00:00:39 <|amethyst> but yeah, having two separate functions, one that uses weights and one that doesn't, is probably fine 00:04:26 -!- ystael has quit [Ping timeout: 276 seconds] 00:06:25 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:06:53 -!- dtsund has joined ##crawl-dev 00:06:54 PleasingFungus: here's a good function for you 00:06:58 _wand_range 00:07:12 I am excited already 00:07:22 ......... 00:07:24 good 00:07:26 beautiful in its simplicity 00:07:35 wow 00:07:36 I approve 00:07:48 -!- Keanan has quit [Quit: Leaving.] 00:08:25 odds that predates item_use.cc: 99% 00:08:31 -!- DrKe2 has left ##crawl-dev 00:08:33 %git 52a3eb8 00:08:33 07haranp02 * 0.5-a0-1466-g52a3eb8: Wands now all have range 8, rather than the undefined range they used to have. 10(5 years ago, 1 file, 27+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=52a3eb86dd38 00:08:48 huh 00:08:50 I was wrong! 00:08:56 PleasingFungus, part of the 1% 00:08:57 <_< 00:09:16 still a FIXME that's half a decade old. 'good enough' 00:09:20 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1374-gca99efe (34) 00:09:27 ...do we ever want to have short-range wands, honestly? 00:09:46 I guess you could nerf some of the stronger wands with that, but why would you want to nerf *wands* 00:11:44 -!- Sonata has quit [Read error: Connection reset by peer] 00:13:08 -!- Sorbius has quit [Quit: Leaving] 00:15:46 -!- Amy has quit [Client Quit] 00:16:44 -!- Amy has quit [Read error: Connection reset by peer] 00:17:04 -!- ProzacElf has joined ##crawl-dev 00:17:36 -!- Keanan has joined ##crawl-dev 00:18:40 Unstable branch on crawl.develz.org updated to: 0.15-a0-1374-gca99efe (34) 00:20:41 -!- CSDCS has quit [Read error: Connection reset by peer] 00:20:47 uh 00:20:52 ? 00:20:55 !source mutation.cc:947 00:20:55 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mutation.cc;hb=HEAD#l947 00:21:03 whoops I moved things 00:21:05 try line 936 00:21:12 through 939 00:21:22 ... 00:21:23 ...it's good to be thorough, I guess! 00:21:40 ironically, that code actually makes sense in my new setup 00:21:51 since MUTFLAG_GOOD and MUTFLAG_BAD can (theoretically) coexist 00:22:40 (MUT_WILD_MAGIC???????????????????) 00:22:45 haha 00:22:49 they're defined as 00:22:57 MUTFLAG_GOOD = 0x01, // used by benemut etc 00:22:59 MUTFLAG_BAD = 0x02, // used by malmut etc 00:23:12 so if you wanted malmut to give wild magic...? 00:23:32 -!- blackcustard has left ##crawl-dev 00:23:37 ...well, technically, malmut can give wild magic now 00:23:44 also, robustness, etc 00:24:34 ugh. this code is so bad :( 00:24:53 lemme toss this up somewhere, and someone can give me ideas for how to write in a way that is less bad 00:25:26 1learn add goodcode 00:26:51 http://pastebin.com/yzMXtLeE the mutation.h code seems reasonable, the mutation.cc code is... not good 00:27:05 in fact, it is very bad 00:29:14 -!- bones__ has joined ##crawl-dev 00:29:29 -!- Kramin has quit [Quit: This computer has gone to sleep] 00:30:58 <|amethyst> PleasingFungus: I'd just use zero for MT_MIN, get rid of MT_MAX, and use (NUM_MT - 1) in that assert 00:31:10 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 00:31:13 <|amethyst> PleasingFungus: also, that assert should be a COMPILE_CHECK instead 00:32:03 I'm not very fond of how the MT enum duplicates the MUTFLAG_ enum 00:32:08 since you have to keep them in sync 00:32:12 -!- bones___ has quit [Ping timeout: 260 seconds] 00:32:30 it feels like you should only need one or the other (probably MUTFLAG) 00:33:30 <|amethyst> would be easiest to have the sequential one and write (1 << blah) when you need the flag 00:33:53 <|amethyst> since (1 << blah) is a lot simpler to write than log base 2 00:34:08 the issue there is with writing mut-data.h 00:34:10 <|amethyst> and you need a NUM_ blah 00:34:17 I guess you could just have a macro 00:34:36 converting the sequential muts into flags 00:35:02 #define MFLAG(mt) (1 << mt) 00:35:23 then I guess you'd have... MFLAG(MT_GOOD) | MFLAG(MT_XOM) etc 00:35:23 <|amethyst> #define MFLAG(mt) (1 << (mt)) 00:35:31 <|amethyst> yeah 00:35:46 or you could just make a bunch of defines for each up top 00:35:49 which is fine 00:35:54 yeah that's liveable. 00:36:03 <|amethyst> could make it an inline constexpr function if you don't like #defines 00:36:14 mm? 00:36:26 oh you mean the MFLAG thing 00:36:30 <|amethyst> yeah 00:36:37 in this case I think it'd be ok 00:36:54 weird shit like check_fail() bothers me 00:36:59 especially because it pretends to be a function 00:37:06 but this is a reasonable use of defines, I think 00:38:24 <|amethyst> #define smc get_monster_data(mc) 00:38:33 :( 00:38:39 <|amethyst> yay for making function parameter names important 00:38:42 yeah I think I've seen that one 00:39:02 oh. unrelated weird thing - I'm looking at 7648 00:39:25 and there is already code specifically to handle that 00:39:36 !source ouch.cc:445 00:39:36 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/ouch.cc;hb=HEAD#l445 00:39:42 it just never fires 00:39:44 (so to speak) 00:40:57 <|amethyst> btw, bolt::affects_items should be renamed :) 00:41:11 ...what does it do now? 00:42:52 <|amethyst> controls whether acid damage causes corrosion, and whether it calls monster::expose_to_element 00:43:02 <|amethyst> s/whether it/whether the beam/ 00:43:14 <|amethyst> (the expose-to-element thing is separate from the acid thing) 00:45:39 mmm. do you think that's the problem with primal wave, then? 00:46:06 looks like it defaults to true 00:46:59 <|amethyst> "Similarly being engulfed in water while sticky flamed doesn't put out the flames." 00:47:14 <|amethyst> I saw otherwise when I tried it 00:47:19 <|amethyst> The water elemental engulfs you in water! 00:47:19 <|amethyst> The flames go out! 00:47:54 <|amethyst> but the player isn't reexposed every turn I think, only every hit 00:48:15 <|amethyst> to prevent being sticky flamed while wet would require code elsewhere 00:48:25 <|amethyst> either in the beam code or the enchantment code 00:48:36 I'd lean toward the code that ticks down sticky flame 00:48:41 player-reacts.cc, right? 00:48:45 <|amethyst> well 00:48:52 oh that'd just turn it off afterward 00:49:06 <|amethyst> yeah, you'd get the message about being covered in flames and then the flames going out 00:49:38 -!- ussdefiant has quit [Ping timeout: 240 seconds] 00:49:52 that's not *very* wrong, but it might be better to put it in enchant code, yeah 00:50:30 <|amethyst> oh 00:50:46 <|amethyst> napalm_player already returns false if duration[DUR_WATER_HOLD] 00:51:29 I should test if that works 00:51:38 -!- soundlust has quit [Ping timeout: 240 seconds] 00:51:57 <|amethyst> The orc wizard sprays you with burning goo. 00:51:58 yep 00:51:58 <|amethyst> The sticky flame hits you! 00:52:04 <|amethyst> but I don't have the duration 00:52:08 <|amethyst> I mean, I'm not burning 00:52:13 yeah I tested with mottled dragons 00:52:14 and likewise 00:52:19 so it seems like the actual ticket has been fixed 00:52:23 it's just the comments that are still standing 00:52:31 -!- clouded_ has joined ##crawl-dev 00:52:35 kind of a funny state of affairs 00:53:36 <|amethyst> MR_RES_STICKY_FLAME should fix the first one 00:53:38 -!- WalkerBoh has quit [Remote host closed the connection] 00:53:47 seems a pretty simple fix, yeah 00:53:58 (though still good to do) 00:54:00 I'm more perplexed by the aquamancer thing 00:54:01 <|amethyst> the pushing bit might be more complicated, and fixing it could have side-effects 00:54:09 not even the pushing thing 00:54:11 <|amethyst> primal wave might just need an expose call 00:55:21 ...what on earth is 'metal orb' 00:55:37 <|amethyst> (I also like how "beam_hits_actor" really means "try_knockback_actor" 00:55:39 <|amethyst> ) 00:55:44 goodcode 00:55:46 -!- st_ has quit [Ping timeout: 276 seconds] 00:56:19 metal orb seems to be a special effect that no longer exists? 00:58:57 <|amethyst> oh 00:59:52 ? 01:00:00 <|amethyst> testing something 01:00:13 Grunt: yo 01:00:53 <|amethyst> item destruction removal didn't break this (the old code didn't expose to BEAM_WATER either), but 01:01:24 -!- PepeRC2 has quit [Ping timeout: 260 seconds] 01:03:22 03PleasingFungus02 07* 0.15-a0-1375-g78abf48: Remove a mysterious metal orb 10(78 seconds ago, 1 file, 0+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=78abf485f421 01:04:22 <|amethyst> is bolt of cold supposed to slow non-rC draconians? 01:04:59 good question 01:05:34 http://s-z.org/neil/git/?p=crawl.git;a=commit;h=34ed474be02b63e6781e0a0f29cd305de5cb3c80 01:05:36 "no" 01:05:39 <|amethyst> hm, didn't seem to do so in 0.14 either 01:06:05 <|amethyst> %git 4412034 01:06:06 07gammafunk02 * 0.15-a0-1116-g4412034: Destroy item destruction 10(2 weeks ago, 14 files, 32+ 260-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4412034ca0e5 01:06:10 -!- magicpoints has quit [Ping timeout: 276 seconds] 01:06:20 did gammafunk also destroy cold bolts not slowing draconians 01:06:32 -!- Infinite_Monkeys has quit [Read error: No route to host] 01:06:44 <|amethyst> ohh 01:06:46 <|amethyst> never mind 01:07:00 <|amethyst> expose_player_to_element had one extra parameter then 01:07:22 <|amethyst> which was before slow_cold_blooded 01:07:32 <|amethyst> so that true, false meant "do destroy inventory, don't slow cold-blooded" 01:07:40 <|amethyst> I was thinking backwards 01:07:56 -!- johlstei_ has quit [Ping timeout: 260 seconds] 01:08:15 -!- clouded_ is now known as st_ 01:10:04 a common problem 01:10:38 -!- Perryman has quit [Ping timeout: 240 seconds] 01:13:31 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:13:33 ...this uses goto 01:13:35 of course it does 01:15:54 also it's fundamentally flawed 01:15:56 <|amethyst> replace that with setjmp/longjmp, it's more powerful 01:16:14 wait nvm I see what it's doing 01:16:16 that's... something 01:16:21 ~goto~ 01:20:04 -!- ussdefiant has joined ##crawl-dev 01:24:09 -!- Keanan has quit [Quit: Leaving.] 01:30:50 -!- Execuda has quit [Client Quit] 01:33:56 { MUT_DEFORMED, 8, 1, MUTFLAG_BAD | MUTFLAG_XOM | MUTFLAG_CORRUPT | MUTFLAG_QAZLAL 01:34:00 everyone likes deformations 01:34:08 I guess 01:37:29 -!- Infinite_Monkeys has quit [Read error: No route to host] 01:40:08 -!- UncertainKitten has quit [Ping timeout: 260 seconds] 01:42:14 -!- Bcadren_ has quit [Read error: Connection reset by peer] 01:44:19 -!- bones___ has joined ##crawl-dev 01:46:26 http://sprunge.us/LQXY here's a thing that compiles. I'm going to bed 01:47:06 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140606030206]] 01:47:07 -!- Bazzie has quit [Ping timeout: 276 seconds] 01:47:48 -!- bones__ has quit [Ping timeout: 260 seconds] 01:50:12 -!- Blazinghand has quit [Read error: Connection reset by peer] 02:00:38 -!- bmfx has quit [Ping timeout: 252 seconds] 02:03:07 -!- rophy has quit [Ping timeout: 245 seconds] 02:08:35 -!- category has quit [Quit: Page closed] 02:09:02 -!- Keanan has joined ##crawl-dev 02:13:49 -!- Euph0ria has quit [Remote host closed the connection] 02:16:05 -!- Nexos is now known as fdel 02:18:43 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1375-g78abf48 (34) 02:24:44 -!- lobf has quit [Quit: lobf] 02:35:23 -!- ussdefiant has quit [Ping timeout: 252 seconds] 02:45:17 -!- caleba has quit [Quit: caleba] 02:54:55 -!- magicpoints has joined ##crawl-dev 02:56:47 -!- Euph0ria has quit [Ping timeout: 240 seconds] 02:56:48 -!- xordid has quit [Ping timeout: 240 seconds] 03:00:11 -!- rast has quit [Read error: Connection reset by peer] 03:01:34 -!- namad8 has quit [Ping timeout: 240 seconds] 03:01:37 -!- DKR has quit [Ping timeout: 246 seconds] 03:03:32 -!- Zephryn has quit [Ping timeout: 240 seconds] 03:04:47 Snaplasher vines sometimes display "?" tile by golthoon 03:06:32 -!- Unmovable has quit [Ping timeout: 240 seconds] 03:06:32 -!- Deathawk_ has quit [Ping timeout: 240 seconds] 03:07:48 -!- Notipsum has quit [Ping timeout: 240 seconds] 03:08:02 -!- Cerpin has quit [Ping timeout: 240 seconds] 03:10:56 -!- y2s82 has quit [Ping timeout: 240 seconds] 03:13:09 -!- Notipsum has quit [Ping timeout: 240 seconds] 03:13:09 -!- Kaput has quit [Ping timeout: 240 seconds] 03:13:18 -!- ProzacElf has quit [Ping timeout: 240 seconds] 03:14:31 -!- imantor has quit [Ping timeout: 240 seconds] 03:15:46 -!- mong has quit [Remote host closed the connection] 03:16:55 -!- Deathawk has quit [Ping timeout: 240 seconds] 03:16:55 -!- Bazzie has quit [Ping timeout: 240 seconds] 03:20:52 -!- Perryman has quit [Ping timeout: 240 seconds] 03:21:17 -!- simmarine has quit [Quit: Leaving] 03:21:32 -!- Bazzie has quit [Ping timeout: 240 seconds] 03:22:02 -!- Oxybeles has quit [Ping timeout: 240 seconds] 03:23:45 -!- Insomniak has quit [Remote host closed the connection] 03:27:02 -!- gammafunk has quit [Ping timeout: 240 seconds] 03:28:09 -!- gammafunk has joined ##crawl-dev 03:28:32 -!- magicpoints has quit [Ping timeout: 245 seconds] 03:28:42 -!- Bazzie has quit [Ping timeout: 240 seconds] 03:31:17 -!- CampinSam has quit [Ping timeout: 240 seconds] 03:33:32 -!- fooobarrr has quit [Ping timeout: 240 seconds] 03:38:41 -!- Keanan has quit [Quit: Leaving.] 03:40:16 -!- kait has quit [Ping timeout: 260 seconds] 03:41:31 -!- Infinite_Monkeys has quit [Ping timeout: 276 seconds] 03:42:28 -!- Kramin has quit [Ping timeout: 240 seconds] 03:52:38 -!- kait_ has quit [Ping timeout: 240 seconds] 03:54:20 -!- Ququman has joined ##crawl-dev 03:54:49 -!- myrmidette has joined ##crawl-dev 03:58:24 -!- dtsund has left ##crawl-dev 04:01:02 -!- Infinite_Monkeys has quit [Ping timeout: 245 seconds] 04:04:34 -!- Bcadren_ has quit [Read error: Connection reset by peer] 04:06:34 -!- allbefore has quit [Ping timeout: 240 seconds] 04:07:36 -!- TAS_2012v has quit [Ping timeout: 260 seconds] 04:11:07 -!