00:05:30 -!- ystael has quit [Ping timeout: 264 seconds] 00:05:44 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2884-gbbf8bdf (34) 00:05:58 -!- petete has quit [Ping timeout: 245 seconds] 00:06:24 Unstable branch on rl.heh.fi updated to: 0.13-a0-2884-gbbf8bdf (34) 00:06:58 -!- Senjai has quit [Read error: Operation timed out] 00:16:34 03BlackSheep02 {|amethyst} 07* 0.13-a0-2885-g843eb5e: Make eating, drinking from fountains and donating at an altar interrupt recite 10(12 hours ago, 3 files, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=843eb5efb98b 00:18:22 -!- Sizzell has quit [Read error: Operation timed out] 00:19:00 -!- Sizzell has joined ##crawl-dev 00:22:43 -!- gammafunk has quit [Quit: gammafunk] 00:22:43 -!- gammafunk_ is now known as gammafunk 00:22:47 -!- ogaz has joined ##crawl-dev 00:28:00 -!- Hailley has quit [Quit: Petra is closed!] 00:28:03 -!- us17 has quit [Ping timeout: 245 seconds] 00:37:48 -!- minqmay has quit [Quit: Leaving] 00:39:14 -!- |amethyst has quit [Ping timeout: 264 seconds] 00:39:28 -!- |amethyst has joined ##crawl-dev 00:39:39 -!- ystael has quit [Ping timeout: 260 seconds] 00:42:42 |amethyst: Ok, I just pushed the enum cleanups, the Fe mutation save compat, and a merge of maste to my jump_attack branch (repo git://gitorious.org/crawl/crawl-gammafunk.git) 00:43:29 |amethyst: I was able to load a felid save made in trunk into my jump build; the felid mutation was updated and the previously made artes looked good 00:44:14 I messed up setting the mutation in the compat code at first, since apparently you need to set both you.mutation and you.innate_mutations 00:45:13 -!- jilles has quit [Remote host closed the connection] 00:45:26 -!- hurdos has quit [Read error: Connection reset by peer] 01:08:10 Odd behavoiur with OoD and submerging monsters by Grandiloquent Gentleman 01:12:50 -!- Voker57 has quit [Ping timeout: 264 seconds] 01:18:31 -!- sysice has quit [Remote host closed the connection] 01:21:21 -!- bonghitz has quit [Remote host closed the connection] 01:21:39 -!- mumra has quit [Ping timeout: 260 seconds] 01:24:00 -!- ainsophyao has quit [Remote host closed the connection] 01:28:04 -!- buppy has quit [Remote host closed the connection] 01:31:07 What do I need to run the checkwhite script? 01:32:14 NVM, I'm checking the dependencies myself. 01:35:00 -!- tatara has quit [Quit: Page closed] 01:38:11 -!- Insomniak` has quit [Read error: No route to host] 01:53:35 -!- VolteccerJack has quit [Quit: Page closed] 02:00:01 -!- SkaryMonk has joined ##crawl-dev 02:03:05 -!- TeWzzzz has quit [Ping timeout: 250 seconds] 02:22:09 -!- emrys_ has quit [Ping timeout: 250 seconds] 02:31:30 -!- Vizer has quit [Quit: bye] 02:31:36 -!- ussdefiant_ has joined ##crawl-dev 02:32:47 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:33:14 -!- ussdefiant has quit [Ping timeout: 264 seconds] 02:33:16 -!- ussdefiant_ is now known as ussdefiant 02:51:30 -!- ussdefiant has quit [Ping timeout: 264 seconds] 02:54:40 -!- Ahrin has quit [] 02:57:27 -!- Pepe has quit [Ping timeout: 260 seconds] 03:00:04 Webtiles server restarted. 03:01:01 -!- sumguy has quit [Quit: Page closed] 03:15:58 -!- Tarquinn has quit [Quit: Leaving] 03:16:07 -!- myrmidette has quit [Ping timeout: 260 seconds] 03:18:35 -!- simmarine has quit [Quit: Leaving] 03:20:13 -!- ogaz has quit [Ping timeout: 250 seconds] 03:23:19 -!- Nexos has joined ##crawl-dev 03:25:07 I have a kobold corpe and a runed short sword on the floor. I cast "animate skeleton" on this square, and the sword disappears. Is that intended? 03:25:09 -!- NekoRex has quit [Ping timeout: 248 seconds] 03:25:48 Note darts of flame staying on the same floor didn't disappear 03:26:44 -!- SkaryMonk2 has joined ##crawl-dev 03:28:18 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 03:28:28 -!- bmfx has quit [Ping timeout: 245 seconds] 03:36:53 -!- gammafunk has quit [Quit: gammafunk] 03:37:56 -!- kaiza has quit [Ping timeout: 245 seconds] 03:41:50 the skeleton picks it up doesn't it 03:44:21 -!- ainsophyao has joined ##crawl-dev 03:44:29 -!- Lightli has quit [Ping timeout: 250 seconds] 03:45:04 Likely but then one should have "your foo sketeton picks up the ...", no? 03:45:22 It would be much clearer IMHO 04:02:20 they don't so much pick things up as animate with things the corpse was holding 04:04:22 Wouldn't cadavers release grip on holded weapons? 04:06:06 -!- ystael has quit [Ping timeout: 264 seconds] 04:16:18 !tell |amethyst fail rate added to l_spells.cc, patch uploaded to mantis 7489 04:16:19 Naruni: OK, 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has joined ##crawl-dev 07:23:00 03|amethyst02 07* 0.13-a0-2886-gb53826c: Don't let IOOD circle submerged creatures (#7520). 10(11 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b53826c5c354 07:23:00 03Naruni02 {|amethyst} 07* 0.13-a0-2887-gd743108: Add clua function spells.fail 10(8 minutes ago, 1 file, 7+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d74310810fec 07:26:33 -!- SkaryMonk2 has joined ##crawl-dev 07:26:52 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 07:27:58 -!- eith has joined ##crawl-dev 07:38:09 -!- ogaz has joined ##crawl-dev 07:44:59 -!- nooodl has joined ##crawl-dev 07:54:56 -!- petete has joined ##crawl-dev 07:56:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:00:26 -!- eith has quit [Ping timeout: 245 seconds] 08:01:01 -!- kekekela has quit [Ping timeout: 250 seconds] 08:05:54 -!- gnsh has quit [Quit: leaving] 08:09:46 -!- ChongLi has quit [Read error: Connection reset by peer] 08:14:11 -!- 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dissipates after walking stairs by Ladykiller69 10:39:34 -!- Bloaxor has joined ##crawl-dev 10:39:34 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 10:39:57 -!- blabber has joined ##crawl-dev 10:41:55 -!- Bloaxzorro has joined ##crawl-dev 10:41:55 -!- Bloaxor has quit [Read error: Connection reset by peer] 10:43:57 -!- Bloaxor has joined ##crawl-dev 10:43:57 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 10:44:02 -!- Egglet has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 10:45:35 -!- Bloaxzorro has joined ##crawl-dev 10:45:35 -!- Bloaxor has quit [Read error: Connection reset by peer] 10:45:47 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 10:46:26 -!- Bloaxzorro has joined ##crawl-dev 10:49:43 -!- maha has quit [Ping timeout: 245 seconds] 10:54:29 -!- Bloaxor has joined ##crawl-dev 10:54:29 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 10:55:15 -!- VolteccerJack has quit [Quit: Page closed] 10:57:53 -!- Stelpa has quit [Changing host] 11:04:18 -!- Bloaxzorro has joined ##crawl-dev 11:04:19 -!- Bloaxor has quit [Read error: Connection reset by peer] 11:05:27 -!- Bloaxor has joined ##crawl-dev 11:05:27 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 11:07:59 -!- absolutego has quit [Quit: leaving] 11:10:55 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:14:55 -!- Bloaxzorro has joined ##crawl-dev 11:14:56 -!- Bloaxor has quit [Read error: Connection reset by peer] 11:15:19 -!- tcjsavannah has quit [Quit: tcjsavannah] 11:21:49 -!- heteroy has quit [Read error: Connection reset by peer] 11:22:29 -!- ussdefiant has quit [Ping timeout: 248 seconds] 11:31:09 <|amethyst> !tell gammafunk great; I'm probably too busy to work on the CSZO branch stuff much for the next few days. I did add a big fat warning to the top of webtiles and the console 'experimental' menu 11:31:10 |amethyst: OK, I'll let gammafunk know. 11:31:36 <|amethyst> !tell Grunt re breaking experimental saves, I added warnings to both webtiles and the console experimental menu 11:31:37 |amethyst: OK, I'll let grunt know. 11:35:25 -!- tswett has quit [Changing host] 11:43:04 -!- Infinite_Monkeys has quit [Ping timeout: 264 seconds] 11:46:38 -!- heteroy has quit [Read error: Connection reset by peer] 11:49:30 -!- Ladykiller69 has quit [Ping timeout: 240 seconds] 11:52:25 -!- dtsund has joined ##crawl-dev 11:53:02 -!- dtsund has quit [Client Quit] 11:53:20 -!