00:03:03 -!- Kalir has quit [Changing host] 00:05:49 Unstable branch on rl.heh.fi updated to: 0.13-a0-2488-g1078ce8 (34) 00:10:40 Unstable branch on crawl.develz.org updated to: 0.13-a0-2488-g1078ce8 (34) 00:11:16 -!- Gamesmaster1965 has quit [Quit: Page closed] 00:12:11 -!- Blazinghand_ has quit [Ping timeout: 264 seconds] 00:13:53 -!- Aidenn_ has quit [Ping timeout: 240 seconds] 00:25:52 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 00:32:44 Windows builds of master branch on crawl.develz.org updated to: 0.13-a0-2488-g1078ce8 00:33:33 -!- ophanim has quit [Read error: Connection reset by peer] 00:37:23 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2488-g1078ce8 (34) 00:38:45 sprint ix by st 00:46:59 -!- CKyle has quit [Quit: CKyle] 00:48:00 -!- ProzacElf has joined ##crawl-dev 00:53:57 -!- puppyknuckled has quit [Quit: Page closed] 01:02:07 -!- magicpoints has quit [Ping timeout: 260 seconds] 01:07:50 -!- doerrpau has quit [Quit: Leaving.] 01:14:13 Chei does not disapprove of Dischord by Grandiloquent Gentleman 01:14:29 ??dischord 01:14:30 I don't have a page labeled dischord in my learndb. 01:14:35 ??discord 01:14:36 discord[1/1]: Level 8 Hexes spell, new in 0.13. Has a chance to cause enemies in LOS to go into {frenzy}. 01:38:59 -!- oberstein has quit [Ping timeout: 252 seconds] 01:42:17 -!- Kalir has quit [Ping timeout: 252 seconds] 01:46:00 03|amethyst 07* 0.13-a0-2489-g42ac50a: Fix formatting. 10(4 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=42ac50ae6552 01:48:33 <|amethyst> with Force Lance spell being 5th level now, the knockback chance should probably scale with power 01:48:44 <|amethyst> not necessarily the coinflip() 01:49:01 <|amethyst> but the random2(2500) in bolt::knockback_actor 01:52:21 <|amethyst> (also, it's not at all clear to the player that it might eventually work on a bone dragon but will never work on a stone giant) 01:52:42 <|amethyst> s/bone // 01:53:07 -!- ussdefiant has quit [Ping timeout: 276 seconds] 01:53:20 <|amethyst> oh, never mind 01:53:29 <|amethyst> I was misreading, body weight isn't corpse weight 01:53:37 <|amethyst> so it can affect everything 01:55:06 -!- santiago_ has quit [Quit: No Ping reply in 180 seconds.] 01:55:29 -!- santiago has joined ##crawl-dev 01:59:53 -!- bmfx has quit [Ping timeout: 252 seconds] 02:00:25 -!- imu96 has quit [Ping timeout: 246 seconds] 02:02:39 -!- g057721 has quit [Ping timeout: 250 seconds] 02:10:56 -!- bmfx has quit [Read error: Connection reset by peer] 02:13:34 -!- Tarquinn has joined ##crawl-dev 02:21:37 -!- sacje has quit [Ping timeout: 248 seconds] 02:24:53 -!- santiago has quit [Quit: No Ping reply in 180 seconds.] 02:27:07 -!- santiago has joined ##crawl-dev 02:31:07 -!- santiago has quit [Quit: No Ping reply in 180 seconds.] 02:31:41 -!- santiago has joined ##crawl-dev 02:35:32 Yeah, I considered toying with the formula at the time, but decided not to for the moment 02:35:37 -!- mason-- has quit [Quit: Leaving] 02:36:10 I actually sort of consider the current one slightly unwieldy, given how large the range of body weights is 02:36:38 And it's not really always that obvious to the player when some things weight more or less than expected 02:37:01 (Less relevant when the only player effect that used this formula was white draconian breath) 02:41:46 -!- ShadeTornado has quit [Quit: Leaving] 02:43:02 !seen mumra 02:43:03 I last saw mumra at Sat Jul 20 19:02:58 2013 UTC (12h 40m 5s ago) quitting with message 'Remote host closed the connection'. 02:43:09 !last mumra 02:43:57 -!- indspenceable has quit [Remote host closed the connection] 02:46:12 -!- DracoOmega has quit [Quit: Leaving] 02:51:37 -!- santiago has quit [Quit: No Ping reply in 180 seconds.] 02:52:56 -!- santiago has joined ##crawl-dev 02:56:25 -!- santiago has quit [Client Quit] 02:57:28 -!- santiago has joined ##crawl-dev 02:59:18 -!- dupo has quit [] 03:05:28 -!- Dixie has quit [Read error: Connection reset by peer] 03:08:33 -!- santiago has quit [Ping timeout: 264 seconds] 03:16:01 -!- moxian has quit [Ping timeout: 246 seconds] 03:17:46 -!- ebarrett has quit [] 03:18:10 -!- ebarrett has quit [Client Quit] 03:19:34 -!- Arkaniad has 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alefury has joined ##crawl-dev 04:25:04 -!- SmokedDragonfly has joined ##crawl-dev 04:25:23 -!- clouded_ has joined ##crawl-dev 04:25:38 ok this seems like a bug regarding lava orc 04:25:54 when even dengerous enemy goes invisible, he cools down fully 04:26:39 even while the invisible enemy keeps hitting him. if anything, being hit by unseen enemy should temp+=2 and by invisible enemy in meal +=3. on top on temp increase when low HP or when hit > hp/4 or something 04:27:38 melee 04:28:01 -!- st_ has quit [Ping timeout: 248 seconds] 04:28:03 <|amethyst> it's a problem with tension calculations in general 04:28:20 <|amethyst> they can't tell the difference between an invisible enemy you know about and one you don't 04:28:25 -!- clouded_ is now known as st_ 04:31:05 |amethyst: of course I know, therefore I added the HP part 04:31:39 I stayed at temp=0 while sigmund murdered me 04:31:46 <|amethyst> temperature calculations don't really work that way (adding a number when a certain thing happens) 04:32:23 well, does it seem correct that I was temp=0 all the time while being murdered by sigmund? 04:32:39 <|amethyst> I didn't say it was 04:33:23 <|amethyst> but I think the correct way to fix it would be to make the tension calculations take known invisible creatures into account 04:33:31 one ide to improve would be to heal on: hit, strong-hit, low hp, near-dying, attack by invisible 04:34:04 only problem I see, is that you will not be able to blink by reading scroll when dying.. that seems very annoying 04:34:24 <|amethyst> That would be a pretty major change to the temperature mechanic 04:34:35 <|amethyst> and would probably make temperature too easy to increase 04:34:48 <|amethyst> since you could stand around getting hit by a weak invisible creature 04:34:48 maybe there should be ability to give up max heat and go 1 level less. Costing it will make you not heat to max for next 4 turns 04:34:56 <|amethyst> no 04:35:09 <|amethyst> you can stand in water if you want to cool off quickly 04:35:28 <|amethyst> it is intentional that you don't have direct control over your temperature 04:35:47 <|amethyst> that ability would make the scroll restriction meaningless 04:35:54 maybe make it that 50% of the times you will fail to read scroll at max? 04:36:08 <|amethyst> the scroll restriction does not need nerfed 04:36:42 <|amethyst> LO are not exactly weak even with that restriction 04:36:43 does heated lava orc have any realible means of escape for early game? 04:36:51 <|amethyst> running away 04:36:54 <|amethyst> because they're fast 04:37:15 yeah. if not cornered 04:37:45 <|amethyst> Yes, the scroll thing is a disadvantage 04:37:54 <|amethyst> LO has plenty of advantages to make up for it 04:38:38 -!- bonghitz has quit [Remote host closed the connection] 04:39:17 for known invisible characters 04:39:27 you need to know is it a denerous opponent, right? 04:39:44 <|amethyst> probably only things you have seen 04:39:57 so unseen horror will still mess you up? 04:39:59 <|amethyst> err, that you saw go invisible I mean 04:40:12 -!