00:00:21 -!- AlphaQ has quit [Remote host closed the connection] 00:03:02 <|amethyst> Bcadren: can you at least compile your own trunk? 00:04:22 watch out Bcadren, that's all I was trying to do a couple months ago. compile the code and set up a webserver for me and my friends to putz around with, and all of a sudden I'm neck deep with editing the dgamelaunch wiki entry and running a bonafide server 00:04:32 <|amethyst> heh 00:05:21 |amethyst I haven't dicked much with Crawls code...but 00:05:57 here's me making a game in 48 hours: http://www.youtube.com/watch?v=XecnV41ZALM 00:07:36 -!- Keanan has quit [Quit: Leaving.] 00:09:15 Unstable branch on crawl.s-z.org updated to: 0.14-a0-3512-gf874658 (34) 00:09:53 -!- Zephryn has quit [Ping timeout: 252 seconds] 00:10:54 -!- rorriMnmaD has quit [Quit: leaving] 00:12:42 -!- NomadJim_ has quit [Read error: Connection reset by peer] 00:13:51 -!- ebarrett has quit [] 00:18:58 -!- gnum has quit [Remote host closed the connection] 00:20:57 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 00:22:26 * Bcadren thinks if Summon Elemental was moved to Transmutation it would see more use...and be the logical progression past Summon Snakes for people who use the school for more than self-transmuting. 00:23:17 -!- eb has quit [Ping timeout: 240 seconds] 00:23:55 the problem is summon elemental isnt very good 00:24:03 -!- dtsund has quit [Quit: dtsund] 00:24:08 so just changing the school wont do very much 00:24:31 -!- Krakhan has quit [Ping timeout: 264 seconds] 00:24:59 I've had some ideas floating around for making Summon Elemental more useful (scale HD with spell power, use some other mechanism for determining elemental type), but I've been focusing more on 0.14 getting out the door than anything to do with that. 00:26:22 -!- dtsund has joined ##crawl-dev 00:26:28 -!- Quazifuji has quit [Ping timeout: 245 seconds] 00:26:29 -!- Fhqwhgads_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 00:26:53 -!- tabstorm has quit [Ping timeout: 245 seconds] 00:26:57 -!- Sorbius has quit [Ping timeout: 240 seconds] 00:27:18 For that matter Elemental Evokers seem less good than they should be...The initial 'strike' is pretty good (lamp of fire, phial of floods) and the blow back effect can have its use in breaking out when surrounded (fan of gales); but the elementals summoned don't seem to do that much. 00:27:21 -!- ussdefiant has joined ##crawl-dev 00:28:11 -!- hypermatt has quit [Ping timeout: 252 seconds] 00:28:19 I disagree, Bcadren. With a bit of evocations skill I find them to be exceedingly useful 00:28:24 -!- hypermatt has joined ##crawl-dev 00:28:26 except for the earth one 00:28:48 -!- Keanan has joined ##crawl-dev 00:28:48 -!- hypermatt is now known as Guest82529 00:29:07 the earth one is much more situational than the others but possibly better with low evo when it is useful 00:29:44 I had a lot of evo skill in my last run; got the most bang for my buck out of two rods (getting one of those early is why I chose to train evo). [Lightning and Venom] 00:30:03 -!- Guest82529 is now known as hypermatt 00:30:21 -!- moose has quit [Quit: Leaving] 00:34:06 I guess Venom is being removed though? Or will only contain a single spell? 00:36:13 it's already been removed 00:36:13 the evokers have been nerfed several times and i still find them rather excellent tools. before they were remade they were basically like summon elemental 00:36:17 something no one ever used 00:36:45 wheals what are the rods in 0.14 then? 00:36:49 ??rods 00:36:49 rods[1/1]: striking, lightning, destruction, fiery destruction, clouds, inaccuracy, swarm, shadows 00:37:18 what a bad entry 00:37:24 -!- ZChris13 has quit [Disconnected by services] 00:37:31 -!- ZChris13_ has joined ##crawl-dev 00:37:42 -!- ZChris13_ is now known as ZChris13 00:38:46 !learn edit rods s/.*/clouds, destruction, fiery destruction, inaccuracy, lightning, shadows, striking, swarm 00:38:47 rods[1/1]: clouds, destruction, fiery destruction, inaccuracy, lightning, shadows, striking, swarm 00:38:52 much better 00:39:23 it would be cool to see one of destruction and fiery destruction renamed (since according to the entry ice is gone) 00:39:30 -!- Nethris has quit [Quit: Leaving.] 00:39:57 Simple-ish idea: Give Holy Pan the unique 'Holy Rune' as opposed to sometimes carrying the Demonic one. Buff the Seraph to matching Lom Lobon/Unique Panlord levels (be particularly deadly for undead and demonspawn of course); let it drop an artifact rod or staff that may be evoked for Greater Healing. 00:40:00 originally i was going to name newdestruction rod of bolts 00:40:27 i guess that would sound a little odd with crossbow bolts being a thing? 00:41:09 then again it does fire bolts of fire, bolts of cold, etc... things that already were called bolts! 00:41:12 -!- eb has quit [] 00:41:35 fiery destruction -> explosions (or demolitions) 00:41:37 oh boy, even more pan tedium hunting for yet another rune 00:41:43 simple-ish idea: remove pan 00:41:44 -!- gnum has quit [Ping timeout: 252 seconds] 00:42:09 also, 'evocable greater healing' would be hilariously OP, ofc 00:42:12 ngFungus> simple-ish idea: remove pan 00:42:12 [01:42.06] 00:42:16 !learn add PleasingFungus ack 00:42:17 PleasingFungus[1/1]: ack 00:42:21 ack! 00:42:22 would you stop 00:42:22 double ack 00:42:25 ackack 00:42:26 -!- dtsund has quit [Ping timeout: 255 seconds] 00:42:30 stop adding entries, please 00:42:30 thpppppppppt? 00:42:35 !learn del PleasingFungus 00:42:35 Deleted PleasingFungus[1/1]: ack 00:42:41 (pleasingfungus is ackack) 00:42:45 no comment 00:42:51 ??ackack 00:42:51 I don't have a page labeled ackack in my learndb. 00:43:09 I meant to add the remove pan entry and my chatclient goofed out. 00:43:22 And people do it to me all the time. 00:43:24 removing the pan entry sounds bad 00:43:42 I have no idea who put this here,for example 00:43:45 ??Bcadren 00:43:45 bcadren[1/8]: Bear is driving a van 00:43:47 well, if it went along with removing pan, that wouldn't hurt 00:43:49 :) 00:44:55 i keep wanting to defend infinite pan but i really the problem is that it doesn't work with dcss's design principles 00:45:00 What I meant to put up was "!learn add PleasingFungus simple-ish idea: remove pan" I won't now that I've been told not to add entries. 00:45:05 s/ i really// 00:45:20 wheals what about infinite Abyss. 00:45:22 abyss is basically what pan wants to be 00:45:28 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:45:34 also if people adding entries to your name bothers you feel free to remove them 00:45:49 it doesn't. 00:45:58 its just adding an entry as simple as "remove pan" isnt very productive or worthwhile 00:46:35 yes, if we really need to have a place to confine scumming (as dpeg has argued before) we don't need two 00:46:37 I was adding it to PleasingFungus's namespace to indicate who they are. 00:47:18 hellpan 00:47:35 What if...Pandemonium kept its current gimmick (can't return to a floor once you leave)...but...there are only 27 floors? 00:48:04 Holy, Disco and all the unique pans guaranteed within those...as well as at least 2 Zig entrances. 00:48:42 -!- dtsund has joined ##crawl-dev 00:49:11 What does Formacid self-shafting do in Pan and the Abyss? 00:49:15 alternately, what if pan was repurposed as a 'boss rush' sort of thing. one level, one rune, no way out but through... 00:49:33 *one rune per level (and presumably five levels?) 00:51:02 Some people would mourn the ability to go to multiple Ziggurats in a game. 00:51:03 there's a problem with it in that you could permanently miss out on runes, but that's already a thing, so 00:51:18 Bcadren: I am willing to make that sacrifice 00:51:29 esp. now that zigs are guaranteed in depths 00:51:45 (wait, are they? I forget) 00:53:36 PleasingFungus yes; guaranteed 1, but a chance of an extra one on every floor (same as Abyss, Hell and Pan vaults). 00:53:57 getting multiple zig entrances in depths sounds truly extraordinary. 00:54:55 -!- BirdoPrey has quit [Quit: BirdoPrey] 00:56:00 there was the suggestion for a zig evokable on zi:27 00:56:09 PleasingFungus: there is always precisely 1 zig in depths 00:56:25 wheals Aww...I thought there was a chance for multiple. 00:56:27 -!- NomadJim_ has quit [Read error: Connection reset by peer] 00:56:29 Zig evokable? 00:56:54 evoke it to summon a zig 00:57:54 however, it perma-torments you every time 00:57:55 half max hp 00:57:58 no resist!!! 00:58:17 for the gamer who wants a 'real' 'challenge' 00:58:31 ._. 00:58:44 Who made it so Zigs require a rune to open? 00:58:48 they take three 00:58:50 and it was me 01:00:06 Why? 01:00:24 -!- Thalfon has quit [] 01:00:39 Other than to frustrate people that waste a trowel card in Pandemonium because they can't open the Zig? 01:01:39 uhhhh 01:01:55 why the hell are you in pan without at least three runes 01:02:04 why are you trying to get into a zig, the hardest thing in the game, without three runes 01:02:40 Uhh...in my last run the demonic (Holy Pan) was my third rune... 01:02:56 The Icy (Cocytus) was my second. 01:03:21 Also there are people that still do branchless in general. 01:03:32 people who do bizarre conducts are a niche 01:03:33 ??branchless 01:03:33 branchless[1/2]: A win without entering any side branches that you enter via staircase. This means no Temple, Orc, Lair (or its subbranches), Vaults. 01:03:44 and the game should not be designed to cater to them 01:04:26 Doing Zig early is a legit strategy though; you may have to abort earlier than one you'd do at the end of the game, but even stopping at like Zig:10 or so you got great XP and loot. 01:04:50 why would branchless do a zig without 3 runes 01:04:54 most likely you wouldn't have had the gold then 01:06:32 True; I had the gold with two runes though (Cocytus and Orc gold mostly). 01:06:41 -!- Escalator has quit [Ping timeout: 246 seconds] 01:07:15 wait, you were branchless but went into orc? 01:07:42 I wasn't branchless I was just saying in my last run... 01:08:53 it was a 15 rune run, though I did Silver and Gold last. Just did a bizarre order for the hell of it. Turned a bunch of normally challenging branches into quick dives...even Vaults: 5 was easy as cake doing it after hell. 01:12:20 Also Yea I know a Rod of Heal Wounds could be exploitable, but then so is the Staff of Dispater...seems like similar tier of item. 01:13:49 not really, no 01:14:43 healing is something that crawl goes to great lengths to make precious and limited (exception: ely, but no one actually plays ely). there's a reason why a wand of heal wounds is one of the most precious items you can find 01:15:01 the precious 01:15:14 preciouses 01:16:19 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0a1/20140320030203]] 01:17:45 !whichgod * 01:17:46 5482 recent wins: 779x Trog, 653x Okawaru, 584x Vehumet, 571x The Shining One, 401x Ashenzari, 360x Makhleb, 211x Cheibriados, 211x Jiyva, 204x Kikubaaqudgha, 188x Zin, 186x Sif Muna, 173x Lugonu, 163x, 150x Nemelex Xobeh, 142x Yredelemnul, 138x Xom, 109x Dithmenos, 96x Beogh, 88x Fedhas, 75x Elyvilon 01:18:09 ...huh you are right. Ely is the least popular god. Here I was expecting it to be Chei or Zin. 01:18:48 More popular in extended? 01:18:50 !lg * recent urune=15 won s=god 01:18:51 1091 games for * (recent urune=15 won): 346x The Shining One, 166x Vehumet, 87x Zin, 87x Makhleb, 69x Ashenzari, 67x Sif Muna, 43x Kikubaaqudgha, 40x Cheibriados, 30x, 30x Okawaru, 25x Jiyva, 24x Trog, 18x Nemelex Xobeh, 17x Dithmenos, 13x Lugonu, 13x Xom, 9x Beogh, 3x Yredelemnul, 2x Fedhas, 2x Elyvilon 01:18:58 ...nope. >_< 01:19:22 Bcadren: why did you expect ely to be more popular in extended 01:19:44 it just seems a bit weird :p 01:19:45 wheals sources of healing make hell have less sting. 01:19:46 -!- minmay has quit [Quit: Leaving] 01:20:09 i guess.... 01:20:10 Since a lot of the hell effects stand to make waiting a bad idea. 01:21:30 Gods I've won with: Sif, Dithmenos (offline though, so I'm not in those totals). 01:23:00 -!- minqmay has quit [Quit: Leaving] 01:23:04 -!- sstrickl has quit [Changing host] 01:25:07 -!- Basil has joined ##crawl-dev 01:26:31 People in ##crawl make it like Ely is almost overpowered for a god, but stats show either they aren't or they are just not popular for some other reason. 01:26:51 Bcadren: it's somewhat popular for ely worshippers to switch to tso or zin for extended 01:27:04 well, not exactly popular but it's a strategy that's been employed 01:27:31 -!- MiraclePrism has quit [Ping timeout: 264 seconds] 01:27:59 Ely to Zin seems sketchy to me for sure 01:28:25 also popularity and power arent correlated 01:28:39 !lg * recent won --he s=god 01:28:39 help a ghost 01:28:39 94 games for * (recent won --he): 49x Elyvilon, 14x The Shining One, 12x Zin, 6x Okawaru, 2x, 2x Ashenzari, 2x Makhleb, 2x Trog, 2x Jiyva, Nemelex Xobeh, Kikubaaqudgha, Dithmenos 01:28:50 But they're not, for sure. Be nice if that didn't need explaining 01:28:53 !lg * recent won --he s=god urune=15 01:28:53 10 games for * (recent won --he urune=15): 5x The Shining One, 4x Zin, Elyvilon 01:29:08 nonethousand you appear to be right. 01:30:42 drinking from fountians fail by LIPS 01:30:42 repel missile spell lasts forever once cast by LIPS 01:31:13 -!- Kalir has quit [Changing host] 01:31:27 good bugs 01:31:39 yes 01:31:49 wasn't drinking from fountains removed on purpose? 01:32:36 %git :/ountain 01:32:52 07|amethyst02 * 0.14-a0-3311-g4708aff: Don't allow recolouring dry fountains. 10(11 days ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4708aff097df 01:33:16 um why not 01:35:07 show the pokemon? 01:35:15 show the changelog for 0.14? 01:36:54 I think that might be badwiki lying. It says fountains won't be quaffable in 0.14 but I don't see it on the changelog. 01:39:46 it's not there since it wasn't deemed important in the slightest 01:41:03 'ghost' missing a sprite... shows up as a question mark by LIPS 01:41:07 SO quaffing fountains -is- being removed it's just not in the changelog? 01:41:12 -!- FiftyNine has quit [Read error: Operation timed out] 01:41:25 sounds like this guy isnt aware of what trunk is 01:41:35 (LIPS, not you Bcadren) 01:41:42 * Bcadren cries. No more fountain drinking. :( 01:42:01 Which 'ghost' doesn't have a sprite yet? 01:42:16 ghosts are for monsters that dont exist anymore 01:42:34 honestly being confused about "ghost" monsters is very reasonable 01:43:28 they got a desc that explains it slightly 01:44:45 Honestly, Fountain drinking was only useful if (1) you were a vampire returning to a blood fountain you were kind of using as permafood. (2) You worshipped Xom and wanted to amuse him by getting bad effects from a sparkling fountain. or (3) You were intentionally trying to be a very chaotic (read: mutated) character and were hoping for the Mutation Pot effect. [too random for tactical use.] 01:46:07 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:46:40 !lg * recent won vp-- urune=15 s=god 01:46:41 9 games for * (recent won vp-- urune=15): 5x Makhleb, 2x Kikubaaqudgha, 2x Ashenzari 01:47:26 I see lack of food/healing in extended is still a vampire issue. The two ash are interesting though. 01:47:39 -!- Somefellow has quit [Quit: ZNC - http://znc.in] 01:49:38 -!- ZChris13 has quit [Remote host closed the connection] 01:49:59 -!- bonghitz has quit [Remote host closed the connection] 01:50:24 there are more corpses in extended 01:50:53 -!- archaeo has quit [Quit: Page closed] 01:51:16 -!- rast has quit [Read error: Connection reset by peer] 01:51:28 -!- rast- has joined ##crawl-dev 01:51:31 -!- rast- is now known as rast 01:51:36 than there used to be? Yes, especially true in Pandemonium (normal floors have all those demonspawn now)...Do gargoyles corpse-drop? 01:51:56 -!- WalkerBoh has quit [Remote host closed the connection] 01:58:57 * Bcadren thinks there is room for more (B) gods as long as (B) gods each only work for a few races. Orc being the only race that has a racial god is flavour nice; but gameplay...odd...especially for new players to know there is one god they must be a certain race to do. 02:00:05 -!- bonghitz has quit [Remote host closed the connection] 02:00:56 -!- Roarke has quit [Quit: Page closed] 02:16:32 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-3512-gf874658 (34) 02:17:20 -!- lobf has quit [Quit: lobf] 02:18:37 -!- omnirizon has quit [Ping timeout: 240 seconds] 02:18:39 -!- bonghitz has quit [Remote host closed the connection] 02:26:25 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:26:37 -!- NomadJim_ has quit [Write error: Broken pipe] 02:27:23 -!- Basil has quit [Ping timeout: 252 seconds] 02:28:15 -!- DrinkMachine has joined ##crawl-dev 02:29:40 How do you check monster stats in old versions? 02:30:05 -!- pelotron_ has quit [Ping timeout: 265 seconds] 02:32:56 -!- Roarke has quit [Quit: Page closed] 02:39:17 -!- rchandra1 has joined ##crawl-dev 02:39:31 -!- radinms has quit [Ping timeout: 264 seconds] 02:39:33 -!- rchandra1 is now known as rchandra 02:42:18 -!- conted has quit [Ping timeout: 245 seconds] 02:42:38 Sigmund (08@) | Speed: 10 | HD: 3 | Health: 30 | AC/EV: 0/11 | Damage: 5 | Flags: spellcaster | Res: 06magic(12) | Chunks: 07contaminated | XP: 104 | Sp: throw flame (3d5), confuse, invisibility, magic dart (3d4). 