00:00:50 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 00:02:17 -!- Stelpa has quit [Changing host] 00:05:42 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2450-ga447c6a (34) 00:05:46 Unstable branch on rl.heh.fi updated to: 0.13-a0-2450-ga447c6a (34) 00:07:18 -!- mnoqy has joined ##crawl-dev 00:11:26 -!- Melum_ has quit [Ping timeout: 240 seconds] 00:12:38 -!- Mahasti has quit [Quit: Page closed] 00:13:32 Unstable branch on crawl.develz.org updated to: 0.13-a0-2450-ga447c6a (34) 00:16:55 bh (L16 GrEE) ASSERT(mi->type == MONS_SENSED) in 'showsymb.cc' at line 368 failed. (D:17) 00:17:01 bh (L16 GrEE) ASSERT(mi->type == MONS_SENSED) in 'showsymb.cc' at line 368 failed. (D:17) 00:17:05 o_O 00:17:13 -!- bh has joined ##crawl-dev 00:17:18 bh (L16 GrEE) ASSERT(mi->type == MONS_SENSED) in 'showsymb.cc' at line 368 failed. (D:17) 00:17:18 !lm bh crash -log 00:17:18 8. bh, XL16 GrEE, T:54520 (milestone): http://dobrazupa.org/morgue/bh/crash-bh-20130717-051700.txt 00:17:24 ... 00:17:29 bh: what did you do. 00:17:36 nothing. 00:17:46 -!- Hailley has quit [Quit: Petra is closed!] 00:18:12 -!- indspenceable has joined ##crawl-dev 00:19:05 -!- Melum__ has quit [Read error: Connection reset by peer] 00:20:17 -!- indspenceable has quit [Remote host closed the connection] 00:20:24 -!- MarvinPA has quit [Ping timeout: 245 seconds] 00:21:22 Grunt: any idea where it regressed? 00:22:29 -!- dupo has quit [Ping timeout: 245 seconds] 00:23:00 Not off the top of my head. 00:23:14 I'll check the changelog 00:24:16 -!- Melum__ has quit [Client Quit] 00:24:20 did kilobyte just bs my game `you.innate_mutations[MUT_POISON_RESISTANCE] = 0;`? 00:24:28 OH 00:24:38 c409f2 00:24:39 er 00:24:42 409f2 00:24:45 or am I confused about what that patch is doing? 00:24:45 409f2ac 00:24:53 I can't type on this phone. 00:25:14 It got a "> 34" instead of a "= 34" 00:25:18 ah! 00:25:22 want me to patch it? 00:25:44 I'm on a phone, so yes. 00:26:26 on it 00:27:57 Grunt: think that's the only line that needs fixing? 00:28:03 MONS_SPECTRAL_WEAPON is also > 34 00:28:41 -!- Ehwit_Iderr is now known as White_Rider 00:28:56 Only touch the one froom that commit. 00:29:17 The others are in multiple places. 00:32:04 Grunt: pushed. Can you sanity check me before I trigger a build? 00:32:15 03bh 07* 0.13-a0-2451-g031566b: Fix enum versioning error in 409f2ac 10(84 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=031566bca71d 00:32:17 (I hate patching things live) 00:32:56 bh: looks good, do it. 00:33:16 ??rebuild 00:33:17 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ http://dobrazupa.org/rebuild/ http://crawl.lantea.net/rebuild http://rl.heh.fi/rebuild/ Bug kilobyte or Napkin for CDO. Use your powers wisely. 00:33:51 ??clan 00:33:52 clan[1/2]: Europe Crawl server, located in Germany. http://crawl.lantea.net:8080/ or crawl.lantea.net, port 22, username: terminal, key: http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.12 and trunk (DCSS, Zot, Sprint, Tut) 00:33:56 ??clan[2] 00:33:57 clan[2/2]: Hosted by Aleksi, maintained by TZer0 00:34:04 !seen TZer0 00:34:05 I last saw TZer0 at Tue Jul 16 22:46:10 2013 UTC (6h 47m 55s ago) joining the channel. 00:34:22 I don't have rebuild privs on heh.fi 00:34:29 -!- Tarquinn has joined ##crawl-dev 00:34:31 or clan 00:35:04 -!- six40sword has quit [Quit: six40sword] 00:36:14 I think I do... 00:37:20 Builds firing. 00:37:41 -!- dcss61465 has quit [Ping timeout: 256 seconds] 00:38:30 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2451-g031566b (34) 00:39:00 worked 00:40:24 !abyss Grunt 00:40:25 bh casts a spell. grunt is devoured by a tear in reality! 00:40:28 oops! force of habit 00:47:50 -!- sacje has quit [Quit: sacje] 00:52:03 Windows builds of master branch on crawl.develz.org updated to: 0.13-a0-2451-g031566b 00:58:35 -!- gammafunk has joined ##crawl-dev 00:59:59 Unstable branch on rl.heh.fi updated to: 0.13-a0-2451-g031566b (34) 01:02:19 -!- CreepingCrawled has joined ##crawl-dev 01:02:42 .echo $(let (kills $(!lm CreepingCrawled ghost s=milestone)) $(let (removenils (fn (value) $(if $(= $value nil) 0 $value)) getname (fn (msg) $(nth 4 $(split " " $msg)))) $(let (rawnames $(sort $(map getname $(split ".," $kills)))) $(let (inc (fn (name) $(hash-put $name $(+ $(removenils $(elt $name $h)) 1) $h))) $(map inc $rawnames) ))) 01:02:43 string not matched 01:02:56 anyone know why this gives "string not matched"? 01:03:16 Unstable branch on crawl.lantea.net updated to: 0.13-a0-2451-g031566b (34) 01:06:05 -!- mason-- has quit [Quit: Leaving] 01:06:35 -!- Quashie has quit [Ping timeout: 256 seconds] 01:07:57 -!- bmfx has quit [Ping timeout: 264 seconds] 01:08:12 -!- darkflagrance has quit [Quit: Page closed] 01:10:41 -!- ProzacElf has joined ##crawl-dev 01:10:57 -!- anidude has quit [Ping timeout: 264 seconds] 01:12:47 -!- dcss37775 has quit [Read error: Connection reset by peer] 01:17:10 what are you trying to get? 01:17:16 -!- santiago has quit [Ping timeout: 240 seconds] 01:17:25 -!- magicpoints has quit [Ping timeout: 256 seconds] 01:17:32 !lm CreepingCrawled ghost s=noun 01:17:32 179 milestones for CreepingCrawled (ghost): 36x CreepingCrawled, 6x regulushero, 5x GuesssWho, 5x Stanimator, 5x agaric, 4x Faydane, 4x Morik, 4x caleba, 3x Avigdore, 3x Sigilist, 3x groupFunctor, 3x floatboth, 2x aori, 2x Wop, 2x Dudest, 2x Malificent, 2x Rageoffrey, 2x MrPlanck, 2x BOOPYPUTT, 2x demonblade, 2x Viilla, 2x MaseCarrigan, 2x Duph, 2x Minkus, 2x Dagoth, 2x theGIGAN, 2x AnAngryHobo, 2... 01:17:42 !lm CreepingCrawled s=ghost 01:17:45 179 milestones for CreepingCrawled: 36x CreepingCrawled, 6x regulushero, 5x GuesssWho, 5x Stanimator, 5x agaric, 4x Faydane, 4x Morik, 4x caleba, 3x Avigdore, 3x Sigilist, 3x groupFunctor, 3x floatboth, 2x aori, 2x Wop, 2x Dudest, 2x Malificent, 2x Rageoffrey, 2x MrPlanck, 2x BOOPYPUTT, 2x demonblade, 2x Viilla, 2x MaseCarrigan, 2x Duph, 2x Minkus, 2x Dagoth, 2x theGIGAN, 2x AnAngryHobo, 2x johnny... 01:17:51 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:23:39 maybe you need more lets 01:24:35 -!- Guest80556 is now known as myp 01:25:24 that's what I was trying to get 01:27:51 yeah, that's what i guessed 01:27:58 ?? lg 01:27:59 listgame[1/6]: !lg command displays info about past games. The manual is available here: http://github.com/greensnark/dcss_henzell/raw/master/docs/listgame.txt 01:28:17 there's a lot of stuff there, you shouldn't need to parse string milestones 01:33:14 The orc wizard points at the orc and mumbles some strange words. The puff of frost hits the orc. The orc dies! 01:33:17 what the heck? 01:33:44 He wasn't confuse or enslaved 01:34:21 -!- Vizer_ has quit [Ping timeout: 256 seconds] 01:39:05 bh: Can't monsters sometimes decide to try firing through weaker friendlies now? 01:39:42 Nivim: I was invisible and he was unaware 01:41:55 bh: Maybe the path that guesses your position to fire at skips a few checks? 01:43:27 could be 01:51:56 -!- Mahasti has quit [Quit: Page closed] 01:54:27 he decided you were actually disguised as the orc 01:56:50 -!- buppy has quit [Remote host closed the connection] 02:01:26 -!- dupo has quit [] 02:05:53 -!- edlothiol has joined ##crawl-dev 02:08:59 -!- ussdefiant has quit [Ping timeout: 252 seconds] 02:09:24 -!- kilobyte_ has joined ##crawl-dev 02:09:55 -!- Raycaster has quit [Ping timeout: 240 seconds] 02:13:44 -!- dcss52450 has quit [Ping timeout: 245 seconds] 02:14:09 -!- bd- has quit [*.net *.split] 02:14:09 -!- NotIpsum_ has quit [*.net *.split] 02:14:09 -!- kilobyte has quit [*.net *.split] 02:14:09 -!- Naruni has quit [*.net *.split] 02:14:09 -!- TZer0 has quit [*.net *.split] 02:14:37 -!