00:00:05 I can, given some keyboard capable of issuing it (which I have). 00:00:17 ...F10 is webtiles-specific though, AFAIK. 00:01:03 -!- morik has quit [Ping timeout: 260 seconds] 00:01:17 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2749-g2ed80a3 (34) 00:02:43 mm. 00:03:02 -!- Quashie has quit [Ping timeout: 240 seconds] 00:03:24 whenever I finally decide to be sane, cave, and get a smartphone I guess maybe I should keep some sort of keyboard functionality in mind 00:03:35 -!- Kalir has quit [Changing host] 00:06:32 Unstable branch on rl.heh.fi updated to: 0.13-a0-2749-g2ed80a3 (34) 00:18:45 -!- morik has quit [Ping timeout: 245 seconds] 00:22:48 -!- bonghitz has quit [Remote host closed the connection] 00:34:14 -!- Tarquinn has joined ##crawl-dev 00:34:20 -!- mikee_ has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 00:37:05 -!- morik has quit [Ping timeout: 245 seconds] 00:40:05 -!- hurdos2 has quit [Quit: Leaving.] 00:44:22 -!- Staplegun has quit [Read error: Connection reset by peer] 00:52:27 -!- Vizer has quit [Ping timeout: 276 seconds] 00:54:01 -!- ainsophyao has joined ##crawl-dev 00:55:26 -!- morik___ has quit [Ping timeout: 264 seconds] 01:07:13 -!- Tarquinn has quit [Quit: Leaving] 01:13:23 -!- morik___ has quit [Ping timeout: 260 seconds] 01:20:08 -!- Blazinghand has quit [Ping timeout: 245 seconds] 01:21:09 -!- Arkaniad has quit [Quit: Lost terminal] 01:24:08 -!- Basil has quit [Ping timeout: 240 seconds] 01:26:17 -!- Krakhan has quit [Ping timeout: 276 seconds] 01:26:57 -!- Basil has joined ##crawl-dev 01:27:50 -!- yxhuvud2 has quit [Ping timeout: 264 seconds] 01:30:07 -!- Ragnor has quit [Quit: Lost terminal] 01:30:50 -!- morik___ has quit [Ping timeout: 245 seconds] 01:44:25 -!- robotcentaur has quit [Quit: Page closed] 01:47:33 -!- Villadelfia has quit [Quit: Computer has gone to sleep.] 01:47:57 -!- Villadelfia has joined ##crawl-dev 01:49:10 -!- morik___ has quit [Ping timeout: 245 seconds] 01:52:21 -!- lobf has quit [Quit: lobf] 01:53:05 -!- ShadeTornado has quit [Quit: Leaving] 01:54:20 -!- Vizer_ has quit [Quit: bye] 01:55:03 -!- joosa1 has joined ##crawl-dev 01:58:04 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:59:49 -!- MarvinPA has quit [Ping timeout: 248 seconds] 02:01:50 -!- ussdefiant has quit [Ping timeout: 240 seconds] 02:04:01 -!- GuraKKa has quit [Read error: Connection reset by peer] 02:07:31 -!- morik___ has quit [Ping timeout: 260 seconds] 02:23:46 -!- lobf has quit [Quit: lobf] 02:24:18 -!- radinms has quit [Read error: Connection reset by peer] 02:25:00 -!- morik___ has quit [Ping timeout: 245 seconds] 02:30:18 -!- ebarrett has quit [] 02:42:55 -!- morik___ has quit [Ping timeout: 245 seconds] 02:47:30 -!- morik___ has quit [Ping timeout: 245 seconds] 02:52:05 -!- morik___ has quit [Ping timeout: 245 seconds] 02:52:20 -!- duckroller has quit [Quit: i <3 pork (http://dev.ojnk.net)] 03:03:22 -!- heteroy has quit [Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130814063812]] 03:10:00 -!- morik___ has quit [Ping timeout: 245 seconds] 03:14:35 -!- morik___ has quit [Ping timeout: 245 seconds] 03:25:08 -!- dtsund has quit [Ping timeout: 245 seconds] 03:26:04 -!- crate has quit [Quit: Leaving] 03:30:32 -!- Basil has quit [Ping timeout: 241 seconds] 03:32:30 -!- morik___ has quit [Ping timeout: 245 seconds] 03:33:17 -!- simmarine has quit [Quit: Leaving] 03:33:55 nht (L27 GrMo) ASSERT(m) in 'mon-util.cc' at line 1913 failed. (Tomb:3) 03:35:48 -!- maha has quit [Remote host closed the connection] 03:36:14 -!- cbus has quit [Ping timeout: 240 seconds] 03:42:14 -!- magicpoints has quit [Ping timeout: 240 seconds] 03:50:18 nht (L27 GrMo) ASSERT(m) in 'mon-util.cc' at line 1913 failed. (Tomb:3) 03:50:21 nht (L27 GrMo) ASSERT(m) in 'mon-util.cc' at line 1913 failed. (Tomb:3) 03:50:25 -!- morik___ has quit [Ping timeout: 245 seconds] 03:55:48 crash on descent to Tomb:3 while misled by nht 04:07:46 -!- Textmode has quit [Quit: Ex-Chat] 04:08:51 -!- morik___ has quit [Ping timeout: 260 seconds] 04:10:00 -!- Quashie_ has quit [Ping timeout: 245 seconds] 04:16:16 -!- ig0rbit has quit [Read error: Connection reset by peer] 04:20:00 -!- Burer has quit [Ping timeout: 245 seconds] 04:26:11 -!- edlothiol has joined ##crawl-dev 04:26:38 -!- morik___ has quit [Ping timeout: 264 seconds] 04:29:16 -!- flowsnake has quit [Read error: Connection reset by peer] 04:31:26 -!- morik___ has quit [Ping timeout: 264 seconds] 04:34:09 -!- flowsnake has joined ##crawl-dev 04:36:50 -!- morik___ has quit [Ping timeout: 264 seconds] 04:54:08 -!- edlothiol` has joined ##crawl-dev 04:54:10 -!- morik___ has quit [Ping timeout: 245 seconds] 04:55:26 -!- edlothiol has quit [Ping timeout: 264 seconds] 04:57:07 -!- gammafunk has quit [Quit: gammafunk] 05:12:19 -!- morik___ has quit [Ping timeout: 264 seconds] 05:23:24 -!- mnoqy has quit [Quit: hello] 05:30:00 -!- morik___ has quit [Ping timeout: 245 seconds] 05:34:35 -!- morik___ has quit [Ping timeout: 245 seconds] 05:39:23 -!- morik___ has quit [Ping timeout: 260 seconds] 05:40:15 -!- alefury has joined ##crawl-dev 05:43:00 -!- sacje has quit [Ping timeout: 276 seconds] 05:45:36 -!- Guest30728 has quit [Read error: Connection reset by peer] 05:46:29 -!- Sabaki_|2 has joined ##crawl-dev 05:49:11 -!- Sabaki has quit [Ping timeout: 245 seconds] 05:56:44 -!- sumguy has quit [Quit: Page closed] 05:57:07 -!- morik___ has quit [Ping timeout: 260 seconds] 06:02:15 -!- morik___ has quit [Ping timeout: 260 seconds] 06:02:20 -!- Guest62734 has joined ##crawl-dev 06:04:14 -!- SwissStopwatch has quit [Ping timeout: 240 seconds] 06:08:34 -!- clouded_ has joined ##crawl-dev 06:08:44 -!- st_ has quit [Read error: Connection reset by peer] 06:16:16 -!- bonghitz has quit [Remote host closed the connection] 06:19:35 -!- morik___ has quit [Ping timeout: 245 seconds] 06:23:37 -!- maha has quit [Ping timeout: 240 seconds] 06:23:48 -!- maha_ is now known as maha 06:24:55 -!- mizu_no_oto has quit [Client Quit] 06:27:05 -!- Burer has quit [Ping timeout: 245 seconds] 06:34:42 -!- nooodl has joined ##crawl-dev 06:38:11 -!- morik___ has quit [Ping timeout: 260 seconds] 06:41:59 -!- Porost has quit [Remote host closed the connection] 06:49:55 -!- MarvinPA has joined ##crawl-dev 06:54:01 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 06:55:06 -!- alefury has quit [Remote host closed the connection] 06:55:50 -!- morik___ has quit [Ping timeout: 245 seconds] 06:59:01 -!- Pacra has quit [Quit: Pacra] 07:04:03 -!- mizu_no_oto has quit [Client Quit] 07:06:13 -!- bcadren has quit [Ping timeout: 250 seconds] 07:08:27 -!- alefury has joined ##crawl-dev 07:14:07 -!- morik___ has quit [Ping timeout: 260 seconds] 07:19:48 -!- underisk has quit [Remote host closed the connection] 07:21:19 -!- Voker57 has quit [Ping timeout: 246 seconds] 07:28:19 -!- Kellhus has quit [Ping timeout: 250 seconds] 07:29:35 -!- Burer has quit [Ping timeout: 245 seconds] 07:31:40 -!- morik___ has quit [Ping timeout: 245 seconds] 07:43:06 -!- radinms has quit [Quit: Leaving...] 07:50:03 -!- morik___ has quit [Ping timeout: 260 seconds] 07:53:41 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:07:55 -!- morik___ has quit [Ping timeout: 245 seconds] 08:11:24 -!- MaxFrost has quit [Ping timeout: 256 seconds] 08:13:56 -!- axujen has quit [Read error: Connection reset by peer] 08:17:45 phew, official rune lock suggestion mailed out 08:19:26 -!- clouded_ has quit [Ping timeout: 264 seconds] 08:22:29 oh wow 08:22:30 alefury: You have 1 message. Use !messages to read it. 08:22:34 !messages 08:22:35 (1/1) dpeg said (12h 56m 6s ago): With a proper exponential scale you'd get 0, 1.8, 3.2, 5.8, 10, 19, 34, 61, 110, 200 08:22:47 alefury: do you read c-r-d? 08:22:51 yes 08:23:03 mhh, the exponential scale depends on where you start it 08:23:24 alefury: yes, should not start at 1, that's what I figured but while I was computing, you left :) 08:24:12 the current one isnt even that horrible i guess, it just starts at 10, because who ever has less than 10 power? 08:24:24 and that leads to the weird 10 5 10 steps 08:24:38 alefury: yes, might be best to fix it by hand 08:24:53 * dpeg shudders at non-monotocity of the first derivative 08:25:18 its monotone if you ignore the 0 power thingy 08:25:39 okay, second derivative =) 08:25:51 -!- magistern has quit [Quit: This computer has gone to sleep] 08:26:10 -!- Sgeo has quit [Read error: Connection reset by peer] 08:26:38 -!- morik___ has quit [Ping timeout: 264 seconds] 08:28:32 -!- magistern has quit [Client Quit] 08:29:05 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:33:29 -!- ainsophyao has quit [Remote host closed the connection] 08:43:45 -!- morik___ has quit [Ping timeout: 245 seconds] 08:58:42 -!- Chousuke has joined ##crawl-dev 08:58:53 trying the rune lock for a while sounds cool 08:59:54 reactions to the rune lock 0.11 tourney banner were generally positive too, the only complaint iirc was that after all that excitement (and the extra exp) the rest of the game felt a little boring 09:00:31 -!- morik___ has quit [Ping timeout: 260 seconds] 09:04:19 -!- LexAckson has joined ##crawl-dev 09:05:25 -!- morik___ has quit [Ping timeout: 245 seconds] 09:07:37 -!- MarvinPA has quit [Quit: Leaving] 09:12:42 -!- SwissStopwatch has joined ##crawl-dev 09:13:22 -!- Guest62734 has quit [Ping timeout: 240 seconds] 09:16:05 -!- Guest62734 has joined ##crawl-dev 09:17:18 -!- SwissStopwatch has quit [Ping timeout: 264 seconds] 09:17:42 -!- maha has quit [Ping timeout: 240 seconds] 09:17:54 -!- maha_ is now known as maha 09:21:06 -!- axujen has quit [Quit: Gotta Go Fast] 09:22:55 -!- morik___ has quit [Ping timeout: 245 seconds] 09:36:30 -!- antlions has quit [Read error: Connection reset by peer] 09:40:50 -!