- Ragdoll has joined ##crawl-dev 04:40:27 <|amethyst> possibly one that hits you could affect tension, but it wouldn't be good to leak its HD or anything like that 04:40:34 most dengerous thing for LO in entire game up to L:10 was unseen 04:40:38 <|amethyst> s/hits/has hit/ 04:41:09 <|amethyst> It's no worse for them than nagas though 04:41:15 <|amethyst> oh right 04:41:21 <|amethyst> naga has sinv, I forgot :) 04:41:30 right, since we do not want to give away HD (and LO also does not know that), I would simply heat on being hit by unseen, assuming it's probably dengerous, and on low hp, and maybe critical hits... as I said? :) 04:41:51 but indeed except juts "being hit" it's too easy maybe 04:42:03 <|amethyst> Giving heat on things like that is a major change to how temperature works 04:42:24 <|amethyst> but those things could affect tension somehow 04:42:30 I mean critical hits, and near-death, that usually does not come into play 04:42:37 <|amethyst> not sure of a good way to do that, though 04:42:49 <|amethyst> what's a "critical hit"? 04:42:57 ouch that really hurts 04:43:14 -!- oberstein has joined ##crawl-dev 04:43:39 I could code it 04:43:58 <|amethyst> I'd talk to people about balance first 04:44:08 <|amethyst> I'm not very good with balance myself 04:44:34 <|amethyst> but the numbers would need to be tuned and probably something else reduced to compensate 04:44:50 well you can get temp=max just by pillar dancing with reasonable opponent 04:45:08 I do not think people risking death instead would be unballancing much 04:45:52 <|amethyst> right, but what about using your wand of invis on a rat and letting it hit you repeatedly 04:46:31 <|amethyst> so you can be pre-heated for a battle in the next room 04:46:48 ok then being hit by invisible for more then HP/10, or more then HP/20 while you have below 30% HP? 04:47:21 <|amethyst> maybe something like that 04:47:50 <|amethyst> the temperature decay formulas are likely to change at some point, btw 04:47:58 and I would expect LO to instant max HP (like with berserk) if he is pending death in next turn, like "LOW HEALTHPOINTS" warning 04:48:08 maybe that should cost food 04:48:25 or should glow or something 04:48:33 <|amethyst> huh? 04:48:36 <|amethyst> no 04:48:43 <|amethyst> that is insanely overpowered 04:49:00 <|amethyst> or did you mean instant max temperature 04:49:09 instant max temp 04:49:19 <|amethyst> aha 04:49:31 <|amethyst> "LOW HITPOINTS" is tunable through the config so can't use that as the threshold 04:49:43 ok I ment the default threshold for i 04:49:44 it 04:50:01 -!- mnoqy has joined ##crawl-dev 04:50:25 <|amethyst> but forcing max temperature on HP < 10% or something makes sense 04:50:51 one more idea for invisibles: heat during X turns after knowing there is invisible near. If you know who it was, then only if his HD would scare you 04:51:20 <|amethyst> well, it could be problematic 04:51:37 <|amethyst> (forcing temperature on low HP that is) since you'd have to heal before you could cool down 04:51:45 <|amethyst> but maybe that's okay 04:51:59 to ballance, maybe this operation should glow you 04:52:13 <|amethyst> err 04:52:19 or food or Exh 04:52:29 <|amethyst> "operation" 04:52:46 <|amethyst> you mean an ability the player has to activate? 04:52:57 no, it would be passive 04:53:14 <|amethyst> getting glow whenever you are at low HP sounds evil 04:54:07 <|amethyst> the others don't sound great either, but not as bad as glow 04:55:45 how tension calculates now? 04:55:46 comparing HD? 04:56:01 -!- Carrotz has quit [Quit: Page closed] 04:56:16 and it takes into account reachability of the monsters? Seeing enslaved monsters throu transculent does not heat afair? 04:57:26 <|amethyst> see get_tension() and get_monster_tension() (which it calls) 04:57:43 When (HPMAX_HP/3, or when seeing very very tension monster (OOD level), you would trigger scared_death: 04:58:25 it sets temp to max, and sets new flag "HotDeath" to true. While this flag is set you can not again get heated to max this way 04:58:33 <|amethyst> Again, I don't know that that's really necessary 04:58:39 <|amethyst> you're talking about buffing LO, and LO don't really need a buff 04:58:52 <|amethyst> known invis creatures is a different matter 04:59:03 -!- Stereo_ has quit [Client Quit] 04:59:20 yeah on invis we agree to take some steps 04:59:44 as for this buff here, it just seems illogical that LO would not fire up when actually dying, while he fires up even seeing some reasonable enemies 05:00:22 <|amethyst> lower HP already increases tension 05:00:45 are you sure? died at temp=0 with sigmund taking 30 turns to murder me 05:00:56 temp was 0 all the time, unless a stupid kobold was around 05:00:56 <|amethyst> it doesn't necessarily set temperature to max immediately, but it does have an effect 05:01:07 0 or 1 05:01:36 <|amethyst> SmokedDragonfly: well, if there are no visible creatures that still won't be enough tension to increase temperature 05:02:17 <|amethyst> SmokedDragonfly: the HP thing is a multiplier, and if tension was 0 already... 05:03:55 so when you push to git then akrasiac.org auto updates the git version? 05:06:36 <|amethyst> the servers update once a day, or when explicitly asked to by a dev or admin 05:18:00 -!- puppyknuckled has quit [Quit: Page closed] 05:30:27 -!- magistern has quit [Ping timeout: 260 seconds] 05:38:40 -!- Villadelfia has quit [Ping timeout: 276 seconds] 05:39:35 -!- Villadelfia has joined ##crawl-dev 05:40:56 -!- eith has joined ##crawl-dev 05:43:22 -!- ProzacElf has quit [Ping timeout: 246 seconds] 05:53:02 -!- Vandal has joined ##crawl-dev 05:54:47 -!- mnoqy has quit [Quit: hello] 06:00:32 -!- tgcid has quit [Quit: Leaving] 06:05:53 -!- Bloax has joined ##crawl-dev 06:20:02 -!- Lumpydoo has quit [Quit: Page closed] 06:26:47 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 06:42:23 oh man LO is sooo nerfed :| 06:43:14 being chased by orc, as level 4, on D:3, and it heats up only up to medium levels, without the cool burning or heat aura 06:44:00 -!- mizu_no_oto has quit [Client Quit] 06:44:20 also... if we stand next to door and play the close/open door game with enemy, I'm cooling 06:45:14 for that, maybe the tension should at least consider enemies for 2 turns, not only what you see right now? 06:46:04 tension = max( tension_now , tension_last_turn , tension_previous_turn ) 06:48:19 -!- Guest87720 has quit [Ping timeout: 245 seconds] 06:54:22 -!- SmokedDragonfly has quit [Quit: Page closed] 06:56:40 -!- sbanwart has quit [Remote host closed the connection] 07:20:38 -!- SurpriseTRex has quit [Remote host closed the connection] 07:35:03 -!- Guest65912 is now known as magicpoints 07:47:24 -!- Ragdoll has quit [Read error: Connection reset by peer] 07:54:11 -!- debo has quit [Client Quit] 07:58:40 -!- nooodl has joined ##crawl-dev 08:11:46 -!- rossi has quit [Quit: WeeChat 0.4.1] 08:13:02 -!- blackcustard has joined ##crawl-dev 08:19:57 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 08:20:22 -!- Humeeen has quit [Disconnected by services] 08:20:25 -!- Humeen is now known as Humeeen 08:31:49 -!- SkaryMonk has joined ##crawl-dev 08:32:49 -!- MaxFrost has quit [Ping timeout: 248 seconds] 08:38:35 -!- tgcid has quit [Ping timeout: 264 seconds] 08:47:02 -!- HellTiger has quit [Ping timeout: 240 seconds] 08:56:26 wait, what happened to tension? 09:03:57 -!- Daekdroom has quit [Quit: Saindo] 09:07:27 -!- Wolpertinger has quit [Ping timeout: 260 seconds] 09:10:40 -!- magicpoints has quit [Ping timeout: 252 seconds] 09:19:59 -!- heteroy has quit [Ping timeout: 245 seconds] 09:22:35 -!- CKyle has joined ##crawl-dev 09:31:15 -!- Ladykiller69 has quit [Ping timeout: 260 seconds] 09:37:14 -!- nooodl has quit [Read error: Connection reset by peer] 09:37:31 -!- nooodl has joined ##crawl-dev 09:41:11 -!- CKyle has quit [Quit: CKyle] 09:43:21 -!- tgcid has quit [Ping timeout: 264 seconds] 09:51:01 -!- orionstein_away is now known as orionstein 09:52:00 -!- chewymouse has joined ##crawl-dev 09:52:14 -!