00:00:08 gammafunk: My solution to that would be just remove player sInv 00:00:11 I don't think it makes too much sense to keep the ring and not the spell (or vice versa) since it's not in a starting book 00:00:32 Oh, AND it has a wand. 00:00:36 either you think the effect itself is bad to be able to use infinitely or you don't, I guess 00:00:38 reaverb: no the problem I'm referring to is that invisible monsters in general are too much of "ev boost + interface screw" 00:00:42 yeah wand can get removed 00:00:54 right, you'd instead want to target one of the consumables 00:01:34 the potion is interesting honestly 00:01:34 I think removing the ring and spell would be better than removing the consumables. 00:01:48 the only problem with the potion is that new players tend to think it's useful in tight situations 00:01:51 I guess I'm biased for the ring since I've never used the ring to get online. 00:01:53 which it usually isn't 00:02:41 the spell is important for stabbing characters; if you invest in the necessary stealth and the necessary hexes to effectively use it, you get the benefits 00:03:35 gammafunk: The same is true of literally any other Hexes spell. 00:03:40 yes 00:03:47 right, and we're not removing those spells 00:03:47 that's one of the reasons it's a good hex 00:04:08 Except those other Hexes do not have the problems Invisbility has. 00:04:12 is it ok at all for general dev for some effects to be usable from multiple sources? 00:04:17 one thing that might be good to change is - failure to evoke an invis ring has no cost, right? 00:04:20 that probably shouldn't be true 00:04:30 because it encourages repeatedly trying to evoke it at high fail chance while outside enemy LOS 00:04:38 johnstein: I think having an effect or conduct from too many sources is a bad thing. 00:04:39 Invis isn't very problematic when it has that kind of cost 00:04:40 or is the ultimate goal to attempt to isolate each effect to a single source? (I'm still trying to get a feel for the right level) 00:04:55 Right now I think Aux slot denial is a bit overused. 00:04:56 can you quickly explain your problems with invisibility again? Invis-stabbers are a very popular type of character in the game and one which has been enjoyed for a long time 00:04:59 for example. 00:05:06 what trivializes the monster is the combination of stealth + being invis, but again there are costs there 00:05:11 'aux slot denial'? 00:05:14 trivializing monsters is what stabbers do in a nutshell 00:05:35 Pleasingfungus: Felids, Horns, Beaks, Claws, Ds, etc. 00:05:42 oh. that's uh 00:05:49 kind of completely unrelated to the current conversation 00:06:07 PleasingFungus: That was in responce to johnstein. 00:06:12 sure. still confusing 00:06:15 anyway 00:06:42 Well, there's not reason to fight over debatable changes when there are changes which I'm pretty sure will be good. 00:07:07 -!- rast has quit [Read error: Connection reset by peer] 00:07:13 i.e, Ok, let's keep Invis for now. 00:07:18 Do the changes involve cupcakes? I like cupcakes 00:07:22 yay 00:07:34 -!- rast has joined ##crawl-dev 00:07:37 gammafunk: 17dsfkjhasd: remove cupcakes. {reaverb} 00:07:47 commit preview :) 00:07:59 I will fight it to the end 00:08:03 gammafunk: My current thought was removing sapavore 00:08:12 Unstable branch on crawl.s-z.org updated to: 0.15-a0-752-gd51cf91 (34) 00:08:13 from orcs and such. 00:08:19 hrm, but Ko? 00:08:24 how do you mean exactly 00:08:27 does ko even have saprovore? 00:08:28 kobold saprovore is real fun 00:08:35 or, uh, carnivore? 00:08:36 -!- bh has quit [Quit: Page closed] 00:08:37 ??ko 00:08:37 I don't have a page labeled ko in my learndb. Did you mean: co, fo, ho, ke, lo, mo, o. 00:08:38 yeah 00:08:39 Not carnivore, sapavore. 00:08:41 ??saprovore 00:08:41 saprovore[1/1]: Lets you eat rotting meat (8/10 normal nutrition at level 1, 14/15 at level 2). Also gives more nutrition from eating contaminated chunks: 1/2 nutrition at level 0, 9/10 at level 1, and 29/30 at level 2. Level 3 is a ghoul. 00:08:45 ??kobold 00:08:46 kobold[1/2]: One of the three main causes of early-game mage death, thanks to spawning fairly often with either darts, stones, or a blowgun+poisoned needles. Melee characters should not need to worry too much unless the kobold is using curare-tipped needles. 00:08:52 ??kobold[2 00:08:52 kobold[2/2]: While the true nature of the Kobold remains a mystery, some ancient texts have described it as "a sort of brown moth". 00:08:52 oh 00:08:54 useless! 00:09:00 I didn't even remember that was a separate thing 00:09:04 which bodes well for the removal 00:09:05 tbh 00:09:10 you could merge it with carnivore pretty harmlessly 00:09:12 or just remove it 00:09:14 w/e 00:09:21 yeah Ko is sap 2 00:09:26 but I was thinking more carnivore, yes 00:09:38 Going to remove it except on Trolls and Sh 00:09:41 er, Gh 00:10:15 contaminated meat gives less nutrition even when fresh, yes? 00:10:19 I love the distinction between saprovore 1 and 2 00:10:20 ??contaminated 00:10:20 contaminated[1/1]: Chunks with lowered nutrition. 00:10:24 ??chunk 00:10:24 chunk[1/1]: Weighs 10 aum and gives 1000 nutrition. Comes in clean, {contaminated}, rotten, poisonous, rotting, or mutagenic varieties, depending on the corpse they came from. 00:10:30 ??choko 00:10:30 choko[1/2]: Chayote, a green vegetable of the gourd family. 600 nutrition. 00:10:44 PleasingFungus: It use to be more meaningful but then chunk stuff god changed. 00:10:48 <|amethyst> are you going to remove ogre fastmeta too 00:10:58 one tenth of a choko per chunk 00:11:13 (is the difference between saprovore 1 and 2) 00:11:19 -!- Kalir has quit [Changing host] 00:11:19 |amethyst: That also sounds like a good change. 00:11:26 hrm, what does does sap even do with no nausea 00:11:35 what do most of you use to develop? vim? visual studio? 00:11:44 vim, sadly 00:11:51 gammafunk: well, it's about two-thirds of a choko per contaminated chunk 00:11:53 sadly?? 00:11:54 with ctags/cscope? 00:11:54 which is... something 00:11:55 SADLY!?!?!?!?!?! 00:11:57 hahaha 00:12:01 PleasingFungus: 00:12:03 oh actually I lied 00:12:07 !send Grunt emacs 00:12:08 Sending emacs to Grunt. 00:12:08 mostly xcode 00:12:11 and a little vim 00:12:18 !send vim gammafunk 00:12:19 Sending gammafunk to vim. 00:12:32 johnstein: I use vim with ctags. 00:12:35 someone should probably flip the !send syntax at some point. 00:12:38 god, how do I get out of this damn edit mode?! 00:12:42 Although I keep struggling with ctags. 00:13:00 I need to get cscope installed I think 00:13:02 I'm not smart enough to know whether I should use ctags or cscope or both 00:13:03 PleasingFungus: I highly recommend you learn more vim and then switch completely to vim. It's the path I took. 00:13:14 thank you 00:13:15 I didn't know any vim a year ago 00:13:22 Although maybe I didn't learn to use Xcode to it's full pontential. 00:13:25 having to admin the VPS really forces you to learn 00:13:29 I'm not sure how ctags interacts with vim, but it's probably more important than cscope 00:13:33 I live in the year 2014 so I will use an editor that has heard of a "mouse" 00:13:38 I'm really liking it now. esp with cscope/ctags 00:13:48 -!- miek_ has quit [Ping timeout: 240 seconds] 00:13:49 jumping around like a code-ninja 00:13:57 and is not literally older than my younger brother 00:14:00 <|amethyst> PleasingFungus: so gvim 00:14:02 ...that phrase didn't work 00:14:03 haha 00:14:04 PleasingFungus: But you use a keyboard whose basic design was creaed over a century ago. 00:14:08 deep 00:14:10 Even if the technology is differant. 00:14:25 if you keep this up I'm switching to nano. 00:14:32 !seen MarvinPA 00:14:32 I last saw MarvinPA at Sun May 11 04:58:34 2014 UTC (15m 58s ago) saying 'i don't think it's particularly problematic now it's no longer in the En starting book' on ##crawl-dev. 00:14:44 hi 00:14:52 how do you feel about description patches 00:15:04 i feel like i'm going to sleep soon 00:15:06 PleasingFungus: I would review them and then push them. 00:15:17 Although I should also probably go to sleep. 00:15:22 reaverb: no offense, but I want someone to proofread them 00:15:29 PleasingFungus: show me these patches, mortal 00:15:32 haha 00:15:34 PleasingFungus: Ha 00:15:56 PleasingFungus: Yes, when it comes to composition I'm more of a big picture guy. 00:16:14 "A monster. Looks mean" 00:16:20 sounds good. ship it 00:16:21 Although you could just copy and paste the changed files in word. 00:16:21 http://sprunge.us/YSGF 00:16:29 -!- Bcadren has quit [Quit: Make it idiot proof and someone will make a better idiot.] 00:16:48 I literally have not touched microsoft word in many years. 00:16:54 it's nice 00:17:06 PleasingFungus: What word-like program do you use? 00:17:09 well 00:17:11 none, really 00:17:20 why would I need one 00:17:40 PleasingFungus: Well, actually I have no idea. 00:17:43 haha 00:17:51 Just seems odd to me for some reason. 00:18:00 I also haven't printed anything... since college, maybe? 00:18:05 what do you use for composing documents that will be printed--ah 00:18:07 "and never eating intelligent" 00:18:14 PleasingFungus: Well I'm still in college so. 00:18:16 <|amethyst> I sadly had to start using Word again for some stuff 00:18:17 was gonna say latex every time seems not that bomb 00:18:20 <|amethyst> usually it's LaTeX for me 00:18:26 gammafunk: yes? 00:18:33 there's a 'beings' on the next line 00:18:42 yes but the grammar is wrong 00:18:44 I tried to use LaTeX to do my Calculus homework once a while back. 00:18:48 It was awful. 00:18:49 given the previous part of the sentence 00:19:02 03MarvinPA02 07* 0.15-a0-753-gc6d5b38: Let elemental evokers weight evocations skill when using automatic training 10(65 minutes ago, 1 file, 14+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c6d5b38e8af9 00:19:02 03MarvinPA02 07* 0.15-a0-754-g963c9f6: Only display the Bribe status light while in a branch that is being bribed 10(35 hours ago, 1 file, 10+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=963c9f65ab9d 00:19:05 refraining, avoiding, eating 00:19:05 at least it sounds wrong to me 00:19:07 sounds good to me? 00:19:18 Followers must remain pure of body and soul, 00:19:18 +refraining from dark magic, avoiding mutation, and never eating intelligent 00:19:22 PleasingFungus: I don't like the killing remark on Dith. 00:19:25 well 00:19:26 I really want to learn LaTeX since it will be much easier for version controlling than Word or PowerPoint 00:19:31 something should mention that dith likes killing 00:19:33 <|amethyst> I don't see the grammatical problem 00:19:34 since that's mainly how you get piety 00:19:35 And may change him to Exploration piety just to stop that. 00:19:38 hahahaha 00:19:38 I guess it's valid, but it seems a bit awkward 00:19:41 wasn't that tried? 00:19:52 <|amethyst> stylistically I might use the same verb on all three 00:19:52 how about "eating no" 00:19:55 Honestly makes more sense. "Dith likes it when you expore the shadows of the world." 00:20:02 because of the string of ...those ing things 00:20:05 <|amethyst> since "refrain" "avoid" and "never" all mean the same thing 00:20:14 reaverb: big mechanical changes for flavour reasons seem like a dangerous idea. 00:20:29 |amethyst: hm. promising 00:20:36 PleasingFungus: Changing to Exploreation piety is a really small change. 00:20:39 yeah it's grammatically correct, but a bit confusing 00:20:49 reaverb: it's really not? 00:20:54 It's just "Give peity for moving forward and not sitting down somewhere" 00:21:27 Doesn't matter how you track it, gold, seen monsters, killed monsters, Exploration, etc. 00:21:31 I thought that was ash's shtick 00:21:48 It was big on Nemlex because his old methods were exploitable. 00:21:51 SamB: it's also being moved onto nemelex (or that's being tried, anyway) 00:21:55 SamB: New Nemelex has it. 00:22:06 PleasingFungus: "God" generally isn't/shouldn't be capitalised 00:22:10 PleasingFungus: I think the "For following this code, forsaking dark magic ..., The Shining ..." sentence could be simplified somehow 00:22:29 MarvinPA: it was very consistently capitalized everywhere in the old text 00:22:32 MarvinPA: except for mono/tritheists 00:22:53 gammafunk: yes, TSO gave me the most trouble. hm. 00:23:27 Yredelemnul the Dark is an evil God 00:23:30 Xom is a wild and unpredictable God 00:23:34 Zin is a God 00:23:37 (this is all old text) 00:23:45 wow 00:23:46 <|amethyst> PleasingFungus: that is not "consistent" 00:23:53 |amethyst: isn't it? 00:23:54 <|amethyst> is a god who meditates on the mystery of time. 00:23:59 o 00:24:05 <|amethyst> the unbudging god isall-knowing, all-seeing. 00:24:13 all the ones I looked at when I was trying to figure out style 00:24:18 style can be changed, of course. 00:24:24 <|amethyst> I would say change all the uppercase to lower 00:24:35 <|amethyst> "This God" sounds German :P 00:24:43 as long as Kiku remains a Demon-God, I'm happy 00:24:44 Die Gott 00:24:48 er 00:24:52 Das Gott? 00:24:57 it is so very hard writing without pronouns or abbreviations 00:24:57 Der Gott? 00:25:02 "Soldiers in their God's eternal crusade against evil, followers of The Shining one are bound to the code of the honourable warrior, which forsakes dark magic and underhanded tactics" ? 00:25:02 especially when you're dealing with The Shining One 00:25:16 very clause-heavy though 00:25:20 T.S.O. ? 00:25:39 also "tithe a (small) fraction" seems awkward, could be "tithe a small fraction" or "tithe a fraction" or something, also i'm off to sleep i guess 00:25:44 SamB: nothing in crawl refers to TSO afaik (as "TSO") 00:25:57 I thought tithe meant 1/10 00:25:59 MarvinPA: yeah, I'll remove the parens 00:26:04 SamB: the old description said that 00:26:05 how about "and forsake dark magic and underhanded tactics" 00:26:06 it lied 00:26:16 also tso is "the Shining One" not "The Shining One" 00:26:30 okay, I guess some people talk about tithing a different fraction ... 00:26:30 really? huh 00:26:46 so t.S.O ? 00:26:48 Pleasingfungus: My trick with Dith was to use they god's title instead of a pronoun. 00:26:52 oh it's literally in his name 00:27:05 reaverb: that tends to be really awkward too - most of the titles are clunky 00:27:07 -!- MiraclePrism has joined ##crawl-dev 00:27:07 he's The Shining One at the beginning of a sentence though 00:27:20 wheals: yeah I think that's what threw me off 00:27:28 reaverb: reminder: "Yredelemnul the Dark is an evil God" 00:27:30 worst sentence 00:27:40 *sentence fragment 00:27:44 PleasingFungus: No, just "The Dark is an evil God" 00:27:50 that is 00:27:50 even worse 00:27:55 (no offense) 00:28:18 -!- notclyie has quit [Quit: Page closed] 00:28:21 PleasingFungus: A) I think Yred is a bad example because of his title. B) It makes more sense in context. 00:28:41 yred's bad title was exactly my point, though 00:29:02 gammafunk: I solved the TSO Dilemma 00:29:15 just took out the repeated clause about the code 00:29:16 PleasingFungus: I think Yred's title is bad too, maybe change it 00:29:30 Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their God's eternal crusade against evil. For forsaking dark magic and underhanded tactics, The Shining One rewards them and their allies with the power they need to slay demons and the undead. 00:29:43 <|amethyst> you missed one 00:29:47 fuck 00:29:48 <|amethyst> capital The 00:29:49 I forgot about that 00:30:00 description *ruined* 00:30:01 too many things to change 00:30:05 ok, fixed that and a third The 00:30:17 reaverb: I'm not going to make that sort of change in this commit! maybe in another commit 00:30:21 that and fedhas's weird surname 00:30:25 has anyone ever used it? 00:30:26 it's so goofy 00:30:34 -!- home has quit [Ping timeout: 265 seconds] 00:30:38 ??fedhas 00:30:38 fedhas[1/7]: Abilities: prayer turns corpses in LOS into skeletons, turns zombies into skeletons (or destroys them), destroys ghoul genus monsters for piety gain, causes toadstools to grow; evolution - turn plants or fungi into stronger species. Upgrading fungi costs piety, upgrading plants costs fruit. 