00:00:10 |amethyst: Huh, how confusing. 00:00:32 <|amethyst> I don't think the C++ one is used anywhere 00:00:46 |amethyst: I'll check. 00:00:53 <|amethyst> if the function is supposed to return numbers spaced by 1.0, then 'high' occurs much less frequently than the rest 00:01:02 <|amethyst> But I don't think it is 00:01:11 <|amethyst> I think it's supposed to return a real number between high and low 00:01:29 <|amethyst> in which case, storing the roll in an int is a bad idea :) 00:01:50 -!- dtsund has joined ##crawl-dev 00:02:12 <|amethyst> The lua one, btw, is [low, high) which is different from the C++ one 00:03:21 I'll delete the function, unless you're already started. 00:03:30 <|amethyst> go for it 00:05:16 |amethyst: Ha, it looks like that was the only caller of one of the functions I just made static. 00:05:36 And the called function was the only caller of the other function I just made static. 00:05:56 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 00:07:54 -!- qoala has joined ##crawl-dev 00:08:00 I was on here earlier looking for help, and I'd like to ask again. On my windows 7 machine, msysgit does not recognize "make" as a command. What can I do? 00:08:03 -!- Bcadren has joined ##crawl-dev 00:08:07 qoala: Nice to see you! 00:08:10 Why am I getting a "missing method exception" while trying to call GUI.TextField? 00:08:16 ...wrong channel, sorry. 00:08:24 I pushed your unrand cache patch if you didn't notice. 00:08:24 reaverb: hello! 00:08:24 qoala: You have 1 message. Use !messages to read it. 00:08:30 Unstable branch on crawl.s-z.org updated to: 0.15-a0-726-g15da02f (34) 00:08:35 Oh, and I probably !told you too. 00:08:40 yup 00:08:42 thanks! 00:10:51 So are you going to be able to get wrymbane working? 00:11:19 I'm not sure which implementation path I want to take 00:11:40 I don't want to keep trying to shoehorn melee_effects for it 00:12:10 qoala: Hmm, my policy when I'm confused about implementation path is to refactor until I'm not confused anymore. 00:12:16 But that might now work here. 00:12:21 s/now/not/ 00:13:04 I'm also not sure passing the information on exactly how you killed a monster for a new callback is a good idea. I vaguely recall some 1/2-year-old discussions on god conducts that were relevant 00:13:29 basically "trying to last hit with a specific mechanism as a god conduct is likely to be un-fun" 00:13:43 -!- Cheburashka has quit [Ping timeout: 258 seconds] 00:14:07 because then optimal play ends up having you weaken the monster with your most efficient damage source, and then trying to last hit with the god's preferred method of offense 00:14:14 crawl is not a MOBA 00:14:17 there's some code somewhere that tracks the damage sources contributing to a kill, specifically as an alternative to this 00:14:18 iirc 00:14:50 I think it's split up by who did the damage (you vs your allies and possibly some other categories) 00:15:01 reaping has its own counter for damage dealt by the reaping weapon 00:15:01 <|amethyst> qoala: see also the reaping_damage prop 00:15:06 right 00:15:07 <|amethyst> haha 00:15:08 -!- Furril has quit [Ping timeout: 240 seconds] 00:15:19 So I could have a wyrmbane-specific damage counter 00:15:31 -!- tcsc has quit [Quit: computer sleeping] 00:15:52 wyrmdam 00:16:54 I feel like the effects of a wyrmbane increase have different ramifications compared to reaping raising the zombie 00:17:09 With reaping, there's a chance based on how much of the damage was from the weapon 00:17:27 if the check fails, no foul, you just get one less free zombie 00:17:55 With wyrmbane, the effect is permanent and (I suspect) has considerable value 00:18:41 Not getting that point for killing a golden dragon just because enough of your damage was from some other source (aux attacks, Qaz clouds, idk)... 00:18:43 I'm not sure 00:19:04 maybe ignore Qaz clouds in that list 00:19:19 <|amethyst> currently you don't get that point if your other attacks kill the monster (other than aux) 00:19:19 wyrm's design is sort of easier because it's going to trigger relatively few times 00:19:27 since aux attacks were the only other effect that currently helps wyrmbane 00:19:32 yeah 00:19:35 you're not going to get dozens of wyrm-boosting kills with wyrmbane 00:19:48 -!- File200 has quit [Ping timeout: 240 seconds] 00:19:50 so it's more okay to have it be goofy, since it won't be constantly in your face 00:19:53 if that makes any sense 00:20:53 -!- iFurril has quit [Ping timeout: 250 seconds] 00:20:59 I'm not entirely certain how to make the logic of an ineffable artefact created by means no longer readily accessible into something goofy :P 00:21:46 'encouraging you to swap to this weapon for a kill' is what I'm referring to as 'goofy' 00:21:52 ah 00:21:58 sorry, that was imprecise on my part 00:23:39 03reaverb02 07* 0.15-a0-727-gd0bc051: Remove an odd use of !x_chance_in_y() 10(22 minutes ago, 1 file, 21+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d0bc051500dc 00:23:39 03reaverb02 07* 0.15-a0-728-g0b1b752: Remove 3 useless functions (|amethyst) 10(12 minutes ago, 2 files, 0+ 26-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b1b752dcff2 00:26:18 okay, what about "wielding wyrmbane when a dragonkind dies within reach"? Unsure if it's a bit fiddly, but can hopefully be reasonably communicated with flavor text. "As {the monster} dies, your lance {range1 ? 'reaches to pierce' : 'pierces'} the creature and glows" 00:27:07 requires you to actually be in melee range, rather than blasting it from edge of LOS (which could be handled by flavor, but I'd feel wierder about "dragons die in the presence of") 00:27:26 qoala: Sounds fine to me. 00:27:37 that's kinda weird. 00:27:46 I'm not convinced that the mechanic actually needs to change. The current implementation is thematic, and the mechanical awkwardness that it produces is uncommon enough not to be a problem... 00:28:09 If you must change it, I think I honestly would prefer the 'dragon dies in LOS while wyrmbane is wielded" variant 00:28:26 since it doesn't involve creepy lance-stretching. 00:28:28 So somewhere within the recent attack code refactors, we broke the existing behavior, and can't easily restore it without a fair amount of custom code 00:28:35 o 00:28:42 haha 00:28:47 last I'd heard it was triggering twice 00:28:48 yeah. oops 00:28:50 now it's not working at all? 00:29:14 No, we fixed the "trigger twice", but now it doesn't get the last hit if your aux attack technically kills the foe 00:29:15 -!- Keanan has quit [Quit: Leaving.] 00:29:44 the spot where the unrand's melee_effect hook was moved 00:30:05 ahh 00:30:38 yeah, if it doesn't trigger on aux attack kills, that's frustrating and unfair 00:30:46 so maybe the LOS thing? 00:30:59 yeah, I can go with the LOS 00:31:37 it'd be that or wyrmdamreaping, which as discussed has its own problems 00:31:52 also, give it full LOS reaching for hitting dragons 00:32:07 it's only fair. 00:32:31 Since there's no longer the need to have a fiddly check of "monster died in LOS, but was it when meleeing with wyrmbane?" I can implement the general unrand react_to_kill hook I was thinking of 00:32:54 Less wyrmbane specific code, and hopefully a useful hook for other unrand ideas 00:33:20 I had a decent idea of how to implement it, but not how to check if the kill was melee for wyrmbane 00:34:08 although I suspect all of the silly ideas I've thought of to use such a hook would probably be better as god abilities thrown in the randgod pool :P 00:34:56 Hail $RANDGOD 00:35:20 The plate armour of Tyranny {spiny, fear effect on weaker foes when you kill a strong foe} (the fear effect is likely to be too annoying as a passive) 00:35:49 were you playing back when injured enemies ran away? 00:36:21 yes :P 00:36:22 I think that'd be better in a "cruel" tag where if you kill a foe, you can immediately perform some act of cruelty to fear weaker enemies 00:36:40 either "cruel" or "defeat strong" tags 00:37:11 So you could focus down the strong opponent and potentially care less about damage you took because you can fear the rest if it got too dicey 00:37:38 a tag? like an enchantment slapped on an enemy to take effect on death, like inner flame? 00:37:47 That artifact is bad because it destroys scrolls of blinking 00:37:53 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 00:38:06 I'm pretty sure I'm misunderstanding 00:38:10 So for randgods, abilities would have tags, and we'd have some means of selecting tags to give a cohesive flavour to the god's granted abilities 00:38:19 ahh 00:38:35 is there a place to look for randgod discussion? I've only heard mentions in passing. 00:38:59 03reaverb02 07* 0.15-a0-729-gf6af66c: s/doodad/acq_item/ in acquire.cc 10(2 minutes ago, 1 file, 75+ 75-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f6af66c72b28 00:39:03 There's a page on the dev wiki that probably hasn't seen any updates since I disappeared last summer 00:39:31 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:god:concept:random_god 00:39:35 and a few subpages 00:39:40 GOD_RANDOM_GOD 00:39:41 <3 00:40:47 I assume that we've been looking at a save-compat bump because all the new gods are hitting the issue I saw of not enough feature enums in the altars' range 00:40:51 ah, thanks! 00:40:52 -!- ackack has quit [Ping timeout: 265 seconds] 00:41:00 -!- Bcadren_ has joined ##crawl-dev 00:41:23 -!- Bcadren has quit [Ping timeout: 276 seconds] 00:41:26 -!- Bcadren_ is now known as Bcadren 00:41:27 I had some really ugly hacks in mind for putting all randgods on one feature and specifying which god it represented with lua tags if we couldn't change things 00:41:38 llamapixel, what version did you have that working in? 00:41:45 because nearly all of the altar code assumes that the altars are all a contiguous range 00:42:41 My current plan is to tackle miscellaneous small projects to refamiliarize myself with the code base, because randgods is going to end up touching (or at least approaching) virtually everything 00:44:03 Theme rationale: these are really small gods, and ignorance really gets to them. 00:44:07 is that a prattchett ref 00:44:16 What if characters had the option at some point to make themselves demigods and forsake worship 00:44:35 <|amethyst> qoala: there are workarounds for that currently with Qazlal and Gozag 00:44:36 then RIP dgwn 00:45:21 Red_Bucket: Then anybody who wanted a demigod experince would do that turn 1 00:45:24 I think there were some long-term possibilites of demigod characters that win could potentially generate randgod entries on the server based on how they played 00:45:46 Which begs the question of why it can't happen during species selection. 00:45:48 there's some stuff on the bottom of the page you linked that talks about a similar idea 00:45:56 qoala: Yes, dpeg supported that. 00:46:14 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 00:46:34 It wouldn't turn you into the demigod race, it would just give you stat boosts at the cost of losing all gods 00:46:38 -!- Pepe has quit [Ping timeout: 240 seconds] 00:48:14 -!- Lap_ is now known as Tourresh 00:49:14 -!- Keanan has joined ##crawl-dev 00:49:32 It would also result in the worst ghosts ever 00:51:32 -!- Cheibrodos has quit [Quit: Page closed] 00:52:32 -!- rast has quit [Read error: Connection reset by peer] 00:52:53 -!- rast has joined ##crawl-dev 00:56:49 New branch created: weightless (1 commit) 00:56:49 03gammafunk02 07[weightless] * 0.15-a0-730-g9237f64: Remove inventory weight for all items aside from large rocks 10(18 hours ago, 17 files, 167+ 123-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9237f646ad8b 00:57:06 So it begins 00:57:20 Is it spring cleaning in development 00:57:43 How long until spriggans get removed 01:00:06 That's tomorrow. 01:00:18 -!- ekix has quit [Quit: leaving] 01:00:54 Would spriggan removal be as good as mountain dwarf removal 01:01:22 Well, I guess it can't be because not as many people play spriggans 01:01:42 why on earth would spriggans be removed 01:02:20 because now that they're weightless, we'll accidentally brush them away when we're sweeping Yiuf's hut 01:02:30 o :( 01:02:31 that's sad 01:04:05 Why would we rename the doodad function! 01:04:18 Next, you'll tell me zappy() isn't clear 01:05:21 doodad should be a type, not a function! 01:05:36 likewise, it should be called get_zappy() 01:05:40 do_doodad? 01:06:03 doodoo_dad 01:06:03 qoala: Oh, That hit a function too? 01:06:06 OOps. 01:06:19 it's time to get zappy. 01:06:20 Also that function should be static. 01:06:20 oh wait, that's a variable 01:06:26 qoala: Hah. 01:06:36 Yes, doodad is/was a variable. 01:06:40 That zappy function is static? 01:06:48 Statis is zappy 01:06:52 ouif5i4l3fuh5p 01:07:08 I don't use C++ at work, so I keep failing to recognize inline constructor calls in git diffs 01:07:19 In the actual source, I can usually figure it out from context 01:08:16 !tell dpeg weightless branch created; currently only large rocks have inventory weight, and all other uses of item mass are unchanged (which is probably what we want) 01:08:16 gammafunk: OK, I'll let dpeg know. 01:14:08 -!- Nethris has quit [Quit: Leaving.] 01:22:44 -!- Sizzell has quit [Ping timeout: 240 seconds] 01:22:55 -!- reaverb has quit [Quit: Leaving.] 01:22:56 -!- nicolae- has joined ##crawl-dev 01:23:02 rip Sizzel 01:23:18 -!- tbuck has quit [Ping timeout: 240 seconds] 01:23:24 -!- |amethyst has quit [Ping timeout: 245 seconds] 01:23:47 -!- |amethyst has joined ##crawl-dev 01:27:59 -!- Sizzell has joined ##crawl-dev 01:29:34 -!- lobf has quit [Quit: lobf] 01:30:17 -!- Bcadren has quit [Ping timeout: 264 seconds] 01:31:40 -!- Bcadren has joined ##crawl-dev 01:36:00 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 01:36:08 -!- Whistling_Bread has joined ##crawl-dev 01:36:42 -!- KurzedMetal1 has quit [Read error: Connection reset by peer] 01:39:11 -!- Whistling_Beard has joined ##crawl-dev 01:42:20 -!- Whistling_Bread has quit [Ping timeout: 240 seconds] 01:42:50 -!- Sphara has quit [Quit: Page closed] 01:43:09 -!- Keanan has quit [Quit: Leaving.] 01:46:38 -!- PepeRC2 has quit [Ping timeout: 240 seconds] 01:47:08 -!- Whistling_Bread has joined ##crawl-dev 01:50:20 -!- Whistling_Beard has quit [Ping timeout: 240 seconds] 01:50:28 -!- rchandra has left ##crawl-dev 01:52:53 -!- Bcadren has quit [Ping timeout: 265 seconds] 01:54:18 -!- Bcadren has joined ##crawl-dev 01:54:53 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140506030204]] 02:09:24 -!- st_ has joined ##crawl-dev 02:13:03 -!- Nethris has quit [Quit: Leaving.] 02:15:37 -!- dtsund has quit [Quit: dtsund] 02:17:12 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-729-gf6af66c (34) 02:19:31 -!- MiraclePrism has joined ##crawl-dev 02:20:40 -!- dtsund has joined ##crawl-dev 02:25:26 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:33:03 -!- bonghitz has quit [Remote host closed the connection] 02:34:07 -!- Lasty1 has joined ##crawl-dev 02:34:48 -!- ElMuncho has quit [Ping timeout: 240 seconds] 02:41:21 -!- minqmay has quit [Ping timeout: 258 seconds] 02:41:35 -!- zxc232 has quit [Ping timeout: 258 seconds] 02:43:31 -!- indspenceable has joined ##crawl-dev 02:45:51 -!- Lasty has quit [Ping timeout: 258 seconds] 02:46:49 -!- Pepe has quit [Ping timeout: 252 seconds] 02:47:44 -!- demiskeleton_ has quit [Ping timeout: 258 seconds] 02:48:19 Lets make xtahua a follower of qazlal because he likes being loud 02:52:45 -!- rast has quit [Read error: Connection reset by peer] 02:53:15 -!- rast has joined ##crawl-dev 02:59:10 -!