- SkaryMonk has quit [Read error: Connection reset by peer] 09:54:09 <|amethyst> Eronarn: SmokedDragonfly thinks LO need to be buffed because they don't get hot fast enough 09:54:18 <|amethyst> Eronarn: SmokedDragonfly is wrong 09:54:40 <|amethyst> Eronarn: one thing e did mention that would make sense is somehow taking into account known invisible creatures 09:55:26 -!- SkaryMonk has joined ##crawl-dev 09:55:26 -!- myrmidette has quit [Quit: Page closed] 09:55:39 -!- Sabaki has quit [Read error: Connection reset by peer] 09:55:50 -!- chewymouse has quit [Client Quit] 09:57:22 -!- squimmy has quit [Ping timeout: 276 seconds] 09:57:34 -!- smajdalf has quit [Quit: Page closed] 10:07:31 -!- SkaryMonk has quit [Quit: Leaving.] 10:09:47 -!- CKyle has joined ##crawl-dev 10:09:59 -!- mikee_ has joined ##crawl-dev 10:10:33 -!- sbanwart has quit [Read error: Operation timed out] 10:13:23 -!- |amethyst has quit [Ping timeout: 264 seconds] 10:13:49 -!- |amethyst has joined ##crawl-dev 10:16:39 -!- radinms has quit [] 10:18:53 -!- Sizzell has quit [Ping timeout: 240 seconds] 10:20:33 -!- |amethyst has quit [Ping timeout: 264 seconds] 10:21:19 -!- |amethyst has joined ##crawl-dev 10:22:33 -!- ussdefiant has joined ##crawl-dev 10:26:25 -!- st_ has quit [Ping timeout: 248 seconds] 10:27:51 -!- Sizzell has joined ##crawl-dev 10:35:41 -!- SkaryMonk has joined ##crawl-dev 10:53:25 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 10:55:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:05:43 -!- cjo has joined ##crawl-dev 11:16:49 -!- bonghitz has quit [Remote host closed the connection] 11:19:27 -!- bonghitz has quit [Remote host closed the connection] 11:19:59 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 11:22:35 -!- Duralumin has quit [Read error: Connection reset by peer] 11:32:54 -!- rossi has quit [Quit: WeeChat 0.4.1] 11:39:07 |amethyst: ok, i was wondering if there was some change pushed... as is, yeah, the problem with lorcs is that they heat up too fast 11:39:17 the invis creature thing is true, but that should be a tension fix, not a lorc fix 11:39:35 and i'm not sure about the best way to do it - don't want to leak information like when an invis creature teleported away 11:40:14 there is that patch for exponential decay but we really need some raw tension data to figure it out 11:40:35 and i don't know enough about C++ i/o or about how the servers are structured to do that properly 11:43:15 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 11:43:52 -!- Kalir has quit [Changing host] 11:52:51 -!- SmokedDragonfly has joined ##crawl-dev 11:53:26 taking off shield takes 4-5 turns. Imo it should take 1 turn because you do not need to "remove it", just unwield it 11:53:43 so time of this should be the same as time for unwielding other weapon 11:55:27 -!- cjo has quit [Ping timeout: 250 seconds] 11:57:34 SmokedDragonfly: shields are strapped to the arm, otherwise you couldnt actually block well with them 11:58:06 Taking it off is probably faster than taking it on. 11:58:20 oh. Ok. Though does x4 longer seam reasonable? 12:01:31 -!- ussdefiant has quit [Ping timeout: 276 seconds] 12:03:08 -!- MarvinPA has quit [Read error: Connection reset by peer] 12:05:01 -!- MarvinPA has joined ##crawl-dev 12:06:49 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-2489-g42ac50a (34) 12:09:40 NekoRex (L2 HODK) (D:1) 12:09:42 "idx" stands for "index" right? 12:09:48 how you view changes to this version since previous version that I'm now on? 12:13:54 -!- Dixlet has joined ##crawl-dev 12:17:29 -!- |amethyst has quit [Ping timeout: 245 seconds] 12:17:50 -!- |amethyst has joined ##crawl-dev 12:28:55 how to see changes between last version that was on crawl.akrasiac.org and the current ? say on http://gitorious.org/crawl/crawl/commits/master ? 12:36:56 lintlicker (L16 VpEn) ERROR: range check error (-34 / 17) (Elf:2) 12:37:03 git log 0.666-1234-gdeadbeef..master 12:37:42 no idea if this web interface supports ranges 12:39:03 -!- Kalir has quit [Read error: Connection reset by peer] 12:39:30 -!- Kalir has quit [Changing host] 12:40:30 |amethyst: I see you added our updated description for the tree? nice 12:43:44 -!- simmarine has joined ##crawl-dev 12:52:59 -!- sacje has quit [Ping timeout: 264 seconds] 12:54:09 -!- DracoOmega has joined ##crawl-dev 13:02:46 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 13:07:50 -!- TAS-2012v has quit [Ping timeout: 240 seconds] 13:12:35 -!- Mahasti has quit [Ping timeout: 250 seconds] 13:20:38 -!- Kellhus has quit [Quit: Page closed] 13:37:21 -!- agentgt has quit [Ping timeout: 248 seconds] 13:38:26 -!- |amethyst has quit [*.net *.split] 13:38:26 -!- MaxFrost has quit [*.net *.split] 13:38:26 -!- doerrpau has quit [*.net *.split] 13:38:26 -!- Sizzell has quit [*.net *.split] 13:38:27 -!- grathtarg has quit [*.net *.split] 13:38:28 -!- johlstei_ has quit [*.net *.split] 13:38:28 -!- timpakay has quit [*.net *.split] 13:38:28 -!- Mattias has quit [*.net *.split] 13:38:28 -!- Kintak has quit [*.net *.split] 13:38:28 -!- wh1te has quit [*.net *.split] 13:38:29 -!- myndzi has quit [*.net *.split] 13:38:29 -!- Kalma has quit [*.net *.split] 13:38:29 -!- atrodo has quit [*.net *.split] 13:38:29 -!- djinni_ has quit [*.net *.split] 13:38:30 -!- brainwrinkle has quit [*.net *.split] 13:38:30 -!- Furril has quit [*.net *.split] 13:38:30 -!- atomicth1mbs has quit [*.net *.split] 13:38:30 -!- OCTOTROG has quit [*.net *.split] 13:39:15 -!- simmarine_ has joined ##crawl-dev 13:39:15 -!- Dixie has joined ##crawl-dev 13:39:47 -!- simmarine has quit [Write error: Connection reset by peer] 13:39:47 -!- scummos has quit [Write error: Connection reset by peer] 13:40:45 -!- CryptoCactus has quit [Quit: Leaving] 13:42:16 -!- Dixlet has quit [Ping timeout: 269 seconds] 13:46:20 -!- nooodl_ has joined ##crawl-dev 13:48:24 -!- djinni has joined ##crawl-dev 13:48:27 -!- Sizzell has joined ##crawl-dev 13:48:50 -!- wh1te has joined ##crawl-dev 13:48:53 -!- |amethyst has joined ##crawl-dev 13:49:03 -!- nooodl has quit [Ping timeout: 245 seconds] 13:50:16 -!- Bloaxor has joined ##crawl-dev 13:51:11 -!- Bloax has quit [Ping timeout: 264 seconds] 13:55:46 -!- ProzacElf has joined ##crawl-dev 13:58:34 -!- nooodl_ has quit [Read error: Connection reset by peer] 13:58:51 -!- valtern has quit [Remote host closed the connection] 13:59:18 -!- nooodl_ has joined ##crawl-dev 14:00:52 -!- jjpalen has quit [Quit: Page closed] 14:02:29 -!- bh_ is now known as bh 14:03:30 -!- gammafunk has joined ##crawl-dev 14:05:38 -!- valtern has quit [Remote host closed the connection] 14:09:48 -!- bh has joined ##crawl-dev 14:11:49 -!- Pelf has joined ##crawl-dev 14:12:22 -!- dosman711` has joined ##crawl-dev 14:12:31 -!- gammafunk_ has joined ##crawl-dev 14:15:20 -!- Xenobreeder has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:16:09 -!- nooodl__ has joined ##crawl-dev 14:20:08 -!- gammafunk has quit [*.net *.split] 14:20:09 -!- nooodl_ has quit [*.net *.split] 14:20:09 -!- ProzacElf has quit [*.net *.split] 14:20:11 -!- atomicthumbs has quit [*.net *.split] 14:20:11 -!- brainwrinkle has quit [*.net *.split] 14:20:17 -!- CreepingCrawled has quit [*.net *.split] 14:20:19 -!- Guest16699 has quit [*.net *.split] 14:20:20 -!- ground4 has quit [*.net *.split] 14:20:21 -!- frostsnow has quit [*.net *.split] 14:20:21 -!- dosman711 has quit [*.net *.split] 14:20:23 -!- Stelpa has quit [*.net *.split] 14:20:24 -!- herself has quit [*.net *.split] 14:20:28 -!- stabwound has quit [*.net *.split] 14:20:36 -!- gammafunk_ is now known as gammafunk 14:20:37 -!- Pelf is now known as ProzacElf 14:22:53 -!- valtern has quit [Remote host closed the connection] 14:26:18 -!- stabwound has joined ##crawl-dev 14:26:42 -!- stabwound has quit [Changing host] 14:26:42 -!