00:04:35 -!- ystael has quit [Ping timeout: 245 seconds] 00:06:04 Unstable branch on crawl.s-z.org updated to: 0.14-a0-340-g4dbb6ee (34) 00:06:05 Unstable branch on rl.heh.fi updated to: 0.14-a0-340-g4dbb6ee (34) 00:08:41 -!- heteroy has quit [Read error: Connection reset by peer] 00:13:03 !tell |amethyst would you be able to take a look at 7657 and 7640 and commit/close if you feel they are handled correctly? thanks 00:13:04 Naruni: OK, I'll let |amethyst know. 00:18:30 Unstable branch on crawl.develz.org updated to: 0.14-a0-340-g4dbb6ee (34) 00:24:29 -!- eith has quit [Ping timeout: 272 seconds] 00:30:12 -!- Taraiph has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 00:30:36 -!- eith has joined ##crawl-dev 00:35:15 -!- Crehl has quit [Quit: Leaving] 00:39:36 -!- ystael has quit [Ping timeout: 245 seconds] 00:42:10 -!- eb has quit [] 00:43:15 -!- Gnum has quit [Remote host closed the connection] 00:46:22 Windows builds of master branch on crawl.develz.org updated to: 0.14-a0-340-g4dbb6ee 00:47:33 -!- Vizer has quit [Ping timeout: 272 seconds] 00:47:35 -!- Vizer_ has quit [Client Quit] 01:02:47 -!- Hailley has quit [Quit: Petra is closed!] 01:03:29 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:10:28 -!- Zaba has quit [Ping timeout: 260 seconds] 01:12:08 -!- ainsophyao has joined ##crawl-dev 01:14:01 -!- Hal9k has quit [] 01:14:14 -!- Pacra has quit [Ping timeout: 265 seconds] 01:15:51 -!- ProzacElf has quit [Ping timeout: 245 seconds] 01:16:37 -!- ainsophyao has quit [Ping timeout: 256 seconds] 01:20:08 -!- johlstei_ has quit [Ping timeout: 240 seconds] 01:21:49 -!- ProzacElf has joined ##crawl-dev 01:29:01 -!- Venter has quit [Quit: Page closed] 01:32:38 Blade entry vault has a random altar by nicolae 01:33:55 -!- DrinkMachine has joined ##crawl-dev 01:33:55 -!- DrinkMachine has quit [Changing host] 01:33:55 -!- DrinkMachine has joined ##crawl-dev 01:36:57 -!- eith has quit [Ping timeout: 265 seconds] 01:49:37 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https://crawl.develz.org/tavern/viewtopic.php?f=9&t=9639 06:48:46 MarvinPA: OK, I'll let tzer0 know. 06:49:50 -!- dagonfive has quit [Read error: Connection reset by peer] 06:52:54 -!- Miron has quit [Ping timeout: 268 seconds] 06:53:54 !seen |amethyst 06:53:54 I last saw |amethyst at Wed Oct 23 03:47:46 2013 UTC (8h 6m 8s ago) saying 'Hm, branding to freezing -> cast_los_attack_spell' on ##crawl-dev. 07:02:31 -!- Blazinghand has quit [Ping timeout: 245 seconds] 07:02:50 -!- eith has joined ##crawl-dev 07:11:44 -!- C7ty has quit [] 07:16:55 -!- Lawman0 has quit [Read error: Connection reset by peer] 07:18:29 -!- DrinkMachine has joined ##crawl-dev 07:18:29 -!- DrinkMachine has quit [Changing host] 07:18:29 -!- DrinkMachine has joined ##crawl-dev 07:20:29 -!- ackack has quit [Ping timeout: 272 seconds] 07:23:23 -!- SkaryMonk1 has joined ##crawl-dev 07:23:45 -!- SkaryMonk has quit [Ping timeout: 272 seconds] 07:30:26 -!- Bloax has joined ##crawl-dev 07:37:13 -!- ackack has joined ##crawl-dev 07:39:29 -!- magicpoints has quit [Ping timeout: 272 seconds] 07:40:02 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:45:55 -!- tkappleton1 has quit [Ping timeout: 246 seconds] 07:49:37 -!- eith has quit [Ping timeout: 272 seconds] 08:07:37 -!- CKyle has joined ##crawl-dev 08:10:25 -!- DrinkMachine has quit [Ping timeout: 245 seconds] 08:11:54 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:16:58 -!- rossi has quit [Quit: WeeChat 0.4.2] 08:19:31 !messages 08:19:32 (1/1) MarvinPA said (1h 30m 47s ago): someone posted a tavern thread about a stuck game on clan: https://crawl.develz.org/tavern/viewtopic.php?f=9&t=9639 08:19:45 Hmm 08:20:16 -!- hurdos1 has quit [Quit: Leaving.] 08:22:05 -!- TZer0 has quit [Quit: WeeChat 0.3.2] 08:22:24 -!- TZer0 has joined ##crawl-dev 08:23:51 Webtiles server restarted. 08:33:58 -!- ProzacElf has joined ##crawl-dev 08:34:27 -!- CKyle has quit [Read error: Connection reset by peer] 08:35:04 -!- CKyle has joined ##crawl-dev 08:36:16 -!- xnavy has quit [Ping timeout: 245 seconds] 08:37:03 -!- debo has quit [Quit: debo] 08:38:06 -!- Daekdroom has quit [Quit: Saindo] 08:38:21 -!- ProzacElf has quit [Ping timeout: 245 seconds] 08:52:39 -!- jeanjacques has joined ##crawl-dev 08:54:03 -!- magistern has quit [Quit: This computer has gone to sleep] 08:54:10 -!- thened has quit [Quit: thened] 08:54:21 -!- gammafunk has joined ##crawl-dev 08:55:03 SamB: I found docs claiming that backtrace() and backtrace_symbols_fd() are async singnal safe, yet in some runs I get this: http://sprunge.us/IEHc 08:57:17 do you think it would be enough to prime it once, to let it dlopen whatever it wants dlopened? 08:58:06 and possibly replace backtrace_symbols() with write() to a pipe to a forked helper process 09:01:32 signal safety is difficult at best... 09:02:01 -!- Venter has quit [Ping timeout: 250 seconds] 09:04:17 -!- ProzacElf has joined ##crawl-dev 09:13:13 -!- ainsophyao has joined ##crawl-dev 09:17:43 -!- 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timeout: 245 seconds] 10:18:56 -!- Morg0th has quit [Quit: leaving] 10:21:30 -!- gnsh has joined ##crawl-dev 10:23:16 03MarvinPA02 07* 0.14-a0-341-gde3bacb: Remove the Polymorph spell 10(2 hours ago, 6 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=de3bacb8c123 10:23:16 03MarvinPA02 07* 0.14-a0-342-ge09574f: Simplify LRD's damage and radius across different target types 10(75 minutes ago, 1 file, 12+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e09574f14b02 10:23:16 03MarvinPA02 07* 0.14-a0-343-gfc043ae: Use existing spellpower breakpoints for LRD wall destruction 10(4 minutes ago, 2 files, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fc043ae55219 10:23:16 03MarvinPA02 07* 0.14-a0-344-gdf4068c: Don't let flaying ghosts flay sanctuaried targets (#7657) 10(3 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=df4068cd401d 10:23:18 !tell Naruni your patch for #7657 (flaying in sanctuary) isn't quite right - it makes the first check fail, but the fallback for that is to assume we're flaying a monster (since we're not flaying the player). so then it tries to treat the player as a monster, and bad things happen :P 10:23:18 MarvinPA: OK, I'll let naruni know. 10:23:34 -!- radinms has quit [] 10:27:26 -!- Wah has quit [Ping timeout: 256 seconds] 10:27:39 -!- ackack has quit [Ping timeout: 260 seconds] 10:37:49 MarvinPA, that second-to-last commit has me wondering if we should have a spellpower_breakpoint similer to piety_breakpoint. 10:37:56 s/similer/similar/ 10:38:02 * Grunt goes to finish drinking coffee... 10:38:06 * dpeg builds Grunt a simile. 10:39:33 * Grunt breaks dpeg's metaphors... 10:41:10 Grunt: i think in general it's better not to use power breakpoints like lrd does 10:41:29 but it might be good anyway just for cleaner code in the few cases where it is used, maybe 10:42:39 is the tournament already over? 10:42:56 ??tournament 10:42:57 tournament[1/4]: The 0.13 tournament started at 20:00 UTC on Oct 11. !tell elliptic if you notice the scoring pages doing anything weird. Rules: http://dobrazupa.org/tournament/0.13/ Leaderboard: http://dobrazupa.org/tournament/0.13/overview.html 10:43:10 !time 10:43:15 Time: Oct 23, 2013, 03:43:15 PM, UTC. The 2013 0.13 tournament ends in 4 days, 4 hours, 16 minutes and 44 seconds. 10:43:23 Hark, not yet. I will pester you folks about the rune lock in a few days then =) 10:43:40 -!- ground4 has quit [Quit: WeeChat 0.4.1] 10:44:03 -!