00:03:32 -!- Pisano has quit [Ping timeout: 256 seconds] 00:04:42 ...oh god, how did some of these even make it in in the first place. 00:04:50 (I already know the answer to that question...) 00:06:04 ?/oversight 00:06:05 Matching entries (1): chris[4]: profane_halls is what happens when you let a certain vault author add things in with essentially zero oversight. 00:06:23 1learn edit 00:06:25 -!- Keanan1 has joined ##crawl-dev 00:06:27 -!- soundlust has quit [Ping timeout: 255 seconds] 00:06:51 -!- SamB has joined ##crawl-dev 00:08:19 Unstable branch on crawl.s-z.org updated to: 0.14-a0-3300-g2e50dd5 (34) 00:11:51 -!- soundlust|2 has quit [Ping timeout: 255 seconds] 00:14:08 ...this is just getting worse and worse and worse and 00:14:11 -!- dtsund has quit [Quit: dtsund] 00:15:31 So when are you pushing it 00:15:38 * Grunt throttles Basil. 00:15:53 mmm 00:16:09 Sounds like a fun vaut 00:16:15 Nonono. 00:16:17 This isn't *one* vault. 00:16:20 I *wish* it was one vault. 00:16:27 s??mu[8 00:16:27 mummy[3/8]: Your oklob plant has a weird expression for a moment. 00:16:44 s??itsmu[statue 00:16:45 itsmu[7/7]: 12345 abkdePh monster definition, or 8 for statues, or using three seperate KMONS and a shuffle instead of a : in a single KMONS 00:16:59 Sounds like fun vaults 00:17:03 Oh, hm 00:17:14 player inner flame might pave the way for player death curses 00:19:25 good for felidmummy 00:19:34 -!- AlphaQ has quit [Remote host closed the connection] 00:19:43 -!- radinms_ has quit [Ping timeout: 264 seconds] 00:20:02 You explode! Death comes for the vault warden... You die... 00:21:14 hmm 00:21:27 I wish I understood des so I could know the fabulous things Grunt is seeing 00:23:59 as long as you stay away from hangedman vaults it seems not too hard to figure out 00:24:27 -!- xnavy has quit [Read error: Connection reset by peer] 00:24:33 !vault slaughterboxes 00:24:34 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/depths_encompass.des;hb=HEAD#l467 00:24:47 yes stay away from things like that 00:25:20 that's one of the more readable ones too 00:26:02 What's an unreadable one? 00:26:06 Pleasuredromes? 00:26:08 sure 00:26:30 just scroll down a bit from slaughterboxes 00:26:34 and you will see what i mean 00:26:46 (hint: that "oversight" comment has been edited - it originally applied to another vault entirely, namely one that's being brought up now) 00:28:12 huh 00:28:12 Sounded like it applied to profane_halls or the twisty one 00:28:12 rip twisty 00:28:58 03David Speare02 {Grunt} 07* 0.14-a0-3301-gaacd29f: A temple-like volcano layout (#8195). 10(2 hours ago, 1 file, 56+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aacd29fda767 00:28:58 03David Speare02 {Grunt} 07* 0.14-a0-3302-g475ccfa: Various tweaks to vaults (#8273). 10(2 hours ago, 2 files, 1071+ 457-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=475ccfab6bf2 00:28:58 03David Speare02 {Grunt} 07* 0.14-a0-3303-g4786b1d: A few vaults for a few places (#8273). 10(87 minutes ago, 3 files, 90+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4786b1d2a1b0 00:29:05 grunt_twisty_little_passages was me thinking it was a good idea to get the player to spend more time on the orb run. 00:29:15 (that second commit is the one that was causing me an enormous amount of pain btw) 00:29:40 * Grunt wanders off to eventually sleep. 00:30:10 Extra pain 00:30:18 %git :/ethe 00:30:18 07elliptic02 * 0.14-a0-3293-g65a9edf: Simplify shopping interface. 10(14 hours ago, 1 file, 8+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=65a9edfe2fbc 00:30:24 %git :/[Ll]ethe 00:30:25 07tenofswords02 * 0.14-a0-2481-g0f8acbf: Modernize river_lethe 10(5 weeks ago, 1 file, 68+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0f8acbfc5e5e 00:31:05 Wow 00:31:18 never noticed how much effort was put into crystal_crosses 00:41:33 -!- Kalir has quit [Ping timeout: 255 seconds] 00:46:49 -!- mong has quit [Remote host closed the connection] 00:51:03 -!- Yermak has quit [Ping timeout: 245 seconds] 00:57:31 -!- st_ has quit [Ping timeout: 264 seconds] 00:58:31 -!- Kalir has quit [Changing host] 01:00:06 -!- appleKen is now known as bananaken 01:02:14 -!- Pacra has quit [Read error: Connection reset by peer] 01:03:37 -!- Pacra has joined ##crawl-dev 01:04:50 -!- rast has quit [Read error: Connection reset by peer] 01:05:19 -!- rast has joined ##crawl-dev 01:05:51 -!- tkappleton2 has quit [Ping timeout: 255 seconds] 01:10:10 -!- BirdoPrey has quit [Quit: BirdoPrey] 01:15:31 -!- Zephryn has quit [Ping timeout: 264 seconds] 01:16:04 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0a1/20140312030201]] 01:19:49 what 01:20:02 hmm 01:20:13 is the reason shambling mangroves are hostile under fedhas 01:20:20 because they are intelligent trees or something 01:20:30 * Pacra scratches head. 01:21:01 Probably 01:21:04 -!- Nethris has quit [Quit: Leaving.] 01:21:09 treants were hostile when I visited forest 01:21:27 But thorn lotuses(?) were not. 01:22:14 Also, I think awaken forest does nothing to Fedhasites 01:29:23 The spriggan druid raises his arms wide! 01:29:27 Nothing happens. 01:29:31 The spriggan druid scratches its head in consternation. 01:29:51 also, serious post here 01:30:14 why can't every corpse sacrifice work like fedhas does 01:30:15 The spriggan druid raises his arms wide! The spriggan druid grabs you! You are being crushed. 01:30:38 discounting nem of course 01:30:56 fedhas style saccing would be so much more efficacious 01:31:55 Fedhas autosac? 01:33:10 thorn hunter (16P) | Spd: 12 (swim: 120%) | HD: 15 | HP: 79-118 | AC/EV: 9/9 | Dam: 27, 23 | 03plant, amphibious, sense invisible, !sil | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | Vul: 04fire | XP: 2122 | Sp: v.thorns (3d18), w.brambles | Sz: Large | Int: animal. 01:33:10 %??thorn_hunter 01:33:16 they have animal int 01:33:22 shambling mangrove (04P) | Spd: 8 | HD: 13 | HP: 76-107 | AC/EV: 13/3 | Dam: 41 | 03plant, amphibious | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 942 | Sz: Big | Int: normal. 01:33:22 %??shambling_mangrove 01:33:30 whereas mangroves are smart 01:35:28 -!- TAS_2012v has quit [Read error: Connection reset by peer] 01:39:34 -!- elliptic has quit [Quit: Leaving] 01:39:36 -!- Krakhan has quit [Ping timeout: 255 seconds] 01:41:07 -!- elliptic has joined ##crawl-dev 01:41:37 as in reality 01:47:15 -!- Basil has quit [Ping timeout: 255 seconds] 01:54:40 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 01:56:04 -!- ebarrett has quit [] 02:09:48 -!- tabstorm_ has quit [Ping timeout: 245 seconds] 02:11:55 -!- master_j has quit [Ping timeout: 264 seconds] 02:14:25 -!- WalkerBoh has quit [Remote host closed the connection] 02:14:44 -!- dpeg has joined ##crawl-dev 02:15:13 Someone on the forum offers to build nightlies for us. (They seem to update rarely now, and some people started complaining.) 02:16:17 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:16:25 -!- Psyknux has quit [Ping timeout: 240 seconds] 02:16:29 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-3303-g4786b1d (34) 02:17:39 <|amethyst> Where would we post them? 02:21:25 |amethyst: no idea. I think it might be good to get in touch (it's the on thread opened by user xaff who also offers the builds). 02:22:17 MarvinPA: explain what happens when you try via ssh, please 02:22:17 Napkin: You have 8 messages. Use !messages to read them. 02:23:02 <|amethyst> Napkin: I get ssh: connect to host crawl.develz.org port 22: Network is unreachable 02:23:22 what ip are you connecting to? 02:23:27 <|amethyst> 5.9.54.26 02:24:33 ok, fixed, thank you 02:24:34 <|amethyst> okay, works now :) 02:24:42 <|amethyst> I guess it was running on ipv6 only or something? 02:24:58 no, but yes, wasn't listening on that ip 02:28:29 hmm, ee and virus both work in the chroot manually 02:29:32 MarvinPA: what TERMinal definition are you using? here I can use ee and virus fine 02:30:03 can't reproduce at the moment 02:30:35 <|amethyst> hm, it works for me with TERM=xterm-256color 02:30:50 <|amethyst> and if I use an unrecognised TERM, dgamelaunch doesn't even start 02:31:07 -!- tksquared_ has quit [Ping timeout: 264 seconds] 02:34:18 he messaged me, telling me ee doesn't work 02:34:50 <|amethyst> yeah, I saw that 02:35:30 <|amethyst> hm 02:36:21 !messages 02:36:22 (1/7) wheals said (1w 1d 5h 56m 19s ago): does this look acceptable? http://pastie.org/pastes/8878404/text 02:36:55 long in, right 02:36:57 !messages 02:36:57 (1/6) wheals said (1w 1d 5h 39m 53s ago): i don't know if you care, but ChrisOelmueller does approve of that path too 02:37:04 !messages 02:37:04 (1/5) alefury said (1w 20h 50m 3s ago): re your crd mail, why are forbidden race+background combinations even displayed at all? 02:38:34 !tell alefury (re forbidden combos) AFAIK it's never been discussed to not show them. Perhaps aesthetic reasons? Effort? 02:38:35 dpeg: OK, I'll let alefury know. 02:38:38 !messages 02:38:38 (1/4) ChrisOelmueller said (5d 20h 47m 27s ago): hi, you apparently confused /ban for /ignore in your client, would you mind fixing that? i'm happy to explain the difference 02:39:23 -!- Lightli has quit [Ping timeout: 245 seconds] 02:40:04 only because I'm the old fart I have to sort these things out 02:40:10 and the young ones can play all day 02:41:12 !send dpeg thanks 02:41:12 Sending thanks to dpeg. 02:41:28 <|amethyst> I wonder who is the oldest crawl dev 02:41:38 <|amethyst> and the youngest for that matter 02:41:55 -!- ussdefiant has quit [Ping timeout: 264 seconds] 02:44:06 |amethyst: with 37, I am well in the running, I am afraid 02:44:18 <|amethyst> dpeg: yeah, you have me beat by 4 years :) 02:44:39 |amethyst: um, lots of combined experience upon us? :) 02:46:04 <|amethyst> :) 02:46:51 "We're not just grumpy, we're also grey!" 02:47:52 How many of the grey heairs came as a direct result of discussions in this channel 02:48:38 -!- Keanan1 has quit [Quit: Leaving.] 02:50:53 most of them came from playing Nethack for ten years 02:51:12 <|amethyst> My hairs just fall out before they turn grey 02:52:43 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 02:53:04 |amethyst: shave them off! Makes you look ten years younger and an instant hit with the ladies! (I hear.) 02:53:28 <|amethyst> I'm not sure my wife wants me to be an instant hit with the ladies :) 02:54:11 hehe 02:54:34 Makes you get instantly hit by your wife. 02:54:57 * dpeg just realises that "wife beater" has two meanings, just like "spriggan baker". 02:56:29 |amethyst: any kids? You're old enough :) 02:56:55 <|amethyst> no kids and no plans for any 02:57:13 -!- soundlust has quit [Ping timeout: 240 seconds] 02:57:34 ah, alight... we're happy to have them 02:57:36 <|amethyst> :) 02:57:39 *alright 03:02:49 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 03:05:09 -!- rast has quit [Read error: Connection reset by peer] 03:05:20 -!- caleba has quit [Quit: caleba] 03:05:48 -!- rast has joined ##crawl-dev 03:08:12 -!- SkaryMonk has joined ##crawl-dev 03:19:19 -!- crate has quit [Read error: Connection reset by peer] 03:19:47 -!- minmay has quit [Quit: Leaving] 03:20:24 -!- SkaryMonk has quit [Ping timeout: 255 seconds] 03:23:02 -!- SkaryMonk has joined ##crawl-dev 03:34:21 -!- randart has quit [Ping timeout: 255 seconds] 03:34:53 -!- simmarine has quit [Quit: Leaving] 03:36:05 -!- minqmay has quit [Quit: Leaving] 03:40:35 -!- TAS_2012v has quit [Read error: Connection reset by peer] 03:43:21 -!- ontoclasm has quit [Read error: Connection reset by peer] 03:43:43 -!- gammafunk has quit [Ping timeout: 264 seconds] 03:46:37 -!- Blazinghand has quit [Read error: Connection reset by peer] 03:47:17 -!- scummos^ has quit [Client Quit] 03:48:05 -!- Yermak_ has quit [Quit: Page closed] 04:05:54 -!- rchandra has left ##crawl-dev 04:09:39 -!- elliptic has quit [Quit: Leaving] 04:10:38 -!- elliptic has joined ##crawl-dev 04:27:50 -!- absolutego has joined ##crawl-dev 04:44:54 -!- Ragdoll has joined ##crawl-dev 04:53:33 -!- conted has quit [Ping timeout: 245 seconds] 04:55:09 -!- Foamed has quit [Quit: Heading to bed.] 04:55:48 -!- Escalator has quit [Ping timeout: 255 seconds] 04:58:42 -!- bonghitz has quit [Remote host closed the connection] 05:05:37 -!- rast has quit [Read error: Connection reset by peer] 05:05:45 -!- rast- has joined ##crawl-dev 05:05:47 -!- rast- is now known as rast 05:06:30 -!- Adumbration has quit [Quit: Page closed] 05:18:36 -!- SkaryMonk2 has joined ##crawl-dev 05:20:33 -!- SkaryMonk has quit [Ping timeout: 255 seconds] 05:22:48 -!- MiraclePrism has quit [Ping timeout: 255 seconds] 05:25:32 -!- dck has joined ##crawl-dev 05:33:13 -!- radinms has quit [Ping timeout: 240 seconds] 05:34:25 -!- bonghitz has quit [Ping timeout: 240 seconds] 05:51:39 -!- Eonwe1 has quit [Read error: Connection reset by peer] 05:54:55 -!- Crehl has quit [Quit: qqqqqqq] 06:00:28 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:01:47 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:02:03 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:02:14 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:02:38 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:03:02 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:03:54 -!- ac13 has quit [Read error: Connection reset by peer] 06:03:56 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:05:33 -!- Pepe has quit [Ping timeout: 255 seconds] 06:06:32 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:11:03 -!