00:00:35 <|amethyst> johnstein: hm, the ttyrec thing is still not quite right 00:00:47 <|amethyst> johnstein: it ends up adding the .bz2 then redirecting :( 00:01:05 <|amethyst> johnstein: ohh 00:01:21 <|amethyst> johnstein: change that /ttyrec/$1/$2.bz2 to /crawl/ttyrec/$1/$2.bz2 00:01:29 yea, just caught taht 00:01:31 should be good 00:01:43 Unstable branch on crawl.s-z.org updated to: 0.14-a0-2019-gd9bc7f0 (34) 00:01:58 TARBALLPYTHON: they always have, no? 00:02:03 !lg * bazaar 1 00:02:04 1/18. LexAckson the Hacker (L14 MDBe), worshipper of Trog, took a swim in molten lava in Bazaar on 2009-06-20 06:48:30, with 48764 points after 24825 turns and 2:33:25. 00:02:07 !lg * bazaar 2 00:02:08 2/18. Radicchio the Reanimator (L12 KeNe), worshipper of Kikubaaqudgha, took a swim in molten lava in Bazaar on 2009-07-30 04:14:21, with 20837 points after 22704 turns and 1:16:48. 00:02:16 <|amethyst> johnstein: okay, the redirections work but now the scripts break for me 00:02:17 !lg * bazaar s=killer 00:02:17 18 games for * (bazaar): 4x, 3x a ravenous shop mimic, 2x a salamander, 2x an electric eel, 2x a lava snake, a blizzard demon, a ravenous statue mimic, a shop mimic, a ravenous door mimic, a vampire mosquito 00:02:27 <|amethyst> johnstein: internal server error once I provide my credentials 00:02:27 !lg * bazaar ktyp=mon 1 00:02:27 1/8. nooodl the Conjurer (L10 DEFE), worshipper of Vehumet, mangled by a shop mimic in Bazaar (bazaar_lake) on 2012-05-23 22:12:46, with 7154 points after 13466 turns and 0:41:43. 00:02:52 !lg * bazaar killer=salamander 1 00:02:53 1/2. xnavy the Grappler (L11 TrWr), worshipper of Cheibriados, slain by a salamander (a +1,+0 trident of flaming) in Bazaar (bazaar_minmay_generic_d) on 2012-10-30 20:37:05, with 12670 points after 11859 turns and 1:48:43. 00:03:40 wheals: not to my knowledge 00:03:54 <|amethyst> johnstein: check your apache error log, you'll probably see an error from the script 00:05:11 <|amethyst> johnstein: /home/crawl/DGL/dgldir/dumps/ has to be readable by user or group www-data 00:05:24 so where did the salamanders and lava snakes come from 00:05:38 i assume they weren't placed 00:06:13 <|amethyst> johnstein: also you need some sudo rules to allow www-data to run /home/crawl-dev/dgamelaunch-config/bin/dgl update-trunk and /home/crawl-dev/dgamelaunch-config/bin/dgl update-stable * as user crawl-dev 00:06:36 Unstable branch on rl.heh.fi updated to: 0.14-a0-2019-gd9bc7f0 (34) 00:07:13 <|amethyst> johnstein: (the trigger-rebuild.pl script explicitly does sudo -u crawl-dev dgl update-$branch $args 00:07:17 <|amethyst> ) 00:07:31 wheals: the game just generates water/lava monsters in water/lava unless the vault specifically tells it not to, it seems 00:07:50 yes 00:08:03 |amethyst: I see some errors. I'll take a look at the script and those directories 00:08:11 sorry i thought that was obvious 00:08:27 also 00:08:35 !vault bazaar_minmay_trees 00:08:36 Lines pasted to http://pastie.org/8647042 00:08:52 <|amethyst> johnstein: and maybe tweak the document and add this stuff 00:09:00 er, not that one :P 00:09:12 <|amethyst> johnstein: since I forgot to the last three times I set this up :) 00:09:29 |amethyst: absolutely. one reason it's taking me a while to troubleshoot is because I'm trying to take notes so I don't forget everything :) 00:10:05 anyway, it seems like bazaar vaults were specifically designed under the assumption that monsters won't generate in them even in lava/water 00:10:08 !vault bazaar_lake 00:10:10 Lines pasted to http://pastie.org/8647047 00:10:31 presumably the idea of this one is that there is a goldfish, not a goldfish and 10 other fish and eels 00:10:40 crawl-dev@www:/home/crawl$ ls -lt /home/crawl/DGL/dgldir/dumps/ 00:10:55 -rw-rw-r-- 1 crawl crawl 967957 00:11:21 well you could add no monster gen to all bazaars 00:11:22 so I think the dumps is OK 00:11:28 <|amethyst> johnstein: err? 00:11:46 <|amethyst> johnstein: ls -ld as well 00:12:04 <|amethyst> and give me a filename so I can test it 00:12:16 wheals: that would be the easy fix, yes! 00:12:27 you can probably do it in bazaar_setup even 00:12:33 crawl-dev@www:/home/crawl$ ls -ld /home/crawl/DGL/dgldir/dumps 00:12:34 drwxr-xr-x 2 crawl root 4096 Jan 16 19:53 /home/crawl/DGL/dgldir/dumps 00:12:38 SGrunt-crawl-git-2c76abe95d-140117-0053.tar.bz2 00:12:39 <|amethyst> johnstein: okay 00:12:51 either way it seems weird that it's now optimal to drop all your scrolls before entering a bazaar 00:12:57 <|amethyst> still the error here, what do the error logs say? 00:13:52 -!- TARBALLPYTHON has quit [Quit: Leaving] 00:15:16 -!- ussdefiant has joined ##crawl-dev 00:15:46 |amethyst: http://pastebin.com/WexxFsc7 00:15:49 Unstable branch on crawl.develz.org updated to: 0.14-a0-2019-gd9bc7f0 (34) 00:16:12 I bet it's the www-data issue 00:16:17 I haven't done anything with that 00:16:26 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2019-gd9bc7f0 (34) 00:16:27 <|amethyst> johnstein: ah, no 00:16:35 <|amethyst> johnstein: a few more libraries to install on the host 00:16:39 you could add "e.tags("no_monster_gen")" at line 67 of bazaar.des 00:17:05 <|amethyst> johnstein: libdbd-sqlite3-perl 00:17:09 it does seem pretty obvious that it isn't intended, and is bad with item destruction and very bad with new salamanders 00:17:31 I swear I've installed sqlite like a half dozen times on this thing 00:17:39 -!- Daagar has quit [Ping timeout: 265 seconds] 00:17:46 apt-get install ALL-the-sqlites 00:17:50 <|amethyst> johnstein: this is the perl sqlite library 00:18:30 |amethyst: will do 00:19:40 |amethyst: voila 00:20:01 -!- minqmay has quit [Quit: Leaving] 00:20:04 <|amethyst> woo 00:20:05 oh, looks like /crawl/saves needs some love still: Could not find /home/crawl/DGL/dgldir/dumps// 00:20:27 <|amethyst> johnstein: no, that's fine 00:20:44 yeah, not generating monsters randomly in bazaar would probably be ideal ... 00:20:49 <|amethyst> johnstein: that's just what it does when you don't give it a filename 00:20:53 ah ok 00:21:03 <|amethyst> johnstein: FR: implement a browser 00:21:08 you have the power! 00:21:16 so I have to copy/paste the filename? 00:21:23 FR:? 00:21:50 <|amethyst> johnstein: yeah, http://crawl.berotato.org/crawl/saves/SGrunt-crawl-git-2c76abe95d-140117-0053.tar.bz2 00:21:57 <|amethyst> johnstein: FR = Feature Request 00:22:01 ah ok 00:22:16 <|amethyst> johnstein: i.e. it would be nice if it listed filenames when you authenticate but don't give a filename 00:22:25 -!- bh has joined ##crawl-dev 00:22:32 I'll add that to the wiki 00:22:48 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 00:23:02 -!- ystael has quit [Ping timeout: 252 seconds] 00:23:04 <|amethyst> ??rebuild 00:23:04 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:24:19 !learn edit rebuild[1] s/Bug/http:\/\/crawl.berotato.org\/crawl\/rebuild/ 00:24:20 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:24:32 oops 00:24:43 <|amethyst> !learn edit rebuild[1] s/kilo/Bug kilo/ 00:24:44 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:25:16 -!- AlphaQ has quit [Remote host closed the connection] 00:25:22 <|amethyst> !learn edit rebuild[1] s/Bug/ Bug/ 00:25:23 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:25:35 <|amethyst> !learn edit rebuild[1] s/. /. / 00:25:35 rebuild[1/1]: http://crawl.akrasiac.org/rebuild. https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:25:46 <|amethyst> oop 00:26:05 <|amethyst> !learn edit rebuild[1] s/rebuild\./rebuild\// 00:26:05 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:26:10 so does this mean that www-data is OK? 00:26:29 oh, I forgot my trailing / 00:26:33 -!- DracoOmega has quit [Quit: Leaving] 00:26:45 <|amethyst> johnstein: the perms are okay because it's world-readable; I have them locked down a bit more but that's not necessary if you don't have users 00:26:55 <|amethyst> !learn edit rebuild[1] s/ / /g 00:26:55 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:27:12 <|amethyst> !learn edit rebuild[1] s/rebuild /rebuild\/ / 00:27:13 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild/ http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:27:18 <|amethyst> !learn edit rebuild[1] s/rebuild /rebuild\/ / 00:27:18 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ https://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild/ http://rl.heh.fi/rebuild/ http://crawl.berotato.org/crawl/rebuild/ Bug kilobyte, |amethyst, or Napkin for CDO. Use your powers wisely. 00:27:27 <|amethyst> so did TZer0 apparently 00:27:58 I'm basically the only human who logs in 00:29:09 |amethyst: ok, so looks like rebuilds and saves are working. I guess I just need to cross reference the devteam nicks to crawl nicks. sounds like not all of them have accounts 00:29:51 -!- bh has quit [Quit: Page closed] 00:29:54 some of us are MUCH TOO BUSY to have the time to create accounts on all of the servers that people decide to make 00:30:14 (we are busy researching additional punctuation characters, obviously) 00:30:22 -!- ProzacElf has joined ##crawl-dev 00:30:54 punctuation is important 00:31:41 <|amethyst> ⸘Que‽ 00:31:50 -!- mong has quit [Remote host closed the connection] 00:32:46 you know, to use as botprefixes 00:33:16 Doesn't IRC mandate ASCII for usernames? 00:33:36 -!- Fhqwhgads_ has quit [Remote host closed the connection] 00:33:37 not that kind of prefix 00:34:12 I was on a server once with unicode nicks 00:34:15 it was kind of amusing 00:34:16 dump 00:34:18 it didn't work very well 00:34:30 wheals: Sorry, that's just A and E smushed together 00:34:43 どのような? 00:34:53 so regarding umbra, is there any actual particular advantage to it having a higher radius 00:34:53 No comprendo 00:34:58 -!- ProzacElf has quit [Ping timeout: 252 seconds] 00:35:00 seems like once you get any umbra at all you're already at maximum benefit 00:35:05 unless you have allies maybe 00:35:35 <|amethyst> !learn add :beh: ^learn add $word >>>::: Okay, not adding $word. 00:35:35 :beh:[10/10]: ^learn add $word >>>::: Okay, not adding $word. 00:35:46 <|amethyst> learn add fr all the things 00:35:46 Okay, not adding fr. 00:35:51 -!- iasov has quit [Remote host closed the connection] 00:36:33 you get the stealth bonus right away, and the accuracy malus to opponents occurs no matter where they hit you from I think, at least for ranged 00:36:47 <|amethyst> !learn edit :beh:[10] s@.*@^learn add $word >>>::: Okay, not adding $word => $after@ 00:36:48 :beh:[10/10]: ^¡learn add $word >>>::: Okay, not adding $word => $after 00:36:58 <|amethyst> learn add fr all the things 00:37:10 <|amethyst> hm, bad unicode handling there 00:37:12 "Sequell has crashed." 00:37:21 <|amethyst> !learn edit :beh:[10] s@@@ 00:37:21 :beh:[10/10]: ^learn add $word >>>::: Okay, not adding $word => $after 00:37:30 <|amethyst> learn add fr[2] all the things 00:37:30 Okay, not adding fr[2] => all the things 00:37:42 <|amethyst> !learn add testjunk blah 00:37:43 testjunk[1/1]: blah 00:37:52 <|amethyst> close enough 00:37:57 <|amethyst> !learn del testjunk 00:37:58 Deleted testjunk[1/1]: blah 00:38:24 <|amethyst> sorry, should have done that in ##crawl-sequell... but this is of vital importance for crawl development! 00:38:59 -!- Aryth has quit [Ping timeout: 252 seconds] 00:40:11 -!- araganzar has quit [Quit: Page closed] 00:42:26 ah, looks like I can only add admins if they have an account 00:43:01 -!- Chris_Oelmueller is now known as ChrisOelmueller 00:43:17 that does sound a bit tiresome. for devs everytime a new server is created, and for server owners as devs make accounts. 00:45:12 |amethyst: Grunt: elliptic: so far are admins 00:45:23 time to go s/CSZO/CBRO/ 00:45:49 Windows builds of master branch on crawl.develz.org updated to: 0.14-a0-2019-gd9bc7f0 00:47:48 -!- morik has quit [Quit: Page closed] 00:48:58 <|amethyst> that stuff should ultimately go into the config 00:49:25 <|amethyst> and get substituted into the scripts at publish time 00:49:45 -!- gnum has quit [Quit: Leaving] 00:51:21 johnnyzero (L10 DEDK) ERROR in 'dbg-scan.cc' at line 708: Exit exit_labyrinth[158] didn't get generated. (Lab) 00:51:59 I'm pretty glad there's a check for that 00:52:22 fix is in trunk 00:52:45 <|amethyst> !lm johnnyzero crash -log 00:52:46 11. johnnyzero, XL10 DEDK, T:11892 (milestone): http://dobrazupa.org/morgue/johnnyzero/crash-johnnyzero-20140119-065118.txt 00:52:54 <|amethyst> %versions 00:52:55 -!- eith has quit [Ping timeout: 272 seconds] 00:52:56 <|amethyst> %version 00:52:56 trunk: 0.14-a0-2019-gd9bc7f0; 0.13: 0.13.1-25-g341c717; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 00:53:27 -!- Brannock has quit [Ping timeout: 260 seconds] 00:54:40 <|amethyst> hm, no, this was after the fix: 0.14-a0-2017-g4a4604d 00:54:53 nuts! 00:55:05 or, well, what version did he just crash? 00:55:09 his game might have not been updated 00:55:15 <|amethyst> the one I just pasted 00:55:27 <|amethyst> see the top of the dump 00:55:31 ah, yeah, that's basically the fixed version ... 00:55:46 !lm . x=start,v 00:55:47 20810. [2014-01-19 06:51:18] [start=2014-01-19 05:54:14 [20140019055414S];v=0.14.0-a0] johnnyzero the Covert (L10 DEDK) ERROR in 'dbg-scan.cc' at line 708: Exit exit labyrinth[158] didn't get generated on turn 11892. (Lab) 00:56:03 <|amethyst> !tell tenofswords another missing lab exit even after your fix: http://dobrazupa.org/morgue/johnnyzero/crash-johnnyzero-20140119-065118.txt 00:56:03 |amethyst: OK, I'll let tenofswords know. 00:57:08 so what is that "<" in the middle of the map? 00:57:31 -!- ystael has quit [Ping timeout: 252 seconds] 00:57:59 <|amethyst> found it 00:58:00 looks like it is labyrinth_mini_lab 00:58:01 possibly the "KFEAT: < : exit_labyrinth" should be factored out ... 00:59:45 03|amethyst02 07* 0.14-a0-2020-g9a783ba: Fix another bad lab exit. 10(59 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9a783baf3e6c 00:59:46 <|amethyst> !tell tenofswords found it 00:59:46 |amethyst: OK, I'll let tenofswords know. 01:00:03 i'm helpful 01:00:17 wait you found it 1 second before i did 01:02:12 amethyst: Is the dark maul still base 45 01:03:50 -!- Piginabag has quit [Client Quit] 01:04:48 <|amethyst> no, 44 since great maces were nerfed 01:05:06 |amethyst: can you try to trigger a rebuild of trunk on CBRO? I'm getting an error: sudo: no tty present and no askpass program specified. the trigger-rebuild.pl script only has one sudo in it, and it's crawl-dev, who I thought should have been set up properly 01:05:45 <|amethyst> johnstein: did you add that sudoers entry I mentioned (from www-data to crawl-dev) ? 01:05:49 !tell tenofswords maybe factor out some of that stuff into common functions? 01:05:49 SamB: OK, I'll let tenofswords know. 01:05:53 <|amethyst> johnstein: (and make sure it's nopasswd) 01:06:16 |amethyst: no, I didn't since I misread what you were telling me. doh 01:09:29 -!- Pacra has quit [Ping timeout: 272 seconds] 01:13:46 |amethyst: This seems to have made it work, but could you take a look to make sure it's what I want? 01:13:48 www-data ALL=(ALL) NOPASSWD: /home/crawl-dev/dgamelaunch-config/bin/dgl update-trunk, /home/crawl-dev/dgamelaunch-config/bin/dgl update-stable 01:14:26 the ALL=(ALL) part is what I was concerned with. 01:18:49 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-2020-g9a783ba (34) 01:19:15 woo 01:22:42 I suppose you could change the 'ALL' in the (ALL) part to the user it needs to run as 01:22:50 -!- Kalir has quit [Changing host] 01:22:51 but I haven't used sudo much 01:22:58 -!- Guest62734 has joined ##crawl-dev 01:24:10 I used sudo a lot, but I'm still getting up to speed on the nuances to all this stuff 01:24:17 but yes, I should change that 01:24:55 -!- ussdefiant has quit [Ping timeout: 246 seconds] 01:25:53 -!- SamB has quit [Read error: Connection reset by peer] 01:25:53 -!- amatsu has quit [Ping timeout: 264 seconds] 01:25:54 -!- G-Flex has quit [Ping timeout: 264 seconds] 01:25:54 -!- Dr_Ke has quit [Ping timeout: 264 seconds] 01:25:54 -!- lvh has quit [Ping timeout: 264 seconds] 01:25:54 -!- SwissStopwatch has quit [Ping timeout: 264 seconds] 01:25:54 -!- nixor has quit [Ping timeout: 264 seconds] 01:25:55 -!- kryft has quit [Ping timeout: 264 seconds] 01:25:55 -!- alaspoor1 has quit [Ping timeout: 264 seconds] 01:25:55 -!- ldlework has quit [Remote host closed the connection] 01:26:02 -!- raskol` has quit [Ping timeout: 264 seconds] 01:26:03 -!