- ussdefiant has joined ##crawl-dev 10:45:34 -!- xnavy has quit [Remote host closed the connection] 10:47:11 * geekosaur emphatically not looking forward to rune lock. effectively "either come out of lair with a rune or ^qyes" as he last heard it... 10:50:54 geekosaur: huh? at the very least you get to do orc before trying for a rune, and elf if you want 10:51:21 -!- gammafunk has joined ##crawl-dev 10:52:15 (also you should die trying to get a rune, not quit for no reason...) 10:53:38 geekosaur: that's a non reason 10:54:32 -!- absolutego has quit [Quit: leaving] 10:57:29 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:11:59 -!- wheals has joined ##crawl-dev 11:14:32 -!- DrinkMachine has quit [Ping timeout: 265 seconds] 11:16:28 -!- Aryth has quit [Ping timeout: 265 seconds] 11:16:42 -!- DrinkMachine has joined ##crawl-dev 11:16:42 -!- DrinkMachine has quit [Changing host] 11:16:42 -!- DrinkMachine has joined ##crawl-dev 11:20:20 -!- elliptic has quit [Quit: Leaving] 11:22:16 -!- Quashie has quit [Ping timeout: 265 seconds] 11:23:20 -!- ackack has joined ##crawl-dev 11:24:06 -!- alefury has quit [Quit: ChatZilla 0.9.90.1 [Iceweasel 24.0/20130918041159]] 11:24:08 -!- SkaryMonk has quit [Ping timeout: 240 seconds] 11:24:34 -!- SkaryMonk has joined ##crawl-dev 11:25:38 -!- Brutis has quit [Quit: Page closed] 11:29:07 -!- blabber has joined ##crawl-dev 11:31:15 -!- SkaryMonk2 has quit [Ping timeout: 245 seconds] 11:33:33 -!- Silurio has quit [Ping timeout: 272 seconds] 11:34:23 -!- heteroy has quit [Max SendQ exceeded] 11:38:16 -!- xFleury has joined ##crawl-dev 11:40:49 -!- Basil has quit [Ping timeout: 240 seconds] 11:43:07 -!- WildSam has quit [Quit: Page closed] 11:45:25 -!- ussdefiant has quit [Ping timeout: 245 seconds] 11:50:53 -!- heteroy has quit [Read error: Connection reset by peer] 11:51:08 -!- morik___ has quit [Quit: Leaving] 11:52:36 -!- alefury has joined ##crawl-dev 11:57:10 -!- giantbat has quit [Read error: Connection reset by peer] 12:01:51 -!- Garhauk has quit [Ping timeout: 250 seconds] 12:07:56 -!- SkaryMonk has quit [Read error: Connection reset by peer] 12:09:31 -!- Kaput_ is now known as Kaput 12:11:02 -!- chlorine has quit [Ping timeout: 264 seconds] 12:15:25 -!- eith has joined ##crawl-dev 12:19:16 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-344-gdf4068c (34) 12:21:56 -!- Gotham has joined ##crawl-dev 12:24:43 -!- Zifmia has quit [Quit: Wrong button bad with computers] 12:25:50 -!- bmfx has quit [Ping timeout: 245 seconds] 12:28:01 -!- inpho has quit [Read error: Connection reset by peer] 12:28:53 !tell MarvinPA I see what you did, thanks! 12:28:54 Naruni: You have 1 message. Use !messages to read it. 12:28:54 Naruni: OK, I'll let marvinpa know. 12:32:28 -!- bmfx_ is now known as bmfx 12:41:14 -!- st_ has quit [Read error: Connection reset by peer] 12:41:41 -!- st_ has joined ##crawl-dev 12:46:10 -!- wheals has quit [Read error: Connection reset by peer] 12:56:37 -!- Valarioth has quit [Quit: Page closed] 12:57:09 -!- Soadreqm has quit [Ping timeout: 272 seconds] 12:59:39 -!- Pseudonut has quit [Quit: Page closed] 13:02:05 -!- flowsnake has quit [Quit: ZNC - http://znc.in] 13:03:36 -!- flowsnake has joined ##crawl-dev 13:15:53 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:23:14 -!- ground4 has quit [Client Quit] 13:34:00 -!- wheals has joined ##crawl-dev 13:36:44 -!- simmarine has joined ##crawl-dev 13:39:26 -!- gammafunk has quit [Quit: gammafunk] 13:40:04 -!- blabber has quit [Ping timeout: 264 seconds] 13:40:55 -!- Senjai has joined ##crawl-dev 13:41:00 -!- Senjai has quit [Changing host] 13:41:00 -!- Senjai has joined ##crawl-dev 13:42:54 -!- tkappleton is now known as tksquared 13:45:02 -!- Blazinghand has joined ##crawl-dev 13:52:15 -!- ProzacElf has quit [Ping timeout: 272 seconds] 13:54:48 -!- wheals has quit [Quit: Leaving] 13:56:27 -!- dpeg has quit [Quit: leaving] 14:00:50 Swamp vault occasionally makes a building out of runed doors by nicolae 14:00:50 -!- DrinkMachine has quit [Ping timeout: 264 seconds] 14:09:34 -!- Basil has quit [Ping timeout: 256 seconds] 14:12:10 kilobyte: hmm, what documentation did you find on that? 14:15:07 -!- Blazinghand has quit [Quit: Leaving] 14:15:35 -!- demiskelly has quit [Quit: Page closed] 14:22:23 -!- Cryp71c has quit [Quit: Leaving] 14:24:03 03Grunt02 07* 0.14-a0-345-g780d593: Fix typo in a vault (nicolae, #7569). 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=780d593905bd 14:24:03 03Grunt02 07* 0.14-a0-346-g345611f: Don't generate Sniper. 10(2 days ago, 2 files, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=345611fe4c33 14:24:03 03Grunt02 07* 0.14-a0-347-gb5ff38e: Make chaos beam effects irresistible. 10(2 days ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5ff38ebc830 14:24:36 (that latter change might need a bit more tinkering, if it's warranted at all) 14:26:16 on the topic of unrands: blowgun of the assassin is another one that could go maybe 14:27:07 it's sort of just worse than a regular blowgun even, if you're actually using them heavily 14:27:14 (since you can't enchant it above +6) 14:29:07 That would be fine by me. 14:29:28 On another unrand note, I heard a suggestion the other day to give Piercer a penetration brand, which would be pretty distinct. 14:29:34 (i wish it were easier to give ranged unrands fancy effects, i tried doing it for hellfire but throw.cc objected) 14:29:49 What kind of fancy effect? 14:30:58 for hellfire my vague idea was to make the bolts it fired effectively always have the exploding brand (with a fire-flavoured explosion obviously) 14:31:23 Oh, let me dig up a patch I wrote a couple of days ago. 14:31:30 It's kind of messy, but... 14:31:36 i think it did sort of work but the messaging was really inconsistent (this is also true for regular ranged weapons currently though) 14:31:42 (also not necessarily the best way to go about implementing it) 14:32:05 http://sprunge.us/TBaZ 14:32:22 That's half what you described, and half something else. 14:35:03 aha yeah, i didn't think to add a launcher brand for it so i think i just had a bunch of extra special-casing 14:36:18 I feel kind of bad for introducing a single-use brand, but most of the alternatives that I could think of would be even worse. 14:36:27 -!- gammafunk has joined ##crawl-dev 14:38:33 By the way, if you're playing with that patch, try fsimming it. 14:38:38 no clue how reasonable having the damage actually be hellfire-flavoured is, if it's actually not too ridiculously high then that might be cool 14:38:55 -!- wheals has joined ##crawl-dev 14:39:54 i'm pretty incompetent with fsim but i'll take a look, yeah 14:40:05 Spoiler: it doesn't work properly. 14:40:09 oh :( 14:40:33 I haven't been able to trace the entire codepath preventing it from working; basically it hangs on a spurious "this is likely to hit you" prompt. 14:40:51 (Yet if you try it with other exploding projectiles, it works fine.) 14:48:05 Grunt: Hellfire the xbow? 14:48:09 Yes. 14:48:17 Let end in….hellfire? 14:48:22 Yes. <_< 14:48:33 -!- blabber has joined ##crawl-dev 14:48:52 Hellfire for the hellfire god! 14:50:31 Ah, I found a simple fix for the freeze. 14:50:56 (except for the player getting mortally injured in the process) 14:51:48 This artefact gives the player the ability to shoot bolts of hellfire. Unfortunately using it is always fatal to the wielder... 