- KurzedMetal has quit [Read error: Connection reset by peer] 06:16:39 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:20:19 -!- Zephryn has quit [Ping timeout: 264 seconds] 06:25:02 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 06:26:48 -!- ackack has joined ##crawl-dev 06:30:59 Ingvold (L6 HOFi) ERROR in 'dbg-scan.cc' at line 712: Exit exit_sewer[152] didn't get generated. (Sewer) 06:32:18 -!- wheals has quit [Quit: Leaving] 06:34:24 -!- Eonwe1 has quit [Ping timeout: 252 seconds] 06:34:57 -!- ackack has quit [Read error: Operation timed out] 06:34:58 -!- bonghitz has quit [Ping timeout: 240 seconds] 06:50:44 -!- dpeg has quit [Quit: Lost terminal] 06:54:45 -!- Escalator has quit [Ping timeout: 252 seconds] 07:04:19 -!- SkaryMonk2 has quit [Quit: Leaving.] 07:05:46 -!- rast has quit [Read error: Connection reset by peer] 07:05:58 -!- rast- has joined ##crawl-dev 07:06:00 -!- rast- is now known as rast 07:16:19 -!- Eonwe1 has quit [Read error: Connection reset by peer] 07:21:10 -!- HellTiger has quit [Ping timeout: 252 seconds] 07:21:37 -!- Psyknux has quit [Ping timeout: 240 seconds] 07:25:25 -!- SurpriseTRex_ has quit [Remote host closed the connection] 07:26:34 -!- SurpriseTRex has quit [Client Quit] 07:33:08 -!- MaxFrost has quit [Ping timeout: 240 seconds] 07:34:22 -!- bonghitz has quit [Ping timeout: 252 seconds] 07:36:11 -!- Ququman has joined ##crawl-dev 07:36:29 -!- Sgeo_ has quit [Read error: Connection reset by peer] 07:51:00 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 07:52:31 -!- Zephryn has quit [Ping timeout: 252 seconds] 07:54:58 -!- tgcid has joined ##crawl-dev 08:00:12 -!- st_ has joined ##crawl-dev 08:01:03 -!- NeremWorld has quit [Ping timeout: 265 seconds] 08:02:20 -!- gammafunk has joined ##crawl-dev 08:04:38 -!- bmfx has quit [Ping timeout: 252 seconds] 08:10:18 -!- MaxFrosty has quit [Ping timeout: 240 seconds] 08:11:43 -!- conted has quit [Quit: Page closed] 08:20:29 -!- wheals has joined ##crawl-dev 08:20:51 -!- Guest41409 is now known as ChrisOelmueller 08:24:26 -!- tensorpudding has quit [Ping timeout: 252 seconds] 08:25:57 -!- BlackrayJack has quit [Ping timeout: 255 seconds] 08:27:13 -!- tgcid has quit [Ping timeout: 240 seconds] 08:33:31 -!- pelotr0n has quit [Quit: ~Internet()] 08:33:38 -!- MiraclePrism has quit [Ping timeout: 240 seconds] 08:34:03 -!- Pacra has quit [Ping timeout: 255 seconds] 08:34:20 -!- bonghitz has quit [Ping timeout: 252 seconds] 08:34:57 -!- Vizer has quit [Ping timeout: 255 seconds] 08:38:33 -!- whig has quit [Ping timeout: 255 seconds] 08:41:26 <|amethyst> !lm ingvold crash -log 08:41:26 10. Ingvold, XL6 HOFi, T:2087 (milestone): http://crawl.akrasiac.org/rawdata/Ingvold/crash-Ingvold-20140314-113059.txt 08:42:11 <|amethyst> !lm ingvold crash -log 1 08:42:11 1. Ingvold, XL6 HOFi, T:2087 (milestone): http://crawl.akrasiac.org/rawdata/Ingvold/crash-Ingvold-20140314-110027.txt 08:42:31 sirlaser (L12 DDAK) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Lair:7) 08:42:32 WeiSong (L15 DrAE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:15) 08:43:14 -!- RiotInferno1 has quit [Quit: Leaving.] 08:43:54 <|amethyst> !lm ingvold x=gid 08:43:54 348. [2014-03-14 11:48:11] [game_key=Ingvold:cao:20140214114430S] Ingvold the Shield-Bearer (L4 HOFi) killed Jessica on turn 1204. (D:2) 08:43:56 SomeoneAwful (L11 DDNe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Lair:2) 08:43:58 whataluser (L3 GrEE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:3) 08:44:07 <|amethyst> !lm ingvold gid=Ingvold:cao:20140214114430S 1 08:44:08 1/2. [2014-03-14 11:47:42] Ingvold the Shield-Bearer (L3 HOFi) killed Ijyb on turn 1100. (D:2) 08:44:11 WeiSong (L15 DrAE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:15) 08:44:12 whales2 (L1 DECj) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:1) 08:44:21 Zicher (L10 SpVM) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:10) 08:44:24 <|amethyst> hm, Ingvold's problem doesn't appear to be a transfer 08:44:58 whales2 (L1 DECj) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:1) 08:45:47 whales2 (L1 DECj) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:1) 08:46:01 crazytiger (L3 SpTm) (D:2) 08:46:10 Viilla (L18 GrFi) (Shoals:1) 08:46:38 -!- Zicher has quit [Quit: Page closed] 08:46:56 <|amethyst> !lm crazytiger crash -log 08:46:56 1. crazytiger, XL3 SpTm, T:1752 (milestone): http://crawl.akrasiac.org/rawdata/crazytiger/crash-crazytiger-20140314-134559.txt 08:47:13 -!- caleba has quit [Quit: caleba] 08:47:42 <|amethyst> just killed a bunch of spinning processes, though neither of those two players 08:47:49 <|amethyst> eight processes at 100% CPU 09:04:26 -!- whig has joined ##crawl-dev 09:05:41 -!- rast has quit [Read error: Connection reset by peer] 09:06:09 -!- rast has joined ##crawl-dev 09:10:06 -!- LexAckson has joined ##crawl-dev 09:22:23 -!- syllogism has joined ##crawl-dev 09:29:26 -!- PleasingFungus has joined ##crawl-dev 09:33:26 -!- Lightli has joined ##crawl-dev 09:34:08 -!- bonghitz has quit [Ping timeout: 240 seconds] 09:35:38 -!- bonghitz_ has quit [Ping timeout: 240 seconds] 09:38:25 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 09:39:10 ouch 09:43:58 -!- Lightli has quit [Ping timeout: 245 seconds] 09:45:04 -!- BigBluFrog has quit [Quit: Page closed] 09:45:31 -!- Lightl has joined ##crawl-dev 09:45:38 -!- Eyesburn has quit [Ping timeout: 245 seconds] 09:46:02 -!- Mateji has quit [Ping timeout: 255 seconds] 09:53:20 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 09:56:04 -!- dpeg has joined ##crawl-dev 09:56:12 !seen ChrisOelmueller 09:56:12 I last saw ChrisOelmueller at Fri Mar 14 14:46:36 2014 UTC (9m 36s ago) saying 'thanks' on ##crawl. 09:56:47 !tell ChrisOelmueller If you think that civilised communication is possible, then send me an email. 09:56:47 dpeg: OK, I'll let chrisoelmueller know. 09:56:50 !messages 09:56:50 (1/3) Lightli said (5d 12h 37m 52s ago): You mentioned "no-chunk-eating" during that big discussion on Saturday as something to be put into .15. What were you referring to? 09:58:18 Lightl: what it says: most species would be restricted to permafood. Exceptions for species with strange diets (Vampires, Ghouls, perhaps also Trolls). It's only a proposal, no idea how it will go down the team. I'll do my best to get it tried. 09:58:27 !messages 09:58:27 (1/2) dck said (3d 19h 28m 22s ago): Sorry, haven't been around irc lately. I guess it doesn't matter much now though since minmay happened to start a discussion on the same subject. Quite glad to see this looks like something worth being discussed from more than my pov. 09:58:49 !messages 09:58:49 (1/1) rchandra said (3d 10h 42m 15s ago): it is the consensus of ##crawl, or at least of me, that you need to grow a beard to show that removing MD was not done out of malice. 10:00:06 !tell rchandra Adolf Hitler and Josef Stalin had beards: I am not sure that "has beard ==> free of malice" makes for fine logic. 10:00:06 dpeg: OK, I'll let rchandra know. 10:00:10 !messages 10:00:10 No messages for dpeg. 10:00:13 phew 10:03:33 -!- Eyesburn has quit [Ping timeout: 245 seconds] 10:11:08 -!- Mateji has quit [Ping timeout: 240 seconds] 10:12:38 !tell dpeg No messages for dpeg. 10:12:38 Grunt: OK, I'll let dpeg know. 10:17:38 -!- ayutzia_ is now known as ayutzia 10:19:15 are uniques supposed to be able to spawn in the vaults-entrance ambush? 10:19:34 the Ring of Humans around the stairs 10:20:09 !vault dat/des/branches/vaults.des 10:20:10 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/vaults.des;hb=HEAD 10:20:27 102 KMONS: 2 = orc knight / Donald, orc knight 10:20:27 103 KMONS: 3 = skeletal warrior w:20 / Norris, skeletal warrior 10:20:29 huh 10:20:31 yes 10:20:31 explicitly, yes 10:20:41 I got both donald and norris, which was unexpected 10:20:47 i usually do 10:20:56 -!- reaverb has joined ##crawl-dev 10:21:00 I had no idea. 10:21:17 ok. thanks! 10:25:36 -!- Bcadren has joined ##crawl-dev 10:25:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:27:31 wheals: Huh, so Donald can spawn in D : P 10:27:55 in the same way that sigmund can spawn in vaults 10:29:06 -!- Lasty1 has quit [Read error: Connection reset by peer] 10:29:37 fr: super sigmund 10:29:55 like sigmund, but a different color 10:30:05 -!- Lasty has joined ##crawl-dev 10:32:07 PleasingFungus: Should put him after Master Blaster in arena sprint. 10:32:13 -!- Bloax has joined ##crawl-dev 10:34:16 -!- bonghitz has quit [Ping timeout: 252 seconds] 10:34:52 -!- tenofswords has joined ##crawl-dev 10:35:36 <|amethyst> dpeg: I think you misunderstand the word "beard" 10:36:28 -!- PleasingFungus has quit [Ping timeout: 252 seconds] 10:38:04 dpeg: is there somewhere I can go to see the current state of discussion about permanent buffs? 10:38:09 <|amethyst> dpeg: In common English usage it excludes the moustache 10:38:37 <|amethyst> dpeg: or, at least, is not used to refer to a moustache alone 10:39:19 * tenofswords mumbles about hollow vault critique 10:43:00 -!- atomjack has joined ##crawl-dev 10:45:27 -!- soundlust has quit [Ping timeout: 255 seconds] 10:54:42 -!- PleasingFungus has joined ##crawl-dev 10:57:04 Some final tweaks to kennysheep.des by KennySheep 10:57:33 !tell Napkin hmm, ssh works fine now including the options editor (thanks!), but the ee editor seems to still not work when connected via telnet (with xterm or xterm-256color) 10:57:33 MarvinPA: OK, I'll let napkin know. 11:00:36 -!- Morg0th has quit [Quit: leaving] 11:02:08 -!- Blazinghand has quit [Ping timeout: 240 seconds] 11:05:16 -!- dpeg has quit [Quit: Lost terminal] 11:05:57 -!- rast has quit [Read error: Connection reset by peer] 11:06:24 -!- rast has joined ##crawl-dev 11:09:31 http://en.wikipedia.org/wiki/Parasitic_plant 11:09:34 let's add some of these to crawl 11:11:49 what's a vinestalker 11:15:48 ...good, this was easier than expected. 11:16:14 03KennySheep02 {Grunt} 07* 0.14-a0-3304-g51edafe: Simplify some vault functionality (#8273). 10(10 hours ago, 1 file, 87+ 205-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=51edafea1d19 11:16:14 03Grunt02 07* 0.14-a0-3305-gb6d89e6: Redistribute some vaults. 10(2 minutes ago, 6 files, 1135+ 1150-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b6d89e655d89 11:19:34 'Nutrients can be shown to move between different plants through the fungal network. Carbon has been shown to move from paper birch trees into Douglas-fir trees thereby promoting succession in ecosystems.[33] The ectomycorrhizal fungus Laccaria bicolor has been found to lure and kill springtails to obtain nitrogen, some of which may then be transferred to the mycorrhizal host plant.' 11:19:50 a fungus that kills arthropods to feed the trees it's attached to 11:21:19 -!- Basil has joined ##crawl-dev 11:22:26 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:34:01 -!- bonghitz has quit [Ping timeout: 240 seconds] 11:34:12 -!- reaverb has quit [Quit: Leaving.] 11:35:33 -!- Zicher has quit [Client Quit] 11:36:18 03Grunt02 07* 0.14-a0-3306-g4c8f29a: Fix a vault typo. 10(66 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4c8f29a25895 11:38:58 -!- Garhauk has quit [Ping timeout: 245 seconds] 11:42:34 03Grunt02 07* 0.14-a0-3307-g654181c: Repair a vault. 10(3 minutes ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=654181c72b43 11:43:48 03Grunt02 07* 0.14-a0-3308-g5a5c835: Re-repair a vault. 10(26 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a5c8351537a 11:51:03 (tangentially related to glyph reform, clearly drop the "deep dwarf" from "[...] death knight" somewhere in that process since we have glyph room for it now) 11:51:33 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 11:53:00 hmm, MarvinPA, are you still in? 11:53:01 Napkin: You have 9 messages. Use !messages to read them. 11:54:12 -!- Sphara has quit [Quit: Page closed] 11:54:51 -!- Mandevil has quit [Quit: leaving] 11:58:36 (Apparently not.) 12:01:09 -!- DrinkMachine has joined ##crawl-dev 12:05:53 -!- CampinSam has quit [Read error: Connection reset by peer] 12:10:56 -!- LogicNinja has quit [Client Quit] 12:15:56 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-3308-g5a5c835 (34) 12:16:43 -!- SeianVerian has quit [Ping timeout: 264 seconds] 12:18:22 -!- kunwon1 has quit [Excess Flood] 12:20:16 -!- kunwon1 has joined ##crawl-dev 12:25:32 -!- Keanan1 has joined ##crawl-dev 12:26:49 -!- Aryth has quit [Ping timeout: 240 seconds] 12:33:16 -!- crate has joined ##crawl-dev 12:37:11 -!- simmarine has joined ##crawl-dev 12:37:38 -!- LordSloth has quit [Remote host closed the connection] 12:38:01 -!- jmbto has quit [Quit: WeeChat 0.4.1] 12:40:34 -!- Mad_Wack is now known as Mad_Wack_Away 12:41:13 -!- randart has quit [Ping timeout: 240 seconds] 12:42:15 -!- Mad_Wack_Away is now known as Mad_Wack 12:44:24 -!- NomadJim has quit [Read error: Connection reset by peer] 12:44:49 -!- Vizer has quit [Ping timeout: 240 seconds] 12:44:58 -!- simmarine has quit [Ping timeout: 240 seconds] 12:45:27 -!- Kalir has quit [Changing host] 12:45:38 -!- Eyesburn has quit [Ping timeout: 245 seconds] 12:47:53 still can't reproduce, MarvinPA 12:48:24 -!- simmarine has joined ##crawl-dev 12:49:05 Napkin, I realise other people have probably asked you about this already, but a lot of people have been asking me about http://crawl.develz.org/trunk/. 