00:00:39 i was thinking rN+, rTorm, something black mark-ish but probably without the healing (and obviously passive) 00:00:46 -!- tenofswords_ has quit [Ping timeout: 272 seconds] 00:00:52 -!- tenofswords has joined ##crawl-dev 00:01:07 or with very minor healing 00:01:59 i already have a local branch with some rN+ facet stuff so i'll probably mess around with that a bit more at some point, anyway 00:06:25 Unstable branch on rl.heh.fi updated to: 0.14-a0-2069-gf689adf (34) 00:08:18 clearly instead of me finally learning how to compile said demonspawn branch should be put on experimental for public dev wizmode bugcatching 00:08:18 tenofswords: You have 1 message. Use !messages to read it. 00:09:32 -!- ten has joined ##crawl-dev 00:11:04 hmm 00:11:23 Skilldrain to afflict everything in los with a black-marky status? 00:11:39 Vaguely thematic I guess due to rN and negativity. 00:12:29 HP cost would perhaps be too close to Hellfire facet 00:12:51 Grunt: Speaking of monsters, did you mind if I tinkered with your Snake stuff? I've been poking at a few related things as I do Forest dispersal work and since I'm touching Lair rune branch balance anyway.... 00:13:18 It's a public branch for exactly that reason. 00:13:26 -!- tenofswords has quit [Ping timeout: 272 seconds] 00:13:28 Fair enough 00:13:32 I didn't know if you'd get there before me :P 00:13:42 Stable branch on crawl.develz.org updated to: 0.13.1-26-g838d096 (34) 00:13:57 DracoOmega attacks the Forest! The Forestis dispersed! 00:13:59 The Forest dispersal stuff is taking longer than expected, since some of the stuff isn't adapting as clearly as hoped and I'm making all kinds of tweaks to everything as I go along 00:14:08 -!- Sizzell has joined ##crawl-dev 00:14:16 And then fixing unrelated 5-year old bugs that I find 00:14:29 That sounds fun 00:15:00 Clearly the disabling commit will be "Burn down Forest." 00:15:03 <_< 00:15:07 Well, all those fear/retreating changes came from trying to make one satyr tweak. And siren's are... um... more convoluted than probably many people know 00:15:49 Maybe Fedhas will die with Forest... 00:15:49 But I am finally starting to wrap up one phase of most of the adaptation 00:15:51 Unstable branch on crawl.develz.org updated to: 0.14-a0-2069-gf689adf (34) 00:15:58 -!- ten has quit [Ping timeout: 272 seconds] 00:16:02 Haven't yet started to work on any population weights 00:16:44 But at least the stuff going in Depths directly doesn't generally need any of its own modification 00:16:53 As opposed to various changes/nerfs for things headed to lower-tier branches 00:16:54 -!- ainsophyao has joined ##crawl-dev 00:17:01 Will wellsprings survive? 00:17:31 To give the most neutral answer possible: I haven't really looked at the current implementation 00:17:31 -!- Whistling_Bread has quit [Ping timeout: 257 seconds] 00:18:44 -!- |amethyst has joined ##crawl-dev 00:19:45 Perhaps giving Finisher spectrals access to equipment and spells would differentiate it sufficiently 00:19:55 That sounds rather excessive, though 00:20:09 Yes, that overlaps with yred's enslave ability 00:20:20 which is his highest-tier ability 00:20:57 Believe it or not, I was considering suggesting that (and giving them a really brief duration, like an 'echo'). Though I'm not certain about the spectralization with finisher in the first place, to be honest. 00:21:05 -!- AlphaQ has quit [Remote host closed the connection] 00:22:48 -!- ebarrett has quit [] 00:23:13 That's not really what the name evokes in my mind (though I'm not sure what it DOES) 00:23:16 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 00:23:19 And not an opposition to the effect itself 00:23:49 Nethack vorpal obviously 00:24:02 Random unconsidered idea: finishing a monster with this weapon torments or otherwise does a bunch of damage to same-genus stuff in sight 00:24:25 Or the exact same monster, maybe 00:24:46 ??necromancy 00:24:46 necromancy[1/4]: Branch of Crawl magic concerned with undeath, unlife, and unholy modification of life. 00:24:48 ??necromancy[2 00:24:48 necromancy[2/4]: Also a book with the following spells: Pain, Animate Skeleton, Vampiric Draining, Dispel Undead, Animate Dead 00:24:54 ??necromancy[3 00:24:54 necromancy[3/4]: Governs spells that make undead things, or suck life force out of your enemies. Casting them pisses "good" gods off. Has a number of excellent combo spells. Many necromantic spells require corpses, which are not available in all parts of the dungeon. 00:26:33 I love how hitting a shock serpent once can cause literally 16 messages about its retaliatory damage :P 00:26:55 Does it chain lightning on hit? 00:26:59 Static discharge 00:27:08 (And then static discharge AGAIN on the flame brand) 00:27:19 mmm 00:27:39 Basil: launches a scythe projectile on some hits targeting a different monster, kind of like Death has in Castlevania 00:28:06 fr: holy water 00:28:11 ??phial 00:28:11 phial of floods[1/1]: The water {elemental evoker}: hits monsters with a beam of water (damage and knockback), making a temporary shallow water pool. Also summons up to 3 {water elemental}s. 00:28:22 phial of holy wrath 00:28:23 Is that not a powerful enough water-based weapon for you? :P 00:29:18 DracoOmega: The fun part is how little damage it does right now. 00:29:27 -!- DrinkMachine has joined ##crawl-dev 00:29:27 -!- DrinkMachine has quit [Changing host] 00:29:27 -!- DrinkMachine has joined ##crawl-dev 00:29:37 (re shock serpents) 00:29:41 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:29:42 Well, its melee seems somewhat okay 00:29:50 It's good at killing packs of naga when I hit it! :P 00:30:06 Put it in Swamp 00:30:16 no, Spider 00:30:28 Swamp's already getting new (old) stuff 00:30:30 That would be a shocking turn of events. 00:30:42 Spencer the Serpent 00:30:53 -!- omnirizon has quit [Read error: Operation timed out] 00:30:53 toting your new friend along to make the branch go faster 00:31:04 !send Basil the elite marksnaga squad 00:31:04 Sending the elite marksnaga squad to Basil. 00:31:28 !send Grunt a Singularity 00:31:29 Sending a Singularity to Grunt. 00:31:44 !send Basil a torturous chaos champion 00:31:44 Sending a torturous chaos champion to Basil. 00:31:57 -!- WalkerBoh has quit [Remote host closed the connection] 00:32:25 mmm 00:32:34 Need to check if Dark Maul is special 00:33:08 I think it just has a really really low speed and is otherwise plain, code-wise? 00:33:09 If no, there's a fun new spriggan rider vault in the making 00:33:27 spriggan rider....and dark maul? 00:33:28 I am uncertain how the two are connected? 00:33:53 Pretty sure riders or some other Sp are cheaty and get access to 2h weapons 00:33:59 ??spriggan rider 00:34:00 spriggan rider[1/3]: Uses blowguns, but has mediocre melee. On "death," will turn into either a spriggan or a giant firefly. 00:34:06 s??spriggan rider[weapo 00:34:06 I don't have a page labeled spriggan rider[weapo in my learndb. 00:34:22 ??spriggan rider[2 00:34:23 spriggan rider[2/3]: Spriggans ride giant fireflies because said fireflies are an extra half-hand, allowing them to somehow use spears with bucklers or longbows when player spriggans can't. 00:34:40 I don't think I have ever seen a spriggan rider with longbows 00:34:42 Can Ha use longbows? 00:34:44 They don't spawn with them normally anyway 00:34:57 DracoOmega: One sprint equips one with Storm Bow 00:35:01 Oh 00:35:05 Windows builds of master branch on crawl.develz.org updated to: 0.14-a0-2069-gf689adf 00:35:09 spriggan riders aren't very good enemies, in my experience 00:35:35 They're fast moderate melee. They seemed mostly okay to me. 00:35:37 How does weapon speed affect monsters, anyway? 00:35:45 I can't really tell 00:35:56 Somewhat, yet less-so than players? I've never investigated. 00:37:26 -!- bh has quit [Quit: Page closed] 00:38:39 Maybe give Finisher silent Song of Slaying? 00:39:16 1/X chance per turn per point to decay that point, +2/+3 per kill 00:39:35 no, that still doesn't sound good 00:39:55 Extant unholy umbra description by Arrhythmia 00:40:21 Unless 1/X was sufficiently low that it'd only decay to 0 on autotravel 00:40:30 -!- stuntaneous_j has quit [Ping timeout: 252 seconds] 00:40:54 -!- stuntaneous has quit [Excess Flood] 00:42:33 or autotravel between floors, rather 00:43:27 -!- stuntaneous has quit [Excess Flood] 00:45:21 I think I still prefer the idea of something flashier on kills, in a localized sense 00:45:29 But I don't know 00:45:43 And I am hunting down more problems in the monster behavior code T.T 00:45:48 -!- stuntaneous has quit [Excess Flood] 00:46:09 Why can I not leave that stuff alone for a while? There are other parts of the codebase less troublesome to debug! 00:47:25 -!- Pacra has quit [Read error: Connection reset by peer] 00:48:14 -!- stuntaneous has quit [Excess Flood] 00:48:44 -!