02:42:38 %0.9?Sigmund 02:43:03 Sigmund (08@) | Spd: 10 | HD: 3 | HP: 30 | AC/EV: 0/11 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(12) | Chunks: 07contam | XP: 104 | Sp: throw flame (3d5), confuse, invisibility, magic dart (3d4) | Sz: Medium | Int: normal. 02:43:03 %??sigmund 02:43:07 -!- caleba has quit [Quit: caleba] 02:43:38 well you know, he hasn't changed, but that's how 02:43:46 Lom Lobon (12&) | Speed: 10 | HD: 19 | Health: 360 | AC/EV: 10/20 | Damage: 40 | Flags: 05demonic, fighter, master archer, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 11582 | Sp: ice storm (10d14), conjure ball lightning, major healing, blink range, blink away. 02:43:46 %0.9?lom lobon 02:44:08 Lom Lobon (12&) | Spd: 10 | HD: 19 | HP: 360 | AC/EV: 10/20 | Dam: 4012(antimagic) | 05demonic, 10doors, fighter, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 10433 | Sp: glaciate (42d1), conjure ball lightning, major healing, tornado, blink range | Sz: Large | Int: high. 02:44:08 %??lom lobon 02:44:52 Terpsichore (13p) | Speed: 10 | HD: 18 | Health: 140 | AC/EV: 7/25 | Damage: 30 | Flags: 07undead, evil, spellcaster, see invisible, DMsl | Res: 06magic(144), 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2407 | Sp: ball, swiftness, corona, blink, cantrip. 02:44:52 %0.9?terpsichore 02:46:22 "ball" 02:46:24 good spell 02:48:40 I really do like the idea of bringing her back...as a statue in a runed-door vault or two. Wandering phantom...her strength varied too much, due to whatever weapons happened to be on the ground varying from...'you just killed a bunch of hellknights and there are demon weapons everywhere' to...nothing at all. 02:53:17 THough I like the flavour of Tukima's Dance...it does lead to a lot of weapon hording and inventory tedium to use optimally. 02:55:04 -!- Lasty1 has joined ##crawl-dev 02:56:35 -!- ussdefiant has quit [Ping timeout: 246 seconds] 02:57:02 -!- Laraso has quit [Ping timeout: 252 seconds] 02:59:50 -!- Lasty1 has quit [Ping timeout: 252 seconds] 03:00:38 -!- tabstorm has quit [Ping timeout: 245 seconds] 03:01:59 -!- PepeRC2 has quit [Ping timeout: 265 seconds] 03:03:30 -!- absolutego has joined ##crawl-dev 03:05:18 -!- ZRN has quit [Read error: Connection reset by peer] 03:07:00 Deep Elf Blademaster from mercenary card doesn't swap his weapons by jjormang 03:07:09 -!- ac13 has quit [Quit: Leaving] 03:08:12 -!- SkaryMonk1 has joined ##crawl-dev 03:12:29 -!- Arkaniad has quit [Ping timeout: 252 seconds] 03:12:40 -!- simmarine has quit [Quit: Leaving] 03:16:44 -!- NomadJim_ has quit [Read error: Connection reset by peer] 03:19:06 -!- SkaryMonk2 has joined ##crawl-dev 03:21:17 -!- SkaryMonk1 has quit [Ping timeout: 252 seconds] 03:23:13 -!- ontoclasm has quit [Quit: Leaving.] 03:30:54 -!- Quashie has quit [Ping timeout: 268 seconds] 03:32:43 -!- bonghitz has quit [Remote host closed the connection] 03:38:19 -!- ereinion has quit [Quit: Page closed] 03:41:31 -!- syllogism has joined ##crawl-dev 03:41:31 -!- Red_Bucket has quit [Quit: Page closed] 03:51:24 -!- rast has quit [Read error: Connection reset by peer] 03:51:28 -!- scummos__ has quit [Client Quit] 03:51:41 -!- rast has joined ##crawl-dev 03:53:58 -!- ayutzia has quit [Ping timeout: 245 seconds] 03:56:39 -!- Keanan has quit [Quit: Leaving.] 03:57:04 -!- ZRN_ has quit [Read error: Connection reset by peer] 03:57:50 -!- BlackrayJack has quit [Read error: Operation timed out] 04:01:37 -!- Ketsa has quit [Quit: WeeChat 0.4.3] 04:01:38 -!- dtsund has quit [Quit: dtsund] 04:02:24 -!- Nethris has quit [Quit: Leaving.] 04:09:50 -!- bonghitz has quit [Remote host closed the connection] 04:22:56 -!- rchandra has quit [Read error: Connection reset by peer] 04:26:38 -!- rchandra has joined ##crawl-dev 04:34:18 -!- Acidburn6 has quit [Ping timeout: 265 seconds] 04:36:11 -!- rchandra has left ##crawl-dev 04:46:10 -!- dck has joined ##crawl-dev 04:52:32 -!- buzzykins has quit [Quit: Lost terminal] 04:54:05 -!- kait has quit [Read error: Connection reset by peer] 04:55:20 -!- Voker57 has quit [Ping timeout: 252 seconds] 05:01:58 -!- NomadJim_ has quit [Read error: Connection reset by peer] 05:10:11 -!- bmfx has quit [Ping timeout: 252 seconds] 05:14:00 03galehar02 07* 0.14-a0-3513-gcc21494: Fix double backslash in files pulled from transifex. 10(6 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cc214943a5e5 05:14:00 03Translators02 {galehar} 07* 0.14-a0-3514-g9e948d2: [Transifex] Some formatting fixes and more invalidations. 10(2 minutes ago, 23 files, 96+ 1144-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e948d2023b1 05:20:01 -!- SkaryMonk1 has joined ##crawl-dev 05:21:11 -!- SkaryMonk2 has quit [Ping timeout: 252 seconds] 05:21:11 -!- radinms has quit [Ping timeout: 252 seconds] 05:26:40 -!- debo has joined ##crawl-dev 05:26:50 -!- wat has quit [Ping timeout: 268 seconds] 05:27:47 -!- rossi has quit [Ping timeout: 252 seconds] 05:29:59 -!- jeanjacques has quit [Ping timeout: 252 seconds] 05:31:07 -!- syllogism has quit [] 05:32:45 -!- absolutego has left ##crawl-dev 05:44:50 -!- Voker57 has quit [Ping timeout: 252 seconds] 05:52:12 -!- rast- has joined ##crawl-dev 05:55:43 -!- rast has quit [Ping timeout: 264 seconds] 05:55:48 -!- rast- is now known as rast 05:56:23 -!- NomadJim_ has quit [Read error: Connection reset by peer] 05:56:40 -!- Zicher has quit [Quit: Page closed] 06:02:26 -!- rossi_ has quit [Ping timeout: 252 seconds] 06:03:55 -!- Lasty1 has joined ##crawl-dev 06:12:53 -!- Wolpertinger has quit [Ping timeout: 252 seconds] 06:19:44 -!- PsyMar has quit [Quit: I'm Discordian mafia. I'll make you an offer you can't understand.] 06:20:08 -!- st_ has joined ##crawl-dev 06:26:49 -!- conted has quit [Quit: Page closed] 06:27:38 -!- Nethris has quit [Quit: Leaving.] 06:32:31 -!- NomadJim_ has quit [Read error: Connection reset by peer] 06:34:31 -!- Xenobreeder has quit [Read error: Connection reset by peer] 06:35:14 -!- rchandra has joined ##crawl-dev 07:06:02 -!- rchandra has left ##crawl-dev 07:14:12 -!- lessens has quit [Ping timeout: 252 seconds] 07:14:46 -!- debo has quit [Quit: debo] 07:15:40 -!- Lasty1 has quit [Quit: Leaving.] 07:16:02 -!- Reign_ has quit [Quit: Page closed] 07:17:14 -!- lessens_ has quit [Ping timeout: 252 seconds] 07:19:09 -!- SkaryMonk2 has joined ##crawl-dev 07:19:41 -!- SkaryMonk1 has quit [Ping timeout: 268 seconds] 07:27:08 -!- lessens has quit [Ping timeout: 252 seconds] 07:32:08 -!- lessens_ has quit [Ping timeout: 240 seconds] 07:34:35 -!- wheals has quit [Ping timeout: 265 seconds] 07:34:50 -!- MiraclePrism has quit [Ping timeout: 252 seconds] 07:41:26 -!- Mateji has quit [Ping timeout: 245 seconds] 07:44:00 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 07:44:07 -!- ystael has quit [Ping timeout: 252 seconds] 07:52:05 -!- rast has quit [Read error: Connection reset by peer] 07:52:39 -!- rast has joined ##crawl-dev 07:55:51 -!- Keanan has joined ##crawl-dev 07:55:54 -!- Keanan has quit [Client Quit] 08:02:18 -!- dpeg has joined ##crawl-dev 08:05:47 -!- debo has joined ##crawl-dev 08:09:38 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11501 08:09:56 -!- rossi_ has quit [Quit: WeeChat 0.4.3] 08:13:31 -!- MaxFrost has quit [Ping timeout: 245 seconds] 08:15:11 -!- iFurril has quit [Ping timeout: 265 seconds] 08:16:29 -!- wheals has joined ##crawl-dev 08:17:37 -!- NomadJim_ has quit [Read error: Connection reset by peer] 08:18:58 -!- ackack has joined ##crawl-dev 08:39:07 -!- minmay has joined ##crawl-dev 08:40:29 -!- Acidburn6 has quit [] 08:40:31 WeiSong (L12 TeFi) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D (Sprint)) 08:40:35 Harunobu (L15 MiBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Orc:4) 08:40:36 apparatus (L6 MfIE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:3) 08:40:37 trystero (L5 LOBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:4) 08:40:38 mfiore51 (L9 DECj) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:7) 08:40:49 -!- CKyle has joined ##crawl-dev 08:41:16 apparatus (L5 MfIE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:3) 08:41:20 trystero (L5 LOBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:4) 08:41:39 -!- _D_ has quit [Quit: leaving] 08:41:44 Harunobu (L14 MiBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Orc:4) 08:41:45 WeiSong (L7 TeFi) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D (Sprint)) 08:42:06 trystero (L5 LOBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:4) 08:42:08 apparatus (L5 MfIE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:3) 08:42:15 SomeoneAwful (L18 SpEn) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Elf:3) 08:43:56 Harunobu (L14 MiBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Orc:4) 08:43:59 trystero (L5 LOBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:4) 08:51:20 Fixed based on earlier discussion. I'd like it moved back. https://crawl.develz.org/tavern/viewtopic.php?f=17&t=11495 09:04:23 -!- LexAckson has joined ##crawl-dev 09:04:27 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:19:33 -!- ontoclasm has joined ##crawl-dev 09:20:00 -!- SkaryMonk1 has joined ##crawl-dev 09:20:37 -!- SkaryMonk2 has quit [Ping timeout: 240 seconds] 09:28:54 "Fixed. Return this now." 09:31:04 Turn tail, thou frothy ill-nurtured fleecer! 09:32:28 make the patch, I will merge it 09:32:36 -!- Hailley has quit [Quit: Petra is closed!] 09:33:00 deal 09:34:17 -!- Mateji has quit [Ping timeout: 240 seconds] 09:35:13 -!- Xenobreeder has quit [Ping timeout: 252 seconds] 09:35:46 -!- LordSloth has quit [Remote host closed the connection] 09:37:45 -!- NomadJim_ has quit [Read error: Connection reset by peer] 09:42:15 <|amethyst> MarvinPA: Bcadren did improve the tree proposal quite a bit to address critique, thoughts on moving it back? 09:43:47 not sure MarvinPA should after being called "asshole" 09:43:56 <|amethyst> there is that 09:43:58 -!- Lightli has quit [Ping timeout: 245 seconds] 09:44:09 also not sure it's improved quite a bit, but I guess that's subjective 09:44:27 -!- bonghitz has quit [Remote host closed the connection] 09:44:40 it has the form of a species proposal now, that is true 09:45:25 we need a "species proposal" template, I guess 09:46:38 no, a few good examples suffice 09:47:07 yeah, that would helpful, at least 09:49:25 -!- SkaryMonk1 has quit [Quit: Leaving.] 09:52:09 -!- rast has quit [Read error: Connection reset by peer] 09:52:36 -!- rast has joined ##crawl-dev 09:53:58 -!- trystero has quit [Ping timeout: 245 seconds] 09:56:31 -!- rast has quit [Remote host closed the connection] 10:01:52 -!- Keanan has joined ##crawl-dev 10:13:18 -!- NomadJim_ has quit [Read error: Connection reset by peer] 10:14:00 -!- Kalir has quit [Changing host] 10:15:57 Good batch of "bugs" overnight, I see. 10:20:47 -!- PleasingFungus has joined ##crawl-dev 10:24:09 -!- Hailley has quit [Client Quit] 10:25:37 -!- User_ has quit [Read error: Connection reset by peer] 10:26:30 -!- TAS_2012v has quit [Read error: Connection reset by peer] 10:27:27 -!- simmarine has joined ##crawl-dev 10:30:31 -!- DrinkMachine has quit [Ping timeout: 264 seconds] 10:33:33 -!- tabstorm has quit [Ping timeout: 245 seconds] 10:42:32 !send Grunt an s 10:42:32 Sending an s to Grunt. 10:42:37 -!- ackack has quit [Ping timeout: 265 seconds] 10:45:05 awesome, blackcustard tracked down Yermak's invis bug 10:45:08 1learn goodmantis 10:46:04 hrm, "Please file a bug report" in that mprf(MSGCH_ERROR, ...) call, maybe it should just always say that 10:46:38 -!- xFleury has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 10:48:27 -!- ainsophyao has joined ##crawl-dev 10:48:35 -!- ainsophyao has quit [Remote host closed the connection] 10:49:03 -!- ainsophyao has joined ##crawl-dev 10:56:23 -!- radinms has quit [] 10:59:59 -!- PleasingFungus has quit [Ping timeout: 252 seconds] 11:00:31 -!- ackack has joined ##crawl-dev 11:03:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:07:18 -!- elliptic has quit [Quit: Leaving] 11:07:33 -!- Basil has joined ##crawl-dev 11:09:00 -!- Morg0th has quit [Quit: leaving] 11:14:05 -!- PleasingFungus has joined ##crawl-dev 11:16:52 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 11:17:11 -!- dck has joined ##crawl-dev 11:20:45 -!- _D_ has quit [Quit: leaving] 11:22:45 -!- bonghitz has quit [Remote host closed the connection] 11:29:01 -!- Wolfechu has quit [Ping timeout: 265 seconds] 11:29:17 -!- Keanan has quit [Quit: Leaving.] 11:30:11 -!- Quashie has quit [Ping timeout: 245 seconds] 11:32:29 -!- ac13 has quit [Quit: Leaving] 11:34:48 -!- Garhauk has quit [Ping timeout: 245 seconds] 11:40:47 -!- Mandevil has quit [Quit: leaving] 11:41:10 -!- Bcadren has quit [Quit: Say What?] 11:41:26 -!- CKyle has quit [Quit: CKyle] 11:42:16 -!- Keanan has joined ##crawl-dev 11:46:52 -!- Bloax has joined ##crawl-dev 11:48:24 Baconkid made some nice art, so I went and ruined it for him. by khalil 11:50:32 -!- CKyle has joined ##crawl-dev 11:51:17 -!- Basil has quit [Ping timeout: 240 seconds] 11:51:44 -!- Psyknux has quit [Ping timeout: 265 seconds] 11:51:57 that picture is awesome 11:52:15 dpeg: there's more in the thread! 11:52:36 I know, and I pm'ed baconkid whether he'd be okay with a CDO gallery of his stuff 11:52:46 :) 11:52:48 he said yes, so now I'll approach the Nap King. 11:53:30 <3 11:54:55 -!- Baconkid has quit [Quit: Page closed] 11:54:58 hmm, should nemelex really reduce the power of punishment cards based on your penance, that seems backwards 11:55:35 also not sure if they should be based on your evoc skill still? i guess using xl instead of evoc there would fit for scaling wrath more similarly to other gods, maybe 11:56:54 -!- Xiberia has joined ##crawl-dev 11:57:23 that mnoleg one is great 11:57:37 <3 the eyes 11:58:25 -!- bonghitz has quit [Ping timeout: 268 seconds] 11:59:25 the drawing at the top of the linked page is kind of unfortunate 11:59:31 baconkid's stuff is cool tho 12:00:24 -!- dtsund has joined ##crawl-dev 12:01:04 MarvinPA: probably best if you go ahead... you seem to know about Nemelex :) 12:08:43 -!- CKyle has quit [Quit: CKyle] 12:13:29 -!- wheals has quit [Ping timeout: 265 seconds] 12:14:54 -!- CKyle has joined ##crawl-dev 12:16:00 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-3514-g9e948d2 (34) 12:16:17 ...something I did on a lark based on previous comments: https://dl.dropboxusercontent.com/u/5494313/banner_xom1.png (and 2 and 3) 12:16:17 Grunt: You have 1 message. Use !messages to read it. 12:20:26 !tell elliptic https://dl.dropboxusercontent.com/u/5494313/banner_xom1.png (and 2 and 3) 12:20:26 Grunt: OK, I'll let elliptic know. 12:21:02 * dck is getting BORED. 12:21:27 dck is now a BORING thing. 12:21:44 "Try this." dck is blasted with flames! Ouch! That really hurt! 12:22:55 * dck laughs at your impertinence. 12:23:05 rip fun vault 12:23:05 dck: You have 1 message. Use !messages to read it. 12:24:24 oh hmm i guess a better way to do this would be with a CFLAG_PUNISHMENT rather than a bunch of new parameters 12:25:07 Grunt: I don't see any Qbert dragon on that banner... 12:25:11 adding that in between CFLAG_MARKED and CFLAG_DEALT... is fine right? was some old cflag removed there/am i misunderstanding stuff, this is highly possible? 12:26:31 MarvinPA: let's find out 12:26:57 well i feel like i should be extra-sure here since save compat stuff :P 12:28:08 -!- bonghitz has quit [Ping timeout: 240 seconds] 12:28:08 MarvinPA: I'm trying to figure out what was there before, if anything. 12:28:26 ah right 12:28:37 %git 363a17cc 12:28:37 07|amethyst02 * 0.11-a0-539-g363a17c: New Nemelex ability: Deal Four. 10(2 years ago, 8 files, 126+ 26-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=363a17cc58cc 12:28:50 ...so at the time DEALT was added, there wasn't a << 3? 12:30:25 Tracing through the history of decks.h, I don't see anything that was ever a << 3. 12:31:43 -!- gnum has quit [Ping timeout: 264 seconds] 12:35:38 -!- Mateji has quit [Client Quit] 12:36:45 A daft question perhaps but does the sequell.pl in dcss_henzell do logfile/milestone announcements and if not what does? 12:39:17 -!- SurpriseTRex has quit [Ping timeout: 240 seconds] 12:39:25 ??bots 12:39:25 bots[1/3]: Bots that can be pm'd: announcement bots: Henzell (CAO, !), Gretell (CDO, @), Sizzell (CSZO, %), Lantell (CLAN, $), Ruffell (RHF, #), Rotatell (CBRO, ^); others: Varmin, Cheibriados (%), and Sequell (! ?? & and others) 12:39:28 ??bots[2 12:39:29 bots[2/3]: For bots that are written to play crawl instead of talking about it: !nick bot 12:39:30 ??bots[3 12:39:31 softignore[1/4]: Bots too annoying? If you have the right client, try this: 12:40:23 ?/henzell 12:40:24 Matching terms (2): henzell, linley_henzell; entries (47): ac13[1] | bazaar[2] | bots[1] | captainplatypus[1] | cbus[7] | crawl_players[1] | daftfad[1] | dchimera[2] | devteam_old[5] | dieseltodos[1] | doy[2] | eidolos[1] | famous_last_words[18] | fungee[1] | goodchar[2] | goodchar[3] | grape[1] | henzell[1] | it[3] | kumelbut[1] | lagus[1] | lilli[1] | linley[1] | linley_henzell[1] | linley_henze... 