14:52:03 So let's see... a +9 crossbow of velocity firing steel bolts does 8.1-28.1 damage over the skill range against a yaktaur. 14:52:23 ...the new Hellfire firing normal bolts (so that the brand doesn't get overridden) does 8.5-27.2. 14:52:50 does it always destroy the bolt? 14:52:53 (That's damage specifically to the target; I'd have to figure out what the splash damage component was separately.) 14:53:05 Yes, this design of Hellfire always mulches the bolt. 14:53:36 Does that damage then not include the hellfire blast component at all? 14:53:45 Oh, it does. 14:53:59 That damage would be the total damage between the direct bolt impact and the hellfire blast. 14:54:14 steel bolts / velocity brand are that good? 14:54:17 Actually, this should be easy to figure out... 14:54:50 All I need to do is compare it against some other elemental-branded crossbow with +6,+0 enchantment. 14:55:24 doesn't it have +6,+9 14:55:25 , not +0? 14:55:28 ...if I use a +6,+0 crossbow of flame and ordinary bolts it's 3.4-15.9 over the skill range. 14:55:36 wheals: the patch I'm tinkering with makes it +6,+0. 14:55:41 oh 14:55:57 ...with a hellfire brand, which deals hellfire-branded damage and explodes (also dealing hellfire-branded damage). 14:56:16 Grunt: I imagine hellfire would give better damage compared to the +9 velocity xbow at lower ranges of str/dex 14:56:35 Anyway, that total would mean the splash damage does 5.1-11.3 average effective damage. 14:56:35 Since I recall xbows being dependent on str to a high degree 14:56:50 Hm, let's set abilities to 1 and rerun those. 14:57:19 ??ranged 14:57:20 ranged combat[1/4]: Nobody understands ranged combat. 14:57:27 ??ranged[2] 14:57:27 launcher damage[1/3]: Average damage = (B/2 + L/8 + A/16 + min((str - 10)*(2B+A)*C, (L+1)/4))*(1+skill/D)*(brand multiplier) + slaying/4 + A/2 + (L/2 if using xbow). Here A is the ammo enchantment, L is the launcher enchantment, and B, C, and D are constants depending on what type of launcher you are using (see [2]). 14:57:53 7.9-13.5 over the skill range for the +9 velocity and steel bolts. 14:58:28 8.4-12.8 for hellfire... 14:58:53 3.4-7.4 for the flaming crossbow. 14:59:01 (so 5.0-5.4 for the splash damage) 14:59:27 are those ranges from averages of trials or is that the range of damage? 14:59:46 The former number is an fsim average at skill 0. 14:59:51 The latter number is an fsim average at skill 27. 14:59:55 oh ok , skill progression 14:59:57 I think fsim runs 100 trials per skill level? 15:01:34 Well, it's the same as a +9 velocity xbow, but it does what looks like about a 1d10 for splash damage? 15:01:49 Seems like a nice bow that's not ridiculous 15:01:57 That's an average over time. 15:02:11 right 15:02:21 I think it is "damage per 10 aut at continuous fire", more or less. 15:02:23 -!- duralumin has quit [Read error: Connection reset by peer] 15:03:12 So yes, the biggest unique feature here is the splash damage, but it's still quite usable as a powerful crossbow against single targets. 15:03:13 Doe the splash damage use the xbow skill for the roll? 15:03:18 Oh, I should see how it does against rHellfire <_< 15:04:01 The explosion damage is fixed. 15:04:05 -!- blabber has quit [Read error: Connection reset by peer] 15:04:11 -!- blabber has joined ##crawl-dev 15:04:24 2d5, specifically. 15:04:29 (Same as for other exploding projectiles.) 15:04:34 how likely is it to make it into trunk? 15:04:41 Lost soul regenerated spectral creatures. by dck 15:04:41 hrm, you gave a fsim value of 5.0-5.4 over the skill range 15:04:51 gammafunk, it just means it's firing slightly faster at high skill :) 15:04:52 wheals: Grunt has commit access, so…. 15:04:57 Grunt: right, good point 15:05:08 I want to polish this up first and see if other people like it. 15:05:09 i assume he will use his powers for good and not for evil 15:05:17 MarvinPA having a similar idea is promising, though! :) 15:05:26 heh, hellfire seems like an 'evil' weapon to me 15:05:36 gammafunk, that's a good point! 15:05:46 true, i assume good gods won't like it 15:06:12 I just want to be in the game when sgrunt is killed by a vampire knight that picks it up somewhere in hell 15:06:12 -!- Valarioth has quit [Quit: Page closed] 15:06:13 clearly you should let tso bless it and it would fire blasts of holy flame :P 15:06:19 *watching the game 15:06:21 was just thinking that 15:06:26 wheals, hahahaha. 15:06:37 no, wait 15:06:39 yeah it's something i've wanted to try for a while, i always thought hellfire as opposed to regular fire would be too strong but it does sound like the numbers are reasonable 15:06:49 he'll bless it and it will be called "the BFG" 15:06:59 MarvinPA, that's because it's not exactly hellfire per se, just hellfire-branded :) 15:07:00 demon-killing expertise 15:07:05 heh, 2d5 hellfire. Kind of more hellflame 15:08:55 MarvinPA, two-in-one (the first patch being the one-liner to fix the fsim freeze, the latter being one which also makes Hellfire evil); http://sprunge.us/POWf 15:09:11 ... so if you want to play with the numbers yourself, go right ahead! 15:09:51 -!- Vandal is now known as Ganrao 15:10:25 -!- Soundlust has quit [Ping timeout: 265 seconds] 15:10:30 You shoot a bolt. You feel guilty. 15:10:38 Somehow this seems to further crawl's 'doomed' status... 15:10:49 !lg * status=doomed 15:10:50 No games for * (status=doomed). 15:10:58 gammafunk: o_O 15:10:58 Sequell disagrees 15:11:17 -!- blabber has quit [Quit: leaving] 15:11:59 kilobyte made something documenting doom status in a commit a while back 15:12:25 No, that was me, funnily enough. 15:12:28 %git 62730e8 15:12:28 Could not find commit 62730e8 (git returned 128) 15:12:29 dangit 15:12:32 %git 6e2730e 15:12:42 07Grunt02 * 0.13-a0-3103-g6e2730e: An old vault design of mine (by request of kilobyte). 10(5 weeks ago, 1 file, 68+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6e2730e86ef1 15:12:52 (rest of commit message: "We're all doomed now.") 15:13:05 No, I'm thinking of something else, but 15:13:09 %git e473d02 15:13:09 07kilobyte02 * 0.13-a0-1627-ge473d02: Add Bloax' sweet cacodemon tile to UNUSED/. 10(4 months ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e473d029e917 15:13:18 Yes! 15:13:20 that's the one 15:13:21 Second line: "Here's a progress report about how doomed we are:" 15:13:54 We now have a BFG, so 15:14:02 or rather we may have one soon 15:14:03 Hellfire is more of a rocket launcher >_> 15:14:12 Hey, that's a doom mainstay as well! 15:14:39 fr: hellfire rocket jumps 15:14:46 the problem with hellfire is that the bfg is supposed to kill demons! 15:14:55 -!- myrmidette has quit [Ping timeout: 252 seconds] 15:15:22 orb spiders should have rapid-fire iood... 15:16:00 %git g43440df 15:16:00 Could not find commit g43440df (git returned 128) 15:16:09 %git 43440df 15:16:10 07MarvinPA02 * 0.10-a0-1355-g43440df: Rename imps to crimson imps 10(2 years ago, 22 files, 45+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=43440dfe3f50 15:16:28 wheals: the g isn't part of the hash (it isn't even a hex digit) 15:16:36 don't really know exactly why it is there 15:16:43 I think it stands for git? 15:16:47 I assumed it did 15:16:53 maybe i thought it was using heptadecimal :p 15:17:10 <|amethyst> Yes: The "g" prefix stands for "git" and is used to allow describing the version of a software depending on the SCM the software is managed with. 15:17:18 <|amethyst> (from man git-describe) 15:17:33 oh, and here I was about to ask in #git 15:17:57 I guess I was wondering if it actually had some technical purpose that I could not guess at 15:18:01 SamB: Haha, in ##git hey, what does this 'g' stand for? 15:18:17 It obviously stands for gammafunk. 