00:00:01 -!- Basil has joined ##crawl-dev 00:01:13 Stable (0.13) branch on crawl.s-z.org updated to: 0.13.1-27-ga479965 00:02:35 Unstable branch on crawl.s-z.org updated to: 0.14-a0-2080-ge317583 (34) 00:06:39 Unstable branch on rl.heh.fi updated to: 0.14-a0-2080-ge317583 (34) 00:07:03 -!- Krakhan has quit [Ping timeout: 272 seconds] 00:09:42 -!- Kron has quit [Quit: Kron awayyy!] 00:10:47 Stable branch on crawl.develz.org updated to: 0.13.1-27-ga479965 (34) 00:14:33 -!- AlphaQ has quit [Remote host closed the connection] 00:15:50 -!- Chase has quit [Ping timeout: 264 seconds] 00:15:57 Unstable branch on crawl.develz.org updated to: 0.14-a0-2080-ge317583 (34) 00:16:33 -!- Basil has quit [Ping timeout: 272 seconds] 00:17:30 -!- Sorbius has quit [Ping timeout: 245 seconds] 00:19:15 -!- CeleryMan has quit [Remote host closed the connection] 00:23:30 -!- DrinkMachine has quit [Quit: Leaving] 00:32:20 -!- Blazinghand|Work has quit [Remote host closed the connection] 00:33:09 -!- klz has quit [Ping timeout: 248 seconds] 00:34:19 Windows builds of master branch on crawl.develz.org updated to: 0.14-a0-2080-ge317583 00:38:50 -!- WalkerBoh has quit [Remote host closed the connection] 00:39:11 -!- nixor has quit [Quit: Leaving.] 00:39:51 -!- Kalir has quit [Changing host] 00:45:12 -!- esper6 has quit [Quit: Page closed] 00:57:33 -!- Mateji has quit [Ping timeout: 252 seconds] 01:00:14 -!- DracoOmega has quit [Quit: Leaving] 01:02:41 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 01:02:51 -!- bschlief has quit [] 01:03:39 -!- ussdefiant has quit [Ping timeout: 265 seconds] 01:09:50 -!- dtsund has quit [Quit: dtsund] 01:18:27 -!- Quashie has quit [Ping timeout: 260 seconds] 01:19:37 -!- NekoRex has quit [Ping timeout: 272 seconds] 01:22:39 -!- ainsophyao has joined ##crawl-dev 01:33:29 -!- ProzacElf has quit [Ping timeout: 252 seconds] 01:34:13 -!- ystael has quit [Ping timeout: 252 seconds] 01:35:29 -!- Quashie_ has quit [Ping timeout: 240 seconds] 01:43:01 -!- BlackrayJack has quit [Ping timeout: 248 seconds] 01:45:54 -!- johlstei has quit [Remote host closed the connection] 02:00:47 -!- klz has quit [Ping timeout: 272 seconds] 02:11:53 -!- SkaryMonk1 has joined ##crawl-dev 02:15:39 -!- Kaput_ has quit [Ping timeout: 252 seconds] 02:17:07 Stable (0.13) branch on crawl.beRotato.org updated to: 0.13.1-27-ga479965 02:18:37 -!- SkaryMonk2 has joined ##crawl-dev 02:19:44 -!- mong has quit [Remote host closed the connection] 02:20:02 -!- SkaryMonk1 has quit [Ping timeout: 264 seconds] 02:23:48 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2080-ge317583 (34) 02:24:14 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:27:07 -!- soundlust is now known as Koyaanisqatsi 02:30:51 -!- Zeor has quit [Quit: hgghhgh] 02:37:27 -!- blabber has joined ##crawl-dev 02:54:59 -!- Blazinghand has quit [Ping timeout: 240 seconds] 02:55:13 -!- Siegurt has quit [Ping timeout: 245 seconds] 03:03:00 -!- kait has quit [Read error: Connection reset by peer] 03:14:15 -!- minmay has quit [Quit: Leaving] 03:14:17 -!- minqmay has quit [Quit: Leaving] 03:18:54 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 03:19:56 -!- archaeo has joined ##crawl-dev 03:20:19 gammafunk: there are already descriptions for those demonspawn enemies 03:20:33 gammafunk: and they're not bad/totally fine 03:20:35 -!- HellTiger has quit [Ping timeout: 272 seconds] 03:21:38 -!- MP2E has quit [Quit: leaving] 03:25:51 -!- gammafunk has quit [Ping timeout: 260 seconds] 03:27:49 -!- crate has quit [Ping timeout: 272 seconds] 03:28:14 -!- simmarine has quit [Quit: Leaving] 03:30:06 -!- Sgeo has quit [Ping timeout: 265 seconds] 03:43:22 -!- gammafunk has joined ##crawl-dev 03:46:12 -!- Savor has quit [Quit: Page closed] 03:46:34 -!- ontoclasm has quit [Quit: Leaving.] 04:09:50 -!- Escalator has quit [Ping timeout: 264 seconds] 04:14:44 -!- scummos__ has quit [Read error: Operation timed out] 04:16:13 -!- buki_ is now known as buki 04:16:40 -!- ProzacElf has joined ##crawl-dev 04:19:38 -!- SkaryMonk1 has joined ##crawl-dev 04:19:54 -!- crate_ has quit [Quit: Leaving] 04:19:59 -!- Turgon has quit [Quit: Page closed] 04:20:33 -!- SkaryMonk2 has quit [Ping timeout: 245 seconds] 04:23:58 -!- conted has quit [Ping timeout: 245 seconds] 04:29:47 -!- klz has quit [Ping timeout: 260 seconds] 04:40:29 -!- _D_ has quit [Quit: leaving] 04:45:09 -!- ProzacElf has quit [Ping timeout: 252 seconds] 04:53:29 -!- syllogism has joined ##crawl-dev 04:55:12 -!- Porost has quit [Read error: Connection reset by peer] 04:55:53 -!- NekoRex has quit [Ping timeout: 252 seconds] 04:56:53 -!- archaeo has quit [Ping timeout: 245 seconds] 05:12:20 -!- ChrisOelmueller has joined ##crawl-dev 05:14:19 -!- Mateji has quit [Quit: Leaving] 05:16:39 -!- jeanjacques has quit [Quit: quit] 05:17:48 -!- y2s82 has quit [Quit: WeeChat 0.4.1] 05:41:46 -!- ainsophyao has quit [Remote host closed the connection] 05:42:05 -!- blabber has quit [Ping timeout: 252 seconds] 05:55:33 -!- Z_LAMP has quit [Ping timeout: 245 seconds] 06:15:50 -!- Escalator has quit [Ping timeout: 245 seconds] 06:19:03 -!- SkaryMonk2 has joined ##crawl-dev 06:19:11 -!- SkaryMonk1 has quit [Ping timeout: 272 seconds] 06:23:04 -!- rchandra has joined ##crawl-dev 06:29:17 -!- wheals has joined ##crawl-dev 06:36:06 -!- dagonfive has quit [Read error: Connection reset by peer] 06:37:07 -!- johnny0_ is now known as johnny0 06:37:12 -!- tsohg_ has quit [Remote host closed the connection] 06:39:29 https://crawl.develz.org/mantis/view.php?id=8032 can anyone who understands tiles decipher the screenshot there? is that what umbra in forest looks like or is there some bug? 06:41:00 -!- yalue has joined ##crawl-dev 06:42:13 -!- tsohg_ has quit [Ping timeout: 245 seconds] 06:47:14 03MarvinPA02 07* 0.14-a0-2081-g148ea59: Reword jump ability description to be clearer about targeting a monster 10(14 minutes ago, 1 file, 10+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=148ea59f5f0f 06:47:14 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2082-g15733cc: Exclude firewood from Ctrl-V except for Fedhas worshippers 10(13 hours ago, 1 file, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=15733ccd8691 06:47:16 -!- DayBay has quit [Client Quit] 06:48:21 03MarvinPA02 07* 0.14-a0-2081-g148ea59: Reword jump ability description to be clearer about targeting a monster 10(16 minutes ago, 1 file, 10+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=148ea59f5f0f 06:48:21 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2082-g15733cc: Exclude firewood from Ctrl-V except for Fedhas worshippers 10(13 hours ago, 1 file, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=15733ccd8691 06:48:50 -!- SiotWarrior has joined ##crawl-dev 06:50:02 -!- bonghitz has quit [Remote host closed the connection] 06:50:41 watch out fatal bug that pandemonium only generate angel room 06:51:57 are you trapped in the room? 06:52:07 MarvinPA: yes, this is how umbra looks like in forest. No bug there 06:52:07 yeah... 06:54:07 this online? 06:54:18 in korea server 06:54:26 beogh priest 07:00:07 another user said that "just entering pandemonium make go out of game" 07:02:07 -!- st_ has joined ##crawl-dev 07:02:10 Of course, this could be a problem with the server Korea only 07:02:42 what's the version listed for you in-game? first line on ?V 07:03:01 let me check that 07:03:02 sounds like https://crawl.develz.org/mantis/view.php?id=8034 that bug - perhaps the korean server hasn't updated with the fix? 07:03:06 wait min 07:03:58 -!- ssteam has quit [Client Quit] 07:04:00 0.14-a0-1948-g9be20ec 07:04:17 that's older than the fix then, yeah 07:04:35 might want to ask the server admin about updating (or getting the update job running, no idea) 07:04:35 thanks every one 07:05:35 You guys are really friendly 07:08:22 -!- SiotWarrior has quit [Quit: Page closed] 07:08:22 -!- Chris7 has quit [] 07:12:32 -!- temujin has quit [Quit: Lost terminal] 07:14:46 -!- eith has joined ##crawl-dev 07:17:16 -!- thened has quit [Client Quit] 07:17:30 -!- Whistling_Beard has quit [Ping timeout: 245 seconds] 07:27:42 -!- DKR has quit [Quit: Page closed] 07:27:46 -!- KurzedMetal has quit [Read error: Connection reset by peer] 07:31:35 -!- ackack has joined ##crawl-dev 07:32:46 Make ice beast swim delay consistent with Ice form by chris 07:33:42 -!- tenofswords has joined ##crawl-dev 07:33:53 Make ice beast swim delay consistent with Ice form by chris 07:38:52 -!- bmfx has quit [Read error: Connection reset by peer] 07:39:06 -!- Sgeo_ has quit [Read error: Connection reset by peer] 07:40:03 -!- CKyle has joined ##crawl-dev 07:41:56 -!- bonghitz has quit [Ping timeout: 252 seconds] 07:42:21 -!- blackflare has quit [Ping timeout: 252 seconds] 07:42:47 -!- konstantin___ has quit [Ping timeout: 246 seconds] 07:43:05 -!- Dr_Ke has quit [Ping timeout: 252 seconds] 07:43:27 -!- ldlework has quit [Ping timeout: 252 seconds] 07:43:27 -!- Eronarn has quit [Ping timeout: 252 seconds] 07:43:28 -!- bonghitz_ has quit [Ping timeout: 245 seconds] 07:43:28 -!- Quashie has quit [Ping timeout: 245 seconds] 07:43:28 -!- schistosomatic has quit [Ping timeout: 245 seconds] 07:43:30 -!- Deathawk has quit [Ping timeout: 246 seconds] 07:43:30 -!- neunon has quit [Ping timeout: 246 seconds] 07:43:49 -!- crate has quit [Ping timeout: 252 seconds] 07:43:49 -!- agentgt has quit [Ping timeout: 252 seconds] 07:43:49 -!- kunwon1 has quit [Ping timeout: 252 seconds] 07:43:50 -!- xnavy has quit [Ping timeout: 246 seconds] 07:43:51 -!- Nivim has quit [Ping timeout: 246 seconds] 07:44:32 -!- Eronarn has joined ##crawl-dev 07:45:17 -!- orionstein has quit [Ping timeout: 252 seconds] 07:45:39 -!- lavos has quit [Ping timeout: 252 seconds] 07:46:04 -!- Nivim has joined ##crawl-dev 07:46:30 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2083-gb79a34a: Slightly revamp help header in Ctrl-F 10(19 hours ago, 1 file, 11+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b79a34a563ec 07:46:30 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2084-g81aee59: Change defaults of show_as_stacks and filter_useless in Ctrl-F 10(19 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81aee59235ac 07:46:30 03MarvinPA02 07* 0.14-a0-2085-ge7a06b0: Capitalise "The Shining One" on the overview and in character dumps 10(85 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7a06b06df3d 07:46:31 Multiple pan lords per pan level by Grandiloquent Gentleman 07:46:31 -!- Nerem has quit [Ping timeout: 264 seconds] 07:48:39 -!- Z_LAMP has quit [Remote host closed the connection] 07:48:57 -!- kunwon1 has joined ##crawl-dev 07:49:04 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2083-gb79a34a: Slightly revamp help header in Ctrl-F 10(19 hours ago, 1 file, 11+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b79a34a563ec 07:49:04 03ChrisOelmueller02 {MarvinPA} 07* 0.14-a0-2084-g81aee59: Change defaults of show_as_stacks and filter_useless in Ctrl-F 10(19 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81aee59235ac 07:49:04 03MarvinPA02 07* 0.14-a0-2085-ge7a06b0: Capitalise "The Shining One" on the overview and in character dumps 10(4 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7a06b06df3d 07:49:05 Multiple pan lords per pan level by Grandiloquent Gentleman 07:49:26 -!- neunon has joined ##crawl-dev 07:49:26 MarvinPA: thanks! 07:49:38 -!- Unnngh has quit [Ping timeout: 265 seconds] 07:50:23 now that this is pushed, i can report the bug with it too 07:50:23 -!- omnirizon has quit [Ping timeout: 272 seconds] 07:50:30 shops toggle weirdly with the = filter 07:50:31 efficient 07:50:40 wow good trick 07:50:43 they show the first item instead of their name, somehow 07:50:48 it was bugged before too!! 07:50:51 heh 07:52:05 -!- Crehl has quit [Ping timeout: 245 seconds] 07:54:57 -!- MaxFrost has quit [Ping timeout: 265 seconds] 07:55:42 you'll also need to stack the shop again first so maybe it won't even come up 07:55:50 but it felt not intentional :P 07:57:56 -!- Hailley has quit [Quit: Petra is closed!] 07:58:37 -!- ackack has quit [Ping timeout: 272 seconds] 08:05:14 -!- Turgon has quit [Quit: Page closed] 08:05:49 -!- Naphistim has quit [Ping timeout: 252 seconds] 08:06:40 -!- Quashie has quit [Ping timeout: 245 seconds] 08:14:43 -!- agentgt has quit [Ping timeout: 272 seconds] 08:17:33 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:19:12 -!- SkaryMonk1 has joined ##crawl-dev 08:19:18 -!- orionstein is now known as orionstein_away 08:20:21 -!- SkaryMonk2 has quit [Ping timeout: 248 seconds] 08:27:48 -!- Cryp71c has joined ##crawl-dev 08:31:02 -!- maha_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 08:32:58 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2125-g6d54aa7: Adjust DS bands, throw into pan spawn slots, zigs 10(17 minutes ago, 5 files, 177+ 47-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6d54aa7fd202 08:32:58 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2127-g62b873f: Merge branch 'demonspawn-enemies' of gitorious.org:crawl/crawl into demonspawn-enemies 10(24 seconds ago, files, + -) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=62b873ff24a3 08:34:34 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2125-g6d54aa7: Adjust DS bands, throw into pan spawn slots, zigs 10(19 minutes ago, 5 files, 177+ 47-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6d54aa7fd202 08:34:34 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2127-g62b873f: Merge branch 'demonspawn-enemies' of gitorious.org:crawl/crawl into demonspawn-enemies 10(2 minutes ago, files, + -) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=62b873ff24a3 08:34:57 ... 08:34:59 argh 08:36:08 -!- beef42 has quit [Quit: leaving] 08:37:57 -!- Mateji has quit [Ping timeout: 248 seconds] 08:40:34 -!- CKyle has quit [Quit: CKyle] 08:44:05 -!- DrKe2 has quit [] 08:44:24 -!- bonghitz has quit [Ping timeout: 252 seconds] 08:50:28 oh yeah, you have to do the rebase thing per-branch i think 08:52:48 -!