12:40:32 ??henzell 12:40:33 henzell[1/1]: Linley Henzell is the original creator of Crawl. "Henzell" is also the {CAO} announcement bot. Based on {Sizzell}, which is based on {Gretell}. Uses ! as its command prefix. Note: non-announce functions now in {Sequell}. 12:40:41 ??sizzell 12:40:41 sizzell[1/2]: Like Gretell, except that |amethyst is typing everything himself. Announces games and upgrades on crawl.s-z.org ({CSZO}). Uses "%" for its commands ("%dump" etc), but does not do nick mapping. 12:40:46 ??sizzell[2 12:40:46 sizzell[2/2]: Source at https://github.com/neilmoore/sizzell 12:41:11 Thanks, gammafunk, that's what I was after :) 12:41:13 broquaint: what repo are you talking about exactly? 12:41:36 Oh I thought it was dcss_henzell for some reason - https://github.com/greensnark/dcss_sequell/ 12:41:46 Brain fail considering I've just been hacking around in it quite a lot :/ 12:41:46 broquaint: ah ok, I was going a bit nuts there :) 12:42:04 yeah, looking at dcss_sequell can do that to you 12:42:38 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 12:43:00 :) 12:44:40 broquaint: but to answer your question (in case it wasn't clear), sequel.pl is the front-end script for teh Sequell bot 12:44:48 sequell.pl, I should say 12:45:31 -!- Keanan has quit [Quit: Leaving.] 12:47:15 -!- wheals has joined ##crawl-dev 12:47:31 -!- Ragdoll has joined ##crawl-dev 12:47:37 -!- tensorpudding has quit [Ping timeout: 240 seconds] 12:47:48 -!- Nethris has quit [Quit: Leaving.] 12:50:58 -!- Foamed has quit [Quit: Heading to bed.] 12:52:08 -!- Zephryn has quit [Ping timeout: 240 seconds] 12:53:39 Thanks, gammafunk, I've got Sequel up and running now just trying to get the Henzell equivalent going :) 12:53:51 -!- NomadJim_ has quit [Read error: Connection reset by peer] 12:55:49 broquaint: ##crawl-sequell is good if you want to ask sequell-related questions 13:01:32 -!- rossi has quit [Ping timeout: 252 seconds] 13:02:37 -!- ldf has joined ##crawl-dev 13:06:59 -!- Ququman has joined ##crawl-dev 13:15:13 -!- Yermak has quit [Ping timeout: 245 seconds] 13:15:57 -!- wat has quit [Ping timeout: 240 seconds] 13:16:09 Cool, good to know, may drop by later :) 13:17:12 wheals: i can't reproduce 8314, the message correctly shows up and is force_more'd for me with default settings 13:17:29 ...huh 13:20:37 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:20:59 oh actually hmm 13:21:09 i think it did just happen once 13:22:26 MarvinPA: I have it happen fairly frequently; I haven't been able to figure out why. 13:22:40 MarvinPA: it happens with other things like items sometimes, too. 13:23:04 Maybe a "this tile was seen" flag isn't getting reset correctly or something? 13:23:47 Grunt: specifically in the abyss? 13:23:55 (also we should update the force_more so it triggers on seeing more than one gateway found simultaneously) 13:23:59 wheals: yes. 13:24:56 also i successfully managed to cmpletely sidetrack myself while in the middle of the nemelex stuff, oops 13:25:04 i've managed to reproduce it consistently with &L*evilmike_abyss_exit_5 13:25:15 does this look right, i think it's right: http://sprunge.us/jcOI 13:26:49 deck flags are scary, if only i hadn't noticed that nemelex wrath is silly and had just made the one-line change to wraith card i was going to do originally :P 13:29:04 -!- bonghitz has quit [Ping timeout: 268 seconds] 13:30:55 -!- LordSloth has quit [Remote host closed the connection] 13:31:06 Looks right to me, but maybe you should let someone in a position to compile and test at the moment comment <_< 13:31:08 -!- Elynae has quit [Quit: Page closed] 13:31:37 -!- brainwrinkle has quit [Ping timeout: 240 seconds] 13:35:19 oh - my solifuge guys are in decent enough shape for someone else to look at http://sprunge.us/XRHT . still rough but I think in the ballpark of 'reasonable' 13:37:43 -!- Reign_ has quit [Ping timeout: 245 seconds] 13:37:44 PleasingFungus: oh, interesting 13:38:32 Change the glyph - lightgreen s is demonic crawlers :) 13:38:36 Maybe use an a? 13:38:56 oh, I was basing it off the glyph reform sheet 13:38:59 since this isn't going into 0.14 13:39:04 Right. 13:39:30 !learn edit gammafunk[1] s/$/, y u no orb spawn in portal/ 13:39:30 gammafunk[1/1]: TODO: cut monster-in-wall code, vault guards wielding while zerked, ally piety, arte granting sinv + evocable break unseen invis, new sack of spiders, run doxygen to see what it looks like and email crd about code doc., y u no orb spawn in portal 13:39:32 Also we normally put new bands right at the end of the bands list rather than inserting them somewhere like that. 13:39:45 I think it's irrelevant for save compat purposes, but it looks odd. 13:40:00 ? 13:40:02 they are at the end? 13:40:14 There's a BAND_SINGLE_MONSTER after yours. 13:41:23 hm 13:41:25 in totally unimportant stuff, i'd not explicitly describe the blood pact as a makhleb thing, and not have them worship makhleb 13:41:32 I assumed that was intentionally at the end 13:41:34 since that has slightly weird effects in making them chaotic as far as zin's concerned 13:41:37 since vashnia was presumably the newest band 13:41:53 You may want to clean some of the Annuvian references out of mon-death.cc too. 13:41:56 MarvinPA: I explicitly made them chaotic - is that bad? 13:42:11 oh hm so they are 13:42:16 like arachne 13:42:18 Arachne (11H) | Spd: 15 | HD: 17 | HP: 200 | AC/EV: 3/10 | Dam: 30 | 10weapons, 10items, 10doors, spellcaster, see invisible, web sense | Res: 06magic(68) | Chunks: 07contam | XP: 3551 | Sp: ensnare, poison arrow (3d24), blink, b.venom (3d21) | Sz: Large | Int: high. 13:42:18 %??arachne 13:42:20 uuugh, I found-replaced ANNUVIAN and annuvian, but not Annuvian. need better regexes 13:42:22 i didn't imagine them as a chaotic thing from the desc at first 13:42:27 oh, huh, no silver vuln 13:42:42 PleasingFungus: also not ANNUV 13:42:48 I'm not sure incrementing mon->speed like this will stick ifi the speed is recalculated; you may want to add some handling to calc_speed instead (and call that as necessary). 13:42:55 s/ifi/if/ 13:42:59 u g h 13:43:00 (cursed tablet typing) 13:43:11 The tablet sticks to your hand! 13:43:15 Grunt: ok, that seems reasonable 13:43:25 MarvinPA: I do see Makhleb worship code in here! 13:43:33 oh. 13:43:42 You're saying "don't do that." 13:43:53 * Grunt goes and hides in the corner for his lack of reading comprehension. 13:44:04 cursed tablet reading? 13:44:20 Apparently! 13:44:40 the cursed -2 tablet of Blindness {Read-- Type--} 13:44:53 wheals: they are silver vuln, at least according to in-game examination 13:45:20 MarvinPA/Grunt: I'm fond of the blood pact theming, and it's not like the game has a huge excess of early/midgame chaotic creatures 13:45:21 yeah, is_known_chaotic sets that 13:45:22 esp in spider 13:45:35 idk. I can give it up if it's a problem 13:45:50 I can stop making my monsters chaotic any time I want. I don't have a problem 13:46:02 yeah i just didn't imagine them as being deliberately chaotic on first glance, probably fine! and not important compared to whether their main gameplay thing works or not :P 13:46:07 PleasingFungus is blasted by MarvinPA's holy word! 13:46:18 * PleasingFungus convulses. 13:46:30 I'm okay with them being chaotic / Makhlebites, for the record. 13:46:53 It's not going to have a tremendous impact on how they play unless you happen to be a Zinite or have silver ammo. 13:47:09 (fr more uses for silver ammo besides blasting orbs of fire) 13:47:19 * Grunt heads home... 13:49:09 oh right, that was the other thing I was going to do. hp increase from the deathbuff should probably be based on current hp % 13:49:42 -!- ZChris13 has joined ##crawl-dev 13:51:47 -!- CampinSam has quit [Ping timeout: 246 seconds] 13:52:15 hmm this might end up making nemelex wrath a bunch nastier than it is currently, i think he ought to be able to draw wrath cards at you with at least vaguely similar power to when you're worshipping him/have decent evoc though 13:53:12 i guess wild magic and swine are probably the only cases where that matters particularly 13:53:18 -!- Keanan has joined ##crawl-dev 13:58:14 -!- Keanan has quit [Quit: Leaving.] 14:00:30 -!- Keanan has joined ##crawl-dev 14:00:47 -!- Aryth has quit [Ping timeout: 265 seconds] 14:02:35 more exciting sidetracks: going downstairs makes you immune to mesmerisation for a few turns 14:02:59 -!- pythonsnake has quit [Ping timeout: 246 seconds] 14:03:47 -!- ainsophyao has quit [Remote host closed the connection] 14:05:38 -!- tabstorm has quit [Ping timeout: 245 seconds] 14:06:54 almost as exciting as boots of the spider makes you rWeb 14:09:26 (how do I rWeb) 14:09:31 -!- Yll has quit [Ping timeout: 264 seconds] 14:11:12 (play console :p ) 14:11:29 *rimshot* 14:12:46 rWebSockets 14:15:38 -!- Basil has joined ##crawl-dev 14:18:03 -!- dpeg has quit [Quit: life!] 14:23:13 -!- Napcat has quit [Quit: leaving] 14:25:28 03Grunt02 07* 0.14-a0-3515-g3e1e60c: Don't let scrying preserve otherwise-out-of-LOS clouds (simm). 10(69 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3e1e60c28bb4 14:26:28 Grunt knows everthing there is to know about the scrying game... 14:27:32 -!- Napcat has quit [Client Quit] 14:27:36 -!- gammafunk has quit [Quit: leaving] 14:30:16 -!- pelotr0n has quit [Ping timeout: 265 seconds] 14:30:37 03MarvinPA02 07* 0.14-a0-3516-gf0e9fa7: Reduce loot in an ice cave 10(17 hours ago, 2 files, 5+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f0e9fa715950 14:30:37 03MarvinPA02 07* 0.14-a0-3517-gada48b1: Close a colour tag 10(56 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ada48b1d80ec 14:30:37 03MarvinPA02 07* 0.14-a0-3518-g25355f4: Clean up some broken deck identification handling 10(2 hours ago, 1 file, 1+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=25355f4cde3f 14:31:16 -!- Napcat has quit [Client Quit] 14:32:08 -!- Watball has quit [Ping timeout: 240 seconds] 14:34:46 -!- Acidburn6 has quit [] 14:35:57 -!- SeianVerian has quit [Ping timeout: 240 seconds] 14:36:12 so i'm reasonably sure that the nemelex wrath change is sensible and doesn't do anything like make swine card last a billion turns, it does make wild magic cards likely to have noticeably higher power but that is probably okay since previously they would have been very low 14:36:28 any thoughts on whether it should go in/wait for 0.15? 14:36:49 MarvinPA: we already have plenty of other wrath reform in 0.14; I think it's safe to go in. 14:37:04 (It's the sort of thing that I'd prefer happen all at once between major releases.) 14:37:36 yeah, i'm pretty sure it's impossible for it to be totally ridiculous since the majority of the punishment cards don't check power at all 14:39:32 -!- NomadJim_ has quit [Read error: Connection reset by peer] 14:40:45 -!- Isabel is now known as Isasaur 14:41:48 -!- bonghitz has quit [Quit: Leaving...] 14:44:48 -!- ayutzia has quit [Quit: Page closed] 14:46:20 -!- Fusha has quit [] 14:51:31 -!- Kalir has quit [Changing host] 14:55:03 -!- ystael has quit [Quit: Lost terminal] 14:55:57 03MarvinPA02 07* 0.14-a0-3519-g06ca5bf: Don't let Nemelex's piety/penance levels affect card power from Punishment draws 10(84 minutes ago, 2 files, 35+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=06ca5bf28751 14:55:57 03MarvinPA02 07* 0.14-a0-3520-g290746a: Adjust some deck of Punishment cards 10(4 minutes ago, 1 file, 3+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=290746a59a81 15:01:02 -!- RiotInferno has quit [Ping timeout: 245 seconds] 15:02:09 -!- Zephryn has quit [Quit: My work is end \(^o^)/] 15:05:28 -!- Keanan has quit [Quit: Leaving.] 15:19:43 -!- syllogism has joined ##crawl-dev 15:21:27 -!- Aryth1 has quit [Read error: Connection reset by peer] 15:23:11 -!- elliptic has joined ##crawl-dev 15:24:37 ...oh before I forget, if you throw something at a monster, should they shout if they were previously unaware of you? 15:24:59 what determines when they shout, normally? 15:25:07 They shout when they become aware of you. 15:25:09 if theyre asleep they will shout 15:25:28 I'm thinking of the "throw a stone at something to get its attention without it shouting" thing. 15:26:03 -!- Reign_ has quit [Ping timeout: 245 seconds] 15:26:23 it really doesn't have a chance to shout if that happens? 15:26:26 -!- Netmonmatt has quit [Ping timeout: 245 seconds] 15:26:30 no 15:26:32 same with spellcasting 15:26:43 <|amethyst> You throw a javelin. The javelin hits the snapping turtle. 15:26:43 <|amethyst> The snapping turtle is moderately wounded. 15:26:43 <|amethyst> _The snapping turtle hisses angrily. 15:26:55 |amethyst: was it sleeping 15:27:01 <|amethyst> ah, yes 15:27:06 -!- Basil has quit [Read error: Connection reset by peer] 15:27:13 <|amethyst> so it's only when they were awake but unaware? 15:27:18 yes 15:27:23 same with spellcasting 15:27:36 monsters shout when sleeping but if you spellcast while theyre unaware they wont shout 15:28:39 -!- Cryp71c has quit [Quit: Leaving] 15:36:51 -!- _miek has quit [Ping timeout: 245 seconds] 15:40:00 <|amethyst> It sounds like a reasonable change, but I think would need enough playtesting that it should wait for 0.15 15:40:59 <|amethyst> maybe not "things shout when you throw things at them", but "things shout when they acquire you as a foe" 15:41:40 <|amethyst> I don't know how significant a nerf to stealth that would be in practice 15:44:26 -!- Keanan has joined ##crawl-dev 15:45:30 -!- Isasaur has quit [Quit: Page closed] 15:46:03 -!- Lightli has quit [Ping timeout: 245 seconds] 15:50:38 -!- Garhauk has quit [Ping timeout: 245 seconds] 15:51:20 !messages 15:51:20 No messages for TZer0. 15:51:46 -!- NomadJim_ has quit [Read error: Connection reset by peer] 15:52:44 -!- Ragdoll has quit [Read error: Connection reset by peer] 15:53:14 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 15:53:33 -!- tabstorm has quit [Ping timeout: 245 seconds] 15:53:34 it would be quite a nerf if monsters shouted more often than they do now 15:53:51 -!- Quazifuji has quit [Quit: Page closed] 15:57:43 -!- LexAckson has quit [Quit: Leaving] 16:06:01 -!- _aardvark has quit [Ping timeout: 240 seconds] 16:09:58 -!- Krakhan has quit [Changing host] 16:10:38 -!- notcluie has quit [Ping timeout: 245 seconds] 16:12:22 -!- Alarkh_ has quit [Quit: Leaving] 16:14:49 -!- Guillome_renard is now known as qoon 16:16:32 -!- Lightli has joined ##crawl-dev 16:16:42 -!- Basil has joined ##crawl-dev 16:27:43 -!- Quazifuji has quit [Ping timeout: 245 seconds] 16:29:57 -!- gnum_ has quit [Ping timeout: 240 seconds] 16:31:27 -!- reaverb has joined ##crawl-dev 16:32:31 -!- reaverb1 has joined ##crawl-dev 16:33:18 -!- reaverb2 has joined ##crawl-dev 16:34:11 it would be nice if throwing darts at wandering enemies wasn't a good strategy, but definitely not 0.14 material I think 16:34:12 elliptic: You have 1 message. Use !messages to read it. 16:34:44 probably they should have some chance of shouting then though 16:35:28 -!- Tedronai has quit [Quit: leaving] 16:35:38 -!- reaverb has quit [Ping timeout: 240 seconds] 16:35:56 -!- Escalator has quit [Ping timeout: 246 seconds] 16:36:38 -!- tenofswords has joined ##crawl-dev 16:37:31 -!- reaverb2 is now known as reaverb 16:37:46 -!- reaverb1 has quit [Ping timeout: 268 seconds] 16:38:23 you could solve the problem of throwing darts by making the player shout when a monster becomes aware of them, that way throwing darts is the same as pressing tt 16:38:50 -!- Lasty1 has joined ##crawl-dev 16:38:58 -!- Reign_ has quit [Ping timeout: 245 seconds] 16:39:00 you already nerfed my cast rmsl to alert monsters tech! this is why you should let me apport thin air instead 16:40:25 I think monsters should have the same chance of shouting regardless of how you alert them 16:40:53 whether it be tt, dart, casting sure blade, etc 16:41:04 but that chance probably needs tweaking from what it currently is 16:52:29 -!- redmoss has quit [Quit: Leaving] 16:54:07 -!- DrinkMachine has joined ##crawl-dev 16:54:07 -!- DrinkMachine has quit [Changing host] 16:54:07 -!- DrinkMachine has joined ##crawl-dev 16:58:24 ...hm, I can't tell if this is really an improvement: https://dl.dropboxusercontent.com/u/5494313/banner_xom1.png 16:58:29 (same link, updated image) 16:58:31 -!- Chris7 has quit [] 16:58:59 Grunt: I wouldn't use rainbow colors for the Text. It just makes it too unreadable. 16:59:35 Grunt: make the banner ETC_RANDOM 16:59:41 Xom cares not for your readability! >_> 17:09:21 -!- qoon has quit [Ping timeout: 245 seconds] 17:10:08 -!- ystael has quit [Ping timeout: 240 seconds] 17:11:11 <|amethyst> elliptic: what about waking them versus being noticed by already-awake monsters? 17:12:20 -!- rossi has quit [Ping timeout: 252 seconds] 17:12:21 <|amethyst> elliptic: the current code, which happens with every behaviour event, is 17:12:27 <|amethyst> // If it woke up and you're its new foe, it might shout. 17:12:27 <|amethyst> if (was_sleeping && !mon->asleep() && allow_shout 17:12:28 <|amethyst> && mon->foe == MHITYOU && !mon->wont_attack()) 17:12:28 <|amethyst> { 17:12:28 <|amethyst> handle_monster_shouts(mon); 17:12:29 -!