12:49:22 Napkin: hmm... not sure what i'm doing that would cause it :( 12:50:25 for me, the ee editor seems to work on edit macros but not on edit options or view changelog 12:50:29 anyone volunteering to change it, Grunt? 12:50:40 There were some rumblings on tavern? 12:50:50 (I need to leave immediately so I'll get someone else to find that :( ) 12:58:25 Change it how? 12:58:46 -!- TAS_2012v has quit [Read error: Connection reset by peer] 13:06:13 -!- rast has quit [Read error: Connection reset by peer] 13:06:38 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 13:06:38 -!- rast has joined ##crawl-dev 13:07:50 -!- BigBluFrog has quit [Quit: Page closed] 13:19:37 -!- bonghitz has quit [Quit: Leaving...] 13:20:16 -!- NomadJim has quit [Read error: Connection reset by peer] 13:20:28 -!- clouded_ has joined ##crawl-dev 13:20:34 -!- atomjack has quit [Quit: Lost terminal] 13:21:08 -!- soundlust has quit [Ping timeout: 240 seconds] 13:22:38 -!- st_ has quit [Ping timeout: 240 seconds] 13:23:35 -!- clouded_ is now known as st_ 13:27:58 -!- Blazinghand|Work has quit [Ping timeout: 240 seconds] 13:30:51 -!- nimitz_ has joined ##crawl-dev 13:31:14 hey, i'm trying to extract the monster list to make a browsable database 13:31:24 wondering what would be the best way to ge tthe data 13:32:01 is there a monster definition file in the source? or am i better off parsing the wiki? 13:32:40 mon_data.h 13:32:52 s/_/-/ 13:34:08 that's in source/dat ? 13:34:12 Just source. 13:34:50 thanks 13:35:26 7200lines, nice 13:36:38 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 13:37:25 what are the "four parameters" that describe hit dice? 13:37:37 first seems to be HD 13:37:48 i have a red sealed door 13:37:55 isn't that not supposed to happen? 13:38:08 -!- SwissStopwatch has quit [Quit: Finnish forwards learn from an early age that the only way to score is to get really lucky, so why bother training] 13:38:22 nimitz_: HD, fixed HP per HD, random HP per HD, fixed HP. 13:38:39 i see, thanks 13:39:58 the comment at the top of mon-data describes pretty much all of it 13:40:10 -!- minmay has joined ##crawl-dev 13:41:27 yeah, just realized that 13:41:31 i had only seen: "row 6: hit dice, described by four parameters" 13:43:04 unrelated: a typo in the help: "PHILOSOPHY (PAS DE FAQ)" should be "PHILOSOPHY (PAS UN FAQ)" 13:43:48 wheals: red as in spattered with blood? 13:43:53 yes 13:44:01 i don't see why not 13:44:15 because it looks like a blood-spattered non-sealed door 13:44:41 i mean, i wouldnn't have mentioned it except that I believe there was an attempt to not let it happen 13:45:06 -!- NilsBloodaxe has quit [Quit: Page closed] 13:45:40 -!- reaverb has joined ##crawl-dev 13:45:41 wheals, i bug reported that a couple months ago 13:45:43 nimitz_: you might also be interested in the scripts that produce output like 13:45:45 ogre mage (06O) | Spd: 10 | HD: 10 | HP: 38-71 | AC/EV: 1/7 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(80) | Chunks: 07contam | XP: 924 | Sp: haste other, crystal spear (3d28), blink, b.fire (3d18), b.cold (3d18), 04esc:minor healing (2d5) / haste other, mystic blast (3d15), invisibility, confuse, slow, 04esc:teleport self / haste other, paralyse, haste, b.lightning (3d17), confuse, 04esc:teleport self / haste other, sting (d10), blink, b.lightning (3d17), banishment, 04esc:minor healing (2d5) / haste other, throw flame (3d8), invisibility, teleport other, fireball (3d19) | Sz: Large | Int: high. 13:45:45 %??ogre mage 13:46:00 since not everything is directly in mon-data.h 13:46:19 ??monsters[2] 13:46:19 monsters[2/2]: The most up-to-date code for %?? and %? can be found at http://s-z.org/neil/git/?p=monster-trunk.git , or clone from http://s-z.org/neil/git/monster-trunk.git , branch 'bleeding-edge-crawl'. 13:46:21 crate: i know, but i thought a fix was committed, guess not 13:46:36 thanks 13:48:39 -!- buzzykin1 has quit [Quit: Lost terminal] 13:55:29 Insect skeletons? by silentsnack 13:56:13 -!- NomadJim has quit [Read error: Connection reset by peer] 13:56:38 -!- soundlust has quit [Ping timeout: 240 seconds] 13:58:07 * Grunt notices #7843 has something resembling a final version. 14:02:01 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 14:03:21 -!- randart has quit [Read error: Operation timed out] 14:04:08 -!- soundlust has quit [Read error: Connection reset by peer] 14:08:01 -!- Credit has quit [Quit: Page closed] 14:10:43 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:17:35 -!- ldf2866 has joined ##crawl-dev 14:17:59 -!- eki has quit [Quit: leaving] 14:24:38 -!- ldf2866 is now known as ldf 14:28:33 -!- fearitself has quit [Ping timeout: 245 seconds] 14:29:22 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 14:35:58 -!- wheals has quit [Quit: Leaving] 14:44:40 -!- NomadJim has quit [Read error: Connection reset by peer] 14:52:50 wheals: http://s-z.org/neil/git/?p=crawl.git;a=commit;h=b7524afb080d8ae48191deb243197866383fa00f 14:53:46 yeah thats not the bug 14:53:54 the bug is blood can get on those things 14:53:56 and recolour them anyway 14:54:41 oh that claims to fix the bug but clearly didnt 14:54:43 hmmmm 14:55:27 (or it was broken again later) 14:55:52 well as far as i know in console if blood gets on a tile that tile is red 14:55:52 <|amethyst> that commit doesn't prevent blood from getting on sealed doors 14:55:56 and this is unchangeable 14:56:05 <|amethyst> it prevents recolouring doors 14:56:44 not sure where to put that, but here's the list of monsters sorted by HD: http://pastebin.com/b9pK3xi2 14:56:44 can blood still make water look like lava? been a while since i've tried to check that 14:57:18 if it still can maybe i should "fix" that by making my lava not red 14:58:00 probably that doesn't fix sealed doors anymore because their enum was moved 14:58:19 <|amethyst> ohh 14:58:20 <|amethyst> yeah 14:58:27 i have a local fix 14:59:27 -!- Psyknux has quit [Ping timeout: 252 seconds] 14:59:40 crate: blood can't splatter into water at all (there was some abyss bug where it skipped that check or something) 15:00:00 mmmm 15:00:16 and the stuff shown in the commit is stuff that can blood can splatter onto but won't be recoloured to red 15:00:18 <|amethyst> probably KPROP: x = bloody would turn water bloody too 15:00:38 -!- ontoclasm has joined ##crawl-dev 15:00:48 <|amethyst> err, w = bloody of course 15:01:26 03MarvinPA02 07* 0.14-a0-3309-g8a5dc35: Don't recolour doors or stone arches when spattered with blood 10(27 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8a5dc356539c 15:01:26 03MarvinPA02 07* 0.14-a0-3310-g7787664: Don't give Rakshasas demon weapons 10(24 minutes ago, 1 file, 2+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=778766436402 15:02:20 so with that, the only stuff that should get recoloured by blood is dry fountains (doesn't matter?), walls (arguably should also be changed), trees and statues 15:02:28 er and floor 15:02:37 <|amethyst> aren't statues a problem? 15:02:45 maybe, yeah 15:03:08 <|amethyst> presumably all these things still get splatters in tiles 15:03:23 -!- SwissStopwatch has joined ##crawl-dev 15:03:24 <|amethyst> since that's not recolouring 15:03:26 yeah, and you can x over them and they'll be described as "blood-splattered" in console 15:04:01 <|amethyst> does blood matter for anything but sharks? 15:04:15 ignite blood 15:04:19 <|amethyst> oh, right 15:04:34 (i would say it doesnt really matter for sharks!) 15:04:36 <|amethyst> that ignites everyone's blood, not just yours? 15:04:41 yes 15:05:04 I doubt it matters for splatters on solid features though 15:05:25 <|amethyst> hm 15:05:32 <|amethyst> does moldy still need to exist? 15:05:46 <|amethyst> now that there's no XP for tracking down ballistos 15:05:57 -!- reaverb has quit [Quit: Leaving.] 15:06:00 there's still a reason to do it 15:06:04 %git :/allisto 15:06:04 07MarvinPA02 * 0.14-a0-2493-gac26304: Don't give XP for clearing out ballisto colonies 10(5 weeks ago, 1 file, 1+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ac2630498c6c 15:06:27 -!- rast has quit [Read error: Connection reset by peer] 15:06:35 oh the other v. important feature of blood: player vampires smelling fresh blood! 15:06:40 the point of tracking down ballistos was never the xp anyway 15:06:42 !source check_player_sense 15:06:43 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/shout.cc;hb=HEAD#l576 15:06:45 blood spatters in tiles display -under- the feature which is neat but could be removed without anybody noticing probably 15:06:54 i wonder if this can even actually ever trigger 15:06:54 -!- rast has joined ##crawl-dev 15:07:43 -!- notcluie has quit [Ping timeout: 245 seconds] 15:09:07 <|amethyst> MarvinPA: troll zombies killing things out of sight? 15:09:23 <|amethyst> MarvinPA: or enslaved real trolls I guess 15:10:47 <|amethyst> elliptic: so I see you also gave trunk players a one-time get-out-of-poison card :) 15:11:15 -!- ontoclasm has quit [Quit: Leaving.] 15:11:22 Player smells blood, pos: (73, 62), dist = 26) 15:11:22 You smell fresh blood. 15:11:24 woo, it worked 15:11:35 |amethyst: yeah, I figured that I might as well given that we had already done it once... and trunk players need *some* motivation to update ;P 15:11:40 <|amethyst> elliptic: :) 15:11:45 now that it has happened once in a (debug mode) game i can remove it 15:12:02 -!- reaverb has joined ##crawl-dev 15:12:24 <|amethyst> MarvinPA: let vampires always know the contents of any bloody square 15:12:32 <|amethyst> MarvinPA: blood scrying 15:12:36 heh 15:12:53 elliptic, MarvinPA: can you think of any other major things right now that might need fine balancing? 15:13:03 <|amethyst> You extend your senses... you see the inside of a yak! 15:13:29 I'm trying to think of anything else that really needs work before 0.14 branches, and I can only think of one thing - that theoretically-in-progress forest vault dispersal - that hasn't been finished yet. 15:13:41 I haven't played enough recently to know for sure what there is that might need balancing 15:14:18 <|amethyst> I'd start by looking at the newest spells and monster abilities 15:14:25 <|amethyst> what about new rakshasa for example? 15:14:38 %git :/iren 15:14:38 07DracoOmega02 * 0.14-a0-3248-g73648d1: Fix an important missing statement in siren movement code 10(3 days ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=73648d1d2cb4 15:14:45 Grunt: I heard VS and deterministic posion had screwy interactions. 15:14:50 <|amethyst> they can phantom mirror uniques: are there cases where that would be problematic? 15:14:56 reaverb: specify "screwy" 15:15:15 reaverb: elliptic made an adjustment recently re interaction with regeneration which I'm going to guess fixes whatever you're talking about :) 15:15:24 well, it depends 15:15:32 my recent changes were mainly cosmetic 15:15:45 monster demonspawn seem likely to maybe need some attention, in that they have a ton of weird new stuff and also are late so people won't just naturally run into them a lot 15:15:54 I heard some questions about whether guardian spirit-type things should help with poison 15:16:03 elliptic: Posion just being a lot more powerful and can kill you much easier, since guardian spirit doesn't pervent it. This all second hand, so maybe it's fine. 15:16:06 (they don't, and haven't in the past either) 15:16:16 well, poison isn't supposed to be a lot more powerful 15:16:21 if it is, then that's a general problem 15:16:44 (I haven't played enough with it to know) 15:16:55 <|amethyst> I think a lot of it is psychological 15:17:06 <|amethyst> now you know you're screwed 15:17:11 It works more quickly which means regen is less effective 15:17:16 -!- notcluie_ has quit [Quit: Page closed] 15:17:24 <|amethyst> hm 15:17:42 right, but the total damage it does isn't necessarily the same either 15:17:49 <|amethyst> I think numbers have been tweaked since the last complaints, right? 15:18:15 if spirit doesnt protect from poison damage that seems weird, why would poison be special 15:18:15 wow this blood thing is great, it even has special cases for how finely you can detect the location of the blood based on how thirsty you are 15:18:17 <|amethyst> hm, maybe not 15:18:24 Grunt: Also, if you're already making changes, it might be good to add a comment explaining that you can't reorder feature enums willy nilly before everybody forgets. 15:18:28 not sure, I remember a conversation here a few days ago in which DO said that the stats had like 20% more deaths to adders since the changes 15:18:41 reaverb: huh? 15:18:44 and he was talking about tweaking the poison amount down slightly, but I'm not sure it happened 15:19:09 Grunt: MarvinPA just fixed Sealed doors showing up bloody, which happened because the enums were reordered. 15:19:26 crate: I think it dates back from original GS, which directed all damage to MP until you ran out of MP 15:19:27 <|amethyst> well 15:19:35 Grunt: There's no indication of this in enum.h, so ideally somebody would add a comment explaining this. 15:19:35 crate: and people not liking how that interacted with poison 15:19:40 mm 15:19:40 <|amethyst> reaverb: I think the problem there was the code that used > in the first place 15:19:42 i see 15:19:44 I could be making that up, though, it was a long time ago 15:19:46 still seems weird to me 15:19:51 <|amethyst> reaverb: you can't change feature enums anyway without save compat stuff 15:19:56 anyway I don't have a strong feeling one way or the other about whether it should check poison now 15:19:57 but old spirit was kind of bad anyway 15:20:01 but I don't recommend changing that in 0.14 15:20:04 <|amethyst> reaverb: but maybe there should be a mention that various functions depend on order too 15:20:15 <|amethyst> reaverb: the problem is you can't just say "don't ever change these" 15:20:24 |amethyst: Well then that should be changed instead. (kilobyte said he did it for optimization reasons). 