- tsohg_ has quit [Remote host closed the connection] 08:53:04 or you can do "git config pull.rebase true" to do it for every branch apparently 08:57:41 -!- tsohg_ has quit [Ping timeout: 248 seconds] 08:57:44 -!- ShadeTornado has quit [Read error: Operation timed out] 09:00:21 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:01:46 or you can just pull --rebase before working on things 09:02:28 When I was comitting regularly, if you had any unpushed commits, you needed to rebase or else screw with the commit timeline somewhat 09:02:57 it's really as simple as that 09:03:07 but people for some reason prefer opaque weird settings instead 09:03:49 tenofswords, whats that branch for, by the way? 09:06:55 the indentation in _band_member is off now btw 09:08:21 cryp71c, some weird pan enemies 09:09:55 tenofswords, yay for pan variation! based off DS, I gues? 09:10:41 yes 09:14:06 -!- Danei has quit [Quit: Those who tell the truth shall die, those who tell the truth shall live forever.] 09:14:35 -!- orionstein_away is now known as orionstein 09:16:31 -!- CKyle has joined ##crawl-dev 09:17:18 -!- Lightli has quit [Ping timeout: 245 seconds] 09:17:27 -!- LexAckson has joined ##crawl-dev 09:23:52 -!- schistosoma is now known as schistosomatic 09:31:15 -!- Bloax has joined ##crawl-dev 09:36:22 tenofswords: git config --global branch.master.rebase true 09:36:45 oh, maybe that's not it 09:37:01 -!- Quashie_ has quit [Read error: Connection reset by peer] 09:37:35 -!- SkaryMonk1 has quit [Quit: Leaving.] 09:38:39 -!- ontoclasm has joined ##crawl-dev 09:41:06 -!- radinms has quit [] 09:43:51 -!- crate_ is now known as crate 09:45:31 -!- master_j has quit [Quit: WeeChat 0.4.2] 09:48:09 -!- Aryth has quit [Read error: Connection reset by peer] 09:49:17 -!- JoelMt_ has quit [Quit: Page closed] 09:53:41 -!- yalue has quit [Ping timeout: 248 seconds] 09:55:18 -!- yalue has joined ##crawl-dev 09:59:52 -!- ainsophyao has joined ##crawl-dev 10:02:38 -!- evilmike has joined ##crawl-dev 10:03:59 -!- bonghitz has quit [Remote host closed the connection] 10:04:11 -!- kekekela has quit [Quit: Page closed] 10:05:25 -!- Basil has joined ##crawl-dev 10:06:59 -!- LordSloth has quit [Read error: Connection reset by peer] 10:07:30 -!- Chris7 has quit [Ping timeout: 245 seconds] 10:09:02 recolour vaults uniques to avoid conflicts with vaults monsters by rchandra 10:10:07 -!- LordSloth_ has quit [Ping timeout: 265 seconds] 10:10:39 recolour vaults uniques to avoid conflicts with vaults monsters by rchandra 10:13:01 -!- fearitself has quit [Client Quit] 10:17:21 -!- Koyaanisqatsi is now known as soundlust 10:22:30 -!- minmay has joined ##crawl-dev 10:29:35 -!- ussdefiant has joined ##crawl-dev 10:29:39 -!- dck has joined ##crawl-dev 10:34:35 -!- Daekdroom has quit [Read error: Connection reset by peer] 10:35:29 -!- ainsophyao has quit [Remote host closed the connection] 10:36:45 -!- Mandevil has quit [Quit: leaving] 10:37:30 -!- Escalator has quit [Ping timeout: 245 seconds] 10:37:42 -!- Kron has joined ##crawl-dev 10:39:09 -!- ainsophyao has joined ##crawl-dev 10:41:36 -!- Kron has quit [Quit: Kron awayyyyy!] 10:43:26 -!- MarvinPA has quit [Ping timeout: 264 seconds] 10:43:27 -!- Kron has joined ##crawl-dev 10:49:18 -!- Mateji has quit [Ping timeout: 245 seconds] 10:49:20 -!- lordfrikk has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 10:49:34 -!- ProzacElf has joined ##crawl-dev 10:58:07 -!- MarvinPA has joined ##crawl-dev 10:59:23 -!- Datul has quit [Ping timeout: 245 seconds] 10:59:33 Check for harmful monsters or clouds before easy-eating (wheals) by chris 11:01:02 -!- Escalator has quit [Ping timeout: 265 seconds] 11:01:11 Check for harmful monsters or clouds before easy-eating (wheals) by chris 11:02:29 -!- ProzacElf has quit [Ping timeout: 248 seconds] 11:03:53 Stable (0.13) branch on crawl.akrasiac.org updated to: 0.13.1-27-ga479965 11:04:37 -!- ackack has joined ##crawl-dev 11:04:46 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:06:50 -!- TAS_2012v has quit [Ping timeout: 265 seconds] 11:07:41 -!- djanatyn has quit [Excess Flood] 11:07:49 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-2085-ge7a06b0 (34) 11:07:56 e.kfeat("( = (") 11:07:59 stupid, stupid syntax 11:09:43 -!- rchandra has quit [Ping timeout: 260 seconds] 11:10:30 well 11:11:25 -!- rchandra has joined ##crawl-dev 11:11:28 (yes there are no good ways to approach that) 11:14:19 -!- djanatyn has quit [Max SendQ exceeded] 11:14:44 -!- ProzacElf has joined ##crawl-dev 11:14:49 -!- ainsophyao has quit [Remote host closed the connection] 11:21:11 -!- djanatyn has quit [Max SendQ exceeded] 11:23:11 -!- chewymouse has joined ##crawl-dev 11:24:35 -!- SwissStopwatch has quit [Ping timeout: 245 seconds] 11:25:07 -!- chewymouse has quit [Client Quit] 11:28:23 -!- Porost_ is now known as Porost 11:32:46 -!- djanatyn has quit [Max SendQ exceeded] 11:34:24 grunt: does transit_pandemonium mean the same thing as (? 11:34:33 for pan obviously 11:36:29 -!- ProzacElf has quit [Ping timeout: 240 seconds] 11:36:42 -!- djanatyn has quit [Max SendQ exceeded] 11:37:24 -!- Wolfechu has quit [Ping timeout: 252 seconds] 11:41:53 -!- Garhauk has quit [Ping timeout: 245 seconds] 11:49:22 -!- ussdefiant has quit [Ping timeout: 265 seconds] 11:50:21 -!- ProzacElf has joined ##crawl-dev 11:51:43 -!- Aryth has quit [Ping timeout: 260 seconds] 11:52:12 -!- CKyle has quit [Quit: CKyle] 11:52:43 03|amethyst02 07* 0.14-a0-2086-g56eb5f9: Don't list insects as "mindless" in xw (thedefinite) 10(4 minutes ago, 1 file, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=56eb5f973414 11:52:46 03|amethyst02 07* 0.14-a0-2086-g56eb5f9: Don't list insects as "mindless" in xw (thedefinite) 10(4 minutes ago, 1 file, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=56eb5f973414 11:53:20 -!- HellTiger has quit [Ping timeout: 245 seconds] 11:54:41 -!- ProzacElf has quit [Ping timeout: 265 seconds] 11:56:08 somebody updated xw to play ely games? :P 11:57:09 <|amethyst> I press w because it's twice as good as v :P 11:57:34 <|amethyst> anyone up for merging vinestalker into trunk? There were no objections on CRD; I might have time later today, but not now (and in fact, am heading out now) 11:59:31 -!- Kron has quit [Ping timeout: 265 seconds] 12:00:17 how does everyone feel about reducing the ponderous penalty to 1 12:00:22 since running is only 1 now 12:02:52 Remove dungeons from nem's gifts by wheals 12:02:54 Remove dungeons from nem's gifts by wheals 12:04:45 -!- djanatyn has quit [Max SendQ exceeded] 12:05:26 -!- Wolfram has quit [Quit: Page closed] 12:06:14 -!- djanatyn has quit [Max SendQ exceeded] 12:08:27 -!- tsohg_ has quit [Remote host closed the connection] 12:09:48 -!- Lightli has quit [Ping timeout: 245 seconds] 12:13:24 -!- tsohg_ has quit [Ping timeout: 252 seconds] 12:17:14 -!- LordSloth has quit [Ping timeout: 265 seconds] 12:31:00 ChrisOelmueller: wow 12:38:07 -!- dtsund has joined ##crawl-dev 12:38:29 -!- wheals has quit [Ping timeout: 248 seconds] 12:41:05 -!- TheMattybee has quit [Ping timeout: 265 seconds] 12:42:15 -!- bonghitz has quit [Remote host closed the connection] 12:43:22 -!- Kalir has quit [Changing host] 12:51:03 -!- Garhauk has quit [Ping timeout: 245 seconds] 12:51:11 tenofswords: any upstair will suffice; see evilmike_holy_pan 12:53:42 -!- wheals has joined ##crawl-dev 12:57:42 -!- MeA_ has quit [Quit: Page closed] 12:57:55 -!- robotcentaur has quit [Quit: Page closed] 12:59:23 -!- scummos__ has quit [Ping timeout: 260 seconds] 13:09:11 -!- simmarine has joined ##crawl-dev 13:09:11 -!- ProzacElf has joined ##crawl-dev 13:16:47 ...blargh, of course gloorx vloq's level now only has demonspawn skeletons 13:17:00 really need to get that custom zombie set stuff running 13:28:46 Kiku's corpses by Waterplz 13:28:49 Kiku's corpses by Waterplz 13:29:08 this bug again 13:30:59 -!- fearitself has quit [Quit: Page closed] 13:37:53 <|amethyst> It doesn't seem to be *only* shapeshifters, just mostly 13:38:26 <|amethyst> also things like fauns, frost giants, ice dragons, ... 13:38:55 -!- tsohg__ has quit [Remote host closed the connection] 13:40:16 kiku drop corpses, more varied than hellpan zombies 13:40:39 -!- wheals has quit [Read error: Operation timed out] 13:42:31 -!- Whistling_Bread has quit [Ping timeout: 272 seconds] 13:42:49 <|amethyst> oh 13:44:01 <|amethyst> it doesn't generate elf corpses because mons_zombifiable returns false, because all the classed DEs have zombie_size = Z_NOZOMBIE 13:44:23 <|amethyst> which leads it to fall back to pick_monster_all_branches 13:44:37 fr give dragons z_nozombie 13:45:30 <|amethyst> probably something in the call chain should say "I can't give you a deep elf annihilator corpse, have a deep elf corpse instead 13:45:34 <|amethyst> " 13:46:31 <|amethyst> s/have a deep/have a/ 13:46:34 <|amethyst> n 13:48:29 <|amethyst> in fact, it looks like if you made a Deep Elf Contortionist with M_NO_SKELETON you wouldn't be able to raise it as a zombie either 13:48:44 <|amethyst> because _animatable_remains checks mons_zombifiable || mons_skeleton 13:48:49 |amethyst: do you happen to know what causes missing "Where" entries in dgl overview on clan (and cdo but no idea about that setup)? 13:49:58 <|amethyst> ChrisOelmueller: Hm... probably TZer0 needs to kill and restart dgl crawl-inotify-dglwhere 13:50:18 <|amethyst> though I don't know why it would have stopped working 13:50:23 <|amethyst> (likewise Napkin) 13:51:25 done, thanks 13:51:34 <|amethyst> !tell TZer0 could you try killing crawl-inotify-dglwhere.pl and restarting it with sudo dgl crawl-inotify-dglwhere ? ChrisOelmueller noticed missing 'where' entries 13:51:35 |amethyst: OK, I'll let tzer0 know. 13:52:13 -!- blabber has joined ##crawl-dev 13:52:31 yay 13:53:59 -!- xnavy has quit [Ping timeout: 260 seconds] 13:55:54 -!- wheals has joined ##crawl-dev 14:03:41 -!- tensorpudding has quit [Ping timeout: 272 seconds] 14:12:16 -!- LordSloth has quit [Ping timeout: 265 seconds] 14:24:03 -!- blabber has quit [Quit: leaving] 14:26:46 -!- LordSloth has quit [Ping timeout: 265 seconds] 14:27:50 -!- Postmo has quit [Quit: Page closed] 14:29:28 -!- CKyle has joined ##crawl-dev 14:29:29 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:30:30 can't wait to find out if I made any mistakes 14:31:08 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2128-gb71ebd8: Throw Ds into random pan lord vaults, pan.des tweaks 10(8 minutes ago, 1 file, 332+ 404-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b71ebd8afe8c 14:31:10 there should be _a_ "new pan experience" to evaluate now, at least 14:32:43 (though I'd say there are still further demonspawn tweaks to make, like Sap Magic applying an invisible vulnerable-to-activation status that goes up per cast and cast level like the spell itself instead of being another trivially-blocked-mr-check) 14:34:11 (or, even with a custom status-focused beam for chaotic mirror, chained chaos needs a replacement, orrrrr) 14:34:29 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2128-gb71ebd8: Throw Ds into random pan lord vaults, pan.des tweaks 10(12 minutes ago, 1 file, 332+ 404-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b71ebd8afe8c 14:36:14 -!- n_crm has quit [Quit: Lost terminal] 14:36:37 -!- ystael has quit [Ping timeout: 272 seconds] 14:42:59 is the Ds monster update going to add many new player Ds mutations? 14:43:35 no, although a few people were inspired for some future player ds mutations 14:44:01 ok. Ty 14:44:01 blame like 80% of ds monster weirdness on silly god interpretations 14:51:03 -!- v41210u5 has quit [Ping timeout: 245 seconds] 14:54:12 I'm curious, how is it determined when the next version is ready? I know it seems like it's usually every 6-8 months or so. 14:54:25 but wasn't sure if there was some other metric 15:01:53 -!- Lightli has quit [Ping timeout: 245 seconds] 15:05:12 -!- yalue has quit [Read error: Connection reset by peer] 15:07:20 -!- Postmo has quit [Quit: Page closed] 15:09:09 -!- CampinSam has quit [Quit: WeeChat 0.4.2] 15:09:22 <|amethyst> %git 0.13.0^ 15:09:22 07kilobyte02 * 0.13-b1-59-gcd28bc4: Don't process enchantments that have just been deleted. 10(4 months ago, 1 file, 10+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cd28bc492a7f 15:09:24 <|amethyst> %git 0.12.0^ 15:09:24 07Grunt02 * 0.12-b1-166-ga9ee58f: Fix typos in changelog. 10(9 months ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a9ee58fbd0a2 15:09:27 <|amethyst> err 15:09:34 <|amethyst> %git 0.13-b1^ 15:09:35 07kilobyte02 {Grunt} * 0.13-a0-3167-g10b3f51: Changelog for 0.12.3 10(4 months ago, 1 file, 22+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10b3f5141bad 15:09:37 <|amethyst> %git 0.12-b1^ 15:09:37 07MarvinPA02 * 0.12-a0-3213-g7938f4a: Fix +Blink randart property not being identified on equip 10(10 months ago, 1 file, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7938f4afc1f8 15:09:40 <|amethyst> %git 0.11-b1^ 15:09:40 07Grunt02 * 0.11-a0-3208-g6835b8b: Denzi's sixfirhy, silent spectre, and seraph tiles (#6057). 10(1 year, 5 months ago, 4 files, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6835b8b476b8 15:09:46 <|amethyst> around 3200 commits :) 15:10:17 %git 15:10:17 07|amethyst02 * 0.14-a0-2086-g56eb5f9: Don't list insects as "mindless" in xw (thedefinite) 10(3 hours ago, 1 file, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=56eb5f973414 15:10:19 <|amethyst> That's not an actual metric, but it was part of the motivation for branching 0.13 when we did 15:10:50 <|amethyst> Essentially, someone suggests "hey, should we have a feature freeze?" and people say "sure, why not?" 15:11:09 -!