- dtsund has joined ##crawl-dev 04:14:35 -!- Sizzell has quit [Ping timeout: 240 seconds] 04:14:35 -!- Mandevil has quit [Ping timeout: 240 seconds] 04:15:48 -!- Sizzell has joined ##crawl-dev 04:21:48 -!- Hailley has quit [Quit: Petra is closed!] 04:30:14 -!- SkaryMonk1 has joined ##crawl-dev 04:31:18 -!- SkaryMonk has quit [Ping timeout: 240 seconds] 04:32:47 -!- category has quit [Quit: Page closed] 04:33:48 -!- SkaryMonk has joined ##crawl-dev 04:35:09 -!- Crehl has quit [Quit: qqqqqqq] 04:38:04 -!- alefury has joined ##crawl-dev 04:42:31 -!- SkaryMonk1 has quit [*.net *.split] 04:46:02 -!- scummos__ has quit [Ping timeout: 245 seconds] 04:57:19 -!- kait has quit [Read error: Connection reset by peer] 04:58:47 -!- Hailley has quit [Quit: Petra is closed!] 05:02:01 -!- tabstorm has quit [Ping timeout: 246 seconds] 05:05:37 -!- scummos__ has quit [Read error: Connection reset by peer] 05:11:38 03dpeg02 07* 0.15-a0-1376-g351649f: New vault, a stationary monsters guardian a staircase. 10(5 minutes ago, 1 file, 64+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=351649f25ce9 05:12:33 dpeg you evil monster 05:21:47 -!- dtsund has quit [Quit: dtsund] 05:22:02 hmm, i don't think backslashes work in WEIGHT lines 05:23:31 it gives an error there, would "WEIGHT: 1 (D:10-, Lair:2-, etcetcetc), 10" do the same thing and be short enough to fit on one line? 05:23:51 -!- Lasty has joined ##crawl-dev 05:26:50 -!- netkitten has quit [Ping timeout: 276 seconds] 05:29:13 -!- bhaak is now known as octe` 05:29:19 -!- octe` is now known as bhaak 05:29:21 -!- Bcadren_ has quit [Quit: It's a dud! It's a dud! It's a du...] 05:31:28 -!- Kramin42 is now known as Kramin 05:32:43 -!- Bcadren_ has quit [Client Quit] 05:33:20 -!- Bcadren_ has quit [Client Quit] 05:36:52 -!- xnavy has quit [Ping timeout: 245 seconds] 05:37:40 -!- Nerem has quit [Ping timeout: 260 seconds] 05:44:32 -!- Euph0ria has quit [Ping timeout: 240 seconds] 05:49:41 -!- nooodl has joined ##crawl-dev 05:50:29 -!- Senshi has quit [Quit: Page closed] 05:53:07 -!- Nexos has quit [Client Quit] 05:53:28 -!- Bcadren_ has quit [Ping timeout: 276 seconds] 05:57:43 -!- blabber has joined ##crawl-dev 06:02:14 -!- Vizer has quit [Ping timeout: 252 seconds] 06:03:35 -!- gammafunk has quit [Ping timeout: 265 seconds] 06:04:23 -!- Kramin has quit [Ping timeout: 252 seconds] 06:05:53 -!- Kramin42 is now known as Kramin 06:07:37 -!- Lasty has quit [Quit: Leaving.] 06:07:41 -!- st_ has quit [Ping timeout: 252 seconds] 06:07:49 -!- gammafunk has joined ##crawl-dev 06:10:36 MarvinPA (L27 NaEE) (Lair:2) 06:29:14 -!- edlothiol has joined ##crawl-dev 06:31:18 -!- MIC132 has joined ##crawl-dev 06:31:30 -!- MIC132 has quit [Client Quit] 06:36:37 -!- Ragdoll has joined ##crawl-dev 06:37:25 -!- scummos__ has quit [Ping timeout: 265 seconds] 06:37:40 -!- xordid has quit [Ping timeout: 276 seconds] 06:43:16 -!- LNCP has quit [Quit: LNCP] 07:12:54 -!- Moonsilence has quit [] 07:12:59 -!- Sgeo has quit [Read error: Connection reset by peer] 07:16:16 -!- wheals has joined ##crawl-dev 07:17:02 !tell pleasingfungus "metal orb" sounds like orb of fragmentation spell 07:17:02 wheals: You have 2 messages. Use !messages to read them. 07:17:02 wheals: OK, I'll let pleasingfungus know. 07:17:05 !messages 07:17:05 (1/2) |amethyst said (15h 51m 59s ago): thanks for the monster heads-up! It wasn't necessary, but now we can distinguish that from other special moves like red devil hop. 07:17:05 !messages 07:17:06 (1/1) Grunt said (13h 29m 25s ago): Yes, it is intentional. 07:17:24 ah, ok 07:21:08 -!- CSDCS has quit [Read error: Connection reset by peer] 07:23:57 -!- debo has quit [Ping timeout: 252 seconds] 07:23:58 -!- MaxFrost has quit [Ping timeout: 240 seconds] 07:25:39 -!- Hailley has quit [Quit: Petra is closed!] 07:33:24 -!- Whistling_Bread has quit [Ping timeout: 260 seconds] 07:34:19 huh, kobolds have the third-lowest int of any race 07:34:38 er,4th, forgot ghouls 07:35:35 -!- djinni has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 07:35:36 -!- ivan`` has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 07:39:47 -!- djinni has joined ##crawl-dev 07:40:30 -!- ivan`` has joined ##crawl-dev 07:42:04 -!- CSDCS has quit [Read error: Connection reset by peer] 07:44:35 -!- BirdoPrey has quit [Quit: BirdoPrey] 07:45:05 -!- MgDark has quit [Ping timeout: 265 seconds] 07:45:15 -!- Amnekian has quit [] 07:47:13 -!- evablue has quit [Ping timeout: 246 seconds] 07:48:34 -!- LNCP has quit [Quit: LNCP] 07:49:05 goodcode: oppressor->is_monster() 07:53:13 ??monsters 07:53:14 4.1[3/7]: what's really overpowered in 4.1 elliott: monsters 07:53:23 I liked the old one better 07:53:55 ??monster 07:53:55 4.1[3/7]: what's really overpowered in 4.1 elliott: monsters 08:00:54 -!- CSDCS has quit [Read error: Connection reset by peer] 08:02:49 -!- predator117 has quit [Ping timeout: 276 seconds] 08:03:12 !learn add gammafunk see {gammafunk[1]} 08:03:12 gammafunk[7/7]: see {gammafunk[1]} 08:03:17 ??gammafunk[7] 08:03:17 gammafunk[1/7]: TODO: cut monster-in-wall code, vault guards wielding while zerked, ally piety, arte granting sinv + evocable break unseen invis, new sack of spiders, stair placement after vaults in level gen, save the liches, maybe sub death cobs for jiangshi at lower prob., monsters resisting elemental attacks could id their armour? 08:03:24 !learn del gammafunk[7] 08:03:24 Deleted gammafunk[7/7]: see {gammafunk[1]} 08:03:45 !learn add monsters dirty cheaters 08:03:46 monsters[3/3]: dirty cheaters 08:03:48 oh 08:03:50 ??monsters[2] 08:03:51 monsters[2/3]: The most up-to-date code for %?? and %? can be found at http://s-z.org/neil/git/?p=monster-trunk.git , or clone from http://s-z.org/neil/git/monster-trunk.git , branch 'bleeding-edge-crawl'. 08:04:23 !learn del monsters[1] 08:04:24 Deleted monsters[1/3]: see {4.1[3]} 08:04:32 might as well default to useful information 08:05:00 !learn add monsters see {4.1[3]} 08:05:01 monsters[3/3]: see {4.1[3]} 08:05:04 ??monsters[3] 08:05:04 4.1[3/7]: what's really overpowered in 4.1 elliott: monsters 08:05:22 guess who added that hiding redirect 08:05:33 ...notcluie 08:05:38 hint: it wasn't cluie 08:05:43 yes 08:05:46 oh then I give up 08:06:01 oh.. 08:06:39 well keeping that redirect at the end is like my tribute to him, may he rip in peace 08:07:19 -!- bones__ has joined ##crawl-dev 08:07:19 -!- scummos__ has quit [Ping timeout: 265 seconds] 08:08:10 -!- scummos| has quit [Read error: Connection reset by peer] 08:09:25 -!- bones___ has quit [Ping timeout: 252 seconds] 08:09:29 -!- Amy has quit [Disconnected by services] 08:19:01 -!- debo has joined ##crawl-dev 08:19:44 -!- Bloax has joined ##crawl-dev 08:20:22 -!- scummos| has quit [Quit: Konversation terminated!] 08:38:24 03wheals02 07* 0.15-a0-1377-gf1faa11: Add wandering mushroom to the default runrest_ignore_monster (#8665). 10(2 hours ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f1faa11858e0 08:38:24 03wheals02 07* 0.15-a0-1378-gb59d38d: Shuffle halfling stats (crate). 10(59 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b59d38d563bf 08:38:24 03wheals02 07* 0.15-a0-1379-gb03d3d0: Remove giant fireflies. 10(36 minutes ago, 21 files, 24+ 129-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b03d3d0b07f0 08:38:24 03wheals02 07* 0.15-a0-1380-g1dfcc07: Show HP/MP percentages in a slightly neater manner. 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1dfcc073976b 08:43:09 -!- WereVolvo has quit [Ping timeout: 252 seconds] 08:43:15 -!- Staplegun has quit [Quit: Leaving] 08:46:52 -!- predator117 has quit [Ping timeout: 245 seconds] 08:47:10 -!- CKyle has joined ##crawl-dev 08:48:45 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:50:06 -!- wheals has quit [Quit: Leaving] 08:51:35 -!- Patashu_ has quit [Ping timeout: 252 seconds] 08:54:18 they ride vampire mosquitos... 08:54:19 -!- blabber has quit [Quit: leaving] 08:57:46 -!- CKyle has quit [Quit: CKyle] 09:01:01 -!- Rjs has quit [Read error: Connection reset by peer] 09:01:11 vampire mosquito (03y) | Spd: 19 | HD: 5 | HP: 17-38 | AC/EV: 2/15 | Dam: 1305(vampiric) | 07undead, evil, fly | Res: 06magic(20), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 04rot | XP: 179 | Sz: little | Int: insect. 09:01:11 %??Vampire mosquito 09:01:11 Bloax: You have 1 message. Use !messages to read it. 09:01:18 spriggan (15i) | Spd: 10 (move: 60%) | HD: 7 | HP: 16-34 | AC/EV: 1/18 | Dam: 15 | 10weapons, 10items, 10doors, see invisible | Res: 06magic(65) | Chunks: 07contam | XP: 218 | Sz: little | Int: high. 09:01:18 %??Spriggan 09:01:23 !messages 09:01:23 (1/1) johnstein said (9h 27m 23s ago): Ok, I added your hpregen patch to a version on DBRO (dev.berotato.org). seems to work. yay 09:01:33 c: 09:03:33 -!- CKyle has joined ##crawl-dev 09:05:32 b03d3d0 looks like it does bad things to foxfire card? like making it crash or something 09:05:55 (and also making it possible to get red wasps at power 1) 09:06:32 -!- CKyle has quit [Client Quit] 09:07:40 -!- Wahaha has quit [Ping timeout: 260 seconds] 09:09:00 gammafunk: you should totally go check it out 09:09:37 yeah, right foxfire could make fireflies 09:10:15 Bloax: I have to sit down and look at regen rates more carefully before I can decide what I think about that 09:11:10 for most species hp regen seems fine, but I could see it being a problem where low-hp species had problems, but the issue to fix in my mind is bad regen properties for low-hp species 09:11:22 not any kind of across-the-board buff to regen 09:11:22 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0/20140414143035]] 09:12:24 MarvinPA: are you going to fix the foxfire card? 09:12:45 <|amethyst> I'm testing a fix now 09:13:12 s/MarvinPA/|amethsyt/ 09:13:27 dev shuffle 09:13:29 aha 09:14:19 -!- Aryth has quit [Ping timeout: 276 seconds] 09:15:09 -!- netkitten_ has quit [Read error: Connection reset by peer] 09:15:18 oh my 09:15:23 now that i think of it - it's a mummy buff too!! 09:15:58 <|amethyst> It's also a centaur buff 09:16:04 <|amethyst> which is surely needed 09:16:25 it's true, I've never even won a Ce 09:16:28 well it's also a spriggan buff 09:16:39 also surely needed 09:16:44 well yes 09:16:53 now you won't have to spend as much time running away 09:16:57 oh dear 09:20:10 -!- Kramin has quit [Ping timeout: 276 seconds] 09:27:09 -!- Crawl_gg has quit [Quit: Page closed] 09:31:27 -!- mamgar has quit [Quit: Leaving] 09:34:40 03|amethyst02 07* 0.15-a0-1381-gc201ef4: Fix a vault syntax error. 10(21 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c201ef449272 09:34:40 03|amethyst02 07* 0.15-a0-1382-ga0303cb: Fix foxfire (MarvinPA) 10(21 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a0303cb041ea 09:35:30 heh, i got hippogriffs 09:36:09 if only it'd been test spawners 09:38:07 <|amethyst> I guess maybe I should have added a COMPILE_CHECK there for num_flytypes > 2 09:39:45 -!- Keanan has joined ##crawl-dev 09:41:20 -!- conted has quit [Quit: Page closed] 09:43:28 -!- LNCP has quit [Quit: LNCP] 09:46:27 -!- atomikkrab has quit [Ping timeout: 245 seconds] 09:46:57 -!- [1]AtomikKrab is now known as AtomikKrab 09:50:14 -!- DrinkMachine has joined ##crawl-dev 09:53:22 -!- wheals has joined ##crawl-dev 09:55:26 -!- blackcustard has joined ##crawl-dev 09:59:02 -!- PleasingFungus has joined ##crawl-dev 10:02:41 -!- Morik_ has quit [Quit: This computer has gone to sleep] 10:04:54 -!- ussdefiant has joined ##crawl-dev 10:07:11 -!- scummos^ has quit [Ping timeout: 265 seconds] 10:08:21 -!- st_ has joined ##crawl-dev 10:11:51 -!- Orfax has quit [] 10:12:30 -!- scummos^ has quit [Ping timeout: 265 seconds] 10:17:24 -!- ProzacElf has joined ##crawl-dev 10:19:27 wheals: tell me about orb of frag 10:19:38 it was like orb of elec, but earth 10:19:39 grepping around finds nothing; was it pre-stone-soup? 10:19:49 check out removed_spells.txt 10:19:53 or whatever it 10:19:55 heh 10:19:56 hm 10:19:58 ??removed spells 10:19:58 spells that do not exist[1/3]: air walk, portal, maxwell's silver hammer, eringya's surprising bouquet, twist, symbol of torment, all divinations spells, banishment, teleport self, bolt of iron, ice shard, fling icicle, tomb of doroklohe, levitation, extension, bone shards, berserk, resist poison, tame beasts, alter self, orb of electrocution, tukima's vorpal blade, create noise 10:20:01 ??removed spells[$ 10:20:01 spells that do not exist[3/3]: http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/docs/obsolete/cut_spells.txt;hb=HEAD 10:20:04 that 10:20:14 ah, there it is 10:20:27 ??spells that do not exist[2 10:20:27 looking at 0.3, it describes "fragmentation" (LRD?) as a 'replacement for orb of frag' 10:20:27 spells that do not exist[2/3]: Projected Noise, See Invisible, Insulation, Fulsome Distillation, Evaporate, Cigotuvi's Degeneration, Polymorph, Dig, Summon Scorpions, Song of Shielding, Ice Storm, Mass Abjuration, Summon Ugly Thing, Summon Dragon, Demonic Horde 10:20:28 -!- AtomikKrab has quit [Ping timeout: 260 seconds] 10:20:31 the more you know 10:21:01 yeah frag is lrd, i think the zap was ZAP_FRAGMENTATION 10:21:25 bzzt 10:21:46 kind of funny that the orb of frag handling code stuck around for a decade longer than the spell itself 10:21:53 -!- BlastHardcheese has quit [Ping timeout: 264 seconds] 10:22:07 ~string comparisons~ 10:22:20 there is no need for another air spell... air spells are already very common (i.e,. this level nine spell occurred in two books!) 10:22:51 wind walk? 10:22:58 -!- jacobscrackers has quit [Ping timeout: 240 seconds] 10:23:06 speaking of air spells are monster supposed to be completely helpless when they get zapped around corners 10:23:14 air walk, right 10:23:22 yep 10:24:05 it just seems weird you can distract a monster that would normally chase you by spamming shock at it out of los 10:24:07 <|amethyst> why does lightning bolt still work out of LOS anyway? 