00:30:45 ??fedhas[2] 00:30:46 fedhas[2/7]: sunlight - illuminates a small aoe inflicting backlit status and evaporating water; growth - creates plants in a circle around you, costs 1 fruit per plant, if a complete circle can't be placed plants are placed on open squares closest to monsters; reproduction - spawn giant spores from corpses in LOS 00:30:57 Madash? 00:30:57 it has to stay because of sprint 4, sorry 00:31:01 haha 00:31:03 PleasingFungus: If your description patch is improved by changing the titles, there's no reason the title change can't land first. 00:31:11 or Sprint name changes. 00:31:27 Unless it does something weird like spell out the title. 00:31:30 in the vault. 00:31:31 MarvinPA: I had literally never gotten that pun 00:31:33 that's great 00:31:42 Oh, Wow, that's great. 00:31:42 yeah you're right we can't change it. 00:31:49 ??Sprint 4 00:31:50 I don't have a page labeled Sprint_4 in my learndb. 00:32:31 Fedhas' Mad Dash iirc 00:32:49 maybe change it to another pun. 00:33:02 demands, demands, demands 00:33:03 Fedhas' Awesome Sprint 00:33:05 rename a map? heresy 00:33:34 the enchantress' distress 00:33:35 Fedhas' Awwsums-print 00:33:39 Or whatever. 00:33:51 <|amethyst> I'm not sure why you'd want to rename Fedhas and not, say, Kiku 00:34:24 <|amethyst> "Madash" is actually spellable by normal people :) 00:34:24 unpronouncable gods are a dcss institution! 00:34:35 |amehtyst: We're talking titles, and Fedhas's Madash second name is sort of a title. 00:34:41 kiku's name is the best name 00:34:51 I still wish one of those kiku-style qaz names had gotten in 00:35:09 I've sort of grown on Kiku, but I think the other bizare ones could go. 00:35:20 |amethyst: madash is spellable, but it's boring and not very 'divine' 00:35:25 however the pun means that it can't go 00:35:26 <|amethyst> I'd rather see the "Madash" become actually part of the name 00:35:33 <|amethyst> like Xobeh or Muna 00:35:34 And maybe also Nexq 00:35:40 fedhasmadash 00:35:54 nexqocek? no 00:35:55 hm 00:36:08 Neqoxec 00:36:12 ahah, I've got you now PleasingFungus 00:36:13 Fedhashmadash 00:36:19 gammafunk: oh no! 00:36:23 cards in return. Followers encouraged to trust in the cards and use them as 00:36:26 Fedhashmadhash 00:36:26 fed hash, ma dash 00:36:30 * gammafunk feels smug 00:36:44 gammafunk: we noticed that on friday... 00:36:48 what 00:36:53 gammafunk: hahahahah 00:36:55 that is 00:36:56 not one of the lines 00:36:58 I changed 00:37:05 still counts! 00:37:10 no it doesn't 00:37:14 :P 00:37:23 it does! you're fixing the descriptions! 00:37:43 oh, I see, it's missing the 'are' 00:37:50 had to read that a few times to spot it 00:38:08 ok, fixed. didn't even have to reflow it 00:38:09 :) 00:39:22 hrm 00:39:23 Those 00:39:23 +individuals can expect to gain powerful healing abilities, by which they can 00:39:28 er yeah 00:39:28 btw, I removed 'evil' from the description of one or more evil gods - at least Yred, possibly others? if we ever add some explanation of what a god being 'evil' means, that'll probably have to be changed 00:39:29 +avoid bloodshed 00:39:30 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 00:39:35 that sentence is a little confusing to me 00:39:48 -!- Whistling_Bread has joined ##crawl-dev 00:39:56 "evil" in crawl is just "hated by TSO", more or less? 00:40:14 I see you're being brief, but "avoid bloodshed" is maybe too brief 00:40:16 MiraclePrism: in this case, it's the gods who, if you worship after abandoning a good god, you'll get wrath'd for 00:40:26 gammafunk: iirc I took that from the original description 00:40:32 but I can adapt it further 00:40:33 ely has some space 00:40:38 unlike every other good god 00:40:52 with 1,000,000 abilities and restrictions each 00:40:57 PleasingFungus: well, if you look at the clause that came before that in the original, the avoid bloodshed part was more clear 00:41:21 at least in my mind it's more clear what that means, but yeah anyhow it's probably a subjective thing 00:41:36 hm, would you prefer "..., which they can use to avoid bloodshed"? 00:41:46 PleasingFungus: If you're removing the evil bit from gods I would recommand removing it from Beogh. 00:42:05 reaverb: s/evil/super racist/ 00:42:08 clearly 00:42:10 Just because their worshippers strike me more as deluded that ill-intended 00:42:13 the thing is 00:42:17 I'm not changing the actual effect 00:42:22 they're still evil gods in-game 00:42:52 Pleasingfungus: btw, I removed 'evil' from the description of one or more evil gods 00:43:05 yes 00:43:09 So the affect thing doesn't seem to be an issue :D 00:43:14 ? 00:43:30 I mean, I'm removing the 'evil' " " " "keyword" " " " where it makes the descriptions read badly 00:43:36 but I'm not convinced it does that for beogh? 00:43:50 also I strongly suspect I or someone will have to add it back later 00:44:01 when wrath is actually explained in-game 00:44:01 Pleasingfungus: Hmm, that's not the reason I would choose whether or not to keep that word. 00:44:10 But I'll let you make the call since you're doing the work :D 00:44:22 ~ 00:44:27 ? 00:44:28 hrm, shouldn't all evil gods be mentioned as such? 00:44:43 gammafunk: this is what I'm saying: nothing in the game explains the significance of a god being evil 00:44:50 hrm 00:44:52 you learn interesting tidbits when you start sifting through the code 00:44:53 so 00:45:06 well there's the good god -> evil god wrath thing 00:45:08 yes 00:45:10 that's not explained 00:45:12 afaik 00:45:14 I didn't know that butchering a corpse or eating a corpse would help maintain berserk 00:45:19 hahah what 00:45:20 it does? 00:45:24 what the hell 00:45:25 well it probably should be, but I guess we just don't explain wrath in-game, do we? 00:45:31 yes exactly! 00:45:31 <|amethyst> simple_god_message(" says: Your evil deeds will not go unpunished!", 00:45:31 <|amethyst> GOD_ELYVILON); 00:45:36 <|amethyst> simple_god_message(" says: You will pay for your evil ways, mortal!", 00:45:39 |amethyst: a little late 00:45:39 <|amethyst> GOD_SHINING_ONE); 00:45:53 since that's after you already incurred wrath 00:46:08 and it doesn't need you to read the god description, anyway! 00:46:12 -!- bonghitz has quit [Remote host closed the connection] 00:46:15 it could go on the boilerplate bit with the TSO/Zin/Ely piety transfer 00:46:17 I guess we'd have to have some special thing under ^ 00:46:23 wheals: there is absolutely no space 00:46:23 in order to indicate wrath 00:46:28 yes that is a problem 00:46:45 i can only imagine a world where scrollable interfaces exist :( 00:46:52 gammafunk: I was talking with people earlier about this. there should be some place where you can read in-game about what will cause a god's wrath (bandonment? worshipping some other class of god? etc) 00:47:01 ok, well the evil thing can be handled in that one-off way (readability over mentioning evil) until we have a solution 00:47:02 and about roughly what you can expect from the wrath 00:47:13 yeah, I suppose at least in the manual 00:47:19 hahaha the manual 00:47:22 but ideally it'd be maybe under ^ 00:47:32 yeah, a third page was what iirc qoala? suggested 00:47:41 which is an okay solution but not ideal 00:47:51 hm 00:47:54 well I'm not sure where else could be more convenient 00:47:55 are there any thing with three pages? 00:47:57 yeah 00:48:00 that's the problem 00:48:06 i guess ^f shopping interface 00:48:07 maybe 00:48:09 <|amethyst> Isn't that what "strongly dislikes" means? 00:48:34 sorry? 00:48:39 <|amethyst> err, I guess that one is penance 00:48:53 yeah, you get to see what can cause penance 00:48:53 yeah 00:48:57 but not what your penance will actually be 00:49:09 <|amethyst> right, I was talking about the first half 00:49:13 er, well I guess penance != wrath 00:49:33 I'm trying to remember - don't some gods actually do things to you in penance besides 'ignore you'? 00:49:45 or maybe that's it 00:50:41 PleasingFungus: s/a number of abilities/abilities/ in the original part of fedhas' descript? 00:50:52 or just some other slight rewording 00:51:10 idk, I'm pretty happy with fedhas 00:51:16 the last sentence in particular is perfect and without flaw 00:51:33 not a big deal obviously, but "a number of" is fluff 00:51:39 mmm. how does it flow without? 00:51:44 In return Fedhas grants abilities that promote the growth of plants and fungi. 00:51:50 In return Fedhas grants a number of abilities that promote the growth of plants and fungi. 00:51:54 yeah you'd want more... 00:51:57 *ahem* 00:52:01 flowery language 00:52:05 booo 00:52:16 * PleasingFungus claps 00:52:18 <|amethyst> so remove the fluff and add flowers? 00:52:25 fluffy flowers 00:52:52 <|amethyst> !lg * nick~~420FluffyFlowers 00:52:52 Unknown field: nick 00:52:57 <|amethyst> !lg * name~~420FluffyFlowers 00:52:58 No games for * (name~~420FluffyFlowers). 00:53:00 nooo 00:53:03 <|amethyst> somebody register that real quick 00:53:10 yeah that last fedhas sentence, why... 00:53:15 it's so great!!!! 00:53:24 it's actually pretty true 00:53:28 the "incidental" part 00:53:28 it literally defines fedhas 00:53:53 Good flavour 00:54:00 'oh, some mortal? whatever, have them do some shit to help out my beloved plants. will that help them? maybe, I guess, I don't care, go get some fertilizer already.' 00:54:11 <3 fedhas 00:54:55 you went very zen with cheibriados 00:55:07 admittedly 00:55:19 I was going to sneak a mandala into the description but it didn't work out 00:55:27 I kind of like the final sentence in the original, and it did at least describe one of the abilities 00:55:31 the last sentence was too long as is 00:55:38 let me compare 00:55:51 Oh, we could add that back 00:55:56 it's a good sentence and there's space 00:56:01 hm 00:56:09 yeah the "Especially" one is what I'm referring to 00:56:12 yeah 00:56:34 oh, perhaps 00:56:42 instead of the mysteries of time part 00:56:55 use from "may even ..." 00:57:13 , and may even ... 00:57:19 mm. I think keeping that sentence as is, and re-adding "Especially..." on the end still works 00:57:20 mostly 00:57:22 needs slight tweaking 00:57:30 yeah it would probably 00:57:35 fine if you have space 00:57:54 yeah, my limit is six lines 00:58:00 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 00:58:09 even with the Especially, Chei only gets halfway through the sixth line 00:58:12 so that's fine 00:59:29 ok, are we standardized on not capitalizing "dungeon" 00:59:30 huh 00:59:48 if so, in jiyva there's Dungeon 01:00:25 <|amethyst> I would use "dungeon" if you're referring to the whole game word (as in Jiyva) 01:00:32 <|amethyst> and "Dungeon" if you're referring to the branch 01:00:35 <|amethyst> s/word/world/ 01:00:38 I'll tweak Jiy 01:00:53 ??dungeon 01:00:54 dungeon[1/2]: D is for Dungeon, which is where you start the game. 15 levels deep, with {Depths} below. Was twenty-seven levels deep in times of yore. 01:00:55 also I just noticed that this revision of Ash didn't include the bit I wanted about Ash having only partial vision of the dungeon 01:01:01 (since it's underground) 01:01:03 ??dungeon[2 01:01:04 dungeon[2/2]: http://explosm.net/comics/3486/ 01:01:08 (so he wants people to explore it for him) 01:01:14 maybe I'll try to sneak that back in 01:02:09 -!- motorbit has quit [Quit: Page closed] 01:02:38 -!- MiraclePrism has quit [Ping timeout: 240 seconds] 01:02:58 ??book_of_tempests 01:02:58 I don't have a page labeled book_of_tempests in my learndb. 01:03:06 ??book_of_tempest 01:03:06 I don't have a page labeled book_of_tempest in my learndb. 01:03:10 ?/tempest 01:03:11 Matching terms (1): book_of_the_tempests; entries (1): spellbooks[2]: Minor Magic, Necromancy, Necronomicon, Party Tricks, Power, Spatial Translocations, Summonings, the Dragon, the Earth, the Sky, the Tempests, the Warp, Transfigurations, Unlife, War Chants, Wizardry, Young Poisoner's Handbook 01:03:12 -!- MiraclePrism has joined ##crawl-dev 01:03:17 ??book_of_the_tempests 01:03:18 book of the tempests[1/1]: Static Discharge, Lightning Bolt, Fireball, Tornado, Shatter 01:03:33 !learn add book_of_tempests see {book of the tempests} 01:03:33 book of tempests[1/1]: see {book of the tempests} 01:03:37 ??book of temptest 01:03:37 book of temptest ~ book of tempests ~ book of the tempests[1/1]: Static Discharge, Lightning Bolt, Fireball, Tornado, Shatter 01:04:31 PleasingFungus: to avoid double use of "nature" in the first sentence for Q, the violent god of tempests? 01:04:46 oh that is a good thing to avoid 01:04:59 also I wonder if I should have left that comma in 01:05:21 it doesn't really work with the comma or without it :( 01:06:14 -!- MiraclePrism has quit [Remote host closed the connection] 01:06:37 I guess I'll go with "tempests," for now 01:07:56 yeah, looks like God was used everywhere but in chei & ash 01:08:21 there's a funny commit message here, if I can only think of what 01:08:56 something new description for every god but GOD_NO_GOD? 01:09:12 -!- reaverb has quit [Quit: Leaving.] 01:09:13 huh 01:09:22 I wonder if I've touched every god description now 01:09:26 with the God/god change, probably 01:09:40 also I specifically haven't been looking at 'powers' 01:09:57 but I just noticed that Gozag's description talks about "adherers" 01:09:58 -!- MiraclePrism has joined ##crawl-dev 01:10:00 pretty sticky, for a metallic god 01:10:36 He just published Gozagnetics and has many readers 01:10:37 converts or devotees? 01:10:41 adherents 01:10:46 seems simplest 01:11:01 (this is probably what was intended in the first place :) 01:11:06 Gozag says, "Always be closing!" 01:11:10 -!- demiskeleton has quit [Quit: Leaving] 01:11:24 I really need to play a gozite 01:11:44 I had to grep to make sure that wasn't actually a line 01:15:23 does DUR_BERSERK only decrement when not in combat? (or butchering/eating) 01:16:09 I'm having a tough time figuring that out for some reason. I can only find one you.duration[DUR_BERSERK] -= 01:16:10 -!- Z_LAMP has joined ##crawl-dev 01:16:27 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 01:16:46 -!- MiraclePrism has quit [Ping timeout: 258 seconds] 01:16:48 player-reacts.cc: && (_decrement_a_duration(DUR_BERSERK, delay) 01:17:23 !source player-reacts.cc:767 01:17:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player-reacts.cc;hb=HEAD#l767 01:17:52 johnstein: looks like it decreases constantly, like other durations 01:18:24 thanks. I thought there had to be a general decrement function. I found dec_slow* and dec_slow, dec_haste, dec_exhau 01:18:30 couldn't find a dec_berserk 01:18:34 have you seen _do_berserk_no_combat_penalty ? 01:18:50 yes 01:19:03 seems to handle EXTRA duration penalty 01:19:12 or the special case of choppin' and eatin' 01:19:51 I'm playing around with a new DUR and I can't get it to cancel. it's been 4 hours and I needed to call a Dr. thanks docs 01:22:24 so I guess the "dec_foo_player" functions are to handle special casing that the general _decrement_a_duration doesn't handle 01:22:37 !tell Grunt new version of god description change patch - Q gets modified pretty heavily, so I thought you might want to look, since he's your baby. (also at other stuff if you like.) http://sprunge.us/eYUS 01:22:37 PleasingFungus: OK, I'll let grunt know. 01:23:24 -!- rubinko has quit [Read error: Connection reset by peer] 01:23:46 !tell MarvinPA new version of god description change patch, if you want to look - http://sprunge.us/eYUS 01:23:47 PleasingFungus: OK, I'll let marvinpa know. 01:23:52 johnstein: Did you take a look at other durations? 01:23:58 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140506030204]] 01:23:59 I am now 01:24:10 player-reacts.cc was definitely what I needed 01:24:28 I was stuck in player.cc looking at the dec_foo_player and wondering where all the others were 01:30:16 Natasha will not display death messages when she is polymorphed by golthoon 01:30:16 Interface issues New Strength Card. by Reaver 01:31:09 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:35:12 -!- Keanan has joined ##crawl-dev 01:37:47 -!