00:01:36 Unstable branch on crawl.s-z.org updated to: 0.14-a0-2475-gac10382 (34) 00:02:56 -!- Kalir has quit [Changing host] 00:04:05 %git :/dungeons 00:04:06 07kilobyte02 * 0.14-a0-2143-gcd529e1: Don't spawn Trowel in plain and ornate wonders. 10(12 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd529e1bfb22 00:04:25 fwiw i found trowels in an ornate deck of wonders this game 00:04:32 it spawned a statue 00:05:55 -!- CKyle has quit [Quit: CKyle] 00:06:02 also im not sure what happened to the deck weighting but wonders is rather huge right now 00:06:19 Unstable branch on rl.heh.fi updated to: 0.14-a0-2475-gac10382 (34) 00:06:35 -!- ziquf has quit [Client Quit] 00:07:26 simmarine: all the junk that used to go towards dungeons goes to wonders now 00:07:30 yes 00:07:33 i noticed 00:07:36 its really silly 00:07:36 and stuff like books and misc items have high value 00:08:02 im not sure how crawl handles deck weighting but if wonders was cut in half somehow it would be much better 00:08:13 well said handling should be rewritten anyways 00:09:47 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2475-gac10382 (34) 00:17:17 -!- N78291 has quit [Quit: null] 00:17:44 Unstable branch on crawl.develz.org updated to: 0.14-a0-2475-gac10382 (34) 00:18:58 -!- Lightli has quit [Ping timeout: 245 seconds] 00:21:58 -!- st_ has quit [Read error: Connection reset by peer] 00:22:33 -!- st_ has joined ##crawl-dev 00:26:07 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:28:33 -!- vulsuck has quit [Ping timeout: 245 seconds] 00:30:31 -!- gammafunk has quit [Ping timeout: 260 seconds] 00:32:28 -!- AlphaQ has quit [Remote host closed the connection] 00:37:12 -!- Neuromancer has quit [Quit: Page closed] 00:37:57 -!- omnirizon has quit [Ping timeout: 248 seconds] 00:40:28 Windows builds of master branch on crawl.develz.org updated to: 0.14-a0-2475-gac10382 00:41:02 -!- neunon has quit [Ping timeout: 264 seconds] 00:46:20 n78291's patch looks neat 00:46:28 i definitely like replacing summon scorps in callings 00:49:22 -!- nonethousand has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 00:58:15 -!- Fhqwhgads_ has quit [Remote host closed the connection] 00:59:34 -!- tali713 has quit [Ping timeout: 256 seconds] 01:00:23 -!- Eracar has quit [Ping timeout: 260 seconds] 01:05:05 -!- tali713 has joined ##crawl-dev 01:08:55 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 01:21:27 -!- MP2E has quit [Quit: brb reboot] 01:27:43 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:29:36 -!- tali713 has quit [Ping timeout: 256 seconds] 01:35:35 -!- tali713 has joined ##crawl-dev 01:42:13 -!- PleasingFungus has quit [Ping timeout: 252 seconds] 01:51:17 -!- Eracar has quit [Ping timeout: 246 seconds] 01:54:26 -!- Blazinghand has quit [Ping timeout: 246 seconds] 01:59:39 -!- Blazinghand_ has quit [Ping timeout: 260 seconds] 02:04:18 -!- jeanjacques has quit [Quit: quit] 02:12:08 -!- st_ has quit [Read error: Connection reset by peer] 02:12:44 -!- st_ has joined ##crawl-dev 02:15:24 -!- mong has quit [Remote host closed the connection] 02:17:16 -!- Implojin has quit [Quit: Page closed] 02:18:08 -!- Xenobreeder has quit [Ping timeout: 245 seconds] 02:18:15 _You see here the horn of Geryon. 02:18:15 You offer a prayer to Nemelex Xobeh. 02:18:15 Nemelex Xobeh doesn't want your path blocked. 02:18:24 this is a no longer relevant message since the hells are always open now 02:22:07 replace the message with "nemelex doesnt want a horn with demon spit all over it. ugh, gross" 02:28:42 -!- mamgar has quit [Read error: Connection reset by peer] 02:33:07 -!- Bovinius has quit [Quit: Leaving] 02:34:13 -!- LiquidKrystal has quit [Quit: Page closed] 02:34:22 -!- Learith has quit [Client Quit] 02:49:03 -!- LordSloth has quit [Remote host closed the connection] 02:53:21 -!- ainsophyao has quit [Remote host closed the connection] 02:59:06 -!- ussdefiant has quit [Ping timeout: 260 seconds] 03:02:49 -!- Zeor has quit [Quit: I typed your number into my calculator and it spelled a dirty word when I turned it upside down] 03:10:50 -!- dtsund has quit [Quit: dtsund] 03:14:53 -!- ereinion has quit [] 03:21:10 -!- Pacra has quit [Ping timeout: 265 seconds] 03:33:07 -!- simmarine has quit [Quit: Leaving] 03:39:29 -!- Demise has quit [Quit: Page closed] 03:41:59 -!- alefury has joined ##crawl-dev 03:53:11 -!- tkappleton has quit [Ping timeout: 250 seconds] 03:57:09 +5 Shield of Resistance by Bowmore 03:59:27 -!- bonghitz has quit [Remote host closed the connection] 04:12:54 -!- Elynae has joined ##crawl-dev 04:13:35 -!- Blazinghand_ has quit [Ping timeout: 260 seconds] 04:15:58 -!- ark is now known as Guest86152 04:20:31 -!- Pacra has joined ##crawl-dev 04:21:50 -!- Piginabag has quit [Quit: Page closed] 04:22:18 -!- Elynae has quit [Ping timeout: 245 seconds] 04:22:53 -!- minmay has quit [Quit: Leaving] 04:22:54 -!- minqmay has quit [Quit: Leaving] 04:31:37 -!- Guest86152 has quit [Quit: Leaving] 04:40:01 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Now with extra fish!] 04:41:35 -!- Aryth has quit [Read error: Connection reset by peer] 04:41:40 -!- zxc232 has quit [Quit: Leaving.] 05:06:08 -!- Oldcrawl has quit [Quit: Page closed] 05:06:27 -!- Pacra has quit [Ping timeout: 272 seconds] 05:07:04 -!- Pacra has joined ##crawl-dev 05:14:16 -!- Crehl has quit [Quit: qqqqqqq] 05:17:15 -!- pelotron_ has quit [Ping timeout: 250 seconds] 05:18:49 -!- Basil has quit [Ping timeout: 245 seconds] 05:25:54 -!- RZX has quit [Ping timeout: 245 seconds] 06:17:19 -!- eith has joined ##crawl-dev 06:17:34 -!- kryft has quit [Quit: Lost terminal] 06:23:04 -!- tw_ has quit [Quit: Lost terminal] 06:23:04 -!- sk has quit [Quit: Lost terminal] 06:24:00 -!- conted has quit [Quit: Page closed] 06:36:08 -!- bmfx has quit [Ping timeout: 252 seconds] 06:36:09 -!- WalkerBoh has quit [Remote host closed the connection] 06:47:49 -!- Z_LAMP has quit [Ping timeout: 250 seconds] 06:50:56 -!- syllogism has joined ##crawl-dev 06:55:40 -!- Bovinius has quit [Quit: Leaving] 07:00:56 -!- MP2E has quit [Quit: night!] 07:03:20 -!- Hailley has quit [Quit: Petra is closed!] 07:11:36 -!- oberstein has quit [Ping timeout: 252 seconds] 07:16:24 -!- oberstein has joined ##crawl-dev 07:28:53 -!- ainsophyao has joined ##crawl-dev 07:41:22 !tell n78291 those spells look neat to me, am playing with them a bit locally. i'd sort of like to replace both scorps and call imp in callings somehow (it's sort of deliberate that minor magic's the only starting book with 7 spells), not sure that the spell levels would really work out for that though. 07:41:23 MarvinPA: OK, I'll let n78291 know. 07:42:07 i guess maybe ice beast could be replaced out since that's in another starting book, too 07:47:18 -!- AreBrandon has quit [Ping timeout: 245 seconds] 07:47:19 -!- rossi has quit [Quit: WeeChat 0.4.2] 07:58:32 -!- Pacra has quit [Ping timeout: 252 seconds] 08:03:15 imps sound better to keep because they have ranged attacks 08:03:25 some of them anyway 08:05:48 yeah, also swapping out ice beast seems good since all the new spells are dual-school 08:06:05 with different schools, so otherwise there'd be too many different schools in the book 08:07:53 also summon forest looks pretty cool 08:07:58 -!- tenofswords has joined ##crawl-dev 08:08:23 possibly that one shouldn't be in a starting book 08:10:34 since it seems to be able to kill stone giants and stuff in a single cast 08:13:06 -!- Escalator has quit [Ping timeout: 265 seconds] 08:16:57 -!- bonghitz has quit [Remote host closed the connection] 08:23:27 -!- Pacra has joined ##crawl-dev 08:25:02 -!- Bloax has joined ##crawl-dev 08:28:07 -!- gnum has quit [Quit: Leaving] 08:36:58 -!- magicpoints has quit [Ping timeout: 260 seconds] 08:38:29 -!- CKyle has joined ##crawl-dev 08:46:41 -!- tsohg has quit [Remote host closed the connection] 08:51:31 -!- tsohg has quit [Ping timeout: 245 seconds] 08:59:24 -!- bonghitz has quit [Remote host closed the connection] 09:00:16 -!- Pacra has quit [Read error: Connection reset by peer] 09:00:56 -!- Pacra has joined ##crawl-dev 09:01:01 -!- DrinkMachine has quit [Changing host] 09:01:01 -!- DrinkMachine has joined ##crawl-dev 09:02:53 -!- TAS_2012v has quit [Ping timeout: 265 seconds] 09:07:51 -!- gammafunk has joined ##crawl-dev 09:08:01 -!- BigBluFrog has quit [Quit: Page closed] 09:09:14 -!- Pacra has quit [Read error: Connection reset by peer] 09:09:24 -!- SkaryMonk has quit [Read error: Connection reset by peer] 09:10:27 -!- Pacra has joined ##crawl-dev 09:17:33 -!- ackack has joined ##crawl-dev 09:18:48 -!- tsohg has quit [Remote host closed the connection] 09:22:14 -!- ontoclasm has joined ##crawl-dev 09:23:31 -!- tsohg has quit [Ping timeout: 245 seconds] 09:31:00 -!- ldf has quit [Quit: ldf] 09:46:45 ontoclasm: Hey. 09:50:29 -!- sstrickl has quit [Read error: No route to host] 09:53:09 -!- ackack has quit [Ping timeout: 248 seconds] 09:55:13 -!- OneEyedJack has quit [Ping timeout: 245 seconds] 09:59:48 -!- rossi has quit [Quit: WeeChat 0.4.2] 10:03:27 -!- tsohg has quit [Remote host closed the connection] 10:08:22 -!- tsohg has quit [Ping timeout: 252 seconds] 10:11:49 -!- tksquared_ has quit [Ping timeout: 248 seconds] 10:13:19 -!- ackack has joined ##crawl-dev 10:16:59 -!- myfreeweb has quit [Quit: Textual IRC Client: www.textualapp.com] 10:21:19 -!- Kalir has quit [Changing host] 10:24:42 |amethyst: Has the kr server maintainer been notified regarding the javascript fix? 10:24:56 They're still running an older version 10:27:18 ??kr 10:27:18 I don't have a page labeled kr in my learndb. Did you mean: ar, ckr, cr, dr, er, fr, gr, jr, ke, mr, pr, rr, tr, wr. 10:27:21 ??ckr 10:27:21 ckr[1/1]: Unofficial crawl server (webtiles-only) located in Korea. http://kr.dobrazupa.org:8080/ 10:27:42 does anyone know the ckr server maintainer's nick? 10:28:13 %git :/linkify 10:28:26 07Medar02 * 0.14-a0-2474-g7d54a28: Fix a missing escape in chat linkify 10(14 hours ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7d54a282b99a 10:29:22 -!- Kellhus has quit [Quit: Page closed] 10:30:39 -!- ackack has quit [Ping timeout: 260 seconds] 10:31:14 ITEM: any scroll ... SUBST: d = | 10:31:33 lemuel I know this vault header is a _mess_ but come on 10:31:35 heh 10:31:41 is d 1st item slot? 10:31:44 I always forget 10:32:00 correct, it goes d-k for first to eighth 10:32:07 hall_of_zot has some cute things 10:32:21 -!- MakMorn has quit [Ping timeout: 252 seconds] 10:32:26 hall of zot makes me tear at my hair 10:33:01 SUBST: 8=8., 8=8., 5=5. 10:33:04 that's a nice one 10:33:47 I do wonder if he was perhaps going for obscene ascii art over readability 10:34:29 that is not nearly as good as it is with the context of KFEAT: 8 = any trap / w:20 floor 10:35:17 -!- MaxFrost has quit [Ping timeout: 248 seconds] 10:35:26 that makes 8=8., 8=8. more acceptable to you? 10:35:41 -!- ystael has quit [Ping timeout: 245 seconds] 10:36:06 of course not, but it means that technically there could have been the intent to place on average 10 more and potentially 120 more random floor spawns inside the vault 10:37:48 I guess I'm not as good at reading vault authors' intentions through weird headers 10:37:56 I tend to clean up the weirdness after it's all done 10:38:02 headers are hard enough to read as it is 10:38:33 I think there was a brief period in 0.1 or whatever that actually placed those extra spawns, though it's been a while since I've checked 10:39:52 120 more random floor spawns in hall_of_zot sounds like a good idea 10:41:26 -!- RZX has quit [Ping timeout: 245 seconds] 10:41:38 -!- randomizr is now known as RZX 10:41:47 only if the rest of the level is removed and the stairs from zot:4 to zot:5 are one-way until you pick up the orb 10:42:26 mmm 10:42:42 -!- zxc232 has quit [Quit: Leaving.] 10:42:59 -!- ackack has joined ##crawl-dev 10:44:36 speaking of which, I want to see the hypothetical game that wins the lottery and has about 100 flayed ghosts placed in lemuel_river_lethe 10:46:28 or just 100 random floor traps placed in river_lethe 10:51:20 I keep meaning to figure out if we should have (a)liches spawn randomly in Zot (apart from the occasional statue they're the only thing that can turn up in hall_of_Zot that doesn't appear natively elsewhere in Zot). 10:52:34 Bloax: yo 10:52:47 checked out the secret meatsprint boss tile yet 10:52:49 ontoclasm: You have 2 messages. Use !messages to read them. 10:52:54 nope 10:52:58 !messages 10:52:58 (1/2) Medar said (19h 16m 31s ago): You forgot to add Drowned Soul entry to rltiles, I added it in 1408ae1 but you should check if it needs rim or something 10:52:59 !messages 10:53:00 (1/1) Bloax said (12h 59m 10s ago): https://dl.dropboxusercontent.com/u/63152810/n/crawl/666.png Meatsprint got a bit more unspeakable in terms of secret bosses. 10:53:03 Grunt: well, orb guardians 10:53:20 MarvinPA: those are kind of a special case IMO! 10:53:33 (Also you can get them on the orb run now.) 10:53:42 Medar: oops, i'm dumb 10:53:52 I think I'd prefer a. liches to stay out of the zot set in making zot:5 have more things distinct from the rest of zot 10:54:09 i think it's fine for them to be hall-only, yeah 10:54:39 more sprints pretending to use zot should remember to use a. liches though :P 10:57:43 -!- ystael has quit [Ping timeout: 260 seconds] 10:59:08 !tell medar Oops. Thanks for fixing that for me! 10:59:08 ontoclasm: OK, I'll let medar know. 11:03:49 ??bots 11:03:49 bots[1/2]: Bots that can be pm'd: announcement bots: Henzell (CAO, !), Gretell (CDO, @), Sizzell (CSZO, %), Lantell (CLAN, $), Ruffell (RHF, #), Rotatell (CBRO, ^); others: Varmin, Cheibriados (%), and Sequell (! ?? and others) 11:04:05 There's no ckr but, I guess 11:04:09 s/but/bot/ 11:04:12 unknown monster: "meatlord" 11:04:12 %??meatlord 11:04:25 Failed to create test monster for the the meatlord 11:04:25 %??the meatlord 11:04:42 Failed to create test monster for the the meatlord 11:04:42 %??the meatlord 11:04:48 oops 11:04:48 @??the meatlord 11:04:48 Failed to create test monster for the the meatlord 11:04:48 nearly finishing up these edits, noticed a vampire mage floating over this river lethe 11:05:02 this seems to contradict lore, fr vampires can't cross water 11:05:10 but it's a *mage* 11:05:12 tenofswords: while you're looking at lethe you might check for any closets i missed 11:05:34 perhaps it drank so much blood that it's alive 11:05:36 i added some downhatches but i might have missed a couple 11:05:56 all closets are covered, don't worry 11:05:57 wow, ontoclasm is making a vault? 