10:24:43 at the very least it could check the spot where it lost sight of you 10:24:45 or something 10:28:23 |amethyst: well it's rather convenient for nasty lair entrance oklobs 10:28:40 -!- bones___ has joined ##crawl-dev 10:28:54 or any oklobs next to diggable walls 10:29:00 <|amethyst> Bloax: yes, so were summons working out of LOS 10:29:06 wow alter self 10:29:08 that brings back memories 10:29:24 Eronarn: What did it do? 10:29:33 Bloax: tmut spell to mutate yourself 10:29:37 zap-bouncing is quite a lot more situational than out-of-LOS summons. 10:29:44 sounds 10:29:46 ..fun 10:29:59 alter self scumming in lair to prep for zot 10:30:02 -!- xnavy is now known as Guest92605 10:30:02 -!- Guest92605 has quit [Killed (barjavel.freenode.net (Nickname regained by services))] 10:30:02 -!- xnavy_ is now known as xnavy 10:30:09 ??disrupt 10:30:09 disrupt ~ disruption ~ undeadhunter[1/1]: A +7,+7 great mace with rN+. Has its own effect identical to the old disruption brand: a 2/3 chance of up to quadruple damage, with an average of 250% damage, but only against undead. 10:30:11 huh 10:30:16 what did 'disrupt' do? 10:30:21 SPFLAG_DEVEL 10:30:21 hm 10:30:41 ??extension 10:30:41 extension ~ tension[1/3]: dangerousness of everything in LOS, checks # of monsters, monster experience value, monster hp (almost-dead monsters are of little threat), monster enchantments (confusion, haste, berserk, might, etc.), player current hp, whether you're in the abyss (*3/2 tension) 10:30:51 also, was 'extension' as dumb as I think it was 10:30:56 maybe it gave disrupt brand 10:32:08 -!- bones__ has quit [Ping timeout: 260 seconds] 10:32:18 was disrupt brand the anti-undead thing that undeadhunter has 10:32:20 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 10:32:46 -!- LexAckson has joined ##crawl-dev 10:32:55 PleasingFungus: yes 10:33:13 it only showed up on blunt weapons because D&D 10:33:15 so many brand spells 10:33:21 it was quite rare 10:33:26 should've been a dragonslay brand spell 10:33:35 and an anti-orc racism brand spell 10:33:41 extension was super dumb; it just extended the duration of other spells 10:33:45 haha 10:33:48 yep I had a feeling 10:34:02 did it work on ddoor 10:34:22 -!- NeremWorld has quit [Ping timeout: 245 seconds] 10:36:50 -!- magicpoints has joined ##crawl-dev 10:39:58 -!- Amnekian has quit [] 10:40:18 -!- Nerem has quit [Ping timeout: 240 seconds] 10:43:28 -!- radinms has quit [] 10:43:52 -!- UncertainKitten has joined ##crawl-dev 10:44:19 -!- bones__ has joined ##crawl-dev 10:47:16 -!- bones___ has quit [Ping timeout: 276 seconds] 10:47:56 -!- BlastHardcheese has joined ##crawl-dev 10:50:07 -!- Morik_ has quit [Quit: This computer has gone to sleep] 10:51:33 -!- wheals has quit [Quit: Leaving] 10:53:18 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 10:55:42 Can't get out from tree form in speedrun by fface 11:00:10 -!- browncustard has joined ##crawl-dev 11:00:29 -!- caleba has quit [Quit: caleba] 11:00:35 -!- browncustard has quit [Client Quit] 11:02:09 -!- PleasingFungus has joined ##crawl-dev 11:04:04 -!- ussdefiant has quit [Ping timeout: 260 seconds] 11:09:17 -!- wheals has joined ##crawl-dev 11:09:30 that's some great mantis 11:09:48 -!- Kalir has quit [Changing host] 11:11:42 ? 11:12:59 8667 11:13:47 <|amethyst> Ah 11:14:00 <|amethyst> he didn't realise that trying to move takes no time and therefore doesn't leave the form 11:14:17 ohh 11:14:35 ...does 'speedrun' mean 'sprint'? 11:14:40 though the "just photosynthesise" message is gone now at least 11:14:42 <|amethyst> I think so? 11:14:46 alas :( 11:14:49 funny messages 11:15:10 <|amethyst> You stuff the meat ration up your roots! 11:15:20 gross 11:15:23 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140606030206]] 11:16:39 <|amethyst> only simulacrum was changed so far, not sublimation, right? 11:16:42 <|amethyst> in trunk 11:16:47 -!- Bcadren_ has quit [Ping timeout: 265 seconds] 11:17:22 think so, since even if chunk types go away chunk sub could stay 11:19:51 The simulacra description needs to be updated 11:19:52 oops 11:21:27 -!- pantaril has quit [Ping timeout: 245 seconds] 11:22:56 <|amethyst> also, monster simulacrum no longer requires chunks either, right? 11:23:36 yeah, it's like animate dead 11:23:40 right 11:25:39 !send wheals arrows 11:25:40 Sending arrows to wheals. 11:25:55 The arrow misses wheals. 11:26:03 The arrow hits Grunt!!!!!! 11:26:28 * Grunt is lightly wounded. The helpless wheals fails to defend himself. You open wheals like a pillowcase!!!!!!!!!!!!!!! 11:29:45 btw, not long after killing vashnia i got to kill asterion too... >_> 11:32:15 -!- scummos__ has quit [Ping timeout: 265 seconds] 11:34:14 -!- zxc232 has joined ##crawl-dev 11:34:14 -!- netkitten_ has quit [Read error: Connection reset by peer] 11:34:53 -!- Brannock has joined ##crawl-dev 11:35:12 -!- herself has quit [Ping timeout: 245 seconds] 11:35:15 -!- PleasingFungus has joined ##crawl-dev 11:35:21 -!- wheals has quit [Quit: Leaving] 11:35:56 03gammafunk02 07* 0.15-a0-1383-g9704825: Update the description of the simulacra spell 10(10 minutes ago, 1 file, 5+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9704825b4555 11:37:42 -!- myrmidette has quit [Ping timeout: 245 seconds] 11:38:39 03|amethyst02 07* 0.15-a0-1384-g3b29f72: Remove vestiges of Simulacrum-chunk interactions. 10(13 minutes ago, 8 files, 14+ 57-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3b29f72d670d 11:38:55 <|amethyst> Just about every place that commit touches should be stripped further for chunkless 11:39:09 <|amethyst> since the Simulacrum checks were usually next to the Sublimation checks 11:40:03 -!- nnqkj has quit [Quit: Page closed] 11:40:19 yeah, I have a local branch started a little while ago to 'remove chunks' but I didn't finish it since we had more debating to do 11:40:55 I think we have a better idea about how to make 'chunkless' work, but I need to look over dpeg's email more and probably chat with him a bit 11:40:55 <|amethyst> gammafunk: oh, I thought current chunkless changed sublimation 11:41:05 yeah, you can only sublim from corpses iirc 11:41:13 %git :/sublim 11:41:14 07|amethyst02 * 0.14-a0-264-g4844ac9: Limit self-sublimation to 90% of current HP. 10(8 months ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4844ac90122d 11:41:17 nope 11:41:34 <|amethyst> %git 437dc98b 11:41:34 07Grunt02 * 0.15-a0-1219-g437dc98: Allow Sublimation of Blood to affect corpses on the ground. 10(8 days ago, 1 file, 44+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=437dc98bd6d4 11:42:25 <|amethyst> ah, no, it allows that in addition 11:42:27 I don't think that's in trunk, unless I missed something? 11:42:35 right, not in trunk 11:42:40 The current preference was to have Sublimation act only on self, IIRC. 11:42:40 <|amethyst> right, I was talking about chunkless branch 11:42:48 and yeah, wasn't aware that it allowed chunks still 11:43:02 right, and MarvinPA pointed out we should probably just make it sublim self only 11:43:14 since subliming a whole corpse is a bit too powerful 11:43:36 Crystal Corpse of Energy 11:43:48 Corpse Ball of Energy maybe 11:44:00 -!- scummos__ has quit [Ping timeout: 260 seconds] 11:44:20 <|amethyst> If that happens it should probably lose SPFLAG_CORPSE_VIOLATING 11:44:30 oh, good call 11:44:48 <|amethyst> unless it is decided that that falls under the same special case as Necromutation 11:45:10 <|amethyst> but I think not, because it's not your *corpse* you're violating with sublimation 11:45:15 I guess it should violate whatever conduct regen violates 11:45:26 regen the spell, I mean 11:45:29 yes 11:45:34 <|amethyst> which happens by virtue of being necromancy 11:45:50 <|amethyst> Fedhas doesn't mind regen 11:47:19 * Grunt remembers using Doom Knight as a Fedhasite :b 11:47:55 -!- myrmidette has joined ##crawl-dev 11:51:31 -!- asdu has quit [Ping timeout: 246 seconds] 11:53:00 -!- dtsund has joined ##crawl-dev 11:53:52 Monsters blinking strangely by silentsnack 11:58:30 first with one eye, then with the other 11:58:39 oh hey I know what caused this 11:58:44 %git :/BLINKER 11:58:44 07wheals02 * 0.15-a0-1357-g5447454: Change a hardcoded list to a monster flag. 10(23 hours ago, 4 files, 22+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=54474545af33 11:58:46 <|amethyst> I have a fix 11:58:55 fast! 11:59:08 oh 11:59:12 good missing parentheses there 11:59:31 <|amethyst> I'm going to simplify a bit instead of adding parens 11:59:57 hahaha, I see it now 11:59:59 that's great 12:02:01 03|amethyst02 07* 0.15-a0-1385-g2d75d1c: Don't make caught monsters blink. 10(3 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2d75d1c3f87e 12:03:18 -!- LexAckson has quit [Ping timeout: 240 seconds] 12:03:52 -!- lobf has joined ##crawl-dev 12:04:12 didn't add the bug number! 12:04:16 rip 12:04:17 <|amethyst> oops 12:04:20 no no no 12:04:23 ??|amethyst 12:04:23 |amethyst[1/10]: <|amethyst> doh 12:04:47 ??gammafunk[6] 12:04:47 gammafunk[6/6]: <|amethyst> that's dumb 12:05:18 ??dumb 12:05:18 dumb ~ dump[1/1]: Press # in game, then just type &dump on ##crawl (experimental, should work with all the servers). 12:05:27 ??dog 12:05:27 I don't have a page labeled dog in my learndb. Did you mean: bog, dg, dig, doh, doy, fog, hog, log, og, pog. 12:05:29 er 12:05:30 ??doh 12:05:30 |amethyst[1/10]: <|amethyst> doh 12:07:00 -!- WereVolvo1 has quit [Read error: Connection reset by peer] 12:07:49 ??doy 12:07:49 doy[1/3]: Who stashes things? Seriously! 12:07:56 ??bog 12:07:57 bog[1/1]: Originally "B.O.G." for Brian's Orc God, was the (implied) deity associated with orc priest smiting in early 4.0 code. References to Bog were removed from the 4.0 code. {Beogh} is Bog's descendant, Stone Soup's god of the orcs. 12:08:03 huh 12:08:19 ??po 12:08:19 I don't have a page labeled po in my learndb. Did you mean: co, fo, ho, lo, mo, o, op, pa, pm, pn, pog, pr. 12:08:21 ??pog 12:08:21 passage of golubria[1/3]: A spell that lets you set up controlled teleport traps on the floor. Acts like the portal gun in Portal, but without the fancy physics. Something walks in one end and appears out the other, player and monsters included. Level 4 Tloc, in books of Warp and Burglary. Can't be cast on -cTele levels. Not affected by -Tele or stasis. 12:08:29 -!- somebody1 has quit [Ping timeout: 252 seconds] 12:08:40 <|amethyst> PleasingFungus: doy, btw, wrote the Ashenzari bot upon which Cheibriados is based 12:08:46 <|amethyst> s/upon/on/ 12:08:48 -!- lobf has quit [Quit: lobf] 12:09:19 -!- joy1999 has quit [Ping timeout: 240 seconds] 12:11:32 <|amethyst> ??|amethyst[5] 12:11:32 |amethyst[5/10]: that souds lame-flavoured 12:12:05 ouch, spelling error 12:12:29 <|amethyst> !learn edit |amethyst[5] s/souds/sounds/ 12:12:29 |amethyst[5/10]: that sounds lame-flavoured 12:12:34 <|amethyst> no one will ever know 12:12:41 <|amethyst> unless they read the logs I guess 12:12:47 never read logs 12:12:52 imho 12:12:55 -!- Krakhan has quit [Changing host] 12:12:56 <|amethyst> Logs are for the NSA! 12:12:58 -!- Morik_ has quit [Ping timeout: 240 seconds] 12:13:02 food nsa? 12:13:12 I mean I assume I didn't notice it at the time 12:14:47 -!- scummos| has quit [Ping timeout: 265 seconds] 12:15:18 -!- WereVolvo has quit [Ping timeout: 240 seconds] 12:15:45 -!- KurzedMetal has quit [Ping timeout: 265 seconds] 12:16:22 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-1384-g3b29f72 (34) 12:16:38 -!- KurzedMetal1 has quit [Ping timeout: 240 seconds] 12:20:56 -!- bones___ has joined ##crawl-dev 12:21:13 -!- Dekker3D has quit [Quit: Leaving] 12:23:21 -!- Brannock has quit [Quit: Leaving] 12:24:46 -!- bones__ has quit [Ping timeout: 276 seconds] 12:25:37 -!- ystael has quit [Ping timeout: 245 seconds] 12:27:04 -!- bfein__ has quit [Quit: This computer has gone to sleep] 12:29:46 -!- ontoclasm has joined ##crawl-dev 12:31:00 -!- Redz has joined ##crawl-dev 12:32:08 -!- Redz has left ##crawl-dev 12:32:15 -!- Arkaniad|Laptop has quit [Remote host closed the connection] 12:35:02 -!- Amnesiac has joined ##crawl-dev 12:35:34 -!- Amnesiac has left ##crawl-dev 12:41:18 -!- RZX has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0.1/20140506152807]] 12:50:25 -!- PolkaDot has quit [Quit: Lost terminal] 12:58:43 -!- Amnekian has quit [] 12:59:36 -!- crate_ has quit [Quit: Leaving] 13:01:02 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 13:04:16 -!- ystael_ is now known as ystael 13:05:12 -!- CKyle has joined ##crawl-dev 13:05:14 -!- CKyle has quit [Client Quit] 13:06:25 -!- WITCHCRAFT has quit [Ping timeout: 246 seconds] 13:18:13 -!- HamsterSaurusMex has quit [Quit: Page closed] 13:19:00 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 13:23:45 -!- Kalir has quit [Changing host] 13:32:27 -!- debo has quit [Ping timeout: 252 seconds] 13:33:36 -!- evilmike has joined ##crawl-dev 13:38:20 -!- Psyknux has quit [Ping timeout: 260 seconds] 13:41:12 -!- reaverb has joined ##crawl-dev 13:42:21 -!- Brannock has joined ##crawl-dev 13:50:53 -!- LNCP has quit [Quit: LNCP] 13:51:05 -!- CampinSam has quit [Quit: WeeChat 0.4.2] 13:51:11 -!- Brannock has quit [Quit: Leaving] 13:52:31 -!- LNCP has quit [Client Quit] 13:57:00 -!- Nomi has quit [Ping timeout: 260 seconds] 13:58:24 Archer statues unable to attack ally from out of player LOS by lessens 13:59:56 are multiple dungeon entrances back? 14:00:19 -!- Gelos_ has quit [Quit: Page closed] 14:01:47 Sometimes they exist in entry vaults, I heard the standard it to avoid them unless necessary for the vault to look pretty. 14:01:56 oh 14:01:58 okay 14:02:25 -!