- Pacra has joined ##crawl-dev 00:48:47 (Just don't the parts that are entirely a miserable huge pile of bugs.) 00:48:56 *touch the parts 00:49:30 touch them 00:49:35 touch the parts 00:49:37 Well, if they weren't, I mightn't have cause to be looking in the first place 00:50:11 I am fairly sure that like 50% of this project now has been fixing supposedly-working code tangentially related to what I meant to be doing 00:50:13 But such is life 00:50:34 And now I am trying to fix a 0.10-era arena bug 00:50:39 -!- lobf has quit [Quit: lobf] 00:50:40 -!- stuntaneous has quit [Excess Flood] 00:50:48 hmm. Making a new octopode enemy, but I don't want Basil to steal my idea and implement it first 00:51:50 Haha. I am git blaming my way backwards to figure out how a line got in the state it's in, as I try to fix a bug with retreating 00:51:59 The commit that last changed this is "Fix the new retreating behavior." 00:53:04 -!- stuntaneous has quit [Excess Flood] 00:53:08 (Essentially the problem seems to be that code which determines reachability of foe is player-centric in a particular way that manifests poorly in the arena) 00:53:19 Though I am sort of surprised no one managed to notice it before 00:53:51 -!- dagonfive has quit [Ping timeout: 260 seconds] 00:54:47 -!- Pacra has quit [Ping timeout: 272 seconds] 00:55:05 Casting bolt of fire w/ Dith crashes game by Arrhythmia 00:55:22 Stable (0.13) branch on crawl.lantea.net updated to: 0.13.1-26-g838d096 00:57:44 good bug 01:00:16 singularity? 01:04:06 -!- zerc has quit [Ping timeout: 272 seconds] 01:06:30 Lightli: run! 01:06:41 ? 01:06:45 * Lightli runs 01:09:42 -!- minmay has quit [Quit: Leaving] 01:09:43 -!- minqmay has quit [Quit: Leaving] 01:14:02 -!- myrmidette has quit [Ping timeout: 264 seconds] 01:14:12 what's the plan with forest anyways 01:14:44 does it involve setting the branch on fire and watching it burn down (i.e. removing it) 01:15:07 or does it involve fixing it up so it's less tedious and unlikable 01:15:33 we could compromise 01:15:37 just make it automatically burn itself down whenever you visit 01:16:37 Preferablly with you still inside 01:17:25 ForestFire, a new crawl gameplay mode 01:17:28 yes 01:17:40 but on the more serious side, what's the plan 01:18:49 (it's working! he thinks there's a plan!) 01:19:35 -!- eith|2 has quit [Ping timeout: 272 seconds] 01:20:28 Well it seems DracoOmega is working on tenofswords forest dispersal proposal 01:20:36 To some degree at least 01:21:09 Lightli: that is to give all sprigans dispersal (or maybe perm.ench:Disjunction) 01:21:34 forest disperal proposal? 01:21:57 Does this mean I can't just not go to forest and thus never deal with the enemies in it because they'll be elsewhere now? 01:22:53 some of them 01:23:51 Have fun! 01:25:24 welp 01:25:51 fr: make crypt spawn more often than forest 01:26:00 75/25 01:26:20 I think it's actually something more 100/0 01:27:05 -!- Krakhan has quit [Ping timeout: 272 seconds] 01:27:09 :D 01:27:21 -!- Kalir has quit [Changing host] 01:27:45 I can live with this 01:30:51 -!- MarvinPA_ has joined ##crawl-dev 01:32:06 -!- MarvinPA has quit [Ping timeout: 252 seconds] 01:32:06 -!- MarvinPA_ is now known as MarvinPA 01:32:55 -!- tabstorm has joined ##crawl-dev 01:33:23 hey people there's a bug with ghouls where finesse does not show up as an option as 5* piety 01:33:32 idk if this is known, or intentional 01:34:35 Not intentional, certainly 01:35:29 Ghouls can't use finesse by Arrhythmia 01:35:50 !send Arrhythmia a silent spectre 01:35:50 Sending a silent spectre to Arrhythmia. 01:35:55 yeah we were just talking about that report 01:35:56 lol 01:36:23 -!- Zeor has quit [Quit: hurl] 01:37:50 -!- bh has joined ##crawl-dev 01:39:28 -!- bh has quit [Client Quit] 01:46:02 fr: let formacids use finesse 01:48:51 03DracoOmega02 07* 0.14-a0-2070-g49a5acb: Fix ghouls and mummies being unable to use finesse 10(2 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=49a5acb71d72 01:50:50 DracoOmega: ty for not crediting Arrhythmia. Sweet justice 01:51:21 Haha, am I missing something? 01:52:24 DracoOmega: No, I just tease him for almost making patches and never submitting them 01:52:35 Ah 01:57:50 -!- ussdefiant has quit [Ping timeout: 264 seconds] 01:59:53 How would a finisher reap souls 02:01:13 it finishes the body off so fast the soul doesn't even have time to move on 02:02:05 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:02:37 I thought getting the souls to move on was the whole point of the reaper 02:02:53 This reaper was bad at its job. 02:03:19 oh, good, as long as Terry Pratchet didn't lie to me 02:03:34 heh, there's a possibility 02:03:59 So bad that it strands its charges on the wrong side of the Spiritual Divide 02:04:03 something something something 02:06:11 -!- tabstorm has quit [Ping timeout: 272 seconds] 02:07:19 -!- RiotInferno has quit [Ping timeout: 265 seconds] 02:07:58 fr let sigmund spawn with finisher 02:08:11 (it's such a horrible idea it doesn't even deserve the :) 02:09:17 any tips on why suddenly http://dev.berotato.org:8081/ won't load? 02:09:38 not running dgamelaunch-config like a regular server. this is just running python webserver/server.py 02:09:58 -!- Hailley has quit [Quit: Petra is closed!] 02:10:02 it was working earlier. then I tried to edit it to have an entry for a different binary I just compiled 02:10:03 -!- elliptic has joined ##crawl-dev 02:10:14 edited config.py 02:10:47 I'm not sure what it means when it gets stuck saying 'loading...' 02:16:38 -!- ghallberg has joined ##crawl-dev 02:17:06 Stable (0.13) branch on crawl.beRotato.org updated to: 0.13.1-26-g838d096 02:19:42 -!- dtsund has quit [Quit: dtsund] 02:20:14 %version 02:20:15 trunk: 0.14-a0-2061-g6c6fb9c; 0.13: 0.13.1-25-g341c717; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 02:20:18 ^version 02:20:18 trunk: 0.14-a0-2061-g6c6fb9c; 0.13: 0.13.1-26-g838d096 02:20:30 !version 02:20:32 trunk: 0.14-a0-2061-g6c6fb9c; 0.13: 0.13.1-25-g341c717; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 02:21:41 -!- DracoOmega has quit [Quit: Leaving] 02:22:36 -!- OCTOTROG has quit [Remote host closed the connection] 02:24:14 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2070-g49a5acb (34) 02:26:50 -!- dtsund has joined ##crawl-dev 02:39:50 -!- Quashie has quit [Ping timeout: 264 seconds] 02:40:37 -!- Basil has quit [Ping timeout: 248 seconds] 02:47:31 -!- ontoclasm has quit [Quit: Leaving.] 02:51:42 -!- Android14 has joined ##crawl-dev 02:51:57 -!- Android14 has quit [Remote host closed the connection] 02:53:34 -!- jacobian has quit [Read error: Operation timed out] 02:58:34 -!- chewymouse has joined ##crawl-dev 02:59:21 -!- bmfx has quit [Read error: Connection reset by peer] 02:59:57 what's with the new quicksilver dragon tile? The old tile was fine and the new one just looks like a generic steam drake :( 03:00:02 also it's not in the changelog 03:00:08 so I'm assuming it just came out of nowhere 03:00:14 -!- chewymouse has quit [Client Quit] 03:07:18 -!- simmarine has quit [Quit: Leaving] 03:08:02 -!- Blazinghand has quit [Ping timeout: 264 seconds] 03:11:03 -!- gammafunk has quit [Ping timeout: 272 seconds] 03:18:23 -!- MarvinPA_ has joined ##crawl-dev 03:20:01 -!- MarvinPA has quit [Ping timeout: 252 seconds] 03:20:09 -!- MarvinPA_ is now known as MarvinPA 03:21:27 -!- bmfx has quit [Ping timeout: 272 seconds] 03:21:45 -!- magicpoints has quit [Ping timeout: 265 seconds] 03:42:19 -!- dtsund has quit [Quit: dtsund] 03:55:44 -!- SkaryMonk1 has joined ##crawl-dev 03:55:49 -!- ldf has quit [Quit: ldf] 03:56:15 -!- DrinkMachine has quit [Quit: Leaving] 03:59:49 -!- Whistling_Bread has quit [Ping timeout: 272 seconds] 04:00:25 -!- tksquared has quit [Ping timeout: 265 seconds] 04:18:43 -!- SkaryMonk2 has joined ##crawl-dev 04:19:25 -!- SkaryMonk1 has quit [Ping timeout: 252 seconds] 04:25:10 -!- djanatyn has quit [Max SendQ exceeded] 04:27:03 -!- Quashie has quit [Ping timeout: 252 seconds] 04:29:47 -!- MP2E has quit [Quit: night] 04:42:37 -!- ais523_ has joined ##crawl-dev 04:43:04 -!- temujin has quit [Ping timeout: 246 seconds] 04:55:02 -!- bonghitz has quit [Remote host closed the connection] 05:00:59 -!- conted has quit [Ping timeout: 272 seconds] 05:16:27 -!- whealsi has joined ##crawl-dev 05:21:14 -!- whealsi has quit [Ping timeout: 272 seconds] 05:29:38 -!- jeanjacques has quit [Quit: quit] 05:36:21 03MarvinPA02 07* 0.14-a0-2071-g7172c92: Remove another reference to umbra being unholy (#8025) 10(2 minutes ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7172c926b831 05:36:23 -!- alefury has joined ##crawl-dev 05:49:59 -!- crate has quit [Ping timeout: 252 seconds] 05:56:31 TomPliss (L7 DDFi) (D (Sprint)) 05:57:02 -!- ghallberg has left ##crawl-dev 06:00:00 -!- st_ has joined ##crawl-dev 06:02:03 -!- SkaryMonk has quit [Ping timeout: 276 seconds] 06:02:55 -!- SkaryMonk has joined ##crawl-dev 06:09:18 -!- ais523_ has quit [Quit: Page closed] 06:09:30 -!- temujin has quit [Quit: Lost terminal] 06:09:42 -!- caleba has quit [Quit: caleba] 06:18:45 -!