00:00:04 The rest of it's great, of course! 00:00:05 well, i'll give them another shot in a few days 00:00:10 (I understand the water is really hard =/) 00:00:16 s/the/that 00:00:23 sometimes it takes a few rounds of angrily deleting files 00:00:30 nooo don't do that 00:00:33 03Grunt 07* 0.13-a0-1559-g1c63bc7: Unbreak non-tiles compilation. 10(40 seconds ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1c63bc72ca0c 00:00:35 and starting from scratch 00:00:35 stash them instead 00:00:39 <_< 00:00:41 hah xD 00:00:46 Stable (0.12) branch on crawl.s-z.org updated to: 0.12.2-5-gb0b09c3 00:01:00 then they go away after N days or something 00:01:25 Grunt: are you trying to make bisect painful 00:01:44 Not intentionally :( 00:02:34 yeah I'm just giving you a hard time 00:04:29 -!- ussdefiant has joined ##crawl-dev 00:04:37 03Medar 07* 0.13-a0-1560-g6ce47a6: Fix lobby being outdated after watching someone 10(6 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6ce47a61b4bd 00:05:30 -!- jeffrom has quit [Ping timeout: 264 seconds] 00:05:46 Stable branch on crawl.develz.org updated to: 0.12.2-5-gb0b09c3 (34) 00:06:23 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1559-g1c63bc7 (34) 00:10:28 -!- dtsund has joined ##crawl-dev 00:12:46 -!- CKyle has quit [Quit: CKyle] 00:13:17 Unstable branch on crawl.develz.org updated to: 0.13-a0-1560-g6ce47a6 (34) 00:14:27 -!- elliptic has quit [Quit: Leaving] 00:15:40 -!- indspenceable has quit [Remote host closed the connection] 00:22:16 -!- elliptic has joined ##crawl-dev 00:23:28 -!- dtsund has quit [Ping timeout: 245 seconds] 00:24:57 -!- nicolae- has joined ##crawl-dev 00:28:56 Dthulhu (L3 MiFi) ASSERT(idx < TILE_FEAT_MAX) in 'rltiles/tiledef-dngn.cc' at line 35 failed. (D:2) 00:29:56 <|amethyst> !lm dthulhu crash -log 00:29:56 1. Dthulhu, XL3 MiFi, T:906 (milestone): http://dobrazupa.org/morgue/Dthulhu/crash-Dthulhu-20130610-052855.txt 00:30:54 Dthulhu (L3 MiFi) ASSERT(idx < TILE_FEAT_MAX) in 'rltiles/tiledef-dngn.cc' at line 35 failed. (D:2) 00:34:16 -!- Poncheis has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 00:39:38 -!- dtsund has joined ##crawl-dev 00:40:29 -!- elliptic has quit [Quit: Leaving] 00:40:42 -!- elliptic has joined ##crawl-dev 00:41:04 <|amethyst> Grunt: tgw_xom is crashing because of COLOUR: . = random 00:41:50 <|amethyst> Grunt: does this mean that everything that sets a colour also needs to set a tile that has colour variations? 00:42:11 not as far as i know, unless that's a new change 00:42:21 <|amethyst> %git HEAD^^ 00:42:21 07Grunt * 0.13-a0-1558-g9b01d5c: Allow ETC_* feature colours to affect some displayed tiles. 10(51 minutes ago, 3 files, 25+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b01d5cde6fa 00:45:15 <|amethyst> Grunt: s/colour/etc colour/ 00:46:06 Windows builds of master branch on crawl.develz.org updated to: 0.13-a0-1560-g6ce47a6 00:48:47 Dthulhu (L3 MiFi) ASSERT(idx < TILE_FEAT_MAX) in 'rltiles/tiledef-dngn.cc' at line 35 failed. (D:2) 00:52:41 -!- elliptic has quit [Quit: Leaving] 00:54:01 -!- elliptic has joined ##crawl-dev 00:54:24 iirc tile_dngn_coloured just returns the tile you give it if there aren't any color variations 00:56:48 03Medar 07[webtiles-options] * 0.13-a0-1559-ge1e4a03: Get default options for each game at startup 10(2 minutes ago, 2 files, 29+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e1e4a03aa16b 00:57:22 <|amethyst> oh, haha 00:57:25 <|amethyst> found the problem 00:57:33 -!- AndroUser2 has quit [Client Quit] 00:57:45 -!- Bloax has joined ##crawl-dev 00:57:52 yeah? 00:58:28 <|amethyst> testing 01:00:27 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 01:05:05 03|amethyst 07* 0.13-a0-1561-g6ead813: Don't crash on ETC-coloured features. 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6ead813d9ea6 01:05:23 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1560-g6ce47a6 (34) 01:05:44 <|amethyst> err 01:05:45 <|amethyst> oop 01:06:33 what did you do? 01:06:33 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1561-g6ead813 (34) 01:06:45 <|amethyst> SamB: triggered the rebuild too early :) 01:06:51 -!- Vizer has quit [Quit: bye] 01:07:30 yeah just realized it when my client became unresponsive ;-) 01:08:27 <|amethyst> !tell TZer0 just noticed the rebuild trigger doesn't work... you need a sudoers entry for www-data to run update-trunk and update-stable 01:08:28 |amethyst: OK, I'll let tzer0 know. 01:08:59 <|amethyst> !tell TZer0 mine is www-data ALL=(crawl-dev) NOPASSWD: /home/crawl-dev/dgamelaunch-config/bin/dgl update-trunk, /home/crawl-dev/dgamelaunch-config/bin/dgl update-stable * 01:09:00 |amethyst: OK, I'll let tzer0 know. 01:09:45 <|amethyst> but lantell has -1553 so should be fine anyway 01:10:22 <|amethyst> and CDO presumably uses console rather than webtiles binaries so doesn't need rebuilt either 01:10:53 -!- bmfx has quit [Ping timeout: 240 seconds] 01:11:35 yeah, I don't think it ever got a unified setup did it? 01:11:54 <|amethyst> it did not 01:12:13 -!- Guest41718 has joined ##crawl-dev 01:14:18 -!- ystael has quit [Ping timeout: 245 seconds] 01:15:37 <|amethyst> btw, I guess this means we need a disco ball tile 01:16:06 ontoclasm: on it? 01:19:08 -!- DracoOmega has quit [Quit: Leaving] 01:19:45 <|amethyst> also, I wonder how hard it would be to get the new tiles ETC_* stuff working with real-time animations 01:19:54 -!- jeanjacques has joined ##crawl-dev 01:20:08 <|amethyst> that wouldn't be quite right for discopan, since that one relies on time passing for the full effect 01:22:08 -!- rchandra has left ##crawl-dev 01:24:11 -!- leStahL has quit [Quit: Konversation terminated!] 01:25:37 i made one ages ago but it was kinda bad 01:26:18 so make a better one or two or three 01:27:45 -!- Blazinghand has quit [Read error: Connection timed out] 01:28:36 -!- BonSequitur has quit [Quit: Leaving] 01:31:18 -!- Insomniak` has quit [Ping timeout: 264 seconds] 01:32:01 -!- johnny0 has quit [Ping timeout: 248 seconds] 01:39:53 -!- leStahL has quit [Remote host closed the connection] 01:44:57 -!- yogidabear has quit [Ping timeout: 250 seconds] 01:47:04 -!- Melum has quit [Quit: Was eaten by a grue.] 01:49:17 -!- Lightli has quit [Ping timeout: 250 seconds] 01:50:35 Crash when drinking potion (assert failed at adjust_level(int, bool) + 1545) by Dethread 01:51:17 -!- WalkerBoh has quit [Remote host closed the connection] 01:52:52 -!- nicolae- has left ##crawl-dev 01:58:32 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:02:03 -!- ophanim has quit [Read error: Connection reset by peer] 02:08:08 -!- ahahahah has quit [Quit: Page closed] 02:10:07 -!- magicpoints has quit [Ping timeout: 264 seconds] 02:10:55 -!- SkaryMonk1 has joined ##crawl-dev 02:18:48 Can disco pan have a special pan lord? 02:18:54 One that's FABULOUS? 02:22:14 -!- Roarke has quit [Quit: Page closed] 02:25:57 Lord_of_Disco or somesuch? 02:28:46 Fabio comes into view! 02:29:38 Fabio, Lord of the Dance? 02:31:02 hmm, did we already think of unique mimics? 02:35:42 -!