- ystael_ has quit [Ping timeout: 252 seconds] 15:11:17 <|amethyst> Having a nice amount of new content helps :) 15:11:23 no, they say "wait wait wait let me finish this thing first" 15:11:35 <|amethyst> yeah, that happens sometimes 15:15:13 that's kinda funny 15:15:39 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 15:17:00 tenofswords: well, yes, both happen 15:17:28 if that weren't so we wouldn't need to bother discussing them, we could just freeze ;-P 15:17:50 hehehe 15:19:18 -!- Quashie_ has quit [Ping timeout: 252 seconds] 15:19:49 http://sprunge.us/JMOV man, I use excessively flowery lines sometimes 15:21:04 -!- Blazinghand|Work has quit [Remote host closed the connection] 15:21:33 <|amethyst> hm, could that and the draconian thing be done with Lua in the description database somehow? 15:22:00 possibly 15:22:21 would be desirable for translating them, at least 15:22:34 I also was thinking "that text should be in the description database" 15:22:58 not so sure about the "with Lua" part 15:23:42 -!- geekosaur has quit [Ping timeout: 252 seconds] 15:24:06 -!- tsohg_ has quit [Remote host closed the connection] 15:24:39 -!- geekosaur has joined ##crawl-dev 15:26:27 tenofswords: "enternal" in the warmonger desc, also that one reads a bit awkwardly to me 15:26:38 -!- Cryp71c has quit [Quit: Leaving] 15:27:40 whoa i found a crawl dev on ocremix 15:29:25 stupid having to shove trog into it 15:29:34 -!- ProzacElf has quit [Ping timeout: 252 seconds] 15:33:21 -!- Zaba has quit [Ping timeout: 272 seconds] 15:33:29 !tell Napkin any chance you could apply the patches in http://bpaste.net/raw/171807/ to Gretell when you have time? Thanks. 15:33:29 elliptic: OK, I'll let napkin know. 15:36:19 -!- Zaba has joined ##crawl-dev 15:36:32 -!- eith has quit [Ping timeout: 265 seconds] 15:36:56 -!- Blazinghand|Work has quit [Ping timeout: 252 seconds] 15:37:07 -!- Gretell has quit [Remote host closed the connection] 15:37:16 -!- Gretell has joined ##crawl-dev 15:37:17 done, elliptic 15:37:18 Napkin: You have 18 messages. Use !messages to read them. 15:38:22 Napkin: thanks! 15:38:32 thanks for the update :) 15:39:40 <|amethyst> hm...and johnstein's @watch command is irrelevant because CDO has no webtiles 15:39:54 ya 15:40:14 I think the watch command is case sensitive 15:40:24 I might want to fix that 15:40:51 <|amethyst> &watch Neil 15:40:52 %watch neil 15:40:52 Watch neil at: https://crawl.s-z.org/#watch-neil 15:40:59 <|amethyst> fortunately &watch converts :) 15:41:30 %watch NEIL 15:41:30 No current CSZO game for NEIL. 15:41:33 on 15:41:36 ok 15:41:38 <|amethyst> &watch NEIL 15:41:39 %watch neil 15:41:39 No current CSZO game for neil. 15:41:45 <|amethyst> !lm neil 15:41:46 11152. [2014-01-21 05:28:27] neil the Conjurer (L12 GrCj) entered a Labyrinth on turn 12224. (Lair:4) 15:41:54 <|amethyst> !lm neil 15:41:54 11152. [2014-01-21 05:28:27] neil the Conjurer (L12 GrCj) entered a Labyrinth on turn 12224. (Lair:4) 15:42:05 <|amethyst> !lm Neil 15:42:06 11152. [2014-01-21 05:28:27] neil the Conjurer (L12 GrCj) entered a Labyrinth on turn 12224. (Lair:4) 15:42:19 -!- ystael has quit [Ping timeout: 252 seconds] 15:42:20 <|amethyst> I should have just gotten a CAO milestone, guess sequell is slow 15:42:31 <|amethyst> &watch NEIL 15:42:32 !watch Neil 15:42:32 Watch Neil at: http://crawl.akrasiac.org:8080/#watch-Neil 15:42:41 -!- mamga has quit [Quit: Page closed] 15:42:52 <|amethyst> yeah, &watch canonicalises to the last milestone so I guess it's not so bad 15:43:45 I see my &whereis command was copied :) 15:47:35 !tell joosa any chance you could apply the patches in http://bpaste.net/raw/171810/ to Ruffell (or pull from the origin repository, which already applied them) if you have time? Thanks. 15:47:35 elliptic: OK, I'll let joosa know. 15:48:50 -!- wheals has quit [Ping timeout: 264 seconds] 15:50:36 -!- xFleury has joined ##crawl-dev 15:50:38 -!- Vizer_ has quit [Ping timeout: 264 seconds] 15:50:47 !seen dpeg 15:50:47 I last saw dpeg at Sun Jan 19 23:13:38 2014 UTC (4d 22h 37m 9s ago) quitting, saying 'Quit: leaving'. 15:51:40 -!- xFleury has left ##crawl-dev 15:54:14 -!- SwissStopwatch has joined ##crawl-dev 15:59:52 -!- ProzacElf has joined ##crawl-dev 16:09:38 -!- DrinkMachine has joined ##crawl-dev 16:11:14 -!- bonghitz has quit [Remote host closed the connection] 16:21:38 -!- Krakhan has quit [Changing host] 16:21:45 -!- Blazinghand|Work has quit [Ping timeout: 272 seconds] 16:22:40 -!- LexAckson has quit [Read error: Connection reset by peer] 16:27:57 03elliptic02 07* 0.14-a0-2087-g63e917a: Add a milestone at game start. 10(9 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=63e917aaf127 16:28:33 -!- defeeca has quit [Ping timeout: 245 seconds] 16:29:52 tenofswords: Currently watching a webtiles game with TheHangedMan and said, oh HangedMan is here! 16:30:05 Turns out the "The" reveals a critical difference 16:31:37 -!- Arkaniad has quit [Ping timeout: 272 seconds] 16:32:30 03elliptic02 07* 0.14-a0-2087-g63e917a: Add a milestone at game start. 10(13 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=63e917aaf127 16:33:11 oh no, I am being impostered 16:33:35 -!- Morg0th has quit [Quit: leaving] 16:34:54 He said it's just a coincidence; I'm also an idiot who didn't realize the tarot card references 16:35:07 Unstable branch on crawl.s-z.org updated to: 0.14-a0-2087-g63e917a (34) 16:35:11 heh 16:35:53 imagine my surprise when someone linked me to tenofswords, a page about the tarot card, and it also refered to "The Hanged Man" 16:38:21 Any opposition to make mutagenic chunks skip hunger checks? (not engorged, not for ghouls) 16:38:42 * geekosaur is only vaguely aware of tarot but the hanged man might be the best known card and "ten of swords" was just an all righty then 16:38:43 It's a bit weird to cast a spell/use a rod to get hungry. 16:38:56 why wouldn't it skip engorged too? 16:39:03 Because nothing does. 16:39:20 the rebuild script page is pretty cool since I can fire off a rebuild via my phone as I walk to get a coffee 16:39:27 Probably anything functional should. 16:39:38 But looking at the code, I don't want any part of that :) 16:39:41 ./nick lightningstrucktower 16:41:15 -!- xnavy has quit [Ping timeout: 252 seconds] 16:43:55 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2087-g63e917a (34) 16:44:21 -!- CKyle has quit [Quit: CKyle] 16:45:20 doesn't porridge skip engorged 16:45:27 feeling like it does 16:45:31 -!- dtsund has quit [Quit: dtsund] 16:45:43 no 16:47:08 has making mutagenic chunks inedible been considered though 16:48:03 -!- orionstein is now known as orionstein_away 16:50:37 -!- rchandra has left ##crawl-dev 16:51:36 Is there a new way to make corpses that don't rot until the player sees them? I recall something Grunt may have done to simplify that 16:52:00 The des syntax guide has an example of : dgn.delayed_decay(_G, 'e', 'human corpse') 16:54:50 -!- Chris7 has quit [Quit: Easy as 3.14159265358979323846...] 16:55:41 03Medar02 07* 0.14-a0-2088-g23562a0: Allow mutagenic chunks to be eaten when satiated 10(11 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23562a0c5d12 16:57:00 -!- Chris_Oelmueller has joined ##crawl-dev 16:57:03 -!- ChrisOelmueller has quit [Disconnected by services] 16:57:07 -!- Chris_Oelmueller is now known as ChrisOelmueller 16:58:16 03Medar02 07* 0.14-a0-2088-g23562a0: Allow mutagenic chunks to be eaten when satiated 10(14 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23562a0c5d12 16:59:23 -!- conted has quit [Ping timeout: 245 seconds] 17:00:09 I think in some ways the tower is most iconic / visual but the hanged man is the one I encounter most in writing, and the one that has more distinct overtones of "oh yeh, Tarot" (the tower can be and has been used for any fantasy or horror setup...) 17:00:11 -!- Ladykiller69 has quit [Ping timeout: 260 seconds] 17:00:24 oh, oops. that wasn't here 17:00:27 * geekosaur thwaps client 17:01:43 Medar: Nice change, that always annoyed me 17:01:57 And do they even provide nutrition anyhow? 17:02:10 They don't 17:02:19 aha, yeah should have read the commit 17:03:13 03ChrisOelmueller02 {Medar} 07* 0.14-a0-2089-g8ed35d2: Check for harmful monsters or clouds before easy-eating (wheals) 10(9 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ed35d27c8f0 17:03:19 -!- valtern has quit [Remote host closed the connection] 17:05:32 Chei living up to his name. Guess I'll have to do git describe myself 17:05:48 03ChrisOelmueller02 {Medar} 07* 0.14-a0-2089-g8ed35d2: Check for harmful monsters or clouds before easy-eating (wheals) 10(9 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ed35d27c8f0 17:05:55 Hah. 17:06:02 I wonder what a bot named after dsomething would be like 17:06:17 black-on-black text 17:06:28 -!- Premos has quit [Quit: Page closed] 17:06:29 sometimes it would repeat things you say 17:06:32 Dithmell 17:06:42 dith smell 17:06:49 dith mail, new unrand 17:06:58 it would let you join any other channel that's sufficiently idle 17:07:05 -!- pelotron_ has quit [Ping timeout: 245 seconds] 17:07:05 dith metal 17:07:11 dithmen ghosts 17:08:44 -!- eith has joined ##crawl-dev 17:09:24 -!- nixor has quit [Quit: Leaving.] 17:11:34 -!- Garhauk has quit [Quit: Page closed] 17:16:59 -!- ystael has quit [Ping timeout: 260 seconds] 17:17:56 -!- Garhauk has quit [Client Quit] 17:20:15 -!- princelier has quit [Quit: Page closed] 17:23:31 -!- archaeo has joined ##crawl-dev 17:25:07 !messages 17:25:07 (1/1) |amethyst said (3h 33m 33s ago): could you try killing crawl-inotify-dglwhere.pl and restarting it with sudo dgl crawl-inotify-dglwhere ? ChrisOelmueller noticed missing 'where' entries 17:25:13 -!- tabstorm has quit [Ping timeout: 245 seconds] 17:26:06 -!- CKyle has joined ##crawl-dev 17:27:01 !tell ChrisOelmueller should be done 17:27:01 TZer0: OK, I'll let chrisoelmueller know. 17:27:07 !tell |amethyst should be done 17:27:07 TZer0: OK, I'll let |amethyst know. 17:30:46 !tell tenofswords do you need descriptions for those typed/professional demonspawn still? It looked like they already had descriptions. 17:30:47 archaeo: OK, I'll let tenofswords know. 17:32:09 -!- Cheibrodos has quit [Quit: Page closed] 17:35:38 -!- conted has quit [Ping timeout: 245 seconds] 17:37:12 well, the descriptions were placeholders that could definitely use improvement, but give or take some light edits I am fine with http://sprunge.us/UhWh 17:37:49 managing to fit powered by pain, spines, and augmentation into around 60 characters is still needed, though 17:38:05 (as one specific description for one demonspawn type) 17:39:08 -!- master_j has quit [Quit: WeeChat 0.4.2] 17:41:16 -!- Turgon has quit [Client Quit] 17:41:43 I'll cheerfully give that some thought this evening and send you some suggestions later, then, if you'd like 17:41:50 -!- absolutego has quit [Quit: leaving] 17:43:00 sure 17:44:10 -!- MaxFrost has quit [Ping timeout: 245 seconds] 17:45:49 -!- Turgon has quit [Client Quit] 17:46:40 -!- bonghitz has quit [Remote host closed the connection] 17:54:41 -!- syllogism has quit [] 17:57:48 -!- johlstei has joined ##crawl-dev 17:58:40 -!- ainsophyao has joined ##crawl-dev 18:02:23 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:02:38 -!- ainsophyao has quit [Remote host closed the connection] 18:04:43 -!- scummos__ has quit [Ping timeout: 245 seconds] 18:05:53 -!- st_ has quit [Ping timeout: 265 seconds] 18:06:33 -!- master_j has quit [Quit: WeeChat 0.4.2] 18:07:40 -!- Daekdroom has quit [Quit: Saindo] 18:08:01 -!- Lightli has joined ##crawl-dev 18:12:04 If I want a feature description for part of an mpr is get_feature_desc() my best bet? 18:12:42 For monsters we have e.g. the monster.name() methods 18:12:44 -!- alefury has joined ##crawl-dev 18:14:15 I suppose if I always use a definite article there's no need for dealing with any grammar 18:17:33 -!- dck has joined ##crawl-dev 18:20:12 -!- st_ has joined ##crawl-dev 18:20:25 -!- ProzacElf has quit [Ping timeout: 245 seconds] 18:23:20 -!- bonghitz has quit [Ping timeout: 245 seconds] 18:24:09 Make gain/lose god ability text clearer. by Bodrick 18:25:37 -!- bonghitz_ has quit [Ping timeout: 272 seconds] 18:26:40 Make gain/lose god ability text clearer. by Bodrick 18:28:58 -!- dtsund has joined ##crawl-dev 18:30:46 -!- monty__ has quit [Quit: monty__] 18:33:55 -!- Naphistim has quit [Ping timeout: 252 seconds] 18:37:51 -!- Quashie has quit [Ping timeout: 252 seconds] 18:42:08 -!- Nightbeer has quit [Read error: Connection reset by peer] 18:43:26 -!- Kellhus has quit [Quit: Page closed] 18:44:48 -!- lobf_ has quit [Client Quit] 18:46:04 %version 18:46:04 trunk: 0.14-a0-2087-g63e917a; 0.13: 0.13.1-27-ga479965; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 18:46:07 ^version 18:46:07 trunk: 0.14-a0-2087-g63e917a; 0.13: 0.13.1-27-ga479965 18:51:28 |amethyst: Any possibility of having a message about what the experimental branch is for on the webtiles page or when you start a game? 18:51:48 I'm talking to people playing TrMo on the vinestalker branch since they don't know what it does 18:51:56 Their fault for not asking, of course, but... 18:52:18 * SamB votes for "when you start a game" 18:52:25 Thought they were going for high scores 18:52:29 SamB: Yes, that would be lovely 18:52:43 Basil: Should I do my HEIE on vinestalker, you think? 18:53:03 King of the molehill 18:53:17 mostly because I think that's probably the easiest way to do it for both UIs 18:53:38 why not disable all races but VS 18:54:03 or just mark them as discouraged? 18:54:09 %git :/Crypt 18:54:09 07tenofswords02 * 0.14-a0-2024-gbad0f68: Buff Crypt:$ loot with thematic extra stuff 10(5 days ago, 1 file, 116+ 61-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bad0f68e464b 18:54:16 since maybe testing those would be useful anyway 18:54:18 That would work for vinestalker, but not for other branches testing something other than new species/classes 18:54:27 %git HEAD^{/rypt}^^{/rypt} 18:54:27 07kilobyte02 * 0.14-a0-1796-g1ce0708: Guarantee the Forest, for now. 10(3 weeks ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ce070822937 18:54:39 it's also not a problem for those 18:54:43 unless i misunderstood? 