- Flex has quit [Ping timeout: 264 seconds] 01:26:26 -!- Flex has joined ##crawl-dev 01:26:40 -!- kryft has joined ##crawl-dev 01:26:49 -!- lvh is now known as Guest50441 01:27:44 -!- SamB has joined ##crawl-dev 01:29:27 -!- G-Flex has joined ##crawl-dev 01:31:32 not sure if anyone responded earlier: is there actually any benefit to umbra that you don't get at a radius of 1? 01:32:05 -!- lessens has quit [Ping timeout: 245 seconds] 01:34:20 it serves as a limit to how far shadowstep can go? 01:34:36 that seems pretty incidental and not an actual effect of umbra 01:36:24 but like 01:36:28 probably is but it's a nice visual notifier of it? 01:36:38 once you get to * with dith you get a massive stealth bonus that starts off great and then never improves 01:39:39 -!- asdflkjh has quit [Ping timeout: 260 seconds] 01:40:43 -!- bschlief has quit [Remote host 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KNIGHT--OPERATION TERMINATED] 02:47:51 -!- Zeor has quit [Quit: woobwoobwoob] 02:51:08 -!- Egglet has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 02:54:14 -!- raskol has quit [Ping timeout: 265 seconds] 02:58:26 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 02:58:46 -!- simmarine has quit [Quit: Leaving] 03:01:52 -!- ystael has quit [Ping timeout: 252 seconds] 03:06:21 -!- Guest50441 has quit [Quit: leaving] 03:10:47 -!- Blazinghand has quit [Ping timeout: 252 seconds] 03:31:05 -!- DrinkMachine has quit [Quit: Leaving] 03:39:56 -!- MP2E has quit [Quit: night] 03:44:20 -!- tsohg_ has quit [Ping timeout: 252 seconds] 03:50:47 -!- Vizer has quit [Ping timeout: 265 seconds] 04:04:34 -!- ebarrett has quit [] 04:05:40 -!- dtsund has quit [Quit: dtsund] 04:08:27 -!- Senjai_ has quit [Ping timeout: 272 seconds] 04:15:41 -!- caleba has quit [Quit: caleba] 04:22:03 -!- crate has quit [Read error: Connection reset by peer] 04:30:32 -!- wheals has quit [Ping timeout: 252 seconds] 04:35:03 -!- Gorice has quit [Ping timeout: 272 seconds] 04:54:19 -!- ainsophyao has quit [Remote host closed the connection] 05:14:57 -!- Datul has quit [Ping timeout: 272 seconds] 05:20:46 -!- Kenran has quit [Quit: Quitting] 05:31:17 -!- ProzacElf has quit [Ping timeout: 248 seconds] 05:33:44 -!- xFleury has quit [Ping timeout: 265 seconds] 05:39:37 03kilobyte02 07* 0.14-a0-2021-g066e399: Unspoil a lab vault. 10(12 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=066e39978e68 05:39:37 03kilobyte02 07* 0.14-a0-2022-g0004888: Don't special-case Lab exits, place them normally (as {). 10(7 minutes ago, 2 files, 12+ 18-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0004888ada36 05:45:12 -!- tsohg_ has quit [Ping timeout: 260 seconds] 05:49:48 -!- RZX has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 05:51:30 -!- st_ has joined ##crawl-dev 05:55:29 -!- conted has quit [Ping timeout: 272 seconds] 05:57:37 -!- bonghitz has quit [Remote host closed the connection] 05:58:32 -!- syllogism has joined ##crawl-dev 06:02:37 -!- gammafunk has quit [Ping timeout: 272 seconds] 06:04:55 ASSERT : in 'dbg-scan.cc' at line 708: Exit exit_labyrinth[158] didn't get generated by Grandiloquent Gentleman 06:09:09 -!- NomadJim has quit [Read error: Connection reset by peer] 06:12:15 !messages 06:12:15 No messages for TZer0. 06:16:04 -!- st_ has quit [Ping timeout: 252 seconds] 06:22:13 -!- st_ has joined ##crawl-dev 06:31:23 -!- wheals has joined ##crawl-dev 06:41:47 -!- Hailley has quit [Quit: Petra is closed!] 06:45:29 Sky beast zombie uses a zombie by JensDK 06:49:32 -!- morik has quit [Quit: Leaving] 06:50:59 -!- blabber has joined ##crawl-dev 06:51:21 TZer0: when spectating clan from console, "where" is not recognized in dgl 06:51:39 this may or may not be something you can fix but i figured if you're looking for messages 06:51:54 ChrisOelmueller: haha 06:52:40 if it isn't something which is in the menu-files 06:52:54 then I probably can't fix it without some help or something 06:55:01 -!- dagonfive has quit [Read error: Connection reset by peer] 06:55:01 unfortunately i have no idea myself 07:04:26 -!- MetaCosm has quit [Max SendQ exceeded] 07:04:30 -!- eith has joined ##crawl-dev 07:06:15 -!- Porost has quit [Ping timeout: 245 seconds] 07:09:30 -!- Flex has quit [Ping timeout: 272 seconds] 07:12:16 -!- blabber has quit [Quit: leaving] 07:12:29 -!- blabber has joined ##crawl-dev 07:28:35 -!- twelwe has quit [Ping timeout: 272 seconds] 07:33:36 -!- alefury has joined ##crawl-dev 07:35:19 03kilobyte02 07* 0.14-a0-2023-g53e1015: A couple of missing #ifdefs. 10(66 seconds ago, 2 files, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=53e101574827 07:39:07 -!- Basil has joined ##crawl-dev 07:39:11 -!- wheals has quit [Ping timeout: 252 seconds] 07:42:43 -!- wheals has joined ##crawl-dev 08:00:27 -!- Xzal has quit [Quit: Page closed] 08:01:28 -!- tenofswords has joined ##crawl-dev 08:02:15 -!- wheals has quit [Ping timeout: 252 seconds] 08:16:31 -!- Flex has joined ##crawl-dev 08:19:53 -!- Gorice has quit [Ping timeout: 272 seconds] 08:30:19 -!- wheals has joined ##crawl-dev 08:43:30 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 08:44:07 -!- magicpoints has quit [Ping timeout: 272 seconds] 08:44:47 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 08:45:20 -!- JoelMt has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Now with extra fish!] 08:47:23 -!- eith has quit [Ping timeout: 252 seconds] 08:47:49 -!- eith_ has quit [Read error: Connection reset by peer] 08:52:56 -!- Daekdroom has quit [Quit: Saindo] 08:57:07 -!- asdflkjh has quit [Client Quit] 09:07:43 -!- radinms has quit [] 09:12:37 -!- tksquared_ has quit [Ping timeout: 272 seconds] 09:15:32 -!- Brannock has joined ##crawl-dev 09:17:35 -!- wheals has quit [Quit: Leaving] 09:20:56 -!- nxtlvl has quit [Ping timeout: 252 seconds] 09:22:56 -!- tsohg_ has quit [Remote host closed the connection] 09:24:16 -!- MarvinPA_ has joined ##crawl-dev 09:24:39 -!- MarvinPA has quit [Ping timeout: 272 seconds] 09:24:40 -!- MarvinPA_ is now known as MarvinPA 09:27:00 -!- evilmike has joined ##crawl-dev 09:29:15 -!- Brannock has quit [Quit: Leaving] 09:36:08 -!- vansteen has quit [Quit: Leaving] 09:37:35 -!- bonghitz has quit [Ping timeout: 260 seconds] 09:39:05 -!- bonghitz_ has quit [Ping timeout: 252 seconds] 09:40:08 -!- itsmu has joined ##crawl-dev 09:41:34 -!- itsmu is now known as Mu_ 09:43:29 -!- Gorice has quit [Ping timeout: 272 seconds] 09:45:04 * Mu_ presses tenofswords. 09:45:38 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 09:47:42 still stand steadfast to that sentiment 09:48:07 what's a "default" that some nerd shit mate 09:49:06 the default is when I agree to that vault standards document and then somebody writes a script that applies the same style to literally every vault 09:49:32 hi i might do that script 09:49:34 i thought so !!!! 09:50:38 (the inanity of such an effort gives it a rather low priority for completion though, anticipate it as a 0.15 thing) 09:52:35 it seems like a script that re-formats vaults would be likely to break everything 09:52:46 -!- TARBALLPYTHON has joined ##crawl-dev 09:52:59 unless the script is trivial. i'm not sure what's being suggested 09:53:12 i also like breaking things this is perfect 09:53:28 I did say it was inane 09:53:45 what i'd love is for `/` to be an implicit line continuation in .des but who knows parsers 09:53:58 so now and forever it's /\ and i cry 09:54:26 yeah /\ is ugly 09:56:06 you could use \ and then start the next line with a /, there's really no difference. but this seems uglier somehow 09:57:16 it also bugs me when for multiline strings, a lot of scripts concatenate multiple strings 09:57:22 "like " .. 09:57:23 "this" 09:57:51 for vault definitions or user-facing output? 09:58:06 for the latter, string concatenation needs to just go away completely 09:58:28 but for e.g. some common ego definitions etc. i like it better than repeating all the stuff eternally 09:58:34 well, the reason is because if you want to define a monster spec in a script, you'll use a string, but if it's really long you might want to split it over several lines 09:58:50 the thing is, you can use [[ and ]] for multiline string literals, and I don't see the disadvantage to that 09:58:51 of course certain sprints might overdo it yes 09:58:59 i've wondered about that actually 09:59:10 vault definitions should just be a single, long line. 09:59:18 mostly pitsprint i think :P 09:59:28 ??tweetsprint 09:59:28 tweetsprint[1/1]: 140-character sprint map by nooodl: http://bpaste.net/raw/117966/ 10:00:52 I dont care if the vault source has obscenely long monster or item definition lines. it's necessary in a lot of cases, especially if you want to do stuff like define a shop 10:01:12 it's just, why does every line have to be 10:01:13 "like this" .. 10:01:35 that's why unifying things is good though 10:01:44 e.kitem("i = necronomicon ident:all / " .. book .. "necromutation / " .. 10:01:44 book .. "death's_door / " .. book .. "haunt / " .. 10:01:45 book .. "borgnjor's_revivification") 10:01:48 so there's no examples of Doing it Wrong in the source anymore 10:01:57 people might be less likely to inspire themselves wrongly then 10:02:00 -!- Undo has joined ##crawl-dev 10:02:26 assuming any given two members can agree on what is right and wrong 10:02:52 whatever i did is prolly right 10:03:04 didnt you usually just bug due and make him do all the work 10:03:06 -!- Bloax has joined ##crawl-dev 10:03:25 don't reveal trade secretz 10:05:42 doesn't crawl get very annoyed whenever level borders of non-wall are defined or does tweetsprint still somehow work 10:05:55 tenofswords: what was wrong with hellbinder monlist 10:06:34 thanks for cleanin up all those old vaults btw 10:08:09 hellbinder monlist was done before the demons branch, it meant something completely different from when it was first made 10:08:21 oh ok 10:08:47 I do feel kind of bad for cutting into placing more chances for hellions but it's compenated for elsewhere 10:10:43 -MARKER: f = lua:fog_machine { \ 10:10:44 +MARKER: h = lua:fog_machine { \ 10:10:45 really 10:11:25 +SHUFFLE: A<, 4d, 7f, 4d / 5e, 7f / 8g 10:11:26 +SUBST: 7 = 4, 8 = 5, df = 6, eg = 3 10:15:48 is f a default 10:16:35 unlike wizlab_cigotuvi, wizlab_demon is rather awkward in available glyphs due to the tile patterns taking up a lot 10:16:57 very important to preserve random chunks of semi-comprehensibility here 10:17:14 mate 10:17:18 -!- Kromgart has quit [Quit: Leaving] 10:17:27 f is for fire 10:17:30 :f 10:17:57 i hope you can work this trick into your standards document 10:19:03 the trick will be "don't use 31 sequential glyphs just for tiles decoration" 10:19:49 it's looks pretty sweet in tiles though you gotta give it that 10:19:59 well, yes 10:20:15 it is not something that should be repeated, essentially 10:21:29 it never occured to me that i'm not supposed to redefine default glyphs for readability btw 10:22:33 do not worry about it, I will just edit everything into somewhat better states 10:24:22 my vault days are probably done anyway, but if they weren't i would still never stop putting granite statues on 8 10:24:31 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 10:28:18 -!- TheMattybee has quit [Ping timeout: 252 seconds] 10:28:57 -!- ontoclasm1 has joined ##crawl-dev 10:31:24 -!- Undo has quit [] 10:38:45 -!- bonghitz has quit [Ping timeout: 272 seconds] 10:49:49 -!- ProzacElf has joined ##crawl-dev 10:50:26 -!- elliptic has joined ##crawl-dev 10:55:40 -!- CKyle has joined ##crawl-dev 10:58:34 New branch created: unsummon (16 commits) 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2024-g381207a: Drop the Summoner background. 10(5 hours ago, 8 files, 20+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=381207af27a7 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2025-g29a77d9: Make Sputterflies a hex. 10(5 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=29a77d9f890b 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2026-gcc74e22: Move Abjuration, Haunt, Malign Gateway off the sinking boat. 10(5 hours ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cc74e22492a1 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2027-g36969e1: Remove staves of summoning. 10(5 hours ago, 12 files, 11+ 35-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=36969e1c186d 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2028-g2322870: Take away Call Imp from Wz. 10(5 hours ago, 2 files, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2322870874bd 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2029-g1e45c01: Drop summoning-themed wanderers. 10(3 hours ago, 1 file, 1+ 19-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1e45c01c59b9 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2030-ga691290: Spellbook changes wrt Summ. 10(5 hours ago, 1 file, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a691290116f0 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2031-g63311f1: Get rid of summoning books. 10(4 hours ago, 10 files, 38+ 19-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=63311f181516 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2032-g00fbabe: Remove vault: hangedman_summoners_spam. 10(4 hours ago, 1 file, 0+ 39-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=00fbabefe8d1 10:58:40 03kilobyte02 07[unsummon] * 0.14-a0-2033-g3363a79: Get rid of scrolls of summoning. 10(4 hours ago, 10 files, 12+ 35-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3363a79c7003 10:58:40 ... and 6 more commits 10:59:42 okay, I am going to be rather glad that's staying in a branch 11:00:25 like, I don't even want to begin to argue about how worthless shadow demons are made as an anything 11:01:23 hmm okay that's certainly one approach 11:01:49 if only I didn't make a certain someone work on a branch 11:03:14 -!- Basil has quit [Ping timeout: 264 seconds] 11:03:17 I like the message on 381207a 11:04:37 like, cutting a thing because it doesn't work and then making a bunch of only tangetially related, actually-working things also cut 11:04:55 is not really a philosophy development should keep. 11:05:40 which thing is the one not working? 11:06:02 the not working thing is the summoning school 11:06:27 the working things were shadow demons, scrolls of summoning, deep elf death mages, rods of swarm, 11:07:17 (I like how shadow demons weren't even made invisible again) 11:07:19 is there discussion about this somewhere, besides commit messages 11:07:22 well I don't get why you would get rid of most player summoning spells and then keep rod of the swarm, since it's the same thing 11:07:30 <|amethyst> Also, why wasn't Haunt removed? 11:07:48 <|amethyst> I guess because it targets a single creature 11:07:53 i'll agree to the point of this being mostly unnecessary and overdoing things into one direction yet again 11:08:36 i don't feel like my opinion on individual commits would be valued in any way but most of what tenofswords said looks good to me as well 11:09:02 at any rate this is just a fork and it's pointless to argue with the committer so 11:09:10 whether or not rod of swarm should exist is not the important bit imo 11:09:11 s|fork|branch| 11:09:25 well yeah I just wanted to pick at that one example 11:09:44 i liked old boggarts but don't want to suggest them being special-cased to not unsummon for reasons 11:09:52 so that isn't very controversial i guess 11:09:59 -!- raskol has quit [Ping timeout: 260 seconds] 11:10:19 where does that come from? 11:10:30 does kilobyte only communicate through commit messages now? 11:10:40 "now" 11:10:50 lost souls in elf worked really well when i played some, shadow demons i have no opinion, demon rod going i like, swarm i'd keep, same for scrolls 11:11:28 since there is no discussion about this, let it be recorded that my opinion on the matter is "I disagree with these commits" 11:11:29 shoving even more stuff into Enchantments is like "uh ok?" and Wz is probably more awful to start if one doesn't like meph (it happens) 11:11:42 and finally removing Su: good 11:11:48 -!- DracoOmega has joined ##crawl-dev 11:11:51 <|amethyst> galehar: Certainly "remove summoning" has been suggested here quite a bit 11:12:11 <|amethyst> galehar: elliptic has suggested it several times 11:12:23 Just throwing my own opposition against many of these commits, for whatever it's worth 11:12:27 the thing is that removing summoning was due to a heavy-handed approach to the school 11:12:37 |amethyst: ok, thanks for the info. I wasn't aware of it 11:12:38 Whatever problems you think the summoning school has or doesn't have, many of these commits trash things completely unrelated to it 11:12:45 -!