- morik___ has quit [Ping timeout: 245 seconds] 09:45:52 -!- SwissStopwatch has joined ##crawl-dev 09:46:38 -!- Guest62734 has quit [Ping timeout: 240 seconds] 09:50:41 -!- nooodl_ has joined ##crawl-dev 09:53:03 -!- Bcadren has quit [Ping timeout: 250 seconds] 09:54:14 -!- nooodl has quit [Ping timeout: 264 seconds] 09:55:06 -!- Bloax has joined ##crawl-dev 09:56:59 -!- Smallinsect has quit [Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130814063812]] 09:58:23 -!- maha has quit [Remote host closed the connection] 09:58:45 -!- morik___ has quit [Ping timeout: 245 seconds] 10:02:19 -!- orionstein_away is now known as orionstein 10:04:57 -!- heteroy has quit [Ping timeout: 276 seconds] 10:12:44 alefury: cool. Train now, back later 10:12:46 -!- dpeg has quit [Quit: leaving] 10:17:31 -!- kronusdark has quit [Quit: Linkinus - http://linkinus.com] 10:17:31 -!- morik___ has quit [Ping timeout: 260 seconds] 10:27:56 -!- Morg0th has quit [Quit: leaving] 10:28:21 -!- Ladykiller69 has quit [Ping timeout: 268 seconds] 10:31:35 -!- ussdefiant has joined ##crawl-dev 10:34:31 -!- Mandevil has quit [Quit: leaving] 10:34:54 -!- blabber has joined ##crawl-dev 10:35:02 -!- morik___ has quit [Ping timeout: 264 seconds] 10:36:23 -!- John___ has quit [Ping timeout: 250 seconds] 10:42:03 -!- Guest62734 has joined ##crawl-dev 10:43:18 -!- SwissStopwatch has quit [Ping timeout: 264 seconds] 10:46:54 -!- elliptic has quit [Read error: Connection reset by peer] 10:48:37 -!- elliptic has joined ##crawl-dev 10:50:24 -!- ackack has joined ##crawl-dev 10:52:42 -!- elliptic has quit [Read error: Connection reset by peer] 10:57:00 -!- Sorbius_ is now known as Sorbius 10:58:19 -!- elliptic has joined ##crawl-dev 11:02:37 -!- ussdefiant has quit [Read error: Connection reset by peer] 11:07:57 -!- bmfx has quit [Read error: Connection reset by peer] 11:11:26 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:22:53 -!- ainsophyao has joined ##crawl-dev 11:26:23 -!- ackack has quit [Ping timeout: 245 seconds] 11:31:15 -!- magicpoints has quit [Ping timeout: 268 seconds] 11:33:27 -!- SwissStopwatch has joined ##crawl-dev 11:35:13 -!- elliptic has quit [Read error: Operation timed out] 11:35:25 -!- Guest62734 has quit [Ping timeout: 246 seconds] 11:37:29 -!- xnavy_ is now known as xnavy 11:37:30 -!- elliptic has joined ##crawl-dev 11:43:51 -!- ackack has joined ##crawl-dev 11:46:21 -!- Kellhus has quit [Quit: Page closed] 12:05:21 so, is there any good reason berserkers don't get the option to start with falchion? 12:05:48 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-2749-g2ed80a3 (34) 12:06:18 -!- Basil has joined ##crawl-dev 12:09:31 -!- Guest62734 has joined ##crawl-dev 12:10:28 -!- SwissStopwatch has quit [Ping timeout: 240 seconds] 12:14:01 -!- dtsund has joined ##crawl-dev 12:14:06 -!- SwissStopwatch has joined ##crawl-dev 12:15:36 -!- MaxFrost has quit [Ping timeout: 276 seconds] 12:15:49 -!- Guest62734 has quit [Ping timeout: 248 seconds] 12:18:04 -!- dtsund has quit [Client Quit] 12:18:39 -!- robotcentaur has quit [Ping timeout: 250 seconds] 12:19:35 -!- Gotham has joined ##crawl-dev 12:19:36 -!- nooodl_ is now known as nooodl 12:24:08 -!- Guest62734 has joined ##crawl-dev 12:24:54 -!- st_ has joined ##crawl-dev 12:26:02 -!- SwissStopwatch has quit [Ping timeout: 264 seconds] 12:32:18 -!- tali713 has quit [Ping timeout: 264 seconds] 12:32:49 -!- MaxFrosty has quit [Ping timeout: 246 seconds] 12:35:29 -!- ackack has quit [Read error: Operation timed out] 12:35:37 -!- tali713 has joined ##crawl-dev 12:49:38 -!- nooodl has quit [Ping timeout: 256 seconds] 12:54:45 -!- Chozo has quit [Ping timeout: 248 seconds] 12:54:47 -!- Chozo_ is now known as Chozo 12:56:03 SamB: "blah blah falchions are too good", even if hand axe is +cleave -1dam and has near-guaranteed upgrade to 11damn on your second or third bunch of orcs, and maces have just a notch worse delay -- again, with far more opportunities for upgrade early on 12:56:37 kilobyte: so you're saying "no"? 12:57:12 s/damn/dam/, damn 12:57:14 yeah 13:00:10 so should I just remove this if then? 13:01:12 lemme look for some past discussions 13:01:24 %git 272776b8f10a9dced322747b7d5caca28386b134 13:01:24 07MarvinPA02 * 0.8.0-a0-5296-g272776b: Allow starting with a Falchion or Trident for Fi and Gl only 10(2 years, 6 months ago, 2 files, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=272776b8f10a 13:01:46 doesn't say anything about why the falchion change was made 13:05:50 -!- gammafunk has joined ##crawl-dev 13:07:19 it's not like MarvinPA is hard to reach... 13:07:47 -!- Guest62734 is now known as SwissStopwatch 13:09:10 -!- Burer has quit [Ping timeout: 245 seconds] 13:13:11 true 13:14:12 !tell MarvinPA why can't (say) berserkers have falchions? 272776b doesn't really explain the reasoning ... 13:14:14 SamB: OK, I'll let marvinpa know. 13:16:05 -!- Morg0th has quit [Ping timeout: 268 seconds] 13:19:23 -!- Kalir has quit [Changing host] 13:21:59 -!- robotcentaur has joined ##crawl-dev 13:22:32 -!- Burer has quit [Max SendQ exceeded] 13:24:04 -!- DracoOmega has joined ##crawl-dev 13:25:02 03DracoOmega02 07* 0.13-a0-2750-gb0eebf2: Revise treant bee-keeping 10(26 hours ago, 5 files, 41+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b0eebf247c74 13:25:02 03DracoOmega02 07* 0.13-a0-2751-gf41c9ff: Give treants a 'grasping roots' ability 10(21 hours ago, 16 files, 207+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f41c9ff8e569 13:25:02 03DracoOmega02 07* 0.13-a0-2752-gfa96e05: Properly show penalized EV in red 10(21 hours ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fa96e05e00d5 13:25:02 03DracoOmega02 07* 0.13-a0-2753-gceaa82b: Treant stat tweaks 10(21 hours ago, 3 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ceaa82b55e0d 13:25:02 03DracoOmega02 07* 0.13-a0-2754-ga851570: Remove plain spiders from Summon Vermin, reduce average creatures per cast 10(21 hours ago, 1 file, 3+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a851570d498f 13:25:02 03DracoOmega02 07* 0.13-a0-2755-g04d794b: Remove minor demon from a deep elf mage spellbook, replace with venom bolt 10(21 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=04d794b20634 13:25:02 03DracoOmega02 07* 0.13-a0-2756-g74236c5: Replace Caniforms with Druid's Call 10(2 hours ago, 7 files, 91+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=74236c541d93 13:25:02 03DracoOmega02 07* 0.13-a0-2757-gb82b49d: Remove minotaurs from Forest, adjust other monsters weights a little 10(69 minutes ago, 2 files, 8+ 43-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b82b49dd516d 13:25:02 03DracoOmega02 07* 0.13-a0-2758-g6519f1c: Increase Awaken Forest damage 10(32 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6519f1c09706 13:25:02 03DracoOmega02 07* 0.13-a0-2759-ga750908: Properly color some Awaken Forest 'miss' messages darkgrey 10(27 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a750908c55d3 13:25:02 ... and 1 more commits 13:26:53 -!- ainsophyao has quit [Remote host closed the connection] 13:34:38 oh good no more durably summoned bees 13:34:50 the replacement to that seems rather like an improvement, I guess 13:34:54 -!- Morgoth has quit [Ping timeout: 276 seconds] 13:36:39 SamB: falchions have been discussed many times, the main argument is that they're "too good" 13:38:17 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:38:52 -!- Blazinghand has quit [Read error: Connection reset by peer] 13:38:53 nevermind that even if they are slightly better it's still not enough for any race except HE to really prefer them strongly 13:39:00 a few would maybe prefer them weakly 13:40:03 I think my only long blade users have been HEs, the occasional Hu, and a Ds which I solely wanted to achieve a specific title with. 13:40:30 Vp wants long blades too 13:40:36 Oh yeah, Vps too. 13:40:57 (I haven't played very many Vps, and they've mostly been short blade users.) 13:42:34 really part of the reason I think falchions should be selectable for all backgrounds that get weapon choices 13:43:21 is that a few of those backgrounds are somewhat popular choices because they seem cool, but then not getting the weapon they obviously want to use as a starting choice ends up being pretty confusing 13:44:00 and some of those are relatively intricate compared to other simpler choices, they really don't need to worry about that too 13:44:08 What sorts of choices did you have in mind? 13:44:09 HESk is something I am specifically thinking of here 13:44:21 (Funnily enough, HESk is immediately what I thought of too.) 13:44:33 it's really the single combo that most cares about this, yes 13:45:07 if you also weight popularity, anyway 13:45:11 -!- dtsund has joined ##crawl-dev 13:45:24 there are a few others that it matters for, they just aren't played nearly as much 13:46:11 like this doesn't matter for races with flat weapon apts at all, they can just pick a spear or whatever and not care 13:46:30 !apt long blades 13:46:31 Long: Mi: 2!, HE: 2!, Dj: 1, HO: 1, Mf: 1, Te: 1, LO: 1, Ha: 0, Op: 0, Dr: 0, Hu: 0, Vp: 0, DD: 0, Na: 0, Ds: -1, Gh: -1, Dg: -1, Gr: -1, DE: -1, Ce: -1, Mu: -2, Sp: -2, Ko: -2, Tr: -2, Og: -3*, Fe: N/A 13:50:50 -!- simmarine has joined ##crawl-dev 13:52:40 -!- crate has quit [Quit: Leaving] 13:54:40 !tell DracoOmega A certain person mentioned that lair also still can have regular druids, which probably is worth considering with some of those commits 13:54:41 SwissStopwatch: OK, I'll let dracoomega know. 13:54:51 -!