18:55:07 ChrisOelmueller: The point is to just give players a quick idea of what they're playing/testing 18:55:10 what are they other branches for? 18:55:47 -!- DracoOmega has joined ##crawl-dev 18:56:05 I guess |amethyst isn't around 18:56:07 We had my jump branch, which is probably a good example, although that feature didn't work all that well in its own branch 18:56:55 DracoOmega: what do you think about adding some kind of "blurbs" to experimental branches to explain what users should be looking for 18:57:19 Where would you put it? I mean, it does seem a good idea to have a paragraph saying what's being tested there 18:57:22 In case it was unclear to someone 18:57:39 (For people who have no idea what a 'vine stalker' even is, for example) 18:57:44 Not everyone keeps up on development, after all 18:57:59 -!- Chris_Oelmueller has joined ##crawl-dev 18:58:04 -!- ChrisOelmueller has quit [Disconnected by services] 18:58:06 -!- Chris_Oelmueller is now known as ChrisOelmueller 18:58:09 or for new-race branches I guess just change the viability function to grey-out all the pre-existing races 18:58:19 Hello, Basil! A warning about experimental 18:58:25 or, well, both I guess 18:58:29 Warning: "Experimental" etc. 18:58:48 DracoOmega: well, I'm thinking it should somehow be shown in-game to avoid having to hack something into webtiles and DGL separately 18:58:58 -!- conted has quit [Ping timeout: 245 seconds] 18:59:12 "Hi, I'm Basil/Thyme/Sage/Tarragon, and I have an extreme obsession with all things related to plants..." 18:59:14 could just replace the orb of zot message? 18:59:17 Is there even any straightforward way to do it? 18:59:21 Oh, maybe that 18:59:25 Neat 18:59:31 I mean, obviously for race branches, you could disable the other races 18:59:32 oh yeah, that's a cute fix 18:59:37 Not everything has a solution that easy for it, of course 18:59:41 some extra mpr in the game 18:59:46 -!- ainsophyao has joined ##crawl-dev 18:59:48 DracoOmega: obviously 18:59:50 -!- ainsophyao has quit [Remote host closed the connection] 18:59:53 Er... wouldn't it be helpful to have it before the character selection somehow, in case of new races, etc.? 18:59:58 tenofswords: would you mind terribly if I removed magic_research.des or are you attached to it 19:00:02 Yes it would, but that's an easy hack 19:00:08 I was thinking maybe not disable but just strongly hint that the player does not want to play those races 19:00:10 "They say the Orb of Zot exists deep, deep down but nobody ever found it. Also, if you're not playing a vine stalker fuck off" 19:00:12 elliptic: I was going to edit it a bunch 19:00:17 If the player starts any other race, polymorph them into a vine stalker at a random point before XL 5 19:00:17 okay 19:00:26 but what are you concerns anyway 19:00:34 Grunt: perhaps. 19:00:51 "You didn't play a vinestalker. Outside, the world ends..your quest for the Orb now seems rather pointless. You quit." 19:01:19 You are vining for the fjords 19:01:28 -!- NilsBloodaxe has quit [Quit: Page closed] 19:01:30 s/fjord/stalk/ 19:01:31 tenofswords: I just got it... of five boxes placed, I ended up excluding four, because of statues/tentacles/golden eyes behind glass 19:01:42 should it be done by branch-only patches, or should there be some data/conf file that triggers it? 19:01:48 stationary enemies like that are just not interesting or fun 19:02:04 sigh, yeah 19:02:13 I also don't really see any point to spew vortices all over the level 19:02:16 in fact the orb of zot messags are in miscname.txt apparently so you don't even need to compile again 19:02:25 or at least I assume that the spatial vortices came from a box 19:02:40 i hope i didn't just fuck something up :C 19:02:41 the fire vortices definitely did 19:02:48 i like magic_research 19:02:54 03ontoclasm02 07* 0.14-a0-2090-g9ac9943: Metal wall tile edits 10(3 minutes ago, 18 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ac994325658 19:03:01 minmay: This would be a good test of how many players read the start message anyway :) 19:03:09 the other half of the vaults don 19:03:19 you could make it mpr a few lines of text with some detail 19:03:20 well if it says something completely different from usual then people will probably notice 19:03:21 't center on immobiles but I can cut down on it 19:03:22 more likely to notice that 19:03:37 and yeah, you could also print a ton of stuff like the meatsprint intro 19:03:50 A Sil poem? 19:03:58 need to buff molten gargoyles and make glacier avatars for hells just to I can also put them into fire/ice :P 19:04:01 in fact it should just always print the meatsprint intro 19:04:15 pretty sure meatsprint intro was inspired by sil, yes 19:04:18 greensnark: have it cast silence for the Sil status light first 19:04:40 ChrisOelmueller: Would it need to be adapted to a vegansprint intro for vine stalkers? I'm not familiar with how meaty they are 19:04:42 (and then there's other upcoming stuff for air, the worldbinder from the demonspawn branch would easily replace the silver statue in the summoning room...) 19:04:54 but anyway, message recieved 19:05:06 ...vegansprint <3 19:05:33 greensnark: mmm 19:05:44 are you still attached to auto_list option by the way 19:05:47 fr vegansprint 19:05:50 i ponder removing that 19:06:01 ChrisOelmueller: I've forgotten what it does so not very attached 19:06:13 that's good 19:06:21 It automatically lists something I assume 19:06:36 yeah it gives you the inventory-like menu for some prompts 19:06:46 I mentally corrected it to auto-mode-alist 19:07:01 which has been the default for ages anyways, and i hope nobody has it on `false` these days 19:07:04 03ontoclasm02 07* 0.14-a0-2090-g9ac9943: Metal wall tile edits 10(7 minutes ago, 18 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ac994325658 19:07:14 Oh gods yes 19:08:15 ChrisOelmueller: bots have it false but that's not a big deal 19:08:29 Any new bot wins 19:08:33 !lg bot win 19:08:34 6. qw the Executioner (L27 GrBe), worshipper of Trog, escaped with the Orb and 3 runes on 2013-11-22 23:33:04, with 1851235 points after 56797 turns and 0:45:16. 19:08:38 ... 19:08:47 !lg bot won s=name 19:08:47 6 games for bot (won): 3x parabolic, qw, oppbolic, cashybrid 19:08:49 that's including hybrids 19:08:52 Oh 19:08:58 ontoclasm: do you happen to have a screenshot with that in-game? 19:09:00 so that people can do !@bot to exclude them 19:09:09 I should just build it I guess 19:09:18 I haven't touched qw since that win, though I should go back to it sometime 19:09:25 !send qw more wins 19:09:25 Sending more wins to qw. 19:09:32 !gamesby qw 19:09:33 qw has played 163 games, between 2013-03-23 12:50:07 and 2013-11-22 23:33:04, won 1 (0.6%), high score 1851235, total score 4341038, total turns 1135096, play-time/day 0:02:48, total time 11:30:03. 19:09:41 for the next tournament I'll certainly try to resurrect qw, if not before 19:10:04 qw isn't an awfulplayer, at least 19:10:08 I like how qw's winrate is better than the global winrate 19:10:11 Can qw win non Gr Be? 19:10:24 fr: qw greaterbe 19:10:31 it might with some work but it would definitely be harder 19:10:44 gammafunk: https://dl.dropboxusercontent.com/u/1000017/crawl/metaltest9.png 19:10:45 there's a lot of complexity that Gr lets you avoid, with resists and statuses and such 19:10:49 ontoclasm: ty 19:10:50 !gamesby * 19:10:55 * has played 2863242 games, between 2006-12-02 16:22:12 and 2014-01-25 01:08:10, won 16007 (0.6%), high score 65369553, total score 83520067488, total turns 14908750230, play-time/day 21d+20:01:31, total time 156y+91d+10:39:41. 19:11:03 hm 19:11:11 156 years 19:11:12 johnstein: 19:11:15 !won qw 19:11:16 qw has won once in 163 games (0.61%): 1xGrBe 19:11:16 That reminds me of a couple of mostly decorative Hell entries I was working on a couple of days ago. 19:11:17 Time well spent 19:11:21 !won * 19:11:24 hah 19:11:26 ok 19:11:30 * has won 16007 times in 2863247 games (0.56%): 482xMiFi 420xSpEn 415xMiBe 256xDEFE 256xMDFi 176xHOPr 171xKoBe 149xDECj 147xDDEE 145xMiGl 141xDDNe 137xHOBe 134xGrFi 130xCeHu 128xDEWz 128xDsBe 127xMfGl 126xHOFi 116xOgBe 113xDsFi 113xMfCr 109xDDBe 104xHEWz 103xMfIE 97xDrTm 92xTrMo 86xDsMo 83xGrBe 81xSEEE 79xHaBe 79xMDBe 78xOgHu 77xMuWz 76xMuSu 76xVpEn 75xNaWz 72xHEAE 71xHECj 70xDsWz 69xHEFE 69xMiMo ... 19:11:34 it looks slightly less good in V, but maybe i can fix that by messing with the floor 19:11:40 it does look much better with the variation 19:11:43 !won . 19:11:43 johnstein has won 3 times in 151 games (1.99%): 1xDDBe 1xDsBe 1xMiBe 19:12:05 johnstein: IMO greaterbe 19:12:10 yeah, i agree 19:12:14 also, 22 days of playtime per day should probably be considered a bug 19:12:15 just saying 19:12:34 oh that was for * 19:12:37 i thought it was for qw, lol 19:12:38 nevermind 19:13:00 qw is very efficient 19:13:02 156 years of crawl... 19:13:27 like a year ago tome4 hit 200 years of total playtime 19:13:31 -!- WalkerBoh has quit [Ping timeout: 252 seconds] 19:13:40 but that is massively inflated because tome4 doesnt cap idle time like crawl does 19:13:57 well also the 156yrs is only online 19:14:07 the tome4 one is only online too... 19:14:12 i guess tome4 has the same thing but tome seems to be online more 19:15:03 i remember when codblopsii came out 19:15:20 also, given the level of care that goes into tome4 development, I wouldn't be surprised if it counts a 10 hour game that dies 10 times as 10 10-hour games instead of one 19:15:24 or something like that 19:15:43 and a few months later somebody published an article on how more people had died in the game than had ever existed in real life 19:16:05 according to cod's admittedly probably inaccurate counter 19:16:24 that's not really an impressive statistic imo 19:16:34 george r.r. martin achieved it years ago for example 19:16:46 hah 19:16:54 lol 19:17:13 well i mean, douglas adams did it in like 10 pages 19:17:35 something something karoshi series 19:17:42 oh, wait, you weren't just counting actual characters? 19:19:25 -!- temujin has quit [Quit: Lost terminal] 19:22:16 -!- Sorbius has quit [Ping timeout: 272 seconds] 19:24:43 -!- pelotr0n has quit [Ping timeout: 245 seconds] 19:25:38 -!- bonghitz has quit [Ping timeout: 265 seconds] 19:26:42 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2129-g22cd082: New demonspawn class descriptions (still drafts) 10(5 minutes ago, 1 file, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=22cd082389fb 19:26:44 disc of storms and fedhas mushrooms by DC 19:27:17 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2129-g22cd082: New demonspawn class descriptions (still drafts) 10(5 minutes ago, 1 file, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=22cd082389fb 19:27:19 disc of storms and fedhas mushrooms by DC 19:29:01 -!- Shade_Tornado has quit [Quit: Leaving] 19:29:13 tenofswords: btw, I had a couple of probably terrible (and vaguely related) demonspawn-enemies ideas earlier. 19:29:21 (and I keep typing "demonspaw" instead of with the n) 19:29:44 1) in lieu of miasma, have putrid demospawn bleed mephclouds; 19:29:50 2) corrupt body has an rPois- mutation. 19:30:38 Meph clouds are really weak against higher level players, by the way (even mid-level ones) 19:30:42 the hd check for an xl 27 19:30:43 yes that 19:30:44 demon's pawn 19:30:54 catspawn 19:31:04 An early draft of plague shamblers had them create a ring of meph as they walked around, and about all it did was ocassionally confuse a necromancer who wandered by 19:31:14 ??mephitic cloud[2] 19:31:14 mephitic cloud[2/6]: You will only be confused on a given turn if a random number from 1 to 27 is greater than or equal to your experience level. The formula for determining whether a monster will resist the effect of a mephitic cloud is HD/21, with a flat 98% chance to resist at or above HD 21. 19:31:17 i should probably make miasma more distinctive-looking 19:31:23 ^ very low chance to affect an XL27 player 19:31:30 I think if there's anything more that can be added to Corrupt Body it'd be, ahem, slow movement 19:31:32 and I think meph doesn't do anything the first turn you stand in it, or is that wrong 19:31:35 it's really easy to confuse with normal black smoke 19:31:36 Also, miasma confusion only lasts like a turn or so against a player, anyway 19:31:38 Unlike monsters 19:31:50 miasma confusion? 19:31:51 G-Flex: All clouds are like that 19:31:54 meph* 19:32:05 are you sure that applies to fire/steam/cold clouds 19:32:09 Yes 19:32:12 oh 19:32:18 For the player, not for monsters 19:32:24 you have to start your turn in them, sort of 19:32:24 regardless of whether it works as a good random mutation, an extended/orb run monster's attack getting a chance for it does not seem excessively bad 19:32:26 yeah 19:32:27 Yes, basically 19:32:57 except for catlobe breath which is different 19:33:01 No, even that 19:33:19 catlobe breath hits later 19:33:32 None of them affect you the turn they're created under you 19:33:41 what really 19:33:46 (But they do affect monsters the turn they're created) 19:33:51 -!- omnirizon has quit [Ping timeout: 265 seconds] 19:33:54 that's 19:34:00 Basically a monster has to start its turn in a cloud, and a player has to END their turn in a cloud 19:34:23 Except, I think, for cloud machines? 19:34:51 grunt, are you particularly reluctant about a rather hacky monster cheat for pbd to be changed for putrid demonspawn, or is it that it alone is rather boring 19:35:19 what color should miasma be 19:35:39 What do you expect it to do? Trigger any time something in LOS dies? 19:35:44 yes 19:35:48 flickering black-gray? 19:35:56 Regardless of whether it had anything to do with the kill? 19:36:03 still yes 19:37:18 -!- conted has quit [Ping timeout: 245 seconds] 19:37:58 (there is simply a limit to how well blobbing together demonspawn fascets into specific themes can work, sadly enough) 19:42:13 -!