- dpeg has joined ##crawl-dev 11:12:54 and that nobody wants to or has the effort and time to fix the spell school 11:12:55 Like ?summoning's connection to player summoning spells is nearly meaningless 11:12:55 (nor the many devs who don't follow ##crawl-dev constantly I guess) 11:13:08 -!- ProzacElf has quit [Ping timeout: 252 seconds] 11:13:11 It is a good effect on a rare consumable and completely tangential to any discussion of spellbooks 11:13:27 It would be like removing ?tele because you removed the tele self spell 11:13:28 I'm probably late to the party, but we had a kid over here. Is everyone here fine with Sum removal? 11:13:36 not in the slightest! 11:13:41 It looks more like no one is fine with it 11:13:45 well does it matter is the question 11:13:46 !seen kilobyte 11:13:47 I last saw kilobyte at Sun Jan 19 04:55:04 2014 UTC (12h 18m 42s ago) saying 'gammafunk: it's there only as a fancy goto' on ##crawl-dev. 11:14:06 in fact, I'd say that kilobyte summoned a branch and now we're fighting against the summon instead of the summoner 11:14:14 dpeg: he pushed it in a branch in case you didn't notice 11:14:22 galehar: ah, didn't indeed 11:14:22 <|amethyst> I guess kilobyte didn't get to decks yet 11:14:29 * dpeg is very shortsighted 11:14:30 -!- dtsund has joined ##crawl-dev 11:14:43 <|amethyst> since it seems odd to remove the scroll but not remove the single most abusable source of summoning in the game 11:14:52 |amethyst: what is it? 11:14:52 |amethyst: so, since this was apparently discussed, was there any consensus? 11:15:10 the commits even seem to imply monster summoning is getting removed completely as well 11:15:33 the consensus was that the current player summoning school is bad and several versions of monsters need addressing due to the abjuration-on-death-change 11:15:38 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-2023-g53e1015 (34) 11:15:41 -!- dtsund has quit [Client Quit] 11:15:41 <|amethyst> galehar: I think most people agree *something* needs to happen with the school, and many people (though not necessarily the same ones) think that something needs to happen with monster summoning 11:15:57 <|amethyst> I don't see the problem with pushing this to a branch 11:16:01 On summon spells: on the one hand, I believe that the school has potential (to be a meaningful playing style/asset etc.). On the other hand, I thought the same about traps. So I don't want to cling to Sum if people are happy with letting it go. 11:16:04 <|amethyst> it's a starting point for discussion 11:16:16 I think it's a bad kind of starting point 11:16:20 <|amethyst> and the likelihood of that branch going into master as is seems quite low 11:16:21 By blowing up a ton of unrelated things 11:16:22 well traps are still in the game :P 11:16:30 |amethyst: sure, although I find it more productive to start a discussion with words rather than code 11:16:50 DracoOmega: well it sure started discussion!!! 11:16:53 like an email, or a wiki page which analyze the problems and suggests ways to address them 11:17:10 TARBALLPYTHON: That doesn't mean it was good 11:17:14 This would be a good opportunity to discuss the scope of player summons in general: do we want none at all, or only from gods, or only from gods and items? Etc. 11:17:31 but that's kilobyte's way I guess 11:17:36 Would it really? This feels like the tone has already been set pretty negatively to me? 11:17:52 -!- nixor1 has quit [Ping timeout: 265 seconds] 11:17:55 or keep status quo, surely 11:18:01 until something better is proposed 11:18:09 syllogism: sure, that is one option 11:18:25 the ideal thing would be a player summoning school that was arranged around summons being used in specific functions rather than having spells designed around spamming summons then having spamming cut off 11:18:43 there are more than enough forms of player allies produced by the player to show that it would work 11:18:45 Like, there are certainly some problems with the summon school, but I am definitely not in favor of removing summon spells in general 11:18:50 tenofswords: yes. I think Summon Hydra went in this direction. 11:18:59 Also the tentacle. 11:18:59 <|amethyst> tenofswords: Eronarn has a proposal along those lines at: https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:magic:schools:summoning 11:19:22 dpeg: I think battlesphere and spectral weapon, while arguably extensions of the player, are also good examples 11:19:22 <|amethyst> specifically https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:magic:schools:summoning#radical_revamp 11:20:09 <|amethyst> (also re the branch: Haunt doesn't need a buff does it?) 11:20:31 I imagine it doesn't 11:21:12 familiar, merge portal with herd, merge turret with hunter 11:22:54 <|amethyst> mount could be interesting but seems kind of redundant with tmut 11:23:18 dpeg: Summon hydra is one of the more interesting summons, yeah. 11:23:46 Since it's one of the few truly offensive spells in the school. 11:23:49 makes me imagine "centaur form" except with something not a horse or snake or fish 11:24:04 -!- CKyle has quit [Quit: CKyle] 11:24:04 -!- Basil has joined ##crawl-dev 11:24:31 -!- CKyle has joined ##crawl-dev 11:24:48 Anyway, as so often I think the deal is this: if someone puts thought into this, we could have a really cool summoning. The question is if current Sum is so bad to warrant removal without this. 11:24:58 I say no 11:25:07 (And even if it was, that's tangential to half that branch's commits) 11:26:11 I mean, while it's got a number of problems and is played by few people compared to most backgrounds, SOME people still do play it and those who don't don't need to really intersect with it at all. 11:27:47 So I don't think just blowing it up it a net improvement (and CERTAINLY not if a bunch of other solid things get blown up at the same time) 11:27:56 yes, "I don't use it" is not good enough for removal, imo. Some species are rarely played, and we (rightly) don't care. 11:28:44 -!- ShadeTornado has quit [Quit: Leaving] 11:29:13 -!- ainsophyao has joined ##crawl-dev 11:29:26 Nor, I say, is the fact that many people who don't use it don't like it either 11:29:55 Any more than we FORCE people to play Beogh or whatnot 11:30:15 sometimes you (wrongly) care about the ones that are being played though 11:30:16 and have beards 11:30:55 -!- MaxFrost has quit [Ping timeout: 252 seconds] 11:31:17 -!- ackack has joined ##crawl-dev 11:31:46 -!- blackcustard has joined ##crawl-dev 11:34:01 Su had several changes negatively affecting both its power and enjoyableness so doing something about it isn't that bad an idea, combining it with several unrelated things on the other hand... 11:34:22 transparent agenda covers 11:34:44 Yes, I do agree it should be improved 11:34:47 ChrisOelmueller: power yes, fun no 11:34:53 I think several things about the current state is bad 11:35:04 dpeg: No, it's pretty definitely less fun than it used to be, I am fairly sure 11:35:25 And I don't mean just because it's less strong. I mean on an unrelated axis. 11:35:26 I have seen comments that the rule change "have to be in sight of summons" makes the game more fun, and from my limited playtesting I concur 11:35:42 Well, that might be okay. That's not the issue I'm referring to 11:35:43 but perhaps you're referring to the summon cap 11:35:48 I am, anyway 11:35:51 Need more context! 11:35:55 Sorry ^^; 11:36:11 i'll even include glass change to what's adding frustration for me personally, even if not historically accurate 11:36:19 And hey, I'm somehow actually trying to code at the moment too! :P 11:36:49 -!- floatboth has quit [Ping timeout: 240 seconds] 11:36:59 anyway, drawbacks and unfun features should be mentioned precisely, otherwise we can't go on 11:37:14 "summons suck" or "they were better before" does not help much 11:37:26 hmm, my sister is watching the most boring program *ever* on her laptop ... 11:37:39 i'm trying to not be concrete about what i dislike on Su as i haven't played any in 0.12 or 0.13 11:38:01 "Configuring Windows updates" 11:38:18 though as I started to type that the percentage suddenly started increasing 11:38:27 -!- bonghitz has quit [Ping timeout: 260 seconds] 11:39:05 -!- CKyle has quit [Quit: CKyle] 11:42:16 -!- tsohg_ has quit [Remote host closed the connection] 11:42:42 -!- master_j has quit [Quit: WeeChat 0.4.2] 11:43:53 -!- nixor2 has quit [Read error: Connection reset by peer] 11:46:56 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 11:47:18 -!- GoblinBomb has quit [Ping timeout: 276 seconds] 11:47:34 -!- Zileas has quit [Ping timeout: 246 seconds] 11:49:26 going to throw in my agreement that the "unsummon" branch is being overzealous 11:50:14 i've only ever felt that (most of) the summoning spell school is badly designed, i do not have problems with monsters, consumables, etc 11:51:56 evilmike: do you think there are some decent Sum spells (which could stay with no/little changes)? Which ones? 11:56:35 -!- ackack has quit [Ping timeout: 252 seconds] 11:59:01 -!- raskol has quit [Ping timeout: 248 seconds] 11:59:15 I dont know. I sometimes say "just delete everything and start over again" but I don't consider that realistic really. The problems are too tied up with the underlying mechanics (i've mentioned before how much I dislike how allies behave out of your LOS) 12:02:52 -!- Kalir has quit [Changing host] 12:03:39 03tenofswords02 07* 0.14-a0-2024-gbad0f68: Buff Crypt:$ loot with thematic extra stuff 10(2 minutes ago, 1 file, 116+ 61-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bad0f68e464b 12:08:30 -!- raskol has quit [Client Quit] 12:12:01 hrm 12:12:56 there some specific item choice you disagree with 12:13:10 no, I was just confused about something but now I'm not 12:13:22 ??botono 12:13:22 spear of the botono[1/2]: The +2,+10 spear of the Botono {reap, rPois rN+ HP-6}, acts as a hex enhancer. 12:13:33 such a weird weapon 12:13:42 well, yes 12:14:02 that's not a comment on your commit, just in general 12:14:25 tenofswords: nice commit! 12:14:46 (Every time my glass crypt vault gets mentioned, I am afraid it got cut for reals :) 12:14:55 better/more thematic crypt end loot sounds good 12:17:03 not sure if I'll be getting in more players with the 1/18 chance for a vampiric battleaxe, but who knows 12:17:42 necronomicon is good (although you often will find it elsewhere), unrandarts aren't bad, randart jewellery isn't bad 12:19:19 Dith's shadow attack duplication seems to conflict with sleeping needles. 12:19:43 Because when it shoots a needle along with you it wakes up the sleeping monster if it hits it. 12:20:03 does it? 12:20:04 that's bad 12:20:14 of course, it shouldn't even try to shoot needles in the first place since they won't do anything 12:32:12 -!- gammafunk has joined ##crawl-dev 12:36:54 yea, tenofswords, that makes me excited to play some crypt 12:38:11 -!- bonghitz has quit [Ping timeout: 260 seconds] 12:38:40 ... 12:39:04 I, uh, kind of forgot that people can't play crypt anyway 12:39:10 welp 12:41:59 -!- unpossible has quit [Quit: unpossible] 12:45:49 Working on it! 12:45:54 (Well, not this second, but in general) 12:47:08 heh 12:49:31 -!- nixor has quit [Ping timeout: 246 seconds] 12:50:19 -!- N78291 has joined ##crawl-dev 12:51:53 any interest in a lightning spire summon? I see there is summon issues and I have an old patch I could finish up 12:52:31 -!- dtsund has joined ##crawl-dev 12:54:55 -!- konstantin___ has quit [Quit: konstantin___] 12:55:17 -!- simmarine has joined ##crawl-dev 12:59:08 -!- Daagar is now known as daagar 12:59:53 !whereis thedefinitearticle 12:59:53 thedefinitearticle the Necromancer (L23 TeNe), a worshipper of Dithmengos, is currently on Forest:5 after 94372 turns. 13:02:50 03DracoOmega02 07* 0.14-a0-2025-ge99595f: Don't snap monsters out of wounded fleeing by attacking (only actual magical fear) 10(28 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e99595fa41a4 13:02:50 03DracoOmega02 07* 0.14-a0-2026-g4fcad2e: Make monsters going berserk break fear and stop fleeing 10(27 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4fcad2e16e85 13:04:51 Speaking of fear. 13:05:00 The obsidian axe should probably grant you immunity to it. 13:05:11 Because being mesmerized to something you can't approach is dumb. 13:05:31 -!- ackack has joined ##crawl-dev 13:07:34 -!- TAS_2012v has quit [Read error: Connection reset by peer] 13:07:42 It might make sense 13:08:03 You ARE kind of being driven mad with bloodlust by it, after all 13:09:07 Has this actually happened to you, then? :P 13:09:23 Yes, a shapeshifter turned into a satyr in zigsprint. 13:09:28 Haha 13:09:28 Which then promptly began spamming fear. 13:09:30 Nice 13:09:40 And so I had to cleave the other monsters while waiting for the targetting to switch. 13:09:55 since i can't move away or move towards it 13:11:53 -!- bschlief has quit [Remote host closed the connection] 13:14:25 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 13:15:08 -!- daagar has quit [Disconnected by services] 13:15:15 -!- daagar_ is now known as daagar 13:21:31 -!- ackack has quit [Ping timeout: 260 seconds] 13:21:58 by the way, why does the player being feared block melee attacks? 13:22:39 so that if a fearing monster gets into melee (e.g. an eidolon), fear still means something 13:23:14 N78291: yes, there is! I think that sits well with the tentacle and what we don't have with most of our summon spells right now. 13:23:56 -!- xFleury has joined ##crawl-dev 13:25:09 -!- Gorice has quit [Ping timeout: 272 seconds] 13:26:39 -!- nixor has quit [Ping timeout: 260 seconds] 13:32:26 * xFleury waves at dpeg. 13:37:40 Hallo 13:38:21 -!- bonghitz has quit [Ping timeout: 252 seconds] 13:46:26 could someone commit this Fo patch for me? http://sprunge.us/JIaW 13:47:35 * Bloax waves at ontoclasm1 13:47:38 -!- ackack has joined ##crawl-dev 13:47:41 https://dl.dropboxusercontent.com/u/63152810/n/crawl/obsidian_pickup.png https://dl.dropboxusercontent.com/u/63152810/n/crawl/obsidian_wielded.png 13:47:42 -!- daagar has quit [Read error: Operation timed out] 13:53:00 -!- Jens_from_Denmar has quit [Quit: Page closed] 13:54:45 -!- Basil has quit [Ping timeout: 248 seconds] 13:55:25 -!- Amy|Sonata has quit [Ping timeout: 245 seconds] 13:56:34 -!- Basil has joined ##crawl-dev 13:59:43 -!- Mateji has quit [Quit: Leaving] 14:00:41 -!- Kenran has quit [Quit: Quitting] 14:00:45 -!- hayuto has quit [Quit: leaving] 14:01:00 -!- tsohg_ has quit [Remote host closed the connection] 14:01:01 -!- ProzacElf has joined ##crawl-dev 14:05:49 -!- tsohg_ has quit [Ping timeout: 246 seconds] 14:07:49 -!- caleba has quit [Quit: caleba] 14:10:14 -!- ackack has quit [Ping timeout: 252 seconds] 14:10:40 -!- ainsophyao has quit [Remote host closed the connection] 14:11:33 -!- Fhqwhgads_ has quit [Ping timeout: 272 seconds] 14:11:39 -!- Fhqwhgads__ is now known as Fhqwhgads_ 14:12:53 -!- Tux[Qyou] has quit [Quit: Excess flood] 14:17:31 -!- Blazinghand has quit [Ping timeout: 260 seconds] 14:17:52 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:20:49 -!- absolutego has quit [Quit: leaving] 14:34:59 -!- bmfx has quit [Ping timeout: 272 seconds] 14:35:52 -!- DrinkMachine has joined ##crawl-dev 14:37:37 You finish putting on the cursed -5 robe of the Countless Ghosts {Dex+1 Int+2}. 14:41:02 G - the +4 ring mail of Zazxomuv (worn) {MR++} (25 aum) 14:41:07 for some reason I like that name 14:41:20 <|amethyst> TARBALLPYTHON: wrong channel? 14:41:20 |amethyst: You have 1 message. Use !messages to read it. 14:41:20 oops I'm in -dev, sorry! 14:41:22 yes 14:41:25 -!- ProzacElf has quit [Ping timeout: 272 seconds] 14:41:42 i really need to put those windows further away from each other 14:42:30 -!- master_j has quit [Quit: WeeChat 0.4.2] 14:45:25 -!- magicpoints has quit [Ping timeout: 248 seconds] 14:49:11 -!- SwissStopwatch has quit [Read error: Connection reset by peer] 14:50:10 -!- SwissStopwatch has joined ##crawl-dev 14:51:46 -!- LordSloth2 has quit [Client Quit] 14:59:21 -!- ackack has joined ##crawl-dev 15:00:08 -!