- _D_ has quit [Quit: leaving] 02:37:38 Lord of the Dance, makes me think of a line of demons doing river dance, for some reason 02:40:54 Fabio isn't -exactly- what comes to mind when one mentions disco 02:43:08 -!- jeffrom has joined ##crawl-dev 02:46:33 -!- Mu_ has joined ##crawl-dev 02:49:31 -!- kickascii has quit [Ping timeout: 250 seconds] 03:00:02 -!- Furril has quit [Read error: Connection reset by peer] 03:05:13 -!- djanatyn has quit [Read error: Operation timed out] 03:06:46 -!- Zannick has quit [Ping timeout: 256 seconds] 03:07:04 -!- ussdefiant_ has joined ##crawl-dev 03:07:17 -!- ussdefiant has quit [Read error: Connection reset by peer] 03:07:29 -!- jeffrom has quit [Ping timeout: 248 seconds] 03:07:31 -!- ussdefiant_ is now known as ussdefiant 03:12:56 -!- jeffrom has joined ##crawl-dev 03:13:31 heteroy (L2 MiCK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:1) 03:15:31 -!- ystael has quit [Ping timeout: 276 seconds] 03:16:29 -!- ontoclasm has quit [Quit: Leaving.] 03:18:24 -!- simmarine has quit [Quit: Leaving] 03:21:22 -!- Cerepol has quit [Ping timeout: 276 seconds] 03:21:34 -!- SkaryMonk2 has joined ##crawl-dev 03:22:54 -!- SkaryMonk1 has quit [Ping timeout: 264 seconds] 03:23:44 -!- Pacra has joined ##crawl-dev 03:35:29 -!- Zannick has joined ##crawl-dev 03:36:20 -!- Roarke has quit [Quit: Page closed] 03:36:42 -!- gammafunk has quit [Quit: gammafunk] 03:44:48 -!- bonghitz has quit [Remote host closed the connection] 03:48:01 -!- ystael has quit [Ping timeout: 248 seconds] 04:00:46 -!- Lightli has joined ##crawl-dev 04:11:13 -!- Vandal has joined ##crawl-dev 04:11:55 -!- Dalvant has quit [Ping timeout: 264 seconds] 04:20:42 -!- MarvinPA has joined ##crawl-dev 04:21:52 -!- MarvinPA_ has joined ##crawl-dev 04:25:26 -!- crate has quit [Read error: Connection reset by peer] 04:25:35 -!- MarvinPA has quit [Ping timeout: 252 seconds] 04:25:36 -!- MarvinPA_ is now known as MarvinPA 04:26:22 -!- heteroy has quit [Ping timeout: 276 seconds] 04:34:49 -!- waspmonolith has quit [Ping timeout: 276 seconds] 04:39:13 -!- radinms has quit [Ping timeout: 246 seconds] 04:42:40 -!- crate has quit [Quit: Leaving] 04:45:53 -!- ussdefiant has quit [Ping timeout: 240 seconds] 04:49:10 -!- dtsund has quit [Quit: dtsund] 04:54:00 -!- kait_ has quit [Quit: You must die! I alone am best!] 04:54:15 -!- kait has quit [Read error: Connection reset by peer] 04:55:32 -!- Naruni has quit [Remote host closed the connection] 04:56:55 -!- Blazinghand has quit [Ping timeout: 276 seconds] 04:59:29 -!- bonghitz has quit [Ping timeout: 248 seconds] 05:01:50 -!- edlothiol has joined ##crawl-dev 05:08:48 -!- NTRAFF has quit [Client Quit] 05:12:13 -!- ProzacElf has quit [Quit: Leaving] 05:19:43 -!- tensorpudding has quit [Ping timeout: 245 seconds] 05:20:23 -!- SkaryMonk1 has joined ##crawl-dev 05:21:23 -!- SkaryMonk2 has quit [Ping timeout: 255 seconds] 05:27:15 Stendarr (L14 DsSk) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (D:10) 05:28:53 -!- tensorpudding has quit [Ping timeout: 240 seconds] 05:30:46 -!- Naruni has joined ##crawl-dev 05:30:47 Sakkce (L3 DjBe) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:2) 05:31:03 Sakkce (L2 DjBe) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:2) 05:31:32 Stendarr (L14 DsSk) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (D:10) 05:31:35 !lm * crash -log 05:31:35 4932. Sakkce, XL2 DjBe, T:692 (milestone): http://dobrazupa.org/morgue/Sakkce/crash-Sakkce-20130610-103102.txt 05:32:08 !lm Stendarr crash -log 05:32:08 2. Stendarr, XL14 DsSk, T:25931 (milestone): http://dobrazupa.org/morgue/Stendarr/crash-Stendarr-20130610-103131.txt 05:32:40 -!- Roarke has quit [Quit: Page closed] 05:33:48 -!- magicpoints has quit [Remote host closed the connection] 05:41:40 -!- radinms has quit [Ping timeout: 255 seconds] 05:42:27 Medar: hmm... there's a problem with getting the default options on startup: they could change later (or more likely, the set of options we want printed could). Also, trunk builds could support or not support the option depending on the exact version loaded, which depends on the savegame. OTOH, we'll need to modify the startup scripts anyway to run non-interactively if --print-webtiles-options is passed. 05:44:06 Hmm, that's true. 05:44:55 what exactly happens if we pass the flag to a build that doesn't support it? 05:45:21 It prints an error message to stderr and returns 1 05:45:40 -!- waspmonolith has quit [Ping timeout: 276 seconds] 05:48:03 that's actually not a problem then, isn't it? it won't break anything and we will just send nothing 05:48:07 -!- sacje has quit [Quit: sacje] 05:51:12 well, we probably shouldn't print an error message everytime that happens 05:51:43 Guess not, still seems a bit silly to run an errornous command all the time 05:52:04 Oh, and that means the .js won't understand the options message 05:53:08 there will only be an options message if the crawl process supports it, in which case the js should too, right? 05:53:54 we could add a flag in the game list to disable the call, so it can be disabled for 0.12 and lower 05:54:07 -!- lainiw has quit [Ping timeout: 276 seconds] 05:54:30 for 0.13, the call won't be erroneous most of the time 05:54:31 yes, sounds good 05:55:12 are the startup scripts in git somewhere? 05:55:30 hm, let me check 05:57:32 -!- crate has quit [Read error: Connection reset by peer] 05:58:47 -!- eb has quit [] 05:59:30 https://github.com/neilmoore/dgamelaunch-config 05:59:36 though that seems kind of outdated 05:59:50 oh, there's a szorg branch 05:59:56 Ok 06:00:28 anyway, chroot/bin/crawl-git-launcher.sh, it probably suffices to add a line similar to the one for --print-charset 06:00:28 zzz 06:00:41 though we should just ask |amethyst about it 06:05:21 -!- dirk_ has quit [Client Quit] 06:07:37 -!- GuraKKa has quit [Read error: Connection reset by peer] 06:09:39 EuServersOMG (L5 LOCK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:3) 06:12:09 03Medar 07* 0.13-a0-1562-gf1a30b5: Don't crash on player distort weapon banishment 10(4 minutes ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f1a30b52fae9 06:12:15 * Medar approves of the nickname 06:13:26 edlothiol: Another thing is that we need to make sure that spectator joining gets his options before getting the game data. 06:15:57 Medar: or maybe fire some events on the client when the options are there? that would seem more robust 06:16:43 And don't process any of the other messages before that? 06:16:57 Otherwise everything needs to account for options missing 06:17:14 Devouring by tear in reality sometimes causes crashing by Stendarr 06:19:51 -!- Naruni has quit [Quit: ZNC - http://znc.in] 06:21:03 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 06:21:15 Medar: that doesn't seem too bad 06:21:35 better than delaying the whole update until the options are there 06:22:02 the whole update? 06:22:13 you mean just joining a game (as a spectator) 06:22:17 -!- Lightli has quit [Ping timeout: 250 seconds] 06:22:44 because surely getting the options won't take a long time in human terms 06:24:59 normally no, but you never know 06:25:25 well then you have bigger problems 06:25:57 meh, too bad those default options can change, otherwise we could just send them first 06:26:19 -!