- dtsund has joined ##crawl-dev 11:53:43 -!- ogaz has quit [Ping timeout: 250 seconds] 11:54:18 -!- Thyme has joined ##crawl-dev 11:55:26 -!- Bloaxor has joined ##crawl-dev 11:55:26 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 11:57:19 -!- Bloaxzorro has joined ##crawl-dev 11:57:20 -!- Bloaxor has quit [Read error: Connection reset by peer] 12:01:42 -!- Kalir has quit [Ping timeout: 264 seconds] 12:03:19 -!- mumra has quit [Ping timeout: 260 seconds] 12:06:55 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-2887-gd743108 (34) 12:09:21 -!- GiantOwl is now known as Kalir 12:10:07 |amethyst: why do we test dwants in a random branch rather than trunk? Their patch is not that intrusive... 12:14:18 -!- Kalir has quit [Ping timeout: 264 seconds] 12:14:31 -!- valtern has quit [Ping timeout: 240 seconds] 12:14:45 -!- GiantOwl has quit [Ping timeout: 248 seconds] 12:19:54 -!- axujen has quit [Quit: Gotta Go Fast] 12:35:38 -!- eith has joined ##crawl-dev 12:41:02 -!- Kalir|2 is now known as Kalir 12:41:03 -!- Kalir has quit [Changing host] 12:41:32 -!- evilmike has joined ##crawl-dev 12:42:03 -!- Quashie has quit [Ping timeout: 260 seconds] 12:49:58 -!- AriaB has quit [] 12:57:48 -!- gammafunk has joined ##crawl-dev 12:59:11 -!- Blazinghand has quit [Ping timeout: 245 seconds] 13:00:48 -!- duckroller has quit [Quit: i <3 pork (http://dev.ojnk.net)] 13:04:38 -!- Bloaxor has joined ##crawl-dev 13:04:38 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 13:07:23 -!- Bloax has joined ##crawl-dev 13:07:23 -!- Bloaxor has quit [Read error: Connection reset by peer] 13:17:48 -!- bonghitz has quit [Remote host closed the connection] 13:18:41 <|amethyst> kilobyte: because 1. I wasn't sure whether they'd have dev approval (no point adding them if many think they are incorrectably bad) 2. I hope we'll be releasing soon 13:19:41 <|amethyst> kilobyte: also 3. I didn't have time to port them to the latest trunk or to fix the save compat issues; but buppy says he's handled this 13:21:25 I don't know if I just don't have a wide enough collection of responses, but the general consensus seems to be that they're a better race than both Dj and LO. 13:21:27 <|amethyst> kilobyte: I don't have objections to the overall idea, but digging should probably be more costly (and buppy's commit to "fix" dwant digging by giving digging to orc sorcerers is wrongheaded) 13:23:18 -!- st_ has quit [Ping timeout: 264 seconds] 13:23:59 <|amethyst> Bloax: yeah, I haven't seen major objections from devs, just mostly tweaks 13:25:41 the "tweaks" probably end up being more like "major alterations to/removal of things that were important to the designer" 13:25:59 <|amethyst> SwissStopwatch: I mean things like '-tele instead of stasis' 13:26:15 which is a fairly major thing 13:26:25 <|amethyst> I suppose 13:26:59 -!- mumra has joined ##crawl-dev 13:27:00 <|amethyst> anyway, this is Crawl, no designer is sacred 13:27:12 yes, a good policy when applied 13:27:23 <|amethyst> Maro's cards get tweaked and redone by MTG Development, no different here 13:27:49 well Crawl doesn't really have a competitive format to worry about in the same sense at least 13:28:05 ....since a lot of balance problems kind of ruined a lot of the scoreboard categories already :P 13:28:31 If that were a priority imagine how much of a nightmare it'd be for everyone here... 13:28:56 Having an objectionable race or class or something is one thing 13:29:11 Having an objectionable card, and then being on the bad end of it for months is quite another 13:29:34 <|amethyst> I suppose that's true 13:29:39 Can't tell your opponent to not use Cavern of Souls, as much as I wish I could 13:29:46 ooh, lets add a Striptease card that removes all armour for a while 13:30:02 <|amethyst> SwissStopwatch: Wizards can but of course they don't like to do that too often :) 13:30:05 i can only think of one real incident where a contributor got really mad about their contribution being changed. something to do with AM 13:30:10 let's add a black lotus card 13:30:32 <|amethyst> evilmike: well, there was the constriction translocation thing 13:30:33 usually the response is more along the lines of "yeah I can see why that was changed" or "that's too bad but it's ok" 13:30:36 what about that "get me a drink" card 13:30:44 "You draw the Black Lotus. This card is too expensive to have in this deck! You carefully sleeve it back up and lock it in a safe." 13:30:46 <|amethyst> but that wasn't necessarily about the change itself 13:30:48 Unglued is a whole other thing 13:31:41 I hear you can't use that in competetive play either 13:31:45 indeed 13:32:00 Chaos Confetti would cause some deck legality problems 13:32:13 "JUDGE!" 13:32:46 do people actually shout out JUDGE 13:32:51 yes 13:32:59 nah, just keep extra copies to replace them between matches 13:33:20 although sometimes you're just supposed to raise your hand or whatever depending on the tournament I guess? 13:33:28 that seems more polite 13:33:37 you pretty much have to shout judge for them to hear you in some cases 13:33:38 do you shout WAITER when you're in a restauraunt? 13:33:46 good lord I hope not 13:33:51 but then again 13:34:06 you know something about the social graces of the average competitive magic player, I imagine 13:34:54 only from when I had some friends who played it in high school, like 13 years ago. Things might have changed since then 13:35:00 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:35:12 a restaurant doesn't have timed matches and rules questions 13:35:23 -!- Tarquinn has joined ##crawl-dev 13:35:27 best thing i remember was the weird guy who cheated, but no one could realyl do anything to him because his dad was a teacher 13:35:30 the judges actually ask you to shout for them 13:35:39 yeah, so, I heard you can't use http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ashnod%27s%20Coupon in tourneys 13:35:49 or any unglued card 13:35:54 for a few reasons, yes. 13:36:53 There are all sorts of directions one could go with comparing magic to crawl but I bet very few of them are useful in any real way 13:37:04 oh I like this 13:37:09 Q: Can I force a minor to get me a beer? 13:37:09 A: For years we've tried to avoid acknowledging this fact, but I guess it's time the truth finally came out. Your national government's laws actually supersede all Magic rules. I just hope some nations don't pass new Mulligan laws. 13:37:17 hahahaha 13:37:50 so if a police officer plays magic, you can't attack him or you'll be arrested? 13:38:21 It's not you attacking him, I'm not sure if the laws allow cops to arrest pieces of cardstock 13:38:44 they probably do 13:39:12 The United States v. two Sliver tokens 13:40:24 Well anyway eventually the cop will get his just desserts when the only decks people try to play against him are plodding control decks that never attack opponents ever 13:40:33 Zannick: national laws don't cover MTG attacks in most cases 13:41:11 -!- lobf has quit [Quit: lobf] 13:41:13 there are cards that say "detain target creature" 13:42:03 fortunately it only lasts a round instead of several hours 13:42:07 .... so I lug my tea to the desk (I don't drink from mugs smaller than 0.5l nor make just one at a time), take a large gulp from one, sit down, read the Q:/A: SamB just posted... you bastard :p 13:42:38 rip keyboard 13:42:39 kilobyte: sorry! 13:42:43 SamB: :p 13:43:13 now make me stop laughing :p 13:43:15 but if you had one of those cards and somehow convinced SamB to play Magic with you, you could make him get you more tea! 13:43:37 if he drew it, yes 13:44:03 but note the erratum: kilobyte would have to PAY for the tea 13:44:03 obviously construct a deck of tutor effects designed entirely around playing that card 13:44:22 does the errata include transit costs 13:44:24 SamB: there's a great combo with http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=73967 13:44:26 I don't think it does 13:44:30 -!