- axujen has quit [Quit: Gotta Go Fast] 13:55:17 !apt HE 13:55:18 HE: Fighting: 0, Short: 2, Long: 2!, Axes: -2, Maces: -2, Polearms: -2, Staves: 0, Slings: -2, Bows: 3!, Xbows: 0, Throw: 1, Armour: -1, Dodge: 1, Stealth: 2, Stab: -1, Shields: -1, Traps: 0, UC: -2*, Splcast: 1, Conj: 1, Hexes: 0, Charms: 2, Summ: -1, Nec: -2, Tloc: 1, Tmut: 1, Fire: 0, Ice: 0, Air: 2, Earth: -2, Poison: -2, Inv: 1, Evo: 1, Exp: -1, HP: -1, MP: 2 13:55:25 The backgrounds that would be affected by anything falchion-related would be Be, CK, DK, and Sk, it looks like. 13:55:35 Wr also I think 13:55:38 Wr, yes. 13:55:41 I always forget Wr. 13:55:45 can't blame you 13:56:22 you could probably argue that the religious backgrounds don't need the help but that's more an issue with their main thing and not the weapon choice 13:57:10 hi 14:00:09 -!- axujen has quit [Changing host] 14:00:17 i could really use some help with this git stuff 14:00:22 its not making sense to me 14:01:27 -!- dtsund has quit [Quit: dtsund] 14:01:29 -!- Senjai has quit [Changing host] 14:01:40 ive done a patch 'a' and committed it locally. now i want to restore back to original build and work on some other stuff that will not be a part of my patch 'a' 14:02:26 -!- axujen has quit [Client Quit] 14:02:29 you don't "restore back" with version control systems... no wonder it's not making sense 14:02:59 you kind of want branches, then 14:03:00 at least, nor in normal use 14:03:10 each of your work areas is a branch 14:04:01 yeah thats what i want 14:04:09 * geekosaur considers "git for ages 4 and up", which is not as condescending as its title might suggest 14:04:31 so i renamed one master branch to 'patch_a' and tried to go back to basic to work on my second branch 14:04:33 -!- axujen has quit [Changing host] 14:04:50 when i did git reset --hard it still included my patch 'a' changes 14:05:02 -!- axujen has quit [Client Quit] 14:05:43 -!- Werehuman has quit [Quit: Page closed] 14:06:14 so what am i missing 14:06:32 and btw geekosaur im only 3 14:06:50 so reset --hard doesn't do what you want 14:06:56 -!- geekosaur has quit [Excess Flood] 14:07:07 -!- Sabaki_|2 is now known as Sabaki 14:07:16 -!- axujen has quit [Client Quit] 14:07:21 -!- Sabaki has left ##crawl-dev 14:07:39 -!- geekosaur has joined ##crawl-dev 14:07:56 i think you want, in your new branch, git reset HEAD^1 14:08:40 to reset the state to just before your latest commit 14:09:08 -!- sumguy has quit [Quit: Page closed] 14:09:17 ok that lists all the files is had changed, now do i do another pull to go back to stock? 14:09:55 gah 14:10:06 -!- QQQ is now known as Quashie 14:10:09 No tracking information for current branch 14:10:29 git checkout -b master fatal: a branch named master already exists 14:11:06 is there like a picture tutorial of how this thing works 14:12:18 http://www.youtube.com/watch?v=1ffBJ4sVUb4 14:12:20 really 14:12:52 DracoOmega: I like the forest changes, just looking at the commit messages 14:13:34 DracoOmega: I also think thorn hunters might need a buff if you want them to be 'top-tier' forest enemies, but perhaps that wasn't your intention 14:13:42 -!- varmin has quit [Remote host closed the connection] 14:14:02 -!- varmin has joined ##crawl-dev 14:15:20 It originally was, but yes I don't think they've been accomplishing that. I buffed them a fair bit once already, but they might be able to use a little more 14:15:21 DracoOmega: You have 1 message. Use !messages to read it. 14:16:01 03DracoOmega02 07* 0.13-a0-2761-gef09625: Replace a spriggan druid in Lair with a young druid 10(6 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ef09625c4e95 14:16:01 03DracoOmega02 07* 0.13-a0-2762-g829c9b8: Don't let young spriggan druids call more than one beast with Druid's Call 10(4 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=829c9b84dd98 14:23:25 -!- dtsund has joined ##crawl-dev 14:28:03 -!- bonghitz has quit [Remote host closed the connection] 14:35:58 DracoOmega: by the way, druids were supposed to spawn only in Forest; having them in Lair was a later addition -- and with no Forest, balance adjustments followed 14:37:40 Way back when? 14:38:06 I didn't know Forest was even in any state of solid plans when they were first added (didn't they come from a sprint or something?) 14:39:31 %git d6a041f 14:39:31 07kilobyte02 * 0.7.0-a0-1664-gd6a041f: Spriggan druids -- wip 10(3 years, 4 months ago, 10 files, 132+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d6a041feb014 14:39:38 %git 9dd5427 14:39:38 07kilobyte02 * 0.7.0-a0-1806-g9dd5427: Awaken Forest, a spriggan druid spell. 10(3 years, 3 months ago, 11 files, 149+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9dd5427862ba 14:40:06 %git f55284a 14:40:06 07kilobyte02 * 0.7.0-a0-2408-gf55284a: Make druids summon wolves and bears, not mushrooms. 10(3 years, 2 months ago, 5 files, 39+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f55284a2963f 14:40:33 (those are the ones I can find readily) 14:40:58 Hmmm 14:43:09 the first druid commit has been pushed accidentally 14:51:50 -!- _D_ has quit [Quit: leaving] 14:55:18 03DracoOmega02 07* 0.13-a0-2763-gf821f08: Slightly boost xp drain per hit, make it take more xp gain to overcome 10(5 minutes ago, 3 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f821f08e65f1 15:01:04 -!- gammafunk_ has joined ##crawl-dev 15:01:04 -!- gammafunk has quit [Read error: No route to host] 15:01:05 -!- gammafunk_ is now known as gammafunk 15:05:30 -!- magicpoints has quit [Ping timeout: 264 seconds] 15:06:12 DracoOmega: perhaps the threshold on double summons could be related to the druid's HD? 15:06:12 ??throw icicle 15:06:13 throw icicle[1/1]: A 4th level Ice/Conjuration spell. Throw Icicle casts a single-target projectile of high-velocity ice, doing mixed cold and physical damage. 40% of the damage can be mitigated by cold resistance. 3d20 at max power. In the Book of Frost. 15:06:26 -!- oblivioncth has quit [Quit: Page closed] 15:06:27 @??green rat 15:06:27 green rat (09r) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 5/11 | Dam: 10 | Res: 06magic(8) | Chunks: 09poison | XP: 13 | Sz: tiny | Int: animal. 15:06:31 @??young druid 15:06:31 unknown monster: "young druid" 15:06:44 @??young spriggan druid 15:06:44 young spriggan druid (03i) | Spd: 16 | HD: 8 | HP: 18-31 | AC/EV: 1/25 | Dam: 16 | 10weapons, 10items, 10doors, spellcaster, see invisible, 07vault | Res: 06magic(74) | Chunks: 07contam | XP: 422 | Sp: sunray (3d15), awaken forest, haste plants, caniforms, minor healing (2d4) | Sz: little | Int: high. 15:07:03 @??spriggan druid 15:07:04 spriggan druid (03i) | Spd: 16 | HD: 12 | HP: 28-45 | AC/EV: 1/25 | Dam: 16 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(112) | Chunks: 07contam | XP: 897 | Sp: sunray (3d19), awaken forest, haste plants, caniforms, minor healing (2d6) | Sz: little | Int: high. 15:09:13 kilobyte: Well, that is exactly what I did 15:10:32 I mean, instead of a magic all-or-none threshold it could still allow young druids to call popcorn 15:11:20 Oh, like two hounds or rats or something, but no double yaks? 15:13:23 yeah 15:14:03 The threshold would need to scale in a somewhat odd way though, since a lot of scary things in Lair are only HD 6 and we don't want double mighted blink frogs (one of them is already really scary). The threshold for normal druids is nearly their own HD though (and could possibly be slightly higher without much change - the important thresholds involve dire elephants and ancient bears) 15:17:45 -!- dpeg has joined ##crawl-dev 15:19:13 DracoOmega: amazing changes! Were you aware of the tavern thread were the new elf spells were critized? 15:19:28 lowest "hard" monsters in the Lair I see are HD 6 15:19:53 dpeg: I have seen criticism in more than a few places, yes. Some of which I think is reasonable and others... less so. Mixed with outright factually incorrect information, of course >.>; 15:20:37 DracoOmega: yes, don't get overwhelmed by it. A bit sad, but impossible to change, that many players communicate actual problems obnoxiously. 15:22:15 -!- gammafunk_ has joined ##crawl-dev 15:22:23 -!- gammafunk_ has quit [Client Quit] 15:22:49 dpeg can you help me find something in the source? im looking for the function that takes which spell is being casted and calculates damage 15:23:07 i keep running around in circles between spl-damage and spl-util and a mess of other files 15:23:26 -!- Tedenzed has quit [Quit: Page closed] 15:23:33 Naruni: The damage for a lot of spells can be found in zap-data.h but others do it in their own places if they are not standard zaps. There's not a universal way of doing this 15:23:55 zap-data i also looked through. for example im trying to find throw icicle 15:24:00 Well, that is there 15:24:17 ok so it was in zap-data, thanks DracoOmega 15:24:38 Naruni: I am source-illiterate, sorry! 15:24:39 Most spells that are standard projectiles can be found there. Things like shatter or LRD or tornado and such are not 15:25:15 now say spell power affected some other property of icicle (range for instance) would that lookup be inside the zap-data function or would that be external to like spl-cast 15:26:08 DracoOmega, also in zap-data it doesnt reference spell power at all 15:26:26 The formula is there, including scaling and such 15:27:25 new calcdice_calculator<3, 10, 1, 2> means that it does 3d((10+power*1/2)/3) damage 15:27:50 -!- bonghitz has quit [Remote host closed the connection] 15:27:58 (Not to be confused with dicedef_calculator, which is different >.>) 15:28:07 ah i need to look at that calcdice_calculator 15:28:09 thanks 15:28:09 And I can never remember which is which for sure 15:30:11 no replies about rune lock yet :( 15:30:41 Well, one thing the mailing list cannot be accused of being is active 15:31:17 -!- tcjsavannah has quit [Quit: tcjsavannah] 15:31:33 For what it's worth, I always liked the general idea of the proposal 15:31:47 -!- yalue has quit [Read error: Connection reset by peer] 15:32:01 -!