- SkaryMonk1 has joined ##crawl-dev 06:20:47 -!- SkaryMonk2 has quit [Ping timeout: 252 seconds] 06:35:41 -!- dagonfive1 has quit [Read error: Connection reset by peer] 06:36:26 -!- dr_ has quit [Quit: Page closed] 06:37:48 -!- Android14 has joined ##crawl-dev 06:41:38 -!- eith has joined ##crawl-dev 06:42:23 does anyone know when dpeg will be available? 06:42:46 -!- Android14 is now known as dlane_skyward 06:43:11 * dlane_skyward is listening to: " - " 06:43:32 -!- axle has quit [Quit: Page closed] 06:44:32 -!- eith|2 has joined ##crawl-dev 06:45:39 -!- tsohg_ has quit [Remote host closed the connection] 06:55:37 -!- AreBrandon has quit [Ping timeout: 272 seconds] 07:06:11 -!- djanatyn has quit [Max SendQ exceeded] 07:07:52 -!- dlane_skyward has quit [Quit: Powered by fIRC v1.0.1 (r130) the Android IRC client.] 07:07:55 -!- Raycaster has quit [Ping timeout: 272 seconds] 07:10:18 -!- Chris7 has quit [] 07:13:33 -!- Sgeo has quit [Read error: Connection reset by peer] 07:31:55 when he's around, usually 07:34:51 -!- gnum is now known as Guest75240 07:35:13 -!- gnum_ is now known as Gnum 07:36:40 -!- oberstein has quit [Ping timeout: 245 seconds] 07:37:12 -!- Mateji has quit [Read error: Connection reset by peer] 07:38:01 -!- tsohg_ has quit [Remote host closed the connection] 07:39:48 -!- djanatyn has quit [Max SendQ exceeded] 07:48:03 -!- Guest75240 has quit [Quit: Leaving] 07:55:58 -!- quazi has joined ##crawl-dev 07:56:23 -!- oberstein has joined ##crawl-dev 07:57:35 -!- omnirizon has quit [Ping timeout: 252 seconds] 07:58:04 Shadow step is buggy with constriction by Grandiloquent Gentleman 08:00:11 -!- quazi has quit [Client Quit] 08:10:05 -!- ackack has joined ##crawl-dev 08:13:31 -!- gammafunk has joined ##crawl-dev 08:13:31 -!- MaxFrost has quit [Ping timeout: 260 seconds] 08:15:01 -!- Aryth has quit [Ping timeout: 248 seconds] 08:16:25 -!- Piginabag has quit [Quit: Page closed] 08:16:31 -!- ssteam has quit [Quit: HydraIRC -> http://www.hydrairc.com <-] 08:19:01 -!- SkaryMonk2 has joined ##crawl-dev 08:21:17 -!- SkaryMonk1 has quit [Ping timeout: 272 seconds] 08:27:17 -!- Gnum has quit [Ping timeout: 252 seconds] 08:29:46 -!- tsohg_ has quit [Remote host closed the connection] 08:32:11 -!- araganzar has joined ##crawl-dev 08:32:32 -!- tenofswords has joined ##crawl-dev 08:33:23 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 08:37:23 there really needs to be something better that fits the "jiyva-but-not-exactly" part of corrupters than polymorph, even if it's unique and still checks mr and whatever 08:40:56 -!- tsohg_ has quit [Remote host closed the connection] 08:42:46 -!- Bloax has joined ##crawl-dev 08:44:18 -!- gammafunk has quit [Ping timeout: 245 seconds] 09:00:17 -!- LexAckson has joined ##crawl-dev 09:03:04 -!- ontoclasm has joined ##crawl-dev 09:03:34 -!- Vizer has quit [Read error: Connection reset by peer] 09:05:25 -!- gammafunk has joined ##crawl-dev 09:06:03 by the way ontoclasm want to start making tiles 09:14:36 -!- master_j has quit [Max SendQ exceeded] 09:17:27 -!- myrmidette has quit [Ping timeout: 260 seconds] 09:18:11 -!- CKyle has joined ##crawl-dev 09:20:53 -!- radinms has quit [] 09:24:14 -!- magicpoints has quit [Ping timeout: 264 seconds] 09:24:56 -!- Bloax has quit [Read error: Connection reset by peer] 09:25:08 -!- Bloax has joined ##crawl-dev 09:26:06 -!- tsohg_ has quit [Remote host closed the connection] 09:30:27 !tell Grunt This ability summons some of the greaterer threats from 09:30:27 ChrisOelmueller: OK, I'll let grunt know. 09:37:47 -!- minmay has joined ##crawl-dev 09:44:35 The greatererest threat... 09:45:41 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:51:59 -!- ainsophyao has quit [Remote host closed the connection] 09:55:01 -!- gammafunk has quit [Ping timeout: 272 seconds] 09:57:07 -!- eith has quit [Ping timeout: 252 seconds] 10:00:16 -!- tsohg_ has quit [Remote host closed the connection] 10:00:33 -!- sanka has quit [Ping timeout: 272 seconds] 10:01:13 -!- SkaryMonk2 has quit [Quit: Leaving.] 10:01:18 -!- HellTiger has quit [Read error: Connection reset by peer] 10:01:20 -!- gammafunk has joined ##crawl-dev 10:01:49 -!- kekekela has quit [Ping timeout: 272 seconds] 10:03:57 -!- JoelMt_ has joined ##crawl-dev 10:08:05 -!- gnum has quit [Ping timeout: 248 seconds] 10:11:50 -!- Android14 has joined ##crawl-dev 10:11:58 -!- Android14 has quit [Remote host closed the connection] 10:20:05 -!- bmfx has quit [Ping timeout: 272 seconds] 10:24:00 -!- Basil has joined ##crawl-dev 10:24:11 -!- caleba has quit [Quit: caleba] 10:26:12 -!- JoelMt_ has quit [Quit: Page closed] 10:29:36 -!- keszocze has quit [Quit: Lost terminal] 10:34:44 Umbra doesn't expand when fog clears while resting by Medar 10:40:35 -!- raz80 has quit [Quit: Page closed] 10:42:42 -!- ainsophyao has joined ##crawl-dev 10:56:14 -!- lobf has quit [Quit: lobf] 10:58:34 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2096-g0264f3d: Fix a typo in the Planerend description (ChrisOelmueller). 10(8 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0264f3d96719 10:58:34 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2097-geb3cb48: A spell for corrupters: Corrupt Body. 10(2 minutes ago, 8 files, 87+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eb3cb48f173e 11:00:33 -!- Fhqwhgads_ has quit [Remote host closed the connection] 11:00:49 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 11:01:32 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 11:03:21 Stable (0.13) branch on crawl.akrasiac.org updated to: 0.13.1-26-g838d096 11:07:21 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-2071-g7172c92 (34) 11:08:12 -!- bonghitz has quit [Remote host closed the connection] 11:17:02 -!- LexAckson has quit [Ping timeout: 264 seconds] 11:17:34 -!- rphillips has quit [Quit: ZNC - http://znc.in] 11:21:45 -!- dtsund has joined ##crawl-dev 11:22:58 -!- Aryth1 has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 11:23:23 -!- nixor has quit [Ping timeout: 260 seconds] 11:27:18 -!- tsohg_ has quit [Remote host closed the connection] 11:28:45 -!- Blazinghand has quit [Ping timeout: 272 seconds] 11:32:52 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 11:37:21 -!- jacobian has quit [Ping timeout: 272 seconds] 11:39:36 -!- Kalir has quit [Changing host] 11:52:50 -!- LexAckson has joined ##crawl-dev 11:55:12 -!- AndChat|49209 has quit [Read error: Connection reset by peer] 11:57:42 -!- araganzar has quit [Ping timeout: 272 seconds] 11:57:44 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 12:02:12 <|amethyst> Grunt: Is it intentional that the spells.txt entry is titled "Legendary Destruction spells" in the plural? 12:02:13 |amethyst: You have 2 messages. Use !messages to read them. 12:02:19 just to confirm: i no longer need to take escape hatches and trapdoors in orc mines to make sure I fully explore it? 12:02:56 |amethyst: oops 12:02:58 |doh 12:03:00 .. 12:03:05 I can't even type on IRC :( 12:04:24 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2098-g14036b1: Properly name Legendary Destruction description entry (|amethyst). 10(55 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=14036b167737 12:06:27 -!- dtsund has quit [Quit: dtsund] 12:07:00 <|amethyst> Grunt: when I saw "greaterer" in the Planerend, I thought it was intentional, until I saw the commit that fixed it :) 12:07:05 <|amethyst> Grunt: Summon Greaterer Demon 12:07:44 Summon Pandemonium Lord 12:09:11 <|amethyst> My first thought on the spell name, however, was "someone misspelled Planar End" 12:09:20 <|amethyst> maybe Plane Rend would be better 12:09:37 very much so 12:09:43 i was also very confused at first 12:11:25 -!- alefury has quit [Quit: ChatZilla 0.9.90.1 [Iceweasel 26.0/20131215102647]] 12:12:31 what's demonspawn-enemies 12:12:31 absolutego: You have 1 message. Use !messages to read it. 12:13:01 ChrisOelmueller: did you get muck 12:13:19 <|amethyst> absolutego: see https://crawl.develz.org/wiki/doku.php?id=user:hangedman#faceted_classed_demonspawn_for_pan for the general idea 12:13:35 <|amethyst> (and much of the specifics for that matter) 12:13:49 oh, pan, prob. a good idea 12:13:52 hm 12:14:09 I can't place "2 nonbase demonspawn band" in arena, which I thought was a mistake on my part, but neither can I place "2 nonbase draconian band" 12:14:15 (one works fine) 12:16:34 -!- chewymouse has joined ##crawl-dev 12:16:43 -!- Turgor has quit [] 12:19:12 -!- gammafunk has quit [Ping timeout: 265 seconds] 12:20:22 -!- AndChat-49209 has quit [Read error: Connection reset by peer] 12:23:29 -!- jacobian has quit [Remote host closed the connection] 12:24:42 -!- gammafunk has joined ##crawl-dev 12:26:19 <|amethyst> Grunt: an even weaker sufficient condition: put anything on the team before the nonbase (or base) draconian band 12:26:34 <|amethyst> Grunt: plant, nonbase draconian band v kobold fails 12:26:39 <|amethyst> Grunt: plant, draconian band v kobold works 12:26:59 Well, the "draconian" doesn't have a band, so of course it works! 