- TMTurtle has quit [Read error: Connection reset by peer] 01:39:22 -!- Red_Bucket has quit [Quit: Page closed] 01:40:24 Shafting onto staircase marks it as known. by minmay 01:42:55 -!- Quashie has quit [Ping timeout: 252 seconds] 01:43:20 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:54:48 New branch created: mon-pickup (4 commits) 01:54:48 03wheals02 07[mon-pickup] * 0.15-a0-749-ge7560ed: The start: don't let monsters pick up items you've seen. 10(3 hours ago, 3 files, 8+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7560edf9e57 01:54:48 03wheals02 07[mon-pickup] * 0.15-a0-750-g1d7f858: Don't let friendlies pick up anything at all. 10(3 hours ago, 2 files, 8+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1d7f858d6580 01:54:48 03wheals02 07[mon-pickup] * 0.15-a0-751-g24a99a3: Remove the now-superfluous friendly_pickup command suite. 10(57 minutes ago, 14 files, 6+ 117-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=24a99a389369 01:54:48 03wheals02 07[mon-pickup] * 0.15-a0-752-g7c464cb: Don't let monsters pick up miscellaneous items. 10(10 minutes ago, 1 file, 5+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c464cb57098 01:58:10 -!- Pepe has quit [Ping timeout: 258 seconds] 01:58:59 wheals: is that to discourage stashing? 01:59:09 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:59:18 -!- TMTurtle has quit [Read error: Connection reset by peer] 01:59:34 That and ruin mercs 01:59:36 i guess i should have given some reasoning, it's just been in my head so long i haven't even been thinking about it :P 01:59:37 (curse you wheals) 02:00:04 mostly it's to remove the tedium in that you can usually drag every item upstairs or away from where you're fighting stuff 02:00:39 people obviously don't do this, but i think most people do with chaos/disto brand and i remember crate tried to with item destruction ammo 02:01:52 when I was on my streak I picked up every halberd (and everything worse) until like lair 02:02:03 including item destruction launchers/ammo of course 02:02:07 I've seen a couple people move weapons to a corner after stair-dancing on V5 02:02:09 (very annoying) 02:04:57 -!- tksquared has quit [Read error: Connection reset by peer] 02:05:04 wheals: so beogh and yred gift changes in this branch? 02:05:13 no, not yet 02:05:28 yeah, I mean eventually 02:05:30 that's why it's a branch, just wanted to get it out there for now while other people can talk about it 02:06:00 wight (03z) | Spd: 10 | HD: 3 | HP: 9-24 | AC/EV: 4/10 | Dam: 813(drain) | 07undead, 10weapons, 10items, 10doors, evil | Res: 06magic(16), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 59 | Sz: Medium | Int: normal. 02:06:00 %??wight 02:06:00 beogh for sure, possibly yred (though the strongest gifts don't even swap weapons) 02:06:27 yeah, no yred allies change class so 02:06:46 static monster_type _yred_servants[] = 02:06:47 { 02:06:49 MONS_MUMMY, MONS_WIGHT, MONS_FLYING_SKULL, MONS_WRAITH, 02:06:51 MONS_VAMPIRE, MONS_PHANTASMAL_WARRIOR, MONS_SKELETAL_WARRIOR, 02:06:53 MONS_FLAYED_GHOST, MONS_DEATH_COB, MONS_GHOUL, MONS_BONE_DRAGON, 02:06:55 MONS_PROFANE_SERVITOR 02:06:57 }; 02:06:59 wight (03z) | Spd: 10 | HD: 3 | HP: 9-24 | AC/EV: 4/10 | Dam: 813(drain) | 07undead, 10weapons, 10items, 10doors, evil | Res: 06magic(16), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 59 | Sz: Medium | Int: normal. 02:06:59 %??wight 02:07:14 I guess vampires -> vampire knights? 02:07:18 vampire knight (10V) | Spd: 10 | HD: 11 | HP: 51-95 | AC/EV: 10/10 | Dam: 33, 1505(vampiric) | 07undead, 10weapons, 10items, 10doors, fighter, evil, spellcaster, see invisible | Res: 06magic(88), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1306 | Sp: blink close, paralyse, haste, invisibility, 04esc:vampiric draining | Sz: Medium | Int: high. 02:07:18 %??vampire_knight 02:07:18 -!- rast has quit [Read error: Connection reset by peer] 02:07:30 death cob (08%) | Spd: 25 | HD: 10 | HP: 49-83 | AC/EV: 10/15 | Dam: 20 | 07undead, 10doors, evil | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1016 | Sz: tiny | Int: normal. 02:07:30 %??death cob 02:07:39 -!- Elsi has quit [*.net *.split] 02:07:39 -!- Manslay[work] has quit [*.net *.split] 02:07:49 -!- rast has joined ##crawl-dev 02:07:50 unborn (07L) | Spd: 10 | HD: 11 | HP: 61-90 | AC/EV: 2/10 | Dam: 17 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(117), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1169 | Sp: agony, dispel undead (3d19), injury mirror, animate dead, haunt | Sz: Medium | Int: high. 02:07:50 %??unborn 02:07:56 too bad they have haunt 02:08:12 death knight (03p) | Spd: 10 | HD: 10 | HP: 63-98 | AC/EV: 2/12 | Dam: 28 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(80) | Vul: 08holy | Chunks: 07contam | XP: 883 | Sp: animate dead, injury mirror, drain life | Sz: Medium | Int: normal. 02:08:12 %??death_knight 02:08:13 Maybe remove haunt 02:08:17 those aren't actually undead 02:08:17 from Yred L 02:08:18 looks like vampires don't grow into death knights 02:08:26 er, vampire knights 02:08:31 wheals: only natural creatures grow up 02:08:34 yeah 02:08:41 yeah they don't really need to 02:08:48 since yred is still pretty darn ridiculous 02:09:32 aha, pro. servitors have MONUSE_STARTING_EQUIPMENT so they don't change out their whips 02:09:38 -!- Elsi has joined ##crawl-dev 02:09:45 yeah 02:10:23 really I guess the only required change would be beogh 02:10:40 i suppose merc starting gear could get improved 02:10:41 -!- Elsi has quit [*.net *.split] 02:10:41 -!- Manslay[work] has quit [*.net *.split] 02:11:02 though then what if you draw the card just to get the gear 02:11:08 well I was also hoping merc could get improved so that it's not in this obscure card, since if so it's a bit complicated to justify its existence 02:11:19 s/if so/if not/ 02:11:35 but the new nem branch may make it relatively common for nem worshipers, at least 02:11:42 wheals: HARD_RESET or something? 02:11:48 -!- HDA_ has quit [Ping timeout: 240 seconds] 02:11:48 -!- HDA has quit [Ping timeout: 240 seconds] 02:11:56 -!- Elsi has joined ##crawl-dev 02:11:58 or MF_HARD_RESET or whatever screatures uses 02:12:03 ah, so their stuff would just disappear on death? 02:12:07 sure 02:12:12 could work 02:12:14 that makes them a durable summon, no? 02:12:21 or is that flag just that functionality 02:12:29 If you can't deck them out manually, it doesn't really matter 02:12:41 they already are a durable summon if you refuse them i think 02:13:20 not sure why they need to be a durable summon at all really 02:13:27 hmm, should mercs get any resists when they grow up? 02:13:36 from gear rather 02:13:47 what are the merc "growth paths"? 02:13:57 te->tewr/tecj->tere 02:14:00 mf->impaler 02:14:05 na->warrior 02:14:11 dr->employed dr 02:14:26 ??merc card 02:14:27 I don't have a page labeled merc_card in my learndb. 02:14:31 ??mercenary card 02:14:31 mercenary card[1/5]: Summons a mercenary who demands money (between 85% and 115% of its XP value in gold). If you pay, you get a permanent friendly ally. If you don't or can't, you get a permanent enemy (and no XP or items from it). Found in decks of changes, war and defence. 02:14:34 which is probably better now that the fact that they can't wear GDA doesn't hurt them as much 02:14:35 ??mercenary card[drac 02:14:35 mercenary_card[2/5]: Possible mercenaries are: big kobold, merfolk, naga, tengu, orc knight, centaur warrior, spriggan rider, ogre mage, minotaur, random coloured (classless) draconian, deep elf blademaster. Higher card power level makes more of them available, and starts you higher up the list. 02:14:41 perhaps a bit better than what those monsters normally generate with? 02:14:56 well you mean resists in particular 02:15:19 Well, they could get better gear on growing up or hd increase 02:15:57 Oh, I'd assumed their hd would increase to match the new monster class already 02:16:11 mons hd is capped at 27 02:16:34 and I'm pretty sure they keep leveling up so long as they are below that 02:16:39 oh right, yeah they're "leveling up" gradually 02:16:59 they get the new monster class when they reach the HD that it has 02:17:08 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-754-g963c9f6 (34) 02:17:15 merfolk impaler (08m) | Spd: 10 (swim: 60%; atk: 60%) | HD: 27 | HP: 159-192 | AC/EV: 0/18 | Dam: 25 | 10weapons, 10items, 10doors, amphibious | Res: 06magic(108), 12drown | Chunks: 07contam | XP: 6413 | Sz: Medium | Int: normal. 02:17:15 %??merfolk_impaler hd:27 02:17:29 tengu reaver (13Q) | Spd: 10 (move: 90%) | HD: 27 | HP: 111-157 | AC/EV: 2/17 | Dam: 27, 11, 11 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, lev | Res: 06magic(108) | XP: 6394 | Sp: b.lightning (3d29), battlesphere, freezing cloud (2d38) / b.magma (3d37), battlesphere, fireball (3d39) / b.venom (3d30), battlesphere, poisonous cloud (3d15) | Sz: Medium | Int: high. 02:17:29 %??tengu_reaver hd:27 02:17:34 mmmmm 02:19:05 they all worship oka, and have a chance of getting some kind of armour upgrade every 3 hd or something 02:19:47 Here: Qsfkjf the merfolk impaler (wearing the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse}) 02:20:00 heh, yeah obviously not player oka gifts 02:20:18 -!- rchandra has left ##crawl-dev 02:20:36 yeah and I see the reasoning for making them not drop their equip on death 02:20:48 otherwise players might covet 02:20:58 murder 02:21:14 then again, some would call that good flavor 02:22:20 You flatten your tengu reaver like a pancake!!! 02:22:29 "You will pay for your transgression, mortal!" 02:28:36 -!- Crehl has quit [Quit: qqqqqqq] 02:33:04 -!- rubinko has quit [Read error: Connection reset by peer] 02:38:59 -!- rossi has quit [Quit: WeeChat 0.4.3] 02:39:12 -!- Thrall_ has quit [Quit: Page closed] 02:39:16 -!- Thrall has joined ##crawl-dev 02:39:36 Presence of updater? 02:39:38 -!- Thrall1 has joined ##crawl-dev 02:40:48 -!- TAS_2012v has quit [Ping timeout: 245 seconds] 02:40:56 -!- Basil has quit [Read error: No route to host] 02:41:15 -!- Basil has joined ##crawl-dev 02:43:38 -!- N is now known as Guest65511 02:43:48 -!- gammafun1 has joined ##crawl-dev 02:43:49 -!- Kaput has quit [Read error: Connection reset by peer] 02:45:38 -!- Psyknux has quit [Ping timeout: 240 seconds] 02:45:58 -!- mumi has quit [Ping timeout: 240 seconds] 02:46:14 -!- gammafunk has quit [Ping timeout: 240 seconds] 02:46:52 -!- gammafun1 has quit [Read error: Connection reset by peer] 02:50:21 -!- fungee has quit [] 02:50:32 -!- Elsi has quit [*.net *.split] 02:50:32 -!- Manslay[work] has quit [*.net *.split] 02:52:20 -!- gammafunk has joined ##crawl-dev 03:05:37 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 03:06:39 -!- Elsi has joined ##crawl-dev 03:07:26 -!- rohk has quit [Quit: Page closed] 03:12:57 -!- simmarine has quit [Quit: Leaving] 03:30:50 -!- Whistling_Bread has joined ##crawl-dev 03:31:13 -!- Z_LAMP has quit [Read error: Connection reset by peer] 03:32:10 -!- st_ has joined ##crawl-dev 03:35:11 -!- bonghitz has quit [Remote host closed the connection] 03:36:33 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 03:36:49 -!- Whistling_Bread has joined ##crawl-dev 03:39:01 -!- schistosoma has quit [Read error: Connection reset by peer] 03:42:17 Hrm 03:42:23 Crawl doesn't like multimon on Linux much 03:42:29 Or at least, our SDL doesn't. 03:42:47 Perhaps we should move to SDL 2.0 now that it's out 03:44:45 -!- dtsund has quit [Quit: dtsund] 03:50:40 -!- ussdefiant has quit [Ping timeout: 265 seconds] 03:51:38 -!- hurdos has quit [Ping timeout: 265 seconds] 03:52:19 -!- hurdos1 has quit [Client Quit] 03:54:05 -!- Nethris has quit [Quit: Leaving.] 03:54:41 -!- Infinite_Monkeys has quit [Ping timeout: 255 seconds] 03:54:47 -!- schistosoma has quit [Read error: Connection reset by peer] 04:00:43 -!- palacebeast has quit [Quit: Page closed] 04:06:28 -!- Keanan has quit [Quit: Leaving.] 04:07:29 -!- rast has quit [Read error: Connection reset by peer] 04:08:04 -!- rast has joined ##crawl-dev 04:15:17 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 04:25:51 -!- wheals has quit [Quit: Leaving] 04:28:46 -!- indspenceable has joined ##crawl-dev 04:32:50 -!- Spatzist has quit [Quit: Page closed] 04:33:12 -!- radinms has quit [Ping timeout: 265 seconds] 04:36:06 -!- indspenceable has quit [Ping timeout: 265 seconds] 04:42:12 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 04:57:21 -!- Ystah has quit [] 05:04:12 neunon, moving to SDL 2 would be nice. Moreover, localtiles could be rewritten to take advantage of its render library, which has many backends (including a software rasterizer), which would finally put to end its portability problems. 05:04:28 neunon, but it's a lot of work and it seems like nobody cares about local tiles enough 05:04:55 Zaba: not familair with "local tiles" -- what is? 05:05:10 the variant of tiles that uses SDL, as opposed to webtiles 05:05:13 also, I'm taking a stab at the port but there are a lot of compatibility breaks between SDL 1.2 and 2 05:05:22 ah 05:05:30 I play local tiles all the time, then. 05:06:49 but just porting to SDL 2 without rewriting the renderer should be more doable 05:07:50 I think so 05:07:57 the biggest pain is probably in the keyboard handling 05:08:13 yeah, but hopefully the new APIs are actually an improvement 05:08:15 so many SDLK_* enum entries that are renamed or removed 05:09:02 and the unicode stuff has moved to another event type (SDL_TextInputEvent) 05:09:18 I mean, SDL 2.0 is definitely an improvement 05:09:28 but it's a huge pain to move old code to 05:10:45 yeah 05:12:04 it might theoretically let us reduce the amount of ifdefs related to the android port (is that still maintained?) 05:15:39 although I've read somewhere that its iOS/android ports aren't very usable 05:18:50 -!- blabber has joined ##crawl-dev 05:19:19 -!- blabber has quit [Client Quit] 05:20:40 -!- blabber has joined ##crawl-dev 05:21:48 -!- Gorice has quit [Ping timeout: 240 seconds] 05:23:56 Zaba: not sure. I see several commits mentioning Android in the context of "Android is untested!" 05:24:04 I imagine the Android port would be a pain anyway 05:24:26 I mean, tablets and such need solid touch-based interfaces 05:24:34 which really impacts game mechanics 05:24:34 yes 05:24:42 for example, Hoplite is amazing 05:25:07 NetHack on Android is utter crap though, because the 2 ports I'm aware of just throw a keyboard on the screen, which isn't a real touch experience 05:25:32 yes, adapting a roguelike for a touchscreen is much more involved than getting it to build 05:25:57 I've never seen what crawl's current android port looks like 05:26:17 Me neither, looking at the SDL code and Makefile was the first I'd seen anything about it 05:26:27 but I haven't looked at the code in a couple years. :) 05:26:34 -!- Basil has quit [Ping timeout: 240 seconds] 05:26:43 but since it gives you the tiles interface, which is at least somewhat playable with a mouse, it may be not as bad as throwing a keyboard at the player 05:27:20 Perhaps 05:27:35 Probably not on a tiny 4 inch screen 05:27:35 -!- ebarrett has quit [] 05:27:45 (e.g. phone) 05:27:55 the latest build on crawl.develz.org is for 0.13.1 05:28:17 oh actually nevermind 05:28:48 there's 0.14-a0 on http://crawl.develz.org/trunk/ 05:28:56 going to test 0.13.1 out on my phone. 05:29:38 -!- Vis_Ruker has quit [Quit: leaving] 05:31:57 Not a super polished experience, but it's not bad 05:33:07 Well, it's really tiny on this screen, but the interface does actually have some Android-specific refinements. 05:33:10 -!- Amy|Sonata has quit [Read error: Connection reset by peer] 05:33:11 cool 05:40:13 -!- Keanan has joined ##crawl-dev 05:40:32 -!- Keanan has quit [Client Quit] 05:41:46 -!- Orfax has quit [] 05:48:30 -!- qoala has quit [Quit: Abscond!] 05:52:09 -!- Moonsilence has quit [] 05:57:04 -!- Roarke has quit [Quit: Page closed] 06:02:44 -!- Arkaniad has quit [Ping timeout: 258 seconds] 06:02:57 -!- nooodl has joined ##crawl-dev 06:04:44 -!- Amy has quit [Disconnected by services] 06:07:45 -!