- Staplegun has quit [Quit: Leaving] 15:33:02 DracoOmega: no, mailing list is not active... but one of its objectives is that you can make specific proposals to developers (and the inner circle) 15:34:34 -!- bonghitz has quit [Remote host closed the connection] 15:35:08 dpeg, what flavour text would be better in a spell descriptor for regeneration? "Spell power affect's duration." or "Higher spell power increases duration." 15:35:22 or something else? 15:35:29 <|amethyst> SamB: elliptic rather than MarvinPA might be the person to ask: 0.12-a0-501-g29525e4 15:37:09 "This spell's duration increases with spell power." 15:37:18 -!- Xenobreeder has quit [Ping timeout: 264 seconds] 15:38:06 -!- nooodl has joined ##crawl-dev 15:38:43 %git 0.12-a0-501-g29525e4 15:38:43 07elliptic02 * 0.12-a0-501-g29525e4: Give berserkers a choice of starting weapon. 10(11 months ago, 2 files, 3+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=29525e4d5d2b 15:38:55 |amethyst: hmm 15:39:15 Naruni: the last one is good 15:41:56 SamB: originally *nobody* had the option of starting with a long blade 15:42:14 then it was given to Gl/Fi 15:42:35 elliptic: and it seems berserker were only later given the chance to pick their starting weapon 15:42:40 it could be given to other classes too... the idea was originally that long blades were good but hard to get early on 15:42:50 but as kilobyte said, they aren't particularly good nowadays 15:42:59 -!- Mandevil has quit [Quit: Leaving] 15:43:17 oh, but it seems that there was a time when everyone who could pick weapons could pick falchion ... 15:43:22 <|amethyst> %git 04d47c8a 15:43:22 07elliptic02 * 0.10-a0-785-g04d47c8: Tweak early weapon generation. 10(1 year, 11 months ago, 2 files, 12+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=04d47c8a1433 15:43:26 only briefly 15:43:34 still a notch better on D:1, just not through the early and mid game 15:43:34 elliptic: I can believe that 15:43:59 <|amethyst> %git 272776b 15:43:59 07MarvinPA02 * 0.8.0-a0-5296-g272776b: Allow starting with a Falchion or Trident for Fi and Gl only 10(2 years, 6 months ago, 2 files, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=272776b8f10a 15:44:07 <|amethyst> oh, right 15:44:18 <|amethyst> %git 5fcad2d 15:44:18 07MarvinPA02 * 0.8.0-a0-5050-g5fcad2d: Make long blades a starting weapon choice (RangerC) 10(2 years, 7 months ago, 2 files, 27+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5fcad2d60d98 15:44:21 at some point we should really try to rebalance the starting weapons and early common weapons of each type 15:44:39 until then, I don't particularly care whether Be or anyone else gets the falchion as an option, so feel free to give it to them 15:44:40 and the diff exec axe/double sword/triple sword/demon trident/bardiche is quite subjective 15:45:12 elliptic: would you prefer long blades to be indeed superior early on? 15:45:17 elliptic: Is there some specific issue you otherwise think exists among starting weapon choice at the moment? Or is it just that spear normally makes the most sense for the majority of characters? 15:45:36 how about we just give it to everyone; that's simplest ... 15:46:01 DracoOmega: well, trident 15:46:11 DracoOmega: picking spear costs you a few skill points compared to starting with your target weapon class 15:46:12 Oh, tridents sure. I was thinking for people OTHER than Fi/Gl 15:46:28 Tridents are obviously best if you can choose one and don't have an abyssmal polearms apt 15:46:29 for people other than Fi/Gl I don't think the starting weapons are unreasonable 15:46:35 for Fi/Gl, tridents are just so good 15:46:44 dpeg, so to keep some sort of uniformity, for a damage spell: "This spell's damage increases with spell power." 15:46:48 and there was some idea of giving Fi/Gl an improved selection of other weapon types too 15:46:55 but the balance just doesn't work currently 15:47:13 those 3 or so skill points don't matter much xp-wise but have a persistent flaw of degrading acquirement/Okawaru/Trog 15:47:21 kilobyte: I sort of think it would be interesting to have a somewhat rare but stronger weapon type early on, yes 15:47:24 <|amethyst> Naruni: perhaps "This spell's damage and accuracy increase with spell power", at least if that is the case (for M. Dart it's only damage for example) 15:47:42 Naruni: Also, to complicate things, what about spells whose duration and damage scale with power? :P 15:48:17 (At the moment that might only be OTR though?) 15:48:54 DracoOmega, "The cloud's damage and duration increases with spell power." 15:49:05 Cloud damage doesn't scale with power (or anything else) 15:49:24 Okay, I think TECHNICALLY steam cloud damage scales with their remaining duration, but they also barely do any damage ever anyway 15:49:24 what spell gets duration and damage 15:49:36 kilobyte: long blades are already much rarer as drops from gnolls/orcs, which accounts for a lot of early weapons 15:49:36 Fire/Cold and such clouds definitely do not 15:50:05 Naruni: As I said, I think it might only be Olgreb's Toxic Radiance at the moment, since Tornado duration is fixed regardless of power (I think) 15:50:10 |amethyst, i'll include accuracy if applicable 15:50:25 Naruni: yes, that'll do 15:50:43 DracoOmega, im not gonna mess with olgreb yet. im just gonna work the basics and get some standardized context going 15:50:56 special needs spells will get their own treatment 15:51:44 elliptic: so you'd prefer bumping falchions, then? 15:52:09 -!- Turgon has quit [Quit: Page closed] 15:52:26 kilobyte: and long swords/scimitars too maybe 15:52:36 <|amethyst> ??long sword 15:52:37 long sword[1/1]: One-handed long blade (Dam: 10, Acc: +1, Delay: 14) 15:52:38 <|amethyst> ??Scimitar 15:52:39 scimitar[1/1]: A long sword with a curved blade. One-handed Long Blade; Dam 12 Acc -2 Delay 14. 15:52:39 ??maces and flails 15:52:39 maces and flails[1/2]: whip 2,6,11; club 3,5,13; hammer 3,7,13; mace 3,8,14; flail 0,10,14; morningstar -2,13,15; demon whip 1,11,11; holy scourge 0,12,11; eveningstar -1,15,15; dire flail -3,13,13[2]; g. mace -4,18,17[2]; g. club -6,20,17[2.5]; g. s. club -7,22,18[2.5] 15:52:43 ??long blades 15:52:43 long blades[1/1]: acc,dam,delay[hands]: falchion 2,8,13; long sword 1,10,14; scimitar -2,12,14; demon blade -1,13,13; double sword -1,15,15; great sword -3,16,16[2]; triple sword -4,19,19[2] 15:52:43 bumping? 15:53:00 <|amethyst> I feel like pairs like long sword/scimitar shouldn't exist 15:53:10 <|amethyst> where it's a straight damage/acc tradeoff 15:53:16 Why? There's a definite difference and progression now 15:53:22 <|amethyst> because rarely would you want acc over damage 15:53:25 -!- Arkaniad has quit [Client Quit] 15:53:30 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:53:30 well, scimitars are supposed to be an upgrade 15:53:31 <|amethyst> I'm complaining about them having the same delay 15:53:32 Well sure, but long blades are also easier to find earlier 15:53:37 <|amethyst> hm 15:54:00 currently long sword is a flail with +1 acc 15:54:34 and scimitar is similar to morningstar 15:55:10 maybe they don't need huge buffs, but they aren't really that impressive and the maces are a ton more common 15:56:34 scimitars have one non-gameplay flaw: confusion with sabres 15:56:42 Confusion how? 15:57:38 they look the same, translate the same, yet belong to whole different weapon classes 15:57:51 -!- Daekdroom has quit [Quit: Saindo] 15:58:01 I can't speak to translation issues, but they don't look the same to me 15:58:17 Nor would I have otherwise assumed they were the same, even when I was a beginner 15:59:33 this look good for apportation? "The amount of mass and distance apported increase with spell power." 15:59:48 translations are kind of a red herring at the moment, but language-specific mental image is already a thing 16:00:32 I'm not an expert on swords by any means but looking at wikipedia it does seem pretty unclear to me why one is a long blade and the other a short blade 16:01:09 Naruni: yes, although the grammar seems a little stiff to me (non-native speaker here, so who cares :) 16:02:22 elliptic: Well, one is certainly more of a THIN blade, at least :P 16:02:45 17-18th century Poland was a world of sabres, with most sword types in popular use being them... so we Polacks would have a distinct word if it was indeed different enough. Yet, in Polish wikipedia the article starts with "-- a type of oriental sabre" 16:02:50 A sabre is definitely not a stabbing sword though, admittedly 16:02:53 -!- Stelpa has quit [Remote host closed the connection] 16:03:04 it's shorter than most popular sabres, even 16:03:19 <|amethyst> kilobyte: the English wikipedia article as well 16:03:24 <|amethyst> A scimitar (/ˈsɪmɨtər/ or /ˈsɪmɨtɑr/)[1] is a backsword or sabre with a curved blade, originating in Southwest Asia (Middle East). 16:03:33 |amethyst: heh, right 16:03:43 -!- Stelpa has quit [Changing host] 16:04:06 anyway, if someone has a good suggestion for renaming one or both of them, go ahead 16:04:08 Really, when I stop to think on it, 'rapier' would probably have made more sense 16:04:11 * dpeg fathoms that one weapon type will depart very soon -- but which one will it be? 16:04:20 Since that IS a stabbing sword 16:04:21 <|amethyst> DracoOmega: perfect! 16:04:21 dpeg: hammer 16:04:35 poor Master's Hammer 16:04:54 <|amethyst> DracoOmega: hm, actually 16:04:59 <|amethyst> DracoOmega: hydra heads... 16:04:59 DracoOmega: remind me, which class of weapons are used for stabbing in Crawl? 16:05:09 -!- Krakhan has quit [Changing host] 16:05:16 kilobyte: Yes, I know 16:05:33 |amethyst: Yeah, currently it DOES do slashing damage. Which kind of makes the high stab bonus sort of odd, too 16:05:39 Somehow none of this had struck me before now though 16:05:56 short swords are slashy too (according to crawl) 16:06:01 <|amethyst> dagger and quick blade are DAMV_STABBING | DAM_SLICE 16:06:09 ??hydrap2[ 16:06:10 I don't have a page labeled hydrap2 in my learndb. 