- nicolae- has left ##crawl-dev 03:08:59 -!- drachereborn has quit [Quit: Page closed] 03:09:18 -!- conted has quit [Ping timeout: 240 seconds] 03:10:06 -!- Crehl has quit [Quit: qqqqqqq] 03:15:01 -!- Whistling_Beard has joined ##crawl-dev 03:15:24 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 03:16:54 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 03:17:01 -!- Whistling_Bread has joined ##crawl-dev 03:17:29 man, cscope is really handy 03:18:29 -!- Amy|Sonata has quit [*.net *.split] 03:18:29 -!- Manslay[work] has quit [*.net *.split] 03:18:29 -!- kilobyte has quit [*.net *.split] 03:18:29 -!- Elsi has quit [*.net *.split] 03:18:29 -!- codehero has quit [*.net *.split] 03:18:29 -!- Kalma has quit [*.net *.split] 03:21:41 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 03:21:49 -!- Whistling_Bread has joined ##crawl-dev 03:23:23 -!- radinms has quit [Ping timeout: 252 seconds] 03:24:17 -!- Tourresh has quit [Quit: Page closed] 03:25:03 -!- Nethris has quit [Quit: Leaving.] 03:29:28 -!- kilobyte has joined ##crawl-dev 03:29:28 -!- Elsi has joined ##crawl-dev 03:33:25 -!- ussdefiant has quit [Ping timeout: 265 seconds] 03:34:20 03gammafunk02 07* 0.15-a0-730-g8fb6756: A Depths vault from Cheibrodos 10(21 minutes ago, 2 files, 131+ 76-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8fb6756db103 03:44:32 -!- netkitten has quit [Read error: Connection reset by peer] 03:49:30 -!- Insomniak has quit [Remote host closed the connection] 03:49:31 -!- eb has left ##crawl-dev 03:49:37 -!- eb has quit [] 03:50:31 -!- Z_LAMP has joined ##crawl-dev 03:50:34 -!- Patashu_ has quit [Ping timeout: 240 seconds] 03:51:16 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 03:51:19 -!- gammafunk has quit [Ping timeout: 245 seconds] 03:52:20 -!- gammafunk has joined ##crawl-dev 03:53:11 -!- hurdos has quit [Ping timeout: 252 seconds] 03:56:23 -!- dtsund has quit [Quit: dtsund] 03:58:29 -!- hurdos1 has quit [Quit: Leaving.] 04:05:19 -!- simmarine has quit [Ping timeout: 265 seconds] 04:08:44 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 04:24:16 -!- bonghitz has quit [Remote host closed the connection] 04:25:39 -!- Manslay[work] has quit [*.net *.split] 04:25:39 -!- Amy|Sonata has quit [*.net *.split] 04:25:39 -!- kilobyte has quit [*.net *.split] 04:25:39 -!- Elsi has quit [*.net *.split] 04:25:39 -!- codehero has quit [*.net *.split] 04:25:39 -!- Kalma has quit [*.net *.split] 04:28:53 -!- Thrall has joined ##crawl-dev 04:29:01 saint roke 04:29:06 Ambassador of death 04:29:11 "i'm your father" 04:29:50 Add desired 04:36:21 -!- kilobyte has joined ##crawl-dev 04:36:21 -!- Elsi has joined ##crawl-dev 04:36:47 -!- Thrall has quit [Quit: Page closed] 04:38:17 -!- netkitten has quit [Ping timeout: 252 seconds] 04:41:17 -!- radinms has quit [Ping timeout: 258 seconds] 04:54:43 -!- rast- has joined ##crawl-dev 04:55:11 -!- rast has quit [Read error: Connection reset by peer] 04:55:12 -!- rast- is now known as rast 04:56:48 -!- inojin has quit [Ping timeout: 240 seconds] 05:01:57 -!- LexAckson has quit [Quit: Leaving] 05:02:04 -!- bonghitz has quit [Remote host closed the connection] 05:17:33 -!- Thrall has joined ##crawl-dev 05:18:01 -!- Thrall1 has joined ##crawl-dev 05:18:49 업데이터 계신가요? 05:20:43 -!- Thrall1 has quit [Client Quit] 05:21:22 -!- Thrall_ has joined ##crawl-dev 05:21:43 123 05:21:48 123 05:25:29 -!- radinms has quit [Ping timeout: 264 seconds] 05:30:11 -!- Z_LAMP has quit [Read error: Connection reset by peer] 05:30:15 -!- Whistling_Bread has joined ##crawl-dev 05:31:43 -!- qoala has quit [Quit: Abscond!] 05:37:59 -!- MiraclePrism has quit [Ping timeout: 245 seconds] 05:40:56 -!- Ququman has joined ##crawl-dev 05:48:35 -!- Patashu has joined ##crawl-dev 05:49:38 -!- Patashu_ has joined ##crawl-dev 05:49:38 -!- Patashu has quit [Disconnected by services] 05:54:31 -!- Manslay[work] has quit [*.net *.split] 05:54:31 -!- Amy|Sonata has quit [*.net *.split] 05:54:31 -!- kilobyte has quit [*.net *.split] 05:54:31 -!- Elsi has quit [*.net *.split] 05:54:31 -!- codehero has quit [*.net *.split] 05:54:31 -!- Kalma has quit [*.net *.split] 05:57:59 -!- Basil has quit [Ping timeout: 255 seconds] 05:59:26 -!- Ahrin has quit [] 06:05:52 -!- kilobyte has joined ##crawl-dev 06:05:52 -!- Elsi has joined ##crawl-dev 06:17:22 -!- edlothiol has joined ##crawl-dev 06:24:39 -!- PepeRC2 has quit [Remote host closed the connection] 06:39:06 -!- _fred has quit [Client Quit] 06:47:02 -!- SwissStopwatch has quit [Ping timeout: 255 seconds] 06:54:23 -!- rast has quit [Read error: Connection reset by peer] 06:54:59 -!- rast has joined ##crawl-dev 06:57:39 Developer exist? 07:09:12 -!- Bloax has joined ##crawl-dev 07:09:18 -!- miek_ has quit [Ping timeout: 240 seconds] 07:27:38 -!- Lasty has joined ##crawl-dev 07:35:02 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 07:35:04 -!- Whistling_Beard has joined ##crawl-dev 07:44:46 -!- hangedman has joined ##crawl-dev 07:44:53 let me briefly solve a mystery 07:44:55 it's wheals 07:44:58 -!- hangedman has left ##crawl-dev 07:50:03 -!- Whistling_Bread has joined ##crawl-dev 07:50:21 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 07:50:39 Grunt: https://dl.dropboxusercontent.com/u/63152810/n/crawl/Spellbinderer2.png 07:57:05 -!- ackack has joined ##crawl-dev 07:59:29 -!- Furril has quit [Ping timeout: 276 seconds] 08:02:30 -!- Yermak has quit [Quit: Page closed] 08:05:53 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:06:17 -!- iFurril has quit [Ping timeout: 250 seconds] 08:06:18 -!- radinms has quit [Ping timeout: 240 seconds] 08:10:32 -!- Eonwe1 has quit [Ping timeout: 276 seconds] 08:11:00 -!- Z_LAMP has joined ##crawl-dev 08:11:49 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 08:15:17 -!- BlackrayJack has quit [Ping timeout: 264 seconds] 08:15:44 -!- Orfax has quit [Ping timeout: 276 seconds] 08:21:18 -!- Ankalagon has quit [Ping timeout: 240 seconds] 08:21:40 -!- GDR has quit [Client Quit] 08:27:02 -!- debo has quit [Quit: debo] 08:27:10 -!- debo has joined ##crawl-dev 08:37:44 -!- ackack has quit [Ping timeout: 255 seconds] 08:37:54 -!- jeanjacques has quit [Quit: quit] 08:38:03 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 08:44:48 -!- Xenobreeder has quit [Ping timeout: 240 seconds] 08:47:18 -!- Bcadren has quit [Ping timeout: 240 seconds] 08:48:32 -!- ElMuncho has quit [Quit: Page closed] 08:49:28 -!- Bcadren has joined ##crawl-dev 08:53:08 -!- ackack has joined ##crawl-dev 08:56:10 -!- rast- has joined ##crawl-dev 08:56:41 -!- rast has quit [Read error: Connection reset by peer] 08:56:50 -!- rast- is now known as rast 09:00:47 -!- conted has quit [Quit: Page closed] 09:04:08 -!- MiraclePrism has joined ##crawl-dev 09:06:35 -!- Bloax has quit [Read error: Connection reset by peer] 09:06:47 -!- Bloax has joined ##crawl-dev 09:16:35 -!- nosrepemos has quit [Ping timeout: 265 seconds] 09:22:48 -!- inojin has quit [Ping timeout: 240 seconds] 09:27:18 -!- anon_ has quit [Ping timeout: 240 seconds] 09:29:40 -!- nooodl_ has joined ##crawl-dev 09:30:14 -!- nooodl_ is now known as nooodl 09:30:43 -!- Bloaxor has joined ##crawl-dev 09:30:48 -!- Lightli has quit [Ping timeout: 240 seconds] 09:31:44 -!- syllogism has joined ##crawl-dev 09:34:18 -!- anon__ has quit [Ping timeout: 240 seconds] 09:34:23 -!- Bloax has quit [Ping timeout: 276 seconds] 09:39:14 -!- Bloaxzorro has joined ##crawl-dev 09:39:14 -!- Bloaxor has quit [Read error: Connection reset by peer] 09:39:22 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 09:39:23 -!- UncertainKitten has joined ##crawl-dev 09:40:46 -!- ackack has quit [Ping timeout: 255 seconds] 09:42:15 -!- ackack has joined ##crawl-dev 09:46:18 -!- KurzedMetal has quit [Read error: Connection reset by peer] 09:47:01 -!- reaverb has joined ##crawl-dev 09:53:13 -!- Spatzist has quit [Quit: Page closed] 09:53:20 -!- Patashu_ has quit [Ping timeout: 252 seconds] 09:55:00 -!- Whistling_Bread has joined ##crawl-dev 09:57:56 -!- Z_LAMP has quit [Ping timeout: 240 seconds] 10:03:33 %git 07949ec7 10:03:34 07kilobyte02 * 0.14-a0-1563-g07949ec: Replace Ziggurat fees with a 3-rune lock. 10(5 months ago, 7 files, 26+ 150-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=07949ec7b9c0 10:04:35 does the TAG_MAJOR_VERSION thing caught by the update script or such or should there be a commit stating it should be removed when it's bumped to 35? 10:04:36 -!- Kalir has quit [Changing host] 10:06:35 -!- Brannock_ has joined ##crawl-dev 10:08:52 -!- PleasingFungus has joined ##crawl-dev 10:09:37 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 10:09:55 -!- Whistling_Bread has joined ##crawl-dev 10:10:46 -!- Bloax has joined ##crawl-dev 10:13:47 -!- Zooty has quit [Quit: Page closed] 10:13:54 <|amethyst> neither 10:14:26 -!- stuntaneous has quit [Excess Flood] 10:14:49 -!- stuntaneous has quit [Excess Flood] 10:14:55 <|amethyst> There is no "update script" (well, there is now but it's never been used); but I don't think adding an empty commit that says "hey, remove these when you upgrade" is all that useful 10:15:04 -!- Whistling_Beard has joined ##crawl-dev 10:15:16 |amethyst: Sorry, comment 10:15:34 Saying "Remove this iff TAG_MAJOR_VERSION > 35 10:16:45 <|amethyst> I think mentioning the version in those comments wouldn't be a bad idea 10:16:53 Ok, will do. 10:16:56 <|amethyst> but someone has to go through and manually grep for them to remove them 10:17:04 <|amethyst> also, > 35 is probably not what you mean 10:17:14 Err, that is correct. 10:18:35 -!- Whistling_Bread has quit [Ping timeout: 276 seconds] 10:19:42 <|amethyst> git grep -I TAG_MAJOR_VERSION dat/ rltiles/ 10:19:49 |amethyst: My thought is more somebody will stumble upon it a few months after the bump and remove it. 10:19:55 <|amethyst> most of them are of the form # TAG_MAJOR_VERSION == 34 10:20:44 -!- ackack has quit [Ping timeout: 240 seconds] 10:23:55 <|amethyst> Probably whoever bumps TAG_MAJOR_VERSION should fix those things 10:24:23 <|amethyst> at the same time that they bump it, I mean; or at least before they move the bump to trunk 10:25:43 Yes, Grunt did that when he was considering bumping TAG_MAJOR_VERSION for the Dungeon split. 10:26:37 03reaverb02 07* 0.15-a0-731-g423e527: State when a file should be removed 10(7 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=423e527b4a1d 10:27:38 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 10:27:56 -!- Whistling_Beard has joined ##crawl-dev 10:29:18 -!- Thrall has quit [Ping timeout: 240 seconds] 10:32:56 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 10:33:03 -!- Whistling_Beard has joined ##crawl-dev 10:35:05 -!- enygmata has quit [Ping timeout: 264 seconds] 10:36:51 03edlothiol02 07[webtiles-changes] * 0.15-a0-733-g4009fe5: Webtiles: Reinstate scoring page links. 10(2 minutes ago, 2 files, 19+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4009fe5f4162 10:40:17 -!- Z_LAMP has joined ##crawl-dev 10:40:20 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 10:41:18 -!- anon2 has quit [Ping timeout: 240 seconds] 10:41:59 03reaverb02 07* 0.15-a0-732-gaebf29e: Standardize some save compact code 10(3 minutes ago, 5 files, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aebf29ef1b77 10:42:20 -!- phoenixlust has quit [Ping timeout: 240 seconds] 10:46:47 -!- Bloaxor has joined ##crawl-dev 10:46:47 -!- Bloax has quit [Read error: Connection reset by peer] 10:47:56 -!- PleasingFungus has quit [Ping timeout: 265 seconds] 10:52:34 -!- Fhqwhgads_ has quit [Ping timeout: 245 seconds] 10:52:48 -!- Fhqwhgads__ is now known as Fhqwhgads_ 10:56:12 -!- rast has quit [Read error: Connection reset by peer] 10:56:41 -!- rast has joined ##crawl-dev 11:01:00 -!- _159 has quit [Quit: Page closed] 11:03:11 -!- KrazyKlown has quit [Quit: Leaving.] 11:08:05 -!- Bloax has joined ##crawl-dev 11:08:41 -!- PolkaDot has quit [Ping timeout: 255 seconds] 11:09:56 -!- Bloaxor has quit [Ping timeout: 240 seconds] 11:10:53 -!- Bcadren has quit [Ping timeout: 252 seconds] 11:11:53 -!- radinms has quit [] 11:11:54 -!- MaxFrost has quit [Ping timeout: 258 seconds] 11:12:09 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 11:22:09 -!- Kittykai has quit [Ping timeout: 245 seconds] 11:23:13 -!- ystael has quit [Ping timeout: 265 seconds] 11:26:13 -!- Manslay[work] has quit [*.net *.split] 11:26:13 -!- Amy|Sonata has quit [*.net *.split] 11:26:13 -!- kilobyte has quit [*.net *.split] 11:26:13 -!- Elsi has quit [*.net *.split] 11:26:13 -!- codehero has quit [*.net *.split] 11:26:13 -!- Kalma has quit [*.net *.split] 11:27:08 -!- Fhqwhgads_ has quit [Ping timeout: 240 seconds] 11:27:10 -!- Fhqwhgads__ is now known as Fhqwhgads_ 11:34:30 -!- Kvaak has joined ##crawl-dev 11:34:59 is it intentional that reach attacking through a bush with an octopode causes you to constrict the bush? 11:35:15 odds are you don't want to constrict that bush if you're poking at something on the other side 11:35:18 Kvaak: Hmm, that happens. 11:35:20 ? 11:35:24 in stable at least 11:35:33 Might want to mantis it, does not seem intended. 11:35:37 will do 11:35:43 Kvaak: Stabel == "0.14" correct? 11:35:46 yep 11:36:04 -!- PleasingFungus has joined ##crawl-dev 11:36:13 Ok, I don't recall anything touching constriction since we branched so it's probably either in both or neither. 11:37:55 03reaverb02 07* 0.15-a0-733-gb4c3b50: Move the tiles of several removed monsters to UNUSED/monsters 10(12 minutes ago, 14 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b4c3b5021434 11:37:59 -!- kilobyte has joined ##crawl-dev 11:37:59 -!- Elsi has joined ##crawl-dev 11:38:29 !tell wheals http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b4c3b5021434 11:38:29 reaverb: OK, I'll let wheals know. 11:38:46 actually it seems to only apply for plants, not bushes 11:40:27 -!- dangle has quit [Client Quit] 11:40:58 Kvaak: nice testing, just mention tat in the mantis report 11:41:05 s/tat/that/ 11:41:05 yup 11:43:03 -!- bonghitz has quit [Quit: Leaving...] 11:45:12 -!- DrinkMachine has joined ##crawl-dev 11:45:12 -!- DrinkMachine has quit [Changing host] 11:45:12 -!- DrinkMachine has joined ##crawl-dev 11:47:38 -!- SwissStopwatch has joined ##crawl-dev 11:48:49 -!- Kaidessa has quit [Ping timeout: 245 seconds] 11:50:20 -!- enygmata_ is now known as enygmata 11:50:55 -!- Lasty has quit [Quit: Leaving.] 11:51:27 -!- PsyMar has quit [Quit: witty quit message goes here] 11:52:13 -!- Nethris has quit [Quit: Leaving.] 11:53:13 Reach attacking through a plant can result in the player unwillingly constricting it. by Kvaak 11:53:47 this bug cost me an EA scroll :( 11:55:03 -!- Eonwe1 has quit [Read error: Connection reset by peer] 11:55:24 Kvaak: Hm? 11:55:32 quick question, can I alias another username to mine? 11:55:43 when it comes to bots and stats? 11:56:00 !nick Bloax 11:56:00 Mapping bloax => bloax bloaxzorro bloaxor dumbbloax 11:56:08 !nick 11:56:10 !nick help 11:56:11 No nick mapping for help. 11:56:17 !help nick 11:56:17 !nick: Maps a nick to name(s) used on the public servers. Usage: !nick ...; !nick -rm ; !nick -rm 11:56:28 !nick Bloax DumberBloax 11:56:29 Mapping bloax => bloax bloaxzorro bloaxor dumbbloax dumberbloax 11:56:31 I was tabbing an oklob behind a plant wildly and didn't realize I was constricting the plant 11:56:33 !nick TZer0 TZer0alt 11:56:34 Could not authenticate TZer0 with services for !nick TZer0 TZer0alt 11:56:35 Tzer0: Yes, just do !nick primary secondary 11:56:47 Kvaak: The problem with that is acid exists :D 11:56:48 uhhh 11:57:06 !nick TZer0 TZer0alt 11:57:07 Mapping tzer0 => tzer0alt 11:57:10 ??? 