- bonghitz has quit [Remote host closed the connection] 02:20:00 -!- Naruni has joined ##crawl-dev 02:20:52 -!- TZer0 has joined ##crawl-dev 02:21:45 -!- Stelpa has quit [Remote host closed the connection] 02:25:52 -!- Stelpa has quit [Changing host] 02:27:29 -!- threefourthree has quit [Changing host] 02:35:26 -!- bh has quit [Quit: Page closed] 02:36:31 -!- White_Rider has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 02:38:08 -!- scummos has quit [Read error: Operation timed out] 02:43:40 Gloorx Vloq spawned on D:9 (might have been a hobgoblin) by Arrhythmia 02:43:40 Remove poision resistance as possible gargoyle mutation by zugundertherug 02:47:26 -!- lobf has quit [Quit: lobf] 02:53:26 -!- scummos has quit [Ping timeout: 240 seconds] 02:59:08 -!- aves has quit [Quit: Page closed] 02:59:27 -!- Hailley has quit [Quit: Petra is closed!] 03:08:35 -!- Voker57 has quit [Ping timeout: 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03:50:51 -!- stabwound has joined ##crawl-dev 03:51:16 -!- scummos^ has quit [Ping timeout: 240 seconds] 03:51:16 -!- Lantell has joined ##crawl-dev 03:51:19 Unstable branch on crawl.develz.org updated to: 0.13-a0-2451-g031566b (34) 03:51:34 -!- orionstein_away is now known as orionstein 03:52:51 -!- Rycklar has quit [Ping timeout: 250 seconds] 03:53:19 -!- Bloax has joined ##crawl-dev 04:01:31 -!- gammafunk has quit [Quit: gammafunk] 04:11:51 -!- kilobyte_ is now known as kilobyte 04:20:24 -!- johnny0 has quit [Ping timeout: 260 seconds] 04:21:16 -!- scummos^ has quit [Read error: Connection reset by peer] 04:28:20 -!- OneEyedJack has quit [Quit: Page closed] 04:29:35 -!- scummos^ has quit [Ping timeout: 264 seconds] 04:30:53 -!- ag- is now known as bd- 04:36:14 -!- dcss78369 has quit [Ping timeout: 240 seconds] 04:39:39 -!- jeffro has quit [Ping timeout: 256 seconds] 04:40:33 -!- dtsund has quit [Ping timeout: 245 seconds] 04:43:37 -!- johnny0 has joined ##crawl-dev 04:43:55 -!- 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timeout: 248 seconds] 05:47:54 -!- Thyme has quit [Ping timeout: 245 seconds] 05:48:39 -!- radinms has quit [Ping timeout: 246 seconds] 05:49:33 -!- nooodl has joined ##crawl-dev 05:52:11 -!- MaxFrost has quit [Ping timeout: 256 seconds] 05:53:15 -!- marcmagus has quit [Ping timeout: 260 seconds] 06:03:20 -!- whig has quit [Remote host closed the connection] 06:15:35 -!- whig has joined ##crawl-dev 06:17:35 -!- Guest46932 is now known as magicpoints 06:27:33 -!- whig has quit [Remote host closed the connection] 06:31:05 -!- whig has joined ##crawl-dev 06:36:12 -!- Marbit has joined ##crawl-dev 06:46:46 -!- santiago has joined ##crawl-dev 06:47:24 -!- ackack has joined ##crawl-dev 06:54:37 -!- mnoqy has quit [Quit: hello] 06:55:51 -!- dosman711` is now known as dosman711 06:57:33 -!- heteroy has quit [Read error: Connection reset by peer] 06:59:52 -!- Fhqwhgads_ has quit [Remote host closed the connection] 07:19:22 -!- magicpoints has quit [] 07:23:54 -!- MarvinPA has joined ##crawl-dev 07:44:10 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:44:31 -!- Aidenn has quit [Remote host closed the connection] 07:49:29 -!- crate has quit [Ping timeout: 256 seconds] 07:52:46 03MarvinPA 07* 0.13-a0-2452-g1250404: Adjust rod of striking messages 10(13 hours ago, 3 files, 8+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1250404b1e8e 07:53:49 -!- mizu_no_oto has quit [Client Quit] 08:00:14 MarvinPA: "Maces & Flails skill will help improve accuracy with the weapon." -- and damage, and speed 08:00:16 -!- heteroy has quit [Ping timeout: 268 seconds] 08:00:55 also, "it cannot be evoked" sounds as if the Evoc skill didn't matter 08:01:30 -!- dcss90070 has quit [Ping timeout: 268 seconds] 08:03:48 well it can't be evoked, if it could then something would happen when you press v 08:04:11 I'd use some other wording 08:04:21 same as elemental staves etc, and it makes clear in the descs that evocations skill is useful 08:05:45 I wouldn't assume read descs; this message is quite misleading if they don't 08:08:02 -!- moxian has joined ##crawl-dev 08:14:30 i guess saying that it is "evoked" also implies that suppression should affect it but removing suppression is the better solution there anyway imo 08:15:11 -!- wvc has quit [Ping timeout: 264 seconds] 08:18:03 03MarvinPA 07* 0.13-a0-2453-g9d5dfd7: Rewording cont'd 10(18 seconds ago, 3 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9d5dfd766de8 08:18:09 -!- heteroy has quit [Ping timeout: 268 seconds] 08:31:06 -!- heteroy has quit [Ping timeout: 268 seconds] 08:31:34 much better, thanks 08:32:00 not sure what to do about suppression: can't evoke rods but enhancer staves do work 08:32:10 probably shouldn't as weapon brands don't 08:32:24 -!- Roarke has quit [Quit: Page closed] 08:32:57 -!- mindblank has quit [Ping timeout: 268 seconds] 08:36:06 -!- dcss60552 has quit [Read error: Connection reset by peer] 08:36:37 -!- ncampion has joined ##crawl-dev 08:37:50 -!- fdel has quit [Ping timeout: 240 seconds] 08:39:07 -!- heteroy has quit [Ping timeout: 268 seconds] 08:39:59 03kilobyte 07* 0.13-a0-2454-g7a6aca0: Make enhancer staves and rods of striking obey suppression. 10(10 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7a6aca0ad321 08:55:09 -!- heteroy has quit [Ping timeout: 268 seconds] 08:58:33 -!- StahlWee has quit [Client Quit] 09:00:57 -!- LexAckson has joined ##crawl-dev 09:03:46 -!- Bloaxor has joined ##crawl-dev 09:03:47 -!- Bloax has quit [Read error: Connection reset by peer] 09:04:08 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:05:29 -!- Bloaxzorro has joined ##crawl-dev 09:06:12 -!- Bloaxor has quit [Read error: Connection reset by peer] 09:07:02 -!- dagonfive has quit [Ping timeout: 240 seconds] 09:08:06 -!- santiago has quit [Ping timeout: 268 seconds] 09:08:35 -!- MarvinPA has quit [Ping timeout: 264 seconds] 09:10:06 -!- antlions has quit [Read error: Connection reset by peer] 09:13:08 -!- heteroy has quit [Read error: Connection reset by peer] 09:13:58 -!- radinms has quit [] 09:17:07 -!- heteroy has quit [Read error: Connection reset by peer] 09:17:57 -!- st_ has quit [Ping timeout: 256 seconds] 09:18:40 -!- dagonfive1 has quit [Read error: Connection reset by peer] 09:21:20 -!- leStahL has quit [Remote host closed the connection] 09:22:38 -!- heteroy has quit [Read error: Connection reset by peer] 09:26:15 Ds mutation idea; telekinesis 09:26:37 -!- heteroy has quit [Read error: Connection reset by peer] 09:28:06 the tiers look something like: 1) innate apportation 2) _passive_ apportation of small items directly into inventory (autopickup items only), 3) remote disarm ability (requires a lot of effort so has a noticable cooldown) 09:28:49 4. remote spoon bending 09:29:01 yesss 09:29:35 by the way, the limitation of most mutations to 3 levels is a silly technicality that I'd say needs to go 09:29:52 (not that spoon bending it important, of course :p) 09:30:29 -!- Ladykiller69 has quit [Ping timeout: 248 seconds] 09:30:39 good point (although the 3 tier system makes it easy to compare different mutation lines for balance) 09:33:23 -!- heteroy has quit [Ping timeout: 268 seconds] 09:33:49 having the game behaviour depend on your autopickup settings is weird 09:34:01 and means you could do things like save and tweak them to get an item faster "optimally" 09:34:13 -!- syllogism has joined ##crawl-dev 09:34:44 elliott: good point 09:37:37 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 09:37:46 -!- Bloaxor has joined ##crawl-dev 09:37:47 -!- Bloaxzorro has quit [Read error: Connection reset by peer] 09:37:47 -!