00:00:39 -!- xFleury has joined ##crawl-dev 00:01:33 !tell Medar Oh and my spacing in the javascript is wrong, I'll fix that 00:01:34 gammafunk: OK, I'll let medar know. 00:01:36 Is it too much to ask to have the web-tiles games auto chardump each time the player changed floors? 00:02:03 I swear my most popular chat phrase on webtiles is "can you please chardump ('#' in-game)" 00:03:09 Well, I think we'd just do that in all games if we did it 00:03:50 indeed 00:05:41 not sure whether dumping 20 times when you autotravel across the dungeon would slow anything down noticeably 00:05:48 Unstable branch on crawl.s-z.org updated to: 0.14-a0-3348-g998ff18 (34) 00:06:19 if that's not a worry then dumping more frequently does seem reasonable 00:06:23 elliptic: well, probably it could be made to not do it when autotravelling 00:06:31 yeah, and there's the issue of communicating that's we're doing this 00:06:32 or not do it more than once every X turns 00:06:32 -!- mamgar has quit [Quit: Leaving] 00:06:49 gammafunk: communicating? 00:06:53 I'm 100% fine with it just chardump on exploring a "new" floor 00:07:24 gammafunk: we don't currently communicate that we are updating the dump whenever a player saves... 00:07:49 xFleury: that could work, do the chardump whenever a new level is created 00:08:03 Wait, that's automatic now? 00:08:10 hehe 00:08:15 Grunt: it has been for quite a while... 00:08:15 hence communicating is kind of nice 00:08:31 Player saving is a rare and rather noticable event 00:08:58 (For the longest time I've thought I needed to macro to do that.) 00:09:22 there's also the fact that you need the link to the dump in some way; for webtiles we could just link the player's name in the stats area to their dump file 00:09:29 for console there's irc, at least 00:09:49 -!- SoulEvans has quit [Quit: Page closed] 00:09:56 -!- SoulEvans_ has quit [Quit: Page closed] 00:09:56 We don't want to spit out that link necessarily on every new floor in webtiles, but perhaps that's actually ok 00:10:14 I guess dump_on_save is actually an option, true by default 00:10:20 I sort of doubt anyone changed it to false 00:10:25 maybe try to put the most recent dump somewhere in the CAO page? 00:10:30 so it's linked to in webtiles anyway 00:10:46 wheals: seems easier to just link the player's name in webtiles 00:10:46 s/it's/it would be/ 00:11:15 at the time it was made an option because we were concerned that some people would want to have it off so that they could keep old dumps around for a while 00:11:37 right, they hit # and it won't get deleted upon save 00:11:37 %git ccf6f9e 00:11:37 07elliptic02 * 0.12-a0-651-gccf6f9e: Add dump_on_save option (elliott). 10(1 year, 6 months ago, 6 files, 18+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ccf6f9e495ee 00:12:12 ??elliott ideas 00:12:13 I don't have a page labeled elliott_ideas in my learndb. 00:12:19 ??elliott 00:12:19 elliott[1/8]: disregard the elliott 00:13:01 hrm, probably just showing the dump link in tiles chat like we do for a requested char dump is best 00:13:05 anyway, it is documented in options_guide.txt! clearly Grunt should read it more frequently 00:13:28 -!- Keanan has quit [Quit: Leaving.] 00:13:43 Huh? What's options_guide.txt? 00:13:45 <_< 00:15:04 gammafunk: perhaps on the spectator list, the "player" who's playing will be "player (dump)", clicking 'player' takes you to profile, clicking 'dump' takes you dump? 00:15:33 -!- N78291 has quit [Quit: null] 00:15:46 Grunt: A collection of twiddles and toggles that expedite your trip 00:15:57 down a violent road to death. 00:16:17 hmm, animated tiles 00:16:40 player (char) most likely, yeah that works as well 00:16:55 Medar complained about puting hyperlinks in the stat area before 00:21:56 !bug 8286 00:21:57 https://crawl.develz.org/mantis/view.php?id=8286 00:22:04 oh yay, another webtiles bug 00:28:58 buggy ugly thing (02u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-57 | AC/EV: 3/9 | Dam: 13 | 10doors | Res: 06magic(32) | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 00:28:58 %??ugly thing col:blue 00:29:18 -!- nixor has quit [Quit: Leaving.] 00:29:27 vul: silver 00:29:35 ...have I just not seen that before now? 00:29:43 |amethyst added it recently 00:30:08 I immediately went to check for that :b 00:32:14 -!- Eonwe1 has quit [Ping timeout: 246 seconds] 00:37:15 red ugly thing (05u) | Spd: 10 (move: 90%) | HD: 8 | HP: 29-57 | AC/EV: 3/9 | Dam: 1104(fire:8-15) | 10doors | Res: 06magic(32), 05fire, 04napalm | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 00:37:15 %??ugly thing col:darkgrey 00:37:21 ...ok 00:41:01 Crash On Zig Entry by WalkerBoh 00:42:19 -!- Keanan has joined ##crawl-dev 00:44:31 grey = red 00:47:41 I think ugly things have their color set programmatically, which will override the vault define bit 00:47:47 minotaur (04H) | Spd: 10 | HD: 13 | HP: 53-89 | AC/EV: 5/7 04(headbutt) | Dam: 35, 20 | 10weapons, 10items, 10doors, fighter | Res: 06magic(52) | Chunks: 07contam | XP: 1089 | Sz: Medium | Int: normal. 00:47:47 %?? minotaur 00:47:48 -!- AlphaQ has quit [Remote host closed the connection] 00:47:52 minotaur (14H) | Spd: 10 | HD: 13 | HP: 53-89 | AC/EV: 5/7 04(headbutt) | Dam: 35, 20 | 10weapons, 10items, 10doors, fighter | Res: 06magic(52) | Chunks: 07contam | XP: 1089 | Sz: Medium | Int: normal. 00:47:52 %?? minotaur col:darkgrey 00:47:56 yeah, that's why 00:48:16 -!- bonghitz_ has quit [Quit: Leaving...] 00:48:43 well "programmatically" is a poor choice of words; they get it set later on some special-cased ugly thing monster creation code 00:50:00 green ugly thing (03u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-57 | AC/EV: 3/9 | Dam: 1308(poison:17-28) | 10doors | Res: 06magic(32), 03poison | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 00:50:00 %??ugly thing col:green 00:50:03 white ugly thing (15u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-57 | AC/EV: 3/9 | Dam: 1312(cold:8-23) | 10doors | Res: 06magic(32), 02cold | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 00:50:03 %??ugly thing col:white 00:50:27 It's actually because darkgray/black is the "unspecified" colour. 00:50:57 ...for that ugly code <_9< 00:50:59 s/9// 00:51:17 ??ugly thing col:black 00:51:17 I don't have a page labeled ugly_thing_col:black in my learndb. 00:51:21 bad monster colour "black" in "ugly thing col:black" 00:51:21 %??ugly thing col:black 00:51:52 bad monster colour "orange" in "ugly thing col:orange" 00:51:52 %??ugly thing col:orange 00:54:18 bad monster colour "chaos" in "ugly thing col:chaos" 00:54:18 %??ugly thing col:chaos 00:54:26 buggy ugly thing (05u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-57 | AC/EV: 3/9 | Dam: 13 | 10doors | Res: 06magic(32) | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 00:54:26 %??ugly thing col:fire 01:03:27 -!- ebarrett has quit [] 01:06:42 -!- Lightli has quit [Ping timeout: 245 seconds] 01:06:42 buggy ugly thing? O_O; 01:07:41 rat (03r) | Spd: 10 | HD: 1 | HP: 1-4 | AC/EV: 1/10 | Dam: 3 | Res: 06magic(1) | XP: 1 | Sz: tiny | Int: animal. 01:07:41 %??rat col:green 01:07:55 red ugly thing (05u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-57 | AC/EV: 3/9 | Dam: 1304(fire:8-15) | 10doors | Res: 06magic(32), 05fire, 04napalm | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 01:07:55 %??red ugly thing 01:07:58 buggy ugly thing (02u) | Spd: 10 (move: 90%) | HD: 8 | HP: 25-57 | AC/EV: 3/9 | Dam: 13 | 10doors | Res: 06magic(32) | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 01:07:58 %??red ugly thing col:blue 01:08:01 -!- BlackrayJack has quit [Ping timeout: 240 seconds] 01:08:15 gammafunk...do what? 01:08:20 butterfly (16b) | Spd: 25 | HD: 1 | HP: 3-8 | AC/EV: 0/25 | fly | Res: 06magic(4) | Vul: 09poison | XP: 0 | Sz: tiny | Int: insect. 01:08:20 %??butterfly 01:08:27 bad monster colour "chaos" in "butterfly col:chaos" 01:08:27 %??butterfly col:chaos 01:08:31 butterfly (02b) | Spd: 25 | HD: 1 | HP: 3-8 | AC/EV: 0/25 | fly | Res: 06magic(4) | Vul: 09poison | XP: 0 | Sz: tiny | Int: insect. 01:08:31 %??butterfly col:blue 01:09:10 bad monster colour "etc_chaos" in "butterfly col:etc_chaos" 01:09:10 %??butterfly col:etc_chaos 01:09:13 too bad 01:09:21 unknown monster: "chaos butterfly" 01:09:21 %??chaos butterfly 01:09:37 -!- Krakhan has quit [Ping timeout: 240 seconds] 01:09:47 bad monster colour "purple" in "naga hd: 1 col:purple" 01:09:47 %??naga hd: 1 col:purple 01:09:55 unknown monster: "naga 1" 01:09:55 %??naga hd: 1 col:cyan 01:10:01 naga (10N) | Spd: 10 (move: 140%) | HD: 1 | HP: 3-8 | AC/EV: 6/10 | Dam: 17, 303(constrict) | 10weapons, 10items, 10doors, see invisible, !sil | Res: 06magic(8), 03poison | Chunks: 09poison | XP: 1 | Sp: spit poison (d5) | Sz: Large | Int: normal. 01:10:01 %??naga hd:1 col:cyan 01:10:04 bad monster colour "ETC_FIRE" in "butterfly col:ETC_FIRE" 01:10:04 %??butterfly col:ETC_FIRE 01:10:28 1 xp for killing a naga hehe 01:10:39 hellephant (04Y) | Spd: 10 | HD: 1 | HP: 5-12 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic, !sil | Res: 06magic(6), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2 | Sp: fire breath (3d2), blink | Sz: Giant | Int: animal. 01:10:39 %??hellephant hd:1 01:10:42 heh: ETC_DISCO = 96, 01:10:47 hellephant (04Y) | Spd: 10 | HD: 20 | HP: 136-201 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic, !sil | Res: 06magic(133), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3124 | Sp: fire breath (3d40), blink | Sz: Giant | Int: animal. 01:10:47 %??hellephant hd:0 01:10:56 ASSERT(power > 0) in 'mon-cast.cc' at line 261 failed. 01:10:56 %??hellephant hd:-18 01:10:56 left disco out of the spreadsheet 01:11:04 ASSERT(power > 0) in 'mon-cast.cc' at line 261 failed. 01:11:04 %??hellephant hd:-9 01:11:10 hellephant (04Y) | Spd: 10 | HD: 100 | HP: 774-941 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic, !sil | Res: 06magic(666), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: fire breath (3d200), blink | Sz: Giant | Int: animal. 01:11:10 %??hellephant hd:500 01:12:29 I'm guess 15000 is XP cap and 3d200 is the cap on that attack's power? 01:12:34 hellephant (04Y) | Spd: 10 | HD: 100 | HP: 774-941 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic, !sil | Res: 06magic(666), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: fire breath (3d200), blink | Sz: Giant | Int: animal. 01:12:34 %??hellephant hd:700 01:12:46 hellephant (04Y) | Spd: 10 | HD: 50 | HP: 377-473 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic, !sil | Res: 06magic(333), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: fire breath (3d100), blink | Sz: Giant | Int: animal. 01:12:46 %??hellephant hd:50 01:16:28 I don't think there are usually power caps on those, that one just happens to hit a round number 01:16:39 rat (07r) | Spd: 10 | HD: 100 | HP: 217-281 | AC/EV: 1/10 | Dam: 3 | !sil | Res: 06magic(133) | XP: 7167 | Sp: b.inaccuracy (12d153) / b.inaccuracy (12d154) | Sz: tiny | Int: animal. 01:16:39 %??rat hd:100 spells:bolt_of_inaccuracy 01:17:38 -!- st_ has quit [Ping timeout: 240 seconds] 01:18:02 12d154 sounds kind of strong 01:19:41 Unknown spell name: 'refridgeration' in 'Refridgeration' 01:19:41 %??ice fiend hd:100 spells:Refridgeration 01:19:52 Unknown spell name: 'refridgeration' in 'refridgeration' 01:19:52 %??ice fiend hd:100 spells:refridgeration 01:20:00 Unknown spell name: 'ozocubu's refridgeration' in 'Ozocubu's_refridgeration' 01:20:00 %??ice fiend hd:100 spells:Ozocubu's_refridgeration 01:20:08 Fannar (12e) | Spd: 10 | HD: 10 | HP: 80 | AC/EV: 0/13 | Dam: 8 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(80) | Chunks: 07contam | XP: 1007 | Sp: b.cold (3d18), refrigeration, sum.ice beast, 04esc:blink | Sz: Medium | Int: high. 01:20:08 %??fannar 01:20:17 Unknown spell name: 'refrigeration' in 'refrigeration' 01:20:17 %??ice fiend hd:100 spells:refrigeration 01:20:25 huh? 01:20:48 Unknown spell name: 'refrigeration' in 'refrigeration' 01:20:48 %??ice fiend hd:100 spells:refrigeration 01:20:56 well, it doesn't just hate you 01:21:43 -!- rast- has quit [Ping timeout: 264 seconds] 01:21:49 -!- dtsund has joined ##crawl-dev 01:22:04 plant (03P) | Spd: 070 | HD: 100 | HP: 505-614 | AC/EV: 10/0 | 03plant, !sil | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sp: hellfire (3d20) | Sz: small | Int: plant. 01:22:04 %??plant hd:100 spells:hellfire 01:22:23 that appears to have a cap. 01:22:42 kraken (05X) | Spd: 14 | HD: 100 | HP: 1237-1356 | AC/EV: 20/0 | Dam: 50 | cold-blooded, !sil | Res: 06magic(400), 12drown | Chunks: 09poison+07contam | XP: 15000 | Sp: hellfire (3d20) | Sz: Huge | Int: animal. 01:22:42 %??kraken hd:100 spells:hellfire 01:24:12 Fannar's Ozo's doesn't say its power thanyways. 01:26:21 afaik hellfire does fixed damage 01:26:29 (3d20) 01:27:35 kraken (05X) | Spd: 14 | HD: 1 | HP: 10-16 | AC/EV: 20/0 | Dam: 50 | cold-blooded, !sil | Res: 06magic(4), 12drown | Chunks: 09poison+07contam | XP: 2 | Sp: hellfire (3d20) | Sz: Huge | Int: animal. 01:27:35 %??kraken hd:1 spells:hellfire 01:28:19 what about player Hellfire? ...Ds mut and Dispater's staff...I think it's Dispater's staff... 01:29:27 idk. ask sequell 01:29:30 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0a1/20140313030202]] 01:29:33 -!- WalkerBoh has quit [Remote host closed the connection] 01:31:42 -!- rast has quit [Read error: Connection reset by peer] 01:32:08 -!- rast has joined ##crawl-dev 01:36:13 -!- DrinkMachine has quit [Quit: Leaving] 01:36:59 -!- BirdoPrey has quit [Quit: BirdoPrey] 01:40:19 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:41:13 -!- Keanan has quit [Quit: Leaving.] 01:43:19 -!- ystael has quit [Ping timeout: 264 seconds] 01:46:47 -!- Hailley has quit [Quit: Petra is closed!] 01:50:44 Ozruta (L14 DsGl) ERROR in 'mon-util.cc' at line 611: bogus mc (no monster data): invalid monster_type 1000 (1000) (Elf:1) 01:50:54 !crashlog Ozruta 01:50:55 1. Ozruta, XL14 DsGl, T:23352 (milestone): http://crawl.akrasiac.org/rawdata/Ozruta/crash-Ozruta-20140317-065044.txt 01:52:07 -!- us17 has quit [Ping timeout: 264 seconds] 01:52:07 ah, meleed spectral weapon after asterion died 01:52:07 -!- us17_ is now known as us17 01:52:08 -!- us17 has quit [Changing host] 01:53:33 bunch of crashes have involved monster::res_negative_energy in this way 01:53:42 should just do a return if the monster isn't alive 02:03:52 !learn add gammafunk todo: Ozruta's XL14 DsGl; can just add a return to ::res_negative_energy, but how did the meleed sw apparently die before end_spectral_weapon(). 02:03:52 gammafunk[12/12]: todo: Ozruta's XL14 DsGl; can just add a return to ::res_negative_energy, but how did the meleed sw apparently die before end_spectral_weapon(). 02:06:51 ?/todo 02:06:51 Matching terms (4): dieseltodos, lorc_todo, todo_monsters, todo_wizlabs; entries (14): chris_patches[4] | craterc[2] | gammafunk[1] | gammafunk[2] | gammafunk[3] | gammafunk[4] | gammafunk[5] | gammafunk[7] | gammafunk[10] | gammafunk[11] | gammafunk[12] | ponderinghat[1] | swissstopwatch[3] | vaultedit[2] 02:07:09 ??vaultedit[2 02:07:09 vaultedit[2/2]: hangedman's todos: update shown features, tiles; allow putting in text and seeing the vaultedit load that vault; direct links to vault philosophy guides shown for newcomers; dragging around tiles display, expanding it; hovertooltips??; 02:07:14 ??vaultedit 02:07:14 vaultedit[1/2]: Webtiles meets vault making: https://dl.dropbox.com/u/15495351/vaultedit/vaultedit.htm 02:09:22 oh. that vaultedit looks interesting 02:14:57 -!- DracoOmega has quit [Quit: Leaving] 02:16:33 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-3348-g998ff18 (34) 02:16:36 -!- dck has joined ##crawl-dev 02:23:50 -!- Somefellow has joined ##crawl-dev 02:23:55 -!- moonprincess has quit [Quit: Sayonara, Zetsubou Sensei!] 02:27:33 -!- Foamed has quit [Quit: Heading to bed.] 02:35:11 -!- Medra is now known as Medar 02:37:11 -!- Bcadren has quit [Ping timeout: 252 seconds] 02:38:43 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:38:49 -!- Basil has quit [Ping timeout: 240 seconds] 02:45:06 -!- mong has quit [Remote host closed the connection] 02:46:01 -!- G_Flex has quit [Ping timeout: 240 seconds] 02:46:28 -!- simmarine has quit [Quit: Leaving] 02:50:56 -!- Nethris has quit [Quit: Leaving.] 02:51:05 gammafunk: The poison display patch looks good to me. 02:53:07 gammafunk: "var poison_bar = full_bar;" line seems pointless, can just me var to the next line. 02:54:44 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 03:00:09 -!- absolutego has joined ##crawl-dev 03:00:28 Medar: oh yeah, that's left over for when I was updating the bars incorrectly 03:00:42 at first I thought they were "on top" of each other, and I was all kinds of confused 03:01:06 that might be a better way to do it tbh 03:01:17 -!- xFleury has quit [Ping timeout: 252 seconds] 03:02:03 -!