00:01:06 One potential concern is that some low level clouds have positive effects that higher ones don't 00:01:12 // Yes, we really hate players, damn their guts. 00:01:32 -!- Keanan has quit [Quit: Leaving.] 00:01:35 I don't know if it produces enough steam to matter, but it seems a bit iffy to me that it could be useful to block los but only a LOW power 00:02:09 Of course, outright killing things often obviates the need to block los, so it might be fine anyway 00:02:50 -!- gammafunk has quit [Ping timeout: 246 seconds] 00:05:13 -!- Grujah has quit [Ping timeout: 245 seconds] 00:05:19 can I use std::begin and end from c++11? 00:06:22 Unstable branch on crawl.s-z.org updated to: 0.14-a0-2811-gd077371 (34) 00:09:50 -!- jeffro has quit [Read error: Connection reset by peer] 00:10:47 -!- jeffro has joined ##crawl-dev 00:11:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 00:14:24 -!- Keanan has joined ##crawl-dev 00:14:35 -!- Somefellow has joined ##crawl-dev 00:17:15 -!- Krakhan has quit [Ping timeout: 272 seconds] 00:17:38 (DracoOmega I assume you are talking about steam clouds blocking LOS, whereas the higher clouds do not?) 00:18:19 Yes 00:18:38 I have no idea if a low-evocations rod of clouds produces enough steam on demand to be useful for this or not, but it seems that it could 00:19:09 -!- Escalator has quit [Ping timeout: 272 seconds] 00:19:19 Indeed, I would find LOS blocking on demand to be more useful than damage in the latter parts of the game. 00:22:01 I guess I just find it awkward for an item to ever get worse in some way at higher skill 00:22:08 Maybe a better thing for low power would be to have a chance of producing some of the useless non-obscuring clouds as 'cantrips', with a small chance of the mid-tier ones mixed in? 00:22:54 The cloud types already do vary like that with power (just not the exact cloud types). 00:22:58 it at least shouldn't be reliable steam at any power 00:23:04 Agreed it's awkward. 00:23:14 having the chance of steam go down as power increases seems okay as long as the chance is never that high 00:23:18 Really what I'd like is more interesting low power cloud types :b 00:23:21 -!- Kalir has quit [Changing host] 00:23:25 do any of the other clouds block los? 00:23:27 (or at least less useful than steam) 00:23:33 -!- Yuof has quit [Ping timeout: 245 seconds] 00:23:41 Perhaps the wall of air clouds? 00:23:44 Grunt: gloom 00:23:52 * Grunt gestures. The crystal spear hits wheals! 00:23:54 Gloom blocks los too, doesn't it? 00:24:02 %git HEAD^{/[Gg]loom} 00:24:03 07MarvinPA02 * 0.13-a0-2434-ga0ae079: Remove gloom 10(7 months ago, 11 files, 32+ 66-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a0ae0798b3ff 00:24:06 Okay, DID 00:24:07 ...that's irrelevant :b 00:24:54 elliptic: Yeah, like small amounts of steam aren't actually useful for cover, so seem fine. I haven't seen the rod in action, of course 00:25:40 -!- AlphaQ has quit [Remote host closed the connection] 00:26:16 Perhaps if there was a cloud that functioned as a single-square umbra? 00:26:38 I am not sure we need new clouds that have really minor effects particularly for this item 00:26:53 Prolly not. ;) 00:26:56 When just a mix of decorative clouds and a smaller number of functional clouds seems fine enough for a low powered effect 00:27:35 yeah, there's mist and smoke and so on 00:27:55 Dammit, twice I just made an ally to test something in wizmode, then accidentally immediately banished him instead of blinking 00:28:29 I think the selection cursor disappears there when it's not supposed to 00:28:52 what power level would miasma be? you can get it from an L2 spell, after all 00:29:30 -!- Chris7 has quit [Read error: Connection reset by peer] 00:30:37 A level 2 spell that is many many times less flexible than an aimable rod 00:30:38 We already have enough ways of producing miasma. 00:30:55 I do wonder if the ocassional cloud of petrifying dust might be fun here, though 00:31:41 But it already produces quite a lot of things 00:34:41 -!- wheals has quit [Quit: Leaving] 00:35:02 you used to be able to get all the clouds from a L2 spell ;) 00:35:30 * Grunt tosses potions at elliptic. 00:35:40 -!- simmarine_ has joined ##crawl-dev 00:36:22 -!- simmarine has quit [Read error: Connection reset by peer] 00:37:50 -!- nonethousand has quit [Quit: leaving] 00:41:26 -!- gowby has joined ##crawl-dev 00:41:33 -!- jeffro has quit [Read error: Connection reset by peer] 00:43:17 -!- jeffro has joined ##crawl-dev 00:43:36 hello 00:46:24 s/CLOUD_STEAM/CLOUD_MIST/ or similar is probably the simplest immediate solution. 00:49:22 -!- nonethousand has joined ##crawl-dev 00:58:26 -!- HellTiger_ has quit [Ping timeout: 264 seconds] 01:01:51 -!- caleba has quit [Quit: caleba] 01:01:59 -!- kr4n3 has quit [Quit: Lost terminal] 01:02:01 -!- ahaha is now known as ahahaha 01:16:18 -!- ahahaha has quit [Quit: Page closed] 01:16:36 -!- rossi has quit [Quit: WeeChat 0.4.3] 01:17:50 -!- rast has quit [Read error: Connection reset by peer] 01:18:24 -!- rast has joined ##crawl-dev 01:18:56 -!- KurzedMetal has quit [Read error: Connection reset by peer] 01:26:37 -!- ystael has quit [Ping timeout: 244 seconds] 01:27:11 -!- LordSloth has quit [Quit: Using leafChat 2] 01:33:24 -!- BirdoPrey has quit [Quit: BirdoPrey] 01:35:00 * Grunt discovers an amusing case where damage reduction on account of rF doesn't identify rF, though it's either very unlikely to happen or useless when it does happen. 01:35:58 And what's that? 01:36:19 You fall into the lava! The lava scorches you!! You manage to scramble free! 01:37:08 -!- neonbutts has quit [Ping timeout: 265 seconds] 01:37:22 -!- Roshnak has quit [Quit: Page closed] 01:39:39 hey guys, i was looking through this draft .14 changelog on github and a few things confused me 01:40:26 -!- WalkerBoh has quit [Remote host closed the connection] 01:40:52 * Recommended backgrounds and species have been adjusted; in particular 01:40:52 ? 01:40:53 species can recommend backgrounds that aren't necessarily recommended by 01:40:55 that species and vice versa. 01:41:21 that entry is making my brain hurt trying to decipher it 01:41:34 This means things like if you pick chaos knight first, it can recommend some species that make good CKs 01:41:41 But picking those species won't recommend CK itself 01:41:41 that's because that entry isn't correctly written 01:41:44 Since CK is kind of bad 01:41:44 :P 01:41:53 and there are loose lines all over the place like someone failed at deleting things 01:41:56 if a species recommends a background, the species recommends the background 01:42:03 but the background might not recommend the species 01:42:16 Oh, haha. I didn't even look at the wording. 01:42:21 I just skipped right to explaining the intent :P 01:42:37 ...my writing usually isn't that bad :( 01:42:39 " One of these spots is selected at random for landing." i have no idea what this is doing under New Races 01:42:49 -!- floatboth has quit [Ping timeout: 240 seconds] 01:43:08 Read the line immediately above that one. 01:43:16 ...and note the heading it's under. 01:43:41 Formicids possess four strong arms to use large weapons together with 01:43:43 shields, in addition to strong natural digging abilities and a permanent 01:43:44 stasis effect. 01:44:22 There are about five lines between what you just now quoted and what you initially quoted. 01:44:42 not in what i'm looking at 01:44:46 What are you looking at? 01:44:55 https://gitorious.org/crawl/crawl/commit/babb9225ad033ca2a06c5136b037eda2e0e2e224 01:44:59 ... 01:45:03 You're reading the *diff*. 01:45:40 ...my bad 01:45:40 Note that it is skipping lines in that view 01:46:06 ...there are other inaccurate things in here, I'm noticing >_> 01:46:09 Though the awkwardness of the wording on the combo recommendations still stands, I think :P 01:46:13 that diff formatting is really awful to read, to be fair 01:46:30 Yeah, it's kind of subtle that it's skipping lines 01:46:32 a single blank line between chunks and that's all 01:46:44 solution: don't use gitorious 01:46:46 Haha 01:47:02 http://git.develz.org/?p=crawl.git;a=blobdiff;f=crawl-ref/docs/changelog.txt;h=ebedaefb3d82cfc5cd0b7bd5842252ba00479b9f;hp=dec50bf1d59aa8a80dedd0fbb0ba6be97a38bb0b;hb=babb9225ad033ca2a06c5136b037eda2e0e2e224;hpb=7181bdcd8bce834ab7803e61c3f8dad50c355d64 01:47:06 so much better 01:47:23 Yes, I always use that instead of gitorious 01:47:39 Well, usually s-z.org, but it's the same view 01:49:11 03Grunt02 07* 0.14-a0-2812-gec04de3: Poke a couple of changelog inaccuracies / awkward wordings / misplacements. 10(61 seconds ago, 1 file, 5+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ec04de39fa47 01:49:13 am i reading this correctly to say that there's now only 22 levels between D:1 and the Realm Of Zot? 01:49:27 (that isn't much of an improvement, but I'm about to go to sleep) 01:50:24 (clearly I should set wheals on this; he's better at finding these things than I am) 01:50:41 -!- omnirizon has quit [Ping timeout: 252 seconds] 01:50:54 !messages 01:50:54 No messages for TZer0. 01:51:04 !tell TZer0 No messages for TZer0. 01:51:05 Grunt: OK, I'll let tzer0 know. 01:51:33 Grunt: Lies.... LIEEES! 01:51:33 TZer0: You have 1 message. Use !messages to read it. 01:51:35 !messages 01:51:35 (1/1) Grunt said (30s ago): No messages for TZer0. 01:51:53 -!- gowby has quit [Ping timeout: 245 seconds] 01:53:00 no stuck zombie-procs, but I have one user who can't log in 01:53:02 or 01:53:05 rather: play 01:53:13 but he is already on the bugged-out version 01:57:18 Could it really be? 01:57:24 Could I actually have this in a working state now? 01:57:29 It's only been all day, after all 01:57:53 (...all hands, brace for impact) 01:58:19 Haha, it's not quite tidy enough to push yet 01:58:24 Still have debug helper code to remove 01:58:39 And I don't think anyone will be terribly excited to have minor pathfinding bugs fixed 01:58:45 But *I* will certainly be happy to have it done with 01:59:28 The more fun stuff comes a couple days later, now that I can get back to it :P 02:00:19 DracoOmega: will it fix pathfinding leaving small black areas on the other side of the map? 02:00:37 so it no longer has to go back for them? 02:00:38 What? 02:00:46 Oh, it has nothing to do with autoexplore 02:00:53 oh, enemies? 02:00:54 It's mostly helping allied monsters 02:00:58 ah 02:01:00 nice 02:01:03 It does fix a couple enemy issues, too 02:01:26 the one where they walk behind a wall where some of their allies are in front of you? 02:01:35 and then they stay there... 02:01:53 -!- notcluie has quit [Ping timeout: 245 seconds] 02:02:11 Well, it used to be that monsters would flee from ranged attacks of allied monsters if they had no ranged attacks of their own and the PLAYER was unreachable 02:02:17 Even if they could reach the thing shooting at them just fine 02:02:22 -!- Borek is now known as Mandevil 02:02:28 It didn't even matter if the player was nearby 02:03:12 But like, if you were hovering over lava on one end of the map, hill giants would flee from oklobs elsewhere shooting at them 02:03:12 Since a lot of checks were player-centric 02:03:36 https://dl.dropboxusercontent.com/u/1184173/pathbug.png 02:03:38 Should fix a similar issue in arena (that I wonder people didn't notice or comment on more, since that's where it was most evident) 02:03:46 I've had stuff like this happen 02:04:04 And stop some allied monsters walking into walls (a problem I introduced myself 2 weeks ago in an effort to fix them being stupid in OTHER situations) 02:04:40 I don't THINK it helps with that? 02:04:51 daw, oh well 02:04:55 it mostly helps the player anyway. 02:05:56 It should make allies path a bit better in general, if you tell them to attack something they're not yet in a position to see 02:06:35 The old behavior only caused them to sometimes move properly towards it by accident, mostly :P 02:06:48 hahahah 02:06:50 yeah 02:06:55 I've experienced that a few times 02:07:02 (I think more than a few pieces of monster behavior code only work by accident, I have to say) 02:07:17 It's quite tangled in some places 02:08:33 anyway, I got to go 02:08:37 bye 02:09:13 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:09:23 -!- Ayutzia has quit [Ping timeout: 245 seconds] 02:09:55 See ya 02:14:21 -!- PleasingFungus has quit [Ping timeout: 265 seconds] 02:14:26 -!- Tux[Qyou] has quit [Ping timeout: 246 seconds] 02:16:53 -!- gnum has quit [Ping timeout: 246 seconds] 02:17:11 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2812-gec04de3 (34) 02:18:08 -!- Adumbration has quit [Ping timeout: 245 seconds] 02:22:40 -!- SkaryMonk1 has joined ##crawl-dev 02:23:46 -!- ainsophy_ has joined ##crawl-dev 02:26:46 -!- ainsophyao has joined ##crawl-dev 02:27:54 -!- Blazinghand has quit [Ping timeout: 246 seconds] 02:30:18 -!- ainsophy_ has quit [Ping timeout: 256 seconds] 02:32:29 -!- floatboth has quit [Ping timeout: 240 seconds] 02:33:21 !tell dpeg nice interview, once again 02:33:21 Napkin: OK, I'll let dpeg know. 02:34:22 -!- st_ has joined ##crawl-dev 02:37:26 -!- mongor has quit [Ping timeout: 264 seconds] 02:41:53 Napkin: what interview? 02:42:20 I have subscribed to this wiki page: https://crawl.develz.org/wiki/doku.php?id=dcss:admin:press 02:43:04 and hi Wensley :) 02:46:08 Napkin: o/ 02:46:25 -!- jeffro has quit [Read error: Connection reset by peer] 02:47:18 -!- jeffro has joined ##crawl-dev 02:52:18 -!- gowby has quit [Ping timeout: 245 seconds] 02:53:40 -!- Keanan has quit [Quit: Leaving.] 02:55:09 -!- floatboth has quit [Ping timeout: 240 seconds] 02:55:44 Dookster (L1 GrBe) ASSERT(idx < 5) in 'tilepick.cc' at line 5694 failed. (D:1) 02:56:22 -!- dtsund has quit [Quit: dtsund] 02:56:47 Dookster (L1 GrBe) ASSERT(idx < 5) in 'tilepick.cc' at line 5694 failed. (D:1) 02:58:50 -!- namad8 has quit [Ping timeout: 252 seconds] 03:01:36 Okay, maybe I am finally done with this for now 03:05:47 03DracoOmega02 07* 0.14-a0-2813-gfd33211: Make monster pathfinding less player-centric 10(40 minutes ago, 4 files, 29+ 18-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd33211bd3db 03:05:47 03DracoOmega02 07* 0.14-a0-2814-ga15dc20: Make friendly summons prefer paths that never leave the player's sight 10(29 minutes ago, 5 files, 22+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a15dc20ff368 03:05:47 03DracoOmega02 07* 0.14-a0-2815-gb859c48: Improve/fix some ally movement behavior via pathfinding 10(27 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b859c480c2e9 03:05:47 03DracoOmega02 07* 0.14-a0-2816-g34e5dbe: Remove some (hopefully) useless behavior code 10(18 minutes ago, 1 file, 1+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=34e5dbe40948 03:07:18 -!- tabstorm has quit [Ping timeout: 245 seconds] 03:11:15 -!- minqmay has quit [Quit: Leaving] 03:11:20 -!- minmay has quit [Quit: Leaving] 03:15:36 -!- ussdefiant has quit [Ping timeout: 240 seconds] 03:18:05 -!- rast has quit [Read error: Connection reset by peer] 03:18:39 -!- rast has joined ##crawl-dev 03:21:49 -!- floatboth has quit [Ping timeout: 240 seconds] 03:22:52 -!- ystael has quit [Ping timeout: 244 seconds] 03:23:44 -!- DrinkMachine has joined ##crawl-dev 03:23:44 -!- DrinkMachine has quit [Changing host] 03:23:44 -!- DrinkMachine has joined ##crawl-dev 03:27:53 -!- syllogism has joined ##crawl-dev 03:32:13 guys, I need to move from current CDO to a new server 03:32:29 means services will be down for a day or two, max 4 03:33:15 -!- simmarine_ has quit [Quit: Leaving] 03:48:09 -!- SeianVerian has quit [Ping timeout: 272 seconds] 03:51:22 -!- herself1 is now known as herself 04:03:58 -!- Varduck has quit [Ping timeout: 245 seconds] 04:07:29 -!- Blazinghand_ has quit [Ping timeout: 246 seconds] 04:14:07 -!- Tuxedo[Qyou] has quit [Ping timeout: 272 seconds] 04:16:01 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 04:20:23 -!- SkaryMonk2 has joined ##crawl-dev 04:21:43 -!- SkaryMonk1 has quit [Ping timeout: 272 seconds] 04:43:42 -!- bonghitz has quit [Remote host closed the connection] 04:45:22 -!- alefury has joined ##crawl-dev 04:45:54 ChaosMind (L1 DsCK) ASSERT(idx < 5) in 'tilepick.cc' at line 5694 failed. (D:1) 04:56:12 -!- eith has joined ##crawl-dev 05:06:48 -!- bonghitz has quit [Remote host closed the connection] 05:08:02 -!- Zilis has quit [Ping timeout: 264 seconds] 05:12:50 -!- eith has quit [Ping timeout: 264 seconds] 05:18:22 -!- rast has quit [Read error: Connection reset by peer] 05:18:53 -!- rast has joined ##crawl-dev 05:19:35 -!- Voker57 has quit [Read error: Connection reset by peer] 05:23:38 -!- Zilis has quit [Ping timeout: 264 seconds] 05:26:28 -!- Lightli has joined ##crawl-dev 05:26:40 When will Dj get removed or decided on what to do with it? 05:26:40 Lightli: You have 1 message. Use !messages to read it. 05:26:44 !messages 05:26:44 (1/1) wheals said (6h 28m 21s ago): this is what the plan is with djinn 05:32:08 Hello? 05:37:12 -!- gnum has quit [Ping timeout: 244 seconds] 05:37:41 -!- Hailley has quit [Quit: Petra is closed!] 05:39:43 Wasn't it already? 05:40:13 ...oh my god 05:40:17 they actually did it 05:41:39 RIP DJINN 05:47:05 !tell wheals What is your plan with wizlabs? 05:47:06 Lightli: OK, I'll let wheals know. 05:55:37 -!- glosham has quit [Quit: Page closed] 05:56:28 -!- eith has joined ##crawl-dev 05:58:29 -!- DrinkMachine has quit [Quit: Leaving] 06:00:56 eith: Welcome to Crawl: Now with 100% less Djinn 06:02:25 -!- eith has quit [Ping timeout: 272 seconds] 06:06:31 how can they do that? 06:06:50 there is absolutely no reason to do that!?! Djinn is not from Tolkien! 06:07:48 is that from tavern 06:10:53 djinn got removed with a commit on February 12th 06:12:31 yeah, that's definitely tavern 06:12:55 goddamnit, fucking 4chan is more intelligent than tavern now 06:14:00 that's a pretty bold statement 06:14:41 the responses to their removal on there are actually reasonably intelligent 06:14:50 and even humorous 06:15:02 " they need all dj for scrolls of acquirement" 06:19:45 -!- SkaryMonk1 has joined ##crawl-dev 06:20:08 -!- SkaryMonk2 has quit [Ping timeout: 246 seconds] 06:21:53 -!- bonghitz has quit [Ping timeout: 246 seconds] 06:45:20 -!- gammafunk has joined ##crawl-dev 07:03:39 -!- CKyle has joined ##crawl-dev 07:05:38 -!- Giavanni has quit [Ping timeout: 245 seconds] 07:06:07 -!- Chris7 has quit [] 07:08:07 -!- Fhqwhgads_ has quit [Remote host closed the connection] 07:09:51 -!- conted has quit [Quit: Page closed] 07:11:24 -!- AreBrandon has joined ##crawl-dev 07:14:50 -!- BlackrayJack has quit [Ping timeout: 333 seconds] 07:17:44 -!- ebarrett has quit [Quit: I quit] 07:18:33 -!- rast has quit [Read error: Connection reset by peer] 07:19:10 -!- rast has joined ##crawl-dev 07:19:43 -!- eith has joined ##crawl-dev 07:20:39 -!- CKyle has quit [Quit: CKyle] 07:22:04 -!- ProzacElf has joined ##crawl-dev 07:25:35 -!- bmfx has quit [Ping timeout: 252 seconds] 07:28:19 -!