12:27:01 <|amethyst> I imagine something in the draconian-specific mondef code is forcing placement 12:27:38 <|amethyst> (it works with "plant, orc warrior band", too, which does exist 12:27:39 <|amethyst> ) 12:27:56 More specifically: "plant, warmonger band v kobold" works, as does "plant, draconian annihilator band v kobold" 12:28:54 -!- dtsund has joined ##crawl-dev 12:28:58 <|amethyst> actually 12:29:02 <|amethyst> doesn't even need the band 12:29:08 o_O 12:29:09 <|amethyst> plant, nonbase draconian v kobold fails as well 12:29:25 <|amethyst> as does plant, lesser demon v kobold 12:30:48 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:30:51 hm 12:32:38 <|amethyst> oh 12:33:16 I think I see what's happening... 12:35:15 -!- Whistling_Bread has quit [Ping timeout: 272 seconds] 12:35:48 -!- chewymouse has quit [Quit: Leaving] 12:35:53 Atomjack (L19 DsIE) ERROR in 'mon-movetarget.cc' at line 110: ZotDef: monster fire elemental failed to pathfind to (39,17) (the Orb) (Zot (ZotDef)) 12:36:11 (monster something failed to pathfind) 12:40:35 Yeah, got it. 12:42:13 -!- alefury has joined ##crawl-dev 12:43:17 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2099-ga53592e: Properly pick locations for arena random demons/draconians/demonspawn. 10(3 minutes ago, 3 files, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a53592e889f6 12:45:24 demonspawn! 12:45:27 <3 Grunt 12:45:32 (plz make them 6 glyph) 12:46:26 they happen to be that 12:46:34 good, good, yes 12:48:22 how is being forced into бfirhies or similar abominations good :( 12:55:25 -!- eith has joined ##crawl-dev 12:56:27 -!- ainsophyao has quit [Remote host closed the connection] 12:58:25 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 13:05:42 -!- RZX is now known as rzimodnar 13:15:50 what is the proper way to get the webserver to work after a new clone? 13:16:29 webserver/static and webserver/game_data/static are missing files 13:16:48 I think most of them come from /source/dat/tiles 13:17:22 but I tried copying them and the tiles look screwed up. or maybe I screwed up a merge 13:18:34 -!- orionstein_away is now known as orionstein 13:21:55 <|amethyst> tiles should be installed when you build trunk 13:22:19 <|amethyst> I believe you have to cop part of templates/ though 13:25:37 <|amethyst> s/cop/copy/ 13:28:38 -!- CryptoCactus_ has quit [Client Quit] 13:29:33 -!- Datul has quit [Ping timeout: 272 seconds] 13:30:10 -!- schistosomatic has quit [Quit: Leaving] 13:31:09 -!- simmarine has joined ##crawl-dev 13:31:53 -!- yalue has joined ##crawl-dev 13:34:39 -!- Mandevil has quit [Quit: leaving] 13:36:06 -!- CryptoCactus has quit [Quit: Leaving] 13:37:50 -!- tsohg_ has quit [Remote host closed the connection] 13:38:25 -!- Turgor has quit [Ping timeout: 272 seconds] 13:39:43 -!- CKyle has quit [Quit: CKyle] 13:40:51 -!- CKyle has joined ##crawl-dev 13:42:23 -!- CKyle has quit [Client Quit] 13:48:10 -!- Yermak has quit [Quit: Page closed] 13:50:08 -!- bonghitz has quit [Remote host closed the connection] 13:52:43 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2100-g704b422: Fix a typo in ENCH_AGILE expiry (ChrisOelmueller). 10(52 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=704b42257f8e 13:54:43 -!- nixor has quit [Quit: Leaving.] 13:59:33 -!- xFleury has joined ##crawl-dev 13:59:45 !seen dpeg 13:59:45 I last saw dpeg at Sun Jan 19 23:13:38 2014 UTC (2d 20h 46m 7s ago) quitting, saying 'Quit: leaving'. 14:02:08 -!- xFleury has left ##crawl-dev 14:07:28 -!- LexAckson_ has joined ##crawl-dev 14:08:00 -!- gammafunk has quit [Ping timeout: 252 seconds] 14:11:02 -!- LexAckson has quit [Ping timeout: 264 seconds] 14:15:43 -!- badplayer5321 has quit [Quit: Page closed] 14:18:45 -!- omnirizon has quit [Ping timeout: 245 seconds] 14:20:40 -!- CKyle has joined ##crawl-dev 14:34:28 I wonder if I should just dump out my list of thoughts and edits instead of struggling to arrange things for me to start committing on demonspawn-enemies myself 14:37:45 -!- LexAckson_ has quit [Quit: Leaving] 14:38:35 -!- Datul has quit [Ping timeout: 272 seconds] 14:48:23 -!- bonghitz has quit [Remote host closed the connection] 15:06:43 -!- yalue has quit [Quit: Leaving] 15:11:47 -!- tkappleton has quit [Ping timeout: 272 seconds] 15:14:02 so are the demonspawn enemies part of some pan overhaul plan? 15:14:18 -!- DracoOmega has joined ##crawl-dev 15:15:42 So, I was trying to fix this pathfinding bug, and it's um... well, I'm not sure the best way to go about it 15:15:57 It's player-centric in a somewhat unpleasant way that doesn't seem trivial to fix 15:16:22 And aside from screwing up arena combats, I managed to find a way to make it screw up actual gameplay, too 15:17:10 If a monster without a ranged attack is hit by something and it cannot reach the player, it will just try to run away. Even if it can hit the thing shooting at it and doesn't even know where the player IS. 15:17:42 Since the 'can I reach to retaliate?' check only looks at the player's position, regardless of what is actually shooting 15:17:52 all the fedhas abuse forever 15:18:30 -!- gammafunk has joined ##crawl-dev 15:18:50 But there's several things about the code that make it somewhat resistant to generalizing. At the very least, the routine used for this check is used in several other places, some of which DO care specifically about the player 15:18:58 And the results of it even affect what is considered safe to travel past 15:19:50 So simply changing what targets the function tries to pathfind towards seems liable to allow people to travel directly into things that will hit them 15:19:55 Under specific conditions 15:21:25 I'm not sure if there's a simpler way that I'm missing 15:21:34 -!- CKyle has quit [Quit: CKyle] 15:23:51 -!- syllogism has joined ##crawl-dev 15:26:23 -!- Whistling_Bread has quit [Ping timeout: 252 seconds] 15:30:14 -!- CKyle has joined ##crawl-dev 15:32:22 -!- MarvinPA_ has joined ##crawl-dev 15:34:28 -!- MarvinPA has quit [Ping timeout: 265 seconds] 15:34:28 -!- MarvinPA_ is now known as MarvinPA 15:35:28 -!- nixor has quit [Quit: Leaving.] 15:39:30 Well, maybe I should put this aside for now if I want to make any progress on the various other things I am meaning to be doing 15:39:38 Any other devs want to take a crack at it? :P 15:41:19 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 15:41:30 -!- Basil is now known as Tarragon 15:41:43 -!- Tarragon is now known as Basil 15:48:48 -!- Moanerette has quit [Quit: Page closed] 15:49:57 -!- st_ has quit [Read error: Connection reset by peer] 15:50:21 -!- st_ has joined ##crawl-dev 15:51:02 -!- bonghitz has quit [Ping timeout: 240 seconds] 15:52:29 -!- dtsund has quit [Quit: dtsund] 15:53:06 -!- ShadeTornado has quit [Read error: Operation timed out] 15:54:35 -!- Lightli has quit [Ping timeout: 272 seconds] 15:57:07 -!- Garhauk has quit [Ping timeout: 272 seconds] 15:58:33 -!- gammafunk has quit [Ping timeout: 252 seconds] 15:59:11 Casting Orb of Destruction with a Dithmengos shadow has undesirable behavior by Jazzimus 16:07:12 -!- dtsund has joined ##crawl-dev 16:07:57 -!- dtsund has quit [Client Quit] 16:09:17 -!- Foamed has quit [Ping timeout: 264 seconds] 16:09:48 -!- tsohg_ has quit [Remote host closed the connection] 16:22:32 -!- CKyle has quit [Quit: CKyle] 16:31:19 -!- jeanjacques has joined ##crawl-dev 16:33:20 -!- dtsund has joined ##crawl-dev 16:37:49 -!- Krakhan has quit [Changing host] 16:45:29 -!- mizu_no_oto has quit [Ping timeout: 240 seconds] 16:45:52 -!- conted has quit [Ping timeout: 272 seconds] 16:48:03 -!- NekoRex has quit [Quit: "All the vain and ignorant will look up and shout 'Save us!', and I'll look down and whisper... 'Nyo.'"] 16:52:44 -!- orionstein is now known as orionstein_away 16:53:34 -!- ldf has quit [Quit: ldf] 16:55:46 -!- Chris7 has quit [] 16:58:53 -!- Brokkr has quit [Client Quit] 17:00:14 -!- Ladykiller69 has quit [Ping timeout: 252 seconds] 17:00:23 -!- CeleryMa_ has quit [Client Quit] 17:03:47 -!- Basil has quit [Ping timeout: 272 seconds] 17:07:02 -!- Taimou- has quit [Ping timeout: 252 seconds] 17:09:34 -!- CKyle has joined ##crawl-dev 17:10:18 -!- ystael has quit [Read error: Operation timed out] 17:11:33 -!- CKyle has quit [Client Quit] 17:20:30 silly idea for Corrupt Body, implement rF--(-) and rC--(-) mutations to replace the -stat mutations 17:22:37 -!- Naphistim has quit [Ping timeout: 252 seconds] 17:22:45 rF--- 17:22:58 why not just say "okay, you're dead. see you." 17:23:31 -!- TheMattybee has quit [Ping timeout: 272 seconds] 17:23:47 that can be part of the mutation gain message :P 17:24:49 -!- Basil has joined ##crawl-dev 17:29:47 also, something about sensitive skin for an innate large -AC mutation instead of deformed relying on players using certain armours except the worse it'd effect the less noticeable it is anyway 17:31:39 -!- Brokkr has quit [Quit: leaving] 17:34:13 -!