11:06:15 (do worry in that if you were part of why this header is so mess I will strangle you) 11:06:26 noooo 11:06:38 (i just edited lethe very slightly) 11:06:46 slippery slope! 11:06:51 well, i mean 11:06:59 !lg * kmap~~ontoclasm 11:07:00 38. chill the Severer (L17 LOFi), worshipper of Beogh, mangled by an ettin (a +0,+0 dire flail) on Vaults:4 (ontoclasm_vaults_gallery) on 2014-01-26 09:52:21, with 192793 points after 31628 turns and 5:37:18. 11:07:07 i've murdered 38 guys 11:07:15 Ah, so it's too late for you, after all 11:07:18 yes 11:07:35 !lg * kmap~~gammafunk 11:07:36 32. Thomus the Severer (L15 HOFi), worshipper of Beogh, slain by an ettin zombie (kmap: gammafunk_depths_entry_grave) on D:16 on 2014-02-07 20:28:13, with 68923 points after 34575 turns and 5:44:51. 11:07:38 hahah 11:07:47 !lg * kmap=~hangedman 11:07:47 2458. nht the Grappler (L9 LOTm), worshipper of Nemelex Xobeh, slain by an eight-headed hydra (kmap: hangedman_cross_veins) on D:8 on 2014-02-08 17:07:22, with 3592 points after 7396 turns and 0:23:26. 11:07:53 !lg * map~~gammafunk 11:07:54 154. relentless the Ducker (L2 FeMo), slain by a hobgoblin (a +0,+1 orcish club) on D:2 (gammafunk_temple_overflow_claw) on 2014-02-05 08:32:20, with 27 points after 305 turns and 0:01:49. 11:08:04 !lg * map=~hangedman 11:08:07 4011. pfcuttle the Crack Shot (L15 CeHu), worshipper of Okawaru, succumbed to a deep elf annihilator's poison arrow on D:17 (hangedman_crystal_crosses_colossus) on 2014-02-08 16:16:17, with 102665 points after 29430 turns and 1:43:28. 11:08:14 !lg * map~~ontoclasm 11:08:14 what's the difference between map and kmap? 11:08:14 94. qtip the Warrior (L15 MiFi), worshipper of Okawaru, slain by a lich on Vaults:3 (ontoclasm_vaults_fault) on 2014-01-28 01:07:02, with 91619 points after 17183 turns and 1:01:40. 11:08:26 map where the death occurred vs map where killer generated 11:08:29 map is "you died inside the vault", kmap is "you died to something the 11:08:30 kmap is latter 11:08:34 that 11:08:40 ah 11:09:33 by the way, I'm fine with V temple decorativ vaults, but if there's anywhere that needs vaults it's decorative vaults for pretty much everywhere besides V (and D and temple) 11:09:48 "just saying" 11:10:04 mmm 11:10:14 what branch needs them the most? 11:10:16 swamp? 11:11:28 I did have a project to make decorative vaults always appear on S:4 so I may be biased, but in terms of what's covered or not I'd say spider actually 11:12:31 -!- tsn has quit [Quit: leaving] 11:28:05 -!- not_detrius has quit [Quit: Page closed] 11:28:57 +SUBST: D=+, d=|, E=x, F=x, G=x +NSUBST: e = 1:y / 1:* / *:% +NSUBST: f = 1:y / *:% +NSUBST: g = 1:y / *:% +KFEAT: y = > +KITEM: y = any / w:1 any good_item 11:29:01 * tenofswords strangles ontoclasm 11:29:15 hey, it was the only way i could think of to do that 11:29:21 sorry~~ 11:30:14 KITEM: e = any / any good_item w:4 KFEAT: 8e = > SUBST: D = +, EFG = x NSUBST: e = 1:e / 1:* / *:%, f = 1:e / *:%, g = 1:e / *:% 11:30:38 (I swear this looks a lot better than the previous when it's not one line) 11:30:44 xD 11:30:48 sorry 11:30:57 it is okay, this is my self-appointed duty 11:34:04 03ontoclasm02 07* 0.14-a0-2476-g7c07488: MEATLORD tile (Bloax) 10(10 minutes ago, 3 files, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c074881b79e 11:34:04 03ontoclasm02 07* 0.14-a0-2477-gab90ceb: Move tall tiles to the beginning of player.png 10(2 minutes ago, 1 file, 25+ 19-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ab90ceb25b88 11:34:18 ontoclasm: well it's the unspeakable 11:34:19 but ok 11:34:28 hm? 11:34:36 the secret meatsprint boss 11:34:42 of mass murder 11:34:50 oh 11:35:03 sorry, i was confused 11:35:11 !send ontoclasm a potion of curing 11:35:11 Sending a potion of curing to ontoclasm. 11:35:29 it is surely going to be weird that meatsprint is all regular tiles and then... that, as the boss 11:35:47 well yeah, it should have a full set of tiles i guess 11:36:46 observer and greater mummy can probably get away with their current tiles but 11:38:05 well it's also not like people will see it very often 11:38:57 fr orb guardian baby tiles since nobody sees those often 11:41:09 -!- st_ has quit [Read error: Connection reset by peer] 11:41:23 -!- Aryth has quit [Ping timeout: 246 seconds] 11:41:44 -!- st_ has joined ##crawl-dev 11:42:20 03ontoclasm02 07* 0.14-a0-2478-g0955808: MEATLORD was actually THE UNSPEAKABLE 10(11 seconds ago, 4 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=095580861b96 11:42:22 -!- Basil has joined ##crawl-dev 11:42:27 -!- MakMorn has joined ##crawl-dev 11:42:40 ontoclasm: that mistake was unspeakably bad <_< 11:43:45 ~~ 11:43:47 -!- timbw has quit [Client Quit] 11:44:15 player.png is still crazy huge 11:45:18 clearly part of that is your fault due to things like plant variations and rotating vortexes and 11:45:42 and specific forms of simulacra and spectrals and 11:45:49 tiles is the root of all evil 11:46:08 and why in the world are there ugly thing and crab zombie tiles come on 11:46:13 pretty sure it's actually the beam code! 11:46:17 -!- Aryth has quit [Ping timeout: 246 seconds] 11:46:18 !learn add ontoclasm tiles is the root of all evil 11:46:18 ontoclasm[13/13]: tiles is the root of all evil 11:46:38 03Grunt02 07* 0.14-a0-2479-gf14a738: Tiles: show shields on vault guards and most related enemies (dck). 10(5 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f14a738534c7 11:46:50 mmmm 11:47:00 fr hornshields 11:47:36 what happens when they get the horn of Geryon?! 11:47:39 -!- Basil has quit [Read error: Connection reset by peer] 11:48:08 -!- Grujah has quit [Ping timeout: 245 seconds] 11:48:23 -!- Sage has joined ##crawl-dev 11:49:18 Geryon (03&) | Spd: 10 | HD: 15 | HP: 300 | AC/EV: 15/6 | Dam: 35(reach) | 05demonic, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(120), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4427 | Sp: sentinel's mark | Sz: Giant | Int: normal. 11:49:18 %??geryon spells:sentinel's_mark 11:49:25 fr: sentinels have a 1% chance to spawn with a saxophone 11:50:25 fr: worshipping xom makes alarm trap "blaring wails" change to random instruments 11:50:31 Not a monster spell: 'melee' 11:50:31 %??hell sentinel spells:hellfire;hellfire;sentinel's_mark;iron_shot;melee 11:50:34 what 11:50:50 Hell Sentinel (071) | Spd: 10 | HD: 19 | HP: 120-165 | AC/EV: 25/3 08(spiny 5) | Dam: 40, 25 | 05demonic, 10doors, see invisible, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 12cold+++, 11elec+++, 09poison+++, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3263 | Sp: hellfire (3d20), sentinel's mark, iron shot (3d33) | Sz: Large | Int: high. 11:50:50 %??hell sentinel spells:hellfire;hellfire;sentinel's_mark;iron_shot 11:51:48 somewhere in my many drafts is a sprint that just flavourfully mashes branches together to make them all approximate some same level of difficulty 11:51:57 you can probably guess what I paired Vaults with 11:53:33 i really need to redraw elementals 11:53:55 -!- Yermak has quit [Quit: Page closed] 11:55:02 (vague notion: give wizards some chance to come with a couple of random elementals) 11:55:19 no no no that's clearly an Elf thing! 11:55:45 plain wizards should just come with... uh 11:55:48 master elementalist (13@) | Spd: 10 | HD: 15 | HP: 43-77 | AC/EV: 0/13 | Dam: 6 | 10weapons, 10items, 10doors, spellcaster, 07vault | Res: 06magic(80) | Chunks: 07contam | XP: 1191 | Sp: iron shot (3d28), sum.air elementals, sticky flame range (3d6), sum.water elementals, haste, 04esc:blink | Sz: Medium | Int: high. 11:55:48 %??master elementalist 11:55:57 "a felid" 11:56:07 ...that notion amuses me somehow <3 11:57:15 could have elementals spawn in packs somewhere 11:57:45 felid (02h) | Spd: 10 (move: 80%) | HD: 5 | HP: 11-24 | AC/EV: 2/18 | Dam: 10 | 10items, 10doors | Res: 06magic(40) | Chunks: 07contam | XP: 105 | Sz: little | Int: high. 11:57:45 %??felid 11:57:47 'h' 11:57:51 biggest crime of the century 11:58:15 fire elementals should just be lava spawns, spriggan air mages come with air elementals, water elementals are already around places, 11:58:17 Bad item name: 'name felid' 11:58:17 %??plant ; name felid 11:58:21 how do I do that 11:58:25 er 11:58:27 felid (03P) | Spd: 070 | HD: 10 | HP: 40-70 | AC/EV: 10/0 | 03plant | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sz: small | Int: plant. 11:58:27 %??plant name:felid n_rpl 11:58:28 fungus (15f) | Spd: 070 | HD: 8 | HP: 28-59 | AC/EV: 1/0 | 03plant | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sz: tiny | Int: plant. 11:58:28 %??fungus 11:58:28 ??? 11:58:29 I don't have a page labeled ? in my learndb. 11:58:42 felid (15f) | Spd: 070 | HD: 8 | HP: 28-59 | AC/EV: 1/0 | 03plant | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sz: tiny | Int: plant. 11:58:42 %??fungus name:felid n_rpl 11:58:46 there we go 11:58:53 -!- eith has quit [Ping timeout: 246 seconds] 11:58:57 -!- MakMorn has quit [Read error: Operation timed out] 11:59:01 felid (03F) | Spd: 15 (swim: 60%) | HD: 4 | HP: 13-31 | AC/EV: 0/12 | Dam: 9 | amphibious, cold-blooded | Res: 06magic(16), 12drown | XP: 90 | Sz: Medium | Int: reptile. 11:59:01 %??giant frog name:felid 11:59:11 also acceptable 11:59:19 cold-blooded even 12:00:06 Also, frog with reptile-intelligence? How interesting 12:00:18 amphibian intelligence 12:00:25 03ontoclasm02 07* 0.14-a0-2480-g55717bb: Fix some rims 10(10 minutes ago, 2 files, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=55717bb55b3f 12:00:29 well, reptile int is a rename of insect int 12:00:34 and both are below animal int 12:00:35 identical to reptile except it counts as animal int while in water 12:00:37 and ??????? 12:00:48 reptiles are secretly robots 12:01:02 hrm, insects and frogs aren't animals? 12:01:07 ??crawl_biology 12:01:07 I don't have a page labeled crawl_biology in my learndb. 12:02:06 nothing makes sense, frogs aren't animals, up is down, players can turn into wisps, black is white 12:02:23 1learn add devs 12:04:27 i should do that thing somebody suggested where different branches have different statue sets 12:05:22 are portals branches 12:05:52 maybe??? 12:05:52 see {yes} 12:06:17 %git {/portal.*branche} 12:06:17 Could not find commit {/portal.*branche} (git returned 128) 12:06:26 ??yes 12:06:26 yes ~ des[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:maps/ 12:06:27 apparently not 12:06:59 1learn add yes no 12:07:02 -!- caleba has quit [Quit: caleba] 12:08:12 -!- minmay has joined ##crawl-dev 12:08:46 !messages 12:08:47 No messages for TZer0. 12:08:55 i didn't realize until just now that nessie's tile is wearing lipstick 12:10:20 ??maybe 12:10:20 I don't have a page labeled maybe in my learndb. 12:10:33 -!- RZX has quit [Read error: Connection reset by peer] 12:10:46 ??:beh: 12:10:47 :beh:[1/10]: r\?\?>>> ::: ::: continue 12:10:50 ??:beh:[10 12:10:50 :beh:[10/10]: ^¡learn add ${word} >>>::: Okay, not adding ${word} => ${after} 12:10:53 ??:beh:[9 12:10:53 :beh:[9/10]: !learn add advice ${*text} :::::: last 12:11:00 ??:beh:[maybe 12:11:01 I don't have a page labeled :beh:maybe in my learndb. 12:11:23 des[/h 12:11:27 ??des[/h 12:11:27 I don't have a page labeled des/h in my learndb. 12:11:37 how do you search entries again? 12:12:10 oh, haha 12:12:16 a top_deleter just got to ??maybe 12:12:18 that's why 12:12:51 s??des[/h 12:12:51 I don't have a page labeled des[/h in my learndb. 12:13:08 s??des[h 12:13:09 des[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:maps/ 12:13:10 ah 12:13:12 that's it 12:13:12 -!- Foamed has quit [Quit: Heading to bed.] 12:13:23 s??:beh:[rng 12:13:30 Could not expand $(ldb-find $after) : subprocess error 12:14:27 -!- MakMorn has joined ##crawl-dev 12:16:54 "nothing makes sense, fire is cold, snow is hot," 12:16:59 "lethe isn't stupid" 12:17:11 03tenofswords02 07* 0.14-a0-2481-g0f8acbf: Modernize river_lethe 10(59 seconds ago, 1 file, 68+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0f8acbfc5e5e 12:19:05 now to stab at profane halls 12:20:52 03Grunt02 07* 0.14-a0-2482-ge27c932: Pad the lava enemy spawn lists a bit. 10(5 minutes ago, 1 file, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e27c932d6678 12:20:52 03Grunt02 07* 0.14-a0-2483-g211950a: Let non-Natasha monster felids revive as well. 10(4 minutes ago, 4 files, 40+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=211950a05e67 12:21:44 fire vortexes eurgh 12:22:13 i think non-natasha monster felids probably shouldn't become a thing 12:22:29 Well, that code needed adjusting anyway >_> 12:22:58 hmm 12:23:22 ah, good, felids are no_poly_to 12:24:01 Really, some more general means of tracking what a monster originally was would be helpful. 12:24:20 It would mean a lot less silly mons_is_pikel, mons_is_kirke, mons_is_natasha, ... 12:24:23 -!- tabstorm has quit [Ping timeout: 245 seconds] 12:27:40 grunt, while you're stabbing at fire vortexes, I request a hells-unique lava set to place some firebrands except with magic done so that there are no lava salamander simulacra 12:27:51 s|fire vortexes|lava monster sets| 12:28:23 -!- simmarine has joined ##crawl-dev 12:28:50 The helpless fire vortex fails to defend itself. You open the fire vortex like a pillowcase!!! 12:29:39 Should there still be skeletons and zombies? 12:29:57 salamander zombie (07z) | Spd: 6 | HD: 8 | HP: 54-82 | AC/EV: 3/2 | Dam: 14 | 07undead, evil | Res: 06magic(10), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 71 | Sz: Medium | Int: plant. 12:29:57 %??salamander zombie 12:30:02 ...looks like no. 12:30:52 -!- tsohg has quit [Remote host closed the connection] 12:31:13 I don't know exactly what makes a fire dragon no longer fire resistant when made into a zombie but while that still stands yeah lava zombies don't make much sense 12:32:27 (what else should be on this list) 12:34:27 oh, uh 12:34:52 there is not much to spare that doesn't already spawn in gehenna and thus make liquids patrolling weird, hrm 12:36:29 (fire elementals?) 