11:57:14 straaaange 11:57:16 oh well, I'm more or less permanently stuck in spiderform anyway 11:57:21 !lg TZER0 11:57:22 86. TZer0alt the Shield-Bearer (L5 VSFi of Qazlal), slain by an ogre (a +0,+0 giant club) on D:4 on 2014-05-09 23:51:25, with 217 points after 2669 turns and 0:06:27. 11:57:36 !lg TZer0alt 11:57:37 86. TZer0alt the Shield-Bearer (L5 VSFi of Qazlal), slain by an ogre (a +0,+0 giant club) on D:4 on 2014-05-09 23:51:25, with 217 points after 2669 turns and 0:06:27. 11:57:40 heh 11:57:47 fair enough 11:57:48 it probably requires you to be registered to nickserv 11:57:56 which you probably should be anyway 11:57:58 Anyway, got a 5-rune VSFi in Dis:7 right now 11:58:01 Oh, that makes sense. 11:58:09 which is why I wanted to get things registered :P 11:58:36 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 11:59:14 -!- Lasty has joined ##crawl-dev 12:00:58 -!- Eonwe1 has quit [Ping timeout: 240 seconds] 12:08:50 -!- lobf has joined ##crawl-dev 12:09:43 -!- lobf has quit [Client Quit] 12:10:56 -!- Kittykai has quit [Ping timeout: 258 seconds] 12:13:02 -!- Basil has joined ##crawl-dev 12:15:25 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-733-gb4c3b50 (34) 12:16:40 -!- Lightli has joined ##crawl-dev 12:18:36 -!- MiraclePrism has quit [Ping timeout: 258 seconds] 12:18:59 -!- PleasingFungus has quit [Remote host closed the connection] 12:19:04 -!- MiraclePrism has joined ##crawl-dev 12:19:11 Hmm, have the bots always had the TAG_MAJOR_VERSION in parathesis? 12:19:24 no 12:21:14 -!- indspenceable has joined ##crawl-dev 12:22:48 -!- HDA has quit [Ping timeout: 240 seconds] 12:28:03 -!- Eonwe1 has quit [Read error: No route to host] 12:30:27 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 12:31:01 -!- Keanan has joined ##crawl-dev 12:31:22 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:32:28 reaverb: s/save compact code/save compat code/ ? 12:32:39 not that it really matters 12:32:45 gammafunk: Yes, oops 12:33:26 I don't know a good grammer/spellchecker for vim and even if I didn't I won't know hwo to enable it... 12:33:43 II'm running Doxygen again, by the way. 12:35:09 reaverb: spellchecker or autocomplete? 12:35:22 Basil: Either 12:35:31 try YouCompleteMe 12:35:42 think it requires Clang though, so 12:36:04 Yes I use Apple's stuff, probably shouldn't but. 12:36:19 ??apple 12:36:19 food[2/4]: Sultana is 70. Grape is 100. Strawberry is 200. Lychee/choko/rambutan is 600. Apricot/pear/apple is 700. Banana/lemon/orange is 1000. Cheese/sausage is 1200. Beef jerky/pizza/snozzcumber is 1500. Porridge is 6040. 12:36:32 If you're playing Merfolk of TSO, you can't eat Merfolk corpses. But Mermaid corpses are just fine. 12:36:54 That's social justice for you 12:38:20 -!- Fhqwhgads_ has quit [Ping timeout: 240 seconds] 12:38:24 -!- Fhqwhgads__ is now known as Fhqwhgads_ 12:40:28 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 12:41:22 <|amethyst> %git 7eca78f8 12:41:23 07|amethyst02 * 0.14-a0-3128-g7eca78f: Make mermaids/sirens unrelated to player merfolk. 10(9 weeks ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7eca78f8824b 12:41:25 <|amethyst> but then 12:41:30 ah 12:41:33 <|amethyst> %git a36c9fed 12:41:33 07Lasty02 {bh} * 0.14-a0-3352-ga36c9fe: Merfolk Lore 10(8 weeks ago, 1 file, 19+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a36c9fed3556 12:41:46 double ah 12:41:46 thanks 12:42:02 -!- Keanan has quit [Quit: Leaving.] 12:42:29 -!- netkitten has quit [Read error: Connection reset by peer] 12:42:29 -!- Stendarr has quit [Ping timeout: 258 seconds] 12:42:31 since people were complaining about mermaids being weaker merfolk and being alluring instead of having combat prowess 12:42:44 -!- netkitten_ is now known as netkitten 12:42:47 they were made into strictly nonmerfolk 12:45:14 -!- Fhqwhgads_ has quit [Ping timeout: 240 seconds] 12:45:16 -!- Nethris has quit [Quit: Leaving.] 12:45:23 -!- reaverb has quit [Ping timeout: 265 seconds] 12:45:27 -!- Fhqwhgads__ is now known as Fhqwhgads_ 12:46:34 -!- dtsund has joined ##crawl-dev 12:48:38 mermaid (10m) | Spd: 10 (swim: 60%) | HD: 9 | HP: 28-50 | AC/EV: 4/12 | Dam: 19 | 10weapons, 10items, 10doors, amphibious | Res: 06magic(60), 12drown | Chunks: 07contam | XP: 471 | Sz: Medium | Int: normal. 12:48:38 %??mermaid 12:48:40 siren (11m) | Spd: 10 (swim: 60%) | HD: 13 | HP: 73-96 | AC/EV: 4/12 | 10weapons, 10items, 10doors, amphibious | Res: 06magic(121), 12drown | Chunks: 07contam | XP: 1060 | Sz: Medium | Int: normal. 12:48:40 %??siren 12:48:48 -!- Brannock_ has quit [Quit: Leaving] 12:48:57 Why are there two monsters 12:49:11 <|amethyst> because they do different things 12:49:23 <|amethyst> mermaid mesmerisation doesn't move you 12:50:07 I didn't know there was more than one kind of mesm 12:50:29 -!- Fhqwhgads_ has quit [Ping timeout: 245 seconds] 12:50:33 -!- Fhqwhgads__ is now known as Fhqwhgads_ 12:54:48 -!- maahes has quit [Ping timeout: 240 seconds] 12:54:50 -!- Fhqwhgads_ has quit [Ping timeout: 252 seconds] 12:57:09 -!- rast- has joined ##crawl-dev 12:57:17 !bug 0008520 12:57:18 https://crawl.develz.org/mantis/view.php?id=0008520 12:57:26 -!- rast has quit [Read error: Connection reset by peer] 12:57:36 -!- rast- is now known as rast 12:57:39 |amethyst: this is happening because the hellbinder wizlab uses 12:57:40 : set_random_mon_list([[lesser demon w:50 / red devil / blue devil / ]] 12:57:44 : .. [[orange demon / ynoxinul / kobold demonologist / ]]) 12:57:47 lesser demon 12:57:51 is causing a crash 12:58:10 since it's not a valid monster type, but a "monster group" 12:58:47 The easy fix is to just not use those groups with set_random_mon_list I guess 12:58:55 -!- Redz has joined ##crawl-dev 12:59:06 -!- Ququman has quit [Read error: Connection reset by peer] 13:00:01 but it'd be nice if we didn't allow such things in set_random_mon_list 13:02:42 <|amethyst> gammafunk: I think it's better to handle random monsters on random monster lists 13:03:07 <|amethyst> otherwise someone who wants their level full of draconians (for example) would have to list every single draconian combination 13:03:24 <|amethyst> compiling to test a fix 13:03:31 oh, great 13:03:55 <|amethyst> hm 13:04:09 <|amethyst> also needs to test what happens when you do this as a good god worshipper 13:04:17 <|amethyst> s/needs/need/ 13:05:20 yeah, currently I get the same crash with TSO 13:09:00 Bloax: mermaids were mostly non-merfolk before the complaints, its just that no one knew it because it was only visible in corner cases 13:14:41 -!- Stendarr|2 is now known as Stendarr 13:16:56 -!- Z_LAMP has quit [Read error: Connection reset by peer] 13:17:00 -!- Whistling_Bread has joined ##crawl-dev 13:21:23 Bloax: that seems like a really strange nomenclature where mermaids aren't merfolk ... 13:22:37 <|amethyst> How about we remove mermaids 13:22:47 <|amethyst> Since apparently no one can agree on what they are 13:23:04 <|amethyst> The current code doesn't even agree with itself 13:23:20 hmm, I guess I shouldn't mention that strange nomenclature or inconsistancies are realistic, because, um 13:23:25 -!- simmarine has joined ##crawl-dev 13:23:33 What is the issue with mermaids being merfolk? 13:23:36 ??realism 13:23:36 realism of crawl[1/11]: whacking KILLER FUCKING BEES with a halberd and throwing javelins at them 13:23:49 <|amethyst> Red_Bucket: that implies that player merfolk are all male 13:23:57 <|amethyst> Red_Bucket: since they don't get mermaid abilities 13:24:09 Just rename them to sirens and greater sirens 13:24:14 that works 13:24:27 siren (11m) | Spd: 10 (swim: 60%) | HD: 13 | HP: 73-96 | AC/EV: 4/12 | 10weapons, 10items, 10doors, amphibious | Res: 06magic(121), 12drown | Chunks: 07contam | XP: 1060 | Sz: Medium | Int: normal. 13:24:27 %??siren 13:24:31 hmm. 13:24:32 or not 13:24:46 alternatively just merge them with merfolk and randomize their tiles like it is done for abominations 13:24:47 still need a name for the maloderous mermaid, no? 13:25:44 or just make them into priests 13:25:59 and highpriest 13:26:22 The malarious mermaid is too strong in the current version if I recall. 13:29:32 was this temple layout ever fixed http://i.imgur.com/W57FZdn.jpg 13:29:56 |amethyst: +1 to removing the Mermaid monster. 13:30:38 Red_Bucket: I put together a patch for that, and I was told not to try it for now 13:30:45 simmarine: Looks like the gods aren't accepting worshippers that day 13:31:04 <|amethyst> simmarine: reaverb says it has in https://crawl.develz.org/tavern/viewtopic.php?f=8&t=12238 13:31:22 oh okay 13:31:46 nice, tavern report 13:32:30 03|amethyst02 07* 0.15-a0-734-g2b8d6ef: Allow random monsters on random monster lists (#8520). 10(18 minutes ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2b8d6ef895db 13:38:16 -!- nonethousand has quit [Remote host closed the connection] 13:39:13 -!- nonethousand has joined ##crawl-dev 13:45:47 -!- eb has joined ##crawl-dev 13:47:34 -!- FVG has quit [Ping timeout: 245 seconds] 13:49:31 -!- mjk600 has quit [Quit: Page closed] 13:50:33 -!- Fhqwhgads_ has quit [Ping timeout: 252 seconds] 13:50:37 -!- Fhqwhgads__ is now known as Fhqwhgads_ 13:51:54 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 13:56:34 -!- Manslay[work] has quit [*.net *.split] 13:56:34 -!- Amy|Sonata has quit [*.net *.split] 13:56:34 -!- kilobyte has quit [*.net *.split] 13:56:34 -!- Elsi has quit 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[Ping timeout: 240 seconds] 15:26:54 -!- ackack has quit [Ping timeout: 240 seconds] 15:29:03 -!- ackack has joined ##crawl-dev 15:30:30 -!- ussdefiant has joined ##crawl-dev 15:30:55 should a spider-form gargoyle be able to fly under its own power? 15:33:23 -!- kilobyte has joined ##crawl-dev 15:39:14 -!- wat has quit [Disconnected by services] 15:39:33 03edlothiol02 07[webtiles-changes] * 0.15-a0-734-g2453b6d: Webtiles: Remove non-DGL mode. 10(3 minutes ago, 4 files, 39+ 78-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2453b6dc18fd 15:39:36 -!- Aryth has quit [Read error: Connection reset by peer] 15:43:08 -!- dck has joined ##crawl-dev 15:43:38 -!- Eonwe1 has quit [Read error: Connection reset by peer] 15:44:42 03edlothiol02 07[webtiles-changes] * 0.15-a0-735-g6af7c5e: Webtiles: Also remove the DGL mode setting from the default config. 10(2 minutes ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6af7c5e17843 15:45:40 -!- ussdefiant has quit [Ping 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ZZZzzz…] 15:49:24 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 15:51:20 -!- reaverb has joined ##crawl-dev 15:51:32 -!- lobf has joined ##crawl-dev 15:53:54 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 15:57:01 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 15:58:46 -!- Eonwe1 has quit [Read error: Connection reset by peer] 16:01:53 -!- indspenceable has joined ##crawl-dev 16:08:45 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 16:12:40 rast: well the other permaflight race can fly in forms too 16:13:22 so does a tengu/gargoyle in spider form have wings too? 16:13:27 thats a scary spider 16:13:34 or is the flight magical 16:13:52 or is this a case for the mst3k mantra? 16:14:03 if anything it'd be nice if VS kept the bite in forms >:V 16:14:03 tengu don't have wings anyway 16:14:19 gargoyles are just cool like that 16:14:45 -!- ChanServ has quit [shutting down] 16:15:05 what? 16:15:13 i thought tengu were like giant crows 16:15:26 tengu are weird 16:15:54 http://fc06.deviantart.net/fs70/f/2010/250/4/6/tengu_by_jisuk-d2y7gkz.jpg 16:16:06 crawl tengu have beaks and talons and no wings 16:16:55 http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/tengu 16:17:01 why? 16:17:07 and for allowing flight in transformations it's just a matter of convenience since it doesn't affect balance or anything substantially and would require lots of special checks and warnings otherwise, iirc 16:17:15 -!- reaverb has quit [Ping timeout: 250 seconds] 16:17:20 why not/who cares 16:17:21 fair enough 16:17:30 I like the idea of winged gargspiders 16:17:41 transdimensional gargspider 16:17:43 -!- reaverb has joined ##crawl-dev 16:17:46 sounds hideous 16:18:07 fr: tengu have wings 16:18:24 -!- lobf has quit [Quit: lobf] 16:18:43 <|amethyst> and no more armour? 16:18:47 Imagine a winged spider flying directly at you, all 8 legs grasping for your face 16:18:55 -!- indspenceable has joined ##crawl-dev 16:18:59 <|amethyst> (not sure how gargoyles wear armour, but...) 16:19:10 Good fantasy monster 16:19:16 fr: gargs have wings (no cloak slot). also, lose half their innate ac and the dumb niche torment resistance thing 16:19:22 end of fr 16:19:31 it's fun to pretend 16:19:40 -!- rast has quit [Read error: Connection reset by peer] 16:20:02 -!- rast- has joined ##crawl-dev 16:20:05 -!- rast- is now known as rast 16:20:06 maybe gargoyles fly magically like tengu too, who knows 16:20:27 -!- PsyMar has quit [Remote host closed the connection] 16:20:35 I'm just a gargoyle hater 16:20:44 They could withstand the nerf 16:21:00 they really are the most easymode race 16:21:29 10 AC seems not-much for -2 HP 16:21:46 10 ac & poison immunity goes a long way in early game 16:21:51 plus good apts 16:21:56 (and early game is where most chars die) 16:21:56 Early game it would be ~2 ac 16:22:00 Being supereasymode is still a lot more interesting than grotesks 16:22:01 (though admittedly - yes) 16:22:25 !lg * recent s=killer 16:22:27 638376 games for * (recent): 92257x, 39247x a gnoll, 32451x an orc priest, 30084x an adder, 29314x a kobold, 28030x a hobgoblin, 23579x an orc wizard, 21362x a jackal, 17472x an ogre, 16789x Sigmund, 16631x an orc, 13392x an orc warrior, 12032x a goblin, 12019x a giant gecko, 10811x a worm, 9340x a centaur, 8652x Grinder, 6663x Crazy Yiuf, 5743x a worker ant, 5632x Terence, 4745x a killer bee, 469... 16:22:39 <3 orc priests 16:22:52 !won * gr 16:22:53 * (gr) has won 765 times in 61798 games (1.24%): 233xGrFi 144xGrBe 84xGrEE 54xGrGl 54xGrMo 17xGrCj 17xGrSk 16xGrCK 16xGrWn 13xGrFE 13xGrWz 11xGrAr 11xGrHu 10xGrAs 9xGrAK 9xGrVM 8xGrAM 7xGrEn 7xGrIE 7xGrTm 6xGrWr 5xGrAE 5xGrHe 4xGrSu 3xGrNe 2xGrDK 16:22:57 !won * recent 16:23:01 * (recent) has won 4305 times in 638378 games (0.67%): 195xGrFi 155xMiFi 125xGrBe 117xMiBe 60xHOFi 58xSpEn 53xDECj 52xGrEE 49xTrMo 47xDEFE 47xGrGl 46xCeHu 42xMiGl 39xOgHu 36xDDBe 34xDDFi 34xDsFi 31xDsGl 31xHOBe 31xOgBe 30xKoBe 29xLOFi 28xDrTm 28xDsBe 27xFoFi 27xVSMo 23xDEWz 23xGrMo 23xNaFi 22xDDEE 22xHOGl 22xLOBe 21xDsMo 21xVSBe 19xDgCj 19xMfGl 19xVpEn 18xHEFE 17xDgWn 17xDsNe 17xHaBe 16xDrCj 16xGr... 16:23:01 Huh, hobgoblins fell a lot 16:23:09 stealth hobgoblin nerfs 16:24:00 +3 hp in action, sad times 16:24:28 well realistically gargoyles should have extra hp since they are made out of stone 16:24:44 ??realism of crawl 16:24:44 idk. I can compromise on AC nerfs, I don't feel that strongly on the exact number, but gargoyles really are stupidly, boringly strong 16:24:44 realism of crawl[1/11]: whacking KILLER FUCKING BEES with a halberd and throwing javelins at them 16:24:46 fascinating point 16:24:56 rast: tell me more about the realism of real thing, "hp" 16:24:58 :P 16:25:02 my real life friend who is made of stone has more hp than me yes 16:25:09 ;) 16:26:07 hm 16:26:09 !apt gr 16:26:09 Gr: Fighting: 1, Short: -1, Long: -1, Axes: -1, Maces: 1, Polearms: -1, Staves: 1, Slings: -1, Bows: 0, Xbows: 0, Throw: 0, Armour: 1, Dodge: -2, Stealth: 2, Shields: 1, UC: 1!, Splcast: -1, Conj: 1, Hexes: -1, Charms: -1, Summ: -1, Nec: -2, Tloc: -1, Tmut: -2, Fire: 0, Ice: 0, Air: -2, Earth: 2, Poison: 0, Inv: 1, Evo: 0, Exp: 0, HP: -2, MP: 0 16:26:22 turn that 1 maces into -1 and they become a more interesting race 16:26:27 maybe 16:26:45 -!