00:00:08 (hey what happened to nerfing disint on those statues) 00:00:12 Well, the neqoxec case doesn't seem like it would be that bad unless other dangerous things were also around. Since they're not very scary on their own 00:00:23 right but i mean there usually would be in that case 00:00:28 !lg * ktyp=stupidity s=background 00:00:29 Unknown field: background 00:00:33 !lg * ktyp=stupidity s=job 00:00:33 if it's abyss or from a summoner 00:00:34 1142 games for * (ktyp=stupidity): 567x Berserker, 323x Fighter, 53x Gladiator, 30x Monk, 22x Hunter, 21x Priest, 21x Assassin, 19x Paladin, 18x Chaos Knight, 10x Death Knight, 7x Wanderer, 6x Wizard, 6x Ice Elementalist, 5x Necromancer, 4x Artificer, 3x Fire Elementalist, 3x Conjurer, 3x Summoner, 3x Jester, 2x Air Elementalist, 2x Crusader, 2x Healer, 2x Enchanter, 2x Transmuter, 2x Earth Elemen... 00:00:39 faint, be swarmed by imps 00:00:40 In most cases that have heavy stat drain, normally you are prepared for it 00:00:44 Like Tomb, say 00:00:48 the horror 00:00:51 No sensible person does that without a way to sustain or restore 00:00:52 Grunt: that pattern? 00:00:53 Tomb of Horrors? 00:01:15 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1614-gd69a504 (34) 00:01:27 So probably you're right, and it's just OCS situations that might play out oddly 00:01:30 !lg * (( stupidity || weakness || clumsiness )) tomb 00:01:30 No keyword 'stupidity' 00:01:31 fr young mummy priest for ossuaries 00:01:41 !lg * (( ktyp=stupidity || ktyp=weakness || ktyp=clumsiness )) tomb 00:01:41 34. shugdite the Skullcrusher (L25 MiFi), worshipper of Okawaru, forgot to breathe caused by an indirect mummy death curse on Tomb:1 (tomb_1) on 2013-05-19 14:26:09, with 510494 points after 93228 turns and 9:41:31. 00:01:52 Do they have Summon Minor Demon and Pain and smiting? 00:01:57 With the exception of people just failing to carry !restore on them 00:02:14 !lg * (( ktyp=stupidity|weakness|clumsiness )) tomb 00:02:15 34. shugdite the Skullcrusher (L25 MiFi), worshipper of Okawaru, forgot to breathe caused by an indirect mummy death curse on Tomb:1 (tomb_1) on 2013-05-19 14:26:09, with 510494 points after 93228 turns and 9:41:31. 00:02:23 young mummy priest sounds like it could basically just be menkaure >_> 00:02:30 Haha 00:02:31 replace smiting with magic dart 00:03:54 -!- dtsund has joined ##crawl-dev 00:04:37 (again, why not have stat loss [after hitting 0] inflict damage on the stat loss so ocs eventually can at least kill) 00:06:51 Doesn't seem inherantly unreasonable to me 00:08:17 -!- ekix_ is now known as ekix 00:10:39 Unstable branch on crawl.develz.org updated to: 0.13-a0-1614-gd69a504 (34) 00:12:33 -!- hurdos has quit [Read error: Operation timed out] 00:12:37 -!- LexAckson has quit [Remote host closed the connection] 00:12:58 frost giant (12C) | Spd: 10 | HD: 16 | HP: 79-124 | AC/EV: 9/3 | Dam: 35 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible | Res: 06magic(85), 02cold++, 12drown | Chunks: 07contam | XP: 2380 | Sp: b.cold (3d25) | Sz: Giant | Int: normal. 00:12:58 %??frost giant 00:13:14 white draconian (16d) | Spd: 10 | HD: 14 | HP: 84-114 | AC/EV: 9/10 | Dam: 20 | 10weapons, 10items, 10doors, cold-blooded, !sil | Res: 06magic(37), 02cold | Chunks: 07contam | XP: 1600 | Sp: cold breath (3d18) | Sz: Medium | Int: high. 00:13:14 %??white draconian 00:14:05 so can I rarely have the frost giant ice caves have aa white draconian instead 00:15:56 a bit less dangerous, that 00:16:10 way more dangerous imo 00:16:17 see, balanced 00:16:21 haha 00:16:21 ? 00:16:50 has actual ev, I guess 00:16:52 it's less formidable in a lot of ways, at least 00:17:01 the MR difference is pretty significant 00:17:33 obviously weaker melee 00:17:38 hmph, no encompass vaults on D:1 I guess 00:17:39 unless it gets weird weapons 00:18:21 (also thinking about a trio of blizzard demons for ice fiend caves) 00:20:15 That sounds a lot more dangerous at that depth, I think 00:20:44 Even 2 might be arguably scarier to me there, I think? 00:21:34 Though the idea of 2 blizzard demons instead does seem somewhat interesting 00:21:48 Ice Fiend (161) | Spd: 10 | HD: 18 | HP: 76-122 | AC/EV: 15/6 | Dam: 2512(cold:18-53), 2512(cold:18-53) | 05demonic, 10doors, evil, see invisible, fly, !sil | Res: 13magic(immune), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 3036 | Sp: b.cold (3d27), torment symbol | Sz: Large | Int: high. 00:21:48 %??ice_fiend 00:21:52 blizzard demon (122) | Spd: 11 | HD: 12 | HP: 50-86 | AC/EV: 10/10 | Dam: 20, 20 | 05demonic, 10doors, see invisible, lev, !sil | Res: 06magic(144), 02cold++, 10elec++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 1464 | Sp: b.lightning (3d18), freezing cloud (2d22), airstrike (0-34), b.cold (3d21) | Sz: Large | Int: high. 00:21:52 %??blizzard demon 00:22:23 I'll test it out 00:22:44 -!- hutherca has quit [Quit: hutherca] 00:25:39 -!- radinms has quit [Ping timeout: 256 seconds] 00:26:06 -!- CKyle has quit [Quit: CKyle] 00:26:32 can I get feedback on my new vestibule and pan encompass vaults btw? http://sprunge.us/gXVj 00:27:55 Those are, um... interesting vaults 00:28:10 very impressive pan 00:28:54 is this for that only-D mmode idea 00:28:55 how pan should be imo 00:29:11 yes, I was just going through that file 00:29:17 Chrome wants to translate it from Galician...!? 00:30:59 pfffff, pan should have instant spawning, not just nearly infinite starting delmons 00:31:30 well I'm not continuing with the idea since it sort of sucks in that form 00:31:31 it seems to like to do that with some vault definitions in my experience 00:32:07 I was using the skeleton for ~@multilevelsprintplanning@~ 00:32:35 Windows builds of master branch on crawl.develz.org updated to: 0.13-a0-1614-gd69a504 00:32:47 am declaring you insane 00:33:34 that sounds pretty damning 00:35:08 -!- waspmonolith has quit [Quit: Lost terminal] 00:35:41 I will force radiantsilence to be my lead tester 00:36:23 I have the feeling that for all of the extensive, wonderful work involved, you get bored of previous projects and abandon them (for others to fix) for the endless pursuit of more ridiculous design challenges 00:36:55 just look at that sprint progression 00:36:58 hey the only thing I've abandoned is zigsprint 00:37:12 would it be a good idea for the old sprints to have IDed items like pitsprint does? 00:37:48 when's pitsprint getting an update 00:37:55 I updated it a while ago! 00:38:07 for runed doors 00:38:08 since wh 00:38:13 pff 00:38:31 I can't be expected to make a patch everytime people add new monsters and stuff 00:38:32 rchandra: well obviously any items which would be known if spoiled should be IDed right? 00:39:01 SamB: yeah, though many items are randomised from among a small set 00:39:07 radiantsilence: you know, when runed doors in sprint were fixed to actually appear 00:39:18 (what am I saying with my D encompass vault progression anyway) 00:39:35 though there are still clues that if you were perfectly aware of the .des you would know what they are anyway 00:39:54 -!- rast has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 00:40:03 st_: I'm planning that for tomorrow for my own, actually 00:40:30 with crypt updates though, mostly 00:41:06 I know forest faces a revamp in, like, two weeks 00:41:23 Possibly less! 00:41:24 I think I'll ignore forests exists 00:41:26 But we'll see 00:41:41 Hey, reserve judgement here 00:41:55 that _was_ what I was doing 00:42:23 my judgement is swift and it is rash. 00:42:31 have promised to help with a different lead designer though 00:42:53 radiantsilence: That wasn't directed at YOU 00:43:23 ahem 00:43:43 st_: Also, that's not really a great thing to embrace, m'thinks :P 00:44:34 torment checking rCurse is a miserable waste of an active slot anyway 00:44:47 !learn add st_ my judgement is swift and it is rash. 00:44:47 st[4/4]: my judgement is swift and it is rash. 00:47:27 if you have "KITEM: * = potion of foo, potion of bar, potion of foobar", the potions will always be in that order in the stack, right? 00:47:31 -!- eb has quit [] 00:47:58 opposite, but yes 00:48:48 ok. I'm going to try making items that you can know what they are from that, IDed. 00:49:49 if you're patching stuff make it so everything in sprint is IDed I say 00:49:57 good luck, sprint headers are universally headaches 00:50:11 indeed they are, and this would be my first patch. 00:50:24 st_: I like that idea, just not sure if it's accepted by all 00:50:55 |amethyst talked about game toggles for sprints a while back... 00:52:15 it's never going to happen 00:52:56 pestimist 00:53:13 <|amethyst> hm 00:53:15 (says the fatalist) 00:54:03 <|amethyst> I forget, was the list of desired sprint toggles on the wiki or mantis? 