- magicpoints has quit [Ping timeout: 264 seconds] 06:29:05 it just doesn't seem that much of a problem to me to just not do any hp colouring as long as the option isn't available (for example), and then trigger a update_stats_pane once it is 06:30:19 delaying all message handling just seems... drastic for something as relatively trivial 06:30:22 it will be a lot of extra code, that won't really be tested well (what happens when options get there while in situation X) 06:30:46 actually we could send the player's options 06:30:53 -!- myp has quit [Ping timeout: 240 seconds] 06:31:40 and then the client can switch to spectator's own settings when they get there 06:31:53 ok 06:31:56 it still requires dealing with options changing, but not with them just not existing 06:32:08 actually, we could use the player's options anyway for anonymous spectators 06:32:34 hmm, true 06:33:09 Medar: does your last fix need to be cherry-picked to 0.12? Because it looks like Stendarr was playing 0.12. Also, how long was that broken for? 06:33:26 qoala: Oh, I didn't realize 06:34:25 -!- Arkaniad|Desktop has quit [Quit: I've killed the senator.] 06:35:04 Guess it does, I'll do it. 06:35:08 Well spotted :) 06:37:26 03Medar 07[stone_soup-0.12] * 0.12.2-6-g2b2ad49: Don't crash on player distort weapon banishment 10(29 minutes ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2b2ad49b208c 06:37:51 -!- Naruni has joined ##crawl-dev 06:38:41 -!- myp has quit [Ping timeout: 248 seconds] 06:40:04 -!- elliptic has quit [Read error: Connection reset by peer] 06:42:37 -!- qoala has quit [] 06:44:58 -!- alefury has joined ##crawl-dev 06:52:14 -!- DrPraetor has joined ##crawl-dev 07:02:07 -!- kryft has quit [Quit: Lost terminal] 07:13:38 -!- Lightli has quit [Quit: Page closed] 07:16:59 -!- Enthash has quit [Ping timeout: 256 seconds] 07:20:06 !messages 07:20:07 (1/2) |amethyst said (6h 11m 39s ago): just noticed the rebuild trigger doesn't work... you need a sudoers entry for www-data to run update-trunk and update-stable 07:20:08 !messages 07:20:09 (1/1) |amethyst said (6h 11m 9s ago): mine is www-data ALL=(crawl-dev) NOPASSWD: /home/crawl-dev/dgamelaunch-config/bin/dgl update-trunk, /home/crawl-dev/dgamelaunch-config/bin/dgl update-stable * 07:21:11 -!- SkaryMonk2 has joined ##crawl-dev 07:21:20 !tell |amethyst probably fixed. 07:21:20 TZer0: OK, I'll let |amethyst know. 07:22:25 -!- marcmagu1 has quit [Ping timeout: 248 seconds] 07:22:26 -!- SkaryMonk1 has quit [Ping timeout: 255 seconds] 07:32:02 -!- SkaryMonk2 has quit [Ping timeout: 252 seconds] 07:33:43 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:33:53 -!- Datgum has quit [Ping timeout: 240 seconds] 07:38:28 %dump 07:38:29 http://dobrazupa.org/morgue/Naruni/Naruni.txt 07:38:40 -!- kryft has joined ##crawl-dev 07:38:47 found sigmund on D:3 and he disappeared, now he's on D:6 07:38:55 is this a bug? 07:41:03 -!- SkaryMonk1 has joined ##crawl-dev 07:41:53 -!- MarvinPA_ has joined ##crawl-dev 07:42:18 shaft? 07:44:56 -!- MarvinPA has quit [Ping timeout: 255 seconds] 07:44:56 -!- MarvinPA_ is now known as MarvinPA 07:47:29 -!- nooodl has joined ##crawl-dev 07:47:47 elliott, yeah there was a shaft there that had disappeared 07:54:39 Waterpls (L6 DECK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:5) 07:59:21 -!- _D_ has quit [Quit: leaving] 08:01:54 -!- Stendarr|2 has quit [Client Quit] 08:04:40 -!- Stendarr has quit [Ping timeout: 246 seconds] 08:04:47 -!- Stendarr|2 has quit [Client Quit] 08:05:37 -!- crate has quit [Ping timeout: 248 seconds] 08:06:24 lordfrikk (L9 GrEE) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:7) 08:06:57 -!- crate_ is now known as crate 08:07:56 -!- Aponym has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:09:19 -!- MaxFrost has quit [Ping timeout: 276 seconds] 08:13:20 lordfrikk (L9 GrEE) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:8) 08:13:28 Stendarr (L14 DsSk) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (D:11) 08:14:09 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:16:53 03Medar 07* 0.13-a0-1563-g554b95a: Allow LOs to cast certain transformations in lava 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=554b95a2d9dc 08:19:14 Stendarr (L14 DsSk) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (D:11) 08:19:59 Maybe someone could trigger some rebuilds 08:20:09 Or perhaps I can do it, hmm 08:21:02 -!- DrPraetor|2 has joined ##crawl-dev 08:21:09 -!- Perryman has quit [Read error: Connection reset by peer] 08:21:33 -!- MarvinPA_ has joined ##crawl-dev 08:21:37 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1563-g554b95a (34) 08:22:08 -!- mumra has joined ##crawl-dev 08:22:15 Stable (0.12) branch on crawl.s-z.org updated to: 0.12.2-6-g2b2ad49 08:23:55 -!- DrPraetor has quit [Ping timeout: 246 seconds] 08:24:42 -!- MarvinPA has quit [Ping timeout: 264 seconds] 08:24:42 -!- MarvinPA_ is now known as MarvinPA 08:25:48 -!- Mu_ has quit [Read error: Connection reset by peer] 08:25:55 -!- Mu_ has joined ##crawl-dev 08:31:23 -!- ahpla has quit [Ping timeout: 240 seconds] 08:35:45 -!- Lightli has quit [Ping timeout: 250 seconds] 08:39:44 -!- jeanjacques has quit [Quit: quit] 08:39:45 -!- MakMorn has quit [Ping timeout: 248 seconds] 08:41:25 lordfrikk (L10 GrEE) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:11) 08:42:10 afternoon 08:42:10 mumra: You have 2 messages. Use !messages to read them. 08:42:18 !messages 08:42:34 (1/2) tenofswords said (2d 15h 59m 6s ago): the thing is that things getting worse is much more wounding then failing to make things much better 08:48:19 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-1563-g554b95a (34) 08:48:47 -!- beck has quit [Quit: Page closed] 08:52:57 <|amethyst> !lm * crash s=${cv=~'*-a'},cv 08:52:58 4940 milestones for * (crash): 3626x true (1018x 0.12-a, 700x 0.8-a, 699x 0.11-a, 627x 0.10-a, 303x 0.9-a, 193x 0.13-a, 86x 0.7-a), 1314x false (672x 0.10, 221x 0.8, 187x 0.9, 101x 0.12, 86x 0.11, 47x 0.7) 08:53:01 -!- Kuroneko_ has quit [Quit: Page closed] 08:53:32 <|amethyst> !lm * crash s=${cv=~'*-a'/max(rtime)-min(rtime)},cv 08:53:33 '*-a' is not an integer in ''*-a'/max(rtime)' 08:54:01 <|amethyst> err, what am I doing 08:54:07 -!- MarvinPA_ has joined ##crawl-dev 08:54:14 -!- Bloax has quit [Read error: Connection reset by peer] 08:55:17 -!- MakMorn has joined ##crawl-dev 08:56:19 Stable (0.12) branch on crawl.akrasiac.org updated to: 0.12.2-6-g2b2ad49 08:56:45 <|amethyst> hmm... here's what I want, I think 08:57:07 <|amethyst> !lm * crash cv=~'*-a' s=cv x=${count(gid)/(max(rtime) - min(rtime))} 08:57:08 ERROR: operator does not exist: citext - citext 08:57:20 <|amethyst> but rtime isn't a number 08:57:25 -!- MarvinPA has quit [Ping timeout: 276 seconds] 08:57:25 -!- MarvinPA_ is now known as MarvinPA 08:57:36 <|amethyst> is there a way to get the rtime as anumber? 08:57:42 <|amethyst> s/anu/a nu/ 09:01:39 -!- LexAckson has joined ##crawl-dev 09:05:04 -!- dagonfive has quit [Read error: Connection reset by peer] 09:14:57 -!