- stabwound has joined ##crawl-dev 14:27:09 ??maurice 14:27:10 maurice[1/4]: A unique thief! He's that green @ that just stole something out of your inventory, and then teleported away. Has a cloak. 14:27:35 -!- ontoclasm has joined ##crawl-dev 14:28:21 yo 14:28:21 ontoclasm: You have 1 message. Use !messages to read it. 14:28:25 !messages 14:28:26 (1/1) bh said (2d 14h 31m 38s ago): Would you consider making merfolk tile a different color? They blend in with the water 14:28:47 or we could change the water color 14:29:28 bh: i'm already changing the water color in shoals 14:30:04 w00t 14:30:12 i showed you the wip didn't i? 14:30:16 i'm a little lost in the tiles code. i know all the tiles that are used are stuck together in the spritesheets like rltiles/player.png and rltiles/main.png; and i know the rltiles/tiledef-foo.h files are generated, and store the location of each sprite in those sheets. is that right? 14:30:30 blackcustard: yes 14:30:52 but the big sprite sheets are themselves generated out of separate tiles 14:31:20 is it the stuff in rltiles/tools/* that does the generating? 14:31:57 -!- Dixie has quit [Ping timeout: 264 seconds] 14:32:02 partially, yes 14:32:25 i don't know how all the stuff in there works exactly, but i know some of it 14:33:28 when crawl is built, the various dc-(thing).txt files are read and used to construct the sprite sheets and (thing).h files that describe them 14:34:10 nifty 14:34:26 the commands to patch them all together, recolor them, optimize the resulting image, etc. are the things in /tool 14:37:23 -!- jeffrom has joined ##crawl-dev 14:37:51 -!- SenoraRaton has quit [Ping timeout: 260 seconds] 14:39:11 -!- blackcustard has quit [Ping timeout: 264 seconds] 14:43:44 -!- jeffro has joined ##crawl-dev 14:43:44 -!- Gretell has quit [Ping timeout: 248 seconds] 14:46:14 -!- orionstein has quit [Ping timeout: 247 seconds] 14:46:30 -!- dosman711 has joined ##crawl-dev 14:46:35 -!- Solace has quit [Quit: Page closed] 14:47:24 -!- bh has quit [Quit: Page closed] 14:48:34 -!- johlstei has quit [Read error: Connection reset by peer] 14:48:45 -!- Ero has joined ##crawl-dev 14:49:14 -!- Slowpoke_Man has joined ##crawl-dev 14:50:21 -!- mee is now known as Guest66280 14:50:21 -!- djinni_ has joined ##crawl-dev 14:50:31 -!- Mahasti has quit [Ping timeout: 250 seconds] 14:51:40 -!- paulsomebody has quit [Quit: Leaving.] 14:51:58 -!- jarpiain_ has joined ##crawl-dev 14:52:23 -!- 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has quit [Write error: Broken pipe] 14:58:59 -!- bmfx has quit [Write error: Broken pipe] 14:59:09 -!- bd- has quit [Remote host closed the connection] 14:59:13 -!- Nicksvaffel has quit [Excess Flood] 14:59:35 -!- NotIpsum has quit [Remote host closed the connection] 14:59:36 -!- blackcustard has joined ##crawl-dev 14:59:38 -!- djinni_ has quit [Ping timeout: 240 seconds] 14:59:38 -!- iasov has quit [Ping timeout: 240 seconds] 14:59:51 sorry ontoclasm, lost my connection somewhere back there 14:59:52 -!- _wh1te has joined ##crawl-dev 14:59:52 anyway i appreciate the help, i think i've nearly got my bug nailed down 14:59:52 -!- pythonsnake1 is now known as pythonsnake 14:59:53 -!- kilobyte has quit [Remote host closed the connection] 15:00:13 -!- djinni has joined ##crawl-dev 15:01:24 -!- gammafunk has joined ##crawl-dev 15:01:48 -!- Zaba has joined ##crawl-dev 15:02:12 -!- Zaba is now known as Guest17646 15:02:41 -!- timpakya has quit [Ping timeout: 248 seconds] 15:03:20 -!- Arkaniad|Laptop has quit [Write error: Broken pipe] 15:04:42 -!- sacje has quit [Excess Flood] 15:05:56 -!- santiago has joined ##crawl-dev 15:07:22 yep. got it. the ?/M feature is allowed to return "MONS_SENSED" and its friends, but it assumes that all the sprites it needs to draw the menu are in player.png (TEX_PLAYER). MONS_SENSED and friends have their sprites in main.png (TEX_DEFAULT) 15:07:38 -!- santiago has quit [Client Quit] 15:07:41 ty again :). patch under way 15:07:51 -!- EightOctopus has quit [Ping timeout: 250 seconds] 15:08:11 -!- Nivim has joined ##crawl-dev 15:08:37 -!- santiago has joined ##crawl-dev 15:08:46 hah, no problem 15:09:10 i'm thinking of just forbidding it from returning anything that is marked "M_CANT_SPAWN"? 15:09:56 like it probably shouldn't be returning the entry for the test spawner either ... 15:10:11 that's probably a good idea, but you might also have it check if it can find a relevant sprite, and if not return MONS_ERROR or whatever the name of the big question mark is 15:10:18 -!- edlothiol has quit [Remote host closed the connection] 15:10:44 -!- orionstein_away has quit [Excess Flood] 15:11:21 -!- stabwound has joined ##crawl-dev 15:11:33 -!- Slowpoke_Man is now known as BlastHardcheese 15:11:46 -!- stabwound has quit [Changing host] 15:11:46 -!- stabwound has joined ##crawl-dev 15:12:02 -!- santiago has quit [Client Quit] 15:12:27 -!- santiago has joined ##crawl-dev 15:12:44 -!- Tene has quit [Changing host] 15:12:45 -!- valtern has quit [Excess Flood] 15:13:06 -!- Gretell has joined ##crawl-dev 15:14:08 probably that should be something that the tiles code does at a lower level ... the weird thing to me is that it's menu.cc that is saying (indirectly) which file to look in 15:15:24 yeah, that's... very weird 15:15:27 just call uh 15:15:38 tileidx_monster 15:15:41 or whatever the thing is 15:15:52 -!- santiago has quit [Client Quit] 15:15:57 actually probably the "base" version thereof 15:16:07 -!- kilobyte has joined ##crawl-dev 15:16:20 ah yeah i remember seeing that function 15:16:31 -!- orionstein_away is now known as orionstein 15:16:43 -!- santiago has joined ##crawl-dev 15:17:18 -!- orionstein has quit [Client Quit] 15:17:30 Battle Sphere + Dazzling Spray = Crash by bpaw 15:17:51 only problem is maybe menu.cc doesn't include tilepick.cc? 15:18:18 it does not. includes a bunch of other tile things though 15:18:52 uck 15:19:05 wait, yes it does 15:19:15 #include "tilepick.h" 15:19:18 >.> 15:19:25 -!- NekoRex has quit [Quit: "All the vain and ignorant will look up and shout 'Save us!', and I'll look down and whisper... 'Nyo.'"] 15:20:18 -!- orionstein_away is now known as orionstein 15:20:38 -!- santiago has quit [Client Quit] 15:20:59 -!- santiago has joined ##crawl-dev 15:24:34 -!- santiago has quit [Client Quit] 15:25:17 -!- santiago has joined ##crawl-dev 15:28:51 -!- santiago has quit [Client Quit] 15:29:06 -!- santiago has joined ##crawl-dev 15:33:11 -!- santiago has quit [Client Quit] 15:33:16 -!- santiago has joined ##crawl-dev 15:36:29 -!- santiago has quit [Client Quit] 15:36:46 -!- santiago has joined ##crawl-dev 15:40:20 -!- santiago has quit [Client Quit] 15:40:32 -!- santiago has joined ##crawl-dev 15:40:41 -!- Null is now known as Guest58340 15:42:33 -!- doerrpau has quit [Quit: Leaving.] 15:43:22 -!- KLANG has quit [Quit: Page closed] 15:43:57 -!- santiago has quit [Client Quit] 15:44:19 -!- santiago has joined ##crawl-dev 15:46:01 -!- maha has quit [Client Quit] 15:47:11 -!- st_ has joined ##crawl-dev 15:47:44 -!- santiago has quit [Client Quit] 15:48:06 -!- santiago has joined ##crawl-dev 15:49:05 -!- ProzacElf has quit [Ping timeout: 248 seconds] 15:49:49 -!- tholmes has quit [Quit: leaving] 15:51:41 -!- santiago has quit [Client Quit] 15:51:57 -!- santiago has joined ##crawl-dev 15:55:31 -!- santiago has quit [Client Quit] 15:55:58 -!- santiago has joined ##crawl-dev 15:58:02 Coagulating blood should stay dropped by jejorda2 15:58:51 -!- six40sword has quit [Quit: ThrashIRC v2.9 sic populo comunicated] 15:59:32 -!- santiago has quit [Client Quit] 16:00:11 -!- _D_ has quit [Quit: leaving] 16:00:15 -!- santiago has joined ##crawl-dev 16:03:50 -!- santiago has quit [Client Quit] 16:04:08 -!