16:06:11 <|amethyst> sabre and short sword are DAMV_SLICING | DAM_PIERCE 16:06:15 ??hydra[2] 16:06:16 hydra[2/8]: Weapons that chop off hydra heads are: all long blades, all axes, all two-handed polearms, short sword, sabre, lajatang. 16:06:19 <|amethyst> long blades are DAMV_SLICING 16:06:45 -!- TheRealFiredude has quit [Quit: Page closed] 16:06:58 elliptic: Well, you theoretically could viable stab AND slash with various kinds of (nonspecific) short swords, but a sabre is definitely a bad stabbing weapon 16:07:17 <|amethyst> "cutlass" fits the current behaviour of sabres better than "rapier", but then what to do with the captain 16:07:29 captain's sabre 16:07:38 Haha 16:07:54 first mate's falchion 16:08:15 <|amethyst> cabin boy's club 16:08:30 ??captain's cutlass 16:08:31 captains cutlass[1/1]: An unrandart +6,+7 short blade of speed. Has a custom base weapon: Dam 9, Acc +3, Delay 12. Minimum delay is reached at the same point as a sabre. 16:08:32 oarman's oar 16:08:46 ??sabre 16:08:46 sabre[1/1]: Base damage:7, To-hit:+4, attack delay:12 short blade. Best common short blade in the game, though daggers are better for stabbing. Special-cased to have a minimum delay of 5. 16:09:00 as the implementor of that weapon, I wouldn't cry if it got renamed 16:09:08 heck, even changed or axed 16:09:17 captains axe? 16:09:43 could just upgrade it to an actual cutless ;-P 16:10:23 SamB: what do you mean by that? 16:11:16 or, wait, why would it need to change? 16:11:43 its just a BETTER cutlass right? 16:13:00 cutlass in wikipedia.en: "A cutlass is a short, broad sabre or slashing sword, ...", in wikipedia.pl: "Cutlass -- a melee weapon, a long straight or curved, single- or double-edged, knife" 16:13:02 <|amethyst> SamB: I wouldn't want to have weapons with different base stats but the same name 16:13:47 it could have the usual cutlass (sabre) base stats and just have higher enchantment 16:14:02 screw captain's cutlass, let's forget it for a moment, you can always muck with enchantment or whatever 16:14:03 it's a pretty boring unrand then though 16:14:31 yeah, can be changed or removed 16:14:44 -!- Arkaniad has quit [Quit: Lost terminal] 16:15:01 speed is still cool isn't it? 16:15:08 yeah 16:15:14 -!- Arkaniad|Laptop has quit [Read error: Connection reset by peer] 16:15:48 <|amethyst> yeah, but just enchantment plus speed might as well not be an artefact 16:15:59 <|amethyst> when speed is available for the weapon type anyway 16:16:07 <|amethyst> we don't give out randarts with so few properties 16:16:29 ??blade hands 16:16:29 blade hands[1/3]: A potent level 5 transmutation spell that grants a large increase to unarmed damage but impedes spellcasting while active. Base damage is 8 + str/3 + dex/3 + UC. Also adds +6 to offhand punch damage. Does not stack with claws. 16:16:47 ??blade hands[2 16:16:48 blade hands[2/3]: You could be casting Blade Hands instead of reading this entry. Get to it. 16:16:51 ??blade hands[3 16:16:51 blade hands[3/3]: When you have blade hands, everything starts to look like a pillow. 16:17:20 <|amethyst> Naruni: duration only 16:17:21 hmm i see nothing in the source that suggests anything else other than duration is affected by power 16:17:23 |amethyst: well, arguably having a different base type isn't any more interesting 16:17:27 Captain's cutlass hands 16:17:27 <|amethyst> Naruni: for all the transformations 16:17:29 ok just checking 16:17:47 <|amethyst> elliptic: yeah, but being bigger than any other weapon of its type does at least stand out 16:17:59 the captain's cutlass is effectively a +5,+10 sabre of speed already (up to +11 if your dex is great) 16:18:10 ??glaive of prune 16:18:10 glaive of prune[1/2]: +4,+12 purple vorpal glaive. Unfortunately will *not* turn you into a prune, even if you are a scummy. 16:18:22 <|amethyst> elliptic: FR: pruneform 16:19:07 <|amethyst> kilobyte: skill bonus too 16:19:36 <|amethyst> kilobyte: so up to around +6 with high dex/str and high sbl/fighting 16:20:08 <|amethyst> (+6 on top of a sabre with similar enchantment) 16:21:14 no one trains it above mindelay, which for sabres for some strange reason is delay 5, skill 14 16:21:31 -!- mnoqy has joined ##crawl-dev 16:21:34 <|amethyst> true 16:25:03 int i = (50*50) / 500 + 1 would equal 1? 16:26:08 -!- Arkaniad has quit [Remote host closed the connection] 16:26:39 <|amethyst> 50*50 is 2500 not 250 16:26:43 <|amethyst> so 6 16:31:16 -!- Basil has quit [Ping timeout: 240 seconds] 16:36:19 Item shown on top of a door, probably after vault warden closed it by Medar 16:40:41 -!- blabber has quit [Quit: leaving] 16:44:23 -!- orionstein is now known as orionstein_away 16:46:13 Suggestion from tiles: give water elementals rElec- 16:46:21 (...wellsprings too <_<) 16:46:29 water elemental (02E) | Spd: 10 (swim: 60%) | HD: 6 | HP: 32-53 | AC/EV: 4/7 | Dam: 2212(drown) | 11non-living, amphibious | Res: 13magic(immune), 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire | XP: 212 | Sz: Big | Int: plant. 16:46:29 %??Water elemental 16:46:41 rElec+ 16:46:44 that's nice honey 16:47:22 <|amethyst> Grunt: maybe try rElec0 first 16:47:49 Maybe if they're actively drowning something, it should conduct the electricity into that target >_> 16:47:53 <|amethyst> but - would probably make sense 16:48:07 -!- mizu_no_oto has quit [Ping timeout: 260 seconds] 16:48:08 earth elemental (07E) | Spd: 6 | HD: 6 | HP: 33-57 | AC/EV: 14/4 | Dam: 40 | 11non-living | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 84 | Sz: Big | Int: plant. 16:48:08 %??Earth elemental 16:48:29 <|amethyst> btw, nothing at all has rElec- currently 16:48:36 <|amethyst> so there may be bugs that need to be worked out 16:50:40 -!- Basil has joined ##crawl-dev 16:52:40 * kilobyte ponders merfolk using lightning rods. 16:53:06 kilobyte discharged into the water. 16:53:22 -!- Morg0th has quit [Quit: leaving] 16:57:19 as the ass that i am i thus ask 16:57:41 any plans on coloring the spell-stats bars 16:59:03 I'm not bad at counting things myself, and even I tend to recount the bars a lot. 17:01:34 And we should all know by now that ################# is way harder to count than 04###07###08###03###09###10## 17:02:47 I'd rather have them coloured in the style that the HP number is coloured. 17:02:55 ...i.e. one colour, but varying with spellpower. 17:03:47 some sort of zebra striping might not be the *worst* idea for bars that long though ... 17:04:12 the bars aren't that long though 17:04:37 Bloax: our bars are shorter. Also, if you want to do something like that, you'd use two colours in blocks 17:04:59 eg. lightgrey darkgrey 17:05:14 I probably would think the Grunt idea is best but a problem with spellpower bars is never something I've had 17:06:54 d - 08Regeneration 04#07##08#02...... 01N/A 09#03#02..... 033 17:07:02 fancy fancy 17:07:57 or would you prefer d - Regeneration ####...... N/A ##..... 3 for readability 17:08:20 the latter 17:08:38 note that color is already used for other stuff on this screen 17:08:55 -!- heteroy has quit [Read error: Connection reset by peer] 17:09:00 telling people which spells are supported by your god, for instance 17:09:31 The name was just me being silly. 17:09:47 -!- Aarinfel has quit [Quit: Page closed] 17:11:13 https://dl.dropboxusercontent.com/u/63152810/n/highcolorusage.png 17:11:37 -!- LexAckson has quit [Quit: Leaving] 17:19:35 "the Grunt idea is best" 17:19:42 That may be one of the few times anyone's ever said that >_> 17:24:41 is there any mechanical effect of a plant getting mutated? 17:25:02 never mind 17:26:02 -!- edlothiol` has quit [Ping timeout: 264 seconds] 17:30:22 -!- Kalir has quit [Read error: Connection reset by peer] 17:34:34 -!- Grenzin has quit [Quit: Page closed] 17:35:08 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:41:01 -!- heteroy has quit [Read error: Connection reset by peer] 17:46:13 -!- Pacra has joined ##crawl-dev 17:48:35 -!- Kellhus has quit [Quit: Page closed] 17:49:20 -!- Sorbius has quit [Quit: Leaving] 17:50:10 -!- g4spr0m has quit [Quit: Teleportation successful!] 17:50:52 -!- Bodrick has quit [Ping timeout: 264 seconds] 17:51:51 -!- Staplegun has quit [Read error: Connection reset by peer] 17:54:43 -!- heteroy has quit [Ping timeout: 245 seconds] 17:56:16 -!- Xenobreeder|2 has quit [Ping timeout: 245 seconds] 17:56:47 DracoOmega, elliptic, kilobyte, SamB, |amethyst (probably missed devs, we're so many :) -- I'd appreciate any feedback on rune lock, even if you just say you don't care either way, or +1 if you're in favour of trying it out. Thanks! 17:56:51 sleep now 17:56:52 -!- dpeg has quit [Quit: leaving] 17:57:50 doesn't dpeg know to scan down the list of voiced people? 17:58:02 -!- mikee_ has joined ##crawl-dev 17:58:05 03|amethyst02 07* 0.13-a0-2764-gd893c7e: Don't duplicate stolen blood (#4414). 10(5 minutes ago, 1 file, 14+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d893c7e210e1 17:58:05 03|amethyst02 07* 0.13-a0-2765-gac96337: A dingo ate my newline! 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ac96337c8609 18:01:28 -!- Keskitalo has quit [Read error: Operation timed out] 18:01:35 -!- Keskitalo has joined ##crawl-dev 18:04:24 Cherry-picked 1 commit into stone_soup-0.12 18:04:53 * kilobyte mutters something about railroads. 18:05:09 oh dear, not another long discussion! 18:05:57 :p 18:06:19 03SamB02 07* 0.13-a0-2766-gc23b301: Falchion no longer OP; don't ban as a starting weapon for anyone. 