- rast has quit [Read error: Connection reset by peer] 06:08:16 -!- rast has joined ##crawl-dev 06:12:47 -!- bonghitz has quit [Remote host closed the connection] 06:12:53 123 06:13:00 Presence of updater? 06:13:09 123 06:16:38 -!- gammafunk has quit [Ping timeout: 265 seconds] 06:18:02 -!- gammafunk has joined ##crawl-dev 06:19:23 -!- edlothiol has joined ##crawl-dev 06:26:10 -!- Bloax has joined ##crawl-dev 06:30:54 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 06:31:12 -!- Whistling_Bread has joined ##crawl-dev 06:35:19 -!- MakMorn has quit [Read error: Connection reset by peer] 06:35:51 -!- MakMorn has joined ##crawl-dev 06:47:55 -!- bonghitz has quit [Ping timeout: 240 seconds] 06:49:59 -!- Mister_Fox has joined ##crawl-dev 06:50:05 -!- bonghitz_ has quit [Ping timeout: 264 seconds] 06:54:10 -!- MiraclePrism has joined ##crawl-dev 06:58:59 -!- Mad_Wack is now known as Mad_Wack_Away 06:59:07 -!- Mad_Wack_Away is now known as Mad_Wack 07:08:06 -!- blabber has quit [Quit: leaving] 07:08:18 -!- Yermak has quit [Ping timeout: 240 seconds] 07:09:07 -!- blabber has joined ##crawl-dev 07:09:09 -!- BlasterBlade has joined ##crawl-dev 07:09:27 -!- blabber has quit [Client Quit] 07:11:03 03edlothiol02 07[new_nemelex] * 0.15-a0-751-g48fdb37: Display strength as boosted with the Strength card in Webtiles. 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48fdb37fb2d9 07:11:04 -!- blabber has joined ##crawl-dev 07:12:04 Package for Fedora updated, should soon be in repo (0.14.1) 07:16:49 -!- BlasterBlade has quit [Quit: Page closed] 07:32:43 -!- MakMorn has quit [Ping timeout: 240 seconds] 07:35:23 -!- MakMorn has joined ##crawl-dev 07:40:10 -!- ackack has joined ##crawl-dev 07:41:28 -!- syllogism has joined ##crawl-dev 07:42:40 -!- debo has quit [Ping timeout: 265 seconds] 07:49:02 -!- debo has joined ##crawl-dev 07:49:57 -!- mamgar has quit [Quit: Leaving] 07:50:50 -!- bonghitz has quit [Ping timeout: 258 seconds] 07:59:05 -!- conted has quit [Quit: Page closed] 08:05:23 -!- MiraclePrism has quit [Ping timeout: 250 seconds] 08:06:44 -!- Manslay[work] has quit [*.net *.split] 08:06:44 -!- Elsi has quit [*.net *.split] 08:07:57 -!- rast has quit [Read error: Connection reset by peer] 08:08:14 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:08:30 -!- rast has joined ##crawl-dev 08:10:57 <|amethyst> !tell BlasterBlade awesome, many thanks! 08:10:57 |amethyst: OK, I'll let blasterblade know. 08:12:18 -!- Gorice has quit [Ping timeout: 240 seconds] 08:17:42 -!- Elsi has joined ##crawl-dev 08:27:00 -!- Whistling_Beard has joined ##crawl-dev 08:30:25 -!- Whistling_Bread has quit [Ping timeout: 276 seconds] 08:31:18 -!- Eonwe1 has quit [Read error: Connection reset by peer] 08:32:18 -!- Lightli has quit [Ping timeout: 240 seconds] 08:33:35 -!- ackack has quit [Ping timeout: 252 seconds] 08:34:07 -!- Manslay[work] has quit [*.net *.split] 08:34:07 -!- Elsi has quit [*.net *.split] 08:39:05 -!- bonghitz has quit [Ping timeout: 252 seconds] 08:43:55 -!- nosrepemos has quit [Ping timeout: 240 seconds] 08:44:34 -!- Elsi has joined ##crawl-dev 08:45:17 -!- Manslay[work] has quit [*.net *.split] 08:45:17 -!- Elsi has quit [*.net *.split] 08:48:59 -!- bonghitz has quit [Ping timeout: 252 seconds] 08:50:20 -!- ystael has quit [Ping timeout: 265 seconds] 08:52:26 03edlothiol02 07[webtiles-changes] * 0.15-a0-736-ge6ae1e9: Webtiles: Fix a bug with failed cookie logins. 10(6 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e6ae1e94094d 08:55:35 -!- Ququman has joined ##crawl-dev 08:59:54 -!- File200 has joined ##crawl-dev 09:07:51 -!- bonghitz has quit [Remote host closed the connection] 09:09:26 -!- ackack has joined ##crawl-dev 09:13:38 -!- Bcadren has quit [Ping timeout: 252 seconds] 09:16:51 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 09:30:31 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 09:33:34 -!- the_glow has quit [Ping timeout: 240 seconds] 09:36:19 -!- scummos| has quit [Ping timeout: 240 seconds] 09:39:46 -!- Lasty has joined ##crawl-dev 09:51:41 -!- Patashu has quit [Ping timeout: 252 seconds] 09:51:58 -!- ystael has quit [Ping timeout: 258 seconds] 10:01:53 -!- rast has quit [Read error: Connection reset by peer] 10:02:27 -!- rast has joined ##crawl-dev 10:08:04 03Grunt02 07* 0.15-a0-755-ge3a758f: Don't place fourteen orc warriors on D:4. 10(2 minutes ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e3a758f3caca 10:10:08 -!- ussdefiant has joined ##crawl-dev 10:13:19 -!- Aryth has quit [Ping timeout: 252 seconds] 10:18:41 <|amethyst> what about combining the three stat rings into one stat ring that gives the same bonus to all three? 10:18:56 |amethyst: Ring of Augmentation :) 10:19:06 Sounds pretty sweet. 10:19:24 especially for octobros 10:19:50 <|amethyst> with the appropriate reduction in frequency of course 10:20:20 -!- ystael has quit [Ping timeout: 258 seconds] 10:20:24 halve it and split the rest between slaying and regeneration :v 10:20:33 <|amethyst> less than 1/3 10:20:48 -!- Gorice has quit [Ping timeout: 240 seconds] 10:20:49 <|amethyst> I don't think it should be more common than, say, ring of dex is now 10:20:53 <|amethyst> and maybe less so 10:27:53 -!- blabber has quit [Ping timeout: 252 seconds] 10:27:55 -!- Pepe has quit [Ping timeout: 240 seconds] 10:29:18 -!- File200 has quit [Ping timeout: 240 seconds] 10:30:53 I'm trying to update the submodules for a git build but it's giving me that it's unable to checkout luajit 10:30:55 any ideas? it was working the other night 10:31:24 -!- PleasingFungus has joined ##crawl-dev 10:32:40 -!- Lasty has quit [Quit: Leaving.] 10:34:00 (at least I think it was) 10:34:52 <|amethyst> anything more specific that that? 10:35:01 <|amethyst> a more specific error message I mean 10:35:08 <|amethyst> Luajit isn't necessary, btw 10:35:14 <|amethyst> it builds against lua by default 10:35:33 <|amethyst> but if that's stopping the rest of the submodules from updating, that's a problem 10:36:05 <|amethyst> also, what command are you running, and do you already have the submodules in this working dir? 10:36:58 I cloned and then used git submodule update --init in the master folder 10:37:11 I'm not seeing any fatal errors and it seems to have received all the files 10:37:38 it gives me the message http://i.gyazo.com/0c7fabce823653c2d860b9905fce8249.png and makes me worried that it skipped the rest 10:37:47 since it just goes back to the prompt after it prints that 10:38:27 Mimics mimicking closed doors continue to block line of sight while attacking by golthoon 10:39:16 <|amethyst> Mister_Fox: what does it show if you run git submodule 10:40:11 |amethyst: http://i.gyazo.com/f9979fbbeb7060c171f86ec64abb7407.png 10:42:09 <|amethyst> hm 10:42:27 I'm trying a makefile now and I'll see what happens 10:42:50 <|amethyst> it looks like somehow you have a newer version of luajit than what's in our repo? 10:43:03 <|amethyst> v2.0.3-17-g2b56686 10:43:13 that's strange 10:43:13 <|amethyst> ours is remotes/origin/luajit-2.0-crawl-dev-2010-05 10:43:21 I can't imagine how I got that 10:43:37 I don't remember specifically seeking out an updated luajit, must've come with something else 10:44:06 <|amethyst> hm 10:44:23 <|amethyst> try git submodule update --init --force maybe 10:44:40 <|amethyst> to throw away the local changes 10:45:12 -!- radinms has quit [] 10:45:12 alright 10:45:25 let me see if this makefile finished first so I don't interupt something 10:45:41 interrupt even 10:46:39 it appears to be functional 10:46:50 |amethyst: if I run into a problem I'll try it with the force argument 10:46:54 thanks for your help 10:47:10 -!- Lasty has joined ##crawl-dev 10:47:13 -!- CKyle has joined ##crawl-dev 10:47:48 -!- Red_Bucket has quit [Ping timeout: 240 seconds] 10:54:22 -!- bonghitz has quit [Quit: Leaving...] 10:59:52 -!- ussdefiant has quit [Ping timeout: 265 seconds] 11:00:53 -!- ackack has quit [Ping timeout: 252 seconds] 11:05:12 -!- PleasingFungus has quit [Remote host closed the connection] 11:06:42 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 11:06:50 casting lightning bolt at a tree will give the "The beam is likely to hit you. Continue anyway?" if there's a wall behind it 11:06:57 er, message 11:08:21 unless it's possible to actually miss the tree (twice) this seems rather odd 11:11:14 -!- ig0rbit has quit [Quit: Leaving] 11:12:37 -!- Elynae has quit [Quit: Page closed] 11:15:28 -!- UncertainKitten has joined ##crawl-dev 11:16:14 -!- usebees is now known as UseBees 11:23:42 -!- indspenceable has joined ##crawl-dev 11:26:15 <|amethyst> Kvaak: would you mind reporting that on mantis 11:26:22 will do 11:26:32 https://crawl.develz.org/mantis/view.php?id=8153 11:26:32 <|amethyst> Kvaak: I have some ideas but not sure what the correct approach is 11:26:37 I'm not sure if this addresses it though 11:27:03 <|amethyst> This is something else I think, older than that 11:27:20 -!- dpeg has joined ##crawl-dev 11:27:29 <|amethyst> some of the beam tracer code assumes that stuff can go through features it interacts with 11:27:38 <|amethyst> but AFAIK that only happens for digging 11:28:11 -!- indspenceable has quit [Client Quit] 11:30:43 -!- ystael has quit [Ping timeout: 240 seconds] 11:31:51 -!- Somefellow has quit [Ping timeout: 252 seconds] 11:33:31 -!- predator117 has quit [Ping timeout: 240 seconds] 11:33:56 -!- Somefellow has joined ##crawl-dev 11:33:56 -!- Red_Bucket has joined ##crawl-dev 11:34:21 Can we have more interesting demigod titles? It's not fair that necromancy gets a special one 11:34:47 special? isn't it just god of death? 11:35:24 I think it's the only one that uses god instead of demigod 11:35:32 oh, actually you're right 11:35:51 I need to go look at all the titles again 11:36:06 -!- ackack has joined ##crawl-dev 11:37:22 I also think there should be more enemy types that use skill titles 11:38:18 Is "miracle worker" really appropriate for charms 27 also? 11:39:42 And summoner titles should not necessarily have demonic flavor 11:40:34 yeah, being a hellbinder of TSO feels kind of weird 11:42:01 mm, apparently it's not just lightning bolt, it's every spell that can bounce back at you 11:42:07 (think green crystal) 11:42:18 -!- Guest65511 is now known as Aseija 11:42:43 Demigod of Death 11:43:01 Red_Bucket: Especially what with demons being a very dubious summoning thing. 11:43:32 What is tengu got "shinigami" as 27 necromancy title 11:43:35 *what if 11:47:13 -!- notcluie is now known as notclyie 11:48:51 -!- CKyle has quit [Quit: CKyle] 11:49:08 -!- Somefellow has quit [Ping timeout: 245 seconds] 11:49:14 Casting bolt spells at a tree can erroneously warn the player about bolt bouncing by Kvaak 11:53:13 Lasty (L19 MiFi) ERROR in 'bitary.h' at line 62: bit vector range error: 32 / 15 (Vaults:2) 11:53:34 ouch 11:53:38 Presence of updater? 11:53:57 aa... 11:54:20 -!- Somefellow has joined ##crawl-dev 11:55:13 -!- wheals has joined ##crawl-dev 11:55:24 what, is thrall trying to pacify somebody? 11:55:29 -!- fungee has quit [Ping timeout: 250 seconds] 11:57:07 Hello 11:57:29 automatically pick up the item orc 11:58:09 Set this controllably 11:58:35 but 11:58:46 Starter is not possible 11:59:07 orc to change an automatic weapon 11:59:24 Frustrated newbie 12:00:13 The first change from automatic weapons 12:00:29 Impossible to 12:00:44 do you mean to give a default setting? for now, you can use default_friendly_pickup 12:00:44 wheals: You have 1 message. Use !messages to read it. 12:00:54 ??options guide 12:00:55 rcfile[1/3]: http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/docs/options_guide.txt;hb=HEAD 12:01:16 I am available. 12:01:49 Many beginners are struggling. 12:02:06 -!- rast has quit [Read error: Connection reset by peer] 12:02:32 Personal documentation is 12:02:35 -!- rast has joined ##crawl-dev 12:02:48 Most will not read. 12:03:12 Starter play in South Korea 12:03:46 High barriers to entry 12:04:15 Thrall: Yes. What to do? 12:04:15 dpeg: You have 1 message. Use !messages to read it. 12:04:54 Without all the orc the player's command 12:05:13 It is not possible to change weapons 12:05:21 well 12:05:35 Please create setting 12:06:11 i've been thinking of a plan where beogh upgrades orcs' weapons automatically 12:06:54 no 12:07:17 Change automatic weapons 12:07:45 Players without a command 12:08:33 So that they can not be 12:09:16 I know that it is possible in this setting. 12:09:44 However, I am frustrated most players do not know 12:10:27 Many of the players of South Korea, if you leave this reason is often 12:11:05 It was produced also capture personal, but they have not seen 12:11:54 In spite of the simple configuration problems, 12:13:02 I do not want that Beogh user is reduced because such 12:13:19 -!- Somefellow has quit [Ping timeout: 256 seconds] 12:13:49 I ask with no auto-pickup of alliance 12:14:44 In effect, what the auto-pickup of alliance, useless 12:15:09 Thrall: if you are afraid that Beogh orcs have bad weapons: they will improve. 12:15:30 wheals: yes, has to happen! We should extend Beogh gear improvement to orc followers. 12:15:32 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-755-ge3a758f (34) 12:15:39 -!- Somefellow has joined ##crawl-dev 12:15:51 You are afraid to have an unnecessary weapon 12:16:17 Thrall: we want to reduce micromanagement! 12:16:41 It is not an issue of balance, this is a configuration problem 12:17:23 wheals: do you understand what he means? 12:17:24 The want to be improved 12:17:57 Beogh will play better than before! 12:18:14 !crashlog lasty 12:18:15 7. Lasty, XL19 MiFi, T:49994 (milestone): http://dobrazupa.org/morgue/Lasty/crash-Lasty-20140511-165310.txt 12:18:21 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 12:18:38 -!- wheals has quit [Quit: Leaving] 12:18:39 -!- ackack has quit [Ping timeout: 265 seconds] 12:18:52 -!- wheals has joined ##crawl-dev 12:19:00 !crashlog lsaty 12:19:00 No milestones for lsaty (crash). 12:19:02 !crashlog lasty 12:19:03 7. Lasty, XL19 MiFi, T:49994 (milestone): http://dobrazupa.org/morgue/Lasty/crash-Lasty-20140511-165310.txt 12:19:11 In just a matter of elementary's actually 12:19:41 The problem for beginners 12:21:17 i think that automatic upgrades of weapons will make it simpler for beginners, and hopefully more fun 12:21:33 Google translator strangeness.... 12:21:35 though it is fun to equip your allies with the best you've got, i admit 12:22:10 The worst two-handed mace weapon 12:22:33 Unless settings 12:23:08 All preferred this orc] 12:23:25 Really the worst 12:24:11 The worst feature 12:24:20 What is the worst feature? 12:25:14 Auto pickup 12:25:56 돟colleague orc 12:25:58 colleague orc 12:26:17 so are you saying that orcs pick up weapons that are worse than the ones they have? 12:26:28 -!- dtsund has joined ##crawl-dev 12:26:54 ok 12:27:58 It may change the settings 12:28:36 But he would not know Beginner player 12:29:40 Vault Warden locked himself away due to translucent wall by HilariousDeathArtist 12:30:13 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 12:30:56 From the beginning 12:32:20 default_friendly_pickup 12:32:25 none 12:32:51 The default setting of this 12:33:21 i think that the option will be removed soon anyway 12:33:37 Not suffer confusion for beginners 12:34:18 default_friendly_pickup = none 12:34:48 Thank you. 12:35:05 I'm sorry, no English skills 12:35:51 Good luck to you then wish 12:39:08 -!- Lightli has joined ##crawl-dev 12:42:13 -!- jeanjacques has quit [Quit: quit] 12:42:45 -!- rchandra has joined ##crawl-dev 12:43:14 -!- Alarkh has quit [Quit: Leaving] 12:45:22 -!- wheals has quit [Quit: Leaving] 12:46:32 <|amethyst> Re #8543, is there any reason for tension to use LOS_DEFAULT rather than LOS_NO_TRANS 12:46:37 <|amethyst> there's even a comment: 12:46:43 <|amethyst> for (radius_iterator ri(you.pos(), LOS_DEFAULT /*?*/); ri; ++ri) 12:46:48 <|amethyst> in get_tension() 12:47:32 -!- Lasty has quit [Quit: Leaving.] 12:48:35 -!- Thrall has quit [Quit: Page closed] 12:48:37 -!- Thrall1 has quit [Quit: Page closed] 12:49:47 -!