- santiago has joined ##crawl-dev 16:09:39 -!- ground4_ is now known as ground4 16:14:00 -!- Morg0th has quit [Quit: leaving] 16:23:50 -!- bh_ is now known as bh 16:24:07 -!- sbanwart has quit [Ping timeout: 276 seconds] 16:27:24 -!- mnoqy has joined ##crawl-dev 16:27:56 * SmokedDragonfly plane shifts santiago into abbys 16:28:30 * SmokedDragonfly puts a royal jelly on santiago to prevent further teleportations 16:31:11 -!- bh has quit [Quit: Page closed] 16:32:53 -!- Daekdroom has quit [Client Quit] 16:33:22 -!- crate has quit [Quit: Leaving] 16:39:19 -!- TAS-2012v has quit [] 16:39:44 -!- Aidenn has quit [Remote host closed the connection] 16:40:09 -!- jason55 has quit [Ping timeout: 250 seconds] 16:54:10 -!- Fhqwhgads_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 16:56:00 -!- Daekdroom has quit [Read error: Connection reset by peer] 16:56:36 -!- elliptic has quit [Quit: Leaving] 17:03:09 -!- valtern has quit [Ping timeout: 264 seconds] 17:04:28 -!- Aryth has quit [Ping timeout: 246 seconds] 17:05:46 -!- ProzacElf has joined ##crawl-dev 17:08:06 -!- chewymouse has joined ##crawl-dev 17:12:36 -!- Guest58340 has quit [Remote host closed the connection] 17:14:31 03kilobyte 07* 0.13-a0-2490-gde561d6: Axe a comment about a rejected food idea. 10(2 days ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=de561d620ec9 17:14:31 03kilobyte 07* 0.13-a0-2491-g20bd4ec: Give the desc of Traps a grep attractor. 10(2 days ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=20bd4eced607 17:14:31 03kilobyte 07* 0.13-a0-2492-g11d1110: Unmarry rods and clubs. 10(3 hours ago, 6 files, 14+ 23-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=11d11102b609 17:14:31 03kilobyte 07* 0.13-a0-2493-gdc2f941: Fix a critically important (perhaps) misalignment of comments 10(3 hours ago, 1 file, 15+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dc2f9413d6e5 17:14:31 03kilobyte 07* 0.13-a0-2494-gb2c1e2a: Use a strict type. 10(3 hours ago, 3 files, 32+ 37-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2c1e2a065e1 17:14:31 03kilobyte 07* 0.13-a0-2495-g22647aa: Use a strict type, remove dead code. 10(74 minutes ago, 5 files, 13+ 35-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=22647aa25683 17:18:40 -!- grathtarg_ has quit [Quit: Leaving] 17:26:02 -!- grathtarg has quit [Client Quit] 17:28:10 -!- pantaril has quit [Remote host closed the connection] 17:29:45 -!- chewymouse has quit [Quit: Leaving] 17:35:12 -!- Vizer has quit [Ping timeout: 260 seconds] 17:37:04 -!- the_glow1 has quit [Ping timeout: 261 seconds] 17:44:11 another lava orc killed by sigmund. The tense code really needs a fix. 17:45:00 <|amethyst> !killratio * sigmund 17:45:01 No battles for * and sigmund. 17:45:05 <|amethyst> !killratio sigmund 17:45:07 <|amethyst> !killratio sigmund * 17:45:10 sigmund wins 28.32% of battles. 17:45:11 sigmund wins 28.32% of battles. 17:45:24 -!- paulsomebody has quit [Ping timeout: 245 seconds] 17:45:27 <|amethyst> !killratio sigmund lo 17:45:28 No battles for sigmund and No games for lo.. 17:45:42 <|amethyst> !lg * lo ckiller=sigmund 17:45:43 189. SmokedDragonfly the Skirmisher (L5 LOFi), mangled by Sigmund (a +0,+0 scythe) on D:3 on 2013-07-21 22:43:29, with 296 points after 2262 turns and 0:10:10. 17:46:04 |amethyst: actually it was some low level char that did the killing bloth now 17:46:05 !lg * dj ckiller=sigmund 17:46:06 261. squid the Firebug (L4 DjFE), worshipper of Sif Muna, blasted by Sigmund (magic dart) on D:3 on 2013-07-21 10:58:27, with 190 points after 2754 turns and 0:09:15. 17:46:25 [00:43] SmokedDragonfly the Skirmisher (L5 LOFi), mangled by Sigmund (a +0,+0 scythe) on D:3, with 296 points after 2262 turns and 0:10:10. 17:46:50 <|amethyst> !lm * lo uniq=sigmund 17:46:52 738. [2013-07-21 19:20:01] blackjack the Chopper (L3 LOBe) killed Sigmund on turn 1180. (D:2) 17:47:02 and the same earlier today. both times LO had temp=0. "I am getting killed by invisible creature? Hey no problem :-) I will just relax and read a news paper." 17:48:33 What does the newspaper say? we are 10 years in iraq and still no weapons of mass destruction? and they canceled next week football games? oh no! raaaaaage temp=MAX 17:48:49 03ontoclasm 07* 0.13-a0-2496-g11650dd: Grody undead tiles (bloax) 10(74 seconds ago, 2 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=11650ddb26fc 17:48:52 * SmokedDragonfly finds LO reasons for strees strange :) 17:48:54 SmokedDragonfly: well, there's a reason for that, i.e. should your temperature go up because of an unseen horror that you haven't detected yet? 17:49:30 if you confuse sigmund and lose track of where he is, how should your tension react? 17:49:46 ontoclasm: taking into account the things you point out, my solution is following: 17:49:47 he might still be right next to you, but he could also have wandered out of los 17:51:13 -!- lorenz371 has quit [Remote host closed the connection] 17:51:49 hit by invisible enemy - temp++ 17:52:25 dying -> temp=max (e.g. when HP is now below 15% max hp and took hit for 5% max hp or more) 17:52:59 also, delay 2 turns before tension goes down, otherwise tension goes down when you play pick-a-boo with monster 17:53:12 tension = max ( tension_now , tension_last_turn , tension_previous_turn ) 17:53:38 lava orc temp is already ridiculously easy to keep at max 17:53:45 -!- CryptoCactus has quit [Quit: Leaving] 17:53:46 and basically wins the game for you if you do so 17:54:07 yeah, except the case when enemy is invisible - which seems very incorrect 17:54:22 i agree that having invisible monsters beating you to death without it going up a bit is kind of odd, but 17:54:41 should LO stand cool while he is murdered by invisible enemy? 17:55:18 if you hti max temp, you will kill sigmund before he can kill you - without ever doing anything at all 17:55:31 and lesser problem, you close door / enemy open door x5 ---> you will cool to 0. this doesn't make sense 17:55:32 ...you know, the way you kill everything else that isn't flatout immune ot fire 17:56:44 so outcome of duel with sigmund depends on if there is a kobolt in LOS. makes sense? 17:57:10 i agree, tension is dumb 17:57:28 but special casing it just because you can't kill sigmund with your heat aura is probably not the solution 17:57:31 LO should be more consistently tension, e.g. tension also in this cases 17:57:51 we could dumb him down a bit in other ways, e.g. make max temp consume more food 17:58:01 food is not a cost 17:58:07 or glow 17:58:38 glow would be... prety dang irritating, since you can't keep yourself from heating up 17:58:50 so you'd get tons of badmuts without any way to stop them 17:59:03 really you should just not get hot as often 17:59:06 then just make the max temp kick slower 17:59:25 base it more on actuall HP left, other then perceived tension 17:59:46 then players will get serious help only when close to death 17:59:51 -!- WildSam has quit [Quit: Page closed] 17:59:53 or at least not too often 18:01:44 yeah, i think probably lava orcs would be better if your temp was just precisely the inverse of your current hp 18:01:59 you get hot if and only if you are injured 18:02:07 though it is really fun fun to play LO now 18:02:29 well... it's fun in the sense that it's really really easy 18:02:42 not just easy, also awesome 18:02:57 you stand in blazing fire, swinging axe and jump inside group of orcs 18:03:19 yeah, that's pretty much what i mean by easy 18:03:43 when every other race has to worry about things like tactics or dying, you can just hold tab since you'll kill everything anyway 18:03:46 <|amethyst> making it more powerful than it already is doesn't necessarily make it more fun 18:03:59 -!