- eith has quit [Read error: Connection reset by peer] 07:29:51 -!- elliptic has quit [Quit: Leaving] 07:31:01 -!- Sgeo has quit [Read error: Connection reset by peer] 07:32:03 -!- mongor has quit [Client Quit] 07:37:49 -!- Zaba has quit [Read error: Operation timed out] 07:50:02 -!- ProzacElf has quit [Ping timeout: 264 seconds] 07:50:04 -!- SkaryMonk2 has joined ##crawl-dev 07:50:26 -!- SkaryMonk has quit [Ping timeout: 245 seconds] 07:50:56 -!- _D_ has quit [Quit: leaving] 07:51:08 -!- wheals has joined ##crawl-dev 08:06:24 -!- RZX has quit [Ping timeout: 240 seconds] 08:07:03 -!- randomizr is now known as RZX 08:07:14 -!- kait has quit [Ping timeout: 246 seconds] 08:13:06 -!- DracoOmega has quit [Quit: Leaving] 08:13:22 -!- wheals has quit [Quit: Leaving] 08:19:57 -!- SkaryMonk1 has quit [Ping timeout: 244 seconds] 08:20:35 -!- SkaryMonk has joined ##crawl-dev 08:21:33 -!- nonethou1and has joined ##crawl-dev 08:22:05 -!- nonethousand has quit [Write error: Broken pipe] 08:22:32 -!- oberste1n has joined ##crawl-dev 08:22:33 -!- oberstein has quit [Ping timeout: 436 seconds] 08:22:34 -!- oberste1n is now known as oberstein 08:28:52 -!- Nethris has quit [Quit: Leaving.] 08:33:14 -!- elliptic has joined ##crawl-dev 08:37:46 -!- CKyle has joined ##crawl-dev 08:38:28 -!- ainsophyao has quit [Remote host closed the connection] 08:41:09 any tapatalk user in here? 08:41:11 -!- magicpoints has quit [Ping timeout: 246 seconds] 08:43:34 -!- Kaput_ is now known as Kaput 08:44:07 -!- Lightli has quit [Quit: Elena] 08:47:19 -!- Adder__ has quit [Ping timeout: 265 seconds] 08:50:33 -!- Vizer_ has quit [Quit: bye] 08:53:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:57:50 -!- Ququman has quit [Ping timeout: 264 seconds] 09:05:27 -!- kait has quit [Ping timeout: 272 seconds] 09:06:25 -!- ainsophyao has joined ##crawl-dev 09:08:13 -!- Zaba has joined ##crawl-dev 09:08:38 -!- Ququman has quit [Ping timeout: 264 seconds] 09:10:00 -!- AreBrandon has quit [Ping timeout: 240 seconds] 09:10:31 -!- stuntaneous_m has quit [Excess Flood] 09:10:44 -!- wheals has joined ##crawl-dev 09:10:56 -!- stuntaneous_m has quit [Excess Flood] 09:11:31 -!- stuntaneous_m has quit [Excess Flood] 09:11:56 -!- stuntaneous_m has quit [Excess Flood] 09:13:04 -!- LexAckson has joined ##crawl-dev 09:14:43 -!- Zaba has quit [Ping timeout: 244 seconds] 09:14:57 -!- stuntaneous has quit [Ping timeout: 272 seconds] 09:15:16 -!- AreBrandon has joined ##crawl-dev 09:15:40 -!- julian____ has joined ##crawl-dev 09:16:47 -!- ainsophyao has quit [Remote host closed the connection] 09:19:12 -!- nixor has quit [Ping timeout: 240 seconds] 09:23:36 -!- AreBrandon has quit [Ping timeout: 240 seconds] 09:23:49 -!- Crehl has quit [Ping timeout: 272 seconds] 09:25:51 !messages 09:25:52 No messages for TZer0. 09:28:20 !send TZer0 messages 09:28:20 Sending messages to TZer0. 09:29:25 -!- Zaba has joined ##crawl-dev 09:29:47 Grunt: Yes, he hasn't gotten a kill since I've taken away the large shield 09:30:12 Thinking maybe give him a medium one, haste is another possibility 09:31:01 don't want to increase his damage output any further; I think he just has trouble getting to players (mostly conjurers) and staying alive against well-armored opponents 09:31:05 !killratio frances 09:31:06 frances wins 0.501% of battles. 09:31:36 Frances (08@) | Spd: 10 | HD: 14 | HP: 121 | AC/EV: 0/10 | Dam: 29 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(93) | Chunks: 07contam | XP: 2119 | Sp: throw icicle (3d23), sum.demon, haste, iron shot (3d26) | Sz: Medium | Int: normal. 09:31:36 %??frances 09:31:57 is there some way to make him cast major destruction more often? minmay implied that if he did he'd be the most dangerous unique of his depth 09:32:43 well, adding it in more spell slots, but I don't actually know how that increases frequency of casting (or if it does) 09:33:22 I wonder how long we have until the next release 09:36:00 %git 09:36:18 07DracoOmega02 * 0.14-a0-2816-g34e5dbe: Remove some (hopefully) useless behavior code 10(7 hours ago, 1 file, 1+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=34e5dbe40948 09:36:43 03MarvinPA02 07* 0.14-a0-2817-g6057bb5: Unduplicate an antimagic check 10(32 minutes ago, 5 files, 13+ 19-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6057bb569af1 09:36:45 384 commits? :P 09:36:49 383 09:37:12 hrm, 8 commits a day on average maybe... 09:38:17 elliptic: Do you have any opinions on what unique kill ratios "should" be? At least in terms of a minimum threshold? 09:38:40 well that depends a lot on where they generate 09:39:05 later uniques *should* have a much lower killratio 09:39:06 Yes. I'm talking frances/asterion/snorg depth in particular here 09:39:21 Yeah, obviously early uniques always have the higher killratios 09:39:21 the release date is not set yet? so you don't know when your next tournament will be? 09:39:25 -!- ProzacElf has joined ##crawl-dev 09:39:29 bhaak: yeah 09:40:11 I'd been going with "at least 1% regardless of depth" 09:41:15 Asterion post-shield removal and Frances both are struggling to meet their quotas 09:41:17 -!- Bloax has joined ##crawl-dev 09:41:25 !killratio jory 09:41:26 jory wins 2.471% of battles. 09:41:33 how many times has asterion been killed since the removal of his shield? 09:41:38 none 09:41:42 er 09:41:48 he has killed no players 09:41:52 %git :/asterion 09:41:54 Could not find commit :/asterion (git returned 128) 09:41:54 yes I read that 09:41:59 %git :/Asterion 09:41:59 07gammafunk02 {|amethyst} * 0.14-a0-2512-g99fcc2e: Lose Asterion's shield and designate signature weapons. 10(2 weeks ago, 2 files, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=99fcc2ecabcf 09:42:39 Well I thought that's what you meant to ask; the number of players who have killed him doesn't say much in isolation 09:42:46 gammafunk: 1% minimum is reasonable, but I think it makes more sense to worry about how the unique is getting kills 09:43:13 like, a unique who has a 1% chance of generating with an instakill spell and a 99% chance of generating with no attacks would be bad ;P 09:43:37 Yes, if it's getting 1% but those kills are all silly circumstances, it's also not good 09:43:54 !lm * uniq=asterion start>20140211 09:43:54 391. [2014-02-25 14:48:21] qtjam the Blocker (L18 GrFi of Okawaru) killed Asterion on turn 41349. (Snake:4) 09:44:46 !lg * killer=asterion 09:44:46 7. Charos the Brawler (L15 GhHu of Makhleb), blasted by Asterion (iron shot) on D:14 on 2014-02-25 15:36:09, with 64220 points after 25016 turns and 3:35:46. 09:44:55 that looks recent 09:44:57 oh 09:45:00 heh, yeah that's like 09:45:04 just a little bit ago 09:45:14 !lg * killer=asterion start>20140211 09:45:14 2. Charos the Brawler (L15 GhHu of Makhleb), blasted by Asterion (iron shot) on D:14 on 2014-02-25 15:36:09, with 64220 points after 25016 turns and 3:35:46. 09:45:17 !lg * killer=asterion start>20140211 -2 09:45:18 1/2. yood2002 the Protected (L12 LOBe of Trog), demolished by Asterion (a +3,+6 vampiric demon trident) on D:15 on 2014-02-12 09:49:17, with 20448 points after 11592 turns and 0:49:08. 09:45:37 !lg * killer=asterion -tv 09:45:38 7. Charos, XL15 GhHu, T:25016 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 09:45:41 so like 0.5% killratio recently 09:45:44 -!- ainsophyao has joined ##crawl-dev 09:45:47 -!- ainsophyao has quit [Remote host closed the connection] 09:46:02 that's a good demon trident at d:15 if i've ever seen one 09:46:19 anyway I doubt anyone will object to buffing him and/or frances, just don't go overboard with it :P 09:46:42 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 2749 | Sp: major destruction (3d20), spectral weapon / major destruction (3d22), spectral weapon / major destruction (3d24), spectral weapon / major destruction (3d25), spectral weapon / major destruction (3d28), spectral weapon / major destruction (3d52), spectral weapon / major destruction (3d53), spectral weapon / major destruction (3d6), spectral weapon | Sz: Medium | Int: normal. 09:46:42 %??Asterion 09:47:22 ugh 09:47:22 maybe he should be wearing some armor and walk around with 180 hp 09:47:27 Ok, well no fire storm for frances then 09:47:35 just lcs? 09:47:37 Bloax: I gave him reasonable armor recently 09:47:45 and Frances 09:48:00 wheals: lcs storm 09:49:15 do asterion's spells also show up like that in his ingame description? 09:49:19 Because that would be bad 09:49:30 no, it shows up as just major destruction 09:49:34 cool 09:49:51 how do i get the --exclude option on git am to work? 09:50:05 I meant one entry vs lots, not the damage thing btw, but that was probably clear 09:50:09 -!- rast has quit [Read error: Connection reset by peer] 09:50:39 i tried --exclude='mon-data.h' but the changes to mon-data.h were still applied 09:50:53 -!- rast has joined ##crawl-dev 09:52:19 wheals: the quotes? 09:52:36 i tried it without the quotes before i think 09:52:43 that could matter on windows, not on unixlikes 09:52:50 I do wonder if it needs to be a full path 09:52:52 I see examples with --exclude 09:53:01 you probably want the whole path? i.e. source/mon-data.h 09:53:05 not that it should matter either 09:53:06 crawl-ref/source/mon-data.h 09:54:24 I mean if you wanted to murder the players - you could just make him run fast in a straight line at the player once he spots them while wandering. 09:54:52 because who doesn't like non-slow boulder beetles 09:55:23 -!- sgiratch has quit [Ping timeout: 252 seconds] 09:55:40 (except with less randomly rolling up into a ball and more impaling you on horns) 09:56:04 Bloax: got the DF bots working in ##crawl-df 09:56:17 when he hits you you get impaled by his horns 09:56:21 and pinned to a wall 09:57:01 might as well call him Vlad 09:57:18 -!- Ququman_ has quit [Read error: Connection reset by peer] 09:58:08 geekosaur: ok, using the full path worked 10:00:09 -!- alefury has quit [Write error: Broken pipe] 10:00:36 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:02:02 -!- SkaryMonk has quit [Read error: Connection reset by peer] 10:05:20 -!- Bloaxor has joined ##crawl-dev 10:06:20 -!- kr4n3 has quit [Quit: Lost terminal] 10:06:56 -!- sgiratch has quit [Ping timeout: 246 seconds] 10:08:09 -!- Bloax has quit [Ping timeout: 272 seconds] 10:08:16 -!- Mandevil has quit [Quit: Changing server] 10:09:54 -!- Bloaxor has quit [Client Quit] 10:12:50 -!- sgiratch has quit [Ping timeout: 264 seconds] 10:13:45 -!- Bloax has joined ##crawl-dev 10:22:25 03wheals02 07* 0.14-a0-2818-g684425b: Remove agate snails. 10(9 days ago, 13 files, 25+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=684425b75ea3 10:23:03 noooo 10:24:11 -!- Morg0th has quit [Quit: leaving] 10:32:15 -!- asdfe has quit [Quit: Page closed] 10:36:45 -!- Mandevil has quit [Quit: leaving] 10:43:07 -!- dck has joined ##crawl-dev 10:46:57 -!- blabber has joined ##crawl-dev 10:49:06 -!- duralumin has quit [Quit: Leaving] 10:51:53 -!- notcluie has quit [Ping timeout: 245 seconds] 10:51:54 oh, do ancient bears exist anywhere post-forest-dispersal or can those be removed 10:52:32 -!- blabber has quit [Quit: leaving] 10:52:36 I believe tenofswords was planning to remove them 10:53:04 -!- blabber has joined ##crawl-dev 10:54:23 -!- Yuof has quit [Ping timeout: 245 seconds] 10:54:47 -!- Guest62734 has joined ##crawl-dev 10:55:05 -!- ground4 has quit [Quit: WeeChat 0.4.3] 10:55:21 -!- SwissStopwatch has quit [Ping timeout: 252 seconds] 10:55:51 -!- Ghostwoods has quit [Quit: Page closed] 10:56:20 (clearly let BiA occasionally summon them!?) 10:56:27 <_< 10:56:49 they are in some zigs iirc 10:56:57 how about merging scorpions, spiders, and centipedes into a single monster 10:57:05 The relevant zig floor could probably go away. 10:57:07 -!- CKyle has quit [Quit: CKyle] 10:57:14 -!- PleasingFungus has quit [Ping timeout: 264 seconds] 10:57:16 well yes but zigs don't count, that is what prompted me to ask if they appear elsewhere 10:57:59 the zig floor would be fine without them or not existing yeah 10:59:18 -!- blabber has quit [Quit: leaving] 10:59:42 -!- blabber has joined ##crawl-dev 11:00:13 -!- _dck has joined ##crawl-dev 11:00:26 stone giant (15C) | Spd: 10 | HD: 16 | HP: 64-108 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(85), 12drown | Chunks: 07contam | XP: 1422 | Sz: Giant | Int: normal. 11:00:26 <_dck> %??stone giant 11:00:30 ancient bear (08U) | Spd: 10 | HD: 14 | HP: 82-125 | AC/EV: 10/8 | Dam: 38, 18, 18 | !sil | Res: 06magic(56), 05fire | XP: 1484 | Sp: 04esc:berserker rage | Sz: Big | Int: animal. 11:00:30 <_dck> %??ancient bear 11:00:55 !fight ancient bear v stone giant delay:100 t:10 11:02:18 -!- Quazifuji_ has quit [Ping timeout: 245 seconds] 11:02:28 <_dck> hm, I think they're also parts for chimera creation 11:02:40 iron troll (10T) | Spd: 7 | HD: 16 | HP: 70-110 | AC/EV: 20/4 | Dam: 35, 25, 25 | 10doors, regen | Res: 06magic(106), 05fire, 02cold | Chunks: 09poison+07contam | XP: 775 | Sz: Big | Int: normal. 11:02:40 %??iron troll 11:02:56 rename them "fast non-cold resistant iron trolls" 11:03:14 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 11:03:24 buppy: The Scorpiderpede? 11:03:47 chimera (scorpion, spider, giant centipede) (06H) | Spd: 15 | HD: 3 | HP: 9-24 | AC/EV: 5/10 | Dam: 1004(medium poison), 1004(medium poison), 208(nasty poison) | Res: 06magic(12) | Vul: 09poison+++ | XP: 47 | Sz: small | Int: animal. 11:03:47 %??scorpion-spider-giant centipede chimera 11:03:54 <_dck> out of time trolls 11:03:56 -!- bhaak has quit [Ping timeout: 252 seconds] 11:04:02 gammafunk: the spider 11:04:05 ticktocktomancer trolls 11:04:18 -!- _dck is now known as dck 11:05:50 -!- bhaak has joined ##crawl-dev 11:06:19 -!- popsofctown has quit [Ping timeout: 244 seconds] 11:06:20 -!- ontoclasm has joined ##crawl-dev 11:07:41 -!- ProzacElf has quit [Ping timeout: 272 seconds] 11:09:59 -!- bhaak has quit [Ping timeout: 252 seconds] 11:10:57 -!- bhaak has joined ##crawl-dev 11:11:34 -!- dtsund has joined ##crawl-dev 11:11:39 -!- ontoclasm has quit [Quit: Leaving.] 11:12:59 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-2818-g684425b (34) 11:15:31 -!- Cryp71c has joined ##crawl-dev 11:16:14 -!- bonghitz has quit [Remote host closed the connection] 11:18:58 -!- BirdoPrey has quit [Quit: BirdoPrey] 11:19:50 -!- ProzacElf has joined ##crawl-dev 11:22:03 -!- wheals has quit [Quit: Leaving] 11:25:37 -!- minmay has joined ##crawl-dev 11:25:58 -!- alefury has joined ##crawl-dev 11:27:18 -!- notcluie has quit [Ping timeout: 245 seconds] 11:28:58 -!- tabstorm has quit [Ping timeout: 245 seconds] 11:33:11 -!- omnirizon has quit [Ping timeout: 244 seconds] 11:34:11 -!- Ququman has quit [Read error: Connection reset by peer] 11:37:42 -!- Napcat has quit [Quit: leaving] 11:38:34 -!- Ququman_ has quit [Read error: Connection reset by peer] 11:40:13 -!- Napcar has quit [Ping timeout: 245 seconds] 11:40:26 -!- Ququman has quit [Ping timeout: 264 seconds] 11:45:03 -!- Ququman_ has quit [Ping timeout: 272 seconds] 11:45:03 -!- julian____ has quit [Ping timeout: 272 seconds] 11:50:17 -!- rast has quit [Read error: Connection reset by peer] 11:51:09 -!- rast has joined ##crawl-dev 11:52:57 -!- AreBrandon has joined ##crawl-dev 11:53:37 Allow re-evoking evokable flight by pubby 12:00:44 -!- xFleury has joined ##crawl-dev 12:03:22 -!- Kalir has quit [Changing host] 12:04:48 -!- ZRN has quit [Read error: Connection reset by peer] 12:04:56 -!- sombrejester has quit [Quit: Page closed] 12:07:08 -!- Foamed has quit [Ping timeout: 244 seconds] 12:07:18 -!- pelotron_ has quit [Ping timeout: 244 seconds] 12:07:41 -!- xFleury has quit [Read error: Connection reset by peer] 12:07:48 -!- HellTiger has quit [Ping timeout: 244 seconds] 12:07:57 -!- ZRN has quit [Read error: Connection reset by peer] 12:08:08 -!- xFleury has joined ##crawl-dev 12:08:19 -!- jeffro has quit [Ping timeout: 244 seconds] 12:08:48 -!- bonghitz has quit [Remote host closed the connection] 12:08:50 -!- Chris7 has quit [Ping timeout: 244 seconds] 12:08:51 -!- SkaryMonk2 has quit [Ping timeout: 244 seconds] 12:09:21 -!- pelotr0n has quit [Ping timeout: 244 seconds] 12:09:22 -!- MakMorn has quit [Ping timeout: 244 seconds] 12:09:43 -!- MakMorn has joined ##crawl-dev 12:11:59 -!- jeffro has joined ##crawl-dev 12:12:09 -!- gammafun1 has joined ##crawl-dev 12:14:12 -!- gammafun1 has quit [Client Quit] 12:15:20 -!- gammafun1 has joined ##crawl-dev 12:15:34 -!- gammafun1 has quit [Client Quit] 12:16:15 -!- gammafun1 has joined ##crawl-dev 12:19:17 -!- Kalir has quit [Excess Flood] 12:19:30 -!- Elsi has quit [Excess Flood] 12:19:34 -!- elliptic has quit [Quit: Leaving] 12:19:40 -!- Kalir has quit [Changing host] 12:20:18 -!- gammafunk has quit [Write error: Broken pipe] 12:20:20 -!- ystael has quit [Write error: Broken pipe] 12:20:22 -!- MP2E has quit [Write error: Broken pipe] 12:20:22 -!- Adder_ has quit [Write error: Broken pipe] 12:20:23 -!- Porost has quit [Write error: Broken pipe] 12:20:55 -!- Lightli has joined ##crawl-dev 12:21:05 -!- Fortescue has quit [Ping timeout: 279 seconds] 12:23:29 -!- Foamed_ has quit [Ping timeout: 252 seconds] 12:23:32 -!- dpeg has joined ##crawl-dev 12:24:05 dpeg: didn't know you were a metalhead! (good interview!) 12:24:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:24:14 -!- Fortescue has joined ##crawl-dev 12:24:55 -!- SkaryMonk has joined ##crawl-dev 12:25:11 (dpeg shreds the broad axe of distortion!!!!! ##crawl shouts wildly!) 12:25:17 -!- Elsi has joined ##crawl-dev 12:25:34 So now that Dj are gone, what's the plan? 12:25:53 Remove LO (as much as I like them)? 12:25:53 new background: deejay 12:26:08 -!- CKyle has joined ##crawl-dev 12:30:16 nonethou1and: oh, thanks *blush* 12:30:16 dpeg: You have 7 messages. Use !messages to read them. 12:30:38 -!- Quazifuji_ has quit [Ping timeout: 245 seconds] 12:32:08 if any of them involve dj, post them here (assuming they aren't private) 12:32:15 (if so, then whatever) 12:36:46 -!- sstrickl has quit [Quit: sstrickl] 12:36:53 Hm, have allies always turned hostile if you swing at them but don't actually hit them? 12:38:01 Also it's a bit weird there's a warning for moving next to an ally while confused but not for attacking while standing in place. 12:39:30 -!- simmarine has joined ##crawl-dev 12:39:34 -!- MP2E_ has quit [Quit: bbl] 12:41:05 -!- Watball has quit [Quit: Leaving] 12:42:02 I think it's weird that zombies go hostile if you swing at them 12:43:19 Being mindless slaves and all 12:43:35 -!- edhmaster has quit [Quit: Page closed] 12:44:15 interview? WHERE?! 12:44:17 -!- sstrickl has quit [Changing host] 12:44:30 -!- Blazinghand_ has quit [Read error: Connection reset by peer] 12:45:06 gammafun1? 12:45:10 dck: that should trigger a bad-attack warning 12:45:37 attacking while standing in place, I mean 12:45:43 -!- AreBrandon has quit [Remote host closed the connection] 12:45:59 -!- gammafun1 is now known as gammafunk 12:46:12 -!