00:05:51 Unstable branch on rl.heh.fi updated to: 0.14-a0-759-g26e2352 (34) 00:06:04 Unstable branch on crawl.s-z.org updated to: 0.14-a0-759-g26e2352 (34) 00:07:48 -!- CKyle has joined ##crawl-dev 00:08:27 -!- Stelpa has quit [Ping timeout: 260 seconds] 00:09:59 (Side note: 0.14's release name: "Depths of Madness") 00:10:23 (todo: grunt_depths_of_madness) 00:13:08 kilobyte: just to confirm that you're aware, I'm done with major changes in dungeon-split, so if you have save version-related changes to make, go ahead and do so. 00:14:47 is the elf-vaults portal live? 00:16:04 my initial reaction to rune-lock was a bit knee-jerk-negative. but sounds like there's some potential for some interesting situations. a portal from elf3 to hall-of-blades sounded really neat, but I only saw that mentioned once on the forum 00:16:36 -!- doctorfrog has quit [Client Quit] 00:17:13 -!- Ystah has quit [Ping timeout: 246 seconds] 00:18:34 Unstable branch on crawl.develz.org updated to: 0.14-a0-759-g26e2352 (34) 00:23:54 -!- Pepe has quit [Ping timeout: 252 seconds] 00:25:16 -!- flappity has quit [Ping timeout: 246 seconds] 00:25:23 -!- CKyle has quit [Quit: CKyle] 00:26:11 -!- ktgrey has quit [] 00:27:49 -!- WalkerBoh has quit [Remote host closed the connection] 00:36:36 -!- magicpoints has quit [Ping timeout: 265 seconds] 00:39:47 -!- elliptic has quit [Ping timeout: 272 seconds] 00:41:04 -!- elliptic has joined ##crawl-dev 00:41:09 -!- TheArcanist has quit [Quit: Page closed] 00:44:20 -!- myrmidette has quit [Ping timeout: 265 seconds] 00:46:34 Windows builds of master branch on crawl.develz.org updated to: 0.14-a0-759-g26e2352 00:48:39 Grunt: the uhm 00:48:52 depths entry should have a guaranteed cosmetic entry vault 00:48:56 -!- agentgt has quit [Ping timeout: 244 seconds] 00:49:06 like zot does (except of course zot's is filled with murder) 00:49:19 that doesn't seem to qualify as "cosmetic" 00:49:27 yeah 00:49:36 i meant, as in, it should gt one but have it be cosmetic 00:50:16 so sort of like D often has nice entries, which only rarely have anything in the way of murder ... 00:50:22 yes 00:50:29 03ontoclasm02 07* 0.14-a0-760-ga3a1d79: Zot gate tile 10(51 minutes ago, 5 files, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3a1d7985297 00:51:33 there, now zot finally has a better gate than "normal door with yellow skulls around it" 00:58:23 -!- ProzacElf has joined ##crawl-dev 00:59:21 ontoclasm: Have you ever made a tile of zot himself? 00:59:55 ? 01:00:04 ??zot[3] 01:00:04 the wizards castle[1/5]: MANY CYCLES AGO, IN THE KINGDOM OF N'DIC, THE GNOMIC WIZARD ZOT FORGED HIS GREAT *ORB OF POWER*. HE SOON VANISHED, LEAVING BEHIND HIS VAST SUBTERRANEAN CASTLE FILLED WITH ESURIENT MONSTERS, FABULOUS TREASURES, AND THE INCREDIBLE *ORB OF ZOT*. 01:00:15 haha 01:00:19 gnomish wizard 01:00:23 from a different game, but it was the inspiration for crawl's orb of zot 01:00:26 i'm sorry, gnomic 01:00:29 I'd love to see a rendition of him 01:00:42 i might do that :D 01:00:45 he can be a unique 01:00:49 <3 <3 <3 01:04:26 !wtf gnwz 01:04:33 Gnome* Wizard 01:06:07 -!- kunwon1 has quit [Ping timeout: 272 seconds] 01:08:20 -!- Xenobreeder has quit [Quit: Page closed] 01:09:17 -!- kunwon1 has joined ##crawl-dev 01:14:56 -!- wheals has quit [Quit: Leaving] 01:18:05 03MarvinPA02 07* 0.14-a0-761-g2118153: Remove a duplicate randart name 10(7 minutes ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2118153786cc 01:19:29 -!- MP2E has quit [Quit: night] 01:21:47 -!- wheals has joined ##crawl-dev 01:24:10 -!- Venter has quit [Quit: Page closed] 01:26:27 -!- keszocze has quit [Read error: Operation timed out] 01:32:27 -!- _dd has joined ##crawl-dev 01:36:50 -!- TacoSundae has quit [Quit: Page closed] 01:40:32 -!- ontoclasm has quit [Quit: Leaving.] 01:46:09 -!- BirdoPrey has quit [Quit: BirdoPrey] 01:55:12 -!- keszocze has quit [Ping timeout: 252 seconds] 01:58:46 -!- magicpoints has quit [Ping timeout: 265 seconds] 02:00:11 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:03:41 Unstable branch on crawl.lantea.net updated to: 0.14-a0-759-g26e2352 (34) 02:09:53 -!- ussdefiant has quit [Ping timeout: 265 seconds] 02:14:22 oh if we're bumping save compat, how about removing moths of suppression (this has nothing to do with save compat really, i'd just be glad to see them purged completely) 02:15:16 they generate almost nowhere and don't seem to actually achieve anything when they do generate, the initial goal of suppressing rpois in spider doesn't even really matter 02:15:27 since there's plenty of stuff that can bypass it in various ways already 02:16:15 -!- gammafunk has quit [Ping timeout: 244 seconds] 02:16:16 and suppression itself is hugely complicated and totally inconsistent 02:16:58 -!- gammafunk has joined ##crawl-dev 02:17:39 kilobyte: so were you going to change that encoding thing like you mentioned? 02:22:41 I only just learned of "git pull" here I have been cloning the whole thing every time... 02:22:46 * Somefellow smacks face 02:23:32 heh. you sound kinda like me somefellow 02:23:56 several months ago I cloned the repo, then created my own branch trying to add a Farmer background 02:24:35 (started out worshipping Fed with hardly any piety, added a new spell 'summon flock', and a new book, Farmer's Almanac) 02:24:45 it didn't quite work 02:24:47 :) 02:24:54 but tonight, I did a git fetch 02:26:01 and it got all the new stuff, but I'm too gitignorant to know how to manage things. like, how to retain my branch, but not have it active. was thinking that all I need to do is just fetch and not merge (and make any new updates on a new branch) 02:26:11 -!- Basil has quit [Ping timeout: 272 seconds] 02:26:17 (probably boring old hat to everyone in here) 02:29:29 -!- SkaryMonk has joined ##crawl-dev 02:31:14 Hey you know more than me 02:32:22 got a lot of friends on IRC who help me out 02:33:13 -!- minqmay has quit [Quit: Leaving] 02:33:37 but I'm still not very good. I don't remember to commit often enough. so when I get around to it, I either get lazy and commit a ton of stuff, or less often, take the extra time to stage/unstage hunks into bite-sized commits 02:33:45 p Venter's ghost (paralysed) The apparition of Venter the Basher, an experienced Formicid Fighter of Okawaru. 02:33:53 I'd love to be able to make more time to dig into development more 02:34:07 is the lack of stasis on fo ghosts a bug or does monster stasis not exist? 02:35:28 -!- keszocze has quit [Ping timeout: 246 seconds] 02:38:37 -!- ProzacElf has quit [Ping timeout: 246 seconds] 02:45:52 What happens if a ghost is wearing amulet of stasis? 02:49:35 -!- Tarquinn has quit [Quit: yes] 02:52:02 -!- Basil has joined ##crawl-dev 02:52:38 -!- st_ has quit [Ping timeout: 240 seconds] 03:09:13 -!- dg__ has quit [] 03:13:41 -!- ChongLi has quit [Ping timeout: 248 seconds] 03:20:07 -!- dg__ has joined ##crawl-dev 03:22:45 -!- keszocze has quit [Ping timeout: 252 seconds] 03:24:36 -!- crate_ has quit [Read error: Connection reset by peer] 03:35:06 -!- simmarine has quit [Quit: Leaving] 03:40:17 -!- alefury has joined ##crawl-dev 03:44:37 -!- Basil has quit [Ping timeout: 265 seconds] 03:49:46 -!- OCTOTROG has quit [Ping timeout: 244 seconds] 03:51:18 -!- dg__ has quit [Ping timeout: 244 seconds] 03:54:39 -!- dg_ has joined ##crawl-dev 03:57:23 -!- keszocze has quit [Ping timeout: 246 seconds] 03:57:28 -!- kait has quit [Read error: Connection reset by peer] 03:59:04 Grunt: if I mention at 2:30am that I'm crashing, then I say something at 6:37, this doesn't mean that I'll be aware at 7:13 but just that the cat wanted to get in :p 04:11:53 -!- bonghitz has quit [Remote host closed the connection] 04:15:02 -!- Vizer_ has quit [Ping timeout: 240 seconds] 04:22:55 -!- SkaryMonk2 has joined ##crawl-dev 04:24:21 -!- SkaryMonk has quit [Ping timeout: 252 seconds] 04:26:23 -!- dtsund has quit [Ping timeout: 245 seconds] 04:27:23 -!- Fortescue has quit [Ping timeout: 240 seconds] 04:40:41 -!- crate_ has quit [Ping timeout: 265 seconds] 04:44:22 -!- NekoRex has quit [Quit: "All the vain and ignorant will look up and shout 'Save us!', and I'll look down and whisper... 'Nyo.'"] 04:53:44 -!- Diabl0658 has quit [Ping timeout: 265 seconds] 04:55:36 -!- giantbat has quit [Quit: giantbat] 05:01:16 -!- alefury has quit [] 05:06:25 -!- TacoSundae has quit [Ping timeout: 250 seconds] 05:07:49 -!- dagonfive has quit [Read error: Connection reset by peer] 05:11:24 -!- Mateji has quit [Ping timeout: 244 seconds] 05:16:52 -!- ig0rbit has quit [Quit: Leaving] 05:16:55 -!- gammafunk_ has joined ##crawl-dev 05:23:24 -!- absolutego has joined ##crawl-dev 05:24:12 Monster database of master branch on crawl.develz.org updated to: 0.14-a0-761-g2118153 05:25:22 -!- flowsnake has quit [Quit: ZNC - http://znc.in] 05:26:31 -!- flowsnake has joined ##crawl-dev 05:32:27 -!- GuraKKa has quit [Remote host closed the connection] 05:36:40 -!- crawlerr has quit [Quit: Page closed] 05:39:03 -!- dg_ has quit [] 05:59:02 -!- gammafunk_ has quit [Quit: gammafunk_] 05:59:40 -!- elliptic has quit [Quit: Leaving] 06:03:37 !messages 06:03:39 No messages for TZer0. 06:12:53 -!- rossi has quit [Ping timeout: 252 seconds] 06:15:55 -!- alefury has joined ##crawl-dev 06:20:38 -!- Diabl0658|2 is now known as Diabl0658 06:23:02 -!- SkaryMonk2 has quit [Ping timeout: 240 seconds] 06:23:18 -!- SkaryMonk has joined ##crawl-dev 06:48:05 -!- Sgeo has quit [Read error: Connection reset by peer] 06:51:17 -!- fungee^ is now known as fungee 06:52:11 -!- ackack has joined ##crawl-dev 07:00:50 -!- Dr_Ke has quit [Ping timeout: 264 seconds] 07:01:08 -!- Dr_Ke has joined ##crawl-dev 07:03:00 -!- Diabl0658 has quit [Ping timeout: 244 seconds] 07:08:08 -!- Lightli has quit [Quit: Elena] 07:19:01 -!- ChickenWing has quit [Ping timeout: 250 seconds] 07:19:33 -!- hurdos has quit [Ping timeout: 248 seconds] 07:23:47 -!- ChickenWing_ has quit [Ping timeout: 250 seconds] 07:24:47 -!- gammafunk has quit [Quit: gammafunk] 07:25:40 -!- scummos^ has quit [Ping timeout: 264 seconds] 07:26:50 -!- PolkaDot has quit [Quit: Lost terminal] 07:29:08 -!- Kenran has quit [Quit: Quitting] 07:35:13 -!- pelotron_ is now known as pelotron 07:45:01 -!- buppy has joined ##crawl-dev 08:05:19 -!- Dr_Ke has quit [Read error: No route to host] 08:13:26 -!- rossi has quit [Ping timeout: 264 seconds] 08:19:49 -!- xFleury has quit [Ping timeout: 248 seconds] 08:19:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:22:34 -!- SkaryMonk has quit [Ping timeout: 244 seconds] 08:24:10 -!- SkaryMonk has joined ##crawl-dev 08:26:11 -!- Xenobreeder has quit [Ping timeout: 250 seconds] 08:26:13 -!- magicpoints has quit [Ping timeout: 248 seconds] 08:26:49 Paddoo the Eclecticist (L12 DEWz) (Lair:4) 08:27:26 -!