- rchandra has left ##crawl-dev 03:02:14 DracoOmega commented that the javascript code to update the bars looked a lot saner than the corresponding C++ code (and he knows C++ and not javascript) 03:02:46 Hehe. 03:03:08 -!- notcluie has quit [Ping timeout: 245 seconds] 03:07:07 -!- scummos__ has quit [Ping timeout: 264 seconds] 03:08:25 -!- tensorpudding has quit [Ping timeout: 240 seconds] 03:15:35 -!- gnum has quit [Ping timeout: 252 seconds] 03:15:38 -!- tabstorm has quit [Ping timeout: 245 seconds] 03:18:44 -!- Ipsum has quit [Disconnected by services] 03:19:32 -!- Tux[Qyou] has quit [Ping timeout: 246 seconds] 03:20:38 -!- djinni_ has joined ##crawl-dev 03:20:50 -!- ussdefiant_ has joined ##crawl-dev 03:21:17 -!- SkaryMonk1 has joined ##crawl-dev 03:22:18 -!- gammafun1 has joined ##crawl-dev 03:22:54 -!- djinni has quit [Ping timeout: 240 seconds] 03:23:45 -!- Wolpertinger has quit [Ping timeout: 240 seconds] 03:24:24 -!- Blazinghand has quit [Ping timeout: 240 seconds] 03:24:24 -!- ussdefiant has quit [Ping timeout: 240 seconds] 03:24:24 -!- tkappleton1 has quit [Ping timeout: 240 seconds] 03:24:24 -!- gammafunk has quit [Ping timeout: 240 seconds] 03:24:25 -!- HellTiger_ has quit [Ping timeout: 240 seconds] 03:24:30 -!- ussdefiant_ is now known as ussdefiant 03:25:31 -!- ac13 has quit [Disconnected by services] 03:25:34 -!- ac13_ is now known as ac13 03:26:15 -!- Tuxedo[Qyou] has quit [Ping timeout: 255 seconds] 03:26:24 -!- Fortescue_ has joined ##crawl-dev 03:27:33 -!- Crehl has quit [Quit: qqqqqqq] 03:28:52 -!- MakMorn has quit [Ping timeout: 240 seconds] 03:28:53 -!- Amy|Sonata has quit [Ping timeout: 240 seconds] 03:28:53 -!- Sgeo_ has quit [Ping timeout: 240 seconds] 03:28:53 -!- Yllodra has quit [Ping timeout: 240 seconds] 03:28:53 -!- phyphor has quit [Ping timeout: 240 seconds] 03:28:53 -!- AreBrandon has quit [Ping timeout: 240 seconds] 03:28:54 -!- atrodo has quit [Ping timeout: 240 seconds] 03:28:54 -!- Fortescue has quit [Ping timeout: 240 seconds] 03:29:20 -!- Fortescue_ is now known as Fortescue 03:29:55 -!- MakMorn has joined ##crawl-dev 03:30:38 -!- AreBrandon has joined ##crawl-dev 03:30:59 -!- ussdefiant has quit [Ping timeout: 252 seconds] 03:31:32 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 03:32:34 -!- rast- has joined ##crawl-dev 03:34:03 -!- soundlust has quit [Read error: Connection reset by peer] 03:34:07 -!- rast has quit [Ping timeout: 264 seconds] 03:34:07 -!- rast- is now known as rast 03:43:37 -!- Tuxedo[Qyou] has quit [Ping timeout: 240 seconds] 03:44:07 -!- ontoclasm has quit [Quit: Leaving.] 03:45:40 -!- dtsund has quit [Quit: dtsund] 03:56:19 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 03:57:05 -!- ac13 has quit [Quit: Leaving] 04:01:43 -!- Morg0th has quit [Ping timeout: 264 seconds] 04:05:31 -!- BlackrayJack has quit [Ping timeout: 264 seconds] 04:06:11 -!- Quashie has quit [Ping timeout: 252 seconds] 04:15:13 -!- ainsophyao has joined ##crawl-dev 04:28:38 -!- Blazinghand_ is now known as Blazinghand 04:49:45 Very long Invis from cloud of chaos by Yermak 04:51:37 -!- minmay has quit [Quit: Leaving] 04:56:51 -!- kait has quit [Read error: Connection reset by peer] 04:58:43 -!- jeffro has quit [Ping timeout: 264 seconds] 04:59:59 -!- jeffro has joined ##crawl-dev 05:00:54 -!- Voker57 has quit [Remote host closed the connection] 05:02:55 -!- laan has quit [Ping timeout: 264 seconds] 05:15:06 -!- buzzykin1 has quit [Quit: Lost terminal] 05:19:04 -!- SkaryMonk2 has joined ##crawl-dev 05:20:59 -!- SkaryMonk1 has quit [Ping timeout: 252 seconds] 05:32:31 -!- rast- has joined ##crawl-dev 05:36:31 -!- rast has quit [Ping timeout: 264 seconds] 05:36:34 -!- rast- is now known as rast 05:38:34 -!- Xenobreeder has quit [Quit: Leaving] 05:53:09 -!- minqmay has quit [Quit: Leaving] 05:53:33 -!- Guest80365 has joined ##crawl-dev 05:56:30 -!- Lasty1 has joined ##crawl-dev 05:56:55 -!- Blazinghand has quit [Ping timeout: 264 seconds] 06:04:05 -!- Guest80365 has quit [] 06:07:44 -!- soundlust has quit [Ping timeout: 252 seconds] 06:12:49 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 06:14:18 -!- Vidiny has joined ##crawl-dev 06:15:06 -!- ackack has joined ##crawl-dev 06:20:51 -!- conted has quit [Quit: Page closed] 06:23:07 -!- Lasty1 has quit [Quit: Leaving.] 06:28:40 -!- Turgon has quit [Client Quit] 06:36:46 -!- cr0ne has quit [Quit: Lost terminal] 06:37:38 -!- Wolpertinger has quit [Ping timeout: 246 seconds] 06:39:24 -!- dck has joined ##crawl-dev 06:46:33 -!- sd1989 has joined ##crawl-dev 06:48:14 !message 06:48:14 sd1989: You have 1 message. Use !messages to read it. 06:48:19 !messages 06:48:20 (1/1) |amethyst said (19h 6m 30s ago): excellent! 06:50:23 -!- blabber has joined ##crawl-dev 06:52:05 -!- Crehl has quit [Quit: qqqqqqq] 06:54:53 -!- Guest62734 has joined ##crawl-dev 06:55:27 -!- sd1989 has quit [Quit: Page closed] 06:56:31 -!- SwissStopwatch has quit [Ping timeout: 264 seconds] 07:02:29 -!- ackack has quit [Ping timeout: 246 seconds] 07:05:08 -!- Yermak has quit [Quit: Page closed] 07:17:35 -!- SkaryMonk1 has joined ##crawl-dev 07:19:17 -!- SkaryMonk2 has quit [Ping timeout: 246 seconds] 07:19:58 -!- ackack has joined ##crawl-dev 07:21:45 -!- Ratgina has quit [Quit: Page closed] 07:27:00 -!- FiftyNine has quit [Read error: Connection reset by peer] 07:29:15 -!- MaxFrost has quit [Ping timeout: 255 seconds] 07:29:34 -!- Sgeo has quit [Read error: Connection reset by peer] 07:31:21 -!- blabber has quit [Quit: leaving] 07:32:21 -!- rast has quit [Read error: Connection reset by peer] 07:32:23 -!- FiftyNine has quit [Ping timeout: 255 seconds] 07:32:43 -!- rast has joined ##crawl-dev 07:38:57 -!- tgcid has quit [Quit: Leaving] 07:47:19 -!- dpeg has joined ##crawl-dev 07:52:12 -!- MiraclePrism has quit [Ping timeout: 255 seconds] 07:54:26 -!- ackack has quit [Ping timeout: 252 seconds] 07:55:43 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 08:01:50 -!- scummos__ has quit [Quit: Konversation terminated!] 08:04:04 -!- st_ has joined ##crawl-dev 08:11:18 -!- Voker57 has quit [] 08:11:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:28:40 -!- Bloax has joined ##crawl-dev 08:30:49 -!- Tuxedo[Qyou] has quit [Ping timeout: 240 seconds] 08:35:53 -!- Keanan has joined ##crawl-dev 08:36:10 -!- Keanan has quit [Client Quit] 08:40:02 -!- Keanan has joined ##crawl-dev 08:40:49 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 08:42:25 -!- Keanan has quit [Client Quit] 08:47:14 -!- Tuxedo[Qyou] has quit [Ping timeout: 252 seconds] 08:52:44 -!- SkaryMonk1 has quit [Ping timeout: 252 seconds] 08:53:14 -!- SkaryMonk1 has joined ##crawl-dev 08:55:11 -!- Tux[Qyou] has quit [Ping timeout: 255 seconds] 09:04:07 -!- SkaryMonk1 has quit [Quit: Leaving.] 09:04:56 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 09:07:44 -!- LexAckson has joined ##crawl-dev 09:10:53 -!- LIX has quit [Ping timeout: 252 seconds] 09:11:27 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:17:09 -!- ackack has joined ##crawl-dev 09:19:30 -!- CKyle has joined ##crawl-dev 09:24:05 -!- Escalator has quit [Ping timeout: 252 seconds] 09:29:41 -!- Tuxedo[Qyou] has quit [Ping timeout: 240 seconds] 09:29:41 -!- Ragdoll has joined ##crawl-dev 09:32:29 -!- rast has quit [Read error: Connection reset by peer] 09:32:57 -!- rast has joined ##crawl-dev 09:36:28 -!- PleasingFungus has joined ##crawl-dev 09:36:31 -!- tensorpudding has quit [Ping timeout: 264 seconds] 09:38:54 -!- rast- has joined ##crawl-dev 09:41:19 -!- rast has quit [Ping timeout: 264 seconds] 09:41:26 -!- rast- is now known as rast 09:41:33 -!- xnavy has quit [Ping timeout: 255 seconds] 09:43:08 -!- Foamed has quit [Quit: Heading to bed.] 09:44:26 -!- tensorpudding has quit [Ping timeout: 252 seconds] 09:44:53 -!- gammafun1 has quit [Ping timeout: 246 seconds] 09:46:38 -!- jeffro has quit [Ping timeout: 252 seconds] 09:47:34 -!- jeffro has joined ##crawl-dev 09:52:23 -!- Rjs has quit [Remote host closed the connection] 09:57:18 -!- CKyle has quit [Quit: CKyle] 10:10:52 -!- rast- has joined ##crawl-dev 10:10:55 -!- tensorpudding has quit [Ping timeout: 264 seconds] 10:11:19 -!- xFleury has joined ##crawl-dev 10:13:43 -!- rast has quit [Ping timeout: 264 seconds] 10:13:57 -!- rast- is now known as rast 10:14:36 -!- Gretell has joined ##crawl-dev 10:17:16 Unstable branch on crawl.develz.org updated to: 0.14-a0-3348-g998ff18 (34) 10:17:57 -!- Keanan has joined ##crawl-dev 10:20:18 -!- sstrickl has quit [Read error: No route to host] 10:20:41 -!- sstrickl has quit [Changing host] 10:25:54 kilobyte: hey man - do you know/think that mingw from wheezy is stable for crawl builds? or should I go with vanilla again? 10:26:03 Stable branch on crawl.develz.org updated to: 0.13.1-28-g3517093 (34) 10:28:26 Napkin: kilobyte has retired 10:28:26 dpeg: You have 1 message. Use !messages to read it. 10:28:52 !messages 10:28:52 (1/1) ChrisOelmueller said (2h 39m 35s ago): i'll let it settle for a couple more weeks, but thanks! 10:28:53 dpeg: but not from his knowledge ;-) 10:29:37 that is true 10:29:40 anyways, heading home o/ 10:29:43 have fun! 10:36:00 -!- whig has joined ##crawl-dev 10:36:58 -!- Kintak has quit [Read error: Connection reset by peer] 10:38:58 -!- Quazifuji_ has quit [Ping timeout: 245 seconds] 10:41:26 I can't imagine that anything in a stable release would not be rock soild... 10:42:01 (re mingw, sadly not necessarily Crawl!!!) 10:44:23 -!- bmfx has quit [Ping timeout: 252 seconds] 10:45:17 -!- _D_ has quit [Quit: leaving] 10:46:07 -!- PleasingFungus has quit [Ping timeout: 264 seconds] 10:54:34 -!- CKyle has joined ##crawl-dev 10:57:49 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:01:08 -!- Vizer_ has quit [Ping timeout: 252 seconds] 11:16:06 -!- SurpriseTRex has quit [Ping timeout: 255 seconds] 11:16:13 -!- Morg0th has quit [Quit: leaving] 11:16:19 -!- BirdoPrey has quit [Ping timeout: 264 seconds] 11:18:28 -!- CKyle has quit [Quit: CKyle] 11:24:40 -!- Basil has joined ##crawl-dev 11:26:15 -!- odiv_ is now known as odiv 11:27:18 -!- Quazifuji_ has quit [Ping timeout: 245 seconds] 11:34:01 -!- ussdefiant has joined ##crawl-dev 11:36:53 -!- tabstorm has quit [Ping timeout: 245 seconds] 11:37:11 -!- stickyfingers has quit [Quit: Page closed] 11:40:21 -!- soundlust has quit [Ping timeout: 255 seconds] 11:42:01 -!- Ladykiller69 has quit [Quit: Verlassend] 11:51:18 -!- PleasingFungus has joined ##crawl-dev 11:58:10 -!- xnavy_ is now known as xnavy 11:58:48 -!- Mandevil has quit [Quit: leaving] 11:58:51 -!- elliptic has quit [Quit: Leaving] 11:59:42 -!- elliptic has joined ##crawl-dev 12:00:00 -!- Pepe has quit [Ping timeout: 252 seconds] 12:01:45 If any devfolk are around, can I ask about the likelihood of my mermaid description changes patch being accepted? 12:02:02 -!- gammafunk has joined ##crawl-dev 12:04:26 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-3348-g998ff18 (34) 12:05:22 -!- Vizer has quit [Read error: Connection reset by peer] 12:05:33 -!- soundlust|2 has quit [Ping timeout: 255 seconds] 12:08:39 dpeg: since when? 12:10:54 -!- rast has quit [Read error: Connection reset by peer] 12:11:07 -!- rast- has joined ##crawl-dev 12:11:09 -!- rast- is now known as rast 12:11:34 Wensley: what since when? :) 12:12:17 -!- dtsund has joined ##crawl-dev 12:12:18 dpeg: can I ask about the likelihood of my mermaid description changes patch being accepted? 12:12:43 -!- KurzedMetal has quit [Ping timeout: 264 seconds] 12:13:47 Lasty: yes, although I am not overly concerned with descriptions. Can you link the diff (or paste in private /msg)? 12:14:58 dpeg: https://crawl.develz.org/mantis/view.php?id=8264 12:15:07 -!- KurzedMetal1 has quit [Ping timeout: 264 seconds] 12:15:41 -!- ussdefiant has quit [Ping timeout: 252 seconds] 12:16:33 Lasty: it's fine by me, will comment. 12:17:29 -!- tensorpudding has quit [Ping timeout: 246 seconds] 12:18:08 -!- notnotcluie has quit [Ping timeout: 245 seconds] 12:18:20 -!- FiftyNine has quit [] 12:18:32 -!- jeffro has quit [Read error: Connection reset by peer] 12:20:49 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:21:43 -!- Foamed has quit [Ping timeout: 264 seconds] 12:24:05 -!- jeffro has joined ##crawl-dev 12:25:53 dpeg: Thanks! 12:28:25 -!- tensorpudding has quit [Ping timeout: 240 seconds] 12:28:35 -!- Kalir has quit [Changing host] 12:31:05 -!- soundlust has quit [Ping timeout: 252 seconds] 12:36:30 -!- CKyle has joined ##crawl-dev 12:45:11 -!- rossi has quit [Quit: WeeChat 0.4.3] 12:45:19 -!- Wolfechu has quit [Remote host closed the connection] 12:45:40 -!- tensorpudding has quit [Read error: Connection reset by peer] 12:45:46 -!- ainsophyao has quit [Remote host closed the connection] 12:50:12 -!- Zicher has quit [Quit: Page closed] 12:50:23 -!- gammafunk has quit [Ping timeout: 246 seconds] 12:51:03 -!- nixor has quit [Quit: Leaving.] 12:53:19 -!- jeffro has quit [Ping timeout: 264 seconds] 12:55:36 -!- jeffro has joined ##crawl-dev 12:56:55 -!- rast- has joined ##crawl-dev 12:57:41 -!- jeanjacques has joined ##crawl-dev 13:01:10 -!- jeffro has quit [Quit: ZNC - http://znc.in] 13:01:45 -!- jeffro has joined ##crawl-dev 13:01:45 -!- jeffro has quit [Changing host] 13:01:45 -!- jeffro has joined ##crawl-dev 13:01:48 -!- simmarine has joined ##crawl-dev 13:02:01 -!- Wolpertinger has quit [Ping timeout: 240 seconds] 13:03:41 -!- Ququman has joined ##crawl-dev 13:05:39 -!- soundlust|2 is now known as soundlust 13:08:04 -!- Fengor_ has quit [Quit: Page closed] 13:09:00 -!- wat1 has quit [Ping timeout: 255 seconds] 13:11:34 -!- minmay has joined ##crawl-dev 13:20:02 -!- mizu_no_oto has quit [Ping timeout: 252 seconds] 13:22:29 -!- Basil has quit [Ping timeout: 255 seconds] 13:27:53 -!- CKyle has quit [Quit: CKyle] 13:29:37 -!- rast- has quit [Quit: ChatZilla 0.9.90-rdmsoft [XULRunner 18.0.2/20130201065344]] 13:33:31 -!- Lachman has quit [Client Quit] 13:36:12 -!- dtsund has quit [Quit: dtsund] 13:43:39 -!- Basil has joined ##crawl-dev 13:44:07 -!- dtsund has joined ##crawl-dev 13:44:44 -!- nonethousand is now known as n1000 13:44:52 -!- Isabelle is now known as Isasaur 13:45:04 -!- n1000 is now known as nonethousand 13:45:12 -!- nonethousand has quit [Changing host] 13:45:12 -!- nonethousand has joined ##crawl-dev 13:46:59 -!- ackack has quit [Ping timeout: 252 seconds] 13:49:29 -!- yogidabear has quit [Quit: Page closed] 13:56:01 -!- ystael has quit [Ping timeout: 240 seconds] 13:56:15 -!- soundlust has quit [Ping timeout: 255 seconds] 13:59:09 -!- dtsund has quit [Quit: dtsund] 14:06:27 -!- lobf has quit [Quit: lobf] 14:07:08 -!- HellTiger__ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:07:39 -!- rchandra has joined ##crawl-dev 14:11:08 -!- rast has quit [Read error: Connection reset by peer] 14:11:22 -!- rast- has joined ##crawl-dev 14:11:24 -!- rast- is now known as rast 14:13:08 hm 14:13:21 I seem to have mingw up and running and it seems to be capable of Crawl-building... 14:13:51 -!- Rjs- is now known as Rjs 14:14:00 (I'll have to ask the Nappy a couple of questions about what cdo has done in the past, because I can spot a couple of discrepancies?) 14:19:04 -!- AreBrandon has quit [Remote host closed the connection] 14:21:04 -!- tabstorm has joined ##crawl-dev 14:23:24 -!- ldf has joined ##crawl-dev 14:25:27 -!- Nivim has quit [Quit: WeeChat 0.4.3] 14:28:39 -!- ystael_ has quit [Ping timeout: 255 seconds] 14:32:24 -!- gammafunk has joined ##crawl-dev 14:39:34 -!- boredom has quit [Quit: Page closed] 14:43:12 ReDead (L3 FoFi) ASSERT(idx < 5) in 'tilepick.cc' at line 5694 failed. (D:1) 14:45:18 -!- gammafunk has quit [Ping timeout: 255 seconds] 14:45:49 -!- Ungaros has quit [Quit: Page closed] 14:48:07 -!- jameyd has quit [Quit: WeeChat 0.4.2] 14:49:59 -!- CampinSam has quit [Read error: Connection reset by peer] 14:53:27 -!- Bcadren has joined ##crawl-dev 14:54:10 -!- CKyle has joined ##crawl-dev 14:57:00 <|amethyst> !lm ReDead crash -log 14:57:01 5. ReDead, XL3 FoFi, T:505 (milestone): http://crawl.akrasiac.org/rawdata/ReDead/crash-ReDead-20140317-194311.txt 14:57:25 <|amethyst> oh, ancient version 14:58:04 <|amethyst> "ancient", but two commits before the fix 15:00:38 -!- Garhauk has quit [Ping timeout: 245 seconds] 15:07:12 -!- Isasaur has quit [Quit: Page closed] 15:07:21 -!- Vizer has quit [Ping timeout: 255 seconds] 15:09:02 -!- ProzacElf has joined ##crawl-dev 15:12:45 -!- jameyd has quit [Client Quit] 15:14:02 -!- lobf has quit [Quit: lobf] 15:14:35 -!- Aryth has quit [Ping timeout: 246 seconds] 15:15:11 -!- fufumann has quit [Quit: Verlassend] 15:17:27 -!- jeanjacques has quit [Quit: quit] 15:18:11 -!- Ragdoll has quit [Quit: Houdoe] 15:21:24 -!- gammafunk has joined ##crawl-dev 15:23:26 spellforged servitor (138) | Spd: 10 | HD: 9 | HP: 80 | AC/EV: 10/10 | 11non-living, spellcaster, lev | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 607 | Sz: Medium | Int: plant. 15:23:26 %??spellforged_servitor 15:23:33 hd9 15:27:40 I see, that's only at power 0 15:28:01 -!