- Cryp71c has joined ##crawl-dev 13:45:36 mm the ideal defense is to make sure you're in Quebec when someone plays that on you 13:45:49 could be tricky 13:47:11 I thought that was just flavour text 13:47:55 but who really knows 13:49:24 kilobyte: there's also http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=73967 but that wouldn't work so well if you wanted to actually end up with the tea 13:49:29 er. 13:49:31 mispaste ... 13:49:35 http://www.wizards.com/magic/magazine/Article.aspx?x=mtgcom/daily/mg120 13:52:30 -!- Burer has quit [Ping timeout: 245 seconds] 13:53:51 -!- epyon|masamune is now known as epyon 13:56:51 -!- bonghitz has quit [Ping timeout: 260 seconds] 13:59:14 -!- lobf has quit [Quit: lobf] 14:01:02 kilobyte: and actually the combo with R&D's secret lair is a logic bomb since the erratum is written on the card 14:09:21 -!- Morphy_ has quit [Ping timeout: 250 seconds] 14:11:04 -!- syllogism has quit [] 14:18:23 -!- gammafunk has quit [Quit: gammafunk] 14:20:06 -!- twelwe has quit [Quit: Page closed] 14:22:30 -!- mikee_ has joined ##crawl-dev 14:23:47 -!- VolteccerJack has quit [Quit: Page closed] 14:26:35 -!- mumra has quit [Ping timeout: 260 seconds] 14:28:23 <|amethyst> FR: "Black Lotus" card in deck of (wonders?): gives you N temporary MP (3 is probably not enough) 14:28:43 <|amethyst> I guess not wonders since that's a strategic deck 14:29:33 fr: wrath of god card 14:29:36 -!- mikee_ has quit [Ping timeout: 245 seconds] 14:30:47 Zannick: <3 14:31:33 Zannick: actually, it would make a good XL27 ZotDef ability, as the removal of teleport traps due to technical reason left that spot open. 14:32:41 which ability? destroy all creatures? or invoke god wrath upon all creatures? 14:32:47 with a literal interpretation, though... second sentence of this: 14:32:48 ??damnation 14:32:49 damnation[1/2]: The Damnation card throws multiple creatures into the Abyss, the number of creatures increasing with power. You are a creature. However, that's not to say you will be thrown into the abyss, just that you might be (and your chance doesn't increase with power). Unless you're the only visible creature, in which case you will be. 14:32:56 (i cast wrath of xom!" 14:32:59 s/"/)/ 14:33:15 magic berserk, gives you infinite mp, hugely increases spellpower for everything, and you can't melee or throw 14:33:18 Zannick: I mean removing all monsters, both hostiles and your turrets 14:33:24 ah 14:33:35 might be decent 14:33:46 -!- gammafunk has joined ##crawl-dev 14:34:03 instead of removing all monsters, could the power explode them into bloody chunks, possibly while on fire? 14:34:58 badly overpowered probably even if it costs you a level, as with enough stashed zot points you can rebuild your fortress before the next wave comes. 14:35:28 on the other hand, if it set your ZP to 0 you'd have little chances against the monsters by yourself 14:35:33 evilmike: <3 14:36:01 i was going to joke earlier that the wrath of god card would kill you too... 14:36:48 plague wind is an mtg card that costs more than 2x wrath but destroys all creatures you don't control 14:37:15 -!- mikee_ has joined ##crawl-dev 14:46:07 kilobyte: from the level or just from an AoE? 14:47:01 SamB: I was thinking about the whole level, like the MtG card does 14:47:12 but just AoE might be better 14:47:28 wouldn't have the double-edged effect, though 14:47:48 maybe you could plant a time bomb that will seriously hurt you if it goes off in your LOS 14:47:55 depends on the AoE 14:50:01 evilmike: "time bomb"? You mean, something that roll backs the game? 14:51:48 nah I mean a ridiculously big AOE attack that has a delay to it, which lets you (just barely) get out of the way 14:52:05 so, you use the ability, and then (say) 9 turns later an explosion occurs from that spot 14:53:08 I guess naga is probably pretty unworkable for zotdef? 14:53:36 hrm, translation error, sorry 14:53:53 SamB: why? You hardly move around. 14:53:55 kilobyte: your babelfish was loose? 14:54:11 -!- kronusdark has quit [Quit: Linkinus - http://linkinus.com] 14:54:50 <|amethyst> make fulm. prism scale up to LOS radius with power 14:55:01 <|amethyst> and set the power to something insane in zotdef 14:55:20 make the level 27 ability use up all your ZP (but get more powerful the more zp it uses) 14:59:16 -!- Gotham has joined ##crawl-dev 15:06:14 -!- myrmidette has quit [Read error: Connection reset by peer] 15:06:36 -!- blabber has quit [Quit: leaving] 15:07:55 <|amethyst> btw, just put up milestones and logfiles for jump and dwants in http://dobrazupa.org/meta/ 15:08:09 <|amethyst> morgues and ttyrecs are alongside trunk 15:08:44 <|amethyst> (well, alongside all versions actually) 15:10:44 -!- SamB has quit [Read error: Connection reset by peer] 15:12:07 -!- Pepe has quit [Ping timeout: 264 seconds] 15:14:32 -!- Flun has quit [Quit: Page closed] 15:16:34 -!- elliptic has joined ##crawl-dev 15:16:41 -!- SamB has joined ##crawl-dev 15:17:50 are they linked from Sequell? (can't check myself as it's likely some keyword) 15:18:08 v=0.13-a0:lv=0.1:name=Soner:race=Formicid:cls=Venom Mage:char=FoVM:xl=1:sk=Poison Magic:sklev=5:title=Stinger:place=D::1:br=D:lvl=1:absdepth=1:hp=-32:mhp=10:mmhp=10:str=12:int=14:dex=11:ac=5:ev=12:sh=0:start=20130726104859S:dur=34:turn=42:aut=420:kills=0:gold=20:goldfound=0:goldspent=0:sc=20:ktyp=beam:killer=an orb of ... 15:18:13 ... fire:dam=42:sdam=42:tdam=42:kaux=fireball:end=20130726104933S:map=shiori_entry_whats_in_store_for_you:killermap=shiori_entry_whats_in_store_for_you:tmsg=blasted by an orb of fire:vmsg=blasted by an orb of fire (fireball) 15:20:42 -!- Cryp71c has quit [Read error: Connection reset by peer] 15:22:17 <|amethyst> no, they're not, and they're not intended to be unless sequell adds support for an 'experimental' tag that works like 'crash' (i.e. normal queries don't catch them) 15:22:59 <|amethyst> lol at the death 15:23:14 <|amethyst> !lg * killer~~'orb of fire' place=d:1 s=xl 15:23:15 One game for * (killer~~'orb of fire' place=d:1): 3 15:23:20 <|amethyst> !lg * killer~~'orb of fire' place=d:1 15:23:24 1. heteroy the Caller (L3 SESu), blasted by an orb of fire (fireball) on D:1 on 2009-07-25 19:19:51, with 77 points after 1126 turns and 0:04:00. 15:27:58 -!- buppy has joined ##crawl-dev 15:30:37 -!- bonghitz has quit [Remote host closed the connection] 15:30:56 -!- gammafunk has quit [Quit: gammafunk] 15:31:41 -!- tatara has quit [Quit: Page closed] 15:32:47 -!- knaveightt has quit [Quit: Man who run behind car get exhausted] 15:33:59 -!- simmarine has joined ##crawl-dev 15:36:30 -!- Kalir has quit [Ping timeout: 264 seconds] 15:36:58 -!- GiantOwl is now known as Kalir 15:36:58 -!- Kalir has quit [Changing host] 15:37:28 monster blink passing through translucent walls by silentsnack 15:38:45 -!- valtern_ has quit [Ping timeout: 245 seconds] 15:39:48 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:41:23 have the devs decided on what to do with formicids? I can get them ready for trunk by the weekend, but I need to know if that's needed 15:43:00 -!- minqmay_ is now known as minqmay 15:43:23 buppy: kilobyte already asked why dwants aren't in trunk 15:43:50 * SamB wonders again why we still call master trunk 15:44:44 -!- Nakat0my has quit [Ping timeout: 268 seconds] 15:44:44 -!- Nakatomy has quit [Ping timeout: 268 seconds] 15:44:45 <|amethyst> buppy: it would probably be wise, unless kilobyte wants to do the work himself :) 15:45:04 SamB: this name sounds better, and is somewhat less likely to cause confusion 15:45:38 <|amethyst> even if we do decide to delay them until 0.14-a0, the more up-to-date (and save-compatible) the less work for us :) 15:45:40 |amethyst: you mean, having buppy help with coding? That can't be! Because, you know, extra work... 15:45:52 -!- ShadeTornado has quit [Quit: Leaving] 15:46:03 couldn't we just make them alpha-only like with LO 15:46:11 |amethyst: I'm not quite sure about advanced formicid monsters 15:46:27 <|amethyst> and I already mentioned the orc sorceror thing 15:46:34 but hey, axing stuff is easy 15:46:36 yeah 15:46:45 sorcerers are problematic 15:46:45 <|amethyst> even if we do want to give them digging, animate skeleton should not be in the emergency slot 15:46:48 -!