- Basil has quit [Read error: No route to host] 17:12:30 <|amethyst> } 17:13:13 -!- Blazinghand has quit [Remote host closed the connection] 17:14:05 <|amethyst> My idea was to make the first part something like (was_sleeping && !mon->asleep() || old_foe != MHITYOU && mon->foe == MHITYOU) && allow_shout 17:14:08 -!- ackack has quit [Ping timeout: 240 seconds] 17:14:19 <|amethyst> but maybe there needs to be a chance there so it doesn't happen every single time 17:14:23 -!- Reign__ has quit [Ping timeout: 245 seconds] 17:15:26 <|amethyst> (this happens after handle_behaviour, so the foe is already updated based on what the event was) 17:20:56 -!- reaverb has quit [Ping timeout: 268 seconds] 17:21:48 <|amethyst> then again, handle_monster_shouts already has the 1/5 chance of doing nothing 17:22:44 -!- reaverb has joined ##crawl-dev 17:24:27 -!- Foamed has quit [Quit: Heading to bed.] 17:24:40 -!- Yermak has quit [Quit: Page closed] 17:24:48 -!- notcluie has quit [Ping timeout: 245 seconds] 17:25:27 -!- CKyle has quit [Quit: CKyle] 17:25:38 -!- Aryth1 has quit [Ping timeout: 240 seconds] 17:26:00 -!- BirdoPrey has quit [Quit: BirdoPrey] 17:28:37 -!- Laraso has quit [Ping timeout: 265 seconds] 17:28:42 -!- bh has joined ##crawl-dev 17:35:38 -!- Quashie has quit [Ping timeout: 240 seconds] 17:35:53 -!- RZX has quit [Ping timeout: 252 seconds] 17:36:51 -!- debo has quit [Quit: debo] 17:36:58 -!- Kalir has quit [Ping timeout: 268 seconds] 17:40:07 -!- Lasty1 has quit [Quit: Leaving.] 17:41:35 -!- Scytale has quit [Quit: Page closed] 17:42:20 -!- GiantOwl is now known as Kalir 17:42:20 -!- Kalir has quit [Changing host] 17:42:35 -!- Lasty1 has joined ##crawl-dev 17:44:28 -!- Ququman has quit [Remote host closed the connection] 17:53:13 we don't have a banner for "enter x timed portals" do we 17:53:46 ontoclasm: We do not, IIRC 17:54:23 -!- Kellhus has quit [Ping timeout: 245 seconds] 17:54:32 |amethyst: and then the handle_monster_shouts call in seen_monsters_react() could be removed, right? 17:55:16 well, a level 1 banner could be "find and enter a timed portal without using magic mapping," if that's possible to track 17:55:27 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:55:41 not exactly difficult of course 17:55:43 The latter half of that can't really be tracked. 17:55:59 i thought there was some thing that got set if a leel had been mapped 17:56:02 level* 17:56:02 I'd be fine with a tier 1 just be "enter a timed portal" with no extra conditions 17:56:13 but needs higher tiers too 17:56:20 probably not a necessary condition since it's pretty likely that you'll fulfil it with a sewer and no mapping scroll, yeah 17:56:31 well, it could be like 17:56:48 level 3: do every wizlab 17:56:49 one timed portal, x timed portals, all timed portals? 17:56:57 "enter a labyrinth, volcano, or ice cave" for tier 1 17:57:00 That sounds plausible. 17:57:09 Who would get that banner? 17:57:27 or just "enter a labyrinth" 17:57:41 |amethyst: I think doing that and changing the 1/5 chance of doing nothing in handle_monster_shouts to 1/4 or something might be fine 17:58:23 MarvinPA: "all timed portals" is just a matter of playing a lot and not being unlucky, not very good for tier 3 I think 17:58:32 true 17:58:41 we had something like that in the 0.8 tourney I think 17:58:46 ??tourney[3] 17:58:46 tournament[3/4]: Results from earlier tournaments: http://crawl.akrasiac.org/tournaments.html 17:58:58 add a new timed portal under the orb and make that level iii 17:59:12 win a game under 30k turns :^) 17:59:20 the Pennant of the VAULTS 17:59:21 yeah, vaults pennant 17:59:32 rip pennants 18:00:02 well if you want something with VAULTS 18:00:14 I don't 18:01:10 tier i: write a vault tier ii: write an encompass vault tier iii: write a new branch 18:01:12 Enter one / three / five portal vaults over the course of the tournament? 18:01:15 wheals: <3 18:01:23 anyway I think my current plan for new banners is to have TSO be kill sigmund/get 4 runes/get 6 runes, in all cases before entering Depths 18:02:01 and probably give Dith Lugonu's current banner and give Lugonu some sort of god abandonment banner 18:02:06 "Kill Sigmund before entering the Depths." 18:02:14 (greatest banner ever) 18:02:55 If we do that, does Lucy's banner keep its current name or do we move that to Dith or? 18:02:59 for the god abandonment banner, tier I is probably just "Abandon and mollify a god." 18:03:01 Yes. 18:03:23 and for tier III, I was thinking "Abandon at least 13 gods before XL 13 and win without rejoining any of them." 18:03:27 but not sure about tier II 18:03:33 13 might be too high. 18:03:58 better to be a bit conservative here given how untested this is with newwrath :P 18:04:17 II could be something simple like "Abandon three (two?) gods and mollify them before ." 18:04:31 could be entering somewhere, reaching a certain XL, getting a rune, winning, ... 18:05:01 I'd prefer if II doesn't require mollification, I think 18:05:13 "abandon x gods and get a rune without rejoining any of them"? 18:05:19 Unstable branch on crawl.lantea.net updated to: 0.14-a0-3520-g290746a (34) 18:05:31 MarvinPA: need some sort of timer on when the gods are abandoned though 18:05:33 hmm, not sure if that works either without the 18:05:34 yeah that thing 18:06:07 "Have three gods furious at you simultaneously, then go on to win without the help from any god at all" 18:06:10 -!- Watball has quit [Read error: Operation timed out] 18:06:25 oh 18:06:34 but yeah i guess you could just do it on the orbrun 18:06:47 how about 16 gods before xl16 18:07:04 Grunt: for banner names, I don't think Unbeliever works that well as a banner name with the Dith flavor 18:07:21 maybe even II just being the same as III but with less gods required would work? 18:07:24 Right, and I think it works fine for the proposed banner. 18:07:40 what would dith's banner be? 18:07:48 the current lugonu banner 18:07:51 atheist stuff 18:08:26 oh 18:08:29 Grunt: it works all right for the god abandonment stuff, yeah... it could be changed if someone came up with something better though 18:09:27 Possibly something like "Heretic" or "Blasphemer", but the current name is probably fine. 18:09:49 -!- NomadJim_ has quit [Read error: Connection reset by peer] 18:10:16 those would fit a bit better, yeah... if you or someone else wants to make a new banner with such a name then that would be cool :P 18:10:48 I may or may not be suggesting this because of https://dl.dropboxusercontent.com/u/5494313/banner_lugonu1.png 18:10:49 could change dith's to something about not having people look at you 18:10:51 <_< 18:11:08 "Shy" 18:11:18 "Stage Fright" 18:11:29 Ignorable 18:11:41 Accursed 18:11:44 -!- syllogism has quit [] 18:11:45 (that's more an Ash thing) 18:12:08 Dith could get Sniper, then Trog could get something about being so strong you don't need gods. "Divine Abstainier." 18:12:11 I'm looking for "out of favour / beneath the attention of the gods" for that kind of a justification. 18:12:24 Heh. 18:12:26 "Beneath Notice" 18:12:28 -!- debo has joined ##crawl-dev 18:12:41 Grunt: wow, all three L banners made already? you are definitely better at this than I ever was :P 18:12:47 or yeah, "Arete" for trog 18:12:52 contemptible 18:12:55 elliptic: I made them earlier >_> 18:12:59 cheater 18:13:00 (when I was doing the Xom ones) 18:13:23 -!- Crehl has quit [Ping timeout: 252 seconds] 18:13:25 -!- Garhauk has quit [Quit: Page closed] 18:14:27 giving Dith Sniper and letting trog have the atheist banner might work too, yeah 18:14:54 Sniper should be retitled to something with theft-like connotations if we're doing that >_> 18:15:00 yeah 18:15:05 (Yoink! You pull the high score towards yourself.) 18:15:10 "Burglar" 18:15:11 Backstabber 18:15:18 ...nah. 18:15:19 (what dey do) 18:15:37 Ninja 18:15:43 Ninja <3 18:15:51 that might be too obvious i guess 18:15:55 Politician 18:15:58 Haha. 18:16:03 -!- trystero has quit [Ping timeout: 245 seconds] 18:16:08 most of these are good names for the dith banner, yes 18:16:19 what would the trog atheist banner be named? 18:16:29 * Grunt ponders. 18:16:31 trog smash puny god 18:16:40 -!- Basil has joined ##crawl-dev 18:17:25 We're looking for something along the lines of "independent", but more flowery, I think. 18:17:37 (or possibly *less* flowery; it's Trog after all) 18:17:44 Diesel 18:17:47 Hah. 18:17:54 That would be an entirely different banner! 18:18:09 III: win the game with 46/31 18:18:09 <_< 18:18:28 Grunt: that's tier i 18:18:30 sorry, clan points for dieselity are the best you are getting :P 18:18:48 III: Win the game with 146/51 18:19:15 Autonomous 18:19:21 ...that makes the player sound like a robot. 18:19:49 beep boop, must fetch orb 18:20:08 challenger 18:20:26 -!- Tux[Qyou] has quit [Quit: Excess flood] 18:20:38 "Secular Humanism" 18:20:44 wait 18:20:45 -!- lobf has quit [Quit: lobf] 18:20:49 when do we add back elemental wellsprings 18:21:18 Secularist 18:21:31 ...that sounds too intelligent :b 18:21:44 oh 18:21:46 how about something like 18:21:47 Brute Force 18:21:48 ? 18:21:49 Lightli: they're in Grunt's nostalgia patch 18:21:53 Brutalist 18:21:55 wheals: no they aren't! 18:21:56 brute force sounds good to me 18:21:58 lies 18:22:04 Smasher >.> 18:22:12 I'll go with Brute Force for the moment and see how that turns out. 18:22:16 (in all honestly, they weren't that bad by the time they were removed) 18:22:17 I also like Brute Force 18:22:28 Brute Force III: Die 500 times over the course of the tournament. 18:22:32 1learn add lightli likes elemental wellsprings 18:22:33 ontoclasm: hah! 18:22:37 (and I think their removal was for ulterior reasons [because kilobyte hated summons]) 18:22:50 can we make ghouls not eat corpses? 18:23:01 bh: monster ghouls? yes 18:23:01 uh, isn't that the whole point of ghouls? 18:23:03 They're obnoxious as allies because it's tough to get a meal around the ghoulpack 18:23:06 oh 18:23:07 yeah 18:23:23 kill some dudes and then tell the ghoul pack to retreat before they eat everything 18:23:24 (Maybe friendly ghouls?) 18:23:43 Grunt: if you want to code the exception to EATS_CORPSES 18:23:45 at the very least I'd say friendly monsters shouldn't eat corpses on the ground 18:23:49 Maybe double friendly undead regen? 18:23:54 doesn't just need to be ghouls 18:24:08 they usually heal at half the rate of normal allies, right? 18:25:03 Grunt: which name did you like best for the Dith banner? you are making them so you get final say unless I really don't like it :P 18:25:34 (I liked backstabber or politician personally) 18:25:36 I'm thinking about it. 18:25:42 Probably Politician between those two. 18:25:45 (but open to other ideas too) 18:25:47 Thief (except not any more) 18:25:55 (If only because we're not likely to see that title again by any reasonable player :() 18:26:02 -!- Kalir has quit [Ping timeout: 252 seconds] 18:26:24 !title traps 18:26:28 traps: Scout (3-6), Disarmer (8-14), Vigilant (15-18), Perceptive (21-26), Dungeon Master (27) 18:27:00 i would suggest removing moneat_corpses rather than adding some exception to it, it's not like hostile ghouls/necrophages/hungry ghosts are particularly likely to get anything worthwhile out of it 18:27:16 wow hungry ghosts eat corpses? 18:27:25 Grunt: btw, a new http://dobrazupa.org/tournament/0.13/images/banner_footer1.png would be good too at some point 18:27:34 huh. I've found one item of rF all game 18:27:37 -!- scummos__ has quit [Ping timeout: 240 seconds] 18:28:08 elliptic: that one looks easy, but I'll do the rest of them first. 18:28:16 i think i only knew that some n do because of that vault 18:28:41 those 3 are the full list 18:29:45 rip hungry hungry harpies 18:31:59 can I slip buddies_dont_eat_corpses into 0.14? 18:32:09 (other than slimes) 18:34:52 I'd prefer removing mon_eat_corpses myself 18:35:05 Lightli: jellies? 18:35:25 that's mon_eat_everything 18:35:30 if you really want to do it yourself that's fine 18:35:32 ah 18:36:41 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:37:40 hm, so for the god abandonment banner, I was thinking "abandon 3 gods before reaching XL 13 and win without rejoining them" for tier II, but it also requires language about them being non-good gods I guess 18:37:46 which is sort of awkward :/ 18:38:08 -!- HellTiger_NB has quit [Ping timeout: 252 seconds] 18:38:51 -!- Lasty1 has quit [Quit: Leaving.] 18:39:41 invite the wrath of three gods? 18:39:48 -!- bh has quit [Ping timeout: 245 seconds] 18:40:32 do we have the necessary milestones for that? 18:40:42 elliptic: "incurring their anger" 18:41:04 https://dl.dropboxusercontent.com/u/5494313/banner_trog1.png 18:41:04 -!- Bloax has quit [Read error: Connection reset by peer] 18:41:07 wheals, Grunt: it isn't really very feasible to track this properly 18:41:10 (and 2 and 3 etc.) 18:41:27 I guess you could actually force mollification 18:41:38 -!- Bloax has joined ##crawl-dev 18:41:42 that might work fine with newwrath 18:41:53 -!- notcluie has quit [Ping timeout: 245 seconds] 18:41:56 well, not really I guess 18:42:07 since you could swap to an evil god later on to mollify the good gods 18:42:47 -!- Blazinghand has quit [Remote host closed the connection] 18:44:03 -!- Arkaniad has quit [Remote host closed the connection] 18:44:27 Grunt: hm, the boundary of that is visibly less smooth than for the current one (http://dobrazupa.org/tournament/0.13/images/banner_trog1.png) near the middle 18:45:03 hm 18:45:09 -!- kekekela has quit [Quit: Page closed] 18:45:15 I probably missed something during the export process. 18:45:19 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:45:21 I think I know what, actually. 18:47:09 -!- reaverb1 has joined ##crawl-dev 18:47:22 elliptic: refresh 18:48:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:49:41 -!- reaverb has quit [Ping timeout: 252 seconds] 18:51:12 Grunt: better (still a bit less smooth than the current one, but that might just be my eyes) 18:51:37 If I really worked at it I might be able to get it a bit smoother. 18:51:45 I might take another crack at it later. 18:54:38 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 18:55:55 -!- Bloax has quit [Quit: Error: Bloax not found] 18:59:22 hm, any thoughts about time of day to start the tournament this time? last time we went with 20:00 UTC friday, prior to that we always did 24:00 UTC friday 18:59:40 we could continue cycling around with 16:00, 12:00, etc 18:59:57 but those might be bad times for more players, at least on a friday 19:00:09 (starting on saturday also an option) 19:01:44 -!- orcus has quit [Remote host closed the connection] 19:02:45 https://dl.dropboxusercontent.com/u/5494313/banner_dithmenos1.png 19:02:51 I kind of like how this colour scheme turned out. 19:03:01 (compare to Lucy's) 19:03:56 -!- NomadJim_ has quit [Read error: Connection reset by peer] 19:04:47 Grunt: looks good, maybe shrink the text a little bit though? 19:05:00 -!- PleasingFungus has joined ##crawl-dev 19:05:34 hm 19:05:45 I could have sworn the text on some of the other banners was that big, but apparently not!! 19:06:24 yeah, none of the others are quite that big (though some are close), and dith doesn't want to stand out like that :P (politicians might though) 19:06:45 FR: make banners in SVG 19:07:22 SamB: the base images are SVGs, amusingly. 19:07:58 ah, well, that's the most important part 19:08:09 assuming I understand what you mean by "base images 19:08:16 " 19:09:29 elliptic: refresh 19:09:58 hm 19:10:04 I think I got the text slightly off-vertical-center. 19:10:07 Let's try that again. 19:11:10 !lg * t 1 x=rend 19:11:13 1/54272. [rend=2013-10-11 20:00:54 [20130911200054S]] LustyArgonianMaid the Magician (L1 DrWz), got out of the dungeon alive on 2013-10-11 20:00:54, with 20 points after 1 turn and 0:00:05. 19:11:39 ...refresh (again) 19:11:57 !lg * t rstart<201309112100 x=cdist(name) 19:11:57 367 games for * (t rstart<201309112100): cdist(name)=188 19:12:08 !lg * t0.12 1 x=rend 19:12:12 1/50350. [rend=2013-05-11 00:00:45 [20130411000045S]] nfogravity the Chopper (L1 HOBe of Trog), got out of the dungeon alive on 2013-05-11 00:00:45, with 20 points after 1 turn and 0:00:06. 19:12:35 !lg * t0.12 rstart<201304110100 x=cdist(name) 19:12:35 346 games for * (t0.12 rstart<201304110100): cdist(name)=163 19:12:54 !lg * t0.12 rstart<201304110100 s=src 19:12:54 346 games for * (t0.12 rstart<201304110100): 249x cszo, 85x cao, 12x cdo 19:12:59 !lg * t0.12 rstart<201304110100 s=src x=cdist(name) 19:13:00 346 games for * (t0.12 rstart<201304110100): 249x cszo [118], 85x cao [40], 12x cdo [7] 19:13:08 !lg * t rstart<201309112100 s=src x=cdist(name) 19:13:09 367 games for * (t rstart<201309112100): 165x cszo [86], 116x cao [55], 57x clan [39], 29x cdo [14] 19:13:26 -!- ddr_ has quit [Quit: Page closed] 19:13:59 Grunt: looks good 19:14:52 I think my inclination is to stick with the 20:00 start time, since I don't remember any complaints about it last time 19:17:51 -!- johnny0_ has joined ##crawl-dev 19:17:52 -!