- Justoneman has quit [Ping timeout: 246 seconds] 14:02:45 On rare occasions I've seen more than one, or my character starting on an exit that wasn't in the arrival vault 14:03:37 same 14:04:08 magipoints: I think all dungeon exits are in arrival vaults? Some of them probably don't look vault-y though. 14:04:10 -!- bones___ has quit [Read error: Connection reset by peer] 14:04:29 -!- bones___ has joined ##crawl-dev 14:04:44 -!- Lasty1 is now known as Lasty 14:05:00 -!- wheals has joined ##crawl-dev 14:05:11 |amethyst: doh 14:05:15 It's been a while since I've seen it so it may have been from an issue that was already fixed 14:05:16 and thanks 14:06:53 -!- zxc232 has quit [Quit: Leaving.] 14:12:18 -!- KurzedMetal2 has quit [Ping timeout: 240 seconds] 14:13:58 -!- Bazzie_ has quit [Ping timeout: 276 seconds] 14:15:24 -!- M1zzu has quit [Quit: Leaving] 14:16:09 It happens because there are some minivaults that place on D:1 that can place upstairs, which convert into dungeon exits. 14:16:32 I've been meaning to do either or both of two things: 14:16:50 1) have those vaults don't place (upstairs on) D:1; or 14:17:05 2) add some functionality to treat entry vault stairs preferentially for stair culling purposes. 14:18:17 -!- dtsund has quit [Quit: dtsund] 14:21:38 -!- wheals has quit [Quit: Leaving] 14:21:56 -!- PleasingFungus has quit [Ping timeout: 260 seconds] 14:23:08 -!- Cheibrodos has joined ##crawl-dev 14:23:51 -!- Morik_ has quit [Quit: This computer has gone to sleep] 14:27:44 <|amethyst> Grunt: could turn vault-placed <[({ into > instead :) 14:27:53 <|amethyst> on D:1 that is 14:27:59 <|amethyst> as a variant of 1) 14:28:22 <|amethyst> that would need exception for the arrival vaults of course 14:28:48 How do the people feel about different styles of shoal ends 14:28:48 Cheibrodos: You have 2 messages. Use !messages to read them. 14:30:04 -!- rbrrk has quit [Ping timeout: 246 seconds] 14:31:52 -!- Roarke has joined ##crawl-dev 14:32:07 FR Can someone make it so that Apportation no longer tries to target corpses? 14:32:11 It's really useless and annoying 14:32:32 Roarke I think that was agreed to be a good change but nobody has done it yet. 14:33:02 reaverb I see, cool. Just knowing you guys thought about it is enough 14:33:10 <|amethyst> hm 14:33:42 <|amethyst> how to do that while still allowing x**** to cycle through corpses? 14:34:02 -!- andrewhl has quit [Quit: andrewhl] 14:34:29 Yeah I have no idea about apport's code and how any exclusions would work 14:34:48 ^ is probably why it has not been implemented :D 14:35:21 Yeah, there are a lot of little things that get affected with the recent changes 14:35:22 I don't think that's a place were code is regularly modified. 14:35:34 Speaking of which, is NewSimulacrum implemented? 14:35:41 As in corpses off the ground, etc. 14:35:49 -!- Yermak has quit [Quit: Page closed] 14:35:52 Or is that still just in chunkless 14:36:00 That's in trunk. 14:36:22 I think the spell description needs changing, then. 14:36:32 I was just watching DrKe play and it still says "a piece of flesh in hand" 14:36:34 new sublimation (i.e, only works on hp) would should probably be in Trunk too somebody impelmented. 14:36:40 %git :/descri 14:36:41 07gammafunk02 * 0.15-a0-1383-g9704825: Update the description of the simulacra spell 10(3 hours ago, 1 file, 5+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9704825b4555 14:36:51 Hm, I guess he hasn't updated his game 14:37:00 %version 14:37:01 trunk: 0.15-a0-1374-gca99efe; 0.14: 0.14.1-22-g2730a98; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 14:37:12 no sever updates since probably. 14:37:45 (The higher the second to last number is in those version numbers, the more recent that version is.) 14:38:03 83 versus 74 yeah 14:38:59 ??corpse slap 14:39:00 corpse slap[1/1]: The act of Portal Projectiling a corpse just before an enemy, then Corpse Rotting it. Gone in 0.15. 14:39:04 rip 14:39:15 -!- Cheibrodos has quit [Quit: Page closed] 14:40:04 !tell PleasingFungus where did this line: "took a few minutes for crawl-dev to figure out how that last snippet ever worked in the first place" come from. 14:40:05 reaverb: OK, I'll let pleasingfungus know. 14:40:10 -!- Brannock has joined ##crawl-dev 14:40:15 1tell PleasingFungus ? 14:40:54 I'm not gonna lie I'm kind of sad about the Simulacrum change 14:41:18 It loses a lot of tactical utility when you can't carry 9 chunks of dragon/titan/whatever and instantly create an army 14:42:51 -!- magicpoints has quit [Ping timeout: 252 seconds] 14:45:41 -!- magicpoints has joined ##crawl-dev 14:50:19 -!- Amnekian has quit [] 14:52:36 -!- simmarine has joined ##crawl-dev 14:53:26 -!- Cheibrodos has joined ##crawl-dev 14:55:19 Any chance of Shroud of Golubria getting the RMsl/DMsl treatment? 14:57:01 -!- surprisetrex has quit [Remote host closed the connection] 14:58:10 Unlikely 14:58:26 Well I dunno actually 14:58:50 But it doesn't seem like a thing that blocks like 10 damage's worth of attacks gets to be permanent 14:59:19 -!- PleasingFungus has joined ##crawl-dev 15:00:01 -!- MarvinPA has quit [Read error: Connection reset by peer] 15:01:14 reaverb: it's not a quote from code! it's a reference to the preceding tweek 15:01:14 PleasingFungus: You have 1 message. Use !messages to read it. 15:01:17 *tweet 15:01:42 -!- Roarke has left ##crawl-dev 15:01:42 oh, hmm. 15:02:43 Brannock: there are quite a lot of charms that need some kind of reform so it's not optimal to recast them constantly (via macro or w/e); shroud is one of those. repel & deflect missiles have their own problems and are unlikely to serve as a model for any future charm redesigns, though. 15:02:45 -!- MarvinPA has joined ##crawl-dev 15:02:55 I see, thanks 15:07:31 -!- bones__ has joined ##crawl-dev 15:08:30 03|amethyst02 07* 0.15-a0-1386-g5b0dc80: Don't cycle through corpses with Apportation (#8622) 10(7 minutes ago, 5 files, 43+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b0dc80f637b 15:08:30 03|amethyst02 07* 0.15-a0-1387-gd422dff: Minor vault whitespace fix. 10(59 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d422dfffc6fe 15:09:59 -!- bones___ has quit [Ping timeout: 252 seconds] 15:11:33 -!- casmith789 has quit [Quit: Leaving] 15:12:04 <|amethyst> Theoretically this has different behaviour if 1. you can see a cell 2. there is a visible (not underwater) item stack there 3. your map knowledge doesn't have an item there 15:12:13 <|amethyst> I don't think 3 is possible though 15:12:22 that... doesn't sound like it should happen, no 15:12:39 -!- jacobscrackers has quit [Ping timeout: 265 seconds] 15:13:11 <|amethyst> I would have kept the old behaviour if C++ || worked in the Perl way for pointers 15:14:50 -!- Morik_ has quit [Client Quit] 15:15:21 What's the perl way? 15:15:39 <|amethyst> PleasingFungus: a || b returns a if a is true, otherwise b 15:16:23 <|amethyst> even if a and b are not themselves booleans 15:19:03 -!- rchandra has joined ##crawl-dev 15:20:31 -!- CSDCS has quit [Read error: Connection reset by peer] 15:20:42 <|amethyst> but I really wanted to have two consts in that line, so ?: it is :) 15:21:07 |amethyst: on the note of corpses, I'm thinking that making doors be able to close over items might be a good idea; do you see any technical problems with that? 15:21:20 <|amethyst> it would currently render funny 15:21:20 gammafunk: From the Tavern thread? 15:21:29 yeah that made me think about it 15:21:35 <|amethyst> and there are item scan checks for that that would have to be removed 15:21:45 Personally I would prefer that closing a door with items on it takes more time, but shove the items to a new square. 15:21:47 <|amethyst> also not sure about apportation 15:21:57 <|amethyst> yeah, I like the shoving thing better 15:22:01 reaverb: the problem with that is weirdness for rectangular door regions 15:22:11 items could get shoved multiple squares 15:22:20 <|amethyst> that can happen anyway with vault wardens 15:22:26 -!- netkitten_ has quit [Read error: Connection reset by peer] 15:22:39 well this would be more pervasive, I guess 15:23:13 |amethyst: ah, yeah, python does that too. it's nice sometimes 15:23:14 I'm not sure, maybe there are no real issues with that 15:23:16 (re ||) 15:23:23 hrm, I could see items falling into deep water 15:23:23 Not really, how often do you have an area which could procduce that behavori? 15:23:25 upon door closing 15:23:28 Bloax: that wall set looks good 15:23:29 or lava 15:23:34 Do vault wardens do that? 15:23:37 again it'd be fairly rare 15:23:42 mmh 15:24:01 hrm, a rune in a doorway 15:24:10 could technically prevent a door from being closable that way 15:24:16 in some weird vault 15:24:22 since it'd have to go into lava/deep water 15:24:24 gammafunk: well, if there's no space to push the items to, it could refuse to close as now 15:24:28 I think runes in doorways do not exist. 15:24:29 <|amethyst> btw, the current warden code does have a bug I think 15:24:29 but that could be special cased 15:24:42 <|amethyst> it calls move_items even if get_push_space failed 15:24:44 little did you know they're edits of things based off doom textures! http://forum.zdoom.org/viewtopic.php?p=765306#p765306 15:24:45 "The door is jammed by a FOO!" 15:24:51 <|amethyst> oh 15:25:01 (or at least heavily inspired by) 15:25:03 <|amethyst> but maybe _can_force_door_shut catches that 15:25:07 reaverb: you can already apport runes into doorways 15:25:15 if, for whatever reason, you wanted to 15:25:20 yes, apport can make it happen 15:25:20 Oh, yes, apportation oops. 15:25:24 Bloax: neat 15:25:30 technicall it might with the orb 15:25:32 as well 15:25:39 some wacko guy could do it 15:25:53 Well, that should be handled with vault wardens to iff it should be handled. 15:26:03 handled with vault wardens 15:26:12 Oh, then just copy that code. 15:26:16 meaning we should summon vault wardens when the player closes the door? 15:26:19 I support it 15:26:20 sounds good to me 15:26:20 (or rather referance it) 15:26:23 ship it 15:26:38 ontoclasm: i have no idea what to do to variate them more though 15:26:49 but i guess that's where the current stone textures come in 15:26:56 You try to shut the door. A vault warden appears. The vault warden shouts, "Let me show you how it's done!" 15:27:24 <|amethyst> gammafunk: implement door closing by 1. reducing LOS to 1 square 2. summoning a vault warden 3. having it seal doors 4. having it unseal doors 15:27:33 finally, a penalty for that goofy tactic where you shut a door repeatedly 15:27:34 elegant 15:27:35 doorshutdancing 15:27:44 -!- Aryth has quit [Read error: Connection reset by peer] 15:28:09 PleasingFungus: If you want to remove that just make closing a door take longer or openning a door take less time. 15:28:42 hrm 15:28:46 doubt it needs to be removed though. 15:28:46 heh 15:28:58 player-monster asymmetry.......... 15:29:02 I don't really care either way. 15:29:04 no I don't actually care 15:29:04 then speedrunners will commence with "door swinging" 15:29:12 oh god 15:29:14 !send gammafunk bread 15:29:14 Sending bread to gammafunk. 15:29:24 fr: you can open and close door mimics 15:29:24 PleasingFungus: How would that that cause player monster asymmetry? 15:29:39 well, you'd only actually fix the problem if it took longer for the player to open doors than for monsters 15:29:44 ...the what would make the doors becom mimics. 15:29:58 the what would 15:30:00 what 15:30:05 PleasingFungus: Err, now, it would fix the problem either way. 15:30:10 ? 15:30:24 oh I see 15:30:25 If shutting a door takes 1.5 turns and openning it takes 1. 15:30:27 Yeah. 15:30:34 s/...the/...then/ 15:32:27 gammafunk: I second that fr <_< 15:32:46 and quaff potion mimics, and read scroll mimics, and ... 15:32:54 wield weapon mimics 15:32:56 wear armour mimics 15:33:06 (fr a mime unique whose equipment is all mimics) 15:34:14 implement the old badidea about allowing you to eat summons 15:34:19 haha 15:34:25 *eat* them? 15:34:29 let me find it 15:34:39 I guess they leave corpses? 15:34:57 Temporary summons leave edible corpses which disappear in your stomach and leave you starving. “Purple smoke pours from your ass.” 15:35:10 powerful tactical nutrition...... 15:35:29 Sounds very Xom 15:35:38 ya 15:36:19 Bloax: move the shading around, break off bits, add cracks and scratches 15:36:31 i'm bad at that 15:36:44 it's easy. you just scribble shit on it until looks good 15:36:51 but that's what i always do! 15:36:54 exactly 15:37:08 well, i can do it if you need, but i pretty much learned it by, well, scribbling on it until it looked good 15:37:18 is this art? 15:37:24 is this fantasy? 15:37:49 caught in a landslide 15:37:52 regardless, pretty sure it's not real life 15:37:57 Yes I made my two tiles by the scribble and check method. 15:37:59 no escape from reality~ 15:38:00 since, you know. dragons and shit 15:38:03 reaverb: what tiles? 15:38:07 3 tiles actually? 15:38:15 Also I just stole stuff from other tiles. 15:38:20 powerful tech 15:38:26 anyway, the firt set i made was the labyrinth set, so you can look at that for inspiration or whatever 15:38:55 PleasingFungus: +Fog evocations, +cTele evocation, and Mummy restoration abilitiy. 15:39:03 ahh 15:39:13 ...which might all be changed by ontoclasm's quest to add borders to those tiles. 15:39:17 but oh well. 15:39:31 !send ontoclasm tiles 15:39:31 Sending tiles to ontoclasm. 15:41:39 >.< 15:41:53 !send ontoclasm more tiles 15:41:54 Sending more tiles to ontoclasm. 15:41:55 the fun part about these two stone tiles is that they're originally 64x64 15:42:25 ugh 15:42:56 Whereas most elven folk would never move into a dark subterranean complex like this, the deep elves did. 15:43:14 Which is why they are deep elves. 15:43:15 -!