- Blazinghand has quit [Ping timeout: 240 seconds] 08:34:26 -!- bonghitz has quit [Remote host closed the connection] 08:35:42 -!- Voker57 has quit [] 08:39:55 -!- LexAckson has quit [Ping timeout: 260 seconds] 08:40:52 -!- st_ has joined ##crawl-dev 08:41:44 -!- rossi has quit [Client Quit] 08:44:49 -!- xFleury has quit [Quit: ChatZilla 0.9.90.1 [Firefox 25.0/20131025151332]] 08:45:30 -!- Pacra has quit [Ping timeout: 252 seconds] 08:45:35 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:45:50 -!- keszocze has quit [Ping timeout: 264 seconds] 08:45:58 -!- radinms has quit [] 08:57:26 is it intended that Dj can still use god abilities when ghost moths or eyes of draining have them in -Mag status? 09:00:47 makes sense that way when it comes from an antimagic weapon at least (antimagic should work that way for all species maybe) 09:02:25 MarvinPA: I'm working on some Fo changes, do you have any objection to removing the +5 HP mut and adding back in the curing pots? 09:03:38 -!- Daekdroom has quit [Quit: Saindo] 09:03:39 -!- SkaryMonk has quit [Ping timeout: 272 seconds] 09:04:02 the +hp mut seems a lot better than them getting free curing identification to me 09:06:04 maybe I should increase the HP amount then? d:2-3 poison deaths seem too common 09:06:56 maybe people just need to learn to play fo? 09:07:04 they are pretty new after all, and most players are pretty bad 09:09:20 -!- LexAckson has joined ##crawl-dev 09:10:08 +5 is a lot, and it seems pretty reasonable for early poison to be particularly dangerous to a low hp, -rpois species 09:11:21 -!- Mateji has quit [Ping timeout: 252 seconds] 09:11:27 -!- SkaryMonk has joined ##crawl-dev 09:12:32 that is true 09:12:48 they even have an 100% reliable way to get away from early adders, which isn't true of most other species! obviously not without its downsides, but still 09:15:12 -!- bmfx has quit [Ping timeout: 252 seconds] 09:17:25 -!- Tux[Qyou] has quit [Ping timeout: 248 seconds] 09:23:49 -!- MaxFrost has quit [Ping timeout: 248 seconds] 09:24:13 -!- flowsnake has quit [Read error: Connection reset by peer] 09:29:17 -!- flowsnake has joined ##crawl-dev 09:35:01 -!- Foamed has quit [Ping timeout: 248 seconds] 09:37:11 -!- Bloax has joined ##crawl-dev 09:38:33 -!- ChickenWing has quit [Ping timeout: 250 seconds] 09:38:56 -!- Stelpa has quit [Changing host] 09:47:52 -!- ainsophyao has joined ##crawl-dev 09:52:19 -!- ussdefiant has joined ##crawl-dev 09:52:53 -!- bh has joined ##crawl-dev 09:57:14 MarvinPA: antimagic _did_ work on divine abilities initially 09:57:19 %git b280d687 09:57:20 07MarvinPA02 * 0.8.0-a0-5638-gb280d68: Don't let antimagic work on priests 10(2 years, 8 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b280d6877a0a 09:57:42 %git 4b26746c 09:57:42 07kilobyte02 * 0.8.0-a0-657-g4b26746: An "anti-magic" weapon brand (design by syllogism). 10(3 years, 3 months ago, 10 files, 82+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4b26746cfc51 09:59:12 -!- scummos^ has quit [Ping timeout: 252 seconds] 10:00:40 -!- SkaryMonk has quit [Read error: Connection reset by peer] 10:01:02 -!- bh has quit [Quit: Page closed] 10:09:56 -!- Rebenga has quit [Ping timeout: 260 seconds] 10:11:12 kilobyte: my leaving you messages does not imply that I think you're awake :) 10:11:12 Grunt: You have 1 message. Use !messages to read it. 10:11:55 -!- ChickenWing has quit [Ping timeout: 250 seconds] 10:13:29 -!- CKyle has joined ##crawl-dev 10:13:30 -!- RZX has quit [Ping timeout: 252 seconds] 10:13:34 -!- randomizr is now known as RZX 10:13:40 -!- rossi has quit [Ping timeout: 264 seconds] 10:13:55 -!- sd1989 has joined ##crawl-dev 10:23:05 -!- blackflare has quit [Ping timeout: 272 seconds] 10:23:11 -!- ChickenWing_ has quit [Ping timeout: 250 seconds] 10:23:38 -!- fungee has quit [] 10:26:07 how significant is the item destruction reduction with damage? it's obviously not total as i still get scrolls burned as dj 10:29:05 ackack: it doesn't take resists into account 10:29:41 ... 10:30:00 so only ac? ok 10:33:46 no, ac doesn't help either 10:34:27 damage dealt doesn't matter too, merely the beam/attack type 10:35:12 -!- syllogism has joined ##crawl-dev 10:35:14 explosion:5, penetrating beam:3, other beams:2 10:35:35 cloud:7 but since this doesn't burn Dj scrolls I guess resists apply in that case 10:36:34 sticky flame:12 * (time_taken/10 aut) 10:37:28 scrambling free from lava as a non-lava orc:14 10:40:20 Hello!! I'am administrator of private web-tile server in Korea. Now I want to build official server in Korea(could be East Asia server). May I join official server group? And if I can join, what should I do for that? 10:43:21 my server address is 143.248.139.162 (DCSS web-tile working) 10:45:25 -!- ussdefiant has quit [Ping timeout: 248 seconds] 10:45:35 -!- ark_ has quit [Ping timeout: 265 seconds] 10:48:34 -!- ontoclasm has joined ##crawl-dev 10:50:02 dum de dum 10:51:53 sd1989: |amethyst is probably the person to talk to :) 10:51:57 sd1989: this is mostly adding to the Sequell database; tourney scripts, etc, take data from there 10:52:48 it entails feeding it the logfile, milestones file and ttyrecs 10:53:15 kilobyte: wait, wasn't there a commit a couple months ago (i think it's in .13) where item destruction was toned down based on damage? the only thing that changed was the sensitivity of various beam types? 10:54:49 -!- OneEyedJack has quit [Ping timeout: 250 seconds] 10:55:50 -!- ProzacElf has joined ##crawl-dev 10:56:58 I don't see it in the beam code, at least 10:57:37 %git e97dbc3 10:57:37 07ChrisOelmueller02 {|amethyst} * 0.13-a0-2694-ge97dbc3: Reduce item destruction chance for AC characters 10(3 months ago, 1 file, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e97dbc312689 10:58:34 %git 02e9c6e 10:58:35 07|amethyst02 * 0.13-a0-2695-g02e9c6e: Don't let resists reduce item destruction chance. 10(3 months ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=02e9c6e2055b 10:58:54 clouds ignore damage, AC and resists as well, with one exception: being fully immune (Dj/Ring of Flames/Ignite Blood) 11:02:13 yay consistency... 11:04:17 -!- DracheReborn has joined ##crawl-dev 11:04:37 also, Fedhas magically protects friendly monsters, so does having icemail (ie, pure AC without anythng seemingly special) 11:07:15 -!- DracheReborn has quit [Client Quit] 11:10:13 -!- giantbat has quit [Quit: giantbat] 11:11:04 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-761-g2118153 (34) 11:12:42 -!- bmfx_ is now known as bmfx 11:16:33 kilobyte: I understand. 11:17:53 look at this thing yokelz just posted: http://www.spritelamp.com/ 11:20:21 -!- alefury has quit [Quit: ChatZilla 0.9.90.1 [Iceweasel 24.0/20130918041159]] 11:22:18 So can amethyst help me for building official server? 11:24:50 i think he's away at the moment, but he might be able to help when he gets back 11:25:36 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:26:05 hm, aren't there notes on the dev wiki? 11:27:31 https://crawl.develz.org/wiki/doku.php?id=setting_up_dgamelaunch_and_webtiles&s[]=server 11:29:21 geekosaur: it looks like the server is already up and running, the question is just about making it official which i don't think that page helps with 11:29:29 ah 11:33:15 -!- scummos^ has quit [Ping timeout: 252 seconds] 11:36:33 -!- maadneet has quit [Ping timeout: 272 seconds] 11:40:45 -!- Datul has quit [Ping timeout: 250 seconds] 11:43:07 server is running, but I didn't follow that wiki. I just download from git, and compile with webtile option, and just correct some config file like config.py. And made some score parser to show top score in server. 11:44:51 Initialize server is last option. 11:46:44 -!- ChickenWing_ has joined ##crawl-dev 11:47:16 Hey, I was told to ask in here about an issue I'm having with finding the rune in spider's nest 11:47:17 ontoclasm: 11:47:18 WANT 11:47:21 DO WANT 11:47:28 Bloax: inorite 11:47:30 TOO MUCH WANT 11:47:35 ChickenWing_: what's up 11:47:42 is it just... not there? 11:47:46 yeah 11:48:00 have you mapped the whole level? any sign of the vault? 11:48:07 I'm in the vault 11:48:13 Ambrosia but no rune? 11:48:14 used a magic mapping scroll just in case 11:48:16 yeah 11:48:18 hm 11:49:01 very odd 11:49:06 hit } maybe? 11:49:07 you're telling me 11:49:09 not there 11:49:14 maybe you grabbed it with autopickup and missed it? 11:49:15 nope 11:49:24 only have decaying rune 11:49:39 tried to add runes to autopickup and explore again, but no luck 11:49:52 stepped on all the loot piles, no luck 11:50:07 well it's not a hidden door ... 11:50:16 -!- Basil has joined ##crawl-dev 11:50:17 ctrl-f "rune", "gossamer", "goss" turns up nothing 11:50:30 ??backup 11:50:31 I don't have a page labeled backup in my learndb. 11:50:34 do you know how to make a backup save? 11:50:38 I do not 11:50:47 why is there not a learndb entry about that 11:51:06 also why can't you do it through webtiles 11:51:10 samb: this would be a good time to write one! 11:51:14 seems useful 11:51:28 ohi ackack 11:51:33 :v 11:51:34 uhm, you have to telnet to s-z.org, log in, go to Advanced options, then hit b 11:51:44 okay, sec 11:52:00 ackack: I don't remember what to put in it, which was why I was doing that ... 11:52:05 ontoclasm: you mean ssh? 11:52:10 either way 11:52:14 oh 11:52:20 ??cszo 11:52:20 cszo[1/4]: Server in Florida, US: crawl.s-z.org -- ssh port 22, username crawl, key at http://dobrazupa.org/cszo_key (openssh) http://dobrazupa.org/cszo_key.ppk (putty), or use the {CAO key} or the password "crawlingtotheusa". In case of DNS problems, use crawl.dobrazupa.org. Also has webtiles at http://crawl.s-z.org/. 11:53:43 heh 11:53:44 " 11:53:45 From what I’ve heard and observed, drawing a Sprite Lamp-ready set of images ultimately takes about twice as long as drawing a single colour image. Whether that fits into your art budget is up to you." 11:53:54 oh no it takes twice as long 11:54:08 what will i ever do if it takes me 20 minutes to make something once i actually do stuff 11:54:11 where is advanced options? 11:54:23 ChickenWing_: hit t, then shift-a 11:54:31 (having logged in to your account 11:54:34 -!- indspenceable has joined ##crawl-dev 11:54:45 got it 11:55:04 prompt: Backup [n]ormal save character? 11:55:06 I just hit y? 11:55:11 yep 11:55:56 https://dobrazupa.org/saves/finagle67-crawl-git-26e2352913-131108-1755.tar.bz2 11:56:22 !learn add backup To make a backup of your game for bug-reporting purposes: 1) ssh to your server, 2) log in and select the relevant version, 3) hit A, then B, and follow the instructions. 