- heteroy has quit [Read error: Connection reset by peer] 09:39:17 -!- Bloaxzorro has joined ##crawl-dev 09:39:17 -!- Bloaxor has quit [Read error: Connection reset by peer] 09:43:05 -!- heteroy has quit [Read error: Connection reset by peer] 09:44:48 !messages 09:44:49 No messages for TZer0. 09:45:19 !tell bh Did you want something? :) 09:45:32 TZer0: OK, I'll let bh know. 09:45:36 he's not an admin 09:45:39 on clan 09:46:04 -!- gammafunk has joined ##crawl-dev 09:46:15 oh, right, I'll get on to that. 09:46:25 I had a pass where I added everyone I got from a list on clan 09:46:40 but some of them weren't registered. 09:47:00 but he could've just used !tell to reach me. 09:47:43 urm 09:47:49 I can't find him on clan. 09:48:38 !tell bh You need to register an account on clan before TZer0 can make it an admin :b 09:48:38 Grunt: OK, I'll let bh know. 09:49:39 -!- Marbit has quit [Quit: Page closed] 09:49:51 -!- santiago has joined ##crawl-dev 09:50:48 Vaults for demigod branch god minions portals by Grandiloquent Gentleman 09:53:11 -!- heteroy has quit [Read error: Connection reset by peer] 09:59:17 -!- heteroy has quit [Read error: Connection reset by peer] 10:00:19 -!- probablyrobots has quit [Ping timeout: 250 seconds] 10:04:53 elliott: just have an equal chance for any given item each turn, like item destruction; but yeah it's a bit weird 10:06:45 -!- CLANG_ has quit [Quit: Page closed] 10:06:50 well it could just pull things regardless of your autopickup to you on the start of a turn 10:06:53 and then autopickup could fire on it 10:07:23 this has benefits beyond saving turns/mp and you can often want items near you not on autopickup 10:07:29 for instance, if an enemy in a pack drops a dangerous weapon 10:07:35 -!- heteroy has quit [Read error: Connection reset by peer] 10:07:37 having it moved to your feet is pretty good if it'll stop anyone else picking it up 10:09:00 Does the stash follow you everywhere under your feet then? 10:16:43 -!- CKyle has joined ##crawl-dev 10:26:10 Recite is not interrupted by all uses of the mouth by BlackSheep 10:26:47 elliott: have you thought about a formula for new trap placement? 10:27:52 because: 10:28:26 03kilobyte 07* 0.13-a0-2455-gf42256a: Purge Pan's desc. 10(14 hours ago, 1 file, 0+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f42256aab923 10:28:26 03kilobyte 07* 0.13-a0-2456-g85e2785: Simplify a few distributions. 10(14 hours ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=85e2785f6f66 10:28:26 03kilobyte 07* 0.13-a0-2457-gdb1b993: Let everyone spot traps, at XL/3 skill. 10(14 hours ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=db1b99369f49 10:28:26 03kilobyte 07* 0.13-a0-2458-g2eac45d: Don't give wanderers the Traps skill. 10(3 hours ago, 1 file, 5+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2eac45d2c719 10:28:26 03kilobyte 07* 0.13-a0-2459-gb83a2bb: Add a missing pair of braces. 10(3 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b83a2bb2b9e0 10:28:26 03kilobyte 07* 0.13-a0-2460-g51611e4: Remove the Traps skill. 10(43 minutes ago, 16 files, 90+ 75-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=51611e44436c 10:28:26 03kilobyte 07* 0.13-a0-2461-g0deee0c: Don't place boring traps randomly. 10(11 minutes ago, 1 file, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0deee0c0e46a 10:28:26 03kilobyte 07* 0.13-a0-2462-gaca0573: Let cloud traps follow their mechanical brethren. 10(4 minutes ago, 1 file, 0+ 192-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aca0573f562e 10:28:41 -!- bonghitz has quit [Remote host closed the connection] 10:28:53 -!- Leafsnail has quit [Client Quit] 10:32:14 -!- y2s82 has quit [Ping timeout: 240 seconds] 10:34:28 -!- ussdefiant has joined ##crawl-dev 10:35:06 kilobyte: I think just using the Slime trap placement function everywhere would work well 10:35:12 and halving the number of traps total or something 10:35:45 no random zot traps? :/ 10:38:08 What's the slime trap placement function 10:38:46 they do some sort of damage. Item destruction or malmutate isn't much better than hp damage, it's mostly abyssing that's interesting. 10:40:38 well, I agree with elliptic's previous argument that a chance of things like malmutate every now and then from a trap is interesting 10:40:42 item destruction is a whole nother thing 10:42:55 -!- akeegazooka has quit [Read error: Connection reset by peer] 10:43:31 -!- Nightbeer is now known as ladykiller69 10:43:38 -!- ladykiller69 is now known as Ladykiller69 10:43:54 -!- MarvinPA has joined ##crawl-dev 10:50:47 Item destruction traps would really only truly work if you had to pass one of such for a purpose. 10:51:09 Because randomly they are literally just a random annoyance. 10:52:04 yes the whole point of zot traps is to be random bad stuff, they should definitely still spawn 10:52:31 also it's easy to adjust the list of effects now so random damage or whatever could go (item destruction and malmutation is obviously not just like hp damage, you can't rest it off) 10:57:12 -!- dosman711 has joined ##crawl-dev 10:58:48 03kilobyte 07* 0.13-a0-2463-g45dcbe7: Remove a crapload of references to removed things. 10(17 minutes ago, 10 files, 37+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=45dcbe7e4728 10:58:48 03kilobyte 07* 0.13-a0-2464-gd6d3c1c: Ensure no more sightings of spiked flails and empty ebony caskets. 10(2 minutes ago, 25 files, 22+ 48-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d6d3c1c7156c 10:59:07 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 11:00:48 very nice 11:01:47 alarm traps are pretty interesting with mark imo 11:02:40 in vaults certainly, not sure about spawning randomly 11:02:54 I left them in for now 11:07:54 alarm traps also brutal in zot 11:08:04 i think they are definitely one of the most meaningful traps, should probably stay in 11:08:16 Yes, I like alarm traps too 11:08:21 Or love to hate them 11:19:21 -!- Nakatomy has quit [Quit: Verlassend] 11:22:09 -!- ussdefiant has quit [Remote host closed the connection] 11:22:38 -!- ncampion has quit [Quit: ncampion] 11:27:02 03kilobyte 07* 0.13-a0-2465-geb17592: Halt recite on voluntary shouts, Zin abilities and quaffing. 10(5 minutes ago, 5 files, 20+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eb1759256fae 11:27:17 -!- rossi has quit [Quit: WeeChat 0.4.1] 11:27:56 -!- lobf has quit [Quit: lobf] 11:30:48 i am a little sad to see cloud traps go 11:30:59 but the net result of traps removal is probably worth it :P 11:31:12 -!- gammafunk has quit [Quit: gammafunk] 11:31:27 -!- Leafsnail has quit [Quit: Man who run behind car get exhausted] 11:32:32 elliott: i think it would be kind of annoying and abusable to have a crapload of items following you around all the time ... my intent was to mainly enable passive retrieval of ammo and consumables 11:32:37 -!- Yermak has quit [Ping timeout: 250 seconds] 11:33:09 since the power is "passive telekinesis" i think it's reasonable to assume that things the player wants to pick up are also thinks they want to grab telekinetically 11:33:34 (i specified 'small items' specifically to eliminate weapons, armour, etc.) 11:35:39 what does "innate apportation" mean in that facet idea? 11:35:56 you have apportation as an ability 11:36:09 oh hm, that sounds sort of not great 11:36:41 since ds muts have moved away from having active abilities, the only one left (deliberately) is hellfire 11:36:50 since it is a big deal and very unique 11:37:12 ok 11:37:21 do they not even have breath weapons now? 11:37:29 nope, those have been gone for quite a while 11:37:55 and then before that there were all sorts of things like innate bolt of draining, and probably others that i forget 11:38:57 well the third tier can easily be passive (i was thinking active since i didn't realise this) 11:39:05 and 1st tier can be replaced with spoon bending :P 11:40:00 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:47:06 -!