- CSDCS has quit [Read error: Connection reset by peer] 15:43:28 s/move into/dwell in/ 15:43:33 (and adjust the end as necessary?) 15:43:36 that's some Little Lytton material, tbh 15:43:39 maybe I should rewrite branches.txt 15:43:40 Originally they were mountainfolk, practicing the arts of wind and lightning. 15:43:45 But no more! 15:44:22 Bad idea: Make Elf and Crypt swap like Forest and Crypt did. 15:44:34 Meh. 15:44:50 Elf and Crypt are pretty distinct (and give pretty different exp totals IIRC). 15:45:11 If anything I keep having a notion of putting a Pan gate and/or a rune in Elf if we can get the challenge level to be adequate. 15:45:38 elf already has a rune! 15:45:40 everyone knows that 15:45:46 I mean, in the normal game :) 15:46:09 I mean that too 15:46:15 just go in with mr+ :) 15:46:23 hah! 15:46:23 score inflation <_< 15:46:29 there's a reason they call it the elf rune 15:46:39 reaverb: just remove the demonic rune in compensation 15:46:45 clearly 15:46:55 score deflation >_> 15:47:04 haha 15:47:12 score creep 15:47:23 Grunt: what would putting a pan gate in Elf accomplish? 15:47:31 score creep: the people who pursue high scores 15:47:49 Who's going to do Pan before Depths? 15:48:02 people who want Vow of Courage III! 15:48:03 >_> 15:48:13 One thing it could let us do is remove Pan entrances from Depths... 15:48:19 (we have plenty of branch entrances there already) 15:48:39 could. it'd certainly be thematic 15:48:55 would make elf no longer an 'optional branch' for 15-runers, but who cares 15:48:59 Eh, why would elves specifically like demons? 15:49:11 I guess they summon them a lot... 15:49:11 because they have demonologists 15:49:17 and high priests who summon demons 15:49:19 demonologists, high priests, sorcerers 15:49:22 It's a running theme that you can get powerful knowledge through deals with demons... 15:49:23 fuckers love demons 15:49:25 (and throw hellfire) 15:49:25 (cf. Lom Lobon) 15:49:28 (demons!) 15:49:34 No, Bloax. You are the demons. 15:49:45 And then Grunt was a zombie. 15:50:45 Hmm, where is the powerful knowledge through demonic deals shown? (Except Kiku) 15:51:00 and maybe the black staff. 15:51:35 -!- Patashu has joined ##crawl-dev 15:51:40 It crops up in descriptions of a lot of high-level spellcasters, mainly. 15:51:49 fr a demon that, instead of fighting you, offers you a deal first 15:52:06 call it a persona 15:52:45 ontoclasm: How much will you offer? 15:52:46 DOST THOU DESIRE.... POWER? 15:53:12 pay the toll? 15:53:17 Could just ask for a bribe to look the other way <_< 15:53:29 fr: troll toll 15:54:59 pretty sure vehumet is at least a bit sketchy 15:55:08 nahhhh 15:55:15 all good gods are fans of hellfire, right? 15:55:24 ...what the hellfire 15:55:47 yeah just look at tso 15:55:49 and his.. hellfire 15:55:55 cleansing fire 15:56:14 -!- Patashu has quit [Disconnected by services] 15:56:14 -!- Patashu_ has joined ##crawl-dev 15:56:19 antihellfire. eriflleh 15:56:38 -!- netkitten has quit [Ping timeout: 265 seconds] 15:56:55 -!- debo has joined ##crawl-dev 15:57:02 Let it start with hellfire! 15:57:05 !send PleasingFungus hellfrost 15:57:06 Sending hellfrost to PleasingFungus. 15:57:59 huh. crypt's branch description claims that "the whole place resounds with the keening of the unquiet dead", but the noise level is actually -3, the second-quietest branch. 15:58:24 (I'm still astonished that 'ambient noise' is a thing) 15:58:26 'the whole place is deafened by the silence' 15:58:43 Yes ambient noise should disappear eventually. 15:58:55 <|amethyst> It does probably make Lair somewhat easier 15:59:00 <|amethyst> for certain characters anyway 15:59:06 idk. it's sort of an interesting mechanic 15:59:10 I'd just like it exposed to the player in some way 15:59:17 rather than being the world's most secretive mechanic 15:59:20 -!- axecop has quit [Client Quit] 15:59:43 |amethyst: Does the Lair need to be easier? 15:59:52 (the interaction with silence's stealth penalty is... probably unnecessary, but pretty funny) 15:59:58 <|amethyst> reaverb: I don't know if it needs to be harder, I mean 15:59:58 noise level: aphex twin 16:00:01 -!- Zooty has quit [Ping timeout: 246 seconds] 16:00:02 <|amethyst> @ could say "It is " 16:00:11 <|amethyst> s/>"/> in here"/ 16:00:16 reaverb: tbh, I think the more interesting bit is with lower ambient noise levels - in e.g. tomb 16:00:17 Zannick: ha 16:00:19 which is very very quiety 16:00:21 *quiet 16:00:31 Tomb is our lesson in ambient noise levels <_< 16:00:34 blade was also very quiet. rip 16:00:41 Hmm. 16:01:19 i've never been a fan of the ambient noise thing. its not broken any more, but its not something thats easy to make transparent to the player. in fact most players dont know its even a thing 16:01:30 evilmike: that is exactly the problem I want to address! 16:01:33 !send evilmike explosions 16:01:33 Sending explosions to evilmike. 16:02:06 you could do more with that sort of thing, I think. make snake quieter, shoals louder... but you'd need to give the player some way to understand what's going on, first. 16:02:37 fr: 'noise level' visualization toggle - colours the map by noises that have occurred in/since your last turn, you can see huge red splotches coming out when you shatter, etc 16:03:21 brogue has something where you can toggle the "detection radius" your character has for monsters to see you 16:03:40 or when you mephitic cloud (does anyone who hasn't read the source realize how loud that spell is?) 16:03:40 it feels very awkward, i dont really like playing stealth characters in the game since it was added 16:04:23 evilmike: that's a pretty different mechanic... though I doubt crawl will ever get toggleable mapmodes 16:04:29 could have a separate map on large enough screens 16:04:30 I've been playing too much europa universalis 16:04:35 lol 16:04:46 that game doesnt have enough map modes!! 16:04:51 I get excited whenever a patch adds new ones 16:04:52 haha 16:04:57 climate mapmode!!!! 16:04:59 or better yet! surround sound! 16:05:01 I miss fort level mapmode 16:05:10 -!- Ragdoll has quit [Read error: Connection reset by peer] 16:05:12 iirc they removed it when they went from eu3 to eu4 (rip) 16:06:02 -!- CSDCS has quit [Read error: Connection reset by peer] 16:06:54 -!- lobf has joined ##crawl-dev 16:07:14 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:08:45 PleasingFungus: I liked the idea of a bar/number showing how much noise you've made recently. 16:08:56 although it might be a bit of an interface hassle. 16:10:43 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 16:11:11 mm. maybe. 16:11:52 ..The death yak is caught in the net. The death yak struggles against the net. The death yak blinks. 16:12:03 Bloax: we already fixed that 16:12:03 say what 16:12:07 %git 16:12:24 07|amethyst02 * 0.15-a0-1387-gd422dff: Minor vault whitespace fix. 10(65 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d422dfffc6fe 16:12:24 man 16:12:31 %git HEAD^{/blink} 16:12:31 07|amethyst02 * 0.15-a0-1385-g2d75d1c: Don't make caught monsters blink. 10(4 hours ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2d75d1c3f87e 16:12:43 fr: throwing nets of dispersal 16:12:46 I'm beginning to think someone should add that to epic bugs 16:12:48 because it's great 16:12:54 it is 16:14:12 -!- orionstein has quit [Ping timeout: 260 seconds] 16:15:08 I think generally epic bugs have to kill somebody. 16:15:24 well this is a death yak blinking out of a net 16:15:36 death yaks are generally not known for knowing spells 16:15:41 blink yak (09Y) | Spd: 10 | HD: 14 | HP: 59-95 | AC/EV: 9/5 | Dam: 30 | !sil | Res: 06magic(93) | Chunks: 09poison+07contam | XP: 873 | Sp: blink | Sz: Big | Int: animal. 16:15:41 %??death yak name:blink_yak n_rpl col:lightgreen spells:blink 16:16:02 Well we had that general spell bugs a while back. 16:16:10 That's already in empic bugs IIRC 16:16:19 ??epic bugs[convulse 16:16:20 epic_bugs[13/16]: The orc calls on the powers of darkness! The orc convulses! The orc wizard convulses! The orc convulses! x2 Your body is wracked with pain! 16:17:47 Well I guess the lingification gsc bug didn't kill anybody. 16:19:25 -!- Patashu_ has quit [Ping timeout: 276 seconds] 16:20:04 -!- Nomi has quit [Ping timeout: 276 seconds] 16:20:50 That bug was a nightmare. I almost died to an orc with petrification breath 16:21:35 Should be a Xom effect. 16:21:53 Would be good to get a funny tv up but oh well. 16:22:43 I was the one who got the tormenting orc but I actually didn't die to it 16:22:54 (much later I died to TRJ spawns instead) 16:23:07 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 16:23:10 -!- Morik_ has quit [Quit: This computer has gone to sleep] 16:25:38 what caused the monster spell bug, exactly? 16:25:42 it sounds pretty great 16:25:43 -!- Tenda has quit [Quit: Nettalk6 - www.ntalk.de] 16:26:07 wasn't it something garbling the spell lists 16:26:16 spell lists were uninitialized. 16:26:24 There was a change to the way monster spellsets were stored on save/load that caused monsters with no spells to inherit the spells from other monsters 16:26:36 So the tormenting orc came from Menkaure's spellset 16:26:58 Somebody could probably find the commit if they wanted. 16:27:45 -!- eb_ has joined ##crawl-dev 16:27:53 ~marshalling~ 16:28:17 tormenting orcs? cool, is that in the epic_bugs list? 16:28:34 that reminds me of the ghosts who cast killed people with **** 16:28:44 ??epic bugs[convulse] 16:28:45 epic_bugs[13/16]: The orc calls on the powers of darkness! The orc convulses! The orc wizard convulses! The orc convulses! x2 Your body is wracked with pain! 16:28:57 evilmike: "cast killed people with ****"? 16:29:01 typo 16:29:08 !lg * max=dam x=dam 16:29:10 3317866. [dam=2652] b0rsuk the Sensei (L23 NaTm), annihilated by randart's ghost on Elf:2 on 2009-05-03 17:50:51, with 331353 points after 85691 turns and 8:26:51. 16:29:13 !lg * max=dam x=dam -tv 16:29:15 3317866. b0rsuk, XL23 NaTm, T:85691 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:29:17 ^ for example 16:29:19 damn 16:29:21 its spell list got corrupted, so there were ghosts that cast ****, which missed a lot but did tons of damage 16:29:29 same as debugging ray i think, the strongest spell in crawl 16:29:38 does **** have a name 16:29:43 no 16:29:43 huh 16:29:45 The **** hits you! 16:29:48 the ghost ****ed him to death 16:29:52 thats the way i like to put it 16:29:54 the ghost cast hunter2 16:29:55 dang 16:30:22 **** was doing no damage, that was a melee kill 16:30:25 quite strong 16:30:36 s/strong/powerful/ 16:30:44 !lg * ktyp=beam max=dam x=dam 16:30:46 501287. [dam=198] Garhauk the Warrior (L22 NaBe of Trog), blasted by BirdoPrey's ghost (great icy blast) on Vaults:4 on 2014-03-06 20:40:54, with 357544 points after 61106 turns and 6:35:42. 16:30:47 in theory you could get a ghost with debugging ray from a bug like that, though. At least I think so 16:30:53 last I checked, you could put that spell in randbooks 16:30:58 !lg * kaux~~pain max=dam x=dam 16:30:59 24258. [dam=1500] jericho89 the Chopper (L9 MDAr of Nemelex Xobeh), killed by nerve-wracking pain on D:8 on 2009-06-16 20:00:50, with 2657 points after 11073 turns and 0:33:38. 16:31:12 !lg * kaux~~pain max=dam x=dam -tv 16:31:12 24258. jericho89, XL9 MDAr, T:11073 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:32:09 You Shouldn't Have Done That 16:32:19 !lg . ckaux~~poison max=dam x=dam -tv 16:32:20 20. SGrunt, XL14 SpEn, T:38269 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:33:24 Dead. 16:33:28 dead. 16:33:54 -!- jacobscrackers has quit [Quit: Leaving] 16:33:58 braindead! 16:33:59 rip 16:34:03 rip 16:34:08 rip in rip 16:34:14 !lg * vmsg~~shot_themself max=dam x=dam -tv 16:34:15 ripip 16:34:16 222. SGrunt, XL14 SpEn, T:38269 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:34:21 !lg * vmsg~~shot_themself max=dam x=dam -tv:cancel 16:34:22 222. SGrunt, XL14 SpEn, T:38269 cancel requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:34:25 !lg * vmsg~~shot_themself max=dam x=dam -tv -2 16:34:27 221/222. Kellhus, XL27 DsWz, T:170450 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:34:49 o_O? 16:35:39 odd suicide 16:36:09 Too bad he didn't have rC- 16:36:53 -!- scummos| has quit [Ping timeout: 252 seconds] 16:38:01 -!- Lasty1 has joined ##crawl-dev 16:39:03 at some point we should probably get around to actually decreasing consumable gen, since it's been a few weeks since item destruction was tragically destroyed 16:39:40 at ~some~ point 16:39:54 * Grunt consumes item destruction. 16:40:12 You hear a slurping noise! 16:40:12 mmm. delicious! 16:40:19 The Grunt splits in two! 16:41:11 -!- Brannock has quit [Quit: Leaving] 16:41:39 Gr hits you! Unt hits you! Ouch! That really hurt! 16:42:15 * Grunt flattens PleasingFungus like a pancake!!!!!! 16:42:43 * PleasingFungus slices Grunt like an onion!!!!!!!!! 16:42:57 * Grunt carves PleasingFungus like a ham!!!!!!!!!!!!!!!!!!!! 16:43:47 * PleasingFungus spits Grunt like the proverbial Grunt!!! 16:43:50 wait... 16:45:09 * Zannick opens the door like a pillowcase!!!!! 16:45:18 ??door mimic 16:45:18 door mimic[1/2]: You open the door like a pillowcase!!! 16:45:19 -!- somebody1 has quit [Ping timeout: 252 seconds] 16:46:26 imho this is poor door-opening technique 16:46:38 and is unlikely to lead to success in later life 16:46:53 You close the door NOTBUG-WONTFIX!!! 16:48:30 -!- tcsc has quit [Quit: bye!] 16:49:28 You slam the door shut like a gong!!! 16:49:36 GONNNNG! 16:50:06 The orc swings at you with a grunt! 16:50:20 -!- ystael has quit [Ping timeout: 260 seconds] 16:50:24 The orc grunts, as Orcs often do. 16:51:28 -!- dpeg has joined ##crawl-dev 16:51:40 Many thanks for looking after my vault! Stupid Latexisms... 