- hurdos has quit [Quit: Leaving.] 18:04:12 |amethyst: I ment just the invisible at temp 0 deaths, they are inconsistent 18:04:56 ontoclasm: i disagree with that: it's fun if you are in a super hard fight and you get temp 18:05:00 like v$ 18:05:24 well, i guess so 18:05:31 i'm mainly thinking of early game 18:05:47 lorcs definitely have some issues, but making temp trigger by direct actions (e.g. getting hit) instead of indirect tension is not a good approach 18:05:48 up till lair you can kill anything by pressing s 18:05:51 I do not mean to make it easier, just more consistent 18:06:28 ontoclasm: i wrote a patch that makes them use exponential decay, so it both alters how you gain/lose temp and gives you an effective cap (you can only add so much new temp compared to the decay of your current temp) 18:06:46 it might help if heat aura did less damage early on 18:06:58 this is the right approach, imo - the problem is calibrating it 18:07:14 right now it's like putting sticky flame on everything adjacent to you 18:07:14 ontoclasm: let the aura scale with experience, and double it at low HP (30% or less)? 18:07:30 SmokedDragonfly: well, it already scales i think 18:07:35 ontoclasm: try jumping into midle or orcs and kill them by pressing s 18:07:43 yeah it could scale better 18:07:51 that's less of a problem than the overall mechanic though 18:08:06 SmokedDragonfly: i got paralyzed by grinder once with both dowan and duvessa also present 18:08:06 the current one needs a revamp desperately, it wasn't really meant to be used as the final mechanic for them 18:08:18 by the time paralyzation wore off... i had killed dowan and duvessa 18:08:27 ontoclasm: well, lol 18:08:32 maybe AI fix is needed? 18:08:54 enemies above PLANT should maybe... NOT charge the blazing firey monster with meele? 18:09:30 <|amethyst> kind of hard for melee monsters to do anything to an LO then 18:09:42 when they have low HP? 18:09:54 <|amethyst> perhaps 18:10:00 I guess it goes to other sources of fire too 18:10:26 well, non-mindless monsters already avoid fire clouds 18:10:27 <|amethyst> I just killed 6 of 7 orcs with an L3 lava orc fighter by sitting still and doing nothing 18:10:29 <|amethyst> the seventh is at red, but I've cooled off 18:10:40 but they aren't very good at it 18:11:09 |amethyst: how about simply making the fire scale more with low HP, and multiply by character exp level scale 18:11:30 <|amethyst> what doe scaling more with low HP have to do with anything? 18:11:50 <|amethyst> It's too powerful, so why would we make it more powerful at low HP 18:12:02 then you would effectivly burn enemies less effordlessly 18:12:14 I ment less powerfull at full :) 18:12:27 <|amethyst> less powerful full stop 18:12:29 -!- heteroy has quit [Ping timeout: 245 seconds] 18:12:36 <|amethyst> at least at low levels like those 18:13:03 <|amethyst> it doesn't need to scale up for low HP; tension and thus temperature is already affected by low HP 18:13:48 <|amethyst> and offensive stuff that gets better at low HP hasn't worked well before 18:14:03 <|amethyst> for example, the old version of the DS Augmentation mutation 18:14:20 <|amethyst> it just leads to micromanaging your HP 18:14:47 ok 18:14:56 <|amethyst> (or, for some players, not getting the benefit because why would you voluntarily go to low HP) 18:15:23 -!- alefury has quit [] 18:16:14 -!- eith has quit [Ping timeout: 245 seconds] 18:17:01 so make it less powerful untill character advances in levels, increase on strong hits especially from invisibles, and average tension over 3 turns so pick-a-boo doesnt cool you instantly just because enemy passes a pillar 18:18:29 |amethyst: btw, I get killed at e.g. Orc:3, while trying to do things well... I'm not good crawl player apparently, but so are many users I guess? I wonder how much % of people won overall and for LO 18:18:52 <|amethyst> !lg * cv~0.13 / won 18:18:53 Broken query near '~0.13 / won' 18:19:03 <|amethyst> !lg * cv~0.13 s=won 18:19:04 Broken query near '~0.13 s=won' 18:19:07 <|amethyst> !lg * cv~~0.13 s=won 18:19:07 Unknown field: won 18:19:11 <|amethyst> gah 18:19:16 <|amethyst> !lg * cv~~0.13 /won 18:19:16 1013/144409 games for * (cv~~0.13): N=1013/144409 (0.70%) 18:19:17 <|amethyst> !lg * cv~~0.13 lo /won 18:19:18 70/5621 games for * (cv~~0.13 lo): N=70/5621 (1.25%) 18:19:29 <|amethyst> almost twice as high as the average 18:19:37 <|amethyst> !lg * cv~~0.13 s=crace /won 18:19:38 1013/144409 games for * (cv~~0.13): 76/16428x Demonspawn [0.46%], 73/8738x Minotaur [0.84%], 70/5621x Lava Orc [1.25%], 61/5621x Gargoyle [1.09%], 58/7145x High Elf [0.81%], 45/5292x Hill Orc [0.85%], 45/2962x Troll [1.52%], 45/8265x Deep Elf [0.54%], 43/13107x Djinni [0.33%], 41/4235x Kobold [0.97%], 37/2549x Demigod [1.45%], 33/6293x Spriggan [0.52%], 33/2053x Centaur [1.61%], 30/7832x Draconian... 18:19:46 so overall 1 in 150 games are victory? 18:19:47 <|amethyst> !lg * cv~~0.13 s=crace o=% /won 18:19:48 1013/144409 games for * (cv~~0.13): 14/863x Sludge Elf [1.62%], 33/2053x Centaur [1.61%], 27/1685x Halfling [1.60%], 45/2962x Troll [1.52%], 37/2549x Demigod [1.45%], 30/2378x Deep Dwarf [1.26%], 70/5621x Lava Orc [1.25%], 19/1742x Ghoul [1.09%], 61/5621x Gargoyle [1.09%], 41/4235x Kobold [0.97%], 30/3401x Ogre [0.88%], 45/5292x Hill Orc [0.85%], 73/8738x Minotaur [0.84%], 58/7145x High Elf [0.81%... 18:20:05 <|amethyst> SmokedDragonfly: approximately, yes 18:20:06 this counts wins versus deaths, or wins versus all games(quits, in-progress)? 18:20:08 haha, sludge elf best race 18:20:21 wins versus all completed games 18:20:27 <|amethyst> SmokedDragonfly: it does include quits, let me get better numbers 18:20:28 so quits yes, in progress no 18:20:32 <|amethyst> !lg * !boring cv~~0.13 s=crace o=% /won 18:20:33 1013/126809 games for * (!boring cv~~0.13): 33/1774x Centaur [1.86%], 27/1470x Halfling [1.84%], 14/770x Sludge Elf [1.82%], 37/2083x Demigod [1.78%], 45/2656x Troll [1.69%], 30/1905x Deep Dwarf [1.57%], 61/4234x Gargoyle [1.44%], 70/5023x Lava Orc [1.39%], 19/1612x Ghoul [1.18%], 41/3893x Kobold [1.05%], 30/3054x Ogre [0.98%], 45/4727x Hill Orc [0.95%], 58/6328x High Elf [0.92%], 73/8077x Minotau... 18:20:48 <|amethyst> !lg * !boring cv~~0.13 s=crace / won 18:20:49 1013/126809 games for * (!boring cv~~0.13): 76/13950x Demonspawn [0.54%], 73/8077x Minotaur [0.90%], 70/5023x Lava Orc [1.39%], 61/4234x Gargoyle [1.44%], 58/6328x High Elf [0.92%], 45/7517x Deep Elf [0.60%], 45/4727x Hill Orc [0.95%], 45/2656x Troll [1.69%], 43/11963x Djinni [0.36%], 41/3893x Kobold [1.05%], 37/2083x Demigod [1.78%], 33/1774x Centaur [1.86%], 33/5667x Spriggan [0.58%], 30/6992x D... 18:20:51 I didn't won yet :( 18:20:51 <|amethyst> !lg * !boring cv~~0.13 / won 18:20:52 1013/126809 games for * (!boring cv~~0.13): N=1013/126809 (0.80%) 18:21:12 lol demonspawn 18:21:17 dragging everyone down 18:21:18 so only 1 in 100 games are victorious? ok I thoght maybe I sucked 18:21:32 <|amethyst> !lg . / won 18:21:32 2/7049 games for |amethyst: N=2/7049 (0.03%) 18:21:45 <|amethyst> !lg devteam s=name o=-% / won 18:21:45 757/40522 games for devteam: 0/150x Zaba [0.00%], 0/3x frogbotherer [0.00%], 0/43x Enne [0.00%], 0/1116x SamB [0.00%], 0/12x jpeg [0.00%], 2/7048x neil [0.03%], 22/10017x KiloByte [0.22%], 5/1375x bh [0.36%], 5/1360x bookofjude [0.37%], 2/413x mumra [0.48%], 26/3393x sorear [0.77%], 9/1153x Napkin [0.78%], 9/892x erisdiscordia [1.01%], 17/1497x dpeg [1.14%], 5/372x ontoclasm [1.34%], 18/1116x SGru... 18:21:54 <|amethyst> !lg devteam s=name o=% / won 18:21:55 757/40522 games for devteam: 181/388x elliptic [46.65%], 1/3x galehar [33.33%], 1/5x DracoOmega [20.00%], 70/573x itsmu [12.22%], 38/337x Medar [11.28%], 62/584x evilmike [10.62%], 8/84x Keskitalo [9.52%], 3/49x edlothiol [6.12%], 50/866x pointless [5.77%], 1/22x felirx [4.55%], 30/870x doy [3.45%], 17/514x greensnark [3.31%], 5/159x haranp [3.14%], 85/2766x MarvinPA [3.07%], 58/2204x rob [2.63%],... 