15:18:21 it's actually #git for some reason 15:18:35 also I've always wondered why we have ## instead of # 15:18:45 -!- ystael has quit [Ping timeout: 272 seconds] 15:18:49 is it because we're a fork of the original? 15:19:19 Cherry-picked 1 commit into stone_soup-0.13 15:19:20 so am i the only one with mon_glyph = lost soul : yellow s mon_glyph = revenant : brown R in my rc? 15:19:47 SamB: yep, exactly 15:20:39 I'm kind of surprised the revspec-parsing machinery doesn't point the user at such information when it fails to find a ref with such a name 15:21:19 -!- gammafunk has quit [Quit: gammafunk] 15:21:55 the ## seems kind of silly at this point; does the original still have a working web page? 15:22:30 * xFleury sighs that after asking a player to do a character dump (and linking hotkey), that player shows the inventory screen and skills screen for a couple minutes, and then continues playing. 15:23:03 SamB: they even have a better SEOed one than us http://www.dungeoncrawl.org/ 15:23:11 I get that there are technical restrictions behind spectators not being able to perform dumps, but maybe dumps could occur with milestones? 15:23:30 -!- inpho has quit [Quit: inpho] 15:32:33 -!- ProzacElf has joined ##crawl-dev 15:32:41 -!- myrmidette has joined ##crawl-dev 15:33:59 -!- VolteccerJack has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Po-ta-to, boil em, mash em, stick em in a stew.] 15:39:14 Looking at transmuters, it doesn't surprise me why they are absolutely terrible early on. 15:41:07 ...Silly idea: bouncing bolt brand. 15:41:37 -!- Bloax has quit [Read error: Connection reset by peer] 15:41:41 (After all, we all enjoy bolt bouncing...) 15:41:51 -!- Bloax has joined ##crawl-dev 15:41:52 Transmuters on the other hand - only have 1 fighting and 3 unarmed. 15:42:07 Bloax: what was the first hand? 15:42:14 -!- ProzacElf has quit [Ping timeout: 264 seconds] 15:42:31 Monks are solid fighters because they start with 3 fighting/4 unarmed ? 15:42:36 Grunt: what would it be a brand *on*? 15:42:43 wheals: bolts! 15:42:45 -!- DrinkMachine has joined ##crawl-dev 15:42:46 -!- DrinkMachine has quit [Changing host] 15:42:46 -!- DrinkMachine has joined ##crawl-dev 15:42:47 Bloax: you dropped out for a second 15:42:48 wheals: or possibly an unrand crossbow. 15:43:05 so probably you said that while you were disconnected 15:43:12 Grunt: oh, right, that kind of bolt 15:43:16 the -2,+5 crossbow "Ricochet" {bounce} 15:43:18 Looking at transmuters, it doesn't surprise me why they are absolutely terrible early on. -> Monks -> Transmuters 15:43:55 And transmuters die horribly because they can't hit anything. 15:47:29 -!- ophanim has quit [Quit: ophanim] 15:54:29 -!- dtsund has joined ##crawl-dev 15:57:23 -!- gammafunk has joined ##crawl-dev 16:04:59 -!- xFleury has quit [Ping timeout: 248 seconds] 16:12:57 spectral weapon (05() | Spd: 30 | HD: 27 | HP: 43-44 | AC/EV: 12/20 | Dam: 27 | 11non-living, lev | Res: 13magic(immune), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 4076 | Sz: Medium | Int: plant. 16:12:57 <|amethyst> %??spectral weapon; trishula 16:12:59 <|amethyst> doh 16:13:56 * Grunt hits |amethyst from afar with a +9,+9 Blessed Trishula! |amethyst convulses! 16:15:09 Bad item name: 'orc' 16:15:09 %?? spectral creature; orc 16:15:15 spectral orc (03W) | Spd: 10 | HD: 1 | HP: 4-8 | AC/EV: 2/5 | Dam: 413(drain) | 07undead, evil, see invisible, lev | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 1 | Sz: Medium | Int: plant. 16:15:15 %?? spectral orc 16:15:21 unknown monster: "spectral Jorgrun" 16:15:21 %?? spectral Jorgrun 16:15:30 unknown monster: "jorgrun spectre" 16:15:30 <|amethyst> %?? jorgrun spectre 16:15:34 spectral ugly thing (03W) | Spd: 11 | HD: 8 | HP: 36-61 | AC/EV: 5/5 | Dam: 10 | 07undead, evil, see invisible, lev | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 210 | Sz: Medium | Int: plant. 16:15:34 %?? spectral ugly thing 16:16:07 still some work to do, i see 16:19:55 -!- mizu_no_oto has quit [Ping timeout: 248 seconds] 16:20:04 -!- wheals has quit [Quit: Leaving] 16:20:33 -!- xFleury has joined ##crawl-dev 16:23:34 -!- DrinkMachine has quit [Ping timeout: 246 seconds] 16:28:03 gregunderscorem the Covered (L8 MiFi) (D:8) 16:28:47 -!- Kellhus has quit [Ping timeout: 250 seconds] 16:29:39 -!- gammafunk has quit [Quit: gammafunk] 16:32:11 -!- Morg0th has quit [Quit: leaving] 16:36:40 -!- tog is now known as Guest17585 16:41:15 -!- Senjai has quit [Ping timeout: 252 seconds] 16:46:06 -!- Tux[Qyou] has quit [Quit: Excess flood] 16:52:21 -!- C7ty has quit [] 16:57:59 -!- Senjai has joined ##crawl-dev 16:59:45 -!- wheals has joined ##crawl-dev 17:06:25 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 17:07:23 -!- duralumin has quit [Read error: Connection reset by peer] 17:08:24 -!- Senjai has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 17:09:39 -!- MIC132 has quit [Client Quit] 17:09:48 -!- LexAckson has quit [Read error: Connection reset by peer] 17:10:09 Grunt: most of the fun in bouncing is hindered by short range 17:10:35 missile beams don't currently bounce but that's a matter of flipping a flag 17:13:03 -!- st_ has quit [Read error: Connection reset by peer] 17:13:28 -!- st_ has joined ##crawl-dev 17:17:02 -!- Guest17585 has quit [Quit: Page closed] 17:19:03 -!- MDvedh has quit [Ping timeout: 250 seconds] 17:21:36 -!- inpho has quit [Quit: inpho] 17:23:47 -!- DrinkMachine has joined ##crawl-dev 17:25:30 * kilobyte ponders silly boulder beetles whom someone gave a polearm. It must have been a polearm, as whips of reaching are an unthing now, and this beetle crashed in handle_reaching (after being ball lightninged). 17:26:38 -!- myrmidette has quit [Ping timeout: 264 seconds] 17:31:13 New children's book: If You Give a Beetle a Bardiche 17:33:36 more seriously, in a long string of handle_foo() functions in monster behaviour, handle_reaching() is the first one after abilities that will crash on a dead monster 17:33:51 ... and here we go: The boulder beetle smashes into your ball lightning! Your ball lightning explodes! 17:34:39 -!- Garhauk has quit [Ping timeout: 250 seconds] 17:37:53 -!- Bloaxor has joined ##crawl-dev 17:37:53 -!- Bloax has quit [Read error: Connection reset by peer] 17:39:39 -!- ShadeTornado has quit [Quit: Leaving] 17:39:48 -!- Basil has quit [Read error: No route to host] 17:41:51 -!- nicolae- has joined ##crawl-dev 17:48:02 -!- codrus has quit [Ping timeout: 240 seconds] 17:52:25 -!- JuicyJ has quit [Ping timeout: 250 seconds] 17:53:21 -!- ackack has quit [Ping timeout: 268 seconds] 17:56:25 -!- Flun has quit [Quit: Page closed] 18:09:52 -!- TacoSundae has quit [Quit: Page closed] 18:12:27 -!- Schwer-Muta has quit [] 18:15:17 -!- Ragdoll has quit [Read error: Connection reset by peer] 18:18:06 -!- rast has joined ##crawl-dev 18:18:06 -!- Bloaxor has quit [Read error: Connection reset by peer] 18:18:23 i love the new beogh conversion method 18:18:50 -!- Bloaxor has joined ##crawl-dev 18:19:09 are there more random altars early in .13? 18:19:32 there's more options for overflow vaults, i don't know if the actual probability got changed though 18:20:07 right, same thing 18:20:18 there seem to be a lot of "here are 3 altars" vaults 18:20:36 maybe the temple branch could eventually be removed... 