- tolly has quit [Ping timeout: 248 seconds] 09:16:35 -!- Zephryn has quit [Read error: Connection reset by peer] 09:19:40 -!- SkaryMonk2 has joined ##crawl-dev 09:20:55 -!- SkaryMonk1 has quit [Ping timeout: 264 seconds] 09:27:46 -!- st_ has quit [] 09:28:36 -!- radinms has quit [] 09:39:01 -!- johnny0 has joined ##crawl-dev 09:40:55 -!- Stendarr has quit [Ping timeout: 246 seconds] 09:41:18 -!- notlainiw has quit [Ping timeout: 252 seconds] 09:43:18 -!- scummos_ has quit [Ping timeout: 264 seconds] 09:47:17 -!- leStahL has quit [Remote host closed the connection] 09:47:20 -!- scummos has quit [Ping timeout: 255 seconds] 09:51:53 -!- scummos has quit [Ping timeout: 240 seconds] 09:56:19 -!- MakMorn has quit [Ping timeout: 264 seconds] 09:57:06 -!- scummos has quit [Ping timeout: 264 seconds] 10:00:17 -!- Bloax has joined ##crawl-dev 10:00:55 -!- SkaryMonk2 has quit [Quit: Leaving.] 10:00:56 -!- ontoclasm has joined ##crawl-dev 10:09:40 -!- MakMorn has joined ##crawl-dev 10:12:13 -!- minqmay has quit [Ping timeout: 245 seconds] 10:13:18 -!- sbanwart__ has quit [Quit: Konversation terminated!] 10:14:42 |amethyst: doh 10:15:15 <|amethyst> Grunt: disco looks nicer now too 10:15:25 <|amethyst> since base tiles don't keep changing 10:15:43 -!- ussdefiant has joined ##crawl-dev 10:16:23 -!- Bloax has quit [Ping timeout: 240 seconds] 10:19:41 -!- Bloax has joined ##crawl-dev 10:23:43 -!- mnoqy has joined ##crawl-dev 10:23:49 the tiles colours are awesome 10:24:15 elf still doesn't have the colour variations though 10:26:43 That's because Elf's walls don't have coloured variants right now. 10:26:46 -!- CKyle has joined ##crawl-dev 10:27:34 -!- Kalir has quit [Changing host] 10:29:25 i can do that 10:31:27 Banners seem like they might fit in. 10:31:35 Since we are talking about halls after all. 10:32:49 -!- orleans has quit [Quit: Page closed] 10:37:53 -!- scummos has quit [Ping timeout: 240 seconds] 10:39:33 Bloax: that's not exactly what i was talking about and i'm not sure if banners are the most elfy thing we could have anyway 10:40:04 Bloax: visit Elf in console and you'll see what i mean 10:46:44 -!- Bloax has quit [Read error: Connection reset by peer] 10:46:59 -!- Bloax has joined ##crawl-dev 10:49:52 -!- scummos has quit [Ping timeout: 246 seconds] 10:51:55 -!- Vizer has joined ##crawl-dev 10:54:08 03Grunt 07* 0.13-a0-1564-g85b6518: Allow ETC_ tile colouring to work on base wall/floor tiles. 10(2 minutes ago, 1 file, 12+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=85b65180500b 10:55:39 -!- gammafunk has joined ##crawl-dev 10:57:26 -!- ontoclasm has quit [Quit: Leaving.] 10:58:08 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:59:35 03Grunt 07* 0.13-a0-1565-g5d73c5f: Recolours for WALL_HALL (Elven Halls wall) tiles. 10(85 seconds ago, 5 files, 72+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5d73c5f2943d 10:59:39 mumra: mission complete :b 10:59:52 haha 10:59:52 It looks pretty cool in tiles now! 10:59:55 nice 11:02:33 -!- dpeg has joined ##crawl-dev 11:02:41 * Grunt waves dpeg. 11:02:44 -!- elliptic has joined ##crawl-dev 11:02:53 Hello! 11:02:54 dpeg: You have 2 messages. Use !messages to read them. 11:02:58 !messages 11:02:59 (1/2) |amethyst said (1d 16h 12m 27s ago): btw, did you hear back from dolorous re the mailing list? (also what to do in CREDITS: there are lots of other former devs there) 11:03:27 hi 11:03:49 -!- scummos^ has quit [Ping timeout: 248 seconds] 11:04:14 |amethyst: He is fine with getting moved to the CREDITS. I just see that his reply went to and to but nowhere else. Any dev wants a forward? 11:04:19 !messages 11:04:19 (1/1) |amethyst said (1d 16h 13m 15s ago): My thought was "The past and present members of the Dungeon Crawl Stone Soup team" 11:05:30 |amethyst: ah, I see. We should try to keep the devteam list as close to active as possible. Since dolorous explicitly asked for the devteam --> thanks section move, we should certainly do it. 11:06:36 Duralumin (L18 LOAK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:15) 11:07:04 -!- Enthash2 has quit [Read error: Connection reset by peer] 11:07:09 Duralumin (L18 LOAK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:15) 11:07:13 !lm Duralumin crash -log 11:07:13 1. Duralumin, XL18 LOAK, T:41931 (milestone): http://crawl.develz.org/morgues/trunk/Duralumin/crash-Duralumin-20130610-160630.txt 11:08:44 -!- lorinal has quit [Quit: Page closed] 11:09:47 Duralumin (L18 LOAK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (D:15) 11:13:16 -!- ussdefiant has quit [Ping timeout: 276 seconds] 11:18:44 -!- odiv_ is now known as odiv 11:20:30 -!- myrmidette has quit [Ping timeout: 264 seconds] 11:20:42 -!- pantaril has quit [Quit: leaving] 11:21:04 -!- scummos^ has quit [Read error: Connection reset by peer] 11:25:27 -!- Perryman has quit [Read error: Connection reset by peer] 11:25:48 -!- Zephryn has quit [Quit: My work is end \(^o^)/] 11:28:41 -!- broquain1 is now known as broquaint 11:31:28 -!- ackack has quit [Ping timeout: 276 seconds] 11:37:25 -!- Lightli has joined ##crawl-dev 11:40:11 -!- scummos^ has quit [Ping timeout: 260 seconds] 11:44:21 dpeg: is dolorous no longer active or something? :( 11:45:42 -!- pythonsnake has quit [Ping timeout: 264 seconds] 11:46:15 alefury: yes, he quit about two weeks ago. 11:46:22 aw, crap 11:46:27 He privately told me that he'd do that sometime after 0.12 release. 11:46:30 who is going to review all the code now? 11:46:33 Yes, I know. But he's been around for ages. 11:46:45 alefury: if you want to, I can forward his farewell email to you. 11:47:01 sad 11:47:15 indeed 11:47:15 sure, that would be nice 11:48:36 -!- MarvinPA_ has joined ##crawl-dev 11:51:54 -!- alefury has quit [Quit: ChatZilla 0.9.90 [Iceweasel 21.0/20130515140136]] 11:52:31 -!- MarvinPA has quit [Ping timeout: 248 seconds] 11:52:31 -!- MarvinPA_ is now known as MarvinPA 11:52:31 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 11:52:56 <|amethyst> dpeg: I guess I'll go by who's in which section of the wiki 11:53:04 <|amethyst> (I already moved dolorous in the wiki) 11:53:29 <|amethyst> dpeg: I'll add a separate bullet under the thanks for retired devteam members 11:54:00 RIP add formatting fixes :( 11:54:30 i will miss the commits from the future 11:55:01 |amethyst: many thanks, I flaked on that! 11:55:10 shout.cc crash by Duralumin 11:55:10 Djinnis can Berserk by ACG 11:55:21 elliott: dolorous did much, much more than just formatting fixes. 11:55:42 He certainly likes clean formatting, no question about that. 11:56:53 -!- scummos^ has quit [Ping timeout: 240 seconds] 11:57:20 still, it's the wording and time travel of the tweak commits that'll stick in my head, i think :) 11:58:43 * dpeg mourns the days when he could ask dolorous to implement just another god idea. 12:00:47 -!- buki_ is now known as buki 12:01:14 -!- GuraKKa has quit [Read error: Connection reset by peer] 12:01:23 -!- scummos^ has quit [Ping timeout: 240 seconds] 12:04:34 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-1565-g5d73c5f (34) 12:05:49 -!