- PleasingFungus has quit [Remote host closed the connection] 19:18:03 tourney when? 19:18:35 current plan is to start at 20:00 UTC on Apr 11 19:18:43 lasting for 16 days as usual 19:18:47 thanks 19:19:03 wonder if I'm done with diablo 3 by then 19:19:27 exactly 6 months after the last tourney, actually 19:19:40 which itself was almost exactly 6 months after the tourney before 19:20:12 yay 19:20:12 -!- Basil has quit [Read error: No route to host] 19:20:17 -!- ssheafer has quit [Ping timeout: 265 seconds] 19:20:25 -!- johnny0 has quit [Ping timeout: 240 seconds] 19:25:37 -!- SteampunkDuck has quit [Quit: Lost terminal] 19:27:04 elliptic: and last but not least, https://dl.dropboxusercontent.com/u/5494313/banner_footer1.png 19:27:14 -!- dtsund has quit [Quit: dtsund] 19:27:22 (... I haven't forgotten anything, have I?) 19:28:12 -!- st_ has quit [Read error: Connection reset by peer] 19:28:19 -!- ackack has joined ##crawl-dev 19:28:46 -!- st_ has joined ##crawl-dev 19:31:39 -!- CKyle has joined ##crawl-dev 19:31:44 Grunt: thanks! no, I think those are all the new banner images we've discussed at least (DLTX + footer) 19:35:43 -!- Ketsa has quit [Quit: WeeChat 0.4.3] 19:36:26 -!- lobf has quit [Quit: lobf] 19:38:10 * geekosaur notices that the map syntax document still mentions Forest 19:38:21 "Dithmenos appreciates the subtlety of a POLITICIAN and will thus reward any player who steals a high score from another player." 19:39:01 -!- debo has quit [Quit: debo] 19:39:09 "Lugonu hates all the other gods and admires HERETICS who go out of their way to incur their wrath." 19:39:42 "Trog thinks players should rely on BRUTE FORCE and perservere without worshipping any god at all. [...Dg blurb...]" 19:40:20 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 19:41:00 -!- Kalir has quit [Changing host] 19:51:17 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 19:51:23 -!- debo has joined ##crawl-dev 19:52:45 -!- gammafunk has joined ##crawl-dev 19:53:00 03gammafunk02 07* 0.14-a0-3521-g8f1b972: Don't allow a duration to be decremented to a negative value (#8289). 10(62 minutes ago, 1 file, 37+ 18-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8f1b972f6ed3 19:57:59 -!- reaverb1 has left ##crawl-dev 20:04:50 -!- Watball has quit [Quit: Leaving] 20:05:32 -!- PleasingFungus has joined ##crawl-dev 20:06:08 -!- SeianVerian has quit [Ping timeout: 252 seconds] 20:06:29 hm, was Lamia the only unique removed in 0.14? 20:07:36 it's not too late to remove... uh... natasha? 20:07:46 and asterion natasha vashnia are the additions? and the enchantress is far more common 20:08:13 -!- johnny0_ is now known as johnny0 20:08:17 (todo make Murray more common) 20:08:18 why remove natasha? 20:08:53 she's boring and weak the first time she shows up, and then she shows up for two increasingly pathetic encores 20:08:57 I mean I don't really want her removed 20:09:01 -!- mikee_ has joined ##crawl-dev 20:09:03 I just want her made interesting 20:09:16 well, tbh her spell set is interesting that early 20:09:18 I think at least 20:09:21 Natasha (02h) | Spd: 10 (move: 80%) | HD: 3 | HP: 15 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(24) | Chunks: 07contam | XP: 35 | Sp: magic dart (3d4), slow, call imp, 04esc:mephitic cloud | Sz: little | Int: high. 20:09:21 %??natasha 20:09:26 Natasha (02h) | Spd: 10 (move: 80%) | HD: 20 | HP: 100 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(160) | Chunks: 07contam | XP: 2712 | Sp: fire storm (8d15), glaciate (42d1), 04esc:banishment / fire storm (8d16), glaciate (42d1), 04esc:banishment | Sz: little | Int: high. 20:09:26 %??natasha spells:fire_storm;glaciate;.;.;.;banishment hd:20 20:09:27 meph 20:09:38 I'm not sure I've ever seen her cast meph 20:09:44 the imps can be threatening 20:09:48 early mephitic cloud, although I suppose that's just confuse that checks rpois 20:10:08 unknown monster: "eustaschio" 20:10:08 %??eustaschio 20:10:10 ug 20:10:13 -!- NilsBloodaxe has quit [Ping timeout: 245 seconds] 20:10:14 oh, I bet it's because it's marked esc:, and she's not going to point-blank meph herself 20:10:17 Oh, you know... 20:10:20 somehow i don't think she's going to be casting an emergency spell much with 15 hp 20:10:27 also that 20:10:36 I wonder if it was ever added to emergency-allowable spells? 20:10:42 ?/eust 20:10:42 Matching terms (1): eustachio; entries (5): eustachio[1] | lies[1] | poncheis[5] | unannounced_uniques[1] | uniques[1] 20:10:48 Eustachio (03@) | Spd: 10 | HD: 4 | HP: 40 | AC/EV: 0/13 | Dam: 6 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(26) | Chunks: 07contam | XP: 197 | Sp: sum.small mammal, sum.minor demon, blink | Sz: Medium | Int: normal. 20:10:48 %??eustachio 20:10:54 huh, minor demon 20:11:00 -!- darktwinge has joined ##crawl-dev 20:11:11 minor demon has a chance for several 20:11:42 what's her placement? 20:11:46 D:3-6 20:12:02 -!- Blazinghand has quit [Remote host closed the connection] 20:12:12 -!- ldf has quit [Quit: ldf] 20:12:15 well, she sort of escapes by dying instead of blinking 20:12:20 !lg * rstart>=20140219 0.14-a s=src x=cdist(tiles) 20:12:21 19290 games for * (rstart>=20140219 0.14-a): 6985x cszo [2], 6434x cao [2], 3592x ckr [1], 1748x clan [2], 292x cbro [2], 239x cdo [1] 20:12:45 wow, ckr is busy 20:12:54 -!- Twinge has quit [*.net *.split] 20:12:55 -!- debo has quit [*.net *.split] 20:12:55 -!- Kalir has quit [*.net *.split] 20:12:55 -!- st_ has quit [*.net *.split] 20:12:55 -!- NomadJim_ has quit [*.net *.split] 20:12:55 -!- ssheafer_ has quit [*.net *.split] 20:12:55 -!- buzzykins has quit [*.net *.split] 20:12:56 -!- Nethris has quit [*.net *.split] 20:12:56 -!- Stelpa has quit [*.net *.split] 20:12:56 -!- Krakhan has quit [*.net *.split] 20:12:56 -!- Keanan has quit [*.net *.split] 20:12:56 -!- pelotron_ has quit [*.net *.split] 20:12:57 -!- Psyknux has quit [*.net *.split] 20:12:57 -!- minmay has quit [*.net *.split] 20:12:58 -!- Isvaffel has quit [*.net *.split] 20:12:58 -!- soundlust has quit [*.net *.split] 20:12:59 -!- MakMorn has quit [*.net *.split] 20:12:59 -!- Sgeo has quit [*.net *.split] 20:13:00 -!- bd- has quit [*.net *.split] 20:13:00 -!- broquaint has quit [*.net *.split] 20:13:02 -!- Sonata has quit [*.net *.split] 20:13:03 -!- tali713 has quit [*.net *.split] 20:13:04 !lm * uniq=natasha ikiller=natasha 20:13:04 ??ckr 20:13:04 ckr[1/1]: Unofficial crawl server (webtiles-only) located in Korea; the server admin goes by sd1989 on irc. http://kr.dobrazupa.org:8080/ 20:13:04 218. [2014-03-26 23:22:50] sleeves the Charmwright (L5 VSSk) killed Natasha on turn 1805. (D:3) 20:13:06 !lg * ikiller=natasha 20:13:07 724. eeb the Vexing (L4 HuEn of Dithmenos), slain by Natasha on D:3 on 2014-03-26 23:55:14, with 162 points after 3011 turns and 0:13:54. 20:13:10 !seen sd1989 20:13:10 I last saw sd1989 at Sun Mar 23 09:27:09 2014 UTC (3d 15h 46m 1s ago) quitting, saying 'Quit: Page closed'. 20:13:17 724? 20:13:28 early game uniques 20:13:30 they get kills 20:13:31 consider 20:13:36 !killratio jessica 20:13:39 jessica wins 6.368% of battles. 20:13:46 !killratio natasha 20:13:48 natasha wins 3.448% of battles. 20:13:57 literally weaker than jessica. 20:13:59 jessica. 20:14:14 she can only kill you once 20:14:23 oh, god, does it count that 20:14:39 that reminds me 20:14:42 I guess probably the servers for this tourney will be CAO CBRO CDO CKR CLN CSZO? 20:14:44 whatever happened to smithgod 20:14:50 does CKR have rcfiles 20:15:24 seems to, good 20:15:38 -!- Lasty1 has joined ##crawl-dev 20:15:49 -!- Lasty1 has quit [Client Quit] 20:16:11 I think the dev behind smithgod left? 20:16:18 sorry, garden-path sentence 20:16:28 pubby you mean, apparently he did 20:16:37 also, why did ice caves get their loot nerfed 20:16:55 ??minor_magic 20:16:55 book of minor magic[1/1]: Magic Dart, Blink, Call Imp, Repel Missiles, Slow, Conjure Flame, Mephitic Cloud 20:17:26 ??book_of_conjurations 20:17:27 book of conjurations[1/1]: Magic Dart, Searing Ray, Dazzling Spray, Fulminant Prism, Iskenderun's Mystic Blast, Iskenderun's Battlesphere 20:17:28 ??cbro 20:17:29 cbro[1/3]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org 20:17:35 03Grunt02 07* 0.14-a0-3522-gff0e297: Let Mephitic Cloud be cast as a monster emergency spell. 10(39 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ff0e29714370 20:18:13 Grunt: thanks! 20:18:29 git :/natasha 20:18:37 %git :/natasha 20:18:39 Could not find commit :/natasha (git returned 128) 20:18:43 * Grunt gestures. The beam explodes into a vile cloud! wheals is engulfed in noxious fumes. wheals appears confused. 20:18:50 <|amethyst> %git :/Natasha 20:18:51 07Grunt02 * 0.14-a0-3522-gff0e297: Let Mephitic Cloud be cast as a monster emergency spell. 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ff0e29714370 20:18:59 thanks, and doh 20:19:03 Grunt is engulfed in noxious fumes. Grunt dies! 20:19:05 grunt ruined my search 20:19:08 ??doh 20:19:08 |amethyst[1/9]: <|amethyst> doh 20:19:09 <3 20:19:10 whadda jerk 20:19:21 -!- MisterEarlybird has quit [Ping timeout: 245 seconds] 20:19:33 Lightli: iirc they could spawn with multiple potions of xp? which was a bit much 20:19:38 -!- DracoOmega has joined ##crawl-dev 20:19:46 no, that was bailies 20:19:48 it's because MarvinPA hates fun 20:19:55 nerfing that at least made sense 20:20:18 read the commit 20:20:21 Having anything like that as an emergency spell on something with so little hp seems like a good way for her to still never really use it, to be honest 20:20:27 it's kind of a buff since that ice cave can't make potions of confusion 20:20:30 !lg * start>=2-23-14 ikiller=jessica 20:20:31 272. xw the Chopper (L5 MiFi), blasted by Jessica (wand of frost) on D:3 on 2014-03-26 20:58:22, with 321 points after 3067 turns and 0:02:07. 20:20:36 <3 xw 20:20:42 !lg * start>=2-23-14 ikiller=natasha 20:20:42 487. eeb the Vexing (L4 HuEn of Dithmenos), slain by Natasha on D:3 on 2014-03-26 23:55:14, with 162 points after 3011 turns and 0:13:54. 20:20:46 oh wow 20:20:51 she's much worse than jessica 20:20:57 !lg * ikiller~~natasha status~~confus 20:20:57 22. Hisar the Chiller (L4 DsIE), blasted by Natasha (magic dart) on D:3 on 2014-03-26 20:56:15, with 262 points after 3293 turns and 0:07:13. 20:21:02 !lg * ikiller~~natasha status~~confus -tv 20:21:03 22. Hisar, XL4 DsIE, T:3293 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:21:09 the solution is to clearly remove jessica 20:21:17 I like jessica 20:21:24 someone has to be the weakest 20:21:26 (guessing this will be a potion) 20:21:27 -!- Kalir has quit [Changing host] 20:21:28 we could opaquely remove jessica instead 20:21:37 i'm betting on wand, personally 20:21:42 Also possible. 20:21:48 wheals wins. 20:21:49 Here's another fun stat, incidentally 20:21:49 yup 20:21:56 !lg * cv=~0.14 end>20140312 place=Crypt s=ikiller 20:21:57 26 games for * (cv=~0.14 end>20140312 place=Crypt): 7x the fury of Okawaru, 4x, 2x a revenant, 2x the rage of Trog, Mara, Sojobo, a vampire knight, a deep dwarf death knight, Khufu, Jory, a spectral titan, a hell knight, a ghoul, a lich, an ancient champion 20:22:05 heh 20:22:07 Haha. 20:22:11 And that's after the bugs were fixed to make it happen less often 20:22:16 is there a blame grunt learndb yet 20:22:41 probably the spectral titan is oka's fault too 20:22:49 Haha, maybe 20:22:55 no, those don't leave corpses 20:22:57 Might have been from ghostly fire, though 20:22:58 unless that was changed 20:23:05 Well, a lost soul wouldn't need a corpse 20:23:07 If it was around 20:23:10 i've eaten titan corpses 20:23:19 No, I mean oka summons 20:23:22 are just durable summons 20:23:37 oh, ok 20:23:39 I doubt a lost soul could work on them, but maybe they can 20:23:43 I think it can 20:23:45 Oh, wait, no 20:23:53 It may not work on summons 20:24:03 they don't require a corpse? 20:24:06 I think it doesn't (gee, shouldn't I actually know?) 20:24:12 I seem to recall them always needing one 20:24:49 lost souls dont require a corpse, see liches getting revived 20:25:00 oh right, I actually have seen that 20:25:11 that's a different case, though 20:25:14 although I was confused as to what was happening at the time 20:25:23 regenerating undead vs. spectralizing the living 20:25:24 oh, i dont know about spectralfying things, maybe that is different 20:25:25 Well, it certainly doesn't require the living creature to actually drop a corpse to spectralize them 20:25:34 Just for them to be living 20:25:47 well we could settle this 20:25:57 But I think it doesn't not work on summoned creatures, period 20:26:00 Whether living or undead 20:26:05 doesn't work* 20:26:08 !tv * crypt ikiller=a_spectral_titan 20:26:09 1. Banei, XL22 MiFi, T:75836 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 20:26:29 !source mon-abil.cc:1895 20:26:30 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-abil.cc;hb=HEAD#l1895 20:26:35 && !mons->is_summoned() 20:27:04 The lost soul assumes the form of the fire giant! 20:27:05 <|amethyst> which doesn't include durable summons 20:27:07 yep 20:27:07 looks like it's not working then 20:27:12 maybe it was an old bug? 20:27:13 when was this? 20:27:25 March 18th 20:27:29 <|amethyst> maybe check for MF_NO_REWARD too? 20:27:39 yeah, seems like it should 20:27:43 <|amethyst> instead of just mons_class_flag(..., M_NO_EXP_GAIN) 20:28:08 -!- Arkaniad has quit [Ping timeout: 252 seconds] 20:28:51 that's odd... lost_soul_spectralize() has special code for when it spectralizes summoned creatures 20:28:58 I'm a bit concerned wrath is still too scary in some cases (Oka definitely being one of them), and those kill stats do not altogether reassure me here ^^; 20:29:02 -!- Lasty1 has joined ##crawl-dev 20:29:09 PleasingFungus: Are you sure that's not for if the lost soul ITSELF was summoned? 20:29:13 o 20:29:22 no you're right 20:29:29 wait 20:29:31 hm 20:29:37 -!- MiraclePrism has quit [Ping timeout: 240 seconds] 20:29:54 yeah, you're right. 20:30:38 so, regarding natasha, it seems that she's not less dangerous than jessica at least 20:30:41 I haven't personally experienced Oka wrath in a little while, but I switched from Mahkleb a couple times recently and might have had a rough time if Makh wrath wasn't so tame in general. I mean, the frequency was still very noticably high. 20:30:48 not to say her design couldn't be improved 20:31:29 the thing is that, if you can kill her once, you can kill her a second and third time. the reappearances are just farces 20:32:13 <|amethyst> solution: transdimensional hellnatasha 20:32:17 Ha 20:32:23 last time we talked about this i suggested the idea of having her come back stronger every time; that wouldn't match felid behavior but who cares. of course, it might encourage people to avoid her, which is always a problem with uniques... 20:32:52 idk if transdimensional hellspider was a valid monster idea but it had the best name 20:32:54 she might have her spell set change somehow as she's revived 20:33:03 that could be neat 20:33:06 natasha [ice] 20:33:07 like give her dazzling spray at some point instead of meph 20:33:33 wasn't there a huge argument the last time someone tried to give a monster dazzling spray? 20:33:39 octo crushers 20:33:44 heh, not quite 20:33:49 ghosts already can have it! 20:33:55 it's a version that just confuses the player 20:33:57 in addition to damage 20:34:01 ah 20:34:03 reasonable 20:34:10 and it's a chance of confuse based on an hd check 20:34:24 my ultra-cool version was rejected because it was too awesome 20:35:04 give her an isken spell upon each death 20:35:11 the fate of all innovators 20:35:13 -!- tabstorm has quit [Ping timeout: 245 seconds] 20:35:14 1st death battlesphere, second ood 20:35:23 3rd death orb burst. 20:35:32 it'd scale with her HD, so it wouldn't be overpowered! 20:35:51 Haha, HD 1 iood 20:35:54 Natasha (02h) | Spd: 10 (move: 80%) | HD: 1 | HP: 5 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(8) | Chunks: 07contam | XP: 2 | Sp: o.destruction (9d1) | Sz: little | Int: high. 20:35:54 %??natasha hd:1 spells:orb_of_destruction 20:35:58 haha 20:36:02 9d1 20:36:03 Nice 20:36:03 Good damage. 20:36:12 Natasha (02h) | Spd: 10 (move: 80%) | HD: 1 | HP: 5 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(8) | Chunks: 07contam | XP: 3 | Sp: fire storm (8d1) / fire storm (8d2) | Sz: little | Int: high. 20:36:12 %??natasha hd:1 spells:fire_storm 20:36:15 man I actually really want this now 20:36:21 ... 20:36:22 Wow, that looks odd 20:36:22 9d1 ood 20:36:39 seems like we can go to town! 20:36:46 Unknown spell name: 'mystic blast' in 'mystic_blast' 20:36:46 %??natasha hd:2 spells:mystic_blast 20:36:51 Unknown spell name: 'iskendruns mystic blast' in 'iskendruns_mystic_blast' 20:36:51 %??natasha hd:2 spells:iskendruns_mystic_blast 20:36:54 hm 20:36:58 erun 20:37:00 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 84-131 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7860 | Sp: fire storm (8d20), o.destruction (9d20) / fire storm (8d21), o.destruction (9d20) | Sz: Medium | Int: high. 20:37:00 %??ancient lich spells:fire_storm;orb_of_destruction 20:37:05 Unknown spell name: 'iskenderuns mystic blast' in 'iskenderuns_mystic_blast' 20:37:05 %??natasha hd:2 spells:iskenderuns_mystic_blast 20:37:05 <|amethyst> ' 20:37:09 Natasha (02h) | Spd: 10 (move: 80%) | HD: 2 | HP: 10 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(16) | Chunks: 07contam | XP: 13 | Sp: mystic blast (3d8) | Sz: little | Int: high. 20:37:09 %??natasha hd:2 spells:iskenderun's_mystic_blast 20:37:14 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 10340 | Sp: o.destruction (9d21), fire storm (8d23) / o.destruction (9d21), fire storm (8d24) | Sz: little | Int: normal. 