00:54:29 rchandra: I brought it up to evilmike and he agreed, with the caveat that maybe someone would want to make a sprint using identification so it should be a toggle, but I don't think any current sprints benifit from it 00:54:29 I don't recall noticing it on mantis unless it was a while back 00:54:30 <|amethyst> And does someone want to expand and prioritise the list? 00:54:41 and I certainly will never make people ID things in anything I make 00:55:36 it's here https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:variants:sprint#sprint_wishlist 00:56:09 <|amethyst> Doesn't mention ID :) 00:56:32 because you can just ID everything in the item definitions, as tedious as that is 00:57:17 imo rchandra for ID, mumra for multilevel and |amethyst for restrictions 00:57:19 team effort 00:57:54 <|amethyst> hmmm 00:57:56 what are restrictions? 00:58:08 <|amethyst> also, I wonder just how hard it would be to make zotdef into a sprint 00:58:19 I was just thinking of that 00:58:21 <|amethyst> SamB: starting classes/races, inventory, etc 00:58:34 <|amethyst> or something else? 00:58:47 yes, that 00:58:51 I was just thinking of zotdef sprint I mean 00:58:58 <|amethyst> Seriously, update and expand that list a bit 00:59:14 <|amethyst> I have some time to work on crawl over the next few weeks 00:59:42 it'd need some attention to the zotdef special-cases throughout 01:00:04 <|amethyst> SamB: those would need to become sprint flags 01:00:13 <|amethyst> SamB: "assert on pathfinding failure" 01:00:13 <|amethyst> etc 01:00:30 some would, yes 01:00:33 <|amethyst> ZP abilities would be the most difficult thing 01:00:42 <|amethyst> well, maybe not the most 01:00:53 I hear there are some overflows in ZP cost if you cheat 01:01:25 hmm, but I guess sprint probably won't increase the prices? 01:01:33 I wonder how the waves would work 01:01:58 |amethyst if I expand it that would be a slippery slope, I would like to make an entire new game out sprints if a could :) 01:02:01 presumably some lua 01:02:19 st_: did you hear about the bouldersprint idea 01:03:24 I mainly just tried to list the things I thought would be the next step in allowing more interesting map creations, instead of going wild 01:03:26 <|amethyst> st_: Then take expand to mean deepen rather than broaden :) 01:03:40 <|amethyst> though I guess it's mostly clear 01:13:40 03|amethyst 07* 0.13-a0-1615-g747b1a2: Undocument Nemelex deck destruction penalty. 10(5 minutes ago, 1 file, 0+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=747b1a2d7d2e 01:14:46 hmm, undocumenting it works too ... seems borderline evil though 01:15:37 -!- GuraKKa has quit [Read error: Connection reset by peer] 01:15:47 <|amethyst> doesn't seem like something that's likely to happen accidentally 01:16:11 could shoals destroy decks? 01:16:14 <|amethyst> maybe if someone wants a tidy dungeon so throws their extra decks in lava 01:16:50 <|amethyst> you aren't considered responsible for that 01:16:56 obv. allow saccing decks 01:16:58 <|amethyst> or volcano lava 01:24:43 -!- ystael has quit [Ping timeout: 245 seconds] 01:28:44 potentially bad idea: a potion that grants a pile of temporary good mutations 01:29:13 -!- Kalir has quit [Quit: BRB, DEAD] 01:29:50 -!- hutherca has quit [Quit: hutherca] 01:36:52 ok, sprint_iii seems to be working with items that are IDable by the player IDed. (I didn't ID everything because it seems there are some balance reasons). I'll test it more then make a patch later. 01:38:26 did you add ident:all on the items or some other way? 01:38:46 I added ident:all 01:39:41 <|amethyst> oh, hm 01:39:54 <|amethyst> how long has it been since BFLAG worked I wonder 01:40:14 <|amethyst> err, BFLAGS: 01:41:19 <|amethyst> oh 01:41:24 <|amethyst> %git c53ce0 01:41:24 Could not find commit c53ce0 (git returned 128) 01:41:54 <|amethyst> %git c53ce01 01:41:55 07kilobyte * 0.10-a0-1718-gc53ce01: Remove the ability to dynamically set branch flags. 10(1 year, 8 months ago, 9 files, 0+ 119-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c53ce0129534 01:43:50 I didn't realise not_mappable was a thing, now I'm getting ideas 01:44:00 -!- ophanim has quit [Read error: Connection reset by peer] 01:44:32 oh no 01:45:18 03|amethyst 07* 0.13-a0-1616-g50fe1c5: Remove obsolete BFLAGS: documentation. 10(50 seconds ago, 1 file, 0+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=50fe1c5c65df 01:45:46 !abyss kilobyte 01:45:47 SamB casts a spell. kilobyte is devoured by a tear in reality! 01:49:07 -!- bmfx has quit [Ping timeout: 245 seconds] 02:03:16 not_mappable doesn't work as far as I can tell, for the record 02:03:24 -!- myrmidette has quit [Remote host closed the connection] 02:04:30 my hopes of authentic labsprint are dashed 02:10:54 -!- Melum has quit [Ping timeout: 264 seconds] 02:18:10 -!- dienosore has quit [Read error: Connection reset by peer] 02:20:49 -!- ystael has quit [Ping timeout: 246 seconds] 02:23:59 -!- bh has left ##crawl-dev 02:30:29 -!- radinms has quit [Ping timeout: 240 seconds] 02:48:55 -!- SomeoneAwful_ is now known as SomeoneAwful 02:52:07 -!- _dd has joined ##crawl-dev 03:01:26 -!- Arkaniad|Desktop has quit [Quit: I've killed the senator.] 03:02:08 -!- ussdefiant has quit [Read error: Connection reset by peer] 03:03:26 -!- ussdefiant has joined ##crawl-dev 03:10:23 -!- Blazinghand has quit [Read error: Connection timed out] 03:12:15 -!- simmarine has quit [Ping timeout: 256 seconds] 03:16:22 -!- gammafunk has quit [Quit: gammafunk] 03:16:28 -!- Palyth has quit [] 03:19:18 -!- qoala has joined ##crawl-dev 03:21:49 -!- buppy has joined ##crawl-dev 03:26:43 -!- Bloax has joined ##crawl-dev 03:31:52 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 03:40:36 -!- qoala has quit [Read error: Connection reset by peer] 03:44:49 -!- ussdefiant has quit [Ping timeout: 276 seconds] 03:48:27 -!- dupo has quit [] 03:48:33 -!- qoala has joined ##crawl-dev 03:50:32 -!- whog has quit [Ping timeout: 240 seconds] 03:54:46 |amethyst: the idea i had with sprint stuff was to allow a game initialisation Lua chunk 03:55:06 so this would run as soon as the sprint is selected 03:55:19 even before species/background selection 03:55:51 so you could do stuff like restrict species and backgrounds, define a custom startup menu ... 04:01:46 Pre-ID items in sprint III which are known to the experienced player by rchandra 04:02:05 hopefully I followed the patch directions properly. 04:09:41 -!- Stendarr has quit [Read error: Connection reset by peer] 04:10:01 -!- Perryman has quit [Ping timeout: 246 seconds] 04:13:24 -!- nooodl has joined ##crawl-dev 04:16:37 -!- radinms has quit [Ping timeout: 268 seconds] 04:22:53 -!- Datgum has quit [Ping timeout: 252 seconds] 04:31:25 -!- zero_one has quit [Ping timeout: 252 seconds] 04:31:37 I keep getting segfaults in the abyss locally, but never online. Any idea? 04:32:35 windows or linux? 04:32:44 linux. Here's crash info: http://pastebin.com/raw.php?i=KrC93EAA 04:33:00 good, windows doesn't have good stack traces 04:34:03 To which I will repeatedly shake my fist and hope for someone else with more useful domain knowledge to fix :P 04:34:26 i'm sure SamB was close 04:35:17 although i'm a lot happier now i can properly debug in windows so long as i can reproduce an issue 04:35:34 since debugging is way way better than a mere stack trace :P 04:37:29 I wonder if I should try to set up Visual Studio here or something 04:37:37 I miss a proper debugging environment 04:37:38 -!- dtsund has quit [Ping timeout: 245 seconds] 04:38:59 -!- go_ has quit [Client Quit] 04:53:07 -!- whog has quit [Ping timeout: 256 seconds] 05:06:16 -!- Qwertycoatl has quit [Quit: leaving] 05:07:07 -!- Mu_ has joined ##crawl-dev 05:10:43 -!- varmin has quit [Ping timeout: 264 seconds] 05:11:48 -!- Sequell has quit [Ping timeout: 245 seconds] 05:12:29 -!- ProzacElf has quit [Quit: Leaving] 05:15:51 -!- varmin has joined ##crawl-dev 05:18:06 -!- Sequell has joined ##crawl-dev 05:18:25 -!- buppy has quit [Ping timeout: 250 seconds] 05:20:40 -!- Vizer_ has quit [Quit: bye] 05:21:47 DracoOmega: if you have Windows 7+ get VS2012 Express installed 05:22:00 I do not, actually 05:22:03 Still XP over here 05:22:05 ah 05:22:38 Are the project files not compatible with a slightly older version, perhaps? 05:23:00 it'd be actually not *too* hard to get the build working on older VS but i don't have any older versions installed to test 05:23:13 i think VS2010 solution files are compatible with 2012 05:23:44 but i'm not sure what the last version of VS you can get for XP is 05:24:00 Yeah, I have no idea 05:24:07 I may look into it at some point, though 05:24:12 and i don't know if everything would build cleanly on older versions 05:24:20 definitely worth checking, yeah 05:24:37 it shouldn't be hard anyway to reconstruct the solution files for older versions 05:24:38 Like, I don't want to make EXTRA headache for myself, but it would be nice if it actually worked 05:24:47 -!