- Somefellow has quit [Ping timeout: 276 seconds] 12:55:58 -!- Somefellow has joined ##crawl-dev 12:59:54 -!- wheals has joined ##crawl-dev 13:02:09 random question 13:02:39 -!- predator117 has quit [Ping timeout: 250 seconds] 13:04:16 |amethyst: well, there were xom effects that worked through glass 13:07:51 why is it that the amulet of inaccuracy reduces the accuracy of spells as well, whereas every other item only affects melee and ranged accuracy? 13:11:13 good question 13:11:47 -!- Keanan has joined ##crawl-dev 13:12:26 (no, I am not saying this just because I found the Amulet of the Air as a IE) 13:12:27 fr amulet of inaccuracy is -5 acc +5 dam 13:13:03 -!- UncertainKitten has joined ##crawl-dev 13:13:13 -50 acc +10 dam 13:13:21 Bloax: not good, it'd make an item with a supposedly "not good" name into an actually good item 13:13:41 well there's rod of inaccuracy 13:13:52 -!- simmarine has joined ##crawl-dev 13:14:28 copying from something problematic doesn't make it right! 13:15:04 ??lie 13:15:04 I don't have a page labeled lie in my learndb. Did you mean: ie, lies, life, lig, pie. 13:15:06 ??lies 13:15:06 lies[1/23]: Eustachio says, "Summoning is fun!" 13:15:09 ??lies [2] 13:15:09 lies[2/23]: a rod of striking isnt made out of shit 13:15:16 -!- Keanan has quit [Client Quit] 13:15:42 dpeg: Amulet of Blind Power 13:16:16 Bloax: but then people will question why it doesn't blind you 13:16:23 fr boots of blinding speed 13:16:45 Red_Bucket: Amulet of Weaksighted Power 13:16:49 sounds a lot better doesn't it 13:16:58 Does it give blurry vision? 13:17:05 or reduce LOS 13:17:14 Can't do los reduction 13:17:24 los is always symmetrical 13:17:55 -!- Somefellow has quit [Ping timeout: 256 seconds] 13:18:01 fr amulet of inaccuracy is -5 acc +5 dam 13:18:07 Boots of blinding speed: +1 boots of running that evoke for haste and blindness(equal duration) 13:18:09 for the record amulet of inaccuracy is actually equivalent to acc-10 on average, not acc-5 13:18:24 Interesting. 13:18:32 because it subtracts after the roll 13:19:12 either way it'd be nice for it to be something but completely useless 13:19:13 -!- Bcadren has quit [Ping timeout: 252 seconds] 13:20:18 it should probably lose the effect on spells though 13:20:58 -!- Somefellow has joined ##crawl-dev 13:21:08 Since we're talking about making things more interesting, what about replacing rings of stealth and noise with rings of light 13:21:10 I wouldn't mind making "amulet of inaccuracy" as shorthand for "Acc-10 Dam+5" (or whatever numbers we find appropriate) 13:21:29 -!- Keanan has joined ##crawl-dev 13:22:10 It would still be unwearable early on, but it would have more purpose than potions of poison these days. 13:22:18 -!- Gorice has quit [Ping timeout: 240 seconds] 13:24:07 Wouldn't this be up there with shields in "things everybody doesn't know who to use" 13:24:23 *how to use 13:25:25 -!- predator117 has quit [Remote host closed the connection] 13:26:03 Red_Bucket: at 13 fighting and 17 unarmed -10 acc +5 dam actually increases your damage 13:26:35 unless it's a high-EV monster 13:26:39 -!- Aryth1 has quit [Read error: Connection reset by peer] 13:30:25 -!- CKyle has joined ##crawl-dev 13:31:06 -!- Keanan has quit [Quit: Leaving.] 13:31:29 -!- Basil has joined ##crawl-dev 13:34:54 at the very least it should stop having an effect on spells 13:36:57 -!- Kalir has quit [Changing host] 13:37:40 -!- PleasingFungus has joined ##crawl-dev 13:37:42 -!- ackack has joined ##crawl-dev 13:42:14 -!- predator117 has quit [Ping timeout: 240 seconds] 13:42:41 quick question, how do I switch back to the master branch? 13:44:19 git checkout master 13:45:20 -!- scummos| has quit [Ping timeout: 252 seconds] 13:45:26 unless you mean 'how do I move my save from an experimental branch to trunk' 13:47:13 no need 13:47:43 just to check, the amulet of inaccuracy reduces accuracy from spells in beam.cc, right? 13:48:12 -!- Lasty has joined ##crawl-dev 13:49:05 i.e. here: 13:49:06 http://s-z.org/neil/git/?p=crawl.git;a=blobdiff;f=crawl-ref/source/beam.cc;h=d00aeba43fb7505ae1d338bdc9df1a1f5540c364;hp=5f5202b0a3b604f649bdfea5c51ca74fa3459e06;hb=c8dad26d1f8ad2c61d515bff20b58f8eeae5e9b2;hpb=e767f02fd8a3b3695f8ecff386a063bc92e5dc11 13:49:12 ...wow that is a big link 13:49:42 yes, that's correct 13:50:11 time to whip up a very tiny patch 13:50:30 >pbolt.obvious_effect = true 13:50:33 What does this mean 13:50:45 the poison part? 13:50:58 What does "obvious" mean in this context 13:51:02 -!- indspenceable has joined ##crawl-dev 13:54:13 seems to affect whether messages about the beam are printed 13:54:32 -!- predator117 has quit [Ping timeout: 255 seconds] 13:55:23 ok, how do I turn it into a patch again? 13:58:01 commit it, then "git format-patch master" 13:58:09 basically 13:58:17 -!- rohk has quit [Quit: Page closed] 13:59:20 actually 13:59:28 -10 acc +5 dam would be good on short blades 13:59:33 especially with sure blade 13:59:38 -!- Thrall has joined ##crawl-dev 14:00:45 Bribing always shows up in @ and % screens by Arrhythmia 14:01:14 -!- CKyle has quit [Quit: CKyle] 14:02:25 how do I add a comment to the commit 14:02:26 -!- rast has quit [Read error: Connection reset by peer] 14:02:46 -!- rast has joined ##crawl-dev 14:03:05 do you mean a comment longer than the one-line "commit -m 'foo'" comment? 14:03:36 <|amethyst> Lightli: You want to edit the commit message? 14:03:42 -!- rast has quit [Read error: Connection reset by peer] 14:03:56 no, sorry 14:04:13 -!- wheals has quit [Quit: Leaving] 14:04:23 -!- rast has joined ##crawl-dev 14:04:39 I make longer comments by editing the generated patch file & sticking it below the subject line 14:04:42 idk if that's The Right Way, though 14:05:00 I guess you could probably just commit --amend and then add more lines in that UI 14:05:03 that'd probably be simpler 14:05:08 did it 14:05:16 <|amethyst> for editing either the commit message or the code of the last commit, you want --amend 14:05:25 now all I need to do is figure out how to turn the commit into a patch 14:05:28 <|amethyst> for older commits, you probably want git rebase -i 14:05:34 <|amethyst> Lightli: git format-patch master 14:05:49 Orc Warlord 2 by Thrall 14:05:50 <|amethyst> Lightli: if it's just one commit, git format-patch HEAD^ will do 14:07:15 <|amethyst> if it's multiple commits and you want them joined into one patch file, git format-patch --stdout master > blah.patch 14:08:47 ok 14:14:15 ok this isn't working for some reason 14:16:35 -!- gammafunk has quit [Ping timeout: 265 seconds] 14:17:33 -!- Quashie has quit [Ping timeout: 265 seconds] 14:19:25 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:22:54 -!- Thrall has quit [Quit: Page closed] 14:23:28 Lightli: 'isn't working'? 14:23:41 I put in git format-patch master, it doesn't do anything 14:24:09 you made the commit? 14:24:12 yeah 14:24:13 what branch are you on? 14:24:14 are you on master 14:24:15 master 14:24:17 oops 14:24:40 ok. "git branch " 14:24:56 then, hm, git checkout origin/master 14:25:09 then git checkout your_new_branch 14:25:14 and do the format-patch again 14:25:51 ok 14:27:42 I apologize in advance if this wipes out your commit 14:27:45 but it probably won't! 14:27:53 ok, so git branch inacc 14:28:13 -!- rchandra has left ##crawl-dev 14:28:24 -!- Arkaniad has quit [Remote host closed the connection] 14:28:40 !seen qoala 14:28:40 I last saw qoala at Sun May 11 10:48:30 2014 UTC (8h 40m 10s ago) quitting, saying 'Quit: Abscond!'. 14:29:32 forget it, just give me a faq on how to make a patch or something 14:29:41 it still won't let me make the patch 14:29:55 well 14:30:12 forget it, I'll start from scratch 14:30:16 https://ariejan.net/2009/10/26/how-to-create-and-apply-a-patch-with-git/ this is not wrong 14:30:18 probably 14:30:29 you can just google git format-patch, it'll have stuff 14:30:33 -!- ussdefiant has joined ##crawl-dev 14:30:36 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140510030204]] 14:31:33 ok, I tried that, and it made an empty file 14:31:58 forget it, I'm just going to rebase, wipe everything out, and start from scratch 14:33:17 how do I check the commits? 14:35:00 -!- LNCP has quit [Read error: Connection reset by peer] 14:35:59 !seen ontoclasm 14:35:59 I last saw ontoclasm at Fri May 9 09:16:38 2014 UTC (2d 10h 19m 21s ago) quitting, saying 'Quit: Leaving.'. 14:36:06 someone's abscent! 14:36:43 wait I got it! 14:37:07 -!- Arkaniad has quit [Read error: Connection reset by peer] 14:44:42 http://bpaste.net/raw/1ffpz02bJSvPAXcxYdFs/ 14:44:55 -!- MaxFrost has quit [Ping timeout: 250 seconds] 14:46:13 -!- twelwe_ has quit [Client Quit] 14:46:37 -!- twelwe_ has joined ##crawl-dev 14:47:07 does anyone have that link to the black table of glyph changes? I don't even need the current one - the proposed changed table will work just fine 14:47:29 its for uhhh.... its for pizza tornado 14:49:44 -!- lobf has joined ##crawl-dev 14:51:04 -!- syllogism has quit [] 14:51:44 LUA question: you.level doesn't reference the player's level. What's the correct reference for it? 14:53:03 -!- Ultragnash has quit [Read error: Connection reset by peer] 14:53:33 ah, it looks like experience_level maybe 14:54:17 -!- ussdefiant has quit [Ping timeout: 265 seconds] 14:54:25 nope. that doesn't do it either 15:02:33 -!- zxc232 has quit [Quit: Leaving.] 15:04:37 -!- ussdefiant has joined ##crawl-dev 15:10:18 -!- wheals has joined ##crawl-dev 15:11:08 -!- CKyle has joined ##crawl-dev 15:12:48 new pizza tornado patch notes: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=9255 15:12:54 time for you guys to program all of that in 15:14:14 thanks 15:14:33 ur`re welcome 15:26:50 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 15:29:56 imo efforts should instead go to more productive additions to the game 15:30:05 -!- Keanan has joined ##crawl-dev 15:30:05 like the removal of item destruction or something 15:30:08 that's a good addition 15:30:54 -!- moose__ has quit [Remote host closed the connection] 15:35:31 -!- nosrepemos has quit [Ping timeout: 276 seconds] 15:35:59 -!- Quashie has quit [Ping timeout: 252 seconds] 15:41:18 -!- Ankalagon has quit [Ping timeout: 240 seconds] 15:42:22 Bloax: did you notice the new branches (Nemelex, weightless items, monster pickup) -- all of these are serious and productive. 15:42:44 !seen bh 15:42:44 I last saw bh at Sun May 11 05:08:36 2014 UTC (15h 34m 8s ago) quitting, saying 'Quit: Page closed'. 15:43:55 -!- PleasingFungus has joined ##crawl-dev 15:44:17 -!- PleasingFungus has quit [Remote host closed the connection] 15:48:05 i believe he is saying that dev efforts should remain on those such things you listed, not the pizza tornado branch, which i totally disagree with 15:51:16 03edlothiol02 07[webtiles-changes] * 0.15-a0-737-g3bf703a: Webtiles: Mark a bit more where fields as interesting. 10(6 minutes ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3bf703abf831 15:51:16 03edlothiol02 07[webtiles-changes] * 0.15-a0-738-gaf7396e: Webtiles: Disable message logging again. 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af7396eb4c5f 15:51:52 -!- MakMorn has quit [Read error: No route to host] 15:52:55 -!- Xiberia has quit [Remote host closed the connection] 15:59:33 -!- BlackrayJack has quit [Ping timeout: 245 seconds] 16:01:18 -!- Lightli has quit [Ping timeout: 240 seconds] 16:02:56 -!- Lasty has quit [Quit: Leaving.] 16:03:52 -!- rast has quit [Read error: Connection reset by peer] 16:04:01 -!- Patashu has joined ##crawl-dev 16:04:20 -!- rast has joined ##crawl-dev 16:04:21 dpeg: I'm not a very serious person, and I'm glad the game is being actively improved. 16:04:51 -!- eb has joined ##crawl-dev 16:07:46 The devteam is eating pizza, not pushing it. 16:10:15 The optimal heavy-caliber meat pizza dough is a dough that has been allowed to raise for (half a) day and then very thoroughly beaten and kneaded. 16:10:46 -!- indspenceable has joined ##crawl-dev 16:10:58 Because then it will be very thick, and the meaty juices won't leak out of it. 16:12:55 -!- Manslay[work] has quit [*.net *.split] 16:22:08 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:23:39 -!- scummos| has quit [Ping timeout: 252 seconds] 16:24:55 -!- Patashu has quit [Ping timeout: 276 seconds] 16:30:35 -!- Fizybubbleh has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 16:31:11 -!- P_R_Deltoid has quit [Read error: Connection reset by peer] 16:32:42 -!- Lasty has joined ##crawl-dev 16:33:29 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 16:36:39 wheals: many thanks for the mon-pickup branch! I really like the "seen items are sacrosanct" method -- solves all issues, but keeps the interesting cases (Elf:3, minotaur). 16:36:51 -!- notclyie has quit [Ping timeout: 240 seconds] 16:37:18 -!- Spatzist has quit [Ping timeout: 240 seconds] 16:37:25 yeah 16:37:39 wheals: The only non-trivial issue are Beogh followers: what's your plan? I think there was a vague plan of Beogh improving their items -- also base type? 16:38:16 possibly; i know that there is some sort of system where beogh already blesses your followers with some gifts 16:38:24 yes 16:38:42 -!- duralumin has quit [Read error: Connection reset by peer] 16:38:43 there are many ways to address this; we have to pick one :) 16:38:53 !seen reaverb 16:38:53 I last saw reaverb at Sun May 11 06:09:12 2014 UTC (15h 29m 41s ago) quitting, saying 'Quit: Leaving.'. 16:45:19 -!- MakMorn has joined ##crawl-dev 16:50:13 -!- reaverb has joined ##crawl-dev 16:50:41 -!- ontoclasm has joined ##crawl-dev 16:52:10 03wheals02 07* 0.15-a0-756-g319e367: Don't corrode spectral weapons (HilariousDeathArtist). 10(32 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=319e367b95cc 16:57:20 which god should i do invo icons for next 16:57:28 xom 16:57:38 i've done ash, oka, jiyva, dith, and sif 16:57:48 ontoclasm: Maybe Gozag or Q 16:57:49 wheals: but he doesn't have any! 16:58:05 i could do g or q yeah 16:58:10 Since people will go toward them first because they're new. 16:58:18 ontoclasm: The small tile set? 16:58:22 no 16:58:27 this is for main 16:58:34 %git mons-gods 16:58:35 07Grunt02 * 0.11-a0-2988-gb6376da: Fix arena bookkeeping for pacification and slimification. 10(1 year, 10 months ago, 4 files, 55+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b6376da24fa7 16:58:59 ontoclasm: Yes than I would definitely do one of the new gods. 16:59:04 https://dl.dropboxusercontent.com/u/1000017/crawl/charms.png 16:59:21 based on https://dl.dropboxusercontent.com/u/1000017/crawl/B0HVGQN.png by roctavian 17:00:09 -!- Daekdroom has quit [Ping timeout: 258 seconds] 17:00:20 "charms.png" now a hilarious misnomer 17:01:31 -!- daek_ is now known as Daekdroom 17:01:37 -!- KLANG has quit [Quit: Page closed] 17:03:18 -!- reaverb has quit [Ping timeout: 245 seconds] 17:04:10 -!- lobf has quit [Quit: lobf] 17:04:15 is that last row suppose to all be necromancy 17:04:26 Why is necromancy neon blue? 17:04:36 oh, the last row of roc's 17:04:37 yes 17:04:42 it's the color of tartarus 17:04:43 -!- reaverb has joined ##crawl-dev 17:04:49 and the maze patterns too 17:04:57 Is that last one lich form? 17:05:13 i think the bottom right corner is stoneskin 17:05:21 i don't think he's done one for lichform 17:05:27 ontoclasm: Sorry, my internet disconnected. 17:05:28 stone skin is in the earth magic row 17:05:39 oh 17:05:45 then idk, you'd have to ask roc 17:05:47 or maybe that's statue form 17:05:55 why is there an image of just a wall 17:05:58 what is that 17:06:01 Dig? 17:06:12 that's just scratch work 17:06:34 like, if you want to make more spells with walls in them, you have a clean one oto work from 17:06:59 on mine you can see i made one that's just a grey person, so i can make spells with a person in them easily 17:09:02 -!- dingir has quit [Quit: leaving] 17:11:33 -!- FourHTwoA has quit [Ping timeout: 265 seconds] 17:12:17 -!- UncertainKitten has joined ##crawl-dev 17:13:48 -!