15:20:32 "that" being the greater than 15:21:42 Is chei correct when he shows that unlike normal enemies, Unique's HP an atack do not vary with level? 15:21:52 |amethyst: I was thinking a comment like "Note that _cell_feat_show_colour() in showsymb.cc depends on the order of these enums, so if the order is changed that function should be reviewed." 15:21:56 Bcadren: Yes. 15:22:08 <|amethyst> Bcadren: attacks? 15:22:18 <|amethyst> unique HP do not vary with level 15:22:34 <|amethyst> reaverb: what I mean is, that's hardly the only one 15:22:39 |amethyst their magic does, but their melee doesn't. 15:22:43 <|amethyst> reaverb: in fact, that's one of the less important ones 15:22:52 <|amethyst> Bcadren: does anything's? 15:22:54 rat (07r) | Spd: 10 | HD: 1 | HP: 1-4 | AC/EV: 1/10 | Dam: 3 | Res: 06magic(1) | XP: 1 | Sz: tiny | Int: animal. 15:22:54 <|amethyst> %??rat 15:22:58 rat (07r) | Spd: 10 | HD: 30 | HP: 54-96 | AC/EV: 1/10 | Dam: 3 | Res: 06magic(40) | XP: 641 | Sz: tiny | Int: animal. 15:22:58 <|amethyst> %??rat hd:30 15:24:18 |amethyst: Sorry, that's just the obvious one. I generally think there should be a rule that if something breaks becasue somebody misunderstood or didn't know something about the code, the fix should include a clarifying code clean-up or comment. 15:24:22 <|amethyst> reaverb: ideally, if the optimisation is that important, we'd have notes around every group of things that gets compared in the code 15:24:24 oh sry. Magic attacks and HP do, but not normal attack on everything. Unique's HP does not...and that actually can be relevant. 15:24:44 <|amethyst> reaverb: I don't disagree. I'm asking, why stop there? :) 15:24:54 <|amethyst> hm 15:25:09 |amethyst: I don't disagree with going further. A comment at the top of enum.h would be good. 15:25:29 <|amethyst> it would be nice if there were something faster than comparison 15:25:36 <|amethyst> but I guess there's that and bit tests 15:26:01 (Although as dpeg often mentions, ideas often start achieveable, but then become too ambitious and die) 15:27:06 For the sake of people taking them as perma allies (Blork and Roka for Beoghites any intelligent Unique for Yredites) I think they should be given normal HP growth if HD is higher than their spawn HP. 15:27:12 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:28:15 -!- notcluie has quit [Quit: Page closed] 15:28:36 -!- reaverb1 has joined ##crawl-dev 15:30:18 -!- reaverb has quit [Ping timeout: 240 seconds] 15:34:01 -!- reaverb1 is now known as reaverb 15:35:09 <|amethyst> would anyone be sad if vaults couldn't recolour dry fountains either? 15:35:38 -!- LexAckson has quit [Read error: Connection reset by peer] 15:36:48 -!- NomadJim has quit [Read error: Connection reset by peer] 15:37:47 i only left them on the list since distinguishing between fountains doesn't really matter now (not that it particularly did before either) but yeah, seems fine for them to not be recolourable too 15:37:56 <|amethyst> (there do seem to be a few vaults that recoloured arches) 15:41:57 -!- dck has joined ##crawl-dev 15:43:26 03|amethyst02 07* 0.14-a0-3311-g4708aff: Don't allow recolouring dry fountains. 10(76 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4708aff097df 15:43:26 03|amethyst02 07* 0.14-a0-3312-g75cfc52: Comment (reaverb). 10(44 seconds ago, 1 file, 7+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75cfc520b85e 15:43:43 <|amethyst> And now you see my ulterior motive for asking that 15:44:03 <|amethyst> It let me make a comment a little shorter than it otherwise would have been 15:45:16 <|amethyst> I do see why kilobyte left those in, though 15:45:28 <|amethyst> not because of blood, but because of vault art 15:45:33 <|amethyst> s/art/aesthetics/ 15:45:45 -!- reaverb1 has joined ##crawl-dev 15:47:02 |amethyst: Could you also look at #8272, it's bascially a patch to add a comment in code form (Changes misc aquirement to actually be readable). 15:48:08 -!- reaverb has quit [Ping timeout: 240 seconds] 15:49:32 -!- reaverb1 is now known as reaverb 15:50:23 <|amethyst> reaverb: I'm wary about applying that before 0.14 is forked 15:50:49 |amethyst: That's interesting. Could you say why? 15:52:01 <|amethyst> reaverb: because I have a tendency to overlook things and cause bugs :) 15:52:42 |amethyst: Ok, that's fine. I tested it pretty extensively and I'm pretty sure it won't change anything, but I can understand not wanting to test it yourself. 15:54:17 <|amethyst> reaverb: btw, why is that 1/730 instead of 1/729? 15:54:41 <|amethyst> reaverb: so there's a 1/730 chance of not getting CBoE despite maxed skills and not having one 15:55:10 |amethyst: I could of used 1/729, but I think somebody who didn't know the context would later go "why is that 1/729 instead of 1/730?" 15:55:25 When looking at the code in the future. 15:55:37 <|amethyst> reaverb: write it as MAX_SKILL_LEVEL * MAX_SKILL_LEVEL :) 15:56:02 |amethyst: Ah, that's a good idea. 15:56:12 <|amethyst> because I'd ask "why is it 730 instead of 700?" :) 15:56:48 |amethyst: Also, could you give me contributer access on mantis so I can delete files? (In this case, replace that patch with MAX_SKILL_LEVEL^2) 15:57:25 <|amethyst> Napkin: can reaverb get delete-files mantis powers? 15:57:29 <|amethyst> reaverb: I cannot 15:58:17 <|amethyst> (maybe someone other than 'kin has admin powers on Mantis, but if so I don't know who) 15:58:34 |amethyst: Ok, Thanks. 15:59:58 (todo: figure out who) 16:00:30 <|amethyst> spring break is next week, so hopefully I should have time to work on that document 16:01:14 <|amethyst> though I guess mantis isn't in its original scope 16:01:28 -!- notcluie has quit [Ping timeout: 245 seconds] 16:02:03 <|amethyst> (the document listing all the server-side infrastructure stuff and proposing an umbrella project/devteam for it) 16:02:49 It looks like galehar and evtaklo also have Mantis admin privileges. 16:03:00 Let me see if I can find anyone else. 16:03:19 *evktalo 16:03:20 :( 16:03:56 (todo press-gang more people into being Mantis admins?) 16:03:56 <|amethyst> since there's stuff scattered on my git, cdo git, snark's github, my github, wensley's github, ... 16:04:10 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 16:04:15 johnnyzero (L8 NaSk) ASSERT(i > (unsigned int) min_unbuyable_idx) in 'shopping.cc' at line 2513 failed. (D:6) 16:04:30 <|amethyst> .. 16:04:33 RIP 16:04:33 rip 16:04:45 !lm . crash -log 16:04:46 15. johnnyzero, XL8 NaSk, T:5481 (milestone): http://dobrazupa.org/morgue/johnnyzero/crash-johnnyzero-20140314-210411.txt 16:06:10 <|amethyst> %git :/olcano 16:06:10 07KennySheep02 {Grunt} * 0.14-a0-3301-gaacd29f: A temple-like volcano layout (#8195). 10(17 hours ago, 1 file, 56+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aacd29fda767 16:06:12 <|amethyst> mailmapped 16:06:15 reaverb: Is your username "Reaver"? 16:06:38 Kekitalo: yes 16:07:38 reaverb: You're now an updater 16:07:53 Keskitalo: Thank you! 16:08:01 * gammafunk updates reaverb. 16:08:03 <|amethyst> Napkin: never mind, Eino took care of it 16:08:07 reaverb: Thanks for the adventure game feedback earlier btw, it was quite useful! :) 16:08:38 More Mantis admins sounds like a good idea to me. 16:08:52 Keskitalo: No problem, thanks for sharing that game. 16:08:58 <|amethyst> Keskitalo: admin means 'with grant option', right? :) 16:09:13 <|amethyst> Keskitalo: so you could hand them out to Grunt since he was complaining 16:09:17 o_O 16:09:22 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:09:37 I *could* do that, but that seems rather sudden >_> 16:09:38 -!- HellTiger_ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:09:57 If we're going to have more Mantis admins it might be a good idea to get more Tavern admins too. The Tavern has had similar "the one guy with the priviledge to do that is away right now" problems. 16:10:49 Well it's also pretty rare that we change those priviledges. Didn't that situation get changed after Grunt's email to the super secret mailing list? 16:10:52 <|amethyst> yeah, I imagine the other mantis admins might want to meet in their secret chambers and ponder 16:11:26 well tavern admins overlapping with devs is just incidental, i think galehar happens to be an admin but that's not really a "dev" decision 16:12:12 <|amethyst> yeah, CDO is Nap's domain 16:12:22 MarvinPA: since you're here, thoughts on https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11313 16:12:28 ..there's a secret chamber? 16:12:33 Seems like an ok idea to me 16:13:14 yeah, id on equip sounds pretty reasonable for jewellery i think 16:13:40 Probbably a need to reduce id scrolls, although not precisely sure by how much 16:13:50 would probably clean up a whole lot of confusingness with randart jewellery 16:14:00 yeah, definitely not a 0.14 thing :P 16:14:13 <|amethyst> Keskitalo: maybe it was "chamberpot"... the documents were in ancient greek and I'm a little rusty 16:14:41 i hear some of the lost works of Aristotle can be found in that chamber... 16:15:09 -!- mizu_no_oto has quit [Ping timeout: 240 seconds] 16:15:21 https://crawl.develz.org/mantis/summary_jpgraph_page.php 16:15:25 ...this seems off somehow :( 16:15:29 <|amethyst> didn't he write a treatise on the Nethack endgame? 16:15:54 oh no 16:15:58 <|amethyst> or am I thinking of Saint Augustine? 16:16:09 those graphs were pretty 16:16:17 -!- SurpriseTRex has quit [Quit: SurpriseTRex] 16:17:07 i stumbled across them last time i was looking at the summary page for nice green "-x" numbers, i think 16:17:58 <|amethyst> hey, I'm number three bug resolver :) 16:18:27 gotta fix some more stuff and get the 60/90/180 day bug counts back in the green! :P 16:18:37 or better yet, find old bugs that don't apply any more so there's no need to even fix things 16:22:38 -!- KurzedMetal has quit [Ping timeout: 240 seconds] 16:22:56 -!- Nethris has quit [Quit: Leaving.] 16:23:48 <|amethyst> #4086 -> unable to reproduce ? I don't think anyone wants to go back to 0.8 to test that save when the bug has probably been fixed 16:29:34 <|amethyst> 5554 is still around 16:29:55 <|amethyst> and I am surprised more players haven't been abusing it 16:37:13 -!- greensnark has quit [Read error: Operation timed out] 16:37:14 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:37:21 -!- greensnark has joined ##crawl-dev 16:37:43 -!- NomadJim has quit [Read error: Connection reset by peer] 16:39:09 Crash during autoexplore (gold pickup and shopping list) by johnnyzero 16:41:44 bummer, the ttyrec for that crash is trashed 16:42:55 I assume 0001483 was before snapping turtles retreated into their shells 16:43:01 Perhaps before that mechanic existed 16:43:26 -!- Escalator has quit [Ping timeout: 252 seconds] 16:44:24 Oh, the notes go on quite a bit, but even the last reported issue probably doesn't happen any more 16:45:08 -!- ystael has quit [Ping timeout: 240 seconds] 16:45:12 (FLEEEEING) 16:45:12 Grunt: You have 1 message. Use !messages to read it. 16:45:55 I can't reproduce it, some I'm going to close 16:45:56 -!- Krakhan has quit [Changing host] 16:46:04 * gammafunk closes Grunt. 16:47:23 * Grunt opens gammafunk like a pillowcase!!! 16:47:55 !send Grunt the forces of light 16:47:55 Sending the forces of light to Grunt. 16:48:01 !send dck the black torch 16:48:02 Sending the black torch to dck. 16:48:23 !send dck victory 16:48:23 Sending victory to dck. 16:50:54 mmm 16:51:10 -!- Ragdoll has quit [Quit: Houdoe] 16:51:21 Just checking, would anyone be sad if I also removed explosive miscasts and self-miscasts from chaos weapons? 16:52:29 All the spriggans who died to a chaos weapon fireball in D: 1 will be sad they didn't wait longer to enter the dungeon. 16:53:44 -!- BirdoPrey has quit [Quit: BirdoPrey] 16:54:44 <|amethyst> does chaos brand need to be buffed so close to release? 16:54:51 Basil: sounds fine to me 16:55:05 <|amethyst> I mean, if it turns out to be too good we're stuck with it for a version 16:55:09 As I contributer on mantis, should I be able to Assign / Change the Status of issues? 16:55:11 <|amethyst> I guess that's not really at risk though 16:55:12 dck just wants to finally get a CK win under his belt. 16:55:15 oh i guess could maybe wait for branching, yeah 16:55:55 reaverb: changing status yeah, people have been given contributor in the past because they wanted to help go through old issues and close them if they no longer applied or were fixed 16:56:10 assigning i guess not but i don't think we really use assigning anyway, most of the time 16:56:38 MarvinPA: Would anybody be made if I looked though old statuses and closed the ones which were no longer relevant? 16:56:47 s/made/mad/ 16:57:16 i doubt it, i would appreciate it! and probably others would too 16:58:01 -!- Crehl has quit [Ping timeout: 240 seconds] 16:58:11 ??badmantis 16:58:11 I don't have a page labeled badmantis in my learndb. 