- hurdos has quit [Read error: Connection reset by peer] 05:25:37 i found C++ dev much less of a headache since i had a proper IDE working 05:25:58 being able to debug is just such a major thing 05:26:05 I have become somewhat numb to the practice of tossing in mprf statements all over the place when I am debugging things now :P 05:26:17 and of course syntax checking, autocompletion, stuff like that all really helps 05:26:31 Well, I have an IDE that will do some of that, anyway 05:26:37 But it actually knows nothing of my compiler 05:27:23 I am not even quite sure of how or if I can get them to properly communicate, and I hadn't tried too hard 05:27:39 Wind drake blasts can push you through walls by Grandiloquent Gentleman 05:28:04 it's pretty good in VS since it generally understands defines and templates and stuff like that even 05:28:40 Yeah, this one seems to struggle with some of that 05:28:51 (But I suspect that's partially because it's set up wrong) 05:29:21 yeah, VS completely struggled as well until we actually had the build working properly 05:29:21 But it still handles like 95% of my non-debugging needs fine 05:30:07 which IDE do you use? 05:30:41 Netbeans, mostly since this is what I was used to for Java (where it works a lot better for me :P) 05:32:07 mm, i have no idea about netbeans, although it probably is possible to get things compiling there 05:33:27 -!- BlackrayJack has quit [Read error: Operation timed out] 05:36:49 -!- sacje has quit [Ping timeout: 246 seconds] 05:39:01 I am sure it would be. This was the 'C++' version of it. And it does complain to me when I load it that it can't find an installed compiler 05:39:06 So I just haven't gotten them talking properly 05:50:11 -!- DracoOmega has quit [Quit: Leaving] 05:57:57 -!- kunwon1 has quit [Read error: Operation timed out] 06:01:53 -!- heteroy has quit [Ping timeout: 255 seconds] 06:02:25 -!- Xiberia has quit [Ping timeout: 248 seconds] 06:12:38 -!- bonghitz has quit [Remote host closed the connection] 06:12:52 -!- Nightbeer has quit [Ping timeout: 245 seconds] 06:13:23 -!- MaxFrost has quit [Ping timeout: 256 seconds] 06:17:10 -!- anthem has quit [Quit: <+HeXy|work> gw2 already dead <@Hybrid> thats a statement i can rly get behind] 06:30:25 -!- sbanwart_ has quit [Ping timeout: 245 seconds] 06:36:33 -!- rossi has quit [Ping timeout: 248 seconds] 06:36:40 -!- magicpoints has quit [Ping timeout: 246 seconds] 06:49:19 -!- atrodo has quit [Read error: Operation timed out] 07:10:46 -!- MaxFrost has quit [] 07:33:21 -!- GuraKKa has quit [Read error: Connection reset by peer] 07:33:36 -!- mumra_ has joined ##crawl-dev 07:35:47 -!- radiantsilence has quit [Ping timeout: 250 seconds] 07:36:13 -!- mumra has quit [Ping timeout: 276 seconds] 07:39:48 -!- tenofswords has joined ##crawl-dev 07:47:11 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:55:41 -!- mizu_no_oto has quit [Client Quit] 07:58:39 -!- MarvinPA has quit [Ping timeout: 240 seconds] 08:03:07 -!- raskol has quit [Ping timeout: 246 seconds] 08:06:40 -!- Sky2 has quit [Quit: Page closed] 08:07:03 -!- Kintak has quit [Read error: Connection reset by peer] 08:19:07 -!- Lightli has quit [Ping timeout: 250 seconds] 08:19:19 -!- Kintak has joined ##crawl-dev 08:19:35 there are a lot of suicides in forest 08:19:49 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:20:27 i'd kind of gotten used to the spriggan air mages burning down the trees and wiping out whole groups of spriggans but now i've also learned that tengu reavers sometimes get freezing cloud and let me tell you their aim could be better 08:22:17 one of dracoomega's many planned changes (and by planned I mean coded and going to be launched as a big overhaul) is going to be spriggan air mages having a "disperse clouds away from allies and shut down forest fires" spell 08:24:00 i thought that was already done? 08:24:09 one of the deep elf mages need to get that spell too 08:25:04 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:25:15 ...which means one of wizards and ogre mages, making the spell quite common 08:26:15 no 08:26:17 just the elves 08:26:32 it's a really old idea on the implementable about nerfing clouds 08:26:38 the point being that deep elf mages, wizards, and ogre mages share spellbooks 08:26:49 unless you didn't mean specifically deep elf mages 08:27:00 "one of the deep elf mages" 08:27:11 I thought it meant one of the spellbooks! 08:27:12 anyway spellbooks can (and probably should) be differentiated 08:29:58 would not protest to that, although I wouldn't know where to start myself 08:30:26 adding and changing spellbooks is easy, the hard part is working out what spells to give to what :P 08:30:26 good crawlleaks 08:30:38 yes, that would be said start 08:31:00 I'm reminded of an idea from a bit back where those three would get randomized spell sets limited per level and such for each 08:33:16 it depends whether not knowing what spells a monster has is a good thing or not 08:33:54 -!- mumra_ is now known as mumra 08:39:35 -!- zero_one has quit [Quit: WeeChat 0.4.0] 08:43:03 -!- Aponym has quit [Ping timeout: 245 seconds] 08:43:23 -!- Xiberia has joined ##crawl-dev 08:43:26 do wind drakes push their allies around 08:46:48 -!- Infinite_Monkeys has quit [Ping timeout: 245 seconds] 08:51:08 forest wyrms... 08:51:49 do not worry, at least one of the other planned future things involves blockages of plants 08:52:03 I mean, it's not outright "breathes plants" but what can you do 08:53:17 -!- notlainiw has quit [Quit: Leaving] 08:54:52 need maenads next 08:55:15 and _another_ one of those planned things are nymphs 08:55:32 are you just going to wring out all of those private talks from me 08:59:10 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 09:00:43 -!- SurpriseTRex has quit [Ping timeout: 276 seconds] 09:01:24 plant breath is the best 09:02:17 if it is about bestness surely it must struggle against bee breath 09:04:36 -!- Infinite_Monkeys has quit [Ping timeout: 268 seconds] 09:05:30 well, that was never fully implemented 09:05:43 but that is also the best, and it would fit well in forest 09:06:23 this time I will not respond to the idea of whether or not forest a week from now will involve bees in a more involved capacity 09:07:41 lumberjack unique please 09:07:53 also we need treefolk 09:07:57 playable race of course 09:08:04 I said I'm not respondinggggggggg 09:09:46 -!- Nightbeer has quit [Read error: Connection reset by peer] 09:12:16 updated the dis patch on mantis, mumra 09:13:24 tenofswords: +WEIGHT: 999999 09:13:37 aaaaarrrgggghhhh 09:13:41 haha 09:13:53 surely that is easily enough to fix 09:14:25 or shall I upload a third patch with the commit message still in and then ask you to delete the current two patches on that issue 09:16:08 -!- Hailley has quit [Quit: Petra is closed!] 09:19:37 -!- CKyle has joined ##crawl-dev 09:23:07 -!- mnoqy has quit [Quit: hello] 09:23:34 -!- mizu_no_oto has quit [Client Quit] 09:23:41 -!- jason55 has quit [Ping timeout: 250 seconds] 09:31:12 -!- myp has quit [Ping timeout: 245 seconds] 09:41:52 03HangedMan 07* 0.13-a0-1617-g2f11a74: dis.des clean-up, tweaks; new Dis end 10(34 minutes ago, 1 file, 162+ 84-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f11a74de5a6 09:41:52 03mumra 07* 0.13-a0-1618-gf357897: Fix a testing weight 10(2 minutes ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f357897535ec 09:41:54 -!- reu0 has quit [Quit: Page closed] 09:44:17 whoo 09:45:45 hangedman?? 09:45:48 I thought he died 09:47:36 he's stuck on yggdrasil 09:50:02 _The green rat zombie changes into an adder! _The adder zombie changes into a kobold! 09:50:15 morphing zombies 09:50:18 I'm scared now. 09:50:58 no I did not find this by making a zombie perm_ench:shapeshifter this was just a regular crypt spawn 09:53:59 -!- mnoqy has joined ##crawl-dev 09:54:57 -!- rwbarton has quit [Ping timeout: 245 seconds] 09:57:06 -!- CKyle has quit [Quit: CKyle] 10:04:00 -!- CKyle has joined ##crawl-dev 10:04:42 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:05:11 -!- CKyle has quit [Client Quit] 10:08:17 -!- NeremWorld has quit [Ping timeout: 248 seconds] 10:09:01 -!- radinms has quit [] 10:09:53 -!- Nakatomy has quit [Ping timeout: 256 seconds] 10:12:45 -!- CKyle has joined ##crawl-dev 10:20:18 -!- axujen has quit [Quit: Gotta Go Fast] 10:22:37 -!