- bmfx has quit [Quit: Lost terminal] 12:46:44 gammafunk: http://beyondthedungeon.wordpress.com/2014/02/25/interview-dpeg/ 12:46:47 yeah it should. 12:46:53 !send dck attacks 12:46:53 Sending attacks to dck. 12:47:14 Grunt misses you. Grunt misses you. Grunt completely misses you. 12:47:26 You pummel Grunt!!! 12:47:34 * Grunt seems unharmed. 12:47:47 * dck drinks a potion. dck goes berserk! 12:47:51 * Grunt gestures. Grunt conjures a mighty blast of ice! The great icy blast engulfs dck! dck is frozen! 12:47:55 I get a prompt when ctrl-attacking an ally 12:48:11 I mean when confused. 12:48:29 you get the prompt when trying to move, not if you ctrl attack 12:48:54 ctrl-attacking while confused, well that's a new one I guess 12:49:28 -!- Ayutzia has quit [Quit: Page closed] 12:51:10 dpeg: octopodes are fun, I agree 12:51:50 -!- Vizer has quit [Ping timeout: 264 seconds] 12:54:40 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 12:57:48 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 12:57:55 Lightli: i am totally up for LO brainstorming, but there seems to be a shortage of people willing to code them 13:01:23 -!- bonghitz has quit [Remote host closed the connection] 13:01:47 Eronarn: I'm going to try moving the "magma form" ability to be the lava orc ability on smithgod experimental branch 13:02:19 moving that ability into LO, or moving LO abilities into that? 13:02:37 replacing LO tension effects with magma form 13:02:46 Eronarn: Gloop! 13:03:35 * Grunt thwacks the beehive a little... 13:04:18 03Grunt02 07* 0.14-a0-2819-g5a7a5f3: Greatly reduce CBL timeout. 10(9 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a7a5f311507 13:05:41 Grunt: any thoughts on Asterion/Frances buffs? I think for the cow, a medium shield (he always has 1-h weapon) and possibly greater destruct in another slot 13:05:50 gammafunk: go for it? 13:06:02 but....I need permission 13:06:07 Well, how about Frances? 13:06:16 gammafunk: I think our bovine overlord could benefit from larger planned adjustments to how monster spell slots work, but that's for much later :) 13:06:21 Frances (08@) | Spd: 10 | HD: 14 | HP: 121 | AC/EV: 0/10 | Dam: 29 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(93) | Chunks: 07contam | XP: 2119 | Sp: throw icicle (3d23), sum.demon, haste, iron shot (3d26) | Sz: Medium | Int: normal. 13:06:21 %??frances 13:06:32 (give Frances SGD, muhahahahahahahahahahaha) 13:07:01 I'm about to leave for lunch, but I'll think about it <_< 13:08:39 -!- Tux[Qyou] has quit [Ping timeout: 272 seconds] 13:09:26 -!- N78291 has quit [Write error: Connection reset by peer] 13:09:43 -!- ldf has joined ##crawl-dev 13:09:50 I just tried to run an lg command from my bash shell 13:09:53 wow 13:10:10 turns out I have no wins in bash 13:13:25 -!- Tuxedo[Qyou] has quit [Ping timeout: 244 seconds] 13:13:53 1bashratio gammafunk 13:15:03 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 13:17:01 hm 13:17:02 Frederick (03@) | Spd: 10 | HD: 21 | HP: 159 | AC/EV: 0/10 | Dam: 27 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(140) | Chunks: 07contam | XP: 3749 | Sp: iron shot (3d36), battlesphere, spectral weapon, invisibility | Sz: Medium | Int: normal. 13:17:02 %??frederick spells:iron_shot;iskenderun's_battlesphere;spectral_weapon;invisibility;.;invisibility 13:17:16 -!- syllogism has quit [] 13:17:18 (much more of a BATTLEMAGE) 13:17:22 * Grunt really leaves for lunch. 13:17:43 !killratio frederick 13:17:46 frederick wins 2.508% of battles. 13:17:51 Not too shabby already 13:18:13 -!- julian____ has joined ##crawl-dev 13:22:24 buppy: but... tension effects... :( 13:22:48 i think exponential decay would fix a lot of tension issues, we should really try that 13:33:58 -!- ystael_ is now known as ystael 13:39:19 -!- CKyle has quit [Quit: CKyle] 13:41:03 -!- joey___ has quit [Ping timeout: 245 seconds] 13:43:02 -!- bonghitz has quit [Remote host closed the connection] 13:44:04 -!- CKyle has joined ##crawl-dev 13:46:00 -!- Tedronai has quit [Quit: leaving] 13:50:35 -!- rast has quit [Read error: Connection reset by peer] 13:51:38 -!- rast has joined ##crawl-dev 13:55:51 -!- Leissi has quit [Read error: Connection reset by peer] 13:57:25 -!- Quashie has quit [Ping timeout: 272 seconds] 14:01:35 -!- talkingcatjazzca is now known as tcjc 14:02:47 -!- wheals has joined ##crawl-dev 14:08:22 Not a monster spell: 'demonic horde' 14:08:22 %??frances spells:demonic_horde 14:08:23 fr 14:08:58 -!- Garhauk has quit [Ping timeout: 245 seconds] 14:09:01 Asterion with haste is pretty brutal in my play testing 14:09:11 I worry about giving uniques haste in general 14:09:34 -!- tali713 has quit [Ping timeout: 256 seconds] 14:09:48 -!- tenofswords has joined ##crawl-dev 14:12:10 -!- roctavian has joined ##crawl-dev 14:12:29 what do people think about buppy's patch to allow re-evoking flight? 14:13:35 Seems like it's not addressing the real problem, which is probably drowning. Re-evokable flight has no difference from the spell 14:13:48 -!- BigBluFrog has quit [Quit: Page closed] 14:14:07 -!- SkaryMonk has quit [Read error: Connection reset by peer] 14:14:20 I would bet permaflight on wearing it would be done in a few months following that change 14:14:20 And to be honest I'm not sure there are really that many drowning deaths from expiring evocable flight to get that worked up about it 14:14:35 -!- SkaryMonk has joined ##crawl-dev 14:15:14 (... why do I have vague memories of Demonic Horde occasionally summoning a 4? I can't find any trace of that ever being the case.) 14:15:25 -!- Aryth has quit [Ping timeout: 244 seconds] 14:15:34 -!- tali713 has joined ##crawl-dev 14:16:09 did you make a patch where that was the case 14:16:18 Np/ 14:16:19 No. 14:17:21 Give frances malign gateway <_< >_> 14:17:58 I kind of like malign gateway primarily being a Mnoleg and miscast thing. 14:18:41 I should be careful making suggestions in jest, since Grunt will actually consider them! 14:18:57 !send gammafunk a jester's cap 14:18:57 Sending a jester's cap to gammafunk. 14:19:49 -!- jmbto has joined ##crawl-dev 14:20:32 mostly i was thinking of using re-evokable flight to replace the spell 14:25:00 the interface would certainly be better if the only source of flight was permaflight equiptment 14:25:10 I hate casting flight all the time 14:25:32 Flight is not more of a combat spell than dig 14:26:02 -!- CKyle has quit [Quit: CKyle] 14:27:47 -!- bonghitz has quit [Remote host closed the connection] 14:28:36 It's more of a combat spell than dig, although it's certainly not vastly so 14:31:13 gammafunk: http://sprunge.us/eHQB 14:31:23 (!fight Frances v pandemonium lord [...]) 14:32:00 Well, playing some formicids taught me that dig isn't useless in combat/preparing for combat 14:32:50 the combat use of flight could be replaced by a spell that removes penalties from being in water 14:32:58 Swim 14:32:59 <_< 14:33:14 Swimmer Form 14:33:18 FISH FORM 14:33:47 -!- valtern has quit [Remote host closed the connection] 14:33:51 of course, we do have ice form, and that's without penalties in water iirc 14:34:37 dig is a lot more useful in combat than flight imo 14:34:55 unless you're in shoals 14:35:53 i was thinking of shoals and swamp; in other places there's not enough shallow water to matter 14:38:41 If flight were useless in combat we'd be removing all forms of flight 14:41:35 -!- zkyp has quit [Ping timeout: 252 seconds] 14:41:35 Grunt: Having a greater demon at that depth? Surely you are too cruel 14:42:50 -!- Twinge has quit [Ping timeout: 252 seconds] 14:43:05 gammafunk: we couldn't remove flight without removing liquids 14:43:09 -!- darktwinge has joined ##crawl-dev 14:45:10 We would do that if liquids had no affect on combat; they do have a significant affect on combat, which is why flight is relevant to combat 14:45:35 Levitation in Brogue has (almost) no combat effect but is still very important 14:45:36 dpeg: You have 8 messages. Use !messages to read them. 14:45:38 I think the issue is not "is flight important in combat", but how do we want sources of flight to be differentiated 14:46:27 dpeg: Yes, but probably brogue has other mechanics to make that meaningful 14:46:53 gammafunk: at the low end of that depth you can get SGD courtesy of liches, and you can get 2s in at least one S ending... 14:46:53 Dig outside of combat is important since rock walls are everywhere 14:46:57 infinite flight also isn't specially problematic outside combat like dig was 14:47:07 just boring 14:47:15 right 14:47:34 just give shoals an effect that drain 3 spell slots 14:49:11 -!- wheals has quit [Quit: Leaving] 14:49:15 Grunt: You will be pushing the patch, not I. I just hope people don't remember the earlier Asterion and somehow blame me :) 14:50:03 -!- dtsund has quit [Quit: dtsund] 14:50:06 Merge the two and make Asteriances...or Francerion 14:50:28 !killratio frances * start>20140130 14:50:30 frances wins 1.939% of battles against * (start>20140130). 14:50:34 %git 48446ad 14:50:35 07MarvinPA02 * 0.14-a0-2335-g48446ad: Move Frances shallower 10(4 weeks ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48446ad2b224 14:50:37 !messages 14:50:37 (1/8) ChrisOelmueller said (2w 6d 22h 28s ago): right now getting no piety on pacifist feels definitely weird though 14:50:47 oh, right; that's actually pretty good 14:50:54 I don't really know if Frances needs further buffing until we see how she does against the tournament players. 14:50:56 !seen ChrisOelmueller 14:50:56 I last saw ChrisOelmueller at Tue Feb 25 16:56:49 2014 UTC (3h 54m 7s ago) saying 'they are in some zigs iirc' on ##crawl-dev. 14:51:08 !messages 14:51:08 No messages for TZer0. 14:51:10 Yeah, I should have been checking from then 14:51:19 Sorry if it's a false alarm :p 14:51:22 !messages 14:51:22 (1/7) sd1989 said (2w 5d 19h 51m 28s ago): I got your message, but I have not permission for private message. My server still working and very stable, and updating period is 2~3weeks. If you announce my server, I'm really glad for that. 14:51:43 hey, nice... a message from Korea! 14:51:54 Apparently Beogh is big in Korea? 14:52:00 yes, very big 14:52:07 -!- HellTiger_ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:52:23 DgWn for Japan, Beogh for Korea, wander what China is into dcss-wise? 14:52:26 !lg * ckr s=god 14:52:26 41738 games for * (ckr): 29300x, 3089x Trog, 1580x Okawaru, 1351x Xom, 1235x Beogh, 1011x Cheibriados, 698x Vehumet, 604x Lugonu, 491x Ashenzari, 485x Yredelemnul, 360x Sif Muna, 309x Makhleb, 279x Elyvilon, 279x The Shining One, 252x Nemelex Xobeh, 184x Dithmenos, 130x Kikubaaqudgha, 51x Fedhas, 33x Zin, 17x Jiyva 14:52:39 s/wander/wonder/ 14:52:41 spending their kindergarten years with WoW has raised a Korean generation who supports all things orcish 14:53:10 And you had suggesting retheming orcs to our own mythology at one point... 14:53:47 !tell sd1989 Many thanks! Your server is listed of course. Report is at http://crawl.develz.org/wordpress/wp-content/uploads/2014/02/DCSS_Survey_summary.pdf 14:53:47 dpeg: OK, I'll let sd1989 know. 14:54:02 -!- dtsund has joined ##crawl-dev 14:54:12 gammafunk: we do that, we do 14:54:12 Hopefully we can get him to set up a bot at some point 14:54:35 (I think Crawl orcs are not the standard orc anymore. They swear much better, like orcs use to do.) 14:54:43 gammafunk: yes, would be rad 14:54:56 Yes, I like that about crawl. I kind of didn't at first, but it's something nice about that game. 14:55:06 s/that/the/ 14:55:13 -!- notcluie_ has quit [Ping timeout: 245 seconds] 14:56:01 gammafunk: the bending of myths? You can leave your very own footprints over here :) 14:56:46 !send gammafunk shadows 14:56:47 Sending shadows to gammafunk. 14:56:59 Speaking of which, I had an idea for what to do with the rod of demonology. 14:57:01 welp, I can't retile draconians or demonspawn even after doing the stuff to get the tiles done 14:57:04 !messages 14:57:05 (1/6) |amethyst said (2w 2d 19h 26m 57s ago): what do you think about trying chris's proposed changes (piety for seeing monsters, possibly reduced total XP) on halftone branch? 14:57:09 Oh, I have bad ideas about giving some back story to Zot himself and/or the orb, but I'm not wading into those waters right now... 14:57:20 something something n'dic 14:57:21 Rod of shadows - summons shadow creatures corresponding to a D depth roughly equal to your evocations skill. 14:57:32 -!- wheals has joined ##crawl-dev 14:57:44 rod of rare chance of catoblepas? 14:59:29 at very high power shadow demons 14:59:53 rod of shadows - chance of boggart, giant orange brain, shadow demon 15:00:21 d:16 being the best possible seems lackluster: why not a random level with the absdepth? 15:00:28 small chance of test spawner 15:00:29 pleh, I need to update https://docs.google.com/spreadsheet/ccc?key=0AjXhStQL2U2fdHc2LWswckVoZUhnT3Y2Qzk3OFMzaVE&usp=drive_web#gid=11 15:00:32 wheals: there are OOD dungeon creatures! 15:00:39 the absdepth of D is 27 15:00:48 erm, ood cap absdepth is 27 15:00:52 s/absdepth/max OOD depth/ 15:00:59 -!- eith has joined ##crawl-dev 15:01:11 blend of words that eventually makes sense 15:03:18 max power rod of 20% yaktaur captains, 15% stone giants, 8% glowing shapeshifters, 6% ettins: fun times 15:04:08 summmon vault 15:04:31 (rod of hanging) 15:04:41 grunt, I don't suppose there's any potential hack I could use to let tiles for draconians and demonspawn be defined in monspec, is there 15:06:41 alternatively I wonder if I should just make the tiles not even change for wucad's here because that'd be so much easier than trying to do this nonsense 15:11:23 -!- raskol has quit [Changing host] 15:12:27 ...wow 15:12:44 why is potion_type in enum.h but scroll_type is in itemprop-enum.h 15:15:33 -!- ayutzia has quit [Quit: Page closed] 15:17:02 -!- simmarine has quit [Ping timeout: 264 seconds] 15:23:27 -!- Quazifuji has quit [Quit: Page closed] 15:23:57 -!- valpok has quit [Quit: Page closed] 15:24:40 -!- Keanan has joined ##crawl-dev 15:25:11 http://sprunge.us/QOcF 15:25:12 There. 15:25:54 Ooo, that looks interesting. 15:26:19 03wheals02 07* 0.14-a0-2820-gd1528c4: Mark potion of lignificataion as dangerous (Volteccer_Jack) 10(7 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d1528c4fccaf 15:26:21 this would leave venom as the only multispell one? 15:26:21 If clouds lands, I'd just remove venom altogether, I think. 15:26:21 ??rods 15:26:21 rods[1/1]: striking, lightning, destruction (3 types), inaccuracy, swarm, demonology, warding, venom 15:27:23 Wouldn't frigid destruction still have three spells? 15:27:36 ...because you have Venom Bolt (destruction), Poisonous Cloud (clouds), and, well, parrow. 15:27:44 So there's not much there that can't be done otherwise. 15:27:50 !learn e rods s/destruction \(3 types\)/destruction, fiery destruction, frigid destruction/ 15:27:51 rods[1/1]: striking, lightning, destruction, fiery destruction, frigid destruction, inaccuracy, swarm, demonology, warding, venom 15:28:02 !learn e rods s/warding, / 15:28:03 rods[1/1]: striking, lightning, destruction, fiery destruction, frigid destruction, inaccuracy, swarm, demonology, venom 15:28:08 also yeah wardings gone 15:28:20 Lightli: grunt has a rod of clouds proposal 15:28:30 oh 15:28:36 so rip frigid destruction soon 15:29:09 -!- simmarine has joined ##crawl-dev 15:30:50 rod of venom cocktail 15:31:03 venom rodl 15:32:57 !messages 15:32:59 (1/5) MarvinPA said (2w 2d 7h 57m 21s ago): https://crawl.develz.org/tavern/viewtopic.php?f=8&t=10899 seems worth a look i think 15:33:14 how come deep dwarf berserkers got removed? 15:33:49 because they didn't really exist anywhere 15:34:08 they were in two sprints, two vaults, and a very small chance of abyss generation 15:34:25 (both vaults of which were probably my fault!?) 15:34:36 no, one was lemuel's i think? 15:34:50 if this is ddbe it was evilmike 15:35:02 lemuel predates dd monsters by a pretty long shot yeah :P 15:35:39 yeah, evilmike 15:35:51 how come there are dd enemies period? 15:36:01 though i think there are three vaults and one sprint 15:36:15 which ones are left? just death knights? 15:39:27 hey, what's the status on getting some sort of forum title? 15:39:27 -!- Utis has quit [Remote host closed the connection] 15:39:27 Grunt: ok, so 2/3 were yours 15:39:27 Forum title? 15:39:27 twist_and_shout being the third 15:39:27 Yeah, just to show that I'm actually a server admin when interacting with users having problems 15:39:27 TZer0: maybe pm njvack or grimm to ask about it 15:39:27 can I use tell? 15:39:27 TZer0: would be useful, yes 15:39:27 eh, nevermind, forum-PM 15:39:27 neither of them come on irc i don't think 15:39:27 I can't access the forum right now. 15:39:27 also i guess cdo is down for the movement now anyway 15:39:27 if only I could figure out this wucad nonsense so I could work on clay/stone removal to complement the other cuts 15:39:27 yeah 15:39:27 also, there was some user going through the bugged revision on my server 15:39:27 suddenly his wand of destruction started shooting random stuff 15:39:27 instead of what he actually expected 15:39:27 anyone that save? 15:39:27 *anyone wants that save? 15:39:27 what did he expect? 15:39:27 %git HEAD^{/destruction} 15:39:28 07wheals02 * 0.14-a0-2807-g7181bdc: Rod of destruction description fixes (MarvinPA) 10(21 hours ago, 2 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7181bdcd8bce 15:39:28 or is it considered a non-important porting-bug? 15:39:33 %git HEAD^{/destruction}^^{/destruction} 15:39:33 07wheals02 * 0.14-a0-2804-gf3e3021: Revamp rod of destruction. 10(3 weeks ago, 12 files, 78+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f3e302125626 15:39:34 wheals: you missed cutting them from the monster description 15:39:36 TZer0: like that?? 15:39:43 oh hey 15:39:44 lol 15:39:54 Lightli: they still exist as a vault monster in Grunt's agra vault 15:39:54 Anyway, http://sprunge.us/ZZQA 15:39:58 descriptions should be written in blood for all that people actually check 15:39:59 er, AGRA VAULT 15:40:00 oh 15:40:02 (I should really adjust that vault) 15:40:10 could we just remove all dd enemies? 15:40:13 also, forums are taking forever to load 15:40:23 if dd death knights are worth keeping, just make them death knights 15:41:28 CDO (web) as a whole is taking forever to load 15:41:54 napkin said it was moving servers 15:42:03 Grunt: out of curiosity, what does it mean for twist_and_shout to have both a PLACE and DEPTH 15:42:03 probably that just started now? 15:42:09 oh, i thought that was later this week 15:42:10 ghoul death knight 15:42:23 -!- Napkin has quit [Read error: Connection reset by peer] 15:42:33 -!- xFleury has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 15:42:33 -!- Gretell has quit [Read error: Connection reset by peer] 15:42:44 the PLACE: is for the zot entry vault thing 15:43:09 PLACE: is usually used for potentially branch-ending vaults, yes. 15:43:17 %git HEAD^{/DEPTH.