11:56:22 backup[1/1]: To make a backup of your game for bug-reporting purposes: 1) ssh to your server, 2) log in and select the relevant version, 3) hit A, then B, and follow the instructions. 11:56:23 !learn add backup To backup your save: 1. ssh/telnet into the server in question; 2. select the relevant version; 3. pick (A)dvanced Options; 4. choose (B)ackup your save-game 11:56:24 backup[2/2]: To backup your save: 1. ssh/telnet into the server in question; 2. select the relevant version; 3. pick (A)dvanced Options; 4. choose (B)ackup your save-game 11:56:33 haha 11:56:42 whoops 11:56:45 !learn del backup[1] 11:56:46 Deleted backup[1/2]: To make a backup of your game for bug-reporting purposes: 1) ssh to your server, 2) log in and select the relevant version, 3) hit A, then B, and follow the instructions. 11:57:06 oh, I skipped login whoops 11:57:41 winning ;P 11:57:52 Bloax: well i guess if you're making some sort of huge game 11:57:59 and paying people to do your sprite work 11:58:26 ontoclasm: You'd most likely save a bunch of money. 11:58:37 Because getting the lighting juuuust right is rough. 11:58:54 well, not versus not having dynamic lighting at all 11:58:56 and if you can do a bunch of easy light setups and feed it into that and play around with some lights 11:59:06 !learn edit backup[1] s/question/question and login/ 11:59:07 backup[1/1]: To backup your save: 1. ssh/telnet into the server in question and login; 2. select the relevant version; 3. pick (A)dvanced Options; 4. choose (B)ackup your save-game 11:59:19 or using cheaty dynamic lighting like uhm, aquaria i think? 11:59:28 ontoclasm: It all boils down to what quality of art we're talking about. :p 11:59:45 well yeah, if you're gonna have pixel art with dynamic lighting this is way better 12:00:09 have you seen the devlog for spelunky? 12:00:15 he made normal maps of everything 12:00:17 by hand 12:01:06 sounds like someone who was really bored and decided to see if he could draw normal maps by hand 12:01:16 how did he store them? 12:02:10 The thing I don't like however - is this: "The free version will do everything the hobbyist version can do, but without the ability to export assets (normal maps, depth maps, etc) that are needed for game use" 12:02:11 what happens if you SHUFFLE: O12* and there are no 2s in the map definition 12:02:44 I think I would be more likely to try to make the sprites in POV-Ray than to make normal maps by hand ... 12:02:59 -!- RZX has quit [Quit: ChatZilla 0.9.90.1 [Firefox 25.0/20131025151332]] 12:03:30 ie can you get no O placed as a result of that shuffle 12:04:02 http://1.bp.blogspot.com/_vg2SEZfWIz4/TDin6yPTj_I/AAAAAAAAD7Q/61eJaf_ABew/s1600/XBLA-SPELUNKY-06.jpg 12:04:23 because if so that would explain things 12:04:25 %git 074c749307ae 12:04:26 07HangedMan02 {bh} * 0.14-a0-741-g074c749: Spider end edits 10(2 days ago, 1 file, 157+ 154-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=074c749307ae 12:04:31 MarvinPA: i think so, yes 12:04:45 MarvinPA: why would that not be the case? 12:04:51 i read that as "spider end exits" as first 12:05:06 it'll shuffle (e.g.) O12* > 2*O1 12:05:13 and then you'll have no O 12:05:13 i don't know! vaults are complicated 12:05:16 anyway yes my point is 12:05:23 that edit makes it possible for no rune to be placed 12:05:31 hm 12:05:54 MarvinPA: yes but I don't think you should expect DWIM normally? 12:06:55 ... so how can we rectify the lack of a rune after the fact? 12:08:31 -!- CKyle has quit [Quit: CKyle] 12:09:16 |amethyst has edited save games before to add runes back in. 12:09:23 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 12:10:05 oh yeah, manually would work 12:10:14 * SamB forgot about that possibility 12:10:45 -!- Quashie has quit [Ping timeout: 248 seconds] 12:10:49 I see the bug in the vault. 12:10:55 -!- OCTOTROG has quit [Remote host closed the connection] 12:11:26 -!- Burer has quit [Ping timeout: 245 seconds] 12:11:40 Grunt: it's a spider vault, it's going to have more than one bug 12:11:46 :p 12:11:50 -!- Burer has quit [Changing host] 12:12:06 boooooooo 12:12:08 boo this man 12:12:08 arachnids aren't insects :P 12:12:10 also, yes 12:12:13 SUBST: - = .....WWW^, 2 = 12 12:12:19 SHUFFLE: O12* 12:12:29 The latter half of the SUBST: is the issue. 12:12:30 should perhaps be reversed 12:12:34 right that is the bit i was asking about, i probably should have just pointed it out explicitly :P 12:12:50 03Grunt02 07* 0.14-a0-762-g4376ebc: Always place exactly one rune on guppyfry_spider_rune. 10(2 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4376ebcdb7b8 12:13:01 I note that there would have been instances when it would have tried to generate two runes! 12:13:10 heh 12:13:27 yep 12:13:34 with the same probability as 0 runes! 12:13:42 Grunt: pretty sure we *do* handle that okay? 12:13:47 i.e. just one will generate 12:13:52 i remember when vaults:5 always had 4 runes 12:14:32 maybe it would handle it similarly, by only caring about the first? 12:14:51 Grunt: i'm pretty sure that change also always places a moth of wrath 12:15:07 Zannick: MONS: ghost moth, ghost moth / moth of wrath 12:15:14 Note the second half of that line and what it was before. 12:15:33 oh, i glazed over the first diff chunk 12:15:42 :3 12:15:58 props for thinking ahead of me; i'm going to go back to work now :P 12:16:17 wow hangedman such shoddy work 12:16:19 did you even test 12:16:33 -!- myrmidette1 has quit [Client Quit] 12:18:45 ontoclasm: wanna know the funny part 12:19:26 https://dl.dropboxusercontent.com/u/63152810/1337h4x.png By the looks of it you can already make a normal map like this with xNormal. 12:19:31 MarvinPA, btw, if you want to remove things from dungeon-split before it lands, go right ahead. 12:19:48 * Grunt leaves for the rest of the day. 12:20:17 (dungeon-split has the save compat bump, which is why I'm directing you there) 12:22:28 cool, will do 12:25:59 -!- Roarke has quit [Quit: Page closed] 12:28:56 -!- Burer has quit [Ping timeout: 245 seconds] 12:29:52 -!- keszocze has quit [Ping timeout: 264 seconds] 12:34:35 -!- Kalir has quit [Changing host] 12:35:54 http://pastie.org/private/cp1yjrjxbauvikuk8gfr8w line 6, how do i pass back to the calling function if the user just pressed enter without pressing a key first? 12:36:50 also that "null" should be null without quotes 12:37:20 -!- ainsophyao has quit [Remote host closed the connection] 12:40:06 -!- eb has quit [] 12:45:43 -!- Lightli has joined ##crawl-dev 12:47:21 -!- Kalir has quit [Read error: Connection reset by peer] 12:49:04 -!- Kalir has quit [Changing host] 12:49:30 -!- Kalir has quit [Read error: Connection reset by peer] 12:59:37 -!- gammafunk has joined ##crawl-dev 13:00:03 -!- ChickenWing_ has quit [Ping timeout: 250 seconds] 13:00:42 -!- gammafunk_ has joined ##crawl-dev 13:03:29 -!- Kalir has quit [Changing host] 13:05:15 -!- bonghitz has quit [Quit: Leaving...] 13:08:55 -!- galehar has quit [Quit: leaving] 13:10:05 -!- ainsophyao has joined ##crawl-dev 13:11:58 -!- keszocze has quit [Ping timeout: 240 seconds] 13:13:41 -!- Zifmia has quit [Ping timeout: 248 seconds] 13:14:18 -!- ProzacElf has quit [Ping timeout: 240 seconds] 13:14:42 -!- randart has quit [Ping timeout: 246 seconds] 13:15:13 -!- galehar has joined ##crawl-dev 13:17:23 -!- dtsund has joined ##crawl-dev 13:24:49 -!- Ragnor has quit [Ping timeout: 252 seconds] 13:26:49 nice, ?/m lets you query for bits of monster descs that don't even show up because they're only displayed to certain species/gods with lua 13:27:06 oh or you can even query for the lua syntax itself 13:30:59 -!- gammafunk has quit [Quit: gammafunk] 13:30:59 -!- gammafunk_ is now known as gammafunk 13:32:26 -!- gregunderscorem has joined ##crawl-dev 13:39:44 03MarvinPA02 07* 0.14-a0-763-g422d541: Don't slow monster action speed on top of slowing movement speed with Leda's 10(4 hours ago, 2 files, 1+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=422d54192708 13:40:35 03MarvinPA02 07[dungeon-split] * 0.14-a0-783-gadf60bb: Remove moths of suppression 10(36 minutes ago, 61 files, 335+ 756-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=adf60bbd46a3 13:40:40 -!- rchandra has joined ##crawl-dev 13:42:39 are you supposed to get the "Beogh" status from every orc priest you meet, or just your first one? 13:43:14 i think all of them, unless you've actually accepted once 13:43:18 i'm not certain though 13:43:33 oh ok. thought it might be a bug from upgrading an old game 13:43:40 you can always repent 13:43:44 oh in fact possibly you still get it even once you've converted 13:43:54 yeah, they just don't turn neutral any more 13:44:08 even once you've converted and then abandoned, that is 13:45:02 -!- rast has quit [Quit: ChatZilla 0.9.90-rdmsoft [XULRunner 18.0.2/20130201065344]] 13:45:15 this is one of rare actual contradictions in the Koran: whether Allah will forgive going back then rejoining after an initial conversion or not. Some verses say he will, some he will not. 13:45:19 same with Beogh 13:46:54 fr wielding the sword of jihad while under beogh causes your orcs to go berserk occasionally, just like you 13:47:38 wheals: me likes: unrands that are not merely fixed randarts are so much cooler 13:48:08 actually, if it could work on any servants that could be interesting 13:48:11 probably it should work on followers in general then/ 13:48:15 or perhaps: if the sword makes you berserk, it will also make any eligible followers 13:48:20 profane servitor (05A) | Spd: 22-23 | HD: 18 | HP: 198-260 | AC/EV: 10/20 | Dam: 2505(vampiric), 1013(drain) | 07undead, 10items, 10doors, fighter, priest, evil, see invisible, fly | Res: 06magic(192), 02cold, 10elec++, 09poison+++, 12drown, 04rot+++, 13neg+++, 08holy, 13torm | XP: 3904 | Sp: berserker rage | Sz: Medium | Int: high. 13:48:20 %??profane servitor perm_ench:berserk 13:48:26 great minds, etc. 13:48:26 hehe 13:49:18 rchandra: my idea is different from what I understood was proposed: everyone having *Rage vs only you having it but it affecting everyone in LOS 13:49:25 every follower, that is 13:49:36 yes, that's true 13:49:37 profane servitors are undead, though 13:49:51 oh, they are 13:50:01 yes. but we all agreed it should work on not-beogh when possible in some fashion 13:50:11 -!- oberstein has quit [Ping timeout: 245 seconds] 13:50:12 only living creatures of animal intelligence can berserk 13:50:18 not sure if insects can 13:50:24 i thought they were the only thing yred gave that was not undead, but i guess he only gives undead 13:50:28 emperor scorpions sure can 13:50:39 well, he's a god of the undead 13:50:46 yes 13:50:52 @??emperor scorpion 13:50:52 emperor scorpion (15s) | Spd: 10 | HD: 14 | HP: 101-138 | AC/EV: 20/12 | Dam: 3008(nasty poison), 15, 15 | Res: 06magic(56), 03poison, 12drown | Chunks: 09poison+07contam | XP: 1627 | Sz: Giant | Int: insect. 