- alefury has joined ##crawl-dev 15:47:02 -!- valtern has quit [Ping timeout: 264 seconds] 15:48:58 03kilobyte02 07* 0.13-a0-2888-ga27dace: Reorder renamed spell descs. 10(9 hours ago, 1 file, 27+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a27dace905a0 15:49:00 yeah, I can revert that animate skeleton change. It was only meant for the experimental branch 15:49:00 err, *digging change 15:50:03 btw, the changes to olgreb's radiance had a hilarious effect on the formicid monsters I made 15:50:22 they were exploding 2 turns after you walked into their LOS 15:50:28 what's the point of orb spiders using "Cantrip" for monster speech? 15:50:40 (for me, it makes describing the spell harder :p) 15:50:43 <|amethyst> kilobyte: to reduce their casting rate 15:50:52 <|amethyst> Cantrip doesn't need description 15:50:57 @??orb spider 15:50:57 orb spider (06s) | Spd: 12 (spell: 200%) | HD: 5 | HP: 22-43 | AC/EV: 3/10 | Dam: 504(medium poison) | web sense, !sil | Res: 06magic(26) | Vul: 09poison | Chunks: 09poison+07contam | XP: 307 | Sp: destruction orb (8d7), cantrip | Sz: small | Int: insect. 15:51:05 ??cantrip 15:51:06 cantrip[1/4]: A do-nothing spell, used to water down especially nasty early spellcasters. Note that deep elf soldiers, fighters, and knights, as well as many early uniques, use the orc wizard books. 15:51:16 <|amethyst> it's an implementation detail and is explicitly excluded from monster spellbook listings 15:51:30 <|amethyst> if you want a placeholder, make it say "If you see this, it's a bug" 15:51:34 |amethyst: so we could describe it only to remind ourselves of this fact 15:51:38 or that 15:51:46 I'd call this spoily, as the monster does _something_ that looks like a spell 15:51:57 <|amethyst> hm 15:52:06 <|amethyst> that's a point 15:52:13 <|amethyst> could split it into two spells then 15:52:16 other cantrips can be classified as something the monster does to boost its morale or try to frighten you 15:52:26 <|amethyst> did we ever get the fix to allow more spells to be marshalled? 15:52:42 <|amethyst> I forget who worked on that, mumra or DracoOmega 15:52:49 TAG_MINOR_SHORT_SPELL_TYPE 15:52:54 <|amethyst> ah, okay 15:53:04 <|amethyst> that's right, we've had new spells since then 15:53:55 The orb spider used Mean Look! 15:54:04 Endless autoexplore loop by Marbit 15:54:07 <|amethyst> Could even make it a real spell 15:54:15 <|amethyst> I mean, make it have a real "charging" effect 15:54:48 -!- elliptic has quit [Quit: Leaving] 15:55:13 <|amethyst> so that we guarantee it won't cast IOOD two turns in a row 15:55:20 The orb spider used Ashnod's Coupon 15:55:36 <|amethyst> rather than only stochastically preventing that as we currently do 15:56:17 I wanted to use SPELL_MELEE and decrease the speed (would have exactly same effect as currently), but your idea sounds better 15:57:05 -!- valtern has quit [Ping timeout: 245 seconds] 15:57:24 SPELL_PREP_SPELL 15:58:13 who did the stat mutation changes? 15:58:49 -!- Krakhan has quit [Changing host] 15:59:04 bh I think 15:59:13 theres a problem. in the % screen it says Str +1 while the A screen says Str +2 15:59:14 -!- Tarquinn has quit [Quit: Leaving] 16:00:15 !tell bh theres a problem. in the % screen it says Str +1 while the A screen says Str +2 16:00:16 SamB: OK, I'll let bh know. 16:04:45 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:05:49 -!- gammafunk has joined ##crawl-dev 16:07:21 !tell bh fixed 16:07:22 kilobyte: OK, I'll let bh know. 16:07:40 <|amethyst> haha 16:07:59 <|amethyst> kilobyte fixed it faster than I could send bh a link to a similar fix I did for scales 16:08:15 03kilobyte02 07* 0.13-a0-2889-gea7bf1d: Make SoH[Coc] cold breath consistent with white dracs wrt knockback. 10(6 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ea7bf1d5d3f6 16:08:15 03kilobyte02 07* 0.13-a0-2890-g3da50d4: Make util/descript-sort replace the input file. 10(30 minutes ago, 1 file, 7+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3da50d42dcb5 16:08:15 03kilobyte02 07* 0.13-a0-2891-gbf6a43d: Breathe some text into breath spell descs. 10(24 minutes ago, 1 file, 58+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bf6a43de3087 16:08:15 03kilobyte02 07* 0.13-a0-2892-g98ffca2: Show proper numbers for ąSTR/DEX/INT mutations on the % screen. 10(2 minutes ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=98ffca298f05 16:08:26 mon_enchant get_ench(enchant_type ench, enchant_type ench2 = ENCH_NONE) const; 16:08:43 what does that mean if i want to try and call get_ench() 16:08:52 can i use ENCH_NONE 16:09:30 Naruni: someone wanted a shorthand for has_ench(ench) ? get_ench(ench) : get_ench(ench2) 16:09:35 <|amethyst> Naruni: it means the default for the second parameter is ENCH_NONE 16:09:48 hmm 16:10:15 <|amethyst> kilobyte: it's a range, not just two enchantments 16:10:29 im trying to help with one of these bugs about the battlesphere but im having a hard time tracing how to get the battlesphere's current duration. ive successfully found how many charges it has, but not it's lifespan 16:11:06 <|amethyst> Naruni: so you can call mons->get_ench(ENCH_FOO) to get the monster's ENCH_FOO enchantment 16:11:45 It'll be nice if formicid monsters are working early on. Some good potential for insect 'flavor' (ew) 16:11:45 gammafunk: You have 3 messages. Use !messages to read them. 16:11:49 !messages 16:11:50 (1/3) |amethyst said (2d 17h 52m 24s ago): btw, your enums are all out of order 16:11:53 !message 16:11:57 !message 16:12:01 !messages 16:12:02 (1/2) |amethyst said (2d 17h 52m 15s ago): anything that gets saved (SPARM_, ARTP_, MUT_) needs to go at the end 16:12:05 !messages 16:12:06 (1/1) |amethyst said (4h 40m 56s ago): great; I'm probably too busy to work on the CSZO branch stuff much for the next few days. I did add a big fat warning to the top of webtiles and the console 'experimental' menu 16:12:08 <|amethyst> Naruni: duration you can't get as a number of turns 16:12:18 energy? 16:12:22 <|amethyst> Naruni: you can get the battleshere's number of remaining shots with mons->number 16:12:24 Formicid monsters could be nice in spider 16:12:42 yeah i found the shots left, but this bug seems to be connected to it's duration 16:12:53 this little block of code is what is tricking me: http://pastebin.com/aViWz0sv 16:13:11 But we do also have this interesting asymmetry where one water branch has no 'sentient' race as does one poison branch 16:13:32 so update_ench(abj) to me is an int getting increased 16:13:33 and the other water branch and poison branch both have a sentient race 16:13:35 <|amethyst> oh, maybe I'm wrong... what are the units for mon_enchant::duration? 16:13:42 |amethyst, not there 16:14:41 it doesnt exist 16:14:43 <|amethyst> Naruni: that gets a copy of the monster's enchantment data structure for ENCH_FAKE_ABJURATION, updates the "duration" field of that structure, and stores it back to the monster 16:16:20 well how about that... so i need to access the duration field of that structure instead of the battlesphere's object field? 16:16:32 <|amethyst> Naruni: that's what that code is doing 16:17:01 <|amethyst> so if you want to update the duration of a battlesphere elsewhere, you'd do the same thing and just change the right-hand side 16:17:14 <|amethyst> err 16:17:16 i need to read that field, not change it 16:17:19 <|amethyst> right-hand-side of the second line 16:17:33 <|amethyst> if that's the only field you need: 16:17:55 <|amethyst> int abjdur = battlesphere->get_ench(ENCH_FAKE_ABJURATION).duration; 16:18:10 ah right, thanks again :) 16:18:15 when does class start? 16:18:58 -!- Stelpa has quit [Ping timeout: 240 seconds] 16:19:06 <|amethyst> this morning, but I'm also showing up to the evening section (taught by a TA) to introduce myself to the students 16:19:12 <|amethyst> in about 40 minutes 16:20:10 remember, dont take any crap from the kiddies :) 16:20:23 btw i think this bug is confirmed 16:20:35 <|amethyst> which one? 16:20:47 <|amethyst> oh, 7521? 