*PLACE} 15:43:18 07kilobyte02 * 0.14-a0-1892-g2b1dc5a: Move encompass.des to branch/depths_ 10(6 weeks ago, 2 files, 1744+ 1744-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2b1dc5aa41db 15:43:21 -!- Foamed_ has quit [Quit: Heading to bed.] 15:43:23 %git HEAD^{/DEPTH.*PLACE}^^{/DEPTH.*PLACE} 15:43:23 07dpeg02 * 0.14-a0-557-ge1004a1: Guarantee D:14 shaft vault. 10(4 months ago, 1 file, 4+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e1004a1d0131 15:43:26 ...sec 15:43:37 all the vaults with PLACE take priority for Depths:$ over anything that happens to still have Depth: Depths:$ and is large 15:43:46 %git HEAD^{/PLACE.*DEPTH} 15:43:47 07Grunt02 {mumra} * 0.13-a0-240-g30b716a: Allow maps with a PLACE: to also have a DEPTH:. 10(11 months ago, 2 files, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=30b716a81579 15:43:50 -This rod contains offensive spells of poison. 15:43:55 since branch ends only have one standard vault to save massive loading things 15:44:01 too offensive for crawl 15:44:10 (massive loading things that got much worse with Depths:2-5 :P) 15:44:11 ah 15:45:12 -!- _aardvark has quit [Ping timeout: 240 seconds] 15:45:18 Grunt: the patch says that rod of venom as bolt of venom, but it doesn't... 15:45:23 ??cdo 15:45:23 cdo[1/4]: Crawl server (also running development versions), located in Germany, crawl.develz.org, telnet port 345 or ssh port 22, ssh-username: crawl, ssh-key necessary: http://crawl.develz.org/cao_key (openssh) or http://crawl.develz.org/cao_key.ppk (putty) 15:45:24 unknown monster: "rod of venom" 15:45:24 %??rod of venom 15:45:26 ??rod of venom 15:45:26 rod of venom[1/1]: Spells: OTR, poison arrow, poisonous cloud. 15:45:29 ...oh 15:45:30 right 15:45:41 so rip rod of venom? 15:45:42 maybe it could have OTR and cPois, but that would step on Olgreb 15:45:42 I keep thinking the spell set has Venom Bolt instead of OTR <_< 15:46:39 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 15:46:46 http://sprunge.us/LaJd 15:46:55 -!- CKyle has joined ##crawl-dev 15:48:53 Actually, for that matter, if rods are never going to have multiple spells that could simplify a lot of code. 15:49:04 oh yeah i guess a whole bunch of stuff in _handle_rod is probably out of date now 15:49:25 -!- CampinSam has quit [Read error: Connection reset by peer] 15:49:25 -!- blabber has quit [Quit: leaving] 15:49:53 (I'm tempted to push these, but having people figure out what could be tinkered with on the two new things would be helpful) 15:50:44 -!- rast has quit [Read error: Connection reset by peer] 15:51:35 -!- rast has joined ##crawl-dev 15:57:50 -!- gammafunk has quit [Ping timeout: 264 seconds] 15:58:27 -!- notcluie has quit [Quit: Page closed] 15:58:31 -!- ldf has quit [Quit: ldf] 16:01:47 -!- Napkin has joined ##crawl-dev 16:02:18 -!- gowby has quit [Ping timeout: 245 seconds] 16:02:29 foch! 16:03:08 -!- Gretell has joined ##crawl-dev 16:03:22 -!- LexAckson has quit [Quit: Leaving] 16:03:38 Napkin: ha! 16:03:48 CDO jetzt schon aus? 16:04:12 -!- CKyle has quit [Quit: CKyle] 16:04:27 hehe, ungewollt 16:04:33 einfach abgesoffen :-O 16:05:12 (I assume this is part of the reason why it is moving :) ) 16:05:13 -!- tcjc has quit [Ping timeout: 245 seconds] 16:05:52 Napkin, you were asking about tapatalk earlier - I assume you are looking for someone who has it set up on a forum of their own? 16:05:55 -!- Morg0th has quit [Quit: leaving] 16:06:10 (which isn't me; I just happen to occasionally browse fora with Tapatalk >_>) 16:06:44 i set it up, just wondering i did it correctly 16:06:49 Aha. 16:06:53 I can help you with *that* :) 16:06:55 can you browse to the tavern with tapatalk? 16:06:58 great :) 16:07:00 -!- DrinkMachine has joined ##crawl-dev 16:07:00 -!- DrinkMachine has quit [Changing host] 16:07:00 -!- DrinkMachine has joined ##crawl-dev 16:07:02 -!- LordSloth has quit [Quit: Using leafChat 2] 16:07:18 Well, maybe not if I can't actually get to the site, but I'll let you know! 16:08:10 thanks :) 16:09:24 -!- CKyle has joined ##crawl-dev 16:15:10 -!- CKyle has quit [Quit: CKyle] 16:15:31 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 16:18:23 -!- julian____ has quit [Ping timeout: 244 seconds] 16:19:13 -!- Krakhan has quit [Changing host] 16:21:31 ok, started apache, Grunt 16:21:36 could you check, please? 16:21:42 On it... 16:22:15 -!- gammafunk has joined ##crawl-dev 16:22:22 -!- |amethyst has joined ##crawl-dev 16:23:16 Can't seem to connect; it sticks at "Connecting to server..." 16:24:41 -!- hja has quit [Quit: Page closed] 16:25:19 how are you testing it? 16:25:19 -!- BirdoPrey has quit [Quit: BirdoPrey] 16:26:06 I look up the forum name through the app's search feature and select it to try to connect to it. 16:26:07 apache? 16:26:09 -!- Yermak has quit [Quit: Page closed] 16:26:27 (I am trying from my phone; maybe I'll go grab my tablet and see if I can do it through there) 16:26:53 -!- ProzacElf has quit [Ping timeout: 272 seconds] 16:27:54 woah, $5 16:28:03 for the ipad version.. jeez 16:28:09 not testing that ;) 16:28:44 -!- CKyle has joined ##crawl-dev 16:28:49 i should rather install a mobile theme, huh 16:32:56 MarvinPA: price list looks good to me. Back when we had a look (and actually changed things), we only did potions and scrolls. 16:33:43 yeah, i've not looked at it properly yet but grunt wrote it up in patch form so i have it committed on a local branch 16:33:50 -!- Basil has joined ##crawl-dev 16:34:17 so at some point i'll try and take a look at it (or someone else can beat me to it), definitely looks like it is likely to be an improvement 16:34:24 it's probably better than 0.13, so no reason not to take it 16:35:39 -!- Sgun has quit [Ping timeout: 264 seconds] 16:35:53 Napkin: seems to work fine from my tablet :) 16:36:08 Oh, what are we testing? 16:36:11 (so clearly my phone is just being silly) 16:36:27 great, thanks for testing! 16:36:38 tapatalk support for tavern, gammafunk 16:36:40 Yeah, the Shield of the gong was selling for over 5k a few games ago 16:37:40 Oh, well I'll have to try it on my iphone 16:38:33 -!- Daekdroom has quit [Read error: Connection reset by peer] 16:39:46 -!- popsofctown has quit [] 16:54:34 oh god I saw "price list looks good to me" and "$5 ipad version" and had a minor panic 16:54:38 xw (L1 MiFi) (D:1) 16:54:57 haha 16:55:14 -!- Chirs7 has quit [] 16:55:18 !lm xw crash -log 16:55:19 15. xw, XL1 MiFi, T:0 (milestone): http://dobrazupa.org/morgue/xw/crash-xw-20140225-225436.txt 16:55:21 crash and burn 16:56:41 xw (L1 MiFi) (D:1) 16:57:05 nonethou1and: you're interested in Crawl apps and DLC? :) 16:57:12 -!- sgiratch has quit [Changing host] 16:57:48 I'd pay $5 for crawl, sure 16:57:50 <|amethyst> replacement tilesets 16:58:00 <|amethyst> new sprints 16:58:10 $rc xw 16:58:11 http://crawl.lantea.net/crawl/rcfiles/crawl-git/xw.rc 16:58:13 New community option: $50 and we promise to apply your patch 16:58:16 <|amethyst> convert real money to gold 16:58:21 haha 16:58:24 uh which one is sz 16:58:28 <|amethyst> or to amulets of lifesaving 16:58:30 <|amethyst> %rc xw 16:58:30 http://dobrazupa.org/rcfiles/crawl-git/xw.rc 16:59:41 dpeg: only if I can sell my randarts on a "real money auction house" 17:02:54 MarvinPA (L1 HuCj) (D:1) 17:03:13 looks like n78291 was right yeah, that crash is from pressing ^p with no messages in the log 17:03:18 webtiles-only 17:03:58 -!- gowby has quit [Ping timeout: 245 seconds] 17:05:11 -!- gammafunk has quit [Ping timeout: 246 seconds] 17:08:59 -!- CKyle has quit [Quit: CKyle] 17:11:02 Webtiles crash when opening the message log with no messages by MarvinPA 17:12:18 -!- notcluie has quit [Ping timeout: 245 seconds] 17:12:20 -!- andrewhl has quit [Quit: andrewhl] 17:12:25 -!- bonghitz has quit [Quit: Leaving...] 17:12:53 -!- eith has quit [Ping timeout: 246 seconds] 17:14:02 -!- ystael has quit [Ping timeout: 264 seconds] 17:16:55 MarvinPA: i implemented &rc a while back 17:17:34 ah nice 17:20:34 !cmd %rc 17:20:34 Command: %rc => .echo http://dobrazupa.org/rcfiles/crawl-$(replace trunk git ${2:-git})/$(!lm ${1:-.} cszo x=name fmt:"${x[0]}" stub:"$(name_fixup $1)").rc 17:20:35 -!- hurdos1 has quit [Quit: Leaving.] 17:21:50 -!- DrinkMachine has quit [Ping timeout: 264 seconds] 17:21:59 <|amethyst> MarvinPA: building to test a fix for that 17:23:03 -!- tupper_ has quit [Ping timeout: 264 seconds] 17:24:34 -!- jmbto has quit [Quit: WeeChat 0.4.1] 17:27:48 -!- wheals has quit [Quit: Leaving] 17:29:15 -!- gammafunk has joined ##crawl-dev 17:31:51 03|amethyst02 07* 0.14-a0-2821-gb196e28: Don't make visible orb/boulder collisions silent. 10(27 minutes ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b196e28e2241 17:31:51 03|amethyst02 07* 0.14-a0-2822-g9348787: Don't crash on empty menus in webtiles builds (#8212) 10(8 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9348787c1fae 17:31:53 -!- mizu_no_oto has quit [Ping timeout: 244 seconds] 17:33:40 -!- galehar has quit [Read error: Operation timed out] 17:34:19 03|amethyst02 07[stone_soup-0.13] * 0.13.1-28-g3517093: Don't crash on empty menus in webtiles builds (#8212) 10(11 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=351709346652 17:38:39 -!- sirt2 has quit [Quit: Page closed] 17:40:34 -!- wheals has joined ##crawl-dev 17:40:38 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:42:19 haha, rupert can spawn in slime:1-2 17:42:37 That's pretty random 17:42:52 -!- galehar has joined ##crawl-dev 17:42:55 It's less random than it sounds; probably a vestige of the old absdepth unique placement. 17:43:22 Anyone mind if I make him only a legend there? 17:43:31 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 17:44:00 !lm * uniq=rupert slime 17:44:01 58. [2014-02-22 17:57:16] RedPan the Slayer (L26 GrFi of Okawaru) killed Rupert on turn 75156. (Slime:2) 17:44:04 o_o 17:44:07 <|amethyst> tarzan of the slimes 17:44:17 !lg * killer=rupert place=slime 17:44:17 No games for * (killer=rupert place=slime). 17:44:18 <|amethyst> !lg * slime killer=rupert 17:44:18 No games for * (slime killer=rupert). 17:44:20 dang 17:44:32 <|amethyst> he's probably too easy for slime, yes 17:44:32 I was so hoping there'd be one 17:44:33 !lg * killer=rupert s=place 17:44:34 2263 games for * (killer=rupert): 471x Lair:3, 392x Lair:4, 269x Lair:5, 168x D:14, 155x Lair:6, 138x Lair:7, 108x D:15, 94x Lair:2, 51x Lair:8, 48x D:16, 45x Lair:1, 39x Orc:4, 25x D:17, 21x Snake:1, 21x D:18, 20x Orc:3, 19x Elf:1, 16x D:13, 15x Snake:2, 15x Snake:3, 13x Vaults:1, 12x Swamp:2, 11x D:19, 10x Snake:4, 9x Swamp:1, 8x Elf:2, 7x Spider:1, 6x Vaults:3, 6x Elf:3, 6x Snake:5, 5x Shoals:1... 17:44:50 elf, huh 17:45:01 !lg * killer=rupert max=xl 17:45:01 2263. WalkerBoh the Impaler (L22 OpSk of Cheibriados), slain by Rupert (a +1,+2 great mace of holy wrath) on Vaults:3 on 2013-06-09 21:43:18, with 310712 points after 50646 turns and 3:52:11. 17:45:11 L22, that's sad 17:45:28 !lg * killer=rupert max=xl -tv 17:45:29 2263. WalkerBoh, XL22 OpSk, T:50646 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 17:46:08 %git 9c37478f 17:46:08 07kilobyte02 * 0.11-a0-1254-g9c37478: List all places where uniques can spawn in full, rather via absdepth. 10(1 year, 10 months ago, 1 file, 47+ 47-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9c37478fa520 17:46:12 ...there. 17:46:43 oh wow 17:46:45 para death 17:47:26 !lg * ckiller=rupert min=score 17:47:27 2265. casmith789 the Charlatan (L4 SpAr), demolished by Rupert (a +1,+2 great mace of protection) on D:14 on 2010-08-10 15:30:24, with 133 points after 456 turns and 0:02:33. 17:48:09 Grunt: so with 14-19 absdepth, didn't that allow slime? 17:48:19 gammafunk: correct. 17:48:27 gammafunk: compare other uniques that have !Slime listed in that old list. 17:48:31 Well then he was always allowed in slime 17:49:32 !lg * ikiller=rupert max=absdepth 17:49:32 2264. WalkerBoh the Impaler (L22 OpSk of Cheibriados), slain by Rupert (a +1,+2 great mace of holy wrath) on Vaults:3 on 2013-06-09 21:43:18, with 310712 points after 50646 turns and 3:52:11. 17:49:50 -!- pelotron has quit [Ping timeout: 244 seconds] 17:50:36 %git 1ce4570 17:50:36 07dpeg02 * 0.6.0-a1-1400-g1ce4570: Allow a few uniques to show up in Lair or Slime. 10(4 years, 3 months ago, 2 files, 94+ 86-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ce4570ecb20 17:50:47 ...that is why Rupert can turn up in Slime. 17:51:03 -!- ZRN has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:51:03 -!- rast has quit [Read error: Connection reset by peer] 17:51:14 oh, it was me 17:51:23 but I was a completely different human four years ago! 17:51:25 wow, aizul was a crusader? 17:51:43 1learn dpeg 17:51:45 Aizul was a guardian naga before those became guardian serpents. 17:51:55 -!- rast has joined ##crawl-dev 17:52:26 -!- morik has quit [Ping timeout: 245 seconds] 17:53:22 oh wow, Erica in slime 17:53:32 ....donald in slime! 17:53:54 Donald still spawns in Slime <3 17:54:01 amazing 17:54:09 -!- Garhauk has quit [Quit: Page closed] 17:54:16 does he hate corrosion 17:54:17 if he does, he should take the form of a slime 17:54:22 And complain about being a slime 17:55:49 ??crawl_archeology 17:55:50 I don't have a page labeled crawl_archeology in my learndb. 17:56:53 -!- julian____ has joined ##crawl-dev 17:57:18 what's going to happen to LO btw? 17:58:19 -!- Ruble has joined ##crawl-dev 17:58:49 is it known that if you kill a hydra with a slashing weapon, it will grow a head as it dies 17:58:52 seems kind of odd 17:59:48 It head growth organ can keep growing heads for several minutes after it dies, that's science 18:00:08 Ruble: did you know that vorpal weapons chop off hydra heads more often than other brands 18:00:09 s/It/Its/ 18:01:38 two rings of ice and a cold resist robe, and i find a volcano in lair 18:02:14 wrong chat channel (also do it anyways if cautiously) 18:02:54 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:03:13 !killratio kirke 18:03:15 kirke wins 0.876% of battles. 18:03:19 %git :/kirke 18:03:21 07due02 {doy} * 0.6.0-a2-116-ga5e4f60: Clean up monster death effects, elven twin death effects, mon-death.cc. 10(4 years ago, 11 files, 492+ 269-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5e4f605f9d2 18:03:25 Nivim: 18:03:26 %git :/Kirke 18:03:27 07|amethyst02 * 0.14-a0-2061-g6c6fb9c: Don't print a blank line on killing Pikel or Kirke away from band. 10(5 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6c6fb9c48ea0 18:03:28 ??dbro 18:03:28 dbro[1/2]: The development wing of CBRO. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys) . Currently serving mediocre crawl dev versions and Dwarf Fortress (running in TEXT mode) Set your terminal size to 80x25 and ensure you are using UTF-8 character set. 18:06:14 -!- dtsund has left ##crawl-dev 18:08:17 wait, Dwarf Fortress? 18:09:06 you haven't seen the chatter in here about hooking DF up to dgamelaunch? 18:09:54 03Sage02 07* 0.14-a0-2823-gb5de9b1: Let wandering mushrooms swap with toadstools. 10(12 minutes ago, 4 files, 52+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5de9b17133a 18:10:20 ##crawl-df is where we set up shop 18:10:30 so we didn't keep polluting the dev talk 18:10:37 it's still in beta 18:11:26 johnstein: hopefully your release schedule is better than dwarf fortress' :p 18:12:32 hah 18:12:50 -!- cr0ne has quit [Ping timeout: 264 seconds] 18:12:55 <|amethyst> !learn edit dbro[1] s/25/25 (!)/ 18:12:56 dbro[1/2]: The development wing of CBRO. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys) . Currently serving mediocre crawl dev versions and Dwarf Fortress (running in TEXT mode) Set your terminal size to 80x25 (!) and ensure you are using UTF-8 character set. 18:13:45 I plan on allowing the init files to be editable 18:13:52 like crawl RC files 18:13:54 !killratio kirke * start>=11-27-2013 18:13:56 kirke wins 0.564% of battles against * (start>=11-27-2013). 18:14:09 so presumably that would allow bigger sizes 18:14:25 !killratio roxanne * start>=11-27-2013 18:14:27 roxanne wins 2.537% of battles against * (start>=11-27-2013). 18:15:35 !killratio louise * start>=11-27-2013 18:15:37 louise wins 0.301% of battles against * (start>=11-27-2013). 18:15:41 !killratio louise 18:15:43 louise wins 0.443% of battles. 18:15:48 I guess she's a special case 18:16:00 banish makes players handle her a lot differently 18:16:15 well also probably some portion of the characters louise "kills" aren't credited to her 18:16:17 I think DracoOmega has plan for summon ugly thing, so I won't touch Kirke either 18:16:22 since some abyss dude finishes the job 18:16:25 Yes 18:16:52 !lm * abyss.enter noun=louise 18:16:52 4412. [2014-02-25 21:54:38] Syneil the Fighter (L16 DsFi of Okawaru) is cast into the Abyss! (Louise) (Snake:2) 18:17:05 !lm * abyss.enter noun=louise lg:place=abyss 18:17:06 1481. [2014-02-25 00:12:26] Yuof the Severer (L20 FoFi of Cheibriados) is cast into the Abyss! (Louise) (Elf:2) 18:17:41 !lm * abyss.enter noun=louse lg:place=abyss start>=11-27-2013 18:17:42 No milestones for * (abyss.enter noun=louse lg:place=abyss start>=11-27-2013). 18:17:55 !lm * abyss.enter noun=louse start>=11-27-2013 lg:place=abyss 18:17:56 No milestones for * (abyss.enter noun=louse start>=11-27-2013 lg:place=abyss). 18:17:58 hrm 18:18:05 !lm * abyss.enter noun=louise start>=11-27-2013 lg:place=abyss 18:18:06 188. [2014-02-25 00:12:26] Yuof the Severer (L20 FoFi of Cheibriados) is cast into the Abyss! (Louise) (Elf:2) 18:19:00 !lg * recent 1 x=start 18:19:03 1/761747. [start=2012-12-19 12:02:22 [20121119120222S]] squarelos the Markscentaur (L13 CeAs of Zin), quit the game on Lair:6 on 2013-04-01 00:06:53, with 30397 points after 23492 turns and 1:12:30. 18:20:03 -!- GoblinBomb has quit [Ping timeout: 264 seconds] 18:20:18 Yeah she's at a killratio of 6% if you count those banishes where the player died in abyss as kills 18:20:42 That query isn't quite right since they could have died from a different banishment later or voluntary entry later, but it should be close 18:20:48 !lm * recent abyss.enter louise lg:place=abyss x=cdist(gid) 18:20:48 No keyword 'louise' 18:20:53 !lm * recent abyss.enter noun=louise lg:place=abyss x=cdist(gid) 18:20:54 601 milestones for * (recent abyss.enter noun=louise lg:place=abyss): cdist(game_key)=556 18:21:11 !lm * recent start>=11-27-2013 abyss.enter noun=louise lg:place=abyss x=cdist(gid) 18:21:12 188 milestones for * (recent start>=11-27-2013 abyss.enter noun=louise lg:place=abyss): cdist(game_key)=172 18:22:10 hey why isn't there a function for asking you to automatically unequip your shield if you go to wield a 2h weapon 18:22:36 yes, that interface part is clumsy 18:22:58 not sure a prompt is even necessary 18:23:13 Takes much longer to unwield a shield 18:23:43 we don't prompt for taking off plate mails either 18:23:55 <|amethyst> dpeg: yeah, but if you take off plate mail you know you're wearing it 18:24:02 well if you are pressing T to take off armour you're expecting a multi-turn action 18:24:07 <|amethyst> dpeg: whereas you might honestly forget you have a shield on 18:24:11 <|amethyst> dpeg: and w doesn't show it 18:24:14 that's not the case if you are pressing w to wield a weapon 18:24:38 mmm, that reminds me 18:24:46 I think the best interface is to highlight weapons (in the w menu) that require more turns 18:24:47 should you be able to memorize while being damaged? 