- NilsBloodaxe has quit [Quit: Page closed] 19:42:55 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 19:43:04 -!- ToastyP_ is now known as ToastyP 19:43:17 ??facets 19:43:17 facets ~ facet[1/1]: A "family" of Demonspawn mutations that are related and are gained together over time. Added in version 0.7. Check {ds mutation rules} to see how they work. 19:43:22 (...maybe augmentation and powered by pain could be split, of course) 19:43:26 ??demonspawn mutation rules[$ 19:43:26 ds mutation rules[4/4]: If you are monstrous (1 in 10 chance), then you get 3 body-slot facets but you don't get scales. You still get 2 tier 2 facets and 1 tier 3 facet, for 6 facets total. 19:43:29 ??demonspawn mutation rules[3 19:43:29 ds mutation rules[3/4]: Tier 2 facets: PbD, PbP, demonic guardian, nightstalker, spiny, foul stench, fire (scroll cons, rF+, ignite blood), ice (rC+, potion cons, icemail). Tier 3 facets: +30% HP, rN++/rTorment, augmentation, ice (rC+, potion cons, passive freeze), fire (scroll cons, rF+, hellfire). Ice/fire facets are incompatible, as are foul stench/ignite blood. 19:43:32 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mutation.cc#l2140 19:43:51 pre-emptively vetoing a demonic guardian Ds 19:44:05 -!- Staplefun has quit [Ping timeout: 248 seconds] 19:45:05 Ds with all tier 3 muts? 19:45:45 -!- sprort has quit [Ping timeout: 276 seconds] 19:46:53 robust is already on monstrous, hellfire is much more active than any other form, rN++/rTorm is way too subtle for a defining thing 19:47:33 -!- jeanjacques has joined ##crawl-dev 19:47:38 passive freeze on something seperate from the icemail ds is bleh 19:48:19 -!- alefury has quit [] 19:48:38 -!- monty__ has quit [Client Quit] 19:50:47 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2130-gaee9c71: Putrid DS PBD triggers on all nearby corpse-leaving deaths (tenofswords). 10(2 minutes ago, 1 file, 19+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aee9c71329d0 19:50:55 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2130-gaee9c71: Putrid DS PBD triggers on all nearby corpse-leaving deaths (tenofswords). 10(2 minutes ago, 1 file, 19+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aee9c71329d0 19:51:00 -!- ussdefiant has joined ##crawl-dev 19:51:16 -!- HellTiger_ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:52:46 -!- hurdos1 has quit [Quit: Leaving.] 19:53:28 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 20:04:10 -!- dtsund has quit [Ping timeout: 245 seconds] 20:06:24 -!- dtsund has joined ##crawl-dev 20:06:51 -!- Zermako has quit [Quit: good night and good luck to all!] 20:08:59 -!- dtsund has quit [Client Quit] 20:09:15 in trying to come up with a replacement "less horribly crippling for allies" ability for xom Ds besides chain-lightning-chaos, I can only come up with "blink everything in los closer to the nearest other monsters" as bizarro teleport journey 20:09:47 or a copy of xom reeanranging pieces by random swaps around of monsters and player for more disrupting player in an acceptable-ish fashion 20:09:55 Fight to survive, mortal! 20:09:58 -!- Blazinghand|Work has quit [Remote host closed the connection] 20:10:01 Your great mace rises up against you! 20:10:31 this is already a monster that can smite-paralyze the player by paralyzing itself, I don't want people's brains to explode 20:11:35 The monstrous chaos champion's head explodes! Your head explodes! Ouch! That really hurt! You die... 20:11:44 What about a hex then 20:11:44 hahahaha 20:11:50 that shuffles portals away from you 20:12:10 For "long enough" 20:12:36 * Grunt ponders whatever he did with that code that let particular monsters instigate Xom effects. 20:12:39 * Grunt hides. 20:13:06 I think that with some edits to what it can get most of the xom statuses/hexes are already potentially covered fine enough with chaotic mirror 20:13:49 the only other thing that'd get besides "more summons" or things that barely matter are miscasts and miscasts are even more volatile against monsters than the player (explosions, summon twister...) 20:14:14 -!- ProzacElf has joined ##crawl-dev 20:14:49 clearly to continue the current code it should be no-damage swap-chain-lightning 20:15:12 so the player can suddenly be moved 20 tiles over into unexplored territory 20:15:56 (alternatively lose a bit of theme and mix the xom ds with something else, clearly it needs chaotic oklobs) 20:16:20 chaos plant 20:16:37 banish you if you look at it funny 20:16:48 That would be a corrupt plant <_< 20:16:56 chaos effects if you eat fruit in front of it 20:17:04 !send dck chaos fruit 20:17:04 Sending chaos fruit to dck. 20:19:17 xom/dith, inflicts player blindness 20:19:26 !send Grunt death mangoes 20:19:27 Sending death mangoes to Grunt. 20:19:36 xom/sif, is a pan lord 20:20:10 xom/beogh, ????? 20:20:44 * geekosaur contemplates demonic bread 20:20:56 The bread ration is a mimic! 20:21:50 pain bread, holy wrath bread, distortion bread 20:22:03 Breadsprint 20:22:22 You awkwardly swing the bread ration. Cerebov is devoured by a tear in reality! 20:22:23 dwarven bread 20:22:30 BATTLEBREAD 20:22:38 Do we not have dwarven bread yet 20:22:57 aside from moving the player around in potentially really awkward ways, are there particularly big reasons that, say, swap-around-player-and-monsters wouldn't work 20:23:13 Local global? 20:23:17 not sure we need either lembas or cram... (besides didn't that other game already go there) 20:23:42 local global is clearly a needed corruption replacement 20:23:51 and that's a different monster entirely 20:23:53 Banish the player to a random vault 20:24:05 -!- bonghitz has quit [Ping timeout: 248 seconds] 20:24:22 The monstrous demonspawn chaos knight giggles at you. You are cast into grunt_profane_halls! 20:24:29 Man people really like local global don't they 20:24:35 I'd take a xom/chei monster with slouch before I'd take banish 20:24:59 -!- ProzacElf has quit [Ping timeout: 240 seconds] 20:25:42 Did we steal anything from Crawl Alternative recently? 20:26:12 Depending on "recently" 20:26:18 !vault crosses_col 20:26:19 Lines pasted to http://pastie.org/8665433 20:26:31 %git HEAD^{/rawl [Aa]lt} 20:26:32 Could not find commit HEAD^{/rawl [Aa]lt} (git returned 128) 20:26:35 aw 20:26:47 Mm, is that vault based on something in Crawlalt 20:26:56 Jade caverns 20:26:56 the jade caves branch 20:26:59 %git HEAD^{/[Cc]rawlt} 20:27:01 Could not find commit HEAD^{/[Cc]rawlt} (git returned 128) 20:27:01 Ah nice 20:27:13 tenofswords: Nice touch with the CPA blademaster by the way 20:27:22 Jade caverns sounds like a Chinese erotica vault 20:27:26 one of the things for chaotic mirror, mute and player-silence 20:27:29 -!- Crehl has quit [Quit: qqqqqqq] 20:28:11 (jade caverns had void golems that cast player-silence) 20:28:30 Where were the greater ghost moths? 20:29:00 mm, maybe I'm thinking of something else in there 20:29:06 ??jade caves 20:29:06 jade caves[1/2]: This branch consists of green crystal walls. You see, or can't see, many unseen horrors here. You will also find many true mimics and some mimic-level excellent items. Statues guard the transparent rune of Zot at the bottom. 20:29:09 Fie on crawlt, btw; we need more 4.1isms. 20:29:11 hellfrost 20:29:14 <_< 20:29:19 you're thinking of greater unseen horrors, which had antimagic brand 20:29:29 Right 20:29:31 grunt: that's clearly what inspired flash freeze you butt 20:29:36 And something had T&D-resistable para 20:29:39 tenofswords: needs more AOE 20:29:51 ??crawl alternative 20:29:52 crawl alternative[1/4]: A very old (pre-Stone-Soup) and apparently abandoned fork of Crawl: http://www.interq.or.jp/libra/oohara/crawl-alternative/ or git://gitorious.org/crawl/crawl-ancient.git branch "alternative" 20:29:57 s??crawl alternative[trap 20:29:58 crawl_alternative[3/4]: * unseen horror, slime creature and skeletal dragon disease you || * ugly thing makes you forget the map; || * moth of wrath has a poison which makes you angry and confused || * the melee attack of tentacled monstrosity causes short paralysis (partially resistible by Traps & Doors skill) 20:29:59 the t&d-resisted para was tmons 20:29:59 Clearly add the effect to Ozocubu's and make it a L8 spell or so. 20:30:44 ...wait, flash freeze is a beam and not smite, what 20:31:00 welcome to crawl? 20:31:07 -!- Zaba has quit [Ping timeout: 260 seconds] 20:31:30 icestorm is a beam and not smite too unlike firestorm 20:31:35 crawl logic inc. 20:31:50 it is autohit, at least 20:31:56 -!- Zaba has joined ##crawl-dev 20:31:57 Dang 20:32:02 profane_halls into crosses 20:32:36 need to finish this branch so stuff from can be pushed into master so I can give antaeus this slow-movement attack 20:32:48 -!- agenius has quit [Read error: Connection reset by peer] 20:35:23 Bloax: ice storm was invented by a different department 20:37:10 -!- ackack has quit [Ping timeout: 265 seconds] 20:38:12 -!- Bloax has quit [Quit: Error: Bloax not found] 20:38:15 -!- Chris_Oelmueller has joined ##crawl-dev 20:38:19 -!- ChrisOelmueller has quit [Disconnected by services] 20:38:21 -!- Chris_Oelmueller is now known as ChrisOelmueller 20:40:11 -!- dtsund has joined ##crawl-dev 20:46:13 -!- Leafsnail has quit [Ping timeout: 272 seconds] 20:49:45 Frozen status disappating instantly on using fire seems like a cheap way to weaken the whole brief slowm in the first place, though I suppose it is also removing the protection from more heavy damage shots 20:51:16 (by the way if there's anything from 4.1 to steal it's clearly klowns being able to cast para) 20:53:08 -!- conted has quit [Ping timeout: 245 seconds] 20:53:13 anyone have any thoughts about splitting the note_chat_messages option to allow you to distinguish between tileschat and dgl messages 20:53:37 the two things are used in completely different ways 20:53:56 that would be nice 20:54:43 tileschat seems to like to spew hundreds of lines about stuff unrelated to the player or the game 20:54:55 -!- eith|2 has joined ##crawl-dev 20:55:24 whereas dgl messages show up on the ttyrec and are always directed at the player 20:56:11 I think the current default is pretty bad for console players, at least... not logging dgl messages is really weird when you are logging the player's responses 20:56:16 it's getting half of a conversation 20:56:36 so I'd suggest splitting it and making dgl messages logged by default 20:57:09 alternatively, I've never seen any console player ask to have dgl messages removed from the notes 20:57:32 so we could just make note_chat_messages not apply to dgl messages and I think that would be fine too 20:58:26 -!- eith has quit [Ping timeout: 264 seconds] 21:06:43 -!- ackack has joined ##crawl-dev 21:09:02 -!- bonghitz has quit [Remote host closed the connection] 21:10:00 -!- dtsund has quit [Ping timeout: 245 seconds] 21:10:00 -!- dtsundere has joined ##crawl-dev 21:10:12 -!- dtsundere is now known as dtsund 21:12:49 -!- myp has quit [Ping timeout: 272 seconds] 21:13:58 -!- conted has quit [Ping timeout: 245 seconds] 21:22:23 03elliptic02 07* 0.14-a0-2091-gca92d1a: Split the note_chat_messages option into note_chat_messages and note_dgl_messages. 10(14 minutes ago, 4 files, 13+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ca92d1a386d1 21:22:23 03elliptic02 07* 0.14-a0-2091-gca92d1a: Split the note_chat_messages option into note_chat_messages and note_dgl_messages. 10(14 minutes ago, 4 files, 13+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ca92d1a386d1 21:22:24 -!- eith|2 has quit [Ping timeout: 245 seconds] 21:22:24 <|amethyst> elliptic: but that doesn't address the reason it was disabled by default 21:22:24 |amethyst: You have 1 message. Use !messages to read it. 21:22:24 <|amethyst> elliptic: which wasn't about the players, but about the people talking not wanting the server to attest to their comments 21:22:26 -!- ussdefiant_ has joined ##crawl-dev 21:22:30 |amethyst: that will still be true 21:22:40 <|amethyst> ttyrecs, yes 21:23:30 I thought all those worries were with tiles chat 21:23:45 <|amethyst> The last time I killed this feature off it 21:23:46 <|amethyst> was because at least one person was being creepy with the chat logs. While 21:23:48 <|amethyst> players can log whatever shows up if they so desire, I think there's a 21:23:51 <|amethyst> significant difference between this behavior and the server logs attesting 21:23:54 <|amethyst> to the authenticity of a message by writing it into the morgue. 21:24:10 -!- LordSloth has quit [Remote host closed the connection] 21:24:39 so the solution clearly is to disable all logging instead of getting rid of that creep 21:24:47 :/ 21:24:54 <|amethyst> Or disable in-game chat altogether 21:25:11 -!- st_ has quit [Read error: Connection reset by peer] 21:25:13 <|amethyst> It's not like people can't set up ventrillo servers or whatever 21:25:15 |amethyst: well, I believe that most console players want their conversations recorded fully 21:25:19 rather than only recording their half 21:25:27 this is only about tiles i gather yeah 21:25:47 -!- st_ has joined ##crawl-dev 21:25:48 |amethyst: the stuff players themselves type in as notes is being recorded *regardless* 21:26:07 -!- ussdefiant has quit [Ping timeout: 272 seconds] 21:26:21 -!- ussdefiant_ is now known as ussdefiant 21:26:38 |amethyst: shall we disable notes from being recorded then? 21:26:51 elliptic: funnily enough, at first note_chat_messages = false *did* disable notes from being recorded 21:26:53 <|amethyst> That's what we did the first time 21:26:58 ... 