13:51:36 i can't really think of any times besides beogh that jihad effect would be useful, then 13:51:40 unless, 13:51:43 hmm right, killer bees can zerk too (with queens of wrath) 13:51:44 This is more server-side than crawl-side, but is there a way to pull player stats from a webtiles servers? like in .csv or .txt? 13:51:45 can angels berserk? 13:51:53 summons 13:52:20 i guess so, though summoners don't often want to be berserking all over the place 13:52:25 summons, box of beasts maybe 13:52:30 good summoners do :) 13:52:47 losing control can be worth it if it gives a great boost to all your summons 13:53:06 true 13:53:24 too bad demons can't, or summoning a couple of greater servants and then going at it would be awesome 13:53:28 fear a zerked deal-foured legendary deck of summonings! 13:53:32 I guess the effect should happen whenever you berserk while wielding jihad, whether it's potion or trog or invoke, etc 13:53:58 oh, decks, good point 13:54:18 rchandra: I wonder which version would be better: mine (sync zerk) or the other (*Rage aura) 13:54:34 (no visual aura of course, that would just cloud the display) 13:54:42 I like sync zerk, it'll work better with other sources of rage 13:54:51 -!- tenofswords has joined ##crawl-dev 13:54:52 i suggested the *rage aura but i think i might prefer your way, in fact 13:54:58 more reliable but at a cost! 13:55:41 !tell chickenwing so terribly sorry for screwing up there 13:55:43 tenofswords: OK, I'll let chickenwing know. 13:55:54 !tell grunt you are a monster for not just moving the shuffle line above the subst line 13:55:55 tenofswords: OK, I'll let grunt know. 13:56:09 i just realized that jihad is holy so you couldn't use it with yred anyway 13:56:20 st_: would you believe that I only tested the vaults I put any design changes into 13:57:13 you removed suppression moths? 13:57:15 st_: also this is exactly the kind of thing I used to try to get so many people to look over my work for, you particularly non-communicative jerk 13:57:17 thank you devs 13:57:53 -!- Pepe has quit [Ping timeout: 244 seconds] 13:58:25 marvinpa: dracoomega had a proposal for suppression to be just 1: no evocations items and 2: no resists from equipment, which is pretty good for understandability and removing vampiricism/distortion/gourmand/all unrands/burdening/spell success issues with suppression 13:58:48 -!- oberstein has joined ##crawl-dev 13:59:13 marvinpa: also in spider itself suppression is clearly for wands/elementalevokers v orb spiders / moths of wrath / wasps, letting said wasps paralyze, and blocking sInv for ghost moths 13:59:33 (yes missing the last one rather hurts whatever) 13:59:38 -!- tenofswords has left ##crawl-dev 14:01:58 ok bye then 14:03:07 gregunderscorem: we have milestone and score files ... 14:03:09 -!- tenofswords has joined ##crawl-dev 14:03:14 oh if you wanted to actually talk 14:03:48 SamB: how can I access those? 14:05:18 I think the source for Henzell (which includes those for Sequell) might have a list? 14:06:32 I supposed Jihad should berserk only friends, right? 14:06:41 yeah 14:06:45 (which goes against the rules of religious wars) 14:06:58 well no i don't have much to add there but i might have done! it still sounds like a sort of complicated way to achieve not very much 14:07:10 if you want to have a Jihad against me I don't need to get mad. I'll just get even 14:07:51 ??sources 14:07:51 I don't have a page labeled sources in my learndb. 14:07:54 ??henzell 14:07:55 henzell[1/4]: Linley Henzell is the original creator of Crawl. "Henzell" is also the ##crawl bot. If you want the source for *this bot*, go here: http://github.com/greensnark/dcss_henzell 14:08:11 What if the *Rage only triggered against things it works on along with not timing out before they're all dead. 14:08:38 -!- tenofswords_ has joined ##crawl-dev 14:08:40 SamB fantastic. Thanks I'll dig around a bit 14:08:51 (or rather until there are no more UNHOLY SCUM in sight) 14:09:03 I found it in my copy, just trying to build you a nice link to see it ... 14:09:11 -!- LexAckson_ has joined ##crawl-dev 14:09:49 -!- OneEyedJack has quit [Ping timeout: 250 seconds] 14:09:51 -!- LexAckson has quit [Read error: Connection reset by peer] 14:10:08 https://github.com/greensnark/dcss_henzell/blob/master/config/sources.yml 14:10:17 -!- tenofswords has quit [Ping timeout: 252 seconds] 14:12:33 03kilobyte02 07* 0.14-a0-764-gce868ce: Make the sword of Jihad mass-zerk all friends in LOS when you go berserk. 10(3 minutes ago, 2 files, 9+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ce868cedf96e 14:12:49 wow quick work kilobyte. nice! 14:12:59 Bloax: I pondered an unrand of braverobin. 14:13:03 haha 14:13:08 might be hard to balance, though 14:13:13 -!- tenofswords has joined ##crawl-dev 14:13:13 -!- rossi_ has quit [Ping timeout: 252 seconds] 14:13:14 a joke suggestion i made was implemented 14:13:14 obsidian axe is prety close 14:13:27 there might have been a slight reason for me not sticking aaround 14:13:53 -!- tenofswords_ has quit [Ping timeout: 244 seconds] 14:14:16 -!- Valarioth has quit [Quit: Page closed] 14:14:23 kilobyte: Infinizerk would be quite strong, but you can't do anything while berserked. 14:14:31 -!- ussdefiant has joined ##crawl-dev 14:14:36 Of course you get free haste for running away, but that takes time. 14:15:00 hmm, infinizerk would balance braverobin somewhat 14:15:43 ie, the issue of running is moot if all you can do is pressing --more-- 14:16:14 marvinpa: and I suppose telling you about my wonderful abyss / guaraneed demonic rune vaults / ziggurat pillar vaults plans wouldn't be too convincing either would it 14:16:21 you wake up covered in blood with pieces of hacked up enemies all around 14:16:33 (or more likely, on the DYWYPI screen) 14:17:46 i'm not really sure what you mean by convincing there but those sound like places where i would approve of adding vaults! 14:18:11 -!- gregunderscorem has quit [Quit: Leaving] 14:18:19 -!- tenofswords_ has joined ##crawl-dev 14:18:41 (did I say "slight") 14:19:09 marvinpa: suppmoth vaults for those three categories, duh 14:19:40 oh i see 14:19:47 those sound like places where i would not approve of adding vaults! 14:19:53 hehehehehe 14:20:47 ie, the issue of running is moot if all you can do is pressing --more-- 14:20:53 -!- tenofswords has quit [Ping timeout: 248 seconds] 14:20:55 Is there not an option to disable --more--? :o 14:20:59 -!- tenofswords_ is now known as tenofswords 14:21:26 Bloax: in which case you never see a live enemy on the screen 14:21:45 MarvinPA: well, but what is a supmoth? 14:21:47 to be honest the only thing I'll miss about it is the fact that spider zigs are pretty wonderfully terrifying now, and zig balance is hardly a good argument 14:21:59 moth of suppression 14:22:14 -!- fsufitch has quit [Quit: Leaving.] 14:22:17 @??moth of suppression 14:22:17 unknown monster: "moth of suppression" 14:22:22 -!- Blazinghand has joined ##crawl-dev 14:22:28 moth of suppression (09y) | Spd: 15 | HD: 9 | HP: 34-66 | AC/EV: 0/14 | Dam: 15 | fly | Res: 06magic(36) | Chunks: 07contam | XP: 384 | Sz: small | Int: insect. 14:22:28 %??moth of suppression 14:22:38 ??suppression 14:22:38 suppression[1/2]: While under this effect, all of your magical items are reduced to their mundane counterparts. Magical staves act as nonmagical lengths of wood; magical swords act as nonmagical (but sharp!) hunks of metal; magical armors act as nonmagical strips of leather and hide. 14:23:00 * kilobyte cheated with a hidden colour code, but the compat break branch already has none. 14:23:14 (reminder: proposal to deal with stuff was "no evocations, no equipment-given resists") 14:23:40 there's that disenchanter god idea that provides suppression, but it doesn't rely on suppression code so that's ok 14:24:07 -!- Ladykiller69 has quit [Ping timeout: 240 seconds] 14:24:56 I like tenofswords suppression since it's comprehensible 14:25:28 aye 14:25:44 not enough to campaign against MarvinPA, though 14:26:06 it's really not my idea, it's mister not-coming-back's 14:26:54 ReptileAlpha? 14:27:00 yes 14:29:27 another from my bag of unrand ideas: a lajatang that keeps track of a score: a kill gives tier^2 points (0 for trivial, 1 easy, 4 hard, 9 nasty), score decays with a half-life of 100.0 turns, enchantment = sqrt(score) 14:29:31 oh he's not returning? that's sad :( 14:30:10 I like that moniker 14:30:12 the peanut gallery drove him away :( 14:30:13 I still agree with why he left, and I'm really only sticking around until I'm "done" my """fix"" all vaults patches" 14:30:16 kilobyte: scythe! :P 14:30:18 wyrmbane meets song of slaying 14:30:27 he really should know better than to pay much attention to the peanut gallery 14:30:33 (psssssst, the _other_ reason he's gone was never really acknowledged by its source) 14:31:12 wheals: yeah; the song is too insignificant IMO 14:32:05 -!- gammafunk_ has joined ##crawl-dev 14:32:26 -!- ainsophyao has quit [Remote host closed the connection] 14:33:45 -!- gammafunk has quit [Ping timeout: 245 seconds] 14:33:45 -!- gammafunk_ is now known as gammafunk 14:36:17 ...wait, I think the other reason he's gone was never made public 14:36:19 whoops 14:39:17 -!- UseBees has quit [Remote host closed the connection] 14:45:09 -!- CKyle has joined ##crawl-dev 14:50:08 -!- Nightbeer has joined ##crawl-dev 14:50:19 why is spit poison so inaccurate? 14:50:37 would it not be better (esp for naga) if it was more accurate but did less damage? 14:51:53 since naga already have loads of issues early 14:52:00 that would be quite great for them 14:52:40 the whole point is that they're hard early, and poison spit isn't very inaccurate anyway 14:54:07 well if I'm not completely mistaken they arent just hard 14:54:31 they are completely impossible in quite a few cases 14:54:56 what do you mean by that 14:55:07 you're probably completely mistaken then yes 14:55:27 actually let me ask this first 14:55:47 are naga supposed to be able to start as meele chars? 14:57:27 -!- mineral has quit [Ping timeout: 260 seconds] 14:57:51 what does that even mean 14:58:01 fighters 14:58:33 yes you can test it yourself that NaFi is an available combo 14:58:45 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:58:48 obviously yes they are "able to", it is not a recommended combo though 14:59:18 so its not supposed to be viable 14:59:41 game lets you pick ddak 15:00:19 and I'm guessing changing spit poison would make the naga combos that are supposed to be viable OP? 15:00:25 it's "viable" in that if you're good you can probably pull it off but yes it is a difficult combo and this is not a problem 15:02:28 =/ 15:03:01 -!