- reaverb has quit [Ping timeout: 265 seconds] 16:26:47 -!- Eonwe1 has quit [Ping timeout: 250 seconds] 16:26:57 GrGl with a qstaff 16:27:11 maybe staves too. idk tho 16:27:13 i suppose you can make every race more interesting by setting all their weapon apts to the same value 16:28:05 no I mean - they have good weapon apts (well, apt), combined with innate ac & pois immune. they're really really good melee characters right now. 16:28:12 !won * grfi 16:28:13 * (grfi) has won 233 times in 18929 games (1.23%): 233xGrFi 16:28:19 !won * grbe 16:28:19 * (grbe) has won 144 times in 7846 games (1.84%): 144xGrBe 16:28:24 oh yeah, no question about that 16:29:01 !apt mi 16:29:02 Mi: Fighting: 2, Short: 1, Long: 2!, Axes: 2, Maces: 2, Polearms: 2, Staves: 2!, Slings: 1, Bows: 1, Xbows: 1, Throw: 0, Armour: 2!, Dodge: 1, Stealth: -1, Shields: 2!, UC: 1!, Splcast: -4, Conj: -3*, Hexes: -4*, Charms: -4*, Summ: -3*, Nec: -3*, Tloc: -3*, Tmut: -2, Fire: -3*, Ice: -3, Air: -3, Earth: -2, Poison: -3*, Inv: 0, Evo: 0, Exp: -1, HP: 1, MP: -2* 16:29:18 when was gr armor apt reduced? 16:29:23 didnt it used to be +2 16:30:10 <|amethyst> it used to be -2 16:30:15 <|amethyst> %git 7cd7ebd 16:30:16 07DracoOmega02 * 0.13-a0-2346-g7cd7ebd: Gargoyle apt adjustments 10(10 months ago, 1 file, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7cd7ebd1a95a 16:30:38 dang, powerful garg buffs 16:33:40 -!- Lasty has quit [Quit: Leaving.] 16:34:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:35:22 idk. I like the idea of a race that trades max hp for ac. that's an interesting design space to explore. relec and permaflight are nice bonuses but not a big thing either way. poison immunity... might be kind of dumb in practice (it's not even 'realistic'), but I'm not inherently against it. 16:35:42 so basically I like the idea of gargoyles. 16:35:53 -!- bonghitz has quit [Quit: Leaving...] 16:35:57 I just think the current implementation is a little too 'easy mode'. 16:36:14 -!- enygmata has quit [Ping timeout: 240 seconds] 16:36:26 <|amethyst> %git 26a4de87 16:36:27 07kilobyte02 * 0.13-a0-2387-g26a4de8: Give gargoyles and statue form poison immunity. 10(10 months ago, 3 files, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=26a4de87d86b 16:36:43 goofy 16:36:47 they eat, but they can't be poisoned 16:36:50 *they eat, they drink, 16:37:05 "this isn't a living creature! how can it be poisoned!" *eats a whole yak* 16:37:06 <|amethyst> same holds for gargoyles 16:37:11 <|amethyst> err 16:37:13 <|amethyst> for ghouls 16:37:27 ghouls have a completely different food game. also, they are dead. 16:37:38 gargoyles eat things just like every other race. 16:38:04 -!- ais523_ has quit [Quit: Page closed] 16:38:18 idk. I'm not going to argue that they *shouldn't* have poison immunity for reasons of realism; I'm just not convinced that they *should* 16:38:19 <|amethyst> %git 7c14b238 16:38:19 07dolorous02 * 0.13-a0-1297-g7c14b23: Mark grotesks as artificial beings (prohibiting their being Death Knights). 10(12 months ago, 2 files, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c14b2386103 16:38:20 -!- ackack has quit [Ping timeout: 255 seconds] 16:40:50 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140506030204]] 16:41:45 !hs * GrDK 16:41:46 13. gammafunk the Petrodigitator (L27 GrDK of Vehumet), escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 16:41:52 just amazing 16:47:17 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:52:22 <|amethyst> http://www.reddit.com/r/roguelikes/comments/257sqb/is_something_wrong_with_the_installation_app_for/ 16:52:41 <|amethyst> Apparently our installer is being flagged as a trojan by some antivirus software 16:53:57 well, DCSS does have a tendency to stop you from doing anything else 16:56:55 re: gargoyle food, I always assumed their stone stomachs "digested" food by petrifying it 16:59:31 Clearly PleasingFungus just hasn't considered all of the ramifications of Gargoyle biology 17:04:45 -!- reaverb has joined ##crawl-dev 17:06:11 -!- maahes has quit [Quit: Page closed] 17:07:59 -!- Xiberia_ has joined ##crawl-dev 17:08:00 if anything then i'd mess with their armor slots through mutations 17:08:29 -!- buki has quit [Read error: Connection reset by peer] 17:08:48 Remove body slot, give them better EV, remove food and potion, give natural stone arrow 17:08:57 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Termigargoyle2x.png horns and talons 17:09:24 And naturally, fangs. 17:09:27 Lets just get rid of ghouls and make gargs more ghoul like 17:10:35 -!- Xiberia has quit [Ping timeout: 252 seconds] 17:10:39 -!- Xiberia_ is now known as Xiberia 17:11:43 -!- notcluie is now known as notclyie 17:14:09 -!- PolkaDot has quit [Read error: No route to host] 17:16:08 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 17:17:07 -!- Watball has quit [Quit: Leaving] 17:20:38 Dang, GrMo with fangs:3 claws:1 talons:3 and horns:2 murders the earlygame with a butcher knife. 17:22:29 -!- indspenceable has joined ##crawl-dev 17:23:07 bmfx (L24 DrWn) ERROR in 'mon-util.cc' at line 1443: bogus mc (no monster data): invalid monster_type 2010 (2010) (Zig:8) 17:25:28 Unstable branch on crawl.lantea.net updated to: 0.15-a0-734-g2b8d6ef (34) 17:27:39 Hmm, how does explicttly mentioning Stasis blocking Beserk sound? 17:28:21 in the Stasis descritption. 17:29:41 Although horns:2 should probably be horns:3 just to mess with the slots even more. 17:34:38 -!- ystael has quit [Ping timeout: 240 seconds] 17:36:00 -!- Patashu has joined ##crawl-dev 17:37:53 -!- Elsi has joined ##crawl-dev 17:44:39 -!- PleasingFungus has joined ##crawl-dev 17:46:04 -!- Eonwe2 is now known as Eonwe1 17:46:57 03reaverb02 07* 0.15-a0-735-gb9c215d: New function: percent_chance() 10(15 minutes ago, 4 files, 8+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b9c215d3f3cf 17:47:55 -!- qoala has joined ##crawl-dev 17:49:56 -!- FourHTwoA has quit [Ping timeout: 240 seconds] 17:51:28 -!- Bcadren has joined ##crawl-dev 17:52:56 -!- Keanan has quit [Quit: Leaving.] 17:53:25 -!- dpeg has joined ##crawl-dev 17:54:39 -!- ebarrett has joined ##crawl-dev 17:54:57 -!- Vis_Ruker has quit [Quit: leaving] 17:55:00 -!- enygmata_ has quit [Quit: Leaving] 17:56:01 -!- Lasty has joined ##crawl-dev 17:56:29 -!- eb has quit [Ping timeout: 250 seconds] 17:59:38 -!- Patashu has quit [Disconnected by services] 17:59:38 -!- Patashu_ has joined ##crawl-dev 17:59:54 Antem (L25 SpCj) ERROR in 'items.cc' at line 1410: ASSERT failed: quant of 0 out of range 0 + 1 (1) .. source.quantity + 1 (3) (Lair:2) 18:04:26 -!- jeffro has joined ##crawl-dev 18:04:34 -!- Vizer has quit [Ping timeout: 240 seconds] 18:07:29 -!- jeffro- has quit [Ping timeout: 264 seconds] 18:09:28 -!- debo_ has joined ##crawl-dev 18:11:14 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:12:25 -!- debo has quit [Ping timeout: 258 seconds] 18:12:27 -!- rast has quit [Read error: Connection reset by peer] 18:12:31 -!- PolkaDot has quit [Quit: Lost terminal] 18:12:47 -!- rast- has joined ##crawl-dev 18:12:49 -!- rast- is now known as rast 18:15:28 -!- UncertainKitten has joined ##crawl-dev 18:17:31 03reaverb02 07* 0.15-a0-736-ge79b837: Stasis description fixes (and into, PleasingFungus) 10(6 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e79b837607ff 18:17:43 -!- debo_ has quit [Ping timeout: 250 seconds] 18:18:39 -!- Kalir has quit [Changing host] 18:24:01 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:25:36 -!- archaeo has joined ##crawl-dev 18:25:54 -!- Stelpa has quit [Read error: Connection reset by peer] 18:27:44 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:28:56 !seen wheals 18:28:56 I last saw wheals at Fri May 9 23:27:45 2014 UTC (1d 1m 11s ago) quitting, saying 'Quit: Leaving'. 18:32:28 -!- Fhqwhgads_ has quit [Ping timeout: 245 seconds] 18:32:35 -!- Fhqwhgads__ is now known as Fhqwhgads_ 18:32:50 03MarvinPA02 07* 0.15-a0-737-g835c25f: Reword description for archery ego 10(8 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=835c25f5bdf2 18:36:11 -!- Lasty has quit [Quit: Leaving.] 18:37:10 -!- dpeg has quit [Quit: Lost terminal] 18:38:26 -!- rubinko_ has quit [Ping timeout: 276 seconds] 18:38:53 -!- indspenceable has joined ##crawl-dev 18:41:07 -!- archaeo has quit [Quit: Page closed] 18:44:56 -!- jeffro_ has joined ##crawl-dev 18:46:14 -!- predator217 has quit [Ping timeout: 276 seconds] 18:47:31 -!- jeffro has quit [Ping timeout: 240 seconds] 18:51:22 -!- Lasty has joined ##crawl-dev 18:53:41 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:57:24 -!- HDA_ has joined ##crawl-dev 18:58:17 Qazlal capstone message displayed on religion screen for Fedhas by HilariousDeathArtist 19:00:28 oops 19:00:49 breaks are good 19:01:03 guess how surprised I am that it was a missing break statement 19:06:00 -!- CKyle has joined ##crawl-dev 19:08:28 03MarvinPA02 07* 0.15-a0-738-g031a9a4: Fix Qazlal resistance message appearing while worshipping Fedhas (#8535) 10(5 minutes ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=031a9a43fa11 19:13:50 < 10 minutes from report to fix. not bad. 19:15:40 well played dev team, I am always surprised at the response rate 19:17:48 -!- Kellhus has quit [Ping timeout: 240 seconds] 19:17:50 quick question 19:17:59 where's the experimental branch for the nemelex piety change 19:18:13 is it actually up on any of the servers? 19:18:26 I think it might just be a git branch right now. 19:19:38 unrelated: would the description for the 'renounce religion' ability be a good place to stick god wrath info? What triggers it and roughly what kind of nastiness to expect? 19:19:39 It's just a branch 19:19:43 I made it I know 19:19:55 I think that should be somewhere in game, but I don't know where people would actually see it... 19:20:16 It doesn't really have enough content to be an experimental, further patches welcome! 19:20:48 Lightli ^^ 19:20:52 k 19:21:25 yea, I was definitely going to offer to host the new_nemelex branch when it was ready 19:21:27 PleasingFungus: Hmm, that's sort of neat, but note some people will just start worshipping their new god immediatly. What happens the? 19:21:39 oh, true, that's more usual 19:22:05 hmm. 19:22:11 I'll think about it a little more. 19:22:21 johnstein: If you know how to turn a git branch into an experimental you are allowed to just do it now, it's not like you won't recieve further changes just because you made it early. 19:22:24 additional page on the ^ screen? (not sure if that's a good idea or not) 19:23:13 qoala: I don't think that would be very noticable 19:23:14 more like, I don't want to throw something up on CBRO before it's ready for public review 19:23:16 yeah I was thinking about that, but I'd be nervous about adding more interface clutter. 19:23:31 reaverb: eh, it'd be as noticeable as the ! toggle right now, and I think that's pretty well used 19:23:47 johnstein: It's not like it's buggy or anything, it just hasn't change much. 19:24:05 -!- debo has joined ##crawl-dev 19:24:16 based on the updates |amethyst made to the dgamelaunch stuff, it's pretty easy to add experimentals. just takes me about 20-30 minutes hooking things up (since I haven't created a script to do it for me yet) 19:25:03 as an adjunct to this, it might be nice to have a specific note when worshiping a new god - "Do you wish to worship Makhleb? This will invite the wrath of Zin and The Shining One!" 19:25:12 -!- N78291 has joined ##crawl-dev 19:25:21 -!- rockygargoyle has quit [Quit: Page closed] 19:26:07 oh right, we'd probably also want to be able to note god's beyond your current one who would turn wrathful 19:26:27 yeah. a separate wrath display would also be good, ofc 19:26:37 Hello N78291! 19:27:06 what's the status on smithgod 19:27:08 hi 19:27:41 Would you mind if a nontrival patch from somebody else was pushed to the new_nemelex branch? Nothing has come up yet, but enough people like nemelex I think somebody else might come up with something? 19:27:53 I'm sure you were all waiting desperately for nemelex changes so http://bpaste.net/raw/OQIft1fgHLH7UmMtSE1v/ 19:28:30 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 19:29:05 reaverb: sure, might as well add other's work and see what players like more 19:29:20 N78291: Thanks, glad to have that flexibility. 19:29:45 probably the fixes for the miscast protection should be picked into it too 19:29:46 johnstein: I'm going to push that patch N78291 just made, might be a good idea to have the experimental branch now :D 19:29:48 N78291: shiny! 19:30:07 N78291: Yes, that's a very impressive patch, particularly and such short notice. 19:30:09 since you don't seem to be able to miscast a spell in the branch 19:30:39 N78291: Oh, wow, ha 19:30:53 Yes, I'll merge master <_< 19:30:57 ok reaverb. I'll work on setting it up by tonight 19:31:07 jonstein: Thanks! 19:31:54 ??spark card 19:31:54 spark card[1/2]: By card power, 0: shock 1: lightning bolt 2: orb of electrocution 19:32:02 Well, I guess my nem deicide plans might have been thwarted by not accounting for N7 19:32:45 -!- t4nk043 has quit [Client Quit] 19:32:52 It would have been *such* a cathartic removal 19:33:02 -!- scummos| has quit [Ping timeout: 252 seconds] 19:33:09 hahaha 19:33:10 did you blow yourself up with spark card 19:33:17 well Orb card actually 19:33:21 but MarvinPA fixed that 19:33:26 :( 19:34:03 -!- ackack has joined ##crawl-dev 19:34:06 oh, right legendary orb is funny with the IOOD change 19:34:18 -!- twelwe has quit [Ping timeout: 240 seconds] 19:34:40 actually, that's another card that needs improvement even still 19:34:44 if it wasn't covered in that patch 19:34:54 it tends to do not much at legendary 19:34:54 power 2 orb is worse than power 1 orb 19:35:01 yeah 19:35:03 it's cool but useless 19:35:12 yes, there are more I plan to change 19:35:32 excellent 19:35:33 but you should like that most of the conj/tloc ones are gone! 19:35:50 yes, I'll have to look it over carefully a bit later; maybe I can even help a bit 19:36:36 hmm those changes look interesting, might be okay to re-instate shuffle for wonders with it being a non-gifted deck 19:36:44 neat nemelex patch 19:37:15 hrm, is it to be just a "haha you messed up card"? 19:39:26 well it enables some fun things, i guess they are out of style now though 19:39:47 probably it does push it too far into "you have to identify every card" territory though yeah 19:40:25 Alas, Shuffletroll 19:41:07 potion of decay -> potion of shuffle 19:41:07 -!- Fhqwhgads_ has quit [Ping timeout: 240 seconds] 19:41:15 potion of rehabilitation 19:41:16 mmm 19:41:17 haha yes 19:41:19 -!- Fhqwhgads__ is now known as Fhqwhgads_ 19:41:23 hrm 19:41:27 gozag should throw it into the mix sometimes 19:41:28 potion of reorganisation 19:41:29 <_< 19:41:36 potion of redistribution 19:41:40 potion of renaming >_> 19:41:42 xom makes you quaff a potion of shuffle 19:41:49 Xom roars with laughter! 19:42:10 MarvinPA: Maybe it should shuffle some of your stats, then offer you the ability to continue? 19:42:10 -!