21:27:22 <|amethyst> I don't really care one way or another 21:27:47 <|amethyst> But it's turning into a revert war 21:28:14 well splitting the option is strictly better even if you want to change the default to false for note_dgl_messages too 21:28:33 who does want that, again 21:28:41 since I guarantee you that a decent number of people will want to note dgl messages but not chat messages 21:28:54 if given that option 21:29:57 I don't see what benefit there would be to not noting dgl messages in the first place since they are in the ttyrec anyway 21:30:09 <|amethyst> I'm all for the option 21:30:10 so there's not really a difference in privacy 21:30:23 <|amethyst> I'd like to hear what this creepy thing was 21:31:22 Grepping all of the logs for a certain person's comments 21:31:23 anyway I don't want to turn this into a revert war either; I honestly thought that defaulting dgl logging to true wouldn't have the same issues that chat logging had 21:31:42 someone posted a picture of a 4chan thread on tavern where a tiles player was supposedly trying to hit on a girl playing; i downloaded a bunch of morgues to try to find it 21:32:12 -!- ystael has quit [Ping timeout: 252 seconds] 21:32:14 this included having a public log of most of this person's tileschat up for approximately 3 minutes (this was a really stupid thing to do I wasn't thinking) 21:32:57 i did manage to dig up the game in question and found out that he wasn't doing anything resembling what 4chan claimed he was doing 21:33:33 so yes, creepy, though not intentionally so, i was just stupid and forgot that it isn't exactly obvious to most people that tileschat was logged 21:33:57 but this doesn't preclude someone else doing something similar, hence disabling it by default 21:34:28 does that answer your question 21:34:31 <|amethyst> yes 21:34:43 as I said in the commit message, I think tileschat and DGL messaging are really completely different animals, since the latter is explicitly a message to player playing the game 21:35:10 minmay: fwiw, said player was more amused than anything 21:35:14 I won't fight if people want to change the default to false, but I think it is not the same situation 21:35:20 hmm, yeah, I don't think there's a real problem with DGL messages being logged; clearly everyone can see them. 21:35:26 gammafunk: yes, at least I picked a player I knew wouldn't be too upset about it 21:35:55 I mean mining them out of the ttyrecs might be non-trivial, but still ... 21:36:00 privacy wise there is basically no difference between logging and not logging DGL messages since you could just download the ttyrecs 21:36:12 the only obstacle to getting them out of the ttyrecs would be downloading the ttyrecs 21:36:30 hmm, yes, I guess it's easier in practice than in theory ;-P 21:36:46 -!- Cheibrodos has joined ##crawl-dev 21:36:48 !lg . -ttyrec 21:36:50 277. Basil, XL25 OgHe, T:91702: http://dobrazupa.org/ttyrec/Basil/ 2014-01-16.19:22:55.ttyrec.bz2 2014-01-16.20:47:44.ttyrec.bz2 2014-01-16.21:56:27.ttyrec.bz2 2014-01-16.23:15:19.ttyrec.bz2 2014-01-16.23:50:45.ttyrec.bz2 2014-01-17.00:47:49.ttyrec.bz2 2014-01-17.02:00:25.ttyrec.bz2 2014-01-17.04:32:52.ttyrec.bz2 2014-01-17.04:33:21.ttyrec.bz2 2014-01-17.04:33:39.ttyrec.bz2 21:37:01 A little longer than I thought 21:37:15 i don't recall offhand but i think you might just be able to grep them even 21:37:23 tileschat very definitely often is a bunch of people who decide to pick your game as the server chatroom for whatever reason 21:37:29 minmay: I think so 21:37:40 ipbt lets you search ttyrecs for a string 21:37:46 i mean I know that they don't have good compression if any :P 21:37:48 <|amethyst> I was thinking we should try to make tiles and DGL chat more integrated 21:37:52 And sometimes it is quite unwelcome attention that you don't really want logged for various reasons 21:38:03 <|amethyst> I mean, if I wanted to run an IRC server I'd run an IRC server 21:38:20 that would be nice |amethyst (making tiles and DGL chat more integrated) 21:38:43 The good or bad is in the "what does more integrated mean" 21:38:47 not sure how they would be more integrated without basically destroying one of them 21:38:56 since they are rather different 21:38:57 <|amethyst> elliptic: yeah... 21:39:00 I think basically destroying one of them is what he meant 21:39:48 also for the record http://en.wikipedia.org/wiki/Ttyrec#Technical_file_format_specification not much of an obstacle 21:40:31 <|amethyst> yeah, grep probably works just fine, or strings+grep anyway 21:40:32 The only way I can think of is binding some unused keychord to going through tileschat messages 21:41:12 <|amethyst> Basil: that used to be ?: 21:41:14 Debian builds of the trunk branch on crawl.develz.org updated to: 0.14-a0-2091-gca92d1a 21:41:20 Right 21:41:31 not sure how that works with the no-log options though 21:41:33 it still is if you have note_chat_messages on! 21:41:59 <|amethyst> yeah, the player can do that now at least 21:42:12 <|amethyst> I don't see a way to integrate them without logging in one way or another 21:42:28 |amethyst: You had mentioned making tilechat use irc; were you thinking a room per game? 21:42:37 could log only during the current session (i.e. throw away the log on save) 21:42:48 <|amethyst> elliptic: doesn't help with ttyrecs though 21:42:56 |amethyst: The same way dgl messages aren't logged but you can still get them? 21:43:14 Basil: they are logged 21:43:19 well, aren't logged with the relevant thing 21:43:20 in the ttyrec 21:43:28 |amethyst: well, there's never going to be any way of integrating them without having stuff show up on ttyrecs if the player chooses to read it, yeah 21:44:25 <|amethyst> I guess it's not really that they need to be integrated 21:44:35 -!- bonghitz has quit [Ping timeout: 252 seconds] 21:44:42 <|amethyst> but it would be nice if there were a way for console spectators to talk to tiles players, and vice versa 21:44:48 maybe the real takeaway is people shouldn't assume that recorded games on a server open to public viewing are very private 21:45:03 |amethyst: you mean we can't already do that? 21:45:11 don't tilesplayers have _ keys? 21:45:16 No 21:45:19 SwissStopwatch: well, some people don't realize they are recorded 21:45:20 they don't? 21:45:20 <|amethyst> No 21:45:24 yes but they're never told to press them 21:45:24 I've tried 21:45:27 how do they not have _ keys 21:45:32 <|amethyst> And in the other direction, it would require the logging that is off by default 21:45:32 and pressing them does nothing so 21:45:48 <|amethyst> s/that is/that currently is/ 21:46:10 well if them simply not knowing is the entire problem then you can fix it by putting "this is logged" on the tileschat window 21:46:16 we could just make it always logged, but also mention it as such ... 21:46:18 yes, what minmay says 21:46:31 I was thinking the word "logged" in bright red bold should be fine actually 21:46:36 yeah, I remember that was one of the early suggestions that was made when this issue first came up 21:46:45 just telling people very clearly that things are logged 21:46:59 Nice friendly red letters 21:47:09 like a record light! 21:47:10 I forget what the arguments against that were exactly 21:47:12 "logged, and not just by the NSA" 21:47:20 why would there be arguments against that 21:47:23 that sounds pretty commonsense 21:47:28 <|amethyst> It's not red, but CSZO console has always had that message 21:47:40 <|amethyst> ** Games on this server are recorded for in-progress viewing and playback! ** 21:48:00 Maybe just a message on the webtiles lobby as well 21:48:02 <|amethyst> Should add that to my webtiles banner too I geuss 21:48:02 |amethyst: yes, I've seen that I don't know how many times 21:48:27 but, well, adding the note on the chatbox shouldn't hurt either ... 21:48:36 -!- VengefulCarrot has joined ##crawl-dev 21:48:46 Woah i stepped into a portal and got here 21:48:48 SamB: I guess if you did that for each spectator when they joined 21:49:07 -!- asdf____ has joined ##crawl-dev 21:49:10 |amethyst: it should probably mention the chat specifically since that isn't obviously part of the game 21:50:03 I never knew logging chat from games was such a contentious thing 21:50:24 and I guess I always just assumed anything I do online is logged *somewhere* 21:50:30 -!- shouniseiai has joined ##crawl-dev 21:51:09 gammafunk: I meant in tiles 21:51:32 on DGL the users are mostly savvy anyway 21:51:33 <|amethyst> Added to cszo's webtiles banner 21:51:54 SamB: People think anything they do on the interweb is anonymous? 21:52:27 Warnings are certainly good, however :) 21:52:28 greensnark: they might think that there are not publicly-advertized logs of all that they do 21:52:54 Well, they're not exactly publicly-advertised, just locatable with minimal effort 21:53:03 and, well, some of the things that they do are not in publically-advertized logs 21:53:11 ttyrecs are publically-advertized logs 21:53:43 -!- shouniseiai has quit [Client Quit] 21:54:12 the google can find them from Sequell's oddly-named repository, can't it? 21:54:18 -!- pelotron_ has quit [Ping timeout: 245 seconds] 21:54:39 the google! 21:55:16 Google can probably find them in several ways 21:55:34 Some of the servers link to the ttyrec dirs from their web pages 21:55:55 Is Sequell's repository oddly named? 21:56:03 it's called henzell.git isn't it? 21:56:10 Oh I see. Not any more 21:56:14 oh 21:56:17 Still lots of Henzellisms in the source though 21:56:20 ??sequell 21:56:20 sequell[1/3]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/greensnark/dcss_henzell/raw/master/docs/listgame.md If you want the source for *this bot*, go here: http://github.com/greensnark/dcss_henzell (not a typo). 21:56:29 you may want to edit that entry then 21:56:33 github still redirects 21:56:38 I don't maintain the LearnDB :P 21:56:45 But in this case sure 21:56:55 !learn edit sequell[1] s/dcss_henzell/dcss_sequell/g 21:56:56 sequell[1/3]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/greensnark/dcss_sequell/raw/master/docs/listgame.md If you want the source for *this bot*, go here: http://github.com/greensnark/dcss_sequell (not a typo). 21:57:07 <|amethyst> greensnark: you administer the learndb though :) 21:57:16 !learn edit sequell[1] s/ \(not a typo\)// 21:57:16 sequell[1/3]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/greensnark/dcss_sequell/raw/master/docs/listgame.md If you want the source for *this bot*, go here: http://github.com/greensnark/dcss_sequell. 21:57:25 |amethyst: Infrastructure, not content :) 21:57:40 I believe I qualify for DMCA safe harbor protection 21:57:48 :P 21:57:52 <|amethyst> greensnark: I thought that was one of the things about X that everyone wanted to get rid of 21:57:58 * Grunt gestures. The takedown notice hits greensnark! greensnark convulses! 21:58:00 greensnark: I'm not sure if you can fit copyrightable content into a learndb entry anyway 21:58:05 greensnark: enjoy that while you can 21:58:14 though, I guess someone could split it across entries ... 21:58:35 SamB: Well apparently you just have to link to copyrighted content to receive takedown notices these days 21:58:44 <|amethyst> yeah 21:58:55 -!- tenofswords has quit [Quit: leaving] 21:58:57 <|amethyst> You don't even have to link to copyrighted content 21:59:07 <|amethyst> just link to people who themselves link to copyrighted content 21:59:18 though honestly if someone sends you a letter you should be like "Yo, genius! You could have just edited that out yourself in our IRC channels!" 21:59:33 |amethyst: that's a bit excessive 22:02:20 still happens though 22:05:00 <|amethyst> My wife's previous job blocked s-z.org (long before crawl.s-z.org existed) because it was a "gambling site" 22:05:31 <|amethyst> We sent a request to the filter maintainers (I don't remember which it was), and they reclassified it as "illegal content" 22:05:38 -!- omnirizon has quit [Ping timeout: 264 seconds] 22:05:40 Haha, wow 22:05:44 until a couple months ago my university blocked termcast.develz.org (but not the rest of the site) and I asked about it and they said it was a "warez site" 22:05:59 I wonder where in the world they are getting these bizzare notions from? 22:06:02 the guy also pronounced "warez" wrong 22:06:08 <|amethyst> because at the time s-z.org had a "This page has not been seized by ICE" front page 22:06:09 like "juarez" 22:06:40 -!- ystael has quit [Ping timeout: 245 seconds] 22:06:54 <|amethyst> s/page/domain name/ 22:07:03 <|amethyst> I still have that as the title but got rid of the image 22:07:57 minmay: Haha, I remember that 22:07:57 -!- rchandra has quit [Read error: Connection reset by peer] 22:08:25 (thanks again for the footv mirror) 22:08:48 There's a footv mirror? 22:09:17 Hmm not any more that I know of 22:09:30 I took down my older Hetzner server 22:09:45 I had it up when minmay's university was doing the blocking 22:09:48 Oh, okay 22:10:27 It wasn't a mirror, it just forwarded to termcast.develz 22:10:32 well yes 22:10:37 -!- ackack has quit [Read error: Operation timed out] 22:10:58 -!- bonghitz has quit [Quit: Leaving...] 22:11:21 blade- also used it, but he's not likely to show up again any time soon (i don't know if he had the same filter provider or not) 22:13:42 http://www.google.com/search?q=thepiratebay 22:15:51 SamB: http://i.imgur.com/SEdja6c.jpg 22:16:09 * SamB wonders how Wikipedia knows TPB's online/offline status ... 22:18:15 hmm, people been posting too many phonographs on TPB or something? 22:18:23 rather, phonograph records 22:19:09 <|amethyst> Phonography is a growing menace to our children 22:22:25 -!- tsohg has quit [Remote host closed the connection] 22:22:34 I seriously doubt that 22:23:35 the fastest-growing thing about this is the number of people who don't know what that is 22:24:04 I recently told someone I didn't know what a cassette tape was and they believed me 22:24:12 (though I actually misread it as pornography, situated as it was near two other porn company names ...) 22:24:25 <|amethyst> greensnark: online and not in person, I imagine? 