- category has quit [Ping timeout: 240 seconds] 17:14:07 You can walk into clouds of acid w/o a warning if you're wearing preservation, and clouds of negative energy if wearing rN+ 17:14:15 It seems like you don't take damage if you do 17:15:20 Is that intentional? 17:15:44 -!- MIC132 has joined ##crawl-dev 17:16:35 -!- reaverb has quit [Ping timeout: 250 seconds] 17:17:30 -!- Moonsilence has quit [Ping timeout: 250 seconds] 17:17:34 <|amethyst> seems to be 17:17:44 awright 17:17:49 It's pretty sweet for the player 17:17:51 <|amethyst> definitely makes sense for negative energy, since rN+ normally makes you immune to draining 17:17:57 <|amethyst> which is all the clouds do 17:18:03 oh, interesting 17:18:30 -!- File200 has joined ##crawl-dev 17:22:28 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:22:29 -!- reaverb has joined ##crawl-dev 17:22:42 We need tiles for the Defensive God's altar and abilities. Is there anyone here who can do that? 17:23:06 -!- gammafunk has joined ##crawl-dev 17:23:12 Unstable branch on crawl.lantea.net updated to: 0.15-a0-756-g319e367 (34) 17:23:15 File200: Ask after it's in Trunk. 17:23:22 Alright 17:23:26 there's no problem with having ? for testing. 17:25:01 File200: i can 17:25:37 if i get a second i might make some, or if it makes it to trunk i definitely will 17:25:54 until then it's fine without anything, or with placeholders 17:26:06 -!- MgDark has quit [Client Quit] 17:26:32 -!- ebarrett has joined ##crawl-dev 17:26:33 Thanks, you might want to wait for it to get into trunk. Parts of the god are still changing, and we can't be certain if the god will even make it to trunk. 17:27:17 -!- Vis_Ruker has quit [Quit: leaving] 17:27:22 -!- thedefinite has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 17:27:32 -!- eb has quit [Ping timeout: 252 seconds] 17:28:40 -!- ldf has quit [Quit: ldf] 17:30:34 -!- Danei has quit [Ping timeout: 276 seconds] 17:30:34 !tell eblothiol Thanks for fixing the Webtiles new nemelex bug. 17:30:35 reaverb: OK, I'll let eblothiol know. 17:30:49 -!- ebarrett has quit [Ping timeout: 258 seconds] 17:35:29 reaverb: no problem... it's an easy fix if you know where to look 17:35:55 edlothiol: It's probably bad that you have the special case the stat boots in differant places... 17:36:07 Rather than Crawl telling webtiles that it's boosting a stat. 17:36:59 Oh, and since you're here, I was considering reporting a bug where the webtiles screen is darker after being booted off then reconnected. 17:37:09 well, there's always the tension between duplicating code on the one hand and duplicating data that the client could figure out on its own on the other 17:37:35 I'm not sure what you mean by that 17:37:48 edlothiol: I'll show you, one sec. 17:38:02 I was just asking because I don't know if it might be fixed by your changes. 17:38:19 -!- Ququman has quit [Remote host closed the connection] 17:39:33 -!- BlackrayJack has quit [Ping timeout: 252 seconds] 17:39:50 edlothiol: The screen can look like this: http://i.imgur.com/aUTmTr0.png 17:41:03 ah, and how does that happen exactly? (it's indeed very likely to be either fixed or more broken in the webtiles-changes branch) 17:41:17 The series of event is 1) My connection drops out (independant of webtiles) 2) I get connected, the old webtiles window looks the same but does respond to input 3) I refresh, log back in without leaving the page 4) It looks like that 5) I press "i" to force a redraw and fix it. 17:43:39 yes, I don't think that should be a problem anymore 17:44:17 edlothiol: Ok then, I'll report it if I find it again after your branch is merged. 17:44:27 Thanks again for the fixes, both on your branch and new nemelex. 17:44:35 -!- Stendarr has quit [Ping timeout: 252 seconds] 17:45:19 ok 17:49:25 -!- pythonsnake has quit [Read error: Connection reset by peer] 17:49:41 -!- rchandra has joined ##crawl-dev 17:52:42 -!- Lasty has quit [Quit: Leaving.] 17:54:48 -!- Zooty has quit [Ping timeout: 240 seconds] 17:55:15 -!- eb has joined ##crawl-dev 17:55:47 -!- lobf has joined ##crawl-dev 17:56:15 ONTOCLASM: HAVE YOU SEEN THE LITTLE THING I DID 17:56:20 also capslock is cool 17:56:56 .nick cerebov 17:57:02 Bloax: what's the little thing you did? 17:57:05 Bloax: which one 17:57:10 all of them 17:57:18 but probably roka 17:57:35 no, i haven't seen a roka 17:59:11 look at mantis then 18:01:21 There's like 4 orcs on mantis because of thrall :D 18:01:46 -!- Pepe has quit [Ping timeout: 276 seconds] 18:02:30 hint: it's the only one that looks good 18:04:01 -!- rast has quit [Read error: Connection reset by peer] 18:04:05 -!- Lasty has joined ##crawl-dev 18:04:38 -!- rast has joined ##crawl-dev 18:06:14 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:07:24 https://crawl.develz.org/mantis/view.php?id=8532 18:07:31 yeah i confess i don't like either of those >.> 18:08:24 uck, thrall why 18:08:54 -!- PolkaDot has quit [Quit: Lost terminal] 18:08:57 fr localised tiles, like localised text 18:09:23 i leave for one weekend and i get like 10 rokas 18:10:09 is there a way on mantis to like... combine these reports 18:10:23 i can set them as duplicates or related 18:10:35 FR: Summons start w/ a dagger 18:11:01 -!- Lightli has joined ##crawl-dev 18:12:12 a whip if they're a gnome 18:12:25 also man, i like that thrall is submitting stuff but the guy does not clean things at all 18:12:59 horrible lightli idea of the day 18:13:00 http://bpaste.net/raw/1ffpz02bJSvPAXcxYdFs/ 18:13:45 You don't wanna go the other direction and make rings of slaying enhance spells? ;p 18:15:31 <|amethyst> My suggestion would be to make rings of slaying only affect +dam, and make amulets of inacc/acc affect both spells and melee 18:16:09 <|amethyst> I guess we don't have any plussed amulets currently though so maybe it should be a ring 18:17:19 if we don't let inacc affect spells it should probably be treated like negative slaying in other ways too 18:18:15 <|amethyst> But just having an amulet of 0,-5 slaying when a ring could do the same thing doesn't sound appealing 18:18:24 <|amethyst> s/a ring/an existing ring/ 18:18:38 -5/-0 18:18:42 <|amethyst> err, yeah 18:18:43 <|amethyst> :) 18:18:56 I would just remove the amulet of inaccuracy. 18:19:06 -!- N78291 has joined ##crawl-dev 18:19:17 Moring N78291! 18:19:26 <|amethyst> reaverb: yeah, I think that's reasonable 18:19:32 Err, whatever time it is where you are. 18:19:38 It's not even Morning where I am. 18:19:41 <|amethyst> reaverb: it made sense when amulets didn't identify, since it's a fairly subtle effect 18:19:56 |amethyst: I hated it even when they didn't identify :D 18:20:04 reaverb: fixes for strength card and a message fix http://bpaste.net/raw/6rYc9nYCNm6yAI5Ym8lk/ 18:20:12 Remove amulet of inaccuracy, make guardian sprit, stasis, warding, rCorrosion and rMut more likely to be cursed 18:20:58 N78291: Hmm, Peak at two is always the top? I missed that yesturday. Thanks for the patch, as always. 18:21:10 yes, it shows the top two cards now 18:22:11 important question 18:22:18 what would this do to the Amulet of the Air 18:22:29 uh 18:22:31 Lightli: Give it negative melee slaying done. 18:22:35 make it warding i guess 18:22:45 -!- MIC132 has quit [Quit: Leaving] 18:22:51 Oh, I forgot the whole "you can't have a nonbase type amulet" 18:22:52 like all the other unrand amulets with no obvious base 18:23:11 You could introduce an amulet of nothing for those amulets . . . 18:23:22 alternatively add amulet of rMsl 18:23:26 and remove the spell 18:23:32 <|amethyst> or amulet of rElec 18:23:50 wheals: Yes that sounds great. What do about AE though? 18:23:57 uh 18:24:06 did I just cause one of the big spells for AE to go poof? 18:24:13 nah 18:24:32 i think tossing rmsl as a spell has been thought of fairly often 18:24:33 |amethyst: I like the idea of amulet of rElec . . . 18:24:36 <|amethyst> I'd suggest going back to old rMsl before removing it 18:24:40 "have inaccuracy affect outgoing and incoming hits" was my old idea for inaccuracy 18:24:56 i don't think old rmsl is better than current rmsl, they just have a different set of problems 18:24:56 MarvinPA: You have 1 message. Use !messages to read it. 18:25:00 <|amethyst> N78291: isn't the latter basically +ev? 18:25:03 -!- scummos| has quit [Ping timeout: 250 seconds] 18:25:07 -!- Roarke has quit [Quit: Page closed] 18:25:10 umbra 18:25:31 maybe, I don't know how combat works 18:25:41 nor do I 18:26:10 N78291: I think enocuraging people to have inaccurate things to much is bad, just for having to go through "You miss the foo!" over and over. Rod of Inaccuracy and Amulet of Air use that design space pretty well. 18:26:10 <|amethyst> I mean, I'm sure it's not mathematically identical 18:26:37 <|amethyst> reaverb: but it's also an incentive to use things that are more accurate than you would otherwise need 18:26:54 |amethyst: Yes, that's what the Amulet of Air is for :D 18:27:03 yeah 18:27:12 It doesn't need to be gone, I just don't think it should be common. 18:27:33 and it would be nice if the amulet of the air didn't effect spells because it's much harder to raise spell accuracy than melee/ranged accuracy 18:27:46 (no, I am not biased by the fact my current character has it) 18:27:48 -!- palacebeast has quit [Ping timeout: 240 seconds] 18:28:52 <|amethyst> inacc could become artefact-only (even unrand-only) 18:29:14 <|amethyst> I do think it would be neat to have a way to raise spell accuracy 18:29:31 halo 18:29:56 <|amethyst> a way to raise the accuracy of your bolt of draining :P 18:29:56 umbra is basically +EV as well 18:30:07 ??mace of brilliance 18:30:07 mace of brilliance[1/1]: the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-}. Free {halo} on equip! 18:30:08 |amethyst: halo + wand of random effects 18:30:14 or htat 18:30:15 there is corona 18:30:27 sunlight! 18:30:35 <|amethyst> minmay: that counts as 'wanton' now I believe 18:30:46 oh, nuts 18:31:54 part of the thing is that reducing spell accuracy is much more of a problem than reducing melee/ranged accuracy because spells consume mp 18:33:34 as someone who isn't lightli: it definitely isn't 18:33:50 Hmm, why are decks so central to compliation? new_nemelex has to completely recompile with almost every change. 18:34:02 oh 18:34:27 my patch? renaming involved enum.h 18:34:29 I was about to mention how if you went Nem spell accuracy doesn't matter because you can just keep drawing decks 18:34:38 N78291: Oh, oops. 18:34:39 Heh 18:34:51 yeah, any change to enum.h and it's fun times recompiling everything 18:34:59 player.h and monster.h are similar 18:35:02 Yes edditing enum.h is so awful it might be worth it to split it up just to stop that. 18:35:04 <|amethyst> changing decks.h only affects 23 files 18:35:46 only! 18:36:07 |amethyst: How did you find that? I hacked in a bunch of #includes when I created player-reacts.cc and should probably remove around half of them, but it's hard to tell what's necessary. 18:36:10 <|amethyst> reaverb: wouldn't matter much, because AppHdr.h would end up including most of them anyway 18:36:17 <|amethyst> reaverb: grep 18:36:30 |amethyst: Oh, hmm. 18:36:39 <|amethyst> fortunately decks.h isn't included by any other headers, so one grep sufficed 18:36:40 i'm sure that there are dead #includes 18:37:34 -!- wheals has quit [Quit: Leaving] 18:38:49 <|amethyst> reaverb: (and the reason for one monolithic AppHdr.h is that PCH (pre-compiled headers) demands it, or so I hear) 18:39:16 |amethyst: I'm sorry, I don't understand what you're saying. 18:39:23 Not really good with build stuff. 18:39:35 -!- PleasingFungus has joined ##crawl-dev 18:39:35 elyvilon has too many dang abilities 18:39:48 <|amethyst> reaverb: I haven't dealt with precompiled headers much so I don't really know the details 18:39:56 |amethyst: Ok 18:40:28 had a thought. I could rename the black staff to the 'implement of the hellbinder' and I guess make it one-handed? 18:40:44 -!- nooodl has quit [Quit: Ik ga weg] 18:42:49 PleasingFungus: Maybe a differant synonym for staff. 18:42:54 PleasingFungus: make it some weird base weapon like a musical instrument 18:43:01 flute of the hellbinder 18:43:03 "Nightstck of the Hellbinder" sounds cool but a little too modern. 18:43:12 you can hit people with a flute 18:43:26 oboe of despair 18:43:30 so far every name suggested has been worse than "quarterstaff of the Hellbinder" imo :P 18:43:43 and that's saying something 18:43:44 bassoon of the black gates 18:43:45 :) 18:43:51 N72891: Maybe I should change the Fortitude card messages to "immense fortitude" etc. 18:44:03 The current messages are kind of confusing with the name change. 18:44:22 contrabassoon of desolation 18:44:31 *contrabassoon of corruption 18:44:52 -!- indspenceable has quit [Quit: Textual IRC Client: www.textualapp.com] 18:44:54 bagpipe of evil 18:45:05 -!- predator117 has quit [Ping timeout: 252 seconds] 18:45:11 MarvinPA: it'd be nice to put in, like, one thing that has a flavourful name 18:45:25 "Cosh of the Hellbinder" ? 18:45:31 instead of [base type] of [literal description of thing it does] 18:45:44 i wasn't aware that it bound hells on hit 18:45:53 Ha. 18:46:05 I do like the Hellbinder connection idea though. 18:46:05 Novelty buzzer of the hellbinder? 18:46:21 But if it has to keep straining to fit I guess it can go. 18:46:23 agonizing nightmarish pain stick of doom 18:46:26 but sure i take it all back, let's call it the quarterstaff of you take damage when casting spells and it is vampiric 18:46:28 +1 18:46:49 man don't be that way, you know what i mean 18:47:20 i genuinely don't, i think "[base type] of the hellbinder" is flavourful 18:47:34 Unrand names can be freely changed, correct? So why not push it and then bikeshed about it later? 18:47:54 wellll, you'd need to have a duplicate entry in the descriptions for the old name 18:48:01 I'm fine with "Quarterstaff of the Hellbinder" if the alternative is the patch not needing pushed. 18:48:03 i mean i'm not opposed to it being "something else of the hellbinder", but "staff" is out and i don't think anything else that's been suggested is great 18:48:16 PleasingFungus: Pretty sure that you can do a redirect somehow. 18:48:20 maybe? 18:48:29 idk, crawl's code is a mystery filled with enigmas 18:48:34 wrapped in a goto loop 18:48:36 <|amethyst> No Quarter Staff 18:49:08 -!- twelwe_ has quit [Quit: Page closed] 18:49:38 At this point I've done :q so much I'm tempted to implement that actually saving the game. 18:49:53 since it's not like somebody's going to do that except by mixing up the vim command. 18:50:06 |amethyst: that is a good name 18:50:17 not sure it is a good name for this item but it is a good name. 18:50:29 -!- nicolae- has joined ##crawl-dev 18:50:41 <|amethyst> impossible to translate though 18:51:15 N78291: I'm going to change the messages of the Fortitude card to say "fortitude" instead of "strength" before pushing. 18:51:20 translations are kind of doomed by nature 18:51:53 if only they hadn't tried to build the tower of babel, this would have been a lot easier 18:51:54 reaverb: probably clearer that way 18:51:58 or hm. idk. I guess it's important generally to keep translations in mind, but I'm not sure preserving a hypotethical pun name is something translations would care about in any case 18:52:45 <|amethyst> preserving the pun or not isn't necessarily a problem, it's the translator realising there's even a pun to begin with 18:52:57 what's the pun? 18:53:00 <|amethyst> and not translating it literally 18:53:11 <|amethyst> nicolae-: "no quarter" + "quarterstaff" 18:53:36 ah 18:53:43 the No Quarterstaff? 18:53:47 <|amethyst> this is why "orb spiders" did not end up being "orbweavers" 18:54:15 <|amethyst> or "orbweaver spiders" or something similar 18:55:12 ??devastator 18:55:12 devastator[1/4]: The shillelagh "Devastator". It's a +4, +8 shillelagh that casts radius 1 shatter when you hit something with it, centered on the thing you hit. No, it won't hit you. Nor will it break walls or potions. Spellpower scales with melee damage dealt. 18:55:20 Shillelagh of the Hellbinder 18:55:21 Time to lay down the shillelagh law. 18:55:30 luckily tarantellas got away with it 18:55:31 <|amethyst> Ariloulaleelay? 