- scummos^ has quit [Ping timeout: 246 seconds] 12:06:20 -!- SakuyaIzayoi has joined ##crawl-dev 12:06:53 trying to find an abyss exit with the nightstalker 3 mutation is still far away one of the least fun things in the world 12:07:34 -!- Tollymain has quit [Ping timeout: 246 seconds] 12:08:11 Mu_: should the exits be glowing in the dark? 12:08:24 maybe 12:08:29 -!- scummos^ has quit [Read error: Operation timed out] 12:08:48 i think i complain about it every time i play a demonspawn haha i get nightstalker a lot 12:09:31 Mu_: how did you get banished with NS3 in the first place? 12:09:46 fighting a deep elf sorc 12:11:17 03|amethyst 07* 0.13-a0-1566-g7888ebb: Simplify. 10(3 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7888ebb5834a 12:11:17 03|amethyst 07* 0.13-a0-1567-gf37f0c7: Move retired developers from thankers to thankees. 10(6 minutes ago, 1 file, 9+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f37f0c7677bb 12:12:58 ...twice -_- 12:14:23 -!- Melum has quit [Ping timeout: 240 seconds] 12:15:17 -!- scummos^ has quit [Ping timeout: 252 seconds] 12:17:14 03|amethyst 07* 0.13-a0-1568-g4b2a5bb: Correct alphabetisation. 10(3 minutes ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4b2a5bb92675 12:17:31 Duralumin (L18 LOAK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. 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tali713 has joined ##crawl-dev 13:54:31 -!- oberstein has joined ##crawl-dev 13:54:31 -!- BlastHardcheese has joined ##crawl-dev 13:54:31 -!- Grunt has joined ##crawl-dev 13:54:31 -!- hhkb has joined ##crawl-dev 13:54:31 -!- galehar has joined ##crawl-dev 13:54:31 -!- Chousuke has joined ##crawl-dev 13:54:31 -!- Zaba has joined ##crawl-dev 13:54:31 -!- AriaB has joined ##crawl-dev 13:54:31 -!- greensnark has joined ##crawl-dev 13:54:31 -!- Xiberia has joined ##crawl-dev 13:54:31 -!- Keskitalo has joined ##crawl-dev 13:54:31 -!- rax has joined ##crawl-dev 13:54:31 -!- G-Flex has joined ##crawl-dev 13:54:31 -!- geekosaur has joined ##crawl-dev 13:54:31 -!- ToBeFree has joined ##crawl-dev 13:54:31 -!- faze has joined ##crawl-dev 13:54:31 -!- Kintak has joined ##crawl-dev 13:54:31 -!- Wensley has joined ##crawl-dev 13:54:31 -!- atomicthumbs has joined ##crawl-dev 13:54:31 -!- mgq has joined ##crawl-dev 13:54:31 -!- Napkin has joined ##crawl-dev 13:54:31 -!- flowsnake has joined ##crawl-dev 13:54:31 -!- elliott has joined ##crawl-dev 13:54:31 -!- Grimalkin has joined ##crawl-dev 13:54:31 -!- kilobyte has joined ##crawl-dev 13:54:31 -!- bhaak has joined ##crawl-dev 13:54:31 -!- Gretell has joined ##crawl-dev 13:54:31 -!- phyphor has joined ##crawl-dev 13:54:31 -!- kunwon1 has joined ##crawl-dev 13:54:31 -!- Mattias has joined ##crawl-dev 13:54:31 -!- Sizzell has joined ##crawl-dev 13:54:31 -!- Adeon has joined ##crawl-dev 13:54:31 -!- whig has joined ##crawl-dev 13:54:31 -!- Henzell has joined ##crawl-dev 13:54:31 -!- johnstein has joined ##crawl-dev 13:54:31 -!- ColdPie has joined ##crawl-dev 13:54:31 -!- jarpiain has joined ##crawl-dev 13:54:42 <|amethyst> I *think* chei should announce merge requests since they are commits in a separate branch; but I'm not sure 13:55:33 -!- radiosilence has quit [Ping timeout: 250 seconds] 13:55:36 <|amethyst> (well, a separate branch for each MR, so it might just be a "created branch" message) 13:55:37 specifically, since the only two handed melee starting weapon is a quarterstaff, you need to get both the staff and a shield 13:56:38 -!- myrmidette has quit [Ping timeout: 255 seconds] 13:59:46 %git :/wanderer 14:00:43 07elliptic * 0.12-a0-1867-gdd51c2d: Adjust wanderer starting books. 10(4 months ago, 1 file, 4+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dd51c2d22ba5 14:00:43 %git :/Wanderer 14:00:47 07SamB * 0.10-a0-2483-g339bdf4: Correct comments: Wanderers never start with striking anymore. 10(1 year, 6 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=339bdf48efad 14:02:32 |amethyst: well, I don't think the refs involved are in the same subtree as usual branches 14:02:46 so I wasn't sure if it would pull them at all in the current setup 14:02:50 -!- gammafunk has joined ##crawl-dev 14:02:56 er, fetch, whatever 14:04:26 <|amethyst> oh 14:04:30 |amethyst: I do remember it announcing the commits back before I was a dev 14:04:34 <|amethyst> you might be right 14:04:52 <|amethyst> SamB: that wouldn't have been Chei 14:04:57 well, fine 14:04:58 <|amethyst> probably CIA 14:05:14 <|amethyst> since you've been a dev longer than I 14:05:22 a little bit, yes 14:08:40 -!- jbenedet1o has quit [Ping timeout: 256 seconds] 14:13:09 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:19:42 -!- m1nced has quit [Quit: Page closed] 14:20:15 -!- Wolfram has quit [Ping timeout: 250 seconds] 14:25:21 Elf colours in console need to die 14:25:22 kilobyte: You have 1 message. Use !messages to read it. 14:25:33 at least stoney ones 14:28:07 -!- DrPraetor|2 has quit [Ping timeout: 264 seconds] 14:28:53 fr: stone elf 14:29:18 -!- dtsund has joined ##crawl-dev 14:29:22 Zannick: preferably using nethack stone 14:29:39 ie, you win in two turns or that's it 14:31:36 -!- Guest62734 is now known as SwissStopwatch 14:37:04 proposed removals: lab rats (several hundred lines of complex code for one vault), Jory 14:38:35 Jory lost his only gimmick (the Tower of Silence), and is #1 weakest unique 14:40:28 i still haven't found jory 14:41:06 -!- lordfrikk has quit [Quit: ChatZilla 0.9.90 [Firefox 24.0a1/20130609031230]] 14:41:29 the obvious counterargument would probably be "keep him and let him actually be dangerous" 14:42:22 The obvious thing would be to make him a silent spectre vampire unique that wanders the Crypt for unaware adventurers. 14:43:33 -!- wheals has quit [Quit: Leaving] 14:44:11 <|amethyst> kilobyte: re lab rats, it might be nice to have a way to specify that a monster should get a ghost_demon structure with, say, a particular resist or attack flavour 14:44:49 <|amethyst> kilobyte: OTOH, that is worse than a normal vault rename... but it would make certain kinds of mock-ups easier 14:45:51 <|amethyst> kilobyte: to specify in a monspec I mean 14:45:55 overriding resistances could work, yeah 14:46:21 -!- oberstein has quit [Ping timeout: 256 seconds] 14:46:47 <|amethyst> btw, why are spells in the ghost_demon struct? 14:46:58 <|amethyst> does that predate monsters having individualised spell slots? 14:47:13 SwissStopwatch: yeah, the question is, what gimmick he could get? Without something special, it's be a yet another vampire mage. 14:47:29 |amethyst: possibly, yeah 14:47:44 totally redundant nowadays 14:50:23 -!- motorbit has quit [Quit: Page closed] 14:51:25 -!- oberstein has joined ##crawl-dev 14:54:19 -!- Jevouse has quit [Ping timeout: 260 seconds] 14:54:49 -!- Jevouse has joined ##crawl-dev 14:55:45 well, he has crystal spear or something? 