- CKyle has quit [Ping timeout: 240 seconds] 15:30:29 -!- ackack has joined ##crawl-dev 15:31:15 -!- Keanan has quit [Quit: Leaving.] 15:31:39 -!- soundlust|2 has quit [Ping timeout: 255 seconds] 15:31:49 hrm, I see a potential problem 15:36:59 -!- dck has joined ##crawl-dev 15:38:08 -!- tabstorm has quit [Ping timeout: 245 seconds] 15:39:40 -!- SwissStopwatch has joined ##crawl-dev 15:40:42 -!- Guest62734 has quit [Ping timeout: 246 seconds] 15:40:48 -!- nixor has quit [Quit: Leaving.] 15:42:05 -!- gnum has quit [Quit: Leaving] 15:51:51 -!- kilobyte_ has quit [Quit: Lost terminal] 15:53:33 -!- Quazifuji has quit [Ping timeout: 245 seconds] 15:54:49 -!- Kalir has quit [Ping timeout: 240 seconds] 15:57:57 !tell DracoOmega at mon-behv.cc:878 you're comparing a grid distance with ::distance_from() to a spell range; those are supposed to be used as r^2 values with e.g. ::abs() 15:57:57 gammafunk: OK, I'll let dracoomega know. 15:57:58 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 15:58:41 * wheals mumbles something about circles 15:59:01 !tell DracoOmega This seems to have the effect of just letting the servitor set firing position at a greater range than which it can fire an "ideal range" beam, not sure it matters much 15:59:01 gammafunk: OK, I'll let dracoomega know. 15:59:32 wheals: I think there are a few incorrect uses of grid_distance when r^2 values should be used as I grep grid_distance() in the code 15:59:57 maybe we can just move to squarelos and use grid distance for everything and be happy in 0.15 16:00:26 !learn add gammafunk 0.15 todo: sqaurelos 16:00:26 gammafunk[13/13]: 0.15 todo: sqaurelos 16:00:33 that's unlucky 16:00:41 * dck points at wheals and mumbles some strange words. wheals' line of light looks suddenly squared! 16:01:15 also 16:01:30 !learn edit gammafunk[13] s/sqaure/square/ 16:01:30 gammafunk[13/13]: 0.15 todo: squarelos 16:02:03 gammafunk: we've been there before :) 16:02:12 dpeg: thoughts on squarelos? 16:02:24 Circle vs square, the Real Crawl Schism 16:02:32 Am I the only one that likes the new ritualists? 16:02:35 -!- Krakhan has quit [Changing host] 16:02:37 I think technically from both a code and gameplay perspective, it will work better 16:02:38 gammafunk: phew, I think it's hopeless 16:02:43 Bcadren: probably not 16:02:51 gammafunk: hopeless to reach concensus, I mean 16:03:03 line of light? 16:03:05 dpeg: who are the main devs that dislike squarelos and what are their reasons, in your mind? 16:03:36 it's not just aesthetical, IIRC, there have been actual gameplay differences pointed out that felt really negative to some 16:03:49 Now that Snake's variety has improved someone should really fix up Tomb...I don't just mean the layout. 3 types of enemies total [4 if you include the Tomb:1 Sphinxes] probably makes it the least varied branch in threats sa well. 16:04:03 When I was first thinking about it, I didn't realize that ray distance (r^2 values) would also be replaced with grid distance; with that last change I can't think of why it's not better 16:04:13 You can get liches in Tomb occasionally. 16:04:21 and orcs 16:04:22 i believe kb's main problem was that it encouraged diagonals very strongly for some things? 16:04:24 (I've wondered about putting a few in some subvaults <_<) 16:04:37 was it exploration? 16:04:38 Bcadren: "should really fix up tomb" = five words... works spend on this: none yet 16:04:40 Grunt: oof in tomb: y/n? 16:04:52 iirc it was something like a 10-20% diff in tiles revealed per move vs circlelos 16:04:52 wheals: yes, I think so 16:04:53 * Grunt gestures. The great blast of hellfire engulfs gammafunk! 16:04:58 dpeg I'm confused? 16:05:06 orb of hellfire 16:05:12 with hellfire storm 16:05:15 :( 16:05:16 dpeg: how soon you forget my super not-so-secret patch work!! 16:05:17 ah, tiles revealed, I suppose that's an actual issue 16:05:23 Bcadren: it's a lot of work. We don't need agendas, we need ideas 16:05:27 Grunt: I don't! 16:05:36 I do 16:05:45 Grunt is subvaulting tomb to allow new designs! 16:06:14 My felid lich tomb vault will be the first to go in, and then the octopode lich one....>_> 16:06:31 rip tomb 16:06:34 no, but the first thing Grunt is actually doing 16:06:40 should be neat way to get some variety there 16:06:52 what is the first thing grunt is actually doing? 16:06:59 PleasingFungus: let me dig out the patches... 16:07:05 -!- soundlust has quit [Ping timeout: 246 seconds] 16:07:07 Bcadren: a good way about it: suggest specific monsters, just one. 16:07:07 the first thing I said before talking about felid liches 16:07:22 felid mummies 16:07:24 historically accurate !!! 16:07:29 yesyesyes! 16:07:32 PleasingFungus: <3 16:07:36 they have death curses that do what though? 16:07:42 they come back..angrier? 16:07:48 felid mummy might not be a bad thing, but we need to have a spell set unique to them... 16:07:51 gammafunk: they stop purring! 16:07:54 nooooo 16:07:55 <3 16:07:58 mummy priest (05M) | Spd: 8 | HD: 10 | HP: 51-77 | AC/EV: 8/7 | Dam: 30 | 07undead, 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1092 | Sp: sum.demon, smiting (7-17), s.torment, sum.undead | Sz: Medium | Int: high. 16:07:58 %??mummy priest 16:08:04 PleasingFungus: http://sprunge.us/jgcT 16:08:09 unknown monster: "greater mumy" 16:08:09 %??greater mumy 16:08:14 greater mummy (16M) | Spd: 10 | HD: 15 | HP: 183-210 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 6192 | Sp: sum.demon, smiting (7-17), s.torment, sum.undead | Sz: Medium | Int: high. 16:08:14 %??greater mummy 16:08:14 I do actually like the idea of enemies that come back angrier when they die 16:08:23 <|amethyst> If you mummify a felid, you get both a felid and a felid mummy 16:08:23 new monster: greater than mummy 16:08:31 We already have a greatestmummy! 16:08:32 natasha is boring, so if you make a reverse natasha, you get an interesting enemy 16:08:33 Grunt: I told chei about this...oh right you were in that chat; he seemed interesting in making some vaults 16:08:33 Khufu (04M) | Spd: 10 | HD: 18 | HP: 240 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 8802 | Sp: sum.demon, smiting (7-17), s.torment, sum.undead, 04esc:t.doroklohe | Sz: Medium | Int: high. 16:08:33 %??Khufu 16:08:34 ??? 16:08:34 I don't have a page labeled ? in my learndb. Did you mean: !, #, &, *, 0, 1, 2, 3, 4, 5, 6, 8, 9, d, o, t, v, ©. 16:08:39 -!- Keanan has joined ##crawl-dev 16:08:39 gammafunk: yup! 16:08:45 I'd take a stab too, I think! 16:08:50 |amethyst: oh, something I meant to ask you before I forget. 16:08:56 ahh 16:08:57 huh 16:08:59 that's interesting 16:09:05 don't touch Khufu, I gave him cool, historically accurate speech lines =) 16:09:16 ??© 16:09:16 teleporter[1/2]: Common vault feature defined in lua, most prominent over in zigsprint. Instantly teleports the player over to a pre-defined square when stepped on, usually for no reason whatsoever. 16:09:22 |amethyst: how likely do you think it is that your monster spell set thing will be able to be done within a major tag version? 16:09:39 <|amethyst> Grunt: fairly likely 16:09:49 |amethyst: just thinking of this in terms of the prospective tag version bump. 16:09:51 * dpeg is afraid that 0.15 won't be able to hold all the stuff he has on his list already 16:10:14 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 16:10:15 You pick up DCSS 0.15-a. You are overloaded. 16:10:16 solution: smaller increments: 0.15.1 16:10:32 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:10:32 I was actually thinking of ideas for Felid monsters in general. Mostly what I had though was a Hex-specialist (since enemies don't use Hexes that much) and a self-berserking monster that's invisible until you get close (uses a Jump Attack when you get within 3 spaces) [deadlier, but non-poison trapdoor spider in practice] 16:10:43 If there are things that could possibly benefit from a major tag bump, I'd want to do all those at the same time. 16:11:10 -!- rast has quit [Read error: Connection reset by peer] 16:11:32 -!- rast has joined ##crawl-dev 16:11:38 oh, why we maybe have his attention 16:11:43 gammafunk: hm? 16:12:10 |amethyst: I wanted to maybe move set_hp/set_mp/inc_hp/dec_hp/calc_hp/...a bunch of other hp/mp functions into the player class 16:12:24 -!- Kalir has quit [Changing host] 16:12:27 <|amethyst> Grunt: I would like to have a framework for tracking enum changes and automatically shift them 16:12:42 <|amethyst> s/shift/shifting/ 16:12:50 These are not always consistently used, which I'm going to clean with a commit in this patch to fix deterministic poison display in webtiles 16:12:53 Bcadren: monster hexes are hard: slow,confuse,paralysis,mesmerise exist (with paralysis despised), enslavement,polymorph break player-monster symmetry 16:13:00 dpeg: he speaks in ancient egyptian? 16:13:08 wheals: of course! 16:13:10 but I move leave the moving into a method part until 0.15; not sure what's the cleanest way to do it 16:13:16 <|amethyst> Grunt: so that we can reorder enums in the future without breaking anything 16:13:28 i think paralysis is a much better mechanic than monsters confusing the player for what that's worth 16:13:28 as in, should I make you.hp private and have you.hp()? 16:13:30 What about a Mummy Conjurer: Bolt of Draining, S.Torment, Bolt of Cold. Higher HD/HP than the other mummies, but no summoning. Or at very least making the Priests and the greater Mummies more different. 16:14:09 crate: I didn't judge, I just listed 16:14:15 @The_monster@ queries, "My people built me a pyramid - what did your people build for you?" 16:14:27 yes but i'm curious about why you said "with paralysis despised" then 16:14:33 PleasingFungus: feels good to be Khufu! 16:14:40 <|amethyst> gammafunk: If you do make you.hp private, it might be a good idea to make the accessor and setter inline 16:14:41 crate: because that what it is 16:14:48 players only don't hate confusion because it does nothing but use one !curing 16:14:50 players hate being paralyzed. it's well established 16:14:59 crate: sure 16:15:25 <|amethyst> gammafunk: you may have noticed, we don't use private very much :) 16:15:29 people also hate losing hp 16:15:31 yes 16:15:40 please removing losing hp 16:15:45 |amethyst: so that's just the inline keyword, nothing else special I need to do? 16:15:49 Seriously Greater Mummies are a bit faster, stronger in melee range and higher HP...but same spell list as Mummy Priests. Need to change that. 16:15:49 I find it is a large factor in many games that I have lost 16:15:53 (You stand defiantly in death's doorway!) 16:15:59 Bcadren: why 16:16:02 <|amethyst> gammafunk: no, just put the implementation inside the class 16:16:10 <|amethyst> gammafunk: instead of just a prototype 16:16:17 !lg * !won status=deaths'_door 16:16:21 No games for * (!won status=deaths'_door). 16:16:21 oh, I see 16:16:22 !lg * !won status=death's_door 16:16:23 No games for * (!won status=death's_door). 16:16:24 didn't realize that made it inline 16:16:28 <|amethyst> gammafunk: it has to be in the header, or the compiler can't inline 16:16:29 my favorite monspeech lines are the puns that require multiple lines of tortured explanation beforehand 16:16:35 ah 16:16:38 <|amethyst> gammafunk: and putting it in the class automatically inlines it 16:16:51 @The_monster@ whispers @to_foe@, "Not even holy moly will save you." 16:16:52 hence the way coord_def is defined 16:16:56 are at least part of it 16:17:08 -!- soundlust|2 has quit [Ping timeout: 252 seconds] 16:17:10 I guess it's all that way, but it's split into two headers 16:17:14 for some reason I don't understand 16:17:17 Personally I'm a fan of a lot of the subtler Donald dialogue. 16:17:17 some in externs.h 16:17:23 s/dialogue/lines/ 16:17:24 Tomb is dull. I seriously think so. Guardians are too weak to bother with; Priests and Greaters are basically the same thing... 16:17:27 some in coord_def.h I think? 16:17:34 guardian mummy (08M) | Spd: 8 | HD: 7 | HP: 37-55 | AC/EV: 6/9 | Dam: 30 | 07undead, 10weapons, 10items, 10doors, fighter, evil, see invisible | Res: 06magic(46), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 329 | Sz: Large | Int: normal. 16:17:34 %??guardian mummy 16:17:56 <|amethyst> gammafunk: coord.h are functions (not methods) that have to do with coordinates 16:18:02 oh no, some in coord.cc 16:18:23 |amethyst: there are coord_def methods in coord.cc 16:18:31 I guess it's the "not inlined" ones 16:18:33 Easiest way to win Tomb: 3? Cast control undead immediately (enslave all the Guardians). Read a Scroll of Noise. [get all the greaters and priests to enter your horder of guardians.] 16:18:38 oh no 16:18:44 ...this belongs in learndb somewhere. 16:18:58 <_< 16:19:00 I feel I don't say that all that much.... 16:19:18 gammafunk: in, say, "goodcode" or wherever >_> 16:19:27 (not actually goodcode; that should be for actual code and not reactions to it) 16:19:49 oh no is indeed a common reaction to looking at crawl source 16:19:54 <|amethyst> gammafunk: yeah... 16:20:00 1learn add 16:20:07 <|amethyst> gammafunk: keep in mind that any change to externs.h requires rebuilding pretty much everything 16:20:25 <|amethyst> gammafunk: and the same holds for anything it needs to #include 16:20:30 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 16:20:40 right, although I can't imagine coord_def changes much 16:20:47 but enum.h is the worst 16:20:54 that does get changed a lot 16:20:55 -!- ProzacElf has quit [Ping timeout: 264 seconds] 16:21:25 chimera (greater mummy, deep elf annihilator, Ice Fiend) (06H) | Spd: 10 | HD: 15 | HP: 185-211 | AC/EV: 10/6 | Dam: 35, 12, 2512(cold:15-44) | evil | Res: 06magic(60), 02cold, 10elec, 03poison, 13neg+++ | Vul: 04fire, 08holy, 11silver | XP: 2291 | Sp: sum.demon, smiting (7-17), blink, b.lightning (3d20), b.cold (3d24), 04esc:sum.undead | Sz: Medium | Int: animal. 16:21:25 %??greater_mummy-deep_elf_annihilator-ice_fiend chimera 16:21:37 Something like that. :) 16:22:01 <|amethyst> And the problem, as I understand it, is that splitting enum.h AppHdr.h and friends makes PCH worse 16:22:22 oh, but do most people use PCH? I was warned against it 16:22:22 <|amethyst> also, most files will depend on more than just one component of enum.h 16:22:29 <|amethyst> no, not most people 16:22:58 yeah, it just seems that some splitting of those enums would help a bit; I guess not really all that much in the end maybe 16:24:08 at the very least I can move calc_hp() out of "skills2.cc" 16:25:52 pch? 16:26:04 pre-compiled headers 16:26:37 there's a PCH=y define recognized in the crawl makefile iirc 16:27:19 <|amethyst> Grunt: my thoughts on enum tracking: 1. add a (#defined to nothing) SAVED macro, so we can write enum SAVED monster_type 16:27:30 Using it can cause weird issues sometimes, from what I hear 16:28:04 <|amethyst> Grunt: 2. write a script in util/ that parses those writes a easier-to-parse summary, along with the version tag 16:28:26 <|amethyst> Grunt: 3. save those to a file or directory that is saved in VC 16:29:34 <|amethyst> Grunt: 4. write another script to compare the summary to last version's, and if necessary generate conversion code and add a minor version 16:30:41 -!- Kellhus has quit [Quit: Page closed] 16:31:21 <|amethyst> Grunt: to handle enumerators that are removed and then re-added, it might be better to generate converters from each relevant minor tag in this version 16:32:22 |amethyst: this sounds like it would be good to get ready for the major tag bump if/when that happens. 16:33:28 <|amethyst> oh, 5. Make sure everything that marshalls one of those goes through a proper function and not marshallInt etc 16:33:37 -!- SeianVerian has quit [Ping timeout: 240 seconds] 16:34:07 <|amethyst> which might be tricky for some lua stuff? But usually lua marshalls names I guess 16:34:47 and here I thought my "hp functions to methods" thing was complicated 16:35:26 I need to read the save code to see what the marshalling is actually doing 16:35:55 At least why/when we have to do minor tags and how we handle save compat is no longer a mystery 16:36:49 -!- elliptic has quit [Quit: Leaving] 16:38:55 -!- _miek has quit [Ping timeout: 264 seconds] 16:41:32 -!- LexAckson has quit [Quit: Leaving] 16:42:10 new tournament banner: most unprecedented death 16:42:22 die a death that has never happened before 16:42:40 ...right, we do need to think of banner ideas :b 16:42:41 that can be makh's, he loves deaths 16:42:44 <|amethyst> !lg * killer~~posthum 16:42:44 1. Zicher the Severer (L16 FoBe of Trog), slain by posthumous revenge on Snake:3 on 2014-03-13 09:06:14, with 106647 points after 33732 turns and 2:41:31. 16:43:08 and elliptic just left 16:43:09 !lg * ktyp=being_thrown 16:43:09 1. GuraKKa the Bewitcher (L16 VpEn of Dithmenos), thrown by an octopode crusher on Depths:1 (kennysheep_water_balloons) on 2014-03-07 19:45:52, with 111674 points after 40947 turns and 4:43:20. 