16:58:13 just maybe leave a comment on them so it's clear what's going on 16:58:15 huh 16:58:26 MarvinPA: Of course! 16:58:34 ?/mantis 16:58:35 Matching terms (2): goodmantis, mantis; entries (15): awfulplayers[2] | bug[1] | crash[1] | epic_bugs[2] | fr[2] | goodmantis[2] | goodmantis[3] | goodmantis[4] | is_this_a_bug[1] | killer_bee[4] | lava_orc[7] | mac[2] | nisse[1] | patch[1] | todo_monsters[1] 16:58:50 ??goodmantis 16:58:50 goodmantis[1/6]: 0006649: jorgrun replaced by a chaos butterfly 16:58:50 MarvinPA: (I didn't even realized people closed issues without leaving comments) 17:01:21 -!- ontoclasm has joined ##crawl-dev 17:04:44 -!- Aryth has quit [Read error: Connection reset by peer] 17:06:49 -!- rast has quit [Read error: Connection reset by peer] 17:07:06 -!- Tedronai has quit [Quit: leaving] 17:07:09 -!- rast- has joined ##crawl-dev 17:07:12 -!- rast- is now known as rast 17:10:51 !bug 8255 17:10:51 https://crawl.develz.org/mantis/view.php?id=8255 17:11:05 I can't seem to reproduce this, nor can I see anything in the warden sealing code that would cause it 17:14:05 In fact I don't think you can have tele trigger *after* the warden seal, since durations are decreased before monster actions are handled 17:14:59 <|amethyst> gammafunk: I think I just reproduced it 17:15:27 <|amethyst> hm 17:15:32 oh, cool 17:15:35 how? 17:16:32 <|amethyst> hm, no 17:16:36 <|amethyst> I do still get the message 17:16:54 were you able to have tele trigger after the seal? 17:17:11 as in seal, tele with no player turn in between? 17:18:01 -!- minmay has quit [Ping timeout: 240 seconds] 17:18:08 -!- reaverb has quit [Ping timeout: 240 seconds] 17:18:26 -!- minqmay has quit [Ping timeout: 240 seconds] 17:18:49 -!- Lasty has quit [Ping timeout: 240 seconds] 17:19:33 -!- NomadJim has quit [Read error: Connection reset by peer] 17:19:33 ??is this a bug 17:19:33 is this a bug[1/2]: Probably. You should report it on http://crawl.develz.org/mantis . 17:19:33 -!- minmay has joined ##crawl-dev 17:19:40 -!- Eonwe1 has quit [Ping timeout: 240 seconds] 17:19:50 -!- reaverb1 has joined ##crawl-dev 17:19:58 -!- Lasty has joined ##crawl-dev 17:20:10 -!- reaverb1 is now known as reaverb 17:22:49 -!- Moredread has quit [Ping timeout: 240 seconds] 17:23:22 -!- Bloaxor has joined ##crawl-dev 17:24:01 -!- roxton has quit [Ping timeout: 240 seconds] 17:24:05 <|amethyst> gammafunk: false alarm, I thought I managed to not get the 'suddenly seem different' message but I did 17:24:51 -!- Bloax has quit [Ping timeout: 240 seconds] 17:25:13 -!- Acidburn6 has quit [Ping timeout: 240 seconds] 17:25:37 -!- demiskeleton has quit [Ping timeout: 240 seconds] 17:25:38 -!- notcluie_ has quit [Ping timeout: 245 seconds] 17:26:01 -!- minmay has quit [Ping timeout: 240 seconds] 17:26:01 -!- eki has quit [Ping timeout: 240 seconds] 17:26:14 -!- minmay has joined ##crawl-dev 17:26:51 -!- Raycaster1 has quit [Ping timeout: 255 seconds] 17:26:53 -!- Garhauk has quit [Ping timeout: 245 seconds] 17:27:11 -!- Watball has quit [Quit: Leaving] 17:27:44 I just had a human spawn with all artifact equipment...uhh...is there a vault set to do that or just weird luck? [RandArt: Scimitar, Elven Shield and Leather Armor] 17:29:51 03MarvinPA02 07* 0.14-a0-3313-g68e01d9: Remove player blood/web sense of out-of-sight monsters 10(58 minutes ago, 3 files, 0+ 79-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=68e01d929e89 17:29:51 03MarvinPA02 07* 0.14-a0-3314-g27109a2: Remove trample immunity from boots of the Spider 10(56 minutes ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=27109a22105b 17:29:51 03MarvinPA02 07* 0.14-a0-3315-g09e681a: Update a comment 10(48 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09e681a908c8 17:30:45 Someone brought up web immunity for boots of the spider 17:31:00 but I guess even spider form doesn't give you that (at least I think) 17:31:38 dragon form gives web immunity i think! (you're too big) 17:31:38 -!- Zephryn has quit [Ping timeout: 240 seconds] 17:31:38 weepon (L20 FeMo) ERROR in 'dbg-scan.cc' at line 712: Exit exit_wizlab[157] didn't get generated. (WizLab) 17:31:45 interesting 17:31:51 mm, or how about removal/also removal of player clinging for all the reasons it was removed before, since player/monster symmetry is really not a useful thing to care about there 17:32:43 <|amethyst> spider form does give web immunity 17:32:59 maybe that can be my first 0.15 thing, something exciting to look forward to 17:33:04 haha 17:33:23 right at the top of that changelog 17:33:32 <|amethyst> should shadow form get web immunity too? 17:33:55 <|amethyst> oh, nm 17:33:56 Bcadren: I didn't think randarts could be racial 17:34:01 <|amethyst> shadow form isn't insubstantial 17:34:04 hm, is it marked as insubstantial? (not sure what player insubstantialness would actually entail or if it is- 17:34:07 ah, ok 17:34:11 <|amethyst> wisp form is 17:34:20 <|amethyst> (but isn't web-immune) 17:34:27 heh 17:34:50 insubstantial monsters are web immune? 17:34:57 <|amethyst> yes 17:34:57 <|amethyst> they pass through it 17:35:09 <|amethyst> jellies ooze through it 17:35:10 Well that's player/monster symmetry that probably should exist 17:35:58 <|amethyst> MarvinPA: it might be more relevant if ice form weren't the next spell in the book 17:36:08 <|amethyst> (relevant in the early game) 17:36:20 yeah 17:36:25 well spider form probably gets more use than ice form anyhow 17:36:53 but even without that i don't think it is a mechanic that should exist (and spider form is very strong regardless) 17:37:09 <|amethyst> FR: boat form 17:37:17 <|amethyst> you can move across water, but only in a straight line 17:37:41 I'm pretty much +1 for no player clinging, since it's a lot of code complexity for a pretty obscure thing 17:37:43 -!- wheals has joined ##crawl-dev 17:37:48 Can I close an issue if it's a new feature (ex: https://crawl.develz.org/mantis/view.php?id=7747) that nobody has shown intrest in pushing for months? 17:38:01 At least I assume the player side has a bunch more complexity compared to the monster version, but maybe that isn't really the case 17:38:15 <|amethyst> reaverb: I'd leave those 17:38:57 |amethyst: Ok 17:39:01 <|amethyst> reaverb: maybe if they're 3 or 4 years old, but that one's just a few months 17:40:35 <|amethyst> and probably rejecting a submission should be left to the devteam anyway 17:41:03 <|amethyst> (but we should actually do that occasionally instead of leaving them to languish :) 17:43:40 <|amethyst> unique HP do not vary with level 17:43:44 Natasha (02h) | Spd: 10 (move: 80%) | HD: 100 | HP: 500 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(800) | Chunks: 07contam | XP: 15000 | Sp: magic dart (3d16), slow, call imp, 04esc:mephitic cloud | Sz: little | Int: high. 17:43:44 %??natasha hd:100 17:43:47 Natasha (02h) | Spd: 10 (move: 80%) | HD: 1 | HP: 5 | AC/EV: 2/12 | Dam: 10 | 10items, 10doors, spellcaster, see invisible | Res: 06magic(8) | Chunks: 07contam | XP: 2 | Sp: magic dart (3d4), slow, call imp, 04esc:mephitic cloud | Sz: little | Int: high. 17:43:47 %??natasha hd:1 17:44:24 -!- ScarletJLL_ has joined ##crawl-dev 17:44:46 Natasha is a weird exception thanks to how she works 17:45:06 yes, most uniques' HP doesn't vary with HD :P 17:45:11 maybe also the serpent of hell? 17:45:20 hello 17:45:36 http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=68e01d929e89 please reconsider -- having played hundreds of vampires blood sense was not useless 17:45:41 which was the justification 17:45:44 oh, does natasha's HD lower every time you kill her? 17:45:44 -!- Krakhan has quit [Ping timeout: 255 seconds] 17:46:00 knowledge of blood stains appearing is very useful for gauging your undead and enslaved monsters still fighting out of los 17:46:03 by 1, yes 17:47:51 atmospheric, too, because you do see those announcements often, so, what 17:48:05 !lg . Vp-- 17:48:05 6. gammafunk the Fencer (L11 VpWr of Nemelex Xobeh), quit the game on Lair:4 on 2013-05-26 00:29:42, with 12843 points after 17403 turns and 1:49:22. 17:48:21 Well, only 6, but I did win one and I didn't even know that existed 17:48:25 hm 17:48:30 !lg . vp 17:48:31 14. dck the Slayer (L25 VpCK of Xom), escaped with the Orb and 3 runes on 2013-12-13 00:47:29, with 1516169 points after 82692 turns and 12:03:23. 17:48:31 that's not a compelling reason for such an obscure and overcomplicated mechanic to still exist 17:48:35 !lg . Vp-- 17:48:35 No games for ScarletJLL_ (Vp--). 17:48:37 what 17:48:42 -!- ScarletJLL_ is now known as ScarletJ 17:48:47 !lg . Vp-- 17:48:47 193. ScarletJ the Covert (L8 VpMo), slain by a centaur on D:7 on 2014-03-14 15:44:49, with 1342 points after 3200 turns and 0:27:29. 17:48:52 hmm 17:49:05 I haven't knowledge of using this bot but isn't atmosphere and usability reason enough 17:49:15 it's not representing more than .05% of the codebase 17:49:17 not really, not 17:49:21 and only used if you are a vampire 17:49:28 % of codebase.... 17:49:47 should remove tiles, that would reduce the codebase by a lot 17:50:11 I did at some point notice blood scent existed truth to be said 17:50:21 okay so why not remove all atmosphere like wyrmbane glowing if it kills you if you are a draconian 17:50:22 crate: We need to add more player repositioning monster mechanics; studies show those mechanics take the fewest lines of code... 17:50:24 and all tiles too 17:50:27 this was useful, too 17:50:33 but all it basically tells you is "things are getting hurt somewhere out of your LoS" 17:50:57 having the range of detection depend on hunger state made it even more strange, too 17:51:18 enslave and necromancy are something you do use often as a vampire and you are mostly bloodless later on 17:51:37 -!- Quashie has quit [Ping timeout: 240 seconds] 17:51:47 unless you actually drink blood, in which case you're not bloodless 17:51:52 yes, Vp hunger mechanics. That is something about species I might actually be motivated to work on, since they're so weird right now 17:52:01 why 17:52:03 it's good 17:52:12 and you've played 14 vampires 17:52:13 it's way too fine-grained imo 17:52:24 !gamesby dck 17:52:25 dck has played 440 games, between 2013-05-06 14:17:40 and 2014-03-14 11:04:27, won 77 (17.5%), high score 18885430, total score 194104149, total turns 8642614, play-time/day 4:02:33, total time 52d+17:23:16. 17:52:30 He's played a bit of crawl though 17:52:37 gfunk 17:52:48 you were saying about you working on the hunger mechanics 17:52:49 for being weird 17:52:58 he was commenting on the blood sense 17:53:25 -!- NomadJim has quit [Read error: Connection reset by peer] 17:53:35 I don't think the number of games played gives you veto rights in the discussion; it seems a obscure mechanic to dck, me, and MarvinPA 17:53:48 it's not veto 17:53:51 it's an opinion 17:53:54 do you not welcome player opinion 17:53:56 probably others do like it, yes, but Vp has a lot of obscure things already imo 17:53:59 that comes from experience 17:54:22 its a species in need of simplification, I think 17:54:33 the weirdest thing about Vp imo is how they deal with vampiric weapons anyway 17:54:47 fortunately I think that is completely separated from hunger status 17:54:48 the weirdest thing about vp is everything 17:54:53 yes that too 17:55:20 well the toggling resists at the expense of regeneration mechanic is very interesting 17:55:22 imho 17:55:48 -!- simmarine has quit [Read error: Connection reset by peer] 17:56:05 -!- tkappleton has quit [Ping timeout: 240 seconds] 17:56:21 yeah, that basic thrust is cool (at least to me) and I think the major interesting them about them; it's just how it works in practice and perhaps all this other stuff tacked on 17:56:38 what other stuff? 17:56:44 I think the interesting part of vp is low blood batform and high blood regen 17:57:12 and the slightly varying resistances through blood status, the lowered effect of potions etc has never changed things a lot for me 17:57:20 -!- Krakhan has quit [Changing host] 17:57:29 lowered effect of potions is pretty huge late game 17:57:34 -5 str batform 17:57:37 when you can't use !hw as effectively in hell 17:57:55 except you can because you can drink blood 17:57:59 gammafunk: Yeah, I've thought of Vp hunger levels as too fine-grained also. 17:57:59 -!- simmarine_ has joined ##crawl-dev 17:57:59 -!- wheals has quit [Quit: Leaving] 17:57:59 -!- Krakhan|2 has quit [Read error: Connection reset by peer] 17:57:59 -!- ystael has quit [Ping timeout: 240 seconds] 17:58:00 and then use !HW 17:58:18 that comes at the price of rendering you vulnerable to torment 17:58:25 and you cannot in any way in a reasonable amount of time 17:58:26 -!- notcluie has quit [Quit: Page closed] 17:58:31 push yourself from bloodless to satiated 17:58:34 in the middle of a fight 17:58:40 to enjoy the full effect 17:59:03 ScarletJ the problem there is that we mostly have to design the species with 3-rune in mind, and torment is really and extended thing 17:59:13 -!