16:51:40 dpeg: You have 1 message. Use !messages to read it. 16:51:49 !send dpeg curse skulls 16:51:49 Sending curse skulls to dpeg. 16:52:01 Gotta collect them all! 16:52:04 !messages 16:52:05 (1/1) reaverb said (3h 9m 34s ago): I'm rather confused by this message: "You backstabbed me! I am the SPERG who thought of Amnesia scrolls :)" Is it related to that Tavern thread that apparently was wiped? 16:52:10 !send dpeg curses 16:52:10 Sending curses to dpeg. 16:52:19 !seen reaverb 16:52:19 I last saw reaverb at Mon Jun 9 21:26:58 2014 UTC (25m 21s ago) saying 'Somebody could probably find the commit if they wanted.' on ##crawl-dev. 16:52:28 !seen dpeg 16:52:28 I last saw dpeg at Mon Jun 9 21:52:19 2014 UTC (9s ago) saying '!seen reaverb ' on ##crawl-dev. 16:52:56 reaverb: Hi there! Don't worry :) Yes, it referred to that thread which has now disappeared. I saw you in there (thanks list?), that's all. 16:55:37 -!- Nivim has quit [Ping timeout: 245 seconds] 16:56:19 -!- Nivim has joined ##crawl-dev 16:59:56 I didn't post or thank in that thread. 17:00:03 wheals did though. 17:00:04 IIRC 17:00:17 dpeg: 6 17:00:22 err, ^ 17:01:05 have we all come to grips with the fact that bh's lair stair vault appears in basically every game of crawl where the player explores all 8 levels 17:01:06 -!- debo has quit [Quit: Lost terminal] 17:01:16 I'm ok if we are, but those are the facts 17:01:23 reaverb: oh! Sorry for the confusion then. 17:01:27 he has made the ultimate viral vault 17:01:48 -!- negatendo has quit [Quit: negatendo] 17:02:14 gammafunk: I don't know which vault we're talking about, but couldn't we just reduce the WEIGHT if it is too ubiquitious? 17:02:38 I think the problem may be with how many lair stair vaults we have 17:02:42 but I haven't looked 17:02:58 -!- scummos| has quit [Ping timeout: 240 seconds] 17:03:04 I guess stair vaults don't ahve their own weight, do they 17:03:20 gammafunk: is this the one with the grove of trees around it 17:03:27 the square one 17:03:33 how can you even ask that 17:03:41 I don't know vaults by name! 17:03:48 I am a disgrace to my profession (professional crawl developer) 17:04:19 PleasingFungus: Plus you play tiles and try to preach the gospel on SA!!! 17:04:56 !lg PleasingFungus s=tiles 17:04:56 :( :( :( 17:04:57 250 games for PleasingFungus: 250x true 17:04:58 I am the worst 17:05:01 oh gross!!! 17:05:25 I played angband and angband variants for years. I think I might have developed an allergy to console 17:05:41 PleasingFungus: you come from Angband!!!1! 17:05:50 the one thing we should put on a new dev test 17:05:51 * dpeg goes wash his typing hand. 17:05:55 is win a game in console mode 17:05:57 I see an @, suddenly I'll start picking up iron spikes and looking for oil for my lantern 17:06:02 that should be the only thing 17:06:16 gammafunk: why should we ask for wins? :) 17:06:23 Something breathes! gammafunk dies... 17:06:27 one win is fair 17:06:46 SamB made it, he's lucky 17:06:47 In any case, does a nerf of the bh vault to WEIGHT: 2 sound fine. 17:06:54 PleasingFungus: but you're indeed the odd one out. The "classical" dev background is console & Nethack :) 17:07:00 -!- Keanan has quit [Quit: Leaving.] 17:07:00 reaverb: go for it 17:07:06 reaverb: yes, sure 17:07:09 No Trees Allowed 17:07:11 I played nethack a wee bit but I never even made it to the Castle. 17:07:18 well one thing, I'm not sure *why* this vault is selected so much 17:07:32 I should go dig up that angry rant about trees 17:07:32 special bh code! 17:07:33 !vault bh_lair 17:07:33 Couldn't find bh_lair in the Crawl source tree 17:07:38 !vault bh_aut 17:07:38 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/lair.des;hb=HEAD#l1982 17:07:51 ah 17:07:59 it's got tags extra and decor 17:08:14 what do those cause? 17:08:17 gammafunk: Hmm, should Iremove those too / as well. 17:08:28 PleasingFungus: extra means it doesn't count toward the vault count. 17:08:33 -!- Gelos_ has quit [Quit: Page closed] 17:08:35 and 'decor'? 17:08:38 decor means it doesn't have monsters IIRC 17:08:54 Might ease up the ability for it to place. 17:09:05 reaverb: I'd remove extra, keep decor, and maybe lower the weight to e.g. 5 or something 17:09:12 it is a decor vault 17:09:16 gammafunk: Ok, will do. 17:11:36 Ok, pushed 17:12:00 -!- somebody2 has quit [Quit: Leaving.] 17:14:03 -!- Keanan has joined ##crawl-dev 17:14:40 -!- magicpoints has quit [Ping timeout: 276 seconds] 17:15:58 03reaverb02 07* 0.15-a0-1388-g18e8a05: Reduce bh_autumn_forest_stairs appearances 10(13 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18e8a0549fe8 17:15:59 -!- vede has quit [Ping timeout: 240 seconds] 17:17:05 -!- alefury has quit [*.net *.split] 17:21:04 -!- Vizer has quit [Quit: bye] 17:21:52 At last, I am free. 17:22:03 ...from what? 17:22:10 Unstable branch on crawl.lantea.net updated to: 0.15-a0-1387-gd422dff (34) 17:22:12 That has no reason not to be an extra vault. 17:22:22 A primary vault is supposed to be threatening. This isn't. 17:22:49 Grunt: Hmm, remove extra and swtich to WEIGHT 2 17:23:00 that was my original suggestion but gammafunk suggested this version. 17:23:06 ? 17:23:36 -!- Roarke has quit [Quit: Page closed] 17:23:48 (and I followed him because he's done more vault stuff than me) 17:24:33 -!- Bob_____ has quit [Client Quit] 17:28:57 -!- UncertainKitten has quit [Ping timeout: 265 seconds] 17:29:13 -!- dpeg has quit [Quit: Lost terminal] 17:30:06 -!- TangoBravo has quit [Quit: Page closed] 17:30:38 Grunt: yeah, sorry if that's not the right way to fix it, but the vault is in basically every game where the player sees most of lair 17:31:36 gammafunk: So why did you suggest removing the extra tag? 17:31:53 Do you think it would have a stronger effect than setting WEIGHT to 1 17:31:55 ? 17:32:40 The proper solution here is one of two things: 17:32:55 I suppose it has no great chance of the vault itself being selected, now that I think about it 17:32:56 1) increase the Lair extra dummy vault weighting; 17:33:03 2) make more extra vaults for Lair. 17:33:08 I would prefer 2) personally <_< 17:33:46 (maybe I can have the megastair vaults place in Lair if I can get them to be ruined properly) 17:33:49 well that will take a while (making vaults); it's just annoying to see it in so many darn games (feels conspicuous in a bad way) 17:34:05 Grunt: Does the "ruin" tag not work? 17:34:21 !send Grunt extra decor ruin 17:34:21 Sending extra decor ruin to Grunt. 17:34:23 It'll be a conditional thing. 17:34:24 -!- casmith789 has quit [Client Quit] 17:34:37 Does lua not work on tags? 17:34:43 <|amethyst> Grunt: doesn't ruin_lair work? 17:34:47 |amethyst: probably :) 17:34:55 (I just didn't remember what the tag was off the top of my head) 17:36:57 # Pointless little "vaults" by Lemuel 17:36:58 good comment 17:37:51 gammafunk: Do you feel we should wait for chunkless #3 to be pushed before messing with chunkless weights or should we try something now. 17:37:53 ? 17:38:12 (3 being the version with X food rations distributed across the level) 17:38:24 oh by weights you mean the food drops? 17:38:29 It might be good to just remove meat rations from the mon drops. 17:38:33 gammafunk: Yeah. 17:38:33 -!- bones___ has joined ##crawl-dev 17:38:44 hrm 17:38:44 err, beer jerky from the mon drops. 17:39:00 Since I never got around to doing that before the new proposal <_< 17:39:00 -!- nooodl has quit [Quit: Ik ga weg] 17:39:05 yeah, I can't make that change right now, probably can do it before the week's end 17:39:16 wanted to read over what dpeg wrote and maybe chat with him a bit 17:39:23 but I think it's ok to make less food now 17:39:29 and yeah the ration change certainly sounds fine 17:39:33 Ok, I'll just remove the jerkies. 17:41:58 -!- magicpoints has joined ##crawl-dev 17:42:08 -!- bones__ has quit [Ping timeout: 260 seconds] 17:42:41 %git :/firefly 17:42:42 07wheals02 * 0.15-a0-877-g2926600: Replace spriggan rider mercenaries with base demonspawn (Roarke). 10(3 weeks ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=29266000b18b 17:43:14 were fireflies remove? 17:43:16 d? 17:43:18 yep 17:43:27 oh 17:43:34 %git :/[fF]irefl 17:43:34 07wheals02 * 0.15-a0-1379-gb03d3d0: Remove giant fireflies. 10(10 hours ago, 21 files, 24+ 129-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b03d3d0b07f0 17:43:43 Hmm, didn't notice, oops. 17:44:29 -!- Lasty has quit [Ping timeout: 255 seconds] 17:45:29 03Grunt02 07* 0.15-a0-1389-gf61802c: Re-extrafiy bh_autumn_forest_stairs. 10(10 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f61802ccd240 17:45:29 03Grunt02 07* 0.15-a0-1390-g31f0020: Allow (ruined) grunt_megastairs_* in Lair. 10(77 seconds ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=31f0020e132f 17:47:59 I'll revert that when grunt goes to sleep 17:48:03 and he'll never be the wiser 17:48:37 * Grunt removes gammafunk. 17:49:02 I'd revert your revert. 17:49:15 %git HEAD^{/Revert.*Revert.*Revert.*Revert} 17:49:17 Could not find commit HEAD^{/Revert.*Revert.*Revert.*Revert} (git returned 128) 17:49:22 %git HEAD^{/Revert.*Revert.*Revert} 17:49:22 07bh02 * 0.14-a0-959-g5852db9: Revert Oka's demonic guardian suppression. 10(7 months ago, 3 files, 0+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5852db96fc0a 17:49:34 %git HEAD^{/Revert "Revert "Revert} 17:49:34 07kilobyte02 * 0.14-a0-904-g7f6b743: Revert "Revert "Revert "Don't give Gargoyles innate rElec""" 10(7 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7f6b743bca1a 17:51:44 -!- wheals has joined ##crawl-dev 17:51:53 grunt going around ruining everything 17:52:01 * Grunt reverts wheals. 17:52:08 Hmm, where is the powerful knowledge through demonic deals shown? (Except Kiku) <-- sounds like you've never heard of vehamut the demon 17:52:22 Vehumet's a demon? 17:52:39 no, but vehamut is >_> 17:52:45 ??vehamut 17:52:46 I don't have a page labeled vehamut in my learndb. 17:52:49 rip "vehamut tha demon" 17:53:02 ??vehumet 17:53:02 vehumet[1/2]: The god of destructive magic. Offers you the opportunity to memorize up to 15 different destructive spells over the course of the game, beginning with a L1 spell at * piety and loosely weighted by elemental skills. Provides mana on kills at * piety, {wizardry} bonus for destructive spells at *** piety, and extra range at **** piety. 17:53:14 wheal: So who is this vehamut? 17:53:22 some forum typo 17:53:30 Oh, hmm. 17:53:36 -!- Kalir has quit [Ping timeout: 265 seconds] 17:53:42 Should look in my local old bad forum copy. 17:54:00 or not, hm 17:54:09 don't remember how they spelled it 17:55:07 evilmike: that's a pretty different mechanic... though I doubt crawl will ever get toggleable mapmodes 17:55:13 you mean like ctrl-v and |? 17:55:26 i guess neither of those are very drastic 17:55:39 those both turn off as soon as yo umake a move 17:57:41 -!- UncertainKitten has joined ##crawl-dev 17:59:23 -!- P_R_Deltoid has quit [Read error: Connection reset by peer] 17:59:43 -!- debo has joined ##crawl-dev 18:00:28 -!- GiantOwl is now known as Kalir 18:00:28 -!- Kalir has quit [Changing host] 18:01:02 -!- bones___ has quit [Read error: Connection reset by peer] 18:01:21 -!- bones___ has joined ##crawl-dev 18:02:06 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:03:29 Hmm, so fireflies weight flash call is gone? Hmm. 18:04:04 -!- Moonsilence has quit [Ping timeout: 260 seconds] 18:06:15 wheals: ctrl-v? 18:06:23 shows monster health 18:06:31 instead of the normal branding 18:07:08 -!- scummos| has quit [Ping timeout: 265 seconds] 18:07:35 Grunt: fr ring of loudness 18:07:40 ever so inconspiciously 18:07:44 TURNS ALL TEXT INTO UPPERCASE 18:07:57 We already have QUAD DAMAGE for that. 18:08:15 BUT QUAD DAMAGE DOESN'T EXIST :C 18:08:33 -!- predator117 has quit [Ping timeout: 252 seconds] 18:09:12 let xom give it again 18:09:20 protest these unfair and unwarranted xom nerfs 18:09:32 QUAD DAMAGE seems like a perfectly legit Xom power. 18:09:32 ??xomscumming[3 18:09:33 xomscumming[3/4]: a quad damage {god gift} 18:09:45 why have it as an item 18:09:53 just let it be a high-tension action 18:10:06 -!- KurzedMetal has quit [Read error: Connection reset by peer] 18:10:09 and on a coinflip when he resurrects yo 18:10:11 u 18:10:13 -!- Lightli has quit [Ping timeout: 246 seconds] 18:10:27 once more, with feeling 18:10:28 Go! Go! Kill them all! 18:14:25 -!- Cheibrodos has quit [Ping timeout: 246 seconds] 18:21:57 -!- bones__ has joined ##crawl-dev 18:24:32 -!- bones___ has quit [Ping timeout: 265 seconds] 18:28:07 -!- debo has quit [Ping timeout: 276 seconds] 18:28:46 -!- Arkaniad has quit [Ping timeout: 276 seconds] 18:28:54 huh, why is dragon slaying marked as inappropriate on panlords? 18:29:01 seems like a cool surprise 18:29:34 because draconians are already haunted by reapers with scythes of playerslaying 18:30:35 * Grunt remembers making a panlord vault at some point involving reapers and chaos scythes. 18:30:47 %git 07b2554d 18:30:47 07MarvinPA02 * 0.8.0-a0-5855-g07b2554: Improve random pan lords 10(3 years, 3 months ago, 2 files, 26+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=07b2554d9e5b 18:31:08 hm 18:31:28 %git 54a744df 18:31:28 07jpeg02 * 0.4-a0-1809-g54a744d: Disallow the Staff of Wucad Mu as a Trog gift. And another of those code cleanups. 10(6 years ago, 9 files, 59+ 35-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=54a744df6204 18:31:40 i like how SPWPN_REAPING is under //ranged here 18:31:50 since originally there was that brand spell... 18:31:52 -!- myrmidette has quit [Ping timeout: 260 seconds] 18:31:54 %git 7351857a 18:31:55 07jpeg02 * 0.4-a0-811-g7351857: Removed DISRUPTION brand and added DRAGON_SLAYING. 