10(33 minutes ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c23b3016c0c7 18:06:30 SamB: oh, you beat me to it <_< 18:06:55 HESk now several times more fun 18:07:02 Grunt: well I was thinking about doing this last night 18:07:25 killration (L21 DrSk) ASSERT(mons_habitat(this) == HT_WATER) in 'mon-ench.cc' at line 1167 failed. (Vaults:5) 18:07:26 though I didn't have the info I used in the commit message yet then 18:07:38 * Bloax grunts, like bloaxes often do 18:08:12 What happens when you get a runelock above Vaults? 18:09:06 dck (L17 DDWr) (D (Sprint)) 18:09:16 Clearly place a rune lock on the D:7 downstair. 18:09:42 rune lock on D:7 downstairs, AK or bust 18:10:24 No, we're getting rid of Lucy, AK, and the Abyss at the same time. 18:11:01 Grunt: You don't like any of those? 18:11:02 are we discussing strategies for making the game unwinnable? 18:11:09 D will be seven levels. 18:11:23 implement dwants and have them dig past D:7 clearly 18:11:27 Kill everything in D to cause the Orb to appear on D:7. 18:11:37 Soner: What do you mean 'when you do'? The proposal would have it always above the shallowest depth Vaults can spawn 18:11:57 D:14 runelock, huh 18:12:02 <|amethyst> Soner: it's a one-rune lock, not three 18:12:37 could be four, if we guarantee an item of distortion in the Slime vault 18:13:09 kilobyte: make it easy; put an Abyss portal there. 18:13:09 Heck, why not go for 8 and remove all Lair endvaults except the Hell one? :P 18:13:30 I wonder how many games I've had where I really think a lair rune is plausible to get with a reasonable chance of success directly after Orc:4 18:13:36 excepting slime 18:13:37 Guarantee a Pan portal on Orc:4 or something. 18:13:43 most of them 18:13:49 I thought someone mentioned a D:15 runelock, and I was just wondering if I'd HAVE to do the other branches if that was the case. 18:13:51 SwissStopwatch: Well, dieselrobin required this and it wasn't too awful 18:13:53 No, wait. Elf:3. 18:14:00 SwissStopwatch: (In fact, I rather enjoyed it) 18:14:06 it's easier than you think if you're not brainwashed by elliptic's branch order propaganda 18:14:19 I probably wouldn't enjoy it on games where I don't get Swamp 18:14:51 Soner: Yes, the idea was to encourage people to do one of the easier rune branches earlier than they might otherwise 18:15:01 <|amethyst> I think comrade mikee may need some reeducation 18:15:05 -!- AriaB has quit [Remote host closed the connection] 18:15:24 -!- AriaB has joined ##crawl-dev 18:15:41 Draco, it doesn't encourage people to do one of the easier rune branches, it forces them to. 18:15:43 (on dieselrobin, I think I had Swamp available when I did this) 18:16:12 Soner: That's a kind of encouragement! 18:16:40 SwissStopwatch: I had to do the salamander Snake end on one of them there 18:16:44 <|amethyst> A bypass wouldn't be in the first version, but would be a possibility 18:16:58 DracoOmega: One of my favorite things to do in speedruns is vaults before any other branch… 18:17:13 !lm * rune urune=1 s=rune 18:17:14 30201 milestones for * (rune urune=1): 8379x decaying, 7653x serpentine, 3808x barnacled, 2706x gossamer, 1879x silver, 1656x demonic, 949x abyssal, 631x slimy, 382x dark, 370x fiery, 339x glowing, 337x magical, 230x bone, 226x icy, 225x golden, 216x iron, 215x obsidian 18:17:20 Clearly get a hell rune first. 18:17:22 salamander snake kind of is dangerous but on the other hand it's at least possible to use the terrain to your advantage 18:17:24 Or Tomb. 18:17:31 SwissStopwatch: It's a bit scary at like xl 15 18:18:00 !lg * map=~salamander min=xl 18:18:00 it's scary well past that, but it's definitely possible to do at like 15-16 18:18:01 168. KeeTraxx the Destroyer (L12 HEFE), worshipper of Vehumet, blasted by a greater naga (poison arrow) on Snake:5 (snake_pit_salamanders_mu) on 2012-06-26 14:34:39, with 30912 points after 18729 turns and 1:28:52. 18:18:17 back when i didn't like vaults as much i would do two lair runes and call it a game 18:18:21 save forever 18:18:36 !lg * urune>0 ktyp=leaving s=name 18:18:36 55 games for * (urune>0 ktyp=leaving): 3x syban, 3x enxombed, 2x nht, 2x killration, 2x bmfx, 2x Turgon, syllogism, Ivrigtyur, megane, afrogsoup, Rosstin, ihlosi, Abner, Soner, trucutru, hyperbolic, Shovelmint, Frumple3, Ellick, Poncheis, meneril, duke, SchwaWarrior, patseb, Diplomat, Sticking, Aspa, reid, Miritol, Kromgart, kickascii, Kamina, maso, hamiltond465, lumpensolker, Arrhythmia, Miton, o... 18:19:02 SwissStopwatch: Well, I did survive it, so.... 18:19:04 also 18:19:12 Dieselrobin was actually a lot more lenient than this is 18:19:28 Actually the opposite 18:19:29 since it allowed you to go to D:20 18:19:44 Well, you were also locked into the one branch you enter first 18:19:54 Which you certainly wouldn't be here 18:19:59 -!- scummos has quit [Ping timeout: 240 seconds] 18:20:05 -!- magistern has quit [Quit: Leaving] 18:20:18 So if it turns out to be horrible for whatever reason, you can't pull out and try the other one 18:20:40 even so, 15-20 is really a lot of extra exp 18:20:44 (I am not advocating strongly for it here, just pointing out that I think it was effectively stricter) 18:21:12 and I don't think there are that many things that would make me want to change which branch I'm trying to get, even dangerous uniques I try to bypass 18:21:33 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:21:40 -!- Staplegun has quit [Read error: Connection reset by peer] 18:21:47 Well, you do get multiple levels of the other branch for xp and loot, too, if you want it. 18:21:58 Or some Elf or something else 18:22:27 you also get elf in Dieselrobin, nevermind that really, both it and lair 1-4 floors aren't that much XP 18:22:28 If someone couldn't manage Vaults, I doubt they'd want to do Elf either. 18:22:48 SwissStopwatch: Well, the balance is more favorable than it used to be in that regard 18:23:05 doing Elf before lair branches on Dieselrobin was "fun" 18:23:17 Actually, Elf is worth like a whole Lair rune branch at the moment, I think? 18:23:31 Somewhere in that vacinity 18:23:38 that wouldn't surprise me 18:23:40 you're not seriously going to do the end vault if you're worried about lair runes 18:23:46 unless you aren't including that 18:24:07 But you might want to dive a few levels into the dungeon, to try and get that rPois ring for Swamp or whatever. 18:24:07 SwissStopwatch: No, I was responding to a seperate point there. But possible Elf:1-2 is not a lot different than 1-4 from some Lair rune branch either 18:24:18 however neither is that much xp 18:25:02 rune lock has been a tourney banner for a while, and it has seemed pretty doable there 18:25:02 going through both rune branches in the rare events that I bailed out of V and mid-late D is enough to get, like..... L16-17 18:25:21 from 16 to 17ish, I mean 18:25:25 -!- Bloax has quit [Quit: Error: Bloax not found] 18:25:34 this is without the end vaults, which are of course packed with XP 18:26:09 greater nagas, hydra, swamp dragons, emperor scorpions, classed merfolk: good sources of XP 18:27:06 A Lair rune branch is worth around 65k xp at the moment, from this spreadsheet here. And D:15-20 is about 80k? Something like that. 18:27:48 but again, are you including the end of the rune branch? 18:28:11 In that case, yes. The spreadsheet didn't split those numbers, sorry ^^; 18:28:15 like a lot of those end vaults have a lot more XP than the rest of the place put together 18:28:50 Way back when I was drawing up statistics for Snake endings, they ranged from 25k to 50k or so. 18:29:01 lair rune branches not giving that much XP (even the end vaults) is the main reason why I tell people to delay them, btw :P 18:29:13 (The 50k being salamanders_mu) 18:29:20 (...and the 25k being snake_pit, IIRC.) 18:29:35 because D:15-20 will be safer than Snake:5 and worth more xp and has more loot 18:29:37 yeah, given that they actually can be somewhat dangerous the amount of XP they give is odd 18:29:49 some of them are better about it than others 18:29:58 Grunt: Well, a bunch of things have changed since then 18:30:09 I know I computed these numbers for Swamp endings more recently than that, but I don't remember any of those numbers. 18:30:38 SwissStopwatch: A lot of Lair rune branch end threats gave oddly low xp, which I increased (sometimes considerably) 18:30:44 anyway, if rune lock happens then I'd suggest doing something to make D:15-19 or so more dangerous 18:30:46 Well, in relative terms 18:31:00 so that they won't feel trivial after getting a rune 18:31:05 not sure the best way of doing this 18:31:19 I think the XP in the threats outside of branch end is more important here 18:31:43 like... actually, is learndb updated with the new values you edited monsters to? 18:31:48 elliptic: alternatively we could make them more dangerous without a runelock 18:31:48 not learndb 18:31:52 but Chei I guess 18:31:56 Yes, Chei was long ago 18:32:24 SamB: well, then there would be a huge difficulty jump from D:13 to D:15 18:32:30 with nothing in between 18:32:34 which is a bit strange 18:32:45 wait, no D:14 at all? 18:32:53 that would be quite strange indeed 18:33:02 well, it's a bit unclear where D:14 fits in this lock 18:33:02 hydra (09D) | Spd: 10 (swim: 60%) | HD: 13 | HP: 50-89 | AC/EV: 0/5 | Dam: 18 per head | amphibious, cold-blooded, regen | Res: 06magic(52), 03poison, 12drown | Chunks: 09poison+07contam | XP: 976 | Sz: Big | Int: reptile. 18:33:02 %??hydra 18:33:16 like, is the lock between D:13 and D:14 or between D:14 and D:15? 18:33:19 either would work 18:33:19 naga warrior (02N) | Spd: 8 (act: 80%) | HD: 10 | HP: 92-108 | AC/EV: 6/10 | Dam: 28, 603(constrict) | 10weapons, 10items, 10doors, fighter, see invisible, !sil | Res: 06magic(80), 03poison | Chunks: 09poison | XP: 839 | Sp: poison splash (d16) | Sz: Large | Int: normal. 