12:36:36 sure 12:39:39 tenofswords: how do you feel about someone going through vaults and removing all the placed felids/tengu/etc? 12:39:42 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 12:40:35 does this still count "human" 12:41:53 pretty much every dummy-player-species-monster besides human are bad enough that I was going to edit them out myself, so go ahead 12:42:31 tenofswords: I was going to leave humans for now since they are so far gone, yes 12:43:10 -!- Enthusiasm has quit [Quit: Leaving] 12:43:11 tenofswords: and also those two or three entry vaults 12:43:39 03Grunt02 07* 0.14-a0-2484-gecf3de2: Nudge Snake lava spawn list. 10(4 minutes ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ecf3de2af852 12:43:39 03Grunt02 07* 0.14-a0-2485-gd521b48: Don't attempt to make simulacra in lava in Hell. 10(6 minutes ago, 1 file, 8+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d521b4841996 12:43:39 03Grunt02 07* 0.14-a0-2486-g5ab8ab6: Ultra-basic Hell lava enemy set (tenofswords). 10(5 minutes ago, 1 file, 12+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ab8ab6544bf 12:44:26 I wouldn't mind those entry vault zoos also going (we have such a bad precedent of monsters-behind-glass being a good decorative vault), but it's probably fine for now to leave them alone, sure 12:46:13 tenofswords: well, the reason is I want the patch to actually be accepted, and I know several people really wanted to keep those 12:46:26 heh 12:47:46 -!- BlackrayJack has quit [Ping timeout: 245 seconds] 12:48:28 -!- CyberSandwich has joined ##crawl-dev 12:50:03 -!- MakMorn has quit [Ping timeout: 272 seconds] 12:51:17 -!- tsohg has quit [Remote host closed the connection] 12:51:35 -!- PleasingFungus has quit [Ping timeout: 260 seconds] 12:52:14 minmay: just make them all vault-reflavoured rats 12:52:26 rat name:mountain_dwarf n_rpl 12:53:07 plain dwarves in an oka shrine in lair, sigh 12:53:31 Well, that wasn't a Lair vault originally; it was a Dwarf entry. 12:53:37 (three guesses as to who moved it 12:53:38 ) 12:54:27 Unknown spell name: 'shatter,lrd' in 'shatter,lrd' 12:54:27 %?? kraken name:"Krakkin' Kraken" spells:shatter,lrd n_rpl 12:54:36 you get the idea 12:54:43 Unknown spell name: 'lrd' in 'shatter;lrd' 12:54:43 %??kraken name:krakkin'_kraken spells:shatter;lrd n_rpl 12:54:51 krakkin' kraken (05X) | Spd: 14 | HD: 16 | HP: 183-230 | AC/EV: 20/0 | Dam: 50 | cold-blooded, !sil | Res: 06magic(64), 12drown | Chunks: 09poison+07contam | XP: 2740 | Sp: shatter, rapid deconstruction | Sz: Huge | Int: animal. 12:54:51 %??kraken name:krakkin'_kraken spells:shatter;lee's_rapid_deconstruction n_rpl 12:54:54 there. 12:54:54 >_> 12:55:19 needs rockworm tentacles 12:55:29 -!- CyberSandwich is now known as nikitamog 12:55:33 huh, kraken are X 12:55:44 would you prefer ; 12:55:46 krakkin' kraken (05X) | Spd: 14 | HD: 23 | HP: 264-327 | AC/EV: 20/0 | Dam: 50 | cold-blooded, !sil | Res: 06magic(92), 12drown | Chunks: 09poison+07contam | XP: 6984 | Sp: shatter, rapid deconstruction | Sz: Huge | Int: animal. 12:55:46 %??kraken name:krakkin'_kraken hd:23 spells:shatter;lee's_rapid_deconstruction n_rpl 12:55:50 that's better 12:55:53 yeah I kind of would 12:56:07 I guess "things with tentacles" 12:56:10 hence 12:56:12 octopode (11x) | Spd: 10 | HD: 8 | HP: 40-73 | AC/EV: 1/5 | Dam: 24, 503(constrict) | 10weapons, 10items, 10doors, amphibious, cold-blooded | Res: 06magic(10), 12drown | XP: 475 | Sz: Medium | Int: normal. 12:56:12 %??octopode 12:56:17 XXX with brown X'es 12:56:24 but they're the only x with tentacles... 12:56:30 zyme, thrashing horror, worldbinder, 12:56:38 -!- nikitamog is now known as CyberSandwich 12:57:03 unknown monster: "zyme" 12:57:03 %??zyme 12:57:07 I wonder if worldbinder, flavourwise, should be on v 12:57:08 ancient zyme (03x) | Spd: 10 | HD: 8 | HP: 38-66 | AC/EV: 6/6 | Dam: 1605(drain strength), 1605(drain dexterity) | 11non-living, see invisible, lev | Res: 06magic(53), 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 327 | Sz: Medium | Int: animal. 12:57:08 %??ancient_zyme 12:57:29 worldbinder (10x) | Spd: 14 | HD: 8 | HP: 28-52 | AC/EV: 12/4 | Dam: 8, 8 | 11non-living, 10doors, sense invisible, lev, !sil | Res: 06magic(64), 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 514 | Sp: forceful invitation | Sz: small | Int: animal. 12:57:29 %??worldbinder 12:57:40 none of those have tentacles 12:57:54 just what's going on here exactly 12:58:02 starcursed, abomination, orb guardian 12:58:07 those are X 12:58:09 x/X - Weird things 12:58:12 mimics 12:58:13 >_> 12:58:25 in general it's proof that X, like much of crawl, does not make sense 12:59:06 is X here a variable? 12:59:14 X the glyph. 12:59:17 obviously yes 12:59:35 (I like X being a variable there though >_>) 12:59:47 -!- MakMorn has joined ##crawl-dev 12:59:55 gelid chaos champion (046) | Spd: 10 | HD: 15 | HP: 61-171 | AC/EV: 6/12 | Dam: 25 | 10weapons, 10items, 10doors, fighter, spellcaster | Res: 06magic(60), 02cold++ | Vul: 08holy++ | Chunks: 07contam | XP: 1355 | Sp: rearrange the pieces, chaotic mirror, melee | Sz: Medium | Int: normal. 12:59:55 %??chaos_champion 13:00:09 Variable (04X) | Spd: 6-12 | HD: 11 | HP: 32-67 | AC/EV: 0/0 | Dam: 40 | 07undead, evil, !sil | Res: 06magic(102), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 725 | Sp: chaotic mirror | Sz: Big | Int: plant. 13:00:09 %?? large_abomination name:Variable spells:chaotic_mirror n_rpl 13:00:31 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 13:00:36 gelid chaos champion (126) | Spd: 10 | HD: 15 | HP: 68-112 | AC/EV: 6/12 | Dam: 25 | 10weapons, 10items, 10doors, fighter, spellcaster | Res: 06magic(60), 02cold++ | Vul: 08holy++ | Chunks: 07contam | XP: 1287 | Sp: rearrange the pieces, chaotic mirror, melee | Sz: Medium | Int: normal. 13:00:36 %??gelid chaos champion 13:00:52 -!- Lightli has joined ##crawl-dev 13:00:52 nice hp range on that otherwise accurate random pull 13:00:56 f (04X) | Spd: 6-12 | HD: 11 | HP: 32-67 | AC/EV: 0/0 | Dam: 40 | 07undead, evil, !sil | Res: 06magic(102), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 725 | Sp: chaotic mirror | Sz: Big | Int: plant. 13:00:56 %?? large_abomination name:f spells:chaotic_mirror n_rpl 13:00:57 I see my "fix the base monster" thing isn't working. 13:01:00 f (X) 13:01:40 gammafunk clearly zot needs decorative vaults of bizarre functions, get on it 13:01:56 we already have the sauna 13:01:56 Lightli: You have 1 message. Use !messages to read it. 13:02:00 !messages 13:02:01 (1/1) LordSloth said (12h 46m 54s ago): rather than miss your messages again, I think I'll stick to ascii 13:02:13 I can't imagine what associates me with bizarre functions 13:02:35 -!- N78291 has joined ##crawl-dev 13:06:06 ...welp, this vestibule has 10 fire elementals 13:07:25 tenofswords: can you think of anything to do with lexackson_kobold_supper other than remove it 13:08:33 replace halflings with... uh, hounds? 13:09:47 oh hey somehow gehenna doesn't naturally place smoke demons or sun demons (aside from balrug bands for the latter) 13:10:12 -!- bmfx_ is now known as bmfx 13:10:54 minmay: how come, did halflings get removed? 13:11:07 doglings 13:11:17 is it possible to draw ash wrath 13:11:21 from a deck 13:11:48 probably 13:11:53 although I have no idea how that would work 13:12:31 Lightli: they are getting removed, yes 13:12:53 are you lying 13:13:08 why is reading comprehension so difficult 13:13:27 because I joined after said discussion I assume 13:13:28 brb 13:13:33 minmay: replace them with fruit 13:13:34 N78291: You have 1 message. Use !messages to read it. 13:13:35 (checking devlogs like I should have) 13:13:48 why are kobolds growing fruit? that's for the player to figure out 13:13:55 !messages 13:13:56 (1/1) MarvinPA said (5h 32m 34s ago): those spells look neat to me, am playing with them a bit locally. i'd sort of like to replace both scorps and call imp in callings somehow (it's sort of deliberate that minor magic's the only starting book with 7 spells), not sure that the spell levels would really work out for that though. 13:13:57 N78291: for fedhas 13:14:15 boulder beetle trap blocked lair by ToastyP 13:14:18 Grunt: btw are rune panlord levels supposed to not have demonspawn bands 13:15:34 MarvinPA: I was thinking of moving summon forest to another book. maybe in place of recall in warp 13:15:41 I gave them very tiny chances of thematically-appropiate Ds 13:15:56 N78291: yeah, i think it's possibly too strong for the starter book anyway 13:15:58 the unrandlord vaults were already "fine" 13:16:55 i was having difficulty getting guardian golems to do their thing when i tried them a minute ago 13:17:11 well, the injury bond is only for monsters, not the player 13:17:14 is that part of it 13:17:45 right, but they still weren't casting it early enough to do much before they either expired or were killed directly it seemed 13:18:28 this was just throwing them + ice beasts/hounds up against random wizmode-generated monsters though, not playing out a game normally 13:18:57 !function handle_behaviour 13:18:57 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/l_mons.cc;hb=HEAD#l290 13:19:22 I'm pretty sure that staring at this over the course of two days like I have been is equivalent to int drain from casting XXX 13:20:28 is there a better way to make a monster more likely to use a spell aside from putting it in more slots? 13:20:46 (todo: M_SPELL_SPAMMER) 13:21:16 "rework the entire way spell casting behaviour is done instead of these hacky set and slot monstrosities" 13:22:27 MarvinPA: hm, I don't think imp could be removed without either coming up with a replacement or buffing mammals 13:23:50 yeah, possibly just removing scorpions and adding spire/golem would work out 13:26:18 how much HP would the guardian golem have anyways 13:26:22 ??injury bond 13:26:22 ironheart preserver[1/1]: Durable melee fighters (though not especially dangerous on their own). Casts injury bond, which makes it take half of the damage inflicted upon nearby allies in place of that ally, and generally accompanies bands of other creatures. 13:27:26 30-45 if I did the hd calculations right 13:27:56 -!- Daekdroom has quit [Quit: Saindo] 13:29:18 03tenofswords02 07* 0.14-a0-2487-g6d66493: Edit corrupter summons further 10(6 minutes ago, 1 file, 11+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6d664938012c 13:29:48 is there a better name for what battlesphere and spectral weapon are aside from "familiar" 13:30:11 and I suppose grand avatar 13:30:22 am now imagining all of those as felids 13:30:38 spectral spectral weapon (03W) | Spd: 10 | HD: 5 | HP: 21-39 | AC/EV: 4/13 | Dam: 8 | 07undead, evil, see invisible, lev | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 62 | Sz: little | Int: plant. 13:30:39 %??spectral felid name:spectral_weapon n_rpl 13:30:45 spectral spectral weapon 13:31:07 the specter of a spectral weapon 13:31:17 if canine familiar didn't exist 13:31:20 I'd be fine with familiar 13:31:30 there is "avatar" but Grunt has made that complicated 13:31:43 I dunno, "familiar" suggests it's a living creature to me. 13:31:51 spriggan druids seem grotesquely overpowered for swamp 13:31:51 hrm 13:31:59 like you could probably get rid of any two of their superpowers and they would still be pretty mean 13:32:08 "actor" would be just perfect... 13:32:10 FecalFinger (L18 LOBe) (Elf:1) 13:32:25 nice login 13:32:26 !lg * forestdisp br=Swamp s=ikiller 13:32:27 104 games for * (forestdisp br=Swamp): 9x the 27-headed Lernaean hydra, 7x a seven-headed hydra, 6x a spriggan druid, 6x, 5x a shambling mangrove, 5x a spiny frog, 5x an alligator, 5x a spriggan rider, 4x a bog body, 4x an eight-headed hydra, 4x Aizul, 4x a thorn lotus, 3x a raven, 3x an enormous slime creature, 2x a 15-headed hydra, 2x Agnes, 2x Mara, 2x a vapour, 2x a five-headed hydra, 2x a red... 13:32:43 ...I suppose this doesn't exactly track druid's call 13:32:57 hrm, aux? 13:33:12 -!- CyberSandwich has left ##crawl-dev 13:33:18 -!- st_ has quit [Ping timeout: 260 seconds] 13:33:18 having the lernaean hydra called on you sounds fun 13:33:25 -!- CyberSandwich has joined ##crawl-dev 13:33:39 !lg * ckiller=~Lernaean max=dam x=dam 13:33:41 242. [dam=18] Basil the Slayer (L17 OgGl), worshipper of Okawaru, slain by the 27-headed Lernaean hydra on Swamp:5 (swamp_old_school) on 2014-01-06 23:30:52, with 166924 points after 40426 turns and 2:25:39. 13:34:01 ??druids_call 13:34:01 druids call ~ druid's call[1/2]: {Spriggan druid} spell. Like {word of recall}, it teleports in monsters from elsewhere on the floor. Unlike word of recall, it a) only calls one at a time, b) only calls beast-type monsters, and c) automatically gives the recalled monster Might. 13:34:12 yeah, no way that can be tracked I think 13:34:15 it's not a summon 13:34:34 although there is the might aspect... 13:34:38 at the very minimum I wouldn't blink if druids lost haste plants 13:34:44 haha 13:34:48 -!- timbw has quit [Ping timeout: 245 seconds] 13:34:54 haste plants is probably their least relevant ability, although bad news when it's relevant 13:35:11 rare interaction that makes top swamp monsters even meaner together, clearly excessive 13:35:19 !lg * ckiller=~Lernaean min=hp x=hp 13:35:21 242. [hp=-13] Boxy the Earth Mage (L18 DgTm), mangled by the 27-headed Lernaean hydra on Swamp:5 on 2013-02-06 08:54:27, with 199471 points after 53888 turns and 5:03:48. 13:35:34 some things i would try: 13:35:39 !lg * min=hp x=hp 13:35:41 2937345. [hp=-10003] Yuichan the Ruinous (L2 HECj), annihilated by a hobgoblin on D:1 on 2010-03-17 10:08:19, with 42 points after 739 turns and 0:29:05. 13:35:41 make them not spriggans 13:35:46 huh 13:35:47 ditch might from call 13:35:55 get rid of awaken forest 13:35:57 !lg * min=hp x=hp -log 13:35:59 2937347. Yuichan, XL2 HECj, T:739: http://crawl.develz.org/morgues/trunk/Yuichan/morgue-Yuichan-20100317-100819.txt 13:36:05 any one of those would be a decent start i think 13:36:25 !lg * recent min=hp x=hp 13:36:27 721152. [hp=-98] Viilla the Impaler (L19 DjBe), worshipper of Makhleb, blasted by Jorgrun (Shatter) on Vaults:1 on 2013-06-09 05:23:15, with 217970 points after 93734 turns and 4:45:24. 