20:37:14 %??orb of fire spells:orb_of_destruction;fire_storm 20:37:15 how the fuck is IOOD stronger than fire storm 20:37:17 Natasha (02h) | Spd: 10 (move: 80%) | HD: 1 | HP: 5 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(8) | Chunks: 07contam | XP: 2 | Sp: b.inaccuracy (12d4) / b.inaccuracy (12d5) | Sz: little | Int: high. 20:37:17 %??natasha hd:1 spells:bolt_of_inaccuracy 20:37:27 perfect 20:37:30 ok, 3d8 might be a bit much on d:3 20:37:36 re imb 20:37:51 Natasha (02h) | Spd: 10 (move: 80%) | HD: 2 | HP: 10 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(16) | Chunks: 07contam | XP: 13 | Sp: dazzling spray (3d6) | Sz: little | Int: high. 20:37:51 %??natasha hd:2 spells:dazzling_spray 20:38:01 that's not too bad 20:38:12 I guess it's only twice as much as dart 20:38:19 at her hd 20:38:27 probably tecj ghosts do more damage 20:38:38 thing is that dazzling spray blinds you 20:38:38 Natasha (02h) | Spd: 10 (move: 80%) | HD: 1 | HP: 5 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(8) | Chunks: 07contam | XP: 2 | Sp: airstrike (0-12) | Sz: little | Int: high. 20:38:38 %??natasha hd:1 spells:airstrike 20:38:54 it doesn't blind you, it confuses you 20:39:00 k 20:39:02 hard-hitting against all d:3 flying chars. e.g. djinn 20:39:04 Natasha (02h) | Spd: 10 (move: 80%) | HD: 3 | HP: 15 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(24) | Chunks: 07contam | XP: 35 | Sp: airstrike (0-16) | Sz: little | Int: high. 20:39:04 %??natasha hd:3 spells:airstrike 20:39:14 PleasingFungus: What's a djinn 20:39:15 whatever happened to those south-american mythological lava djinn-replacements? 20:39:17 tengu again 20:39:38 fr: lava djinn 20:39:50 no 20:39:52 ice djinn 20:39:53 hill djinn 20:39:58 mountain djinn 20:40:02 grey djinn 20:40:04 high djinn, deep djinn 20:40:05 sludge djinn 20:40:06 sludge djinn 20:40:08 fuck 20:40:10 <3 20:40:22 foiled again !!! 20:40:31 mountain lava elf 20:40:33 djinnfolk, djinnpires, halfdjinngs 20:41:39 djinn-mage 20:41:39 djinnids 20:41:52 BATTLEDJINN 20:42:09 ?/BATTLEMAGE 20:42:09 Matching terms (1): battlemage; entries (5): battle_magician[1]: see {battlemage} | battlemage[1]: BATTLEMAGE | diesel_teams[1]: team oldmen, team oblivion, team mnoleg, team battlemage | hybrid[4]: see {battlemage} | warriormage[1]: see {battlemage} 20:42:17 oh thank god it's still there 20:42:20 battle-ogre-mage 20:42:22 I was worried the learndb police got it 20:43:39 maybe octodjinn 20:45:03 -!- BirdoPrey has quit [Quit: BirdoPrey] 20:45:31 ooh octodjinn 20:45:47 what would have been changed to make azrael a djinn 20:45:50 oh, I should submit my natasha description pass 20:45:55 *patch 20:46:26 just paste a link here 20:46:41 I need to dig it up again 20:47:01 it's somewhere in my irc logs 20:47:19 coincidentally, I also need to find my irc logs 20:47:41 -!- Zermako has quit [Quit: good night and good luck to all!] 20:49:09 -!- KurzedMetal has quit [Ping timeout: 264 seconds] 20:49:23 -!- st_ has joined ##crawl-dev 20:49:23 -!- minmay has joined ##crawl-dev 20:49:23 -!- MakMorn has joined ##crawl-dev 20:49:23 -!- broquaint has joined ##crawl-dev 20:49:36 Incidentally, I don't know that I really like direct-damage wraths much, particularly when they can do as much damage as the new ones can 20:49:53 They remind me a bit of the old 'autoexploring into blade traps' thing 20:50:13 (Apparently Makh/Veh wrath can throw a 3d43 orb of elec at you at xl 27) 20:50:20 Or 3d48 crystal spear 20:51:02 <|amethyst> Should ability.cc display ", Hunger" instead of ", Food"? 20:51:04 <|amethyst> see https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11506 20:51:16 <|amethyst> the argument being that it's potentially confusing for Fedhas worshippers? 20:51:20 <|amethyst> s/?// 20:51:27 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 85-130 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7513 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), 04esc:teleport self / b.draining (3d33), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, 04esc:banishment / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 20:51:27 %??ancient lich 20:52:08 it's true that it only costs food indirectly 20:52:21 hunger seems reasonable, if it doesn't cause line width issues (???) 20:52:27 -!- raskol has quit [Ping timeout: 268 seconds] 20:52:29 I mean, this damage is also timed to be somewhat likely to occur when you're injured, even 20:52:38 <|amethyst> PleasingFungus: I hope nothing has a cost that wide! 20:52:51 I was trying to think "what possible issues could the change cause" 20:53:03 I mean, sure that is more likely to make it relevant, but also it sometimes means 'Oops, you just took lethal/near-lethal damage without warning' 20:53:23 <|amethyst> hm, what's the widest ability now? 20:53:37 03Grunt02 07* 0.14-a0-3523-g53ee057: Disable a vault (possibly pending rebalancing). 10(72 seconds ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=53ee057314f8 20:53:38 -!- Kintak has quit [Ping timeout: 240 seconds] 20:53:54 knew ittttttttttt 20:54:56 welp 20:55:22 <|amethyst> PleasingFungus: oh, hm 20:55:28 Mm? 20:55:28 <|amethyst> PleasingFungus: scrying barely fits 20:55:36 <|amethyst> 4 MP, Food, Piety, Instant 0% 20:55:43 (kind of saw that coming; just figure out how to rebalance it so it sucks less because I can't balance ever) 20:55:52 <|amethyst> PleasingFungus: OTOH, the "Failure" column does not need to be as wide as it is 20:56:53 (don't worry, there's no possible way or intent for me to recover that vault before release) 20:57:25 tenofswords: I was thinking after release 20:59:06 -!- debo has joined ##crawl-dev 20:59:19 found my natasha description rewrites 20:59:27 |amethyst: so, http://sprunge.us/ReKb ? 20:59:31 at least two of them were bad 20:59:31 er 20:59:41 http://sprunge.us/Zddf 20:59:50 ...how do I always mess up my diffs like that :( 21:00:07 -!- Lasty1 has quit [Quit: Leaving.] 21:00:16 -!- Keanan has joined ##crawl-dev 21:00:38 <|amethyst> Grunt: yeah, exactly like that 21:01:12 Cool. 21:01:55 <|amethyst> Grunt: oh, wow 21:01:57 <|amethyst> Grunt: in fact 21:02:01 <|amethyst> index 972aa90..b59e630 100644 21:02:03 <|amethyst> that's mine 21:02:11 <|amethyst> byte-for-byte identical :) 21:02:16 <3 21:02:18 beautiful 21:02:46 A magical cat. Once a powerful wizard's familiar, Natasha was abandoned after he was consumed by the necromantic forces he sought to control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any hero that crosses her path. 21:03:02 dirty heroes 21:03:19 heroes !!! *shakes fist* 21:03:33 s/hero/adventurer/ 21:03:45 sure 21:03:49 <|amethyst> FR: when a gargoyle encounters natasha, there is an animation a la robotfindskitten 21:03:51 -!- Crehl has quit [Quit: qqqqqqq] 21:03:55 (After all, Donald thinks the player is an adventurer...) 21:04:09 also, half the players are necromancers or demons or worse 21:04:11 so, yeah 21:04:39 heroes in fantasy are just another name for violent thieving psychopaths blah blah blah 21:06:04 -!- Daekdroom has quit [Quit: Saindo] 21:08:07 -!- tali713 has joined ##crawl-dev 21:08:20 http://sprunge.us/YOKH natasha 21:08:25 fuck 21:08:27 forgot to change hero to adventurer 21:08:34 i'll do it 21:08:39 ok. thanks! 21:09:20 grunt, if I changed abyss_rune_dummy to CHANCE: 0 : 1%, does this influence the rate of abyss rune appearances themselves or am I just getting weird testing luck 21:09:45 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0a1/20140324030203]] 21:10:00 ... 21:10:06 was just going to ask him something 21:10:22 ...huh, let me check something. 21:11:28 Okay, yes, the vault normally means a flat 10% reduction in rune placements, so changing that to 1% should bump up rune generation by 9%. 21:11:36 (well, not exactly, but you get the idea) 21:11:38 What are you testing? 21:11:58 (I had to check that the abyss rune placement checks for CHANCE tags, which it does.) 21:13:22 well, aside from general abyss rune vault tweaking, I was thinking about heavily lowering the vault-less rune chances, but apparently there's no connection between the dummy and that 21:13:35 The fires of Gehenna have burnt many a confident hero, and they will burn 21:13:35 evermore. 21:14:27 <|amethyst> vaultless runes are still possible? 21:14:34 <|amethyst> I thought bh eliminated that 21:14:35 Apparently! 21:14:35 I've seen some, at any rate 21:14:39 <|amethyst> hm 21:14:42 I saw one earlier today (78291). 21:14:55 i thought that was a just a weird vault 21:15:00 I was wondering why I didn't see a vault matching that. 21:15:01 Now I know. 21:15:19 as i understood they weren't allowed, huh 21:15:43 <|amethyst> oh 21:15:50 <|amethyst> "Eventually this logic should be replaced exclusively with rune vaults. 21:16:49 -!- AreBrandon has joined ##crawl-dev 21:16:54 |amethyst: hey, mind putting the 0.14 tournament directory on dobrazupa.org/tournament/0.14/? 21:18:02 <|amethyst> elliptic: /home/tourney/html is dobrazupa.org/tournament/ 21:18:08 <|amethyst> elliptic: so you can do it yourself :) 21:18:25 oh, okay :) 21:18:59 03PleasingFungus02 {wheals} 07* 0.14-a0-3524-g2122dce: Natasha description rewrite 10(13 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2122dce6c8e6 21:19:19 |amethyst: http://sprunge.us/CGIE possibly? 21:19:38 er 21:19:44 * Grunt spots a logic error. 21:19:50 ...actually, no, that's not a logic error <_< 21:20:29 need to have some tiny chance so that the mimic vaults work :P 21:21:28 Grunt, anyone else who is interested: preliminary tourney rules page is up on http://dobrazupa.org/tournament/0.14/ , let me know if you see any mistakes or have any suggestions to change 21:21:35 elliptic: hooray! 21:21:42 <|amethyst> Grunt: that while loop makes the baby dijkstra cry 21:22:09 * Grunt 's code writing considered harmful? 21:22:45 !send Grunt min(max(...)) 21:22:46 Sending min(max(...)) to Grunt. 21:23:11 <|amethyst> Grunt: anyway, our coding conventions say that loop should have {} around the body, since the condition is three lines 21:23:18 <|amethyst> Grunt: :P 21:24:05 what body >_> 21:25:05 http://sprunge.us/aAXG 21:25:08 ...there, more readable! 21:25:11 <|amethyst> wheals: the ; 21:25:19 i know, that was the joke 21:25:42 reminds me 21:26:14 !learn edit gammafunk[1] s/$/, stair placement after vaults in level gen/ 21:26:15 gammafunk[1/1]: TODO: cut monster-in-wall code, vault guards wielding while zerked, ally piety, arte granting sinv + evocable break unseen invis, new sack of spiders, run doxygen to see what it looks like and email crd about code doc., y u no orb spawn in portal, stair placement after vaults in level gen 21:26:46 <|amethyst> Grunt: shouldn't that be preincrement now? 21:26:53 er 21:26:54 yes 21:27:18 (I assume you mean predecrement) 21:27:22 <|amethyst> err, yeah 21:27:31 <|amethyst> btw, I don't necessarily agree with it, but util/unbrace will want to remove those { } now 21:27:32 http://sprunge.us/OMDf 21:27:40 oh 21:27:40 yes 21:27:54 http://sprunge.us/jZMK 21:28:00 (there are other similar de-braced loops in the same file) 21:28:05 <|amethyst> I don't know how I feel about applying that unbracing rule on do-while loops 21:28:13 oh weird, yeah do while with no brace 21:28:24 <|amethyst> but for now that's the de facto rule 21:30:07 -!- debo has quit [Quit: debo] 21:30:11 <|amethyst> Grunt: what are the effects of doing the postvault fixup when the vault failed to place? 21:30:24 -!- Bcadren has joined ##crawl-dev 21:30:32 -!- NomadJim_ has quit [Read error: Connection reset by peer] 21:31:06 |amethyst: nothing, as far as I know; the relevant code only actually has any effect if vaults have just placed. 21:31:52 NSUBST: 1 = 3:2 / *:1. 21:33:33 -!- trystero has quit [Ping timeout: 245 seconds] 21:34:34 so what's the plan with lightli_geh_unto_the_cruel 21:34:44 I'm going to make the orb spawns occur in all places other than abyss 21:34:50 So what's the plan with people who ask "So what's the plan"? 21:34:57 Currently they don't appear in zigs 21:34:59 wheals: Hopefully make it not suck as much 21:35:09 ?/plan 21:35:10 Matching terms (11): demonic_plant, eggplant, lastplaneout, mrplanck, oklob_plan, oklob_plant, plan_a, plane_rend, plane_shift, plant, plant_god; entries (84): acid[1] | acid_blob[3] | antaeus[2] | catoblepas[2] | chaos_brand[5] | chaos_brand[8] | chaos_brand[14] | clan_names[1] | confusing_touch[3] | corrupter[1] | danceswithwargs[3] | demonic_plant[1] | djanatyn[5] | eggplant[1] | ensorcelled_hi... 21:35:11 "What are we doing with...? and by 'we' I mean..." 21:35:12 ??plan 21:35:13 I don't have a page labeled plan in my learndb. Did you mean: clan, pan, pla, plain, plant. 21:35:15 -!- mamgar has quit [Read error: Connection reset by peer] 21:35:22 ??lastplaneout 21:35:22 lastplaneout[1/1]: http://crawl.develz.org/morgues/0.9/lastplaneout/morgue-lastplaneout-20110901-215140.txt 21:35:23 -!- Basil has joined ##crawl-dev 21:35:25 !send wheals an eggplant 21:35:26 Sending an eggplant to wheals. 21:35:39 |amethyst: do you think it will be a problem to conditionalise that check out? 21:35:40 You hear the distant roaring of an enraged Grunt. 21:35:44 But I assume they shouldn't appear in the abyss, since the player can get banished there on the orb run 21:35:56 |amethyst: maybe I'll leave it alone just in case... 21:36:04 <|amethyst> Grunt: probably not, I just wonder if there might be side effects 21:36:32 whereas the other instances are the player volunatarily entering a place not in the ascension route 21:37:09 nonethousand and i brought up something in ##crawl... its perhaps coincidence and i tend to never actually pay attention to stuff like this, but is there anything special about elemental staff generation 21:37:09 <|amethyst> Grunt: I guess the worst effect would be fewer scans, meaning buggily placed items might be announced slightly less frequently 21:37:10 gammafunk: that seems fine yeah, i was going to do exactly that a while ago but then i didn't for some reason 21:37:11 wheals: first I will beat Doom, and then I will actually incorporate the rest of the level into the map to give it some desperately-needed spacing 21:37:15 -!- DrinkMachine has quit [Quit: Leaving] 21:37:21 but i can't remember why i didn't so probably the reason was just laziness or something 21:37:33 tenofswords has never beaten Doom? 21:37:33 ok, just wanted to see if there were any objections, so thanks 21:37:41 03Grunt02 07* 0.14-a0-3525-g563cca6: Try harder to place abyss rune vaults. 10(20 minutes ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=563cca605a21 21:37:42 gammafunk: go ahead AFAIC. 21:37:42 anyone to PM? 21:38:09 i do feel like unrand staves appear fairly often? could be my imagination 21:38:22 tenofswords: remember to shoot things a lot when you try to beat Doom 21:38:34 * tenofswords jots this down 21:38:35 that is key 21:38:40 The lightning spire Abyssal rune vault really should be removed...its so much easier both than other Abyssal rune vaults, but really than ANY OTHER RUNE VAULT IN THE GAME. 21:38:46 Shoot them until they die. 21:38:49 Specifically. 21:39:05 RIP AND TEAR 21:39:14 (speaking of things that need spacing, is it just more of my silly remote analysis or is unholy_cathedral just a fancy flood of monsters) 21:39:24 03|amethyst02 07* 0.14-a0-3526-g78c1940: Abilities cost hunger, not food (twelwe, Grunt) 10(28 minutes ago, 1 file, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=78c194057752 21:39:25 wheals: i do think i get olgreb rather frequently too 21:39:43 |amethyst: I'm not really sure I needed to be credited there :) 21:39:44 !vault unholy_cathedral 21:39:44 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/crypt.des;hb=HEAD#l1883 21:39:55 <|amethyst> Grunt: you did write exactly the same patch :) 21:39:55 <_< 21:39:57 >_> 21:40:01 |amethyst: so trivial a patch that two of us can come up with it byte-for-byte identical!! 21:40:17 (in not related to my terrible vaults things: I feel that Glaciate is still too weak for a level 9 spell) 21:40:37 -!- Arkaniad has quit [Ping timeout: 240 seconds] 21:41:12 it's been buffed a couple times 21:41:20 oh, I did mean to ask Grunt 21:41:49 Grunt: if you go into tiles and get glaciate full power, when you aim north, do you see the final targeting rays? 21:42:08 I specifically don't see them N and S, but I do E and W 21:42:31 by final, I mean the ones at distance 8 21:42:34 (this is, of course, not very new for a crypt end vault, but I think it's rather excessive here with the six ancient champions) 21:43:41 gammafunk: looks fine to me here. 21:44:57 ...oh, tiles, hold on. 21:44:59 Grunt: it seems to be a bug related to the transparent message prompt overly, then 21:44:59 <|amethyst> Grunt: watch me 21:45:02 yeah, tiles 21:45:02 <|amethyst> Grunt: in tiles 21:45:23 |amethyst: spell power prompt 21:45:23 ? 