14:55:47 also fear? 14:55:49 Jory (04V) | Spd: 10 | HD: 18 | HP: 180 | AC/EV: 10/15 | Dam: 40, 1505(vampiric) | 07undead, 10weapons, 10items, 10doors, fighter, evil, spellcaster, see invisible | Res: 06magic(168), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 5681 | Sp: crystal spear (3d37), mesmerise, blink close, vampiric draining | Sz: Medium | Int: high. 14:55:49 %??jory 14:55:57 ah, mesmerize 14:56:44 vampire mage (06V) | Spd: 10 | HD: 10 | HP: 39-70 | AC/EV: 10/10 | Dam: 15, 1505(vampiric) | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible, lev | Res: 06magic(80), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1071 | Sp: b.draining (3d15), summon undead, invisibility, vampiric draining, animate dead | Sz: Medium | Int: high. 14:56:44 %??vampire mage 14:56:54 -!- jday_ has joined ##crawl-dev 14:57:33 heh 14:58:00 !killratio jory 14:58:02 jory wins 0.145% of battles. 14:58:03 weird, jory has no lev 15:00:53 so, should I wait for further discussion, or axe him, commenting that if anyone has an idea for improvement, please revert? 15:02:00 <|amethyst> !lg * killer=~jory x=place 15:02:03 2. [place=D:21] tcjsavannah the Phalangite (L23 MfIE), worshipper of Fedhas, blasted by Jory (crystal spear) on D:21 (due_tower_of_silence) on 2013-04-06 01:53:23, with 342965 points after 72481 turns and 10:59:21. 15:02:10 <|amethyst> !lg * killer=~jory x=place -2 15:02:13 1/2. [place=D:3] LuckyNed the Sneak (L3 VpWz), mangled by jory's ghost on D:3 on 2011-01-07 21:03:00, with 171 points after 1550 turns and 0:05:28. 15:02:40 <3 ghost 15:03:13 ahhh 15:03:43 !lg * killer=~jory x=place -3 15:03:43 Index out of range: -3 15:04:08 <|amethyst> kilobyte: I'd say to ask on CRD to promote further discussion 15:05:01 Charm expiry can create hostile orc priests after converting to Beogh by madreisz 15:06:39 <|amethyst> kilobyte: He's more likely to get improved if he doesn't get removed, but if no one's interested then the axe seems appropriate 15:07:46 yeah, adding new uniques from scratch gives people more design freedom though 15:07:49 -!- DrPraetor|2 has joined ##crawl-dev 15:09:24 <|amethyst> kilobyte: maybe due would have suggestions? 15:10:01 <|amethyst> or dpeg and greensnark 15:10:21 -!- Morphy has quit [Quit: Page closed] 15:10:30 !seen due 15:10:31 I last saw due at Thu Apr 11 08:58:37 2013 UTC (8w 4d 11h 11m 54s ago) parting ##crawl-dev with message 'chanpart'. 15:10:42 could have, perhaps 15:11:33 -!- qoala has joined ##crawl-dev 15:11:40 BTW, due wanted to stay away from code contributions and to write some music instead 15:12:09 <|amethyst> is he aware of the thread on tavern? 15:12:10 -!- jday_ has quit [Read error: Connection reset by peer] 15:12:52 <|amethyst> https://crawl.develz.org/tavern/viewtopic.php?f=19&t=7629 15:13:17 <|amethyst> sounds like mumra and evktalo are interested in music/sound as well 15:15:07 Priests still selectable in random by croikle 15:15:21 -!- yalue has quit [Read error: Connection reset by peer] 15:16:34 jory might not be so terrible now that he actually has spells 15:17:11 -!- Mingan has quit [Quit: I'll give myself a bulldog out of winston churchill] 15:17:49 mesmer has some potential to be threatening 15:17:57 crystal spear too! 15:18:14 right that's why it's threatening :P 15:18:19 well also because he has okay melee 15:18:27 spoiled players already know what to expect because he only spawns in vaults 15:18:47 that probably doesnt help him kill players either 15:19:05 I 've intended to point due to the thread, but we never seem to be online at the same time 15:19:09 he has some tiny chance to spawn in like Crypt:5 I think 15:19:18 since I saw him there once not in a silence vault 15:19:23 in one particular crypt:5, yes 15:19:29 i think in two now 15:19:44 even his speech still is all about silence 15:19:44 but each only has a chance to have vampires 15:19:49 and you only get jory like 50% 15:19:51 but yeah it's really just that his vault cripples him ridiculously 15:20:05 he probably could be roughly Frederick-level without it 15:20:11 the silence is gone now 15:20:21 %git :/silence 15:20:22 07|amethyst * 0.13-a0-1552-g7f8ecaa: Be more consistent about Beogh conversion criteria (#7180) 10(20 hours ago, 4 files, 13+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7f8ecaac7b8b 15:20:23 the vault has been changed to use gloom instead, but this means he needs new flavour 15:20:45 ah I guess I just haven't seen it since (not unusual since it's rare) 15:20:53 <|amethyst> couldn't he be made to cast silently? 15:21:03 come closer child, i have cute rabbit babies in my ominously black tower! 15:21:10 I think then people would still know what to expect 15:21:18 also it would be kind of weird 15:21:19 either kill all the silencers or just don't go in 15:21:26 |amethyst: as for spells in ghost_demon, axing it makes saving phosts somewhat more complex 15:21:37 not by much, though 15:22:11 -!- _D_ has quit [Quit: leaving] 15:22:21 <|amethyst> saving them in a game or in bones? 15:22:31 SwissStopwatch: that crystal plate clad troglodyte prefers silencers to be intact 15:22:36 in bones 15:22:51 <|amethyst> that makes sense 15:23:09 not that bones matter much, with servers effectively purging them daily 15:23:18 <|amethyst> actually 15:23:27 <|amethyst> that doesn't happen anymore, at least on CSZO and CAO 15:23:51 and folks just skipping them which removes them unless you die on the same level 15:24:10 well if jory can cast while silenced probably the troglodyte also wants his god abilities 15:24:21 |amethyst: does CSZO have a common store of ghosts for all versions of trunk? 15:24:37 in case he needs energency bia or trog's hand or somesuch 15:25:13 SwissStopwatch: in such case, it'd be same as conjurators, yeah: kill all silencers or don't enter 15:25:24 |amethyst: the new-game options certainly aren't preserved across rebuilds 15:25:47 <|amethyst> SamB: no, those aren't 15:26:15 Have any devs had a chance to read the discussion on my jump attack patch on the tavern dev forum? 15:26:15 gammafunk: You have 3 messages. Use !messages to read them. 15:26:21 !messages 15:26:22 (1/3) SamB said (2h 2m 49s ago): what was your patch again? 15:26:30 !message 15:26:37 !message 15:26:39 ah 15:26:42 !messages 15:26:43 (1/2) SamB said (2h 2m 16s ago): also, in the past I've seen Chei announce the commits from pull requests on gitorious; I don't know if the current setup will do that or not, though. 15:26:49 -!