13:36:34 nice shatter jorgie 13:36:38 (mm, early shatter bugs) 13:36:49 would cutting the might and haste plants be "enough" 13:36:52 haha, aren't Dj insubstantial 13:37:03 oh, and they could probably have sunray weakened 13:37:06 spriggan druid (03i) | Spd: 16 | HD: 11 | HP: 24-41 | AC/EV: 1/20 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(102) | Chunks: 07contam | XP: 816 | Sp: sunray (3d18), awaken forest, haste plants, druid's call, 04esc:minor healing (2d5) | Sz: little | Int: high. 13:37:06 %??spriggan druid 13:37:10 weaker sunray would probably be good 13:37:17 (Does "likely to cease to exist" count as "insubstantial"?) 13:37:30 getting rid of might and haste plants is worth a shot 13:37:46 Grunt: Are you a bad enough dude to revert the Dj? 13:38:36 -!- TheMattybee has quit [Ping timeout: 245 seconds] 13:42:44 Grunt: so if you cast air walk do you take 1/27 damage from shatter 13:44:18 s|air walk|shadow form| 13:45:38 -!- lukano has quit [Ping timeout: 246 seconds] 13:47:29 -!- evilmike has joined ##crawl-dev 13:48:14 -!- ackack has quit [Ping timeout: 260 seconds] 13:53:48 -!- hoody has quit [Remote host closed the connection] 13:54:17 ERROR in 'dungeon.cc' at line 3222: Couldn't pick a layout. 13:54:39 Remove species dummy monsters from vaults by minmay 13:54:57 oh I forgot a }} 13:55:26 -!- Sage has quit [Ping timeout: 246 seconds] 13:56:02 "base draconian" means a coloured draconian, not the draconian dummy monster. 13:56:05 wait, cutting base demonspawn, what 13:56:12 Likewise "base demonspaw". 13:56:13 same case there 13:56:15 *demonspawn 13:56:38 yeah base draconian is a legit monster 13:56:57 but plain tengus should be removed at least 13:57:02 what about octopodes 13:57:39 none of those tengu vaults make sense anymore really 13:57:40 unknown monster: "base draconian" 13:57:40 %??base draconian 13:58:36 chei doesnt support that syntax. for vaults "base" just means random colour 13:59:15 unknown monster: "brown draconian" 13:59:15 %??brown draconian 13:59:15 -!- Lacool has quit [Ping timeout: 260 seconds] 13:59:23 that's just "draconian" :P 13:59:23 draconian (07d) | Spd: 10 | HD: 8 | HP: 52-78 | AC/EV: 10/11 | Dam: 15 | 10weapons, 10items, 10doors, cold-blooded | Res: 06magic(10) | Chunks: 07contam | XP: 522 | Sz: Medium | Int: high. 13:59:23 %??draconian 13:59:27 Oh, I know that. I just wanted to see if the syntax is supported. 13:59:30 demonspawn (076) | Spd: 10 | HD: 6 | HP: 21-46 | AC/EV: 3/13 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(24) | Vul: 08holy++ | Chunks: 07contam | XP: 196 | Sz: Medium | Int: normal. 13:59:30 %??demonspawn 13:59:33 (todo: write a patch to allow that) 13:59:44 (a monster patch that is) 13:59:51 -!- MakMorn has quit [Ping timeout: 245 seconds] 13:59:56 maybe there is something awkward about the phrasing of the word "base" 14:00:05 evilmike: ugh, I thought I checked that 14:03:15 -!- dtsund has joined ##crawl-dev 14:07:19 ...mmmm, there's a crash for trying to place "base draconian simulacrum" 14:08:19 -!- Turgon has quit [Client Quit] 14:08:22 -!- Syneil has quit [Client Quit] 14:12:30 -!- MakMorn has joined ##crawl-dev 14:12:56 tenofswords: ...why would you even try that 14:13:37 03tenofswords02 07* 0.14-a0-2488-gac47174: Padding for Hell/Gehenna lava monsters, original Vestibule buff 10(4 minutes ago, 2 files, 19+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ac4717480a62 14:13:57 well, since %??monster syntax was bad, I was checking out how well monspec itself is at weird things 14:15:09 I've been meaning to try and fold the original vestibule into the subvaulted vestibule for a while, though I still don't have a good grasp of if / how that would work. 14:15:32 (i.e. make the four branches subvaults, possibly round out the corners every now and again) 14:15:40 a vestibule of a vestibule of a vestibule of a... 14:16:05 not sure if the shapes aloow for that 14:16:31 I think it could be done with some tinkering; I just haven't tried it yet. 14:18:19 -!- Sage has joined ##crawl-dev 14:18:48 -!- Morokiane has quit [Read error: Connection reset by peer] 14:19:06 -!- Danei has quit [Quit: Those who tell the truth shall die, those who tell the truth shall live forever.] 14:20:16 -!- Eracar has quit [Ping timeout: 245 seconds] 14:28:19 I suppose I am being mean about a certain mantis issue but the flavour clearly checks out anyway 14:28:47 03tenofswords02 07* 0.14-a0-2489-g095d980: Block plain/base demonspawn from polymorph/shapeshifters. 10(6 minutes ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=095d98055d9e 14:29:23 -!- fearitself has quit [Ping timeout: 245 seconds] 14:32:59 -!- Escalator has quit [Ping timeout: 265 seconds] 14:34:53 -!- hoody has quit [Remote host closed the connection] 14:37:03 -!- ystael has quit [Ping timeout: 260 seconds] 14:40:25 -!- lukano has quit [Read error: Operation timed out] 14:42:11 hmm 14:42:22 it looks like when you have flying boots now theyre automatically turned on the first time 14:42:35 the annoying part is it will do it every time you unmeld the slot 14:47:55 when a user logs into a server via ssh, where would those logs be? I can't seem to find the user's name in /var/log/auth.log, and my strace of the dgamelaunch pid didn't show me anything useful 14:48:40 the ssh user can log in, select a game from the main menu, but P doesn't do anything in the game menu 14:51:17 johnstein: how is sshd configured wrt logging? 14:51:27 It shows up in auth.log on my linux system 14:52:07 ok I probably made a poor assumption 14:52:32 I bet it's the user who owns the chroot who will show up 14:52:35 I have SyslogFacility AUTH in my sshd config fwiw 14:52:40 not the ssh user I'd 14:52:43 id 14:52:57 I'll take a closer look in there 14:53:01 also 14:53:21 HOLY CRAP there's a lot of login attempts 14:53:30 root@randomIP 15:01:32 HOLY CRAP there's a lot of login attempts 15:01:34 get used to that 15:01:44 -!- eith has joined ##crawl-dev 15:01:59 i remember when you would see white-bread elves wandering around vaults all the time 15:02:09 tenofswords: http://sprunge.us/PGcO 15:02:12 "man i wonder if that's a shapeshifter" 15:02:52 ...why is the WEIGHT: still there, I thought I removed that. 15:04:35 -!- MakMorn has quit [Ping timeout: 260 seconds] 15:07:23 ontoclasm: as opposed to those weapon-less centaurs and fauns 15:08:16 so what is 'degree' for in monster enchantments? 15:08:29 buppy: it depends on the enchantment. 15:09:06 Has anyone given any looks at the sundry half-baked ttyrec parser/vt100 javascript emulators out there to try and make an HTML ttyrec player? 15:09:27 auth.log doesn't really have any info on why I can't start a game via ssh 15:10:02 Grunt: cap_degree and decay_degree seem to imply it has some standard behavior 15:11:28 buppy: it does not, unless "irrelevant" is considered the standard. 15:12:20 that's helpful. thanks Grunt 15:12:39 What are you trying to do? 15:12:59 redo monster poison formulas 15:13:18 -!- faeritself has quit [Quit: Page closed] 15:15:14 -!- MakMorn has joined ##crawl-dev 15:17:53 Grunt: You mentioned that Dj has a strong chance to stop existing 15:18:14 Is this because VS are basically Dj except better designed? 15:20:33 -!- MakMorn has quit [Read error: Operation timed out] 15:22:14 -!- ground4 has quit [Ping timeout: 246 seconds] 15:22:28 ? 15:22:30 Dj was problematic before VS existed though... 15:26:21 moose: https://github.com/jory/ttyplayer ? 15:27:33 moose: also, what does the player at http://termcast.develz.org use? 15:27:37 -!- ground4 has quit [Read error: Connection reset by peer] 15:27:43 -!- Tux[Qyou] has quit [Quit: Excess flood] 15:27:46 yes, but VS are basically Dj except not as stupid 15:29:37 could you do VS the favor and not compare it to that thing as much, maybe? 15:29:41 sure 15:29:58 removing something that doesn't work should happen even if there's no replacement for it 15:30:02 -!- stuntaneous has quit [Read error: Connection reset by peer] 15:30:30 ideally, that is. it hasn't been like this in crawl for a while 15:33:10 -!- stuntaneous has quit [Excess Flood] 15:35:13 -!- MakMorn has joined ##crawl-dev 15:36:25 -!- stuntaneous has quit [Excess Flood] 15:37:54 -!- ShadeTornado has quit [Read error: Connection reset by peer] 15:39:38 -!- stuntaneous has quit [Excess Flood] 15:42:52 -!- stuntaneous has quit [Excess Flood] 15:44:17 -!- mamgar has quit [Ping timeout: 250 seconds] 15:45:03 djinn were never even added to a stable release, or even progressed beyond the status of "weird experiment", and there's no plan for them 0.14. given that they havent been worked on for a while i'd suspect they will disappear from trunk by 0.14's release 15:46:00 -!- bonghitz has quit [Remote host closed the connection] 15:46:05 -!- stuntaneous has quit [Excess Flood] 15:49:17 -!- stuntaneous has quit [Excess Flood] 15:59:32 how would people generally feel about removing invis from --en starting book? 16:01:05 -!- gammafunk has quit [Ping timeout: 246 seconds] 16:01:09 how come 16:02:35 -!- lobf has quit [Quit: lobf] 16:03:04 Lightli: I think the motivations are that it lets you lower the maximum spell level found in a starting book, that background shouldn't matter for as long as it does on En, that every En is the same, and that invis is just crazily strong in general 16:03:35 ok 16:03:50 I guess it's SpEn's turn to get nerfed anyways 16:03:55 Lightli: (I don't really buy the latter two since all you're really doing is delaying access to invis) 16:04:32 (I was thinking that it doesn't matter since the second you get an evokable source of invis you're good anyways) 16:05:01 well the spell is pretty dramatically better than evocable invis if you are willing to actually get it 16:05:22 since evocable invis lasts like 10 turns 16:05:33 and you can increase that to like 11 turns by training evo 16:06:29 another argument could be a new god 16:06:38 yeah i like not having level 6 spells in starting books 16:06:42 level 6 is a bit high for a starting book but it's the main thing that makes en worthwhile to me once things start getting MR 16:06:51 and indeed i'm not sure +invis is found useful by a single player or char 16:06:59 i would be fine with seeing it dropped from the book if they got a replacement in the l5 range though 16:07:35 level 5 metabolic englaciation? 16:07:52 i'd prefer something that doesnt totally depend on MR really. I forget how englaciation works 16:08:17 -!- lobf has quit [Ping timeout: 272 seconds] 16:08:21 I think it uses cold resistance instead of MR 16:08:29 ??englaciation 16:08:29 metabolic englaciation[1/1]: Level 6 Ice/Hex. Attempts to slow all non-rC+ monsters in sight. The duration of the slowing is based on power and reduced by monster HD (and unaffected by MR). Cold-blooded monsters are slowed for twice as long. 16:08:46 could give them silence back 16:09:03 silence is fun 16:09:13 I'd rather see skalds get silence 16:10:17 clearly skalds should get haste (this is not serious) 16:11:58 -!- tsohg has quit [Remote host closed the connection] 16:13:27 or the mysterious "quiet" spell in 4.1 16:13:31 having something that supports stabbing would be better still, than giving them silence or englaciation 16:13:38 give them mephitic cloud 16:13:55 the problem is, without invis, i think EH and confuse are only going to work really reliably on low-ish level stuff 16:15:02 confuse goes up to 100 power, so it works on bigger stuff pretty well 16:15:50 yes en sounds rather annoying without invis, as good as it is 16:15:54 -!- dtsund has quit [Ping timeout: 245 seconds] 16:16:03 well, I'd still like something with a bit more punch... I mean, comparing it to other magic classes, they generally get something with decent killing power in the L5 range. Wizard is the exception, but they are versatile 16:16:33 I'm tempted to say make mass confusion level 5 and give them that 16:16:42 so, without a good repacement I'd say EN is better with invis for now 16:16:51 it looks silly with regular confuse already in there, but mass confusion gets a power boost 16:17:09 -!- tsohg has quit [Ping timeout: 248 seconds] 16:17:11 (probably if this happens the game should tell people mass confusion gets a power boost since im pretty sure half the people in here didn't even know that) 16:17:27 i guessed it did since ime it works very well 16:18:00 is it reflected in the spellpower bar? 16:18:07 no 16:18:08 of course not 16:18:15 that would just be silly! 16:18:43 wait, mass confusion is stronger than regular confusion? 16:18:45 By how much 16:18:59 -!- gammafunk has joined ##crawl-dev 16:19:23 -!- Crehl has quit [Ping timeout: 250 seconds] 16:19:57 Lightli: at 99 spellpower, it's 69 vs 84 16:20:13 that's a pretty good boost 16:20:20 also, I rest my case :P 16:20:46 clearly en should get that spell enemy spens get that strips MR 16:20:54 (I am not being very serious) 16:21:11 of course, it should be noted that having good hex spellpower is pretty rare...not a lot of characters find spear of the botono 16:21:17 -!- dtsund has joined ##crawl-dev 16:21:50 and...er, does anyone use spear of the botono? 16:21:57 no 16:22:25 clearly bring back staff of enchantment and merge it with staff of energy 16:23:33 +1 16:23:57 and then make staff of energy a dagger 16:25:28 fr: make the staff of the five elements act as an enchancer for fire, air, cold, and earth 16:25:46 (this is not serious at all, but it would make a lot of sense) 16:25:57 whats the fifth element 16:26:04 boron? 16:26:32 -!- evilmike has left ##crawl-dev 16:27:47 xom 16:28:29 -!- timbw has quit [Quit: Page closed] 16:29:19 -!- Pacra has quit [Read error: Connection reset by peer] 16:29:21 clearly poison 16:30:06 -!- Pacra has joined ##crawl-dev 16:31:25 -!- CyberSandwich has quit [Quit: CyberSandwich] 16:33:08 -!- ackack has joined ##crawl-dev 16:35:01 -!- dtsund has quit [Quit: dtsund] 16:35:25 -!- Kellhus has quit [Quit: Page closed] 16:42:17 battlesphere (13*) | Spd: 30 | HD: 5 | HP: 10-20 | AC/EV: 0/5 | 11non-living, see invisible, lev | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 08acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm++ | XP: 0 | Sz: little | Int: plant. 16:42:17 %??battlesphere 16:45:35 orb of destruction (16*) | Spd: 30 | HD: 5 | HP: 1000 | AC/EV: 0/10 | 11non-living, lev | Res: 13magic(immune), 05hellfire, 04fire+++, 12cold+++, 11elec+++, 09poison+++, 08acid+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm++ | XP: 0 | Sz: little | Int: plant. 16:45:35 %??orb of destruction 16:47:38 -!- Pacra has quit [Ping timeout: 246 seconds] 16:48:50 -!- Stelpa has quit [Ping timeout: 260 seconds] 16:52:23 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 16:53:14 -!