- MaxFrost has quit [Ping timeout: 276 seconds] 10:23:30 -!- dagonfive has quit [Read error: Connection reset by peer] 10:23:45 -!- Qwertycoatl has quit [Quit: leaving] 10:27:15 -!- raskol has quit [Ping timeout: 256 seconds] 10:36:01 -!- rossi_ has quit [Ping timeout: 248 seconds] 10:36:19 -!- ystael has quit [Ping timeout: 256 seconds] 10:36:26 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 10:39:41 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 10:43:04 <|amethyst> tenofswords: seriously, do you want me to change the nick in Chei's mailmap? 10:43:59 why would you ask tenofswords when you should be asking hangedman!! 10:44:12 <|amethyst> I'm asking Mr Van 10:44:45 I do not give any particular fucks 10:44:57 -!- heteroy has quit [Ping timeout: 245 seconds] 10:45:04 take that as you will 10:45:50 <|amethyst> HeWhoGivesNoParticularFucks * 0.13-a0-1619-gdedbeef: Fix all the vaults (in the future) 10:47:35 that is a very generous assumption of when that will land 10:50:15 (wouldn't the most accurate thing be just randomizing the name for every commit) 10:52:06 -!- dhd72ge has quit [Quit: Page closed] 10:53:58 -!- hutherca has quit [Quit: hutherca] 10:57:57 -!- Bloaxor has joined ##crawl-dev 11:01:02 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 11:01:48 -!- Bloax has quit [Ping timeout: 245 seconds] 11:16:17 -!- Daekdroom has quit [Quit: Saindo] 11:17:19 -!- ahpla has quit [Quit: bork] 11:17:35 -!- mnoqy has quit [Quit: hello] 11:26:58 -!- marcmagus has quit [Read error: Operation timed out] 11:27:21 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:32:02 tenofswords is Jiyva now ?? 11:32:39 * tenofswords gurgles. 11:32:48 Xom the committer 11:39:58 starting or resuming a game on clan very briefly shows a (possibly harmless) error message before actually starting (successfully) 11:40:02 "/bin/crawl-git-launcher.sh: line 301: cd: /cores: No such file or directory" 11:40:13 -!- Bromide is now known as Bromine 11:41:06 TZer0: ^ 11:43:21 -!- Bromine has quit [Quit: leaving] 11:47:12 -!- Kintak has quit [Read error: Connection reset by peer] 11:48:02 -!- Kintak has joined ##crawl-dev 11:53:25 -!- Sky2 has quit [Quit: Page closed] 11:56:13 -!- nickajeglin has quit [Ping timeout: 246 seconds] 11:57:23 -!- xFleury has joined ##crawl-dev 11:59:02 * xFleury just finished a few games of Brogue and was rather impressed by some of the gameplay mechanics in it. 11:59:04 -!- qoala has quit [] 12:01:14 -!- Guest62734 has joined ##crawl-dev 12:01:58 -!- SwissStopwatch has quit [Ping timeout: 252 seconds] 12:07:14 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-1618-gf357897 (34) 12:11:29 -!- xFleury has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 12:12:10 <|amethyst> !tell greensnark one more commit in CAO's henzell, to make !apt gargoyle work. I haven't tested whether it breaks anything in sequell though 12:12:11 |amethyst: OK, I'll let greensnark know. 12:21:05 -!- bonghitz has quit [Remote host closed the connection] 12:27:09 -!- Roarke has quit [Quit: Page closed] 12:28:17 -!- CKyle has quit [Quit: CKyle] 12:30:46 -!- Guest62734 is now known as SwissStopwatch 12:35:58 -!- Guest36376 has quit [Read error: Connection reset by peer] 12:37:37 -!- nooodl has quit [Read error: Connection reset by peer] 12:38:13 -!- magicpoints has quit [Ping timeout: 246 seconds] 12:48:49 -!- Naruni has quit [Read error: Connection reset by peer] 12:53:39 -!- simmarine has joined ##crawl-dev 13:00:27 -!- mamga has quit [Quit: Page closed] 13:07:34 -!- st_ has quit [Ping timeout: 268 seconds] 13:07:37 -!- Infinite_Monkeys has quit [Ping timeout: 256 seconds] 13:07:58 -!- ackack has quit [Ping timeout: 246 seconds] 13:12:19 -!- jday_ has joined ##crawl-dev 13:13:57 -!- hutherca has quit [Quit: hutherca] 13:14:28 -!- WalkerBoh has joined ##crawl-dev 13:16:19 -!- Naruni has joined ##crawl-dev 13:18:58 -!- Kalir has quit [Changing host] 13:22:54 -!- sbanwart_ has quit [Ping timeout: 264 seconds] 13:31:25 -!- Elkan has quit [Ping timeout: 246 seconds] 13:37:49 -!- Naruni has quit [Remote host closed the connection] 13:39:33 -!- OneEyedJack has quit [Quit: Page closed] 13:40:15 -!- SwissStopwatch has quit [Ping timeout: 268 seconds] 13:41:43 -!- gammafunk has joined ##crawl-dev 13:43:40 -!- Datgum has quit [Ping timeout: 246 seconds] 13:45:41 -!- WalkerBoh has quit [Remote host closed the connection] 13:46:44 !apt grotesk 13:46:45 Could not understand "grotesk" 13:46:50 !apt gargoyle 13:46:51 Gr: Fighting: 1, Short: -1, Long: -1, Axes: -1, Maces: 1, Polearms: -1, Staves: 1, Slings: -1, Bows: 0, Xbows: 0, Throw: 0, Armour: -2, Dodge: -1, Stealth: 2, Stab: 0, Shields: -2, Traps: -1, UC: 1!, Splcast: -1, Conj: 1, Hexes: -1, Charms: -2, Summ: -1, Nec: -3*, Tloc: -1, Tmut: -1, Fire: -1, Ice: 1, Air: -3, Earth: 3!, Poison: 0, Inv: 1, Evo: 0, Exp: 0, HP: 1, MP: 0 13:47:30 * SamB wonders what was wrong with what was already in 13:48:12 * SamB saw at least two commits to make Henzell/Sequell aware of gargoyles ... 13:51:13 -!- Kintak has quit [Read error: Connection reset by peer] 13:51:57 <|amethyst> SamB: the support for Gr standing for both "gargoyle" and "grotesk" in sequell made them not visible to !apt 13:52:26 oh 13:52:43 * SamB forgot which were canonical 13:52:57 I did think it might be something to do with that change though ... 13:54:50 -!- rossi_ has quit [Quit: WeeChat 0.4.1] 14:04:43 |amethyst: geekosaur | starting or resuming a game on clan very briefly shows a (possibly harmless) error message before actually starting (successfully) 14:04:43 <|amethyst> rchandra: is there a reason you didn't identify the cloak of preservation in #7217? 14:04:45 "/bin/crawl-git-launcher.sh: line 301: cd: /cores: No such file or directory" 14:05:08 cores within chroot or outside? 14:05:13 I suppose inside 14:05:17 who needs permissions? 14:05:25 if it's not inside then I'd say you have a potential security issue there... 14:05:32 <|amethyst> inside, yes 14:05:52 <|amethyst> if you actually want core dumps, it probably needs to be writable by crawl 14:06:23 who wouldn't want (some) core dumps 14:06:26 Okay. I gave it crawl:crawl and 770. 14:06:46 Who wouldn't want (some) space cores 14:06:47 :P 14:06:55 root:root 1777 is also a possibility 14:07:09 neil (L1 DjFi) ERROR in 'main.cc' at line 684: Intentional crash (D:1) 14:07:21 geekosaur: how would that be better 14:07:23 -!- ystael has quit [Ping timeout: 268 seconds] 14:07:25 (the 1 makes file access restricted to owners) 14:07:46 <|amethyst> it makes file removal restricted to owners 14:08:14 SamB: depends on whether anything else is using it, i.e. can something else inside the jail dump core and would you care if it did? 14:08:30 <|amethyst> geekosaur: everything inside the jail should be running as user 'crawl' 14:09:59 neil (L1 DjFi) ERROR in 'main.cc' at line 684: Intentional crash (D:1) 14:10:08 <|amethyst> hm 14:10:26 <|amethyst> TZer0: looks like you need some config on the Linux side if you don't want the cores to overwrite one another 14:10:34 <|amethyst> since the default filename is "core" :) 14:12:04 I'll check up on that. 14:12:30 -!- nooodl has joined ##crawl-dev 14:14:33 neil (L1 DjFi) ERROR in 'main.cc' at line 684: Intentional crash (D:1) 14:15:59 neil (L1 DjFi) ERROR in 'main.cc' at line 684: Intentional crash (D:1) 14:16:23 <|amethyst> TZer0: echo core-%e-%p-sig%s-%t > /proc/sys/kernel/core_pattern 14:20:44 -!- Kintak has joined ##crawl-dev 14:22:04 -!- knaveightt has quit [Quit: Say What?] 14:26:04 <|amethyst> TZer0: or, better style I hear, sysctl kernel.core_pattern=core-%e-%p-sig%s-%t 14:26:22 <|amethyst> just fixed those things on CAO and CSZO 14:26:42 <|amethyst> there's still no way for devs to get to the core dumps though 14:27:20 <|amethyst> could do something with the auth_save_downloader.pl but the core dumps are mode 600 so not readable by www-data (or even crawl-dev) 14:27:55 edwinsage the Warrior (L14 OgHu) ASSERT(mindex <= MAX_MONSTERS) in 'mon-util.cc' at line 403 failed on turn 25991. (Shoals:2) 14:27:57 <|amethyst> could set a default ACL on the directory I guess 14:28:22 <|amethyst> and our first core dump! 14:28:32 edwinsage the Warrior (L14 OgHu) ASSERT(mindex <= MAX_MONSTERS) in 'mon-util.cc' at line 403 failed on turn 25999. (Shoals:2) 14:28:47 edwinsage the Warrior (L14 OgHu) ASSERT(mindex <= MAX_MONSTERS) in 'mon-util.cc' at line 403 failed on turn 25985. (Shoals:2) 14:28:49 <|amethyst> (oh, I guess I could do something with the core_pattern pipe syntax... hmm) 14:29:11 <|amethyst> !lm edwinsage crash -log 14:29:11 4. edwinsage, XL14 OgHu, T:25985 (milestone): http://crawl.akrasiac.org/rawdata/edwinsage/crash-edwinsage-20130615-192846.txt 14:34:31 -!