- maadneet has quit [Ping timeout: 272 seconds] 15:03:50 would it be a priority to enable pulling it off to good players if it was not possible to do so consistently? 15:04:04 if you look at the statistics the winrate for NaFi is higher than many other *Fi starts 15:04:36 did you just know that off the top of your head? 15:04:40 !lg * fi / won o=% 15:04:42 1414/266826 games for * (fi): N=1414/266826 (0.53%) 15:04:47 er 15:04:56 !lg * fi s=crace / won o=% 15:04:58 1414/266826 games for * (fi): 106/6410x Gargoyle [1.65%], 33/2451x Centaur [1.35%], 12/949x Halfling [1.26%], 1/91x Grey Elf [1.10%], 36/3669x Deep Dwarf [0.98%], 10/1030x Spriggan [0.97%], 4/419x Sludge Elf [0.95%], 6/657x Hill Dwarf [0.91%], 458/55236x Minotaur [0.83%], 9/1232x Deep Elf [0.73%], 23/3160x Lava Orc [0.73%], 8/1110x Kobold [0.72%], 30/4449x Naga [0.67%], 11/2060x Felid [0.53%], 256... 15:05:15 Nightbeer, no I was querying it 15:05:42 You should have lied :O 15:06:48 so 15:07:06 enabeling people to pull it of consistently is not a priority? 15:07:31 again, ddak is still enabled 15:07:55 that is a big no I presume? 15:08:23 Nightbeer: The point is that there are plenty of good combos for players to choose, including for Na 15:09:16 so the coolness factor of a guy slithering through the dungeon in heavy armour with a heavy shield is just being ignored )=? 15:09:27 how about you do that but with another starting combo 15:09:32 nothing's stopping you from doing that, yes 15:09:37 1: coolness factor has never been a priority 2: you can do that _later_ 15:10:30 allright I take your good points 15:10:35 thanks I suppose 15:10:41 if you start as a berserker you can probably get started on it just fine from D:1, even 15:10:49 but also coolness factor should be a priority 15:11:54 it's cool to win something hard 15:12:01 (I did) 15:12:05 furthermore 15:13:30 is dpegs opinion that things like demigodness or mummyness being modifiers to races rather than races on their own being not a good idea representative of a large part of the dev team? 15:19:10 for example demigods adding sid/4 and a starting stat boost and taking away gods 15:19:46 -!- Soadreqm has quit [Ping timeout: 245 seconds] 15:21:05 it is an immense amount of complexity and balance attached onto a ridiculous number of combos when starting a character has been made simpler over time (god choice, book choice) 15:21:17 -!- yalue has quit [Quit: Leaving] 15:21:46 a better argument would be for converting species gimmicks into gods but it'd still take quite the effort 15:22:07 wouldnt be looking at the extremes be enough? 15:23:12 hm 15:23:31 actually you're probably right 15:23:53 too much work for too little variety I assume? 15:27:59 -!- inpho has quit [Quit: inpho] 15:28:10 but the converting species gimmicks into gods wouln't be that easy since species gimmicks are permanent while gods can be abandoned 15:33:12 <|amethyst> kilobyte: It looks like #7718 (xv on a randbook shows rod spells rather than the spell lists) was caused by cb884c0; we now get the item_info from map_knowledge rather than the actual item from you.visible_igrd 15:34:51 <|amethyst> kilobyte: I could have item_info copy the spell_list prop, but that would probably have other side effects (leaking the info to lua even if the book was never picked up) 15:35:53 copy if it's identified? 15:36:09 <|amethyst> hm, let me try 15:36:13 not sure what's the reason to have rods be spellbooks, too 15:36:50 -!- Quashie has quit [Ping timeout: 264 seconds] 15:37:17 <|amethyst> avoiding duplicated code I guess 15:40:38 -!- simmarine has joined ##crawl-dev 15:42:50 -!- read_ has quit [Ping timeout: 264 seconds] 15:44:32 -!- inpho has quit [Quit: inpho] 15:55:59 -!- LexAckson_ has quit [Quit: Leaving] 15:57:29 -!- wheals has quit [Quit: Leaving] 16:00:37 -!- indspenceable has joined ##crawl-dev 16:01:17 -!- inpho has quit [Quit: inpho] 16:05:11 -!- Diabl0658 has quit [Ping timeout: 272 seconds] 16:05:51 -!- herself has quit [Quit: WeeChat 0.3.8-rc1] 16:06:19 Ao the Marksdraconian (L16 DrWz) (D:17) 16:06:24 Igxfl the Stinger (L4 FoVM) (D:2) 16:06:34 Krunkodile the Slayer (L26 GrFi) (D:22) 16:06:56 ribbit the Thaumaturge (L8 DEIE) (D:5) 16:08:22 zejeff the Unseen (L12 KoAs) (D:13) 16:10:33 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 16:11:36 -!- Kellhus has quit [Quit: Page closed] 16:13:59 -!- kunwon1 has quit [Ping timeout: 260 seconds] 16:19:41 !lm zejeff crash -log 16:19:41 1. zejeff, XL12 KoAs, T:17135 (milestone): http://crawl.akrasiac.org/rawdata/zejeff/crash-zejeff-20131108-220821.txt 16:20:52 -!- ackack has quit [Ping timeout: 264 seconds] 16:20:58 -!- ProzacElf has joined ##crawl-dev 16:21:19 <|amethyst> should we remove support for jelly splitting? 16:21:39 <|amethyst> it took four versions for someone to note that it doesn't work anymore 16:21:45 <|amethyst> %git faffcae 16:21:45 07MarvinPA02 * 0.10-a0-510-gfaffcae: Cap jelly hit points in the same way as ghouls/necrophages 10(2 years, 2 months ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=faffcae63bb6 16:25:12 "can't wait for zig-goers to fight five curse skulls a floor in crypt zigs" is what I want to say but 16:27:50 -!- CKyle has quit [Quit: CKyle] 16:29:28 -!- ldf has quit [Quit: ldf] 16:29:41 -!- kunwon1 has joined ##crawl-dev 16:32:16 I imagine jiyva works better with jelly splitting 16:32:45 -!- dpeg has joined ##crawl-dev 16:33:22 <|amethyst> MarvinPA: not sure if you're aware, but it looks like faffcae6 stopped jellies from splitting 16:33:23 sd1989: Hi! 16:34:05 |amethyst: that's why I am here! What an evil bug!!! Our lives were worthless for years. 16:34:54 Our lives were toast without jelly splitting! 16:35:25 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 16:35:39 * dpeg sheds a tear for all the unsplit jellies. 16:36:01 -!- inpho has quit [Quit: inpho] 16:36:20 * kilobyte splits them. With an artefact axe. 16:36:31 We'd butter fix this issue before it spreads. 16:36:39 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 16:36:41 -!- duralumin has quit [Read error: Connection reset by peer] 16:37:30 <|amethyst> Zannick: We'd better jam in a fix to preserve the old behaviour. Maybe we confit it into 0.13 as well. 16:37:43 :D 16:37:53 <3 16:38:01 -!- indspenceable has joined ##crawl-dev 16:41:28 I don't know if anyone of you has seen the quest thread on the forum. It's not as bad as it sounds (I hope!). Could you guys live with something like this: 16:43:34 Pikel or Kirke can spawn with a nearby "acolyte of Elyvilon". He speaks to you, and you get a reward if (a) you kill Pikel/Kirke, (b) don't kill any slaves/hogs, (c) the acolyte survives. Reward: the acolyte prays to Elyvilon for you (life saving effect as for the good gods, chance depends on surviving slaves/hogs, capped at 50%). The acolyte will occasionally heal himself, you and the slaves/hogs. 16:44:13 -!- ProzacElf has quit [Ping timeout: 265 seconds] 16:44:29 -!- ackack has joined ##crawl-dev 16:45:21 I am about to add the decent quest ideas to the dev wiki but realised there's no point if you tell me upfront something like this wouldn't ever go into the game. 16:45:53 life-saving, even at a completely unreliable chance, seems like a bit much 16:46:57 tenofswords: I thought that as soon the chance is low enough (no idea how low that'd be), it's mostly a flavour effect. 16:47:02 a monster that keeps up with both pikel and kirke seems like it has quite the range of not-dying to cover 16:47:42 there might be a misunderstanding: the acolyte wouldn't be a good fighter: you are expected to do the job 16:48:05 do you mean, like a permanent elyvilon save chance, or only as long as the acolyte can see you? 16:48:17 Zannick: afterwards, one life saving chance 16:48:30 ah 16:48:33 only one attempt and, unlike Healers, unreliable 16:48:50 I mean, for it to be involved and healing the pigs/slaves 16:48:52 the acolyte can heal a little bit during the fight, but that's for flavour (because followers of Ely can heal) 16:49:13 sounds not very worth it to me post-fight 16:49:30 Zannick: the acolyte disappears after the quest 16:49:49 -!- CKyle has joined ##crawl-dev 16:49:49 people on the tavern liked this one particularly, so I thought it might be a good example of what I mean by "quest" in this context 16:50:28 and i'm not sure how much monster ai has improved as to whether it'll be easy to make monsters not in a pack to heal/fight one another 16:50:29 -!- SteampunkDuck has quit [Quit: Lost terminal] 16:50:58 though it's been a long time and i hear something called conflict is in 16:51:08 I see, you guys are skeptical 16:51:44 i'm skeptical that this example is implementable without redoing monster ai or scripting everything :) 16:52:30 and i'm not really impressed by the reward either 16:52:45 -!- Wahaha has joined ##crawl-dev 16:52:56 it'll seem kind of out of place to kill pikel in early d and then get saved by ely out of the blue in zot 16:53:08 if i'm understanding the reward correctly 16:53:27 especially if i'm worshiping a god ely dislikes 16:53:49 Zannick: I am interested in the details: where do you expect problems? (For clarity, here is what I think should happen [Pikel only]: the acolyte is neutral and approaches you with a speech line about his predicaments. If you agree (see via 'a' as with Beogh), then the acolyte becomes an ally. Pikel and the slaves behave normally, they try to kill the acolyte and you. The reward triggers under circumstances described above.) 16:54:21 Zannick: now that's not about AI: you say the quest is ill-posed. 16:54:58 ah, okay 16:55:40 i was confused because i thought you mean the acolyte was just a random neutral monster hanging around while the player attempts to smack pikel down 16:55:41 I wondered about the evil god (or the player could be a mummy etc.): I think it's best not to special case anything: Elyvilon is a good god and believes that a good deed (like what you did for the slaves) should be rewarded, and if Ely saves your life, perhaps you will change your ways (if evil god)? 16:56:08 no, I want the acolyte to be an ally during the fight: that makes it much easier for the game to work properly 16:56:08 <|amethyst> is there a reason for igrid to store ints rather than shorts? 16:57:06 <|amethyst> I'm trying to fix #7714 but it would be easier if I could use the same pointer to point to either igrd(pos) or mitm[o].link 16:58:24 -!- maadneet has quit [Quit: ChatZilla 0.9.90.1 [Firefox 24.0/20130910160258]] 17:00:11 -!- rossi_ has quit [Read error: Operation timed out] 17:00:30 -!- DrinkMachine has joined ##crawl-dev 17:05:45 -!