18:22:26 i'm dead center as devs go apparently 18:23:11 <|amethyst> !lg devteam s=name !boring o=-% / won 18:23:12 757/36561 games for devteam (!boring): 0/150x Zaba [0.00%], 0/3x frogbotherer [0.00%], 0/42x Enne [0.00%], 0/1067x SamB [0.00%], 0/11x jpeg [0.00%], 2/6489x neil [0.03%], 22/8679x KiloByte [0.25%], 5/1207x bh [0.41%], 5/1165x bookofjude [0.43%], 2/407x mumra [0.49%], 26/3162x sorear [0.82%], 9/819x erisdiscordia [1.10%], 17/1339x dpeg [1.27%], 9/614x Napkin [1.47%], 18/1113x SGrunt [1.62%], 5/305x... 18:25:56 -!- Pacra has quit [Quit: Pacra] 18:27:08 -!- Pacra has joined ##crawl-dev 18:32:46 -!- CKyle has quit [Quit: CKyle] 18:41:51 ontoclasm: "s" next to a cobold = death with LO, btw 18:42:21 -!- Mahasti has quit [Ping timeout: 250 seconds] 18:42:32 <|amethyst> s next to a kobold is death for every race 18:42:41 <|amethyst> except minotaur I guess 18:42:50 <|amethyst> or DS with certain mutations 18:43:38 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 18:44:15 so elliptic won half of games he played? wow? 18:44:37 <|amethyst> elliptic is one of the top crawl players 18:44:53 SmokedDragonfly: Why did you mention a weak creature hitting you as much as is neccissary to kill you killing you? 18:45:04 Nivim: LO fire 18:45:26 SmokedDragonfly: That's for really dangerous situations where it blocks your scrolls but gives you a buff. 18:45:39 Nivim: I know, we where talking if LO fire is too strong 18:45:41 It shouldn't proc on a kobold. 18:45:49 -!- scummos_ has quit [Ping timeout: 245 seconds] 18:46:41 ontoclasm: also jumping next to orcs and just "s" = getting ass kicked if there are any competent orcs around, esp. priests. But this is same say for summoners/necro or many others, so seems ballanced to me...? 18:47:37 I thought the takeaway from that conversation was that some smart devs will need to run a few statistics and tweak the tension formulas. Also fix the fact that invis-stuff doesn't do anything to tension. 18:48:21 so, a lava orc will smoke 7 orcs but not a single kobold 18:48:59 <|amethyst> Nivim: also there is Eronarn's exponential decay 18:48:59 <|amethyst> I think what we're waiting for there is that code in a separate commit 18:49:57 <|amethyst> Eronarn: I'm not 100% comfortable with the code reorg from your LO updates; it would be nice if we could get the new formulas in their own commit off trunk 18:50:08 <|amethyst> kilobyte: plain orcs anyway 18:50:35 <|amethyst> kilobyte: with a priest or wizard I'm sure it would be different 18:50:45 Eronarn: or alternatively, reorg then the new formulas 18:51:04 |amethyst: obviously, especially with ranged attacks 18:51:25 (and one priest/wizard being worth several goons) 18:53:00 Invis is a buff, so if you detect something with it (getting shot, hit, or Stared at) the tension code should include that monster for that turn with a similar bonus as if it was mighted/hasted. 18:53:04 -!- DracoOmega has quit [Quit: Leaving] 18:53:44 Is there reason this hasn't been fixed yet because it would require studying fight.cc? 18:55:50 -!- Twinge has quit [Ping timeout: 240 seconds] 18:57:30 -!- moxian has joined ##crawl-dev 19:01:10 Nivim: the problem is, that monster is not visible 19:01:38 kilobyte: Like I said, if it's currently hitting you, it should count. 19:02:07 giving monsters a bump because of being invis, it would apply only precisely in those situations it shouldn't (ie, when you can see invisible) 19:02:30 kilobyte: put the check in the code that is triggered when you are hit 19:02:48 not in calculating monsters around 19:02:49 uh oh, i'm seeing ghosts 19:02:58 that's probably not supposed to happen! 19:03:10 I SEE DEAD PLAYERS 19:03:22 :o 19:03:24 (they are removed deep elf soldiers i think) 19:03:28 one idea: we could give a monster some ench that quickly decays, whose purpose would be allowing it to count as visible for tension purposes 19:04:34 kilobyte: So the tension code really just can't handle something that has the invis enchantment at all? 19:04:38 kilobyte: everytime when monster does an action "it hits..." "you hit it.." "something opened..." etc, then you put this flag on him? 19:04:55 -!- SakuyaIzayoi has joined ##crawl-dev 19:06:49 it would be nice if tension was simpler rather than more complex 19:07:29 <|amethyst> If you make it complex enough, no one will be able to understand it enough to game it :P 19:07:39 -!- dtsund has joined ##crawl-dev 19:07:43 -!- moxian has quit [Quit: Leaving] 19:07:46 then switch completly to tension based on you being hit 19:08:33 |amethyst: Isn't it already at that point since it doesn't give you cues about what it's doing? 19:09:10 watch ragdoll play sometime 19:14:56 did Felid win any games? 19:16:37 -!- Fhqwhgads_ has quit [Ping timeout: 248 seconds] 19:16:44 -!- Fhqwhgads__ is now known as Fhqwhgads_ 19:19:24 uh, felids have won lots of games 19:21:27 !lg Felid 19:21:27 31. Felid the Scratcher (L1 FeTm), slain by a giant bat on D:1 on 2010-10-21 00:07:03, with 23 points after 124 turns and 0:00:55. 19:21:31 !lg Felid won 19:21:32 No games for Felid (won). 19:21:34 nope 19:21:59 it's funny because it's a player named after a race, hence the confusion 19:22:03 oh, how we laughed! 19:22:24 hilarious 19:23:47 it's not as bad as won 19:23:57 who has permanently crippled lg 19:24:36 !lg won won 19:24:36 1. won the Farming Conqueror (L27 MDFi), worshipper of Kikubaaqudgha, escaped with the Orb and 15 runes on 2011-11-19 13:54:08, with 6674628 points after 296795 turns and 1d+11:52:14. 19:30:43 -!- Isvaffel has quit [Read error: Connection reset by peer] 19:34:21 -!- Stereo_ has quit [Ping timeout: 250 seconds] 19:37:12 sorry if this is a dumb question but it seems the png.h header is missing from rltiles. How do I fix this? 19:37:18 -!- Kellhus has quit [Quit: Page closed] 19:37:57 <|amethyst> SakuyaIzayoi: what OS? 19:38:45 win7 19:38:52 compiling with mingw 19:39:27 <|amethyst> you need the contribs then 19:40:40 <|amethyst> Search for "contributing libraries" in INSTALL.txt 19:40:45 <|amethyst> git submodule update --init from the top-level crawl directory 19:41:26 <|amethyst> that includes, among other things, libpng 19:45:06 still can't find it, even though all the library folders are populated 19:45:58 i thought it was a problem cloning the repo but i wiped it and re-pulled to no effect 19:46:19 <|amethyst> do you have contrib/libpng ? 19:46:21 -!- captainhaddock has quit [Quit: octopus] 19:46:38 <|amethyst> and does it have .a and .o files or just .c 19:48:01 -!- Guest65912 has quit [Ping timeout: 248 seconds] 19:48:11 -!- Blazinghand_ has quit [Ping timeout: 264 seconds] 19:48:13 -!- Rycklaryybbe has quit [Ping timeout: 250 seconds] 19:48:39 <|amethyst> (gtg, but someone else can hopefully help) 19:49:09 .o files but no .a 19:49:10 No keyword 'files' 19:50:09 -!- ontoclasm has quit [Quit: Leaving.] 19:50:20 nevermind, libpng.a exists 19:53:46 -!- Xiberia has joined ##crawl-dev 19:54:34 -!- Xiberia_ has quit [Ping timeout: 246 seconds] 20:01:44 -!- Voker57 has quit [Ping timeout: 260 seconds] 20:06:02 -!- Gamesmaster1965 has quit [Quit: Page closed] 20:06:02 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 20:10:45 -!- OneEyedJack has quit [Quit: Page closed] 20:13:09 -!- tgcid has quit [Ping timeout: 268 seconds] 20:15:59 -!- whiterider has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20:19:40 -!- Zermako has quit [] 20:21:17 -!- Twinge has joined ##crawl-dev 20:24:27 -!