- dtsund has joined ##crawl-dev 14:37:20 -!- pelotron has quit [Quit: ~Internet()] 14:38:38 -!- myrmidette has quit [Read error: Connection reset by peer] 14:39:02 -!- Kintak has quit [Read error: Connection reset by peer] 14:39:49 -!- Kintak has joined ##crawl-dev 14:42:11 -!- Elkan has quit [Ping timeout: 252 seconds] 14:43:06 -!- kunwon1 has joined ##crawl-dev 14:47:55 <|amethyst> mumra: is 57925cd important? 14:48:00 <|amethyst> %git 57925cd 14:48:00 07mumra * 0.13-a0-1084-g57925cd: Set mid before calling define_monster 10(3 weeks ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=57925cd2bbdf 14:48:20 <|amethyst> mumra: I ask because it's not in 0.12, which still has crashes with Kirke 14:50:15 <|amethyst> mumra: or maybe it needs the whole daction_fineff thing 14:50:52 I want to split my patch into functional parts where there's the core ability as the first part and two or three parts based off of that ability but with these additional parts not intersecting with each other 14:51:13 Is the best way to do this a branch for the core ability, and then make two or three branches based on this first branch? 14:51:57 <|amethyst> would these parts be single or multiple commits? 14:52:23 they'd be multiple, but I can make a patch by making a 'jump_patch' branch and doing a squashed merge 14:52:24 gammafunk: just make one branch with several commits ? 14:52:51 SamB: I'll need the ability to make multiple commits to the separate parts 14:53:07 <|amethyst> then branches sound like the best for working locally 14:53:17 yeah, that's what I thought 14:53:25 <|amethyst> though it would be better if you made a linear history before we merge it 14:53:40 It's easy enough to make a patch with 4 commits, one for each part 14:53:41 <|amethyst> but that's just a matter of rebasing your branches 14:53:49 <|amethyst> well 14:54:23 <|amethyst> maybe in some situations you might want to keep some of the history 14:55:03 Yeah, my thought was just make a jump_patch branch, and do a squashed merge from first the ability branch, then the three branches based on that branch 14:55:19 so 4 squashed merges will make 4 commits 14:55:51 the patch branch is just used to make the patch file and flatten my local commits in each part 14:56:10 <|amethyst> what I'm saying is, you don't have to flatten just because 14:56:12 why do you want to make one patch file 14:56:14 <|amethyst> only do so if it makes sense 14:56:31 <|amethyst> otherwise you can rebase instead of merge --squash 14:56:43 SamB: I could make 1 file or 4, but one is easy to upload :) 14:56:51 <|amethyst> when you get your patch series from format-patch you can cat them all together 14:57:08 does am like such patches? 14:57:10 yeah, exactly 14:57:26 yes it does 14:57:52 <|amethyst> That's the point of the mailbox format 14:57:57 <|amethyst> s/of the/of using the/ 14:58:28 I thought there were at least four mbox formats 14:58:45 |amethyst: Is it generally expected of patch writers to provide all those local commits? 14:58:59 depends on the size of the patch 14:59:00 <|amethyst> it's not expected, but it's also not expected that you squash them 14:59:10 Well the total patch is 100k atm 14:59:13 so it's pretty big 14:59:23 in that case I think yes 14:59:46 <|amethyst> you should definitely have those four or five commits split by function 14:59:59 <|amethyst> it might make sense to have more if parts of the history are important 15:00:19 yeah, that's exactly why I'm trying to do it. Well it's to help mumra 15:00:22 or, say, if it's easier to explain what you're doing in the commit messages in more commits 15:00:33 git rebase -i is your friend 15:00:48 SamB: Yeah, I'm a bit scared of rebase, but I should use it more 15:01:03 -i lets you edit commit messages and stuff 15:01:32 |amethyst: i can't remember my exact line of thinking when i made that dactions change 15:02:02 -!- ystael has quit [Ping timeout: 245 seconds] 15:02:04 |amethyst: it possibly had zero effect, i was trying to stop that random Kirke crash 15:04:57 <|amethyst> !lm * crash noun~~ASSERT.mindex.<= cv=~0.13 -log 15:04:58 6. Tolias, XL17 SpTm, T:51896 (milestone): http://crawl.lantea.net/crawl/morgue/Tolias/crash-Tolias-20130611-213006.txt 15:05:00 -!- ackack has quit [Quit: Leaving] 15:05:16 <|amethyst> !lm * crash noun~~ASSERT.mindex.<= cv=~0.13 -2 15:05:16 5/6. [2013-06-11 21:26:11] Tolias the Black Belt (L17 SpTm) ASSERT(mindex <= MAX MONSTERS) in 'mon-util.cc' at line 413 failed on turn 51315. (D:18) 15:05:21 <|amethyst> !lm * crash noun~~ASSERT.mindex.<= cv=~0.13 -3 15:05:21 4/6. [2013-06-11 21:25:34] Tolias the Black Belt (L17 SpTm) ASSERT(mindex <= MAX MONSTERS) in 'mon-util.cc' at line 413 failed on turn 51561. (D:18) 15:05:23 <|amethyst> !lm * crash noun~~ASSERT.mindex.<= cv=~0.13 -4 15:05:23 3/6. [2013-05-29 20:38:42] Vizer the Unseen (L15 DrEn) ASSERT(mindex <= MAX MONSTERS) in 'mon-util.cc' at line 404 failed on turn 39156. (D:16) 15:05:56 <|amethyst> hm, those also involve kirke it seems 15:05:56 -!- jeffrom has joined ##crawl-dev 15:05:59 <|amethyst> !lm * crash noun~~ASSERT.mindex.<= cv=~0.13 -4 -log 15:06:00 3. Vizer, XL15 DrEn, T:39156 (milestone): http://dobrazupa.org/morgue/Vizer/crash-Vizer-20130529-203842.txt 15:06:08 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:06:29 <|amethyst> so I guess it's not fixed in 0.13 like I thought 15:09:33 gammafunk: your easiest option if the commits are already all separate is to just push to a public repository somewhere 15:09:49 like make a clone on gitorious and push stuff there 15:09:57 mumra: Yeah, I've been thinking about doing that. 15:10:20 -!- jeffrom has quit [Read error: Connection reset by peer] 15:10:22 we can merge / cherry-pick directly from that just as easily as applying a patch 15:10:38 Ok, perhaps that's just the easiest solution 15:11:01 -!- jeffrom has joined ##crawl-dev 15:11:47 People will make fun of some of my bad commits, and I'll cry, but I'll try to be strong 15:12:25 haha 15:12:34 it's ok, i cry when i look at my own commits from like a year ago 15:12:46 or in some cases, last week 15:19:54 !learn add devteam <+mumra> it's ok, i cry when i look at my own commits from like a year ago <+mumra> or in some cases, last week 15:19:56 devteam[10/10]: <+mumra> it's ok, i cry when i look at my own commits from like a year ago <+mumra> or in some cases, last week 15:21:15 out of context that makes me sound rather melancholy 15:21:53 scrolling mournfully through commit logs bawling my eyes out 15:23:09 -!- DracoOmega has joined ##crawl-dev 15:23:53 anyway, i'm off out to play board games, i imagine that 500000 things will have happened by the time i'm back, or that's what usually seems to happen when i'm afk for any amount of time :P 15:24:06 Ever busy around here! :P 15:24:13 -!- Morphy_ has quit [Ping timeout: 250 seconds] 15:27:57 -!- mumra has quit [Read error: Connection reset by peer] 15:30:30 -!- Daekdroom has quit [Quit: Saindo] 15:32:37 -!- MarvinPA has joined ##crawl-dev 15:34:29 just means you're a programmer 15:37:57 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:40:36 -!- ackack has quit [Ping timeout: 246 seconds] 15:41:53 -!- zkyp_ is now known as zkyp 15:42:06 -!- Kalir has quit [Quit: BRB, DEAD] 15:42:22 -!- MAR_ has quit [Client Quit] 15:45:28 -!- Kalir has quit [Changing host] 15:45:49 -!- Stendarr has quit [Ping timeout: 246 seconds] 15:47:37 -!- its_all_in_the_c has quit [Ping timeout: 250 seconds] 15:47:53 -!- Stendarr|2 is now known as Stendarr 15:56:10 -!- WalkerBoh has joined ##crawl-dev 15:58:52 -!- Namey has quit [Quit: Leaving] 15:59:43 -!- heteroy has quit [Ping timeout: 245 seconds] 16:11:43 MarvinPA: in your slow naga calculations, you forgot to get overloaded and to bump MUT_SLOW to 3 (from 2 nagas get racially) 16:11:54 oh haha, yep 16:11:55 not sure if there's something else we can pile on 16:12:56 i think petrifying could work in theory but it needs to not tick down to zero and cause complete petrification mid-move 16:14:05 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:14:19 i guess technically the move would still take whatever extra amount of time, but the full petrification duration is what ends up showing up on the hud i think 16:15:44 heh, naga seems to be not affected by Leda's, using another race with slow 3 does the trick 16:16:07 oh huh, i know they didn't fumble in water but i didn't think that applied to leda's too 16:16:39 -!- yogidabear has quit [Ping timeout: 250 seconds] 16:19:43 -!