- absolutego has quit [Quit: leaving] 17:36:52 -!- jeanjacques has quit [Quit: quit] 17:38:50 -!- jeanjacques has joined ##crawl-dev 17:41:59 -!- dck has joined ##crawl-dev 17:44:42 -!- Nightbeer has quit [Read error: Connection reset by peer] 17:50:22 Slime creatures split while sleeping by Whales 17:51:01 clearly a feature, not a bug 17:53:18 kinda makes sense 18:01:09 I wonder what a tile for "An avatar of battle and bloodshed, capable of mimicking sufficiently damaging melee attacks and conjurations from its creator and their allies." would even look like 18:01:57 A red ghoul 18:02:18 -!- Hailley has quit [Client Quit] 18:02:23 red ghoul represents conjurations? 18:02:45 Red and blue ghoul 18:03:43 clearly it's a ball of energy that randomly flickers images of the strongest melee and magic things 18:03:57 such as, ahem, ghouls 18:04:52 -!- CKyle has joined ##crawl-dev 18:10:34 -!- syllogism has quit [] 18:14:49 -!- kilobyte has quit [Ping timeout: 272 seconds] 18:16:17 -!- kilobyte has joined ##crawl-dev 18:17:09 -!- sprort has quit [Ping timeout: 252 seconds] 18:18:40 -!- Daekdroom has quit [Quit: Saindo] 18:20:07 -!- DrinkMachine has joined ##crawl-dev 18:20:07 -!- DrinkMachine has quit [Changing host] 18:20:07 -!- DrinkMachine has joined ##crawl-dev 18:24:36 -!- gammafunk has joined ##crawl-dev 18:25:30 -!- Nerem has quit [Ping timeout: 252 seconds] 18:27:45 -!- wheals has joined ##crawl-dev 18:30:55 kilobyte: Did you think that giving asterion spectral weapon in place of greater servant is sufficiently interesting. I can tweak the spectral behaviour so it's not so avoidable by the player. 18:31:34 My thought would be to make it try to blink-closer if it was triggered to attack but was unable to do so. 18:32:50 I also gave him always a demon weapon (instead of always great mace) for a bit of makhleb/hell theme since he lost servant 18:32:50 major destruction and vampiric-spectral-weapon sounds like 'enough' for a unique, sure 18:33:43 tenofswords: It's not vampiric per-se, although it shares damage (as it should). 18:35:07 -!- flappity has quit [Read error: Connection reset by peer] 18:35:13 I had toyed with the idea of 'makhlebifying' his version so that damage done by the weapon restores asterions hp as a kind of reference to the restore hp on kill 18:35:25 oh 18:35:37 still sounds fine to me 18:36:56 tenofswords: Do you think trying blink closer for the monster spectre has merit? If asterion gets a trident it's no issue (or less of one), but for the other two the player can often just reposition away from the spectre 18:37:30 logical enough for the sake of making it mean a thing 18:37:43 -!- Lightli has joined ##crawl-dev 18:37:51 -!- tsohg_ has quit [Remote host closed the connection] 18:38:59 You could just always give him a trident if it plays better 18:39:24 DracoOmega: heh, yeah that would be the simpler solution, wouldn't it? 18:40:08 Although if we gave the spell to other monsters, it would be helpful 18:40:18 Not sure if we want to give it to other monsters, of course 18:40:26 gammafunk: give him a great mace of reaching 18:40:40 minmay: haha, chance of reaching or orc slaying 18:40:41 -!- ground4 has quit [Ping timeout: 272 seconds] 18:41:09 He comes with a band of Midges 18:41:24 gammafunk: 10% chance to be undeadhunter 18:41:50 20% chance of dark maul 18:43:36 Basil: did you even find out if monsters are affected for weapon delay? 18:43:42 no 18:43:43 I know their weapon damage is just additive 18:43:55 IIRC they are but in a really weird way 18:44:11 -!- Crehl has quit [Quit: qqqqqqq] 18:44:18 c.f. ogres 18:44:27 -!- Kenran has quit [Quit: Quitting] 18:44:39 -!- bonghitz has quit [Quit: Leaving...] 18:44:53 -!- Turgor_ is now known as Turgor 18:46:11 spectral weapon is clearly crucial for skald ghosts to actually be skalds 18:46:16 -!- Bloax has quit [Ping timeout: 260 seconds] 18:46:40 I don't think it works so long as ghosts don't have real weapons 18:46:45 tenofswords: it would be real cool if we could give ghosts actual (shadow) weapons so that would work 18:46:49 oh right 18:46:50 Yeah 18:46:51 welppppp 18:47:07 it would also make it a little more clear to the player how powerful a ghost might be 18:47:20 DracoOmega: Are there a lot of issues with doing shadow weapons for ghosts, to your knowledge? 18:47:34 I haven't looked, but I would be surprised if there were 18:47:40 gammafunk: found it 18:47:43 Since it clearly can already read properties off the original weapon 18:47:49 int delay = property(*weapon, PWPN_SPEED); 18:47:50 if (damage_brand == SPWPN_SPEED) 18:47:50 delay = (delay + 1) / 2; 18:47:50 return random ? div_rand_round(10 + delay, 2) : (10 + delay) / 2; 18:48:24 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:48:32 minmay: thanks, will need to see when random is set 18:48:38 is that melee_attack.cc 18:48:46 yes 18:48:57 random is set when it's not a real attack basically 18:49:00 -!- fiddlerwoaroof has quit [Quit: leaving] 18:49:38 So the attack is averaged towards 1 attack per 10 aut? 18:49:58 not sure what you mean by that 18:50:12 Fast weapons are slower, slow weapons are faster 18:50:14 I think he's saying most of the time random is false, so it's just (10 + delay) / 2 18:50:17 all div_rand_round does is e.g. randomly return 6 or 7 if you divide 13 by 2, instead of always returning 6 18:50:31 ah, that's what you mean 18:50:33 yes, basically 18:50:49 a monster qblade is 8.5 aut 18:51:00 a monster exec axe is 15 aut 18:51:14 -!- xFleury has joined ##crawl-dev 18:51:17 (and 8.5 aut means randomly 8 or 9 aut of course) 18:51:47 So dark maul would be somewhat less effective than I'd hoped 18:52:07 dancing dark maul gets 1 attack every 66 aut 18:52:28 Right, elephant slug 18:52:30 or thereabouts 18:52:35 it's slower than an elephant slug 18:52:44 elephant slug is speed 4, dancing dark maul is speed 3 18:52:49 elephant slug zombie is speed 3 though! 18:53:05 and then it has an attack delay of 20 aut 18:53:11 so 20 * (10/3) 18:53:24 = really cruddy dancing weapon 18:54:36 -!- Tophwells has quit [Quit: Page closed] 19:02:24 -!- Leafsnail has quit [Quit: OUCH!!!] 19:09:45 -!- ground4 has quit [Read error: Connection reset by peer] 19:15:08 -!- ground4 has quit [Ping timeout: 245 seconds] 19:19:00 hey, grunt, while I have unspeakable amounts of gratitude about the implementation of my stuff I also am building up a big bug list and wonder if I should give it to you 19:21:41 -!- NeremWorld has quit [Ping timeout: 248 seconds] 19:22:48 hey, is there a good reason i can't think of why i can't target an out of range square with a beam in order to get a good line of fire for the stuff that's in range? 19:23:33 i've just been apprised that that's possible with @, which is cool 19:23:40 Is the forest dispersal plan pretty much going to happen at this point? 19:23:58 -!- marbit_ has joined ##crawl-dev 19:24:14 -!- myrmidette has quit [Ping timeout: 264 seconds] 19:24:29 gammafunk: probably 19:24:58 tenofswords: In that case feel free to just cut gammafunk_forest_water_palace; that might make a nice shoals end if it were vastly reworked 19:25:07 -!- pelotron_ has quit [Ping timeout: 272 seconds] 19:25:50 I'd like to maybe find a home for gammafunk_forest_yreds_foothold (perhaps in crypt); that vault has never placed due to forest layout bugs, but it could work elsewhere with some changes 19:25:56 it's already a depths vault in a commit sitting around 19:26:02 and that's made into a crypt vault 19:26:43 I'm impressed by your efficiency, but I'm a-ok with cutting the palace; it's not a very interesting vault outside of the context of "we really need forest ends" 19:27:29 hrm, the sporulate vault could go fine elsewhere, not sure about enchanted lake though 19:27:56 -!- jday_ has joined ##crawl-dev 19:27:57 said commit has _all_ the vaults moved around besides the spore vault 19:27:58 and the ancient bear cave seems dubious as well 19:28:00 -!- Marbit has quit [Ping timeout: 272 seconds] 19:28:12 that one was just given weaker bears and put in lair 19:28:46 I mean, you're a much better vault designer than I, so feel free to outright remove them. Personally only yred has much inspiration imo 19:28:46 -!- Blazinghand|Work has quit [Remote host closed the connection] 19:30:07 there is no need to slash and burn vault designs just because they've lost their context 19:35:21 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:35:33 Ok, well if you think they're worth keeping. I suppose I can submit edits later on. 19:37:03 I wish I could have made the sporulate vault work better 19:42:34 -!- WalkerBoh has quit [Remote host closed the connection] 19:43:28 -!- Hypereia has quit [Quit: Page closed] 19:54:47 I'd say rip forest, but that would imply I liked it 19:54:47 -!