16:43:22 or rather 16:43:35 can the bots check for stabbing deaths? 16:43:44 hm 16:44:04 !lg * status=sleeping 16:44:05 6. ghwc the Destroyer (L17 HuWz of Sif Muna), succumbed to Aizul's poison arrow on Snake:2 on 2014-02-24 23:07:09, with 137852 points after 55754 turns and 4:03:34. 16:44:08 probably not, only for time between seen and killed 16:44:11 !lg * status=paralyzed 16:44:12 39146. Nethris the Basher (L8 OgAE), mangled by a scorpion on D:4 on 2014-03-17 21:40:40, with 1048 points after 4489 turns and 0:25:29. 16:44:19 maybe just find the three least common deaths throughout the entire tourney, and give one level of the banner for being in them 16:44:20 could have Dith banners ask for really quick kills of someone 16:44:33 Wensley: asking players to die is not good, imo 16:44:39 <|amethyst> I was thinking about adding a milestone for that anyway 16:44:44 <|amethyst> for seeing a unique 16:44:52 |amethyst: there is!? 16:44:53 dpeg: it's not about asking them to die! it's about asking them to amuse us! :) 16:44:56 <|amethyst> since that would also let us get runratio 16:45:03 <|amethyst> dpeg: there is not currently 16:45:04 -!- CKyle has joined ##crawl-dev 16:45:06 It's dutifully logged in ?: 16:45:20 <|amethyst> dpeg: right, but sequell etc don't see those 16:45:22 dpeg: that's not necesarilly a milestone 16:45:31 ah, I see... Sequell should, I agree 16:45:51 <|amethyst> it requires the announcement bots be upgraded so they don't spam ##crawl about seeing uniques 16:46:38 !killratio asterion start>=2-26-14 16:46:42 No battles for asterion and gammafunk. 16:46:46 !killratio asterion * start>=2-26-14 16:46:47 -!- Tedronai has quit [Quit: leaving] 16:46:47 asterion wins 7.010% of battles against * (start>=2-26-14). 16:46:54 !killratio vashnia 16:46:56 vashnia wins 7.991% of battles. 16:47:03 !killratio asterion start>=2-26-14 16:47:04 asterion wins 0.0% of battles against PleasingFungus. 16:47:08 8) 16:47:19 I ran from him the one time I saw him 16:47:32 he's kind of spooky 16:47:33 runratio 100% 16:47:36 venom bolt is pretty good against him, though 16:47:39 turns out 16:48:01 gammafunk: I killed him! 16:48:05 <3 16:48:15 !killratio asterion devteam 16:48:16 asterion wins 0.0% of battles against devteam. 16:48:17 My foot on his horned head! 16:48:28 !killratio vashnia devteam 16:48:30 vashnia wins 0.0% of battles against devteam. 16:48:35 !nick devteam 16:48:35 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk 16:48:46 not even neil... 16:48:58 !killratio sigmund devteam 16:49:09 sigmund wins 22.95% of battles against devteam. 16:49:13 dang 16:49:16 -!- elliptic has joined ##crawl-dev 16:49:17 <|amethyst> !killrashio vashnia neil 16:49:21 <|amethyst> !killratio vashnia neil 16:49:22 No battles for vashnia and neil. 16:49:28 <|amethyst> that's why 16:49:33 <|amethyst> !killratio lamia neil 16:49:35 lamia wins 50.0% of battles against neil. 16:49:36 I have yet to see vash 16:49:43 I actually died because of vashnia 16:49:49 but she didn't get the kill 16:49:52 also I ^qyes 16:50:02 but I was def. dead 16:50:09 !killration asterion dpeg 16:50:12 !killratio asterion dpeg 16:50:14 asterion wins 0.0% of battles against dpeg. 16:50:18 -!- Crehl has quit [Quit: qqqqqqq] 16:50:34 !killratio natasha devteam 16:50:36 natasha wins 1.941% of battles against devteam. 16:50:37 !lg gammafunk quit 16:50:37 307. gammafunk the Summoner (L12 HEIE of Sif Muna), quit the game on Snake:3 on 2014-03-16 22:59:54, with 16226 points after 11252 turns and 1:46:50. 16:50:38 aha 16:50:40 !lg gammafunk quit -tv 16:50:40 307. gammafunk, XL12 HEIE, T:11252 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 16:50:57 Grunt: I also ran from Asterion on swamp:1 near stairs that game 16:51:03 ...right into Vashnia on snake:3 16:51:14 silly sif didn't gift me a good summon! 16:51:19 despite "faith 16:51:46 ...bwahahahahahaha 16:51:50 constricted 16:52:11 I was dead anyhow unless that book gift came out of the blue 16:52:25 and my turns were also pretty bad anyhow 16:52:28 I got shafted 3 floors 16:52:32 in sight of lair :( 16:52:38 landed next to another Grunt creation 16:52:45 2 tengu conjurers 16:53:10 survived that encounter to make it back to lair, at least 16:54:26 oh, that reminds me, wasn't constrict blocking stair use considered a bug? 16:54:32 I seem to recall that being a consensus 16:54:37 ?????? 16:54:37 I don't have a page labeled ???? in my learndb. 16:54:46 as in, you start going up stairs, constriction starts 16:54:48 As in, getting grabbed while-- 16:54:49 Yes. 16:54:50 not if you're already constricted 16:55:11 I don't remember hearing this discussion. 16:55:18 <|amethyst> I think you shouldn't start a constriction while that delay is active 16:55:31 <|amethyst> it wasn't about constriction, but about sealing 16:55:34 it was when crate brought up how he thinks monster constriction is bad 16:55:35 i don't think it's buggy necessarily but it was brought up as being a reasonable change to make when the same thing was done for sealing 16:55:37 <|amethyst> I think constriction came up though 16:55:40 I remember the *sealing* discussion. 16:55:52 oh it might have been during sealing, yes, but I'm pretty sure that came up 16:56:01 -!- Wolfechu has quit [Ping timeout: 240 seconds] 16:56:11 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:56:33 well that death just doesn't count, then 16:57:09 i think it's probably fine as-is though, definitely nowhere near as problematic as sealing was 16:57:20 we agreed there is a difference between sealing and constricting 16:57:27 because sealing happens suddenly from afar 16:57:37 whereas the constrictor sits (and sat!) right next to you 16:58:21 <|amethyst> a fast enough constrictor might move next to you and grab you during the stair delay 16:58:42 |amethyst: yes, we can change the rule if we like. But I think the reasoning was that it's more under your control. 16:59:16 dpeg: well, in this case I went down the stairs to the level for the first time, and an N was adjacent 16:59:30 and tried to go back up but contriction occurred and blocked me 16:59:40 -!- athros has quit [Quit: leaving] 16:59:43 I guess it's the same thing if e.g. rupert paralyzes you 16:59:48 <|amethyst> doesn't that happen with nets, too? 16:59:57 yeah, a few different things 17:00:05 gammafunk: changing rules based on personal experience? Also, does constriction respect the free-turn-on-new-level rule? 17:00:15 <|amethyst> I don't really see the problem then 17:00:17 Anyway, what do these players want? They *have* to croak one way or another. We're providing cool ways to snuff it, and they're still not happy :) 17:00:27 <|amethyst> if it's just constriction, that's one thing 17:00:33 seems like pretty bad luck but a lot more reasonable than sealing, lots of similar things could have stopped you going back upstairs, yeah 17:00:39 MarvinPA: yes, agreed 17:00:46 dpeg: well, personal experience is just allowing me to describe it; I'm hardly just advocating a changed because I died :p 17:00:49 but luck is always an option 17:01:00 !learn add dpeg Anyway, what do these players want? They *have* to croak one way or another. We're providing cool ways to snuff it, and they're still not happy :) 17:01:00 dpeg[9/9]: Anyway, what do these players want? They *have* to croak one way or another. We're providing cool ways to snuff it, and they're still not happy :) 17:01:01 shouldn't go out of our way to prevent unlucky accidents 17:01:10 oh, nine already :O 17:01:40 -!- dtsund has joined ##crawl-dev 17:02:33 -!- ystael has quit [Ping timeout: 255 seconds] 17:02:41 dpeg: to answer your question, no constriction doesn't, but I'm not sure why we have to change sealing if we don't care about the few violations 17:02:58 gammafunk: because sealing feels more unfair 17:03:07 it's not any different than rupert paralyzing you, or a monster netting you from afar 17:03:21 yes, but you are used to paralysers and constrictors from all over the place 17:03:37 well, you're in vaults, so you're used to wardens 17:03:38 devil's advocate: presumably you'd also be used to sealing from the last 4 levels of vaults 17:03:42 -!- SaintWacko has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:04:21 ...hm, speaking of tournament banners, I think people have brought up and rejected the notion of a "fewer than N kills" banner? 17:04:27 I think the mechanical stair effects (net, trampling, constriction) are alright ... to me, they just feel more fair 17:04:28 (in the past) 17:04:47 Grunt: would have to ask elliptic, but probably, yes 17:05:10 well, paralysis isn't mechanical, nor confuse, etc. 17:05:21 gammafunk: whose side are you on??? 17:05:24 I guess I wish we were just consistent about it 17:05:32 the side of righteousness 17:05:34 clearly 17:05:39 -!- Quazifuji has quit [Ping timeout: 245 seconds] 17:06:10 dpeg: players have been sending me large donations, I'm sorry... 17:06:11 * dpeg has suspicions that gammafunk has secrets moments of doubt and pain... full of empathy, remorse and pity with players 17:06:20 I'm basically a player lobbyist 17:06:32 kill the player 17:06:41 Need to send gammafunk to the Crawl HQ bootcamp. 17:06:52 Lesson 1: Only a dead player is a good player! 17:07:40 gammafunk: seriously, if you feel strongly about it, bring it up again -- I thought that most of us are okay with the one rule change 17:08:10 no, it's no big deal. I'll just blame Grunt and be happy 17:08:17 always a good plan! 17:08:57 -!- Aryth has quit [Read error: Connection reset by peer] 17:09:38 -!- ProzacElf has joined ##crawl-dev 17:11:00 ?/s_miscast 17:11:00 Matching terms (5): charms_miscast, hexes_miscast, summonings_miscast, translocations_miscast, transmutations_miscast 17:11:49 -!- Keanan has quit [Quit: Leaving.] 17:13:08 -!- notnotcluie_ has quit [Ping timeout: 245 seconds] 17:13:40 -!- Escalator has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 17:13:45 -!- CKyle has quit [Quit: CKyle] 17:15:01 -!- ZRN has quit [Read error: Connection reset by peer] 17:17:55 03MarvinPA02 07* 0.14-a0-3349-ge4b6bf1: Don't generate siren zombies 10(11 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e4b6bf1007ca 17:17:55 03MarvinPA02 07* 0.14-a0-3350-g14ab857: Describe tree form limitations in !lignification description (#8285) 10(8 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=14ab85716a98 17:17:57 -!- Garhauk has quit [Ping timeout: 245 seconds] 17:19:13 -!- ackack has quit [Ping timeout: 240 seconds] 17:21:26 -!- jeffro has quit [Read error: Connection reset by peer] 17:22:20 -!- soundlust has quit [Ping timeout: 246 seconds] 17:24:27 Grunt: yeah, I've been reluctant to do any banner involving killcounts because there are a lot of weird technical details with killcounts 17:25:13 -!- Laraso has quit [Ping timeout: 240 seconds] 17:25:15 do you count kills by allies? kills by monsters? kills of plants? kills of pacified monsters? etc 17:25:47 clearly add the notice milestone and have a banner for not killing uniques 17:25:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 17:25:59 hm 17:26:52 not sure how much of a pacifist dith is 17:26:53 Grunt: does "speaking of tournament banners" mean that there were some other banner suggestions? 17:27:12 elliptic: not that I'm aware of other than what dpeg was mentioning. 17:27:44 what was he mentioning? 17:27:45 -!- soundlust|2 has quit [Ping timeout: 255 seconds] 17:27:46 could give it to ely and shuffle around the banners 17:28:12 "kill [uniques?] without them ever noticing the player" 17:28:17 Oh, we track stabs, don't we? 17:28:21 We could have stab banners >_> 17:28:25 doubt it? 17:28:26 only tracked in action_counts 17:28:31 oh, you mean like that 17:28:38 so not tourney-accessible 17:28:40 -!- syllogism has joined ##crawl-dev 17:29:11 -!- Quashie has quit [Ping timeout: 252 seconds] 17:29:25 a banner for killing stuff before it notices you sounds too specific 17:29:31 ok 17:30:08 generally the banners should be accessible to many different races/classes/gods/builds 17:30:30 any banner that is all about pacifying stuff has the same issue 17:30:57 elliptic: are some of WalkerBoh's challenges banner material? 17:31:30 which banners aren't you happy with? 17:31:31 I haven't looked at all of them; some of them are already banners though... 17:31:35 https://crawl.develz.org/tavern/viewtopic.php?f=23&t=10503 17:31:37 -!- Basil has quit [Read error: Connection reset by peer] 17:31:41 dith banner: shun the fire, get a rune/3 runes/zot:5 with no rF 17:31:44 rchandra: makhleb and TSO, and dith needs a banner 17:31:46 elliptic: yes, that is why I am asking 17:31:59 dpeg: yeah, it's a good idea... thanks for the link 17:32:09 elliptic: why sure to scrap TSO and M? 17:32:25 rchandra: a lot of the banners can be moved around though, so new ideas don't have to be for specific gods 17:32:37 ??tourney 17:32:38 tournament[1/4]: The 0.13 tournament ran from 20:00 UTC Oct 11 to 20:00 UTC Oct 27. Rules: http://dobrazupa.org/tournament/0.13/ Leaderboard: http://dobrazupa.org/tournament/0.13/overview.html 17:32:41 dpeg: they both don't really work with the new dungeon structure 17:32:42 -!- Nivim has joined ##crawl-dev 17:32:50 ah, good point 17:33:16 elliptic: get a rune in 27 mintues for makhleb? 17:33:18 TSO will probably be partly combined with kiku, since their banners are similar in nature 17:33:22 clearly change it to 25 minutes 17:33:23 :) 17:33:27 rchandra: I considered that, but what would 1 and 2 be? 17:33:35 -!- Quashie_ has quit [Ping timeout: 252 seconds] 17:33:38 d:16 and vestibule 17:33:40 "TSO will probably be partly combined with kiku" 17:33:42 elliptic: I think they could be salvaged 17:33:44 get a runed door in 9 minutes 17:33:45 0.15 changes confirmed 17:33:59 ah, ok 17:34:08 vestibule isn't that great 17:34:14 D:15 is fine as tier 1 though 17:34:22 wheals: yes 17:34:38 also remember to exclude formicids 17:34:49 elliptic: would a wrath-related banner be ok 17:34:50 ? 17:35:12 potentially 17:35:34 challenge[22] must be pretty hard with wrath changes 17:35:40 "mollify all the gods" is pretty tedious and not all that interesting though 17:35:43 ??challenge[22] 17:35:43 challenge[22/27]: Win a game in which all temple gods (including those in overflow altars) are abandoned before XL 10. 17:35:45 elliptic: I agree 17:36:02 hm 17:36:17 I guess something like challenge[22] is possible as a tier 3, yeah 17:36:19 elliptic: would killing in tree form be cool? 17:36:24 what would tier 2 and tier 1 be? 17:36:26 dpeg: no 17:36:45 I'm using treeform a lot in my current game, not sure its wise 17:36:50 abandon a god and reach a certain thing, abandon a god and win 17:36:55 was thikning of "kill Sigmund as a tree" :) 17:37:12 wheals: Abandon a god and survive their wrath. 17:37:13 fr: randomly generated banners 17:37:21 dpeg: kill sigmund/???/cerebov in treeform 17:37:21 Grunt: oh right, can check god.mollify 17:37:25 maybe tier 3 could just require abandoning at least a certain number of gods, not all of them 17:37:36 god.mollify includes penance though? 17:37:48 rchandra: check for a god.abandon without an intervening god.worship? 17:37:50 rchandra: yes, but you can check whether the player is currently worshipping that god 17:37:54 Or that. 17:38:18 sigmund/azrael/cerebov 17:38:19 survive the wrath... of ely 17:38:27 (the name of this banner will clearly be Blasphemer) 17:38:30 <_< 17:38:52 lugonu feels sad. lugonu no longer feels special. 17:39:58 -!- ackack has joined ##crawl-dev 17:40:09 !lm * rune dur<1620 s=name,noun 17:40:10 70 milestones for * (rune dur<1620): 10x 78291 (4x barnacled, 3x serpentine, 2x slimy, decaying), 6x parabolic (3x silver, serpentine, gossamer, barnacled), 5x splat (2x slimy, 2x decaying, serpentine), 5x qw (3x gossamer, 2x serpentine), 4x syllogism (3x slimy, abyssal), 4x hyperbolic (2x slimy, serpentine, barnacled), 3x phybot (3x serpentine), 3x Elynae (2x barnacled, slimy), 3x jeanjacques (2x... 17:40:21 rchandra: yes, stuff like that. But I have full trust in elliptic, and when he says no, it means no :) 17:40:34 I guess getting rune in 27 minutes is feasible enough 17:40:55 dpeg: in this case one problem is that people will just drink lignification the turn before doing the killing blow 17:40:57 would id have to disallow slimy/abyssal? 17:40:57 elliptic: will qw be competing again? 17:41:03 qw will be playing, yes 17:41:11 awesome 17:41:20 team qw xw ow will crush 17:41:28 elliptic: yes, it is really hard to make tactical challenges fool proof 17:41:31 rchandra: not sure, neither of those are as easy to get quickly as they once were 17:41:34 maybe disable slimy 17:42:10 or just slimy && jiyva? 17:42:17 dpeg: yeah... it reminds me of the veh banner that I tried a couple tournaments ago of killing two uniques on the same turn and stuff like that 17:42:44 it was sort of tactically interesting, but it got pretty negative feedback 17:42:50 those pesky players ruin all the fun :) 17:42:53 true, I tried to get a quick abyssal rune with my lugonu character and had to flee 17:42:59 -!