10(6 years ago, 13 files, 52+ 72-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7351857a9a93 18:32:17 I don't see why dragon slaying should be on pan lords because it can't be responded to. 18:32:26 %git cceb96c9 18:32:26 07greensnark02 * 0.4-a0-233-gcceb96c: Fixed bad treatment of ghosts and pandemonium lords that get the delayed fireball spell. Also allow pan lords to get orc slaying or disruption brands if the player merits it. 10(7 years ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cceb96c98028 18:32:32 same with chaos para 18:32:36 It's just randomly makes them more dangerous. With something like cold you can at least swap. 18:32:55 wheals: You can know not to get into chaos melee :D 18:33:09 not here... 18:33:27 or huh, they can't get AF_CHAOS 18:33:58 which probably doesn't exist anyway 18:34:42 Oh yes, also chaos does a bunch of random fun stuff while dragon slaying is just extra damage. 18:35:34 -!- reaverb has quit [Quit: Leaving.] 18:35:43 wow 18:35:51 !source makeitem.cc:l1153 18:35:53 Couldn't find l1153 in the Crawl source tree 18:35:56 !source makeitem.ccl1153 18:35:56 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.ccl1153;hb=HEAD 18:36:12 -!- reaverb has joined ##crawl-dev 18:36:22 how do you get the line number link again 18:36:25 Chose paralysis is only really fun when thePlayer uses it though. 18:36:43 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc#l1138 18:36:55 !source makeitem.cc:1138 18:36:55 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc;hb=HEAD#l1138 18:36:56 !lg 18:36:56 1433. gammafunk the Magician (L7 HEIE of Sif Muna), slain by an orc warrior (a +2,+2 hand axe) on D:6 on 2014-06-06 20:50:18, with 961 points after 3002 turns and 0:18:50. 18:37:05 i guess i'll convert this to a random_choose while i'm here 18:37:05 oops 18:37:12 -!- debo has joined ##crawl-dev 18:37:14 _weighted, that is 18:37:32 Oh yes makeitem.cc is awful 18:37:59 ... and I'm suppose to fix that but I haven't :( 18:38:43 reaverb: imo get to work 18:38:58 Heh. 18:39:46 (I was going to go by my rule that a 1% change is fine, but I realied if 0.5% of weapons are distortion and I raise that to 1.5% it would not be a small change) 18:39:49 !send Grunt kennysheep vaults to work on 18:39:50 Sending kennysheep vaults to work on to Grunt. 18:39:55 so I got a little stuck. 18:40:47 gammafunk: nooooooooooooooooooooooooooooooooooo 18:40:57 weird, i never realised that frost is almost half as rare as flame on launchers 18:40:58 apparently 18:41:00 gammafunk: tomb subvaults where 18:41:03 <_< 18:41:18 Grunt: suggest an encompass vault theme for me! when I finish it, I am dead set on tomb subvaults 18:41:19 -!- TZer0 has quit [Ping timeout: 240 seconds] 18:41:23 ... 18:41:29 You said that the last time you were working on other vaults :b 18:41:35 like profane halls, but tomb instead of elf 18:41:36 "I'll work on tomb subvaults after I'm done!" 18:41:37 >_> 18:41:37 yeah, I'm a vault flake 18:41:52 I treat it like I'm some kind of insufferable artist 18:41:56 I have to be "inspired" 18:41:59 gammafunk: Make a vault which teaches new players to run away from slow monsters. 18:42:09 So I can remove slow monsters. 18:42:33 err, s/from slow monsters/from monsters./ I guess. 18:42:55 reaverb: heh, yeah 18:43:08 teach new players to run away from slow monsters, and at the end of the tutorial 18:43:09 also it seems that makeitem can give no brand to a requested-brand ranged weapon? 18:43:20 "...but there are no slow monsters so you wasted your time!" 18:43:26 "hahahah --Zot" 18:43:38 -!- Redz has joined ##crawl-dev 18:43:41 -!- Redz has left ##crawl-dev 18:44:02 reaverb: have you seen that item/worm entry vault 18:44:09 I like it actually 18:44:15 evilmike_arrival_run_for_it 18:44:17 worm behind a door with an item 18:44:24 somehow it works for me 18:44:30 (which I think is still one of the deadliest D:1 vaults) 18:44:39 evilmike is a creative genius 18:44:43 !lg * cv=0.15-a D:1 !boring rip s=map 18:44:45 21070 games for * (cv=0.15-a D:1 !boring rip): 17341x, 104x dpeg_arrival_caged_fury, 90x evilmike_arrival_run_for_it, 61x dpeg_arrival_morbid_curiosity, 55x erik_arrival_cave_to_civilisation, 47x sevenhm_arrival_forest_fort_large_4, 41x dpeg_arrival_brainrot, 36x erik_arrival_orb_chamber, 35x erik_arrival_gehennom, 32x elethiomel_arrival_Infinity_Welcomes_Careful_Drivers, 31x matt_arrival_grand_op... 18:45:01 -!- jbenedetto has quit [Ping timeout: 276 seconds] 18:45:06 i believe i died to it right before a win 18:45:11 wow that vault name 18:45:13 !vault dpeg_arrival_morbid_curiosity 18:45:13 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/arrival/large.des;hb=HEAD#l253 18:45:17 infinity_welcomes... 18:45:34 oh I remember that vault 18:45:40 !vault evilmike_arrival_run_for_it 18:45:41 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/arrival/small.des;hb=HEAD#l234 18:45:49 -!- PolkaDot has quit [Quit: Lost terminal] 18:45:53 Would it be bad if I switched to worm to an Iron troll :D 18:45:55 !vault elethiomel_arrival_Infinity 18:45:56 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/arrival/large.des;hb=HEAD#l44 18:46:55 chance or worm or centaur 18:46:58 teach them fast and slow 18:47:15 s/or worm/of worm/ 18:48:53 Hmm, there should be a vault with a slow mindless monster blocking your way to a door, but a ?blinking avliabled near your position. 18:49:12 So you can survive iff you use the ?blink and slam the door in it's face. 18:49:18 good for warpers 18:49:19 -!- Ququman has quit [Read error: Connection reset by peer] 18:49:56 wheals: Not sure what you mean by that? 18:50:21 they can apport the scroll and get a free scroll of blinking :P 18:50:28 i guess they already have one though 18:50:32 even 18:50:36 a second one sure don't hurt! 18:50:54 wr op nerf plz 18:51:00 wheals: But the monsters will still be blocking their way to the door. 18:51:04 !nerf eb_ 18:51:05 * Sequell nerfs eb_!!! 18:51:20 So the would have to use a ?blink anyway. 18:51:39 !lg eb ikiller=unique 18:51:40 No games for eb (ikiller=unique). 18:51:47 Try "uniq" 18:51:50 ah 18:51:52 !lg eb ikiller=uniq 18:51:53 77. ebarrett the Ruffian (L8 GhAr), slain by Menkaure on D:5 on 2014-04-23 02:25:43, with 1131 points after 3382 turns and 0:10:31. 18:52:02 wow 18:52:06 gj eb 18:52:09 a Gh killed by menkaure 18:52:45 !lg . ikiller=uniq 18:52:45 97. gammafunk the Summoner (L12 HEIE of Sif Muna), blasted by Aizul (poison arrow) on Shoals:4 on 2014-05-29 03:05:24, with 18447 points after 11205 turns and 1:32:22. 18:52:48 yes that tournament was full of miserable things 18:52:50 oh right 18:52:59 stupid surprise aizul 18:53:08 truly the ijyb of lair branches 18:53:10 Supraizul! 18:53:20 !lg . ikiller=uniq 18:53:21 198. SGrunt the Charmwright (L3 SpSk), succumbed to Ijyb's poison on D:2 on 2014-05-18 14:53:33, with 55 points after 1913 turns and 0:03:24. 18:53:29 ... 18:53:40 didn't run huh 18:54:01 I guess you could die from one venom melee though 18:54:03 as an sp 18:54:20 -!- Fenri has quit [Quit: Page closed] 18:54:21 weird, it looks like a launcher with SPWPN_FLAMING actually already works 18:54:48 -!- TZer0 has joined ##crawl-dev 18:56:08 -!- bones__ has quit [Ping timeout: 260 seconds] 18:56:08 -!- edlothiol has quit [Ping timeout: 260 seconds] 18:56:30 03reaverb02 07[chunkless] * 0.15-a0-1408-g4b946e3: Merge branch 'master' into chunkless 10(76 minutes ago, files, + -) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4b946e33b16e 18:56:30 03reaverb02 07[chunkless] * 0.15-a0-1409-ga68aaa3: Remove the chance of monsters dropping beef jerky 10(64 minutes ago, 1 file, 2+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a68aaa340f64 18:56:32 -!- bones__ has joined ##crawl-dev 18:56:32 wheals: yes, I set it up so that it *could* be removed, but Id didn't get around to actually writing compat code for it <_< 18:57:11 Oh great, I think i accidently rebuild cszo trunk rather than chunkless. Oh well. 18:59:02 -!- Keanan has quit [Quit: Leaving.] 18:59:10 fr: make mara's tile show items 18:59:11 specifically shields 18:59:36 -!- johlstei has joined ##crawl-dev 18:59:44 -!- myrmidette has joined ##crawl-dev 19:00:20 !lg PleasingFungus ikiller=uniq s=ikiller 19:00:21 33 games for PleasingFungus (ikiller=uniq): 5x Sigmund, 4x Terence, 3x Prince Ribbit, 2x Dowan, 2x Crazy Yiuf, 2x Duvessa, 2x Edmund, 2x Grinder, 2x Nergalle, Sonja, Ijyb, Eustachio, Maurice, Joseph, Blork the orc, Donald, Pikel, Menkaure 19:01:17 I didn't die but I was startled and distressed when my iron shots bounced 19:01:29 -!- HellTiger has quit [Read error: Connection reset by peer] 19:01:36 well. by bounced I mean 'were blocked'. would've been funnier if it was reflection, though 19:01:50 PleasingFungus: Feel free to implement that :D 19:01:57 I can't art!!! 19:02:02 besides I'm already scheduled to do other sprites 19:02:04 so much to do... 19:02:08 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140529030207]] 19:03:33 Experimental (chunkless) branch on crawl.beRotato.org updated to: 0.15-a0-1409-ga68aaa3 19:04:23 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1390-g31f0020 (34) 19:06:24 -!- SeianVerian has quit [Ping timeout: 260 seconds] 19:06:27 -!- Kramin has quit [Ping timeout: 245 seconds] 19:08:59 -!- PsyMar is now known as me 19:09:11 -!- me is now known as PsyMar 19:12:25 Experimental (chunkless) branch on crawl.s-z.org updated to: 0.15-a0-1409-ga68aaa3 19:13:34 -!- SchwaWarrior has quit [Ping timeout: 246 seconds] 19:18:54 -!- Cerpin has quit [Read error: Connection reset by peer] 19:30:28 -!- Cerpin has quit [Read error: Connection reset by peer] 19:31:44 it's good to be a bloax 19:31:57 so much can art 19:31:57 so much can't do anything 19:32:05 it's good to be a bloax 19:32:33 -!- Zermako has quit [] 19:33:11 -!- Amnesiac has joined ##crawl-dev 19:38:18 -!- Lasty1 has quit [Quit: Leaving.] 19:40:08 -!- BoltVanderhuge has quit [Quit: Page closed] 19:43:17 hi, devs. why did you ruin ha and not ko, ha used to be one of the best stabbers and the most dexterous species, also tougher than ko. I also heard that there is some change to stats planned, is that true? 19:45:40 * Eronarn popcorn 19:46:18 I can actually see why the change in stats would happen. 19:46:33 hint: level-up stats are actually doubled that way 19:47:25 mm, what? 19:48:31 unless i heard right and stats aren't being halved 19:48:44 heard wrong* this is going great 19:49:08 -!- reaverb has quit [Quit: Leaving.] 19:49:36 -!- Arkaniad has quit [Ping timeout: 265 seconds] 19:50:01 are being or aren't being 19:52:52 I'm not sure what you mean, but making stats more meaningful might be good, because no one cares about stuff like 1 str/dex/ing or even 4, from aug robe, so most would use an ago robe over augmentation 19:58:15 -!- Amnesiac has left ##crawl-dev 19:59:49 -!- lobf has quit [Quit: lobf] 20:02:19 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 20:02:19 -!- Brannock has joined ##crawl-dev 20:03:16 -!- category has quit [Quit: Page closed] 20:03:30 why is showing items not a default 20:05:33 mmm 20:05:38 missile branding code 20:05:46 almost as good as missile enchanting code 20:06:43 -!- wwjnc has quit [Remote host closed the connection] 20:13:22 -!- Lightli has joined ##crawl-dev 20:17:24 -!- Lasty has joined ##crawl-dev 20:18:40 looks like i finished the code for getting rid of SPWPN_FLAME/FROST, though i can't compile right now 20:18:50 -!- wheals has quit [Quit: Leaving] 20:22:25 -!- e1999 has quit [Read error: Connection reset by peer] 20:22:33 ... 20:22:56 ^watch SGrunt 20:22:57 Watch SGrunt at: http://crawl.berotato.org:8080/#watch-SGrunt 20:23:00 Something's... not right here. 20:23:48 (D:7 which I'm no longer on) 20:25:43 |amethyst: thanks for adding me to the list of contributors 20:27:05 -!- CKyle has joined ##crawl-dev 20:30:32 Grunt: was it https://dl.dropboxusercontent.com/u/63152810/legitfloor.png 20:31:31 Bloax: good floor 20:31:39 legit, even 20:32:28 Yeah, pretty much. 20:32:36 -!- Morik_ has quit [Client Quit] 20:32:48 is that a popular-misinterpretation-viking iron naga with boxing gloves 20:33:03 tiles is weird. 20:33:05 could just switch ko and ha stats 20:33:23 ??starting stats[2] 20:33:23 starting stats[2/3]: Ce 10,7,4 | DD 11,8,8 | DE 5,12,10 | Dg 11,12,11 | Dr 10,8,6 | Ds 8,9,8 | Fe 4,9,11 | Fo 12,7,6 | Gh 11,3,4 | Gr 11,8,5 | Ha 5,8,11 | HE 7,11,10 | HO 10,8,6 | Hu 8,8,8 | Ko 7,6,10 | Mf 8,7,9 | Mi 12,5,5 | Mu 11,7,7 | Na 10,8,6 | Og 12,7,5 | Op 7,10,7 | Sp 4,9,11 | Te 8,8,9 | Tr 15,4,5 | Vp 7,10,9 | VS 10,8,9 20:33:45 why are ko stronger than ha nayway 20:33:47 clearly Ha should just get +4 str 20:34:59 but yeah ontoclasm it'd be cool if you could mess around with some dark stone 20:35:11 <|amethyst> they got +3 str 20:35:20 <|amethyst> %git b59d38d 20:35:20 07wheals02 * 0.15-a0-1378-gb59d38d: Shuffle halfling stats (crate). 10(13 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b59d38d563bf 20:35:25 ah 20:35:52 <|amethyst> (and Ko got -1, so it's a relative +4) 20:36:20 -!- nicolae- has joined ##crawl-dev 20:38:07 -!- Naphistim has quit [Remote host closed the connection] 20:42:49 -!- zxc232 has joined ##crawl-dev 20:44:17 -!- bones___ has joined ##crawl-dev 20:44:24 -!- mizu_no_oto has quit [Ping timeout: 260 seconds] 20:44:51 -!- Daekdroom has quit [Quit: Saindo] 20:46:13 -!- mineral has quit [Changing host] 20:46:16 -!- owl has quit [Ping timeout: 260 seconds] 20:47:40 -!- bones__ has quit [Ping timeout: 260 seconds] 20:53:43 -!- crate has quit [Ping timeout: 276 seconds] 20:57:28 bh (L3 SpEn) ASSERT(in_bounds(mon->target) || (mon->target).origin()) in 'mon-behv.cc' at line 1417 failed. (mon->target = (0,42)) (D:1) 20:58:51 -!- tcjsavannah has quit [Quit: tcjsavannah] 20:59:41 -!- negatendo has quit [Quit: negatendo] 20:59:43 -!- blackcustard has quit [Quit: Lost terminal] 21:01:02 -!