18:24:58 I think there's an undocumented rcfile option that allows it 18:25:18 so you see at a glance that this takes longer, but the game doesn't make you jump through hoops 18:25:27 !seen buppy 18:25:27 I last saw buppy at Tue Feb 25 20:34:55 2014 UTC (3h 50m 32s ago) saying 'unless you're in shoals' on ##crawl-dev. 18:25:47 <|amethyst> Basil: I think being able to continue eating through taking damage would be good too 18:25:56 <|amethyst> Basil: particularly for vampires 18:25:58 You see here a hoop. f - a +2 pair of boots of jumping (worn) 18:26:08 !bug 7864 18:26:09 https://crawl.develz.org/mantis/view.php?id=7864 18:26:09 :) 18:26:14 ...a hoop? 18:26:19 !send |amethyst partially drained corpses 18:26:19 Sending partially drained corpses to |amethyst. 18:26:20 <_< 18:26:23 anyway, I think Ruble has a point 18:26:34 !send Grunt partially eaten bread rations 18:26:34 Sending partially eaten bread rations to Grunt. 18:27:00 i had something happen to me once where i was dropping potions outside of an ice cave, and while i was dropping them all a hydra came up to me and killed me in 1 turn 18:27:08 i feel like dropping stuff should interrupt when you see a monster 18:27:09 Oh right 18:27:13 Ruble: sure 18:27:18 that patch also prompts for that as well 18:27:59 ...I get the joke now. Sorry, must have quaffed !slowing <_< 18:28:18 i think i added the multidrop fix when i pushed it, i don't recall 18:28:32 %git :/Prompt to continue 18:28:32 07Sage02 {MarvinPA} * 0.14-a0-1592-g6f23155: Prompt to continue wearing/unwearing armour when a monster comes into view. 10(9 weeks ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f23155c6ce5 18:28:39 yeah 18:29:14 oh just on damage rather than on monster coming into los i guess 18:29:43 this seems like stuff that should have a sensible default and not be an option at all really 18:30:03 hmm 18:30:05 Whoops 18:30:07 whenever it would be optimal to to replace a chained action (like multidrop) by a series of single actions (dropping items one by one), then we failed :( 18:30:15 MarvinPA: absolutely 18:30:35 dpeg: Is that referring to miniwait? 18:30:46 not sure :) 18:30:58 . becomes 10 1-aut waits 18:31:11 I've noticed that mega-heal in wiz mode raises max hp, is that a bug? 18:31:11 But it made things slow and made naga constrict way too strong 18:31:20 !tell buppy I think I made up my mind on the smithgod... ideas are on the forum (no more fire, no more gold). Not sure you like 'em, but I gave it a thought :) 18:31:21 dpeg: OK, I'll let buppy know. 18:31:31 gammafunk: no, feature 18:31:46 dpeg: but, can I undo it? 18:31:55 oh, I should use h I guess 18:32:02 gammafunk: yes, &h 18:32:40 Basil: I don't know about miniwait. My sole point is that Ruble (in the Ice Cave & hydra situation) would have been better off dropping his potions one by one, despite MarvinPA's commit 18:34:12 -!- ontoclasm has joined ##crawl-dev 18:38:24 -!- kr4n3 has quit [Quit: Lost terminal] 18:38:48 -!- SenoraRaton has quit [Remote host closed the connection] 18:39:22 Would anything be bad if Fedhasites prayed when they start autoexploring if autosacrifice is set to some currently-existing value 18:43:37 probably not 18:43:46 because they had a chance to do other things with corpses 18:45:39 -!- Keanan has quit [Quit: Leaving.] 18:47:29 -!- scummos^ has quit [Ping timeout: 272 seconds] 18:48:40 -!- Keanan has joined ##crawl-dev 18:55:57 actually another idea about shields and 2h swapping 18:56:08 yes? 18:56:20 what if you were still "wearing" the shield but without getting any bonus from it, so you don't have to re-equip it once you switch weapons 18:56:28 you'd still have a time penalty for unwielding the shield 18:56:59 that way you can switch weapons without it being a chore at all 18:57:02 but that's bordering on "we know what you want" 18:57:59 Whereas if you use weapon+shield and choose to "w"ield a two-hander, then we know you want to remove the shield -- the dispute is whether that should happen automatically 18:58:12 -!- Solstafir has quit [Client Quit] 18:58:17 With any option, they should probably be informed they're swapping something away before they actually do it 18:58:20 ??footv 18:58:20 FooTV[1/5]: test 18:58:31 in case it's a buckler of rF+ or something 18:58:35 greensnark: Sequell is off by one 18:58:52 Does that kind of swapping (two-hander vs one-hander+shield) happen often? 18:58:59 If so, would an inscription help? 18:59:08 I've run into it a few times 18:59:15 although I can't remember the exact circumstances 19:00:15 idk if this is a bug or not, but i'm in the shoals, casted fly to fly out to a mermaid in the water, and started tabbing toward her, but once i ran into the deep water it said "Failed to move towards target." 19:00:28 even though i was flying 19:00:39 you can't automove into deep water, yes 19:00:41 -!- DrinkMachine has joined ##crawl-dev 19:00:47 could footv be hacked easily to allow watching console games via the web? 19:01:20 What is 'the web'? 19:01:21 doesn't that already exist 19:01:26 Because termcast.develz.org 19:01:27 ??web 19:01:27 web[1/1]: test 19:01:28 yes what MarvinPA said 19:01:28 http://termcast.develz.org? 19:01:30 ??web 19:01:30 web[1/1]: While in it, you are unable to move, something like a net. You can stab webbed monsters. You can be webbed by web traps and jumping spider melee. {Sack of spiders} will also create webs around you. 19:01:32 sorry. browser 19:01:38 !lg * -tv 19:01:39 2978058. guido, XL3 DsGl, T:1240 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 19:01:47 see it using your boots of the spider 19:01:57 watching in progress games 19:02:08 rather than ssh 19:02:09 !lm * -tv 19:02:10 7945606. xw, XL8 MiFi, T:4323 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 19:02:20 Oh 19:02:23 are you talking about cdo 19:02:38 -!- rast has quit [Ping timeout: 264 seconds] 19:02:41 because I think that's the only console-only server 19:02:45 console games don't show in the tiles game list? 19:02:51 i think you can kind of watch in-progress games with footv but there's not much reason to want to do that 19:02:54 not particulaly. but I think it would apply 19:03:15 -!- rast has joined ##crawl-dev 19:03:31 I'm thinking of a way to watch DF games (played in console) on the web 19:03:43 footv souded like a possible path 19:03:43 -!- raskol_ has quit [Ping timeout: 244 seconds] 19:03:50 -!- scrubnub has quit [Ping timeout: 247 seconds] 19:04:11 ??dbro 19:04:11 dbro[1/2]: Poison Arrow, Chain Lightning, Lehudib's Crystal Spear, Ice Storm, Fire Storm - Requires 6 spellcasting and 10 conjurations to memorize spells out of this book. 19:04:16 ??dbro 19:04:16 dbro[1/2]: The development wing of CBRO. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys) . Currently serving mediocre crawl dev versions and Dwarf Fortress (running in TEXT mode) Set your terminal size to 80x25 (!) and ensure you are using UTF-8 character set. 19:04:36 dev.berotato.org:8081 19:04:42 -!- rossi has quit [Quit: WeeChat 0.4.3] 19:04:59 (http://dev.berotato.org:8081) 19:05:28 uh 19:05:34 I don't think the DF games show up in the webtiles lobby 19:05:43 -!- Keanan has quit [Quit: Leaving.] 19:05:58 why did dbro's entry talk about the book of annihilations 19:06:06 ??cbro 19:06:06 cbro[1/3]: erolcha is your "crawl can and will try to kill you" warning 19:06:09 sequell is unsynched 19:06:11 ??cbro 19:06:11 cbro[1/3]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org 19:06:11 sequell's messed up again 19:06:25 greensnark was playing with asynchronous learndb queries. 19:06:41 every so often it forgets one, and then it's always one response behind 19:07:14 so you get the label for your query but the response for whatever query (here, ##crawl, or pm) was made before that 19:08:53 johnstein, you're serving DF on dbro right 19:08:58 because I only see trunk and 0.13 19:09:09 yeah, it's dbro 19:09:24 DBRO not CBRO 19:09:59 DBRO has my silly dev attempts 19:10:15 -!- elliptic has joined ##crawl-dev 19:10:28 ssh crawler@dev.berotato.org -i cbro_key 19:10:33 user is: dev 19:10:38 Oh 19:11:02 be sure to join ##crawl-df 19:11:25 watch the bot in action 19:13:53 03gammafunk02 07* 0.14-a0-2824-g266d581: Give Asterion a boost. 10(32 minutes ago, 2 files, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=266d581aa199 19:13:53 03gammafunk02 07* 0.14-a0-2825-gf4bb897: Don't let Rupert generate in the Slime Pits. 10(7 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f4bb8976c5a6 19:14:12 satyr (09c) | Spd: 10 | HD: 12 | HP: 50-83 | AC/EV: 2/12 | Dam: 23 | 10items, 10doors, master archer, spellcaster | Res: 06magic(48) | Chunks: 07contam | XP: 892 | Sp: melee, cause fear, sleep | Sz: Medium | Int: high. 19:14:12 %??satyr 19:14:33 -!- alefury has quit [] 19:14:43 Trying to get more kills, gammafunk? 19:15:04 Basil: I did look carefully at the other uniques at his depth 19:15:23 -!- gnum has quit [Ping timeout: 246 seconds] 19:15:39 They all do much better, with kirke being the exception 19:15:46 but Draco is probably changing ugly thing 19:15:54 regarding rod of destruction, it looks like it will tell you no monsters are susceptible if you evoke it sometimes 19:15:55 so I'll talk to him before addressing her 19:16:04 crap 19:16:07 but it let me evoke it after pressing v a few times 19:16:19 possibly it is deciding what attack to use before targeting 19:16:20 yes 19:16:34 the thing is that there are multiple checks 19:16:37 1learn wheals crap 19:16:51 what's going to happen to ugly thing 19:17:03 Lightli: I know better than to feed you rumors! 19:17:52 i guess if there's only something with rC+++ and rF+++ 19:18:19 yes, it gave me negative bolt which doesnt work on efreet 19:18:53 hm 19:19:31 back into the beam code... 19:19:45 beem.is_beam() 19:20:20 simmarine: could you give the exact message? 19:20:48 it just scrolled off my message log 19:20:50 -!- Keanan has joined ##crawl-dev 19:20:54 darn 19:21:00 it was the "there are no monsters susceptible in range" one 19:21:10 as if you tried to cast throw flame with an imp nearby or something 19:22:45 -!- Kimeran7777777 has quit [Quit: Page closed] 19:24:32 You crush the djinni like a grape!!!!!!!!!! 19:24:40 huh, i guess rod enchant works as slaying too 19:25:32 -!- Sequell has quit [Remote host closed the connection] 19:25:47 -!- Sequell has joined ##crawl-dev 19:27:12 -!- honeybadger has quit [Quit: Page closed] 19:27:15 the Djinni dies! 19:27:48 -!- Xiberia has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 19:29:27 -!- rast- has joined ##crawl-dev 19:30:14 -!- rast has quit [Ping timeout: 264 seconds] 19:30:21 -!- rast- is now known as rast 19:31:28 -!- rast- has joined ##crawl-dev 19:35:02 -!- rast has quit [Ping timeout: 264 seconds] 19:35:18 -!- rast- is now known as rast 19:36:23 -!- Basil has quit [Ping timeout: 246 seconds] 19:40:56 -!- julian____ has quit [Ping timeout: 246 seconds] 19:40:59 ok, the problem is in spell_no_hostile_in_range 19:41:08 -!- NilsBloodaxe has quit [Quit: Page closed] 19:41:19 it uses spl_to_zap for a testing thing, which works not so well with randbolt 19:44:49 03Grunt02 07* 0.14-a0-2826-g64187b4: Place player properly when expected stairs are temp changed. 10(14 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=64187b41f73c 19:44:49 03Grunt02 07* 0.14-a0-2827-gf861ac5: Make nymph flooding consistent with phial flooding (#8078). 10(7 minutes ago, 3 files, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f861ac59fee8 19:44:56 i could probably use ZAP_DEBUGGING_RAY for this 19:45:24 The debugging ray hits wheals! wheals is blown up! 19:45:56 do any monsters have resistance to debugging rays? program bugs? 19:46:45 -!- ontoclasm has quit [Quit: Leaving.] 19:46:50 -!- dpeg has quit [Quit: sleep] 19:47:05 -!- Amy|Sonata has quit [Ping timeout: 265 seconds] 19:47:21 a debugging ray sounds like it probably shouldn't be used for functional code 19:47:31 gammafunk: funnily enough it already is in a couple of places. 19:47:35 gah 19:48:06 -!- rast- has joined ##crawl-dev 19:49:13 it's kind of bad that the tracer itself is not used to test for whether a rod spell can affect a monster 19:49:15 but oh well 19:49:26 -!- raskol has quit [Ping timeout: 264 seconds] 19:50:02 -!- rast has quit [Ping timeout: 264 seconds] 19:50:11 -!- rast- is now known as rast 19:50:11 -!- raskol_ has quit [Ping timeout: 272 seconds] 19:51:40 i hope this doesn't break anything 19:53:32 oh boy 19:53:47 it's just a bugfix, don't get excited ;) 19:53:58 hundreds of crashes in 5... 4... 3... 19:55:09 03wheals02 07* 0.14-a0-2828-ga46dc13: Fix false claim by Random Bolt that no susceptible monsters were in range. 10(3 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a46dc13d87b0 19:55:11 aw 19:55:11 * Lightli was hoping for another race to be removed 19:55:56 simmarine: that should (?) fix it 19:56:09 either that, or random bolt now does 1500 damage 19:56:13 -!- Blazinghand has quit [Read error: Connection reset by peer] 19:56:25 i guess ZAP_QUICKSILVER_BOLT probably could have done the trick too 19:57:12 how strong is lightning rod at max power 19:57:25 not sure 19:58:33 (in all honesty, I would not be surprised to learn if most of the rods when they got changed ended up weaker) 19:58:34 -!- rast has quit [Read error: Connection reset by peer] 19:58:39 ??frigid destruction 19:58:39 I don't have a page labeled frigid_destruction in my learndb. 19:58:45 ??rod of frigid destruction 19:58:46 rod of frigid destruction[1/1]: Evoke to cast throw frost, throw icicle, freezing cloud. 19:59:06 not lightning, that's for sure 19:59:09 since it used to be smiting 19:59:21 -!- rast has joined ##crawl-dev 19:59:48 -!- gowby has quit [Ping timeout: 245 seconds] 20:01:54 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20:02:06 did the rod of smiting scale with evocations like how the smiting ability scales with invo? 20:03:50 -!- Vizer has quit [Ping timeout: 264 seconds] 20:05:20 03Grunt02 07* 0.14-a0-2829-g592f38b: Adjust Thunderbolt flash delay properly in arena mode. 10(3 minutes ago, 1 file, 9+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=592f38b70a32 20:08:44 %git :/Snorg 20:08:44 07elliptic02 * 0.14-a0-1118-g5cc957e: Let more uniques generate on D:14-16. 10(3 months ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5cc957e5e99c 20:09:23 elliptic: Do you think maybe put Snorg in orc instead of lair since the former has some trolls? 20:09:58 s/instead of/in addition to/ 20:10:16 I like Snorg in Lair; he's actually a threat there. 20:10:22 I don't really find that a very convincing argument to put snorg in orc 20:10:41 I wouldn't mind having him there in addition to lair though 20:10:56 Hrm, perhaps only 3-4? 20:11:03 well, I guess it'd be all orc 20:11:09 since he's in lair:3- already 20:11:18 teach those orcgoers to do lair first 20:11:51 all orc sounds fine, stone giants generate in orc:1 after all :P 20:12:01 You can get trolls naturally on d:9, the earliest you can enter Orc. 20:12:04 s/d/D/ 20:12:06 Snorg (09T) | Spd: 15 | HD: 8 | HP: 144 | AC/EV: 0/10 | Dam: 30, 22, 22 | 10doors, regen, !sil | Res: 06magic(64) | Chunks: 07contam | XP: 1134 | Sp: berserker rage | Sz: Large | Int: normal. 20:12:06 %??snorg ench:berserk 20:12:09 -!- Zermako has quit [Quit: good night and good luck to all!] 20:12:10 stone giant (15C) | Spd: 10 | HD: 16 | HP: 64-108 | AC/EV: 12/2 | Dam: 45 | 10items, 10doors | Res: 06magic(85), 12drown | Chunks: 07contam | XP: 1422 | Sz: Giant | Int: normal. 20:12:10 %??stone giant 20:12:12 iron troll (10T) | Spd: 7 | HD: 16 | HP: 70-110 | AC/EV: 20/4 | Dam: 35, 25, 25 | 10doors, regen | Res: 06magic(106), 05fire, 02cold | Chunks: 09poison+07contam | XP: 775 | Sz: Big | Int: normal. 20:12:12 %??iron troll 20:12:16 !lg * killer=stone_giant place=orc:1 20:12:17 8. hmm the Nimble (L11 VpMo of Kikubaaqudgha), hit from afar by a stone giant (large rock) on Orc:1 on 2013-12-20 23:11:21, with 11646 points after 22385 turns and 3:07:14. 20:12:22 can iron trolls spawn in orc:4? 20:12:33 3-4 20:12:33 !lg * killer=iron_troll place=orc:4 20:12:34 98. aardvark the Warrior (L16 KoBe of Trog), mangled by an iron troll on Orc:4 (pubby_orc_utopia) on 2014-02-25 05:31:18, with 91772 points after 42434 turns and 5:07:45. 20:12:38 indeed 20:20:57 03gammafunk02 07* 0.14-a0-2830-g293f72c: Allow Snorg to generate in the Orcish Mines. 10(6 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=293f72c3f653 20:22:14 -!- CKyle has joined ##crawl-dev 20:29:19 -!- Solstafir has quit [Quit: Page closed] 20:30:05 -!- scummos^ has quit [Ping timeout: 272 seconds] 20:30:34 -!- reaverb has joined ##crawl-dev 20:32:13 -!- CKyle has quit [Quit: CKyle] 20:34:42 -!- CKyle has joined ##crawl-dev 20:38:36 !lg * killer=iron_troll place=orc:4 -log 20:38:37 98. aardvark, XL16 KoBe, T:42434: http://crawl.akrasiac.org/rawdata/aardvark/morgue-aardvark-20140225-053118.txt 20:38:57 -!- stuntaneous_m has quit [Ping timeout: 272 seconds] 20:39:57 !lg . orc:4 1 20:39:58 1/9. wheals the Nimble (L11 SpSt of Kikubaaqudgha), slain by a rock troll on Orc:4 on 2012-07-23 17:38:56, with 14194 points after 23909 turns and 2:46:04. 20:40:06 rip rock trolls 20:40:38 !lg . orc:4 s=ckiller 20:40:39 11 games for Grunt (orc:4): 3x a sun demon, a two-headed ogre, burning, an orc sorcerer, an orc warrior, a centaur warrior, Erolcha, an Executioner, a centaur 20:40:48 !lg . orc:4 ckiller=burning 20:40:49 1. SGrunt the Necromancer (L13 DsNe of Kikubaaqudgha), burnt to a crisp on Orc:4 on 2013-01-20 18:37:32, with 47617 points after 30056 turns and 2:03:21. 20:40:49 !tell basil g - a book of Air (unknown) 490 gold 20:40:50 wheals: OK, I'll let basil know. 20:40:51 !lg . orc:4 ckiller=burning -log 20:40:52 1. SGrunt, XL13 DsNe, T:30056: http://dobrazupa.org/morgue/SGrunt/morgue-SGrunt-20130120-183732.txt 20:40:58 !tell basil i started this game with a book of air... 20:40:59 wheals: OK, I'll let basil know. 20:40:59 wheals: neat 20:41:04 wheals: oh, haha 20:44:57 bug 20:48:23 <|amethyst> Grunt: re your commit message for the thunderbolt flash, I think delay() should just get a boolean flag about whether to scale 20:48:35 <|amethyst> Grunt: and that flag should be true a lot more often than it currently is 20:49:05 <|amethyst> Grunt: somewhere on tavern I put together a list of all the delays in the game and marked which ones scale, which ones are tiles-only, etc 20:49:21 |amethyst: well, delay() is interface-defined; I was thinking of a wrapper to it with that parameter. 