18:33:19 %??naga warrior 18:33:26 so I was saying 13 and 15 for safety 18:33:28 these two things give decent XP, all considered 18:34:36 spider doesn't really have stuff with good XP 18:34:56 wolf spider (16s) | Spd: 15 | HD: 11 | HP: 39-70 | AC/EV: 3/10 | Dam: 2508(poison), 15 | web sense | Res: 06magic(29) | Vul: 09poison | Chunks: 09poison+07contam | XP: 567 | Sz: Medium | Int: insect. 18:34:56 %??wolf spider 18:35:03 ...less than I thought. 18:35:06 SwissStopwatch: Well, the total xp values for each branch are quite close on average, actually 18:35:21 Spider might have fewer large things, but it has higher average values for common monsters 18:36:19 (And there are generally more of them, I expect) 18:36:30 spider has a fair bit of very low-xp stuff 18:37:28 Actually, in this spreadsheet, Spider has the highest xp of the 4 (by a small amount) 18:37:29 I suppose like demonic crawler, jumping spider, tarantella, trapdoor spider aren't terrible but they aren't that far off of, say, merfolk 18:37:53 It's never felt that way to me, I would've suspected it would be swamp and notparticularly close 18:38:18 (Swamp has the least) 18:38:21 alligator, swamp dragon, hydra all give quite good XP 18:38:56 and I mean, I at least am pretty sure I stand by how it's "felt" when I've played 18:39:13 maybe in practice it's Snake because I'm most likely to actually clear that one 18:39:16 According to this, Swamp is 62140, Snake 65961, Shoals 66115, and Spider 67921 18:39:32 -!- heteroy has quit [Read error: Connection reset by peer] 18:39:39 Obviously there's a large variance though 18:39:45 From one game to the next 18:39:45 is this "amount of monster XP generated for the set of stuff that spawns on a given floor"? 18:39:53 -!- Gotham has quit [Read error: Connection reset by peer] 18:40:00 Yes, for the whole branch (this does include vaults), averaged across many many generations 18:40:06 And excluding uniques 18:40:34 I think it's possible that the monsters that generate after the initial floor population are mattering here? 18:40:50 I would assume they follow similar trends 18:41:00 Though looking at this OTHER column, Spider was the smallest BEFORE my changes 18:41:10 Though the difference was still not large 18:41:13 yes, I might well still have that in mind 18:41:45 Even then, it was 63531 compared to Swamp's 69297 18:42:38 Which is like a 10% difference 18:42:42 I can't say I know how the timer works, but depending on how generation is swamp may well end up having extra dragons/hydras show up as you clear. It's also possible my argument on this point is kind of weak 18:43:25 A possibly stronger one: some backgrounds might have quite a lot of trouble with this a fair amount of the time, if their item drops are fairly bad throughout the game 18:44:36 Well, I think midgame being overall harder is an intended part of the effect here? I doubt it would be unfairly so. 18:44:37 and by throughout the game I mean D:1-13/14, Lair, Orc 18:44:54 My main concern personally is with the more subjective intangibles 18:44:59 Well it's clearly part of the intent yes 18:45:08 (ie: fun) 18:45:17 And I don't think that intent is really bad either 18:45:28 although I wonder if it's looking at the wrong half of the midgame maybe 18:45:52 Well, I'd like to think the xp rebalancing at least incentivized earlier rune branch clears somewhat 18:46:05 But I can't say I know if it had a lot of effect in that regard or not 18:46:19 Wait for the 0.13 tournament to establish that, then. 18:46:20 -!- pelotron_ has quit [Ping timeout: 240 seconds] 18:46:25 I think for most people it's hard to individually get a sense of something like this 18:46:56 If you're on one end of the spectrum (the one I'm not on), you die a lot, never see any of this, so of course you don't know at all 18:47:04 That way, we get enough people playing it to get statistics. 18:47:10 ...meaningful statistics, that is. 18:47:18 If you're on the one I'm closer to, you get a few games through but doing it 4 times isn't really enough 18:47:25 -!- |amethys1 has joined ##crawl-dev 18:47:30 -!- |amethyst has quit [Disconnected by services] 18:47:32 maybe the answer is "ask bmfx" 18:47:36 -!- |amethys1 is now known as |amethyst 18:47:52 or tournament, either way 18:48:04 -!- |amethys1 has joined ##crawl-dev 18:48:12 -!- |amethys1 has quit [Client Quit] 18:48:15 Well, average entrance level for Swamp has gone down by 1.5, while the one for Vaults has remained the same, which MIGHT mean more people do one before the other 18:48:40 For some extremely quick and crude stats :P 18:48:57 well, if people haven't changed their behaviors at all, then with your changes to XP, what effect would that have on the numbers? 18:49:20 -!- Burer has quit [Quit: Truly, the end of days.] 18:49:25 You might expect a more uniform decrease across branches, maybe? 18:49:50 If the average xl on entrance to a branch hasn't changed a lot, yet level gain is slowed, that seems to imply people are inserting new sources of xp in the middle 18:49:51 Maybe 18:49:53 Well, your XP level changes started to kick in and slow growth down around.... XL15, 16? 18:50:14 Aroundish 18:50:34 I frequently am entering Vaults around this level, and frequently was entering rune branches around XL20ish or higher 18:51:01 -!- |amethyst has quit [Client Quit] 18:51:04 Well, most people always did (and still do) enter rune branches earlier than 20, and Vaults later than 15-16 18:51:10 -!- |amethyst has joined ##crawl-dev 18:51:31 yes, it's possible I'm not typical - I think maybe the vaults changes also incentivized people to put that off 18:51:44 because a lot of the new enemies are dangerous and not to be screwed with 18:52:13 I may be going in at XL16 but I'm certainly fleeing in terror from wardens a lot of the time if my other main option would be to melee them 18:53:01 I suspect it's pretty hard to control for any of these things with the datasets we have, I can even think of a few other things that might mess with it 18:53:03 -!- elliptic has quit [Quit: Leaving] 18:53:57 Like I can say that the amount of XP a branch in it has absolutely nothing to do with my decision to be there at a particular time, it's entirely the danger level 18:54:13 03|amethyst02 07* 0.13-a0-2767-g0776aa4: Improve a comment (ChrisOelmueller) 10(29 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0776aa49448b 18:54:13 03ChrisOelmueller02 {|amethyst} 07* 0.13-a0-2768-g5dd9cea: Fix some book names in comments 10(24 hours ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5dd9ceac7455 18:54:13 03ChrisOelmueller02 {|amethyst} 07* 0.13-a0-2769-g673307e: Fix some typos in comments and docs 10(24 hours ago, 6 files, 12+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=673307ef264f 18:54:13 03ChrisOelmueller02 {|amethyst} 07* 0.13-a0-2770-g8ef8ee4: Fix a comment 10(24 hours ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ef8ee49896b 18:54:13 03ChrisOelmueller02 {|amethyst} 07* 0.13-a0-2771-g403a032: Fix code layout 10(24 hours ago, 4 files, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=403a032a93cd 18:54:13 03ChrisOelmueller02 {|amethyst} 07* 0.13-a0-2772-g9cbdda8: Spell overview: Highlight toggle input keys 10(33 hours ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9cbdda83dffa 18:54:15 and I'm not sure to what degree this is true for how many people 18:54:19 Yes, but indirectly they sort of affect each other 18:54:36 If you level slower, later stuff is more dangerous, and thus you might do other easier stuff that was previously sidelined 18:55:40 yes, but if I figured the stuff was more dangerous and there was weaker stuff, I was going to do the weaker stuff first anyway 18:55:50 -!- Kaydis has quit [Quit: Welp, off to kill things in Bloodbowl...] 18:56:02 Well, early floors of Lair rune branches are absolutely easier than Vaults 18:56:03 I suppose I lied in one way there, I'll skip stuff if I think the amount of XP is too low but I'm not eager to go for high-XP targets 18:56:23 -!- elliptic has joined ##crawl-dev 18:56:25 in some way though that's still perhaps the same thing, if runes are no longer low XP they can ger back on the list perhaps 18:56:27 <|amethyst> !learn del is_cszo_down[1] 18:56:27 But if one figures that Vaults is easy ENOUGH, you might just keep on going 18:56:27 Deleted is cszo down[1/2]: "Emergency maintenance" on one of the ISP's core routers Wed 14 Aug, 04:00-05:00 UTC. 18:57:32 Like, I found myself increasingly skipping Crypt and Elf on later characters, not because I actually disliked those places, but because they just felt superfluous - I was already plenty strong enough, and now confident in my character's ability to win without undue struggle 18:57:54 I've won at least one game without entering Vaults at all. 18:58:10 (I don't think that character did Elf either.) 18:58:10 That I have not done. I think you'd need to be aiming specifically for that for it to happen, though. 18:58:20 No, it was completely unintentional at the outset. 18:58:37 !lm . natm ktyp=winning s=runee 18:58:38 No milestones for Grunt (natm ktyp=winning). 18:58:38 !lm . natm ktyp=winning s=rune 18:58:39 3 milestones for Grunt (natm ktyp=winning): abyssal, gossamer, barnacled 18:58:42 "oops I skipped vaults" less bad than "oops, I forgot the orb of zot" 18:58:47 !lm . natm ktyp=winning type=br.end s=noun 18:58:47 6 milestones for Grunt (natm ktyp=winning type=br.end): Zot, D, Orc, Spider, Lair, Shoals 18:58:53 !lm . natm ktyp=winning type=br.enter s=noun 18:58:53 8 milestones for Grunt (natm ktyp=winning type=br.enter): Zot, Orc, Bailey, Shoals, Temple, Ossuary, Spider, Lair 18:58:54 SwissStopwatch: Well, back when you could do this, I forgot all my runes 18:59:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:00:39 as the only person for whom offline games count, I assume you've done everything possible in Crawl at least once 19:03:19 Haha 19:03:25 I have never tried branchless! 