- dtsund has joined ##crawl-dev 16:54:18 -!- bonghitz has quit [Read error: Connection reset by peer] 16:54:23 -!- tabstorm has quit [Ping timeout: 245 seconds] 16:54:44 johnnyzero (L20 DEAE) (Shoals:5) 16:58:19 hmm, a siren tried singing at my merc (i think) 16:59:22 still having trouble getting ssh to work. Here's my dgamelaunch.conf file: http://pastebin.com/e6cGZ3ug here's my webtiles config.py: http://pastebin.com/2aTERuRy 16:59:27 webtiles works just fine 17:00:04 ssh, I can log in and see main_user menu. I can select option 2 (Helen). it loads up the helen menu. when I press [pP], nothing happens 17:00:27 and if I try to click 'w' on any screen, my session instantly exits 17:01:27 I've tried to strace or look in my auth.logs, but I can't seem to figure out what's screwed up 17:02:43 -!- Eracar has quit [Ping timeout: 250 seconds] 17:13:11 <|amethyst> johnstein: check $CHROOT/dgldebug.log but 90% of the time that file is useless 17:13:48 -!- Amy|Sonata has quit [Ping timeout: 265 seconds] 17:14:01 <|amethyst> from your stracing, is it getting far enough to try execing crawl-stable-launcher.sh? 17:14:12 <|amethyst> ("it" = the user's dgamelaunch process) 17:16:56 -!- pelotr0n has quit [Ping timeout: 245 seconds] 17:17:09 -!- hoody has quit [Remote host closed the connection] 17:17:55 -!- sponge has quit [Quit: Page closed] 17:18:36 -!- tsohg has quit [Remote host closed the connection] 17:20:46 segfault in siren_song [no target] by johnnyzero 17:22:41 -!- Blazinghand has quit [Ping timeout: 245 seconds] 17:22:50 -!- dwwww has quit [Quit: Page closed] 17:23:04 I don't think so. the strace for the user's dgamelaunch doesn't have the word 'stable' in it. a find for dgldebug.log turned up nothing 17:23:31 -!- tsohg has quit [Ping timeout: 245 seconds] 17:24:01 <|amethyst> could you pastebin one of those strace logs? 17:24:12 |amethyst: I don't see a $CHROOT/dgldebug.log in the main cbro chroot either 17:24:12 <|amethyst> check it for passwords first :) 17:24:14 ok. 17:24:40 I don't really know my way around strace cept for -p and -o 17:24:55 before I send it, I want to just be sure I did things right. 17:26:04 -!- lobf has quit [Quit: lobf] 17:26:23 <|amethyst> johnstein: (as for dgldebug.log; I forgot that you have to explicitly configure dgamelaunch with --enable-debugfile) 17:26:43 <|amethyst> what I would do to strace the minimum necessary: 17:26:52 <|amethyst> get to the prompt where you're about to press p 17:27:10 <|amethyst> strace -p $THEPID from another terminal 17:27:27 <|amethyst> or, rather, strace -o outfile -p $THEPID 17:27:35 <|amethyst> then switch back and press p 17:27:37 ok. that's basically what I did 17:29:16 |amethyst: http://pastebin.com/dcxd016D 17:29:39 I started stracing after my login, but yea, made more sense to do it right before the p-ing 17:31:42 <|amethyst> johnstein: okay, so it's not even trying to call it 17:32:32 <|amethyst> johnstein: probably strace won't help you much then... could try running dgamelaunch under gdb maybe :( 17:32:35 <|amethyst> or ltrace 17:33:43 <|amethyst> johnstein: do other options work in that menu? 17:33:54 I can pull up the rc file 17:34:42 |amethyst: all the other 6 options work 17:34:47 with and without virus 17:34:59 <|amethyst> and play_game fails from both menus (farmer and helen)? 17:35:22 actually, I didn't build farmer yet since I was trying to test helen first 17:35:35 ### dgamelaunch 1.5.1 - network console game launcher 17:35:37 ### NOTE: administrator has not installed a /dgldir/data/menus/crawl_farmer.txt 17:36:15 Neuromancer the Severer (L14 LOBe), worshipper of Trog, slain by on Shoals:1, with 59618 points after 20092 turns and 1:20:25. 17:36:22 |amethyst: doh nm. I should have used a -, not _ 17:36:34 uh, slain by barbs? 17:36:41 <|amethyst> johnstein: where? 17:36:43 <|amethyst> hmm 17:36:54 <|amethyst> !lg neuromancer lobe 17:36:55 1. Neuromancer the Severer (L14 LOBe), worshipper of Trog, slain by on Shoals:1 (nicolae_shoals_cliffside_cave) on 2014-02-08 23:31:37, with 59618 points after 20092 turns and 1:20:25. 17:37:00 <|amethyst> !lg neuromancer lobe s=killer 17:37:01 One game for neuromancer (lobe): 17:37:07 <|amethyst> !lg neuromancer lobe s=killer,ktyp 17:37:08 One game for neuromancer (lobe): (mon) 17:37:11 !lg neuromancer lobe s=ikiller 17:37:12 One game for neuromancer (lobe): 17:37:24 <|amethyst> !lg neuromancer lobe s=ikiller,ktyp,kaux,kpath 17:37:24 One game for neuromancer (lobe): (mon) 17:37:30 <|amethyst> !lg neuromancer lobe x=ikiller,ktyp,kaux,kpath 17:37:31 1. [ikiller=;ktyp=mon;kaux=;kpath=] Neuromancer the Severer (L14 LOBe), worshipper of Trog, slain by on Shoals:1 (nicolae_shoals_cliffside_cave) on 2014-02-08 23:31:37, with 59618 points after 20092 turns and 1:20:25. 17:37:32 |amethyst: I can't test crawl-farmer since I have a typo in dgamelaunch.conf. 17:37:43 -!- Roarke has quit [Ping timeout: 245 seconds] 17:38:15 <|amethyst> johnstein: where? 17:39:01 drowned by a drowned soul 17:39:12 * Grunt drowns johnny0! 17:39:12 |amethyst: sorry, babbies were calling 17:39:30 those sirens don't look very fun 17:39:45 <|amethyst> hm 17:39:45 <|amethyst> yeah 17:39:49 <|amethyst> that drowned soul code 17:39:55 <|amethyst> it kills the drowned soul first 17:39:58 dgamelaunch.conf points to crawl_farmer.txt but the file is crawl-farmer.txt so I couldn't test that menu yet. also, I haven't built crawl-farmer so I couldn't verify that yet. 17:40:01 <|amethyst> then queries it for all kinds of info 17:40:04 "as they always were, except they can actually kill the player now"? 17:40:15 that does not sound like an improvement yes 17:40:26 |amethyst: I will probably bug you later about it and I'll poke around some more. thanks for the help so far. gotta run 17:40:49 i coudln't reproduce my crash... my merc kept killing all the sirens before they tried to sing :( 17:41:58 this guy has a wand of lightning 17:42:04 I don't exactly feel for him dying here 17:42:33 03Grunt02 07* 0.14-a0-2490-g2744279: Turn vestibule_of_hell into subvaults for the other map. 10(3 hours ago, 1 file, 122+ 89-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=274427903042 17:42:33 03Grunt02 07* 0.14-a0-2491-gb6eccc4: Some Hell entries and Vestibule subvaults. 10(11 minutes ago, 1 file, 211+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b6eccc4df807 17:42:35 there's also 6* BIA probably getting a bererk giant that can thus swim 17:42:38 hand in the first place, 17:43:22 although the inability to fly due to LO is pretty funny 17:46:11 -!- Blazinghand_ has quit [Ping timeout: 265 seconds] 17:53:46 03Grunt02 07* 0.14-a0-2492-g67f2127: Credit drowned soul deaths properly. 10(75 seconds ago, 3 files, 5+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=67f2127344a7 17:55:37 03MarvinPA02 07* 0.14-a0-2493-gac26304: Don't give XP for clearing out ballisto colonies 10(16 hours ago, 1 file, 1+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ac2630498c6c 17:55:37 03MarvinPA02 07* 0.14-a0-2494-g8293e19: Allow sacrificing the horn of Geryon to Nemelex 10(14 hours ago, 2 files, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8293e19bb6d9 17:55:37 03MarvinPA02 07* 0.14-a0-2495-g45e8be8: Reduce Nemelex's wonders weighting 10(14 hours ago, 1 file, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=45e8be8d7f6d 17:55:37 03MarvinPA02 07* 0.14-a0-2496-g528393d: Don't give distortion effects when rebranding a distortion weapon under Lugonu (#8116) 10(14 hours ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=528393db6b8d 17:55:37 03Nikhil Addleman02 {MarvinPA} 07* 0.14-a0-2497-g99f2d0b: alphabetize monsters.txt 10(23 hours ago, 1 file, 92+ 91-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=99f2d0bf9de2 17:55:37 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2498-g4865464: Remove `drop_mode` setting and in-game toggle for `single` behavior 10(3 weeks ago, 7 files, 8+ 65-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48654649027b 17:55:37 03argonaut02 {MarvinPA} 07* 0.14-a0-2499-g8db4b04: Give Repel/Deflect missiles a chance to expire per deflection instead of a duration 10(12 days ago, 9 files, 49+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8db4b0499025 17:55:37 03MarvinPA02 07* 0.14-a0-2500-gdc1dc17: Slight adjustments to power, timeouts and messages for RMsl/DMsl 10(11 hours ago, 3 files, 11+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dc1dc17bbad6 17:55:37 03MarvinPA02 07* 0.14-a0-2501-g338a552: Adjust some mutation names on % 10(9 weeks ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=338a552c722d 17:55:37 03MarvinPA02 07* 0.14-a0-2502-g56b5fcd: Add a player version of the Demonspawn Black Mark spell to the negative energy facet 10(11 hours ago, 4 files, 60+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=56b5fcd115a9 17:56:44 Neat 17:57:19 An ominous black mark forms on your body. 17:57:19 <3 17:57:22 <|amethyst> johnny0: hm... I think maybe this is when there is deep water nearby but it is full of actor 17:57:25 <|amethyst> s 17:57:26 wow i wish i was able to sac the horn in my game before i won 17:57:27 yay for the rmsl stuff 17:57:37 -!- Foamed has quit [Read error: Connection reset by peer] 17:57:42 simmarine: yes it's worth lots of wonders weight! 17:58:12 "okay, now we just need to cover the pure EV and AC charms" 17:58:40 neil (L1 HEFi) (D:1) 17:58:44 <|amethyst> yep 17:59:15 !crashlog neil 17:59:16 30. neil, XL1 HEFi, T:22 (milestone): http://dobrazupa.org/morgue/neil/crash-neil-20140208-235837.txt 17:59:25 -!- xnavy has quit [Remote host closed the connection] 17:59:30 -!- Sage has quit [Read error: Connection reset by peer] 18:02:37 -!- fiddlerwoaroof has quit [Quit: leaving] 18:04:16 <|amethyst> !crashlog johnnyzero 18:04:16 13. johnnyzero, XL20 DEAE, T:60896 (milestone): http://dobrazupa.org/morgue/johnnyzero/crash-johnnyzero-20140208-225441.txt 18:04:40 ahh interesting 18:04:56 <|amethyst> I think I have it, but it will take me a little while to rebuild to test 18:05:05 <|amethyst> because I have several days of commits to catch up on 18:05:13 what's happening with glaciate anyways 18:05:46 I remember a glaciate-test branch going up a few days ago and then nothing 18:06:12 <|amethyst> Lightli: I think Grunt was still working on how to best make it available for testing 18:06:33 <|amethyst> Lightli: (also, there are three versions) 18:06:35 Well, MarvinPA pointed out that having a stack of !xp isn't the best solution for testing that, really. 18:06:38 |amethyst: 18:06:40 %git glaciate-testing 18:06:40 07Grunt02 * 0.14-a0-2463-gd2d4b2c: Start player with randbook with Glaciate, 8 !exp. 10(2 days ago, 1 file, 21+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d2d4b2c55d05 18:06:48 <|amethyst> ah 18:07:03 clearly just let wizmode access be there 18:07:07 Maybe I'll adjust that, rebase, force-push. ??? 18:07:21 i'm not sure there really is a good way other than just having people play out regular games to get it 18:07:31 -!- Enthusiasm has quit [Ping timeout: 260 seconds] 18:07:35 Just crashed on cbro. Any actions I should take? 18:07:45 <|amethyst> !lm MakMorn crash -log 18:07:46 16. MakMorn, XL11 FeBe, T:20935 (milestone): http://crawl.develz.org/morgues/trunk/MakMorn/crash-MakMorn-20120506-213312.txt 18:07:49 i can do the ??? part 18:07:51 <|amethyst> !lm MakMorn 18:07:52 5736. [2014-02-08 23:25:28] MakMorn the Bludgeoner (L16 GrFi) entered a Bazaar on turn 43160. (Shoals:1) 18:08:24 I just Recited a siren and an octopode, I think 18:08:26 -!- tsohg has quit [Remote host closed the connection] 18:08:26 MarvinPA: I still don't think brand weapon should cause a distortion effect at all 18:08:57 yeah, possibly not 18:09:03 dump the weight into speed 18:09:09 -!- tsohg has quit [Remote host closed the connection] 18:09:16 problem solved 18:09:19 ??? 18:09:19 I don't have a page labeled ? in my learndb. 18:09:21 <|amethyst> MakMorn: ERROR in 'tileweb.cc' at line 134: Can't bind the webtiles socket! 18:09:42 Yes, when I tried to start again 18:09:49 it's like xxx but summons monsters without tiles 18:09:56 think I had somehow exited 18:10:00 they have tiles now! 18:10:11 well then imo make more new monsters 18:10:53 Not everything has a tile right now, I think? 18:10:59 I don't even use webtiles :) 18:11:04 <|amethyst> Bloax: the problem is branding away from distortion, not to distortion 18:11:21 ...oh, everything has a tile of some sort, but some of them are still terrible <_< 18:11:24 oic 18:11:35 need to put sunglasses on that grandavatar 18:12:00 Well the scroll is certainly rare enough that it probably shouldn't cause the unwield effects. 18:12:10 <|amethyst> !tell johnstein something weird is going on with cbro webtiles 18:12:10 |amethyst: OK, I'll let johnstein know. 18:12:33 <|amethyst> !tell johnstein MakMorn got: ERROR in 'tileweb.cc' at line 134: Can't bind the webtiles socket! Writing crash info to /crawl-master/crawl-git-ac10382eb9/saves/crash--20140209-000255.txt 18:12:34 |amethyst: OK, I'll let johnstein know. 18:12:46 <|amethyst> !tell johnstein and I can't start a game in webtiles 18:12:46 |amethyst: OK, I'll let johnstein know. 18:13:07 03Grunt02 07[glaciate-testing] * 0.14-a0-2503-gbc39a03: The three versions of Glaciate. 10(3 days ago, 19 files, 633+ 39-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bc39a036870f 18:13:07 03Grunt02 07[glaciate-testing] * 0.14-a0-2504-g0d12a00: Allow monster casting of spray spells; ghost casting of new spells. 10(2 days ago, 6 files, 81+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0d12a0048f58 18:13:07 03Grunt02 07[glaciate-testing] * 0.14-a0-2505-g3691275: Start player with randbook with Glaciate (all three versions). 10(2 days ago, 1 file, 20+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3691275c1e1e 18:13:09 ...oh goodness, Chei is not going to like that force update. 18:13:11 <|amethyst> !tell johnstein ...or maybe I can now 18:13:11 |amethyst: OK, I'll let johnstein know. 18:13:15 Oh, good. 18:13:23 three versions? nice 18:13:42 The original one from Mantis and two variants of an implementation of mine. 18:15:17 -!- NilsBloodaxe has quit [Quit: Page closed] 18:15:29 -!- dtsund has quit [Ping timeout: 245 seconds] 18:15:38 Anyway, the state of that branch is probably as good for testing as we're going to get. 18:15:46 -!