18:55:37 !send Quasispace |amethyst 18:55:37 Sending |amethyst to Quasispace. 18:55:43 …Is there really an almost identifcal data structure in wiz-you.cc and status.cc 18:55:50 for durations. 18:56:04 yeah durations have like three buried in the source 18:56:06 Four. 18:57:32 03|amethyst02 07* 0.15-a0-757-g4b33061: Remove a prototype for a removed method. 10(2 hours ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4b3306195a40 18:58:16 -!- dpeg has quit [Quit: Lost terminal] 19:00:19 rip prototype 19:00:40 <|amethyst> Players demand its return! 19:00:54 what 19:00:58 I liked that prototype!!!!!! 19:01:20 *flips over a table* bring back the prototype 19:01:38 |amethyst, I remember you were speculating about updating the contribs sometime after the 0.14 tournament ended? 19:02:13 <|amethyst> was I? I think it's probably a good idea 19:02:26 <|amethyst> particularly porting to SDL 2.0 19:02:30 Yes. 19:02:37 -!- wheals has joined ##crawl-dev 19:02:43 Which reminds me; neunon was speculating about that port early this morning :) 19:02:44 ontoclasm: not a fan of dark overlord roka i see 19:02:53 hmm 19:02:56 hello 19:02:59 Hi neunon! 19:03:06 * neunon reads up 19:03:09 also grunt when are you going to update spellbreaker :v 19:03:27 neunon: I have some really basic work towards an SDL2 port here somewhere which I am going to rebase and pass along (if I can find it). 19:03:34 I already started updating some of the contribs 19:03:51 Aha. 19:03:54 Bloax: yeah, sorry 19:03:55 I'd love to see SDL2 19:03:59 that one's tough though 19:04:02 when thrall makes his dozenth "warlord tile" mantis ticket, the gates of hell open, and Saint Roka enters the real world. 19:04:11 terrifying, but surprisingly plausible! 19:04:16 <|amethyst> We have several mantis bugs it would definitely fix, and some it would probably fix 19:04:31 what's so wrong with it 19:04:33 <|amethyst> I wonder whether it would help with this recent Windows DPI thing 19:04:39 The major part of the SDL2 thing is getting a usable Android port again, IMO. 19:04:41 besides the spooky skinface 19:04:50 (oh good, this rebased cleanly) 19:05:06 (let's see if it compiles cleanly!) 19:05:31 I think if we focus on getting SDL2 working on the 3 major platforms (Mac, Windows, Linux) then the others won't be too bad. Android has some specialness to it, but we can fix it up. Is the original contributor for the Android port still around? 19:05:44 He is not. 19:05:46 As far as we know. 19:05:46 <|amethyst> frogbotherer? no 19:05:50 <|amethyst> !seen frogbotherer 19:05:51 Sorry |amethyst, I haven't seen frogbotherer. 19:05:55 dang 19:06:01 A pity 19:06:23 Bloax: well, the skinface is one thing, but also he's bizarrely fat, not to mention that it's super dark and flat and overly detailed 19:06:26 I've at least been able to compile the current Android port in the past, but AFAICR only galehar has the keys that we've been signing the builds with... 19:06:29 (for Android, that is) 19:06:33 roka isn't, like, a crazy mutant dark lord 19:06:39 I also have a nice tablet to test those on :) 19:06:39 he's a priest 19:06:57 neunon: http://sprunge.us/RCHi 19:06:59 I found the Android port a bit painful because it was so tiny on my 4-inch phone screen 19:07:16 (it compiles and runs but there are probably a lot of hiccups I haven't found yet) 19:07:23 (also a lot of that code is shamefully bad :( ) 19:07:35 ontoclasm: a hill orc in a cpa wielding an exec axe of speed is a priest too 19:07:42 yes 19:07:46 -!- Redz has joined ##crawl-dev 19:07:56 and saint roka is the warlordest of orc warlords 19:07:58 !function jiyva_stat_action 19:07:59 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player-stats.cc;hb=HEAD#l163 19:08:17 [17:06] roka isn't, like, a crazy mutant dark lord 19:08:23 that's just, like, your opinion, *man* 19:08:24 Grunt: the #include lines don't really need to change, we just need to update what pkg-config and the project files look at 19:08:25 <|amethyst> roka does get either chain mail or plate 19:09:00 <|amethyst> doesn't mean they're not painted beogh colours or something 19:09:01 he should look strong and mean, sure, but i'm not feeling the "no mouth and 32x32 filled with armor" thing 19:09:03 Grunt: here's my WIP: http://pastebin.com/UnBJ0Pic 19:09:30 clearly roka should be panlord-sized 19:09:34 ontoclasm: he should look strong but not terrifying like the terrifying bastard he is 19:10:06 there's not that many ways of conveying "you really don't want to mess with this guy" 19:10:23 -!- lobf has quit [Quit: lobf] 19:10:27 "you really don't want to mess with this guy" 19:10:35 well... he's not -that- tough 19:10:40 Saint Roka (12o) | Spd: 10 | HD: 18 | HP: 200 | AC/EV: 3/10 | Dam: 35 | 10weapons, 10items, 10doors, fighter, priest, evil | Res: 06magic(72) | Vul: 08holy | Chunks: 07contam | XP: 5756 | Sp: smiting (7-17) | Sz: Medium | Int: high. 19:10:40 %??Saint Roka 19:10:45 basically he's a big softy. 19:10:51 unless you encounter him on orc 4 19:10:53 then, less so 19:10:54 like, he's hard for early-game guys but he's not tougher than, like, jory 19:10:55 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 87-139 | AC/EV: 3/10 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | Chunks: 07contam | XP: 1671 | Sz: Medium | Int: normal. 19:10:55 %??Orc warlord 19:11:02 but lair branch roka isn't a big deal 19:11:06 can he still spawn in tomb? 19:11:18 !vault uniq_roka 19:11:18 Couldn't find uniq_roka in the Crawl source tree 19:11:22 !vault roka 19:11:22 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/builder/uniques.des;hb=HEAD#l330 19:11:23 also: 19:11:29 sad 19:11:34 tomb roka is the saddest thing 19:11:34 cerebov is huge, and terrifying, and super evil 19:11:35 looks like yes 19:11:41 |amethyst: Any way to force a rebuild of a experimental branch? I want to be completley sure that I correctly changed the webtiles stat coloring. 19:11:51 Luckily I was planning on playing new nemelex anyway so.. 19:12:03 ...and yet wears pretty normalish armour and robes in bright colors 19:12:09 <|amethyst> reaverb: http://dobrazupa.org/rebuild/ 19:12:12 he's also double size 19:12:17 yes 19:12:22 fr: double size roka 19:12:27 <|amethyst> reaverb: pick it from the drop-down 19:13:26 <|amethyst> reaverb: (use "reaver" and your Crawl password) 19:13:40 <|amethyst> err 19:13:44 <|amethyst> you may prefer https:// 19:13:48 -!- notcluie has quit [Ping timeout: 240 seconds] 19:14:03 Meh, it's not like anybody's watching me. 19:14:21 <|amethyst> maybe I am, but then it doesn't matter how encrypted you are 19:14:24 Unless you feel it would be better to use https://, of course. 19:14:46 <|amethyst> Doesn't matter to me, it's your password :) 19:14:50 Experimental (new_nemelex) branch on crawl.s-z.org updated to: 0.15-a0-751-g48fdb37 19:15:05 I have a sort of "crawl exclusive" password I use. 19:15:11 so I don't really mind. 19:15:30 ontoclasm: does it look like i was the guy who drew cerebov :^) 19:15:30 <|amethyst> I can always change the password if someone filches it and starts abusing rebuild or something 19:15:41 there's a rebuild script for CBRO but not sure if I added you yet reaverb 19:16:01 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Roka3c.png also he's not all that bulky 19:16:10 |amethyst: Oh, you know in retrospect I should have probably pushed my changes before rebuilding. 19:16:20 I don't know an embarassed emoticon. 19:16:22 he's pretty bulky! 19:16:33 he's still a heavy metal orc! 19:16:38 haha 19:16:39 but he's not 32x32 of armor 19:16:40 rip his cloak 19:16:47 Bloax: my point was, cerebov is a good example of how you can make a thing that is simple and brightly colored but which still looks tough and scary 19:16:49 Well, N78291's changes. 19:17:02 i didn't even see there was a cloak 19:17:12 it was kind of hard to see 19:17:12 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Roka3c.png kind of looks like something from a sci-fi movie, like they managed to save saint roka's head and put it on a metal robot body 19:17:14 Cerebov's main terrifying thing is his size. 19:17:15 <|amethyst> reaverb: "osz" 19:17:17 since it was black on dark grey 19:17:20 or vice versa I guess 19:17:22 <|amethyst> reaverb: it's someone banging their head on the floor 19:17:34 It's hard to see if it's not on a dark background. 19:17:38 Bloax: that is totally not true, have you seen the 32x32 one? 19:17:39 (fortunately most floors are exactly that) 19:17:44 he still looks awesome 19:17:55 32x32 one? 19:18:02 <|amethyst> reaverb: either that or prostrating themselves in prayer 19:18:03 |amethyst: I'm probably going to be using that in the future 19:18:05 32x32 cerebov existed 19:19:09 I need to update the admin list on CBRO since I think more developers have signed up for an account there 19:19:14 http://s-z.org/neil/git/?p=crawl.git;a=blob_plain;f=crawl-ref/source/rltiles/dc-mon/unique/cerebov.png;h=793af6441c492e5711a89031af7e0e792a19bbbf;hb=1fe77f064f01eaf07dbf4767ad08ce669a17d95c he looked silly 19:19:37 well, that tile needed cleaning, but the design is the same 19:19:52 huh, why does he have a scepter in that 19:19:54 instead of a sword 19:19:59 you don't think ice fiends look mean? 19:20:10 or ancient liches? 19:20:11 I... think it's supposed to be a sword pointing down-right? 19:20:13 maybe? 19:20:18 PleasingFungus: yep 19:20:19 oh, an upside-down sword 19:20:21 -!- gammafunk has quit [Quit: leaving] 19:20:28 that's kinda weird, ok 19:20:33 ontoclasm: but none of these things are orcs 19:20:42 -!- gammafunk has joined ##crawl-dev 19:20:49 he must get horrible cramps from holding it like that all the time 19:20:50 so? orcs have to be super dark? 19:20:58 orc priests wear bright green 19:21:06 the argument is that it's harder for orcs to look intimidating? 19:21:08 but dark is so stylish 19:21:12 but idk, orc warlords have a scary fuckin sprite 19:21:22 no, dark is really hard to see is what it is 19:21:25 red! danger! 19:21:25 yeah, I like a roka tile that emphasizes his priestly nature as well as the "tough dude" aspect 19:21:36 I forget, is he still a christmas tree 19:21:46 not as much as before 19:21:49 gammafunk: https://crawl.develz.org/mantis/file_download.php?file_id=5894&type=bug 19:22:01 -!- Manslay[work] has quit [*.net *.split] 19:22:08 yeah that tile is pretty nice 19:22:16 at least as a start 19:22:22 uh 19:22:28 are you sure 19:22:38 is who sure, and about what 19:22:52 gammafunk: you, about https://crawl.develz.org/mantis/file_download.php?file_id=5894&type=bug 19:22:52 PleasingFungus: http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/mon/unique/saint_roka.png;h=b8e21daf51df9a1836bc75eb2db21290197664ec;hb=HEAD 19:23:02 PleasingFungus: uh, are you sure? 19:23:04 ontoclasm: ty! 19:23:07 gammafunk: are you sure 19:23:08 note the bitchin halo 19:23:17 honestly it looks like blonde hair 19:23:22 I like the idea though 19:23:26 mm 19:23:30 blonde hair? 19:23:37 what on earth are you looking at 19:23:41 like a little stubbly fringe 19:23:45 gammafunk: http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/mon/unique/saint_roka.png;h=b8e21daf51df9a1836bc75eb2db21290197664ec;hb=HEAD ? 19:23:57 roka is in charge because of his luxurious golden locks 19:24:04 which all the other orcs are super jealous of 19:24:05 I'm talking about the tile in that bug report; it's certainly a fine start for a roka tile 19:24:31 gammafunk: yeah I was talking to you about it earlier. it's cramped and stiff and awkward and what on earth is going on with his left arm situation. 19:24:51 I like the color and the central armour bit 19:24:58 the left arm is the only thing about that statement I agree with 19:25:12 again, the tile can be cleaned up (as tiles often are) 19:25:16 -!- Keanan has quit [Quit: Leaving.] 19:25:57 Hmm, what are the "You have foo." duration messages used for? 19:26:09 coming up with a design is the hardest part of making tiles for me; once i know what to draw it's pretty quick 19:26:37 reaverb: @ I think? 19:27:11 -!- bonghitz has quit [Quit: Leaving...] 19:27:12 N78291: That's the short version. 19:27:17 I'm thinking about hte long version. 19:27:26 gammafunk: idk. I guess I'll hold off on comment until I see a cleaned up version. I'll trust your judgement here. 19:27:39 N78291: Err, actually that IS what it's used for, thanks. 19:27:51 I thought you meant the messages by the @ on the % 19:27:55 screen. 19:27:55 it's a bird! it's a plane! 19:27:59 no, it is https://dl.dropboxusercontent.com/u/63152810/n/crawl/RokaMan.png 19:28:04 iron man! 19:28:04 (There are a lot of weird commands in Crawl) 19:30:13 powerful roka-bug hybrid. protruding abdomen allows stinging attacks against enemies of beogh 19:30:27 -!- ParallaxScroll has quit [Quit: Page closed] 19:30:40 large shoulders conceal retractable wings 19:30:45 PleasingFungus: Beogh hates transmutations because it changes the bodies of their beautiful orcs. 19:30:51 fully articulated body - five separate poses! 19:31:16 Code name Saint R.O.K.A. 19:31:49 Royal Orc Knights Association? 19:31:56 dang it 19:32:08 also if you look closely you might notice some http://s-z.org/neil/git/?p=crawl.git;a=blob_plain;f=crawl-ref/source/rltiles/mon/orc_warlord.png;h=c8523bb8881ef5f2fa210a967c5a37c8a4f8a4f5;hb=382a147afab055ea27f5573ebcaac03646810022 similatiries 19:32:18 similarities are not similatiries 19:34:07 but they're very similar. 19:34:11 That makes the interface of 100% modern shooters flawed :P (and good God, I wouldn't have it any other way!) 19:34:23 reaver, you are now a CBRO admin and can rebuild the versions. 19:34:23 hmm, whoops 19:34:48 PleasingFungus: why do you think i make roka a very distinct dark metal blue 19:35:07 nothing is that dark, bulky and stylish] 19:35:08 Bloax: no I was making a joke about "similarities are not similatiries" 19:35:12 that was all 19:35:19 ic 19:38:39 slimarities? 19:38:42 gross 19:38:57 -!- nicolae- has left ##crawl-dev 19:40:23 -!- joy19999 has quit [Read error: Connection reset by peer] 19:40:51 -!- Zermako has quit [] 19:41:26 Experimental (new_nemelex) branch on crawl.beRotato.org updated to: 0.15-a0-751-g48fdb37 19:41:31 -!- rchandra has quit [Read error: Connection reset by peer] 19:43:24 -!- EriktheRed has quit [Ping timeout: 240 seconds] 19:43:24 -!- Eonwe1 has quit [Ping timeout: 240 seconds] 19:43:25 -!- rchandra has joined ##crawl-dev 19:43:31 -!- EriktheRed_ is now known as EriktheRed 19:43:41 -!- yokelz has quit [Ping timeout: 240 seconds] 19:44:23 -!- Somefellow has quit [Ping timeout: 256 seconds] 19:44:53 -!- zkyp has quit [Ping timeout: 240 seconds] 19:45:04 -!- oxens has quit [] 19:46:58 -!- floatingatoll has quit [Ping timeout: 240 seconds] 19:48:10 -!- floatingatoll has joined ##crawl-dev 19:48:58 -!- Somefellow has joined ##crawl-dev 19:49:49 johnstein: Did you promote "reaver" or "reaverb". I tried to make the former but I got the "This already exists" message. 19:50:05 This may be because I already made it and the password was differant for some reason. 19:50:22 03Grunt02 07* 0.15-a0-758-g18cf5c4: Don't spam some "unable to use ability" messages in local tiles (#8524). 10(28 minutes ago, 3 files, 50+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18cf5c4f68b9 19:50:22 03Grunt02 07* 0.15-a0-759-g8dfefae: Show usability of Bribe Branch properly in local tiles. 10(19 minutes ago, 3 files, 48+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8dfefae69642 19:50:22 03Grunt02 07* 0.15-a0-760-g0fb9ce8: Refactor / remove some less important / unnecessary Gozag code. 10(8 minutes ago, 5 files, 23+ 172-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0fb9ce809de2 19:50:22 03Grunt02 07* 0.15-a0-761-gaf54d60: Don't always show "bribing" on @/% screens (#8544). 10(2 minutes ago, 1 file, 9+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af54d60cb9e4 19:50:23 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-752-gd24bd47: Rename Strength to Fortitude and add a status light. 