- tksquared has quit [Ping timeout: 240 seconds] 17:59:17 why not just remove extended gfunk 17:59:27 I would not be bloodless in such a situation anyway 17:59:28 I believe that's a seperate topic 17:59:43 so I can't comment on how I'd turn things there 17:59:48 bloodless for the stealth boost, rc, rn, and rtorment is extremely desirable 17:59:54 for a vampire in late game, ime 18:00:07 especially hell 18:00:14 you get all of that but rTorm by being at low blood but not bloodless 18:00:19 and as a bonus you get to heal 18:00:22 but crate 18:00:26 we were talking potion effects 18:00:29 and they become full at satiated 18:00:42 well the problem there is that /hw and !hw are not the same for vp 18:00:46 and boosting yourself from bloodless to satiated is hugely expensive for a late game vp 18:00:59 well, I played a jello vp once and got I think some pan runes 18:01:09 you can do it dicks I don't doubt it 18:01:13 it's just desirable 18:01:16 if you have /hw then you just stay at low potion effect because you get full /hw effect 18:01:17 and an interesting strategy choice 18:01:21 if you dont then it's different 18:01:22 and this is dumb 18:01:25 it's not really 18:01:31 because you eventually stock up on !hw 18:01:37 it wouldnt be if the wand worked like potions 18:01:38 and don't even find /hw every game 18:01:41 but it doesnt work like potions 18:01:42 and when you do it's very precious 18:01:58 like it's not a problem !hw works different from /hw for mummies right 18:02:10 well they can't use potions at all 18:02:19 if you manage to quaff !hw as a mummy you get the ordinary effect, i assume 18:02:21 or vine stalker 18:02:34 do they actually work differently for vs? that sounds very bad 18:02:46 VS can't use !hw or /hw 18:02:51 thats what i thought 18:02:52 oh, they can't use /hw? 18:02:56 no. 18:02:59 interesting 18:03:01 but if they could why would it be bad? 18:03:18 crate: They cannot heal with potions or wands 18:03:34 well if a thing works identically to another thing 99% of the time 18:03:38 but not the remaining 1% 18:03:43 that seems to me to be a problem 18:03:53 but wouldn't that be an argument 18:03:56 (btw remove wand pacification please) 18:03:58 What is the 99% and 1%? 18:03:59 to removing every race specific mechanic 18:04:10 Basil, !hw vs /hw, normally vs for low-blood vp 18:04:26 potion effects at low blood in general 18:04:33 Yes, Vp problem in general is considering this myriad of situations given your one of 6 hunger states 18:04:44 i would be ok with /hw being half effect for low-blood vp btw 18:04:44 I still don't understand why this is a problem 18:04:47 it's clearly documented 18:04:49 -!- BirdoPrey has quit [Quit: BirdoPrey] 18:04:52 but yeah I would be okay with it too 18:04:58 it should just work the same way as the potion 18:05:00 but "you have half effect from potions" is very clear 18:05:02 ??potion card 18:05:03 potion card[1/1]: Gives the effect of a random potion from agility (2/11), brilliance (2/11), might (2/11), curing (2/11), confusion (1/11), slowing (1/11), paralysis (1/11). 50% chance of replacing it with with magic/invisibility at power 1, or speed/resistance with another coinflip at power 2. 18:05:07 oh that doesnt give hw 18:05:18 crate "you have half effect from potions" is super clear 18:05:18 anyway, what I meant by that is that I find the regeneration from vp more desirable than the undead resistances and I prefer just abstracting the whole situation with vp and potions 18:05:18 could still ask if that is half effect, lol 18:05:22 ScarletJ, i dont have a problem with that 18:05:27 "you have half effect from potions and /hw" is a bit strange 18:05:32 like why is /hw added 18:05:35 well /hw existing at all is kind of bad to me 18:05:36 but 18:05:49 not going to get into that here 18:06:09 why not 18:06:23 remove all the top tier wands 18:06:25 1) fix vp 2) remove extended 3) remove /hw oh and I guess give web immunity to boots of the spider :p 18:06:28 0.15 todo 18:06:53 well it might be easier if it were like 3 hunger states instead of 6 18:06:57 anyhow a thread on GDD with a specific proposal to change Vp might be nice; maybe I'll get to that at some point if no one else does 18:07:12 gammafunk can you please not do that if you don't play vp 18:07:18 i really don't understand the logic of that 18:07:19 haha 18:07:29 how do we define "don't play vp" here? 18:07:44 well when did you last play one and use the mechanics 18:07:57 gammafunk, better modify xw to play vp for you so you can cite stats 18:07:58 probably when I won the VpIE high score at the time? 18:08:04 crate: haha 18:08:08 years ago? 18:08:16 what does years ago have to do with it? 18:08:17 the one that was like 14 million and I took from you? 18:08:22 did Vp become a new species 18:08:25 between then? 18:08:32 ScarletJ can you leave if you really think that is some kind of an argument? devs are allowed to make changes that they think would be improvements, and aren't forbidden from changing things if they haven't played over a certain number of games or gotten a certain high score 18:08:33 well if you don't really care about vp so much 18:08:55 that is how things work, if you don't like it then tough i'm afraid 18:09:02 MarvinPA I will be glad to leave if this is not a place to voice opinions from players 18:09:03 I've always thought vp blood states are pretty complicated 18:09:07 It's my mistake then 18:09:15 and could be reduced to say around 3 18:09:24 for example something like alive 18:09:25 I'm not "vetoing" or saying devs can't change 18:09:30 quoting how much you've played with something is reasonable for some things, but it doesn't automatically mean your opinion is more or less valuable 18:09:56 also one reason that people might not play vp is they find some things of it (like e.g. hunger state) so annoying to deal with that it's not worth it 18:10:03 personally I think the only change I would make to Vp is remove the half potion effect thing 18:10:06 ScarletJ: I both "played Vp" and enjoyed it; I don't want to see the species go. 18:10:06 even though the idea might be good 18:10:13 but the implementation has problems 18:10:30 maybe some regen rate changes too 18:10:38 i dont personally care about vp much though :p 18:10:49 mainly my problem with alive is that even if you're standing still it doesn't last more than 17 turns, so that's awkward in general 18:10:59 I don't think it has too many different hunger states necessarily, but I do think there are some effects that don't work well as things to vary based on hunger state 18:11:25 dck: yeah, that's not great (though alive regen rate is very good) 18:11:43 it is a little awkward but alive is very powerful 18:11:46 for the regen 18:16:34 New Fedhas Allies match their HD to your Invo right? (I read that somewhere, but I'm not sure its true) 18:17:15 -!- MaxFrost has quit [Ping timeout: 255 seconds] 18:19:15 -!- Krakhan has quit [Ping timeout: 265 seconds] 18:19:16 Unstable branch on crawl.lantea.net updated to: 0.14-a0-3315-g09e681a (34) 18:19:38 -!- Vizer has quit [Ping timeout: 240 seconds] 18:21:49 they gain hd depending on your invo, they don't match it 18:21:54 -!- ScarletJ has quit [Quit: Page closed] 18:22:32 -!- getlamp has quit [Client Quit] 18:22:37 oklob plant (09P) | Spd: 10 (07stationary) | HD: 20 | HP: 87-133 | AC/EV: 10/0 | 03plant, !sil | Res: 06magic(80), 03poison, 08acid+++, 12drown, 13neg+++, 13torm | XP: 1775 | Sp: s.acid (3d7+7d5) | Sz: small | Int: plant. 18:22:37 %??oklob plant hd:20 18:23:01 -!- Keanan1 has quit [Quit: Leaving.] 18:23:11 how does acid damage work for monsters? 18:23:27 for oklobs their damage never changes but they spit more often at higher hd 18:23:32 from my experience it wrecks them 18:24:01 yeah I mean, do they still get reductions if they're wearing something? 18:24:03 crate: yeah but for players the damage is based on your free slots 18:24:09 obviously if they do it's not enough to matter 18:24:12 but still 18:24:16 oh 18:24:21 yes no one knows probably 18:24:29 -!- reaverb has quit [Ping timeout: 240 seconds] 18:25:02 Basil: time to make maurice oklob-proof 18:25:05 fedhas nerf 18:25:19 compensate with storm clouds when you use rain 18:25:34 that would be amazing 18:25:36 Anything with rAcid+ takes half; rAcid++ takes 1/3 and rAcid+++ takes none (jellies, mostly). 18:25:38 ZAP 18:25:49 mmm 18:25:55 Maybe add that to robe of clouds 18:26:09 You are engulfed in white fluffiness. 18:26:34 crate: ??acid[3] 18:26:35 You see here a distressingly fluffy robe. 18:27:55 -!- PleasingFungus has quit [Remote host closed the connection] 18:28:15 replace all rain clouds with storm clouds 18:28:22 make that level 1 air miscast more fun 18:28:34 -!- lobf has quit [Quit: lobf] 18:28:39 is it intended that good cloaks be very hard to get outside Zot? 18:28:46 -!- johlstei_ has joined ##crawl-dev 18:29:03 last game i didnt find any conservation until zot 18:29:14 and then THREE +2 cloaks of preservation there 18:29:19 this is typical 18:29:40 both of those are pretty rare 18:29:41 personally my problem would be that there are so many cloaks in zot, not the other way around :p 18:30:08 -!- Foamed has quit [Ping timeout: 240 seconds] 18:30:10 -!- reaverb has joined ##crawl-dev 18:30:20 -!- Keanan1 has joined ##crawl-dev 18:30:51 making unclassed dracs at least not get cloaks sounds good 18:30:58 -!- johlstei has quit [Ping timeout: 240 seconds] 18:31:38 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:32:17 could we get a few more cloaks in other parts of the game? 18:32:35 say, in elf 18:32:45 useful ego cloaks are already considerably more common than useful ego armour for other aux slots 18:32:46 i don't see why really, seems like not a problem 18:32:59 except maybe hats now with octopodes 18:34:23 -!- reaverb has quit [Ping timeout: 246 seconds] 18:34:49 -!- tabstorm has joined ##crawl-dev 18:35:15 -!- Lasty2 has joined ##crawl-dev 18:35:30 -!- Mad_Wack has quit [Client Quit] 18:35:31 need a sentient centipede monster that wears only boots 18:36:18 -!- syllogism- has joined ##crawl-dev 18:37:38 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 18:38:14 -!- reaverb has joined ##crawl-dev 18:39:40 can you confuse it by making it think about how it walks? 18:41:04 -!- Guest62734 has joined ##crawl-dev 18:41:32 -!- Tarragon has joined ##crawl-dev 18:43:57 -!- NomadJim has quit [Quit: Leaving] 18:44:33 -!- Sgeo has quit [*.net *.split] 18:44:34 -!- minmay has quit [*.net *.split] 18:44:34 -!- eki has quit [*.net *.split] 18:44:34 -!- Lasty has quit [*.net *.split] 18:44:34 -!- SwissStopwatch has quit [*.net *.split] 18:44:34 -!- Basil has quit [*.net *.split] 18:44:34 -!- caleba has quit [*.net *.split] 18:44:34 -!- tenofswords has quit [*.net *.split] 18:44:34 -!- syllogism has quit [*.net *.split] 18:44:34 -!- tensorpudding has quit [*.net *.split] 18:44:34 -!- Nerem has quit [*.net *.split] 18:44:34 -!- atrodo has quit [*.net *.split] 18:44:35 -!- Amnesiac has quit [*.net *.split] 18:44:35 -!- mizu_no_oto has quit [*.net *.split] 18:44:35 -!- simmarine_ has quit [*.net *.split] 18:44:35 -!- ontoclasm has quit [*.net *.split] 18:44:35 -!- herself has quit [*.net *.split] 18:44:36 -!- tensorpuddin is now known as tensorpudding 18:48:31 -!- SkaryMonk1 has quit [Ping timeout: 264 seconds] 18:48:31 -!- PsyMar has quit [Ping timeout: 264 seconds] 18:49:07 -!- minqmay has quit [Ping timeout: 264 seconds] 18:58:27 -!- Cheibriados has joined ##crawl-dev 18:58:27 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 18:58:28 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! 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pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 19:15:09 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 19:15:23 How could I spawn myself a box of beasts in Wizard Mode to see how strong it is at max Evo? (or all Evo items for that matter)? 19:15:28 -!- Nerem has quit [Ping timeout: 240 seconds] 19:15:40 Bcadren: & o Box of Beasts 19:15:49 Bcdaren: PS, what prompted this: 19:15:54 ??bcadren[4 19:15:54 literally[10/10]: that's literally the worst idea I've ever heard bcadren 19:16:16 (Also, that wiz mode question is more a ##crawl thing in my opinon) 19:16:27 &? lists wizmode commands 19:16:34 -!- MarvinPA_ is now known as MarvinPA 19:16:54 -!- demiskeleton has quit [Ping timeout: 240 seconds] 19:16:54 -!- agentgt has quit [Ping timeout: 240 seconds] 19:17:11 * geekosaur scans his private log to see where that came from... 19:17:13 -!- cr0ne has quit [Ping timeout: 240 seconds] 19:17:13 -!- Wah has quit [Ping timeout: 240 seconds] 19:17:41 Chimera (Hellephant, Black bear, Golden Dragon) holy shite. 19:18:22 chimera (hellephant, black bear, golden dragon) (06H) | Spd: 10 | HD: 20 | HP: 134-208 | AC/EV: 13/10 | Dam: 4507(trample), 9, 40, 20 | !sil | Res: 06magic(80), 05fire, 02cold, 10elec, 03poison, 13neg+++ | Vul: 11silver | XP: 2549 | Sp: fire breath (3d40), b.cold (3d29), blink, b.fire (3d29) | Sz: Giant | Int: animal. 19:18:22 %??hellephant-black_bear-golden_dragon chimera 19:18:51 wandering mushroom (07f) | Spd: 10 | HD: 27 | HP: 117-175 | AC/EV: 5/0 | Dam: 2013(confuse) | 03plant | Res: 06magic(108), 03poison, 12drown, 13neg+++, 13torm | XP: 3516 | Sz: tiny | Int: plant. 19:18:51 %??wandering mushroom hd:27 19:18:54 wandering mushroom (07f) | Spd: 10 | HD: 8 | HP: 30-58 | AC/EV: 5/0 | Dam: 2013(confuse) | 03plant | Res: 06magic(32), 03poison, 12drown, 13neg+++, 13torm | XP: 313 | Sz: tiny | Int: plant. 19:18:54 %??wandering mushroom 19:19:01 TZer0: Grunt: for some reason i'm getting an error starting a new game on cln: /crawl-master/crawl-git-09e681a908/data/dat/des/variable/large_abstract.des:1602: attempt to call global 'ks_random_setup' (a nil value) 19:19:15 -!- ScarletJLL has quit [Quit: Page closed] 19:19:43 -!