- fiddlerwoaroof has quit [Client Quit] 18:17:14 so where is it pushed to 18:18:01 -!- ShadeTornado has quit [Ping timeout: 252 seconds] 18:18:09 <|amethyst> Lightli: branch glaciate-testing of our repo 18:18:18 ok 18:18:27 will it end up in experimental testing? 18:18:36 <|amethyst> working on it, jeez 18:18:42 <|amethyst> :) 18:18:43 k 18:20:03 -!- fiddlerwoaroof has quit [Client Quit] 18:21:04 will they be level 9 spells in experimental or level 1? 18:21:14 * Grunt gestures. Grunt conjures a mighty blast of ice! The great icy blast hits Lightli! 18:21:31 oh does anyone have strong opinions on the suggested dith rename thing, also? i have a branch for it, i guess it needs to be updated for halftone if that happens though 18:21:56 I think a lot of people have the strong opinion that "Dith needs a new name" <_< 18:22:34 also if halftone does get merged it might be worth considering delaying dith along with any species that end up being delayed for 0.14? (also even if halftone doesn't get merged maybe, no clue how soon we actually are to thinking about 0.14) 18:22:56 halftone is nice but could use some tweaks 18:23:09 what would dith be renamed to 18:23:16 <|amethyst> Lightli: Dithmenos 18:23:17 dith 18:23:22 (but yes that) 18:23:33 dsomethin' 18:23:34 <_< 18:23:36 Dsomethin 18:23:56 <|amethyst> shit demon 18:23:58 dither 18:24:10 wow shit demon is great 18:24:23 demon is a good band yes 18:25:07 -!- LordSloth has quit [Remote host closed the connection] 18:25:44 !tell |amethyst: sounds like it was just a glitch in the matrix. I see MakMorn in there playing and I could log in both ssh and webtiles. 18:25:44 johnstein: You have 4 messages. Use !messages to read them. 18:25:44 johnstein: OK, I'll let |amethyst: know. 18:25:54 03|amethyst02 07* 0.14-a0-2503-g52462b1: Don't crash when sirens sing near occupied water. 10(25 minutes ago, 1 file, 5+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=52462b13bd2c 18:26:54 johnstein: Look at trunk, not 0.13 18:27:08 My trunk game is still stuck 18:27:17 but yeah i think non-halftone concerns for dith are mainly: umbra is sort of silly/should probably be something additive rather than doubling stealth, shadow form doubling your hp is a bit much, shadow mimic seems kinda spammy/weird for conjurations/just straight up makes you better at everything when the god is already good elsewhere 18:29:07 MakMorn: hm. I'm able to log in trunk in ssh and webtiles 18:29:27 shadow mimic makes throwing decent which is cool 18:29:35 I have to run out for a bit. I'll be able to dig into it later unless someone else can help with pulling a save and doing the fancy admin level debugging 18:29:44 sorry that I can't help more atm 18:29:48 OK. Have fun! 18:30:02 -!- nicolae- has joined ##crawl-dev 18:30:03 We all have real lives! 18:30:05 though it is probably more player/monster asymmetry than being overpowered? I don't remember it being that strong for melee 18:30:08 -!- jspengler is now known as Enthusiasm 18:30:18 MakMorn: well, clearly not 18:30:23 yeah, the asymmetry stuff for conjuratiosn too is another thing i don't like about it 18:30:27 conjurations* 18:31:00 New summon spells; summoner book changes by 78291 18:31:01 if you abandon dith the drop in melee damage from no shadow mimic is very noticeable 18:31:54 my dith guys had low damage weapons so probably not the best test cases, yes 18:31:58 -!- Hailley has quit [Ping timeout: 260 seconds] 18:32:03 the melee thing sounds a little silly, but i do want to say i like the mimicking spells idea (this was also supposed to be what battlesphere was gonna do of course) 18:32:21 -!- fiddlerwoaroof has quit [Client Quit] 18:32:38 also melee combat is so random it's hard to tell if you are doing more damage (see: the strength changes) 18:32:59 -!- hoody has quit [Remote host closed the connection] 18:35:32 -!- wheals has joined ##crawl-dev 18:37:50 i do want to try ranged combat with him 18:38:08 "Summon Forest" 18:38:21 Ranged Dith-ites are pretty good. 18:38:22 !lg . dith won 18:38:23 1. SGrunt the Kobold Arbalest (L27 KoHu), worshipper of Dithmengos, escaped with the Orb and 3 runes on 2014-01-19 04:59:31, with 1354010 points after 121177 turns and 6:20:51. 18:38:29 Experimental (glaciate-testing) branch on crawl.s-z.org updated to: 0.14-a0-2505-g3691275 18:38:35 maybe ill play a gram 18:38:42 |amethyst: <3 18:38:51 ooh 18:38:53 even thrown junk like tomahawks are pretty good with dith 18:39:06 maybe i could actually try raising throwing 18:39:07 and by with dith I mean because of dith 18:39:40 hmm i could ogam with large rocks 18:40:14 (can I just revert the penetrating large rock thing) 18:40:16 so basically to make it work I need to get to level 9 spells 18:40:49 Not sure if Dith throwing was nerfed since then, but I killed a moth of wrath with a dart+mimicked dart. It felt like I could kill orb guardians with darts, though I didn't try 18:40:55 haha 18:41:06 -!- SteampunkDuck has quit [Ping timeout: 250 seconds] 18:41:07 !apt throwing 18:41:07 Throw: Ha: 3!, Ko: 3!, Ce: 3!, Sp: 1, HE: 1, Te: 1, DE: 1, Og: 1, Mi: 0, Op: 0, Hu: 0, HO: 0, Mf: 0, Gr: 0, Ds: -1, Dj: -1, Dr: -1, VS: -1, Gh: -1, Dg: -1, LO: -1, DD: -1, Tr: -1, Na: -1, Mu: -2*, Vp: -2*, Fo: -2*, Fe: N/A 18:41:29 too bad everyones base is a human now, i wonder what wouldve been really good otherwise 18:41:49 ghoul 18:41:59 ghoul (05n) | Spd: 10 | HD: 14 | HP: 129-166 | AC/EV: 4/10 | Dam: 3004(rot), 30 | 07undead, 10weapons, 10items, 10doors, 04eats corpses, evil | Res: 06magic(93), 02cold, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 04rot | XP: 1787 | Sz: Medium | Int: normal. 18:41:59 %??ghoul 18:42:14 gargoyle, ghoul i guess? 18:42:21 gargoyle (159) | Spd: 10 | HD: 4 | HP: 13-31 | AC/EV: 18/6 | Dam: 10, 6, 6 | 11non-living, 10doors, fly | Res: 06magic(32), 10elec++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 142 | Sz: Medium | Int: normal. 18:42:21 %??gargoyle 18:42:34 oh right they are not 18:42:38 same as plain dracs 18:42:41 unknown monster: "war gargoyle" 18:42:41 %??war gargoyle 18:42:42 minotaur 18:42:51 oh yeah definitely that too 18:43:03 fr gr gets wargoyle as a fighting title, etc 18:43:18 fr rename them to wargoyles 18:44:10 hmm troll apts, worse than i remembered 18:44:36 fr: give trolls +1 in UC 18:44:37 <|amethyst> Grunt: so does the max range mean anything? 18:44:40 (this is a horrible idea) 18:45:07 |amethyst: it does for my implementations. 18:45:20 <|amethyst> Grunt: I can use z! with the cone versions 18:45:30 <|amethyst> Grunt: and it seems to make the cone go further 18:45:33 oh 18:45:34 :( 18:45:55 oh no, no free exp potions 18:45:56 a secret about wargargoyles: their name and reflavouring was to explicitly distance them enough from plain gargoyles that nokbody would say that it doesn't make flavour sense to be so far away from plain gr 18:46:29 yeah 18:46:41 Grunt: did you decide against exp potions? 18:46:41 "hooray, nobody's giving rF+ to gr" 18:47:18 <|amethyst> Grunt: the original version certainly seems a lot more impressive 18:47:20 wargargoyles, h glyph 18:47:32 -!- fiddlerwoaroof has quit [Client Quit] 18:47:42 <|amethyst> Grunt: both in terms of flashiness and apparent damage 18:48:04 wait 18:48:12 is it possible to use wizmode on the servers 18:48:19 not for normal users 18:48:26 if you're a dev 18:48:33 ok 18:48:52 |amethyst: have you tried using, say, Falloff on a really close-by group of enemies? 18:49:17 The icicle version is really aggravating to use effectively in my experience. 18:49:55 question 18:50:05 how do I patch my build to have glaciate test so I can mess around with it 18:50:10 (offline) 18:50:13 git checkout glaciate-testing 18:50:30 -!- lobf has quit [Quit: lobf] 18:51:45 then git pull? 18:51:47 or just make 18:51:51 git pull 18:52:16 it says already up to date 18:52:17 I've heard some complaints about Asterion having a large shield. He looks a bit silly with a medium shield (big cow, small shield), but it works of course. 18:52:25 <|amethyst> Grunt: also, take a look at my targetting her 18:52:26 <|amethyst> e 18:52:31 Any strong opinions on either that downgrade or removing the shield? 18:52:47 nice targeting 18:52:50 I'm going to make his spectral weapons not half-hd so they can actually hit, which is a fairly small buff 18:52:53 |amethyst: doh 18:53:24 gammafunk: alternatively you could just make him a non-berserking rupert 18:53:34 https://dl.dropboxusercontent.com/u/63152810/Asterion.png you know like this guy 18:53:37 As in? 18:53:47 ah, the other tile 18:53:48 haha 18:53:51 shields are for wusses! 18:53:52 well that tile is huge! 18:53:53 <|amethyst> Grunt: and I guess no self-hit warning for the original 18:53:56 and bigweapons only 18:54:04 well the current tile looks fine with no shield 18:54:23 it's just a fairly big nerf against ranged attackers 18:54:36 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 2749 | Sp: major destruction (3d20), spectral weapon / major destruction (3d22), spectral weapon / major destruction (3d24), spectral weapon / major destruction (3d25), spectral weapon / major destruction (3d28), spectral weapon / major destruction (3d52), spectral weapon / major destruction (3d53), spectral weapon / major destruction (3d6), spectral weapon | Sz: Medium | Int: normal. 18:54:36 %??Asterion 18:54:46 problem 18:54:50 well you could make him beefier 18:54:55 mysgit won't let me pull from the glaciate-test branch 18:54:57 -!- DrinkMachine has quit [Quit: Leaving] 18:55:01 it keeps saying I'm already up to date 18:55:03 he got an hp buff recently, I think he's fine in that dept 18:55:04 "glaciate-testing" 18:55:05 ??? 18:55:05 I don't have a page labeled ? in my learndb. 18:55:11 ranged attackers can go get hit by an orb of elec 18:55:13 minotaurs tend to have a lot of hp 18:55:18 <|amethyst> Grunt: there's also a weird graphical glitch 18:55:18 -!- DrinkMachine has joined ##crawl-dev 18:55:30 |amethyst: oh? 18:55:31 Well maybe i'll just drop the shield then 18:55:39 By the mystical words of tenofswords! 18:55:44 er yeah that's the one I'm on 18:55:48 it says I'm up to date though 18:55:58 Lightli: that means you can just make it then! 18:56:45 ok 18:56:55 $ make it 18:57:00 <|amethyst> Grunt: depending on when you get the -more- from all those things being frozen, the cells that are about to get ice pillars will draw as black rather than as a cloud (or an 8) during the more 18:57:11 It makes you. You resist the compilation! 18:57:27 <|amethyst> Grunt: observe 18:57:43 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 18:58:13 |amethyst: hm 18:58:15 <|amethyst> Grunt: or maybe that was a square that already had an ice pillar? But either way it's strange for it to be drawn like that 18:59:04 <|amethyst> Grunt: ah, yes, those were cells that already had ice pillars 18:59:19 <|amethyst> Grunt: oh, nice, and I just got the weird ass beam 18:59:35 <|amethyst> Grunt: parse that as "weird (ass beam)" 19:00:24 <|amethyst> (so far I've only seen it happen when targetting out of range) 19:00:28 brown eye (G) 19:00:30 -!- BlackrayJack has quit [Remote host closed the connection] 19:00:57 <|amethyst> Would "apocalypse starfish" be 'x' or ';' ? 19:01:11 just move all ; to x 19:01:22 because water monsters are abominations 19:02:16 <|amethyst> they're only abominations if they have no fins nor scales 19:02:27 is anyone against making health regen be (10 + maxhp/3) instead of the current model 19:03:02 <|amethyst> 10 + maxhp/3 instead of maxhp/3 ? 19:03:29 remove all water monsters 19:03:41 (this is what wheals wants but isn't saying) 19:03:55 no 19:03:59 instead of maxhp >= 20 ? rr=10+maxhp/6 : rr=maxhp/3 19:04:13 <|amethyst> "Fix a bug where sometimes floor would be drawn as a blue ~" 19:04:14 i want sumberging removed, then people realizing that water monsters are awful and removing them 19:04:53 because the only thing regen rates mean outside of the earlygame is how much you mash 5 19:05:18 unless you're regenerating like 3 hp a turn 19:05:56 -!- WalkerBoh has quit [Remote host closed the connection] 19:06:12 -!- ground4 has quit [Quit: WeeChat 0.4.2] 19:07:29 <|amethyst> that should be a 60 not a 20 19:08:52 well if it's 10+maxhp/3 then at 300 maxhp you get 1.1 hp / 10 aut 19:09:32 that's a lot when you have 70 hp but at 70 maxhp you only get 1 hp / 30 aut 19:10:38 |amethyst: now that Grunt fixed the HD problems with reviving, should i close the mantis issue? she doesn't really seem to more speech than other uniques... 19:12:18 -!- Neuromancer has quit [Ping timeout: 245 seconds] 19:12:54 oh good, the lethe changes didn't change the chance to get a shadow fiend 19:13:06 -!- Basil has quit [Ping timeout: 245 seconds] 19:13:26 <|amethyst> wheals: thanks for the reminder; marked as resolved 19:13:53 <|amethyst> "Fix a bug where sometimes floor would be drawn as a blue ~" 19:13:57 i've also run into this bug 19:14:02 it's rather annoying imo 19:14:47 <|amethyst> I found it wouldn't even let me move onto the affected squares 19:14:56 <|amethyst> I guess the game was trying to prevent itself from crashing 19:15:04 <|amethyst> didn't test with all species though 19:18:28 wheals: if the shadow fiend was removed I'd consider that a bug 19:19:09 it certainly was a nastysurprise when i was expecting just a lich 19:19:14 (rip) 19:19:47 if you're in depths then I hardly feel bad for any death to a given single monster 19:20:39 it was better than that, still one of my favorite deaths 19:21:05 -!- eith|2 has joined ##crawl-dev 19:21:22 also is zap-data.h supposed to end with a comma 19:22:49 -!- syllogism has quit [] 19:23:16 for diff purposes i hope it is 19:24:10 <|amethyst> technically that's only allowed in C++11, but all our compilers have supported it for a while so we use it 19:24:24 <|amethyst> it was in C99, but C++03 was based on C89 not C99 19:26:24 <|amethyst> oh, nm 19:26:48 <|amethyst> even C++03 (and probably 98) allowed it with initializer lists 19:26:56 <|amethyst> but not enums 19:28:13 -!- fiddlerwoaroof has quit [Client Quit] 19:29:59 -!- xnavy has quit [*.net *.split] 19:29:59 -!- Eracar has quit [*.net *.split] 19:29:59 -!- Daekdroom has quit [*.net *.split] 19:29:59 -!- pelotron_ has quit [*.net *.split] 19:29:59 -!- eith has quit [*.net *.split] 19:30:00 -!- N78291 has quit [*.net *.split] 19:30:00 -!