- Garhauk has quit [Ping timeout: 250 seconds] 17:05:59 -!- ark__ has quit [Quit: Leaving] 17:09:13 -!- aa99 has quit [Ping timeout: 250 seconds] 17:11:35 -!- NomadJim has quit [Read error: Connection reset by peer] 17:12:37 one of the things I like about crawl is the player's isolation. It might be a minor aesthetic consideration, and perhaps not a common one, but I actually find the fact that there are no quest-givers or friendly npcs to be refreshing 17:12:51 -!- Nakatomy has quit [Read error: Operation timed out] 17:14:13 -!- ystael has quit [Ping timeout: 248 seconds] 17:14:50 (clearly change all shops to be vending machines) 17:15:05 I already kind of look at them as if they are 17:15:26 |amethyst: it doesn't seem likely that there is? 17:15:33 kilobyte: do you know of any reason? 17:15:42 surely a vending machine wouldn't care about you being berserk 17:15:58 you're too berserk to press the buttons! 17:16:41 I mean I think feeding all the gold pieces to the vending machine would require way too much focus and precision for a berserk dude 17:16:44 you can slam open doors when you're berserk, surely you can just press the button with your weapon or something 17:16:54 gold is a good point though 17:17:14 the problem is, if you're berserk you just make the machine tilt alarm go off :p 17:17:23 haha 17:18:57 and your title changes to pinball wizard 17:19:04 -!- Stelpa has quit [Remote host closed the connection] 17:19:17 tenofswords: what is your opinion on troves and neutral angels (under TSO)? 17:19:31 troves are fantastic 17:19:40 neutral angels are annoying but brief 17:20:56 trove makes it clear you're not alone, though 17:21:37 <|amethyst> SamB: actually, I think I can do this a little easier by just using unlink_item, so I'll try that 17:22:08 troves could be people long past, all the same 17:22:32 whatever, I'll just make the wiki page 17:22:41 I don't mind the idea, really 17:22:43 even if such quests may never come 17:22:51 -!- herself has quit [Quit: WeeChat 0.4.1] 17:23:07 (I actually like my orc heretic idea much better but nobody else seemed to care for it much) 17:24:19 !tell bh I'm kind of giving up trying to repair hydrataur the chimera (naming, desc, "acting head" being a single "hydra" head, etc). Would it be a good idea to re-implement it as a real monster? 17:24:21 kilobyte: OK, I'll let bh know. 17:24:25 no 17:24:35 -!- dtsund has quit [Quit: dtsund] 17:24:59 -!- ackack has quit [Ping timeout: 272 seconds] 17:26:49 -!- inpho has quit [Quit: inpho] 17:27:31 kilobyte: I am about to write a c-r-d mail about chris' dragon patch, which sits on Mantis and waits for feedback. I think most folks are fine with renaming "dragon" to "fire dragon", or don't care much. You're the one who's against this, as far as I remember. I myself am in the "don't care much" camp although I believe the change would reduce some confusion for some players. How strongly do you object? I just want to give chris an answer, whether it ... 17:27:37 ... is positive or negative. 17:28:26 trying to say something about the forced crawl structure of fighting things or alongside them against other things and the weirdness of how non-fight-guys strategies tends to be, and I'd almost prefer e.g. a feature of a ghost lingering around instead of more non-hostile monsters 17:29:03 -!- herself has quit [Quit: WeeChat 0.4.1] 17:29:09 like, allies has degenerative play, healers with neutral stuff has to dodge being hit by neutrals while getting neutrals to attack others, there was the whole thing about getting fellow slimes to kill trj without you seeing trj, etc 17:29:23 <|amethyst> dpeg: funny you should mention that... it's sitting in my queue waiting to be committed once I get this net-shaft bug fixed 17:29:38 <|amethyst> s/committed/pushed/ 17:29:42 |amethyst: did you get kilobyte to approve or pretend he didn't notice? :) 17:30:46 dpeg: I've been afk for just a few minutes :p 17:30:46 tenofswords: sure, allies create complications but they also add a lot to the game. Many new players are impressed with the orcish allies under Beogh. 17:30:58 and it's not a matter you go on a war for 17:31:13 <|amethyst> kilobyte: so it won't be instantly reverted? 17:31:29 * tenofswords shrugs 17:31:40 |amethyst: do I go on instant-revert wars? 17:31:48 kilobyte: these are femine methods! :) But many thanks, I am mostly happy to have a happy contributor, don't care much about chromatic dragons myself (D&Disms, gotta kill them all). 17:32:01 |amethyst: at most, I go on grumbling, including c-r-d 17:32:08 My revert queue is longer than your revert queue! 17:32:17 <|amethyst> kilobyte: When chrisoelmueller is involved I can't be sure :) 17:32:35 surely that means we need to kill tiamat 17:32:38 -!- Aryth has quit [Ping timeout: 264 seconds] 17:32:58 bring chromatic dragons from unnethack, more resists than gda 17:33:03 <|amethyst> kilobyte: the two most stubborn people in the world of crawl, head-to-head :) 17:33:50 or is it only obvious if she had hydra heads 17:34:34 |amethyst: don't mention He Who Hath Tainted This Place 17:34:36 the only day I'd say he really went insane was 2013-08-14 17:34:42 wget -qO- 'http://s-z.org/crawl-dev/%23%23crawl-dev-20130814.log'|grep Chris.*kilobyte 17:34:50 and that mantis "blocking" bug 17:35:20 I thought like twenty people took up that mantle already 17:35:27 * dpeg swears unfaltering loyalty to kilobyte on this one 17:35:38 dpeg: <3 :p 17:36:43 dpeg: surely we need to stop using dice 17:37:07 !tell bh a real monster would be easy to do (by grepping for LERNAEAN_HYDRA code), would suffer no chimera-related bugs and could even throw those javelins, etc. Should we do that? 17:37:08 kilobyte: OK, I'll let bh know. 17:37:12 SamB: hey, Germans have been using (bone) die for two thousand years, no way that's from D&D :) 17:37:48 <|amethyst> SamB: our dice aren't archimedean solids though :) 17:38:32 I think most of the standard dice are actually platonic, except the d10 which is neither? 17:39:32 |amethyst: platonic even, in the case of most (all?) RPGs 17:39:41 damn, SamB beat me to it 17:39:42 don't most modern dice have rounded corners? 17:39:44 <|amethyst> ah, that's right 17:40:02 <|amethyst> was misremembering the definition of archimedean solids and that it doesn't include d10 17:40:09 stone staircase tile error by fearithME 17:40:34 kilobyte: concessions to real life 17:40:35 -!- tenofswords has left ##crawl-dev 17:44:46 03|amethyst02 07* 0.14-a0-765-g8636410: Copy spell list into item_infos of identified randbooks (#7718) 10(2 hours ago, 1 file, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=86364106a328 17:44:46 03ChrisOelmueller02 {|amethyst} 07* 0.14-a0-766-g558a4af: Rename "dragon" to "fire dragon" 10(3 months ago, 44 files, 126+ 106-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=558a4af2b362 17:44:46 03ChrisOelmueller02 {|amethyst} 07* 0.14-a0-767-gaf97a73: Attempt to improve fire dragon breath message 10(3 weeks ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af97a73d443e 17:44:46 03|amethyst02 07* 0.14-a0-768-ge1ee01b: Fix fire dragon description. 10(88 minutes ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e1ee01b3b0c4 17:44:46 03|amethyst02 07* 0.14-a0-769-g28bb301: Don't shaft stationary nets (#7714) 10(8 minutes ago, 1 file, 10+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=28bb301f2f7f 17:45:32 -!- rossi has quit [Quit: WeeChat 0.4.2] 17:47:05 -!- Morg0th has quit [Quit: leaving] 17:47:38 -!- jameyd has quit [Client Quit] 17:53:20 <|amethyst> #7702 (don't timeout repel/deflect missiles) looks potentially interesting 17:53:47 <|amethyst> but I don't really have a feel for whether the numbers are reasonable 17:55:37 |amethyst: does this go in the direction of galehar's "permanent buffs"? 17:56:01 <|amethyst> dpeg: not exactly 17:56:15 <|amethyst> dpeg: it makes them repel/deflect a certain number of missiles instead 17:57:12 -!- Brokkr has quit [Read error: Connection reset by peer] 17:57:33 -!- mineral has quit [Ping timeout: 272 seconds] 17:57:48 what was galeha's permanent buffs? 17:57:57 |amethyst: ah, interesting 17:58:40 |amethyst: one concern I had was after you've 'used' it a bit you might want to somehow attack yourself to reset it and then recast it. or could you just recast it to get a new (random and unknown) number? 17:59:23 -!- dptr1988 has quit [Quit: leaving] 18:00:00 <|amethyst> rchandra: recasting it resets the duration, yes 18:00:04 -!- ShadeTornado has quit [Read error: Connection reset by peer] 18:00:12 <|amethyst> "duration" 18:00:45 sounds pretty good then 18:01:26 would it make more sense as an attribute rather than a duration? 18:01:51 -!- ackack has joined ##crawl-dev 18:02:37 <|amethyst> MarvinPA: possibly, yes 18:03:00 seems good in that it could make power more relevant at least, assuming it's tuned to maybe time out in a single encounter if you're fighting a yaktaur pack or something 18:03:47 MarvinPA: good idea! 18:04:08 -!- CKyle has quit [Quit: CKyle] 18:08:05 -!- ussdefiant has quit [Ping timeout: 248 seconds] 18:11:10 -!- Raycaster has quit [Quit: Leaving.] 18:12:16 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:12:58 -!- Crehl has quit [Quit: Leaving] 18:13:22 -!- indspenceable has joined ##crawl-dev 18:13:56 -!- quazi has joined ##crawl-dev 18:14:23 -!- ldf has quit [Quit: ldf] 18:23:38 -!- dtsund has joined ##crawl-dev 18:27:36 -!- Kenran has quit [Quit: Quitting] 18:28:23 -!- _dd has quit [Ping timeout: 260 seconds] 18:40:54 -!- PolkaDot has quit [Quit: Lost terminal] 18:42:25 -!- Aryth1 has quit [Read error: Connection reset by peer] 18:43:06 -!- Kalir has quit [Changing host] 18:44:12 -!- keszocze has quit [Read error: Operation timed out] 18:44:48 -!- bitsailor has joined ##crawl-dev 18:50:58 -!- syllogism has quit [] 18:53:54 -!- bitsailor has quit [Remote host closed the connection] 18:56:08 -!- Stelpa has quit [Ping timeout: 240 seconds] 19:00:34 -!- Stelpa has quit [Changing host] 19:03:55 -!- dg_ has joined ##crawl-dev 19:09:26 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 19:12:19 -!- jcd748 has quit [Quit: Leaving] 19:13:33 -!- Yig is now known as Guest89851 19:14:23 -!- Guest89851 has quit [Client Quit] 19:16:57 -!- Tarquinn has joined ##crawl-dev 19:17:26 -!- elliptic has joined ##crawl-dev 19:23:59 -!- Xenobreeder_ has quit [Ping timeout: 250 seconds] 19:30:45 -!- gammafunk_ has joined ##crawl-dev 19:31:55 -!- pelotron has quit [Ping timeout: 272 seconds] 19:35:46 -!- indspenceable has joined ##crawl-dev 19:38:35 -!- dg_ has quit [] 19:40:06 -!- quazi has quit [Quit: Page closed] 19:42:50 -!- Pacra has joined ##crawl-dev 19:42:55 -!