- sbanwart_ has quit [Ping timeout: 256 seconds] 16:20:25 I specifically looked into that once, and could have sworn that wasn't true 16:20:46 But possible the meaning of surefooted() has changed since then (this was back in 0.8 or something) 16:21:34 I might be doing something wrong, at least the number changed 16:21:54 (doing something wrong is easy with durations expiring rather fast with delays involved) 16:24:07 03rchandra 07* 0.13-a0-1619-g06244c5: Pre-ID items in sprint III that are known to spoiled players. 10(13 hours ago, 1 file, 24+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=06244c5be573 16:24:07 03|amethyst 07* 0.13-a0-1620-gd742384: Identify one more Sprint III item. 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d7423846ba30 16:24:21 |amethyst: I just missed it. it should have ident:type I guess. also found a wand/potion I missed unless star_item can be / disint or !curing 16:24:27 -!- dtsund has quit [Quit: dtsund] 16:24:33 <|amethyst> rchandra: it can be 16:24:38 ah good 16:25:01 <|amethyst> rchandra: there's also a lot of monster equipment that could be deduced 16:25:11 <|amethyst> all the uniques with distortion or freezing weapons, for example 16:25:25 yeah I left the monsters alone, it seemed like it would be weird to see that 16:25:31 maybe not 16:26:04 there's also the weird spells (sigmund with bolt of fire), no real way to communicate those 16:26:36 yeah, a problem with redefines 16:27:00 @??revenant spells:orb_of_destruction 16:27:01 revenant (10L) | Spd: 10 | HD: 18 | HP: 58-104 | AC/EV: 6/13 | Dam: 26 | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2856 | Sp: destruction orb (8d16) | Sz: Medium | Int: high. 16:27:44 I don't mind changing the hp/hd so much since you still have the danger indicator, but adding new spells is a bit annoying. More so on randomised uniques since you have to then remember more of them 16:29:12 -!- SwissStopwatch has joined ##crawl-dev 16:30:11 -!- mnoqy has joined ##crawl-dev 16:33:52 <|amethyst> honestly, the more I think about it, the more I think we should just show spell lists as they are for that monster 16:34:10 <|amethyst> sure, it makes random panlords less of a surprise 16:34:37 having to x every ogre mage/wizard/lich sounds pretty bad 16:35:35 |amethyst: perhaps: as they are, unless the monster in question is randomized 16:35:38 i don't really see how that could work out well 16:40:19 -!- ProzacElf has quit [Ping timeout: 256 seconds] 16:40:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:41:39 Grunt: Nemelex penance for destroying decks is bad, so is granting Trog piety for eating books as jelly/etc; documentation has already been removed in 747b1a2d: do you have another use for agent tracking, or should I remove it for simplicity? 16:43:44 Wasn't it bh who added it in the first place? 16:43:47 And not Grunt? 16:44:29 %git i have a commit just removing just the conduct already, i wasn't sure if the 16:44:29 Could not find commit i have a commit just removing just the conduct already, i wasn't sure if the (git returned 128) 16:44:31 oops 16:44:36 well two things 16:44:45 i have a commit just removing just the conduct already, i wasn't sure if the framework was useful elsewhere 16:44:47 wait, what is this simplicity thing 16:44:47 and 16:44:50 %git 46bfda39a8d5841 16:44:52 07Grunt * 0.13-a0-873-g46bfda3: Track who destroys an item; incur Nemelex penance for deck destruction. 10(3 weeks ago, 18 files, 54+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=46bfda39a8d5 16:44:53 %git 46bfda39a8d584164fa475188367f331314a644d 16:44:53 07Grunt * 0.13-a0-873-g46bfda3: Track who destroys an item; incur Nemelex penance for deck destruction. 10(3 weeks ago, 18 files, 54+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=46bfda39a8d5 16:45:07 apparently trying to type two different lines at once doesn't work 16:45:31 03kilobyte 07* 0.13-a0-1621-g40bfca1: Indentation/brace fixes. 10(5 days ago, 2 files, 8+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=40bfca1178e9 16:45:31 03kilobyte 07* 0.13-a0-1622-g3c4ea9e: Make hellfire explosions look slightly different from fire ones. 10(10 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3c4ea9ef4c45 16:45:31 03kilobyte 07* 0.13-a0-1623-gb3c1dae: Revert "Unify handling of spellbook destruction for god purposes." 10(10 hours ago, 4 files, 26+ 43-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b3c1dae7764a 16:45:31 03kilobyte 07* 0.13-a0-1624-g2330e67: Revert "Handle destroyed spellbooks the same as destroyed decks." 10(10 hours ago, 2 files, 6+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2330e67aaf3d 16:45:31 03kilobyte 07* 0.13-a0-1625-gf55ef6b: Don't give extra penance for non-gift books that happen to have Sif in their name. 10(10 hours ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f55ef6b5f2d9 16:45:31 03kilobyte 07* 0.13-a0-1626-ga1f28ff: Revert "Track who destroys an item; incur Nemelex penance for deck destruction." 10(10 hours ago, 18 files, 32+ 54-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a1f28ff2f1b9 16:45:31 03kilobyte 07* 0.13-a0-1627-ge473d02: Add Bloax' sweet cacodemon tile to UNUSED/. 10(9 hours ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e473d029e917 16:45:37 Huh, maybe I was wrongf 16:46:13 that works too 16:48:35 03kilobyte 07* 0.13-a0-1628-g8987dc3: Don't special-case destroying Sif gifts at all. 10(5 minutes ago, 1 file, 1+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8987dc3f3a08 16:56:07 so, in future I need to learn a better way to fix git conflicts than rm -rf crawl; git clone ...crawl.git :( 16:56:27 -!- blabber has joined ##crawl-dev 16:59:07 -!- MaxFrost has quit [] 17:01:41 -!- NeremWorld has quit [Ping timeout: 248 seconds] 17:10:05 kilobyte: nice dooming checklist. you should aim to complete it before doomRL (missing spectres last I checked) 17:11:16 rchandra: DoomRL used to be a great game, but I'd say with each version it regresses farther and farther into unplayability, so far it'd be easier to rewrite it rather than fix. 17:12:07 -!- Kellhus has quit [Quit: Page closed] 17:12:19 doomRLsprint for 0.15? 17:12:28 perhaps, yeah 17:12:42 archviles would be reasonably easy to code 17:12:42 -!- blabber has quit [Quit: leaving] 17:12:58 I'll admit I like most of the doomrl changes (since 0.991) 17:13:08 doomsprint aka meatsprint 17:13:14 cyberdemon could use named pan lord tile code; its "always three rockets in a row" gimmick is codeable 17:14:02 could be named "clockworkdemon", with a ballista instead of one arm, to fit into a fantasy game :) 17:14:29 sure, using steel javelins 17:14:40 or iron shot 17:14:46 exploding javelins 17:14:57 -!- rossi has quit [Quit: WeeChat 0.4.1] 17:15:21 (or indeed a spell outright, easier to do than always mulch ranged) 17:18:03 mancubi would need specific code, but in real Doom they don't care what they aim their side fireballs at so without a tracer this is rather trivial 17:18:37 so the only major point would be rapid fire weapons; building blocks for everything else already exists 17:19:43 -!- Blazinghand has quit [Ping timeout: 245 seconds] 17:25:59 -!- ELRanger has quit [Ping timeout: 250 seconds] 17:29:20 -!- WalkerBoh has quit [Remote host closed the connection] 17:30:11 -!- gammafunk_ has joined ##crawl-dev 17:34:18 -!- rwbarton has quit [Ping timeout: 264 seconds] 17:36:23 -!- ophanim has quit [Read error: Connection reset by peer] 17:36:31 -!- Kromgart has quit [Quit: Leaving] 17:38:38 Mu_: what shall we do with tar_mu then? Should we try to despoil it, or just give up? 17:38:49 -!- radiosilence has joined ##crawl-dev 17:40:15 -!- CKyle has joined ##crawl-dev 17:40:47 kilobyte: i'm not doin anythin tomorrow so i'll try editing the map 17:40:59 if i can't make it interesting i'll just pull it 17:41:38 !vault tar_mu 17:41:43 Lines pasted to http://pastie.org/8047187 17:42:08 tar_old has the chambers semi-marked, tar_grunt not so much 17:42:10 for all of its problems I prefer tar_mu to tar_grunt 17:42:15 -!- suckerboh_ has joined ##crawl-dev 17:42:26 i think someone wanted to make the pyramid larger and use the labyrinth builder inside of it which sounded cool i guess but i don't even know if you can do that 17:43:37 should manhandle some lua-understanding dev into making it possible then 17:44:23 tar_grunt has buildings same as produced by certain layouts, yet you need to know there's loot in some of them 17:45:13 it is non-intuitive, yes 17:46:31 I mostly dislike how the subvaults are boring and the scattering of only a handful of small subvaults means that it's an encompass vault of just completely wide space, which while striking is also pretty mediocre for the usual hell end 17:46:43 wait are you hangedman too 17:46:46 omg so many hangedmans 17:47:17 the gallows are pretty full 17:48:39 hello guys, my webtiles graphics for 0.12 and trunks have suddenly become quite bad (while 0.11 is still fine.... and actually looks a lot better), any ideas on what happened ? 