- soundlust has quit [Ping timeout: 246 seconds] 17:43:37 elliptic: do you like luring a bunch of uniques onto the same floor and firestorming them 17:43:43 hm, what else can people do in 27 minutes that isn't as hard as getting a rune but is harder than reaching the end of D 17:43:46 I like dowan and duvessa 17:43:55 -!- HellTiger has quit [Ping timeout: 264 seconds] 17:44:02 elliptic: end of Lair? elf? 17:44:28 elf is arguably harder than a rune, lair is easier than end of d 17:44:28 i guess those aren't actually harder if you're just avoiding stuff 17:44:29 !lm * rune dur<1620 !@bot s=xl 17:44:31 56 milestones for * (rune dur<1620 !@bot): 9x 11, 8x 10, 5x 12, 5x 13, 3x 5, 3x 9, 3x 14, 3x 8, 3x 4, 3x 2, 3x 1, 2x 6, 2x 7, 20, 17, 3, 15 17:44:44 !lm * rune dur<1620 !@bot xl=20 17:44:45 elf isn't harder than a rune since the milestone is just reaching elf3 17:44:45 1. [2012-09-25 04:45:20] halfanhour the Axe Maniac (L20 HOBe of Trog) found a silver rune of Zot on turn 43428. (Vaults:5) 17:44:50 Good name. 17:44:50 reaching a given XL is not easy to track I guess 17:44:59 !lm * rune dur<1620 !@bot xl=20 -game 17:44:59 halfanhour:cszo:20120824204802S. halfanhour the Conqueror (L25 HOBe of Trog), succumbed to a naga mage's poison arrow on Snake:5 (snake_pit_salamanders_mu) on 2012-09-25 05:12:01, with 425310 points after 62969 turns and 0:35:12. 17:45:02 ri 17:45:03 p 17:45:11 that's 5 minutes too many 17:45:25 hm. true, I was thinking about clearing elf 17:45:34 but not sure how you'd track that anyway 17:45:48 wheals: yeah, reaching end of lair/elf isn't really that different from reaching D:15 (though a bit harder) 17:46:35 could TSO be about getting runes before vaults? require 3/6/13 or such 17:46:56 3 runes is way too hard for tier 1 though 17:47:14 1/3/6 17:47:14 ??? 17:47:15 I don't have a page labeled ? in my learndb. Did you mean: !, #, &, *, 0, 1, 2, 3, 4, 5, 6, 8, 9, d, o, t, v, ©. 17:47:20 and the difference between getting 13 runes before vaults and getting 6 runes before vaults is tiny 17:47:26 1/3/win 17:47:27 getting 1 rune before vaults is the same as "get a rune" 17:47:29 which already exists 17:47:33 ...right <_< 17:47:52 really I'd be more interested in "tomb before depths" 17:48:09 oh, has anyone done orb runs of pan or hell? 17:48:15 that's a thing now, isn't it? 17:48:34 I guess orbrunzig is the true test 17:48:42 heh 17:48:43 it's a thing, but it seems probably less interesting than orbrun tomb 17:48:52 ??tragedy 17:48:52 tragedy[1/6]: !lm xenene febe br.enter=lab 2 -tv:>$:channel=tragedytv 17:48:54 -!- pelotron has quit [Ping timeout: 255 seconds] 17:48:57 ??tragedy[5] 17:48:57 tragedy[5/6]: !lg implojin mifi place=tomb:2 -tv:$ 17:49:03 ...speaking of orbrun, we can orbrun Hell and Pan now! 17:49:05 -!- jameyd has quit [Quit: WeeChat 0.4.2] 17:49:08 Runed Door Vault just had 2 oozes and one slime...I think that's a bug and it should have had more slimes.. 17:49:24 that one is a great attempted at orb run of tomb that ended due to...a hellwing 17:49:28 !lg implojin mifi place=tomb:2 -tv:$ 17:49:29 1. Implojin, XL27 MiFi, T:78118 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:49:29 final challenge: enter lair, get 3 runes, get orb, then orbrun every other rune and branch 17:49:46 orbrunvaults 17:49:52 and orc! 17:49:58 rip orbrun forest 17:50:06 -!- Basil has joined ##crawl-dev 17:50:10 orbruntemple 17:50:16 how about orb run lab 17:50:18 or wizlab 17:50:34 tricky 17:50:38 not impossible, but tricky 17:50:41 Hey Basil, suggest some banner ideas for the tournament <_< 17:50:59 Zot in X00 turns? 17:51:00 ...that don't involve fedhas 17:51:03 elliptic: so would tomb before depths be TSO III ? 17:51:04 i think orb run pan is disappointing, it's just pan with -ctele 17:51:11 likewise portal vaults 17:51:14 MarvinPA: yes :( 17:51:17 Basil: we have "win in under 50000 turns" already 17:51:22 but orb run hell? 17:51:28 hmm 17:51:28 Basil: or do you mean from entrance to exit? 17:51:29 orb run hell works 17:51:32 Yes 17:51:42 (Hell *is* orb run runes...) 17:51:51 orbrunhell, isn't that just with pan monster hell effects? 17:51:55 that is trackable but it depends a bit much on level layout IMO 17:51:58 Grunt: Hell is other people! 17:52:04 dpeg: exactly! 17:52:09 also encourages extended before zot 17:52:15 l'enfer, c'est les autres 17:52:16 may or may not be a good thing 17:52:57 -!- soundlust|2 has quit [Ping timeout: 255 seconds] 17:52:59 I feel like there has to be something reasonable for makhleb tier 2 but I can't think of anything :( 17:53:13 elliptic: what are 1 and 3 right now? 17:53:22 enter D:15 and get a rune 17:53:29 (in 27 minutes) 17:53:33 hm 17:53:40 hell isn't great but it should still be ok 17:53:44 http://dobrazupa.org/tournament/0.13/banners.html 17:53:46 for reference 17:53:48 hellpanabyss? 17:54:00 (i.e. navigate enough of Depths to reach one of those portals) 17:54:19 oh no, hell isn't ok with depths from floor 16 and hell on each floor 17:54:26 seems like "get lucky with finding a portal on depths:1" 17:54:33 ...yeah :( 17:54:39 enter a ziggurat?? 17:54:48 with 3 runes? 17:54:55 no, in 27 minutes 17:54:56 That's tougher than "get a rune" 17:55:05 ...since you need three runes now, remember? 17:55:09 oh, you do? 17:55:11 did not know 17:55:17 why did we make that change 17:55:23 actually, that also means Xom I is too hard 17:55:28 (guess who made that change) 17:55:38 elliptic: I am not sure... it may be one of the last things kilobyte did 17:55:39 change zigs to require some lesser amount of gold 17:55:48 do ziggurats ever generate before depths:5 currently? 17:56:02 if you count pan as before depths:5 17:56:05 I don't 17:56:09 ok, no then :P 17:56:10 I tried to argue for rare, early ziggurats (because I think they add flavour) but lost 17:56:12 elliptic: there is exactly one Zig entrance in Depths... 17:56:13 or uh, trowel i guess 17:56:21 Grunt: is it always on depths:5? 17:56:22 Currently it spawns anywhere in Depths. 17:56:24 ah 17:56:26 oh ok 17:56:28 That could easily be changed though. 17:56:29 I always enjoyed seeing early zigs :( 17:56:35 it seems to be in depths:5 a lot 17:56:42 Skillrobin banner? 17:56:47 I've never seen it on :5. 17:56:48 Inverse of Sif's 17:57:10 * Grunt ponders how quickly he would regret asking tavern for banner ideas if he did so <_< 17:57:11 !lg * ikiller=~crusher 17:57:12 3. Penguingo the Bludgeoner (L20 GrFi of Zin), blasted by an octopode crusher (shard of ice) on Depths:1 on 2014-03-11 22:08:50, with 268863 points after 44579 turns and 3:30:19. 17:57:22 that was a zig on U:1 17:57:28 (U is depths, right?) 17:57:32 yes 17:57:32 U is depths, yes. 17:57:33 that does mean that xom banner 1 isn't good, yes 17:57:48 hm 17:57:51 elliptic: that's a rule we could change quickly, imo 17:58:14 eh, xom tier 1 wasn't great anyway 17:58:33 Enter a floor containing a Ziggurary 17:58:35 I wouldn't mind replacing it with something much earlier that xom would find amusing 17:58:41 -!- Ladykiller69 has quit [Quit: Verlassend] 17:58:41 but what, hm 17:58:43 Say, have any kinks been worked out of god wrath yet? 17:58:56 If we keep the name: Xom I -> enter the Depths (possibly with some condition) 17:59:03 II can be enter a zig <_< 17:59:04 Basil: does "any" mean "some" or "all"? :) 17:59:13 Xom banner: accidentally qualify for another banner 17:59:20 Enough so that god abandonment could be a banner 17:59:32 Basil: it's working fairly well right now IMO. 17:59:32 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:59:41 Basil: also suggested that... would be pretty cool, imo 17:59:42 (Now that it's not 20 times as frequent as it was supposed to be!!!) 17:59:45 Basil: it was discussed as a banner possibility a little bit earlier, I think it could work 18:00:00 * dpeg has zero experience with wrath 18:00:10 Wrath III: Abandon all gods and win 18:00:18 lucy's banner? 18:00:26 maybe "enter a portal vault" for xom 1 18:00:27 Basil: needs a restriction (possibly temple gods) because Beogh. 18:00:33 sewer counts, it can be easy 18:00:34 sure 18:01:04 Also, might need to pick up an unseen rune after abandonment 18:01:09 so you can't do it on the ascent 18:01:17 -!- Raycaster has quit [Quit: Leaving.] 18:01:29 Basil: unseen should read: "entered rune level after abandonment" 18:01:35 yes 18:01:40 Basil: I think it is better to XL-lock the abandonment 18:01:59 Ditch 1/3/all gods before XL15? 18:02:02 "abandon at least N gods before XL 10 and win the game" being tier 3 18:02:29 s/all/all save lucy beogh jiyva 18:02:35 tier 1 is probably just "abandon and mollify a god without rejoining" 18:02:42 not sure about tier 2 18:02:44 What elliptic said. 18:03:02 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:03:12 I can think of a couple of possibilities for 2: either "abandon N gods" like 1 for sufficiently small N, or "abandon N gods over the course of the game and win" 18:03:19 (possibly some combination thereof) 18:03:29 -!- Lasty1 has joined ##crawl-dev 18:03:42 ?/robin 18:03:43 Matching terms (82): 41robin, acid_robin, acidrobin, akrobin, alphabetskillrobin, antialphaskillrobin, antibuttrobin, antiskillrobin, apocalypserobin, autorobin, awbwrobin, bashrobin, blindrobin, blinkrobin, braverobin, capsrobin, catonkeyboardrobin, coolrobin, cratecrawlrobin, dancerobin, darkrobin, demorobin, dgwnrobin, dieselrobin, dieselrobin_results, discorobin, drugrobin, drunkrobin, dumb_ro... 18:03:49 Acidrobin banner 18:03:56 lainiwrobin banner 18:04:01 apocalypserobin banner for Xom IV :) 18:04:11 Unstable branch on crawl.lantea.net updated to: 0.14-a0-3350-g14ab857 (34) 18:04:26 rchandra: you have to be worshipping xom the entire time, too 18:04:46 elliptic: can a banner extend over several games? 18:04:49 yes 18:04:55 several of them do already 18:04:56 Chei's is streaking 18:04:58 !lg * ikiller=gargoyle 18:04:59 54. kingbuddyboy the Cleaver (L10 MiFi of Okawaru), blasted by a gargoyle (stone arrow) on D:8 on 2014-03-17 23:02:56, with 4291 points after 6684 turns and 0:21:53. 18:05:01 Get N master titles? 18:05:25 titles are sort of awkward because of how much control you have over the title you have at game end 18:05:31 !lg * ikiller=gargoyle s=xp 18:05:31 Unknown field: xp 18:05:34 oop 18:05:43 Master 1/3/6 distinct skills over the course of the tournament? 18:05:52 That's tricky to track, sadly. 18:06:01 6 probably too low, but yes, that's what I had in mind 18:06:18 !lg . tall sklev=27 x=cdist(sk) 18:06:18 7 games for rchandra (tall sklev=27): cdist(sk)=7 18:06:20 ash 3: master traps & doors 18:06:34 Grunt: I think the above tracks it? 18:06:36 Grunt: Unless you intend for an uberrace to satisfy that by itself, 18:06:43 the problem is that people would just play one game that got like 10 skills to level 27 (probably a zig+allruner game) 18:06:55 oh you're allowing multiple sk per game 18:07:01 elliptic: ah, I see 18:07:14 I am naive: I thought of one title per game 18:07:18 -!- kingbuddyboy has quit [Ping timeout: 245 seconds] 18:07:38 -!- bh has joined ##crawl-dev 18:07:46 rchandra: that checks only the first skill, I tink. 18:07:47 *think 18:07:51 yeah 18:08:23 What gods are going to be missing a banner, anyway? 18:08:25 That said, it would probably be trivial to add a field to log which skills have been mastered. 18:08:29 ?/banner 18:08:29 Matching terms (1): banner_ideas; entries (6): banner_ideas[1] | chris[1] | dieselbonusideas[1] | faketourney[1] | nemelex'_choice[1] | wcrawl[4] 18:08:33 ??banner ideas 18:08:34 banner ideas[1/1]: Add ideas here for new banners in the 0.14 tourney! See http://dobrazupa.org/tournament/0.13/ for a list of the old banners. 18:08:39 Basil: Makhleb's Speed Demon needs adjustment, as does TSO's Vow of Courage. 18:08:40 Basil: that isn't fixed since some banners can be moved around 18:08:40 ??faketourney 18:08:40 faketourney[1/1]: Faketourney banners include: http://i42.tinypic.com/4ttyx1.png 18:08:58 (If we do the abandonment thing that should be Lucy's banner.) 18:09:08 dith and TSO are the ones most likely to need a completely new banner, but TSO could easily steal one of another god's banners, dith probably could also 18:09:11 god to banner connection is often loose at best (and that's fine) 18:09:11 Grunt: yeah 18:09:56 though I'm not sure which other god would take lucy's current banner (atheist stuff) 18:10:08 NO_GOD 18:10:11 haha 18:10:19 -!- _miek has quit [Ping timeout: 264 seconds] 18:10:39 I find the atheist banners to be less interesting. 18:10:41 Break the world of its false laws 18:10:57 * Grunt calls down the wrath of NO GOD upon Basil. Basil resists. 18:11:09 (That was a fun bug, but it was still a bug...) 18:11:19 dpeg: let's just make atheists immune to priest magic :) 18:11:19 -!- rast has quit [Read error: Connection reset by peer] 18:11:20 wait, when did that actually occur? 18:11:23 Can we use uniques are kind of boss fights? "Kill [unique] before XL N"? 18:11:29 (Reminds me of "Your shadow points at NONEXISTENT FOE and mumbles some strange words.") 18:11:38 Yred's 18:11:46 The Harvest banner, I think? 18:11:47 -!- rast has joined ##crawl-dev 18:11:57 PleasingFungus: Shadow Creatures in Pan gives you demonspawn; for a short time TSOites could get them and the nonbase demonspawn would mutter invocations to NO GOD. 18:11:59 bh: hi there! Work for today just done, time for inhumane labour. 18:12:04 niiice 18:12:13 dpeg: depends very heavily on where/if you end up encountering uniques 18:12:15 except geryon 18:12:17 <3 18:12:20 1learn add development_process inhumane labour 18:12:21 -!- lobf has quit [Quit: lobf] 18:12:26 PleasingFungus: for an early one, we can take Sigmund 18:12:29 and pan/hell lords, and trj 18:12:33 then there's always Geryon 18:12:38 ...exactly 18:12:50 sigmund's cool and being early means it's relatively easy to encounter him 18:12:55 if you're really trying to 18:12:58 mmmm 18:13:16 Speed Demon I lair branch in X00 turns 18:13:24 Speed Demon II orbninja in X00 turns 18:13:24 https://crawl.develz.org/tavern/viewtopic.php?f=23&t=11373 18:13:29 * Grunt preemptively cowers in fear. 18:13:30 Speed Demon III tomb in X00 turns 18:13:32 (not that it'd be really challenging or interesting: play **Be until you encounter Sigmund at XL 2) 18:13:52 more interesting later on, I guess 18:14:08 But, speedtomb might overlap with orbruntomb a bit too much 18:14:19 Grunt: link on forum postig broken 18:14:21 Basil: current plan for speed demon is to keep the same "27 minutes since game start" thing, and do D:15/?/get a rune 18:14:54 elliptic: possibly "reach the end of a rune branch"? 18:15:03 (some rune vaults take a while to clear!) 18:15:06 what's dith's duty 18:15:07 -!- ricardofg has quit [Quit: Page closed] 18:15:08 (or navigate) 18:15:25 dpeg: killing uniques before given XLs is maybe possible, yeah... not sure though 18:15:31 Bloax: stealth. I suggested quick kills, but players can scum it 18:15:35 I don't really think that's different enough from getting a rune though. 18:15:48 I would prefer turns at victory. 18:16:03 Don't win fast - win smart! 18:16:07 elliptic, dpeg: kill uniques who have HD > you.xl 18:16:22 hm, maybe Vow of Courage could be purging pan and/or hell under a certain XL? 18:16:23 What about turns on a special level? 18:16:39 spend N turns on Spider/Snake/...:5 and get the rune 18:16:52 rchandra: good idea but hard to convey 18:17:04 -!- Ungaros has quit [Quit: Page closed] 18:17:08 (this is as a new banner) 18:17:13 dpeg: have you seen this tv? 18:17:16 ??tomb:3 guide 18:17:16 tomb:3 guide[1/4]: !lm hyperbolic br.end=tomb 41 -tv:<0:>$ 18:17:40 !lm hyperbolic br.end=tomb 41 -tv:<0:>$ 18:17:41 41/42. hyperbolic, XL27 OpAM, T:73269 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 18:18:08 mmm 18:18:34 10/10 18:18:41 what a reliable guide 18:18:43 (good Boris) 18:18:56 Bloax: if it doesn't work for you, the rest of the entry has other guides 18:18:57 elliptic: I don't think it makes the banner idea moot :) 18:19:24 Well unless shadow form was nerfed to oblivion you can probably easily do that with less luck than that. 18:19:48 Vow of Courage, streak with Chei 18:20:05 I'm not sure "Courage" is the right word to use there. 18:20:09 Vow of Courage 3: Streak Fo-- of Chei 18:20:13 dpeg: well, the point is that it is hard to make a difficult "get the rune/orb in X turns" challenge that doesn't have an uncomfortable amount of luck to it 18:20:35 elliptic: yes, especially because of the many different layouts 18:20:48 and spawns 18:21:08 can we track spending? Shopping spree banner 18:21:10 The flying skull shrieks! x5 18:21:24 dpeg: don't we track gold found? 18:21:37 I am more interested in gold used to buy stuff. 18:21:52 s/used.