- Kalir has quit [Changing host] 11:50:17 -!- heteroy has quit [Ping timeout: 268 seconds] 11:50:22 -!- Serfuzz has quit [Remote host closed the connection] 11:50:26 -!- Zephryn has quit [Quit: My work is end \(^o^)/] 11:52:17 anything new on item destruction btw? there's a branch that turns it from extra inventory management into a tactical effect. this sounds pretty neat. 11:52:58 -!- Voker57 has quit [] 11:56:21 -!- moxian has quit [Quit: Leaving] 11:58:29 -!- bonghitz has quit [Remote host closed the connection] 12:02:17 -!- buppy has joined ##crawl-dev 12:07:07 alefury: looks like it's dead; bh has no real ideas how to improve it 12:12:32 -!- CryptoCactus has quit [Quit: oh god how do i internets] 12:15:22 -!- iasov has quit [Quit: ZNC - http://znc.in] 12:16:27 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-2465-geb17592 (34) 12:17:00 03kilobyte 07* 0.13-a0-2466-g8ce3219: Halt recite on abandoning Zin. 10(37 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ce32190aecd 12:19:42 -!- eith has joined ##crawl-dev 12:23:10 -!- dcss60229 has quit [Read error: Connection reset by peer] 12:27:35 -!- moxian has joined ##crawl-dev 12:30:43 Yo 12:30:56 -!- ncampion has joined ##crawl-dev 12:31:24 -!- tJener has quit [Changing host] 12:32:03 mumra, wheres' this facet idea at? the wiki? 12:32:54 -!- Sky2 has quit [Quit: Page closed] 12:37:45 -!- Thyme has joined ##crawl-dev 12:39:57 kilobyte: what is wrong with it? 12:41:23 everyone else hates it 12:42:25 I think it could work after some heavy tweaking, but that'd need to be quite drastic 12:43:43 everyone hates it more than current item destruction? 12:43:46 -!- santiago has quit [Ping timeout: 246 seconds] 12:43:53 that seems quite strange 12:44:04 -!- CaptainHaddock has joined ##crawl-dev 12:44:44 -!- mason- has quit [Quit: Leaving] 12:46:25 -!- alefury has quit [Quit: ChatZilla 0.9.90.1 [Iceweasel 22.0/20130626043228]] 12:46:35 -!- simmarine has joined ##crawl-dev 12:46:43 Cryp71c: i just mentioned it on here an hour ago, there's no more detail than that 12:46:50 03kilobyte 07* 0.13-a0-2467-g60ee9b8: Axe an ebony casket sighting... 10(41 seconds ago, 1 file, 0+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=60ee9b898e0c 12:47:01 -!- heteroy has quit [Ping timeout: 268 seconds] 12:47:08 !messages 12:47:09 No messages for TZer0. 12:47:39 !tell alefury the only thing that actually seems bad about current item destruction is that sometimes you can lose strategic items, and there's a better way to fix that... 12:47:40 mumra: OK, I'll let alefury know. 12:48:11 -!- Vizer has quit [Ping timeout: 256 seconds] 12:49:19 current item destruction encourages stashing the good noncombat scrolls 12:49:33 yes that's what i mean by strategic items 12:49:34 like enchant armour which i usually save for my endgame armour 12:49:38 ah 12:50:00 mumra, gotcha, well I was going to mention that the idea might be quite useful, passive apport for items already present in your inventory (particularly ammo and such, but also potions, scrolls, etc.) 12:50:27 But yeah, as Marvin stated...just no active apport ability. 12:59:08 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 12:59:40 Hi 12:59:57 I've uploaded a patch for bug 0007097 to the bugtracker under that bug 13:02:01 Separation by chris 13:02:24 -!- jeffro has joined ##crawl-dev 13:04:18 Suggestion, remove "Beware, for starvation awaits!" when standing on a labyrinth entrance while playing as a Djinni.. 13:05:00 what's the difference between using a delay vs setting you.turns_taken? 13:05:32 Beware, for boredom awaits! 13:05:42 Zannick: exactly what I was thinking of. 13:05:53 i like it 13:06:09 Same for mummies 13:06:11 actually what do the other people say? 13:06:35 as in the undeads, do they all get the same message, ive never looked 13:09:29 remove labyrinth 13:09:55 it might as well just be a pile of treasure 13:10:28 also a fine suggestion 13:10:28 -!- Hailley has quit [Quit: Petra is closed!] 13:10:47 minotaur + pile of treasure 13:13:25 mummies get no message, vampires get a message about starvation even if bloodless, kinda odd 13:13:25 -!- mindblank has quit [Ping timeout: 248 seconds] 13:14:03 Zannick: yeah, basically. 13:14:13 It isn't challenging in any way. 13:14:28 its challenging in terms of patience if you get a bad one :p 13:14:50 eith: eh, then you go "fuck this! *wand of digging*" 13:15:02 suddenly unnaturally hard stone walls 13:15:19 yeah, but once you are there 13:15:27 getting to the center tends to be a breeze 13:15:55 Not if it's a dead end and you have to get in from another angle. 13:16:07 i once used a labyrinth to escape a horde of monsters then rest 13:16:23 on the other hand i was in the horde of monsters because i had rushed to get the lab 13:16:47 Zannick: hahahaha 13:16:49 nice. 13:16:59 Basically the only effect labyrinths have. 13:17:33 They also occasionally have this effect: 13:17:39 !lg Cheibrodos MuSk -2 13:17:39 1/2. Cheibrodos the Basher (L11 MuSk), worshipper of Ashenzari, slain by a minotaur in a Labyrinth on 2013-07-07 21:11:22, with 8800 points after 13535 turns and 1:14:16. 13:17:40 CaptainHaddock: Cool. IMO it's fine without the "into a ..." part. 13:17:58 !lg * place=Labyrinth s=ktyp 13:17:58 2156 games for * (place=Labyrinth): 1844x mon, 94x beam, 85x quitting, 52x starvation, 23x trap, 12x cloud, 9x headbutt, 9x pois, 7x disintegration, 6x targeting, 6x wild magic, 4x stupidity, 2x self aimed, lava, reflect, something 13:18:16 lol headbutt, nice 13:18:25 heh 13:18:30 "something" 13:18:32 "lava" 13:18:35 the hell? 13:18:52 something is probably invis minotaur? 13:18:55 I just thought it looked a bit ugly when you had "Your +0 robe corrodes into -1 robe" or something. 13:19:33 Hmm? Isn't that what you changed it into? 13:19:53 I would just have the old messsage, but show the old enchantment, instead of the new one 13:20:37 I changed it to "Your +0 robe corrodes into *a* -1 robe" 13:21:09 oh i see, i misread what you put before 13:21:15 it did not always show the new enchantment 13:21:16 that is a recent bug 13:21:24 Oh, really 13:21:36 unless I'm seriously misremembering, yes 13:21:52 as evidence I submit that the current messages doesn't make any sense whatsoever and so cannot possibly have been intentional 13:22:00 CaptainHaddock: Anyway, the case where someone else is holding the item should also be handled. 13:22:17 it's sort of nice though because I'm like "oh noooo" and then I check my inventory and it's not as bad as I thought 13:23:23 Further more, your patch has some style issues: The mprf isn't intended correctly and is needlessly spread on 3 lines instead of 2. The commit message should not have lines over 80 characters, and the title should only be 50 characters long at most. 13:23:40 Altough I don't think people follow the title length rule in crawl, so nevermind that I guess :p 13:23:43 I claim noobhood as my defence 13:24:31 but i thought having all the parameters on new lines looked nicer than 2 on one line and one on the next (not that I've even checked for the existence of a style guide) 13:24:38 -!- heteroy has quit [Ping timeout: 268 seconds] 13:27:53 Everyone has their own idea about what looks good. That's why it's necessary to have some coding conventions :) 13:27:54 Webtiles server restarted. 