20:49:47 <|amethyst> ah 20:49:51 <|amethyst> yeah, makes sense 20:51:54 -!- Watball has quit [Quit: Leaving] 20:53:39 <|amethyst> stuff.cpp has redraw_screen so it wouldn't be entirely out of place there 20:53:41 -!- st_ has quit [Ping timeout: 245 seconds] 20:54:05 <|amethyst> not that the existence of stuff.cpp is a great thing :/ 20:54:15 -!- CKyle has quit [Quit: CKyle] 21:00:25 -!- frostsnow has quit [Quit: leaving] 21:00:29 -!- tkappleton1 has quit [Ping timeout: 240 seconds] 21:01:09 skills.cc, skills2.cc, misc.cc, stuff.cc 21:04:53 case MSG_YOU_DIE: 21:05:09 ...it amuses me that this is a canned message, even though it's understandable *why* it is. 21:05:11 hi i did that is it bad 21:05:24 oh ok 21:06:10 -!- raskol has quit [Ping timeout: 244 seconds] 21:06:35 Incidentally, for after other things happen and if we want something like it, http://sprunge.us/GiWR 21:07:04 -!- CKyle has joined ##crawl-dev 21:07:06 (it probably doesn't need *everything* that does* 21:07:10 s/*$/)/ 21:07:21 -!- DracoOmega has joined ##crawl-dev 21:07:26 <|amethyst> what about beogh? 21:07:46 <|amethyst> a bonus for masterwork armour seems kind of weird 21:08:07 Those bonuses would need rejigging anyhow; I don't think "masterwork" would play into it at all. 21:08:26 -!- dtsund has joined ##crawl-dev 21:08:32 that looks like a nice thing 21:08:53 i don't like manipulating item weight though but that might be me being weird and shouldn't matter much either 21:08:56 <|amethyst> we will also need to update the tile-picking code 21:09:03 I'm not sure. Elven armour spellcasting interference reduction seems a bit marginal if it can't also coexist with an actual ego 21:09:17 Though I suppose it could have a stronger effect to compensate? 21:09:45 Like, I've used elven ring mail and such on a number of characters, but almost certainly wouldn't if it didn't also have a resist or something. 21:09:46 <|amethyst> DracoOmega: this one reduces actual ER too 21:10:42 Hmm 21:10:46 <|amethyst> DracoOmega: so you could think of it as being a lower armour, with an AC bonus that scales (and extra enchantability) 21:11:06 Yeah, I suppose that might be reasonable, with reasonable numbers 21:11:33 Grunt: very last line probably shouldn't be `+i-stealth`? 21:11:45 or is this tiles weirdness? i know nothing about tiles 21:13:29 is this a known bug, or is it just me? it seems a good percentage of the time the life/mana bar below my player tile simply does not appear 21:13:45 and i have to quit out and reload 21:16:14 this is on webtiles btw 21:18:05 -!- CKyle has quit [Quit: CKyle] 21:18:58 Grunt: Can dragon armor be masterwork? or CPA? 21:20:26 ChrisOelmueller: it means "we don't have a tile for this ego yet so I'm borrowing another one to make this compile". 21:20:48 i see 21:20:55 Dragon armour and CPA ego rules are the same, i.e. they don't generate with one unless it's vault-specified. 21:23:04 oh, because in the code it says there's a 20% chance for CPA to be masterwork 21:23:07 or something like that 21:23:29 (also be right back making a vault with PDA of resistance) 21:23:37 ...it what? 21:24:02 + && !one_chance_in(5) + || get_armour_ego_type(item) == SPARM_MASTERWORK)) 21:24:06 ...no, that code is for item corrosion. 21:24:08 oh 21:24:44 wait, WHEN racial armor goes away? 21:26:53 -!- nonethou1and has left ##crawl-dev 21:27:59 -!- CKyle has joined ##crawl-dev 21:29:41 Grunt: By the way, the 'for whatever reason' about replacing shallow water with shallow water was to refresh the duration, otherwise you could create more water over old water and have it disappear the next turn because the old stuff was about ready to expire 21:30:04 I figured there was a reason; I just couldn't think of what it was. 21:30:06 I meant to get to that nymph issue myself, but have been otherwise distracted :P 21:30:18 But I am almost ready to push stuff at last! 21:30:23 I was wondering if it was intentional behaviour, actually, but I guess that answers that. 21:30:38 (That's why the commit immediately before that one exists.) 21:32:36 Since those new summon spells came about, I decided to take a close look at a bunch of the existing summons and how they play at different levels, seeing where some of their problems are, how they hold up against non-summon spells of similar difficulty and so on, and testing in all kinds of combat situations (as well as playing actual games focusing on them). 21:33:47 I had considered doing a wiki write-up on a lot of general things that I found in my experience, which I suppose I still may, but for now I'll just push this branch up (a number of the commit messages are pretty long and try to explain themselves, though some general stuff might not be covered there) 21:34:14 With a bunch of changes to a bunch of things to try and address some of the issues that I found 21:34:38 Some are more experimental than others and I can't say they're ALL good ideas, perhaps, but I stand strongly behind a bunch of them at least :P 21:35:35 -!- dtsund has left ##crawl-dev 21:35:43 DracoOmega flood in 3...2...1... 21:35:46 Haha 21:35:55 Once I finish a compilation test after this rebase :P 21:36:36 (I love commit floods. I may stay up to late editing the learndb with the new stuff like I did with the Crypt revamp) 21:36:40 gammafunk: good tail end to that Snorg commit message btw. 21:37:06 i wonder if lightning spire accuracy should be reduced 21:37:17 (this would also be a nerf to electric eels!) 21:37:19 It's 100% identical to-- yes. 21:37:32 Grunt: yes, but the grammar was perhaps a bit off 21:37:44 at any rate i can hardly remember it missing even once 21:37:53 !send gammafunk belligerent efreets 21:37:54 Sending belligerent efreets to gammafunk. 21:38:05 Wait, electric eels and spires use the same code? Do they use the same mon-ability.cc function? 21:38:10 i don't know much about beam accuracy code but it's set to 35, what is that like? 21:38:11 Yes 21:38:20 That's a fair lot, yes 21:38:24 I'm kind of surprised bountyhuntersax hasn't gotten offended by the Azrael description, now that I think about it 21:38:31 Haha. 21:38:35 Not that I am saying it should be lower, mind :P 21:39:03 -!- frostsnow has quit [Quit: leaving] 21:44:48 -!- Guest86553 has quit [Ping timeout: 240 seconds] 21:47:01 New branch created: summons_adjustments (27 commits) 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2831-ga60c05f: Cap abominations and tentacled monstrosities from Horrible Things separately 10(6 days ago, 1 file, 12+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a60c05f9f6b8 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2832-g9ba5a6a: Simplify and slightly adjust number of creatures produced by Horrible Things 10(6 days ago, 1 file, 6+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ba5a6a8bf3c 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2833-g094a07d: Greatly reduce the duration of Horrible Things, but increase cap timeout 10(6 days ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=094a07d6187a 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2834-g3f7e476: Scale summoned Ice Beasts' HD with spellpower 10(6 days ago, 2 files, 9+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3f7e4769210a 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2835-g81a465e: Buff wargs a little 10(6 days ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81a465e8da1c 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2836-g2c34512: Scale Call Canine Familiar better with spellpower 10(6 days ago, 2 files, 8+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2c345127bc6e 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2837-g1eb1f64: Some Summon Greater Demon adjustments 10(5 days ago, 2 files, 35+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1eb1f644d63d 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2838-ge1387dd: Allow temporarily-friendly summons from Greater Demon to work with autofoe 10(5 days ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e1387dd1fe06 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2839-g95861f9: Don't count hostile summons as part of a summoner's cap 10(5 days ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=95861f9186df 21:47:10 03DracoOmega02 07[summons_adjustments] * 0.14-a0-2840-gfec2ff9: Overhaul Summon Dragon for players 10(4 days ago, 12 files, 181+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fec2ff9e4adf 21:47:10 ... and 17 more commits 21:47:32 twenty-seven! 21:47:37 oh boy 21:48:27 Wow, 27 21:48:31 That's an auspicious number 21:48:35 I didn't even realize :P 21:48:47 rip demonic butterflies 21:48:49 <_< >_> 21:49:02 xtahua's phone ringing 21:49:03 I like the SGD change already from what I read 21:49:17 Wow that's a lot of new spells. 21:49:39 and a lot of commit message to read! which is great btw 21:50:05 -!- kait has quit [Ping timeout: 244 seconds] 21:50:16 so, guardian golem -- should i be drawing a mechanical looking guy 21:50:18 servitors, even more torturously abstract embodiment things for tile artists to never touch 21:50:28 oh no, something else 21:50:38 -!- Wolfechu has quit [Ping timeout: 245 seconds] 21:50:46 rip demonic --more-- 21:50:54 Yes, lots of --more-- 21:51:41 ...and i need to win before my spires get nerfed! 21:51:54 !lm wheals 21:51:55 8943. [2014-02-26 03:28:35] wheals the Aerator (L18 HEAE of Ashenzari) entered the Shoals on turn 58367. (Lair:6) 21:52:01 rest in peace, summon uglies 21:52:35 We need a good single word for "mythological creature". 21:52:36 wheals: It's more of a buff than a nerf! Well, it's a nerf in some ways, I suppose, but a buff in several others 21:52:48 grunt: mythtid? 21:52:48 summon fantasy platypus 21:52:52 Grunt: It was 'Summon Beast' until I remembered that 'Summon Ice Beast' existed >.> 21:53:06 'Summon Greece' 21:53:08 Grunt: Cryptid? 21:53:13 UMA 21:53:20 (Also I keep wondering if the Book of Wizardry should eventually get a different name, given the original concept of the book is increasingly going away.) 21:53:31 ...Book of Sorcery, possibly. <_< 21:54:02 That's pure bikeshedding though. 21:54:06 -!- Guest62734 is now known as SwissStopwatch 21:54:08 The new spell fits kirke better in my mind 21:54:17 Yeah, I think it does 21:54:22 By coincidence, but it does 21:54:32 I realized afterward how well it fits thematically 21:55:00 DracoOmega: Hey, you stole my idea of letting people summon manticores :v 21:55:10 I'm pretty sure that idea is literally years old 21:55:23 it probably is 21:55:48 wow, at 100 power it will be doing tons more damage than before? 21:56:25 One of the general problems almost all summon spells had is that they didn't scale meaningfully with spellpower at all. So they might be good when you can first get them, and then quickly become obsolete, which is rather unlike most spells in the game at comparable level 21:56:40 dice_def(3, 16) as opposed to (3, 6) -- don't really remember how the dice things work though 21:56:54 16? I didn't think it was quite that high? But the duration is lower. 21:56:56 DracoOmega: for XXX, it sounds like if I have lowish spellpower and can't likely produce tmons, my cap is effectively now 6 21:57:01 Also 100 power is non-trivial to get 21:57:06 true 21:57:08 -!- CKyle has quit [Quit: CKyle] 21:57:23 Like, throw icicle at 100 power probably also does useful lategame things :P 21:57:42 gammafunk: I don't think it's actually castable without a reasonable chance of tmons? 21:57:50 It actually is 21:57:57 -!- Ququman has quit [Remote host closed the connection] 21:58:03 Well, I changed the formula there, too 21:58:04 -!- Crehl has quit [Quit: qqqqqqq] 21:58:05 I know from speedrunning summons a lot (and int drain) 21:58:08 ah, ok 21:58:14 Well, with a lot of int drain, I guess 21:58:24 -!- elliptic has quit [Quit: Leaving] 21:58:27 Which is one of the only places you can get bizzarely low power for high level spells 21:58:29 -!- rast has quit [Read error: Connection reset by peer] 21:58:53 Since int's contribution to spell success is additive, but multiplicative with power 21:59:24 spellforged servitor is the original idea behind battlesphere finally being made? 21:59:24 -!- rast has joined ##crawl-dev 21:59:27 -!- tenofswords has quit [Quit: leaving] 21:59:31 (clearly name it BATTLEGOLEM) 21:59:43 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:00:11 Yeah, summons were also nice for speedruns because you didn't worry about int as much 22:00:17 I think spellforged servitor might predate battlesphere's original inception, but I can't remember 22:00:18 in any case, looks like a fun branch 22:00:21 -!- elliptic has joined ##crawl-dev 22:00:22 will def. try it all out later 22:00:29 It's a pretty old idea of mine that I never finished until recently 22:00:29 hopefully we can get an experimental branch? 22:00:41 would be pretty nice since you've changed so much 22:00:43 |amethyst: You're the one to ask for that, yes? 22:00:50 -!- galehar has quit [Ping timeout: 264 seconds] 22:01:26 -!- nonethousand has joined ##crawl-dev 22:01:46 (and rename summon dragon dragonstorm) 22:01:58 s/summon dragon/dragon's call/ 22:02:03 Haha, I was almost tempted to call it that, to be honest 22:02:21 Like, in all seriousness :P 22:02:21 dragonparty 22:02:39 -!- reaverb has quit [Quit: Leaving.] 22:02:41 yeah, didn't you say that even when we were chatting? 22:02:46 I seem to recall it being dragon's call 22:03:17 Wow, this makes me want to actually play a summoner again 22:03:34 You should never have lost the faith! 22:04:17 i also really like more summoning spells that non-summoners want to cast 22:04:59 well many good ones are single-school, at least 22:05:03 not sure if the dragon one still is 22:05:09 It is 22:05:19 -!- Foamed has quit [Quit: Heading to bed.] 22:05:36 I guess the 50% xp situation should probably stay 22:05:39 there's mana viper and servitor, at least 22:06:47 0.14 name: summon depths of shadowy ant stalkers 22:07:37 can we fight jump in there somehow 22:07:39 tia 22:07:46 s/fight/fit/ 22:07:50 -!- galehar has joined ##crawl-dev 22:08:27 perhaps we should have a "release haiku" in order to give proper credit 22:08:42 spl-summoning.cc:2772:10: warning: variable ‘harm_player’ set but not used [-Wunused-but-set-variable] 22:09:03 DracoOmega: perhaps spl-summoning.cc:2790 is meant to start "if (harm_player[...]"? 22:09:09 harm_player = true; //always true 22:09:13 Ah, dammit 22:09:19 Yes, it is 22:09:27 Amusing anecdote: It took something like 3 times as long to code the warning prompt for Forceful Dismissal as the spell itself, as-is 22:09:31 -!- Stelpa has quit [Ping timeout: 272 seconds] 22:09:40 Depths, Lair branches kill 22:09:50 diggers, stalkers, jumpers, dark 22:09:53 summoning better? 22:10:00 My compiler never gave me quite so helpful a warning them 22:10:01 there* 22:10:19 * gammafunk claps for wheals 22:10:41 03Grunt02 07[summons_adjustments] * 0.14-a0-2858-g893f150: Don't falsely warn players of Forceful Dismissal self-harm. 10(47 seconds ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=893f15056e5a 22:10:47 this sounds like a Thrall mantis 22:10:53 Oh, beat me to it :P 22:10:54 I just realized 22:11:10 this is the first time a level 9 spell got removed (sort of) 22:11:29 air walk...? 22:11:35 it depends whether this get merged before or after glaciate 22:11:44 I don't think I'd call 'made way more useful/fun' 'removing' it either :P 22:11:56 It still summons dragons, after all! 22:11:56 Yeah it's even the same name, currently 22:12:00 -!- CKyle has joined ##crawl-dev 22:12:03 No, it's not 22:12:15 wheals: which version was decided, the icicle or the falloff? 22:12:15 Dragon's Call instead of Summon Dragon 22:12:31 oh, thought you hadn't ....maybe I misread 22:12:36 i think falloff, but nothing has happened yet 22:12:46 gammafunk: he didn't rename it to dragonstorm is what he said 22:12:55 ah, I see 22:13:16 Summon Dragon still 'exists' as the monster spell equivalent, since I don't think they benefit much from all the extra complexity of mirroring it 22:13:23 So ghosts will just get regular dragon summons 22:13:42 Yeah, that's a good monster spell, at least 22:13:53 could have a higher cap as well 22:14:02 assuming it even has one 22:14:11 tilesmaking question: should guardian golems, crystal guardians, and spellforged servitors look similar-ish? 22:14:25 Grunt: do you think glaciate-testing needs more testing? 22:14:26 Well, they should probably all look 'golem-ish' 22:14:30 -!- Daekdroom has quit [Quit: Saindo] 22:14:35 gammafunk: I did raise the cap a bit for them, I think 22:14:37 use the clay/stone golem tiles >.> 22:14:49 wheals: I have a local branch here with what I intend to be the final results of glaciate; I'm just undecided about one of the things I'm going to do with it. 22:15:03 it's going to be "robot" then "crystal robot" then "on fire robot" 22:15:12 roctavian: I see servitors as more 'crackling with magical energy', crystal guardians should at least appear to be made of crystal. Guardian golems can probably look like whatever is fairly solid? 22:15:33 dracoomega: sounds about right to me then 22:16:00 -!- DrinkMachine has quit [Quit: Leaving] 22:17:05 wheals: http://sprunge.us/bicB are the commits that make it up right now. 22:17:12 wheals: it's the first one that I'm really wondering about. 22:18:02 Mass Fireball doesn't seem like a very good idea to me, but I'll defer to more experienced minds 22:18:29 I'm a bit iffy. It's a bit like fireball and then also only one level beneath the next big fiery explosion thing 22:18:36 i like the gap in fire conjurations from bolt of fire to fire storm 22:18:41 I kind of like how that goes over better when it's presented as Glaciate and not Mass Fireball :b 22:18:53 I don't mind the mechanics, just possibly the placement 22:19:08 (Clearly put it in poison somehow >.>;) 22:19:36 Well in ice we were replacing ice storm with the ice equivalent of mass fireball, no? 22:19:43 here we're not removing firestorm 22:20:01 DracoOmega: molotov venom cocktail 22:20:12 fr: mass firestorm 22:20:49 or fr: firestorm level 22:21:01 Anyway, people seem to be happy with Glaciate as that implements it? 22:21:09 Oh, right, I forgot one really tiny detail (unless I already fixed that). 22:21:30 I never tried glaciate. Last I heard, the damage was fairly low in comparison to ice storm? But either that's already fixed or can be fixed easily enough. 22:21:31 (SPFLAG_NOT_SELF, and I did not fix it already.) 22:21:37 Grunt: why constant over falloff? 22:21:43 wheals: huh? 22:21:46 -!- soadzombi has quit [Quit: Page closed] 22:21:47 wheals: this *is* falloff. 22:22:05 i thought falloff didn't let you choose the range... 22:22:23 wheals: the range parameter is how far the cone extends 22:22:25 . 