- Stelpa6 has quit [Quit: Leaving] 19:19:51 and i can't tell whether it's a cln problem or a crawl thing - it doesn't happen locally or on any other server, but shouldn't large_abstract.des include vault.dlua? 19:20:12 %git b6d89e655d89160 19:20:14 07Grunt02 * 0.14-a0-3305-gb6d89e6: Redistribute some vaults. 10(8 hours ago, 6 files, 1135+ 1150-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b6d89e655d89 19:21:30 also by "any other server" i guess i just mean cao since that's the only one updated past the relevant commit 19:22:10 -!- ChrisOelmueller has quit [Ping timeout: 240 seconds] 19:22:28 -!- lavos1 has quit [Ping timeout: 240 seconds] 19:24:42 -!- blackcustard has joined ##crawl-dev 19:26:10 -!- 23LAATFVC has quit [*.net *.split] 19:26:10 -!- phyphor has quit [*.net *.split] 19:26:10 -!- Acidburn6 has quit [*.net *.split] 19:26:10 -!- caleba has quit [*.net *.split] 19:26:10 -!- atrodo has quit [*.net *.split] 19:26:22 -!- reaverb has quit [Quit: Leaving.] 19:27:16 -!- johnny0 has joined ##crawl-dev 19:30:48 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 19:31:18 -!- whig has quit [] 19:35:04 -!- tarak__ is now known as ShqiponjaH 19:35:05 -!- Pepe has quit [Ping timeout: 252 seconds] 19:35:23 Do elemental evo summons have varying HD with Evo or just numbers/reliability? ...or does magic matter more? [confused about how they work and what matters] 19:35:52 -!- ShqiponjaH has quit [Read error: Connection reset by peer] 19:36:00 -!- mizu_no_oto has quit [Ping timeout: 255 seconds] 19:36:57 -!- PsyMar has quit [Disconnected by services] 19:37:12 -!- PsyMar2 is now known as PsyMar 19:37:49 -!- tarak_ has quit [Excess Flood] 19:37:50 -!- chris-oelmueller has quit [Ping timeout: 246 seconds] 19:37:50 -!- lavos2 has quit [Ping timeout: 246 seconds] 19:37:50 -!- vedevedevede has quit [Ping timeout: 246 seconds] 19:38:26 -!- blackcustard has quit [Ping timeout: 246 seconds] 19:40:00 -!- PsyMar has quit [Disconnected by services] 19:40:15 -!- PsyMar2 is now known as PsyMar 19:42:57 -!- 1JTAAP0U3 is now known as Keanan 19:45:36 MarvinPA: doh, yes; I'll fix when I get home if someone doesn't before then. 19:46:00 (I swear I had it in all thr right files :( ) 19:47:08 hmm, do you know why it wouldn't throw that error when i start a game offline? (i'm at the same commit, i think) 19:47:36 and i can add it, just didn't want to until i was sure that's what the issue was :P 19:48:19 oh wait it does 19:48:29 -!- Bloaxzorro has quit [Quit: Error: Bloax not found] 19:48:32 how confusing 19:48:40 maybe i imagined that i'd pulled or something 19:50:51 -!- Krakhan has quit [Ping timeout: 255 seconds] 19:51:16 It worked fine for me when I ran the game and started a game before pushing it... 19:51:41 03MarvinPA02 07* 0.14-a0-3316-g6bc0a83: Fix a vault error 10(2 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6bc0a8344e72 19:51:43 yeah i'm actually pretty sure i had pulled 19:51:46 Weird; 19:52:06 -!- syllogism has quit [] 19:52:14 and cao does work, and it's on 0.14-a0-3308-g5a5c835 19:52:27 (just after the vault commits) 19:54:04 -!- Laraso has quit [Read error: Connection reset by peer] 19:54:49 Unstable branch on crawl.lantea.net updated to: 0.14-a0-3316-g6bc0a83 (34) 19:56:30 -!- blackcustard has joined ##crawl-dev 19:57:04 -!- blackcustard has quit [Client Quit] 19:57:40 -!- blackcustard has joined ##crawl-dev 19:59:29 -!- nrook has joined ##crawl-dev 20:04:18 -!- Surr_ is now known as Surr 20:04:22 -!- Ero is now known as Eronarn 20:05:59 Grunt: care to summarize remaining 0.14 branch issues? 20:06:10 You're covering them all at a blistering pace, but if there are any left 20:06:53 !lg elliptic 20:06:53 1802. elliptic the Faith Healer (L21 FeEn of Elyvilon), escaped with the Orb and 3 runes on 2014-03-15 00:17:13, with 1406481 points after 74462 turns and 6:56:08. 20:06:53 -!- MountainDwarfFor has quit [Quit: Page closed] 20:08:08 -!- notcluie_ has quit [Ping timeout: 245 seconds] 20:09:20 Dude. WHy does it do that? 20:09:31 -!- TangoBravo has quit [Quit: Page closed] 20:09:51 I'm currently working on a trove that can only be entered if you have no god. Does anyone here have strong feelings about how that should work? There are two options ("only atheists can enter" and "entering steals all your piety"), but if I go with the second I have to poke a lua -> c++ hole to set piety, and have to write messages for all the gods to be pissed at you 20:09:58 I enslaved a gnoll and it killed a skybeast...then it evolved into a gnoll champion that was unexpected. 20:10:05 those are not really big deals though 20:11:10 I mean it's the same thing that friendly orcs do if you are of Beogh, but I didn't expect gnolls to do it. 20:11:59 lots of monster species have the ability to level up like that 20:12:16 i prefer the second for not forcing you to have to go back to an altar to reconvert (probably you could just have a generic piety loss message for all gods? not sure how best to flavour it) 20:12:35 I was thinking you'd put a universal set of altars in the trove just to avoid that 20:12:49 right, i prefer the second for not needing to do that too 20:12:55 yeah 20:12:56 since no other trove vault depends on the fee 20:13:30 I suppose a generic message could work, it's not like players would see it very often 20:13:54 it makes entering the vault harsher on good gods (they don't get the ***... overflow) but I have a hard time caring at all 20:14:20 -!- ldf has quit [Quit: ldf] 20:15:09 MarvinPA: dpeg brought up having said trove contain an altar to all gods (or perhaps all gods the player has seen altars of) 20:15:24 right, i just mentioned why i don't like that :P 20:15:35 oh sorry 20:15:41 it means the actual trove vault would need to be based off the fee 20:15:42 -!- notcluie has quit [Quit: Page closed] 20:16:00 yes, "I was thinking" here is actually "dpeg was thinking" :p but yes, that's a bit awkward 20:16:01 really need to improve my irssi settings 20:16:20 currently there are lots of different sorts of troves (weapon-focused, jewellery, etc), whereas this would have to be one generic vault (or multiples that only appear when this one fee shows up) 20:16:21 I'll probably go figure out how to poke a lua -> c++ hole then 20:16:56 MarvinPA: trove is full of only amulets of faith 20:19:23 -!- stickyfingers has quit [Ping timeout: 245 seconds] 20:19:58 nrook: you could look at how ziggurats (used to) do it for gold, i assume there's some way to let lua set things like that as long as its dlua and not clua 20:21:15 gammafunk: apart from whatever remaining balancing we want to do, it's just the forest vault dispersal thing, AFAIK. 20:21:32 -!- rast- has joined ##crawl-dev 20:21:51 :( 20:22:16 -!- Bcadren has quit [Quit: Oops. My brain just hit a bad sector] 20:22:27 -!- Acidburn6 has quit [] 20:23:04 gammafunk: so go win a few games and see if anything seems off <_< 20:23:19 -!- Blazinghand|Work has quit [Quit: Leaving] 20:23:20 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:23:38 -!- Zermako has quit [Quit: good night and good luck to all! :D] 20:23:41 -!- rast has quit [Ping timeout: 255 seconds] 20:24:07 Personally I'm largely okay with everything I've experienced myself, but that's not 100% of everything that has changed recently. 20:24:27 -!- rast has joined ##crawl-dev 20:28:20 -!- rast- has quit [Ping timeout: 264 seconds] 20:30:38 MarvinPA: good idea 20:31:12 -!- bonghitz has quit [Quit: Leaving...] 20:33:47 Grunt: am I correct in thinking that 0.14 is delayed as long as I haven't won a few games? 20:34:02 -!- _fred has quit [Quit: leaving] 20:34:11 I will do HEIE or VSSu in trunk from now on, at least 20:35:11 Also, what exactly is forest vault dispersal; is that just the forest encompass vault? 20:35:33 -!- Psyknux has quit [Ping timeout: 265 seconds] 20:35:46 Because if it involves dispersing my own vaults, I can certainly do that 20:40:38 gammafunk: Mangroves and druids in Swamp, etc. 20:40:51 and I think defenders and such are in U? 20:41:07 No, that's plain forest dispersal, not forest *vault* dispersal. 20:41:08 (your temple can stay in Forest) 20:41:42 Tarragon: I'm going to make water palace be the only place one can ever find an altar of fedhas 20:41:55 -!- Tarragon is now known as Basil 20:45:19 -!- agentgt has quit [*.net *.split] 20:45:20 -!- NeremWorld has quit [*.net *.split] 20:45:20 -!- Porost has quit [*.net *.split] 20:45:20 -!- Fhqwhgads_ has quit [*.net *.split] 20:45:20 -!- Nethris has quit [*.net *.split] 20:45:20 -!- odiv has quit [*.net *.split] 20:46:47 Basil: and I ask, when will Sage make a crawl vault? The world waits... 20:46:57 Working on it 20:47:32 sage_eight_eights 20:48:39 -!- WalkerBoh has quit [Remote host closed the connection] 20:49:10 not sage_twentyseven_twentysevens ? 20:49:58 -!- scummos__ has quit [Ping timeout: 240 seconds] 20:51:35 haven't you heard? D doesn't have 27 levels, god is dead, the dead are hopping etc etc 20:52:09 The dead are Crawling! 20:53:44 %git HEAD^{/[Cc]rawling} 20:53:45 07|amethyst02 * 0.14-a0-776-ge14b6fb: The dead are crawling! 10(4 months ago, 2 files, 12+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e14b6fbfc50b 20:54:17 Grunt: haha 20:55:13 -!- notcluie has quit [Ping timeout: 245 seconds] 20:56:25 -!- Krakhan has quit [Changing host] 20:56:25 hmm 20:56:35 Multiple spectral weapons is a little more involved than I thought 20:58:20 -!- ystael has quit [Ping timeout: 264 seconds] 21:00:08 -!- Krakhan|2 has quit [Ping timeout: 264 seconds] 21:00:50 -!- PleasingFungus has joined ##crawl-dev 21:02:37 -!- MaxFrost has quit [Ping timeout: 265 seconds] 21:04:08 -!- rossi has quit [Quit: WeeChat 0.4.3] 21:05:43 multiple spectral weapons....triple-wielding? 21:06:06 let me ask now, does each have an af_exploding attack 21:07:58 -!- bh has joined ##crawl-dev 21:08:06 Grunt: are we branched yet??? 21:08:07 bh: You have 1 message. Use !messages to read it. 21:08:18 !seen wensley 21:08:18 I last saw Wensley at Sat Mar 15 00:14:15 2014 UTC (1h 54m 3s ago) saying 'in my experience a hatred of python is 100% correlated with a fondness for haskell' on ##crawl-dev. 21:08:38 Wensley: python is an abomination 21:12:35 -!- Pharaoh_ has quit [Quit: Page closed] 21:13:08 -!- Lightl has quit [Ping timeout: 245 seconds] 21:14:10 -!- simmarine has joined ##crawl-dev 21:18:22 -!- Lightli has joined ##crawl-dev 21:19:20 -!- rchandra1 has joined ##crawl-dev 21:19:54 -!- rchandra1 is now known as rchandra 21:21:33 -!- Fhqwhgads__ has quit [Remote host closed the connection] 21:24:06 bh: as I said earlier, once those forest vaults are dispersed and we have any remaining balancing done. 21:24:35 bh: so play a few games so we know what the latter entails!! 21:24:41 Grunt: durr 21:24:44 bh: have you tried HEIE 21:25:06 heieheieheieheieheie 21:25:10 1learn add signature_combos 21:25:16 ??signature_combos 21:25:17 I don't have a page labeled signature_combos in my learndb. 21:25:19 dang 21:25:24 ??top heroes 21:25:24 learndb deleters[1/1]: see {top heroes} 21:25:41 scumbags 21:25:54 anyone who deletes good stuff from learndb is a monster 21:27:09 fr: learndbrot, like maprot in labs 21:27:24 or mandelbrot 21:27:31 did I change labsrot recently... 21:27:44 -!- Krakhan has quit [Ping timeout: 264 seconds] 21:27:57 hrm. I had meant to 21:28:59 03gammafunk02 07* 0.14-a0-3317-geda97e8: Make invisible monster indicators from stealth checks always accurate. 10(16 minutes ago, 1 file, 25+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eda97e84d868 21:31:05 -!- Krakhan has quit [Changing host] 21:33:44 -!- Krakhan|2 has quit [Ping timeout: 264 seconds] 21:33:54 -!- whig has joined ##crawl-dev 21:36:44 -!- Krakhan has quit [Ping timeout: 264 seconds] 21:36:49 !nick signature_combos 21:36:49 No nick mapping for signature_combos. 21:36:52 !nick signaturecombos 21:36:53 Mapping signaturecombos => pacra-ogwn hyperbolic-spen poncheis-musu ragdoll-muck crate-hohe elynae-mifi sebi-dewn minmay-mube marvinpa-nafe xw-febe zicher-spvm snow-spwz raskol-ogee xenene-opst evilmike-hewz archl-ogtm erisdiscordia-ddak nomi-hegl adeon-mumo roarke-huas faze-ddsk demonblade-defe thrall-hopr madreisz-fefe lightli-hobe st_-sham 21:36:55 aha 21:37:12 that reminds me I should play more ogee 21:37:32 st_-sham? 21:37:43 -!- Krakhan has quit [Changing host] 21:40:26 how do you add to that? 21:40:44 !help nick 21:40:44 !nick: Maps a nick to name(s) used on cao. Usage: !nick ...; !nick -rm ; !nick -rm 21:40:56 -!- Krakhan|2 has quit [Ping timeout: 264 seconds] 21:41:22 -!- ac13 has quit [Quit: Leaving] 21:41:36 !nick signaturecombos gammafunk-heie 21:41:37 Mapping signaturecombos => pacra-ogwn hyperbolic-spen poncheis-musu ragdoll-muck crate-hohe elynae-mifi sebi-dewn minmay-mube marvinpa-nafe xw-febe zicher-spvm snow-spwz raskol-ogee xenene-opst evilmike-hewz archl-ogtm erisdiscordia-ddak nomi-hegl adeon-mumo roarke-huas faze-ddsk demonblade-defe thrall-hopr madreisz-fefe lightli-hobe st_-sham gammafunk-heie 21:41:39 -!- Ququman has quit [Read error: Connection reset by peer] 21:41:39 Like so. 21:41:40 !nick nick nick nick 21:41:40 Mapping nick => nick 21:41:44 !nick nick -rm 21:41:44 Deleted nick => nick 21:41:56 Grunt, no fun since... forever 21:42:03 :) 21:42:13 !learn add Grunt Grunt, no fun since... forever :) 21:42:14 grunt[8/8]: Grunt, no fun since... forever :) 21:42:47 !learn add gammafunk TODO: remove fun. 21:42:48 gammafunk[11/11]: TODO: remove fun. 21:43:17 0.15 goals 21:46:51 that and crosstraining 21:47:06 -!