- Zermako has quit [Quit: good night] 19:42:23 A little like Jiyva or Focus card. 19:42:32 if shuffle moved maybe half a dozen stat points around, rather than completely swapping stats, it might be more 'fair' 19:42:36 sort of like focus, yes 19:42:44 it could be a temporary mallus 19:42:51 i think probably jiyva specifically does a similar thing in a better way now 19:42:57 it's just a fun way to ruin your character 19:43:02 how about shuffle works the way it is 19:43:04 gammafunk: The problem is what if the player sees that as a plus? 19:43:09 reaverb: that's fine! 19:43:23 a temporary mostly-mallus 19:43:29 gammafunk: Well if it has a long time out you just don't use wonders with enemies around a wait it out. 19:43:33 i have "fond" memories of recovering from wrecking a 15 rune attempt and desperately trying to make it win with abysmal spellpower 19:43:49 reaverb: yeah it would work better on a monster probably 19:43:53 If it's XP charge or something the plaayer is annoyed at having to do werid thing to get the most out of bonus. 19:43:54 as a debuff for the player 19:44:08 but I'm not very serious here anyhow 19:44:18 -!- RandomEntity has quit [Ping timeout: 240 seconds] 19:44:19 if you want it to be "temporary" I would use a mutation 19:44:20 gammafunk: Maybe as a Zot Trap effect? 19:44:28 Ohh mutation sounds nice. 19:44:29 hhaha, shuffle mutation 19:44:37 oh god, reaverb has heard of a mutation.... 19:44:43 save us all! 19:44:46 I only ever remember drawing Shuffle once. 19:44:52 That was my GhWz who died of terminal boredom. 19:45:03 Let's just say that Shuffle made not the slightest difference in his effectiveness. 19:45:07 haha 19:45:09 nice thing about mummies is that you can't tell what shuffle did 19:45:11 !hs . ghwz 19:45:12 18. SGrunt the Thanatomancer (L27 GhWz of Kikubaaqudgha), slain by a blue devil (summoned by a mummy priest) on Tomb:2 (tomb_2) on 2013-02-11 17:32:58, with 544469 points after 174088 turns and 11:56:06. 19:45:12 Your brain matter is redistributed into muscle mass. You feel fantastic! 19:45:16 i think i'm increasingly less convinced that it's actually an effect that needs to be saved, anyway :P 19:45:30 !hs grunt ghwz x=str,int,dex 19:45:30 18. [str=15;int=10;dex=19] SGrunt the Thanatomancer (L27 GhWz of Kikubaaqudgha), slain by a blue devil (summoned by a mummy priest) on Tomb:2 (tomb_2) on 2013-02-11 17:32:58, with 544469 points after 174088 turns and 11:56:06. 19:45:42 I had a feeling about that dex 19:47:07 Also, does anyone have any next items for the weightless branch? 19:47:39 There were some ideas thrown around for effects when filling up inventory slots, but I more mean things we should change now if inventory weights are 0 19:47:54 -!- MgDark has quit [Ping timeout: 240 seconds] 19:47:55 I could address item destruction but that's a secondary issue 19:48:19 I would check that jiyva doesn't give you 0 str or something I guess 19:48:27 oh, right 19:48:43 N78291: Nemelex is suppose to gift exclusively war now, correct? 19:48:45 hrm, yeah he'd consider your burden wouldn't he 19:48:49 yes 19:49:27 N78291: Not 100% sure I like only one deck, but it's worth trying and I'll push it. 19:49:40 how would you summarize the new_nemelex stuff in like 1 line? (6-8 words) 19:49:49 -!- turde has quit [Ping timeout: 252 seconds] 19:49:59 (for tagline next to the game option on console or webtiles) 19:50:06 I assume something drastic is happening with deck of summoning? 19:50:12 johnstein: Nemelex Piety changes and new cards 19:50:16 "play nemelex"? 19:50:18 really just 19:50:24 nemelex overhaul 19:50:25 "nemelex changes" or something yes 19:50:37 gammafunk: N78291: Nemelex is suppose to gift exclusively war now, correct? 19:50:48 yes but that's what I'm wondering 19:50:59 what about the other decks 19:51:06 war contains summonings cards 19:51:07 I mean we have ?summoning for the player to find 19:51:09 ah ok 19:51:12 I missed that part 19:51:21 and indeed cards from all the pure decks except wonders iirc :P 19:51:45 yes, right that's not even a change; I've just used war so infrequently 19:52:03 ??deck of war 19:52:03 deck of war[1/1]: Randomly per-card {deck of destruction}, {deck of enchantments}, {deck of battle}, {deck of summoning}, {deck of transport}, {deck of emergency}. 19:52:19 war is merc deck 19:52:19 since the offensive decks aren't that great unless you find one with decent power and also have good evoke 19:52:26 well, in trunk anyway 19:52:37 ??deck of battle 19:52:37 deck of battle[1/1]: Does not exist as an item. Cards: {elixir card}, {battlelust card}, {metamorphosis card}, {helm card}, {blade card}, {shadow card}, {mercenary card}. 19:52:39 Ok, changes pushed. 19:52:51 Along with master merge 19:53:12 Did anyone feel strongly against making mercenary into a shop type? 19:53:15 Having about a 1/5 chance of getting elixir per-card from Nemelex sounds kind of crazy 19:53:33 Merc shops existed in a git branch but were never merged 19:53:35 -!- edlothiol has quit [Ping timeout: 252 seconds] 19:53:38 gammafunk: yes, i don't think it should be a shop type 19:53:42 low power elixir seemed kind of mediocre 19:54:19 03reaverb02 07[new_nemelex] * 0.15-a0-742-g57b9cc1: Merge branch 'master' into new_nemelex 10(21 minutes ago, files, + -) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=57b9cc135499 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-743-g3a69c36: Change peek at two. 10(8 hours ago, 3 files, 52+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3a69c366fa78 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-744-g8c9459f: Rework the Flame card. 10(8 hours ago, 2 files, 41+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8c9459fc0348 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-745-g113ad69: Replace Hammer card with Strength. 10(7 hours ago, 12 files, 49+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=113ad69b236a 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-746-g048f615: Shuffle some decks. 10(6 hours ago, 5 files, 27+ 67-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=048f6150af90 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-747-g8540e55: The Spark -> the Storm 10(5 hours ago, 3 files, 36+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8540e55ef3d3 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-748-g7e0f339: Reduce Flight card to Shaft card. 10(5 hours ago, 3 files, 9+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7e0f33984ba1 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-749-g630862b: New card: the Illusion 10(3 hours ago, 5 files, 45+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=630862bde8df 19:54:19 03N7829102 {reaverb} 07[new_nemelex] * 0.15-a0-750-ga36fae6: Change Velocity card. 10(42 minutes ago, 2 files, 55+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a36fae674f57 19:54:32 gammafunk: or at least i don't think it should be both a shop type and a card, and i think access to mercs is not something that needs to reliably exist in every game 19:54:38 and cards are better for that 19:54:58 I'm not sure how much code support is there for mercenaries 19:55:14 noooo :( 19:55:18 no more orb of elec suicides 19:55:28 gonna always worship makhleb from now on. out of spite. 19:55:35 PleasingFungus: There still are in Trunk 19:55:43 Although who like Trunk Nemelex anyway? 19:55:49 ok, new_nemelex is compiling 19:55:54 I dunno, I mean as a rare shop type it would probably be better than the card 19:56:26 quick quiz: there is a purple elixir and blue elixir status. which one is hp and which one is mp 19:56:40 purple = mp obviously 19:56:45 i think purple is mp 19:56:48 i hope i'm right since i implemented it 19:56:52 N78291: blue should be mp, guess purple is to be unintutitve. 19:57:00 white is both! 19:57:08 (clearly purple is both) 19:57:09 good, I'm not the only one that thought blue was mp 19:57:09 purple is obviously mp because ambrosia! 19:57:14 nice i was right 19:57:35 ambrosia settles it imo 19:57:39 N78291: If you know where the code is I'll change green to HP and blue to MP to match the bars. 19:57:43 ugh, str card is going to require compat work for my Quarterstaff of the Hellbinder patch 19:58:05 Unless MarvinPA describes why he made it like that originally, he might have a good reason. 19:58:19 PleasingFungus: suggest a name other than "Quarterstaff of the Hellbinder" 19:58:22 Err, probably does. 19:58:31 reaverb, please add a 'damage shaving' player property and reference it in the appropriate ouch.cc conditional. that would be a good refactor. 19:58:35 So MarvinPA, any particular reason you chose blue and purple? 19:58:36 gammafunk: that's like the tenth name it's gone through 19:58:45 :( 19:58:48 PleasingFungus: ...and you arrived at "Quarterstaff"? 19:58:51 well 19:58:54 it's a quarterstaff 19:59:00 sure but 19:59:01 and people complained that it was confusing when I didn't call it one 19:59:12 gammafunk: I would like just "Staff of the Hellbinder 19:59:14 " 19:59:16 yeah 19:59:21 not particularly, lightmagenta is just the "standard" status light colour and lightmagenta is the "weird" status light colour 19:59:29 er, s/magenta/blue 19:59:30 "why is this staff two-handed? I'm confused" -- players 19:59:46 this is also a problem with e.g. bow of krishna 19:59:46 well should it be two handed? 19:59:48 or it was 19:59:49 PleasingFungus: latajang of the hellbinder :D 19:59:51 -!- nicolae- has joined ##crawl-dev 19:59:53 well, it's a quarterstaff 19:59:55 so, probably 20:00:07 well should it be a quarterstaff (is my question) 20:00:14 well, it'd be nice for it to actually do melee damage 20:00:16 I mean, maybe it should 20:00:19 actually it's a buck and a quarterstaff but i'm not telling him that 20:00:20 so the vampire brand is useful 20:00:34 iirc N78291 was the one who suggested the quarterstaff type 20:00:37 "Staff of Laundry Money" 20:00:38 when I was talking to him about it a month ago 20:00:38 Experimental (new_nemelex) branch on crawl.beRotato.org updated to: 0.15-a0-750-ga36fae6 20:01:05 if you want players to use it in melee you don't want it to be a staff 20:01:20 a +6 vamp lajatang would just get used by characters who don't even care about casting, and a +6 staff with no evocations-based damage would get used by no one 20:01:29 but a quarterstaff can do some amount of damage to some enemies 20:01:48 -!- CKyle has quit [Quit: CKyle] 20:01:53 what else does it do beside be vampiric? 20:01:57 I guess you could do a staff with some extra base damage but then it is weird in a different way 20:02:09 universal casting enhancer, +6 mp, +6 int, costs hp on cast 20:02:17 N78291: yes exactly!!! 20:02:18 ah, the former "Black Staff" 20:02:21 yes 20:03:13 How about giving it a proper name 20:03:17 uggggggghhhh 20:03:19 !banish MiraclePrism 20:03:19 PleasingFungus casts a spell. MiraclePrism is devoured by a tear in reality! 20:03:39 okay, okay :p 20:03:40 Webtiles server restarted. 20:03:44 yeah you've kind of cornered yourself there with the use of vampiric 20:04:02 staff of Borgnjor 20:04:03 <_< 20:04:09 ok, new_nemelex experimental is available on CBRO now 20:04:11 enjoy 20:04:21 (evoke for Borg's) 20:04:24 johnstein: Thanks 20:04:32 PleasingFungus: I'm not sure it wouldn't be better than treating it as a special kind of "staff of conjurations" that supports everything 20:04:32 vampiric has a really cool interaction with the rest of the weapon; it provides health restoration, which is thematically linked with the hp cost (and theoretically useful), and discourages swapping to the weapon to cast buffs 20:04:33 you already have the hp cost 20:04:43 THE HP COST 20:04:53 beware the hp cost. but actually, seriously, beware it! 20:04:55 beware 20:05:00 I am always wary. 20:05:01 i'm not seeing what's wrong with a quarterstaff unrand being called "quarterstaff of whatever" really 20:05:01 it's very tiring. 20:05:09 everyone hates the name 20:05:13 it's decidedly unsexy 20:05:15 :( 20:05:16 but hey those are the breaks 20:05:26 Hot Quarterstaff of Sexiness 20:05:29 "Cylinder of the Hellbinder" 20:05:33 +6/+9 20:05:38 "Stick of the Damned" 20:05:41 Murderstick 20:05:54 It's Wood, Basically 20:05:57 Evil Power Pole 20:05:59 "Bigger Stick" 20:06:05 (no, that would be a GSC) 20:06:09 yeah, I was gonna say 20:06:11 :P 20:06:15 Terrible Sword 20:06:20 PleasingFungus: yeah what about "stick", since that kind of implies melee 20:06:27 -!- DrinkMachine has quit [Quit: Leaving] 20:06:31 Cane? 20:06:33 or other words like stick 20:06:33 in what world is any name featuring "Stick" sexy. 20:06:41 I have faith in you 20:06:45 !send PleasingFungus the Stickfighter 20:06:45 Sending the Stickfighter to PleasingFungus. 20:06:48 !hs * title=stickfighter 20:06:49 602. darksquall the Stickfighter (L27 HuPr of The Shining One), escaped with the Orb and 4 runes on 2012-07-05 10:55:30, with 1913233 points after 102724 turns and 12:15:28. 20:06:51 mmmmmm 20:06:54 ??homo 20:06:54 penis[1/1]: Penis the Stickfighter (L15 HOMo) reached level 5 of the Snake Pit on turn 38147. 20:06:55 the worst title 20:06:58 haha 20:06:59 yeah Cane is possible, but that's even harder 20:07:01 good entry tho 20:07:03 -!- duckroller has quit [Quit: Page closed] 20:07:13 Hellbinder's Alpenstock 20:07:14 Satan's Curse 20:07:26 <|amethyst> Bō of the Hellbinder 20:07:32 <3 20:07:34 -!- DrinkMachine has joined ##crawl-dev 20:07:34 -!- DrinkMachine has quit [Changing host] 20:07:34 -!- DrinkMachine has joined ##crawl-dev 20:07:43 Little Black Bō 20:07:50 the Cane of Cain 20:07:53 <|amethyst> Little Bō Peep 20:08:00 nicolae-: uuuugh :) 20:08:07 The Cane of Kain 20:08:29 -!- CKyle has joined ##crawl-dev 20:08:43 (you know, this guy http://en.wikipedia.org/wiki/Legacy_of_Kain ) 20:09:26 Baton of the Hellbinder 20:09:27 Crozier of Korbael 20:09:39 <|amethyst> Bloax: Kain's the guy with the spear who jumps a lot, right? 20:09:55 Caduceus of Corruption 20:09:58 -!- reaverb has quit [Ping timeout: 245 seconds] 20:10:16 yeah, the jumping spear guy from the book of Genesis 20:10:39 "conk buster" came up as a synonym for quarterstaff 20:10:54 huh, apparently the koreans call the bo staff a "bong" 20:10:59 new name spotted 20:11:17 would be a huge player favorite for sure 20:11:31 <|amethyst> !lg * name~~420 s=name 20:11:32 1624 games for * (name~~420): 481x bt4201, 321x hitlersboner420, 146x FurryFan420, 114x 420hitlersBONG69, 100x The420Ryno, 85x titmouse420, 68x FDAPOPO420, 34x slayknight420, 31x PizzaLawyer420, 30x XxWeEdMaN420xX, 28x dongsquad420, 24x adaan420, 24x XXGAYVEGETA420XX, 21x gex420, 18x g420, 15x HoundLord420, 8x 420xXRONxxPAULXx420, 8x SmokeWeedEveryDay420, 6x Dax420, 6x 420HIGH420ELF420, 5x SingleM... 20:11:36 420 hail satan 20:11:41 <|amethyst> !lg * name~~bong s=name 20:11:42 1688 games for * (name~~bong): 717x bonglord, 253x BONGHITZ, 175x VorticonBongripper, 160x KINGBONG, 119x BONGIKINGI, 114x 420hitlersBONG69, 75x baronbonghits, 38x baronbonghit, 29x baronbongh, 2x BongieBrang, 2x Kimbongsu, bongsnake, bongboy69, Kahbong, bongobill 20:11:45 oh, hey, XXGAYVEGETA420XX, my old account 20:11:57 -!- reaverb has joined ##crawl-dev 20:11:58 Where's piccolo 20:12:00 ...just kidding. I only wish I'd come up with that name :( 20:12:10 !lg * name~~piccolo s=name 20:12:11 No games for * (name~~piccolo). 20:12:13 dang 20:12:18 PleasingFungus: Did you get my last message 20:12:18 BOO 20:12:20 ? 20:12:30 reaverb: no, I don't think so, sorry 20:12:39 -!- rast has quit [Read error: Connection reset by peer] 20:12:51 last message I saw from you was "cylinder of the hellbinder" 20:12:57 -!- CKyle has quit [Ping timeout: 265 seconds] 20:13:01 PleasingFungus: I might change the name of DUR_STRENGTH/ the card since it isn't just strength, but otherwise triggering off a duration seems fine to me. 20:13:08 -!- rast has joined ##crawl-dev 20:13:13 Also, I'm more concerned the shaving doesn't stack with DD shaving 20:13:26 -!- qoala_ has joined ##crawl-dev 20:13:34 -!