21:45:39 <|amethyst> huh? 21:45:47 I think he means is your spell power max 21:45:47 |amethyst: show me your spell screen :) 21:45:57 hmmm 21:46:08 <|amethyst> those top three spaces were * in console 21:46:13 hmmmmmmm 21:46:19 !seen Basil 21:46:19 I last saw Basil at Thu Mar 27 02:45:41 2014 UTC (38s ago) saying 'more than playing Mu' on ##crawl. 21:46:22 |amethyst: rotate the cursor around? 21:46:38 -!- elliptic has quit [Quit: Leaving] 21:46:40 I think the blast is correct, iirc 21:47:00 ...weird. 21:47:07 there's another issue, but I'll not interrupt you 21:47:09 <|amethyst> this one is missing one square too 21:47:19 <|amethyst> I'm watching myself in console as I do this 21:47:32 -!- elliptic has joined ##crawl-dev 21:47:35 <|amethyst> need more monitors (or a smaller font I guess :P) 21:49:46 ...hm, this happens in local tiles too 21:50:47 -!- Mad_Wack has quit [Quit: Textual IRC Client: www.textualapp.com] 21:52:21 Grunt: Maybe gdb where the ray placement flag is checked in the tile code and see if the flag is set 21:52:34 Hah. 21:52:37 hrm, I guess breakpoint conditional the the position 21:52:38 No, I see what the problem is already. 21:52:48 FixedVector tile_ray_vec; 21:52:51 hah 21:53:08 that's funny 21:53:15 I assume it's not big enough? 21:53:21 Correct. 21:53:30 huh, so no error generated? 21:53:32 Probably I could s/40/LOS_RADIUS_SQ/ 21:53:45 seemed odd for the fixedvector class to do that 21:53:53 ...no, that might not be big enough :b 21:54:05 LOS_RADIUS_CIR then 21:54:08 The code that uses it checks for fitting within the size. 21:54:16 right, makes sense then 21:54:21 * Grunt gestures. wheals is devoured by a tear in reality. 21:54:21 that should have been an assert, but w/e 21:54:52 gammafunk: I can make it an assert! 21:54:56 yay! 21:55:47 My other quesion re: glaciate was the range increase; someone pointed out that it's pretty tough to get realistic spell power that could see those higher ranges 21:56:37 maybe it could always have the max range 21:57:01 well firestorm also has range affected by spell power 21:57:05 explosion radius, at least 21:57:10 tornado doesn't! 21:57:24 <|amethyst> what about making the range fixed but the width depend on spell power 21:57:42 -!- home has quit [Changing host] 21:57:43 <|amethyst> s/width/angle/ 21:58:03 hrm, well I'm not sure that complaint is all that valid now that I check 21:58:13 !log . he-- 21:58:13 gammafunk: huh? 21:58:14 463. wheals, XL27 HEIE, T:138267: http://dobrazupa.org/morgue/wheals/morgue-wheals-20140303-193423.txt 21:58:14 with 24 conj/ice and 30 int and |conjuration I get range 7 21:58:21 Grunt: the max range increases with spell power 21:58:25 gammafunk: veh is why 21:58:40 veh increases the max range but apparently not your actual range?? 21:58:42 Grunt: I was saying it's pretty hard to get that increase 21:59:14 but now that I look at it, range 7 isn't all that hard to get 21:59:21 8 is quite hard to get though 21:59:33 27 both skills and 35 int + staff conj and I think even archmagi 21:59:52 8 is los, right? 21:59:56 yes 22:00:02 -!- tenofswords has quit [Read error: Connection reset by peer] 22:00:31 -!- GoblinBomb has quit [Ping timeout: 264 seconds] 22:00:51 I think it needs spell power 180 to get to 8 22:01:07 tbh always being los seems fine to me 22:01:07 Which I got at 35 int and max skill only with archmagi + |conj + =ice 22:01:39 is firestorm only the explosion radius in terms of range affected by spell power? 22:01:44 "always LOS" would mean you're dealing with a spell always strictly better than Fire Storm. 22:01:52 except for damage 22:02:16 wheals: at max power you can kill oof with 3 zaps 22:02:26 ...meep 22:02:50 that's max power 22:03:12 I think the spell is quite powerful as it is already; if you have a character capable of casting it to begin with you can obliterate essentially any welcoming party you're likely to use it on in one or two casts. 22:03:13 gammafunk: for firestorm, spell power just affects the chance of the explosion being larger (and the damage) 22:03:14 well the comparison is to another spell 22:03:20 yeah, thought so 22:03:38 right, I think the range is actually ok 22:03:39 in general I'm not fond of spell range depending on power, fwiw 22:03:44 i think my biggest problem with glaciate is that attaching a movement slow to it doesnt make a lot of sense to me 22:03:54 03Grunt02 07* 0.14-a0-3527-g55f82b9: Increase limit for showing tiles affected by spells (gammafunk, |amethyst). 10(6 minutes ago, 1 file, 4+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=55f82b9fce15 22:03:57 since it's too high-level 22:04:14 first in the credit list, how sweet! 22:04:28 trading damage for not-damage on a level 9 dual-school conj is just weird and bad 22:04:39 gammafunk: you brought it to my attention to begin with, so... 22:04:58 have to get to 100 commits, too bad that didn't help 22:05:01 -!- myp has quit [Remote host closed the connection] 22:05:16 -!- Neuromancer has quit [Quit: Page closed] 22:05:25 People use Fire Storm for damage? I thought it was to block LoS... 22:05:40 !learn add Bcadren People use Fire Storm for damage? 22:05:41 bcadren[9/9]: People use Fire Storm for damage? 22:06:00 ?fire storm 22:06:09 replaces ?fog 22:06:19 gammafunk: and ?immolation 22:06:30 I'd take that 22:06:44 Bcadren: flame clouds dont block los 22:06:58 Seriously though in the one run I had Ice Storm and Shatter up at the same time...I found that Ozo's Refrigeration did more damage than either of them because of the 'ignores AC' part. 22:07:33 Fannar (12e) | Spd: 10 | HD: 27 | HP: 80 | AC/EV: 0/13 | Dam: 8 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(216) | Chunks: 07contam | XP: 4147 | Sp: b.cold (3d37), refrigeration, sum.ice beast, 04esc:blink | Sz: Medium | Int: high. 22:07:33 %?? fannar hd:27 22:07:42 oh, doesn't show damage 22:07:45 rip 22:07:52 <|amethyst> gammafunk: can't go by monster damage anyway 22:08:02 <|amethyst> gammafunk: that's often wildly different from the player formula 22:08:07 Grunt: Does that mean unholy_cathedral is about to get a weight:0 tag? 22:08:29 it looked fine to me 22:08:32 oh 22:08:43 but i'm almost as bad at balance as you are 22:08:55 and worse at vault design 22:09:06 It was a GrTm of Sif...Had those so high for Ozo's Armor/Condensation Shield and Statue Form/Stone Skin respectively, but I'd went ahead and got the Conjurations as crowd control spells, sinceI could. 22:09:16 Lightli: Let sleeping swords lie and you might survive 22:09:24 k 22:09:35 tenoforboffires 22:10:02 tenofmaces 22:10:32 Permission to ask a big object here real fast? 22:10:52 how big an object? 22:10:58 <|amethyst> Bcadren: if your ice skill was higher than your conj, that would mean a higher spell power for ozo's than for ice storm 22:11:00 fr: ancientsprint, has brown frogs, brown snakes, guardian robots, skeletal dragons, etc 22:11:10 wheals: dorgi 22:11:13 <|amethyst> Bcadren: since refrig is single-school 22:11:32 monster AC also doesn't affect spell damage much iirc 22:11:42 unless that's only for the player somehow 22:11:44 yes, because monsters don't have much ac 22:11:47 compared to players 22:12:07 hrm, but is the formula any different there? 22:12:20 Not sure how AC affects spell damage anyhow (for the player) 22:12:31 (or for the monster) 22:12:32 it would surprise me if it were but that is just speculation and this is crawl, after all 22:12:53 god, time to go look in beam.cc again... 22:12:56 <|amethyst> for beams, there are four possible AC rules 22:13:00 but even a player with bad ac tends to have 15+ 22:13:05 whereas for monsters 10 is huge AC 22:13:10 !send gammafunk beeeeeeeeeeeams 22:13:10 Sending beeeeeeeeeeeams to gammafunk. 22:13:16 !send wheals beems 22:13:16 Sending beems to wheals. 22:13:18 <|amethyst> apply AC normally, apply half AC, apply triple AC< and don't apply AC 22:13:19 At the end of the game I had 27 Earth/Spellcasting/Dodging/Armor/UC 25 Ice and 22 Conjurations. 22:13:21 <|amethyst> s/ amethyst: So don't cast LRD to kill Dispater then 22:13:51 fire storm might not be optimal with that character, yes 22:14:02 https://crawl.develz.org/tavern/viewtopic.php?f=12&t=11401 22:14:27 That was my first win ever. 22:14:36 <|amethyst> beam damage doesn't get GDR but that only matters when it's the player defending 22:14:40 wheals I never had fire storm on that character; but I did have Ice. 22:14:49 great, now I looked at tavern 22:15:06 and someone wants ogres to lose fast metabolism for some reason 22:15:56 probably because hunger is one of the least interesting ways to differentiate a species 22:16:18 ogres not having fast metabolism sounds fine to me 22:16:25 Anyways the large object; it's a major thought, but I didn't want to thread it for it just be shot down, so I'll just bring it up here... 22:16:26 unless you do it extremely, like spriggans or trolls do 22:16:48 but halflings and ogres could stand to be human hungering 22:17:02 Would something that doesn't block or boosts offhand punch and provides a little shield hand be acceptable (such as a 'Bashing' ego on shields that keeps the Offhand punch, but uses Shields/UC average as the dam base) or a unique basetype of shortblade that can only be used in offhand (uses Short Blades only to provide some SH and maintain offhand punch, weaker than UC version, but allows brands and needs less skill)... 22:17:16 It's actually an older thought I had, but I'm not sure if it goes against 'no dual wielding' or not as it just uses the existing offhand punch mechanic and changes it slightly, instead of truely having two attacks per turn. I'm not sure if that ban is in pace because it's hard to implement, austerity reasons, or two stronger weapons (like Demon Blades) wielded at once would both be WAY TOO POWERFUL and break the whole 1H/2H thing. 22:17:57 <|amethyst> all of the above 22:18:11 <|amethyst> for one thing, 'w' has to work completely differently 22:18:23 <|amethyst> more like putting on rings do 22:18:31 -!- RZX has quit [Ping timeout: 245 seconds] 22:18:33 <|amethyst> the shield thing is more reasonable 22:18:42 -!- randomizr is now known as RZX 22:18:44 <|amethyst> s/do/does/ 22:19:29 huh, so then hellfire doesn't process AC, elec/ghostly flames do half ac, fragmentation uses 3x ac, and the rest apply ac normally 22:20:01 ??hellfire 22:20:01 hellfire[1/4]: 3x3 explosion used by certain high level demons and priests. Much like smiting, but does about thrice as much damage and destroys your scrolls. Not affected by rF or AC. 22:20:09 well, I should have read that at some poitn 22:20:12 *point 22:21:39 Erolcha (12O) | Spd: 10 | HD: 6 | HP: 54 | AC/EV: 3/7 | Dam: 20 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(56) | Chunks: 07contam | XP: 739 | Sp: b.venom (3d11), mystic blast (3d12), invisibility, confuse, slow, 04esc:teleport self / crystal spear (3d23), blink, b.fire (3d14), b.cold (3d14), 04esc:minor healing (2d3) / magic dart (3d4), paralyse, haste, b.lightning (3d14), confuse, 04esc:teleport self / paralyse, throw flame (3d6), invisibility, teleport other, fireball (3d14) / stone arrow (3d12), sting (d8), blink, b.lightning (3d14), banishment, 04esc:minor healing (2d3) | Sz: Large | Int: normal. 22:21:39 %??erolcha 22:22:07 |amethyst it wouldn't break 'w' if it could only be used in the offhand. Other games have used 'Offhand knife' as a base type identical to their normal dagger; but wielded differently to face that problem. 22:22:22 also 3d14, that kind of explains how elec damage always seemed a bit nastier than fire/cold 22:22:46 no point in making it a weapon, then 22:23:24 -!- buzzykins has quit [Quit: reset] 22:23:43 <|amethyst> clawed gauntlets 22:23:49 |amethyst: spiked gauntlets? 22:24:05 <|amethyst> I was thinking Freddy Kruger 22:24:08 |amethyst: spiked helmets? 22:24:46 <|amethyst> as a brand or unrand, not as a "cosmetic"-but-not-really property :P 22:25:07 -!- ystael has quit [Ping timeout: 264 seconds] 22:26:17 -!- Pisano has quit [Ping timeout: 240 seconds] 22:27:20 UC "weapons" tend to come up places semi-frequently, not exactly what I meant here but still true. 'Clawed Gauntlets' [similar boost to UC as the claws mutation] tend to be the most common idea; though that's basically a weakened RandArt Slaying glove that only affects one damage type...and also...not what I meant here. 22:28:10 <|amethyst> how does that differ from what you meant? 22:28:16 <|amethyst> You're talking about an offhand punch 22:28:39 <|amethyst> claws mutation gives you an offhand punch, so presumably the gloves would too 22:29:27 <|amethyst> oh, I guess you meant that you don't want to boost the main attack 22:29:29 <|amethyst> just the offhand 22:29:31 I think you have Offhand punch always unless you are wielding a shield, no? 22:29:40 ??offhand punch 22:29:40 offhand punch[1/1]: Does 5 + (unarmed skill / 3) damage. Gets +5 bonus for blade hands. Gets a +1d3 bonus for claws (if you're not using bladehands). 22:29:52 |amethyst: claws mutation doesn't affect chance of offhand punch 22:29:56 just damage 22:30:05 Yea if you have a 1H weapon or UC only and no shield you get that. 22:31:36 What I was talking about where Shield slot 'weapons' game would understand it as (shields still) that do the same thing, but use Short Blades instead of UC skill and provide some SH or a Shield ego that causes a similar effect (called a Shield Bash) using the Shields skill. 22:32:31 -!- ussdefiant has joined ##crawl-dev 22:33:48 Though on clawed gauntlets if something could block both Weapon and Glove slots (like the Hauberk blocks practically everything); I'd be for it. 22:36:03 -!- conted has quit [Ping timeout: 245 seconds] 22:41:55 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 22:42:41 -!- MaxFrost has quit [Ping timeout: 245 seconds] 22:42:54 should !time get updated for 0.14 tourney? 22:44:39 !cmd !time 22:44:39 Built-in: !time => https://github.com/greensnark/dcss_sequell/blob/master/commands/xtime.py 22:44:43 ...thought so. 22:44:50 We shall have to bother the snark. 22:44:58 yeah i guess we'd need to tell green.snark to update the internals 22:44:59 Unless we know of someone else who can push there. 22:45:14 the TOURNEY variables 22:45:34 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:45:46 crawl-data.yml 22:47:10 !time 22:47:10 Time: Mar 27, 2014, 03:47:10 AM, UTC. 22:48:56 -!- Escalator has quit [Ping timeout: 252 seconds] 22:49:30 -!- NilsBloodaxe has quit [Quit: Page closed] 22:51:31 -!- fitz has quit [Quit: Page closed] 22:51:45 -!- Tasonir has quit [Quit: Page closed] 22:51:55 -!- CKyle has quit [Quit: CKyle] 22:52:11 -!- ttj has quit [Quit: Leaving] 22:52:37 yeah, I guess updating !time is good if we are confident that 0.14 will be ready by then 22:53:03 and the snark is the only one who can do that 22:53:30 Sounds like we're in some Dr. Seuss adventure 22:53:42 -!- PleasingFungus has joined ##crawl-dev 22:53:46 Branch will be this weekend, and I think we have 99% of everything else sorted for the release. 22:53:55 !tell greensnark looks like the dates for the next tourney are pretty much set: exactly 6 months after the last one 22:53:55 elliptic: OK, I'll let greensnark know. 22:53:58 oh, I should finish my commmit 22:54:03 commmmmmmmmmmmmmmmmmmmmmmmmmit 22:54:24 -!- home has quit [Ping timeout: 265 seconds] 22:54:32 (I had a bug I was going to fix; I'm trying to remember which bug it was now.) 22:54:35 wheals: what's this about yellow draconians 22:54:49 the goal is to get draconians glyphs to not overlap 22:54:53 Grunt: just fix them all to be sure 22:54:57 -!- ystael has quit [Ping timeout: 240 seconds] 22:55:00 SamB: that would take too long :) 22:55:14 oh 22:55:17 I know :-( 22:55:23 Grunt: you fixed the targeter one? 22:55:28 %git 22:55:29 07Grunt02 * 0.14-a0-3527-g55f82b9: Increase limit for showing tiles affected by spells (gammafunk, |amethyst). 10(57 minutes ago, 1 file, 4+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=55f82b9fce15 22:55:33 ah, duh 22:55:42 yellow drac is generally unpopular as a player race and universally unpopular as a monster 22:55:45 I have the memory of a goldfish 22:55:51 gammafunk: who are you again? 22:55:52 if corrosion gets improved that might be improved 22:56:16 * Bcadren points at where he wrote up the proposal for player acid being boosted. 22:56:55 god bless you, bcadren 22:58:33 5th or 6th post here: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11457 22:58:57 bone draconians 22:59:02 die on levelup to XL7 22:59:07 Grunt: Well, here's another bug for you to maybe fix, if you're looking for them :P 22:59:10 turn into mummies 22:59:18 If you abandon Dith, you leave your umbra on the ground where you did it 22:59:29 haha 22:59:39 unless you're a lava orc, i expect 22:59:52 It goes away if you leave the floor (or maybe save/reload?) but otherwise sticks there 23:00:12 Eronarn lava orcs can't war ship Dith. 23:00:16 Well, or maybe anything that causes the igrid to be recalculated 23:00:20 I thought I'd fixed that already? 23:00:22 * Grunt goes to look. 23:00:26 Um... was it really recently? 