18:20:58 yeah, the option for generic vaults that have multiple altars got implemented (i think it was disabled or not working previously) 18:21:15 it was certainly disabled 18:21:22 give temple a rune 18:21:24 -!- Senjai has joined ##crawl-dev 18:21:24 -!- Senjai has quit [Changing host] 18:21:24 -!- Senjai has joined ##crawl-dev 18:26:46 the religious rune 18:29:05 a religion-themed branch might be interesting to see more holy, forest, undead, spellcasting, etc., creatures 18:29:29 i think holy monsters are kept very rare on purpose 18:29:57 especially since they convert if you're with the right god, which iirc is why the holy pan level doesn't generate if you're with the good gods 18:30:08 -!- Bloaxor has quit [Quit: Error: Bloax not found] 18:30:10 yes 18:30:33 -!- thened has quit [Quit: thened] 18:30:49 maybe it could only generate vaults/levels related to gods opposed to you, but you could get around that with switching gods... 18:33:31 so when you switch it starts switching to the god you left, and you don't have enough piety with the god you switched to to help 18:33:34 -!- SurpriseTRex has quit [Client Quit] 18:33:35 :) 18:37:45 -!- gammafunk has joined ##crawl-dev 18:37:49 -!- ldf has quit [Quit: ldf] 18:39:55 -!- mizu_no_oto has quit [Client Quit] 18:45:01 -!- Somefellow has joined ##crawl-dev 18:51:58 -!- Gotham has quit [Read error: Connection reset by peer] 18:52:14 -!- alefury has quit [] 18:56:40 -!- moxian has quit [Ping timeout: 245 seconds] 18:57:34 -!- Pacra has joined ##crawl-dev 18:57:53 -!- ainsophyao has joined ##crawl-dev 18:58:21 -!- gammafunk has quit [Quit: gammafunk] 19:00:16 -!- bh has joined ##crawl-dev 19:01:30 -!- ainsophyao has quit [Remote host closed the connection] 19:03:42 -!- xFleury has quit [Quit: ChatZilla 0.9.90.1 [Firefox 24.0/20130910160258]] 19:04:11 -!- gammafunk has joined ##crawl-dev 19:07:07 -!- Varren has quit [Read error: Connection reset by peer] 19:07:36 -!- ackack has joined ##crawl-dev 19:12:50 -!- elliptic has joined ##crawl-dev 19:15:53 -!- Tarquinn has joined ##crawl-dev 19:18:09 -!- scummos has quit [Ping timeout: 272 seconds] 19:28:33 -!- Tbigye has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:29:43 " the holy pan level doesn't generate if you're with the good gods" 19:29:45 wow 19:29:49 -!- pelotr0n has quit [Ping timeout: 272 seconds] 19:30:27 maybe when you're centaur/naga, it should generate the wrong type of barding 90% of the time 19:30:42 doesn't it do that already 19:30:51 itym it should generate the wrong type of barding *pan level* 19:31:16 if you're a naga, snake ends with poisonous centaurs instead (and vaults has naga packs) 19:32:57 rast: even Xom stopped this kind of gifts, that's not really funny 19:33:30 rast: wouldn't everything in holypan be friendly? 19:33:49 bh yeah apparently that is too good? 19:33:51 though who you are should have no bearing on the conduct of the dungeon. 19:33:52 bh: even worse, not _everything_ unless your piety is exactly 200 19:33:55 right i agree 19:34:00 kilobyte: that's rough. 19:34:03 then holies will start fighting among themselves 19:34:13 whats wrong with that 19:34:16 free experience 19:34:27 oh noes, free xp in pan 19:34:36 you get free xp for neutral kills, right? 19:34:40 %s/free// 19:34:43 no xp for good_neutral killing hostiles 19:35:15 but xp for good_neutral weakening hostiles and you get the killing blow? 19:36:16 Zannick: 1. killing blow doesn't give you any special xp, you get only a share proportional to how much damage you did, 2. the good god you worship will get pissed off at you 19:36:19 easy solution: remove holy pan :P 19:36:20 -!- raskol has quit [Ping timeout: 268 seconds] 19:36:25 while we're at it, let's remove HoB 19:36:27 kilobyte: oh, right. 19:36:45 totally forgot about the good god thing. 19:36:48 bh: I'd rather expand it, in its current state it's not worth preparing for walking into 19:37:27 the vox populi on webtiles have suggested replacing HoB with Wizlab 19:37:38 -!- dtsund has quit [Ping timeout: 245 seconds] 19:37:39 with no glaives of speed/etc, and the "special" weapon having only 1/6 chance of even being of the correct class, much less being useful, the reward is rarely worth it 19:37:48 bh: as in, a guaranteed wizlab? 19:37:57 yep 19:37:57 let's shrink it instead 19:38:02 to just one room 19:38:04 with a big chair 19:38:17 Zannick: it's already one room these days 19:38:20 ;) 19:38:26 no chair, though 19:38:31 nor even a kitchen sink 19:38:32 a Throne of Blades, if you will 19:39:01 Zannick: put some dice in, then we could have a game, as it were 19:39:16 dancing dice? 19:39:20 only if the dice are throwing weapons 19:39:31 sounds like something Nemelex would love 19:39:42 i bet 19:39:52 this is possibly an unpopular idea, but I think crawl is too long 19:40:02 Does an 8 level Lair really make for a better game? 19:40:07 i think sprint is too long 19:40:11 Zannick: :p 19:40:17 bh: as compared to the 10-level lair? yes. 19:40:30 you roll snake eyes. the goblin evaporates and reforms as an executioner 19:40:56 * kilobyte thinks D is quite boring and long. 19:40:58 geekosaur: you mean a greater naga, of course 19:40:59 the goblin has no idea how to be an executioner! you kill the executioner! 19:41:00 "One die lands cocked! Xom nudges it! It shows '1'. Xom thinks this is hilarious." 19:41:19 kilobyte: A shame we can't just make crawl 27 levels. Total 19:41:34 deep D is a bit better with more big vaults 19:41:45 "You land on Park Place. Your purse feels lighter. Xom cackles maniacally." 19:41:47 but it got crippled again by a2b63b94 19:41:51 %git a2b63b94 19:41:51 07MarvinPA02 * 0.13-a0-2704-ga2b63b9: Give late D encompass vaults a uniq_ tag so only one is generated per game 10(10 weeks ago, 1 file, 11+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a2b63b94b9f2 19:42:16 oookay ... 19:42:28 why not just give a reasonable weighting? 19:42:52 yeah. We can totally coupon collector the right weighting 19:43:21 or do I mean chance 19:43:31 i've never seen "coupon collector" used as a verb 19:43:32 D and Lair could take some shortening, yeah 19:43:43 if we can't give them more content 19:43:46 actually I was hinting that, being god pwoered, they could do things like ignore holiness 19:44:19 so skip from D:20 straight to D:27? 19:44:26 branches are good, as they provide not only different monsters, but different monster _sets_ 19:44:53 -!- omnirizon has quit [Quit: leaving] 19:44:58 that's one of reasons I'm defending Blade: because I think it's far more interesting than merely mixing dancing weapons with random stuff 19:45:18 more, smaller, branches would be good 19:45:23 what if we ran Vaults from D:20-25? :D 19:45:43 there's probably enough Vaults as it is 19:46:05 i think merging a branch into a specific subset of d will be more of a headache than it'll be worth 19:46:35 i was actually going to suggest that for zot a minute ago but decided it was a bad idea for that reason 19:46:44 would blade be any better if it appeared earlier and the deadliness of dancing weapons was toned down a bit so it might be conceivable that a person could fight them and win at a stage where the weapons they find might still be good enough to be worth killing for 19:46:50 also the monster mix 19:47:29 kilobyte: What about taking a lair branch and jamming it through dungeon? 19:47:39 nicolae-: you mean if the dancing weapons were less skilled or something? 