16:22:45 yeah 16:25:07 -!- nickajeglin has quit [Ping timeout: 260 seconds] 16:30:00 -!- Xenobreeder has quit [Ping timeout: 245 seconds] 16:38:30 -!- LexAckson has quit [Ping timeout: 264 seconds] 16:42:33 |amethyst: Is it an algorithms course? 16:43:20 -!- ontoclasm has joined ##crawl-dev 16:43:24 <|amethyst> gammafunk: no, second CS course, introduction to C++ and OO programming 16:43:28 yo yo 16:43:29 ontoclasm: You have 5 messages. Use !messages to read them. 16:43:40 <|amethyst> gammafunk: the first course they do mostly procedural stuff, in python 16:43:45 !messages 16:43:45 (1/5) alefury said (1w 3d 8h 38m 16s ago): https://crawl.develz.org/tavern/viewtopic.php?f=19&t=9050 16:43:46 <|amethyst> anyway, I'm off 16:43:58 !messages 16:43:59 (1/4) kilobyte said (1w 2d 21h 33m 11s ago): util/tiles_unused shows a lot of junk (and that's a small fraction of unused tiles as most have enums), but I don't know which ones should go to UNUSED/ and which to /dev/null 16:44:15 -!- Aryth has quit [Read error: Connection reset by peer] 16:44:19 !messages 16:44:20 (1/3) kilobyte said (1w 2d 21h 32m 12s ago): I personally think only stuff with a chance of being reused should be in UNUSED/, the rest can be found in git if need be; that's your kingdom though 16:44:27 !messages 16:44:28 (1/2) kilobyte said (1w 2d 21h 31m 27s ago): as for the sigils, why do we use pre-generated tiles instead of combining them on the fly? 16:44:37 !messages 16:44:39 (1/1) SamB said (1w 16h 55m 5s ago): Grunt wants you to redraw all the tiles bigger so they'll look decent on a 7" 1920x1080 display 16:44:43 hahaha 16:44:54 dungeon crawl: stone soup: hd 16:49:56 android HD edition 16:52:47 1message https://crawl.develz.org/mantis/view.php?id=7483 hi 16:53:24 Bloax: yeah, i'm gonna put those in 16:53:30 i've been internet-less for a few weeks 16:53:31 Also I would almost place a guess that it'd actually be easier to work with 64x64 than 32x32 for certain things. 16:53:36 Ah. 16:53:42 -!- Frelus has quit [Client Quit] 16:55:15 but i am now back in the us 16:55:26 which means i have my real computer back 16:55:35 the upside: i can work on shoals tiles 16:55:42 the downside: i can work on shoals tiles 16:55:48 no no 16:55:54 the downside: you have to work on shoals tiles 16:55:59 ah, yes 16:56:28 And by 'easier in 64x64' I'm thinking things like giants and stuff. 16:56:33 yeah 16:56:59 In 32x32 there's either 'barely comprehensible pile of pixels' or 'monosized sprites'. 16:57:53 i've been maing brogue sprites for the past week so i've gotten used to ridiculously tiny spaces 16:57:59 and two colors 16:58:06 making* 16:58:11 That's less sprites and more tilesets. 16:58:13 now i have to remember how colors work 16:58:24 yeah, "fonts" i guess 16:58:37 http://www.bay12forums.com/smf/index.php?topic=126363.0 16:58:39 stuff like this 16:58:56 https://dl.dropboxusercontent.com/u/67765234/Photos/adventure.png (quite pretty too) 16:59:25 Also I've had this idea about having dragons be legitimately dangerous. 16:59:30 hah, i actually made a bunch of DF tilesets too 16:59:30 And be 2x2 enemies. 16:59:40 With big, bad 64x64 tiles. 16:59:46 And breath arcs. 16:59:56 (firebolts are so lame) 17:00:03 https://dl.dropboxusercontent.com/u/1000017/DF/hexed_12x12.png 17:00:20 hm, that looks bad on a white background 17:00:34 hehe 17:00:35 32x32 is great 17:00:51 https://dl.dropboxusercontent.com/u/1000017/DF/dorfs2.bmp 17:01:01 tome4 uses gigantic tiles by default and it's awful, even with a relatively bad light radius you get tons of enemies offscreen 17:01:11 https://dl.dropboxusercontent.com/u/63152810/n/customcolorscheme.png 17:01:13 yeah 17:01:25 Also that looks pretty awesome. 17:01:31 -!- Frelus has quit [Quit: Page closed] 17:01:44 12x12 is my favorite size for tiles 17:01:50 16x16 is passable too 17:02:12 I don't like things toooo small, or it starts to give me a headache 17:02:29 yeah, it sorta depends on your screen 17:02:31 and I haven't seen very many tiny tilesets that are good, I think they can have readability problems 17:02:32 http://img513.imageshack.us/img513/9972/tome39371325969819.jpg 17:02:40 i made those DF tiles when i was on a netbook 17:02:40 Well ToME sprites don't look very attractive to me. 17:02:56 they're hit or miss 17:02:58 It doesn't help that they're all monosized. 17:03:05 A rat is as big as a beat. 17:03:10 i'm pretty sure if i tried to play df with them on a real monitor i'd die 17:03:12 And the quality is mixed. 17:03:24 the game does have an ascii mode, although some dungeons have insane colour choices in it 17:03:31 yeah, the big challenge with larger tiles is getting them consistent 17:03:53 oh god those trees 17:04:01 blurry orange blob tree 17:04:14 those aren't trees in that screenshot 17:04:15 funky purple double vine tree 17:04:18 they're... weird growth things 17:04:28 i guess i know almost nothing about tome 17:04:36 I know zilch. 17:04:37 everything i hear about it is bizarre 17:04:52 And judging by what I'm hearing I don't want to know more. 17:05:02 i think most of the tiles in tome4 are pretty readable. the main problem is the perspective, it's not completely top-down. so if a wall is south of you your health bar is blocked 17:05:12 -!- ystael has quit [Read error: Operation timed out] 17:05:27 The interface looks very bad. 17:05:40 There are fancy borders around things. 17:05:41 it's good and that's an ancient version in that screenshot 17:05:46 Which overlap with the healthbars. 17:05:47 you have a really shitty way of judging games 17:05:52 xD 17:06:03 i wonder if anyone's attemtped a sil tileset 17:06:05 also it's not like i know what's recent 17:06:13 or if it's even possible in the sil engine 17:06:23 if a tilesplayer like me can understand sil who needs a tileset 17:06:37 well you never -need- one 17:06:44 sil is based on an ancient version of nppangband. there are some *bands which have... almost passable tiles 17:07:07 i mainly like making walls and features look cleaner 17:07:17 you could make a custom font 17:07:24 yeah 17:07:30 i believe its just a bitmap file 17:07:33 hm 17:07:53 and the actual characters used for stuff, and colours, are all user definable 17:08:04 so, you could in theory make a prettier version and distribute that 17:08:17 hmm 17:08:20 haha http://www.rockpapershotgun.com/forums/showthread.php?3303-Awesome-Graphical-Roguelike-Triple-Bill-Dungeon-Crawl-Tales-of-Maj-Eyal-amp-DoomRL 17:08:26 looks like they're .fon files 17:08:45 i believe those are relatively easy to edit 17:09:34 Also I may have stumbled upon the most badass-looking rat known to man. 17:09:34 https://dl.dropboxusercontent.com/u/63152810/Screenies/Rat.png 17:09:54 interesting... sil has a menu item labelled "graphics (not working yet)" 17:09:57 labeled* 17:10:30 angband variants which have that working tend to be rather nasty looking when you enable that 17:10:49 oh, it's inherited from angband? 17:10:50 hm 17:12:18 http://i.imgur.com/B0TAo4C.png 17:12:18 whoa, yeah, i found the sprite page 17:12:29 that's the latest nppangband, and those are the *nice* tiles 17:12:33 those are some janky-looking sprites 17:15:11 -!- Geisteskrass has quit [Ping timeout: 260 seconds] 17:15:13 -!- Senjai has quit [Remote host closed the connection] 17:17:28 evilmike: I was in no way suggesting that we'd want 64x64 (or higher) to be the default 17:18:00 -!- gnsh has quit [Quit: leaving] 17:18:05 SamB: oh, I didn't even know you mentioned something to do with that. was responding to someone else, actually. 17:18:40 -!- rossi has quit [Quit: WeeChat 0.4.1] 17:19:10 evilmike: well I !told ontoclasm something about a week back which he just read about how he should redraw all the tiles at higher resolution 17:19:56 which was mostly a reference to how ontoclasm ends up drawing stuff if nobody else does a decent job 17:19:57 it would be so easy! just add some more pixels 17:21:07 ontoclasm, I wasn't seriously suggesting larger tiles, FYI; it was me whining about being unable to zoom in on the Android port :) 17:21:31 xD 17:22:00 i actually considered making all the tiles -smaller- at one point 17:22:09 bad idea 17:22:15 (as an option of course) 17:24:30 -!