*/for the gold god/ 18:21:54 <_< 18:21:56 we track gold spent too 18:22:06 not exactly how it is spent, but how much is spent 18:22:21 "spent 1000 gold before XL 12"? 18:22:31 needs more tiers 18:22:32 -!- CKyle has joined ##crawl-dev 18:22:56 That sounds too luck-based. 18:22:59 Spent 5k before Xl16 18:23:00 hm, tier III: win with no gold spent? 18:23:01 Bought Jihad 18:23:19 anyway, Grunt's thread has its first comment 18:23:24 that sounds familiar. was it a banner before (spend no gold)? 18:23:27 yes 18:23:30 it wasn't popular 18:23:35 I can imagine 18:23:38 Sounds like Zin's thing 18:24:04 what about: convert to Jiyva on Slime:6? 18:24:09 Basil: it would be, except that gold donated to zin counts as spending gold as far as the game is concerned :P 18:24:18 Banner idea: TI: Find a shop with an owner named Plog, TII: Find a randarte named Plog, TII: Kill a Pan Lord named Plog 18:24:25 gammafunk: haha 18:24:27 You just give him a lump sum on D:$ 18:24:29 * dpeg looks scoldingly at gammafunk 18:24:41 >_> 18:24:53 Ploog appears! He doesn't seem very happy. 18:24:55 is the shop or randart more common? 18:25:38 -!- notcluie has quit [Ping timeout: 245 seconds] 18:25:46 elliptic: Tier I: get slime rune. Tier II: get slimy as first rune. Tier III: convert to Jiyva on Slime:$ 18:25:50 banner business is hard 18:25:51 -!- syllogism has quit [] 18:26:09 Grunt: Plog wields a +9 nerf hammer 18:26:19 t1 should probably be enter slime, or reach slime 6 18:26:51 dpeg: that would be more of a -9 hammer, yes? 18:26:54 dpeg: again, I don't like banners that force you (or even heavily encourage you) to worship a specific god (or be a specific species/background) 18:27:08 elliptic: it's alright. I am officially out of ideas. 18:27:20 coming up with good banners is hard :) 18:27:26 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 18:27:36 clearly all future god proposals sohuld include banners 18:27:41 haha 18:27:41 haha 18:27:45 <3 18:27:50 dpeg: should we push 8264 now or wait until 0.15? 18:28:02 !bug 8264 18:28:02 https://crawl.develz.org/mantis/view.php?id=8264 18:28:21 bh: it's cosmetic, I don't mind either way 18:28:22 oh, what is this sunken god business? 18:28:41 gammafunk: shh, let sleeping gods lie 18:28:54 * gammafunk casts silence. 18:29:05 R'lyeh? 18:29:37 elliptic: perhaps you have to reactivate the fruit basket banner :P 18:29:51 nooo not the fruit basket :) 18:30:06 "Dithmenos, god of shadows, likes fruit." 18:30:17 (not fruit on fire though) 18:30:22 gammafunk: if you don't like the sunked god, I can adjust. I figure the sunken god, being sunken, is inaccessible. 18:30:22 If you take an orc wizard and remove the cantrips...you get Sigmund. 18:30:31 I suppose that makes sense 18:30:39 Lasty1: there are other references to obscure gods, it's okay 18:30:47 gammafunk: players have tried to get in a water god before, it could eventually become a thing 18:30:57 dpeg: cool 18:30:57 Bcadren: yes, that is widely known 18:31:04 hm, maybe dith banner could involve fire-related stuff 18:31:15 "enter a volcano / enter gehenna / something hard" 18:31:27 "charming statue of a beautiful merfolk bathing in a fountain" -- why not pluralize that? 18:31:34 I guess someone suggested no rF for stuff at some point 18:31:35 charming statue of beautiful merfolk bathing in a fountain 18:31:37 Water god? O_O; Yea... 18:31:47 <|amethyst> bh: it's a water elementalist statue 18:31:52 elliptic: "get the fiery rune" (possibly too specific) 18:32:03 <|amethyst> bh: so probably should be singular to match the other elementalist statues 18:32:12 "Merfolk" sounds so ugly. 18:32:24 kill asmodeus and cerebov without rf >_> 18:32:26 banners > bikesheds 18:32:32 God Botherer banner: I: Change gods three times. II: Change gods three times by xl 20. III: Change gods three times by XL 13. 18:32:33 bannershed! 18:32:36 Grunt: not interesting enough for tier III, I think 18:32:59 The tier I isn't interesting 18:33:06 Ely, Zin, TSO 18:33:11 True. 18:33:20 Provoke god wrath three times? 18:33:22 We already have a god abandonment banner in the works :) 18:33:25 Oh 18:33:34 makes sense 18:33:45 maybe we could have a banner for abandoning Xom 18:34:11 Banners should not deal with specific deities. 18:34:17 bh: that would likely come as part of the currently proposed "abandon 13 gods before XL 13 and win without rejoining them" :) 18:34:26 (for some value of 13) 18:34:38 -!- ttj_ has quit [Read error: Connection reset by peer] 18:34:41 Grunt: Xom is the most fun to abandon 18:34:43 -!- ackack has quit [Ping timeout: 264 seconds] 18:34:58 xom abandonment gives you free acquirement and good mutations (maybe) 18:35:16 I thought Xom abandonment was strictly worse than xom worship? 18:35:31 He tends to act worse 18:35:32 it can still do good things 18:35:42 but I think the best and worst case remain the asme 18:35:52 Yeah, abandoning xom is pretty easy if you already survived worshiping xom for a while 18:35:56 it is also arguably less dangerous than xom worship because xom acts less frequently in wrath 18:36:11 These need to be queryable, right? 18:36:35 ?/divine_exp 18:36:36 No matches. 18:36:39 ?/divine 18:36:40 Matching terms (5): divine_balms, divine_providence, divine_shield, divine_smiting, divine_vigour; entries (17): abyss[2] | anti-magic[1] | blue_death[1] | condensation_shield[1] | divine_vigour[1] | elyvilon[3] | lightli[14] | penance[2] | piety[5] | rod_of_smiting[1] | sanctuary[1] | smiterobin[3] | xom_acts[3] | xom_wrath[2] | yredelemnul_gift[1] | yredelemnul_gifts[1] | zermako[13] 18:36:40 (todo make Xom act at Xom's normal pace during Xom wrath?) 18:36:48 * Grunt shrugs. 18:36:52 ??xom wrath[2 18:36:52 xom wrath[2/2]: The divine experience leaves you feeling exhausted! _You feel yourself slow down. _r - a scroll labeled QONUHY GUSHAUPS {god gift} 18:36:54 Lasty1: yeah, though we are prepared to make some stuff tracked if necessary if it isn't too hard 18:37:18 -!- reaverb has joined ##crawl-dev 18:37:23 -!- ToBeFree has quit [Ping timeout: 252 seconds] 18:37:33 hmm 18:37:47 With not-negative hp races, cross the finish line with low mhp? 18:38:10 Basil: borgborgborgborgborg 18:38:16 Tool Fearer: No evokable use. Tier II: Also not scroll use. III: Also no potion use. 18:38:19 -!- soundlust has quit [Ping timeout: 264 seconds] 18:38:21 !lg . min=mmhp x=mmhp 18:38:22 1807. [mmhp=7] hyperbolic the Sneak (L1 FeEE), slain by a kobold (a +1,+0 dwarven dagger) on D:1 on 2010-10-19 09:13:29, with 35 points after 101 turns and 0:02:01. 18:38:24 er 18:38:27 !lg . min=mmhp x=mmhp won 18:38:28 519. [mmhp=20] hyperbolic the Executioner (L27 MDNe of Nemelex Xobeh), escaped with the Orb and 3 runes on 2009-10-06 17:05:45, with 1449839 points after 93584 turns and 8:00:32. 18:38:32 (borg) 18:38:48 Is spell use trackable for these things? 18:38:54 borgborgborgborgborgborgborgborgborg 18:38:59 Or spell learning 18:39:07 not at the moment, it could be though 18:39:20 If it's a worthwhile thing for a banner, anyway 18:40:12 Summoner Revised: Ascend with all summoning spells memorized. II: Ascend with only summoning spells memorized, III: Never cast a non-summoning spell. 18:40:14 What if a banner similar to Nemblex's choice was used, except pairing gods and species instead of classes and species? 18:40:27 For example: 18:40:29 !whichgod vp-- 18:40:30 95 recent wins: 27x Kikubaaqudgha, 15x Makhleb, 14x Ashenzari, 8x Okawaru, 7x Trog, 7x Sif Muna, 4x Nemelex Xobeh, 4x Xom, 3x Dithmenos, 2x Vehumet, 2x Jiyva, 2x Lugonu 18:40:36 Lasty: fyi, tier I should be accessible to players who still have trouble getting a rune 18:40:39 So a Vp of Chei could be selected for this. 18:40:49 mmm 18:40:56 Finally able to carry your blood pots 18:41:00 reaverb: elliptic wants to avoid specific stuff like this 18:41:01 elliptic: ah, got it 18:41:02 in bat form 18:41:19 -!- rast has quit [Ping timeout: 264 seconds] 18:41:26 -!- BirdoPrey has quit [Ping timeout: 246 seconds] 18:41:27 dpeg: Hmm, I'll read to logs. 18:41:32 -!- BirdoPrey_ is now known as BirdoPrey 18:41:32 s/to/the 18:42:01 reaverb: incorporating gods into nemelex's choice stuff has been considered, but I'm reluctant because the rules handling them would be a bit fiddly 18:42:05 Summoner Revised: I: cast all level 6 and less summoning spells. II: Ascend with all summoning spells memorized, III: Never cast a non-summoning spell. 18:42:19 like, do you allow playing an atheist and taking chei on orbrun? 18:42:27 pro summoner 3 tips: play --be 18:42:47 elliptic: Yeah, my first thought was that would be fiddly. I think using the rules for pious might work. 18:42:49 summoner 2 just needs spellcasting, doesn't even require any summoning skill now 18:43:16 dpeg: For Ashenzari, you could have the banner see into the future and play a game without eating chunks (and No sp). 18:43:26 PleasingFungus: III should include II in this case 18:43:34 reaverb: it might, yeah... I don't think I'm going to mess with the nemelex's choice stuff this tourney, but it is certainly an option at some point 18:43:37 reaverb: suggest to elliptic :) 18:43:54 Lasty1: my suggestions stand 18:43:57 II could go back to all/only summoning memorized 18:44:07 another problem is that even if some task is decent, we then need three tiers of it 18:44:33 PLeasingFungus: Oh, I see 18:44:41 Lasty1: stuff like "memorize every summoning spell" ends up being about "scum sif until you get gifted all of them, then memorize them and amnesia the ones you don't actually want" 18:45:00 Xom banner: Win a game of ToME and write a poem about it. 18:45:07 -!- ProzacElf has quit [Ping timeout: 264 seconds] 18:45:11 also, with 'ascend' challenges, you can just tweak your config at the last minute 18:45:15 true 18:45:17 reaverb: no eating chunks + no species that can't eat chunks is sort of interesting maybe, I'm not sure how to make three tiers though 18:45:31 strong overlap between no chunk-eating and speedrunning, I'd think 18:46:42 dpeg: would it be possibly to have 1-level minibanners? you're right that the 3-level thing is a tough constraint that's ruling out otherwise good ideas 18:46:43 can we nerf necromutation for 0.15? 18:46:43 I guess maybe just something like "reach XL 13 / win" would be reasonable tiers 1 and 2 for winning without eating a chunk 18:46:55 -!- Mad_Wack has quit [Ping timeout: 264 seconds] 18:47:24 PleasingFungus: well, tournament rules give out points for lots of things (and clan points for less serious things), so some stuff could be added there 18:47:29 bh: why does it need a nerf? 18:48:01 elliptic: it's a no-brainer for extended casters 18:48:03 elliptic: I'd think 'no chunk-eating' more or less tops out at 'winning', given the number of chunks in extended 18:48:04 nerfing it is not necessary, but perhaps just re-imagining how you get/use it 18:48:07 no it is not 18:48:09 bh: no it isn't, not even close 18:48:34 bh: it is L8 dual-school, that is a ton of experience... very hard for anything to be a no-brainer if it costs a ton of experience 18:49:18 neither tmut nor necro are otherwise amazing for heavy casters 18:49:30 ddoor and borg are quite good. 18:49:43 I mean, borg/ddoor are pretty amazing... coincidentally you can't use either one in lichform 18:49:51 which might say something else about how good lichform is 18:50:00 how long does lichform take to drop? 18:50:22 same as any transform, 1.5 times normal action speed 18:51:31 -!- Mateji has quit [Ping timeout: 264 seconds] 18:51:37 Some way of maybe going perma-lich would be cool, if only because the use case that bh is referring to (lich to get endless channel and rtorment) sees players staying in lich almost all the time any how 18:51:53 gammafunk: right 18:52:36 -!- Ququman has quit [Remote host closed the connection] 18:53:13 perma-lichform probably can't be a spell though, because of weirdnesses with using brilliance to cast it once at 95% fail rate 18:53:24 yeah 18:53:27 -!- notcluie has quit [Quit: Page closed] 18:53:39 elliptic: Would a no ID scroll banner be interesting or just lead to tediously chugging potions away from combat? 18:53:55 -!- soundlust|2 has quit [Ping timeout: 264 seconds] 18:54:06 reaverb: it would mainly just cause people to be annoyed at jewellery ID 18:54:09 I think 18:54:13 TI, no ID, TII, no item dest, ...TIII ??? 18:54:48 is there some way we can make all transmutations permanent but scale them with spell power? 18:54:50 elliptic: Ah 18:55:04 gammafunk: TIII: No scrolls which target items. 18:55:25 reaverb: I was kind of riffing on "things players complain about" 18:55:35 "identification game" "item destruction" 18:55:38 like, at low spell power, lichform could shave off 18 MP until you drop it 18:55:49 bh: that could work for some transmutations (blade hands, say), I think it might be hard for necromutation though 18:56:30 gammafunk: Ah, oops. (Don't worry, my chunk banner wasn't serious either >_>) 18:56:56 reaverb: chunks kind of are a choice for TIII of this banner.... 18:57:02 if MP is the only drawback and if it just cares about spell power and not fail rate, you'd have CPA melee guys with no spells raising skills a moderate amount to cast necromutation with brilliance without their armour 18:57:05 only eat perma-food 18:57:15 Does the banner have to be for things that are possible in each game? 18:57:29 Lasty1: reasonably often suffices 18:57:30 -!- Kintak has quit [Read error: Connection reset by peer] 18:57:39 gammafunk: Hehe 18:57:42 (e.g. "enter a portal vault" exists) 18:58:08 Lasty1: should be at least theoretically possible in most games 18:58:14 elliptic: I'm just suggesting one axis. I suspect there are other knobs you could dial 18:58:15 Hello. 18:58:20 right 18:58:31 it might be possible, it sounds a little tricky to me though 18:58:38 Maybe "kill foo newly added monster over the course of the tourney / with one char." 18:58:41 -!- DrinkMachine has joined ##crawl-dev 18:58:41 -!- DrinkMachine has quit [Changing host] 18:58:41 -!- DrinkMachine has joined ##crawl-dev 18:59:00 reaverb: banners shouldn't encourage tedious scumming 18:59:21 so anything that encourages scumming respawns to get monsters is out 18:59:22 elliptic: you should make a list of banner desiderata (not a joke) 18:59:36 probably a good idea, yeah 18:59:50 elliptic: Bleh, forgot monster respawn. (Since it's almost never relevant) 19:00:31 I am afraid we have to content ourselves with variations of what's already there. 19:01:28 I was thinking "kill all new uniques added in 0.14", but that's probably not achievable in most games 19:01:45 Lasty1: doesn't have to be a single game 19:01:46 "Kill the uniques in alphabetical order" ;) 19:01:53 Hahaha 19:01:59 "kill the uniques by enum order" 19:02:06 mm 19:02:15 Kill Sigmund in Zot:5 19:02:24 if luring wouldn't be so buring, we could ask for group kills 19:02:32 bh: ^ 19:02:37 bh: until about a month ago monsters.txt would have totally misled people going for that alphabetical kill 19:02:39 kill sigmund / kill sigmund on D:15 / kill sigmund on zot:5 19:02:49 !lm . spck place=elf 19:02:50 5. [2010-10-02 16:36:48] bh the Blademaster (L22 SpCK of Lugonu) reached level 7 of the Elven Halls on turn 120310. (Elf:7) 19:02:58 !lm . spck place=elf -tv 19:02:59 5. bh, XL22 SpCK, T:120310 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 19:03:12 !lg * uniq=sigmund min=absdepth 19:03:12 Unknown field: uniq 19:03:16 !lm * uniq=sigmund min=absdepth 19:03:17 elliptic: you only get away with this because Sigmund is our mascot :) 19:03:18 207412. [2007-04-06 21:36:48] akhripin the Ruffian (L4 ) killed Sigmund on turn 1741. (D:3) 19:03:29 !lm * uniq=sigmund max=absdepth 19:03:30 207412. [2012-02-25 08:24:14] Grimm the Executioner (L22 MiSt of Makhleb) killed Sigmund on turn 54194. (Vaults:6) 19:03:36 ... 19:03:42 there's a vault 19:03:46 gammafunk: isn't tehr... indeed 19:03:52 (why is there a vault?) 19:04:07 for fun! 19:04:28 those vault designers will do anything for a novelty 19:04:28 pretty sure sigmund isn't having fun on vaults:6 19:04:57 but it's fun for the player 19:06:45 -!- Wolfechu has quit [Ping timeout: 255 seconds] 19:07:31 !lm * recent dur<1620 !@bot s=xl 19:07:36 1116294 milestones for * (recent dur<1620 !@bot): 155641x 7, 145316x 6, 141021x 4, 138177x 5, 136923x 1, 136591x 8, 108613x 3, 78704x 9, 32777x 2, 30233x 10, 9986x 11, 1756x 12, 395x 13, 130x 14, 24x 15, 3x 16, 3x 17, 27 19:07:54 elliptic: I: get your first rune without leaving the rune level once you entered it. II: get your first rune without going up once you entered its branch. III: open 19:08:15 III: like II, for all runes 19:08:18 -!- ProzacElf has joined ##crawl-dev 19:08:19 Contributor: Tier I: create a minivault and get it accepted for 0.15. Tier II: create an encompass vault and get it accepted for 0.15. Tier III: Create an encompass vault that places Sigmund on Zot:5 and get it accepted for 0.15. 