- neuwiz has quit [Ping timeout: 252 seconds] 19:55:59 I still don't think forest was all that bad, just needed a bit more work 19:56:27 I'm sad to see water nymphs go... 19:56:35 actually 19:56:51 no, I will let dracoomega's plans stay secret 19:56:51 I realize it was kind of an annoying mechanic, but it was unique, dangerous, and often interesting 19:56:59 DracoOmega: Talk! 19:57:18 let me just say that despite that long write-up there will be many things seperate from plans and implementation 19:57:49 Don't be afraid to commit unfinished things to a branch so gossip can be spread! 19:58:10 That actually sounds like a fairly good disincentive, frankly :P 19:58:46 I was about to joke that obviously crypt needs another branch full of undead or demons to replace forest 19:58:53 then remembered that it's crypt 19:58:55 welp 19:59:08 Haha 19:59:10 Well at least we won't have to see those extremely out of place tomb entrances in forest any more 20:00:01 It always felt like, in the middle of a pristine, enchanted forest, you find....egyptian mummies? 20:00:48 the thing was that forest was based around, to be blunt, fucking around with the player 20:01:20 Lightli: That's also the thing crawl's based around, though 20:01:39 knocking you asleep, teleporting you into water to be water-struck, getting stuck in briars while a hunter shot you, entangled with vines while trees attacked... 20:02:10 it felt like the branch was going "NO, YOU CAN'T DO ANYTHING" 20:02:33 I don't think that's inherently bad 20:02:37 a lot of stuff was just too powerful 20:02:53 and dryads were horrible when they could walk through trees 20:03:15 who wants to try and fit a torturous demonspawn having augmentation, powered by pain, and spines into 50 characters for their descriptions 20:03:25 (without just using those names) 20:03:49 tenofswords: I will pass it on to archaeo, let me see if he can do that 20:03:58 ha, ha 20:04:41 Actually are you asking for monster description text? 20:04:46 yes 20:04:49 -!- Chris_Oelmueller has joined ##crawl-dev 20:05:00 part of the demonspawn-enemies branch 20:05:23 Ok, thought so. You'd just like a 50 char description for a demonspawn with those attribs? 20:05:30 well you see 20:05:44 http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=678a640e4d1a09fe20801ab98f5db7a3e7226021 20:06:14 -!- ShadeTornado has quit [Quit: Leaving] 20:06:16 Behold my terrible lack of skill in writing temporary descriptions of things. 20:06:17 "A vaguely demonic humanoid, more beast now than whatever species it is descended from. It menances with an unholy aura." is the monstrous black sun description from those small bits 20:06:23 hehehe 20:06:35 hi grunt 20:06:59 (I want to come up with an excuse to make a sinister knockoff of the cherub description for some creature.) 20:07:37 " In one sense there was just clear air overhead. In another, stretching off to infinity, were the hosts of Heaven and Hell, wingtip to wingtip. If you looked really closely, and had been specially trained, you could tell the difference." 20:08:32 -!- ChrisOelmueller has quit [Ping timeout: 252 seconds] 20:08:44 A spiky demonspawn that draws strength from the life of others. 20:10:04 -!- morik has quit [Read error: Operation timed out] 20:10:32 tenofswords: it seems archaeo will do it, I'll have him submit it on mantis 20:10:46 well then 20:11:35 Mantis doesn't seem like a very good place to put those, though I'm not sure what a good place for them would be. 20:11:43 -!- st_ has quit [Ping timeout: 260 seconds] 20:11:51 -!- alefury has quit [] 20:11:53 direct submission to us, obviously 20:13:14 I wonder how difficult it'd be to give a quote to just one class of demonspawn, black suns should clearly have "The sun has drowned in its own congealing blood." 20:13:56 Extremely easy. 20:14:18 good 20:14:30 Just put a "black sun" entry in dat/descript/quotes.txt and it'll turn up for only those. 20:14:30 Yeah, I'll get a pastebin url from him, or something 20:19:17 -!- scummos__ has quit [Ping timeout: 248 seconds] 20:21:53 -!- st_ has joined ##crawl-dev 20:22:00 so what are the demonspawn enemies for, pan? 20:22:07 what next, making pan not infinite? 20:22:30 https://crawl.develz.org/wiki/doku.php?id=user:hangedman#monster_designs 20:23:13 -!- Pacra has joined ##crawl-dev 20:23:28 "screw you fire-stormers, casting that once puts your fire storm success rate from 2% to 21%" 20:26:17 -!- notgammafunk has joined ##crawl-dev 20:26:45 -!- st_ has quit [Ping timeout: 248 seconds] 20:27:27 -!- SupermanBananaX has quit [Ping timeout: 272 seconds] 20:29:17 -!- Zermako has quit [Quit: good night and good luck to all :)] 20:32:03 -!- notgammafunk has quit [Quit: Page closed] 20:32:07 -!- st_ has joined ##crawl-dev 20:39:34 -!- marbit_ has quit [Ping timeout: 272 seconds] 20:40:33 -!- []J has quit [Disconnected by services] 20:40:33 -!- []Java is now known as []J 20:53:49 -!- Daekdroom has quit [Quit: Saindo] 21:08:45 -!- Android14 has joined ##crawl-dev 21:11:02 -!- SupermanBananaX has quit [Ping timeout: 240 seconds] 21:13:41 -!- Android14 has quit [Ping timeout: 272 seconds] 21:14:52 l - the cursed -2 pair of boots "fgsfds" {Stlth--} 63 gold 21:14:54 is that a bug 21:15:03 or is that actually in the randart names 21:18:18 latter because kb 21:18:18 I seem to recall that being some kind of reference, not that I know what it's referencing offhand 21:18:19 that's a pretty good name imo 21:18:26 I know crawl references old internet memes a lot but this one really stands out 21:18:30 it's not even capitalized 21:18:39 "for god's sake fuck 'dis shit" 21:20:34 boots of Every Zig 21:20:47 there is already a quote for that too, sigh 21:20:54 -!- tsohg_ has quit [Remote host closed the connection] 21:21:10 gotta go deeper 21:21:12 sigmund ate my balls 21:21:20 tenofswords, for what its worth, that may not even be what it was supposed to mean 21:21:31 this is a good argument for never referring to internet memes 21:22:12 hat of the doge 21:22:24 wow. so resist, such armor 21:22:26 four letters is enough for that to appear randomly anyway 21:22:41 the funny thing is that a doge randart actually generated before it was added to the list 21:22:51 ??good names[22 21:22:51 good names[22/25]: the amulet "Doge" {Cons +Blink +Inv rC+ Str-1 Dam+4} http://i.imgur.com/sx6LgXt.jpg 21:24:23 -!- jday_ has quit [Quit: Leaving] 21:29:07 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2101-ge7a4d24: Edit misc demonspawn stats, gear, description 10(4 minutes ago, 4 files, 25+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7a4d24fe717 21:29:09 fr add john titor as a pan lord name 21:31:11 wait 21:31:25 demonspawns are the offspring of humans and demonspawn? 21:32:35 whoops 21:32:37 yeah 21:32:41 -!- Giomancer has quit [Ping timeout: 252 seconds] 21:32:42 they could be I guess 21:33:20 demons seem to be corrupting the ability to type good 21:34:36 they're also not necessarily the offspring of humans 21:35:06 offspring of "thing with two arms and two legs and a head and" 21:35:12 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2102-gd8cd4a0: Typo fix. 10(26 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d8cd4a06b47d 21:35:14 it could be like "the offspring of mortals and demons" 21:35:58 (also according to the manual demonspawn come from other places too) 21:36:54 03tenofswords02 07[demonspawn-enemies] * 0.14-a0-2103-g3e4375b: Another description edit (minmay) 10(45 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3e4375b6e925 21:37:35 -!- eith has quit [Ping timeout: 260 seconds] 21:38:13 ??blink_closer 21:38:13 I don't have a page labeled blink_closer in my learndb. 21:38:17 oh well 21:38:21 ??blink_close 21:38:21 I don't have a page labeled blink_close in my learndb. 21:38:36 ??blink other close 21:38:36 I don't have a page labeled blink_other_close in my learndb. 21:39:58 -!- st_ has quit [] 21:41:13 Debian builds of the trunk branch on crawl.develz.org updated to: 0.14-a0-2071-g7172c92 21:42:52 hmmm, should the base demonspawn really appear as shapeshifters 21:43:35 Hrm, can shapeshifters become deep troll earth mages, for instance, or only deep trolls 21:44:07 latter 21:44:07 Only deep trolls, IIRC. 21:44:24 -!- bh has joined ##crawl-dev 21:45:24 03MarvinPA02 07[demonspawn-enemies] * 0.14-a0-2104-gd6014ad: Don't give random demonspawn rare armours 10(60 seconds ago, 1 file, 1+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d6014ade4265 21:45:58 This level dedication is demonic... 21:46:03 *of dedication 21:47:57 speaking of dedication (?), some rough notes: http://sprunge.us/HZiT 21:49:18 tenofswords: re grand avatar I started coding it as an 8 before I realised that was an even worse idea <_< 21:49:19 poor ontoclasm, all those tiles to makes 21:49:36 hehehe 21:49:58 -!- Hailley has quit [Quit: Petra is closed!] 21:50:04 yet another * would be pretty dodgy, so I don't have much of a suggestion myself 21:50:22 tenofswords: Do you want the Ds descriptios to indicate that they have aug and pbp? I wasn't sure if they always do 21:50:33 Only torturous demonspawn have that. 21:50:39 er the trotuous onese I mean 21:50:44 er the...spelling 21:50:56 the spell is torturous 21:51:02 !send gammafunk dict 21:51:03 Sending dict to gammafunk. 