- nicolae- has left ##crawl-dev 20:14:00 420HIGH420ELF 20:14:01 specifically I didn't like how that check was "species == SP_DEEP_DWARF || DUR[STRENGTH]" or w/e, since the black staff has the same check in its "can this spell kill you" warning code 20:14:05 though I guess I could just take that out 20:14:21 players don't want warnings when they're risking suicide, right? 20:14:41 ??black staff 20:14:41 I don't have a page labeled black_staff in my learndb. 20:14:52 PleasingFungus: I'll update that for you when it hits master. 20:15:03 very kind 20:15:08 Bcadren: 20:15:11 !bug 8456 20:15:12 https://crawl.develz.org/mantis/view.php?id=8456 20:15:18 PleasingFungus: It's just adding stuff there makes so much sense two differant people did it simulatanously. 20:15:23 haha 20:16:39 is ocpa in yet 20:16:56 Bloax: Yes. 20:17:12 someone in ##crawl found it within 24 hours of the commit! 20:17:19 and then dropped it, because it was in a zig and they were overburdened 20:18:10 how are unrandarts spawned either way 20:18:24 do they randomly replace the base items? 20:18:25 magic 20:18:46 Bloax: They randomly replace artifacts IIRC 20:19:00 reaverb: of any type? 20:19:00 There's some function which does it, I would grep from unrandart in the source code. 20:19:14 Bloax: Of the same base type I think. 20:19:20 reaverb: uh oh 20:19:28 Not completely sure. 20:19:46 Bloax: Oh yes, that would probably make a crystal plate armor rather rare... 20:19:53 exactly why i'm asking 20:20:00 But I'm not even 100% sure that's what actually happens. 20:20:02 because it'd be An Idea to make it replace plate randarts 20:20:14 since CPA is just about as rare as unrandarts 20:20:34 and then add the unrandart rarity to that 20:20:39 -!- Patashu has joined ##crawl-dev 20:20:45 Bloax: Or possibly just make it plate, since the EV penalty at this point might be a bit too much. 20:20:58 base type isn't subtype 20:21:02 FR: a vault guarded_unrand_orange_crystal_plate 20:21:10 MarvinPA: Ah. 20:21:12 (put an OCS on top of it) 20:21:13 reaverb: the hilarity of it stems from the fact that it's so heavy 20:21:21 (or near it) 20:21:27 (and it also gives cheicasters a reason to live) 20:21:36 Grunt: the twist is that you can't disint it 20:21:45 Bloax: Yes, but I could only imagine casting on a Chei worshipper DE with 2 =Wiz and 27 in all spell skills. 20:21:46 hm 20:21:58 todo: fix OCSes somehow 20:22:05 -!- Patashu_ has quit [Ping timeout: 250 seconds] 20:22:12 (start with the disint thing, but then what?) 20:22:14 reaverb: strength actually turns out to be much more important for casting in OCPA than int 20:22:17 Grunt: One alterantaive floating around was remove OCSes 20:22:18 can't remove them now the armour exists, clearly 20:22:35 PleasingFungus: Yes, that's a good thing. Hmm. 20:22:37 -!- Basil has quit [Ping timeout: 265 seconds] 20:22:37 I ran the numbers - let me find them... 20:23:13 ah, it's not publicly visible, of course 20:23:23 http://pastebin.com/ZgSYVFLb 20:23:39 I guess OCS sort of work since they're vault only. Sometimes I like those Ice Caves which place statues. 20:23:45 possibly 'trcj' would have been a better reference 20:23:53 What about converting OCS into orange crystal golems 20:23:55 *Some* ice statue vaults are okay. 20:24:08 (A few of the ice caves that use them make reasonable use of them.) 20:24:18 anyway i would remove the disint thing, make them generally lower ac and hp, change their attack to have its own list of effects rather than div miscasts, i guess 20:24:22 (There are a couple that don't - the ones that involve three of them in LOS at once or so.) 20:24:29 MarvinPA: I was just pondering the new effects thing myself. 20:24:32 and maybe re-implement silver statues with lower ac/hp too since those would be fine then, i think 20:24:43 I like the corridor one that places one in the middle of path. gives you options - go through it, tunnel around it, leave after having done ~half the cave 20:24:55 (clearly have brain feed be on the list) 20:24:56 oh 20:25:10 'remove disint weakness' makes me glad I didn't add that to the OCPA :) 20:25:15 A normal spell list for them might be a thing! 20:25:21 brain feed, confuse, some kind of drain mana spell? 20:25:29 PleasingFungus: Wouldn't that be disintigration resistance? 20:25:38 right, the problem currently is that basically every div miscast also confuses on top of whatever else it does 20:25:40 Since you're the opposite of an OCS 20:25:48 -!- st_ has quit [Ping timeout: 245 seconds] 20:25:52 making those all separate effects would help i imagine 20:26:19 you're not the opposite of an ocs, you've got the strength of an ocs, and therefore resist its various attacks. the idea was you'd take double damage from disintegrate... however, that was (a) never relevant, and (b) a nightmare to code 20:26:21 I'm going to tinker with this, seeing as I have Ideas™ now. 20:26:28 ™ 20:27:12 PleasingFungus: Hmm. 20:27:23 it was a bad idea and I'm glad I didn't do it :) 20:27:41 (disint resistance would be even more irrelevant and just as hard to code) 20:27:45 Grunt: Orange Crystal Golem, procs divination miscasts on a successful hit. 20:27:48 oh dear 20:27:52 drops a sweet armour on death 20:28:15 bloaxcrawl features: orange crystal plate for everyone! 20:28:40 reaverb: with abysmal str it does take a huge amount of skills to cast in cpa with chei 20:28:53 with abysmal str... with chei 20:28:54 ???? 20:28:54 I don't have a page labeled ?? in my learndb. 20:28:59 thanks, sequell 20:29:03 PleasingFungus: 4+15 is still only 19 20:29:08 true 20:29:08 -!- Orfax has quit [Ping timeout: 245 seconds] 20:29:23 For the spriggan Chei worshippers in your life. 20:29:26 Of course 19 is "quite good" str, but not by Chei standards. 20:29:34 or by crystal plate standards 20:29:45 reaverb: or the deep elf chei-ites 20:29:46 :) 20:29:56 (hm, to decide whether statues should jget an MR check against disintegration or just treat them like completely normal - if immobile - enemies) 20:29:59 s/jget/get/ 20:30:04 !hs * de chei 20:30:05 579. Somebody the Farming Elf of Death (L27 DECj of Cheibriados), escaped with the Orb and 15 runes on 2013-12-23 01:06:42, with 7398127 points after 270175 turns and 3d+15:10:42. 20:30:06 (leaning towards the latter definitely) 20:30:17 !hs * de chei x=str,int,dex 20:30:18 579. [str=29;int=57;dex=32] Somebody the Farming Elf of Death (L27 DECj of Cheibriados), escaped with the Orb and 15 runes on 2013-12-23 01:06:42, with 7398127 points after 270175 turns and 3d+15:10:42. 20:30:37 !hs . De chei x=str,int,dex 20:30:38 12. [str=34;int=31;dex=30] Bloax the Elven Blade (L27 DEBe of Cheibriados), escaped with the Orb and 4 runes on 2013-08-17 11:55:24, with 1936742 points after 99617 turns and 8:37:28. 20:30:48 :^) 20:31:02 DEBe of Chei. Huh. 20:31:06 that's right 20:31:21 Grunt: yeah, I'd also lean toward the latter 20:31:51 Grunt: i think the old suggestion was to make them affected by disint and make it irresistible (i probably still have a patch for that lying around somewhere) but yeah, i would tend towards just making them normal/magic immune maybe 20:31:57 it seems like crawl's design generally steers away from even resistable instakill attacks (e.g. LRD on skeleton enemies), for good reason 20:32:12 I'll try the latter first, and if they're still bad I might implement the former. 20:32:14 because it bypasses the damage system that's otherwise pretty core 20:32:40 since even aside from whether the disint thing is a good idea itself, it makes a bunch of different statues all work inconsistently 20:32:52 banishment is a thing but it's a Very Special Thing so it doesn't count. 20:33:57 MarvinPA: yeah, it was unintuitive to me that ice statues ignored disint, back when I started playing crawl. there were a lot more silver/orange statues back then 20:33:59 unfortunately 20:34:14 well, not 'ignored', but you know 20:34:50 maybe statues should regenerate 20:35:09 Yes they should regenerate. 20:35:18 I am very confused and surprised they do not. 20:35:35 (idea: give statues MR 0) 20:35:42 (or not) 20:36:29 they also have weird stabability 20:37:29 Here: an orange crystal statue (friendly) 20:37:50 <|amethyst> !source monster::cannot_fight 20:37:50 |amethyst: You have 6 messages. Use !messages to read them. 20:37:50 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/monster.cc;hb=HEAD#l2994 20:37:55 you can make them in zotdef and they do things 20:38:13 wait, people play zotdef? 20:39:48 -!- Spatist has quit [Ping timeout: 240 seconds] 20:39:51 fr rename zotdef to sprint whatever number we're up to, so people will play it 20:42:48 rast: There are multiple zotdef maps 20:42:54 good news 20:43:14 the horrible blight that is 4chan hates the direction nemelex is going n78291 20:43:21 https://boards.4chan.org/vg/thread/67703151 20:43:25 aka you're doing a good job 20:43:38 Hmm, I think I'll add Jr back the new_nemelex so people can start with him. 20:43:40 what should I ctrl-f for 20:44:14 "Okawaru should gift manuals" 20:44:16 hm 20:46:01 Lightli: I would prefer you don't keep spamming 4chan links in here. The community of that site is awful. 20:46:10 ok 20:46:15 If somebody wants to they can dig it up from yesturday. 20:46:24 got it 20:48:46 starting with nemelex isn't representative of actual nemelex games 20:48:53 so seems like a pretty bad way to test nemelex 20:50:10 the gods branch worked fine treating them as normal temple gods instead of adding storm knights and gold knights, for example 20:50:56 Superfluous text from Gozag by Hopeless 20:51:27 MarvinPA: Hmm, that makes sense. 20:51:29 <|amethyst> The main reason to add foo knights for god testing would be to allow poor players without wizmode access a chance to play them 20:51:44 <|amethyst> which doesn't necessarily help with testing all that much 20:52:26 Yes, should have considered the fact that the gods branch didn't do it. 20:52:52 <|amethyst> I still haven't rejected the idea of turn 0 wizmode on CSZO; I might look into that soon 20:53:01 -!- enygmata has quit [Quit: Leaving] 20:53:14 <|amethyst> I mean, yes there are probably exploits, but I don't know if there are any worse than the ones we have 20:53:46 <|amethyst> you can already generate crash dumps at will for example 20:53:56 <|amethyst> and I'm sure there are buffer overflows in places 20:54:12 i think fsim is maybe the main potentially problematic one? in terms of server load maybe, but i might be totally wrong there 20:54:27 <|amethyst> Yeah, fsim is nasty in terms of CPU usage, but 20:54:28 also, you'd probably be able to steal ghosts and cruelly trap them in your wizmode game 20:54:39 <|amethyst> qw can peg the CPU too 20:54:48 <|amethyst> and it's at most one CPU per player 20:55:24 <|amethyst> you can already do that without wizmode 20:55:28 oh i guess you can also create ghosts in wizmode, i don't know if normal games would ever load those though 20:55:42 I imagine fsim would be the main use of it 20:55:52 fsimrobin was my first thought at least 20:56:00 <|amethyst> MarvinPA: I think you need DEBUG_BONES to be able to save bones in wizmode, but I could be wrong 20:56:13 <|amethyst> and fsim isn't that bad if it's just &f 20:56:19 <|amethyst> making the tables, however... 20:56:20 ah maybe, i usually debug compile so i don't really know what's different between wizmode/debug mode 20:56:31 -!- lobf has joined ##crawl-dev 20:56:46 other than debug messages obviously :P 20:57:07 -!- Rotatell has quit [Remote host closed the connection] 20:57:18 -!- Rotatell has joined ##crawl-dev 20:57:21 <|amethyst> I don't usually build with FULLDEBUG (make debug) unless I'm testing something 20:57:26 <|amethyst> err 20:57:41 <|amethyst> testing something that specifically has diagnostics support, like level gen 20:58:44 -!- MiraclePrism has quit [Ping timeout: 240 seconds] 20:58:49 <|amethyst> I guess I should probably keep both optimised and non-optimised builds but I don't usually bother with that 21:03:13 https://i.4cdn.org/vg/1399770690960.png 21:04:49 sounds vaguely familiar 21:05:27 sounds like you're in the wrong channel 21:06:45 -!- MiraclePrism has joined ##crawl-dev 21:07:11 why such negativity about the oldest joke in the book 21:08:11 crawl-dev is a no-negativity zone 21:10:17 -!- reaverb has quit [Ping timeout: 258 seconds] 21:10:34 -!- home has quit [Changing host] 21:12:09 -!- home has quit [Read error: Connection reset by peer] 21:13:38 -!- home has quit [Changing host] 21:14:03 -!- lobf has quit [Quit: lobf] 21:16:46 -!- the_glow1 is now known as the_glow 21:24:38 ??devteam[11 21:24:38 devteam[11/14]: <@dpeg> Wensley: players cursing == their way of complimenting the devteam 21:27:38 <|amethyst> Looking forward to getting time to try out edlothiol's webtiles updates 21:27:50 <|amethyst> I read the commit messages and they sound awesome 21:27:58 I was peeking at the branch too 21:28:05 and it sounds like the future 21:28:16 -!- qoala_ has quit [Read error: Connection reset by peer] 21:29:02 -!- reaverb has joined ##crawl-dev 21:29:12 <|amethyst> Will probably have to make updates to some stuff in dgamelaunch-config 21:29:17 |amethyst: will we probably need some dgamelaunch-config changes? 21:29:18 heh 21:29:27 ok 21:29:42 -!- mamgar has quit [Quit: Leaving] 21:29:54 -!- Bloax has quit [Ping timeout: 240 seconds] 21:30:09 <|amethyst> also, players would be playing that branch, not trunk, while it's being tested 21:30:20 <|amethyst> I guess I can run it on another port 21:31:22 <|amethyst> reaverb: btw, I don't like the name "percent_chance" 21:31:34 <|amethyst> reaverb: since it doesn't take a percentage :) 21:31:43 |amethyst: Hmm, that makes some sense. 21:31:54 What name would you suggest? 21:32:02 <|amethyst> reaverb: not sure what would be better... I'd almost suggest "chance_in_one" if that didn't sound silly 21:32:10 <|amethyst> silly and unclear 21:32:28 <|amethyst> "weighted_coinflip"? :) 21:32:38 http://sprunge.us/OPdc 21:33:08 -!- wheals has joined ##crawl-dev 21:33:22 Experimental (new_nemelex) branch on crawl.s-z.org updated to: 0.15-a0-750-ga36fae6 21:33:38 |amethyst: why is chance_in_one not clear? 21:33:41 -!- jeanjacques has joined ##crawl-dev 21:33:49 |amethyst: I don't like weighted_coinflip because it obviously convey that the number place in the argument is the chance it is true. 21:34:04 s/is obviously/I do not think it obviosly/ 21:34:12 <|amethyst> SamB: because arguments to C functions come after rather than before the function name 21:34:16 it just sounds like someone is cheating 21:34:16 But I guess that sort of cancels with the "not a percent" thing. 21:34:20 <|amethyst> SamB: I guess x_chance_in_one would be fine 21:34:30 is that the usual naming scheme? 21:34:40 !sending Grunt blasts of disintegration 21:34:42 <|amethyst> SamB: we have x_chance_in_y 21:34:48 * Grunt is unaffected. 21:34:51 !send Grunt blasts of disintegration 21:34:51 Sending blasts of disintegration to Grunt. 21:34:53 !send gammafunk a wide-angle disintegration beam 21:34:53 Sending a wide-angle disintegration beam to gammafunk. 21:34:54 I think chances in one are confusing, but seeing how other people say it I guess I'm the odd one. 21:34:54 !send gammafunk a wide-angle disintegration bea 21:34:55 Sending a wide-angle disintegration bea to gammafunk. 21:34:55 <|amethyst> SamB: but alse one_chance_in 21:34:57 fuckk 21:34:59 wheals: ha 21:35:06 wheals says, "I believe it not!" 21:35:14 <|amethyst> I'm sure there's a better name 21:35:42 * gammafunk basks in its black glow for a minute... Grunt says: "I believe it not!" 21:36:02 Thou canst not escape my wrath, mortal! 