- gnsh has joined ##crawl-dev 17:25:12 -!- nickajeglin has quit [Ping timeout: 276 seconds] 17:25:17 uck, i hate fonts 17:25:28 how can it be this hard to edit them 17:25:48 especially a monospaced, 1-bit raster font 17:27:11 this thing i'm looking at is 500 goddamn dollars 17:27:42 o_O 17:32:30 -!- nickajeglin has quit [Ping timeout: 264 seconds] 17:34:13 |amethyst: I gather pubby had gotten the dwants branch up to date? 17:34:14 buppy: pong 17:39:43 -!- Bloax has quit [Quit: Error: Bloax not found] 17:41:24 Grunt: I have the compiling and they seem to be working 17:41:27 Grunt: ping 17:41:44 *them 17:41:50 -!- Nakat0my has quit [Quit: Verlassend] 17:41:55 -!- Nakatomy has quit [Remote host closed the connection] 17:42:07 buppy: |amethyst was telling me earlier that he has some kind of warning system in place for the experimental branches so that we can get the branch updated reasonably hassle-free. 17:42:25 I don't know the details, but you might want to go over that with him :) 17:43:02 I think I could add some #ifdefs to allow save compatibility with both experimental and trunk games 17:43:04 -!- ackack has quit [Ping timeout: 264 seconds] 17:43:34 Ideally, the branch would be in a state where it could land in trunk without breaking trunk compatibility. 17:43:38 Grunt: He added a warning to CSZO webtiles page 17:43:53 * Grunt looks... 17:44:05 Aha, okay. 17:44:36 Also, I've fixed the enum ordering in the jump_attack branch in my repo and have merged a recent master 17:44:40 Not really an ideal solution, but probably much better than some other ideas. 17:44:52 Yeah, saves will have to be deleted, I guess 17:45:22 it's not like the games would be scored in the first place though 17:45:36 Thankfully, dcss-jump is much less popular than dcss-dwants, so I'll see fewer people complaining :) 17:46:14 Makes sense though, easier to justify starting a new game over a new species than it is a new ability 17:46:47 <|amethyst> have there been any complaints about jump? 17:47:03 <|amethyst> and have many devs looked at it? 17:47:25 <|amethyst> it might make sense to put it in trunk if we're going to put in dwants 17:47:36 well there are some technical issues that concern me 17:47:41 no complaints per say 17:47:42 <|amethyst> okay then :) 17:47:57 I hope we're talking about post-0.13-branch here; I don't think it's a good idea to be adding anything major in to trunk at this poin. 17:48:00 *point 17:48:17 yes, that timing would be good I feel 17:48:28 perhaps dwants are close enough, but jump could use some more attention 17:48:39 <|amethyst> Grunt: kilobyte was talking about adding dwants now-ish and leaving them disabled for 0.13 release 17:49:19 ...meh; I think that would divert dev attention from more important things (like what to do with LO and Dj). 17:49:24 (and Forest) 17:50:48 -!- enygmata has joined ##crawl-dev 17:51:23 -!- duralumin has quit [Quit: Leaving] 17:52:42 -!- GuraKKa1 has quit [Read error: Connection reset by peer] 17:53:06 dwants seem pretty stable and balanced though, only bug that's been reported is swiftness being greyed-out 17:54:26 -!- GuraKKa has quit [Ping timeout: 260 seconds] 17:54:30 ontoclasm: which font were you trying to edit? 17:54:48 the one used for sil 17:54:59 i think i found a program that can do it 17:55:07 -!- Lightli has quit [Ping timeout: 250 seconds] 17:55:21 so we'll see if i succeccfully produce anything 17:55:26 successfully* 17:55:36 gammafunk: you aren't allowed to object ... are you? 17:56:37 SamB: Well, I guess not when considering whether it should get merged, especially since I'm not a dev 17:56:49 Grunt: if I understood right, Forest is not meant for 0.13, right? 17:57:00 But it does have some design questions and, even accepting the design, some technical changes needed 17:58:00 Grunt: LO are already #ifdef'd out of non-alpha builds 17:58:10 <|amethyst> no, I undid that 17:58:11 The technical changes are that it doesn't warn about jumping into clouds, and it should probably allow forcing a jump attack on an empty square in some way, which I think I have a solution for 17:58:13 oh really? 17:58:42 <|amethyst> I thought 17:58:57 well you probably did if you think you did 17:59:03 it didn't seem that complicated ... 17:59:04 <|amethyst> %git 6cbdf9d 17:59:04 07|amethyst02 * 0.13-a0-1597-g6cbdf9d: Don't disable LO on release (gammafunk) 10(3 months ago, 1 file, 0+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6cbdf9d59257 17:59:07 |amethyst: Yeah, I mentioned it broke my build of jump 17:59:14 oh right 17:59:42 Since the branch name is used in that disabling logic somehow 17:59:53 what did that break exactly? 18:00:22 just made LO not appear? 18:00:31 Basically if you didn't name your branch according to the alpha/release naming scheme 18:00:43 that logic would think your branch was a release, and would disable LO 18:00:53 I don't quite follow how that works because our branch is named master ... 18:00:58 -!- dtsund has quit [Ping timeout: 245 seconds] 18:01:11 <|amethyst> it goes by the tag 18:01:11 oh 18:01:12 it's a tag 18:01:13 yeah 18:01:16 right, sorry 18:01:29 <|amethyst> my $rel = defined($pretyp) ? $pretyp le "b" ? "ALPHA" : "BETA" : "FINAL"; 18:01:31 so I had been tagging my branch with versions 18:02:05 <|amethyst> where $pretyp is regexped out of the version as the part between the version and the git revision 18:02:17 <|amethyst> s/version/git describe output/ 18:03:24 it's my fault, sorry 18:03:28 !abyss gammafunk 18:03:29 gammafunk casts a spell. gammafunk is devoured by a tear in reality! 18:03:35 <|amethyst> that commit can easily be reverted 18:03:46 <|amethyst> we can fix util/gen_ver.pl if necessary 18:05:55 my god: http://crawl.chaosforge.org/Formicid 18:05:57 already in the wiki 18:07:06 -!- Grimalkin has quit [Ping timeout: 264 seconds] 18:07:09 -!- eith has quit [Ping timeout: 256 seconds] 18:09:36 03kilobyte02 07* 0.13-a0-2893-g10cd9e4: Add a missing #ifdef for gas traps. 10(2 hours ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10cd9e452220 18:09:36 03kilobyte02 07* 0.13-a0-2894-ge46c156: Schedule MUT_STRONG_STUFF and MUT_FLEXIBLE_WEAK for removal. 10(2 hours ago, 4 files, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e46c15636c90 18:09:36 03kilobyte02 07* 0.13-a0-2895-g1832f94: Don't crash on dont_place monsters in the Abyss. 10(72 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1832f94891d2 18:09:38 -!- evilmike has quit [] 18:10:07 stiff stuff? 18:11:19 (stiff's tuff) 18:12:53 -!- Gotham has quit [Read error: Connection reset by peer] 18:13:45 -!- lancer_ has quit [Ping timeout: 250 seconds] 18:14:07 -!- Grimalkin has joined ##crawl-dev 18:14:42 how would i determine if something belongs to / originated from the player, in the context of mid_t? 18:15:06 if == player 18:15:10 is it that simple 18:15:58 -!- Tarquinn has joined ##crawl-dev 18:16:21 <|amethyst> if (blah == MID_PLAYER) 18:22:11 -!- Pacra has joined ##crawl-dev 18:24:08 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:25:57 in_los_bounds_v and in_los_bounds_g, these are acting strange 18:26:00 -!- Stelpa_ has quit [Quit: Leaving] 18:27:30 <|amethyst> what are you using those for? 18:29:24 to detect if a cloud is in my LOS or not: if (in_los_bounds_v(cloud.pos)) ... ive also tried in_los_bounds_g and g triggers nothing when v triggers clouds only ive made 18:29:52 <|amethyst> you don't want either of those 18:30:07 <|amethyst> well 18:30:27 if (cloud.source == MID_PLAYER && in_los_bounds_v(cloud.pos) == true) 18:30:45 <|amethyst> is this a cloud_info from map knowledge? 18:31:40 -!- Daekdroom has quit [Ping timeout: 245 seconds] 18:31:43 <|amethyst> in any event, _v and _g are purely rectangular checks 18:31:49 hmm. i see. this cloud info is from manage_clouds in cloud.cc. maybe that function does not understand los 18:31:52 <|amethyst> doesn't check for actual LOS or even being within the circle 18:32:12 which los check do i use for purely LOS 18:32:13 <|amethyst> oh, it is a cloud_struct and not a cloud_info ? 