- Stelpa has quit [Ping timeout: 245 seconds] 19:48:08 -!- ussdefiant has joined ##crawl-dev 19:55:30 -!- Stelpa6 has quit [Quit: Leaving] 19:55:54 -!- Stelpa has quit [Changing host] 19:58:23 -!- bh has joined ##crawl-dev 19:58:29 hi 19:58:29 bh: You have 2 messages. Use !messages to read them. 19:58:31 !messages 19:58:32 !messages 19:58:33 (1/2) kilobyte said (2h 34m 11s ago): I'm kind of giving up trying to repair hydrataur the chimera (naming, desc, "acting head" being a single "hydra" head, etc). Would it be a good idea to re-implement it as a real monster? 19:58:33 (1/1) kilobyte said (2h 21m 26s ago): a real monster would be easy to do (by grepping for LERNAEAN_HYDRA code), would suffer no chimera-related bugs and could even throw those javelins, etc. Should we do that? 19:58:54 !seen kilobyte 19:58:55 I last saw kilobyte at Fri Nov 8 23:39:42 2013 UTC (2h 19m 13s ago) saying 'don't most modern dice have rounded corners?' on ##crawl-dev. 19:59:19 !tell kilobyte Do you actually want the hydrataur in the game? I was more trying to provide a nod to it than anything else. 19:59:20 bh: OK, I'll let kilobyte know. 19:59:21 !seen marvinpa 19:59:21 I last saw MarvinPA at Sat Nov 9 00:13:14 2013 UTC (1h 46m 7s ago) saying 'foiled' on ##crawl. 20:00:08 !lg * place=abyss:1 killer=executioner 20:00:08 175. Neuromancer the Fencer (L11 DjFi), worshipper of Okawaru, slain by an Executioner (summoned by a lich) on Abyss:1 on 2013-11-05 19:23:02, with 11127 points after 12792 turns and 0:28:02. 20:00:34 -!- Nex has quit [Quit: Page closed] 20:00:35 -!- Pacra has quit [Read error: Connection reset by peer] 20:03:13 -!- dondy has quit [Quit: ninja kapow !!!] 20:03:56 -!- Nex is now known as SupermanBananaX 20:04:46 -!- dtsund has quit [Quit: dtsund] 20:06:23 -!- Daekdroom has quit [Quit: Saindo] 20:08:57 -!- Pacra has joined ##crawl-dev 20:09:40 for anyone interested: typed up two quest ideas on the dev wiki (cannot link, sorry) 20:10:08 bh (L1 HuFi) ASSERT(you.where_are_you == BRANCH_ABYSS) in 'stairs.cc' at line 552 failed. (D:1) 20:10:17 ignore that. I did it on purpose 20:16:01 -!- scummos^ has quit [Ping timeout: 245 seconds] 20:20:49 -!- Pacra has quit [Read error: Connection reset by peer] 20:21:28 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:dungeon:quests 20:22:06 -!- Pacra has joined ##crawl-dev 20:23:27 -!- Yigg has quit [Quit: Page closed] 20:23:30 -!- elliptic has quit [Ping timeout: 240 seconds] 20:23:43 -!- Lightli_ has joined ##crawl-dev 20:25:05 -!- Lightli_ has quit [Quit: what the hell is going on] 20:25:18 -!- Zhukov has quit [Quit: Leaving] 20:25:19 rchandra: thank you! 20:26:44 how's the dungeon split looking at the moment? 20:26:58 I'm actually looking forward to it because it'll technically be a new branch 20:28:48 -!- CKyle has joined ##crawl-dev 20:31:09 -!- Zermako has quit [Quit: Good night and good luck to all! :D] 20:31:43 Lightli: the last thing that happened, IIRC, is Grunt's layout split: almost all dungeon layouts are now used for only only of the D-branches. 20:32:13 -!- ws has quit [Quit: ws has no reason] 20:33:57 only one you mean? 20:34:11 -!- gammafunk_ has quit [Quit: gammafunk_] 20:35:54 early D is "Dungeon", later D is "Depths" 20:36:19 -!- Pacra has quit [Read error: Connection reset by peer] 20:36:33 right 20:37:03 -!- Pacra has joined ##crawl-dev 20:37:49 shouldn't that be Dupths or something 20:39:53 -!- DrinkMachine has quit [Quit: Leaving] 20:40:05 -!- Foamed has quit [Ping timeout: 265 seconds] 20:40:46 -!- CKyle has quit [Quit: CKyle] 20:43:58 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 20:44:47 -!- dpeg has quit [Quit: sleeep] 20:46:07 -!- hotroot has quit [Quit: Leaving.] 20:46:16 -!- UseBees has quit [Remote host closed the connection] 20:47:17 -!- CKyle has joined ##crawl-dev 20:52:51 it looks like shafting is not a milestone if you only fell 1 floor 20:52:54 is this the intended behavior? 20:53:11 -!- Pacra has quit [Read error: Connection reset by peer] 20:53:33 well, I think we were planning to make Fo self-shafting not give any milestone itself ever 20:53:52 -!- ackack has quit [Ping timeout: 264 seconds] 20:54:09 yes, that should happen, but I'm wondering about non-Fo shafting too 20:54:14 -!- Pacra has joined ##crawl-dev 20:54:44 for that I have no idea 20:56:36 -!- indspenceable has joined ##crawl-dev 20:56:45 -!- gammafunk_ has joined ##crawl-dev 20:56:51 -!- Roarke has quit [Quit: Page closed] 20:58:48 03|amethyst02 07* 0.14-a0-770-g009d3a2: Another political randart name. 10(78 seconds ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=009d3a25030c 21:04:56 |amethyst: Imperator 21:05:23 -!- Pacra has quit [Ping timeout: 272 seconds] 21:06:36 <|amethyst> rchandra: I was considering "Palatine" but figured that might be too much of an Earth reference 21:06:51 <|amethyst> since it's named after a particular hill 21:06:51 -!- elliptic has joined ##crawl-dev 21:07:51 I don't think it's any more earthy than any other title. 21:10:18 |amethyst: hi 21:10:29 <|amethyst> sd1989: hi 21:10:31 |amethyst: I heard that you are proper man to talk about official web-tile server 21:10:42 <|amethyst> sd1989: possibly, yes 21:11:05 <|amethyst> sd1989: do you plan on doing webtiles only, or also ssh? 21:11:39 -!- CKyle has quit [Quit: CKyle] 21:12:51 |amethyst: I just compile crawl with webtile argument. 21:13:12 <|amethyst> For an official server you'd need a few more things 21:13:44 <|amethyst> I haven't looked into exactly what's needed for a pure webtiles server, but it's probably much simpler than webtiles+ssh 21:14:47 <|amethyst> at the very least you'll need USE_DGAMELAUNCH=yes so that it makes milestone and logfiles 21:14:55 <|amethyst> those are what Sequell uses for its database 21:15:08 |amethyst: yes. I did 21:15:14 <|amethyst> also, automatic regular updates of trunk 21:15:20 <|amethyst> (and of stable for that matter) 21:16:08 <|amethyst> but I guess we could live without trunk (CAO didn't offer trunk for a long time) 21:16:22 -!- CKyle has joined ##crawl-dev 21:16:48 <|amethyst> automatic trunk updates might cause a problem soon because we are about to break save compatibility 21:16:49 |amethyst: technically you don't quite need USE_DGAMELAUNCH to get those milestones and logfiles 21:16:56 <|amethyst> SamB: you don't? 21:17:09 <|amethyst> oh, DGL_MILESTONES 21:17:16 -!- Nightbeer has quit [Read error: Connection reset by peer] 21:17:30 I use -DDGL_MILESTONES -DDGL_WHEREIS -DDGL_EXTENDED_LOGFILES 21:17:46 (yes for some reason I always build that way) 21:18:36 |amethyst: Then, should I make bash file for automatic update? 21:19:08 <|amethyst> yes, but it's a little tricky to handle save compatibility breaks 21:20:15 <|amethyst> because then you need to track which version each save is associated with, and only transfer the save to a new version if the version preserves compatibility 21:20:42 <|amethyst> our dgamelaunch-config suite handles that, but that might be overcomplicated if you're doing only webtiles 21:20:58 <|amethyst> Still, I'd recommend getting that and looking at the scripts it contains 21:21:04 <|amethyst> https://crawl.develz.org/wiki/doku.php?id=setting_up_dgamelaunch_and_webtiles 21:21:44 <|amethyst> If you only handle stable releases, it's not so bad (you'd just have a different copy of crawl, and a different save directory, for each stable version you support) 21:22:28 have we mentioned the "backup save-game" feature yet 21:22:29 stable is all you need for tournaments anyway :) 21:22:32 <|amethyst> You'd also want to make your ttyrec, morge, and rcfile directories available over the web 21:22:42 <|amethyst> SamB: can't trigger that from webtiles anyway :) 21:22:49 <|amethyst> but it would be nice 21:22:55 |amethyst: as a motivation to do a full setup I meant 21:23:29 <|amethyst> yeah, the full setup gives you lots of nice features 21:24:05 <|amethyst> also it lets you mark people as "admins", which lets them download save backups and use wizmode (though that currently doesn't work with stable version in webtiles anyway) 21:24:28 -!- raskol is now known as raskol` 21:26:04 -!- gammafunk has quit [Quit: gammafunk] 21:26:04 -!- gammafunk_ is now known as gammafunk 21:26:07 <|amethyst> you probably also want a cron job to compress ttyrecs, but you have to be careful not to compress one already in use 21:26:14 <|amethyst> dgamelaunch-config also has a script to do that 21:26:26 -!- CKyle has quit [Quit: CKyle] 21:31:53 |amethyst: plz decribe the method for "them download save backups" 21:32:40 * Grunt appears! 21:33:59 <|amethyst> sd1989: In our dgamelaunch setup (ssh only), players can select A)dvanced -> B)ackup save to make a backup of their save game to a particular directory. Normal users can't download those backups, but a CGI script allows devs (anyone marked as an "admin" in the user DB) to authenticate and download those backups 21:34:29 -!- elliptic has quit [Read error: Connection reset by peer] 21:34:49 <|amethyst> sd1989: it's useful when a user encounters a bug, so they can post the backup link to mantis and devs can download the save to test it and try to reproduce or analyze the bug 21:35:34 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 21:35:41 <|amethyst> in the 'szorg' branch of dgamelaunch-config, the CGI is in utils/auth-save-downloader.pl 21:36:22 <|amethyst> but it also requires some configuration in the web server as well, to pass the HTTP authentication information to the CGI (Apache doesn't do this by default, for security reasons) 21:36:56 Grunt! 21:37:00 <|amethyst> but if your server is webtiles-only that isn't really important now 21:37:06 * Grunt hides. 21:37:12 <|amethyst> because webtiles doesn't currently have a way for users to make a backup 21:38:18 -!- Nakat0my has quit [Quit: Verlassend] 21:39:37 maybe, if I need, I could make .py file for that. 21:40:06 <|amethyst> sd1989: yeah 21:41:34 <|amethyst> sd1989: the most important things are: 1. milestones and logfiles available over the web 2. nightly rebuilds (when there are updates) 3. ttyrecs, morgues, and rcfiles available over the web 21:42:33 hmm, does anything but CAO hang in that unfortunate manner? 21:42:35 <|amethyst> and, of course, having enough bandwidth, CPU, RAM, and IO to support your players 21:42:53 <|amethyst> SamB: I've only seen it on CAO... I updated those kernel params too 21:43:11 <|amethyst> SamB: didn't restart webtiles, but since there's a new socket for each game that shouldn't matter 21:43:18 -!- raskol_ is now known as raskol 21:43:26 3. + system recommand is OK 21:43:39 -!- dtsund has joined ##crawl-dev 21:45:14 -!- simmarine has quit [Ping timeout: 264 seconds] 21:48:07 -!- buppy has quit [Quit: Leaving] 21:49:10 -!