22:22:37 ahhh 22:22:43 misread the commit message 22:22:58 so there's an effect of power 22:23:19 next time we do an experimental branch for an advanced spell like that, maybe we can do a hack to let players start at high XL with high skill in the relevant schools 22:23:31 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:23:33 AgentKoolAid tried to test glaciate but both his chars died 22:23:34 MarvinPA raised a good reason that's not so hot 22:23:37 before he could test it 22:23:52 well you could still just spawn the !xp and have players not use them 22:23:52 That it's harder to guage how powerful the spell is if you've already been blowing through the game up to that point anyway 22:24:20 It may be, but it's certainly hardest when you never cast it at all :p 22:24:25 players that do feel confident enough in their not-dying apt 22:24:32 Grunt: Also, regarding changes to spell's power... that CBL duration change makes them often last less than 20 aut, you know 22:24:33 ...hm, my comment on the damage got lost. 22:25:01 DracoOmega: better it blowing up in people's faces than homing in on things across the level! :b 22:25:02 My general thoughts on balancing current CBL: 22:25:19 1) Revert the duration, but make them dissipate harmlessly if they leave your LoS 22:25:43 2) Reduce number and/or blast damage (scaling damage moreso with spellpower) 22:26:08 Yeah, agree that maybe just !xp would do the trick 22:26:18 You see here 27 potions of experience. 22:26:21 Yes, flying out to hit things not in view is obviously not good, but I think this is not the right solution for that 22:26:32 (I mean, orbs of destruction dissipate out of view for similar reasons) 22:26:56 Experimental (summons_adjustments) branch on crawl.s-z.org updated to: 0.14-a0-2858-g893f150 22:27:08 welp 22:27:13 speaking of such things, I really don't like how cloud spells work currently 22:27:36 a large proportion of the time it is impossible to target freezing cloud without it hitting yourself 22:27:42 Yeah, I noticed that recently 22:27:54 and the clouds don't disappear when you move out of sight of them 22:27:55 It seems much better for them to just not extend past los then to fill up the other direction 22:28:00 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0.1/20140212131424]] 22:28:04 i'm not sure why out-of-los needs to act like wall instead of empty space 22:28:13 Neither am I, really 22:28:28 I thought the plan was to make out-of-los act as empty space and make clouds dissipate instantly or very quickly when you can't see them 22:28:29 not this 22:28:39 -!- roctavian has quit [Quit: Page closed] 22:28:40 Yes, that sounds much more sensible than the current situation 22:29:18 http://sprunge.us/MIMU - Glaciate by itself. 22:29:21 (without making clouds dissipate when you are out of sight, you can still kite monsters in them forever without ever seeing the monster) 22:29:56 "instantly" had some weird interactions with fog and stuff 22:30:05 Well, it doesn't have to apply to fog 22:30:24 so probably it'll either be special cases for certain clouds or not-instant 22:30:34 I recall one of the objections involved forest fires 22:30:34 -!- Ruble has quit [] 22:30:52 yeah, my understanding, probably from some months back, was that the plan was "dissipate more quickly beyond LoS" 22:30:56 And that it would be strange for them to suddenly stop if you weren't there to watch 22:31:05 what about just special-casing it for clouds made by the cloud spell 22:31:05 forest fires are wax walls enterprise edition 22:31:21 %git 8ebc43e 22:31:21 07kilobyte02 * 0.14-a0-1508-g8ebc43e: Limit cloud spells to caster's LOS. 10(2 months ago, 2 files, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ebc43ee9846 22:31:26 (wonderful lack of rationale there) 22:31:38 rip kilobyte 22:32:24 -!- CKyle has quit [Quit: CKyle] 22:32:32 i remember at the time it was just _some_ solution 22:33:06 Come to think of it, aren't trees in swamp immune to forest fires? 22:33:14 Why not apply that to all trees 22:33:17 Anyway, reverting cloud placement to how it used to be and making clouds specifically created by this means dissipate quickly out of los and not other clouds sounds fine on the face of it 22:33:46 yes I don't really feel forest fires add anything to crawl 22:33:51 I haven't had much success with forest fires in wizmode as it is ... 22:33:58 Well, people find them fun, anyway ^^; 22:34:03 (seriously, trees are harder to ignite than you think; it takes gasoline to be soaked into the trunk before it ignites assuming it's alive) 22:34:11 I mean, getting them to spread 22:34:18 ??realism 22:34:19 realism of crawl[1/10]: whacking KILLER FUCKING BEES with a halberd and throwing javelins at them 22:34:19 Lightli: I'm fairly sure a bolt of lightning can manage it 22:34:27 probably 22:34:35 Well, this actually happens all the time in real life, so... 22:34:36 DracoOmega: but what about a measly conjure flame?? 22:34:51 Being able to do it with conjure flame is weird mostly because being able to TARGET it with conjure flame is weird 22:34:55 yeah 22:35:11 I mean, being in a giant fire seems a good reason to burn, but it's quite unintuitive that you can aim it there 22:35:14 only you can prevent forest fires 22:35:31 DracoOmega: and still fire storm is useless at making forest fires afaik :P 22:35:35 johnny0: I was trying to CAUSE them 22:35:35 the other weirdness with clouds is you can basically ignore the range by making a cloud close to you, and then making one farther away 22:35:37 Grunt: compiling that to give it a quick test run fwiw 22:35:39 it did not really work out 22:35:40 elliptic: Yes, somehow! 22:35:45 they kept FIZZLING on me 22:36:40 yeah, forest fires don't last anywhere near long enough 22:36:46 gammafunk: ? 22:36:47 I want the forest to BURN, not just 3-4 trees 22:36:48 gammafunk: Glaciate? 22:37:09 so, people who are worried that this will nerf forest fires ... er, well, I don't think it's going to change much at all 22:37:12 if clouds dissipate outside your LOS i don't see much reason for them not to have LOS range 22:37:31 wheals: Well, those are sort of unrelated things, aren't they? 22:37:31 since you can get to LOS anyway by stacking them 22:37:53 no, because dropping them at LOS would be bad if they didn't dissipate 22:38:03 since you could kill monster without ever seeing them 22:38:10 Grunt: yes 22:38:13 The difference between max range and not max range is relevant even if they DON'T extend out of los 22:38:13 s/monster/monsters/ 22:38:16 -!- Zeor has quit [Quit: normal people lifestyles are weird] 22:38:38 i guess it does cost more mp, ok 22:38:44 lots of things can kill out of LOS though 22:39:04 wheals: Taking more than one turn is also relevant 22:39:21 fireball with veh boost can (if barely and on a total of 4 squares), the storms can (soon to just be the storm) 22:39:50 So... 22:39:52 http://sprunge.us/BZgZ 22:40:06 -!- mamgar has quit [Read error: Connection reset by peer] 22:40:17 ...this isn't an exact match for our discussed solution (it doesn't check specific spell types), but I can at least put it together on short notice! <_< 22:40:21 does that handle forest ones? 22:41:14 (also I personally like the idea of mass fireball, mostly because I could see it being a conditional LCS-style spell ala Chain Lightning) 22:41:14 -!- caleba has quit [Quit: caleba] 22:42:20 (...so, personal todo: this, Glaciate, rods, probably at least one other thing I'm already forgetting) 22:42:33 Grunt: I don't think monster clouds need to dissipate if THEY can't see it 22:43:00 lom lobon just glaciated me 22:43:06 right after he casted tornado 22:43:20 fr the ice cave cloud generator can't see its clouds 22:43:23 Haha 22:43:25 and then glaciated me again the next turn 22:43:30 gammafunk: rip 22:43:38 Nice :) 22:43:39 Well, I don't think ducking around a corner should be a good way to empty it of its hostile clouds :P 22:43:40 wow 22:43:40 Here: a gammafunk shaped block of ice 22:43:43 he spams that spell a lot 22:43:48 omg 22:43:52 like, *a lot* 22:43:55 Clustering illusion 22:44:00 is this finally the spell spammer flag 22:44:02 in action 22:44:16 Lom could always SOMETIMES be terrifying if he got his act together 22:44:18 M_SPAMMER 22:44:37 elliptic: it was M_SPELL_SPAMMER <_< >_> 22:44:38 yeah it probably is just clustering; he'll go silent while running after me 22:45:01 yeah, imagine if he cast a spell 90% of the time 22:45:31 -!- ussdefiant has joined ##crawl-dev 22:45:35 oh, what does Frozen do? 22:45:46 It increases your movement delay. 22:45:51 ok, makes sense then 22:45:53 -!- us17 has quit [Ping timeout: 244 seconds] 22:46:22 http://sprunge.us/Nehj 22:46:23 Only think I don't like is the rather slow animation 22:46:36 That can be adjusted quickly :) 22:46:42 I think it's faster now than the one I wrote originally, isn't it? 22:46:53 Less spammy for sure :) 22:47:30 I love the target ray for the cone targeter 22:47:35 qw asked me to place a request for an option to turn off all animations/delays, btw 22:48:12 elliptic, I've been wondering about making Options.arena_delay into an Options.delay_scale and letting it be set generally. 22:48:18 If you move the cone targeter reticule in a square it looks like you're in the middle of a rave 22:48:22 (i.e. outside of arena) 22:48:33 Grunt: you have qw's vote 22:48:34 elliptic: called what, melt_cpu ? 22:48:41 SamB: haha. 22:48:45 fr: make the disco pan ball have a rotating targeter cone ray 22:49:25 -!- CKyle has joined ##crawl-dev 22:49:32 I'll want to land the things I have going that involve delays before I do that, though, so that I don't need to root out more delay calls :b 22:50:10 minmay also suggested an option to remove them for ranged combat specifically iirc? 22:50:36 yeah the ranged combat one is the most egregious IMO 22:50:53 ug, I recall watching grunt's games was nearly impossible when he used a bow 22:50:59 half the time spent watching qw is watching centaurs shoot arrows at it 22:51:02 in tiles, at least 22:51:11 !lg sgrunt s=tiles 22:51:12 1274 games for sgrunt: 1271x false, 3x true 22:51:20 !hs sgrunt tiles 22:51:21 3. SGrunt the Cloud Mage (L10 TeAE of Vehumet), slain by a blink frog on Lair:1 on 2012-08-13 16:37:45, with 4258 points after 13428 turns and 0:43:52. 22:51:22 no, when we were watching in tiles 22:51:23 (the 3x is a lie! That was back when cszo recorded all games as tiles :( ) 22:51:35 !lg . s=tiles 22:51:36 (and he was as well, quite often) 22:51:36 2793 games for wheals: 2790x false, 3x true 22:51:38 protip: don't play when such a bug exists 22:51:49 heh, i think my 3x might be real 22:51:51 (we didn't know it existed then!!!!!) 22:51:55 !lg . s=tiles 22:51:56 1216 games for gammafunk: 1032x false, 184x true 22:52:06 Those 184 meant nothing to me, nothing! 22:52:09 Anyway, I'm prepared to push the (player-centric version of) this cloud thing. 22:52:15 !lg . s=tiles 22:52:16 610 games for Bloax: 605x true, 5x false 22:52:19 tiles masterrace 22:52:22 s/the /(the / 22:52:26 ... 22:52:53 !lg . s=tiles 22:52:54 2452 games for Lightli: 2443x false, 9x true 22:52:59 !lg . s=tiles 22:53:00 9 games for DracoOmega: 7x false, 2x true 22:53:04 Somehow 22:53:04 haha 22:53:06 I honestly don't remember 22:53:09 !lg . s=tiles 22:53:10 1797 games for elliptic: 1797x false 22:53:13 mm 22:53:23 ah, here come the @coolplayers 22:53:24 And a ratio of less than .1% is probably good 22:53:28 Webtiles lag is just so painful for me that the few times I've played online I actually prefer console T.T 22:53:30 !nick coolplayers 22:53:31 Mapping coolplayers => birdoprey theglow hyperbolic hyperelliptic elliptic minmay elynae mikee xomscumming tartakower nyaakitty casmith789 demonblade poncheis valrus n1000 22:53:37 !nick coolplayers sgrunt 22:53:37 Mapping coolplayers => birdoprey theglow hyperbolic hyperelliptic elliptic minmay elynae mikee xomscumming tartakower nyaakitty casmith789 demonblade poncheis valrus n1000 sgrunt 22:53:45 ??coolplayer 22:53:46 coolplayer ~ coolplayers[1/1]: Players who have won at least one combo that makes a word online in 80x24 console using vikeys or arrows+numrow or an external numpad. 22:53:48 (though I still think devs should not be on that list <_< >_> <_< >_>) 22:53:50 !lg . word won 22:53:50 !won grunt word 22:53:51 I think I only get disqualified because of my term? 22:53:51 1. SGrunt the Heavyweight Champion (L26 TrAM of Makhleb), escaped with the Orb and 3 runes on 2014-01-07 19:12:00, with 1420749 points after 101050 turns and 4:40:13. 22:53:51 grunt (word) has won once in 86 games (1.16%): 1xTrAM 22:53:52 -!- frostsnow has quit [Quit: test] 22:54:01 !won . word 22:54:02 gammafunk (word) has won once in 18 games (5.56%): 1xGhEE 22:54:06 (vikeys, for the record) 22:54:13 Wow, that's a pretty specific definition of cool there :P 22:54:22 It used to be less specific :b 22:54:23 !hs . word 22:54:23 webtiles starting to lag after twenty minutes is the best thing ever 22:54:24 59. wheals the Invulnerable (L25 LOBe of Trog), slain by a dire elephant on Forest:4 on 2014-01-08 23:08:58, with 550666 points after 86373 turns and 4:11:48. 22:54:28 damn 22:54:29 I'm not even sure what my term was for the Ghee tbh 22:54:40 i think back then i used 80x24, even 22:54:43 how can you check? 22:54:48 tv? 22:54:53 coolplayers[1/1]: Players who have won at least one combo that makes a word online in 80x24 console using vikeys or arrows+numrow or an external numpad. 22:55:02 i'm also probably the only one in here who plays with arrow keys and home/pgup/pgdn/end 22:55:03 how do you check that last bit? 22:55:03 ... 22:55:22 !lg . ghee won -tv 22:55:23 1. gammafunk, XL27 GhEE, T:132910 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 22:55:25 Apparently my checks don't go back far enough :b 22:55:56 I think I may qualify, but I'm not sure about my term 22:55:58 so how long will 8001 be kept in limbo 22:55:59 Oh, here. 22:56:00 My keyboard doesn't even have a number pad (And actually vi is my editor of choice for all things and has been for ~20+ years, so vikeys is pretty much instinct at this point) 22:56:00 -!- _aardvark has quit [Ping timeout: 240 seconds] 22:56:07 coolplayers[1/1]: Players who have won at least one combo that makes a word online in 80x24 console. 22:56:22 how does one identify what keys the player used? 22:56:26 "win a TREE" 22:56:27 one can't probably 22:56:28 rc, possibly? 22:56:30 Trust them 22:56:44 03Grunt02 07* 0.14-a0-2831-g5342ddd: Don't limit cloud spells to caster's LOS. 10(25 minutes ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5342ddda93ea 22:56:44 03Grunt02 07* 0.14-a0-2832-g83eb72f: Dissipate player-created clouds faster outside LOS. 10(18 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=83eb72f014f1 22:56:46 %rc . 22:56:46 http://dobrazupa.org/rcfiles/crawl-git/SGrunt.rc 22:56:48 I'm pretty sure there's nothing that would tell you whether the numpad was external or not :P 22:57:02 Detailed keystroke analysis... 22:57:13 (so personal todo: Glaciate, rods, ...) 22:57:15 we record the input, then? 22:57:26 Crawl actually installs keylogging software on everyone's computer, didn't you know? 22:57:40 Grunt: add mass fireball for testing maybe? 22:57:40 ??hugeterm 22:57:41 hugeterm[1/5]: Any terminal size greater than 80x24 makes your games harder to watch for people using the standard size, which also means that all future viewings of your recorded games will be harder to watch. 22:57:42 Keanan: no, I'm pretty sure any keylogging is centralized ;-P 22:57:50 wait 22:57:56 does this mean ice storm is about to be removed? 22:58:05 (and if so how soon) 22:58:05 We've already tested "mass fireball"/"Glaciate (Icicle)" enough; we just need to figure out what to do with it >_> 22:58:10 What do people think about merging sustab + rN rings? 22:58:14 Not too long after Lightli is removed. 22:58:24 uh-oh 22:58:32 !abyss Lightli 22:58:32 Lightli casts a spell. Lightli is devoured by a tear in reality! 22:58:52 if others feel it's unnecessary/bad in other ways, i'd be willing to just give it up 22:59:10 I'd be fine with it 22:59:23 it doesn't totally make sense to me 22:59:24 wheals: were you around when I explained why I don't like the idea here a while back? 22:59:43 i remember the conversation kind of got sidetracked on restab 23:00:01 (the reason is basically "the two effects don't have much to do with each other" :P and also I think the rings are fine as-is) 23:00:20 no one uses them 23:00:26 Ring of positive energy is a lot better than it used to be! 23:00:28 incorrect 23:00:31 It is actually worth wearing in several places 23:00:33 I use rN a decent amount nowadays, yeah 23:00:34 to lightli, that is 23:00:36 oh 23:00:36 sustab is more marginal 23:00:47 Sustab seems to be basically a 'ring of use XXX a lot' 23:00:53 "bell of opening" 23:00:54 and also ring of tomb 23:01:01 true, aside from the names of the effects they're very different 23:01:13 nonethousand: no one here will get that reference! 23:01:21 well, also aside from the effects of the effects 23:01:28 old habits die hard for me, generally I still never use rN+ unless it's on PDA or an artefact I'm using for other reasons 23:01:40 anyway I'd prefer removing sustab to merging it into rN+ 23:01:49 I'm inclined to agree 23:01:57 remove int drain from xxx then? 23:02:06 ChrisOelmueller suggested removing stat drain instead 23:02:07 why? it could still have int drain 23:02:07 s/from xxx// 23:02:24 elliptic: it's not fun at all to use it extensively without =sustab 23:02:38 I actually toyed with replacing the int drain from XXX with that -wiz temporary effect, but it seemed a bit hard to get the effects to scale in an intuitive way for a reasonable duration, and put it aside for the time-being 23:02:56 well, yes... a L8 spell doesn't have to be designed to be used extensively though IMO 23:03:20 -wiz? the effect from the race that no longer exists? 23:03:20 the effect should be lessened, at least 23:03:28 -Wiz as in the effect from Sap Magic. 23:03:31 * SamB wonders why an L8 spell needs to be at all ... 23:03:32 preferable to what it is with one =sustab 23:03:51 or perhaps slightly worse 23:03:59 if the new summon spells are interesting enough why not remove it, yeah 23:04:03 ??sgd 23:04:03 summon greater demon[1/1]: Summons a 1 or 2, the mightiest classes of demonry. Chance of summoning a hostile demon is slightly higher than for summon demon, and decreases with higher spell power. Even if originally friendly, a 1 summoned by this spell will turn hostile shortly before timing out. Level 7. 23:04:07 hm, l7 23:04:10 anyway I wouldn't mind tweaking XXX balance and/or removing the int drain, I just don't think we should feel doing anything to it is mandatory even if we remove sustab 23:04:35 just two local branches left now 23:04:50 isn't XXX just Python for TODO/FIXME ? 23:05:04 hey, it's used in the crawl source too! 23:05:08 oh 23:05:13 Yeah those comments were always weird to me 23:05:22 BUG 23:05:35 / XXX XXX XXX major code duplication (ChrisOelmueller) 23:05:36 good comment 23:05:48 why not // sss 23:05:50 if it's a bug 23:06:28 -!