- master_j has quit [Quit: WeeChat 0.4.2] 15:00:54 -!- kekekela has quit [Quit: Page closed] 15:01:00 -!- ProzacElf has joined ##crawl-dev 15:02:54 I have to laugh that I am causing deliberate crashes just so that I can get a list of map markers in the crash dump 15:03:11 <|amethyst> DracoOmega: new wizmode command 15:03:24 Yeah, it mightn't be a bad idea 15:04:37 New spell: Summon Lightning Spire by 78291 15:07:49 -!- TheMattybee has quit [Ping timeout: 248 seconds] 15:09:33 kilobyte: I saw the unsummon branch. Do you have plans to have any kind of "create ally" mechanic? I saw that you preserved haunt, for instance. 15:10:27 what the hell is this 15:10:59 -!- Vizer has quit [Quit: bye] 15:11:17 -!- Sorbius has quit [Ping timeout: 252 seconds] 15:11:33 https://dl.dropboxusercontent.com/u/63152810/sewershenanigans.png 15:11:46 -!- zebra3 has quit [Quit: Page closed] 15:13:15 Bloax: sometimes those parts are connected 15:13:53 alright 15:15:03 it's sewer_co_cracked_pipes 15:16:20 <|amethyst> yeah, you know that tougher bunch of rats (including the orange one) that's sometimes at the end? 15:16:30 <|amethyst> it's always there, it's just that sometimes a in the wy 15:16:39 <|amethyst> a wall is in the way (stupid keyboard) 15:17:32 god_fits_artefact returning false for rings of hunger with Zin seems like a bit of a stretch 15:17:45 // Lawful god: no increased hunger. 15:17:46 if (item.base_type == OBJ_JEWELLERY && item.sub_type == RING_HUNGER) 15:18:46 <|amethyst> Zin worries that if he gives you something with +hunger you'll bug him more often 15:18:59 since when does zin give you anything 15:19:08 Flex: this is used for naming artefacts I think 15:19:12 N78291: You made a new summons spell yet kilobyte made a new unsummon branch :) 15:19:17 oh, okay 15:19:21 makes sense then I guess 15:19:33 Flex: like "the ring of Cheibriados' Approval {Hunger Contam Str-5 Int-5 Dex-5 Dam-8}" 15:19:49 gammafunk: That branch managed to incur strong disagreement from like 6 different people within minutes of being pushed, so I wouldn't put too much stock in it taking 15:19:52 yeah 15:20:11 DracoOmega: Do you have thoughts on how to reform the school? 15:20:16 Almost NOTHING in Crawl manages to stir so many people from their apathy so quickly :P 15:20:40 -!- Aryth has quit [Read error: Connection reset by peer] 15:20:52 Maybe vaguely, but nothing I can really point to and say 'You should do this'. Aside from general meaningless things like 'Make spells that are more interesting' 15:20:54 Oddly enough, summoners are my favorite way to play, but I'm an extreme minority there and they are so problemitc, so I can understand kilobyte's zeal 15:21:30 I might have volunteered to try working on it if I hadn't already taken enough things onto my plate for a while 15:22:48 Too bad we can resurrect mumra, he was into fixing this issue 15:22:51 *can't 15:23:28 * gammafunk casts recall mumra! No one answers gammafunk's call. 15:23:51 -!- Basil has quit [Ping timeout: 272 seconds] 15:25:05 I've wondered if players don't like summonings or just don't like Su (I don't think callings is really a good book) 15:26:35 -!- ProzacElf has quit [Ping timeout: 260 seconds] 15:28:02 I think there are a few summoning spells a lot of players like 15:28:31 summon hydra, malign gateway (despite it probably being one of the most problematic ones atm), shadow creatures 15:28:38 oh, and abjuration! 15:28:43 -!- Turgon has quit [Client Quit] 15:28:58 N78291: Summoning is my favorite way to play, but there are annoying issues. I just really like both the theme and how it changes the gameplay 15:29:05 There are definitely a few summon spells I like having, I just really don't like having to use them as a primary offense personally 15:29:05 yes, all high level (I like greater demon too) 15:29:29 Except old haunt was a really good kill everything spell I guess 15:29:33 whereas Su is a bunch of things that are fragile and have to spammed to do anything 15:29:37 to be 15:30:37 I wonder how strong individual summons from the early book would need to be to make it enjoyable 15:30:58 Yeah, I like the spam playstyle from say ice beast onward. 15:31:17 Well, they don't all need to be 'conjure this creature and sit around waiting for it to hit something and die before casting it again to make more' 15:31:32 Funny you should mention ice beast, given that one of my attempts to be super master summoner failed because of the af_ice bug nobody knew about 15:31:38 Ha 15:31:47 So this probably colors my feelings somewhat 15:31:48 Yes, so glad that bug got fixed 15:32:04 Was it truly specific to af_ice? 15:32:09 don't think so 15:32:12 Nope 15:32:19 ??epic_bugs[9 15:32:19 epic bugs[9/11]: DracoOmega * 0.13-a0-338-gd5b758e: Fix all monster attack flavours inflicting 0 damage 15:32:20 I like to think I would've noticed that if I were less willing to put up with awful stuff, anyway 15:32:39 "I have 8 ice beasts out why won't this guy die" 15:32:54 It's like everything you fight with ice beasts is an ice dragon now 15:33:04 or was like that, rather 15:33:04 -!- Basil has joined ##crawl-dev 15:33:15 fortunately IE isn't actually reliant on ice beast 15:33:28 Well, so long as gammafunk isn't playing, yes 15:33:28 Ice beast might even work better for IE and Su, actually 15:33:37 IE than Su* 15:33:45 DracoOmega: Yeah, IE is the best summoning start currently imo 15:33:48 they're more likely to want to use it I think 15:33:51 Since it's sort of an adjunct to what you're doing 15:34:10 The thing is ice beast is just a bonus because you already have freeze 15:34:19 The conj/freeze is a great supplement that lets you get more xp early 15:34:52 Yes, but ice beast lets you freeze 3x a turn ideally, and while not taking damage 15:35:18 Speaking of that and some other stuff, I wonder if Su would benefit from being laid out like skald/warper, even though I don't really think those classes have historically benefited from their split between spells and hitdudes 15:35:23 -!- MP2E has quit [Quit: brb] 15:35:43 Well, I think there is design room within the summonings school itself to have different more distinct roles for what various creatures do 15:35:54 Instead of just 'here's a monster that can hit things' and 'here's another monster that can hit things' 15:36:21 I see the "remove summoning" branch now exists 15:36:32 Like, you use sputterflies and malign gateway and haunt all in pretty different ways (and battlesphere is LIKE a summon in some ways and also completely different) 15:37:36 <|amethyst> make conjure flame fire/summ 15:37:44 <|amethyst> and rename it obviously 15:38:09 Gameplay effects aside, I sort of think that doesn't work if the flame isn't a creature 15:38:11 That said, if I'm looking at the branch properly... is the idea with it to kill off summoning school but leave a lot of the summons in? 15:38:36 -!- Pacra has joined ##crawl-dev 15:38:44 SwissStopwatch: Well, THAT end of the proposal isn't maybe entirely insane, but many of the other changes are just completely unrelated 15:38:55 -!- eith has joined ##crawl-dev 15:39:13 Yeah, I'm kind of trying to get a sense of what that branch is trying to do 15:39:35 -!- ackack has quit [Ping timeout: 272 seconds] 15:40:21 <|amethyst> DracoOmega: fulminant prism is technically a creature :) 15:40:30 True 15:40:47 You COULD reflavor such a thing as a summon, I imagine (not that I think it probably helps in this case since prism already has a good home) 15:40:48 -!- DayBay has quit [Read error: Connection reset by peer] 15:41:00 SwissStopwatch: He was planing to remove all forms of monster summoning I believe. 15:41:09 <|amethyst> DracoOmega: what about conj/summ instead of hexes? 15:41:29 Hmmm.... 15:41:33 <|amethyst> DracoOmega: I guess then spray is alone 15:41:39 Put a smiley on the prism to give it personality, then go ahead 15:41:53 conj/summ and tmut/summ seem weird, should be one or the other I would think 15:42:05 you either conjured it or summoned it 15:42:52 <|amethyst> what about battlesphere (you summon something and give it a laser) 15:43:28 Battlesphere is a reasonable use of conj/summ given that the summon skill exists 15:44:00 It does seem weird, but I feel like it works well enough... it's basically a direct damage spell in the form of an ally 15:44:05 and then we can rename it back to iaf 15:44:12 <|amethyst> summon orb spider 15:45:05 <|amethyst> summon something-that-mostly-inflicts-status-effects? 15:45:16 -!- Basil has quit [Read error: Connection reset by peer] 15:45:28 -!- Tarragon has joined ##crawl-dev 15:45:29 <|amethyst> give players Summon Eyeballs 15:45:31 summon moth of wrath :^) 15:45:32 -!- Tarragon is now known as Basil 15:45:47 The moth of wrath goes berserk! x5 15:45:48 <|amethyst> Summon Boring Beetle 15:46:25 perm_enchs on summons might be interesting 15:46:36 Summon Exploding Kobold 15:46:40 if anything 15:46:46 <|amethyst> yeah, an inner flamed summon would be neat 15:46:46 There was thought about making XXX use some of the 'new' abyssal X 15:46:53 applying status effects in an area on your summons would be something 15:46:59 Like starspawns or thrashings 15:46:59 could even be negative ones (like OOD stuff that is permanently blind or something) 15:47:09 Crawl Light applies potion effects to allies, iirc. 15:47:20 N78291: like CBL? 15:47:42 Summon Hasted Vapour 15:47:53 <|amethyst> Summon Special Demon 15:47:53 basil pls 15:47:56 have mercy 15:48:04 <|amethyst> "Special" 15:50:04 summon trog wrath 15:50:24 summon xom 15:50:33 summon trog wrath better than summon dragon 15:51:00 Summon Durable Pan Lord that Becomes Hostile After 10 Turns 15:51:20 -!- MaxFrost has quit [Read error: Operation timed out] 15:51:27 -!- Lightli has quit [Ping timeout: 272 seconds] 15:51:37 Summon Panlord With Firestorm Who Becomes Hostile After 10 Turns* 15:51:57 Summon Player Ghost 15:52:05 quality of discourse is low 15:52:17 <|amethyst> jumping spider could be interesting since it has the web attack 15:52:23 <|amethyst> tarantella likewise 15:52:35 !fight cerebov v 10 tarantella 15:52:36 <|amethyst> but those kind of step on the rod + deck + sack 15:52:56 hmm 15:52:58 the satyr rouse thing (though satyrs do a bunch of other things so probably not them) 15:53:03 !fight cerebov v 20 tarantella 15:53:09 <|amethyst> Basil's exploding kobold suggestion could be interesting 15:53:17 Oh well, they die 15:53:36 that said, ac-piercing confusion is quite powerful 15:53:37 <|amethyst> currently you need a two-spell combo to get an inner flamed monster that runs towards enemies rather than you 15:53:38 exploding giant mite 15:53:43 otherwise known as dyna-mite 15:53:47 esp when not resisted by anything monsters have 15:54:19 N78291: I think the satyr rouse is the orc knight frenzy 15:55:28 i'm having some problems getting crawl to compile in msvc 15:55:29 -!- Pacra has quit [Read error: Connection reset by peer] 15:56:10 -!- Pacra has joined ##crawl-dev 15:56:22 dat.csproj doesn't have its OutputPath property set apparently 15:56:34 although it looks like it's there in the .csproj 15:57:48 <|amethyst> Bodrick: are you maybe in neither Debug nor Release configuration? 15:57:57 <|amethyst> Bodrick: I don't know much VS myself, sorry 15:57:59 -!- CKyle has joined ##crawl-dev 15:58:34 <|amethyst> Bodrick: oh 15:58:56 <|amethyst> Bodrick: looks like that dat.csproj isn't intended to be used for actual building 15:59:08 <|amethyst> Bodrick: just so you get intellisense etc 15:59:14 <|amethyst> %git 6728510 15:59:14 07mumra02 * 0.13-a0-890-g6728510: Add MSVC projects for dat/ folder and webserver/ folder 10(8 months ago, 8 files, 370+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=672851072663 15:59:23 ah, ok 16:00:14 thanks 16:00:23 -!- Lightli has joined ##crawl-dev 16:04:55 -!- Crehl has quit [Quit: qqqqqqq] 16:06:19 -!- tsohg_ has quit [Ping timeout: 260 seconds] 16:10:12 -!- st_ has quit [Read error: Connection reset by peer] 16:10:24 -!- st_ has joined ##crawl-dev 16:10:32 Obsidian axe tiles by Bloax 16:11:48 -!- blabber has quit [Quit: leaving] 16:13:37 -!- Daekdroom has quit [Quit: Saindo] 16:13:37 Hm. 16:13:38 -!- CKyle has quit [Quit: CKyle] 16:14:19 An ally that can wield weapons that picks up a sling sure is reluctant to pick up sling bullets. 16:16:14 in fact they won't pick up stones or sling bullets 16:16:33 (Vampires are so picky.) 16:21:00 <|amethyst> I can see why they wouldn't pick up sling bullets 16:21:16 <|amethyst> the check is fires_ammo_type(*launch) == item.sub_type but fires_ammo_type is MI_STONE for slings 16:21:42 -!- NomadJim has quit [Read error: Connection reset by peer] 16:22:55 if anything actually being able to force an ally to pick something up would be good 16:23:15 with a "then" after "if anything" 16:34:43 03|amethyst02 07* 0.14-a0-2027-g0695ac1: Show monster path as travel trail in wizmode xw. 10(4 minutes ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0695ac197c5e 16:34:43 03|amethyst02 07* 0.14-a0-2028-gfbf173c: Allow sling-wielding monsters to pick up sling bullets. 10(3 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fbf173ca7505 16:34:43 03|amethyst02 07* 0.14-a0-2029-g3f00247: Don't bring stones to a bullet fight. 10(76 seconds ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3f00247d653e 16:34:43 03|amethyst02 07* 0.14-a0-2030-g2f83286: Fix whitespace. 10(25 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f83286ccc6c 16:36:13 -!- bh has joined ##crawl-dev 16:36:20 whoa dpeg, bold suggestion 16:36:53 what suggestion 16:37:30 "here's my semi-random idea for Pan: you can only enter with the orb in your possession." 16:37:47 radical 16:37:56 <|amethyst> oh, I was hoping it was in response to "level of discourse is low" 16:37:59 that sounds EVIL 16:38:03 <|amethyst> s/level/quality/ 16:38:12 on GDD I had suggested that pan portals take you to one of the four panlord levels at random 16:38:26 after four trips, they'd be closed forever 16:39:07 bh: my suggestion is independent of yours. (On yours: holy pan should survive. The idea of random Pan lords should also in some form survive.) 16:39:31 dpeg: we could reallocate the 5th rune to Holy Pan 16:39:32 -!- ProzacElf has joined ##crawl-dev 16:39:35 yes 16:39:39 But ultimately, extended content is not as relevant as other stuff. 16:39:43 If good god followers want a free rune, they'd have to risk doing the other levels 16:40:08 and in my case, get the orb first 16:40:31 holy pan rune being fifth would be much better than finding a random rune in specific vaults that contain baddies without any guarantee of either an exit or a rune being present 16:40:45 There seems nothing 'semi' radical about that idea? 16:40:51 one thing that current pan has is that if you enter it early you risk getting some unexpected difficult level 16:40:52 If you ask me :P 16:40:53 rename holy pan to simply 'heaven' 16:40:59 not sure anyone actually does that though 16:41:14 Grunt suggested replacing Dj with a god. 16:41:17 what's the problem with current pan 16:41:23 always too many projects and proposals coming up, but: I'd rather see Pan be made finite but rather long, and put most or all of each level's stairs in the pan lord vaults 16:41:29 Lightli: it's infinite. 16:41:37 Not my suggestion; just relaying whay I heard elsewhere. 16:41:41 *ehst 16:41:41 I like the latter of tenofswords idea's incidentally 16:41:46 *what 16:41:50 As has come up once or twice before 16:41:51 <|amethyst> Some people have suggested replacing Dj with Vine Stalker 16:42:24 I played around with LO yesterday. The sense I got is that it's fairly meh 16:42:35 such a flood, here 16:42:36 Dj hasn't been unpopular with players, at least. I think it's stil the most-played of new species 16:42:38 tenofswords: Stairs being exits or portals to other realms? 16:42:44 basil: both 16:42:47 <|amethyst> Basil sent a CRD email (presumably awaiting moderation now) asking about adding VS to trunk 16:42:50 mm 16:42:51 !lg * race=dj 16:42:52 33464. Morokiane the Thaumaturge (L11 DjFE), worshipper of Vehumet, slain by a skeletal warrior (a +0,+0 orcish morningstar) (kmap: hangedman_screamer) on D:10 on 2014-01-19 21:56:31, with 10573 points after 19710 turns and 1:22:12. 16:42:53 !lg * race=gr 16:42:53 35724. morik the Ruffian (L1 GrTm), got out of the dungeon alive on 2014-01-19 22:29:29, with 0 points after 1 turn and 0:00:43. 