21:36:15 Webtiles server restarted. 21:36:21 !tell tenofswords so mysterious 21:36:21 wheals: OK, I'll let tenofswords know. 21:36:45 -!- Daekdroom has quit [Quit: Saindo] 21:36:47 wheals: Hmm, that might confuse him when he comes back. 21:37:12 might it 21:37:16 |amethyst: x_times_100_percent_chance() 21:37:19 :D 21:37:28 I like any commit that begins with "Don't worry" 21:38:04 !send gammafunk worries 21:38:04 Sending worries to gammafunk. 21:39:47 while a lot of people are here, did anyone have more thoughts on my ghost patch from the other day? I believe http://sprunge.us/fZaI was the last. 21:40:06 |amethyst: What about just probability() 21:41:33 PleasingFungus: I'm fine with it if it doesn't cause server maintenance hassles, which I can't really comment on. :) 21:41:52 :) 21:42:04 -!- nooodl has quit [Quit: Ik ga weg] 21:44:54 who would I talk to about that? johnstein, |amethyst, ...? the main potential concern is that new bones files will go in a new subdirectory (/bones), which could potentially interfere with some server maintenance scripts that operate on bones. 21:45:30 there will also potentially be slightly more bones files, but they're very small - I don't anticipate that being a problem. 21:45:41 |amethyst probably has the best idea <_< 21:46:14 sure. 21:46:19 let's see if I can do the right command.. 21:46:19 -!- Arkaniad has quit [Ping timeout: 258 seconds] 21:46:27 Grunt: I think your solution for silver statues is pretty workable; for ocs, they seem like they're too much of "put on some mr and bash" 21:46:42 in that there's not functional difference with having them be disintable 21:46:57 !tell |amethyst any potential server maintenance issues with ghost reform patch http://sprunge.us/fZaI ? (or other issues, I guess) 21:46:58 PleasingFungus: OK, I'll let |amethyst know. 21:47:06 (Brain Feed doesn't check MR.) 21:47:39 right but, it's not very good gameplay when I think about fighting one 21:47:51 before it cost a disint charge, now it costs !restor ab? 21:48:25 -!- Mad_Wack is now known as Mad_Wack_Away 21:48:25 -!- Mad_Wack_Away has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 21:48:26 (could give them Strip Resistance too <_<) 21:48:26 At least the new version isn't a special-cased instakill 21:48:39 maybe something were they could do damage 21:48:46 (lcs statue) 21:48:50 hehe, that's roxanne 21:49:02 crystal bolt 21:49:04 Psionic blasts 21:49:05 orange crystal spear 21:49:21 crystal bolt, not bad 21:49:44 also give them that one -tele spell to be extra mean 21:49:50 Dimension Anchor? 21:49:52 crystal bolt seems like it could be fun to design ocs vaults around 21:49:55 yeah 21:50:04 heck, just put the orb aura around them 21:50:05 mesmerise 21:50:09 pan lords get summoned, etc 21:50:15 hm 21:50:22 (for some reason I'm envisioning them having multiple spell sets now) 21:50:25 but in all seriousness, I'm gladd you're addressing them 21:50:28 (too many spell ideas!!!) 21:50:43 ...(mumbles something about hoping it's not mass fireball) 21:50:51 rip mass fireball 21:50:55 (you will not be missed) 21:51:08 mass fireball? 21:51:12 PleasingFungus: no 21:51:15 haha 21:51:31 give them glaciate 21:51:34 but orange 21:51:45 eww 21:51:46 -!- bh has joined ##crawl-dev 21:51:53 yellow-orange snow-frost 21:51:56 !send bh crystal bolts 21:51:57 Sending crystal bolts to bh. 21:52:03 hm? 21:52:10 contest: 21:52:11 er 21:52:12 context: 21:52:16 http://sprunge.us/OPdc 21:52:22 good news, I figured out how to get into my server, so I'm merging xtrain 21:52:23 oh it's tomb I bet! 21:52:32 oh no 21:52:35 rip 21:52:41 Grunt: holy hell. 21:52:46 -!- dtsund has quit [Quit: dtsund] 21:52:55 bh: we're discussing holy hell on crd 21:52:57 you should join in 21:53:09 (we have a holy hell now to go with holy pan???) 21:53:20 holy hell, batman 21:53:25 I want to see fixed branches die. 21:53:26 (wait, we removed pan) 21:53:42 bh, not every branch is the abyss 21:53:44 bh: Tomb already has subvaults :b 21:53:54 (todo garner more feedback on Tomb subvaults) 21:54:00 also, tomb is already dead, surely 21:54:02 :P 21:54:05 ah, todo actually make tomb subvaults 21:54:11 gammafunk: get to work!!!!!!! 21:54:14 I know I know 21:56:23 Grunt: I think there should be an opposite of monster antimagic. 21:56:34 monster magic? 21:56:36 Not just for Drain Magic spell but also for mons drinking !magic 21:57:10 gamma: not everything needs to be the abyss, sure, but fixed branches are meh 21:57:13 PleasingFungus: A status which makes monsters cast spells more often, opposite of antimagic which makes them cast less. 21:57:34 Tomb:3 is a particularly bad example. 21:57:50 Which would create this hilarious situation with Drain Magic where the more the mon his you with it the more likely it is to do it again. 21:58:00 reaverb: apply spellspammer tag (like spellforged servitor) 21:58:02 sounds fun 21:58:07 bh: Well, I think tomb:3 is a kind of interesting check against your build 21:58:17 But yeah you could make a better tomb experience 21:58:27 PleasingFungus: Hmm, spellforged servitors already do it, I might want to look into that. 21:58:35 tomb:3 exists to show what noise does 22:00:01 I'm not sure that's the best way to think about tomb:3. You mean in that it can be much easier if you're a melee character and try to not wake as many things up as once? 22:00:03 Pan should be a noisy branch. 22:00:57 I mean if you do something noisy the entire floor descends on you and bad things happen 22:01:21 pandemonium (n) 1. A very noisy place 22:01:28 yeah, but the problem is you can just stair dance even if that happens 22:01:52 bh: What dictionary are you gettin that from? :D 22:02:13 reaverb: any of them. 22:02:24 http://dictionary.reference.com/browse/pandemonium?s=t 22:02:51 If anyone has any general ideas for a tomb:3 subvault layout that would be an interesting alternate experience from the existing one, I'd appreciate it 22:03:17 gammafunk: layered rings? 22:03:36 reaverb: well, it's probably not so much just "shape" as it is "how will it play" 22:03:49 which is the harder part to get right 22:03:51 gammafunk: Well there are only so many shapes. 22:03:59 Maybe rogue-like rooms. 22:04:07 reaverb: there are surprisingly a lot of shapes in a 2-d grid 22:04:24 bh: We're definition 3 & 4. (Which are one and two in most dictionaries) 22:04:37 well mummies have los-wide attacks, so you don't want to constrain that very much on tomb:3 22:04:48 torment/smite are what I mean in particular 22:04:58 if you constrain los a lot, it's just easier for the player 22:05:08 -!- ackack has quit [Ping timeout: 276 seconds] 22:05:18 gammafunk: Obviously borrow code from that lua ossuary which breaks all those walls. 22:05:37 oh you mean like the tomb wizlab? 22:06:10 gammafunk: Well that uses it to but so do minitombs (early game portal) also that wasn't serious. 22:06:18 ??ossuary 22:06:18 ossuary[1/2]: An early game portal to a miniature tomb, stuffed with mummies and zombies and traps and things. The portal is timed and will eventually close on its own. 22:06:37 gammafunk: I guess it would be fine iff you used known pressure plates. 22:06:38 yeah there's a bunch of wonderful theme you can do with "egyption tomb", but getting the gameplay right is always the hard part 22:07:01 -!- rast has quit [Read error: Connection reset by peer] 22:07:08 no, if you did anything like that it'd probably be just a timer when you entered the level, but it's probably just a bad idea anyhow 22:07:15 -!- rast- has joined ##crawl-dev 22:07:18 -!- rast- is now known as rast 22:07:27 gammafunk: Yes it would 22:07:40 Maybe it would keep people from stair dancing though. 22:08:06 reaverb: well it wouldn't; stair dancing allows you to deal with a screen full of M 22:08:13 since you go down the stairs, pull a few up 22:08:32 Hmm. 22:08:37 you can silence that bunch or just survive enough torment to kill e.g. 3-4 of them 22:08:55 extended is hard to design :p 22:09:18 !lm reaverb rune noun=golden 22:09:18 No milestones for reaverb (rune noun=golden). 22:09:23 !lm reaverb rune noun=silver 22:09:23 1. [2014-03-12 23:27:55] reaver the Evocator (L27 GrBe of Trog) found a silver rune of Zot on turn 102517. (Vaults:5) 22:09:34 reaverb: you should do a 15-rune game some time! 22:09:47 !lg . won 22:09:48 1. reaver the Skullcrusher (L27 GrBe of Trog), escaped with the Orb and 3 runes on 2014-03-21 21:52:11, with 1478612 points after 119962 turns and 12:00:04. 22:09:51 gammafunk: So yeah 22:09:55 1 win. 22:09:57 is that literally your only win 22:10:01 !gamesby samb 22:10:02 samb has played 1398 games, between 2011-08-08 15:21:44 and 2013-12-27 01:32:32, won 0, high score 298746, total score 2047943, total turns 3986873, play-time/day 0:21:54, total time 13d+6:50:58. 22:10:03 !lg . max=runes 22:10:03 Unknown field: runes 22:10:05 !lg . max=rune 22:10:05 Unknown field: rune 22:10:10 !lg . max=score 22:10:11 1541. bh the Anemomancer (L27 HESk of Ashenzari), escaped with the Orb and 6 runes on 2013-11-16 04:09:52, with 3071093 points after 109095 turns and 17:40:57. 22:10:17 gammafunk: And it was on a cheat combo! 22:10:25 !lg . won min=time 22:10:25 Unknown field: time 22:10:28 !lg . won min=turns 22:10:29 10. bh the Shatterer (L25 OgDK of Yredelemnul), escaped with the Orb and 3 runes on 2014-04-18 03:11:41, with 1694878 points after 62871 turns and 6:44:34. 22:10:42 gamma: we did so good in the tourney! 22:10:47 reaverb: I assign you homework of... 22:10:51 !next reaverb 22:10:52 The RNG decrees that reaverb shall win KoTm next. 22:10:55 oh ug 22:10:58 sorry about that 22:11:08 idk, that doesn't look that bad 22:11:08 gammafunk: don't work. 22:11:12 !apt ko 22:11:13 Ko: Fighting: 1, Short: 3!, Long: -2, Axes: -1, Maces: 0, Polearms: -2, Staves: -1, Slings: 2, Bows: -1, Xbows: 2!, Throw: 3!, Armour: -2, Dodge: 2, Stealth: 4, Shields: -2, UC: 0, Splcast: -1, Conj: -1, Hexes: 0, Charms: -2, Summ: 0, Nec: 0, Tloc: 0, Tmut: -1, Fire: 0, Ice: 0, Air: 0, Earth: 0, Poison: 0, Inv: 1, Evo: 3, Exp: 1!, HP: -2, MP: 0 22:11:20 -!- Redz has quit [Ping timeout: 255 seconds] 22:11:25 !learn set ~reaverb_next SpEn 22:11:26 ~reaverb next[1/1]: SpEn 22:11:27 -1 apt. that's doable 22:11:31 better than hatm 22:11:31 haha 22:11:31 !next . 22:11:32 yeah that's good 22:11:32 The RNG decrees that . shall win OpEn next. 22:11:36 hahaha 22:11:37 !next reaverb 22:11:38 The RNG decrees that reaverb shall win SpEn next. 22:11:38 yesss 22:11:59 I'm still working on my current !next, but it's taking a while 22:12:06 !next gammafunk 22:12:07 The RNG decrees that gammafunk shall win "The HE species score using HEIE" next. 22:12:29 -!- Lasty has quit [Quit: Leaving.] 22:12:38 Of course . got a good combo 22:12:50 !learn set ~reaverb_next KoTm 22:12:50 ~reaverb next[1/1]: KoTm 22:13:12 ??goodplayers 22:13:12 goodplayers[1/1]: 10 or more wins. 22:13:20 ??coolplayer 22:13:20 coolplayer ~ coolplayers[1/1]: Players who have won at least one combo that makes a word online in 80x24 console using vikeys or arrows+numrow or an external numpad. 22:13:28 nice. 22:13:33 I need to add myself to that 22:13:37 !nick coolplayer 22:13:38 No nick mapping for coolplayer. 22:13:44 oh that's an @thing 22:13:51 gammafunk: How would that even be enforcable. 22:13:55 gamma: what's a good example? 22:14:04 How could you tell if somebody had 80x24? 22:14:12 bh: of a coolplayer? I nominate elliptic 22:14:26 reaverb: I like how that's the bit that defies your credulity 22:14:26 !kw coolplayer 22:14:27 No keyword 'coolplayer' 22:14:38 reaverb: watch the ttyrec? 22:14:39 I can't remember how the @ variables work 22:14:55 yeah but the movement part is hard to enforce 22:15:09 PleasingFungus: Well there's also now way to tell what input method they are using. 22:15:16 yes. that is because it is a joke 22:15:20 N78291: Oh, forgot taht was a thing. 22:15:38 PleasingFungus: Yes, but gammafunk tried "!kw coolplayer" so. 22:15:47 "vikeys or arrows+numrow or an external numpad" What other online control scheme would even exist 22:15:59 skills2.cc:153, why does the loop go to <= 27 instead of < 27? 22:16:05 MiraclePrism: ask magicpoints; her scheme is to use the top row numbers 22:16:07 -!- Basil has joined ##crawl-dev 22:16:15 gammafunk: That's allowed. 22:16:19 non-external numpad, surely? 22:16:21 I think I'm making some mental fencepost error 22:16:24 That is arrows+numrow, yes 22:16:25 that's what I use 22:16:27 !source skill2.cc 22:16:27 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/skill2.cc;hb=HEAD 22:16:28 no, she *only* uses the top row numbers 22:16:36 no arrow keys 22:16:41 (ps, hi) 22:17:01 MiraclePrism: Hmm, who are you saying hi to? 22:18:27 the joke is that she is her 22:18:49 bh: Sure that's the correct line number, I can's see the <=27. 22:19:08 wheals: 'she is her' is a good phrase 22:19:19 reaverb: durr, I'm working on a branch, skill_points_to_level 22:19:35 wait, both of those should be subjective i guess 22:19:39 so she is she 22:19:48 -!- HDA_ has quit [Ping timeout: 240 seconds] 22:19:49 bh: I also serached for <= 27 and nothing came up. 22:20:03 bh: Ooh, this skiipoints to level things sounds intriguing. 22:20:18 -!- HDA has quit [Ping timeout: 240 seconds] 22:21:14 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 22:25:51 -!- Redz has joined ##crawl-dev 22:25:57 <|amethyst> PleasingFungus: I don't think there will be a problem with bones on servers; nothing that I can think of touches them other than crawl itself 22:25:58 |amethyst: You have 7 messages. Use !messages to read them. 22:26:14 excellent 22:26:14 reaverb: the issue I'm having is that my crosstraining patch allows your effective skill points to exceed your actual, so it thinks your skill level is 28 and out-of-bounds 22:26:19 Grunt: that's your question answered! 22:26:49 bh: do the Ash skill boost thing and make the bonuse decrase as you level up that skill. 22:27:11 eh 22:27:15 So it's (27 - actual_skill)(current_bonus) 22:27:34 Grunt: does that statue stuff also mean ghost moths/eyes of draining can use the spell instead of ability? 22:27:59 i suppose probably they cast it at some weird rate 22:28:00 <|amethyst> I think effective skill should be capped at 27 22:28:17 <|amethyst> otherwise there are almost certainly other formulas that break 22:29:39 <|amethyst> and, ignoring that, it would be weird to have an incentive to train the cross skill after maxing out the one you actually want 22:29:56 Grunt: oh i guess drain magic isn't smite targeted though 22:30:53 anyway looks good to me at a glance, i guess it could get mass confuse instead of confuse if making it smite targeted is desirable but i don't know whether that's a problem necessarily 22:31:09 MarvinPA: yeah, I did think about making it a smite target, but I figured this is worth trying first :) 22:31:29 -!- dtsund has joined ##crawl-dev 22:31:39 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:34:47 reaverb: I think this code is wrong. The only reason it didn't crash before if because skill points were under the limit 22:34:47 bh: Well it would easier to decide whether or not that is true if I could find it... 22:37:16 -!- ahahaha has quit [Quit: Page closed] 22:38:05 -!- tkappleton1 has quit [Ping timeout: 264 seconds] 22:38:36 Anyway, it's a start. 22:38:54 -!- DrinkMachine has quit [Quit: Leaving] 22:40:26 03Grunt02 07* 0.15-a0-739-gd546081: Revert "Remove silver statues." 10(2 hours ago, 43 files, 246+ 56-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d54608118996 22:40:26 03Grunt02 07* 0.15-a0-740-g6e04a13: Remove the interaction between disintegration and statue enemies. 