- ebarrett has quit [*.net *.split] 19:30:00 -!- horsik has quit [*.net *.split] 19:30:00 -!- scummos__ has quit [*.net *.split] 19:30:00 -!- buppy has quit [*.net *.split] 19:30:01 -!- namad7 has quit [*.net *.split] 19:30:01 -!- pythonsnake has quit [*.net *.split] 19:30:01 -!- schistosomatic has quit [*.net *.split] 19:30:01 -!- kats has quit [*.net *.split] 19:30:02 -!- stabwound has quit [*.net *.split] 19:30:02 <|amethyst> !tell dpeg what do you think about trying chris's proposed changes (piety for seeing monsters, possibly reduced total XP) on halftone branch? 19:30:09 |amethyst: OK, I'll let dpeg know. 19:30:14 <|amethyst> ChrisOelmueller: I'm assuming you could make a patch? 19:30:20 <|amethyst> or already have one 19:31:15 for dith? i don't, no 19:31:32 <|amethyst> hm 19:31:45 <|amethyst> I guess there are also trunk dith changes 19:32:26 -!- N78291 has joined ##crawl-dev 19:36:49 -!- buppy has joined ##crawl-dev 19:37:59 -!- clouded_ has joined ##crawl-dev 19:42:42 -!- bh has joined ##crawl-dev 19:43:01 so... by what mechanism would I see a draconian on D:9? 19:43:24 pulsating lump (05J) | Spd: 5 | HD: 10 | HP: 38-70 | AC/EV: 2/6 | Dam: 1309(mutation) | sense invisible | Res: 06magic(40), 03poison, asphyx, 12drown | XP: 53 | Sz: Medium | Int: plant. 19:43:24 %??pulsating lump 19:43:25 you're playing a draconian and got to D:9 19:43:32 a plain draconian? shapeshifter 19:43:51 <|amethyst> !vault hangedman_stone_soup 19:43:51 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/builder/food.des;hb=HEAD#l286 19:43:52 tenofswords: that's what I was hoping for 19:43:52 or maybe that one food vault (i dont know food vault ranges) 19:43:52 alternatively one or two dumb vaults, at least one of which is mine 19:44:33 note how plain draconian is completely useless also 19:44:44 unknown monster: "cigotuvi's monsteer" 19:44:44 %??cigotuvi's monsteer 19:44:46 Cigotuvi's Monster (13X) | Spd: 10 | HD: 23 | HP: 250 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible, 07vault | Res: 06magic(153), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 5081 | Sz: Giant | Int: normal. 19:44:46 %??cigotuvi's monster 19:44:48 <|amethyst> btw, do we even need second food vaults? 19:44:49 draconian (07d) | Spd: 10 | HD: 8 | HP: 52-78 | AC/EV: 10/11 | Dam: 15 | 10weapons, 10items, 10doors, cold-blooded | Res: 06magic(10) | Chunks: 07contam | XP: 522 | Sz: Medium | Int: high. 19:44:49 %??draconian 19:44:56 probably not, really 19:45:04 it has negative MR for all practical purposes 19:45:09 <|amethyst> I guess that depends on how food reform mark 2 goes 19:45:16 yep. It was a real draconian 19:45:34 <|amethyst> bh: should have died to it so you'd get a kmap :) 19:45:37 "dumb vault" is a pretty safe assumption for a lot of things 19:45:46 |amethyst: no thanks 19:45:47 hangedman_stone_soup is hardly unrecognizable anyway 19:45:52 food reform mark two? 19:46:01 tenofswords: yeah, it's your silly vault. Now I see a human 19:46:05 you can recognize it as "that vault spawning a draconian" 19:46:37 "clearly I will include pan and put down a plain demonspawn" 19:46:38 and a Naga. 19:46:43 I'm going to delete this vault. 19:46:47 <|amethyst> Lightli: dpeg has plans (not for 0.14) regarding removing corpse-eating from most races 19:46:50 ... 19:47:00 ...oh god 19:47:02 -!- Zermako has quit [Quit: good night and good luck to all! :D] 19:47:19 can't he first get all his good ideas implemented 19:47:22 |amethyst: it's a great idea. Once Crawl is a 1:1 copy of brogue we can rest easy 19:47:51 so basically spriggans would relatively speaking become even better 19:48:00 because they always had that issue 19:48:07 <|amethyst> I imagine that would depend 19:48:19 why do we keep entertaining lightli 19:48:20 <|amethyst> presumably they'd loose slowmeta 3 19:48:28 <|amethyst> s/loos/los/ 19:48:52 how about a branch with bread ration loot 19:49:14 we could call it hive 19:49:14 make the spriggan baker a more or less guaranteed unique like the enchantress 19:49:18 <|amethyst> ChrisOelmueller: Like the hive, but instead of bees you have to fight wheat? 19:49:21 Lightli: Hive...? 19:49:26 (joking) 19:49:32 "put food underneath every rune" 19:49:33 |amethyst: And when you hit the wheat, bees come of its mouth? 19:49:34 bread golems 19:49:43 -!- stabwound has joined ##crawl-dev 19:49:44 A bread branch would be hilarious htough 19:49:53 N78291: or we could give a nod to the mythological origin of golems and had bagel golems 19:49:57 -!- stabwound has quit [Changing host] 19:49:57 -!- stabwound has joined ##crawl-dev 19:49:57 %s/had/have 19:49:58 -!- Enthusiasm has quit [Quit: Leaving] 19:50:03 do we really knead a bread branch, though 19:50:12 also after testing the "constant" version of glaciate is too weak 19:50:14 okay that's it 19:50:16 -!- tenofswords has left ##crawl-dev 19:50:29 -!- scummos| has quit [Ping timeout: 245 seconds] 19:50:49 with an absolutely ridiculous 197 power, it takes on average 4-5 casts to kill an orb of fire 19:51:23 bakery portal branch 19:51:42 nicolae-: why are there multiple guardian mummies on d:10 btw 19:51:44 meanwhile, ice-storm almost always 2-shots said orb of fire 19:52:32 dunno 19:52:40 Lightli: at what range? 19:52:41 i don't think it's mine 19:52:41 <|amethyst> Lightli: took 2 hits for me point-blank 19:52:53 NAME: nicolae_trove_entry_path_of_doom 19:52:53 the constant version 19:53:00 haven't tested falloff yet 19:53:04 is the constant one you choose a range for or not 19:53:07 ah, shit 19:53:17 that one might need a depth tag 19:53:34 what? 19:53:45 03bh02 07* 0.14-a0-2504-g1bbbf9b: Remove hangedman_stone_soup 10(5 minutes ago, 1 file, 0+ 42-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1bbbf9baf2b5 19:53:47 i like the free xp :( 19:53:47 <|amethyst> Lightli: right, but the shorter you make the cone the more damage it does 19:54:20 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0a1/20140204030201]] 19:54:29 rip stone soup 19:54:48 (I personally would have removed the monsters and just kept the food part) 19:55:11 -!- eith|2 has quit [Ping timeout: 245 seconds] 19:55:33 Lightli: I don't disagree. hangedman is free to fix up or remove the spawn list and reinstate it 19:56:05 (I think it's more likely to end up in a state that he likes if I remove it altogether) 19:56:23 -!- tenofswords has joined ##crawl-dev 19:56:27 flawless thinking 19:56:34 also good use of git history 19:56:45 !abyss ChrisOelmueller 19:56:45 bh casts a spell. chrisoelmueller is devoured by a tear in reality! 19:56:56 imo fix current abyss before sending me there 19:57:04 !vault nrook_guardian_serpent_ordinary 19:57:05 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l707 19:57:23 !vault guppyfry_early_elven_hall 19:57:23 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l1923 19:57:27 guardian serpent (16S) | Spd: 15 | HD: 8 | HP: 30-58 | AC/EV: 6/14 | Dam: 26 | spellcaster, see invisible | Res: 06magic(64), 03poison | Chunks: 06mutagenic | XP: 458 | Sp: b.venom (3d13), slow, blink allies encircling | Sz: Large | Int: normal. 19:57:27 <|amethyst> %??guardian serpent 19:57:43 deep elf fighter (04e) | Spd: 10 | HD: 6 | HP: 20-35 | AC/EV: 0/13 | Dam: 9 | 10weapons, 10items, 10doors, fighter, spellcaster | Res: 06magic(48) | Chunks: 07contam | XP: 183 | Sp: magic dart (3d4), slow, haste, blink / throw flame (3d6), confuse, invisibility, magic dart (3d4) / throw frost (3d6), cantrip, haste, throw flame (3d6), magic dart (3d4), 04esc:invisibility | Sz: Medium | Int: high. 19:57:43 <|amethyst> %?? deep elf fighter 19:58:23 -!- _fred has quit [Quit: Verlassend] 19:58:23 !vault pandoras_box_mu 19:58:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l3547 19:58:25 ok, the icicle version of glaciate against a single target is far more powerful than even ice storm 19:59:49 the problem is that against multiple foes it sucks much more 20:01:11 !source guest_entry 20:01:12 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/abyss.cc;hb=HEAD#l1357 20:01:55 ChrisOelmueller: if there's something about the abyss you want to change, write a patch. If it doesn't break stuff, I'll apply it. 20:02:41 delegation is a good way to escape admitting that one did wrong 20:02:44 can you wire up tenofswords instead of me perhaps 20:02:58 -!- Basil has joined ##crawl-dev 20:03:31 wow 0001-Remove doesn't autocomplete for me anymore 20:03:34 too many patches 20:03:38 hah 20:04:41 <|amethyst> Grunt: I got the weird second beam again, without anything out of range 20:04:54 <|amethyst> Grunt: shooting into a hallway from a slight angle 20:04:58 yeah 20:05:36 I got a second beam pointing the opposite of the first 20:06:01 tenofswords: not so much. Chris doesn't like something. He probably has a good idea of what he doesn't like. It'll be more effective for him to just fix it rather than me attempting to understand his complaints in depth. 20:06:49 -!- nicolae- has left ##crawl-dev 20:07:01 I'm not going to bother to pull up the s-z logs about how X doesn't work 20:07:15 have better things to do than explain to you, as you yourself have admitted 20:07:54 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 20:08:45 -!- NeremWorld has quit [Ping timeout: 252 seconds] 20:08:59 03tenofswords02 07* 0.14-a0-2505-g3790cdf: Change three lines instead of deleting a vault. 10(8 seconds ago, 1 file, 41+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3790cdf347ff 20:09:01 Remove gear slot restrictions. by wheals 20:09:06 * wheals whistles 20:10:48 -!- tenofswords has left ##crawl-dev 20:10:58 -!- Foamed has quit [Quit: Heading to bed.] 20:11:05 -!- jeanjacques has joined ##crawl-dev 20:12:10 uh, constant!glaciate is way too weak 20:12:25 it should not take 4 casts of it to kill an orc warlord with a full 200 power 20:12:27 <|amethyst> Lightli: did you see what I said about targetting it 20:12:34 yes 20:12:39 <|amethyst> Lightli: the further away you target (the more are), the weaker it is 20:12:49 ...oh 20:12:54 that makes sense then 20:13:29 <|amethyst> s/more are/more area/ 20:13:40 wheals: the slots do have some relevance to ashenzari, if that matters (or is even a good thing) 20:13:40 <|amethyst> but it's clear that it's unintuitive 20:13:59 well it was prompted by my using my last RC scroll to uncurse one of my rings 20:14:14 and then remembering that i still couldn't swap 20:14:30 if it really makes it unbalanced curse armour can be made slightly less common as a spawn 20:14:55 curse weapon could use a bit higher weight 20:15:04 (...) 20:15:19 oh for a second i thought you were serious :P 20:15:38 totally am, this has been all there is to ash balance for a long time 20:15:54 ok 20:16:28 it shouldn't take 4 shots of the constant glaciate at minimum aoe to kill an orb of fire 20:16:35 especially with a full 200 spellpower 20:17:03 bh: (so how about completely removing abyss guests, i didn't catch) 20:17:17 <|amethyst> Lightli: it only took me 2 when I tried 20:17:35 possibly it needs more irresistible component then 20:18:06 doesn't it run off the same unresistable thing as ice storm? 20:18:17 i don't care about armour/cloak 20:18:28 my beef with the gloves/ring is that swapping rings doesn't actually take your gloves off 20:18:40 so it doesn't make sense for that to be an actual restriction with cursed gloves 20:19:07 <|amethyst> Lightli: yeah, one cast at range of 3 (minimum) did 110 points, over half 20:19:20 ChrisOelmueller: I have zero objection to that. HM was fiddling with it last I checked. If it still isn't working, we should drop it 20:19:32 weird 20:19:43 <|amethyst> we have the new monster, right? 20:19:49 <|amethyst> does it spawn in abyss currently? 20:19:52 -!- nonethousand has joined ##crawl-dev 20:20:05 worldbinders do spawn in abyss, yeah 20:22:59 Anyone know how I can set a watch breakpoint in gdb on e.g. monster.target for a particular monster? 20:23:33 gammafunk: watchpoints let you check mutation: http://sourceware.org/gdb/onlinedocs/gdb/Set-Watchpoints.html 20:23:47 <|amethyst> gammafunk: watch -l works by address 20:24:06 <|amethyst> gammafunk: or you can find its location in env.mons 20:24:14 <|amethyst> (also known as mindex) 20:24:17 ty 20:24:23 -!- Demise has quit [Quit: Page closed] 20:25:34 <|amethyst> (also, watch -l seems to work much better for me) 20:25:42 <|amethyst> in general that is 20:26:37 hrm, so if I find the address of monster.target, what expression can I use to determin if it's e.g. origin 20:27:16 -!- Basil has quit [Ping timeout: 245 seconds] 20:28:59 oh I think I see 20:29:06 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:30:16 ok 20:31:01 in about 10 separate tries with a constant glaciate at 200 power with minimum aoe against a point-blink oof, it always took at least 4 casts to kill the oof 20:31:47 I think if that's the version we use, it deserves some sort of damage bump 20:32:58 -!- MaxFrost has quit [Remote host closed the connection] 20:35:04 (wait, how do I see damage numbers in wizmode anyways) 20:35:42 compile with debug mode 20:35:47 damage numbers were removed from wizmode 20:35:54 you have to compile in debug mode now I think 20:36:03 -!- codehero has quit [Remote host closed the connection] 20:36:42 03tenofswords02 07* 0.14-a0-2506-gc7bb754: More abyss set tweaks. 10(49 seconds ago, 1 file, 19+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c7bb7542b9f5 20:36:44 ...debug mode? 20:36:44 make debug 20:36:44 ok 20:36:59 it's kind of like a wizmode where you can do actually useful stuff, at the expense of 100x as many messages 20:37:25 %git :/damage numbers 20:37:26 07galehar02 * 0.11-a0-2763-g0c56e2b: Revert "Show damage numbers in wizard mode." 10(1 year, 7 months ago, 1 file, 4+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0c56e2b2b887 20:37:43 "Displaying damage numbers kinda defeat the use of wizmode for playing a normal 20:37:44 game without permadeath." 20:38:09 ... 20:38:49 clearly add explore mode 20:39:02 no 20:39:06 clearly add superwizard mode 20:39:50 we need wands of wishing right 20:40:08 %git HEAD^{/Show damage numbers}^^{/Show damage numbers} 20:40:09 07galehar02 * 0.11-a0-367-g1d2dbd5: Show damage numbers in wizard mode. 10(1 year, 11 months ago, 1 file, 3+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1d2dbd5c7c05 20:41:31 wand of acquirement 20:41:54 ??deck of oddities 20:41:54 deck of oddities[1/1]: 1% of cards are replaced by one of these: Genie, Bargain, Wrath, Xom, Feast, Famine, Curse. 