22:24:32 |amethyst: Oh no, in person 22:24:38 We were all rather drunk 22:24:49 I started laughing when they began describing what it looked like 22:25:45 <|amethyst> Do you look exceptionally young? Or was it because you're Indian? 22:25:52 <|amethyst> that they believed you, I mean 22:26:07 Probably because I'm Indian :) 22:26:40 Wait... what are we talking about? 22:26:46 What's this "casette tape"? 22:26:50 <|amethyst> greensnark: Most people think I'm joking when I tell them I do not own, and have never owned, a cell phone 22:27:16 |amethyst: You're joking, right?! 22:27:37 I own a cellphone. It is entertaining how much Google knows about me 22:27:47 <|amethyst> Grunt: it's the stuff the Thénardiers used to tie up Fantine's daughter in Les Misérables, right? 22:27:59 |amethyst: that would be Cosette tape :b 22:28:05 Swamp Vaults by Cheibrodos 22:28:05 Swamp Vaults by Cheibrodos 22:28:47 as long as we're on the subject, one time I pretended not to know how to use a vending machine, in a room with one other person (a stranger) in it 22:29:12 Well the first time I tried to order food at a Subway it was shambolic 22:29:21 -!- Wolfechu has quit [Ping timeout: 252 seconds] 22:29:25 I went up to the cashier and tried to place my order 22:29:49 it lasted about 15 minutes and unfortunately it eventually got the point where i actually bought something from the machine, so i had a $1.50 bag of 5 sun chips 22:29:50 <|amethyst> minmay: http://www.youtube.com/watch?v=FztZH4FePtc 22:30:07 but i was tired at the time, so it was really funny to me 22:30:25 |amethyst: that's one of my favourites 22:30:52 |amethyst: Haha 22:31:29 I also like the grammar in that video description 22:31:38 Fellow try to go outside but do not how, and this is his way to do it. 22:31:47 minmay: Pretty good for Youtube 22:31:53 point 22:34:23 ...wonderful, a swamp vault with a death drake 22:35:01 optional death drake 22:35:19 oh, I see 22:35:20 Vine stalker reason 22:35:27 and Gr I guess 22:35:47 sorry I didn't bother to read the map, i just saw "death drake" 22:36:12 Rotswamp has a death drake, right? 22:36:12 if you would like i can replace all the monster lists with different weightings of death drake 22:36:24 maybe throw in a few floating eyes 22:36:27 though you still might want to replace at least one of those walls in the death drake room with a mangrove, so that unspoiled people can see in 22:36:35 since opening a vault door and instantly getting rotted is kind of mean 22:36:39 <|amethyst> mangroves are opaque 22:36:42 you can't see past mangroves 22:36:43 oh 22:36:55 transparent rock 22:36:56 window 22:36:57 in that case, use a regular tree or actual glass :P 22:37:16 alternatively, do crate's miasma cloud change (no rot, but always slow) 22:37:21 Speaking of which, I really have been thinking of removing rot from miasma and buffing its shorter-term debilitation effects a little. It feels like that would make it more useable in more contexts without feeling so unpleasant 22:37:25 Oh, huh 22:37:43 can't drink while in a miasma cloud 22:37:45 the poisoning still keeps its flavour well enough IMO that it can lose the rot 22:37:47 having a window in a tomb sounds silly 22:38:12 There's sillier things 22:38:25 well what about having 101 trees in a tomb instead of 100 22:38:27 that doesnt seem that silly 22:38:37 alternate horrible suggestion: miasma acts as Agony every turn 22:38:45 Haha 22:38:50 mind you, plenty of other vaults have stuff like that, so I doubt it will stop the vault from getting committed or anything 22:39:18 miasma also already does pretty noticeable direct damage 22:39:20 <|amethyst> Waht about foul stench? 22:39:23 <|amethyst> s/ah/ha/ 22:39:37 rotting a monster does basically nothing 22:39:44 <|amethyst> I guess people probably don't even notice decrementing a monster's ... what minmay said 22:39:52 yeah the big benefit of foul stench is the slow 22:40:01 and occasionally the poison 22:40:02 I hadn't been thinking 100% slow myself, but maybe an increased chance of that and also weakness. I think otherwise it doesn't need much messing with or complicated other effects 22:40:08 It does hurt a fair bit on its own 22:40:12 and even if it does do something then it's really rather undesirable (same with the draining maxhp loss) since it promotes kiting 22:40:24 though unlike the draining maxhp loss, foul stench is foul stench 22:40:55 <|amethyst> We could advertise it as a buff... "get full XP for monsters" 22:40:57 -!- BlackrayJack has quit [] 22:41:02 hah 22:41:12 well, I don't think the max hp loss affects xp gained, just the HD loss 22:41:15 EXP loss removed!! 22:41:17 (which has the same problem, mind you) 22:41:21 ice dragon (16D) | Spd: 10 | HD: 12 | HP: 70-108 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(48), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 986 | Sp: blast/cold (3d24) | Sz: Huge | Int: animal. 22:41:22 <|amethyst> %??ice dragon 22:41:26 ice dragon (16D) | Spd: 10 | HD: 12 | HP: 1 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(48), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 253 | Sp: blast/cold (3d24) | Sz: Huge | Int: animal. 22:41:26 <|amethyst> %??ice dragon hp:1 22:41:35 <|amethyst> it does, though maybe not as much 22:41:41 (Clearly add sickness to miasma.) 22:41:46 ice dragon (16D) | Spd: 10 | HD: 1 | HP: 5-10 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(4), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 2 | Sp: blast/cold (3d2) | Sz: Huge | Int: animal. 22:41:46 <|amethyst> %??ice dragon hd:1 22:41:47 ice dragon (16D) | Spd: 10 | HD: 1 | HP: 5-10 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(4), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 2 | Sp: blast/cold (3d2) | Sz: Huge | Int: animal. 22:41:47 %??ice dragon hd:1 22:41:52 ice dragon (16D) | Spd: 10 | HD: 12 | HP: 10 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(48), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 375 | Sp: blast/cold (3d24) | Sz: Huge | Int: animal. 22:41:52 <|amethyst> %??ice dragon hp:10 22:41:58 DracoOmega: this is skew to miasma, but I really dislike how weakness is a huge screw you to melee characters and does absolutely nothing to ranged ones 22:42:10 That much is fixable 22:42:12 ice dragon (16D) | Spd: 10 | HD: 1 | HP: 89 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(4), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 12 | Sp: blast/cold (3d2) | Sz: Huge | Int: animal. 22:42:12 <|amethyst> %??ice dragon hd:1 hp:89 22:42:14 DracoOmega: especially since it's on a melee attack 22:42:17 Well, if you have ranged weapons or something 22:42:23 I don't see how it can affect spells 22:42:25 Good 3d2 cold breath. 22:42:45 DracoOmega: it can affect spells by reducing their damage, can't it? 22:42:56 just -25% outgoing damage 22:43:15 Well, it seems a bit odd to me from a thematic perspective, even though I don't like arguing from that front 22:43:58 If the idea was physical weakness and all, on a physiological effect 22:43:59 DracoOmega: well, it's already quite clearly not just literal "weakness" since it doesn't reduce your str 22:44:04 Not that I disagree with your meaning 22:44:05 (please don't fix that by making it reduce your str) 22:44:08 Dear lord no 22:44:20 but yes, I would agree that it should be renamed or something in that case 22:44:47 -!- kekekela has quit [Quit: Page closed] 22:45:14 (its effect probably needs to be communicated more clearly regardless...I know I had to look it up to have any idea what it did) 22:45:28 I have actually myself considered it unfortunate that it's basically non-applicable to a bunch of characters. Though really the same can be said about silence in many contexts. 22:45:48 In that a bunch of melee-focused characters are only barely impaired and some other characters are crippled 22:46:00 blocking scrolls is a major impairment where it matters 22:46:06 Sometimes, sure 22:46:07 Well that's not necessarily a bad thing to do once in a while but yes scrolls 22:46:21 The difference is ranged characters are basically melee characters except ranged 22:46:21 <|amethyst> (and non-passive god abilities) 22:46:57 Well, as I said it can easily apply to ranged weapon damage, and I'd consider it an oversight that it doesn't. Applying to spell damage is something that might be mechanically reasonable, but might need retheming 22:47:05 <|amethyst> also protects you from apostasy, v. relevant 22:47:07 silenced berserkers kill things easier than silenced vehumet characters, yes, but they don't escape much easier, and that's more important in most contexts where unwanted silence occurs, probably 22:47:35 applying it to spell damage probably isn't really very necessary 22:47:39 DracoOmega: maybe call it a "curse" or something 22:47:41 feeling week makes your magic harder to use ... 22:47:48 I mean I guess you could but blech 22:47:49 Decrepify 22:47:53 Do you have any idea how it's effect COULD be communicated more clearly, if you found them unclear as-is? 22:48:05 I guess I tend to associate the word in multiple contexts with a damage reduction, I guess 22:48:06 DracoOmega: other than just saying what the effect is, i'm afraid not 22:48:26 <|amethyst> Punyshment 22:48:34 AntiMight 22:48:52 I mean, doesn't getting it already say something like "You feel your attacks grow feeble?" 22:49:11 it didn't strike me as terribly hard to understand 22:49:12 You feel incompetent. 22:49:24 DracoOmega: just "You feel yourself grow feeble." 22:49:28 <|amethyst> Basil: that sounds like draining 22:49:32 Okay, well that's a simple change 22:49:40 Since 'attacks grow feeble' seems to work there just fine 22:49:43 And is more explicit 22:50:09 DracoOmega: related. but would it be possible ot change the long description for slaying 22:50:22 currently it says "improves your damage-dealing abilities" 22:50:31 I'd also like it if that sort of effect weren't on melee attacks, but I guess that's a lost cause in crawl in general 22:50:45 which is not at all clear 22:51:06 minmay: well it's only on one extremely rare melee attack 22:51:11 ontoclasm: "improves your damage with melee and missiles"? 22:51:21 that'd be much better 22:51:34 should be "with melee attacks and missiles" I guess 22:51:35 Yeah, I suppose you could assume it affects spells if you didn't know it didn't 22:51:45 I've seen a huge number of people assume it affects spells 22:51:58 and an even bigger number come in ##crawl to ask whether it affects spells :P 22:52:03 Yes 22:52:25 yeah, i was reminded of this by a newbie post who assumed it -only- affected spells 22:52:26 although even with that change, some people will probably think "missiles" includes stone arrow 22:52:33 Ranged weapons? 22:52:52 Or even 'missile weapons', I guess 22:52:57 "physical attacks" 22:53:00 "ranged weapons and melee attacks" 22:53:05 DracoOmega: one time I described slaying to a new player with "melee and ranged weapons, but not spells" and they decided that meant it didn't affect unarmed 22:53:13 Heh 22:53:17 (though that would suggest primarily physical spells like Iron Shot also get the bonus...) 22:53:21 For a while they were right! 22:53:21 so "ranged weapons and melee attacks" sounds best, yeah 22:53:21 <|amethyst> Grunt: frost branded arrow vs stone arrow 22:53:43 (fr: You see here 13 stone arrows.) 22:53:55 <|amethyst> You awkwardly launch the stone arrow. 22:53:56 maybe even "melee and ranged combat, but not spells" 22:54:01 (You are being crushed by all of your possessions. a - 3 stone arrows) 22:54:54 Well, it's not just 'not spells', but also not breath weapons or wands or other such things 22:55:05 hm, true 22:55:19 <|amethyst> "your tabs" 22:55:31 "attacks made with movement keys or f" 22:56:03 Watch someone rebind keys to get a spell bonus 22:56:14 we can't win, can we 22:56:17 Hahaha 22:56:19 Seems not 22:56:25 <|amethyst> ctrl-l isn't a movement key! 22:56:31 Best to go with the most sensible basic improvement 22:56:32 You swing at nothing. 22:56:38 it just needs to be clear enough that we can laugh at people when they get it wrong 22:56:41 It will at least be better than what we have 22:56:48 truly the goal of all crawl development 22:56:53 also, amulet of inaccuracy should probably be considered here 22:57:05 <|amethyst> We could ultimately have a ?/ in the help 22:57:06 since its effect is different from -acc slaying to the point of affecting spells 22:57:12 -!- soundlust has quit [Read error: Connection reset by peer] 22:57:46 Maybe the description could even specifically note its difference from slaying rings? 22:57:54 <|amethyst> Does Weak get a status light? 22:57:55 In some fashion 22:57:59 |amethyst: Yes 22:58:11 <|amethyst> should add it to that section of the manual maybe 22:58:24 I was going to suggest changing the "Weak" status light to "Dam-25%" 22:59:59 honestly I'm tempted to say just ditch inaccuracy and give amulet of the air Acc-10, even if it does get rid of its effect on spells 23:00:11 Isn't inacc only -5? 23:00:12 <|amethyst> minmay: what base type? 23:00:26 ??air 23:00:27 I don't have a page labeled air in my learndb. Did you mean: ar, fair, lair. 23:00:31 ??amulet of the air 23:00:31 amulet of the air[1/1]: the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} 23:00:35 DracoOmega: it gets subtracted *after* the roll 23:00:47 |amethyst: yes, it would need a dummy base type 23:01:02 Call it 23:01:03 or keep the inacc base type and make it acc-10 and don't generate it :P 23:01:05 "controlled flight" 23:01:06 <_< >_> 23:01:09 but yes, none of this is very elegant 23:01:40 Eronarn: Do you have a preference for a physical-combat oriented Op enemy name: Octopode Brawler, Octopode Mauler, Octopode Grappler? 