13:28:10 where can I find it? (if it exists) 13:28:30 -!- Wehk has joined ##crawl-dev 13:28:30 -!- |amethys1 is now known as |amethyst 13:28:33 docs/dev/coding_conventions.txt 13:28:49 -!- Wehk has left ##crawl-dev 13:29:12 And looking how the existing code does things. Altough since Crawl has been around for ages some of it certainly doesn't follow those rules. 13:29:30 thanks 13:29:36 docs/develop/coding_conventions.txt 13:32:19 -!- dtsund has joined ##crawl-dev 13:32:44 %git 13:32:44 07kilobyte * 0.13-a0-2467-g60ee9b8: Axe an ebony casket sighting... 10(47 minutes ago, 1 file, 0+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=60ee9b898e0c 13:32:44 [21:05:42] Zannick: exactly what I was thinking of. 13:32:52 argh 13:33:09 %git f5d745b67 13:33:10 07kilobyte * 0.12-a0-1565-gf5d745b: Rework and unify passive acid code, give it (and active acid) to jelly form. 10(6 months ago, 7 files, 122+ 158-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f5d745b671ae 13:33:56 Looks like that introduced the bug. 13:36:05 <|amethyst> so just compute and save item.name(...) before changing item.plus/plus2 13:36:42 That's what patch does, yes. Although looking at it, could just move the plus changing part to the end? 13:36:54 yeah, i wanted the X into Y bit 13:36:57 but if you don't 13:37:04 then it's even simpler 13:37:09 Oh, right. 13:37:11 Medar: uh? 13:37:22 TZer0: c&p error, sorry :P 13:37:28 Damn virtual machine 13:37:45 I feel offended now. *bans Medar from CLAN* 13:37:47 :P 13:37:54 It's fine, I play on RHL! 13:37:58 -!- NotKintak has joined ##crawl-dev 13:37:59 :( 13:40:02 * TZer0 sips some delcious ice coffee... 13:40:46 Have you ever guys ever tried mixing stevia (calory-free sweetener), instant coffee and low-fat milk? The results are surprisingly good. 13:40:48 -!- Kintak has quit [Ping timeout: 252 seconds] 13:45:13 That sounds grim 13:46:09 I don't drink coffee. 13:46:10 <|amethyst> "I don't like actual food" 13:46:21 Only potions of magic and potions of booze. 13:46:27 <|amethyst> fake sugar, fake coffee, fake milk :P 13:46:56 <|amethyst> !lg * kaux=~blade place=d:1 13:46:57 4. Zermako the Ruffian (L3 OgMo), killed by triggering a blade trap on D:1 (wad_floor_pattern_trapped) on 2013-06-09 00:35:47, with 60 points after 662 turns and 0:01:10. 13:46:59 <|amethyst> doh 13:47:00 |amethyst: isn't it wonderful? :D 13:47:11 WHAT 13:47:13 ahahaha 13:47:15 blade trap on D:1 13:47:25 brilliant 13:47:29 Gargoyle gained rPois mutation by XuaXua 13:47:29 <|amethyst> TZer0: it's a known blade trap 13:47:32 okay? 13:47:33 <|amethyst> TZer0: he deliberately triggered it :) 13:47:41 Which pattern has it? 13:47:59 What happens if you disarm a blade trap? 13:49:34 do djinn have more EP than ogres have HP? 13:50:56 oh. I thought I was on #crawl 13:52:53 Speaking in inane questions: is there a good mark for elemental evokers & other summon items while worshipping Okawaru/Elyvilon now? 13:53:51 -!- dpeg has joined ##crawl-dev 13:54:00 !seen bh 13:54:01 I last saw bh at Wed Jul 17 07:35:26 2013 UTC (11h 18m 35s ago) quitting with message 'Quit: Page closed'. 13:55:27 -!- santiago has joined ##crawl-dev 13:55:48 -!- Dr_Ke has quit [Ping timeout: 260 seconds] 14:04:20 -!- agolden has joined ##crawl-dev 14:04:47 looks like this bug is still an issue on TOT (and under Mac OS 10.8): https://crawl.develz.org/mantis/view.php?id=5604 14:05:15 there was a similar issue in Dwarf Fortress that could apparently be solved by upgrading to SDL 1.2.15: http://www.bay12games.com/dwarves/mantisbt/view.php?id=5260 14:05:23 -!- Nivim has quit [Quit: WeeChat 0.4.1] 14:06:26 crawl's SDL is currently at roughly 1.2.14, but I'm not sure what would be involved in bumping it. 14:08:12 -!- Nivim has joined ##crawl-dev 14:09:09 -!- Chousuke_ is now known as Chousuke 14:09:09 -!- Nivim has quit [Client Quit] 14:10:23 -!- agolden has quit [Quit: agolden] 14:10:52 -!- agolden has joined ##crawl-dev 14:11:57 -!- Nivim has joined ##crawl-dev 14:19:18 -!- Kintak has joined ##crawl-dev 14:21:08 -!- NotKintak has quit [Ping timeout: 252 seconds] 14:23:17 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:32:34 -!- st_ has joined ##crawl-dev 14:34:42 -!- Kintak has quit [Ping timeout: 252 seconds] 14:41:18 -!- moxian has quit [Ping timeout: 252 seconds] 14:42:34 03MarvinPA 07* 0.13-a0-2468-g78e597d: Do place random Zot traps 10(4 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=78e597d2ebe8 14:42:34 03MarvinPA 07* 0.13-a0-2469-g3b61b3c: Remove traps from entry vaults 10(2 hours ago, 3 files, 11+ 61-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3b61b3c9b3ba 14:42:34 03MarvinPA 07* 0.13-a0-2470-g6040625: Remove some plain damage Zot trap effects, add draining 10(2 hours ago, 1 file, 15+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=604062526506 14:52:24 -!- gammafunk has joined ##crawl-dev 14:52:42 Various vaults by nooodl 14:55:18 -!- bonghitz has quit [Remote host closed the connection] 14:59:12 -!- Tetra_ has quit [Quit: Page closed] 15:07:10 -!- tcjsavannah has quit [Quit: tcjsavannah] 15:08:05 -!- sbanwart has quit [Ping timeout: 248 seconds] 15:14:03 -!- jason55 has quit [Ping timeout: 250 seconds] 15:15:38 -!- Duralumin has quit [Read error: Connection reset by peer] 15:16:59 -!- mindblank has quit [Ping timeout: 260 seconds] 15:19:42 -!- Wark- has quit [Quit: Leaving.] 15:20:48 -!- OneEyedJack has quit [Quit: Page closed] 15:24:32 -!- Silurio has quit [Ping timeout: 256 seconds] 15:25:03 -!- Xiberia has joined ##crawl-dev 15:28:20 -!- darktwinge is now known as Twinge 15:29:14 -!- Raycaster has quit [Quit: Leaving.] 15:30:15 -!- Kenran has quit [Quit: Quitting] 15:31:06 -!- Cryp71c has quit [Quit: Leaving] 15:31:19 -!- elliott has quit [Quit: Reconnecting] 15:31:38 -!- elliott has joined ##crawl-dev 15:31:46 meh, death to Zot traps 15:32:01 -!- elliott is now known as Guest41525 15:32:02 at least as long as they magically know allegiance 15:32:28 -!- Guest41525 has quit [Client Quit] 15:32:35 -!- elliott_ has joined ##crawl-dev 15:32:54 -!- elliott_ has quit [Client Quit] 15:33:03 -!- elliott_ has joined ##crawl-dev 15:33:11 -!- elliott_ is now known as elliott 15:33:16 kilobyte: why couldn't they? These are *Zot* traps -- advanced enemy sensing systems! 15:33:22 death to zot traps 15:33:32 long live lair traps and pan traps and vault traps and dungeon traps 15:34:15 Zannick: 15:34:19 <3 15:34:25 damn enter next to shift 15:34:51 -!- Mahasti has quit [Ping timeout: 250 seconds] 15:37:08 whoops 15:37:15 cloud trap crash 15:37:47 there is goes again 15:37:54 s/is/it/ 15:38:34 it's right when i try to go down stairs 15:38:53 is it possible there is a trap being placed on the staircase? 15:39:27 weird 15:39:35 it even crashes when i'm just looking at the map 15:41:47 Could not resolve 'callback.cloud_trap_stepped' to a function 15:41:56 -!- orionstein is now known as orionstein_away 15:42:25 somebody else was just complaining about this in ##crawl 15:43:17 oh presumably they need an entry in compat.des 15:44:47 -!- ackack has quit [Quit: Leaving] 15:45:19 who screwed that up 15:45:32 03kilobyte 07* 0.13-a0-2471-gf2498f4: Add a compat lua callback for removed cloud traps. 10(50 seconds ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f2498f4b3bcf 15:45:33 * kilobyte bets it's MarvinPA's fault. 15:46:44 which servers have the buggy version? 15:50:22 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-2471-gf2498f4 (34) 15:50:36 Game crashes when I leave lair by DrPraetor 15:55:24 I came here to lobby for brendan's item destruction branch. 15:55:40 Just trunk inclusion, that is, so we can actually test it on the servers. 