19:47:50 bh: what do you mean by "jamming"? 19:48:16 bh: are you talking like in linesprint ... 19:48:23 turn d:15 into slime:6? 19:48:42 this seems like an idea for verticalsprint... 19:49:14 one of reasons I so like encompass vaults is because of set_random_mon_list() 19:49:40 SamB: something like that, perhaps 19:49:58 minmay_sea_of_fire and spriggan_forest in particular use it nicely 19:50:30 kilobyte: what Zannick said 19:51:20 Something like autumnal temple could probably make for a beautiful encompass level 19:52:00 bh: about that idea to make Abyss use internally consistent branch sets rather than just an uniform list: it can be easily prototyped with set_random_mon_list("Abyss:$cur_depth w:20 / Bedlam:5 w:10") 19:52:20 oh neat 19:53:25 what's Bedlam 19:54:16 a place or situation of chaotic uproar, and where confusion prevails. 19:54:19 according to wiktionary 19:54:23 nicolae-: a nice branch, filled with interesting folks and some less interesting dudes in white clothes. You can wear some long-sleeved jackets, too! 19:54:34 noice 19:54:50 i didn't know if it was an actual branch in the code or just a hypothesized thing or just a place holder 19:54:57 every monster is crazy yiuf 19:54:59 -!- Daekdroom has quit [Quit: Saindo] 19:55:04 ??hydrataur 19:55:04 hydrataur[1/2]: One of four possible unique guardians at lvl 3 of the abyssal stair. Each of his nine necks ends in a javelin throwing humanoid torso, and he also buffs, heals and sprays hellfire. Carries the madness rune. 19:55:14 nicolae-: sadly, not a real thing 19:55:46 the farthest it ever went was a "Tower of Madness" portal branch reachable from the Abyss 19:55:59 the player is crazy yiuf and the entire game is you hallucinating your way through a city killing people until you break into a museum and run back home with a valuable piece of art 19:56:14 abyss portal vault sounds cool 19:56:22 ??abyssal stair 19:56:23 I don't have a page labeled abyssal_stair in my learndb. 19:56:33 ??hydrataur[2 19:56:34 hydrataur[2/2]: Removed in 0.12. 19:56:42 Where did that come from? 19:57:10 someone making a joke? 19:57:10 you mean, everyone who edits learndb is a paragon of sanity? 19:57:30 you see, mental health is an one-trick pony, but if you're insane, there's no limit to what you can do 19:58:09 -!- Assbag has quit [Ping timeout: 252 seconds] 19:59:04 nicolae-: my idea for an abyssal portal was a horrible, desolate place with chaos clouds instead of walls 19:59:16 I don't think that's very popular, though. 19:59:48 desolate? Why? 19:59:57 horrible? Why? 20:00:18 * kilobyte would see loads of folks with chaos weapons and a particular outlook. 20:01:00 -!- Zifmia has quit [Ping timeout: 268 seconds] 20:01:02 would that outlook be "kill the player or die trying"? cause i know plenty of branches where folks have that particular outlook 20:01:10 that's the outlook of the entire game 20:01:32 no sane god would build his tower in a land controlled by Lugonu 20:02:41 kilobyte: Xomxomxomxom! 20:03:02 you see, we really lack pianos falling on you from blue sky... 20:03:11 new xom effect 20:03:14 fr xom does that heh 20:04:28 Summon piano 20:04:47 -!- bh has quit [Quit: dinner] 20:04:48 the piano has a 9/10 chance of being friendly 20:05:01 -!- UrQuan has quit [Ping timeout: 250 seconds] 20:06:09 Bad item name: 'piano' 20:06:09 %??dancing weapon ; piano 20:06:17 Bad item name: 'bread_ration' 20:06:17 %??dancing weapon ; bread_ration 20:08:17 -!- WalkerBoh has quit [Remote host closed the connection] 20:10:12 idea: what if we made it so no non-enslaved holy being, no matter its attitude towards you, won't ever willingly attack another holy? 20:13:22 -!- thened has quit [Ping timeout: 256 seconds] 20:17:51 -!- DrinkMachine has quit [Quit: Leaving] 20:18:18 -!- crate has quit [Read error: Connection reset by peer] 20:19:05 -!- thened has quit [Client Quit] 20:20:11 * kilobyte .oO( spectral Axe of Woe ) 20:20:47 revamp hall of blades by making the dancing axe of woe the boss enemy 20:20:48 make a spectral axe of woe the end boss of the hall of blades 20:20:54 argh 20:21:06 well, you wouldn't want to make it dancing, since when you kill it you'd end up with the axe of woe 20:21:08 heheehe 20:21:17 nicolae-: wouldn't? 20:21:17 which i think is not supposed to exist outside of meatsprint 20:21:33 indeed 20:21:59 i guess you could special-case it as a Unique Dancing Weapon to fall apart upon death instead of giving you a super overpowered sprint unrand 20:23:03 my suggestion was kind of a joke since an enemy that can one-shot you no matter what is just as bad as a weapon that can to the same 20:23:14 * kilobyte ponders you even pondering the possiblity of setting an insta-kill weapon against the player in real games. 20:23:25 nicolae- did it too! 20:23:46 it's true 20:23:57 make it so the axe of woe can't move 20:24:17 alternatively, make it the final boss of hall of bladesprint 20:24:29 statue ; executioner's axe unrand:axe_of_woe 20:24:36 kilobyte: now you're talkin 20:24:53 hm, make a decent unrand and have it only generate as a dancing weapon, like a unique 20:24:56 that might actually be a kind of interesting idea, except that even dancing daggers can slay you easily 20:24:58 * kilobyte takes a spear and pokes this idea to death. 20:25:05 the super-powerful boss villain you just fought joins the party! 20:25:14 he's three levels lower than you and he suuuuuuuuucks 20:25:22 wheals: so we need to nerf them I guess 20:25:50 Zannick: compare the stats on https://angband.pl/tmp/vlad.html 20:25:57 not really unless hall of bladesprint is something you want to make 20:26:13 or if dancing weapons are something you want to exist as normal spawns 20:26:32 (Nethack's HD display when polymorphed is broken, it's 30 of course) 20:26:33 wheals: what if we wanted to keep Hall of Blades in the game rather than removing it 20:27:02 kilobyte: vlad isn't a super-powerful boss villain, though 20:27:10 well by the time you reach HoB a dagger can't easily slay you 20:27:10 -!- eith has quit [Ping timeout: 246 seconds] 20:27:12 i was referencing an rpg trope, though 20:27:14 or even an exec axe 20:27:19 Zannick: he's supposed to be, although indeed he falls miserably short 20:27:26 well he's half-perfect for said trope 20:27:48 i have friends who pick mundane objects, #name them vladsbane 20:27:51 wheals: to make it possible to actually acquire useful weapons there, we need to make it reasonable to defeat them using lesser blades, right? 20:27:55 -!- raskol has quit [Ping timeout: 248 seconds] 20:28:03 wheals: combined with moving HoB earlier 20:28:04 and then beat him to death with a spellbook called vladsbane or something 20:28:27 s/called/named/ 20:28:28 Zannick: i think i did that with a tin opener in my tourist run 20:29:17 SamB: i don't think single dancing weapons are incredibly scary, but it would be cool if dancing weapons scaled with the weapon 20:29:26 an alternative would be to make Blade scarier, and instead of one high-end weapon, we could have six of them, each for every class 20:29:43 so that a dancing war axe would be much less dangerous than a dancing exec axe 20:30:02 -!- RaptorWrex has quit [Quit: Page closed] 20:30:03 wheals: that's already the case 20:30:25 -!- Zermako has quit [Quit: good night and good luck to all.] 20:30:31 dancing weapon (06() | Spd: 10 | HD: 15 | HP: 56 | AC/EV: 28/15 | Dam: 36 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 913 | Sz: small | Int: plant. 