10(2 hours ago, 13 files, 35+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d24bd479aeec 19:50:23 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-753-g619899a: Fix the message when gaining or losing peek at two. 10(2 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=619899a8df18 19:50:25 Game crashes on Temporal Distortion while under mermaid mesmerize. by Finerminer 19:50:46 -!- Bodrick has joined ##crawl-dev 19:50:54 -!- dexap has quit [Changing host] 19:51:15 good bug 19:51:17 -!- tensorpudding has quit [Ping timeout: 240 seconds] 19:51:17 -!- paxed has quit [Ping timeout: 240 seconds] 19:51:17 -!- Bodrick_ has quit [Ping timeout: 240 seconds] 19:51:18 -!- mngrif has quit [Ping timeout: 240 seconds] 19:52:41 -!- fiyawerx has quit [Read error: Connection reset by peer] 19:53:29 https://dl.dropboxusercontent.com/u/1000017/crawl/z1.png 19:53:36 :getin: 19:54:08 ooo 19:54:18 what are these for? 19:54:25 Let's see... 19:54:30 Cleansing Flame, Divine Shield, Divine Warrior 19:54:36 Cure All Mutations, Imprison, Recite 19:54:37 i/we are replacing all the spell/ability/invo icons 19:54:39 Sanctuary, Vitalisation 19:54:42 (am I right?) 19:54:42 oh, I see 19:54:46 Grunt: yep 19:54:47 <3 19:54:51 I was wondering if this was more of that mobile port spriting 19:54:55 Passes the intuitiveness test then! 19:55:02 i assumed the cure all mutations was remove bad mutation 19:55:03 no, but it's useful for that too 19:55:32 but i guess it makes sense as something mutation related, and now that i realize it's zin it makes sense 19:55:32 wheals: i used the same heliz for both of those; jiyva's is just green 19:55:48 heh 19:56:23 -!- elliptic has quit [Quit: Leaving] 19:56:25 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Spellbinderer2.png is this too metal too 19:56:29 PleasingFungus: well, hopefully these will be easier to read under the mobile set too 19:56:49 Bloax: that looks fine 19:57:09 !tell johnstein Did you promote "reaver" or "reaverb"? I tried to make the former but I got the "User already exists!" message. This may be because I already made it and the password was differant for some reason. 19:57:09 reaverb: OK, I'll let johnstein know. 19:57:11 Bloax: add some flames and sweet motorbike jumps in the background 19:57:14 then it will be too metal 19:57:14 -!- soundlust has quit [Ping timeout: 240 seconds] 19:57:31 \m/ 19:57:31 -!- ZRN has quit [Ping timeout: 240 seconds] 19:57:34 -!- Zephryn has quit [Ping timeout: 240 seconds] 19:57:39 !send metal_show PleasingFungus 19:57:39 Sending PleasingFungus to metal_show. 19:57:44 Grunt: push my patch 19:58:00 ely's is not going to be fun at all 19:58:02 !send http://www.metal-rules.com/metalnews/wp-content/uploads/2010/12/Judas_Priest-Painkiller-Frontal.jpg PleasingFungus 19:58:02 Sending PleasingFungus to http://www.metal-rules.com/metalnews/wp-content/uploads/2010/12/Judas_Priest-Painkiller-Frontal.jpg. 19:58:11 !tell reaverb I used reaver 19:58:11 johnstein: You have 1 message. Use !messages to read it. 19:58:11 johnstein: OK, I'll let reaverb know. 19:58:14 !send ontoclasm healing 19:58:14 oh dang that looks like a cool hangout 19:58:14 Sending healing to ontoclasm. 19:58:28 I call the exploding metal menorah thing 19:58:32 Grunt: "brainwash" 19:58:32 johnstein: Oh, might want to reset my password/make sure it's me then. 19:58:32 reaverb: You have 1 message. Use !messages to read it. 19:58:33 you can be the sawblade wheels 19:58:37 !messages 19:58:37 (1/1) johnstein said (26s ago): I used reaver 19:58:43 wheals can be the sawblade wheals 19:58:56 seven different invocations, all of which are essentially "healing" 19:59:55 wait, seven? it's been ages since I played ely 19:59:56 https://dl.dropboxusercontent.com/u/63152810/n/faced.png 20:00:00 sounds awful 20:00:33 ontoclasm: There use to be more. 20:00:36 l.self, g.self, l.other, g.other, div prot, div vigour, purification 20:00:46 ok going to dinner for mother's day. when I get back I expect all four of my patches to be pushed 20:00:48 and I only have three!!! 20:00:49 i don't even remeber what div. vigour does 20:00:55 ontoclasm: I hear it's good 20:00:58 +maxhp or something? 20:01:07 -!- Watball has quit [Quit: Leaving] 20:01:12 ??Divine vigour 20:01:12 divine vigour[1/1]: Divine Vigour restores some HP and MP and temporarily increases max HP and MP. 20:01:18 -!- conted has quit [Ping timeout: 240 seconds] 20:01:19 imo reuse the vitalise icon for it? 20:01:19 mm 20:01:22 -!- st_ has quit [Ping timeout: 276 seconds] 20:01:33 yeah, something like that 20:02:28 -!- Somefellow has quit [Ping timeout: 245 seconds] 20:04:09 -!- Somefellow has joined ##crawl-dev 20:04:17 -!- rast has quit [Read error: Connection reset by peer] 20:04:44 -!- enygmata has quit [Quit: Leaving] 20:04:52 -!- rast has joined ##crawl-dev 20:05:20 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140510030204]] 20:05:35 strawberry tile by fusentrap 20:05:48 mmmm 20:05:59 needs more SHADOWS 20:05:59 o_o 20:07:17 it looks maybe unripe 20:08:06 and strawberries come in stacks of like 10 20:08:15 are players really going to eat 10 unripened strawberries? 20:08:31 just sayin 20:08:36 -!- wheals has quit [Quit: Leaving] 20:09:35 -!- fiyawerx has quit [Remote host closed the connection] 20:10:21 well they eat raw meat; I'm not sure they're too discerning about their dietary choices 20:12:00 We need to have yermak look over the tile, since he only plays sp 20:12:28 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Strawberry.png 20:12:31 strawberry!! 20:12:43 !lg . 147 -tv 20:12:44 147/1375. SGrunt, XL11 SpEn, T:16280 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:12:57 (this is what strawberries remind me of) 20:13:30 ahaha 20:13:36 also ontoclasm if you're gonna grab that then the edges look suspicious 20:13:40 died in front of all those delicious strawberries 20:14:09 yeah, i'll mess with the edges 20:14:13 Bloax: it's an improvement, but the seeds are gone! 20:14:26 don't tell me you eat seedless strawberries 20:14:36 I know what you do to pizza, so I have to ask 20:14:40 gammafunk: murderous 20:14:58 also my pizza is delicious 20:15:10 *would be delicious without cheddar 20:15:10 the fabled Pandemonium Pizza!? 20:15:37 Grunt: just the meatsprint pizza 20:15:37 !vault pizza 20:15:38 Couldn't find pizza in the Crawl source tree 20:15:42 really 20:15:43 !vault pizzeria 20:15:44 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/builder/food.des;hb=HEAD#l390 20:15:46 ah 20:16:43 (todo allow them their silly hats!?) 20:17:06 todo: allow cathats 20:20:48 -!- File200 has quit [Ping timeout: 240 seconds] 20:22:54 Experimental (new_nemelex) branch on crawl.s-z.org updated to: 0.15-a0-753-g619899a 20:23:15 -!- jeffro has joined ##crawl-dev 20:24:20 -!- MiraclePrism has joined ##crawl-dev 20:25:11 -!- ZRN_ is now known as ZRN 20:25:57 -!- jeffro_ has quit [Ping timeout: 250 seconds] 20:29:22 -!- wheals has joined ##crawl-dev 20:35:58 -!- UseBees has quit [Ping timeout: 258 seconds] 20:43:59 -!- Bloax has quit [Ping timeout: 252 seconds] 20:45:10 -!- UseBees has quit [Ping timeout: 258 seconds] 20:47:48 03Grunt02 07* 0.15-a0-762-g020cafc: Don't warn on Qazlal worshippers clouding themselves (78291). 10(48 seconds ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=020cafce5921 20:47:50 -!- johlstei_ has joined ##crawl-dev 20:47:58 -!- rchandra1 has joined ##crawl-dev 20:48:21 -!- rchandra has quit [Disconnected by services] 20:48:25 -!- rchandra1 is now known as rchandra 20:49:25 -!- lobf has joined ##crawl-dev 20:50:13 -!- caleba has quit [Quit: caleba] 20:51:01 -!- reaverb1 has joined ##crawl-dev 20:51:16 -!- nimitz has quit [Read error: Connection reset by peer] 20:51:16 -!- mamgar has quit [Read error: Connection reset by peer] 20:51:16 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 20:51:16 -!- KurzedMetal has quit [Ping timeout: 240 seconds] 20:51:16 -!- reaverb has quit [Ping timeout: 240 seconds] 20:51:17 -!- Zerkmund has quit [Ping timeout: 240 seconds] 20:51:17 -!- lessens has quit [Read error: Connection reset by peer] 20:51:17 -!- Wah has quit [Read error: Connection reset by peer] 20:51:18 -!- Fhqwhgads__ is now known as Fhqwhgads_ 20:51:18 -!- Eonwe1 has quit [Ping timeout: 240 seconds] 20:51:20 -!- tensorpudding has quit [Ping timeout: 240 seconds] 20:51:20 -!- johlstei has quit [Ping timeout: 240 seconds] 20:51:20 -!- odiv has quit [Ping timeout: 240 seconds] 20:51:20 -!- Makrond has quit [Ping timeout: 240 seconds] 20:51:22 -!- 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[Changing host] 20:52:34 -!- randomizr is now known as RZX 20:53:03 -!- odiv has joined ##crawl-dev 20:55:31 -!- mamgar has quit [Read error: Connection reset by peer] 20:55:48 -!- ontoclasm1 is now known as ontoclasm 20:58:54 -!- G-Flex has quit [Quit: Time for us to bug out.] 21:05:48 -!- GummyVite has quit [Ping timeout: 240 seconds] 21:07:31 -!- Keanan has joined ##crawl-dev 21:10:21 -!- G-Flex has joined ##crawl-dev 21:12:51 -!- varmin has joined ##crawl-dev 21:13:25 https://dl.dropboxusercontent.com/u/1000017/crawl/z1.png 21:13:30 ely done 21:14:12 -!- lobf has quit [Quit: lobf] 21:17:49 -!- Crorem has quit [Client Quit] 21:21:12 -!- reaverb1 is now known as reaverb 21:26:42 -!- dtsund has left ##crawl-dev 21:27:01 -!- lobf has joined ##crawl-dev 21:27:06 -!- Locke is now known as Guest39950 21:27:15 -!- Guest39950 is now known as Locke37 21:27:33 -!- dtsund has joined ##crawl-dev 21:30:37 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:30:48 -!- conted has quit [Ping timeout: 240 seconds] 21:34:07 looks great! 21:34:43 these look better than our current icons... 21:36:26 -!- tcsc_ has quit [Quit: bye!] 21:41:48 -!- rast has quit [Read error: Connection reset by peer] 21:42:05 -!- rast- has joined ##crawl-dev 21:42:07 -!- rast- is now known as rast 21:43:29 -!- edlothiol has quit [Ping timeout: 252 seconds] 21:44:44 -!- Locke37 has quit [Quit: Page closed] 21:47:47 -!- Eonwe2 has quit [Read error: Connection reset by peer] 21:49:43 -!- PleasingFungus has joined ##crawl-dev 21:54:29 reaverb: message fixes http://bpaste.net/raw/SiTAql22RDyXNPDrDu5g/ 21:59:00 -!- UseBees has quit [Quit: Lost terminal] 22:01:07 -!- mjk600 has quit [Quit: Page closed] 22:01:20 -!- Elsi has joined ##crawl-dev 22:03:40 Ogre Mage Tile Adjustment Suggestions by Arrhythmia 22:04:08 N78291: You're fast. 22:06:38 -!- icantfindaname has quit [Quit: Page closed] 22:09:53 -!- Redz has quit [Ping timeout: 264 seconds] 22:11:41 -!- PleasingFungus_ has joined ##crawl-dev 22:13:18 -!- Lightli has quit [Ping timeout: 240 seconds] 22:13:55 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-754-ge011839: Fix some card messages. 10(23 minutes ago, 2 files, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e0118393e4b0 22:14:56 -!- lobf has quit [Ping timeout: 255 seconds] 22:15:16 -!- PleasingFungus has quit [Ping timeout: 276 seconds] 22:15:21 -!- PleasingFungus_ is now known as PleasingFungus 22:20:23 -!- MaxFrost has quit [Ping timeout: 245 seconds] 22:21:06 -!- atrodo has quit [Ping timeout: 240 seconds] 22:22:57 -!- ystael has quit [Ping timeout: 250 seconds] 22:23:03 -!- Lasty has quit [Quit: Leaving.] 22:23:20 |amethyst: do you have to ban people from a server every so often? 22:27:11 hmm, it's not actually possible to be wearing an unidentified source of stasis now, is it? 22:27:31 probably this is true for a lot of things and there are a whole load of calc_unid checks that aren't necessary 22:30:26 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0.1/20140506152807]] 22:32:55 -!- dtsund has quit [Quit: dtsund] 22:40:02 -!- Mandevil has quit [Quit: leaving] 22:41:33 MarvinPA: maybe if you transfer in a save wearing unidentified stasis? 22:42:15 -!- Daekdroom has quit [Quit: Saindo] 22:44:34 -!- Krakhan has quit [Ping timeout: 265 seconds] 22:45:06 true! but also probably not a thing worth caring about 22:45:24 Alternatively ID all jewelry on load. 22:45:49 also the wizmode unID command but the same probably applies to that 22:46:53 -!- ackack has quit [Ping timeout: 255 seconds] 22:49:53 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:52:09 Related to that: Since you can ID any weapon/armour/jewellery by just trying it on, shouldn't Ashenzari autoID everything uncursed now? 22:53:02 he does as long as you have that slot cursed, that's how it worked before for things that id on equip too iirc 22:53:07 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 22:53:12 -!- CKyle has quit [Quit: CKyle] 22:53:19 oh i see what you mean 22:53:25 yeah, probably 22:54:23 Some things autoID without cursed slots already 22:55:15 Also, tiles bug: Rings of stealth (and probably loudness) still use the icons for sustanence (and probably hunger) 22:58:03 -!- gammafunk has quit [Ping timeout: 250 seconds] 22:58:04 -!- gammafun1 has joined ##crawl-dev 22:58:17 -!- gammafun1 is now known as gammafunk 23:01:17 that's not a bug. ring of stealth makes you quieter by filling up your stomach so it doesn't rumble 23:03:01 -!- dtsund has joined ##crawl-dev 23:03:05 lol 23:07:59 -!- jeanjacques has joined ##crawl-dev 23:13:29 -!- Guest92005 has quit [Ping timeout: 264 seconds] 23:13:42 !tell ontoclasm rings of stealth and loudness still use hunger and sustanence icons. 23:13:42 reaverb: OK, I'll let ontoclasm know. 23:19:03 -!- atrodo has joined ##crawl-dev 23:19:39 -!- hypermatt has joined ##crawl-dev 23:20:01 -!- hypermatt is now known as Guest15880 23:20:29 -!- demiskeleton has quit [Quit: Leaving] 23:22:54 -!- ystael has quit [Ping timeout: 240 seconds] 23:23:40 -!- rast has quit [Read error: Connection reset by peer] 23:26:56 -!- Bcadren has joined ##crawl-dev 23:27:51 Food for thought: The tomb is an area full of smiters with death curses that is more deadly to the living, due to rot and torment. Holy Pan is an area full of smiters with death curses that is more deadly to the undead, due to Holy Wrath. 23:30:01 Bcadren: Right now I'm fine with making evilmike's edit, I'm removing Shedu from holy pan (not altogether, just holy pan for now) 23:32:41 seemed like a reasonable proposal (evilmike's) 23:35:29 -!- bmfx has quit [Ping timeout: 252 seconds] 23:35:40 I didn't like the Phoenix removal part...I like their unique gimmick (infinite respawning until you destroy the corpse. 23:36:35 !tell wheals Would you mind if I implemented my suggestion here (https://crawl.develz.org/tavern/viewtopic.php?f=8&t=12175&p=170646#p170646) on your no-pickup branch? I don't know if you just don't like scummy item-keep away or monsters using items in general 23:36:35 reaverb: OK, I'll let wheals know. 23:37:10 Bcadren: Have you ever fought a phoenix? 23:39:29 I've cleared Holy Pan (killed everything) once... 23:42:09 Honestly, of the multiple times I fought them...they are a lot easier with Fedhas or Raise Dead handy...and rather annoying to butcher... 23:42:17 -!- rast has joined ##crawl-dev 23:45:57 -!- wheals has quit [Ping timeout: 265 seconds] 23:46:23 -!- N78291 has quit [Quit: null] 23:47:12 "rather annoying to butcher" is why they were removed. 23:48:24 -!- Ethan is now known as Guest42271 23:49:18 -!- Keanan has quit [Quit: Leaving.] 23:49:51 first time I faced them I didn't realize they were coming back. Hasted with blade hands I kept one hitting them and didn't realize why there were so many 23:50:40 -!- qoala has joined ##crawl-dev 23:53:37 -!- Karagy has joined ##crawl-dev 23:54:38 -!- Guest42271 has quit [Quit: Page closed] 23:54:45 wow, there's a dev who hasn't muted bcadren 23:55:29 hi all. Can I spam here a bit? About another rlg project. 23:55:55 Karagy: what? 23:56:14 maybe rlg stands for RogueLike Game? 23:56:27 minmay I've actually been doing devly things today. not on crawl or even on a roguelike; but in another few hours...I'll have a game done. 23:57:51 -!- ystael has quit [Ping timeout: 250 seconds] 23:57:59 http://www.youtube.com/watch?v=pQvR6KzBJIs A version. Let it buffer a bit and do it at a higher res if you watch, because the lightning effect gets completely blurred out in lower res YouTube