- Jevouse has quit [] 15:26:55 !messages 15:26:56 (1/1) SamB said (1h 39m 32s ago): it also helps if Chei's not missing 15:27:09 <|amethyst> kilobyte: yeah, it's compiled with SHAREDIR now 15:28:02 <|amethyst> kilobyte: (pointing to a single crawl-git directory) 15:28:23 galehar has been weighing in a bit; he's suggesting removing landing position selection and secondary attacks, allow single jump, and use berserk-style cool down 15:28:26 <|amethyst> er, SHAREDDIR 15:28:52 these all are workable suggestions, but I think they're just turning it into a not-as-good-as-berserk idea 15:30:18 but I understand that there's a push towards simplicity; I'm just not sure how far the simplification needs to go 15:30:22 <|amethyst> SamB: it would need testing, but I think that could be made to work if we put that in the shared_dir instead of the save_dir 15:31:04 gammafunk: galehar's points sound very valid 15:31:06 <|amethyst> SamB: using _get_bonefile_directory instead of _get_savefile_directory in get_prefs_filename (files.cc) 15:31:25 gammafunk: i agree that a significant drawback is needed 15:32:01 alefury: Yeah, I see the rationale. But doesn't it make it too similar to berserk? Exhaustion + slowness 15:32:26 galehar only suggested slow movement 15:32:33 also it lets you close with enemies quickly 15:32:43 Dragoon, huh 15:32:50 has someone been playing too much final fantasy 15:32:54 * SwissStopwatch look 15:33:04 Well, he said "maybe give the exhaust status after the jump, and also some time with slow movement" 15:33:15 gammafunk: that means attacks would still be fast 15:33:20 slow movement means you can still fight at normal capacity 15:33:37 gammafunk: i think even in that form it would be too annoying 15:33:53 qoala: that's true; maybe he didn't mean slow 15:34:07 gammafunk: because you would have to start every fight where you dont expect to have to move soon with it 15:34:09 alefury: You mean even with some kind of cool-down, it's still annoying to use? 15:34:27 if it lost the extra damage and the slow movement, it could be nice as a tool for closing with ranged enemies 15:34:51 alefury: Yeah, I think slowness after the attack is not great 15:34:54 you attack and get adjacent to the enemy, but cant choose the exact location 15:34:57 that's an idea; no damage bonus 15:35:25 it would still be quite strong, but might lose much of its utility if ranged monster attacks ever get made non-stupid 15:35:27 is the secondary attack ok in that scenario? 15:35:33 -!- Lawman0 has quit [Read error: Connection reset by peer] 15:35:40 secondary attacks sound really weird 15:35:44 i mean, how would that even work? 15:35:50 mario style headbopping? 15:35:53 it just hits along the jump path 15:36:03 oh, you mean how do you rationalize it? 15:36:05 yeah 15:36:10 -!- tal is now known as Guest2039 15:36:11 seems more of a dash-attack than a jump? 15:36:12 <|amethyst> blue deaths already do something similar don't they? 15:36:14 I'm thinking like those ninja moves you see in cartoons I guess 15:36:15 <|amethyst> err 15:36:18 <|amethyst> blue devil 15:36:28 they do a crazy jump, hit like four enemies 15:36:40 -!- Guest2039 is now known as RandomEntity 15:36:42 allegedly those are making demon ice caves even harder than they already were :/ 15:37:30 to me it sounds a lot like the scorpion blink suggestion from a while back 15:37:35 or whatever it was called 15:38:02 but that was a spell, i like it much more as a boots ego 15:39:00 an ego on a piece of aux gear just randomly giving a powerful evoke ability sounds weird 15:40:23 Well, we have amulets of rage 15:40:38 and you can get rage on artes 15:40:44 I have to deliver the ability in some way 15:41:02 SwissStopwatch: you would also need evo skill, i suppose 15:41:25 -!- tenofswords has joined ##crawl-dev 15:41:25 evoke to cosplay as Kain 15:41:26 yeah, there's a current patch alefury; it uses evoke, albeit not optimally 15:41:30 -!- hhkb has quit [Ping timeout: 264 seconds] 15:41:35 also boots of running are really good and also let you move faster, the choice could actually be interesting 15:41:40 bonus if wielding a spear (only a spear, bardiches go home) 15:41:50 well boots of running are just op and bad I think 15:41:51 boots of running would probably still be better pretty much always 15:41:53 does wyrmbane count 15:41:54 tenofswords: You have 1 message. Use !messages to read it. 15:41:57 !messages 15:41:58 (1/1) mumra said (6h 55m 6s ago): to be honest it seems you are determined to hate everything and everyone, you have zero faith in the devteam, you passed up the best opportunity to actually do something proactive about it, have a more grown up attitude and i might actually want to continue this discussion 15:42:00 wyrmbane also OK 15:42:23 whoops, definitely something to keep private 15:42:37 ^^ 15:42:38 oh wellllll 15:42:51 yeah, if it's not better than boots of running, that's just another sign that it's not a useful ability 15:42:52 channel the rage! put it into vaults that kill all the players! 15:42:58 not really 15:43:03 redundant 15:43:05 just a sign that boots of running are extremely OP 15:43:06 also, not much rage 15:43:17 mobility is really just about the most important thing in Crawl 15:43:26 gammafunk: thats a bad way to thing about this 15:43:29 so really nothing can compete 15:43:48 alefury: Perhaps so, but it's hard to know which direction to actually take this patch 15:43:54 (I dislike the jump idea, but comparing anything to running is just unfair :P ) 15:44:00 A lot of work has gone into it already 15:44:17 devpeople: how about giving boots of running the swiftness penalty to trapfinding? 15:44:47 can it have the stealth penalty instead 15:45:06 right, traps 15:45:26 anything that makes traps matter more is just rude and awful 15:45:33 thats probably better, because i felt a sting of regret after sending that line 15:45:39 yes 15:45:44 i was like, ouch, did i really just say that? 15:46:00 You shouldn't joke about things like that, first we lost the 100% trap detect guarantee and now someone suggests that!? 15:46:13 im not joking 15:46:18 <|amethyst> make boots of running activated with a cooldown 15:46:28 there was some discussion about that a while back 15:46:30 boots, the things you evoke 15:46:41 well, magical boots 15:46:44 except stealth boots clearly they need to become boots of darkness 15:46:50 <|amethyst> You click your heels. 15:46:52 (to be fair I'm rather bitter about traps because I got abyssed on orbrun last night) 15:46:55 (then again....) 15:47:31 I kind of feel like making running just straight up evoke swiftness and then making it more common sounds reasonable 15:47:41 maybe skip the second part 15:47:48 not too much more common 15:48:14 but that would really be quite a reasonable nerf since swiftness is easily available to most characters anyway 15:48:26 maybe it could stack? 15:48:44 the stacking is maybe part of the problem? 15:48:47 constantly facing the evocation/abilities interface doesn't sound like the great of things though, considering what happened to flight boots 15:48:49 -!- Namey has quit [Quit: Leaving] 15:48:54 that's true 15:48:54 could be togglable 15:49:08 like flight boots 15:49:26 But that'd make another duration have uncancellable flags, blech 15:50:18 could compensate by making flight always cancellable 15:50:29 its controlled flight, so you can just land to stop flying 15:50:36 :P 15:51:14 (the electromagicks get grounded out when you touch the floor, so you cant just start flying again afterwards) 15:51:38 a lot of magic must be involved anyway for the whole walking speed equal to flying speed anyway 15:52:33 code magic 15:52:44 balance magic 15:52:56 -!