16:42:56 That sounds like it would make Pan really long 16:42:58 gr masterrace 16:43:03 !lg * race=gr won 16:43:04 454. cszzzz the Impregnable (L27 GrGl), worshipper of Okawaru, escaped with the Orb and 5 runes on 2014-01-18 19:28:25, with 2868400 points after 81034 turns and 7:28:43. 16:43:05 !lg * race=dj won 16:43:06 103. whataluser the Peltast (L27 DjFi), worshipper of Okawaru, escaped with the Orb and 5 runes on 2014-01-18 18:13:34, with 2104208 points after 154575 turns and 12:42:24. 16:43:08 if you had to clear each vault to get to the next place 16:43:09 Basil: Well, you'd also shorten it a lot 16:43:15 !lg * race=LO 16:43:15 16123. elite277 the Digger (L5 LOEE), slain by an orc wizard (a +1,+5 orcish dagger) on D:3 on 2014-01-19 21:52:06, with 313 points after 3216 turns and 0:23:11. 16:43:20 !lg * race=LO won 16:43:21 161. fdshfn the Conqueror (L27 LOFi), worshipper of The Shining One, escaped with the Orb and 15 runes on 2014-01-17 05:47:09, with 9967123 points after 173324 turns and 1d+4:05:03. 16:43:25 "finite but rather long" 16:43:26 Basil: So a lot less running through endless levels and more a few setpiece gauntlet fights 16:43:27 Yeah but Gr was added first iirc 16:43:38 they came in with dj and lo 16:43:40 Gr hit trunk first, I think 16:43:46 Basil: I think you missed the 'or' in his statement :P 16:43:47 in one big radical move 16:43:58 gr was also in the tournament 16:44:02 (of course, this would get boring without giving pan some unique stuff) 16:44:08 Yeah, Gr is in stable 16:44:11 But I guess hacking out everything but ~10 levels or something 16:44:14 (hey dracoomega want to code demonspawn) 16:44:19 would make it not a slog 16:44:20 perhaps 16:44:22 !lg * cv=0.13-a (( gr || lo || dj )) s=crace / won 16:44:23 352/48647 games for * (cv=0.13-a (gr || lo || dj)): 171/16111x Gargoyle [1.06%], 104/10155x Lava Orc [1.02%], 76/21915x Djinni [0.35%], 1/466x Grotesk [0.21%] 16:44:42 That winrate for Grotesk is ... Grotesk 16:44:55 tenofswords: Um... well... how about I get back to you in a few weeks when I have discharged the other dozen things I have said I am doing? :P 16:45:13 !lg * cv=0.13-a species=grotesk 16:45:14 466. Attica the Skirmisher (L4 GrFi), quit the game on D:2 (uniq_crazy_yiuf_cottage) on 2013-06-18 08:21:29, with 164 points after 880 turns and 0:06:05. 16:45:16 !lg * cv=0.13-a (( mi || dd || ho )) s=crace / won 16:45:18 228/27495 games for * (cv=0.13-a (mi || dd || ho)): 119/15026x Minotaur [0.79%], 69/8384x Hill Orc [0.82%], 40/4085x Deep Dwarf [0.98%] 16:45:18 * Grunt gets back to work... 16:45:21 !lg * cv=0.13-a species=grotesk won 16:45:22 1. 78291 the Wrestler (L27 GrDK), worshipper of Yredelemnul, escaped with the Orb and 3 runes on 2013-05-31 15:40:32, with 1478518 points after 92378 turns and 5:23:39. 16:45:22 tenofswords: Those faceted monster Ds? 16:45:27 yes 16:45:29 Grunt: get back to work on commiting VS 16:45:33 :-^ 16:45:40 huh 16:45:49 haha, my GrDK win was after Grotesk => Gargoyle it seems 16:45:59 !lg * grdk won 16:45:59 2. gammafunk the Petrodigitator (L27 GrDK), worshipper of Vehumet, escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 16:46:05 !hs * GrDK 16:46:06 13. gammafunk the Petrodigitator (L27 GrDK), worshipper of Vehumet, escaped with the Orb and 5 runes on 2013-06-02 14:19:32, with 2159344 points after 139579 turns and 18:23:15. 16:46:06 so was mine, I just didn't transfer 16:46:08 !lg * dg nemelex 16:46:09 23. dog the Twirler (L2 DgJr), worshipper of Nemelex Xobeh, slain by a lemure (summoned by Xom) on D:1 on 2013-07-08 16:18:20, with 76 points after 1489 turns and 0:10:53. 16:46:10 For all time's sake! 16:46:13 !lg * dg nemelex won 16:46:14 2. elliptic the God of Death (L27 DgJr), worshipper of Nemelex Xobeh, escaped with the Orb and 5 runes on 2013-04-12 15:29:31, with 3073859 points after 86898 turns and 8:05:21. 16:46:25 ^ sorry about that. 16:46:54 I think any attempts to preserve the non-unrand-lords part of pan will need unique threats, so 16:48:07 hmm 16:48:11 Summon Singularity 16:48:16 we could give Holypan a Panlord? 16:48:23 bh: Seraphim 16:48:33 Make seraphim less pathetic then 16:48:53 seraph (13A) | Spd: 10 | HD: 25 | HP: 190-238 | AC/EV: 10/20 | Dam: 25, 10 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly, !sil | Res: 13magic(immune), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 5773 | Sp: minor healing (2d12) | Sz: Medium | Int: high. 16:48:53 %??Seraph 16:49:00 we could also make Holypan hate on good god worshippers. Give them an insane holypan lord who thinks you aren't pure enough? 16:49:01 just have the pan lord locked up in a jail box 16:49:02 Wow 16:49:03 25/10 16:49:04 Mennas (15A) | Spd: 15 | HD: 19 | HP: 150 | AC/EV: 15/28 | Dam: 30, 20 | 08holy, 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, fly | Res: 06magic(202), 10elec++, 03poison, 04rot, 13neg+++, 08holy | XP: 4552 | Sp: confuse, silence, minor healing (2d9) | Sz: Medium | Int: high. 16:49:04 %??Mennas 16:49:09 That is weak 16:49:09 tenofswords: or that 16:49:32 mm 16:49:36 granted, the seraph tends to spawn with a blessed great sword of flaming 16:49:37 Well, he does have a weapon 16:49:38 But even so 16:49:42 Also, could blessed fire duration be reduced 16:49:46 so does mennas 16:49:49 by ~90%? 16:49:50 along with a bigass shield 16:49:52 That stuff lasts forever 16:50:07 there are also a pile of different things to be done about some holy monsters, yes 16:50:07 and he's also speed 15 16:50:47 (Most notable with ophanim and, to a lesser extend, pearl dragons) 16:50:56 s/extend/extent 16:51:28 like how phoenixes have no offense and would need a re-design to make ressurection not an inherently stupid mechanic 16:51:43 making holy pan be one of the fixed runes seems sort of bad since holy monsters still aren't very good generally 16:51:50 or moving apis inflicting weakness to hitting them or 16:51:51 yes that 16:51:56 trivia: you can shadow step a shedu while it's resurrecting its pair-mate since it has a unique enchantment state that makes it immobile 16:52:04 There are a bunch of holy monsters that I think are ALMOST good, in the sense that there are good ideas there with a bit of adjustment 16:52:18 But are not currently so good 16:53:21 So, let's make the Holy monsters better? 16:53:25 holypan is itself not bad but that is mostly due to relying on the strength of the monsters that aren't as questionable (daeva, angel, cherub, pearl dragon, etc) 16:54:51 Huh, summoning radical revamp mentions pulsating lump 16:55:03 what revamp 16:55:20 reminds me of that dieselrobin that degenerated butterflies and polymorphed TRJ 16:55:22 that is clearly a reference to that one time somebody summoned butterflies, used cigotuvi's on them, then enslave 16:55:25 argh 16:55:30 I'm guessing that was pre-malmutate since they don't do much now 16:55:37 apis, phoenix, shedu are all sort of weak and so annoying as a result, silver star should probably be removed, the rest seem a lot better, yeah 16:55:53 silver star? 16:56:06 the logic on their damage is really stupid, sure, but 16:56:18 silver star (15*) | Spd: 10 | HD: 30 | HP: 150 | AC/EV: 12/15 | 08holy, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 08holy, 04napalm | XP: 5363 | Sp: holy light (3d40), silver blast (3d43) | Sz: little | Int: normal. 16:56:18 %??silver star 16:56:26 One of those is resistable with rF, right? 16:56:36 -!- Tiktact has quit [Client Quit] 16:56:40 (those numbers are, liked halved when you're not horribly mutated/corrupted/unholy/whatever) 16:56:41 -!- scrubnubs has quit [Ping timeout: 272 seconds] 16:56:51 Oh 16:56:55 That would explain things 16:57:01 I thought they were just BUFFED if you WERE and not the other way around? 16:57:04 should just make said logic less ridiculous 16:57:08 !seen elliptic 16:57:08 I last saw elliptic at Sun Jan 19 16:50:25 2014 UTC (6h 6m 43s ago) joining the channel. 16:57:18 mm 16:57:28 Would explain why my mube didn't die when fighting one 16:58:32 well their only feature is those damage spells and the damage spells are sort of fundamentally broken 16:58:43 !lg ikiller=~"silver_star" kmap=~holy 16:58:43 No games for gammafunk (ikiller=~silver_star kmap=~holy). 16:58:47 !lg * ikiller=~"silver_star" kmap=~holy 16:58:48 11. Mnemonic the Conqueror (L27 NaFi), worshipper of Cheibriados, blasted by a silver star (silver bolt) in Pandemonium (evilmike_holy_pan) on 2013-12-30 00:46:08, with 815974 points after 84238 turns and 11:36:27. 16:58:58 only 11 kills in holy pan 16:59:22 !lg kmap=~holy 16:59:22 No games for Lightli (kmap=~holy). 16:59:24 well it doesn't do much if you aren't a Ds or in lichform 16:59:26 !lg * kmap=~holy 16:59:26 20. Mnemonic the Conqueror (L27 NaFi), worshipper of Cheibriados, blasted by a silver star (silver bolt) in Pandemonium (evilmike_holy_pan) on 2013-12-30 00:46:08, with 815974 points after 84238 turns and 11:36:27. 16:59:35 That's more than half the kills right there 16:59:44 beam_holy does half damage normally and 1.5* damage to the vulnerable, beam_bolt_of_zin does reduced daamge to non-chaotic stuff 16:59:46 -!- Ladykiller69 has quit [Ping timeout: 252 seconds] 17:00:28 ...seems excessive, yeah 17:02:28 on the player side it seems desirable for BEAM_HOLY to do not-much damage to non-vulnerable stuff and a bunch of damage otherwise 17:02:33 but on the monster side that does not work at all 17:03:29 -!- lobf has quit [Quit: lobf] 17:04:34 its ridiculous how there is only 1 in the whole level (its not possible as a random spawn) and it gets more than 1/2 the kills 17:04:41 even pearl dragons are more common than it 17:05:15 !lg * killer=~silver_star s=char 17:05:15 22 games for * (killer=~silver_star): 7x DsFi, 2x DsFE, MuFE, MuNe, DEWz, DsAs, SEHu, HEWz, TeCK, MiFi, HaCK, SpAE, DsDK, DsCj, NaFi 17:07:59 hmm, did it always have 12/15 defenses? 17:08:07 -!- Nightbeer has quit [Read error: Connection reset by peer] 17:08:12 from those it looks like it does 1.5* damage to fighters too 17:08:14 I thought it looked like a slow OOF when I last saw it 17:10:40 Basil: looks like they've always been that way 17:10:45 %git HEAD^{/[Ss]ilver [Ss]tar} 17:10:46 07kilobyte02 * 0.12-a0-981-g5307832: Mark wretched stars as chaotic. 10(1 year, 2 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=53078323a370 17:10:54 hmm 17:11:35 %git HEAD^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star}^^{/silver star} 17:11:36 07due02 * 0.8.0-a0-20-g6cea579: Begin holy monsters overhaul. 10(3 years, 7 months ago, 2 files, 39+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6cea5796c4a4 17:12:03 -!- ProzacElf has quit [Ping timeout: 272 seconds] 17:12:05 that sounds past due. 17:12:29 I guess this commit is a lot more relevant 17:12:34 %git :/Silver star 17:12:35 07kilobyte02 * 0.10-a0-1167-g9ca9327: Silver stars, with their dreaded bolt of Zin spell. 10(2 years, 3 months ago, 9 files, 144+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ca9327b7874 17:12:50 mm 17:12:57 hm, looks like it did have 20/20 defenses 17:12:58 Make silver star imprison you after every blast 17:13:07 players will love that 17:13:13 so you have ample time to teleport after taking 3d60 17:13:39 -!- dpeg has quit [Quit: leaving] 17:13:53 how do you get chei to give monster stats for a specific version 17:14:16 Oh 17:14:21 And it was also speed 15 back then 17:14:59 I think that was during unnerfed haste, though 17:15:07 Monster stats Crawl version: 0.10.4 17:15:07 %0.10?-version 17:15:46 %git HEAD^{greater mumm} 17:15:46 Could not find commit HEAD^{greater mumm} (git returned 128) 17:15:51 %git HEAD^{/greater mumm} 17:15:52 07evilmike02 * 0.11-a0-2186-gc69fa80: A Zot vault with greater mummies and butterflies. (HangedMan) 10(1 year, 7 months ago, 1 file, 74+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c69fa8047aaa 17:16:00 Sounds fun 17:16:47 I tested giving Asterion (Mi of makhleb unique) spectral weapon instead of greater servant (demon summon), and the basic mechanism works fine 17:16:57 03MarvinPA02 07* 0.14-a0-2031-gd84ec6f: Make umbra/corona's effects on stealth independent of current LOS radius 10(55 minutes ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d84ec6f25940 17:16:59 (that is a cheap lie, they're only walking loot carriers) 17:17:15 I rethemed him a bit to spawn with only a demon weapon and a shield, and to have just a robe for armor 17:17:16 Say, do zot traps between transparent stone still affect you if something walks over them? 17:17:18 gammafunk: that's pretty cool 17:17:56 This would be less powerful than having a 1-2 greater demons 17:18:13 One issue is the player easilly positioning to avoid the spectral weapon if it's not a demon trident 17:18:27 mm 17:18:30 but we could make the monster spell give the spectral weapon "blinkcloser" 17:18:33 Hell sentinel familiar 17:18:33 or something like this 17:18:43 durably summoned, he resummons it after it dies and you leave los 17:19:14 that would be a fearsome frances replacement 17:19:34 Well as MarvinPA points out, we don't want to go crazy with the difficulty 17:19:38 heh 17:19:43 and replacing frances is not necessarilly going to happen 17:19:50 Make it a random not-caco 2 then 17:19:56 ??2 17:19:56 2[1/2]: A demon between a 3 and a 1. Summon Greater Demon summons these and 1s. Many of the demons in this category used to be 1s before 0.10. 17:20:08 ??2[2 17:20:08 2[2/2]: List: {shadow demon}, {green death}, {blizzard demon}, {balrug}, {cacodemon}, {hell beast}, {hellion}, {reaper}, {lorocyproca}, {tormentor} 17:20:09 Well I'd prefer to just axe the summoning component as it's generally less interesting 17:20:17 crawl has a bunch of demon summoners (including frances) 17:20:32 I can makhlebfy the spectral weapon spell a bit for theme if need be 17:20:36 -!- tiktacy has quit [Quit: Page closed] 17:20:38 or do MiSk 17:20:43 but it is a demon weapon spectre at least 17:20:45 Green death/Blizzard demon/Balrug/Reaper 17:20:54 I guess most of the spells aren't especially good for monsters though 17:20:54 N78291: True, but I like the god component 17:20:54 "minotaur blood saint" :P 17:21:08 He also has greater destruct, which is pretty cute 17:21:11 !tell |amethyst in my mind, the mount distinction would be that they're mostly not slot loss or gross physical body changing effects (but they're still buffs you can only have one of, with some drawbacks) 17:21:11 Eronarn: OK, I'll let |amethyst know. 17:21:32 -!- dtsund has left ##crawl-dev 17:21:44 could we give Polyphemus a large rock {returning}? 17:21:57 ??chuck 17:21:57 chuck[1/1]: A sprint-specific unique stone giant. Collects rocks, comes with a rock of returning. 17:22:03 bh: doesn't he have a pretty big pile 17:22:03 does that get to penetrate twice 17:22:10 could we remove large rocks of returning 17:22:12 no. returning is magical 17:22:12 -!- jday_ has quit [Quit: Leaving] 17:22:14 (except sprint) 17:22:29 MarvinPA: do they spawn outside of sprint? 17:22:29 -!- jday_ has joined ##crawl-dev 17:22:32 MarvinPA: But what about the off-brand ammo shop? 17:22:35 hey jday_ 17:22:40 Wouldn't want to ruin that for Og 17:22:44 yes i mean remove that shop 17:22:47 boo 17:22:48 Hey 17:22:49 Off-brand ammo shop best shop. 17:22:51 I like that shop! =/ 17:23:02 Steel Large Rock 17:23:02 Stones of chaos are so good. 17:23:05 180 aum 17:23:09 for 1 17:23:10 (I have never actually run into it, but I still like it) 17:23:13 ow 17:23:22 Basil: I herd u liek Cheibriados 17:23:35 same policy as the ice cave / volcano rC/rF aux slot armour, mm? 17:23:38 mm 17:23:41 unrand large rock 17:23:54 ??policy 17:23:54 I don't have a page labeled policy in my learndb. 17:23:59 put that on my to-do list 17:24:21 Basil: the large rock of Sisyphus {returning}, of course 17:24:22 alongside butterflies and zot traps vault 17:24:36 or in crawl-speak Sizyfus 17:24:58 the steel rock {iron shot}, LCS replacement 17:25:03 -!- Unflexed has quit [Quit: Page closed] 17:25:31 The large rock of chaos hits you! You turn into a tree! 17:25:53 chaos hits can poly the player defender, right? 17:26:25 basil: xom_zot_hilarity and spider_trapstep already cover the idea of abusing zot traps about as far as people will probably reasonably take 17:26:32 Damn 17:26:51 Is there room for a zot trap twister room? 17:27:08 that guarantees an up staircase 17:27:09 in a sprint, maybe 17:27:38 -!