18:32:37 <|amethyst> then you definitely don't want _v because those are viewport coordinates, not grid coordinates 18:32:39 yeah its a struct 18:32:56 <|amethyst> but either way it's probably not what you want unless you're working on rendering 18:33:03 not at all 18:33:16 i didnt find much else for LOS checks though 18:33:27 <|amethyst> if (you.see_cell(cloud.pos)) 18:33:43 makes sense :) what would i do without you 18:33:47 <|amethyst> or maybe see_cell_no_trans depending on whether you want glass to count 18:33:52 -!- ackack has joined ##crawl-dev 18:34:22 i think that can be left up to you dev guys. ill make sure to note that 18:34:53 03kilobyte02 07* 0.13-a0-2896-g572012a: Save the Abyss bot at 1000 time boundaries, rather than after 1000 turns. 10(5 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=572012ac3106 18:39:59 -!- gammafunk_ has joined ##crawl-dev 18:40:06 -!- gammafunk has quit [Quit: gammafunk] 18:40:07 -!- gammafunk_ is now known as gammafunk 18:47:25 -!- dtsund has joined ##crawl-dev 18:49:26 oh, he dug out the orb of fire, of course 18:49:57 I'll have to ask him if that was intentional 18:50:16 https://crawl.develz.org/mantis/view.php?id=5548 18:50:22 thanks for the help |amethyst 18:50:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:50:37 rip stiff muscles 18:51:24 Way to massage the code base <_< 18:52:22 Grunt, is that some kinda coder joke? i dont get it 18:52:30 stiff muscles 18:52:31 massage 18:52:32 >_> 18:53:36 -!- Daekdroom has quit [Quit: Saindo] 18:53:47 Naruni: Grunt is the equivalent of an Internet Oracle for crawl 18:55:01 You owe the Grunt another vault design. 18:55:04 -!- scummos_ has quit [Ping timeout: 264 seconds] 18:55:08 -!- dtsund has quit [Quit: dtsund] 18:55:15 <_< 18:55:26 >_> 19:00:10 03kilobyte02 07* 0.13-a0-2897-g429900e: Fix monsters sometimes blinking through a rock-glass boundary. 10(19 minutes ago, 1 file, 5+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=429900ec8d96 19:01:24 -!- bonghitz has quit [Remote host closed the connection] 19:02:17 Grunt casts a spell. You are cast into a subvault! 19:02:46 You are suddenly pulled into a different Grunt vault! 19:03:27 You are about to enter a Grunt vault. You will need to find an exit to leave. Are you sure? 19:03:47 If you enter this vault you will not be able to leave immediately. Proceed? 19:03:53 nice bug, this one tried hard for an underhanded C award 19:03:55 yeah, that. 19:03:55 screw that, you need to survive long enough to find the exit... 19:04:14 (not C, logic) 19:06:10 Grunt: just enter, not only teleport into? 19:06:35 <|amethyst> kilobyte: I liked this one: 19:06:41 You are cast into a Grunt vault! 19:06:42 <|amethyst> %git 7fa5444 19:06:42 07|amethyst02 * 0.13-a0-2603-g7fa5444: Don't pretend to set flags on inventory-coagulated blood. 10(4 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7fa54447bde4 19:07:49 <|amethyst> kilobyte: if only it had been more important flags it could have been much more interesting :) 19:08:17 well, it did the right thing :) 19:08:32 <|amethyst> only accidentally :) 19:10:20 -!- Stelpa has quit [Ping timeout: 264 seconds] 19:15:23 Enemy animate dead information leak. by dck 19:17:12 -!- Stelpa has quit [Changing host] 19:18:42 -!- myrmidette1 has quit [Quit: Leaving.] 19:21:32 i like this one 19:21:33 %git c237acf0e 19:21:33 07jpeg02 * 0.6.0-a0-439-gc237acf: Apply patch 2837206 by jokeserver to fix Agony dealing 1500 damage. 10(4 years, 1 month ago, 1 file, 19+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c237acf0e489 19:21:42 -!- Kalir has quit [Ping timeout: 264 seconds] 19:21:54 That sounds like it would make for some agonising defeats. 19:22:06 yeah, that's how it was discovered 19:22:11 !lg * dam=15000 19:22:12 No games for * (dam=15000). 19:22:16 !lg * ckaux=~agony max=dam x=dam 19:22:18 !lg * dam=1500 19:22:20 1. [dam=7] Grivan the Conjurer (L8 DECj), worshipper of Sif Muna, slain by a gnoll (the +10,+1 glaive of Agony) on D:7 on 2009-05-18 21:41:43, with 1782 points after 9147 turns and 0:39:05. 19:22:20 3. ziropiro the Cleaver (L8 MDFi), worshipper of Nemelex Xobeh, killed by nerve-wracking pain on D:6 on 2009-09-01 22:58:31, with 1466 points after 7012 turns and 0:23:32. 19:22:30 -!- GiantOwl is now known as Kalir 19:22:30 !lg * dam=1500 1 19:22:31 -!- Kalir has quit [Changing host] 19:22:32 1/3. jericho89 the Chopper (L9 MDAr), worshipper of Nemelex Xobeh, killed by nerve-wracking pain on D:8 on 2009-06-16 20:00:50, with 2657 points after 11073 turns and 0:33:38. 19:22:34 !lg * dam=1500 2 19:22:36 2/3. nrook the Hacker (L19 MDAr), worshipper of Nemelex Xobeh, killed by nerve-wracking pain on D:18 on 2009-08-08 20:04:41, with 215226 points after 89125 turns and 10:57:14. 19:23:14 but yeah, it was rolling 1500d1 for damage 19:24:11 -!- phyphor has quit [Read error: Operation timed out] 19:24:41 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:25:43 if it used a bernoulli with p=0.5 instead of a d1 for the random part, you'd at least have a chance of surviving 19:25:52 -!- bonghitz has quit [Remote host closed the connection] 19:26:02 it was 1500d1 because those are the dummy values for the tracer 19:26:13 and agony isn't supposed to be a dieroll 19:26:22 haha, a lesson in chossing dummy values, I guess 19:26:26 *choosing 19:26:36 well, they were good dummy values 19:26:43 yeah, I guess that's right 19:26:45 since you'll find the bug 19:26:45 i would have had a harder time tracking the bug down otherwise 19:27:26 the bug was that player agony on self wasn't special-cased to halve hp 19:27:32 maybe just tone it down to 666d1 :) 19:27:40 -!- dtsund has joined ##crawl-dev 19:27:41 If you see satanic damage, there's a bug 19:27:49 nah, the player might survive that ;) 19:27:51 !lg * dam=666 19:27:52 No games for * (dam=666). 19:28:10 !lg * dam>666 s=dam 19:28:12 7 games for * (dam>666): 3x 1500, 2291, 1833, 763, 2652 19:28:20 !lg * dam=763 19:28:22 1. heteroy the Basher (L11 MDCK), worshipper of Xom, annihilated by hayenne's ghost on Lair:5 on 2009-04-22 05:01:56, with 14215 points after 12573 turns and 1:10:49. 19:28:30 !l6 * dam>666 s=ckiller 19:28:43 l6 19:28:44 l6? 19:28:55 er 19:28:57 !lg * dam>666 s=ckiller 19:28:59 7 games for * (dam>666): 4x a player ghost, 3x wild magic 19:29:03 !lg * dam>666 s=kaux 19:29:05 7 games for * (dam>666): 4x, 3x by nerve-wracking pain 19:29:07 !lg * dam>666 ckiller=wild_magic 1 19:29:08 1/3. jericho89 the Chopper (L9 MDAr), worshipper of Nemelex Xobeh, killed by nerve-wracking pain on D:8 on 2009-06-16 20:00:50, with 2657 points after 11073 turns and 0:33:38. 19:29:13 ...heh, of course. 19:29:19 hm, there was a nasty player ghost damage bug at one point, wasn't there? 19:29:38 yeah, those are probably 4x ghost damage bug, 3x agony damage bug 19:29:48 !lg * max=dam x=dam 19:29:49 2517077. [dam=2652] b0rsuk the Sensei (L23 NaTm), annihilated by randart's ghost on Elf:2 on 2009-05-03 17:50:51, with 331353 points after 85691 turns and 8:26:51. 19:29:59 how in the world 19:30:10 magic 19:30:18 ??ench split[2 19:30:19 ench split[2/2]: Q: Why is--A: WITCHES 19:30:30 MAGIC! 19:30:36 WITCHES 19:31:08 !lg * dam>666 max=end 19:31:10 7. ziropiro the Cleaver (L8 MDFi), worshipper of Nemelex Xobeh, killed by nerve-wracking pain on D:6 on 2009-09-01 22:58:31, with 1466 points after 7012 turns and 0:23:32. 19:34:13 !lg * dam>666 max=end x=end 19:34:15 7. [end=2009-09-01 22:58:31 [20090801225831S]] ziropiro the Cleaver (L8 MDFi), worshipper of Nemelex Xobeh, killed by nerve-wracking pain on D:6 on 2009-09-01 22:58:31, with 1466 points after 7012 turns and 0:23:32. 19:34:28 -!- Vandal has quit [] 19:34:29 !lg * x=dam max=dam end>2009-09-02 19:34:31 2133389. [dam=277] 78291 the Acrobat (L25 DsWr), worshipper of Okawaru, splashed by acid on Slime:6 (slime_pit) on 2010-07-19 20:35:53, with 513748 points after 134576 turns and 8:13:25. 