15:56:05 there hasn't been very much support for that in here :P 15:56:12 I know, that's why I am here. 15:56:22 MarvinPA: you think that ship has sailed? 15:57:13 you'd need to modify that idea by a lot 15:57:16 possibly, i haven't really heard much in favour of it at all (i'm really not a fan of the concept) 15:57:33 Anyone remembers the main issues? 15:58:14 -!- absolutego has joined ##crawl-dev 15:58:16 -!- syllogism has quit [Ping timeout: 240 seconds] 15:58:30 I think it could potentially work if the smolder time was massively increased, because currently it's ridiculously short, effectively making the item denial thing inoperative 15:58:53 kilobyte: oh, these are details I am willing to test (and to trust you on, of course). 15:58:57 mostly that it turns item destruction into something completely different and unrelated, and the new effect is potentially ridiculously dangerous in comparison to the old one 15:59:01 it's somewhat weird it's you rather than the scrolls what's smoldering, but that's a theme issue 15:59:40 that's my objection to it at least, and i think mumra and dracoomega thought similarly (hopefully i'm not putting words into their mouths) 15:59:41 MarvinPA: yes, I agree with complete departure from what we have -- took some time for me to accept it. 16:00:00 As I see it, having occasional effects that render a part of your tool kit useless is good. For example, monsters with silence, or monsters constricting etc. 16:00:21 The new effects would do something similar to your ability to drink potions/read scrolls. 16:01:00 -!- CLANG_ has quit [Quit: Page closed] 16:01:35 right, it could potentially be an interesting effect but there doesn't really seem to be any reason for it to replace item destruction 16:01:54 btw, the common gameplay theme: "restricted use of consumables". Old style: cannot use b/c item is gone; new style: don't want to use b/c item may go. 16:02:05 -!- Mahasti has quit [Quit: Page closed] 16:02:23 you do know how dangerous blurry vision is right 16:02:32 and it's at 20% for the first level i think? 16:02:32 the very major difference is between definitely knowing that you can use an item in an emergency situation (old), and not knowing for sure (new), though 16:02:56 Isn't the new style more like "don't want to use because it's not reliable and you may just die instead"? 16:02:58 MarvinPA: this is completely true, we could just add it. However, item destruction has some drawbacks (and no, I am not wimping out and feel remorse with players :) 16:03:05 -!- moxian has joined ##crawl-dev 16:03:08 just adding: silence also restricts scroll use 16:03:34 it's not a matter of "should i use this it could get destroyed", it's "should i use this and waste a turn" 16:03:40 absolutego: yes, but the crucial difference is: the mutation is a long term (i.e. strategical) effect whereas brendan's thing is tactical. 16:03:57 last i heard it was set at 50% 16:04:08 Numbers are numbers. 16:04:10 well mumra suggested earlier that the biggest problem with item destruction would be fixed by preventing destruction of strategic-only items 16:04:23 don't get me wrong, i think it could be interesting 16:04:27 which i would agree with 16:04:27 it's just a wild departure 16:04:32 i won't know until i play 16:04:37 sure, we arrived at that conclusion several times :) 16:04:49 -!- Dixie has quit [Ping timeout: 256 seconds] 16:05:00 cookie potions 16:05:01 -!- Ragdoll has quit [Quit: Houdou] 16:05:02 absolutego: yes, me neither -- I am not saying this is good enough to go in release, I am just asking for it to go into trunk for a while. 16:05:03 -!- pantaril has quit [Remote host closed the connection] 16:05:03 tablet scrolls 16:05:23 right, the idea came up before and probably the only issue is finding some way to flavour it 16:05:25 "You carefully read out the inscriptions on the clay tablet." 16:05:41 * kilobyte casts Shatter at dpeg. 16:05:48 kilobyte: you vandal! 16:05:53 note that i wasn't complaining about the number, i just don't think people know how drastic this is 16:06:09 Scrolls are digital but they have DRM 16:06:09 absolutego: the number could have been 100% for a start. 16:06:34 100% would make for a better mechanic i think 16:06:46 much simpler 16:07:01 lower than that gets you choices though 16:07:06 MarvinPA: I am torn, but if folks played it for a while, we would see =) 16:07:08 in a good way, i think 16:07:21 but yeah i wouldn't oppose that either 16:07:46 "paper scroll" vs "vellum scroll" 16:08:12 also we do have a potion-restriction status already 16:08:18 ??retch 16:08:19 retch[1/1]: You can't eat food or quaff potions. Inflicted by {plague shambler} melee. 16:09:17 Unfortunately, I won't be able to lobby at all for the next two weeks (holiday!), so let me conclude this discussion: I am a little afraid that by not even playtesting Brendan's code there is some actual chance to miss a gameplay improvement. Would be a pity! 16:09:42 I also prefer 100%, fwiw 16:10:04 (oh, we also have a scroll-restriction status on lava orcs i guess) 16:10:27 and of course silence previously mentioned 16:10:36 so many new status light 16:10:41 how will the players cope 16:10:56 100% failure to use items with the item destruction status? 16:11:33 (the relevant items, potions for ice and scrolls for fire) 16:11:43 yes 16:12:01 Ok 16:12:08 kryft: 100% failure = inability -- i.e. you press "q" and get "You cannot do that." Not even a turn spent. 16:12:15 Right, yes 16:13:34 The hope (my hope) for adding this potion/scroll denying effect on ice/fire attacks is that tactical combat will be richer sometimes. With a spectre, Mennas or a shambler you know for sure what you're in. With elemental attacks, any fight might take a twist. 16:13:39 everyone's a mummy 16:14:11 mummy for time 16:14:21 centaurs and yaktaurs, worse than ever 16:14:41 sigh 16:15:00 Everyone in this channel knows that changes may lead to further changes, right? 16:15:06 well yes 16:15:29 It's possible they're not actually the most terrifying things for this anyway 16:16:03 close to the top though (centaur packs especially) 16:16:21 it'd also be nice to address somehow the fact that AC characters are much worse off than EV ones 16:16:21 yaktaurs probably are not to bad come to think 16:16:36 -!- syllogism has joined ##crawl-dev 16:16:43 yes that's something that would be good regardless of the item destruction change here 16:16:45 especially since this goes from inconvenient to potentially very dangerous 16:16:57 not regardless, but precisely because 16:17:09 well yes I suppose they're really much worse off with it 16:17:12 absolutego: there was the proposal that chance depends on damage 16:17:25 -!- mumra_ has joined ##crawl-dev 16:18:40 My suspicion would be that having it not trigger on 0 damage but have 1+ be fair game would work sort of well 16:18:50 and as i said i don't like that because if favours swapping rf/rc 16:18:55 SwissStopwatch: for example, yes 16:18:57 maybe i'm being paranoid 16:19:14 absolutego: this kind of swapping is tactical -- I think we should be fine with it. 16:19:26 I mean swapping rF and rC is already potentially advantageous because of the actual damage 16:19:31 yes 16:19:33 swapping all the time should never be encouraged 16:19:41 absolutego: but it wouldn't be all the time 16:19:51 but as i recall now they reduce a percentage of the damage 16:20:06 Anyway there's room for more intricately made formulas if they turn out to work well for whatever reason 16:20:07 i have no idea how brands work though 16:20:13 (with regards to AC) 16:20:13 absolutego: yes, this is why your 0 vs >0 idea would work well 16:20:51 mumra_: I am trying, although with little success so far, to convince folks to try Brendan's item destruction stuff :) 16:20:58 i think that was swiss not me 16:21:00 woah 16:21:03 traps skill 16:21:06 it was, absolutego hates the idea :P 16:21:17 sorry! 