20:30:31 %?? dancing weapon; executioner's axe 20:30:36 dancing weapon (06() | Spd: 15 | HD: 15 | HP: 36 | AC/EV: 18/18 | Dam: 22 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 947 | Sz: small | Int: plant. 20:30:36 %?? dancing weapon; war axe 20:30:44 why do they have the same HD 20:30:45 -!- the_glow has quit [Ping timeout: 248 seconds] 20:31:11 Halls of Blades, stairs in the middle, six hallways in six directions, each leading to a hall based around one of the weapon classes 20:31:33 then you would have no reason to beat other types 20:31:52 other for xp, that is 20:31:53 ah, true 20:32:13 how about the boss of each weapon class hall not necessarily being of that weapon? 20:32:32 so if you want to best in your class, you'll have to fight on average 3 types of weapon 20:32:38 is my memory faulty, or didn't they use to grant several times as much xp? 4k ish per pop, IIRC. 20:32:52 isn't 4k kind of big? 20:32:58 acid blob (11J) | Spd: 12 | HD: 18 | HP: 78-121 | AC/EV: 1/3 | Dam: 4208(acid:7d3) | 04eats items, sense invisible, !sil | Res: 06magic(168), 03poison, 08acid+++, asphyx, 12drown | XP: 2420 | Sp: acid splash (3d7+7d5) | Sz: small | Int: plant. 20:32:58 %??acid blob 20:33:01 yeah, way too high 20:33:03 Cerebov (05&) | Spd: 10 | HD: 21 | HP: 650 | AC/EV: 30/8 | Dam: 60 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible, !sil | Res: 06magic(168), 05hellfire, 04fire+++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: fire storm (8d16), iron shot (3d36), haste, greater demon / fire storm (8d17), iron shot (3d36), haste, greater demon | Sz: Giant | Int: normal. 20:33:03 %??cerebov 20:33:06 * geekosaur seems to recall someone pulling a mass experience nerf... 20:33:14 i think it was mumra? 20:34:00 a dancing weapon is scarier than a yaktaur captain if there's any terrain you can hide behind around 20:34:27 or you have armour or rMsl -- and if you don't have armour, you do have rMsl unless you go with Trog 20:34:51 dracoomega messed with XP values 20:35:04 maybe their defenses could be nerfed a bit and their HPs increased? 20:35:27 airstrike <3 <3 <3 20:35:50 should have made a tournament banner for finishing hall of blades to collect as many opinions as possible on making it suck less 20:41:35 03kilobyte02 07* 0.14-a0-348-gcff28af: Revert "Don't give Gargoyles innate rElec" 10(3 days ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cff28afa1654 20:41:35 03kilobyte02 07* 0.14-a0-349-g23bff0a: Fix the desc for "floor" not being shown. 10(3 days ago, 2 files, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23bff0a80441 20:41:35 03kilobyte02 07* 0.14-a0-350-g5826b08: Fix inscriptions and pghost names getting truncated on saving. 10(21 hours ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5826b08da9e3 20:41:35 03kilobyte02 07* 0.14-a0-351-g1a70311: Drop support for explicit string length limits. 10(21 hours ago, 2 files, 30+ 52-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1a703116878d 20:41:35 03kilobyte02 07* 0.14-a0-352-g22a9d0c: Stop a poison miscast when in a wall. 10(21 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=22a9d0ca8208 20:41:35 03kilobyte02 07* 0.14-a0-353-g75a3277: Fix a "can't happen" message. 10(20 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75a32772cc65 20:41:35 03kilobyte02 07* 0.14-a0-354-g6c6489e: Don't force --test to try to generate items of removed brands umpteen times. 10(20 hours ago, 1 file, 10+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6c6489ef1ade 20:41:35 03kilobyte02 07* 0.14-a0-355-g79f717c: Fix a wizmode player teleport crash. 10(20 hours ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=79f717c01b6c 20:41:35 03kilobyte02 07* 0.14-a0-356-g300c446: Fix a (marshalled!) infinite leak in the Abyss. 10(20 hours ago, 4 files, 5+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=300c4468aa47 20:41:35 03kilobyte02 07* 0.14-a0-357-g0693e2c: Dealtarify a Blade entry (nicolae) 10(19 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0693e2c148ce 20:41:35 ... and 5 more commits 20:41:42 uh oh, sorry 20:41:47 didn't meant to push that 20:42:49 -!- ProzacElf has joined ##crawl-dev 20:43:37 kilobyte: which one didn't you mean to push? 20:44:16 oh yeah, gr have rElec again 20:45:04 03kilobyte02 07* 0.14-a0-363-g9a5cc34: Revert "Revert "Don't give Gargoyles innate rElec"" 10(3 minutes ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9a5cc34cc2c6 20:45:21 haha 20:45:56 so that's the one, apparently 20:46:05 kilobyte: why didn't we want that reverted again 20:46:11 -!- snha has quit [Ping timeout: 250 seconds] 20:46:31 let's have a "Revert Revert Revert" commit soon :p 20:46:45 I was just thinking that 20:47:20 SamB: MarvinPA hasn't been swayed yet, and it especially needs being discussed with the Gr Daddy 20:53:42 -!- ProzacElf has quit [Ping timeout: 252 seconds] 20:54:13 -!- snha_ has quit [Quit: Page closed] 20:57:25 -!- Pacra has quit [Read error: Connection reset by peer] 20:57:36 -!- ProzacElf has joined ##crawl-dev 20:57:47 -!- tarantoga has quit [Read error: Connection reset by peer] 20:58:24 -!- Pacra has joined ##crawl-dev 21:13:35 03kilobyte02 07* 0.14-a0-364-gd3b3d37: Document that the lowest possible you.hunger is 100 rather than 0. 10(2 minutes ago, 2 files, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d3b3d37f972d 21:16:18 so I just killed Asmodeus and took a ring off him 21:16:23 but in the description of the item it says "You took it off a vampire on level 7 of Gehenna." 21:18:00 asmo's secret revealed at last 21:18:09 it might have been worn by a vampire first I guess 21:18:14 since I found a potion of blood on the floor afterwards 21:18:16 with another item 21:18:25 but asmodeus was definitely wearing it 21:18:56 "l - the cursed ring of Dusinis {Hunger Str+4 Acc+3}" super cool ring asmodeus 21:18:57 probably the tracker just uses the first monster to touch it 21:19:46 kilobyte, elliptic: did you see the Hellfire patch? I'd love opinions from more people than just MarvinPA: http://sprunge.us/POWf 21:20:03 (I was also thinking about giving Piercer the penetration brand to make it more distinctive, which is a one-line patch...) 21:20:14 No need for major bickering on either until after tourney ends, of course. 21:20:26 ??piercer 21:20:27 piercer[1/1]: +2 +10 longbow of velocity, -2 EV 21:20:47 what about salvaging sniper 21:20:49 -!- Kishmond has quit [Quit: Page closed] 21:20:53 that would be pretty cool, since there's no otherwise no way to penetrate with arrows 21:21:31 -!- moxian has quit [Ping timeout: 260 seconds] 21:23:05 1learn bh Gr daddy 21:25:19 -!- kilobyte has quit [Ping timeout: 256 seconds] 21:27:34 -!- Blazinghand has joined ##crawl-dev 21:32:31 Grunt: without actually checking out balance, giving hellfire to Hellfire and making Piercer pierce sound fine to me 21:32:37 -!- kilobyte has joined ##crawl-dev 21:34:52 elliptic: you can play with it in fsim if you want :)... with its current implementation, it turns out to be slightly weaker against single targets than other top-of-the-line crossbows, but it also does splash damage (same underlying code path as other exploding projectiles). 21:34:56 piercer is made of concentrated meh currently 21:34:59 (referring to Hellfire) 21:35:12 any change, including making it 404-compliant, would be good 21:35:37 Grunt: Can you give prune to the glaive of prune next? 21:35:58 Grunt: +6/+9 -> +6/+0 is likely to be the culprit 21:35:59 Having an unrand longbow with penetration would be sufficiently distinctive, I think. 