21:55:57 ontoclasm should be pretty glad he's not going to have to draw dryad vines anyway 21:56:46 I'm trying to follow all this but it's tortuous :P 21:58:53 how long before demonspawn zig levels 21:59:00 tenofswords: it would be nice if those base species monsters weren't valid polymorphs at all (and were eliminated from vaults etc) since my impression is that they aren't really supposed to appear at all 21:59:29 well, uh, these base species are meant to be spawns, but for many others sure that is legit 21:59:58 demonspawn (07@) | Spd: 10 | HD: 5 | HP: 18-37 | AC/EV: 2/12 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(20) | Vul: 08holy++ | Chunks: 07contam | XP: 130 | Sz: Medium | Int: normal. 21:59:58 %??demonspawn 22:00:00 -!- Giomancer has joined ##crawl-dev 22:00:02 that is intended to be a random spawn? 22:00:03 is there a thread on the demonspawn enemies? 22:00:13 -!- tenofswords has quit [Read error: Connection reset by peer] 22:00:17 johnstein: you mean a tavern thread? no 22:00:55 -!- Naphistim has quit [Ping timeout: 252 seconds] 22:00:58 yea. was looking for info on it. sounds interesting. sounds like the commits are the place to start? 22:01:51 or the devwiki page, i think someone linked it a while ago 22:02:02 https://crawl.develz.org/wiki/doku.php?id=user:hangedman#monster_designs 22:02:13 Ty 22:04:28 -!- tenofswords has joined ##crawl-dev 22:05:46 minmay: I didn't notice grunt removed the plain demonspawn's no_poly_to flag, and was idly wondering about the five facet types 22:05:59 -!- omnirizon has quit [Ping timeout: 240 seconds] 22:06:13 -!- Unnngh has quit [Quit: zonk!] 22:06:35 ds zig level..*shudder* 22:07:07 -!- Pacra has quit [Read error: Connection reset by peer] 22:07:17 don't worry, I'll just be adjusting the pan set 22:07:25 That sounds worrying 22:08:14 -!- kekekela has quit [Quit: Page closed] 22:08:14 "place:Pan / greater demon / nonbase demonspawn w5" <3 22:08:14 -!- conted has quit [Ping timeout: 272 seconds] 22:08:25 -!- Pacra has joined ##crawl-dev 22:08:34 oh, for a moment I thought you meant Ds in pan proper 22:08:39 which you still might be doing! 22:08:46 mm, these fancy new Ds are on par with 2s and 1s? 22:08:55 -!- Pacra has quit [Read error: Connection reset by peer] 22:08:55 sometimes 22:09:02 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:09:18 hopefully nothing with burst of hellfire. My elves just don't have much hp 22:09:38 flash freeze <3 22:09:56 hope it checks rc... 22:10:07 Your summons won't save you now 22:10:11 -!- Pacra has joined ##crawl-dev 22:10:25 Basil: they never fail me 22:10:33 !lg gammafunk heie 22:10:34 562. gammafunk the Chiller (L2 HEIE), quit the game on D:1 on 2014-01-22 04:23:18, with 59 points after 246 turns and 0:01:48. 22:10:42 heh 22:10:50 ds in lev-pand.cc and thus the rest of pan was one of the starting points of that proposal 22:10:52 s/h/ie/ 22:11:32 semi unique melee jerks to cut into the highly common neqoxecs and smoke demons 22:12:02 when cutting 5s and some 4s made them that common 22:12:50 -!- Turgor has quit [Quit: Page closed] 22:14:41 -!- DrinkMachine has quit [Quit: Leaving] 22:15:05 I do worry about some of the gimmicks popping up during orb run, I guess 22:16:59 -!- wheals has quit [Ping timeout: 240 seconds] 22:18:22 no one dies during the orb run, except for Chei. And that guy who went back to Zot:1 for a scroll of recharging and then got killed by an ettin 22:18:49 Hey, I've died on the orb run 22:18:51 Flash freeze sounds like it would spice up the orb run 22:18:52 More than once, even! 22:18:57 annoyance, not lethality 22:18:57 -!- y2s82_ has quit [Quit: WeeChat 0.4.1] 22:19:23 !lg * !won D:1 s=score 22:19:25 Doesn't it paralyze you and make you immune to damage for some turns? 22:19:25 824594 games for * (!won D:1): 88385x 20, 47949x 50, 38179x 22, 29357x 21, 26717x 24, 19618x 23, 17164x 27, 16026x 0, 15459x 25, 14563x 26, 14334x 29, 13598x 31, 13278x 34, 12821x 32, 12716x 33, 12598x 30, 12597x 28, 12233x 35, 12103x 36, 11368x 37, 10875x 38, 10015x 39, 9132x 40, 9092x 52, 8537x 41, 8256x 51, 7802x 42, 7795x 43, 7569x 54, 7493x 44, 7238x 45, 6883x 46, 6782x 47, 6775x 53, 6653x 48... 22:19:30 still rather unhappy with chaos champion tricks 22:19:44 !lm * recent orb ktyp!=winning s=god 22:19:45 146 milestones for * (recent orb ktyp!=winning): 37x Trog, 18x Okawaru, 11x Ashenzari, 9x The Shining One, 8x Cheibriados, 8x Jiyva, 7x Vehumet, 7x Lugonu, 6x Elyvilon, 6x Makhleb, 6x Zin, 5x Nemelex Xobeh, 4x Yredelemnul, 4x Xom, 3x, 3x Sif Muna, 2x Beogh, Kikubaaqudgha, Dithmengos 22:19:45 oops 22:20:04 basil: no, it's slowmove and immune to more flash freeze 22:20:16 Oh, misread the proposal 22:20:21 DracoOmega: I died once, teleninja 22:20:24 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 22:20:42 MarvinPA: by Chei, I meant the player. He took some upstairs and immediately got ganked by a panlord with hellfire 22:20:50 if there's something to be afraid about it'll be antaeus with it <3 22:21:00 !lg * !won D:1 urune>1 s=ckiller 22:21:01 6 games for * (!won D:1 urune>1): 2x a Hell Sentinel, an Ice Fiend, rotting, a pandemonium lord, quitting 22:21:29 One of those Hell Sentinel deaths is tragic. The player was in sight of the exit 22:21:34 !lg * !won D:1 urune>1 ckiller=rotting 22:21:35 1. Cheibrodos the Wrestler (L27 GhHu), worshipper of Okawaru, rotted away on D:1 (lightli_entry_chessboard) on 2013-10-11 01:45:47, with 612321 points after 93409 turns and 7:22:47. 22:21:40 o_O 22:21:42 !lg * !won D:1 urune>1 ckiller=rotting -tv 22:21:43 1. Cheibrodos, XL27 GhHu, T:93409 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 22:21:48 thanks 22:21:58 ...this looks deliberate. 22:22:03 yeah 22:22:05 !lm * abyss.enter place=d:1 xl=27 22:22:06 21. [2013-12-16 16:08:53] Roarke the Acrobat (L27 HaBe) is cast into the Abyss! (drawing a card) (D:1) 22:22:07 !tv nuke 22:22:08 No games for nuke. 22:22:14 !lm * abyss.enter place=d:1 xl=27 noun=~pan 22:22:14 No milestones for * (abyss.enter place=d:1 xl=27 noun=~pan). 22:22:21 or ice zigs with glacier icons 22:22:23 !lg * god=chei max=score 22:22:23 20879. zugundertherug the Middleweight Champion (L27 OpMo), worshipper of Cheibriados, escaped with the Orb and 15 runes on 2013-09-01 04:41:05, with 28949718 points after 51316 turns and 15:14:24. 22:22:24 meh 22:22:29 !!! 22:22:32 I want to see it end :( 22:22:33 zug did a chei run 22:22:40 "run" 22:22:44 glacier avatars? glacier elementals? 22:22:45 heh 22:22:50 !hs bloax 22:22:50 572. Bloax the Wrestler (L27 GrMo), worshipper of Cheibriados, escaped with the Orb and 10 runes on 2013-09-14 23:12:19, with 18264384 points after 36395 turns and 6:01:07. 22:23:02 -!- ystael has quit [Ping timeout: 240 seconds] 22:23:03 oh, sorry wrong channel 22:23:03 names are hard 22:23:11 Chilly Deaths 22:23:23 They're not demons, I assume! 22:23:25 -!- Piginabag has quit [Quit: Page closed] 22:23:30 cold snaps 22:23:31 speaking of, still need to do something about that 22:23:41 to make the artefact fun and radical 22:23:51 yes, they'd be nonlivings for cocytus 22:24:04 hmm 22:24:24 Would efreetiwalk for Flaming Death be alright? 22:24:58 Or no, efreet don't leave flame clouds where they were I think 22:25:18 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2105-g8dbb594: Don't assign both M_ACTUAL_SPELLS and M_PRIEST to black suns. 10(14 minutes ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8dbb594d5be6 22:25:18 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2106-gf420a50: Reset chain of chaos' flavour to BEAM_CHAOS per beam. 10(8 minutes ago, 1 file, 5+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f420a50a0d64 22:25:18 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2107-gc8db3d0: Disallow banishment and polymorph from chain of chaos (tenofswords). 10(58 seconds ago, 1 file, 11+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c8db3d07e1f9 22:25:23 or actually they do, yes 22:25:34 tenofswords: for the record, chaos champions do cast chaotic mirror (at least in my own testing). 22:25:37 -!- Naruni has quit [Ping timeout: 272 seconds] 22:26:19 In any case, are there bad or annoying things about flame clouds being placed where you walk 22:26:26 huh, weird 22:26:34 assuming you're immune to those clouds 22:26:45 (also PBP does give messages when it triggers, though augmentation is currently message-free) 22:26:54 -!- bh has quit [Quit: Page closed] 22:27:46 I didn't see it probably since I was mostly testing through melee, perhaps? 22:27:58 Let one chase you around for a while if you want to see it. 22:28:28 Basil: i don't think flame cloud trail is very interesting, lots of things do that kind of effect already 22:28:30 augm probably just needs a visible status on the ds or something 22:28:36 hmm 22:31:51 -!