- Fortescue has joined ##crawl-dev 21:50:56 Debian builds of the trunk branch on crawl.develz.org updated to: 0.14-a0-770-g009d3a2 21:51:19 -!- Valarioth has quit [Ping timeout: 250 seconds] 21:53:56 |amethyst: I don't know what is "milestone" and "log" files, I think only server generate rc, morgue, ttyrec. I can't find those files in my server. 21:54:32 <|amethyst> sd1989: you have to build with USE_DGAMELAUNCH=y or the options SamB mentioned 21:55:32 |amethyst: make install prefix=./bin/crawl SAVEDIR=./serverdata/saves/trunk WEBTILES=y USE_DGAMELAUNCH=y 21:55:43 |amethyst: this is my compile option 21:55:47 <|amethyst> sd1989: then they should be written to the save directory 21:56:01 <|amethyst> sd1989: (or SHAREDDIR if that is different from the SAVEDIR) 21:56:04 I don't think you want that "prefix" value? 21:56:21 -!- ystael has quit [Ping timeout: 248 seconds] 21:56:33 <|amethyst> yeah, prefix=./bin/crawl sounds likely to cause problems 21:56:44 |amethyst: Oops. 21:56:49 <|amethyst> sd1989: here is mine: 21:56:57 <|amethyst> make -C source \ GAME=${GAME}-${REVISION} \ GAME_MAIN=${GAME} MCHMOD=0755 MCHMOD_SAVEDIR=755 \ INSTALL_UGRP=$CRAWL_UGRP \ WEBTILES=YesPlease USE_DGAMELAUNCH=YesPlease WIZARD=YesPlease \ STRIP=true DESTDIR=${DESTDIR} prefix= bin_prefix=/bin \ SAVEDIR=$CHROOT_CRAWL_BASEDIR/${GAME}-${REVISION}/saves \ DATADIR=$CHROOT_CRAWL_BASEDIR/${GAME}-${REVISION}/data \ 21:57:02 <|amethyst> WEBDIR=$CHROT_CRAWL_BASEDIR/${GAME}-${REVISION}/dWata/web \ SHAREDDIR=$CHROOT_CRAWL_BASEDIR/${GAME}/saves \ EXTERNAL_FLAGS_L="-g" 21:57:06 <|amethyst> (ignore those "\"s) 21:57:26 -!- gammafunk_ has joined ##crawl-dev 21:58:42 <|amethyst> of course, that has a lot of variables set elsewhere in the build scripts 22:00:28 <|amethyst> DESTDIR=/crawl-master GAME=crawl CHROOT_CRAWL_BASEDIR=/crawl-master 22:00:55 <|amethyst> but this is to be run inside a chroot; you probably wouldn't want something in the root directory if you don't use a chroot 22:01:40 -!- Asrith has quit [Quit: Page closed] 22:01:54 |amethyst: I found milestone file. And next cimpile time if I could, I correct some argument. 22:02:18 -!- indspenceable has joined ##crawl-dev 22:02:34 -!- simmarine has joined ##crawl-dev 22:02:55 |amethyst: Also milestone files should be shown on web? 22:03:21 sd1989: they should be served, yes 22:03:56 <|amethyst> sd1989: they're not intended to be read by humans, but they need to be somewhere Sequell can download them 22:04:16 <|amethyst> the two files are how Sequell knows about games and in-game events 22:04:48 and Henzell and the rest of the clan 22:05:14 though they use local access I Guess 22:05:23 er. odd capitalization there ... 22:05:34 <|amethyst> oh, yeah, I forgot about that 22:05:40 |amethyst: what if I share entire save directory? It could solve "serving save files" 22:05:42 -!- myrmidette has quit [Read error: Operation timed out] 22:05:55 <|amethyst> sd1989: you don't want to serve save files to everybody 22:06:01 <|amethyst> sd1989: because then players can cheat 22:06:05 |amethyst: of course, read only. 22:06:10 <|amethyst> even read-only 22:06:21 no, read access lets them see stuff they shouldn't be able to see 22:06:39 <|amethyst> they could for example get their save, try an item, and then know what it is in the real game 22:06:57 OK. I understand 22:07:23 <|amethyst> I usually just symlink those two files into my /var/www/ directory 22:12:56 -!- reaver_ has joined ##crawl-dev 22:13:13 <|amethyst> and SamB brings up a good point... it would be nice to have an IRC bot to make announcements 22:14:23 <|amethyst> Sizzell, Lantell, and Ruffell are all based Gretell, which is a fairly simple Perl bot 22:14:40 <|amethyst> git://git.develz.org/gretell.git 22:14:53 I'll be happy to suggest a bot name if you have a name for the server :) 22:17:50 -!- ainsophyao has joined ##crawl-dev 22:18:01 -!- ainsophyao has quit [Read error: Connection reset by peer] 22:18:25 -!- ainsophyao has joined ##crawl-dev 22:18:51 |amethyst: I'm done. milestone, logfile, rcfiles, morgue and ttyrec on web. 22:20:23 -!- Basil has quit [Read error: Connection reset by peer] 22:20:44 <|amethyst> !tell greensnark sd1989 has set up a new (webtiles-only) server in Korea and will provide you with the appropriate URLs 22:20:46 |amethyst: OK, I'll let greensnark know. 22:21:01 -!- Basil has joined ##crawl-dev 22:21:11 <|amethyst> sd1989: !tell greensnark (Sequell's maintainer) the URLs 22:21:27 143.248.139.162 22:21:57 what, no domain name? 22:22:18 <|amethyst> sd1989: he'll need the exact URLs of the milestones, logfiles, and ttyrecs 22:22:32 <|amethyst> and it would be nice to have a domain name 22:22:39 SamB: actually it has, but I can't use it 22:23:12 SamB: because it related with my Univ. 22:23:43 don't they have dyndns or something like that in korea? 22:25:11 143.248.139.162/www/milestone 143.248.139.162/www/logfile 143.248.139.162/ttyrec 22:25:30 -!- elliptic has joined ##crawl-dev 22:27:21 -!- pelotr0n has quit [Ping timeout: 272 seconds] 22:27:35 -!- CKyle has joined ##crawl-dev 22:27:52 -!- gammafunk_ has quit [Quit: gammafunk_] 22:29:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:30:04 -!- ystael has quit [Ping timeout: 252 seconds] 22:30:37 SamB: I will try. 22:31:14 -!- Quashie has quit [Read error: Connection reset by peer] 22:33:37 <|amethyst> kr.dobrazupa.org 22:34:22 |amethyst: thank you! 22:34:23 <|amethyst> sd1989: those URLs don't seem to work 22:34:30 <|amethyst> The requested URL /www/milestone was not found on this server 22:35:08 <|amethyst> oh, /www/milestones 22:35:18 <|amethyst> and /ttyrecs 22:35:53 wait 22:36:33 your "milestones" means that milestone directory or file? 22:36:40 <|amethyst> file 22:36:58 <|amethyst> sd1989: that one looks like it's 0.13 22:37:01 <|amethyst> sd1989: what about trunk? 22:37:20 probably not much sense setting up trunk yet? 22:37:30 <|amethyst> the server appears to have trunk 22:37:34 hmm 22:37:54 trunk means devel version 22:38:17 -!- Quashie has quit [Read error: Connection reset by peer] 22:38:38 -!- ystael has quit [Read error: Operation timed out] 22:38:51 <|amethyst> es 22:38:54 <|amethyst> yes 22:41:24 <|amethyst> !tell greensnark 0.13: http://kr.dobrazupa.org/www/milestones http://kr.dobrazupa.org/www/logfile http://kr.dobrazupa.org/ttyrecs/ 22:41:25 |amethyst: OK, I'll let greensnark know. 22:43:14 |amethyst: in settings.txt (or rc file for online) when an option is set (AUTOMAGIC_ENABLE = true) is there a way to change that in game through lua scripts? ive tried calling set_automagic(key, value, mode) by set_automagic(AUTOMAGIC_ENABLE, "false") but that isnt working 22:43:20 what is mode 22:46:32 <|amethyst> two things here: 22:47:07 <|amethyst> first of all, AUTOMAGIC_ENABLE with that capitalization isn't an option, but rather a lua variable set by the option 22:47:31 <|amethyst> your option was called automagic_enable, which you can set with crawl.setopt("automagic_enable = true") 22:48:19 <|amethyst> second, if you do want to call that function directly, mode is 0 for "=", 1 for "+=", -1 for "-=", and 2 for "^=" 22:48:31 -!- Wolfram has quit [Ping timeout: 250 seconds] 22:48:54 -!- magicpoints has quit [Ping timeout: 240 seconds] 22:49:24 <|amethyst> see the "else if (runscript)" in initfile.cc (which calls c_process_lua_option in dat/dlua/userbase.lua, which looks up the function in the table chk_lua_option 22:49:27 <|amethyst> ) 22:51:20 <|amethyst> crawl.setopt("blah = value") is the usual way to set an option from a lua script, but if this is something inside automagic you'd probably be better off just setting the variable directly AUTOMAGIC_ENABLE = true the same as set_automagic does 22:52:46 -!- CKyle has quit [Quit: CKyle] 22:54:41 -!- MaxFrost has quit [Ping timeout: 244 seconds] 22:59:23 -!- TAS-2012v has quit [Ping timeout: 252 seconds] 23:00:54 -!- Quashie has quit [Ping timeout: 244 seconds] 23:04:22 -!- Bloaxor has joined ##crawl-dev 23:08:29 -!- m1nced has quit [Quit: Page closed] 23:09:12 -!- Bloax has quit [Read error: Connection reset by peer] 23:09:13 -!- fsufitch has quit [Ping timeout: 248 seconds] 23:10:04 -!- broquain1 has joined ##crawl-dev 23:10:33 Nymph Corpse Decomposes, Goes Home by raskol 23:10:56 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 23:11:13 -!- metasyntactic has joined ##crawl-dev 23:11:27 -!- kunwon1 has quit [Disconnected by services] 23:11:28 -!- HellTiger has quit [Ping timeout: 248 seconds] 23:11:29 -!- mee has quit [Ping timeout: 248 seconds] 23:11:29 -!- NotIpsum has quit [Ping timeout: 248 seconds] 23:11:29 -!- broquaint has quit [Ping timeout: 248 seconds] 23:11:30 -!- Gretell has quit [Ping timeout: 248 seconds] 23:11:30 -!- dagonfive has quit [Ping timeout: 248 seconds] 23:11:30 -!- Gretell has joined ##crawl-dev 23:12:09 -!- metasyntactic is now known as kunwon1 23:17:33 -!- indspenceable has joined ##crawl-dev 23:17:33 -!- ophanim has joined ##crawl-dev 23:20:06 -!- indspenceable has quit [Client Quit] 23:21:50 -!- browncustard has quit [Ping timeout: 246 seconds] 23:22:38 -!- blackcustard has joined ##crawl-dev 23:22:46 03Grunt02 07[dungeon-split] * 0.14-a0-796-gb9e8979: Merge branch 'master' into dungeon-split 10(33 seconds ago, files, + -) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b9e897988905 23:26:44 -!- ussdefiant has quit [Ping timeout: 244 seconds] 23:29:58 -!- Bloaxor has quit [Quit: Error: Bloax not found] 23:30:10 -!- hyperbolic has joined ##crawl-dev 23:30:14 -!- elliptic has quit [Ping timeout: 264 seconds] 23:30:27 -!- hyperbolic is now known as elliptic 23:42:28 -!- rast has joined ##crawl-dev 23:44:47 |amethyst: ok that explains a lot, thanks! i'm trying to allow an in-game toggle of automagic_enable so i will probably need to use crawl.setopt 23:47:47 -!- CKyle has joined ##crawl-dev 23:50:58 -!- ophanim has quit [Read error: Connection reset by peer] 23:51:30 makes me wonder why there is automagic_enable and AUTOMAGIC_ENABLE 23:54:37 what is automagic_enable? 23:56:30 <|amethyst> rchandra: an option in Naruni's automagic patch (based on autofight, but using magic) 23:56:40 <|amethyst> Naruni: automagic_enable is an option to be set in the rc file 23:57:00 <|amethyst> Naruni: AUTOMAGIC_ENABLE is a variable that the automagic.lua code can read 23:59:00 |amethyst: that is confusing and i shall change that 23:59:09 <|amethyst> Naruni: they're different because: 1. it would be annoying if users had to use a lua block in their rc to set it 23:59:41 <|amethyst> Naruni: and 2. there's no way to query "was this option set by the user" from lua 23:59:56 <|amethyst> since setting an option does different things depending on the option