21:36:35 I think it's worth giving a spin. 21:36:49 agreed that current piercer is incredibly boring 21:37:35 -!- Tbigye is now known as Taraiph 21:38:50 kilobyte, I'd prefer to err on the side of slightly too weak to begin with to see how well all the effects operate in practice. 21:39:57 Keep in mind that I'm comparing it to endgame weaponry (think +9 crossbow of velocity with steel bolts, for example); if players find it before the extreme end of the game they'll probably want to use it, and even late game players will have use for the splash damage effects. 21:40:29 how would the exploding brand interact with bolt brands 21:40:47 "slightly weak" tends to mean "unused" 21:40:57 nicolae-, bolt brands tend to override the launcher brand. 21:40:59 ah 21:41:14 for example, I don't notice anyone using new rods of striking 21:41:20 yeah, it might be best to crank it up to 11 and tweak it later rather than starting out shabby 21:41:28 go big or go home, as the kids say these days 21:41:30 kilobyte, I would be using one at some point if I'd ever *found* one :b 21:42:28 ranged weapons are cumbersome to use and thus see pretty little use 21:43:49 -!- xnavy has quit [Ping timeout: 248 seconds] 21:44:00 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:45:27 -!- Taraiph has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:48:34 ...+9 Hellfire with this implementation does up to 50% more damage against a single target than a +9 crossbow of velocity with steel bolts. 21:48:59 +9 is slightly optimistic for weapon enchants of course 21:49:08 Yes. 21:49:12 you can't enchant unrands anyway 21:49:28 really you're usually comparing to +7, and nowhere near that high if found early 21:53:05 -!- Venter has quit [Quit: Page closed] 21:56:41 +0 Hellfire does do a little bit better than a +7 crossbow of velocity with steel bolts. 21:56:50 (again, against single targets) 21:57:14 Hmm, I should check this against rHellfire targets too <_< 21:57:30 hellfire sounds bad against those somehow 21:57:45 To my complete lack of surprise, it does absolutely no damage against rHellfire targets. 21:58:06 I am amused by this somehow, though. 21:58:26 well, duh, they have rHellfire 21:58:43 todo: more rUnrand 21:58:45 >_> <_< 21:58:45 haha 22:01:40 -!- AndroUser2 has quit [Ping timeout: 246 seconds] 22:03:37 rGrunt 22:04:14 * Grunt attempts to banish Zannick to a Grunt vault! Zannick completely resists. 22:04:33 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:04:35 * Zannick walks into a Grunt vault anyway and takes no damage. 22:07:32 -!- crate has quit [Read error: Connection reset by peer] 22:09:57 -!- ussdefiant has joined ##crawl-dev 22:10:06 Hmm, it occurs to me that with the exploding thing Hellfire has a 100% mulch rate; that might be considered a reasonable drawback for the Huge Dmg that comes with it being +9. 22:10:44 s/Huge Dmg/LUDICROUS GIBS/ 22:10:55 todo: make Hellfire blow things up 22:11:02 fr an unrand that has a disintegration effect to make LUDICROUS GIBS 22:11:15 Grunt: might be? 22:11:31 Grunt: along with being totally ineffectual against the rHellfire? 22:14:09 nicolae-: sounds to me like you want a phial of oods 22:14:42 * kilobyte ponders excuses to bring back quad damage into real game. 22:15:04 kilobyte: make it spawn right next to cerebov! 22:15:23 phial of oods, yes, perfect 22:15:44 -!- jeanjacques has quit [Quit: quit] 22:16:01 -!- Dr_Ke has quit [Ping timeout: 272 seconds] 22:16:06 nicolae-: the Orb card, level 3 22:16:11 -!- rax has quit [Ping timeout: 248 seconds] 22:16:20 -!- rax has joined ##crawl-dev 22:16:42 orb of destruction (item), when evoked produces orbs of destruction (spell) 22:17:02 rod of ood 22:17:41 yes, but make the orb item the orb of zot 22:18:31 evoke the orb of zot 22:18:57 carrying the orb of zot causes hostile oods to spawn just outside your los and come for you 22:19:42 nicolae-: it does 22:19:48 but a different kind of ood 22:20:00 fr: have oods spawn with velocity vector perpendicular to you 22:20:33 -!- ophanim has quit [Read error: Connection reset by peer] 22:20:43 ie, you're safe if you don't move 22:21:21 fr t-rex in lair that can't attack you unless you moved last turn 22:22:12 -!- Pacra has quit [Read error: Connection reset by peer] 22:23:39 -!- ackack has quit [Ping timeout: 248 seconds] 22:23:46 -!- Pacra has joined ##crawl-dev 22:24:09 ...mmm, Hellfire blowing things up is very therapeutic <_< 22:24:46 I need to figure out a non-hacky way to get it to do that, though... 22:36:05 -!- pelotron_ is now known as pelotron 22:36:15 -!- gowby has quit [Ping timeout: 250 seconds] 22:36:47 I had a silly Sniper idea, btw: have it be able to stab from a distance. 22:37:00 (i.e. firing at an unaware target deals extra damage) 22:37:11 i'm for it 22:37:12 That would require beam code cleanup, though, and *shudder*. 22:37:40 Grunt: throwing rewrite is already badly overdue 22:37:49 you're just the man to do it, grunt 22:37:55 kilobyte: something to think about for when that's done, then! 22:38:25 and ranged stabs would be something that requires special code to _disable_ 22:38:45 kilobyte: hmm? 22:38:49 (if melee_attack is just called, like cryptic planned) 22:38:55 oh 22:39:19 same for GDR against missiles 22:39:53 (Treat Sniper as top tier for stabbing purposes, then, and have the rest of the ranged weapons ... not.) 22:40:43 -!- tkappleton has quit [Ping timeout: 268 seconds] 22:45:02 -!- ystael has quit [Ping timeout: 268 seconds] 22:46:28 Stable (0.13) branch on crawl.lantea.net updated to: 0.13.0-19-g8e0b589 22:50:36 -!- nonethousand_ is now known as nonethousand 22:52:34 -!- st_ has quit [Read error: Connection reset by peer] 22:52:41 -!- Quashie has quit [Ping timeout: 245 seconds] 22:52:59 -!- st_ has joined ##crawl-dev 22:53:56 -!- MaxFrost has quit [Ping timeout: 265 seconds] 22:54:39 -!- rossi has quit [Quit: WeeChat 0.4.2] 22:54:45 -!- jbenedetto has quit [Ping timeout: 248 seconds] 22:59:59 -!- Quashie_ has quit [Ping timeout: 260 seconds] 23:09:37 -!- Brutis has quit [Ping timeout: 250 seconds] 23:15:17 -!- Rebthor_ has quit [Ping timeout: 272 seconds] 23:15:30 -!- rebthor has quit [Quit: ChatZilla 0.9.90.1 [Firefox 24.0/20130910160258]] 23:15:43 -!- Sleeves is now known as Assbag 23:16:23 -!- Somefellow has quit [Quit: Leaving] 23:17:11 -!- Xenobreeder has quit [Quit: Page closed] 23:18:43 -!- Vandal has joined ##crawl-dev 23:18:45 -!- Ganrao has quit [Ping timeout: 245 seconds] 23:19:05 -!- ainsophyao has joined ##crawl-dev 23:19:22 -!- nicolae- has left ##crawl-dev 23:19:33 -!- Pisano has quit [Ping timeout: 265 seconds] 23:19:34 -!- WalkerBoh has quit [Read error: Connection reset by peer] 23:23:45 -!- ainsophyao has quit [Ping timeout: 256 seconds] 23:23:55 -!- ystael has quit [Ping timeout: 248 seconds] 23:26:48 -!- Basil has quit [Ping timeout: 265 seconds] 23:28:18 -!- Quashie has quit [Ping timeout: 256 seconds] 23:31:55 -!- pelotron has quit [Ping timeout: 248 seconds] 23:33:19 -!- ketsa has quit [Read error: Connection reset by peer] 23:36:57 -!- Kalir has quit [Changing host] 23:42:12 -!- Flun has quit [Quit: Page closed] 23:44:23 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:46:06 Unstable branch on crawl.lantea.net updated to: 0.14-a0-364-gd3b3d37 (34) 23:47:51 -!- Quashie_ has quit [Ping timeout: 272 seconds]