23:00:37 Since I thought I had it happen in wizmode just a couple days back 23:01:00 maybe there was actually a large opal ring on the floor there 23:01:02 Haha 23:01:10 i don't know anything about lava orcs, so 23:01:12 -!- AreBrandon has quit [Quit: Leaving] 23:01:45 Eronarn: they're like mountain dwarves, but on fire 23:02:04 Eronarn: have you heard about octopodes? 23:02:06 you might also want to hear about another new race, the octopode 23:03:37 cool, can they wield eight weapons? that's sick 23:04:17 no, but i heard they could wear 8 amulets at once 23:04:32 a race with eight heads, that can worship eight different gods 23:04:53 -!- mikee_ has quit [Read error: Connection reset by peer] 23:05:19 A race that can worship two gods at once...but one of them is always Xom...and you can't leave Xom. 23:05:30 Eronarn: someone was saying in ##crawl that UC is overpowered on Op compared to weapons since you can constrict 7 monsters compared to 6 23:05:39 -!- mikee_ has joined ##crawl-dev 23:05:43 so maybe you should do something about that 23:06:13 gammafunk: i think you may have been 'trolled' 23:06:16 as they call it 23:06:26 Eronarn: impossible, that logic is completely airtight 23:06:38 what do they think about cleave 23:06:47 constriction, doesn't matter 23:06:49 on a cleaving octopode, you can attack like, eight monsters at once 23:06:55 that's op 23:06:59 tacticool 23:07:05 it's OP OP 23:07:12 tacticruel 23:07:22 -!- Netmonmatt has quit [Remote host closed the connection] 23:07:31 that's why they have those letters! 23:07:39 and also so that i can spell opal once alchemists get in 23:07:45 air 23:07:47 tight 23:08:10 but a bit more seriously (not really) I regularly hear people complain that the Op splash screen promises 8 blade tentacles but crawl doesn't deliver 23:08:16 I just say "Balme Eronarn" 23:08:17 er 23:08:19 haha 23:08:25 Blame Eronarn 23:08:33 If you want OP, try VpEn 23:08:43 Maybe I should say Balme Eronarn though 23:08:55 erobalm 23:09:04 alchemists will get in one day... though it is less likely now that none of the spells in their spellbook work the same way 23:09:08 balm eronarn. heal him 23:09:11 and also now that i don't play crawl 23:09:14 heal him of his ins 23:09:16 *sins 23:09:21 -!- ZRN has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 23:09:33 Was that a background you made, or a monster? 23:09:49 background 23:09:55 those are hard to make 23:10:08 There do seriously need to be more FixedArt axes; there are so few compared to other weapon types. 23:10:33 ...I swear this is handled exactly the same way as TSO's halo, and yet TSO's halo does go away properly on renouncing... 23:10:33 Axes have the Axe of Woe. What else do they need? :P 23:10:51 the book design was: turn a stone into an exploding brand and fire it, evap, ignite poison, turn walls to acid walls 23:10:54 or thereabouts 23:11:11 acid walls sounds like a cool spell 23:11:18 they have the axe of law! 23:11:18 probably a few others like that 'turn gold into molten gold' spell 23:11:22 yeah that's been brought up, although we have summon forest 23:11:22 temporary or permanent? 23:11:29 temporary 23:11:41 yeah sounds right. 23:11:43 Summon Horrible Gold 23:11:57 i think exploding brand was actually a spell 23:12:00 at some point 23:12:01 it was 23:12:02 ??axe_of_law 23:12:02 I don't have a page labeled axe_of_law in my learndb. 23:12:05 but this would be a single-shot version 23:12:15 1 MP, fire one stone as an exploding brand 23:12:17 uh, axe of law got turned into a lajatang 23:12:30 there's...uh, arga? 23:12:37 DEMON AXE 23:12:43 oh, and obsidian 23:13:13 isn't trog's wrath an axe 23:13:13 has there ever been any discussion on an alchemist background that can transmute items? it sounds neat, but probably so different that it would break crawl 23:13:13 wrath of trog 23:13:15 stupids 23:13:27 so 3 of them 23:13:46 only if you don't count woe 23:13:47 4 if you count the axe of woe 23:14:43 imo there should be a disto axe with evokable golubria 23:14:49 cut holes in spacetime 23:15:10 planecutter 23:15:37 and then we can add planecutter ants 23:16:06 ...that would actually be great for the abyss; they can grab pieces of terrain and move with them 23:16:15 03MarvinPA02 07* 0.14-a0-3528-g74404fd: Show "disrupt" in Undeadhunter's inscription 10(2 hours ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=74404fdfeceb 23:16:15 03MarvinPA02 07* 0.14-a0-3529-gb871398: Remove a reference to corpse sacrifice by butchery 10(12 minutes ago, 1 file, 2+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b8713981bccb 23:16:15 03MarvinPA02 07* 0.14-a0-3530-gd0723c5: Mention rot immunity on A screen for VS and Gr 10(11 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d0723c5c33ad 23:16:15 03MarvinPA02 07* 0.14-a0-3531-gd727d75: Let Vampires bottle blood in forms that can butcher (#7852) 10(10 minutes ago, 2 files, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d727d7501fa6 23:16:15 03MarvinPA02 07* 0.14-a0-3532-gaf65664: Let Vampires continue bottling blood if reduced below level 6 mid-bottling 10(8 minutes ago, 1 file, 0+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af65664e8994 23:16:18 planecutter dwants 23:16:38 !tell MarvinPA that is one outdated reference 23:16:38 wheals: OK, I'll let marvinpa know. 23:16:53 uh 23:17:00 is that even possible still? 23:17:24 anyways, horrible axe idea 23:17:40 wraith card from nemelex wrath? 23:17:43 that's the joke/see the rest of the commit message 23:17:43 MarvinPA: You have 1 message. Use !messages to read it. 23:17:44 <|amethyst> Lightli: see the next line of the commit message 23:17:52 oh 23:17:52 wraith card doesn't drain levels any more 23:17:58 -!- ackack has quit [Ping timeout: 268 seconds] 23:18:27 why are there still " # This is the first of two amulets used to test suppression aura." 23:18:28 although if it did and you got wraith from nemelex wrath mid-bottling blood at xl6 somehow i think you deserve to be able to continue 23:18:53 unless I should anticipate the exciting return of suppression 23:19:09 because removing things is not worth it 23:19:13 ...wow, that's a fun indirect bit of code behavoiur. 23:19:15 *behaviour 23:19:56 reasonable 23:20:16 why remove something if nobody will ever notice that it was removed! there's no thrill to it 23:20:36 thank you for removing racism, btw 23:20:48 but yes those probably don't still need to exist, or maybe someone can think up some weird hypothetical wizmode use for them and just reword the comments 23:21:36 03Grunt02 07* 0.14-a0-3533-gcc4fd4c: Explicitly invalidate agrid on renouncing TSO / Dith. 10(2 minutes ago, 2 files, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cc4fd4c8929c 23:22:47 anyways, horrible axe idea 23:23:35 Whirlwind: an axe that cleaves all 8 squares (assuming it can reach them like normal) and has a tornado-style effect on said squares when it swings (damage increases the more squares got covered similar to the level 9 spell) 23:23:50 on a scale of 1 - unto_the_cruel, how dumb is this 23:24:41 I want to know more about unto_the_cruel. 23:25:14 it should case perma-zerk as well 23:25:15 * Bcadren goes to hell. 23:25:20 Y'all want anything? 23:25:28 can you bring geryon's horn? 23:27:00 wheals: perma-zerk would be a big drawback 23:27:08 why bother? ever since the devs ruined the game by removing its point value... 23:27:34 uh, geryon's horn is now usefu 23:27:35 Trove key! 23:27:36 *useful 23:27:38 The best use 23:27:44 true 23:27:46 ??horn of geryon 23:27:47 horn of geryon[1/2]: Evoke it if you want to enter Hells in 0.13-. In 0.14 it's an xp-charged evoker (like an {elemental evoker}) that summons 1-4 hell beasts that are usually friendly. The number of beasts and the chance of each being hostile depends on evocations skill. 23:27:50 also, evocable 23:27:51 yes 23:28:01 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 23:28:57 -!- ystael has quit [Ping timeout: 240 seconds] 23:29:09 that actually sounds useful 23:29:25 !lm * uniq=geryon 23:29:26 13123. [2014-03-26 22:48:37] Cheibrodos the Bringer of Light (L27 OgGl of The Shining One) killed Geryon on turn 107993. (Hell) 23:29:30 The old version was more useful than it seemed 23:29:40 Since hell beasts had like 0 MR and you could just enslave them :P 23:29:59 (Okay, they have 28) 23:30:06 A hell beast appears! You don't feel so good about this. 23:30:12 But I actually saw someone doing this and it was less awful than it sounds like it would be 23:30:13 !killratio geryon * 23:30:15 geryon wins 0.455% of battles. 23:30:20 ouch 23:30:35 !killratio geryon * recent 23:30:37 geryon wins 0.621% of battles against * (recent). 23:30:39 (clearly buff Geryon) 23:30:42 Well, Geryon has the distinction of being in a completely predictable location that people don't enter until extended 23:30:52 I died in vestibule once 23:30:56 but I still killed geryon, so 23:30:59 Haha 23:31:21 why do darts still exist 23:31:22 Geryon might be actually scary if you could run into him in Depths or something :P 23:31:32 darts are the clubs of throwing weapons 23:31:37 an unthreatening weapon for early enemies to use 23:31:45 aren't stones that 23:31:45 Geryon can be scary, if you get the wrong Hell Opening and it's crawling with shit. 23:32:04 Like him WITH FIENDS nuuu... 23:32:14 stones are actually useful for the player 23:32:16 vs jellies 23:33:28 in 4.1 you got xp for the beasts the horn summons 23:33:33 -!- Psyknux has quit [Ping timeout: 265 seconds] 23:33:52 ...yes, but, well, 4.1 23:33:53 Actually Darts get boosted more with Throwing than the other weapons and eventually do good damage... 23:33:54 presumably the rest of ancientcrawl too 23:33:57 4.1 beasts are probably awful. 23:34:00 <_< 23:34:08 ...but that's never stated anywhere so more people don't know. 23:34:10 itym 23:34:12 beastly 23:34:17 DANG 23:34:21 * Grunt hangs his head in shame. 23:34:37 -!- Netmonmatt has quit [Ping timeout: 268 seconds] 23:34:55 Bcadren: No they don't. 23:35:02 Bcadren: What gave you that idea? 23:35:36 ??darts 23:35:36 ranged combat[1/4]: Nobody understands ranged combat. 23:35:38 ??darts [2] 23:35:39 launcher damage[1/4]: Average damage = (B/2 + L/8 + A/16 + min((str - 10)*(2B+A)*C, (L+1)/4))*(1+skill/D)*(brand multiplier) + slaying/4 + A/2 + (L/2 if using xbow). Here A is min(3, skill/3), L is the launcher enchantment, and B, C, and D are constants depending on what type of launcher you are using (see [2]). 23:35:51 !title darts 23:35:55 ??dart [2] 23:35:55 dart[2/2]: Darts benefit more from high throwing skill than stones. 23:35:55 darts: Darts 21-27 23:35:58 -!- NomadJim_ has quit [Read error: Connection reset by peer] 23:36:25 *That* is true, on the other hand. 23:36:56 -!- st_ has quit [Ping timeout: 265 seconds] 23:37:26 <|amethyst> well, it was true in 0.13 for everything but javelins 23:38:19 <|amethyst> but tomahawks now have the same damage bonus as darts; and the weapon throwables are gone 23:38:46 you forgot giant rocks 23:39:13 <|amethyst> rocks don't get that bonus 23:39:25 <|amethyst> nor do throwing nets 23:39:39 -!- dtsund has joined ##crawl-dev 23:39:56 oh right, throwing nets do damage, right? 23:39:58 <|amethyst> (nets do get extra +hit from skill, but rocks and stones not even that) 23:39:58 why is that? 23:40:14 Nets aren't supposed to do damage. 23:40:41 except for harold 23:40:42 ...when thrown by players. 23:40:50 ??harold 23:40:50 harold[1/2]: A human bounty hunter. Spells: bolt of fire, blink. Uses throwing nets. Pretty unimpressive otherwise. 23:40:52 !lg * ckaux=throwing_net 23:40:52 No games for * (ckaux=throwing_net). 23:40:53 ??harold[2] 23:40:53 harold[2/2]: Harold asks, "Do you mind if I name my boat the "Eronarn"? Your head will be paying for it, after all." 23:41:04 !lg * kaux=~throwing_net 23:41:05 240. tjwn77 the Transmogrifier (L10 DgTm), hit from afar by a hill giant (throwing net) on D:10 on 2014-03-25 10:15:08, with 7037 points after 9404 turns and 1:08:37. 23:41:17 !lg * kaux=~throwing_net x=ckaux 23:41:18 240. [ckaux=a throwing net] tjwn77 the Transmogrifier (L10 DgTm), hit from afar by a hill giant (throwing net) on D:10 on 2014-03-25 10:15:08, with 7037 points after 9404 turns and 1:08:37. 23:41:28 !lg * kaux=~throwing_net max=dam x=dam 23:41:29 240. [dam=23] silentsnack the Ruinous (L3 OpCj), hit from afar by a hill giant (throwing net) on D:1 on 2013-09-05 05:54:31, with 99 points after 4148 turns and 0:02:41. 23:41:42 Nice D:1 hill giant 23:41:54 03wheals02 07* 0.14-a0-3534-g432ff94: Empty removed books/rods. 10(4 minutes ago, 1 file, 9+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=432ff94ce669 23:41:55 <|amethyst> 4148 turns 23:42:05 <|amethyst> I imagine someone found a pond to scum in 23:42:20 wheals: you're making my nostalgia branch work really difficult :b 23:42:36 wheals: What if you had one of them from an old version 23:42:45 it won't crash 23:43:29 huh. very specifically, if you gave hellbeasts the 'rolling' enchantment, they would have 14 speed. this would work for no other monster, besides boulder beetles, of course. 23:43:40 (there's a missing 'break' in calc_speed()) 23:43:52 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Like it? Visit #hydrairc on EFNet] 23:44:16 hell beast (072) | Spd: 14 | HD: 5 | HP: 39-97 | AC/EV: 3/9 | Dam: 28, 2007(trample) | 05demonic, 10doors, fighter | Res: 06magic(20), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 453 | Sz: Large | Int: normal. 23:44:16 %??hell beast ench:rolling 23:44:21 <|amethyst> haha 23:44:24 boulder beetle (15B) | Spd: 14 | HD: 9 | HP: 63-91 | AC/EV: 20/2 | Dam: 45 | Res: 06magic(36) | Vul: 09poison | Chunks: 09poison | XP: 260 | Sz: Big | Int: insect. 23:44:24 %??boulder beetle ench:rolling 23:44:26 boulder beetle (15B) | Spd: 6 | HD: 9 | HP: 61-89 | AC/EV: 20/2 | Dam: 45 | Res: 06magic(36) | Vul: 09poison | Chunks: 09poison | XP: 260 | Sz: Big | Int: insect. 23:44:26 %??boulder beetle 23:44:37 elephant slug (16j) | Spd: 4 | HD: 20 | HP: 115-146 | AC/EV: 2/1 | Dam: 40 | Res: 06magic(80) | Vul: 09poison | Chunks: 09poison | XP: 200 | Sz: Big | Int: insect. 23:44:37 %??elephant slug ench:rolling 23:44:41 fr: give hell beasts rolling abilities 23:45:07 03|amethyst02 07* 0.14-a0-3535-g2325aab: Add a missing break (PleasingFungus) 10(54 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2325aab47018 23:45:47 hell beast (072) | Spd: 10-17 | HD: 7 | HP: 40-97 | AC/EV: 4/9 | Dam: 28, 2007(trample) | 05demonic, 10doors, fighter | Res: 06magic(28), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 445 | Sz: Large | Int: normal. 23:45:47 %??hell beast 23:46:30 rip 23:47:01 porcupine (02r) | Spd: 12 | HD: 4 | HP: 8-24 | AC/EV: 2/12 08(spiny 3) | Dam: 7 | Res: 06magic(16) | XP: 142 | Sz: tiny | Int: animal. 23:47:01 %??porcupine ench:rolling 23:47:22 hedgehog (02r) | Spd: 12 | HD: 4 | HP: 8-24 | AC/EV: 2/12 08(spiny 3) | Dam: 7 | Res: 06magic(16) | XP: 142 | Sz: tiny | Int: animal. 23:47:22 %??porcupine name:hedgehog n_rpl ench:rolling 23:47:42 it already has a blue glyph 23:47:47 PleasingFungus: yup!! 23:47:56 you forgot the most important part, though 23:47:58 ench:shod 23:47:59 unknown monster: "porcupine spd:20" 23:47:59 %??porcupine name:hedgehog n_rpl ench:rolling spd:20 23:48:01 :( 23:48:11 hedgehog (02r) | Spd: 18 | HD: 4 | HP: 9-24 | AC/EV: 2/12 08(spiny 3) | Dam: 7 | Res: 06magic(16) | XP: 142 | Sz: tiny | Int: animal. 23:48:11 %??porcupine name:hedgehog n_rpl perm_ench:haste 23:48:15 yess 23:48:17 hedgehog (02r) | Spd: 18 | HD: 4 | HP: 9-24 | AC/EV: 2/12 08(spiny 3) | Dam: 7 | Res: 06magic(16) | XP: 142 | Sz: tiny | Int: animal. 23:48:17 %??porcupine name:hedgehog n_rpl perm_ench:haste perm_ench:swift 23:48:18 gotta go fast!!! 23:48:23 gotta go faster!!!!!! 23:48:39 new vault monster 23:49:27 ...damn laucher damage is...messy 23:50:21 The porcupine rolls into you! 23:50:36 Ouch! That really hurt! You die... 23:51:20 d:2 vault porcupine 23:52:58 I find it funny that technically Cherubs have an ability to boost other Holy monsters as long as those monsters have fewer HD...but in practical this does nothing...Unless you happened to go to Holy Pan with Kirke's enslaved soul (Cherubs have the lowest HD of Holy Pan, normally, but Holy Swine are less). 23:53:33 -!- tabstorm_ has quit [Ping timeout: 245 seconds] 23:56:44 cherub (12A) | Spd: 10 | HD: 9 | HP: 62-93 | AC/EV: 10/20 | Dam: 15, 8 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(96), 05fire, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 743 | Sz: Medium | Int: high. 23:56:44 %??cherub 23:56:48 ??cherub 23:56:48 cherub[1/1]: Boring holy monster, usually coming with ranged weaponry. 23:57:11 ??holy swien 23:57:11 holy swien ~ holy swine[1/9]: The holy swine salutes you. 23:57:25 holy swine (08h) | Spd: 14 | HD: 11 | HP: 45-76 | AC/EV: 2/9 | Dam: 2008(holy) | 08holy | Res: 06magic(44), 04rot, 13neg+++, 08holy | XP: 832 | Sz: small | Int: animal. 23:57:25 %??holy swine 23:57:41 holy swine are HD:11 23:59:37 -!- Basil has quit [Ping timeout: 240 seconds] 23:59:50 well...it never does anything then...but they do have the Hymn passive (boosts same holiness monsters of lower HD)