10(2 hours ago, 2 files, 0+ 37-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6e04a135647d 22:40:26 03Grunt02 07* 0.15-a0-741-g6cf90bc: Cut OCS/SS HP and AC. 10(2 hours ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6cf90bca021f 22:40:26 03Grunt02 07* 0.15-a0-742-g72ef8b2: Remove the special abilities of OCS and SS. 10(2 hours ago, 1 file, 0+ 84-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=72ef8b28170c 22:40:26 03Grunt02 07* 0.15-a0-743-g551055a: Get silver statues summoning again. 10(2 hours ago, 3 files, 18+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=551055afaa86 22:40:26 03Grunt02 07* 0.15-a0-744-g2a5c544: New monster spell: Drain Magic. 10(80 minutes ago, 10 files, 97+ 57-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2a5c544ae865 22:40:26 03Grunt02 07* 0.15-a0-745-g09e4f84: Give orange crystal statues a spell set. 10(71 minutes ago, 4 files, 22+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09e4f8462093 22:40:29 yeah. It's a bug. That's the longest commit message I've written for a one byte change 22:40:49 dammit. Grunt beat me to it 22:41:07 bh: this shouldn't conflict with anything! 22:41:17 except fun................. 22:41:34 Grunt: You're almost undoubtedly right 22:41:54 but I have to rebuild anyhow. Pushing without building is very bad form 22:41:56 -!- ystael has quit [Ping timeout: 255 seconds] 22:42:03 * Grunt pushes bh. 22:43:15 -!- MaxFrosty has quit [Ping timeout: 252 seconds] 22:43:48 I guess when bh's stuff lands I should update the changelog and do another blog post and maybe do more various builds. 22:44:23 -!- CKyle has joined ##crawl-dev 22:44:44 Grunt: So that's to make OCS clearer to xv? 22:44:44 technically I think this cross-training patch allows you to commit suicide with Ash reskilling of fighting 22:44:53 I couldn't actually kill myself in wizmode with it 22:44:59 Basil: That's part of-- 22:45:04 Oh, didn't notice that one commit 22:45:07 I just realised I should add a spell description for Drain Magic :b 22:45:21 I helped today, good 22:46:28 Grunt: and what about inventory weights ?! 22:46:34 !!! 22:46:49 03Grunt02 07* 0.15-a0-746-gdab8751: A primitive description for Drain Magic. 10(30 seconds ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dab875156158 22:46:53 gammafunk: too weighty of a matter for me to deal with! 22:46:53 Grunt: You have 1 message. Use !messages to read it. 22:47:00 dammit, stop pushing. 22:47:16 * Grunt pulls bh. 22:47:17 -!- pulsar_ has quit [Client Quit] 22:47:21 rip disintegrating statues 22:47:31 Grunt actually has 27 more commits; he just has a script to push once every 30 seconds 22:47:42 fr: disintegrating Lightli 22:47:51 gamma: if he does that, I'll start fast-forwarding 22:47:56 haha 22:48:06 you mean force push? 22:48:19 yah 22:48:28 rude as heck imho 22:48:57 yes. Force pushing is very naughty. 22:50:40 Grunt: if you want something new to push, i think "antimagic" is the proper brand name rather than "anti-magic" 22:50:56 oh actually it's not consistent 22:50:57 not according to learndb 22:50:59 that's fun 22:51:03 It isn't consistent at all. 22:51:11 !source weapon_brand_name 22:51:12 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/itemname.cc;hb=HEAD#l447 22:51:19 Somebody should do a search and replace. 22:51:21 oh this reminds me, I found another issue with item_to_spec the other day :( 22:51:28 is it different when used before and after the weapon name 22:51:33 (maybe I should just remove all that code since it's no longer necessary!) 22:51:48 (or get elliptic to do it because he made that code unnecessary >_>) 22:51:57 i would make it consistently "antimagic" i guess 22:51:57 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0.1/20140506152807]] 22:52:04 -!- tkappleton2 has quit [Read error: Connection reset by peer] 22:52:04 -!- Kittykai has quit [Read error: Connection reset by peer] 22:52:13 if only for concision 22:52:23 this reminds me does vampiricism -> vampirism sound like a good change 22:52:38 wheals: Yes, ChrisO has a patch on mantis 22:52:45 -!- HDA_ has joined ##crawl-dev 22:52:50 and yeah the difference is "dagger of anti-magic" vs "antimagic dagger" or something 22:52:50 Make the brand "vampiric" IMO. 22:52:52 I imagine that you knew that. 22:53:04 huh. that's an awesome bug. I made it so you can't gain skillpoints. 22:53:09 bh: HA 22:53:10 bh: good 22:53:10 >>> 22:53:24 That's up there with if (you.religion = GOD_XOM) 22:53:26 aiming for epic_bugs I see 22:53:32 ??epic bugs 22:53:32 epic bugs[1/15]: if (you.religion = GOD_XOM) 22:53:53 was that one me? 22:54:00 Maybe one April fools we can put all the epic bugs back in. 22:54:09 bh: No, it was some community patcher IIRC 22:54:18 -!- SomeoneAwful has quit [Quit: Leaving] 22:54:36 %git 2e00978 22:54:37 07HousePet02 {MarvinPA} * 0.11-a0-871-g2e00978: Changes Xom to be more tension orientated and less cruel. 10(2 years, 1 month ago, 3 files, 66+ 53-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2e00978b7039 22:54:41 bug introduced there 22:54:47 there it is, plain as day 22:54:54 haha, right in _player_reacts() 22:55:09 Yet another case where negative testing should have been done. <_< 22:55:10 good thing it made him less cruel! 22:55:11 (and look who committed it) 22:55:42 -!- schistosomatic has quit [Ping timeout: 258 seconds] 22:55:47 PleasingFungus: Only plain because you know about it. 22:56:31 no, I mean, it's the first changed line of code in the commit 22:56:35 not something you have to go scrolling to find 22:56:57 I'm on making everything "anti-magic" "antimagic", btw 22:57:16 PleasingFungus: Oh, hmm. 23:01:16 unknown monster: "orange crystal statuw" 23:01:16 %??orange crystal statuw 23:01:18 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 160 | AC/EV: 20/1 | 11non-living | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 150 | Sz: Large | Int: high. 23:01:18 %??orange crystal statue 23:01:25 unknown monster: "statue of Wucad-Mu" 23:01:25 %??statue of Wucad-Mu 23:01:31 unknown monster: "Wucad Mu" 23:01:31 %??Wucad Mu 23:01:42 -!- Redz has quit [Quit: Leaving.] 23:01:47 Statue of Wucad Mu (048) | Spd: 6 (07stationary) | HD: 20 | HP: 80 | AC/EV: 20/1 | 11non-living, !sil, 07vault | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 300 | Sp: shadow creatures | Sz: Large | Int: high. 23:01:47 %??statue of Wucad Mu 23:02:02 maybe it should have the hyphen. 23:02:06 I kind of like it. adds dignity. 23:02:22 Grunt: Did you remember to nerf his HP too? 23:02:24 hm I just noticed 23:02:32 Is there any interest in going away from having to wield chunks (simulacrum) or rocks (sandblast) [instead of just selecting the item from your inventory and not weapon-swapping] 23:02:38 Because 300 HP sounds really bad to try and force your way through 23:03:02 it's an ocs, the hp changes, yes 23:03:15 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 23:03:31 (what's this about 300 hp) 23:03:51 Statue of Wucad Mu (048) | Spd: 6 (07stationary) | HD: 20 | HP: 80 | AC/EV: 20/1 | 11non-living, !sil, 07vault | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 300 | Sp: shadow creatures | Sz: Large | Int: high. 23:03:51 %?statue of wucad mu 23:03:53 hm 23:03:57 HP: 80 23:04:02 yes 23:04:05 can all of exercise.h be deleted? 23:04:18 -!- Spatzist_ has quit [Ping timeout: 240 seconds] 23:04:21 Wucad Mu is already about the deadliest single thing in the game (especially if you don't have RestAbs and Clarity...(not sure if the Disint trick works on the Unique or not) 23:04:23 bh: why? 23:04:36 Grunt: because you don't exercise skills anymore 23:04:48 isn't that for autotraining? 23:04:51 you do in automatic mode 23:04:53 It is for autotraining, yes. 23:04:55 hp = (you.name == "Lightli") ? 80 : 300 23:05:00 er 23:05:02 != 23:05:19 and strcmp 23:05:24 MarvinPA: ah, yes 23:05:28 which reminds me that the elemental evokers don't exercise evoc i think 23:05:38 if you.name is a cpp string, I think that works? 23:06:41 -!- CKyle has quit [Quit: CKyle] 23:07:12 03MarvinPA02 07* 0.15-a0-747-g986038e: Don't bribe branch-native monsters when not in that branch 10(33 hours ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=986038eb076f 23:07:15 -!- CKyle has joined ##crawl-dev 23:07:29 -!- CKyle has quit [Client Quit] 23:07:44 Isn't autotraining kind of like the remnant of victory dancing? 23:08:00 i have the other bribe stuff half-done but didn't figure out how to remove the timer properly yet 23:08:07 oh right 23:08:14 but that bit seemed like it should go in on its own :P 23:08:21 Bcadren: The entire experience-skill system is the remnant of victory dancing. 23:08:44 MarvinPA: for whatever it's worth, I think dpeg intended for that behaviour to be possible. 23:09:02 (Not that I have a strong opinion on it being a good idea or not.) 23:09:06 oh huh, i was very surprised when it happened to me in wizmode at least 23:09:19 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:god:propose:gold -> "Monsters stemming from a branch with positive score can be affected outside their branch (e.g. orcs in the dungeon)." 23:11:27 i'm not sure that it's particularly worthwhile, it makes knowledge of the specific monsters that are bribable more of a relevant thing where it doesn't need to be i think 23:12:08 It'd be more relevant without the bribe timer! >_> 23:12:21 03wheals02 07* 0.15-a0-748-g2f73397: Remove residual references re: statue special-cased spells. 10(23 minutes ago, 5 files, 8+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f7339749739 23:12:26 heh, true! 23:12:51 beta26...? 23:12:56 mm, i was just about to comment on that 23:16:53 -!- ystael has quit [Ping timeout: 252 seconds] 23:18:39 * Grunt kicks gitorious - let me pull >:( 23:18:59 grr... I wonder how much dead code is in crawl 23:19:07 I get warnings every time I compile 23:19:10 about unused functions 23:19:25 much less branches never taken in functions 23:19:52 ("I took the branch less travelled by...") 23:21:21 MarvinPA: http://sprunge.us/OTfM 23:21:22 ? 23:21:33 train_skill is never used. 23:21:59 I've been trying to add doxygen comments to every function I touch while writing patches. this means that sometimes I discover interesting things - e.g. your_spells() in spl-cast.cc has a parameter (check_range) that does literally nothing 23:22:33 it's passed to other functions. those functions do nothing with it 23:22:35 it's great 23:23:10 Grunt: hmm, that looks better than what i had yeah 23:23:17 in that it wouldn't crash, instead of crashing 23:23:54 Well, it seems to work. 23:26:47 do you want to push it, or shall i? i have a followup thing done for displaying the status light only when you're in a branch that you're bribing 23:27:10 (but i'm also mid-compiling and messing with something else right now) 23:27:59 03Grunt02 07* 0.15-a0-749-g9ddeec1: Don't timeout Gozag bribes over time. 10(62 seconds ago, 2 files, 12+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ddeec1304bd 23:28:33 huzzah 23:28:43 -!- MiraclePrism has quit [Ping timeout: 252 seconds] 23:28:47 good 23:29:17 I never knew if monsters were generated or if it just timed out 23:29:58 -!- fungee has quit [Ping timeout: 245 seconds] 23:32:48 -!- Ultragnash has quit [Ping timeout: 255 seconds] 23:33:08 03bh02 07* 0.15-a0-750-gad85dd9: Remove dead code 10(6 minutes ago, 2 files, 0+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ad85dd94b9d1 23:34:18 -!- tabstorm has quit [Ping timeout: 240 seconds] 23:35:29 rip code 23:35:32 bh: if you want more unused code, check out place_desc and altar_description in dgn-overview.cc 23:35:38 I get warnings about them with every single compile 23:35:39 -!- crate has quit [Read error: Connection reset by peer] 23:36:08 -!- bmfx has quit [Ping timeout: 252 seconds] 23:36:20 PleasingFungus: You can also tell me about that, I'll remove it. 23:36:27 Like even !tell me if you want. 23:36:30 well 23:36:32 I just told you 23:36:33 and him 23:36:35 I mean, that was it 23:36:47 done 23:36:55 will push as soon as the build finishes 23:37:00 excellent 23:37:04 * Grunt pushes bh some more. 23:37:42 * bh covers Grunt in Alberta tar sands 23:40:57 -!- ussdefiant has joined ##crawl-dev 23:41:19 -!- N78291 has quit [Quit: null] 23:42:25 I wonder what changes have the highest (impressivness/easiness_to_change) level. 23:42:40 Search and replace looked hard before I learned vim. 23:42:50 I liked "Remove Pan" 23:42:56 but I guess that's cheating 23:43:00 if (you_religion = GOD_XOM) 23:43:21 03bh02 07* 0.15-a0-751-g9b1c3d9: Remove more dead code 10(2 minutes ago, 1 file, 0+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b1c3d9a4c82 23:43:25 the answer for every question 23:43:52 haha. clearly, I should have held out for reaver to make that change. *He* would have credited me for my very valuable contributions. 23:43:59 I wonder how long the Pan stuff will stick around in the communitiy's collective memory. 23:44:06 the what stuff? 23:44:20 "Remove Pan" jokes, etc. 23:44:29 well 23:44:36 uh 23:44:40 that commit did remove pan 23:44:42 probably at least as long as pan is a thing 23:47:08 -!- Mad_Wack has quit [Client Quit] 23:48:29 Enslaved mummies affect YOU with their death curse when killed by a hostile mummy by golthoon 23:48:44 -!- Eonwe1 has quit [Read error: No route to host] 23:50:01 That's a great bug! 23:50:04 huh. is that actually a bug? 23:50:06 I assumed that was a feature 23:50:21 when I ran into it 23:52:35 hrm. I suppose it could go either way 23:53:33 it means you need something more powerful than control undead to trivialize tomb 3 23:53:55 Oh, I have my use "antimagic" commit all ready to go but it might break some niche rc files (if they pick up anti-magic weapon, for instance) 23:53:58 then again, it's a super weird behavior 23:54:00 control undead does not trivialize tomb 3 anyhow 23:54:09 gammafunk: 'trivialize' might have been a strong term 23:54:26 does it "trivialize" it though 23:54:29 Wait, my hasting patch probably did the same. 23:54:33 Nevermind, nobody cares. 23:54:42 probably people with custom rc files will cope yeah 23:57:10 Oh, what would people think about removing invisbility the spell. It exists as a ring and potion, which is more than enough for me. 23:57:48 Getting it consistantly promates bad gameplay since you can just trivialize most monsters which don't see invisible. (See: Blad) 23:57:54 err, Blade 23:58:06 <|amethyst> Wouldn't that mean remove the ring too 23:58:17 obviously reaverb has never played a stabber 23:58:17 mmmmm 23:58:23 or remove the ring and potion 23:58:26 gammafunk: I have played stabbers. 23:58:26 it's a level 6 spell, which is a pretty high cost 23:58:33 !lg . --En 23:58:39 03reaverb02 07* 0.15-a0-752-gd51cf91: Consistantly use "antimagic" instead of "anti-magic" (MarvinPA) 10(9 minutes ago, 8 files, 22+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d51cf91a240b 23:58:43 22. reaver the Vexing (L1 SpEn), slain by a hobgoblin (a +0,+0 club) on D:1 on 2014-05-08 05:45:20, with 0 points after 48 turns and 0:00:14. 23:58:43 i don't think it's particularly problematic now it's no longer in the En starting book 23:58:43 !hs . --En 23:58:43 22. reaver the Ninja (L22 SpEn of Ashenzari), shot by a deep elf master archer (arrow) on Elf:3 (minmay_elf_hall_golems) on 2013-11-10 22:37:12, with 427839 points after 123231 turns and 13:24:38. 23:58:54 MarvinPA: Yes, it's less of a problem. 23:58:59 yes, well it's a major tool in the stabber's arsenal, and yeah it does have a high cost 23:59:27 fixing monster invisibility on the other hand, that'd be great