- Datul has quit [Ping timeout: 245 seconds] 23:07:35 -!- Implojin has quit [Client Quit] 23:07:53 !send gammafunk buggy ugly things 23:07:54 Sending buggy ugly things to gammafunk. 23:08:10 -!- Implojin has joined ##crawl-dev 23:08:25 -!- Implojin has quit [Client Quit] 23:08:39 rip summon ugly things (soon?) 23:08:45 -!- Implojin has joined ##crawl-dev 23:09:46 -!- Implojin has quit [Client Quit] 23:10:00 Well, there's an experimental branch up, no? 23:10:30 <|amethyst> err, sorry 23:10:38 Oh, I don't see ity 23:10:42 <|amethyst> I had to go AFK so didn't get to publish it 23:10:42 I saw the message, though 23:10:52 <|amethyst> err 23:10:55 <|amethyst> let me fix something 23:11:26 (You open the experimental branch like a pillowcase!!!) 23:11:52 <|amethyst> okay, should be working now 23:11:57 <|amethyst> let me restart webtiles 23:12:12 well, for patches on mantis i just have the tree thing, the vaults, and the old unrand thing now 23:12:14 -!- Escalator has quit [Ping timeout: 244 seconds] 23:12:17 Webtiles server restarted. 23:12:43 Thanks 23:12:50 -!- SamB has quit [Read error: Connection reset by peer] 23:13:31 -!- SamB has joined ##crawl-dev 23:13:52 <|amethyst> seems to be working 23:14:15 <|amethyst> note that it's XA not XS 23:14:35 boy, how many experimentals are we up to now? 23:14:53 dith, glaciate, pubby, summons 23:14:55 Four. 23:15:07 Grunt: could you add to your todo list looking over 7970 (minus the forest end) to see if it looks fine? you have some actual experience with vaults 23:15:08 Glaciate will probably land in the immediate future (the version with just Glaciate) 23:15:23 I really do need to go through some of the vaults backlog at some point too <_< 23:15:31 yeah, we have a bit of queue there 23:15:32 <|amethyst> halftone needs to be ported to updated dith 23:15:41 <|amethyst> and have piety-on-sight added 23:15:42 was meaning to get to that some myself...sigh 23:15:52 !send gammafunk vaults 23:15:52 Sending vaults to gammafunk. 23:16:19 !learn add gammafunk todo: vault backlog (yes, even lightli) 23:16:19 gammafunk[3/3]: todo: vault backlog (yes, even lightli) 23:17:10 -!- tenofswords has joined ##crawl-dev 23:17:17 zzzzzz 23:17:23 mention vaults, and who appears? 23:17:28 surely not coincidence 23:17:32 (It doesn't seem very happy.) 23:17:43 -!- Kasofa has quit [Ping timeout: 245 seconds] 23:18:40 :D 23:18:56 zzzzzz? must be twooflightli 23:19:05 <|amethyst> hm 23:19:07 I suppose that is what I get for shouldering the invisible burden of all other vault things, but if I may, I'd like to ask to take claim over those submissions 23:19:19 welp 23:19:24 <|amethyst> two people so far have lost saves from the ASSERT(x < NUM_ID_STATE_TYPES) crash 23:19:28 !learn del gammafunk[3 23:19:29 Deleted gammafunk[3/3]: todo: vault backlog (yes, even lightli) 23:19:47 |amethyst: Lost the saves completely? 23:19:48 <|amethyst> hm 23:19:50 |amethyst: you say Ayutzia (under his alt)? 23:19:53 er saw 23:19:53 <|amethyst> wait 23:20:01 I'll push my quick wizlab stuff "tomorrow" and go on a commenting spree 23:20:14 <|amethyst> ah 23:20:16 tenofswords: and some glyph changes you mentioned? 23:20:22 what wizlab stuff 23:20:49 and then push heavily edited things instead of waiting for people to actually learn from this :p 23:20:55 oh, which reminds me 23:21:12 lightli: you know, wizlab stuff 23:21:13 also I gleefully await my incredibly old vaults getting mercilessly torn to shreds (the arrival vaults in that commit are still under the old entry vault format) 23:21:13 -!- omnirizon has quit [Quit: leaving] 23:21:17 k 23:21:26 !learn add gammafunk todo: make a glyph spreadsheet and post on crd to let the bikeshed painting begin 23:21:26 gammafunk[3/3]: todo: make a glyph spreadsheet and post on crd to let the bikeshed painting begin 23:21:41 -!- TAS_2012v has quit [Read error: Connection reset by peer] 23:21:50 <|amethyst> yeah, those were the ones I deleted that (I thought) were broken by the transfer 23:22:10 those bloody planned glyph changes keep getting buried in my list 23:22:11 tenofswords critiques your vault! Ouch! That really hurt! Your ego dies... 23:22:14 ok, glad he had a bug report for it 23:22:18 nobody seems to have taken me up on my "plz bikeshed rune glyph" yet 23:22:19 <|amethyst> gammafunk: so, yes, if that was an ASSERT(x < NUM_ID_STATE_TYPES) crash as well, then I probably deleted the save :/ 23:22:20 I think I've mentioned this to a few people, but I'm going to suggest again that if you're planning major projects that aren't already pretty far long to hold off on things until 0.14 branches / releases / possibly after tournament ends. 23:22:29 <|amethyst> what number? 23:22:32 one sec 23:22:37 <|amethyst> found it 23:22:37 hmm 23:22:40 <|amethyst> %bug 8210 23:22:40 https://crawl.develz.org/mantis/view.php?id=8210 23:22:42 yes 23:22:44 <|amethyst> I'll respond and close 23:23:02 Grunt: Aside from some adjustments to Lair branches and such, there was one other thing I had considered taking a stab at for 0.14 23:23:13 I was thinking at poking with deterministic poison 23:23:20 %git 23:23:20 07Grunt02 * 0.14-a0-2832-g83eb72f: Dissipate player-created clouds faster outside LOS. 10(45 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=83eb72f014f1 23:23:33 You have... 370 commits less whatever major projects are going to land right away. Get to work. :P 23:23:38 Haha 23:23:43 Hey, don't I get some time off after all that? 23:23:44 hrm, my op crusher thing is close, so hopefully I can finish that invis aspect this weekend 23:23:45 NOPE 23:23:49 my list is very long but it is mostly just very wide and small stuff, really, so it shoupdn't be greatly problematic 23:24:06 Well, also vault edits tend to be stuff that's fine later on in the dev cycle anyway 23:24:08 Much more localized change 23:24:09 Grunt: wait, but his summons and glaciate aren't in that! 23:24:16 Ideally we want some time to actually get newer things balanced out, too. 23:24:29 also clearly I'll do one great vault edit commit with 8000 lines :p 23:24:29 gammafunk: Glaciate is two commits, summons 28, so 340 commits less other major projects! <_< 23:24:34 Haha 23:24:50 (maybe I should just push Glaciate so that that's done) 23:25:05 cast glaciate and then go to bead 23:25:06 Oh, there's the rod thing I have, too, which is three commits. 23:25:07 bed 23:25:08 -!- CKyle has quit [Quit: CKyle] 23:25:18 wake up to find everone is a block of ice in the morning 23:25:29 Oh, I guess Glaciate needs another commit to add those ice block tiles <_< 23:26:02 such a silly count anyway 23:26:31 Hey, I'm just trying to herd people into eventually getting a workable 0.14 release out. :) 23:26:34 TRADITION 23:26:56 I recall noting the commit after 2727, but I forget what that even was 23:26:59 I think 3000 is a pretty arbitrary stopping point, but the more relevant bit is that we do have a ton of 0.14 content already :P 23:27:06 Not 3000. 23:27:06 3200. 23:27:12 ...I've been doing my math wrong, haven't I. 23:27:14 Just as arbitrary! 23:27:17 Hooray, you get a bonus 200 commits! <_< 23:27:21 (no, you don't) 23:27:30 3200 isn't exactly arbitrary... 23:27:33 %git 0.13-b1^ 23:27:33 07kilobyte02 {Grunt} * 0.13-a0-3167-g10b3f51: Changelog for 0.12.3 10(5 months ago, 1 file, 22+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10b3f5141bad 23:27:33 %git 0.13-a0 23:27:33 07kilobyte02 * 0.13-a0: The Stabbing skill went to a dark alley, and, you know... 10(11 months ago, 18 files, 121+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7ae94216669e 23:27:34 %git 0.12-b1^ 23:27:34 07MarvinPA02 * 0.12-a0-3213-g7938f4a: Fix +Blink randart property not being identified on equip 10(11 months ago, 1 file, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7938f4afc1f8 23:27:35 %git 0.11-b1^ 23:27:36 07Grunt02 * 0.11-a0-3208-g6835b8b: Denzi's sixfirhy, silent spectre, and seraph tiles (#6057). 10(1 year, 7 months ago, 4 files, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6835b8b476b8 23:27:40 %git 0.10-b1^ 23:27:40 07kilobyte02 * 0.10-a0-3216-ge6c29e3: Properly clean up gone monsters in the Abyss. 10(2 years, 1 month ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e6c29e3fd99e 23:27:49 I'm not greatly concerned about edits being something to hold vack on anyway 23:27:51 -!- Datul_ has quit [Quit: Page closed] 23:28:01 Edits, sure. Lots of new content, probably not. 23:28:03 I do think that's more conincidence, to be honest. Breadth of content is not measured directly by number of commits 23:28:16 But I'm mostly actually AGREEING with you here, you know :P 23:28:26 What? You can't agree with me. 23:28:28 It's unreasonable. 23:28:28 :b 23:28:30 -!- N78291 has quit [Quit: null] 23:28:37 It's just that I think that easier poison resting would be appreciated enough to make it worth trying to squeeze in anyway 23:28:51 (time to not work on my portal vaults) 23:28:55 Certainly would be lovely to have fixed poison 23:29:08 gammafunk was doing a bit of work on the poison thing already, I think? 23:29:08 I'm sure players will never complain about item dest again after that.... 23:29:10 Or was that someone else? 23:29:13 no, not me 23:29:17 Probably pubby then. 23:29:17 gammafunk: Ha. How silly an assumption 23:29:25 -!- dtsund has joined ##crawl-dev 23:29:33 There was some old patch on mantis, I think, but I wasn't planning to base it on that. I think it had some issues? 23:29:45 And I have a decent idea how I would go about it anyway 23:31:11 I was thinking that the portion of your health that will be lost to current poison could be recolored to indicate this, and change the Pois indicator color to show how dangerous the amount in your system is relative to your health and not in relative terms. Like yellow for 'some poison, but not serious' whereas dark red could be literally at the lethal threshold (okay, in practice is often ALREADY 23:31:11 is, but more explicitly) 23:31:14 -!- ystael has quit [Ping timeout: 246 seconds] 23:31:45 * wheals thinks about what to do with 7767... 23:31:58 !bug 7767 23:31:59 https://crawl.develz.org/mantis/view.php?id=7767 23:32:27 add it 23:32:38 my first patch ever, and now one of only two remaining :P 23:34:26 -!- Quashie has quit [Ping timeout: 264 seconds] 23:34:47 This makes no sense at all. 23:35:13 -!- schistosomatic has quit [Read error: Connection reset by peer] 23:35:29 (unlike the enhancer staves,of course) 23:35:34 reason enough for it to exist imo, although i have no particular opinion on anything except that for xom's sake it should not be a hammer 23:36:15 eveningsilverstar 23:36:52 -!- Blazinghand has quit [Quit: Drowning in a sea of anguish] 23:36:55 sacreder scourge 23:37:14 silver scourge 23:37:35 pearl spiked club 23:38:48 a weapon granting rmut, pretty cool 23:39:00 http://en.wikipedia.org/wiki/Khakkhara 23:39:03 based on a pubby unrand idea, that's always quite risky... 23:39:54 "monk staff" sounds fine 23:39:58 can we have that 23:40:13 That name is a mouthful 23:40:27 (Also I would have only known it by the Japanese name for it, but whatever :P) 23:40:28 part of the description was supposed to be a joke about priests having started with staves 23:40:38 I will always be thinking it's some kind of device for collecting tips 23:40:48 which is pretty appropriate for zin 23:41:05 http://unbeliever.wikia.com/wiki/Staff_of_Law 23:41:18 how come priests got removed as a player role again? 23:41:22 Too boring? 23:42:00 zin's gohei 23:42:13 Ironically, with subsequent changes, Zin is probably a decent starting god 23:42:22 Though I haven't used recite since it stopped being multi-turn in the bad way 23:42:33 i think it's more about design than power 23:42:38 I ought to do that... 23:43:06 there is no good way of multi-turn 23:43:19 having a usable ability doesn't mean that a god should be a starting god 23:43:35 elliptic: I didn't mean to suggest that 23:43:40 ChrisOelmueller: Does Step from Time having multiple turns go by for everyone but you count? 23:43:51 elliptic: I just meant 'useful' as opposed to 'unuseful' 23:43:52 god starts kind of detract from the whole system of religion is the general thought 23:44:16 not really sure why DK exists, though 23:44:38 wheals: CK needs to be there for the tourney rules though ;-) 23:44:45 <|amethyst> MP from invo needs to be adjusted a bit still for DK 23:44:46 Zin's Zounding Ztaff 23:44:53 yeah, and AK for obvious reasons 23:45:01 |amethyst: Can some DKs still not use raise dead at level 1? 23:45:04 <|amethyst> many races start DK with only 1 MP 23:45:07 wasn't it already mangled only because of DK existing? 23:45:08 oh :( 23:45:15 And removing Be would probably cause quite an uproar 23:45:31 (and make me curse quite a bit) 23:45:31 clearly make raise dead cost 1 mp?? 23:45:34 well yeah i'm not overly attached to dk as a d:1 thing there 23:45:57 I kind of assume it was to make more people try yred, but that's probably wrong 23:45:59 ...okay, I think it is time to do this (Glaciate) thing. 23:46:04 <|amethyst> wheals: I've heard worse 23:46:05 I wonder if making it cost 1 would even change anything meaningful balance-wise 23:46:06 oh god 23:46:12 * gammafunk puts on his rc+++ 23:46:15 i think it does the opposite tho 23:46:25 * Lightli cries tears of horror at the death of a level 9 spell 23:46:26 and ak oughta start with a bit more invo instead of changing the formula, instead reducing weapon enchantment somewhat 23:47:22 <|amethyst> ChrisOelmueller: well, spc currently provides a bonus like a*level*skill + b*skill 23:47:40 03Grunt02 07* 0.14-a0-2833-gbfda3da: Glaciate. 10(9 days ago, 22 files, 374+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bfda3da51aae 23:47:40 03Grunt02 07* 0.14-a0-2834-ga674fa1: Fancy animations for Glaciate. 10(79 minutes ago, 3 files, 60+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a674fa1aae7b 23:47:40 03Grunt02 07* 0.14-a0-2835-gd606b11: roctavian's block of ice tiles (#7760). 10(13 minutes ago, 4 files, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d606b11bf2cf 23:47:40 03Grunt02 07* 0.14-a0-2836-g0049394: Speed up Glaciate animation (gammafunk). 10(13 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=00493949ad5e 23:47:40 03Grunt02 07* 0.14-a0-2837-gcbd6d6a: Add Siegurt to CREDITS.txt. 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cbd6d6ad2991 23:47:43 <|amethyst> ChrisOelmueller: AFAIK invo and evo don't 23:47:46 when i recently looked at the formula it was not fun 23:47:52 and i'm not sure i can tell what it does 23:47:56 RIP ice storm 23:48:04 but there are some shenanigans for sure 23:48:12 heh, I hardly deserve credit but that, but sure :p 23:48:24 Thanks :) 23:48:24 I feel bad for not crediting arrhythmia for snorg 23:48:37 It's what he gets for being Canadian though 23:48:42 now time to wait weeks for good testing instea 23:48:52 I'm canadian! 23:48:53 gammafunk: I'm Canadian! :P 23:48:57 I'm also Canadian! >:( 23:48:59 * gammafunk hides 23:49:02 Hahaha 23:49:11 (Summon Angry Canadians) 23:49:16 humorously, i was looking through the logs to find what the objection to my suggestion of DK removal was and i found " honestly I wouldn't mind removing DK and Be myself" 23:49:38 removing be and reducing temple size would make me a very happy person 23:49:49 -!- Kalir has quit [Changing host] 23:50:12 Removing Be makes me frown a lot. It's really popular and straightforward in a good way for new players, too 23:50:14 probably not even giving back md could help devteam survive but there's only one way of finding out 23:50:30 -!- tenofswords has left ##crawl-dev 23:50:36 In all honesty, I wouldn't be that mad 23:50:39 * SamB packs as many altars as you could possibly want into as little space as possible 23:50:56 Having half my wins effectively cease to exist would be hilarious 23:51:09 SamB: 23:51:12 %git 54cbe9b 23:51:12 07kilobyte02 * 0.14-a0-1870-g54cbe9b: A temple with a massive amount of doodads and decor. 10(6 weeks ago, 1 file, 14+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=54cbe9b7318e 23:51:18 wheals: I was just looking for that :b 23:51:21 oh, is that what that was 23:51:47 Grunt: So if someone with Ice Storm updates to the new version, will they still know Ice Storm 23:52:06 no, the enum gets changed to glaciate 23:52:38 there is probably at least one person who will be shocked by the change 23:52:51 talk about a surprise if you start up your IE save in Zot... 23:52:57 "wait, where did Ice Storm go on the spell-list" 23:53:01 seeing how there was a person angry about !slowing removal, that doesn't sound very surprising yes 23:53:22 ChrisOelmueller: what ... the ... heck? 23:53:24 People get angry about even the smallest changes. 23:53:27 what did he use it for? 23:53:31 SamB: probably a Chei player <_< 23:53:46 okay, as long as people don't get angry about Poison or Strong Poison ... 23:54:05 but how will I be able to identify rpois rings if I can't drink those!!111 23:54:07 evaporate~ 23:54:31 ChrisOelmueller: considering that's gone already, I mean ... 23:54:51 ...okay, so I have only the rods thing left and I probably want to tinker with that a bit further? 23:54:52 Lightli: stack of ID? 23:54:54 -!- Implojin has quit [Client Quit] 23:54:58 (also it's almost time for me to go to sleep) 23:55:11 SamB: I was joking 23:55:15 yeah 23:55:19 I ... do that sometimes 23:55:26 k 23:55:46 even if I sort-of know people are joking, I might give a serious answer 23:56:00 Grunt: You going to rebuild cszo before you go? I can hear the cries of rage kicking in already 23:56:06 !learn add SamB SamB: I was joking yeah I do that sometimes 23:56:07 samb[2/2]: SamB: I was joking yeah I do that sometimes 23:56:19 Lightli: autorebuild is about to kick in anyway :) 23:56:22 hehehe 23:56:27 ok 23:56:27 ChrisOelmueller: there was someone on 4chan who seemed to be angry about spiny worm removal 23:56:33 -!- Bloax has quit [Read error: Connection reset by peer] 23:56:35 that's ... not what I meant but it's funny so who cares ;-) 23:56:50 SamB: exactly!!! The learndb wouldn't be the learndb without out-of-context / edited comments. :b 23:57:04 1learn add learndb it's funny so who cares :-) 23:57:26 that's ... not very out-of-context 23:57:33 -!- ebarrett has quit [] 23:57:35 wheals: is 8058 not happening? :( 23:57:53 is that a kind of chip? 23:58:15 %bug 8058 23:58:15 https://crawl.develz.org/mantis/view.php?id=8058 23:58:37 Webtiles server restarted. 23:58:47 -!- rast has quit [Read error: Connection reset by peer] 23:58:57 <|amethyst> (Removed glaciate experimental branch) 23:59:13 rip glaciate-testing 23:59:14 rip glaciate branch 23:59:17 -!- scrubnub has quit [] 23:59:20 rip ice storm 23:59:24 rip Lightli 23:59:25 hm, i'd just finish the stuff with silver weapon but i'm still not sure what to make the base type 23:59:27 -!- rast has joined ##crawl-dev