19:08:22 :P 19:08:30 dpeg: that was tried a couple versions back and was not a success 19:08:42 dpeg: the problem was that it made stash management really annoying 19:08:46 elliptic: do you remember why? I find these tasks interesting. 19:08:56 -!- ToBeFree has joined ##crawl-dev 19:09:36 dpeg: because you couldn't just leave items lying around, you basically carried your entire stash down each staircase, then dropped it and explored, then picked it up again... 19:09:39 elliptic: annoying as in "players forget about the banner"? I fail to see what's bad about having to pick equipment and stick with it. 19:09:39 (going down stairs while overloaded) 19:10:10 so add a "no dropping" requirement to prevent players from abusiung themselves? 19:10:23 High strength chars have an easier time with it 19:10:25 no dropping items sounds problematic 19:10:25 the premise is not so bad, imo -- it is treating a rune level like a portal vault 19:10:33 Lasty1: sure, why not? 19:10:35 people like being able to use ctrl-F 19:10:40 elliptic: What about a banner for going to "optional" areas of the game. Example: Tier I: Hall of Baldes. Tier II: Crypt Tier III: Elf. 19:10:47 yes yes, shouldn't have brought it up 19:10:48 -!- PleasingFungus has quit [Ping timeout: 255 seconds] 19:11:23 reaverb: not enough range of difficulty there 19:11:38 reaverb: the problem is it's trivial to enter one of those areas and there's not a milestone for tracking completion 19:11:41 we do have some banners already that just reward visiting places though 19:11:55 -!- wheals has quit [Remote host closed the connection] 19:12:12 nonethousand: Ah, guess "last floor" could work, but yeah that's a problem. 19:12:43 I wonder about something like "reach XL 12 in 27 minutes" for speed demon tier 2 19:12:53 Meta-banner for getting a large amount of banners? 19:13:02 it would require adding a milestone 19:13:24 elliptic: would all the speed demon banners relate to XL then? 19:13:26 reaverb: heh, I sort of like that 19:13:27 elliptic: I don't think that is very exciting 19:13:40 elliptic: I would like that, but I think it would feel very differant than current speed demon, where you try to avoid monsters as much as possible. 19:13:47 nonethousand: no, tier I is D:15 and tier:3 is get a rune 19:13:53 (Maybe enough to split the banners) 19:14:10 Ah, I see 19:14:39 so the meta-banner would presumably count the number of distinct banners you have without caring about tier 19:14:45 By the way is there a list somewhere of current ideas? (more current than the .13 banners I mean) 19:14:58 not really, I am taking a few notes though 19:15:08 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:15:13 most of the 0.13 banners will be unchanged 19:15:16 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:15:18 -!- nstoddard has quit [Read error: Connection reset by peer] 19:15:18 meta-banners are horrible, imo (no offense, reaver!) 19:15:24 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:15:29 -!- nstoddard_ is now known as nstoddard 19:15:31 dpeg: more horrible than fruit basket? :) 19:15:41 I am not the one to judge but for me, yes 19:15:42 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:15:47 interesting 19:15:48 -!- kilobyte has joined ##crawl-dev 19:15:58 kilobyte: around? 19:16:00 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:16:16 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:16:52 "Saint" is already an out of game banner 19:16:57 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_labyrinth[158] didn't get generated. (Lab) 19:17:00 dpeg: None taken, most hoping my sort of OK ideas spark something really inspired. (Also, I think we've collected enough there wouldn't be a problem to get a banner that just fills space if necessary) 19:17:36 these exit not being generated crashes, have they not all been the same bug? 19:17:44 !crashlog xzanthius 19:17:45 14. xzanthius, XL13 CeFi, T:18500 (milestone): http://dobrazupa.org/morgue/xzanthius/crash-xzanthius-20140318-001654.txt 19:18:03 nonethousand: here are my current notes (not to be taken as anything except a work in progress with random ideas floating around): http://bpaste.net/show/OHwBY5vHZviYOrCEf94L/ 19:18:53 elliptic: thank you 19:19:17 also interesting that the exit is in fact seen in the morgue screenshot 19:25:13 -!- jeffro has joined ##crawl-dev 19:25:34 -!- PleasingFungus has joined ##crawl-dev 19:27:51 * Grunt ponders banner images. 19:28:09 Jiyva banner: play a bit like mutarobin. Never drink !cure mutation while you have mutations, wear rMut, or worship Zin. 19:28:19 !lm * br.end=d t0.13 dur<1800 x=avg(xl) 19:28:20 One milestone for * (br.end=d t0.13 dur<1800): avg(xl)=13 19:28:41 -!- Vidiny has quit [] 19:28:43 -!- Mad_Wack has quit [Client Quit] 19:29:05 nice bug 19:29:16 metabolic englaciation is level 5 but is still not properly organized in the book of ice 19:29:19 -!- raskol has quit [Ping timeout: 264 seconds] 19:29:20 guess not many were doing that anyway, only one Speed Demon II and one III 19:29:35 i had thought book spells were done automatically until now 19:30:41 rchandra: yeah, the banner has been around for several versions so most people interested in that sort of thing already got the banner 19:32:04 reaverb: 19:32:07 !hs . -log 19:32:08 634. Bloax, XL27 GrMo, T:36395: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20130914-231219.txt 19:32:36 kilobyte's gda miam getting Vow of Courage III looks very nice 19:33:28 Bloax: Nice mutation set. 19:34:05 it is legendarily bad for a game that didn't do something like stand in mutclouds 19:35:29 new banner idea: die to a qw/xw ghost | kill a qw/xw ghost | kill qw/xw with your ghost 19:35:45 braverobin all day 19:35:50 you'll have to put them on all servers 19:36:44 -!- xFleury has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 19:36:47 ??qw 19:36:47 qw[1/3]: A fully automated lua bot written by elliptic, with some code borrowed from parabolic and xw. Won once (with minor manual bugfixing in Lair to make it not choose a -Tele weapon). 19:38:48 * Grunt fails to figure out what the font in the current banners is. 19:39:51 Zot Sans 19:39:56 Vow of Courage 3 - reach zig 27 with Fighting+Armour+Dodging < N 19:40:00 wow blasters don't exist 19:40:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:40:24 gammafunk: it's clearly not a Sans font :b 19:40:43 sorry, Zot New Pandemonium 19:40:53 * Grunt gestures. gammafunk is cast into Pandemonium! 19:41:11 Corpses! Yay! 19:41:31 -!- ProzacElf has quit [Ping timeout: 264 seconds] 19:42:13 https://crawl.develz.org/tavern/viewtopic.php?p=158514#p158517 in case you guys don't scourge the CYC 19:43:33 -!- Bloax has quit [Quit: Error: Bloax not found] 19:45:46 03MarvinPA02 07* 0.14-a0-3351-g5b524ce: Re-sort Metabolic Englaciation in spellbooks (simmarine) 10(6 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b524ce2c7e7 19:45:47 -!- raskol has quit [Quit: Konversation terminated!] 19:45:47 -!- sd1989 has joined ##crawl-dev 19:45:52 !messages 19:45:53 No messages for sd1989. 19:48:54 -!- ackack has joined ##crawl-dev 19:50:20 some more proposals in the forum thread 19:51:28 Grunt: do you want to know what font it is or are you having fun trying to figure it out 19:52:01 ??ckr 19:52:01 ckr[1/1]: Unofficial crawl server (webtiles-only) located in Korea. http://kr.dobrazupa.org:8080/ 19:52:07 elliptic: if you have an answer, that would help! <_< 19:52:18 sd1989: can I add to the ckr entry that you are the contact? 19:52:22 I had to look it up 19:52:24 (the problem here is that I have too small of a sample size to reliably identify anything) 19:52:32 but it is apparently "FairydustB" 19:52:34 hth 19:52:46 Aha. 19:52:49 Thanks. 19:52:49 ...nice font name 19:54:41 !learn edit ckr[1] s/Korea./; the server admin goes by sd1989 on irc./ 19:54:41 ckr[1/1]: Unofficial crawl server (webtiles-only) located in ; the server admin goes by sd1989 on irc. http://kr.dobrazupa.org:8080/ 19:54:59 !learn edit ckr[1] s/in ;/in Korea;/ 19:54:59 ckr[1/1]: Unofficial crawl server (webtiles-only) located in Korea; the server admin goes by sd1989 on irc. http://kr.dobrazupa.org:8080/ 19:55:07 -!- Lprsti99___ has quit [Ping timeout: 264 seconds] 19:57:44 -!- djinni_ has quit [Ping timeout: 246 seconds] 19:57:49 gammafunk: That's good idea. 20:00:10 -!- wheals has joined ##crawl-dev 20:00:17 -!- djinni has joined ##crawl-dev 20:02:04 -!- dtsund has quit [Quit: dtsund] 20:03:07 -!- sd1989 has quit [Quit: Page closed] 20:04:41 -!- sd1989 has joined ##crawl-dev 20:09:23 -!- dpeg has quit [Quit: sleep] 20:10:03 -!- Arkaniad has quit [Read error: No route to host] 20:11:42 -!- Moanerette has quit [Quit: Page closed] 20:12:27 -!- Lprsti99___ has quit [Ping timeout: 255 seconds] 20:13:11 -!- Nivim has quit [Read error: Connection reset by peer] 20:13:30 -!- thrkk has quit [Client Quit] 20:13:43 -!- Fortescue has quit [Ping timeout: 264 seconds] 20:15:44 -!- ldf has quit [Quit: ldf] 20:15:51 -!- Fortescue has joined ##crawl-dev 20:16:21 -!- bisonbisonbison has quit [Quit: Page closed] 20:17:26 -!- mamgar has quit [Quit: Leaving] 20:17:50 !messages 20:17:50 No messages for TZer0. 20:18:31 -!- Zephryn has quit [Ping timeout: 264 seconds] 20:18:43 -!- Nivim has joined ##crawl-dev 20:21:45 banner idea: escape abyss / get abyssal rune / get abyssal rune on abyss:5 20:21:46 Grunt: can you put http://bpaste.net/raw/190205/ in the banner tavern post at the top? (simple banner criteria) 20:22:43 (without lugonu i guess) 20:22:49 wheals: we used to have "escape abyss / get abyssal rune / get abyssal rune before XL 13" as a banner (no lugonu allowed) 20:23:35 I think the first two parts are fine, but the third was not very good... your third part might be better, but I'm not sure 20:23:57 I don't know if the difference between the second and third parts is large enough 20:24:12 from what i hear, abyss:5 is a scary place 20:24:26 Blaah... https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11376 20:24:30 possibly could just be enter abyss / escape abyss / get rune 20:25:06 it is pretty scary, but getting abyss rune on the way back from pan isn't that rare 20:25:14 so if you are doing that anyway, you can certainly handle abyss:5 20:25:21 if you're looking for the rune and you're on Abyss:1, the best strategy is to take *any* gateway you see 20:25:37 and probably want to go there anyway for the more common rune 20:25:41 yeah, i guess it isn't tier III level 20:25:51 get it as your first rune? 20:26:52 03Corin Buchanan-Howland02 {bh} 07* 0.14-a0-3352-ga36c9fe: Merfolk Lore 10(11 minutes ago, 1 file, 19+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a36c9fed3556 20:26:53 that's basically strictly easier than xl13 but still seems quite hard 20:26:55 the only thing that "first rune" means is that you can't do V first 20:27:02 since you can just leave runes elsewhere on the ground 20:27:11 oh, right 20:27:11 except that default autopickup picks them up now 20:27:18 so you have to be careful about that :P 20:27:21 -!- Porost has quit [Remote host closed the connection] 20:27:43 -!- sd1989 has quit [Ping timeout: 245 seconds] 20:27:55 should mermaids be genus MONS_MERFOLK now? 20:28:09 -!- rast has joined ##crawl-dev 20:28:52 wow, there are checks based on whether the genus is MONS_MERMAID 20:28:54 would that mean that they would get combined with merfolk in some messages? 20:29:06 like, if you enter sight of a bunch of monsters at once 20:29:08 could change it to check whether the species is MONS_MERMAID 20:29:16 yeah, that doesn't seem like such a bad thing? 20:29:25 is siren genus mons_mermaid? 20:29:28 yeah 20:29:31 Why are abyssal runes found on every Abyss floor? ...instead of forcing you to climb to abyss:5 20:29:36 yes 20:29:46 so you'd have to check whether the species is mons_mermaid or mons_siren 20:30:09 in general crawl monster genus is something that I don't really understand 20:30:10 that seems fine to me... 20:31:13 -!- Zermako has quit [Quit: good night and good luck to all :D] 20:32:08 genus is used for describing groups, right? 20:33:15 I'd be very much OK with making all 5's have the same genus. By the time players are seeing a bunch of imps, they don't really need to be enumerated 20:33:29 bh: yeah, that's what I was worrying a little bit about here, since knowing that there is a mermaid or siren in sight is sort of nice 20:33:33 but maybe it is fine 20:33:46 They're a bit more important than Imps 20:33:54 The worst think an imp can do is break your potions 20:34:01 -!- sd1989 has joined ##crawl-dev 20:34:03 -!- dtsund has joined ##crawl-dev 20:40:26 -!- bonghitz has quit [Quit: Leaving...] 20:42:11 i think chris has a patch with more genuses 20:42:33 -!- petete has quit [Quit: Page closed] 20:46:14 elliptic: for level 3, could do "don't enter a rune branch before getting the abyssal rune" 20:48:34 elliptic: adding... 20:50:41 Grunt: btw your link to the old rules is broken 20:51:22 wheals: no it isn't! 20:51:30 ok, tavern is broken 20:51:47 s/broken/bad 20:51:51 <_< >_> 20:54:45 -!- ontoclasm has joined ##crawl-dev 20:55:35 hmm lugonu_bribe is another one of those vaults like the unrand trove that gets hopelessly out of date a lot 20:55:48 currently it tries to give sif worshippers staves of channeling 20:56:01 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:56:01 mmm 20:56:09 -!- jday_ has joined ##crawl-dev 20:56:11 clearly make trove_lugonu_bribe 20:56:18 and okawaru worshippers various summoning items! and makhleb worshippers the new rod of shadows 20:56:30 mm 20:56:55 yes maybe it should just not spawn for some gods 20:57:08 i guess i can update it a bit and add an entry for dithmenos, it is cuter than the unrand trove at least imo 20:57:30 Grunt: I was thinking (very) idly at one point last night: 20:57:46 most of the no-conduct gods are silly but i guess not bad 20:57:53 probably no item for oka/makhleb 20:57:58 -!- TangoBravo has quit [Quit: Page closed] 20:58:16 demon tiers for dcss contributors: tier 6 "demon ichor" (or demonspawn): a single commit in crawl, tier 5 10 commits, tier 4 50 commits tier 3 100 commits, tier 2 500 commits, tier 1 1000 commits 20:58:17 good_item plate mail seems pretty feasibly useful under sif! so maybe no item for sif either 20:58:18 give rod of fiery destruction for dith 20:58:27 -!- Daekdroom has quit [Quit: Saindo] 20:58:30 good_item gold dragon armour 20:58:58 of course you might want to include simply credit by name in the commit, or even weight the commits by type and lines 20:59:08 gammafunk: & would be linley i suppose 20:59:15 but Grunt would be a t-1 (hasted executioner) 20:59:35 wheals: yeah, I suppose 20:59:54 shouldn't we figure out how many player deaths are attributable to your commits and use that as a metric? 21:00:07 bh: I was seriously dreaming up some silly, elaborate formula 21:00:10 !mapkills 21:00:13 (right before going to bed) 21:00:15 2. SeianVerian the Gusty (L1 TeAE), slain by a jackal on D:1 (wheals_arrival_shading) on 2014-03-12 01:04:30, with 3 points after 122 turns and 0:01:15. 21:00:23 !mapkills 21:00:25 still only 2 >:( 21:00:27 80. HorseloverFat the Covert (L7 SpAK of Lugonu), slain by a bone dragon (summoned by Lugonu's corruption) in the Temple (bh_familiar_temple) on 2014-03-17 00:38:14, with 935 points after 4766 turns and 0:20:23. 21:00:28 !mapkills 21:00:33 187. tjwn77 the Charmwright (L5 DsSk), shot by a centaur (arrow of frost) on D:5 (gammafunk_temple_overflow_claw) on 2014-03-17 15:09:02, with 471 points after 3843 turns and 0:06:11. 21:00:37 get good people 21:00:45 wow. That is a dumb, dumb death 21:00:54 !mapkills -tv 21:00:59 No games for * (!boring !won (map=~-tv || kmap=~-tv)). 21:01:07 !mapkills bh -tv 21:01:11 80. HorseloverFat, XL7 SpAK, T:4766 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 21:01:54 -!- Lightli has joined ##crawl-dev 21:02:24 it's funny how that one overflow vault of mine, which like all overflow vaults doesn't place enemies, gets a lot of kills simply because of its layout 21:02:46 I'm mostly amused that he died after corrupting the Nethack minetown temple 21:02:58 heh 21:03:13 in sporkhack there's a version of minetine that's overrun by orcs 21:03:17 it's pretty nasty 21:03:30 all the good loot is gone, they have all the wands 21:03:38 that sounds like sporkhack 21:03:45 <3 sporkhack 21:04:23 i wonder how good it could have gotten if he had kept working on it / made it more open 21:05:13 -!- jeffro_ has joined ##crawl-dev 21:05:42 I only beat it once; astral plane was wayyyy harder since angels were very dangerous and the riders were much more so 21:05:44 -!- mizu_no_oto has quit [Client Quit] 21:08:05 -!- Matejii has quit [Ping timeout: 252 seconds] 21:08:31 -!- jeffro has quit [Ping timeout: 264 seconds] 21:17:33 -!- Mad_Wack has quit [Ping timeout: 264 seconds] 21:20:19 -!- reaverb has quit [Ping timeout: 264 seconds] 21:22:04 -!- Lasty1 has quit [Quit: Leaving.] 21:24:31 -!