17:50:47 -!- pantaril has quit [Remote host closed the connection] 17:54:50 -!- Serfuzz has quit [Ping timeout: 256 seconds] 17:54:53 I think webtiles sometimes has display issues that can be fixed by clearing your cache and reloading or something? 17:54:57 I don't know if this is the same one 17:57:15 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 17:59:31 -!- Stendarr has quit [Ping timeout: 246 seconds] 17:59:58 no doesn't change anything unfortunately 18:00:39 "quite bad" is a bit vague, maybe screenshots would help? 18:01:10 What do you mean by '0.11 suddenly looks a lot better', anyway? 18:04:23 sec 18:06:37 -!- ontoclasm has joined ##crawl-dev 18:06:40 -!- bh has quit [Changing host] 18:08:24 -!- Afghan has quit [] 18:08:50 http://image-upload.de/image/Gmygpl/2c018dcf46.jpg 18:11:30 -!- _wh1te has quit [Ping timeout: 264 seconds] 18:12:42 thats maybe a better one http://image-upload.de/image/ccQsMK/6aae706537.jpg 18:13:48 That looks to me like the window is just really small and the display is being downscaled because of it 18:13:54 probably 18:14:06 problem of resolution ? 18:14:11 Kind of hard to judge from a rather extreme JPEG. 18:14:31 suckerboh_: I think so. Were you previously using it on a larger resolution? 18:14:49 -!- CKyle has quit [Read error: Connection reset by peer] 18:14:55 -!- CKyle_ has joined ##crawl-dev 18:14:57 no i didn't change anything 18:15:24 it worked fine on other pc though (I'm not sure if i played 0.12 or 0.13 on this one though) 18:15:27 -!- Isvaffel is now known as onahole 18:15:41 as said, 0.11 still looks fine 18:15:46 -!- CKyle_ has quit [Client Quit] 18:17:51 Don't suppose you can make a screenshot of that for comparison? 18:18:27 -!- GuraKKa has quit [Read error: Connection reset by peer] 18:18:42 http://image-upload.de/image/4eUQBE/339fa6d939.jpg 18:19:38 Actually, that looks downscaled, too, just not as MUCH 18:20:00 could you try with a png screenshot 18:20:02 I seemed to recall having a similar issue the brief time I tried to use it on a laptop, and I am not sure there was anything I could do about it? But I'm not the best person to ask, anyway 18:20:08 it's rather hard to deduct anything wrong with the tiles 18:20:14 when everything is one big smudge 18:20:23 One of the webtiles devs would be much better able to address any questions (and they're not here right now, I think) 18:21:07 -!- BlackrayJack has quit [] 18:22:47 -!- CKyle has joined ##crawl-dev 18:24:11 -!- suckerboh_ has quit [Quit: Page closed] 18:24:37 -!- suckerboh has joined ##crawl-dev 18:27:21 -!- Insomniak` has quit [Quit: I like to rock] 18:27:47 -!- ground4 has quit [Ping timeout: 260 seconds] 18:29:30 k guys 18:29:40 it's a resolution thing 18:29:43 -!- Nightbeer has quit [Ping timeout: 245 seconds] 18:29:47 -!- rkd has quit [] 18:31:17 how can i change it in tiles ? 18:32:18 i thought maybe in rc 18:32:30 -!- CKyle has quit [Quit: CKyle] 18:32:32 # tile_full_screen = true # tile_window_width = value # tile_window_height = value 18:35:15 do these settings even affect webtiles at all? 18:35:32 not for me 18:35:56 i can atm only effect it by changing it for my desktop 18:36:04 which isn't really an option 18:41:53 -!- Eldarby_ has quit [Ping timeout: 248 seconds] 18:42:16 -!- ackack has quit [Ping timeout: 252 seconds] 18:45:30 -!- Roarke has quit [Quit: Page closed] 18:47:03 anyway thanks your comment on 0.11 looking downscaled (which i didn't realize because i haven't seen it being "right" before) helped me out already 18:47:55 -!- Bloaxor has quit [Quit: Error: Bloax not found] 18:50:38 -!- Xiberia has quit [Read error: Connection reset by peer] 18:51:07 -!- Xiberia has joined ##crawl-dev 18:51:48 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:53:31 -!- suckerboh has quit [Ping timeout: 250 seconds] 18:54:49 -!- Vizer has joined ##crawl-dev 18:55:28 -!- _dd has quit [Ping timeout: 276 seconds] 19:04:39 -!- Vandal has quit [Read error: Connection reset by peer] 19:04:47 -!- Vandal has joined ##crawl-dev 19:08:33 -!- buppy has joined ##crawl-dev 19:11:49 -!- dtsund has joined ##crawl-dev 19:13:37 -!- bh has quit [Quit: Page closed] 19:14:33 -!- gammafunk_ has quit [Quit: gammafunk_] 19:17:07 -!- Kintak has quit [Read error: Connection reset by peer] 19:24:30 -!- Ragnor has quit [Remote host closed the connection] 19:28:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:30:53 -!- Stelpa has quit [Ping timeout: 240 seconds] 19:33:23 -!- Stelpa_ has quit [Client Quit] 19:33:39 -!- Stelpa has quit [Changing host] 19:35:05 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:35:32 -!- bonghitz has quit [Remote host closed the connection] 19:37:31 seriously, Crawl should get added to all compilers' test suites 19:38:29 current build failures (LTO): gcc-4.6 on sparc, gcc-4.8 on powerpc, gcc-snapshot on amd64, clang-3.3 on amd64 19:42:42 -!- ground4 has quit [Ping timeout: 264 seconds] 19:44:24 -!- Kintak has joined ##crawl-dev 19:49:32 -!- y2s82 has quit [Remote host closed the connection] 19:50:45 -!- Blazinghand_ has quit [Quit: Leaving] 19:52:47 -!- Silurio has quit [Ping timeout: 256 seconds] 20:00:51 -!- Kintak has quit [Read error: Connection reset by peer] 20:02:09 -!- Kintak has joined ##crawl-dev 20:04:12 -!- Kintak has quit [Read error: Connection reset by peer] 20:08:30 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:10:41 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 20:11:39 Does anyone has strong opinions and what's the hardest part of the crawl codebase to understand? I know that's completely subjective based on one's development experience, but I'm still curious 20:12:03 -!- Kintak has joined ##crawl-dev 20:12:41 ray code 20:13:03 dang kilobyte, that was my thought in the back of my head 20:13:52 but I know there's way more voodoo sitting in the source, so I didn't want to assume 20:14:40 I haven't got to learning newnewabyss generators, too, so no idea how they compare 20:15:20 there's also the "sack of shit" category, like blinking, but that's not complexity per se 20:15:34 -!- yxhuvud has quit [Quit: Nettalk6 - www.ntalk.de] 20:19:58 tentacles 20:20:26 I think the direction_chooser and targetter interations are some serious voodoo 20:20:32 Took me forever to figure that stuff out 20:20:58 paging dracoomega 20:22:24 DracoOmega was pretty helpful giving advice, so I won't rebuke him 20:22:41 -!- jeffrom has quit [Read error: Connection reset by peer] 20:22:51 kilobyte: in response to your mantis comment, what exactly does "dwarf-like" entail? 20:23:28 -!- jeffrom has joined ##crawl-dev 20:24:31 -!- st_ has joined ##crawl-dev 20:25:29 -!- mumra has joined ##crawl-dev 20:26:25 -!- sbanwart_ has quit [Ping timeout: 256 seconds] 20:28:23 -!- Silurio1 has quit [Ping timeout: 240 seconds] 20:28:35 Rebuke me for what? ^^; 20:28:47 I didn't actually WRITE the tentacle code. I just cleaned it up somewhat 20:28:53 rebukes DracoOmega. 20:29:21 DracoOmega: Did you do the direction_chooser and targetter interactions? 20:29:42 No, I didn't write the targetters, either 20:30:29 I mean, I wrote one subclass of targetter, and made a few small improvements to how they are used, but I didn't do anything with the overall infrastructure 20:30:37 Well those are pretty hard to understand, and I thought someone was implying I could blame you 20:30:55 Speaking of monstrosities - ever seen the beam code? 20:31:05 I think I was possibly being paged because I WORKED with the tentacle code a fair bit, and probably know it better than any other active dev (and there are still parts I don't understand) 20:31:09 (You gaze into the beam code. You are confused.) 20:31:17 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 20:31:21 Well, the beam code is more sort of untidy than it is confusing 20:31:31 Like, it's generally clear what the code is doing, even if it's spread out a bunch 20:31:44 As opposed to code blocks you can stare at for a while and STILL have no idea what they're accomplishing 20:31:47 -!