20:42:28 ??bargain 20:42:29 bargain card[1/1]: 2dPOWER turns of 20% discounted shopping. 20:42:38 why does that exist 20:42:42 %git :/Bargain 20:42:43 07mumra02 * 0.13-a0-2203-g4baedbe: New misc item: "Cup of Charity" 10(7 months ago, 26 files, 344+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4baedbe8bf7a 20:42:46 who knows 20:42:52 ...that is not the commit I wanted 20:43:12 use HEAD 20:43:40 <|amethyst> %git HEAD^{/Bargain} 20:43:41 07MarvinPA02 * 0.10-a0-136-g7955239: Don't cancel Sage or Bargain with antimagic, do cancel some other missed durations 10(2 years, 6 months ago, 1 file, 7+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=795523945f46 20:43:53 <|amethyst> %git HEAD^{/Bargain}^^{/Bargain} 20:43:56 07haranp02 * 0.3-a0-657-g1e323fe: Bargain was never expiring (1753740.) Bargain no longer gives a duration of 0. 10(7 years ago, 2 files, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1e323fe542b8 20:44:07 Grunt: If the Trog brothers-punishment message is "Trog sends monsters to punish you.", could the period be changed to an exclamation mark? 20:44:57 three exclamation marks 20:44:58 well, I can't find it 20:45:11 Trog sends monsters to punish you!! 20:45:25 if there are stone giants, then four !s 20:45:30 -!- dtsund has joined ##crawl-dev 20:45:36 apparently bargain is pretty old since I got an 0.3 commit? I thought it was like, new in 0.6 20:45:53 -!- dtsund has quit [Client Quit] 20:45:54 -!- tsohg has quit [Remote host closed the connection] 20:46:10 -!- dtsund has joined ##crawl-dev 20:46:16 so yes, this seems like a good thing to remove 20:47:11 <|amethyst> %git 44f56edce 20:47:12 07haranp02 * 0.3-a0-393-g44f56ed: Complete revamp of cards and decks, following David's ideas. Many of the cards don't work yet (e.g., all Summoning cards); this will be fixed in the near future. Deck rarity, by the way, is encoded in its colour. Yuck - but I was out of bits in the item_def struct. Better ideas welcome. 10(7 years ago, 19 files, 897+ 888-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=44f56edce815 20:47:48 <|amethyst> that was the commit that introduced Bargain 20:47:50 -!- Daekdroom has quit [Quit: Saindo] 20:47:57 interesting 20:48:06 <|amethyst> err 20:48:09 <|amethyst> well 20:48:10 <|amethyst> mpr("Sorry, this card is not yet available."); 20:48:23 bargain should last until you buy an item or something like that 20:48:30 i like that 20:48:48 why not have it pull a certain amount of gold away from prices 20:48:51 nevermind what you spend it on 20:49:00 <|amethyst> %git bcd3e391 20:49:00 07haranp02 * 0.3-a0-394-gbcd3e39: Some more cards and bugfixes. Still not implemented: Shuffle, trowel, minefield, spade, blade. Partially implemented: Battlelust, helm, shadow, damage cards. Breaks savefiles. 10(7 years ago, 12 files, 120+ 72-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bcd3e391a7c6 20:49:12 wait no that's terrible 20:49:16 lasting until you buy an item would at least get rid of the scummy aspect of it, yes 20:49:46 but i'm not convinced that it's particularly interesting in practice, since like, it could just give you gold instead and have a similar result 20:51:31 could do it so the next item you buy is free 20:52:27 N78291: That would at least make it possible to buy absurdly priced things every once in a while. 20:52:39 But that's an entirely other issue. 20:54:31 is it actually an issue 20:55:13 <|amethyst> shop prices being absurd is, I think 20:55:16 yes 20:55:24 11k unrands should probably stop being so expensive 20:55:50 <|amethyst> a +0 dtrident of elec should not be so much cheaper than a +9,+9 mace 20:56:45 11k is basically impossible to get now, prices get a stepdown 20:57:28 5k is the most you can expect people to get 20:57:34 and that's probably with gold acquirement 20:57:55 well rather the +9 mace should not be as expensive 20:59:22 <|amethyst> most of these insanely priced artefacts are that way because the price has terms quadratic and cubic in plus and in plus2 20:59:46 <|amethyst> I believe there even works out to be a plus^3*plus2^3 term but I might be misremembering 21:00:12 but that +12 club is in such high demand 21:00:25 probably what needs to happen is that much more stuff is calculated somewhat manually 21:00:46 the formula obviously doesn't work and nobody can be expected to come up with a "better" one 21:01:59 <|amethyst> pick prices for a few dozen items and curve fit :) 21:02:13 yeah or just pick them and be done 21:02:46 <|amethyst> for all possible combinations of brand, base type, enchantment, etc? 21:03:03 well if everything is a flat plus/minus x, that is not hard yes 21:03:08 -!- HellTiger_NB has quit [Ping timeout: 246 seconds] 21:03:26 <|amethyst> but should it be? 21:04:48 -!- tabstorm has quit [Ping timeout: 245 seconds] 21:04:58 who understands current pricing to the point of wanting to work on it? 21:05:06 of tweaking something? 21:05:20 <|amethyst> I'm not saying keep the current code 21:05:23 -!- Shade_Tornado has quit [Quit: Leaving] 21:06:11 <|amethyst> just that making the components of the price all additive is a pretty large constraint, and has implications that might or might not be desired 21:07:25 well the existing code can be improved pretty significantly and easily by e.g. not considering reflection the best ego in the game 21:07:58 hm, how does that fix weapon prices? 21:08:18 <|amethyst> minmay: archmagi is considered better :) 21:08:40 <|amethyst> positive energy over running 21:08:42 yes, I noticed that (i am actually trying to fix it) but reflection is funnier 21:08:57 -!- Ququman has quit [Read error: No route to host] 21:08:57 -!- alefury has quit [] 21:09:32 another big offender is aux armor 21:09:44 (especially with ego) 21:09:53 (but also without) 21:10:11 similarly ego robes i guess 21:11:08 in fact, can I go ahead and suggest that the body armour switch be changed to this: http://pastebin.com/uTfugirD 21:11:10 is there an option to show useless items by default on ctrl-f 21:11:11 -!- Yermak has quit [Quit: Page closed] 21:11:33 ChrisOelmueller: i assume you mean ego robes and aux armour is too cheap now? 21:11:46 they are 21:11:48 the current one gives troll leather armour the same price as crystal plate armour 21:11:52 i'm inclined to agree 21:11:52 which seems a little bit off 21:12:13 just a little bit 21:12:48 <|amethyst> N78291: I don't think so, no 21:13:02 <|amethyst> N78291: you don't expect ChrisOelmueller to *add* options, do you? :) 21:13:07 are you also looking for potions on a mummy? 21:13:19 or what kind of stuff is it this time :) 21:13:29 imo whatever calculates uselessness is to be fixed instead 21:13:37 if trove needs something then it should be marked useful 21:13:40 I saw a ring on the ground and didn't pick it up so I wanted to know what it was 21:14:27 -!- buppy has left ##crawl-dev 21:14:33 -!- buppy has joined ##crawl-dev 21:14:34 after looking through shopping.cc, I think switching to purely additive prices would be fine 21:14:56 -!- Ququman has quit [Remote host closed the connection] 21:17:28 <|amethyst> oh hey, there's still shopping code for pluses on ammo 21:17:42 <|amethyst> in case someone makes a used net shop 21:17:49 i think i've seen that recently and didn't want to touch it 21:18:17 Welcome to Harold's Mercenary Supplies! 21:18:24 also why are nets still a thing :o 21:18:33 wasn't bh going to remove torn nets? 21:18:46 nets are a classic death, they can't be removed 21:18:59 well used nets specifically yeah 21:19:01 yeah, nets are fine 21:19:03 nets are ok 21:19:16 also, did more testing with glaciate 21:19:22 the 21:19:44 *the constant version does 7d18 damage at 200 power, which is pretty damn low for level 9 21:21:04 N78291: sure, but tearing is another thing 21:21:17 buppy: I looked into doing it, kilobyte had a better idea, so I abandoned my implementation 21:21:51 My plan was to either destroy the net, or reset it to +0 upon escape 21:22:32 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 9248 | Sp: b.fire (3d40), malmutate, fireball (3d43) | Sz: little | Int: normal. 21:22:32 %??orb of fire 21:22:41 bh: what was kilobytes? 21:23:09 buppy: nets are implemented as ground items. He was going to get rid of ground items entirely and change everything 21:23:46 looks like that's not going to happen 21:27:23 uh 21:27:30 Webtiles server stopped. 21:27:33 how come the dark maul is base damage 44 rather than base damage 45 like it was when first added 21:28:06 Rotatell: which one? 21:28:13 so that it's still +27 base dam 21:28:16 Lightli: probably because great mace base damage decreased by 1 21:28:21 oh 21:28:55 !learn edit dark_maul s/45/44/ 21:28:55 dark maul[1/1]: New unrand in 0.14. Great mace of crushing with altered stats: Damage 44, Acc -2, Delay 30. 21:29:29 fr: make it go back to base damage 45 21:29:54 fr just slap it to 54 21:30:11 +0/+0 with 54 base imo 21:31:07 Webtiles server started. 21:31:08 make it 55 and you have a deal 21:31:59 27 + 27 + 1 ? 21:32:54 whatever 21:33:35 -!- clouded_ has quit [Read error: Connection reset by peer] 21:34:06 459 base damage obviously 21:34:12 -!- clouded_ has joined ##crawl-dev 21:34:46 itym 729 21:35:51 -!- Rotatell has quit [Remote host closed the connection] 21:35:51 -!- johnstein has quit [Quit: ZNC - http://znc.in] 21:35:53 -!- sd1989 has joined ##crawl-dev 21:36:00 !message 21:36:22 -!- johnstein has joined ##crawl-dev 21:36:25 -!- bh has quit [Quit: Page closed] 21:36:28 !messages 21:36:28 No messages for wheals. 21:36:48 ChrisOelmueller: haha it also checks for racial ammo 21:37:08 that was why i found it iirc 21:37:52 no, it should clearly be 27 ^ 27 21:38:16 (or 27 ^ 27 ^ 27) 21:41:26 I just rebooted my vps and trying to get Rotatell to join ##crawl and ##crawl-dev but it's not joining. did the recent freenode issues affect how I need to let the bot connect? 21:41:26 johnstein: You have 2 messages. Use !messages to read them. 21:42:28 -!- Rotatell has joined ##crawl-dev 21:42:37 guess it just takes a while 21:45:06 !tell gammafunk I got your message and I applied lastest linkify.js. Thank you:) 21:45:06 sd1989: OK, I'll let gammafunk know. 21:45:07 -!- Pacra has joined ##crawl-dev 21:46:39 changing monster.h: almost as bad for recompilation as changing enum.h 21:46:39 gammafunk: You have 1 message. Use !messages to read it. 21:53:12 fr: when examining a manual, it should give some idea as to much of it has been used 21:54:25 [frayed] 21:54:32 [torn] 21:54:38 hmm sure 21:54:39 -!- ackack has quit [Ping timeout: 245 seconds] 21:54:39 [falling apart] 21:55:09 i'd prefer just a percentage but whatever 21:55:52 what's the benefit? 21:56:12 so you know how much more benefit you can gain from it 21:57:15 -!- ackack has joined ##crawl-dev 21:58:21 ok yes, is that desirable? 21:58:38 well, its not random 21:58:54 so you could probably figure it out paintakingly by tracking how much xp you had when you started using it etc 21:59:31 i'm not sure i follow why you'd want to figure that out first place 21:59:40 I'm not sure if you can either 22:01:13 and manuals have a random amount of points anyway 22:01:36 Is there ever a reason to want to know how much more use a manual has? I don't think so 22:01:56 -!- xnavy has quit [Read error: Connection reset by peer] 22:02:09 it might affect skill choices 22:02:50 at which point? 22:02:52 how? 22:03:23 you might decide to ignore a skill entirely 22:03:45 for instance if a manual of spellcasting is going to get you from 0 to 5.0 you would probably not bother 22:03:56 if it would get you from 0 to 15.0 its a lot more desireable 22:04:02 but they always start at full...? 22:05:12 the information you're asking for would not reveal any of this 22:05:25 so in fact would only be misleading if that were the goal 22:07:57 -!- DrinkMachine has quit [Quit: Leaving] 22:10:23 good [GROSS OVERSIMPLIFICATION, NEEDS ANALYIS: HOW MANY ROGUELIKES PER PLAYER] in the survey 22:11:44 whenever i see the dcss logo it looks like a pot of cheese to me 22:18:28 <|amethyst> Medar: quixotic's game on CAO crashed somehow (no crash log), and when he tried to reconnect, there was an error binding the socket (the socket file existed alread) 22:19:10 <|amethyst> Medar: same thing happened on cbro to MakMorn earlier 22:19:18 <|amethyst> !lm quixotic 22:19:19 601. [2014-02-09 04:04:10] quixotic the Black Belt (L16 VSMo) entered the Shoals on turn 24650. (Lair:3) 22:19:21 <|amethyst> !lm quixotic crash 22:19:22 1. [2014-02-06 18:22:22] quixotic the Covered (L1 FoFi) ERROR in 'tileweb.cc' at line 211: Socket write error: Resource temporarily unavailable (D:1) 22:19:53 <|amethyst> !lm makmorn crash 22:19:54 16. [2012-05-06 21:33:12] MakMorn the Spry (L11 FeBe) ? (Lair:6) 22:20:15 <|amethyst> Medar: the first "crash" may have been just a disconnection or something 22:22:47 -!- quixotic has quit [Quit: Page closed] 22:23:02 -!- Basil has joined ##crawl-dev 22:23:40 -!- hoody has quit [Remote host closed the connection] 22:23:55 <|amethyst> (both of those from sequell are unrelated) 22:23:59 -!- Hailley has quit [Ping timeout: 246 seconds] 22:27:04 -!- mamgar has quit [Quit: Leaving] 22:29:25 -!- ackack has quit [Ping timeout: 248 seconds] 22:36:55 -!- hoody has quit [Remote host closed the connection] 22:37:07 -!- DrinkMachine has joined ##crawl-dev 22:37:27 -!- Somefellow has quit [Quit: ZNC - http://znc.in] 22:40:02 -!- OldCrawl has quit [Quit: Page closed] 22:41:03 -!- ainsophyao has quit [Remote host closed the connection] 23:01:13 -!- ZebTM has quit [Ping timeout: 272 seconds] 23:05:32 -!- Pepe has quit [Ping timeout: 245 seconds] 23:09:40 -!- ussdefiant has joined ##crawl-dev 23:19:38 -!- DrinkMachine has quit [Ping timeout: 246 seconds] 23:24:32 -!- N78291 has quit [Quit: null] 23:25:08 -!- ystael has quit [Ping timeout: 265 seconds] 23:32:08 -!- Fhqwhgads_ has quit [Remote host closed the connection] 23:36:38 ontoclasm: You there? 23:45:07 Unstable branch on crawl.lantea.net updated to: 0.14-a0-2506-gc7bb754 (34) 23:48:08 -!- gammafunk has quit [Read error: Operation timed out] 23:53:54 -!- eb_ has quit [] 23:58:06 -!- Raycaster has quit [Ping timeout: 245 seconds] 23:59:40 -!- ystael has quit [Ping timeout: 252 seconds]