- CKyle has joined ##crawl-dev 17:27:39 (there are problems enough with the diamond obelisk vault without more of them) 17:27:41 we should remove that tornado spire vault. 17:27:42 a "pot" of latte macchiato... 17:27:46 oops again 17:27:51 ??diamond obelisk[$ 17:27:51 diamond obelisk[2/2]: You can just step onto the edge of the tornado and wait for 3.0 aut (including the time taken for the step) and then step off onto the loot. Repeat to get out. 17:28:02 ^ yep 17:28:03 Good trick, that 17:28:14 it's silly. 17:28:20 ??diamond obelisk 17:28:20 diamond obelisk[1/2]: basically a petrified moon troll 17:28:20 there's also the wonton murdering of floor monsters 17:28:32 hmm 17:28:36 How deep can that spawn 17:28:39 !vault obelisk 17:28:41 Lines pasted to http://pastie.org/8649189 17:28:54 Depths, Elf 17:29:02 Don't remove it until I kill mennas with it 17:29:36 could move it to the cloud mage wizlab 17:29:50 and murder all those poor vapours?? 17:30:27 It's a lousy vault. 17:30:37 ??moon troll 17:30:37 moon troll leather armour[1/1]: the +4 moon troll leather armour (Spirit MP+5 Regen). Base type is troll leather armour, which stacks with the intrinsic 40 regen (unless you are a troll). 17:30:53 Wucad Mu wizlab should also be on the chopping block. 17:31:14 mm 17:31:22 tenofswords: Vapours could also be given R_AIR if they don't already have it :P 17:31:24 Does lethe still have the OCS? 17:31:27 It's the wizlab of disint. 17:32:07 it's sort of cool that it has hell effects until you kill the statue 17:32:18 but, yes, wucad mu is not very threatening 17:32:48 -!- thedefinite has quit [Read error: Operation timed out] 17:32:55 Hm. 17:33:20 -!- ontoclasm1 has quit [Quit: Leaving.] 17:33:45 -!- dtsund has joined ##crawl-dev 17:34:19 when I was updating the wizlabs I started off on wucad with the idea that it'd summon those hell effect monks 17:35:05 then I realized the code to make that happen with shadow creatures was extremely awkward and otherwise it'd be summoning : set_random_mon_list("shadow / flayed ghost w:2 / hungry ghost w:2") 17:35:33 (the implications of what happened in this monastery are pretty creepy) 17:35:51 why do i still passively think it's 2012 17:36:44 anyway I'd also rather disint just skipped the mr check and did extra damage rather than insta-kill ocs/silver anyway, which would work with wucad having 300 hp for whatever reason 17:37:19 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 160 | AC/EV: 20/1 | 11non-living | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 150 | Sz: Large | Int: high. 17:37:19 %??orange crystal statue 17:37:43 tenofswords: your new Labyrinth is a huge improvement 17:37:50 thank you 17:37:51 Speaking of, I should make poly et al not waste your turn when used on MR-immune creatures 17:37:54 BeardTony (L27 DEWz) ERROR in 'dbg-scan.cc' at line 708: Exit transit_pandemonium[59] didn't get generated. (Pan) 17:38:05 labyrinths got changed? 17:38:08 for once, a crash involving exits that probably isn't my fault 17:38:20 Saw someone get mutated trying to poly a shining eye shifter 17:38:27 BeardTony (L27 DEWz) ERROR in 'dbg-scan.cc' at line 708: Exit transit_pandemonium[59] didn't get generated. (Pan) 17:39:04 and trying to banish one, for that matter 17:39:35 -!- dtsund has quit [Remote host closed the connection] 17:39:51 -!- dtsund has joined ##crawl-dev 17:40:39 BeardTony (L27 DEWz) ERROR in 'dbg-scan.cc' at line 708: Exit transit_pandemonium[59] didn't get generated. (Pan) 17:40:56 probably that isn't as simple as it sounds, since you might be aiming at one to get the path needed to hit what you do want 17:42:09 No mr-checking things penetrate that I know of 17:42:34 and even if I could only get it working when you directly aim it on something, 17:42:54 that would be useful enough in most relevant circumstances 17:47:41 -!- KurzedMetal has quit [Read error: Connection reset by peer] 17:48:22 new labyrinth? 17:48:54 %git :/minotaur 17:48:54 07tenofswords02 * 0.14-a0-1981-gff1b71f: Lab revision: "add" threat/loot minivaults, wake up minotaur 10(2 days ago, 1 file, 324+ 336-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ff1b71fbce89 17:49:16 make sure asterion starts awake, obviously 17:49:38 -!- Kromgart has quit [Quit: Leaving] 17:50:21 -!- syllogism has quit [] 17:52:18 Haha, troll skeletons. 17:52:30 !apt invo 17:52:31 Inv: Ds: 3!, HO: 3!, LO: 3!, DD: 3!, Fo: 2, Ha: 1, Op: 1, Dr: 1, Hu: 1, Ko: 1, Gh: 1, HE: 1, Mf: 1, Gr: 1, DE: 1, Ce: 1, Na: 1, Og: 1, Mi: 0, Sp: 0, Fe: 0, Mu: -1*, Dj: -1*, Vp: -1*, Te: -1*, Tr: -1*, Dg: N/A 17:52:53 what's the plan with LO, Dj, Fo, and Vs? 17:53:32 !lg * ckiller=Starvation place=Lab s=race 17:53:33 61 games for * (ckiller=Starvation place=Lab): 9x Minotaur, 9x Troll, 7x Deep Elf, 5x Demonspawn, 5x Mountain Dwarf, 4x Merfolk, 3x Human, 3x Hill Orc, 2x Demigod, 2x Deep Dwarf, 2x Spriggan, 2x Centaur, 2x High Elf, Gargoyle, Sludge Elf, Kobold, Naga, Red Draconian, Tengu 17:53:35 IMO we should remove LO and Dj 17:53:51 add VS to trunk while you're at it honey 17:54:31 what, no statement on Fo 17:55:07 what's wrong with LO 17:55:12 Fo just need to be less stupid. 17:55:34 -!- mizu_no_oto has quit [Client Quit] 17:55:34 Fo need something to migitate their horrible disadvantages 17:55:35 mostly what 17:55:57 Lightli: but they're a 'challenge race' so why would they have that 17:56:11 s wrong with LO is what's wrong with tension, Eronarn wants to do something about it supposedly but it means machinery we don't have? (data collection on tension) 17:56:27 oh 17:56:28 is my understanding at least 17:56:35 LO are really boring 17:56:43 !apt LO 17:56:43 LO: Fighting: 2, Short: 0, Long: 1, Axes: 2, Maces: 1, Polearms: 1, Staves: -1, Slings: -2, Bows: -2, Xbows: -2, Throw: -1, Armour: 1, Dodge: -2, Stealth: -1, Shields: 1, UC: 1!, Splcast: -3, Conj: 0, Hexes: 0, Charms: -1, Summ: 0, Nec: 0, Tloc: -2, Tmut: 3!, Fire: 2, Ice: -4*, Air: -3, Earth: 1, Poison: -1, Inv: 3!, Evo: 1, Exp: -1, HP: 1, MP: 0 17:56:46 !apt HO 17:56:46 HO: Fighting: 2, Short: 0, Long: 1, Axes: 3!, Maces: 1, Polearms: 1, Staves: -1, Slings: -1, Bows: -1, Xbows: -1, Throw: 0, Armour: 1, Dodge: -2, Stealth: -1, Shields: 1, UC: 1!, Splcast: -3, Conj: 0, Hexes: 0, Charms: -1, Summ: 0, Nec: 0, Tloc: -2, Tmut: -3, Fire: 1, Ice: -1, Air: -2, Earth: 0, Poison: -1, Inv: 3!, Evo: 1, Exp: 0, HP: 1, MP: 0 17:56:49 A race taht couldn't use scrolls would be more interesting 17:56:59 uh 17:57:08 that sounds bad 17:57:14 Mummies can't drink 17:57:17 that doesn't really work currently since remove curse 17:57:22 also identify 17:58:29 So basically LO are more caster-friendly HO but with a worse exp aptitude. 17:58:29 I didn't say it would be a good idea, just better than LO. 17:58:44 also a worse axe apt 17:58:48 oh no! 17:58:54 true 17:58:58 but +2 is still quite good 17:59:11 if we're keeping them, they could use some more differntiatino 17:59:14 *differentiation 17:59:29 ??starting stats[2 17:59:29 starting stats[2/3]: Ce 10,7,4 | DD 11,8,8 | DE 5,12,10 | Dg 11,12,11 | Dj 8,8,8 | Dr 10,8,6 | Ds 8,9,8 | Fe 4,9,11 | Fo 12,7,6 | Gh 11,3,4 | Gr 11,8,5 | Ha 5,8,11 | HE 7,11,10 | HO 10,8,6 | Hu 8,8,8 | Ko 7,6,10 | LO 10,8,6 | Mf 8,7,9 | Mi 12,5,5 | Mu 11,7,7 | Na 10,8,6 | Og 12,7,5 | Op 7,10,7 | Sp 4,9,11 | Te 8,8,9 | Tr 15,4,5 | Vp 7,10,9 17:59:42 give LO less dex, more Int 17:59:42 exact same stats too 18:00:00 ??sid 18:00:00 stat gain[2/2]: Ce sd/4 | DD si/4 | DE i/4 | Dg sid/2 | Dj sid/4 | Dr sid/4 | Ds sid/4 | Fe id/5 | Fo s/4 | Gh s/5 | Gr si/4 | Ha d/5 | HE id/3 | HO s/5 | Hu sid/4 | LO s/5 | Ko sd/5 | Mf sid/5 | Mi sd/4 | Mu none | Na sid/4 | Og s/3 | Op sid/5 | Sp id/5 | Te sid/4 | Tr s/3 | Vp none 18:00:50 better than ghoul atm 18:02:17 it'd certainly be something if sid was lowered by 1 across the board :v 18:02:48 so sid/3? 18:02:57 or sid/5? 18:03:39 sid/3 for Hu, sid/1 for Dg, you get it. 18:03:56 yes 18:11:02 -!- Pacra has quit [Read error: Connection reset by peer] 18:11:40 -!- Pacra has joined ##crawl-dev 18:13:10 -!- ldf has quit [Quit: ldf] 18:15:06 kilobyte: oops; not identical; *nearly* identical. I found an instance where Crawl's FoV actually varies from PFoV. 18:16:06 I think I prefer PFoV's version though, lol.. 18:16:07 -!- ontoclasm1 has joined ##crawl-dev 18:25:58 are all the abyss natives still not hated by zin 18:26:10 they probably should be 18:26:23 blah blah blah mh_eldritch blah blah blah 18:27:14 -!- conted has quit [Ping timeout: 272 seconds] 18:28:16 -!- bonghitz has quit [Quit: Leaving...] 18:28:35 well i mean, not all of them have to be, but it's weird that you can worship zin and then go crusading through the literal plane of chaos 18:28:42 and he doesn't give you a drop of piety 18:29:19 -!- Foamed has quit [Quit: Heading to bed.] 18:29:27 and also there's nothing there to recite to 18:29:44 zin never makes sense to begin with 18:29:51 ontoclasm1: did you catch my obsidian axe 18:29:54 -!- pangaea_ has quit [Quit: Page closed] 18:29:59 no 18:30:09 https://crawl.develz.org/mantis/view.php?id=8005 18:30:09 i guess maybe i should ghost fakeontoclasm 18:30:30 looks good 18:31:01 -!- ontoclasm has quit [Disconnected by services] 18:31:13 -!- ontoclasm1 is now known as ontoclasm 18:31:20 Though speaking of the obsidian axe, it would also be something if it spawned a bit more often. 18:31:31 Since it's a pretty funny unrandart. 18:37:37 hm, how about this as a floor tile concept 18:37:37 https://dl.dropboxusercontent.com/u/1000017/crawl/tombfloor.jpg 18:37:58 apparently it's from a temple near the pyramids of giza 18:38:04 so might be good for tomb 18:38:07 or ossuaries 18:38:15 or really jsut a generic floor 18:38:25 "tomb" "or ossuaries" 18:38:29 why not.... 18:38:30 both 18:38:35 hah 18:38:42 i don't even remember what floor ossuaries use 18:39:02 Ossuaries are basically MiniTomb if I recall right. 18:39:12 The portal vaults even use the walls. 18:39:16 ah, the brown flagstones 18:39:24 ah yes 18:39:38 -!- CKyle has quit [Quit: CKyle] 18:39:57 and looks like they're mostly made of brown stone instead of rock 18:42:40 -!- Pacra has quit [Read error: Connection reset by peer] 18:42:53 Bloax: if you're feeling like it, there are tons of unrands that need better tiles :C 18:43:03 like... almost all of them 18:43:10 Well I have a ton of homework that I haven't done for today. 18:43:14 hah 18:43:17 So I guess I'll get started on the unrandarts. 18:43:19 not right now specifically 18:43:32 just if you're looking for something to work on 18:43:32 (I am dysfunctional to an amazing degree.) 18:44:08 -!- Pacra has joined ##crawl-dev 18:44:14 urand_finisher is particularly sad-looking 18:44:47 Finisher? 18:45:01 -!- rast- has quit [Quit: ChatZilla 0.9.90.1 [Firefox 16.0.2/20121024073032]] 18:45:02 it's an unrand scythe 18:45:09 ??finisher 18:45:09 finisher[1/1]: The +3,+5 scythe "Finisher" {speed, Str+3}. 18:45:27 really only relevant when sigmund generates with it and stone-cold murders somebody 18:45:55 who immediately goes "what the hell is 'finisher'??" 18:46:10 (Does he have a special bias to generate with it?) 18:46:14 (If not then he should.) 18:46:19 hah 18:46:19 I'm not even sure he can get it 18:46:27 i think maybe he can't anymore 18:46:30 He can certainly get it from the floor though 18:46:31 !lg * killer=sigmund kaux=~finish 18:46:32 No games for * (killer=sigmund kaux=~finish). 18:46:33 Is it the plain gray scythe? 18:46:39 !lg * kaux=~finish 18:46:41 1. lokapujya the Missionary (L6 HOPr), worshipper of Beogh, slain by an orc priest (the cursed +3,+5 scythe "Finisher" {speed, Str+3}) on D:4 on 2013-02-18 04:56:33, with 507 points after 5885 turns and 0:24:04. 18:46:45 what 18:46:46 Finisher is a reasonable weapon to use though, it's just not exceptional 18:46:48 am i crazy 18:46:57 i guess so 18:47:26 Speedhalberd 18:47:28 anyway, yeah, it's just a grey scythe at the moment 18:47:31 except worse 18:48:02 clearly should give finisher a special effect for finishing opponents 18:48:04 the glaive of the guard is pretty generic too 18:48:39 You hit the orc. The orc explodes! 18:48:48 tenofswords: It causes the OoD collision effect when you kill something. 18:48:53 doesn't affect you though :^) 18:48:59 who's useless now 18:50:02 -!- daagar has quit [Ping timeout: 264 seconds] 18:50:48 mmm 18:51:01 Summon Exploding Kobold summons a butterfly at low power and a jackal at high 18:51:20 Summon Kamikaze Kritter 18:51:51 -!- ainsophyao has joined ##crawl-dev 18:53:15 Added Angry indicator to the % screen. by Bodrick 18:54:10 03ontoclasm02 07* 0.14-a0-2032-g0b2097d: Obsidian axe tiles (Bloax, 8005) 10(42 seconds ago, 2 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b2097da5790 18:58:04 -!- WalkerBoh has quit [Ping timeout: 246 seconds] 19:00:31 !lg * kaux=~finnish 19:00:32 No games for * (kaux=~finnish). 19:01:10 !lg * kaux=~Obsidian 19:01:10 No games for * (kaux=~Obsidian). 19:01:14 :-( 19:01:31 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:01:55 -!- CKyle has joined ##crawl-dev 19:02:49 Monsters can't wield the obsidian axe right now. 19:03:11 -!- Pacra has quit [Read error: Connection reset by peer] 19:03:17 -!- master_j has quit [Quit: WeeChat 0.4.2] 19:04:05 -!- Pacra has joined ##crawl-dev 19:04:36 !lg * kaux=~success 19:04:40 1. bh the Thaumaturge (L10 DEWz), worshipper of Sif Muna, mangled by a minotaur (the +12,+6 whip of Success {drain}) in a Labyrinth (labyrinth_mini_lab) on 2011-07-28 23:51:35, with 6608 points after 11869 turns and 1:06:37. 19:04:55 !send bh the -15 plate mail of the Good {Stlth--} 19:04:56 Sending the -15 plate mail of the Good {Stlth--} to bh. 19:05:49 !send grunt the -5 triple sword of Irony {elec rElec fly} 19:05:49 Sending the -5 triple sword of Irony {elec rElec fly} to grunt. 19:06:20 that one actually has a *use case* though 19:07:08 The worst randart I've found was something ilke {Contam MR-} 19:07:31 -!- ebarrett has quit [Ping timeout: 246 seconds] 19:08:14 I think I found a Helmet of the Good once. 19:08:22 That was actually +4 and quite good. 19:08:31 -!- Brokkr has quit [Quit: leaving] 19:09:42 bh: Successful minotaur 19:10:02 Basil: it was 1am and I accidentally held down 'l' until I died 19:10:23 (or whatever clock skew the server had) 19:15:17 -!- ainsophyao has quit [Remote host closed the connection] 19:15:42 -!- alefury has quit [] 19:16:34 -!- tsohg_ has quit [Remote host closed the connection] 19:17:50 Can I refer to a monster's weapon in e.g. monspeak.txt? 19:18:42 I'm looking for somethign like @his_weapon@ 19:18:51 -!- bschlief has quit [Remote host closed the connection] 19:19:27 -!- HellTiger_ has quit [Ping timeout: 260 seconds] 19:19:29 -!- tsohg_ has quit [Read error: Connection reset by peer] 19:19:39 gammafunk: my solution would be to just say "his weapon" 19:20:51 TARBALLPYTHON: Yeah, but it's a bit less dramatic 19:21:33 gammafunk: "Sigmund brandishes his +0, +4 scythe of slashing" 19:22:00 -!- CKyle has quit [Quit: CKyle] 19:23:03 TARBALLPYTHON: I'd just be looking for "scythe" of course 19:23:42 -!- dtsund has quit [Quit: dtsund] 19:24:12 -!- LordSloth has quit [Read error: Connection reset by peer] 19:25:08 -!- dtsund has joined ##crawl-dev 19:26:09 -!- CKyle has joined ##crawl-dev 19:29:41 Deaths to CBL do not credit the conjurer by magicpoints 19:30:00 I was going to remove salamanders from very early lava pools and then also add in fire bats except fire bat bands are probably scarier than the lava-bound monsters 19:30:09 so I need another idea, bleh 19:30:27 (yes, of course it's best to just cut lava spawns or whatever) 19:32:12 Huh, that's odd. They definitely used to. 19:32:42 Oh, oops 19:32:44 I should have READ the bug 19:32:53 !lg * ckiller=ball_lightning s=ikiller 19:32:53 249 games for * (ckiller=ball_lightning): 237x ball lightning, 12x a ball lightning 19:32:55 I thought it was talking about not getting xp for the kills 19:33:08 And not just having less informative morgue messages 19:36:34 -!- tensorpudding has quit [Ping timeout: 246 seconds] 19:36:37 -!- bh has quit [Quit: Page closed] 19:36:50 -!- ProzacElf has joined ##crawl-dev 19:39:02 -!- Pacra has quit [Read error: Connection reset by peer] 19:40:34 -!- Pacra has joined ##crawl-dev 19:41:23 Found the problem (I think). 19:44:19 -!- eb_ is now known as ebarrett 19:46:19 -!