- nooodl has quit [Quit: Leaving] 20:32:30 few bugs are as amusing as the one about cacodemon dispel 20:32:40 Yeah, the beam code and the associated targetter seems like there's overlap in functionality, but I haven't looked too closely 20:33:43 dracoomega makes new stuff fast enough to probably be quite hurt by slouch 20:35:12 Haha 20:35:28 gammafunk: Well, the targetters are much newer than the beam code itself 20:35:44 gammafunk: For a long time, the targetting information given to the player was a lot more 'dumb' than it is now 20:36:00 Probably there is more duplication than might have happened if they'd actually been written together in the first place 20:36:02 Yeah, I got the sense targetters were fairly new 20:36:03 bwahahaha "overlap in functionality" what you mean is "redundancy" 20:36:18 Well, they're not STRICTLY redundant 20:36:32 Since targeters calculate a bunch of 'maybes' where the beam code itself normally does not 20:37:25 sadly all my speciality gets to face are things like http://git.develz.org/?p=crawl.git;a=commitdiff;h=f41d6fba04827345ade85f1207dd4344dc8e5af6 20:37:46 buppy: all the "dwarf" part of dwants; it seems to be really forced, for no obvious reason 20:38:23 -!- Roarke has quit [Ping timeout: 250 seconds] 20:38:41 beam targetters could be better, yeah 20:38:41 -!- TheKraken has quit [Quit: TheKraken] 20:39:06 on the other hand, directn could be rewritten to get rid of most of its old code 20:41:16 -!- Zermako has quit [] 20:42:57 kilobyte: good armour apts was a lot of it. All the other animal races have the problem of bad armour (Dr,Op,Fe,Na) 20:43:11 I am fairly sure that a race can have a good armour apt without being part-dwarf 20:43:14 i love the dwa part of dwants 20:43:19 why even add them if you take that away 20:45:42 1learn add badirc elliott 20:46:03 -!- ProzacElf has quit [Ping timeout: 240 seconds] 20:46:18 Would an inspect species ever make it? 20:46:41 you mean like inspector gadget but as a species? 20:46:48 lol, sorry 20:46:53 insect 20:47:16 insect species are too buggy 20:47:27 oh, you... 20:47:35 especially ones that have many segments that could get faulted 20:47:47 -!- knaveightt has quit [Quit: It's a dud! It's a dud! It's a du...] 20:47:58 !abyss buppy 20:47:59 gammafunk casts a spell. buppy is devoured by a tear in reality! 20:48:11 -!- LexAckson has joined ##crawl-dev 20:49:39 good. i hope it's clear by now that puns are not an acceptable form of humour in here. 20:49:41 such deviants should be punnished. 20:49:57 -!- Stelpa has quit [Remote host closed the connection] 20:50:23 -!- Stelpa has quit [Changing host] 20:50:38 -!- tenofswords_ has joined ##crawl-dev 20:50:41 -!- LexAckson has quit [Read error: Connection reset by peer] 20:52:18 -!- raskol has quit [Ping timeout: 264 seconds] 20:52:41 -!- radiosilence has quit [Ping timeout: 250 seconds] 20:53:16 -!- bonghitz has quit [Remote host closed the connection] 20:57:28 -!- Silurio has quit [Ping timeout: 268 seconds] 20:57:57 -!- yogidabear_ has quit [Quit: Page closed] 20:58:56 -!- Silurio1 has quit [Ping timeout: 252 seconds] 20:59:01 -!- Noffie has quit [Quit: Page closed] 21:02:45 -!- Arkaniad has quit [Read error: Operation timed out] 21:03:08 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:03:13 -!- tenofswords_ has quit [] 21:05:25 -!- Nakat0my has quit [Remote host closed the connection] 21:07:16 -!- neunon has joined ##crawl-dev 21:07:37 -!- dtsund has quit [Quit: dtsund] 21:09:07 -!- jeffrom has quit [Ping timeout: 252 seconds] 21:09:40 -!- Arkaniad has quit [Ping timeout: 252 seconds] 21:13:08 -!- Sky2 has quit [Quit: Page closed] 21:20:35 -!- bonghitz has quit [Remote host closed the connection] 21:20:37 -!- Silurio has quit [Ping timeout: 256 seconds] 21:25:02 -!- Sequell has quit [Remote host closed the connection] 21:26:13 !abyss SamB 21:26:13 SamB casts a spell. samb is devoured by a tear in reality! 21:26:45 -!- Silurio1 has quit [Ping timeout: 248 seconds] 21:27:00 * SamB dishes out punishment for puns 21:27:53 -!- Sequell has joined ##crawl-dev 21:28:29 -!- jeffrom has joined ##crawl-dev 21:28:52 -!- ystael has quit [Ping timeout: 276 seconds] 21:32:09 -!- dtsund has joined ##crawl-dev 21:45:58 -!- atomicth1mbs has quit [Ping timeout: 245 seconds] 21:46:44 -!- Nikolaos has quit [Remote host closed the connection] 21:46:53 -!- atomicthumbs has joined ##crawl-dev 21:49:16 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:52:26 -!- TheKraken has quit [Quit: TheKraken] 21:54:24 -!- kats has quit [Quit: Enforcing the norm provides a low-cost way to fake sincerity, to signal that one complies, not as an opportunist seeking approval, but as a true believer.] 21:57:18 -!- Daekdroom has quit [Quit: Saindo] 21:57:44 -!- bonghitz has quit [Remote host closed the connection] 22:00:40 -!- Stendarr has quit [Ping timeout: 246 seconds] 22:02:38 -!- ystael has quit [Ping timeout: 245 seconds] 22:08:52 -!- rchandra has left ##crawl-dev 22:09:12 -!- evilmike has joined ##crawl-dev 22:13:22 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:16:02 -!- blackcustard has quit [Read error: Connection reset by peer] 22:22:34 -!- ackack has quit [Read error: Operation timed out] 22:23:56 -!- bonghitz has quit [Remote host closed the connection] 22:30:33 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 22:33:34 -!- MaxFrost has quit [Ping timeout: 246 seconds] 22:38:00 -!- mizu_no_oto has quit [Client Quit] 22:43:07 -!- minqmay has quit [Quit: Leaving] 22:47:13 -!- rossi has quit [Ping timeout: 248 seconds] 22:49:57 -!- rwbarton has quit [Ping timeout: 248 seconds] 22:53:13 -!- Heisenberg is now known as Guest3908 22:54:39 -!- Guest36376 is now known as Furril 22:56:20 -!- mamga has quit [Quit: Page closed] 22:59:16 -!- tenofswords has quit [Quit: leaving] 23:01:25 -!- ussdefiant has joined ##crawl-dev 23:03:32 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 23:03:45 -!- Guest3908 has quit [Quit: Page closed] 23:03:59 -!- Roarke has quit [Ping timeout: 250 seconds] 23:04:14 -!- radiantsilence has joined ##crawl-dev 23:08:45 -!- WildSam has quit [Ping timeout: 250 seconds] 23:11:02 -!- dtsund has quit [Quit: dtsund] 23:19:50 -!- BlinkFrog has quit [Quit: Page closed] 23:34:51 -!- Kalir has quit [Changing host] 23:42:21 er, something I hand't considered for jump landing sites with the random landing site change 23:42:37 what if there are dangerous spaces near the monster such as freezing clouds etc.? 23:43:05 My current code just doesn't consider them as valid landing sites, so player will never land there 23:43:08 But is that too kind? 23:43:17 I don't think that's too kind 23:43:23 it might have other problems though 23:43:24 Well, blink will let you land there 23:43:28 Unstable branch on crawl.lantea.net updated to: 0.13-a0-1628-g8987dc3 (34) 23:43:39 yeah, it could be exploitable 23:43:39 dang 23:43:47 In fact, blink was specifically changed to not exclude clouds since you could then place clouds as a way to control the blink 23:43:56 well, I'd say go with it for now? 23:44:06 DracoOmega: I think we might have the same problem here 23:44:09 it's not like you don't control the direction anyway ... 23:44:15 I imagine it isn't complicated to allow them as landing sites, though 23:44:25 (In fact, it's probably more complicated to DISallow them, I would guess) 23:44:28 I thought the main reason not to pick a landing site was was fiddlyness 23:44:40 Well, this isn't about picking a landing site 23:44:47 It's just 'should it be able to randomly land you in clouds' 23:44:55 Yeah, only complication 23:44:58 Which I think it ought to if the landing site itself is random, and there are clouds around it 23:45:02 is we'll have to add yet another warning to player 23:45:05 I mean the main reason not to have the USER do it explicily 23:45:14 'Really jump when you might land in the miasma?' 23:46:04 I would leave it as you had it for now 23:46:18 SamB: Ok 23:46:21 let us worry about if that's bad later ... 23:46:34 Less for me to code anyways 23:47:21 if you want, add an XXX or something 23:48:04 / XXX is this too kind? 23:48:13 whoops, that was supposed to start "//" 23:48:21 $ grep XXX * | wc -l 23:48:22 278 23:48:25 ... 23:48:52 future goal: resolve all XXX/FIXME/TODO 23:48:54 hahah 23:48:54 Oh, I guess that's not sourcefile-restricted <_< 23:49:09 $ grep XXX *.cc *.h | wc -l 23:49:09 263 23:49:26 -!- ELRanger has quit [Quit: Page closed] 23:49:35 XXX is one of my favorite spells, so I'll definitely add that 23:49:36 naesten@hydrogen:~/hacking/crawl/crawl-ref/source% grep TODO *.cc *.h | wc -l 23:49:36 174 23:49:36 naesten@hydrogen:~/hacking/crawl/crawl-ref/source% grep FIXME *.cc *.h | wc -l 23:49:36 136 23:49:38 where are the ither 2 23:49:42 oh 23:50:20 yes I seem to have expected this computer to explode when I named it 23:50:29 it hasn't yet in like a decade of service ... 23:50:30 what one file has the most 23:50:54 ....woah, sudden deja vu 23:51:04 -!- ontoclasm has quit [Quit: Leaving.] 23:51:17 -!- Sky2 has quit [Quit: Page closed] 23:57:06 radiantsilence: what's so deja-vu-y? 23:57:10 is it your font? 23:57:32 why do they call the font that anyways 23:58:02 listing out by grep XXX/TODO/FIXME, you noting your computer name 23:59:07 -!- nickajeglin has quit [Ping timeout: 260 seconds]