16:21:30 Whether resists are applied pre/post AC actually has slipped from my mind though somehow 16:21:45 that kind of makes a big difference as to this issue but easily cheakable, I should probably do that 16:21:46 -!- jeffro has quit [Read error: Connection reset by peer] 16:21:53 checkable* 16:22:05 doesn't some melee cold damage ignore AC 16:22:21 i've never been clear on that, surprisingly 16:22:22 I think af_ does so 16:22:31 -!- Wahaha has quit [Ping timeout: 246 seconds] 16:22:44 I think sun demon fire damage might similarly ignore it 16:22:45 cold melee is terrifying now, so there's something going on 16:23:09 -!- jeffro has joined ##crawl-dev 16:23:10 ??af_cold 16:23:10 af cold[1/3]: Attacks deal (1 to 3) * monster HD additional COLD damage (bypasses AC) 16:23:45 dpeg: hi, yes i skimmed over the scrollback 16:23:54 probably that is a good argument for considering how much damage instead of just none vs. some 16:24:22 -!- oiseaux has quit [Quit: Leaving] 16:24:42 -!- nickajeglin has quit [Ping timeout: 268 seconds] 16:25:03 -!- kunwon1 has quit [Excess Flood] 16:25:20 -!- aves has quit [Quit: Page closed] 16:25:23 -!- edlothiol has quit [Ping timeout: 264 seconds] 16:25:26 dpeg: the thing is i quite like item destruction as a mechanic, it's annoying and frustrating but in a good way (like death) 16:25:28 SwissStopwatch: Was the idea that cold resistance would increase the amount of HP damage you can take from cold before destruction happens? 16:25:53 my idea didn't really care about or account for resists particularly much 16:26:07 dpeg: although i'm willing to consider the gameplay consequences of this new style, but maybe is it possible to just use this as a monster effect instead? 16:26:27 mumra_: I don't have beef with item loss, I just think the new mechanic produces more interesting situations. 16:26:29 and replace some existing sources of fire/ice destructions with things that convey these new statuses instead? 16:26:36 -!- kunwon1 has joined ##crawl-dev 16:27:01 mumra_: as MarvinPA pointed out, the Shambler already does this. As I said, it might be interesting, if any fight could become potion/scroll handicapped. 16:27:20 but if enough monsters do this (ugly things!), then that'd be good enough, I think 16:28:14 -!- GuraKKa has quit [Ping timeout: 240 seconds] 16:29:50 -!- Quashie has quit [Ping timeout: 240 seconds] 16:31:06 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 16:31:33 perhaps item destruction could be tied to how much damage you actually take? 16:32:30 yeah if we did that and move strategic items to a new item class, i don't think anyway would be remotely as annoyed about item destruction 16:33:16 -!- syllogism has quit [Ping timeout: 240 seconds] 16:33:46 It's not even as bad as most of the people complaining seem to think unless you happen to be a lumbering 7 EV char anyway 16:33:46 or perhaps: a burned scroll is still usable but takes far longer to use 16:34:18 there's still stashing, there's still the madness that is a low-ev char 16:34:57 sometimes I carry 20 curing potions around or something stupid and bad because I don't want to stash too much, and if I have reasonable EV I don't really get that many of them destroyed 16:35:29 mumra_: i really have to ask, have you played a plate dude by vaults? 16:35:33 -!- Rycklar is now known as Rycklaryybbe 16:35:44 that's why I'm suggesting using damage taken 16:35:48 because i know this could be solved in different ways, but it's very, very annoying 16:35:54 so AC chars are not penalized 16:36:01 kilobyte: yes, good point 16:36:05 dpeg: so i am quite on the fence about the branch; it definitely has an interesting gameplay effect but it's also completely different to item destruction so really we lose a mechanic 16:36:17 we also talked about just giving armour some sort of conservation property long ago 16:36:37 which i think is simpler 16:36:41 absolutego: if it's based on damage taken then armour has inherent conservation in the form of AC 16:36:42 there were concerns about "realism" 16:36:51 -!- ncampion has quit [Quit: ncampion] 16:36:51 absolutego: also, heavy armour has been overnerfed into uselessness by the recent change 16:37:00 sure but it's more transparent 16:37:06 absolutego: you take less damage in plate than in GDA or a crystal plate 16:37:29 the latter two are also very rare and need a massive stat investment 16:37:30 huh i don't know what you're talking about 16:37:53 absolutego: EV penalty 16:38:02 mumra_: as was said before, there is no principal reason not to have both actually. 16:38:11 well then tweak the numbers 16:38:13 Got to go now, back at this desk in seven hours :( 16:38:17 03Captain Haddock 07* 0.13-a0-2472-g0d6b90a: Corrosion msg now uses correct enchantment level 10(3 hours ago, 1 file, 7+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0d6b90aed9fe 16:38:19 it's not more complicated than that 16:38:19 -!- dpeg has quit [Quit: leaving] 16:38:35 kilobyte: I even feel that plate is often pretty bad compared to lighter armors 16:38:56 i've used GDA and CPA maybe four or five times in a couple years, so i really wouldn't know how if the last changes hit them bad 16:39:23 a non-quaffing status is much easier to explain if it doesn't have to be directly related to ice damage too 16:39:55 -!- Sky2 has quit [Quit: Page closed] 16:40:00 -!- syllogism has joined ##crawl-dev 16:40:09 I generally tend towards lighter stuff anyway because all of the disadvantages of heavy armour tend to get in the way of the sorts of chars I like 16:40:44 i have a plate fetish 16:40:47 Really one of the bigger problems with heavy armour is it just takes a lot of enchant scrolls to really be super good 16:40:50 i fear 80% of my dudes use plate 16:40:52 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:40:56 SwissStopwatch: Yes, it's just hard for me to see what exactly you gain by wearing plate compared with what you lose 16:41:03 absolutego: plate or crystal plate? 16:41:08 cpa does not exist 16:41:36 gda does exist if you really really really want it and save a bunch of scrolls until the very end 16:41:58 so it should actually do something good 16:42:23 -!- bza has quit [Ping timeout: 240 seconds] 16:42:25 well it sort of does, it's just that the penalty is awful 16:42:32 crystal plate not tending to generate with an ego doesn't really help it 16:42:49 In fact I think it only can get egos in weird portal vaults? 16:45:00 it can 16:45:16 it's mostly the fabled ice cave rc+ cpa 16:45:21 yes 16:45:26 also ridiculous randarts 16:45:36 and yeah i never understood why some people swear by cpa so much 16:45:41 mostly minmay in the tavern 16:45:42 heavy armour really is very good when it has lots of pluses 16:45:51 it's just kind of rare for it to ever get them 16:45:58 because i've had it with a decent enchantment once 16:46:08 absolutego: it used to be good 16:46:12 and i'd rather have +5 rf plate than +5 cpa 16:46:36 you mean before the last changes? 