- Xiberia_ has joined ##crawl-dev 20:25:53 -!- Xiberia has quit [Ping timeout: 240 seconds] 20:26:07 -!- Xiberia_ is now known as Xiberia 20:26:50 -!- CKyle has joined ##crawl-dev 20:27:22 -!- Thyme has joined ##crawl-dev 20:29:53 -!- ProzacElf has quit [Ping timeout: 240 seconds] 20:30:45 -!- Daekdroom has quit [Ping timeout: 248 seconds] 20:31:10 -!- Zeia has quit [Client Quit] 20:35:40 -!- tgcid has quit [Ping timeout: 276 seconds] 20:37:50 -!- ShadeTornado has quit [Quit: Leaving] 20:46:46 -!- Xiberia has quit [Read error: Connection reset by peer] 20:47:18 -!- Xiberia has joined ##crawl-dev 20:55:16 -!- Guest65912 is now known as magicpoints 20:57:18 |amethyst: i will see about rerolling that against master this week... seems pretty light at work, but i did just take on some free work because i'm an idiot 21:06:09 -!- moxian has joined ##crawl-dev 21:13:22 -!- pelotron has quit [Ping timeout: 276 seconds] 21:16:16 Thrkk (L17 VpEn) ASSERT(item.base_type == OBJ_CORPSES && item.sub_type == CORPSE_BODY) in 'misc.cc' at line 144 failed. (Swamp:1) 21:26:11 o_O? 21:26:51 -!- Daekdroom has quit [Quit: Saindo] 21:28:46 http://dobrazupa.org/morgue/Thrkk/crash-Thrkk-20130722-021615.txt 21:28:50 here ^. it's from .12 21:40:24 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:42:11 -!- ELRanger has quit [Ping timeout: 250 seconds] 21:44:09 Debian builds of the trunk branch on crawl.develz.org updated to: 0.13-a0-2496-g11650dd 21:46:44 bh (L27 GrEE) ERROR: range check error (-19 / 17) (Zot:2) 21:47:02 -!- bh has joined ##crawl-dev 21:47:05 ... 21:47:09 Why did I just crash 21:47:29 -!- MaxFrost has quit [Ping timeout: 248 seconds] 21:48:27 ??stack trace 21:48:28 I don't have a page labeled stack_trace in my learndb. 21:48:31 ??crash 21:48:32 crash[1/1]: If you crash and the state does not seem recoverable, go to Advanced Options in dgl and then Backup Save File and let the developers know you've done so when you file a report in mantis: crawl.develz.org/mantis 21:55:52 -!- SakuyaIzayoi has left ##crawl-dev 22:05:26 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 22:07:58 -!- tgcid has quit [Ping timeout: 276 seconds] 22:08:17 -!- ProzacElf has joined ##crawl-dev 22:14:01 -!- Stelpa_ has quit [Quit: Leaving] 22:17:48 -!- jday_ has quit [Quit: Leaving] 22:18:42 -!- Pacra has quit [Ping timeout: 264 seconds] 22:21:37 -!- moxian has quit [Ping timeout: 276 seconds] 22:27:21 -!- tcjsavannah has quit [Quit: tcjsavannah] 22:29:08 -!- kekekela has quit [Quit: Page closed] 22:31:32 -!- Pacra has joined ##crawl-dev 22:36:34 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:37:34 <|amethyst> !lm bh crash -log 22:37:35 10. bh, XL27 GrEE, T:187931 (milestone): http://dobrazupa.org/morgue/bh/crash-bh-20130722-024643.txt 22:37:41 -!- oberstein has quit [Ping timeout: 256 seconds] 22:38:04 -!- Dr_Ke has quit [Ping timeout: 256 seconds] 22:38:23 <|amethyst> bh: -19 / 17 sounds like drawing a cell that's not actually in sight, which can sometimes happen when the player's or a monster's position is (0,0) when it shouldn't be 22:38:38 <|amethyst> Yeah: Position: (0, 0) 22:39:08 <|amethyst> bh: something is happening too early on entering a new level, before the player has been placed 22:40:38 -!- Aponym has quit [Write error: Broken pipe] 22:42:09 -!- oberstein has joined ##crawl-dev 22:42:54 Skill draining is not mentioned in 'm??' by Grandiloquent Gentleman 22:43:35 -!- minqmay has quit [Quit: Leaving] 22:44:09 -!- moxian has joined ##crawl-dev 22:44:43 <|amethyst> kilobyte: is it really right for tag_read_level_tiles to draw the tiles? see !lm bh crash 10 -log where the player is still at (0,0), leading to out-of-bounds access to env.tile_fg 22:45:50 <|amethyst> !lm * recent crash noun~~/ 17 s=v 22:46:12 1640 milestones for * (recent crash noun~~): 1006x 0.12.0-a0, 426x 0.13.0-a0, 90x 0.12.1, 70x 0.11.0, 16x 0.12.2, 12x 0.12.0-b1, 10x 0.11.1, 6x 0.11.2, 3x 0.12.0, 0.11.3 22:46:23 -!- santiago has quit [Ping timeout: 240 seconds] 22:46:42 <|amethyst> !lm * recent crash noun~=*/*17* s=v 22:46:42 Broken query near '~=*/*17* s=v' 22:46:47 <|amethyst> !lm * recent crash noun~=*17* s=v 22:46:48 Broken query near '~=*17* s=v' 22:46:53 <|amethyst> meh 22:53:09 -!- ussdefiant has joined ##crawl-dev 22:57:30 |amethyst: redrawing before everything is loaded? 22:57:43 -!- petete has joined ##crawl-dev 22:57:45 sounds like a prime recipe for screwups 23:02:35 -!- ogsus has quit [Quit: peace, holmes] 23:02:44 -!- petete has quit [Ping timeout: 268 seconds] 23:04:15 -!- darktwinge has joined ##crawl-dev 23:04:20 -!- Pelf has joined ##crawl-dev 23:04:39 -!- Naruni has quit [Quit: Leaving] 23:05:04 -!- Naruni has joined ##crawl-dev 23:05:30 -!- ussdefiant_ has joined ##crawl-dev 23:05:51 -!- petete has joined ##crawl-dev 23:05:53 -!- nooodl has quit [Ping timeout: 248 seconds] 23:09:15 -!- Arkaniad|Laptop_ has quit [Quit: I've killed the senator.] 23:10:36 -!- petete has quit [Ping timeout: 256 seconds] 23:11:06 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 23:11:12 -!- knaveightt has quit [Quit: For Sale: Parachute. Only used once, never opened, small stain.] 23:12:37 -!- nooodl has joined ##crawl-dev 23:13:03 -!- ussdefiant has quit [*.net *.split] 23:13:03 -!- ProzacElf has quit [*.net *.split] 23:13:03 -!- dupo has quit [*.net *.split] 23:13:03 -!- Twinge has quit [*.net *.split] 23:13:03 -!- lainiw has quit [*.net *.split] 23:13:04 -!- stabwound has quit [*.net *.split] 23:13:04 -!- Pelf is now known as ProzacElf 23:14:41 -!- petete has joined ##crawl-dev 23:15:30 -!- CreepingCrawled2 has quit [Remote host closed the connection] 23:18:05 -!- zzz is now known as CreepingCrawled2 23:18:28 -!- Pacra has quit [*.net *.split] 23:18:28 -!- grathtarg has quit [*.net *.split] 23:18:29 -!- doerrpau has quit [*.net *.split] 23:18:29 -!- CreepingCrawled has quit [*.net *.split] 23:18:29 -!- crate has quit [*.net *.split] 23:18:29 -!- orionstein has quit [*.net *.split] 23:18:29 -!- Mattias has quit [*.net *.split] 23:18:29 -!- Mattias___ is now known as Mattias 23:18:35 -!- orionstein_away is now known as orionstein 23:18:45 -!- notlainiw has quit [Quit: woooooooooooooo] 23:18:47 -!- CreepingCrawled2 is now known as CreepingCrawled 23:23:01 -!- Rebthor has quit [Ping timeout: 248 seconds] 23:23:18 I come to complain: "Lava spreads onto the path." "You hear a sizzling splash. x10" "More lava overflows!" "You hear a sizzling splash. x5" "A thin layer of lava overflows to fill the cavern." "You hear a sizzling splash. x16" 23:23:34 What's the point of giving me a portal if all I get is a single robe? 23:25:07 -!- bh has quit [Quit: Page closed] 23:25:16 -!- sacje has quit [Ping timeout: 246 seconds] 23:25:20 -!- petete has quit [Ping timeout: 256 seconds] 23:30:12 -!- indspenceable has joined ##crawl-dev 23:31:28 -!- grathtarg_ has quit [Remote host closed the connection] 23:37:32 -!- petete has joined ##crawl-dev 23:38:28 -!- CKyle has quit [Quit: CKyle] 23:41:06 -!- doerrpau1 has quit [Quit: Leaving.] 23:42:57 -!- petete has quit [Quit: No Ping reply in 180 seconds.] 23:43:12 -!- petete has joined ##crawl-dev 23:43:27 -!- bh has joined ##crawl-dev 23:43:37 -!- bza has quit [Quit: Leaving] 23:43:48 -!- stabwound has joined ##crawl-dev 23:44:04 -!- stabwound has quit [Changing host] 23:44:05 -!- stabwound has joined ##crawl-dev 23:44:05 |amethyst: that crash was particularly jarring because I was fleeing Zot in terror 23:44:22 Unstable branch on crawl.lantea.net updated to: 0.13-a0-2496-g11650dd (34) 23:47:53 -!- petete has quit [Ping timeout: 267 seconds] 23:48:01 -!- Bloaxor has quit [Ping timeout: 248 seconds] 23:50:58 -!- Datul has quit [Quit: Page closed] 23:51:13 -!- CKyle has joined ##crawl-dev