- Unnngh has quit [Quit: zonk!] 22:32:19 ??fire magic 22:32:19 I don't have a page labeled fire_magic in my learndb. 22:32:24 ??fire 22:32:24 sticky flame[1/5]: Causes constant fire damage (2d4 - 1 per turn) to an adjacent target. Can also burn carried scrolls. When your character is covered in sticky flame, it shows as "Fire" on your HUD. Takes a number of turns to extinguish, during which your scrolls are in peril. 22:35:08 -!- MaxFrost has quit [Ping timeout: 245 seconds] 22:35:34 -!- fearitself has quit [Quit: Page closed] 22:38:02 !tell |amethyst walkerboh was asking on tavern about the "officialness" of the korean server, i pointed out that sequell tracks it, but games from ckr don't seem to show up on cao player profiles: https://crawl.develz.org/tavern/viewtopic.php?f=23&p=146954#p146954 22:38:03 MarvinPA: OK, I'll let |amethyst know. 22:41:52 oh right, I forgot to list it in the notes since it's tangential but I can't tell if worldbinders are at a good state or not 22:42:26 ynoxinuls are such an awkward comparsion point 22:43:04 -!- conted has quit [Ping timeout: 272 seconds] 22:43:44 I'm having trouble seeing where e.g. icicle is differentiated from bolt of cold wrt icicle being a projectile 22:43:51 in the code, that is 22:44:29 You mean, as opposed to a penetrating beam? 22:44:31 Or something else? 22:44:49 yes, as opposed to a penetrating beam 22:45:01 -!- N78291 has joined ##crawl-dev 22:45:37 I threw a dart of flame under dith (fr: a prompt for that) and got two messages about him not appreciating me starting fires 22:45:40 For players, it's the can_beam field in zap-data.h (third last field). 22:46:28 ty, not sure how I missed zap-data.h 22:47:46 I wonder if xom should get forceful invitation 22:48:04 Which is that again? 22:48:11 Stuff from random branch? 22:48:21 weakling stuff from 22:48:32 Oh, the worldbinder spell? 22:48:35 -!- yokelz has quit [Ping timeout: 252 seconds] 22:48:43 yeah 22:49:11 planerend is a lot harder to assess, innately, so 22:51:41 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2108-g10c7741: Remove stat drain from Black Mark-influenced melee (tenofswords). 10(23 minutes ago, 1 file, 1+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10c77414361b 22:51:41 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2109-g317cdd5: Tune-ups to Corrupt Body (tenofswords). 10(3 minutes ago, 5 files, 179+ 111-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=317cdd5a35c0 22:51:52 -!- Stelpa has quit [Changing host] 22:52:25 -!- DrinkMachine has joined ##crawl-dev 22:52:25 -!- DrinkMachine has quit [Changing host] 22:52:25 -!- DrinkMachine has joined ##crawl-dev 22:53:24 massive thanks, grunt 22:53:53 -!- ystael has quit [Ping timeout: 245 seconds] 22:54:50 bolt theBeam; another creative "beam" variable name 22:55:38 -!- ackack has quit [Ping timeout: 252 seconds] 22:55:48 I hope bolt theBeem makes an appearence as well 22:56:22 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 22:59:29 -!- monty__ has quit [Quit: monty__] 23:03:19 I wonder if explosive bolt and flash freeze would be good spells for the ice and fire rods 23:03:55 * SamB wants bolt of icecream ... 23:04:32 is it chilly death flavour 23:04:45 inflicts brainfreeze status 23:06:18 -!- Neuromancer has quit [Quit: Page closed] 23:06:18 doubles casting action time 23:06:24 Well, anything at all seems like an improvement for the fire rod 23:06:26 So boring it is 23:06:33 The ice one at least has freezing cloud :P 23:06:40 well, speaking of explosive bolt i was just about to replace it with fireball, should i leave the functionality around so it can be maybe used as a player effect instead? 23:07:00 I think it could be an interesting player effect in some form, probably 23:07:00 -!- master_j has quit [Quit: WeeChat 0.4.2] 23:07:06 At least worth keeping in the branch for now 23:07:15 I kind of like the idea of putting it on a rod. 23:07:22 Yeah, so do I 23:07:32 It seems a good fit 23:07:48 -!- robotcentaur has quit [Quit: Page closed] 23:07:51 A card effect was suggested the other day, but the rod would let it get more play 23:07:55 (And the fire rod is so boring...) 23:08:12 A bolt that explodes on every point in its line? 23:08:15 hahah 23:08:18 make it the only spell in the fire rod also, two birds with one stone 23:08:22 Not every point; only points where it hits a target. 23:08:23 Yes, it's basically bolt of fireball, I think 23:08:24 I was just about to say "don't tell basil about it" 23:08:38 explosions 23:08:49 -!- lobf has quit [Quit: lobf] 23:09:02 mm 23:09:14 Maybe Flaming Death could be branded with sticky flame or bolt of fire 23:09:27 ??flaming_death 23:09:27 scimitar of flaming death[1/1]: the +7,+5 scimitar of Flaming Death {flame, rPois rF++ rC- MR} 23:09:35 it's pretty good already, no? 23:11:33 Grunt: sleep needles probably have the same problem hibernation did with shadow mimic 23:11:46 flaming scimitar with rC- and some other things 23:11:56 explosions sprint 23:12:05 Oh 23:12:11 a shield that explodes on block 23:12:12 perfect 23:12:33 Need to make Firestarter an eveningstar 23:13:20 Really you're just hitting them with a giant torch 23:13:38 The shield? 23:13:57 Flaming, Exploding, Burning, Searing Death 23:13:59 go all out 23:14:01 -!- Krakhan has quit [Ping timeout: 272 seconds] 23:14:08 Basil: It was a joke about making Firestarter a bludgeon 23:14:12 oh 23:14:17 -!- iasov has quit [Ping timeout: 272 seconds] 23:14:19 That also makes the thing explode on death 23:14:31 Torches can make things explode! 23:14:34 (If they're flammable) 23:14:42 (still need to work out on how to give the player Inner FLame) 23:14:46 Don't forget to make the explosions explode... 23:14:56 what is rPois about death 23:14:57 Chain Explosion 23:14:58 -!- Android14 has joined ##crawl-dev 23:15:19 -!- CKyle has quit [Quit: CKyle] 23:15:22 -!- Android14 has quit [Remote host closed the connection] 23:17:46 ??fire magic miscast 23:17:46 I don't have a page labeled fire_magic_miscast in my learndb. 23:18:05 ??fire miscast 23:18:06 fire miscast[1/1]: 1: smoke cloud / burn scrolls (2-14 dmg if *vulnerable*); 2: 5-33 fire damage / 3d14 fireball; 3: 9-41 fire dmg / 3d20 fireball / stickyflame 23:18:24 meh 23:24:45 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 23:27:35 -!- ystael has quit [Ping timeout: 272 seconds] 23:28:51 -!- N78291 has quit [Quit: null] 23:29:56 -!- tenofswords has quit [Ping timeout: 272 seconds] 23:46:00 -!- mong has quit [Remote host closed the connection] 23:50:25 -!- pelotr0n has quit [Ping timeout: 245 seconds] 23:50:49 -!- lobf has quit [Quit: lobf] 23:51:57 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2110-g934f890: Trigger grand avatar on ranged attacks (tenofswords). 10(45 minutes ago, 5 files, 47+ 36-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=934f89028ea6 23:51:57 03Grunt02 07[demonspawn-enemies] * 0.14-a0-2111-g81aa9c9: Grand avatar blinks near target out of line-of-fire (tenofswords). 10(76 seconds ago, 1 file, 19+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81aa9c934e4e 23:52:06 -!- conted has quit [Ping timeout: 272 seconds] 23:53:02 -!- nixor has quit [Read error: Connection reset by peer] 23:53:08 Unstable branch on crawl.lantea.net updated to: 0.14-a0-2071-g7172c92 (34) 23:53:55 -!- DrinkMachine has quit [Quit: Leaving] 23:55:07 should vapours still generate in swamp 23:55:12 they have a habit of setting everything on fire 23:55:37 -!- MarvinPA_ has joined ##crawl-dev 23:56:59 03MarvinPA02 07[demonspawn-enemies] * 0.14-a0-2112-g81f1494: Reword a monster casting message 10(64 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81f149401264 23:56:59 03MarvinPA02 07[demonspawn-enemies] * 0.14-a0-2113-gaeee126: Replace explosive bolt with fireball in monster legendary destruction 10(47 minutes ago, 2 files, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aeee12662dd3 23:57:17 minmay: I was actually thinking of a somewhat different solution to that one 23:57:21 -!- MarvinPA has quit [Ping timeout: 272 seconds] 23:57:22 -!- MarvinPA_ is now known as MarvinPA 23:57:43 Which is to make mangroves less combustable (ie: maybe burn down but not start forest fires). They really ARE less flammable trees. 23:58:03 (I even read some agricultural material suggesting planting them to help stave off wildfires) 23:58:34 also, literally every mangrove in crawl is immersed in water 23:58:59 incidentally, you wouldn't be interested in fixing vapours themselves would you 23:59:01 Exactly 23:59:05 Fix them in what way? 23:59:15 their confusion thing means they fire about 1/50th as often as they should 23:59:39 You're a bit late 23:59:41 %git d6c8af433 23:59:41 Could not find commit d6c8af433 (git returned 128) 23:59:50 %git 2bc90496 23:59:50 07DracoOmega02 * 0.13-a0-1824-g2bc9049: Make permaconfused monsters more able to actually cast targetted spells 10(7 months ago, 1 file, 11+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2bc9049610a1 23:59:54 oh