- Gelos_ has quit [Quit: Page closed] 21:01:26 http://en.wikipedia.org/wiki/Linley%27s_Dungeon_Crawl#Versions oh dear this needs an update 21:02:14 <|amethyst> Bloax: DCSS has a separate page 21:02:30 yeah but that's some erroneous information 21:02:49 <|amethyst> What is erroneous? 21:03:11 hmm, are we allowed to edit it? 21:03:20 also try to avoid unsourced information 21:03:21 Since 2011, there is also a graphical tiles based version that can be played online in any modern web browser. Dungeon Crawl WebTiles 21:03:21 21:03:33 <|amethyst> ah 21:03:41 >tiles.crawl.develz.org 21:03:54 obviously that's not the right page for that, true ... 21:04:28 I'm pretty sure DCSS isn't just a tiles version of Linley's Crawl. 21:04:48 <|amethyst> Yeah, that was added by Mmh6673 on 15 Nov 2012 21:09:21 <|amethyst> Also, the LDC page refers to octopodes 21:13:09 -!- Cheibrodos has joined ##crawl-dev 21:15:48 -!- lessens has quit [] 21:20:14 -!- WalkerBoh has quit [Remote host closed the connection] 21:22:39 03|amethyst02 07* 0.15-a0-1391-g5d615ac: Don't crash on t-r at the map edge (bh) 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5d615acd57e8 21:22:40 03|amethyst02 07[stone_soup-0.14] * 0.14.1-23-g35e4e54: Don't crash on t-r at the map edge (bh) 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=35e4e5441c7b 21:24:28 -!- rbrrk has quit [Ping timeout: 246 seconds] 21:24:49 -!- Perryman` has quit [] 21:25:00 -!- Infinite_Monkeys has quit [Ping timeout: 260 seconds] 21:25:19 maybe Eronarn backported them 21:25:35 we forward parted stuff for nostalgia after all 21:25:41 s/parted/ported/ 21:30:57 -!- negatendo has quit [Quit: negatendo] 21:32:21 -!- WITCHCRAFT has quit [Quit: Page closed] 21:34:17 gammafunk: a failed jump probably shouldn't cause exhaustion 21:34:35 yeah it should 21:34:42 if you mean a blocked jump 21:36:05 -!- Nomi has quit [Ping timeout: 252 seconds] 21:36:29 I mean jumping into a non-valid spot. 21:36:45 i.e. without a target 21:37:01 that's for jump attacking an invisible enemy 21:37:05 and you're warned about that 21:37:10 so yeah it should set exh 21:37:23 you are asked if you want to do that 21:37:32 you aren't warned about that oh hey you can't jump anymore if you do that 21:37:45 oh and by the way your jump won't work 21:37:49 ~enjoy~ 21:37:54 you clearly don't understand what you're talking about 21:38:01 big surprise 21:38:19 !!! 21:38:35 what are the big intricate consequences of not setting exhaustion then 21:38:54 (information leaks for 2 mp!!) 21:39:23 jump sets exh when you attempt any form of jump attack 21:40:18 yes, so that you don't repeatedly jump around like a mad bunny 21:40:38 the question is just why does it do this when you don't even do anything besides wasting a turn and 2 mp 21:41:07 it has a "physical" cost and an mp cost that occur when you try to jump 21:41:12 it consistently applies it 21:41:55 special casing it is annoying (it will cost mp but not exh IF..) 21:42:13 the player can learn that the cost will be there 21:42:19 and it's really no big deal 21:42:24 so there's no problem 21:42:34 nobody cares about the little things 21:42:58 Cannot sacrifice corpse on altar by Thrassey 21:43:00 but okay 21:43:03 -!- Lasty has quit [Quit: Leaving.] 21:43:21 I care about my things being consistent (and not broken) 21:45:33 -!- Hailley has quit [Quit: Petra is closed!] 21:47:44 -!- clouded_ has joined ##crawl-dev 21:47:46 -!- st_ has quit [Read error: Connection reset by peer] 21:50:24 -!- CKyle has quit [Quit: CKyle] 21:51:02 -!- netkitten has quit [Ping timeout: 245 seconds] 21:51:45 -!- WalkerBoh has quit [Remote host closed the connection] 21:55:59 -!- caleba has quit [Quit: caleba] 22:05:28 -!- bones___ has quit [Read error: Connection reset by peer] 22:05:47 -!- bones___ has joined ##crawl-dev 22:05:56 -!- nicolae- has left ##crawl-dev 22:06:26 -!- reaverb has joined ##crawl-dev 22:07:37 -!- Farcaster has quit [Quit: Nettalk6 - www.ntalk.de] 22:09:19 -!- tcjsavannah has quit [Quit: tcjsavannah] 22:11:33 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:13:16 -!- Morik_ has quit [Quit: This computer has gone to sleep] 22:15:34 -!- CKyle has joined ##crawl-dev 22:18:24 -!- conted has quit [Ping timeout: 246 seconds] 22:29:21 -!- Morik_ has quit [Quit: This computer has gone to sleep] 22:29:28 -!- HamsterSaurusMex has quit [Quit: Page closed] 22:31:25 -!- Watball has quit [Quit: Leaving] 22:35:12 -!- truemonolith has quit [Ping timeout: 245 seconds] 22:39:01 -!- tabstorm has quit [Ping timeout: 246 seconds] 22:40:09 -!- Bcadren_ has quit [Read error: Connection reset by peer] 22:47:28 03reaverb02 07* 0.15-a0-1392-g4b86065: Inline _got_distortion_roll() 10(4 hours ago, 1 file, 8+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4b86065cfee4 22:47:28 03reaverb02 07* 0.15-a0-1393-g37b922f: Refactor _determine_weapon_subtype() a bit 10(56 minutes ago, 1 file, 36+ 50-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=37b922f22f49 22:47:30 -!- WeaselsofWar has quit [Ping timeout: 246 seconds] 22:47:30 -!- Cheibriados has quit [Ping timeout: 252 seconds] 23:01:31 -!- Cheibriados has joined ##crawl-dev 23:01:31 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 23:01:31 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 23:04:04 -!- category has quit [Quit: Page closed] 23:07:07 <|amethyst> reaverb: re randomized fruit tiles, item_def::rnd is probably what you're looking for 23:07:24 |amethyst: hmm. 23:07:46 <|amethyst> oh, or did you mean tracking the different kinds of fruit in a stack? 23:07:54 I wonder how that behaves for stacks of items in the inventory. 23:10:17 <|amethyst> the merged stack would have just one rnd 23:10:33 <|amethyst> you could use a separate tile for "many fruit" (we do this with gold already) 23:11:22 <|amethyst> when you eat one fruit from a stack, you just get something random 23:11:34 |amethyst: Yes tracing. 23:11:37 <|amethyst> if it's the only fruit, you'd get something according to its rnd 23:11:49 <|amethyst> and if you split a stack you can rerandomise the two halves I guess 23:12:10 <|amethyst> yes, this means you can shuffle inventory if you want to get exactly the right fruit tiles 23:12:25 snozzcumbers every time 23:12:34 <|amethyst> but since that doesn't actually improve your chances in the game, I say allow it :) 23:13:38 makes it tricky to wield a choko though 23:13:41 <|amethyst> OTOH maybe the lack of fruit permanence would disrupt immersion 23:14:23 immersion in a world where a creature the size of a small child can punch a giant dragon to death 23:14:24 The permanence thing was the reason I first suggested props. 23:16:58 -!- Krakhan has quit [Ping timeout: 240 seconds] 23:17:30 <|amethyst> hm, maybe that would be best 23:18:24 -!- MaxFrost has quit [Ping timeout: 260 seconds] 23:18:26 <|amethyst> You see here a legendary deck of fruit {choko} 23:18:50 -!- PleasingFungus has joined ##crawl-dev 23:19:13 <|amethyst> In that case you'd probably want enums for different fruit (not food_type enums, a new type) 23:19:22 -!- Satonakaja has quit [Read error: Connection reset by peer] 23:19:44 <|amethyst> I guess you could store a list of names but then you have to map the names to tiles and that's easier to do with sequential numbers 23:20:15 -!- WITCHCRAFT has quit [Quit: Page closed] 23:20:33 oh 23:20:41 I was literally about to ask about fruit tiles 23:20:46 specifically I just wanted to have an icon which was like 23:20:50 three fruit types 23:21:03 (probably strawberry/banana/choko) 23:21:15 I was going to volunteer to draw it if no one objected 23:22:02 -!- CSDCS has quit [Read error: Connection reset by peer] 23:22:30 -!- Bcadren_ has quit [Read error: Connection reset by peer] 23:23:19 well i'm utterly dysfunctional 23:23:25 https://dl.dropboxusercontent.com/u/63152810/n/crawl/strawberry.png until i suddenly strawberry it 23:23:52 -!- P_R_Deltoid has quit [Quit: Leaving] 23:24:23 The important issue is if the message code and tiles code can acess item.props <_< 23:24:44 Ok saying "The important issue" is a bit of a exagerration. 23:26:05 -!- minmay has quit [Ping timeout: 264 seconds] 23:26:06 important fruit tile issues 23:26:53 I know! let the player draw their own! 23:27:08 takes slime mold to a whole new level! 23:27:14 <|amethyst> could work in webtiles 23:27:17 <|amethyst> let them give a URL 23:27:17 -!- minqmay has quit [Ping timeout: 264 seconds] 23:27:24 <|amethyst> surely there are no XSS problems with that 23:27:25 -!- clouded_ is now known as st_ 23:27:33 |amethyst: or dicks 23:27:51 <|amethyst> !lg name~~destroyer3000 23:27:52 No games for |amethyst (name~~destroyer3000). 23:27:55 <|amethyst> !lg * name~~destroyer3000 23:27:56 No games for * (name~~destroyer3000). 23:28:32 <|amethyst> oh, good, I guess they never actually played a game 23:34:31 -!- ussdefiant has quit [Ping timeout: 252 seconds] 23:35:10 -!- minmay has joined ##crawl-dev 23:36:51 -!- Hailley has quit [Quit: Petra is closed!] 23:37:30 -!- eb_ has quit [] 23:39:12 https://crawl.develz.org/tavern/viewtopic.php?f=5&t=12654 23:39:14 Thoughts? 23:39:46 I hate it. now let me click the link 23:40:02 but it's such a cute little vault 23:40:18 yeah it's a super dumb vault 23:41:12 tornado deserves better 23:41:16 tornado deserves... moon trolls 23:41:17 -!- CSDCS has quit [Read error: Connection reset by peer] 23:41:29 do moon trolls moon you 23:41:32 obv 23:41:37 ugh 23:41:41 no wonder they are extinct 23:42:18 PleasingFungus: Tornado has better! 23:42:20 Lom Lobon (12&) | Spd: 10 | HD: 19 | HP: 360 | AC/EV: 10/20 | Dam: 4012(antimagic) | 05demonic, 10doors, fighter, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 10433 | Sp: glaciate (42d1), conjure ball lightning, major healing, tornado, blink range | Sz: Large | Int: high. 23:42:20 %??Lom Lobon 23:42:34 (todo fix 42d1) 23:42:45 I know :) 23:42:58 never forget: that guy who got tornado'd through a wall 23:43:02 best pan death 23:48:00 bring back chaos butterflies 23:48:08 cut down in their prime 23:48:37 rip moth of immolation 23:48:41 too dumb to ever exist 23:48:44 rip polymoth 23:48:55 too good to ever exist 23:49:31 -!- bones__ has joined ##crawl-dev 23:49:41 polymoths were spoilery correct? 23:49:54 they just didn't work well 23:49:57 I remeber people protested by refusing to add it to the learndb 23:50:07 that's a pretty funny form of protest 23:50:17 gammafunk: Care the explain the specific ways they didn't work well? 23:50:20 tended to make ridiculous things very fast 23:50:38 as in make a polymoth 23:50:47 and maybe a yak or something 23:50:57 !send gammafunk death yaks 23:50:57 Sending death yaks to gammafunk. 23:51:01 and it took like a pretty small number of turns 23:51:04 !send gammafunk death yaktaurs 23:51:04 Sending death yaktaurs to gammafunk. 23:51:04 to get an azure jelly 23:51:12 Hmm. 23:51:29 I guess it would be like 100 turns for that actually, but it was just so variable 23:51:37 and of course if a hydra wanders into view... 23:51:41 you have a real problem 23:52:07 -!- bones___ has quit [Ping timeout: 252 seconds] 23:52:39 It's not like that wasn't an overcomable issue. Just add a duration or something before trigger the polymoth effect and/or a prop which stops monsters from being chain polymothed.j 23:52:51 -!- SamB has quit [Ping timeout: 252 seconds] 23:52:53 Just confused because I remeber nothing like that was tried. 23:52:58 -!- nooodl has joined ##crawl-dev 23:52:59 !send grunt the hydradeathyaktaur 23:52:59 Sending the hydradeathyaktaur to grunt. 23:53:01 well, IIRC 23:53:03 what about hydras 23:53:05 !send gammafunk the hydrataur 23:53:05 Sending the hydrataur to gammafunk. 23:53:12 What do hydras do? 23:53:13 someday I'm gonna implement the hydrataur 23:53:15 well, again 23:53:16 with polymoths? 23:53:17 reaverb: have high hd 23:53:21 hydras have high hd 23:53:27 every poly something with high hd? 23:53:31 Oh, so just general polymorph problems. 23:53:33 Hmm. 23:53:34 hope you like storm dragons 23:53:42 -!- bones___ has joined ##crawl-dev 23:53:47 early storm dragon armour!! 23:53:54 oh except that was ruined by wheals 23:53:54 yeah, it was OP 23:53:55 rip 23:54:01 wheals........ 23:54:05 !won wheals 23:54:06 wheals has won 17 times in 3112 games (0.55%): 1xCeHu 1xDDBe 1xDsFE 1xFeVM 1xGhVM 1xGrVM 1xHEIE 1xHOBe 1xHaBe 1xKoBe 1xLOFi 1xMfGl 1xMiBe 1xOgAs 1xSpEn 1xTeSk 1xVSCK 23:54:07 good 23:54:08 just melee that gold dragon 23:54:11 you get GDA 23:54:16 quite strong 23:55:32 -!- SamB has joined ##crawl-dev 23:55:48 yeah you could make a custom polymorph thing for them, perhaps something that looked at the pop_ array 23:56:11 but bh was like "eh" 23:56:25 Hmm. 23:56:35 %git :/polymoth 23:56:35 07kilobyte02 * 0.14-a0-500-gb5aec58: Rare insects, polymoths, chaos butterflies and bumblebees, back together! 10(7 months ago, 12 files, 4+ 101-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5aec581b1ad 23:56:58 %git HEAD^{/polymoth}^^{/polymoth} 23:56:59 07bh02 * 0.13-a0-3051-g7022c28: Make polymoths not spawn 10(9 months ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7022c2830554 23:57:35 PleasingFungus: Are you going to push that mutation refactoring patch? 23:57:40 -!- bones__ has quit [Ping timeout: 276 seconds] 23:58:12 reaverb: probably not tonight - I'm beat as hell, and there's a lot of testing to do. (just got back from a 3 hour hike, so I've not had time to do any of it.) 23:58:22 Ok. 23:58:24 why? 23:58:32 It's that Lasty's balance god uses mutations. 23:58:50 Ahh. 23:58:55 Yeah, this'd be good for that,. 23:58:59 -!- Bcadren_ has quit [Read error: Connection reset by peer] 23:59:09 (actually it's possible it would be better if the god didn't use mutations) 23:59:22 We could spin that an Q mutations off into a new subsystem. 23:59:34 "Godly intrinsics" or something.