23:01:58 Brawler/Grappler are from UC titles 23:02:15 DracoOmega: so acc-10 is the same average reduction, although of course it is different in practice since it has a roll 23:02:17 And Thrasher has also been mentioned 23:02:19 Octopode Strangler 23:02:22 minmay: Ah, I see 23:02:31 <|amethyst> gammafunk: I like "grappler" because, well, that's what they do 23:02:32 Basil: Heh, actually reasonably appropriate 23:02:43 Wrestler? :P 23:02:44 |amethyst: Yeah, it was my first thought, but it seems a little silly 23:02:58 DracoOmega: Yes, that's also a UC title, but it's kind of plain (and maybe silly) 23:03:05 DracoOmega: ...or at least, it gets subtracted after the roll for melee. I wouldn't be surprised if it was handled before the roll for spells or something 23:03:11 Octopode Hero 23:03:15 ontoclasm: <3 23:03:36 but since changing it to acc would remove the effect on spells anyway, you wouldn't have to worry about that, just missiles 23:03:40 Octopode Squisher 23:04:47 !lg * op sk=translocations sklev=27 23:04:48 1. fishi the Farming Plane Wriggler (L27 OpWz), worshipper of Ashenzari, escaped with the Orb and 15 runes on 2012-04-27 10:39:21, with 7480025 points after 260728 turns and 1d+8:04:36. 23:05:08 Plane Wriggler <3 23:05:19 Great title; the "Farming" really ties it together 23:05:29 Swap drac shifters with op wrigglers 23:05:36 replace the amulet of inacc with an amulet that gives you wild magic 2 and -10 acc 23:05:48 <|amethyst> for some reason I now want to design a monster called "flesh gardener", just for the name 23:05:57 both invisible if it's un-IDed of course 23:05:59 |amethyst: I know a good wizlab for it.... 23:06:05 <|amethyst> :) 23:06:07 The one everybody leaves? 23:06:23 No way! arte rmute + bene mute? 23:07:03 <|amethyst> oh... anarchy online already has "flesh gardener" 23:08:31 Oh hm 23:08:35 are there any other edits I should make to VS? 23:08:36 <|amethyst> as a "turn spirit" whatever that is (some kind of weapon enhancer) 23:09:11 I've cleared Cigotuvi's before. 23:09:23 It made a hideously overpowered character even more hideously overpowered. 23:09:34 <|amethyst> Basil: rebasing it on latest trunk (with appropriate adjustments for enums etc added after the branch) 23:09:51 <|amethyst> Basil: Do that and I'll push it (after review of course) 23:10:05 <|amethyst> Basil: I've been too lazy to do so myself 23:10:10 Alright 23:10:36 Basil: Vi 23:10:38 <_< 23:12:22 <|amethyst> ViNe ViAs ViBe 23:12:28 <|amethyst> sounds good to me :) 23:12:38 Alright 23:12:40 Mmm, ViAs. 23:12:41 I'll change that as well 23:12:47 I didn't even think of that one :b 23:12:57 <|amethyst> Personally I prefer VS 23:13:22 <|amethyst> err 23:13:24 <|amethyst> Vs rather 23:13:35 <|amethyst> wait 23:13:42 <|amethyst> now I can't remember, is it one word or two 23:13:45 "Marksvine stalker" 23:14:00 clearly rename them vine orcs 23:14:01 ontoclasm: THat should just be Marksvine now 23:14:02 <|amethyst> ah, two, so VS 23:14:22 And VS the Vine Barricade 23:14:22 (clearly make it one word <_<) 23:15:09 <|amethyst> Trying to remember what is necessary bot-side 23:15:17 <|amethyst> I guess only Sequell needs changes now 23:15:50 dogs in the vinestalker 23:15:57 <|amethyst> (also, why are formicids where they are in the species menu?) 23:16:23 why is anything where it is in the species menu? 23:16:26 <|amethyst> shouldn't they be with Mi/Te/Dr 23:16:53 they should be next to DD, obviously 23:17:07 Dunno 23:17:10 <|amethyst> /say // Fantasy staples and humanoid creatures come first, then diminutive and 23:17:13 <|amethyst> // stealthy creatures, then monstrous creatures, then planetouched and after 23:17:16 <|amethyst> // all living creatures finally the undead. (MM) 23:17:19 <|amethyst> doh 23:17:29 mm 23:17:39 so Gr should be right before undead right 23:18:18 i.e. "It's life, Jim, but not as we know it." 23:18:23 <|amethyst> The comments in the list are more accurate 23:18:29 <|amethyst> !source species_order 23:18:31 Lines pasted to http://pastie.org/8665629 23:18:50 mm 23:18:54 nn 23:19:12 yeah they definitely fit better in the third category 23:19:36 of course so do merfolk i guess 23:19:55 Merfolk are pretty humanoid normally! 23:20:07 yeah 23:20:09 Moreso than the other folks in that category. 23:20:16 (i.e. the third category) 23:20:39 but most of the third category are "half human, half ANIMAL_TYPE" 23:20:53 half man half vine 23:20:56 HALF DWARF, HALF ANT 23:20:56 Half vine, half stalker 23:21:13 half human, half dead 23:21:22 Gh? 23:21:28 vp 23:21:28 Vp 23:21:33 Oh right 23:21:43 Gh is half dead, half RIP AND TEAR 23:21:53 And Mu is half dead half suck, I reckon 23:22:33 fr an amorphous race 23:22:48 playable gelatinous cube 23:22:56 -!- CKyle has quit [Quit: CKyle] 23:23:40 -!- mizu_no_oto has quit [Client Quit] 23:24:27 Grunt: more like half dead half baby claws 23:24:43 don't be silly, babies don't have claws 23:24:57 ...usually 23:26:09 -!- Hailley has quit [Quit: Petra is closed!] 23:26:11 My Gh win didn't even RIP AND TEAR. 23:26:21 That may have to do with the sweet sweet quarterstaff I found on D:4 though. 23:26:24 !log . gh won 23:26:24 1. SGrunt, XL25 GhIE, T:99616: http://dobrazupa.org/morgue/SGrunt/morgue-SGrunt-20131206-041253.txt 23:26:37 a - the +9,+8 quarterstaff of the Swamp (weapon) {elec, +Inv rElec rF+ Str+3 Int+3} 23:26:38 -!- beef42 has quit [Ping timeout: 264 seconds] 23:26:40 (You found it on level 4 of the Dungeon) 23:26:58 <|amethyst> Basil: they suck in order to inflate their air bladder 23:27:05 in almost-seriousness, i've heard several people suggest a race that basically has permanent evolution 23:27:08 Full of hot air 23:27:19 hot, dusty air 23:27:25 it'd have to be tweaked so as not to be scummy 23:27:39 hm 23:27:44 !lm . br.enter=depths won 1 -game 23:27:45 SGrunt:cszo:20131012161540S. SGrunt the Destroyer (L25 DgCj), escaped with the Orb and 3 runes on 2013-11-14 22:02:42, with 1277941 points after 132876 turns and 8:05:03. 23:27:46 but having constantly shifting mutations could be neat 23:27:47 oh 23:27:48 <|amethyst> ontoclasm: can't you worship Xom? 23:27:51 <|amethyst> or Jiyva? 23:28:15 <|amethyst> (I realise Jiyva is a bit hard to worship usually) 23:28:15 well yeah, it'd have to be differentiated somehow i guess 23:28:28 Clearly go of one of those :b 23:28:40 Your genes go into a fast flux. 23:28:43 e.g. a different set of stuff 23:28:53 Your wild evolutionary ride slows down. 23:30:08 <|amethyst> I suppose it would already be sufficiently distinct from Ds since the latter are rather structured in their mutation sets 23:30:15 -!- ussdefiant has quit [Ping timeout: 272 seconds] 23:30:17 <|amethyst> and predictable to some extent 23:30:24 perhaps something like: you gravitate towards having 7ish good muts and 3ish badmuts 23:30:37 they constantly drop in and out though 23:30:52 so you're like a DS that keeps rerolling your muts 23:31:03 Personally I think it would be a little awkward keeping track of yourself 23:31:12 "Oops, did I lose that clarity at some point?" 23:31:19 mm 23:31:26 well, they could go in blocks 23:31:27 (This actually happened to me with Jiyva, incidentally) 23:31:28 DracoOmega: ever played a Xom game at length? It's kind of like that. 23:31:35 I've won Xom games! 23:31:38 <3 23:31:42 <|amethyst> also, how would that interact with !benemut !mut !curemut etc? 23:31:44 He never gives me any interesting mutations, though, I swear 23:31:45 !lg . won xom s=char 23:31:45 2 games for Grunt (won xom): FeCK, OgHu 23:31:54 |amethyst: well presumably these would be "racial" mutations 23:31:56 <|amethyst> and jiyva 23:31:56 That FeCK had wild magic 3 for most of the game. 23:31:58 It was hilarious. 23:31:59 so, not at all 23:32:05 Also, it ended with frail 3. 23:32:05 !lg . won xom s=char 23:32:06 16 games for dck (won xom): DsCK, MfCK, GhCK, DDCK, NaCK, HECK, DECK, TeCK, VpCK, OgCK, HuCK, MuCK, MiCK, GrCK, CeCK, SpCK 23:32:06 <|amethyst> ontoclasm: oh, innate ones 23:32:10 yeah 23:32:10 HI GRUNT 23:32:15 dang chaos knight 23:32:29 dck, where's your greaterck :| 23:32:35 <|amethyst> ontoclasm: there are some things (nothing huge AFAIK) that assume innate mutations never go away 23:32:37 so a Jellyperson of Jiyva/Xom would have even more muts 23:32:45 ah, mm 23:32:55 Clearly mutation resistance 3 on one of those. 23:33:05 clearly merge Vi asap so I can get greatervine and greaterck in the same game 23:33:24 <|amethyst> ontoclasm: actually, I may be misremembering 23:33:39 <|amethyst> ontoclasm: I was thinking of uselessness checks, but I think those assume all non-transient mutations are permanent 23:34:43 Also truth to be said I don't think in any of my jiyva games or most xom ones my mutations changed how I was playing much. 23:34:57 dck: yeah, i agree 23:35:02 With xom they did a couple of times since they tend to stay a while 23:35:03 that's part of the reason 23:35:26 <|amethyst> ontoclasm: minor one is that silver doesn't care about innate mutations, though silver could just get a bonus against these 23:35:27 since the problem with xom/jiyva muts is they're such a random grab-bag 23:36:01 maybe it could be something like... mutation packages 23:36:02 rip Ds 23:36:06 hm 23:36:15 !send dck demonspawn enemies 23:36:15 Sending demonspawn enemies to dck. 23:36:31 oh right I've been reading about those every now and then 23:36:36 where are they meant to spawn? 23:36:43 Pan, mainly. 23:36:48 (Thus also the orb run.) 23:37:01 along its current denizens or would it be just them? 23:37:09 Along with, yes. 23:38:40 Along with fewer of them, of course 23:38:45 Numerically speaking 23:39:21 magicpoints has suggested Octopode Crusher, which I like 23:39:39 "one who crushes octopodes" 23:39:42 Heh 23:39:52 Grunt: haha, like the spriggan baker? 23:40:18 Grunt: What does that mean for your "Farmer" background on April 1st 23:40:22 gammafunk: yes, that is the joke :( 23:40:22 Grunt: You have 1 message. Use !messages to read it. 23:40:32 Oh, I just now got it then 23:40:51 |amethyst: Resolved the rebase conflicts 23:41:01 All your rebase are belong to Basil. 23:41:13 just compiling now to check, then I'l put the patch on the VS issue. 23:41:14 Move, Vine 23:42:14 -!- master_j has quit [Quit: WeeChat 0.4.2] 23:42:15 * johnstein actually coded up a Farmer class last summer 23:42:27 er. Farmer "background? 23:42:33 s/?/" 23:42:33 Grunt: Can it start with a friendly pudding? 23:43:04 -!- Fhqwhgads_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 23:43:34 * Grunt divides as the joke hits him! 23:43:37 -!- MaxFrost has quit [Ping timeout: 252 seconds] 23:44:03 Maybe just reflavor starcursed masses 23:44:30 Hmmm... at the rate I'm going, I wonder if I can finish up The Project well enough to be trunk-ready next week? 23:44:39 Of course, I thought I could get it all done in a week when I started >.>; 23:45:05 DracoOmega: solid snake will arrive at the last moment and destroy it 23:45:16 -!- Wolfechu has quit [Ping timeout: 252 seconds] 23:45:18 He damn well better not! 23:45:24 !lg * char~~^Vs 23:45:24 No games for * (char~~^Vs). 23:45:25 (clearly "Solid Snake" is the code name for a proper Snake revamp) 23:45:26 I've put a lot of hours into this, I'll have you know! :P 23:45:28 !lg * char~~^Vi 23:45:29 No games for * (char~~^Vi). 23:45:37 Grunt: Hey, I'm working on that too :P 23:45:49 hm 23:46:02 solid snake being a 200 hps steel anaconda 23:46:03 It will be the great Lair branch spruce-up 23:46:10 with 20 AC 23:46:36 (I actually clocked like 8 hours today just on that end of things) 23:46:54 dck: if i'm fighting that i assume xom will act pretty often 23:47:03 since you know 23:47:09 i've never felt a tension like this before 23:47:28 -!- myp has quit [Ping timeout: 252 seconds] 23:47:43 DracoOmega: too bad commits don't also include "hours worked on" 23:47:52 gammafunk: Oh, you have no idea T.T 23:48:09 -!- Tarragon has joined ##crawl-dev 23:48:15 -!- Basil has quit [Read error: Connection reset by peer] 23:48:19 -!- Tarragon is now known as Basil 23:49:29 I have got the majority of monsters converted over to stats (hopefully) appropriate to their new locations, along with a bunch of tweaks to lame monsters from those same locations 23:49:32 Oh also |amethyst, would you like the patches listed seperately in one file, or would you prefer "Add Vine Stalkers." with the end result? 23:49:40 There's a few more to convert, and then population weight work 23:50:11 Then push and spectate a bazillion games and hope I don't make anyone crash :P 23:50:55 1learn add DracoOmega Push and spectate a bazillion games and hope I don't make anyone crash :P 23:51:00 Haha 23:51:01 <|amethyst> Basil: hm, that's a good question 23:51:17 I do test quite thoroughly, but it's so easy to overlook things even when you do 23:51:44 Given that Crawl has like 1000 different combinations of things to forget about 23:51:55 Better than NetHack! <_< 23:51:59 Probably! 23:52:22 The pit viper falls into the pit! 23:52:23 -!- fearitself has quit [Quit: Page closed] 23:52:28 <|amethyst> Basil: I guess my ideal would be to squash pure bugfixes but leave in design/development changes 23:52:44 Basil: How pitiful. Isn't that the pits? 23:52:48 I'll do that 23:52:52 <|amethyst> Basil: but that's quite a bit more work, so probably keeping them all is fine 23:52:58 <|amethyst> up to you :) 23:53:50 I tend to squash my development stuff pretty heavily, but that's just personal preference 23:54:02 <|amethyst> Basil: I'll be away from internet for most of tomorrow (UTC-0500) but can get to it when I return 23:54:11 I think newcrypt had like double the number of commits that ended up in trunk 23:54:16 mm 23:54:17 (You squash the branch like a bug!!!!!) 23:54:32 I can probably knock it out in 10-15 minutes unless you're pressed for time now 23:54:58 (after compiling finishes) 23:55:18 Working overtime 23:57:07 -!- Crazylemon64 has quit [Ping timeout: 272 seconds] 23:58:07 -!- soundlust has quit [Ping timeout: 272 seconds] 23:58:58 -!- conted has quit [Ping timeout: 245 seconds] 23:59:03 -!- rossi has quit [Ping timeout: 252 seconds] 23:59:23 -!- myp has quit [Ping timeout: 272 seconds]