19:03:52 don't ruin it for me 19:03:59 Hehe 19:04:07 never won an elm, have you 19:04:12 Also no 19:04:18 but seriously I guess what you're saying about skipping elf/crypt happens for me at times, but I think of it in a different way 19:04:22 Have even YOU won an Elm? :P 19:04:28 i've won many elms 19:04:29 like "if I thought this was fun, I'd do it" 19:04:33 my favorite is guardian elm 19:04:54 were these offline 19:04:59 of course 19:05:07 SwissStopwatch: I think I was more concerned with turncount at the time, to be honest 19:05:14 SwissStopwatch: And probably would have done them for the heck of it otherwise 19:05:23 Like, I don't like speedrunning, so it's kind of an odd concern 19:05:29 well to be fair I'm clearly not someone who cares about speed in either sense yeah 19:05:44 It's more like a gauge of general effeciency, since I do like to full clear things 19:06:02 perfect clears are the devil 19:06:04 I tried speedrunning just long enough to realize how actively unfun I find leaving stuff unexplored like that 19:06:12 Makes me twitch 19:06:32 but at least 10/12 of the superfluous runes in crawl are more fun than, say, the postgame garbage in JRPGs 19:06:49 My best 'speedrun' is actually online 19:07:02 It has a very embarassing death, since I didn't know what I was doing 19:07:09 !lg place=Dis 19:07:10 1. DracoOmega the Cryomancer (L24 DrIE), worshipper of Vehumet, mangled by an iron dragon on Dis:7 (dis_st) on 2012-05-25 07:42:45, with 620799 points after 49510 turns and 9:25:58. 19:07:16 !lg place=Dis s=urune 19:07:16 One game for DracoOmega (place=Dis): 9 19:07:20 o_O 19:07:39 9 runes in 50k turns isn't so bad for not knowing what I was doing, I guess 19:07:43 well you sort of have to know what's up just a little to get to Dis:7 19:07:59 well OK that's not true 19:08:06 we've all seen tv evidence to the contrary 19:08:20 Well, I had been forced to leave Dis 2 times already and although I SHOULD have retreated again, was feeling the pressure of the time I was wasting 19:08:33 But kind of awkwardly tried to press on anyway 19:08:48 hilarious tv evidence 19:08:52 Basically I was playing in a fashion that was somewhat new to me and which I wasn't that comfortable with, and thus making silly mistakes in the process 19:09:15 i can understand that 19:09:35 I could totally have done it safely if I had tried to be a little more measured 19:09:47 we can't all be like me and get away with rTeleing into LoS of antaeus 19:09:59 (And then I got to see ##crawl make fun of it for using lantern of shadows, before they really even knew who I was :P) 19:10:02 that's generally how i do coc 19:10:15 i don't really like walking around coc:7 19:10:15 When it came up on splattv or whatever 19:10:41 ##crawl mocking your deaths can be a very good experience for learning to play better at least 19:10:54 Well, I don't think they pointed out anything I didn't already know 19:11:22 There is at least one hilarious moment where I land after a teleport, the place looks safe, I take off my lantern and there's another fiend in the space that just became revealed 19:11:29 So I put it back on again T.T 19:11:36 haha 19:12:58 Disappointingly I left an ice storm ghost and it never bothered to even cast ice storm once 19:13:14 -!- johnny0 has quit [Read error: Connection reset by peer] 19:13:23 -!- johnny0 has joined ##crawl-dev 19:17:05 -!- hurdos has quit [Ping timeout: 245 seconds] 19:21:48 -!- slifty has quit [Quit: Leaving...] 19:25:09 -!- sacje has quit [Changing host] 19:26:19 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2772-g9cbdda8 (34) 19:27:37 -!- bonghitz has quit [Remote host closed the connection] 19:29:19 -!- Pepe has quit [Read error: Connection reset by peer] 19:32:23 -!- yuastnav has quit [Read error: Operation timed out] 19:42:34 -!- Vidiny has quit [Quit: Bit a shark disnae bother chasin fuckin minnows cause that's no gaunnae fuckin well satisfy.] 19:42:50 -!- Arkaniad has quit [Ping timeout: 264 seconds] 19:45:28 -!- lobf has quit [Quit: lobf] 19:52:12 -!- Werehuman has quit [Quit: Page closed] 19:54:52 -!- Nightbeer has quit [Quit: Verlassend] 19:55:07 -!- slifty has quit [Quit: Leaving...] 19:59:40 -!- Tarquinn has joined ##crawl-dev 20:03:14 -!- enygmata has quit [Ping timeout: 264 seconds] 20:12:06 -!- Zermako has quit [] 20:16:34 -!- VolteccerJack has quit [Quit: Page closed] 20:22:12 -!- enygmata_ is now known as enygmata 20:23:28 -!- dtsund has quit [Ping timeout: 245 seconds] 20:25:43 -!- ainsophyao has joined ##crawl-dev 20:33:16 -!- ainsophyao has quit [Remote host closed the connection] 20:35:27 -!- robotcentaur has quit [Quit: Page closed] 20:47:24 -!- dtsund has joined ##crawl-dev 21:01:35 -!- Jayrays has quit [] 21:01:38 -!- slifty has quit [Quit: Leaving...] 21:08:58 -!- Daekdroom has quit [Quit: Saindo] 21:10:36 -!- bh has joined ##crawl-dev 21:11:55 hai 21:13:03 !seen JoshTriplett 21:13:03 I last saw JoshTriplett at Thu Aug 22 04:16:21 2013 UTC (21h 56m 42s ago) parting ##crawl with message 'chanpart'. 21:14:12 !seen dpeg 21:14:13 I last saw dpeg at Thu Aug 22 22:56:52 2013 UTC (3h 17m 21s ago) quitting with message 'Quit: leaving'. 21:14:14 !tell JoshTriplett you can start your berserkers with Falchions now ;-) 21:14:15 SamB: OK, I'll let joshtriplett know. 21:20:47 -!- sacje has quit [Ping timeout: 240 seconds] 21:22:03 -!- fooobarrr has quit [Ping timeout: 260 seconds] 21:22:29 -!- timbw has quit [Ping timeout: 250 seconds] 21:26:43 -!- ackack has quit [Ping timeout: 260 seconds] 21:30:10 -!- minqmay has quit [Quit: Leaving] 21:33:25 -!- enygmata has quit [Ping timeout: 240 seconds] 21:34:43 -!- valrus has quit [Ping timeout: 245 seconds] 21:36:09 -!- debo has quit [Quit: debo] 21:41:38 can we glue webtiles chat onto IRC? 21:42:18 -!- tcjsavannah has quit [Quit: tcjsavannah] 21:42:46 -!- mizu_no_oto has quit [Client Quit] 21:43:06 -!- morik has quit [Ping timeout: 264 seconds] 21:43:41 isn't it per-game? 21:44:28 yes 21:44:53 someone was griping the other day about how they always were first in the game list so people tended to jump into chat theer and use it as general chat 21:45:02 which they found really distracting 21:45:15 <|amethyst> solution: aaaaaaarobin 21:45:20 if we wired it up to an IRC server we could have per player channels 21:45:27 -!- heteroy has quit [Read error: Connection reset by peer] 21:45:34 |amethyst: 0000000000000000 21:46:43 hurr 21:47:58 <|amethyst> bh: what's the benefit? 21:48:42 -!- Tarquinn has quit [Quit: Leaving] 21:48:45 webtiles chat is limited 21:48:49 and has a bunch of users 21:48:58 plus the player could kickban people 21:52:49 -!- VolteccerJack has quit [Ping timeout: 250 seconds] 21:55:23 -!- nooodl has quit [Quit: Ik ga weg] 22:00:19 -!- Blazinghand has quit [Read error: Connection reset by peer] 22:00:25 -!- lobf has quit [Quit: lobf] 22:00:47 -!- SteampunkDuck has quit [Quit: Lost terminal] 22:01:39 -!- KoBeeeee has quit [Quit: Page closed] 22:10:45 -!- Kalir has quit [Remote host closed the connection] 22:13:09 -!- Kalir has quit [Changing host] 22:13:39 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:14:35 -!- dtsund has quit [Quit: dtsund] 22:15:44 -!- heteroy has quit [Read error: Connection reset by peer] 22:16:41 -!- VolteccerJack_ is now known as VolteccerJack 22:19:43 -!- themummra has quit [Quit: Page closed] 22:27:29 -!- bh has quit [Ping timeout: 250 seconds] 22:27:41 -!- eeviac has joined ##crawl-dev 22:30:14 -!- ShadeTornado has quit [Quit: Leaving] 22:36:24 -!- orionstein_away is now known as orionstein 22:40:27 -!- heteroy has quit [Read error: Connection reset by peer] 22:45:06 -!- MaxFrost has quit [Ping timeout: 264 seconds] 22:46:53 -!- orionstein is now known as orionstein_away 22:49:12 -!- pelotr0n has quit [Quit: ~Internet()] 22:52:07 -!- dtsund has joined ##crawl-dev 22:58:06 -!- Tarquinn has joined ##crawl-dev 23:11:23 -!- heteroy has quit [Ping timeout: 245 seconds] 23:11:31 -!- heteroy_ is now known as heteroy 23:13:31 Stable (0.12) branch on crawl.lantea.net updated to: 0.12.2-19-gc1c9fca 23:18:58 !tell SamB quotemstr said to play Slouching Toward Bedlam 23:18:59 SamB: OK, I'll let samb know. 23:19:11 -!- Pisano has quit [Quit: Leaving.] 23:21:22 <|amethyst> it's an excellent game 23:21:29 <|amethyst> have you played Tapestry? 23:21:37 <|amethyst> s/game/IF/ 23:22:06 !tell SamB Varicella was mentioned too 23:22:07 SamB: You have 2 messages. Use !messages to read them. 23:22:07 SamB: OK, I'll let samb know. 23:22:25 |amethyst: I'm not sure if I played Tapestry or not 23:22:25 SamB: You have 3 messages. Use !messages to read them. 23:22:31 -!- bonghitz has quit [Remote host closed the connection] 23:22:33 !messages 23:22:34 (1/3) SamB said (6w 6d 23h 27m 39s ago): Just use an omega symbol and be done with it 23:26:26 <|amethyst> SamB: It was Daniel Ravpinto's (co-author of StB) previous game, and won second place in the 1996 ifcomp (after _The Meteor, the Stone, and a Long Glass of Sherbet_) 23:27:38 SamB, those are both excellent works :) 23:27:43 (the ones you !told yourself about) 23:29:11 -!- mizu_no_oto has quit [Client Quit] 23:29:38 -!- Arkaniad has quit [Read error: Operation timed out] 23:32:00 -!- lobf has quit [Quit: lobf] 23:34:36 -!- ebarrett has quit [Read error: Connection reset by peer] 23:38:21 -!- imantor has quit [Ping timeout: 260 seconds] 23:40:43 -!- Chozo has quit [Remote host closed the connection] 23:42:49 -!- magistern has quit [Quit: This computer has gone to sleep] 23:43:51 Unstable branch on crawl.lantea.net updated to: 0.13-a0-2772-g9cbdda8 (34) 23:46:26 -!- ebarrett has quit [Ping timeout: 264 seconds] 23:47:26 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/]