19:34:56 ow 19:35:39 A real acid trip. 19:35:57 -!- mumra has joined ##crawl-dev 19:36:11 !tell mumra Hi. 19:36:12 Grunt: OK, I'll let mumra know. 19:38:49 !tell Grunt what's up? 19:38:50 mumra: You have 1 message. Use !messages to read it. 19:38:50 mumra: OK, I'll let grunt know. 19:38:56 !messages 19:38:57 (1/1) Grunt said (2m 44s ago): Hi. 19:39:10 !tell mumra The sky? 19:39:11 Grunt: OK, I'll let mumra know. 19:39:12 <_< 19:39:30 haha 19:39:30 mumra: You have 1 message. Use !messages to read it. 19:39:37 right cross forward 19:39:46 i consider the sky to be all around me 19:39:58 but how do you define where it starts and ends? 19:41:47 Are the Crawl Oracles fighting? 19:41:52 I should take cover 19:45:17 -!- LexAckson has joined ##crawl-dev 19:45:31 -!- st_ has joined ##crawl-dev 19:48:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:51:49 -!- Bodrick has quit [Ping timeout: 248 seconds] 19:52:25 -!- LexAckson has quit [Quit: Leaving] 19:55:34 -!- Fhqwhgads_ has quit [Ping timeout: 246 seconds] 19:55:46 -!- Fhqwhgads__ is now known as Fhqwhgads_ 19:55:46 -!- duckroller has quit [Quit: killing rupert irl] 19:57:40 -!- bh has joined ##crawl-dev 19:57:46 hai 19:57:47 bh: You have 2 messages. Use !messages to read them. 19:57:50 !messages 19:57:51 (1/2) SamB said (3h 57m 35s ago): theres a problem. in the % screen it says Str +1 while the A screen says Str +2 19:57:57 !messages 19:57:58 (1/1) kilobyte said (3h 50m 36s ago): fixed 19:58:03 !seen kilobyte 19:58:03 I last saw kilobyte at Fri Aug 30 00:08:17 2013 UTC (49m 46s ago) saying 'well, it did the right thing :)' on ##crawl-dev. 19:58:07 kilobyte: thanks 19:59:42 -!- dondy has quit [Remote host closed the connection] 20:03:07 gammafunk: so are there bardings of jumping? 20:03:42 SamB: I think not even on randartes 20:03:49 similar logic to running? 20:04:08 ??slithering 20:04:09 I don't have a page labeled slithering in my learndb. 20:05:11 ??sslith 20:05:11 boots of running[1/1]: -1 to movement delay (default is 10 for most races). Makes your movement speed slightly faster than an ugly thing. Stacks with Swiftness. In 0.12- gave -2 delay. 20:06:20 -!- alefury has quit [] 20:06:55 Is there a good explanation of crawl's time system? 20:07:33 crawl's time system has an explanation? 20:07:40 ho ho ho 20:07:52 The form of Crawl's time system is inexplicable! 20:07:53 Explanation: Take it easy 20:08:49 I'm planning something for a ~7DRL and figured I'd just use a priority queue and simulate the universe until the player's action executes 20:09:59 I have an idea of what I want Crawl's action/time system to look like; it would just take a huge amount of work to get it there. 20:10:28 ...to wit, doing nothing with speed increment and such - just designating the time that something can take its next action. 20:11:19 I've never looked at the code crawl uses to stop monsters from stuttering into each other when walking 20:14:51 -!- ackack has quit [Ping timeout: 260 seconds] 20:16:21 -!- pelotron has quit [Ping timeout: 248 seconds] 20:17:11 -!- debo has quit [Quit: debo] 20:25:27 -!- ChongLi has quit [Ping timeout: 260 seconds] 20:26:39 -!- Zermako has quit [] 20:27:19 -!- mumra has quit [Ping timeout: 260 seconds] 20:27:28 -!- slifty has quit [Quit: Leaving...] 20:29:11 -!- kaiza has quit [Ping timeout: 245 seconds] 20:29:55 -!- ontoclasm has quit [Read error: Connection reset by peer] 20:35:34 -!- Staplegun has quit [Read error: Connection reset by peer] 20:35:39 -!- greatorbofeyes has joined ##crawl-dev 20:40:15 -!- whiterider has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20:40:47 03|amethyst02 07* 0.13-a0-2898-gbd752d9: Don't leak offscreen animated dead motions (#7524) 10(74 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bd752d90a0a1 20:40:47 03|amethyst02 07* 0.13-a0-2899-gc7fce8a: Avoid a rare travel/explore loop in door-challenged forms (#7523) 10(59 minutes ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c7fce8a9caa1 20:41:44 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:42:06 <|amethyst> !tell DracoOmega I think c7fce8a isn't ideal... what I'm not sure about is why try_fallback is set in the #7523 save, since there are doorless paths 20:42:07 |amethyst: OK, I'll let dracoomega know. 20:43:25 <|amethyst> !tell DracoOmega it also fixed the crash to change the pathfind(rmode, true) to (rmode, false) in find_travel_pos but that seemed like it would could more far-reaching consequences, and I'm not sure why that particular call passes "true" anyway 20:43:26 |amethyst: OK, I'll let dracoomega know. 20:44:09 <|amethyst> !tell DracoOmega so I'm going to hold off pushing that to 0.12 until you get a chance to look over it 20:44:09 |amethyst: OK, I'll let dracoomega know. 20:45:53 -!- rossi has quit [Ping timeout: 245 seconds] 20:47:14 <|amethyst> !tell DracoOmega err, s/crash/perfectly breakable but still incorrect loop/ 20:47:15 |amethyst: OK, I'll let dracoomega know. 20:51:07 -!- greatorbofeyes has quit [Ping timeout: 260 seconds] 20:53:34 -!- bonghitz has quit [Remote host closed the connection] 21:02:01 -!- tatara has quit [Quit: Page closed] 21:21:56 -!- AxisKiller has quit [Quit: Page closed] 21:23:15 -!- ogaz has joined ##crawl-dev 21:25:05 SamB: Actually, you could get +Jump arte bardings, I forgot 21:25:52 SamB: But you won't find any "barding of jumping" 21:26:19 -!- nooodl has quit [Ping timeout: 264 seconds] 21:26:26 * SamB wonders if he can MAKE one 21:26:58 * Grunt envisions the +something Pegasus barding, but that would be more +Fly than +Jump. 21:27:34 SamB: +Fly, running? 21:27:44 er Grunt: +Fly, running? 21:28:32 SamB: Yeah you can make one, as it turns out; they're just never generated 21:32:11 -!- darktwinge has joined ##crawl-dev 21:33:08 -!- Twinge has quit [Ping timeout: 240 seconds] 21:33:48 -!- dtsund has quit [Quit: dtsund] 21:35:20 -!- CreepingCrawled has quit [Client Quit] 21:35:27 -!- G-Flex has quit [Ping timeout: 276 seconds] 21:37:52 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:41:11 +Fly, running, +ev? 21:41:15 -!- ystael has quit [Ping timeout: 245 seconds] 21:43:04 -!- PolkaDot has quit [Quit: Lost terminal] 21:52:30 -!- tcjsavannah has quit [Quit: tcjsavannah] 21:57:28 -!- enygmata has quit [Ping timeout: 264 seconds] 21:57:50 -!- mizu_no_oto has quit [Ping timeout: 264 seconds] 22:10:49 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 22:15:01 -!- hart has quit [Read error: Connection reset by peer] 22:16:16 -!- nickajeglin has quit [Ping timeout: 246 seconds] 22:17:54 -!- Pacra has quit [Quit: Pacra] 22:17:57 -!- dtsund has joined ##crawl-dev 22:19:04 -!- magistern has quit [Quit: This computer has gone to sleep] 22:28:20 -!- ontoclasm has joined ##crawl-dev 22:28:25 -!- G-Flex has joined ##crawl-dev 22:33:59 -!- Tarquinn has quit [Quit: Leaving] 22:37:07 kilobyte here? 22:41:45 -!- kaiza has quit [Ping timeout: 276 seconds] 22:44:39 -!- kait has quit [Ping timeout: 260 seconds] 22:51:30 -!- duckroller has quit [Ping timeout: 276 seconds] 22:53:50 -!- rossi has quit [Ping timeout: 240 seconds] 22:58:40 -!- pelotr0n has quit [Ping timeout: 264 seconds] 23:01:40 -!- MaxFrost has quit [Ping timeout: 245 seconds] 23:03:44 -!- ussdefiant has joined ##crawl-dev 23:05:23 -!- ogaz has quit [Ping timeout: 250 seconds] 23:07:58 -!- schistosoma has quit [Read error: Connection reset by peer] 23:14:36 -!- radinms has quit [Ping timeout: 245 seconds] 23:17:26 -!- Arkaniad has quit [Ping timeout: 240 seconds] 23:19:54 -!- Nightbeer has quit [Read error: Connection reset by peer] 23:20:53 -!- knaveightt has quit [Quit: IceChat - Keeping PC's cool since 2000] 23:42:06 -!- ystael has quit [Ping timeout: 245 seconds] 23:44:52 Unstable branch on crawl.lantea.net updated to: 0.13-a0-2899-gc7fce8a (34) 23:46:59 -!- gee_ has quit [Ping timeout: 250 seconds] 23:48:51 -!- slifty has quit [Quit: Leaving...] 23:50:02 Naruni: probably not 23:50:07 -!- faze has quit [Quit: Page closed] 23:50:11 it's 6:50 in Poland