- pelotr0n has quit [Ping timeout: 272 seconds] 19:47:04 Ontoclasm: 19:47:07 https://dl.dropboxusercontent.com/u/63152810/n/crawl/ringmail_dwarf.png 19:47:08 https://dl.dropboxusercontent.com/u/63152810/n/crawl/ringmail_dwarf2.png 19:47:11 https://dl.dropboxusercontent.com/u/63152810/n/crawl/ringmail_orc.png 19:47:13 https://dl.dropboxusercontent.com/u/63152810/n/crawl/ringmail_orc2.png 19:47:14 -!- konstantin___ has quit [Ping timeout: 272 seconds] 19:48:44 -!- CKyle has quit [Quit: CKyle] 19:49:58 -!- CKyle has joined ##crawl-dev 19:50:50 hm: 19:50:50 Yermak: Ghouls should have their weapons visible 19:52:54 03Grunt02 07* 0.14-a0-2033-gc3f86ab: Correctly credit conjured ball lightning kills (#8007). 10(6 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c3f86ab7a98f 19:52:54 03Grunt02 07* 0.14-a0-2034-gd6cb3fa: Don't mark monster-conjured ball lightnings as summons. 10(2 minutes ago, 1 file, 7+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d6cb3faa348c 19:55:38 Incidentally, 19:55:46 !lg * ckiller=ball_lightning pan s=map 19:55:46 6 games for * (ckiller=ball_lightning pan): 3x lom_lobon, 3x lom_lobon_spiral_st 19:55:55 Lom has six kills we didn't know about! <_< 19:56:58 !tell kilobyte I've uploaded a patch in mantis 7474 that's a rebase of the asterion branch you made where greater servant is replaced with spectral weapon and where he gets a demon weapon instead of always a mace. Latest note has more details. 19:56:59 gammafunk: OK, I'll let kilobyte know. 19:57:37 -!- CKyle has quit [Quit: CKyle] 19:57:49 -!- conted has quit [Ping timeout: 272 seconds] 19:58:29 -!- CKyle has joined ##crawl-dev 19:58:45 -!- ProzacElf has quit [Ping timeout: 252 seconds] 19:59:52 wait 20:00:06 !lg * killer=lom_lobon 20:00:07 16. LoliLover the Tengu Blade (L27 TeBe), worshipper of Dithmengos, blasted by Lom Lobon (great blast of cold) in Pandemonium (lom_lobon_spiral_st) on 2014-01-16 05:27:34, with 706055 points after 56791 turns and 7:34:24. 20:00:10 wow 20:01:16 -!- Kenran has quit [Quit: Quitting] 20:02:59 !lg * ikiller=mnoleg 20:03:00 36. qtip the Slayer (L24 MiFi), worshipper of Okawaru, mangled by a large abomination (summoned by Mnoleg) in Pandemonium (mnoleg_st) on 2013-12-11 03:47:54, with 568284 points after 46654 turns and 3:23:21. 20:03:30 -!- CKyle has quit [Quit: CKyle] 20:04:16 lom has no spells in common with the original version apparently 20:05:17 What were the original spells? 20:06:20 lightning bolt/bolt of cold/minor healing/summon demon/two copies of tele self 20:06:28 -!- evilmike has quit [] 20:06:39 in 0.3, I didn't check earlier than that 20:07:33 -!- scummos__ has quit [Ping timeout: 248 seconds] 20:07:56 -!- scrubnubs has quit [Ping timeout: 272 seconds] 20:08:03 Wow, what an underwhelming spell set 20:08:19 -!- Chris_Oelmueller has joined ##crawl-dev 20:12:09 Clearly it should be Icestorm/Conjure ball lightning/Tornado 20:12:25 -!- ChrisOelmueller has quit [Ping timeout: 265 seconds] 20:14:58 -!- Daekdroom has quit [Quit: Saindo] 20:15:04 so what's the plan with summoning 20:15:20 are you waiting on that until .15 starts? 20:16:26 -!- konstantin____ has quit [Ping timeout: 264 seconds] 20:18:18 New Spell: Summon Exploding Kobold by Sage 20:19:11 Basil: you're terrible. 20:19:16 Basil: clearly it needs to be an exploding sheep. 20:19:36 mm 20:19:43 Summon Exploding Sticky Flamed Sheep 20:19:51 ??inner flame[2 20:19:51 inner flame[2/3]: The sheep bleats in terror. The sheep explodes! 20:22:26 -!- st_ has quit [Ping timeout: 264 seconds] 20:23:22 Vaults Submission by Cheibrodos 20:23:22 ball lightnings should just start out inner flamed 20:23:24 -!- Zermako has quit [Quit: good night and good luck to all!] 20:24:07 -!- ToastyP has quit [Remote host closed the connection] 20:25:17 am I missing something or do those semicolons in the first vault not correspond to anything 20:25:42 TARBALLPYTHON: they are tiles floor tiles. 20:26:42 So cheibrodos finally submitted his vaults... 20:26:59 The fabled secret_chamber. 20:27:49 Ahem. I bet it is a secret to cheibrodos... 20:28:13 (It's a secret to everybody.) 20:28:17 Looks like he didn't rename either the vault or the file 20:28:38 -!- st_ has joined ##crawl-dev 20:28:39 Grunt: but FTILE doesn't replace the symbol, does it? 20:28:52 Grunt: otherwise that would mean that line erases all the gold and items and stuff... 20:29:11 I suppose I should just go to the trouble of pasting in the vault and seeing whether crawl loads or not :P 20:29:23 pretty sure it just assigns a tile to some characters 20:29:31 a floor tile 20:30:15 Grunt: okay, looks like it does work, and doesn't overwrite the gold and stuff 20:30:19 so I guess it just defaults to floor? 20:30:32 If a glyph doesn't otherwise have a meaning it defaults to floor, yeah. 20:31:29 in that case, feature request: put this in syntax.txt or something so it doesn't confuse people like me when they look at vaults :P 20:32:33 also, I can't not see a uterus in secret_chamber 20:33:01 That is intentional 20:33:13 I should have guessed from who made it 20:34:05 -!- rossi has quit [Read error: No route to host] 20:34:47 cheibrodos_secret_chamber- Gross oozy ugly thing vault 20:35:18 there can be no doubt 20:39:47 -!- rast has quit [Ping timeout: 260 seconds] 20:40:17 -!- omnirizon has quit [Quit: leaving] 20:41:31 I am tempted to abuse my terrible new powers and skip the feedback stage and just put them in "with edits" 20:42:56 * Lightli ponders whatever happened to his vaults 20:43:51 tenofswords: I think chei does want "breeding_chamber" renamed to "secret_chamber" 20:45:09 I personally think a vault intentionally made to resemble a uterus and full of 'ugly things' is highly suspect anyway 20:45:26 there's also the no randomization of a shaft trap, the giant slug spam overflow altar on d:5, the chance for like 12 octopodes bunched together, 20:46:24 tenofswords: cheibrodos is new to vault making, so your feedback would be much welcomed I think 20:46:32 siiiiiiiigh 20:47:13 Lightli: well, you could go fix the vault you were told to fix 20:47:20 Lightli: that would probably give it a better chance of getting committed 20:48:25 -!- cheibrodos has joined ##crawl-dev 20:48:42 okay sure it can be via irc and faster that way sure 20:49:13 they make fun of cheibrodos on irc because his name is similar to cheibrodos 20:49:23 interesting 20:49:26 i never would have thought of that 20:49:27 * 20:49:36 oh there he is 20:49:44 It really dehumanizes a man to be called a bot. 20:50:30 well perhaps tenofswords already ran off to write it up on mantis 20:50:44 I just started typing it right here, sheesh 20:52:47 leafed_vault: use 's instead of ;s for reading comprehension, octopode_grotto: use an nsubst instead of subst so you don't end up with ridiculous or absent octopodes, chained_mummies: use m instead of g to corespond with other vaults using grates 20:53:52 I actually used g because it was in another vault. 20:54:02 brreding_chamber: aside from the rather uncomfortable innuendo here, I'm not fond of solely ugly things as threats, and regardless of that non-random bad potions are spoilers even with the chance for other potions to be placed 20:55:11 three uses of g versus 25 uses of m, use m and I'll make the other three m later 20:55:22 huh 20:55:22 Will do 20:55:27 -!- mamga has quit [Ping timeout: 272 seconds] 20:56:53 slug_habitat: very excessive considering the early context, just use a single or at best two giant slugs, gnoll_hut: pre-identify this unrandomized trap since it's unrandomized ("KFEAT: S = known shaft trap", I think) 20:57:23 I did not even know that was possible. Excellent. 20:57:55 somewhat plain stuff with either uncontrolled, boring, or absent randomization, but a decent effort for a first try aside from something I'm reluctant to commit 20:58:26 dang 20:59:02 The "breeding chambers" was my very first vault, and was more an experiment than anything. I appreciate your suggestions. 20:59:06 (if it was less overt with a little vault re-shaping I wouldn't mind it) 20:59:12 -!- Lightli has quit [Quit: Resetting connection] 20:59:46 I suggested to gamma earlier that I should remove the equivalent of the vaginal canal. It makes the vault look better as well. 21:00:14 -!- Lightli has joined ##crawl-dev 21:01:15 I appreciate your receptive comments and would commit with only extremely minor style things after said changes 21:01:31 (pleh, I guess I need to have mantis set-up for me) 21:07:41 -!- eith has quit [Ping timeout: 252 seconds] 21:08:43 -!- Hypereia has quit [Quit: Page closed] 21:09:40 -!- tsohg__ has quit [Remote host closed the connection] 21:11:02 -!- magicpoints has quit [Remote host closed the connection] 21:12:13 -!- Z_LAMP is now known as Cerpin 21:12:19 -!- jday_ has quit [Quit: Leaving] 21:14:46 -!- mikee_ has joined ##crawl-dev 21:18:17 -!- Cerpin has quit [Read error: Connection reset by peer] 21:24:11 -!- ystael has quit [Ping timeout: 272 seconds] 21:33:47 -!- Unnngh has quit [Quit: zonk!] 21:36:01 -!- ackack has joined ##crawl-dev 21:36:14 <|amethyst> Napkin: tenofswords needs a mantis/forum upgrade for Claws and a dgl upgrade for (HangedMan?) 21:38:02 -!- Vizer has quit [Ping timeout: 264 seconds] 21:38:03 -!- CKyle has joined ##crawl-dev 21:38:35 -!- CKyle has quit [Client Quit] 21:39:47 -!- cheibrodos has quit [Quit: Page closed] 21:42:00 -!- Vizer_ has quit [Ping timeout: 252 seconds] 21:43:09 -!- Bloax has quit [Quit: Error: Bloax not found] 21:47:45 -!- dtsund has quit [Quit: dtsund] 21:50:48 -!- dagonfive has quit [Ping timeout: 252 seconds] 21:51:19 -!- N78291 has quit [Quit: null] 21:51:39 quick question 21:51:47 how do I keep comments made by other players in my log 21:52:14 <|amethyst> note_chat_messages = true 21:53:57 how does note_items work anyways 21:54:45 -!- dtsund has joined ##crawl-dev 21:55:03 <|amethyst> Like the options guide says 21:56:00 |amethyst: I updated asterion to use spectral weapon; everythign seemed to work out of the box 21:56:06 <|amethyst> you give it a list of regexps, and when something is fully identified or type-identified, if one of those regexps matches, it gets logged 21:56:12 <|amethyst> s/logged/noted/ 21:56:45 !rc darkli 21:56:45 http://crawl.akrasiac.org/rcfiles/crawl-git/darkli.rc 21:56:50 %rc darkli 21:56:51 http://dobrazupa.org/rcfiles/crawl-git/darkli.rc 21:56:51 mmm 21:56:58 Distorted asterion sounds interesting 21:57:01 so how come it isn't logging those things 21:58:04 <|amethyst> Lightli: because you have the line commented out? 21:58:17 -!- ystael has quit [Ping timeout: 252 seconds] 21:58:28 <|amethyst> Lightli: and if you want to split lines like that, you need a backslash at the end of all but the last (with no following whitespace) 21:58:54 next challenge is to make spectral weapon a spell for skald ghosts 21:59:43 tenofswords: interesting idea 22:00:23 -!- tenofswords has quit [Read error: Connection reset by peer] 22:00:53 I'm guessing player ghosts don't actually have a weapon and somehow just have the relevant info incorporated into their melee, but I haven't looked 22:00:59 Correct. 22:01:08 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:01:21 Spectral fist 22:01:25 well, the line split is gone 22:01:36 mmm 22:01:40 Sounds like a good tm spell 22:01:42 for tm ghosts 22:02:02 Clearly need to add blade hands spell 22:03:20 I'd like to meet a ghost with dragon form 22:03:40 it would be like a draconian ghost 22:03:41 Dude's ghost bites you!!! 22:03:41 only worse 22:03:50 ***LOW HITPOINT WARNING*** 22:06:41 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:07:19 -!- johlstei_ has quit [Ping timeout: 252 seconds] 22:08:16 -!- rast has joined ##crawl-dev 22:09:14 -!- johlstei has joined ##crawl-dev 22:11:29 -!- st_ has quit [Ping timeout: 252 seconds] 22:14:04 -!- mutariki has quit [Remote host closed the connection] 22:16:36 -!- Yermak has quit [Quit: Page closed] 22:18:10 -!- CKyle has joined ##crawl-dev 22:18:41 -!- ackack has quit [Ping timeout: 272 seconds] 22:18:50 I'm guessing player ghosts don't actually have a weapon 22:18:58 about this, it would be great if player ghosts showed the wielded weapon 22:19:12 that's the thing, they don't 22:19:13 now you don't have to check the log for spells, but you still have to check it to see if they're wielding chaos... 22:19:24 well I mean, showed the weapon that they aren't wielding, but that the player that died was 22:19:30 When you think about it, is there some reason they couldn't be given some arbitrary 'summoned' weapon like shadow creatures? 22:19:38 So an actual weapon in game terms 22:19:42 although I guess that calls more attention to the fact that ghost damage ignores weapon enchantment 22:19:43 That just wouldn't drop 22:19:55 well clearly it wouldn't drop 22:19:58 That would allow for ranged ghosts to work properly! >_> 22:20:04 it's the GHOST of a weapon after all 22:20:07 It doesn't even seem that technically difficult 22:20:14 ranged ghosts...not sure I want those 22:20:16 I mean, a bit of work, but definitely possible 22:20:33 conjurer ghosts are bad enough 22:20:34 And if the weapon was pre-identified, it would save these issues 22:20:35 -!- ussdefiant has joined ##crawl-dev 22:20:39 -!- jeanjacques has joined ##crawl-dev 22:20:47 yeah i dont look forward to fighting an HD:5 monster with a crossbow and flaming bolts on d:3 22:20:53 DracoOmega: Would it also work for unrands? 22:20:54 what's the thing that's not battlesphere called again? 22:21:01 even fireball has a limited range 22:21:05 A shadow plut sword is not currently a thing 22:21:07 gammafunk: Well, they don't work now, either 22:21:24 gammafunk: A bunch can't be used by monsters in any form 22:21:44 DracoOmega: many of the 'special' unrands work just fine if you give them to a monster with a vault/wizmode though 22:21:45 Does dv still not work for monster MR? 22:21:54 gammafunk: couldn't it just go off the base type? 22:21:55 xv rather 22:22:07 TARBALLPYTHON: You mean ones that they won't actually pick up? 22:22:13 DracoOmega: yes 22:22:15 Hmmm 22:22:21 note that I said 'many' 22:22:30 I expect some crash hard? 22:22:36 Yeah, obviously the obsidian axe doesn't work right since monsters can't BE mesmerized 22:22:38 for example sword of power and sceptre of torment were hilariously wacky when I tried it 22:22:41 Regardless of whether they can use them 22:22:58 I guess they still do stuff based on YOUR stats and actions? 22:23:11 DracoOmega: aren't monsters other than orb spiders basically mesmerized already 22:23:22 Haha, in a sense I suppose! 22:23:31 DracoOmega: yeah, sword of power's enchantment changes to match the player's HP when it's wielded by a monster 22:23:50 unless marvinpa fixed that when he buffed sword of power I guess 22:23:50 Man, that must make it hurt in the hands of some things 22:23:58 Antaeus comes into view. He is wielding the Sword of Power. 22:24:10 I said the *player's* HP 22:24:19 Yes, I got you 22:24:21 antaeus' sword of power will be -4 if you have 9 hp 22:24:24 and he has 700 22:24:37 I'm just imagining how much of a multiplier to the base damage it would be to have it in the hands of some random orcx 22:24:40 And you with 300 hp 22:24:49 monsters can't wield the sword of power oh you already said that 22:25:02 isn't the sword of power capped at 27 anyways 22:25:04 Yes, this is just a thought experiment :P 22:25:04 ??sword of power 22:25:04 sword of power[1/1]: This great sword's plusses depend on your current hitpoints. Its enchantment is your HP / 10, going from +0,+0 to +27,+27. 22:25:07 MarvinPA: but they can HOLD it if they spawn with it 22:25:22 Lightli: Oh, so 'just' adding 27 to a monster's damage is fine? :P 22:25:40 depends on the monster 22:25:59 Clearly if a ghost dies wielding an unrand, replace it with a weapon of the equivalent base type? 22:26:00 no worse than stumbling into a monster wielding plutonium sword or scythe of curses surely 22:26:10 Can they use either of those? 22:26:13 * SamB realizes he doesn't need a calculator to perform this computation 22:26:19 yes but that can only happen in vaults and those would be bad vaults! (see also monster obsidian axe summoning friendly demons) 22:26:25 Grunt: yeah 22:26:30 !lg * kaux~~scythe of curses 22:26:30 No keyword 'curses' 22:26:32 !lg * kaux~~'scythe of curses' 22:26:33 even if that base type does not exist, of course 22:26:34 6. platinum the Anointer (L15 HuSk), worshipper of Okawaru, mangled by a reaper (the cursed +13,+13 Scythe of Curses {drain, Curse}) on D:14 (minmay_guarded_unrand_curses) on 2013-07-07 01:02:16, with 74803 points after 37963 turns and 4:13:51. 