16:46:48 as i said i'm not even accounting for those, as i have no idea how those two are affected 16:47:02 and they're so rare it's nearly moot, for me 16:47:02 It was good at some point, I've definitely used it well on a couple chars 16:47:50 I can't specifically speak to the new changes as much on armour because felid, octopode, robe naga aren't good characters to get a feel for it for obvious reasons 16:48:09 i had a naga once that got enough scrolls for +14 cpa and got to like 75 ac 16:48:32 that was fun, but it was one game in several hundreds 16:48:53 it is a total no-brainer to use a dwhip instead of a flail, so I'd expect an even bigger difference in usability between something that's a common D:1 find and is worn by literally 50% of orc warriors gets and a rare endgame item 16:49:21 s/gets // 16:49:28 uhm i'm not sure i follow you 16:49:36 but dwhips are much more common than cpa 16:49:44 and weapons are different from armour 16:49:46 and much rarer than flails 16:50:00 while cpa is much rarer than plate 16:50:03 a plate should be better if 1. you want to cast spells, or 2. you got an über randart 16:50:35 I think paaart of the issue is that most characters do/should want to cast spells 16:50:35 look, why don't you just reduce encumberance on those two? 16:50:43 i really don't understand what brought this about 16:50:53 if they really are worse than they should be, it's easy to change 16:51:01 s/should be/used to be/ 16:51:14 well also should be 16:51:40 or possibly, dodging in heavy/medium armour is too good 16:51:43 it shouldn't because it was :p 16:51:53 dodging in heavy armour is kind of bad 16:51:56 yes 16:51:58 -!- mnoqy has joined ##crawl-dev 16:52:07 like it takes forever to get anything out of it 16:52:19 you mostly get more EV out of training armour skill even 16:52:21 it rarely makes sense outside of berserkers 16:52:33 because you need dex, too 16:52:44 "33 EV in plate" sort of bad 16:52:47 in medium armour.... it's pretty good, but it comes with some downsides still 16:52:52 (at max skill but still) 16:52:54 it's pretty hard to get 33 EV in plate 16:53:25 27 dodging+armour is just not realistic for most characters in that they could've gotten a better effect from something else still 16:53:36 if that's what you meant by max skill, anyway 16:53:52 I mean, berserkers are swimming in tons of xp 16:53:58 right 16:54:06 (not so much anymore) 16:54:09 not being able to use spells is still a real disadvantage though 16:54:18 and yes the XP nerf does.... change things, maybe 16:54:45 I mean, if you don't want to use spells berserker is at least the perfect thing to do and there are benefits for putting all the XP into not-spells 17:05:17 -!- indspenceable has joined ##crawl-dev 17:05:22 -!- Pacra has joined ##crawl-dev 17:07:42 -!- LexAckson has quit [Quit: Leaving] 17:07:50 -!- bzar has quit [Ping timeout: 240 seconds] 17:08:17 -!- CKyle has quit [Quit: CKyle] 17:09:16 -!- mindblank has quit [Ping timeout: 240 seconds] 17:10:43 -!- CryptoCactus has quit [Quit: oh god how do i internets] 17:12:15 -!- ELRanger has quit [Changing host] 17:12:34 -!- ystael has quit [Ping timeout: 246 seconds] 17:14:39 -!- Blazinghand has quit [Ping timeout: 268 seconds] 17:14:44 -!- JohnQuixote has quit [Quit: JohnQuixote] 17:17:10 -!- ackack has joined ##crawl-dev 17:18:12 -!- y2s82 has quit [Quit: WeeChat 0.4.1] 17:22:38 -!- syllogism has quit [Ping timeout: 240 seconds] 17:23:32 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 17:24:43 -!- Burer has quit [Quit: I'll give myself a bulldog out of winston churchill] 17:25:22 -!- mizu_no_oto has quit [Ping timeout: 260 seconds] 17:25:50 -!- syllogism has joined ##crawl-dev 17:30:00 -!- syllogism- has joined ##crawl-dev 17:30:17 ERROR in 'dbg-scan.cc' at line 596: ASSERT failed: shop->type of 4294967295 out of range 0 (0) .. NUM_SHOPS (13) 17:30:45 -!- syllogism has quit [Ping timeout: 264 seconds] 17:35:15 -!- lorenz371 has quit [Remote host closed the connection] 17:35:27 -!- flashdoom has quit [Quit: Page closed] 17:36:31 deathbysnoosnoo (L2 TrWr) (D:2) 17:40:04 ktyp=snoosnoo 17:40:05 -!- moxian_ has joined ##crawl-dev 17:40:24 -!- clouded_ has joined ##crawl-dev 17:40:34 -!- leStahL has quit [Ping timeout: 246 seconds] 17:40:38 -!- darktwinge has joined ##crawl-dev 17:41:17 -!- ackack has quit [Quit: Leaving] 17:41:41 !lm deathbysnoosnoo type=crash -log 17:41:42 1. deathbysnoosnoo, XL2 TrWr, T:871 (milestone): http://dobrazupa.org/morgue/deathbysnoosnoo/crash-deathbysnoosnoo-20130717-223630.txt 17:42:43 -!- gammafunk_ has joined ##crawl-dev 17:42:49 Zannick: you bastard, now find a way to make me stop laughing 17:43:08 -!- santiago_ has joined ##crawl-dev 17:43:20 kilobyte: should I look for a youtube video showing how to drown kittens? 17:43:25 ktyp=laughing 17:44:00 -!- ackack has joined ##crawl-dev 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has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:21:55 what's up with #7351? 18:22:29 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 18:23:53 o i see. it's "separation", not "seperation 18:23:54 " 18:24:01 -!- Lightli has joined ##crawl-dev 18:26:33 03kilobyte 07* 0.13-a0-2473-g19e1bf6: Don't let --mapstat try to build Dwarf maps. 10(59 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=19e1bf6eebfe 18:26:33 03kilobyte 07* 0.13-a0-2474-g552a472: Correct a widespread typo. 10(2 minutes ago, 7 files, 36+ 36-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=552a4722a14c 18:35:52 rip dwarven halls again 18:39:37 -!- Nakatomy has quit [Remote host closed the connection] 18:42:03 Dwarfli 18:42:30 -!- indspenceable has quit [Remote host closed the connection] 18:44:32 hey Lightli do you use vaultedit for all of your vaults 18:44:39 yes 18:44:41 cool! 18:47:10 what is vaultedit 18:47:20 ??vaultedit 18:47:20 vaultedit[1/2]: Webtiles meets vault making: https://dl.dropbox.com/u/15495351/vaultedit/vaultedit.htm 18:47:28 -!- elliptic has joined ##crawl-dev 18:56:14 -!- Blazinghand has quit [Ping timeout: 240 seconds] 19:00:54 -!- absolutego has quit [Quit: leaving] 19:03:11 -!- moxian_ has quit [Ping timeout: 268 seconds] 19:03:32 -!- scummos has quit [Read error: Connection reset by peer] 19:03:45 -!- CKyle has joined ##crawl-dev 19:03:45 whoa. that's really cool 19:04:46 -!- CKyle has quit [Client Quit] 19:04:52 -!- indspenceable has joined ##crawl-dev 19:07:00 -!- BrightCl1ud is now known as BrightCloud 19:09:07 -!- jeffro has quit [Ping timeout: 246 seconds] 19:10:30 -!- jeffro has joined ##crawl-dev 19:10:30 -!- jeffro has quit [Changing host] 19:10:30 -!- jeffro has joined ##crawl-dev 19:11:52 -!- Stelpa has quit [Quit: Leaving] 19:20:23 -!- mumra__ has joined ##crawl-dev 19:20:28 -!- mumra___ has joined ##crawl-dev 19:20:32 -!- Quashie has quit [Quit: Leaving] 19:20:33 -!- mumra has 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a mode 19:55:31 er rectangle operations, not column 20:02:48 -!- ProzacElf has joined ##crawl-dev 20:05:41 -!- eith has quit [Ping timeout: 248 seconds] 20:08:02 -!- Zermako has quit [] 20:15:13 -!- scummos has quit [Ping timeout: 276 seconds] 20:20:23 -!- mumra__ is now known as mumra 20:20:53 -!- Aidenn has quit [Ping timeout: 268 seconds] 20:21:03 -!- CKyle has joined ##crawl-dev 20:21:37 -!- Aidenn has quit [Changing host] 20:27:26 -!- Pacra has quit [Quit: Pacra] 20:30:08 -!- Daekdroom has quit [Ping timeout: 268 seconds] 20:34:21 -!- SurpriseTRex has quit [Ping timeout: 264 seconds] 20:40:23 -!- nooodl has quit [Ping timeout: 264 seconds] 20:40:42 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:41:01 -!- Thyme has quit [Read error: Connection reset by peer] 20:41:42 -!- Pacra has joined ##crawl-dev 20:48:02 -!- ZebTM has quit [] 20:55:38 -!- grathtarg has quit [Quit: Leaving] 20:56:11 -!- Xiberia has quit [Remote host closed the connection] 20:56:45 -!- Thyme has 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