- User__ has quit [Ping timeout: 264 seconds] 21:26:51 -!- Yermak has quit [Quit: Page closed] 21:32:51 gammafunk: even worse, every variant seems to like it and use it nowadays 21:32:56 -!- bh has quit [Quit: Page closed] 21:33:38 i ran into that one in one of my few games i'm pretty sure 21:34:48 -!- ystael has quit [Ping timeout: 255 seconds] 21:38:31 -!- nrook has joined ##crawl-dev 21:43:23 -!- rast- has joined ##crawl-dev 21:43:42 http://s262.photobucket.com/user/Bcadren/media/bandicam2014-03-1722-41-53-016_zps92d33752.png.html 21:44:09 I thought that kind of thing wasn't supposed to exist anymore...Vault that you can only enter with digging and wouldn't know was there without passive mapping. 21:44:59 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:47:50 That's probably a vault bug. It would help if we had more than just a vague picture, like maybe a saved game so we can ID the vault. 21:48:21 -!- Yermak_ has joined ##crawl-dev 21:48:45 ...anyway, I could probably fairly closely reproduce the tournament banners now and/or create new ones. 21:49:25 Hello, folks. Could you help Me? I'm being invisible for 2.5k turns. I got full list of bad muts. It's definitely some bug. 21:50:31 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:50:52 I got Inv from Apo Crab breath. Is there a practice of repairing saves in case of such lethal bugs? 21:52:25 -!- yuastnav has quit [Read error: Connection reset by peer] 21:52:55 Grunt: are you volunteering? I can also give you the template files that were used to create the existing banners... 21:53:11 elliptic: that would be much much easier! 21:53:12 >_> 21:53:30 chris said he'd be willing to do it 21:54:01 https://github.com/elliptic/dcss_tourney/blob/master/bannerfactory.svg 21:54:13 I guess I can copy the save game... 21:54:30 It was a reward vault though...full of loot and no challenge inside. 21:54:32 mmmm 21:54:37 This is exactly what I hoped for. 21:54:40 Even Inkscape! 21:54:43 I am also capable of making banners myself, though it takes me much longer than it should because I have to relearn how to use inkscape each time 21:54:59 so help with that is certainly appreciated, once we figure out what banners we want :) 21:55:07 I use Inkscape just frequently enough that I don't need to relearn it every time. :) 21:55:12 Is there a copy protection that would make me lose automatically if I tried to share the save? 21:55:22 -!- omicroneta has quit [Quit: Page closed] 21:55:43 (also I don't have the best eye for these things, so if you want a really good-looking dith banner... ;)) 21:55:44 no, lol 21:55:45 Yermak_ what's wrong with being invsible? 21:56:02 Yermak_: i don't know about repairing the save but you should upload it anyway, since that might help fix the bug 21:56:05 rast-: it causes contamination, which causes bad muts 21:56:11 ohhh ouch 21:56:32 it sounds like maybe the invis duration counter overflowed 21:56:49 give me a website to upload to and I'll give you a copy...I'd already dug into the vault and continued playing though 21:56:56 or used extremely high power thanks to something not being set 21:57:05 as long as I don't autolose by copying the file. 21:57:59 ...do you want it or not? o_o; 21:58:15 Bcadren: upload it to mantis with a bug report 21:58:21 ??mantis 21:58:21 bug[1/2]: To report bugs, go to: http://crawl.develz.org/mantis/main_page.php 21:58:29 mantis would be the place, yes (you do not lose by copying your save) 22:01:26 -!- BlackrayJack has quit [Ping timeout: 252 seconds] 22:01:29 I reported it a day ago, but how do I copy save from tiles server? 22:01:54 I think I did that 22:07:45 03MarvinPA02 07* 0.14-a0-3353-g0a65ba9: Adjust lugonu_bribe items 10(39 minutes ago, 1 file, 17+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0a65ba9d52d8 22:07:47 hm, I don't understand how this chaos cloud code works at all 22:07:47 it looks like it calls melee_attack::chaos_affect_actor() 22:07:47 elliptic: it looks like power then isn't set for the beam in chaos_affects_defender(), yeah 22:07:47 which then makes a fake melee_attack with the victim hitting itself and calls chaos_affects_defender() 22:07:47 and then that bases damage on stuff like damage_done and special_damage that is based on the normal attack, yeah 22:07:47 but I can't figure out why this hasn't caused more trouble 22:07:47 I guess I will git blame that line 22:07:47 -!- rast2 has joined ##crawl-dev 22:07:47 although yeah, surely this should apply to haste and such too 22:07:47 that code in chaos_affects_defender() is ancient 22:07:47 hm, maybe other beams actually have caps on stuff? 22:07:47 -!- Cheibriados has quit [Ping timeout: 264 seconds] 22:09:04 -!- Cheibriados has joined ##crawl-dev 22:09:04 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 22:09:06 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 22:09:11 anyway I'll let someone who understands this better than I do fix this 22:09:24 did it come thought? 22:10:02 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 22:10:14 -!- Crehl has quit [Ping timeout: 252 seconds] 22:11:10 -!- kekekela has quit [Quit: Page closed] 22:11:56 -!- rast- has quit [Read error: Connection reset by peer] 22:12:14 -!- rast- has joined ##crawl-dev 22:13:07 -!- ackack has quit [Ping timeout: 264 seconds] 22:13:56 -!- honeybadger has quit [Quit: Page closed] 22:13:57 -!- ystael has quit [Ping timeout: 255 seconds] 22:15:34 "lugonu_bribe", great variable name 22:18:15 -!- ZRN has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:20:15 -!- Psyknux has quit [Ping timeout: 255 seconds] 22:25:06 -!- rast2 has joined ##crawl-dev 22:26:59 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:27:26 -!- rast has quit [Ping timeout: 255 seconds] 22:27:31 -!- rast2 is now known as rast 22:28:08 Hidden Vault by bcadren 22:28:13 elliptic: can you look over the first commit in this again: http://sprunge.us/YJFK?diff 22:28:32 It covers the poison_survival recalculations as best as can be covered, I think 22:29:05 hrm, there might be one more instance where we can do it... 22:30:49 Same game...same Problem in Lair...wtf? I'll dig in and double check there's not a stair in... 22:30:56 -!- Blazinghand|Work has quit [Remote host closed the connection] 22:34:07 -!- Moredread has quit [Ping timeout: 265 seconds] 22:34:51 -!- xFleury has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 22:35:35 hm 22:35:54 -!- ussdefiant has joined ##crawl-dev 22:35:58 elliptic: I'm thinking one more calculation at the end of main.cc:_player_reacts_to_monsters to hand changes during monster actions (which are after decrementing durations) 22:36:08 s/hand/handle/ 22:36:18 how often is TilesFramework::_send_player() called? 22:36:39 hrm 22:36:50 and is it at all reasonable to call calc_poison_survival() in there right before sending it? 22:37:25 (or just to keep poison_survival() as a function and send the value that returns) 22:37:49 let me take a look 22:38:04 since it feels to me like it might be cleaner to do that if _send_player() isn't called that frequently 22:38:31 -!- ZRN has quit [Ping timeout: 264 seconds] 22:38:43 elliptic: it's called upon redraw, it looks like 22:39:14 hrm, that might work... 22:39:55 the old version was called only upon hp bar redraw? 22:39:58 -!- ZRN_ has quit [Read error: Connection reset by peer] 22:40:05 the current version, I should say 22:40:44 %git :/bar 22:41:28 07elliptic02 * 0.14-a0-3345-g9255d23: Fix hp bar/status light for poison not updating sometimes (wheals). 10(30 hours ago, 1 file, 7+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9255d236e961 22:41:40 the current version basically calls it whenever print_stats() is called and you are poisoned 22:41:57 effectively you.redraw_hit_points is always on 22:42:25 and you.redraw_status_flags 22:44:01 well I'm not sure if webtiles even uses you.redraw_hit_points 22:44:07 maybe that's in player.js 22:44:14 right, I don't think it does 22:44:45 yeah it doesn't 22:45:04 but I think you still might have the right idea 22:45:16 it would be a *lot* simpler if we could do that 22:47:31 it looks at a casual glance like changing your patch by removing the poison_survival() to calc_poison_survival() changes and replacing you.poison_survival with poison_survival() in _send_player() might just work 22:49:20 * Grunt comes up with: https://dl.dropboxusercontent.com/u/5494313/banner_dithmenos1.png (and 2 and 3) 22:49:34 ...this isn't *too* difficult; it's just getting all of the various banner configurations ready <_< 22:49:43 (not that I have any idea what the Dith banner will be!) 22:49:53 Grunt: good, now what is the banner that goes with that name :P 22:50:16 elliptic: this would be the volcano / Geh / ... banner! 22:50:49 mm 22:51:03 "kill cerebov and asmodeus on the same turn" 22:51:07 -!- nstoddard has quit [Ping timeout: 264 seconds] 22:51:11 -!- nstoddard_ is now known as nstoddard 22:52:19 -!- icantfindaname has quit [Quit: Page closed] 22:52:35 s??challenge[lord 22:52:36 challenge[19/27]: Kill all 4 of the unique Pan lords as orb run spawns. 22:54:11 Grunt: we already have two black-background banners, by the way, and dith's colour is clearly purple anyway, not black 22:55:35 We already have a purple banner, and this isn't the pure black that the other two black banners are. <_< 22:55:50 run the banner through craterc, then it will turn into purple 22:55:53 (clearly give Xom's banner a different background) 22:56:03 yeah, xom's banner is too sedate 22:56:11 should be rainbow-colored or something 22:56:24 I was thinking exactly that <3 22:57:08 (the most difficult part of this entire process is getting the colours right!) 22:57:08 are we in feature freeze yet 22:59:30 volcano / geh / kill cerebov with a short sword 22:59:46 gammafunk: it looks like _send_player() computes stuff like EV on the fly already 23:00:35 which is probably at least as hard as computing poison_survival even when you are poisoned 23:00:44 and also probably changes a lot 23:01:18 -!- CKyle has quit [Quit: CKyle] 23:01:29 oh, maybe the dith banner should involve putting out forest fires 23:01:57 Find 10 phials 23:03:07 -!- petete has quit [Quit: Page closed] 23:03:54 -!- Guillome_renard is now known as qoon 23:06:13 elliptic: When do we get the commit officially removing Forest completely? 23:06:25 ask wheals, he likes removing things 23:06:34 i thought i did that 23:06:39 %git :/orest 23:08:19 07gammafunk02 * 0.14-a0-3329-g86b2fc4: Rework a forest branch vault for crypt 10(3 days ago, 3 files, 53+ 52-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=86b2fc4f56c4 23:08:19 well then 23:08:19 %git :/warf 23:08:20 07Grunt02 * 0.14-a0-3306-g4c8f29a: Fix a vault typo. 10(4 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4c8f29a25895 23:08:20 it only no longer spawns I think 23:08:20 er, I know 23:08:20 %git :/Chei is slow 23:08:36 Could not find commit :/Chei is slow (git returned 128) 23:08:36 it's slow from the website too 23:09:17 -!- bencryption has quit [Quit: WeeChat 0.4.3] 23:09:38 Cling was readded? 23:14:32 yes 23:14:40 and people want it gone again for some reason 23:16:57 -!- Pisano has quit [Ping timeout: 252 seconds] 23:17:20 -!- DrinkMachine has quit [Quit: Leaving] 23:17:56 -!- ystael has quit [Ping timeout: 246 seconds] 23:22:15 elliptic: yes, and I need to double-check but I'm gathering that 1) it sends the json upon viewwindow redraws that are 2) timed by ticks 23:22:32 and local tiles needs the you.redraw_hp thing because redraws aren't timed like in webtiles 23:22:37 so yeah, your method would work 23:23:00 it basically nukes that entire first commit, but the remaining three are still good :p 23:24:32 -!- Pacra has joined ##crawl-dev 23:25:05 hrm, local tiles seems also timed 23:25:13 in any case, I'm going to try it 23:25:13 -!- ttj_ has quit [Ping timeout: 240 seconds] 23:30:52 ...labyrinth and an ice cave on the same ruddy floor, wtf? 23:32:01 -!- MiraclePrism has quit [Ping timeout: 240 seconds] 23:32:05 -!- ac13 has quit [] 23:38:04 _update_int(force_full, c.poison_survival, poison_survival(), "poison_survival"); 23:38:28 elliptic: that *entire* first commit can be reduced to the line above...and it works better than that commit did 23:38:35 grrrr >:p 23:39:39 well, at least you are now an expert on the hp-changing code? :) 23:39:54 gah, well thanks for pointing that out 23:40:03 suggesting that change, I mean 23:40:18 sorry I didn't think of that when you showed me the original version of the patch 23:40:49 I should have thought about it before going on that wild goose chase, oh well 23:44:38 ...oh, #8290 is a good subtle bug. 23:45:15 Now that I've figured it out, I should see when it was introduced... 23:45:42 03Grunt02 07* 0.14-a0-3354-ga180b4f: Only check orthogonally for edge-ness of exit glyphs (#8290). 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a180b4f40a21 23:46:16 -!- Vizer_ has quit [Quit: bye] 23:47:03 will this fix all those exit crashes we've been seeing? 23:47:13 Huh? 23:47:33 crashes related to no exit on a level being found 23:47:48 there've been a bunch 23:47:49 I... think this is completely unrelated. 23:48:12 !lm * crash milestone~~generated -log 23:48:13 253. xzanthius, XL13 CeFi, T:18500 (milestone): http://dobrazupa.org/morgue/xzanthius/crash-xzanthius-20140318-001654.txt 23:48:42 ... 23:48:44 -!- Yermak has quit [Quit: Page closed] 23:48:44 -!- Yermak_ has quit [Quit: Page closed] 23:48:46 !bug 8290 23:48:46 https://crawl.develz.org/mantis/view.php?id=8290 23:48:59 ah, ok 23:49:41 I saw exit glyphs and a diff modifying dungeon.cc and become overly hopeful 23:49:53 s/become/became/ 23:50:58 waitwaitwaitwaitwaitwait 23:51:20 I had a tought. 23:51:22 *thought. 23:52:18 !send Grunt potions of gain intelligence 23:52:19 Sending potions of gain intelligence to Grunt. 23:52:31 ...bwahaha; I think I know what's causing those now. 23:52:32 you mean beneficial mutation 23:52:38 %git 12ce0c0 23:52:40 07kilobyte02 * 0.14-a0-1543-g12ce0c0: Make portal entrances and exits proper features on their own. 10(1 year ago, 20 files, 237+ 201-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=12ce0c095afa 23:52:50 Labs generated *before* then have escape hatches, not exit_labyrinth. 23:52:57 And there's no code to port them over. 23:53:04 !lm * crash milestone~~generated -log x=start 23:53:05 253. xzanthius, XL13 CeFi, T:18500 (milestone): http://dobrazupa.org/morgue/xzanthius/crash-xzanthius-20140318-001654.txt 23:53:08 !lm * crash milestone~~generated x=start 23:53:09 253. [2014-03-18 00:16:54] [start=2013-11-10 01:28:16 [20131010012816S]] xzanthius the Thrower (L13 CeFi of Makhleb) ERROR in 'dbg-scan.cc' at line 712: Exit exit labyrinth[158] didn't get generated on turn 18500. (Lab) 23:53:16 the bug is fixed, yes 23:53:32 i remember all these problems happening back then :P 23:53:37 well there was a crash today... 23:53:50 oh, I see 23:53:52 start 11-10 23:54:01 just didn't transfer? 23:54:04 !lm * crash milestone~~exit_labyrinth s=start 23:54:05 42 milestones for * (crash milestone~~exit_labyrinth): 14x 2013-11-10 01:28:16, 5x 2014-01-17 15:57:51, 2014-01-17 19:27:24, 3x 2014-01-18 04:03:19, 2014-01-18 04:41:55, 2014-01-18 04:52:11, 2014-01-18 07:14:32, 2x 2014-01-18 11:20:48, 2x 2014-01-18 12:51:52, 2014-01-18 14:51:41, 3x 2014-01-18 16:39:00, 2014-01-18 18:05:43, 2014-01-18 19:31:38, 2014-01-18 20:06:07, 2014-01-18 21:45:45, 2014-01-19 ... 23:54:21 well, good to know then 23:54:38 hrm, there was that one player that reported a bug, was it the same thing? 23:55:35 oh never mind, right, that was grunt's bug that he fixed 23:55:40 well, I guess all is right in the world 23:55:45 -!- N78291 has quit [Quit: null] 23:56:22 -!- DrinkMachine has joined ##crawl-dev 23:56:32 Why is Neme being removed? 23:57:56 wait, what 23:58:01 You're going to remove Nemelex? 23:58:03 gasp 23:58:30 (Incidentally, those crashes that happened after that commit - which was committed in December - are occurring because there was a short time when the vaults placed escape hatches again instead of lab exits.) 23:58:35 -!- Arkaniad has quit [Ping timeout: 252 seconds] 23:58:44 (This was fixed just after those January starts.) 23:58:56 !lm * crash milestone~~generated milestone!~~labyrinth 23:58:57 211. [2014-03-14 22:31:35] weepon the Spry (L20 FeMo of Jiyva) ERROR in 'dbg-scan.cc' at line 712: Exit exit wizlab[157] didn't get generated on turn 126009. (WizLab) 23:59:01 !lm * crash milestone~~generated milestone!~~labyrinth -log 23:59:02 211. weepon, XL20 FeMo, T:126009 (milestone): http://dobrazupa.org/morgue/weepon/crash-weepon-20140314-223135.txt 23:59:13 !lm * crash milestone~~generated milestone!~~labyrinth x=start 23:59:14 211. [2014-03-14 22:31:35] [start=2013-04-24 17:27:02 [20130324172702S]] weepon the Spry (L20 FeMo of Jiyva) ERROR in 'dbg-scan.cc' at line 712: Exit exit wizlab[157] didn't get generated on turn 126009. (WizLab) 23:59:22 ...hah.