22:26:35 yes 22:26:36 Well, by 'can they' here I mean ones they will actually pick up and use normally 22:26:38 they can 22:26:45 and yes that is a bad vault 22:26:59 Oh, a vault using it actually exists? 22:27:00 !lg * kaux~~'sword of jihad' 22:27:02 3. HilariousDeathArtist the Reanimator (L9 MuNe), worshipper of Sif Muna, demolished by an orc warrior (the +12,+10 sword of Jihad {holy, *Rage rN+ MR EV+3 Stlth--}) (kmap: minmay_radiant) on D:8 on 2013-05-03 04:41:04, with 2277 points after 9141 turns and 0:33:15. 22:27:07 oh i just meant vaults giving out special unrands would be bad 22:27:19 like Jihad 22:27:19 giving mosnters special unrands* 22:27:23 monsters* 22:27:26 i can't type 22:27:28 Hehe 22:27:40 * Grunt looks around shiftily <_< 22:27:47 -!- kekekela has quit [Quit: Page closed] 22:27:58 fr: give Roka a 1% chance to spawn with Jihad 22:28:03 I keep finding many years old obscure bugs while I try to do something else and then have to stop to fix them 22:28:03 (this is not serious) 22:28:07 It's somewhat vexing :P 22:28:15 crawl-ref the Vexing 22:28:24 * SamB suspicions who is the Committer to "blame" ... 22:28:44 DracoOmega: well how ELSE are you supposed to find them 22:29:00 Well, but in each case it was peripheral to what I was trying to do, is what I mean 22:29:12 Yet time-consuming on its own 22:29:44 I have to laugh that I was insane enough to say 'I can probably get this done up in a week' 22:30:03 Disable Dithmengos shadow throw for needles by Grandiloquent Gentleman 22:30:53 looks like singing sword and mace of variability work fine, although mace of variability's enchantment doesn't change and of course singing sword doesn't scream 22:30:58 Now I'm more like "MAYBE two, if nothing else takes longer than expected" :P 22:31:13 !send DracoOmega the unexpected 22:31:13 Sending the unexpected to DracoOmega. 22:31:18 Hehe 22:31:19 yeah, looking at the list it seems like sword of power and obsidian axe are the only special unrands that would be obviously broken 22:31:23 most of the rest would "work" 22:31:24 sword of power seems to work fine now actually 22:31:51 it just stays +0 22:32:15 -!- pelotron_ has quit [Ping timeout: 272 seconds] 22:32:25 presumably if you managed to pick it up and wield it and drop it and then get a monster to pick it up and use it, it would stay at whatever enchantment it had when you dropped it 22:32:34 but i don't care to compile again just to test that 22:32:50 point is it would work fine on a ghost 22:32:59 -!- conted has quit [Ping timeout: 272 seconds] 22:33:19 though come to think of it, it would be kind of weird to fight a ghost wielding singing sword, and then find it later on a completely different dungeon level 22:33:23 -!- bmfx has quit [Read error: Connection reset by peer] 22:33:27 also seeing the unrand would still be pretty confusing 22:33:40 so falling back to the base type is almost certainly preferable 22:34:20 i just want to be able to use tukima's on sceptre of torment 22:34:22 -!- Piginabag has quit [Quit: Page closed] 22:34:40 Heh 22:34:57 Yeah, base type seems better here, most likely 22:34:58 which actually seems to work perfectly on monsters nowadays? 22:35:15 not that I would really want to fight a monster wielding it 22:35:45 What, playing something other than a mummy? :P 22:36:27 obsidian axe works fine too, btw 22:36:44 its not like you would ever notice whether a monster is mesmerized unless you use fear on it or it's a satyr 22:36:49 in what sense? 22:36:54 Doesn't fear break mesmerization anyway? 22:37:00 Oh, nevermind 22:37:13 But it makes sense that monster fear would anyway 22:37:21 weren't you complaining earlier about how you could get stuck in front of an eidolon with obsidian axe 22:37:25 or was that someone else 22:37:28 is the player subject to fear in the first place? 22:37:30 That was someone else complaining AT me 22:37:39 Please don't confuse me with Bloax :P 22:37:50 1learn add Bloax Is not DracoOmega. 22:37:57 anyway it works fine in that it acts just like a normal +12, +15 broad axe of chopping when wielded by a monster 22:38:00 you may already be confused with Bloax 22:38:06 it probably even gives them +fly and sinv! 22:38:19 i haven't gotten it to summon demons at me yet though 22:38:25 it would be funny if it summoned friendly ones 22:38:39 but I guess that's one argument against "fixing" it 22:38:48 "Visions of slaying the orb of destruction flood into your mind." 22:38:51 That was a good bug 22:38:54 <3 22:39:15 Reminds me of 22:39:18 ??challenge[25 22:39:19 challenge[25/27]: Get the message "You cut your orb of destruction into ribbons!!!" in an actual game. 22:39:26 Haha, I was about to pull that up 22:39:35 It's somewhat hard to do even in wizmode 22:39:44 Actually, fairly hard to do 22:40:06 Could you definitely do it in a real game, though, if you were persistant enough 22:40:11 -!- Pacra has quit [Read error: Connection reset by peer] 22:40:49 -!- Pacra has joined ##crawl-dev 22:41:07 TARBALLPYTHON: the issue with obsidian axe is when it summons a demon the demon is friendly to the player 22:41:20 ...I can't believe I guessed that correctly 22:41:41 oh yeah you said that too, i can't read today either i guess 22:42:01 yes, it appears it does 22:42:09 it even says "You open a gate to Pandemonium!" 22:42:16 (does it still summon hostile ones) 22:42:30 You cut your orb of destruction into ribbons!!! 22:42:31 ...got it. 22:42:37 In wizmode? 22:42:40 Yes <_< 22:42:42 Hehe 22:42:47 Cleaving at air? 22:42:53 I was involved in discovering that initially, but I forget the context 22:43:07 Or what me and elliptic were trying to do 22:43:32 Basil: Moving near it while confused and walking into it 22:43:43 Yes. 22:43:45 Well, or attacking near it and confused and lucking out, anyway 22:43:52 mm 22:43:59 If you want it to be easier, use a legendary Orb card <_< 22:44:02 Speaking of, being able to walk into an OOD would be nice 22:44:10 -!- MaxFrost has quit [Ping timeout: 252 seconds] 22:44:19 with a fun little prompt, maybe 22:44:30 There are actually times that might be useful 22:44:42 I pondered that the other day actually (in an unrelated context). With a prompt and all, of course. 22:45:15 Dithmengos doesn't mind you starting a forest fire by Grandiloquent Gentleman 22:46:05 -!- DayBay has quit [] 22:46:11 oh also, one of the examples given for the unrand: syntax in syntax.txt doesn't actually work 22:46:25 "Omit any apostrophes in the name (e.g, unrand:vampires_tooth)." 22:46:32 _Unknown unrand art: "vampires_tooth" 22:46:41 -!- nixor1 has quit [Ping timeout: 252 seconds] 22:46:49 TARBALLPYTHON: works for me?? 22:47:14 -!- cheibrodos has quit [Quit: Page closed] 22:47:47 -!- nixor has quit [Ping timeout: 252 seconds] 22:47:51 oh, excuse me, I somehow had the name in quotes in the definition... 22:47:59 possibly I should not be doing this so late at night 22:48:06 !send TARBALLPYTHON sleep 22:48:06 Sending sleep to TARBALLPYTHON. 22:48:26 anyway it looks like vampire's tooth works for monsters 22:49:59 sword of zonguldrok works okay; the reaping brand even works, although it doesn't do its automatic animation of corpses on the ground 22:50:21 monsters don't get the full vampiric healing i think (vampiric brand code is argh) 22:50:34 well yeah I figured, but when is that ever going to matter 22:50:53 Antaeus hits you with the +3,+4 Vampire's Tooth {vamp}! Antaeus is healed. 22:51:03 staff of dispater and sceptre of asmodeus I'm not sure I really need to test 22:51:10 Haha 22:51:15 TARBALLPYTHON: think carefully about where you find those :b 22:51:30 I think that was the point 22:51:34 devastator works 22:52:02 so it seems like the only special unrand that breaks in any significant way now is obsidian axe 22:52:26 Y'know, this feels like some kind of Crawl oddity: player-specific things that just happen to apparently work properly for monsters with no added work involved 22:52:40 well keep in mind who implemented devastator 22:52:44 Instead of being completely non-functional 22:52:45 Haha 22:53:16 DracoOmega: it's not entirely unintentional, I think 22:53:39 ??devastator 22:53:39 devastator[1/4]: The shillelagh "Devastator". It's a +4, +8 shillelagh that casts radius 1 shatter when you hit something with it, centered on the thing you hit. No, it won't hit you. Nor will it break walls or potions. Spellpower scales with melee damage dealt. 22:53:47 anyway while giving them to ghosts is indeed silly I think it would be good to get rid of "you can't use tukima's dance on this for no apparent reason" 22:54:06 though I guess another approach to that is to make tukima's not work on artefacts at all 22:54:07 (I mean, having the actor interfaces work well enough for that to happen.) 22:54:09 Seems reasonable enough to me 22:55:23 IMO tukima's work properly on everything, but be banned on arts anyway 22:56:54 well I can't think of any unrands that are actually that *good* with tukima's anyway 22:57:18 dancing weapon (15() | Spd: 3-13 | HD: 15 | HP: 54 | AC/EV: 27/16 | Dam: 34 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1019 | Sz: small | Int: plant. 22:57:18 %??dancing weapon;great mace unrand:dark_maul 22:57:30 okay cheibriados doesn't report it correctly 22:57:33 but it has speed 3 23:00:48 -!- ToastyP_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 23:01:23 whatever happened to the branch that allowed mutli-level sprints 23:01:27 multi* 23:01:28 multisprint? 23:01:30 It's still around. 23:01:38 but didn't get merged? 23:01:46 I just haven't done anything with it because I want a sprint idea that actually uses it (besides zigsprint <_<) 23:01:58 ...actually, the recent zig change probably breaks that implementation of zigsprint anyway? 23:02:24 (microcrawl: all branches are one level) 23:02:37 if zigsprint works in it it'd be good to merge anyway, i think? then other people could use it, plus it would improve zigsprint a bunch 23:02:58 I don't think I finished tweaking that version of zigsprint anyway. 23:03:00 What recent zig change would affect it anyway? 23:03:10 unless it still needs work to be mergable in which case fair enough, yeah 23:03:14 mergeable* 23:03:22 well this: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=10621 23:03:27 %git HEAD^{/ig.*une} 23:03:28 07kilobyte02 * 0.14-a0-1563-g07949ec: Replace Ziggurat fees with a 3-rune lock. 10(5 weeks ago, 7 files, 26+ 150-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=07949ec7b9c0 23:03:29 reminded me of wanting halfcrawl 23:03:42 Grunt: How does that affect zigsprint, though? 23:04:21 I'm thinking of the multisprint implementation of zigsprint that actually employs a portal to a ziggurat. 23:04:41 Oh 23:05:27 Feirund (L27 HOBe) ERROR in 'dbg-scan.cc' at line 708: Exit transit_pandemonium[59] didn't get generated. (Pan) 23:05:37 !lm feirund crash -log 23:05:38 No milestones for feirund (crash). 23:05:53 !lm feirund crash -log 23:05:54 1. Feirund, XL27 HOBe, T:71885 (milestone): http://crawl.akrasiac.org/rawdata/Feirund/crash-Feirund-20140120-050526.txt 23:05:57 -!- CKyle has quit [Quit: CKyle] 23:06:09 Feirund (L27 HOBe) ERROR in 'dbg-scan.cc' at line 708: Exit transit_pandemonium[59] didn't get generated. (Pan) 23:06:34 basically halfcrawl would have 2x exp/piety rates and cut most branches in half or shorter 23:06:53 so just crawl but in half the time 23:09:48 halfcrawl: discard 50% of events and commands 23:10:00 mm 23:10:01 -!- nixor2 has quit [Quit: Leaving.] 23:14:58 -!- tsohg_ has quit [Ping timeout: 246 seconds] 23:17:47 -!- MP2E has quit [Quit: brb reboot] 23:21:45 -!- morik_ has quit [Ping timeout: 272 seconds] 23:25:58 -!- Foamed has quit [Quit: Heading to bed.] 23:28:27 -!- mamgar has quit [Quit: Page closed] 23:29:20 -!- scrubnubs has quit [Ping timeout: 272 seconds] 23:30:20 LO could definitely have different apts 23:30:25 but it's really tension that is meant to be the core mechanic 23:30:43 and tension-based temperature isn't fixable without better data collection, really 23:31:27 !apt HO 23:31:27 HO: Fighting: 2, Short: 0, Long: 1, Axes: 3!, Maces: 1, Polearms: 1, Staves: -1, Slings: -1, Bows: -1, Xbows: -1, Throw: 0, Armour: 1, Dodge: -2, Stealth: -1, Shields: 1, UC: 1!, Splcast: -3, Conj: 0, Hexes: 0, Charms: -1, Summ: 0, Nec: 0, Tloc: -2, Tmut: -3, Fire: 1, Ice: -1, Air: -2, Earth: 0, Poison: -1, Inv: 3!, Evo: 1, Exp: 0, HP: 1, MP: 0 23:31:49 one idea: make lava orcs really great elementalists across the board 23:37:02 -!- LordSloth has quit [Ping timeout: 240 seconds] 23:39:26 -!- ProzacElf has joined ##crawl-dev 23:43:09 !hs * --FE 23:43:10 117161. 4thArraOfDagon the Conqueror (L27 LOFE), worshipper of Sif Muna, escaped with the Orb and 15 runes on 2013-06-11 23:42:50, with 38718980 points after 37718 turns and 12:32:15. 23:43:22 Eronarn: They certainly can be good at one kind of element 23:44:04 gammafunk: i mean make them good at all elements 23:44:12 best at fire but also good at air/ice/earth 23:45:54 Are you still planning to rework their tension/fired up mechanic? 23:47:54 gammafunk: i would love to but getting that kind of data collection integrated would be a task and i just don't have sustained periods of free time nowadays 23:48:50 Well I like the idea to retheme them as 'salamanders', but that alone doesn't suggest much in terms of role I suppose 23:49:12 -!- Krakhan has quit [Ping timeout: 260 seconds] 23:51:45 could we maybe fuse them with djinn 23:51:50 -!- Quashie has quit [Ping timeout: 264 seconds] 23:51:56 instead of having two fire guys 23:52:26 Temperature mechanic alongside Dj's quirks seems a little 23:52:29 awkward 23:52:39 -!- elliptic has quit [Quit: Leaving] 23:52:46 well presumably dump some of the quirks along the way 23:53:27 Dj get temperature bar and contam bar 23:53:53 -!- ssteam has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 23:54:00 ontoclasm: what we really want is a fire race and an essence race 23:54:14 could be cool to have a fire race that gets temporary muts, like dj do 23:54:16 we're clearly trying to make a race that requires hugeterm to play at all 23:54:35 lava orcs get very high tmut because they're supposed to be malleable in form 23:54:38 Eronarn: yeah 23:54:43 SamB: People always make fun of my hugeterm, but I like the big font! 23:54:46 or, wait, I guess current Dj is a wash in that respect 23:55:03 dj should really jsut lose the fire thing 23:55:07 yes 23:55:09 and eat 23:55:09 gammafunk: hugeterm actually requires a smaller font 23:55:13 lose fire, get legs 23:55:28 ep is plenty of gimmick 23:55:45 SamB: Yeah I guess fair point; I use a big font *and* a hugeterm 23:55:48 !apt dj 23:55:48 Dj: Fighting: -1, Short: -2, Long: 0, Axes: -1, Maces: 0, Polearms: 0, Staves: 0, Slings: -1, Bows: -1, Xbows: 0, Throw: -1, Armour: 1, Dodge: -1, Stealth: -1, Shields: 0, UC: -1, Splcast: 1, Conj: 1, Hexes: 2, Charms: 0, Summ: 0, Nec: -2, Tloc: 0, Tmut: 0, Fire: 3!, Ice: -3, Air: 2, Earth: -3*, Poison: -1, Inv: -1*, Evo: 2, Exp: -1, HP: -1, MP: 0 23:55:49 I've heard it suggested a few times that EP be a god mechanic rather than attempting to design a race around it. 23:56:33 that's a poor idea imo, as long as it's a race's only gimmick it fits well there 23:56:44 Grunt: As in a god who replaces your HP with EP? 23:56:51 a god would have to have a bunch of other stuff to make that work 23:57:06 and then you'd have to figure out a way to make that god not be OP, but also not be useless, for a variety of race XP/HP/MP apts 23:57:08 I guess that's the only thing you could mean... 23:58:23 it might be neat to give them something like +2 fire and ice, -2 earth and air 23:58:43 !apt dj 23:58:43 Dj: Fighting: -1, Short: -2, Long: 0, Axes: -1, Maces: 0, Polearms: 0, Staves: 0, Slings: -1, Bows: -1, Xbows: 0, Throw: -1, Armour: 1, Dodge: -1, Stealth: -1, Shields: 0, UC: -1, Splcast: 1, Conj: 1, Hexes: 2, Charms: 0, Summ: 0, Nec: -2, Tloc: 0, Tmut: 0, Fire: 3!, Ice: -3, Air: 2, Earth: -3*, Poison: -1, Inv: -1*, Evo: 2, Exp: -1, HP: -1, MP: 0 23:58:55 i can't think of a race with conflicting apts like that 23:59:18 ontoclasm: this is in connection with legs, I guess? 23:59:28 no, wait, what do they use for transport? 23:59:32 ontoclasm: The problem is anti-training I guess. Not to say you can't just pick one over the other with said race 23:59:45 -!- Gmork has quit [Ping timeout: 272 seconds]