- mamgar has quit [Read error: Connection reset by peer] 21:47:49 removing fun probably crosstrains with compile speed, or something 21:51:25 -!- BlackSheep_ has joined ##crawl-dev 21:57:16 -!- BlackSheep_ has quit [Quit: Leaving] 21:57:44 -!- Krakhan has quit [Ping timeout: 264 seconds] 21:57:44 -!- ystael has quit [Ping timeout: 264 seconds] 22:00:19 -!- ac13 has quit [Quit: ac13] 22:02:30 -!- ac13 has quit [Client Quit] 22:05:38 -!- notnotcluie has quit [Ping timeout: 245 seconds] 22:06:08 -!- Zephryn has quit [Ping timeout: 264 seconds] 22:09:35 -!- Krakhan has quit [Changing host] 22:10:10 what the heck is sham 22:10:19 ??sham 22:10:19 I don't have a page labeled sham in my learndb. Did you mean: gham, spam. 22:10:38 and why is my entry the most recent before that last one 22:12:28 yes, I was wondering 22:12:44 -!- Krakhan|2 has quit [Ping timeout: 264 seconds] 22:13:01 IMO change to gham 22:13:12 -!- Guest62734 has quit [Read error: No route to host] 22:21:15 !lg st_ s=char 22:21:15 3227 games for st_: 95x MuCj, 77x MuNe, 52x MuIE, 47x DEWz, 46x MfCr, 45x MuWz, 39x VpNe, 39x SENe, 38x DsCK, 36x MfCK, 35x MuDK, 33x SEEE, 32x VpWz, 31x DENe, 30x MDFi, 28x MfIE, 28x HONe, 26x HEAE, 26x HOPr, 26x MuFE, 26x MuFi, 25x VpAs, 23x DsWn, 22x DgWn, 21x DETm, 21x VpEn, 20x MDHu, 20x DEEE, 20x MiNe, 19x DECj, 18x DgFi, 18x OgNe, 18x MuEE, 17x KoNe, 17x MfRe, 17x DsNe, 16x SEWz, 16x DsDK, ... 22:21:45 -!- Daekdroom has quit [Quit: Saindo] 22:21:54 start scumming mummies, good times 22:23:26 -!- MiraclePrism has quit [Ping timeout: 252 seconds] 22:26:13 !lg * sham 22:26:14 No keyword 'sham' 22:28:43 -!- caleba has quit [Quit: caleba] 22:31:27 !lg * crace=sh 22:31:27 No games for * (crace=sh). 22:31:29 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:34:45 -!- ussdefiant has joined ##crawl-dev 22:37:20 -!- Psyknux has quit [Ping timeout: 264 seconds] 22:38:05 -!- bh has quit [Quit: Page closed] 22:41:27 -!- SwissStopwatch has joined ##crawl-dev 22:42:44 -!- netkitten has quit [Ping timeout: 264 seconds] 22:59:32 -!- Escalator has quit [Ping timeout: 264 seconds] 22:59:44 -!- Escalator_ is now known as Escalator 23:05:59 03MarvinPA02 07* 0.14-a0-3318-gc75ed29: Fix Swiftness being uncastable in liquids 10(6 minutes ago, 1 file, 0+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c75ed2951621 23:06:01 -!- Eonwe1 has quit [Ping timeout: 265 seconds] 23:09:10 <|amethyst> MarvinPA: did anyone actually notice that in the past four months? 23:09:10 |amethyst: You have 1 message. Use !messages to read it. 23:10:04 <|amethyst> !tell rchandra IMO if no one knows the password, then it's not a public account 23:10:04 |amethyst: OK, I'll let rchandra know. 23:10:13 |amethyst: simmarine noticed it just now! 23:10:30 not just now 23:10:33 but i noticed it recently yes 23:10:40 "of course" 23:10:50 but simmarine is one of the crazy people who uses leda's so that helps 23:10:57 |amethyst: reasonable. it's never played any games on any server, though 23:11:10 -!- Xenobreeder_ has quit [Read error: Connection reset by peer] 23:12:02 i do remember noticing the change in the first place to make it castable, so possibly if i had been playing more i would have noticed that i broke it sooner :P 23:12:54 -!- wat1 has quit [Ping timeout: 255 seconds] 23:14:17 <|amethyst> hm 23:16:32 <|amethyst> is it intentional that you can use water to avoid the negative effects of swiftness? 23:16:51 <|amethyst> I don't recall if that came up when elliptic changed it 23:18:43 <|amethyst> I mean, it only really matters for swimmers 23:18:51 I did consider that, and decided it was hard to envision it being an issue 23:19:21 given it only really helps for Mf or Op who want to use swiftness while right next to water, yeah 23:19:51 and it also felt like the expected behavior if the positive effects are also going to be negated by water 23:20:10 personally I'm not really that keen about the "swiftness doesn't work in water" in the first place though 23:22:47 like, it makes some sense, but I think that if swiftness did work in water then nobody would think that didn't make sense 23:22:59 and from a gameplay point of view, I'm not sure how much it adds 23:24:30 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 23:24:46 <|amethyst> rchandra: I wonder if whoever registered it included an email address? 23:24:48 OK, I have made hugedmgcbro on CBRO, and I hereby allow the server admin to fix it if anybody complains about something 23:31:06 -!- Adder__ has quit [Ping timeout: 252 seconds] 23:31:26 oh oops I registered hugedmg on cbro 23:31:30 and didn't get it working 23:32:09 sorry! 23:32:23 Anyone have comments on the following, which cleans up misc. acquirement code and weights (based on reaver's patch): http://sprunge.us/QNAU?diff 23:32:54 ...wow, ?diff 23:32:59 How did I not know about that :( 23:33:12 wheals told me about it 23:33:17 send him some flowers 23:33:30 !tell wheals !send wheals flowers 23:33:30 Grunt: OK, I'll let wheals know. 23:34:00 Hm, I feel like seeing what the old weights of everything are with the old code. 23:34:05 nonethousand: you just need to unwrap the long lines 23:34:30 yeah, it's harder with the old code because of how the weight were done; position-in-list dependent 23:34:40 but it didn't look like sane weighting anyhow 23:35:10 <|amethyst> err 23:35:22 If we can just decide what of the non-deck, non-cboe evocables should get what weights.. 23:35:31 <|amethyst> if (x_chance_in_y(skills, MAX_SKILL_LEVEL^2) 23:35:44 <|amethyst> that's not how you square things in C++ 23:35:46 -!- whug has joined ##crawl-dev 23:35:50 haha 23:35:52 yeah I copied that 23:35:56 but very good point :) 23:36:08 I've been looking at too much R code 23:36:08 -!- whig has quit [Ping timeout: 264 seconds] 23:36:40 not sure the old way of doing it was really any worse; reaver did that to avoid a second roll, presumably 23:38:42 <|amethyst> yeah, it was 730 in reaver's first patch, then I suggested making it 729 to copy the old behaviour (where maxed evo + spc would give you a 100% chance for CBoE if you haven't seen one), then suggested MAX_SKILL_LEVEL*MAX_SKILL_LEVEL when reaver pointed out that not everyone recognises powers of 3 at a glance :) 23:39:45 Okay, assuming I'm calculating this correctly (and the player hasn't seen any of the evokables but a CBoE, which still has its old check in the new code): 23:40:01 !calc 27*27 23:40:02 729 23:40:04 dang 23:40:09 for the record, I don't think that the ordering of the items in the current code is totally arbitrary - it does have that comment pointing out that the order matters, after all 23:40:25 not that I think that the current code is a good way of going about making some things more common than others 23:40:37 lantern 25%, phial 18.75%, stone 14.06%, fan 10.55%, lamp 7.91% disc 5.93%, all decks but summoning plus box of beasts 1.98%, deck of summoning and sack of spiders .99% 23:40:45 elliptic: well it's hard to determine what the actual weighting is that way; that's what I should have said 23:40:49 ...that's... let's just toss those numbers out <_< 23:41:32 <|amethyst> Grunt: that's what reaver's patch has, rounded 23:41:47 yeah they just didn't seem very sane; it probably should be flat for the non-deck types, 23:42:40 do those come from the days when the evokers were the elemental items? 23:42:40 I assume we should at least weight the xp evocables equally to each other; it'd be fine to have maybe a higher weight for the disc/lantern 23:42:51 I don't know about flat, but probably the elemental evokers shouldn't all be different rarity at least :P 23:43:11 I agree. 23:43:36 right, elementals all the same; should the disc/lantern both be higher? different from each other? 23:43:46 gammafunk's patch, given the same conditions as I mentioned, gives 10.34% for the non-decks, 3.45% for the mixed decks, 1.38% for the pure decks. 23:44:16 disc/lantern should be lower than elemental evokers i think (particularly since having multiples is not useful) 23:44:34 crate: well, those are given weight 0 if seen already 23:44:34 probably lantern same rarity as disc 23:44:40 ah, ok 23:44:47 gammafunk: yeah, but it is still sad when you find a second one on the ground 23:44:58 but yeah i'd still say they should be a bit lower 23:45:02 can't acquire happiness! 23:45:22 <|amethyst> are multiple phials etc really useful? 23:45:22 also I'd say that box and sack should be lower 23:45:33 <|amethyst> I guess for spamming 23:45:33 |amethyst: yeah, though not as useful as the first one because of recharging 23:45:40 but often you want to use multiples in the same fight 23:46:02 (I'd probably weight decks down further, for that matter...) 23:46:09 (if you really want decks you are probably a Nemelexite) 23:46:16 <|amethyst> are Sack of Spiders and Box of Beasts XP-charged? 23:46:20 <|amethyst> I thought they had charges 23:46:23 |amethyst: They do have charges. 23:46:32 well, begs the question of whether they should be acquirable at all (for non-nem I suppose) 23:46:35 right, I'd say the total weight for decks should be no higher than one of the other items 23:46:35 <|amethyst> then why: 23:46:36 <|amethyst> + you.seen_misc[MISC_SACK_OF_SPIDERS] ? 8 : 15, MISC_SACK_OF_SPIDERS, 23:46:40 <|amethyst> 65 + you.seen_misc[MISC_BOX_OF_BEASTS] ? 8 : 15, MISC_BOX_OF_BEASTS, 23:46:54 well they run out of charges 23:46:59 |amethyst: maybe the one you had ran out! 23:47:01 could certainly be lower 23:47:05 <|amethyst> mean, why weight them down at all? 23:47:07 i assume- 23:47:08 yeah 23:47:30 yeah, I'd just keep those at a fixed low weight 23:47:58 -!- st_ has quit [] 23:48:26 say, using gammafunk's patch as a base, maybe reduce weight for each deck to 1, reduce sack/box to constant 8, and change disc/lantern to 0 : 8? 23:49:27 -!- bonghitz has quit [Quit: Leaving...] 23:49:55 I'd contemplate keeping the mixed decks at 2 instead of 1. 23:49:59 -!- N78291 has quit [Quit: null] 23:50:17 I could also see removing the nemelex-gifted decks altogether and putting the other decks at 2 23:50:31 That also sounds reasonable. 23:51:02 (I also sort of think decks from acquirement should be guaranteed legendary if we have an easy way to ensure that) 23:51:13 Yeah, they seem to usually be anyhow 23:51:15 <|amethyst> also, why is escape called a pure deck? 23:51:22 <|amethyst> I mean, it's not just there 23:51:33 nem gifts it, I know that 23:51:34 ??deck of escape 23:51:35 deck of escape[1/2]: Non-oddity cards from here are 50% from the {deck of transport}, 50% from the {deck of emergency}. Sacrifice armour. 23:51:36 it's not a pure deck? 23:51:39 If we do that: for one who has seen no evokables (except CBoE, i.e. same conditions as before), 15.31% elemental evokers, 8.16% other evokers, 2.04% decks 23:51:59 well pure deck doesn't mean that it has no mixing decks 23:52:02 (that's assuming we only keep "mixed decks") 23:52:02 <|amethyst> it's a mix of transport/emergency, and emergency without transport occurs in defence 23:52:09 it means does nem gift it basically 23:52:17 pure vs impure isn't really that meaningful a distinction for the player, I think 23:52:28 nem vs non-nem is more meaningful 23:52:30 We could keep Dungeons in since Nemelex doesn't give it any more? 23:52:31 right 23:52:36 ...makes the weights a nice even 100! 23:53:02 ready to be ruined and made a non-round number if/when rods are moved to misc :P 23:53:30 Grunt: why are those %s not summing to 100? Is there something else happening in misc acquire? 23:53:58 gammafunk: huh? 23:54:10 gammafunk: the percentages are different from what he typed if dungeons is in there 23:54:21 also the pure deck thing really reminds me to try and make card lists in deck descriptions generated instead of listed in descript.txt 23:54:28 maybe i should make that an implementable or something 23:54:39 2% for each deck type, 15% for each elemental evoker, 8% for each other choice 23:54:48 hm 23:54:49 2*4 + 15*4 + 8*4 = 100 :) 23:54:54 acquire.cc:1434 23:54:59 ah, he was talking by item type, that's all 23:55:28 elliptic: if you want to make all acquired decks legendary, it looks very simple to do! 23:55:29 add tome to misc acquirement!! (ok probably not really) 23:55:41 <|amethyst> ¡learn add goodcode item_def &doodad(mitm[thing_created]); 23:55:41 Okay, not adding goodcode => item_def &doodad(mitm[thing_created]); 23:55:56 -!- ystael has quit [Ping timeout: 264 seconds] 23:55:59 IMO no tome in misc acq until it stops producing hostile abominations 23:56:01 so rods aren't making it in to misc? 23:56:10 rchandra: well, not right now 23:56:25 -!- BlackrayJack has quit [Ping timeout: 252 seconds] 23:56:26 they could be added in later, it hasn't been ruled out afaik 23:56:53 0.15 project should be helping casual players by improving jewellery acq :) 23:58:06 so, was that 2% each for escape,war,changes,defense (drop others), 15 each for elementals, 8 each for the reamining 4 evocables, (and fix the squaring for CBOE) 23:58:14 ...er, what? 23:58:21 We were going to have the decks be the decks Nemelex doesn't gift. 23:58:22 gammafunk: dungeons, not escape 23:58:31 mercenary 23:58:31 That. 23:58:32 ok 23:58:40 well I'm from the nem old-school, so 23:58:46 always thought of dungeons as something he gifts 23:58:51 trunk be damned