- ackack has quit [Ping timeout: 256 seconds] 15:52:59 spriggans and nagas and felids are magical beings, so its okay! 15:53:09 and centaurs and lava orcs 15:53:33 the magic of life is in all of them 15:53:37 or the magic of unlife 15:53:45 or the magic of nonlife in one case 15:53:48 it would be really annoying to have to worry about variable movement speed. also flight turning into an extra swiftness for slow species sounds bad 15:54:00 yes, I'm not really protesting that 15:54:14 just pointing out there's lots of room for interpretation with crawl flight and magics 15:54:15 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:58:35 -!- jarpiain has quit [*.net *.split] 15:58:36 -!- imantor has quit [*.net *.split] 15:58:36 -!- unpaidbi1l has quit [*.net *.split] 15:58:36 -!- zkyp has quit [*.net *.split] 15:58:43 -!- jarpiain has joined ##crawl-dev 15:59:07 -!- jarpiain is now known as Guest11387 15:59:13 -!- lainiw has quit [Read error: Connection reset by peer] 15:59:27 -!- Aryth has quit [Read error: Connection reset by peer] 15:59:39 -!- dpeg has joined ##crawl-dev 15:59:53 SwissStopwatch: you know, there's but one reaction to traps 16:00:31 cue the line from every cutscene in Jagged Alliance 2, sans "you idiot" 16:00:51 ??? 16:00:58 -!- dosman711 is now known as dosman711` 16:01:12 re traps in popular culture i only know admiral ackbar :/ 16:01:25 kilobyte assumes greater cultural knowledge than is safe for ##crawl-dev 16:01:53 -!- rossi has quit [Ping timeout: 248 seconds] 16:02:15 alefury: in that game, every once a while you got a cut scene with the big bad lady disparaging her head minion 16:02:34 who just happened to be named elliott 16:02:49 thats nice 16:02:50 I for one have nothing against elliott, except for traps still existing 16:03:29 -!- hurdos has quit [Ping timeout: 248 seconds] 16:03:45 (an easy axing, save for having to come up with a formula how many shafts/teleports to place...) 16:03:59 force lance + traps is cool, but the odds of a trap being right where you need it doesnt make it fun 16:06:12 I mean come on we didn't all play Jagged Alliance 16:06:26 several of us have certainly been lectured by friends about how good it is though... 16:07:26 -!- Kromgart has quit [Quit: Leaving] 16:08:07 -!- CryptoCactus has quit [Quit: Page closed] 16:09:00 a great game, but it has too big stress on savescumming, as things are too random and you can't really recover after losing multiple leveled-up guys 16:09:35 a lot of tactical games have that problem 16:09:54 although sometimes it's your fault for them dying, one supposes 16:10:32 in Crawl you don't die to a single shot 16:10:44 except sometimes 16:11:15 are we counting paralysis here 16:11:15 yeah, in which cases we devs run to change whatever changed that instakill 16:11:40 I mean granted by the time paralysis is usually an option it's probably your fault for not having more MR or defenses 16:11:42 spriggan with no rf in zot vs orb of fire 16:11:42 paralysis has been so nerfed you need to really ask for it 16:12:02 Zannick: no rf in zot, that's your fault 16:12:18 unless the game -really- didn't produce any, which would be highly unusual 16:12:23 yes. 16:12:41 you can die to a single shot, but it's usually a tactical error that got you there 16:12:43 since there are so many sources... 16:12:48 or you got abyssed 16:12:50 or a strategic error 16:13:02 like "what are you doing on D:27 without any fighting trained" 16:13:47 spriggans are not exactly a race who fears the abyss the most 16:13:49 kilobyte, titanic slime? 16:13:57 i didn't say spriggans 16:14:06 titanslime is definitely always your fault basically 16:14:14 getting abyssed early on can be a death sentence pretty easily 16:14:44 Abyss is probably the one thing left that "feels" unfair a lot of the time 16:15:09 unless you're streaking, dying early isn't that bad 16:15:10 complicated by the problem that when it's not dangerous but you get unlucky and go there anyway, it's just a chore to get out 16:15:33 -!- bonghitz has quit [Remote host closed the connection] 16:15:42 SwissStopwatch: also with new Abyss? 16:15:57 -!- Datul has quit [Ping timeout: 250 seconds] 16:16:15 kilobyte: I'd appreciate your feedback on the jump patch I submitted a couple days ago 16:16:22 dpeg: you get a dozen screaming yaks every corner 16:16:24 The newest abyss -feels- like an improvement in both ways but not that much of one 16:16:32 <|amethyst> dpeg: any thoughts on Jory? 16:16:53 kilobyte: ; galehar is weighing in on the tavern thread, recommending removing landing selection and secondary attack. I'm trying to find a way forward for the patch without removing too many interesting things about it 16:17:00 like it's still fundamentally frustrating to, say, step on a Zot trap during the orb run, and then go there for a thousand turns 16:17:18 -!- DracoOmega has joined ##crawl-dev 16:17:23 <|amethyst> SwissStopwatch: would it help to have more >s, and more exits on the lower levels? 16:17:24 SwissStopwatch: couldn't you then just quickly go to deeper Abyss levels? 16:17:26 but that's a very special and unlikely case 16:17:35 <|amethyst> SwissStopwatch: or would you still stick around on A:1 because it's safest? 16:17:36 |amethyst: what is it about Jory? 16:17:41 dpeg: he lost his only gimmick, so now he'd need retheming and new speech, which coupled with his stellar killing performance suggests axing would be good 16:17:43 no I'd go deeper in that case 16:17:48 -!- Froggeryz has quit [] 16:17:53 kilobyte: The only gimmick he lost was the one that prevented him from functioning 16:17:54 due would be said 16:17:57 i don't think being silenced and unable to cast his spells was his gimmick 16:18:03 I think like roughly XL:15 is really the spot where abyss is "interesting", anyway 16:18:09 DracoOmega: mostly, yeah 16:18:11 Currently he has a spellset that is relatively unique, both from other uniques AND vampires 16:18:18 that's where you're strong enough to survive but it's not trivial to leave 16:18:18 and obviously being silenced and unable to cast his spells is pretty likely to be a reason for his lack of kills 16:18:20 -!- Roarke has quit [Quit: Page closed] 16:18:23 gammafunk: I'd need to read it more closely first 16:18:24 I think the biggest improvement he could be given, frankly, is to be allowed to spawn normally like other uniques 16:18:30 I am not sure why he should not be 16:18:31 so i would suggest letting him exist while unsilenced and able to cast his spells for a while 16:18:47 <|amethyst> !tell bh what do you think about making abyssal stairs even more common on shallower levels of the abyss, so people can more quickly find an exit if they get abyssed late game? 16:18:48 so why don't we place Jory a bit earlier, until he gets his fair share of approximately 2% lethality? 16:18:48 |amethyst: OK, I'll let bh know. 16:19:00 Jory is probably about as dangerous as Frederick or somesuch unique if hejust spawns randomly 16:19:04 spawning him normally also sounds fine, yes 16:19:05 MarvinPA: You have 1 message. Use !messages to read it. 16:19:06 dpeg: Well, currently he is only placed in a specific vault (or two), as opposed to normally spawning 16:19:12 And I am unsure why, really 16:19:14 kilobyte: Ok. Thanks for taking a look 16:19:17 (Tradition, I am sure) 16:19:37 give him a spell that lets him counter silence 16:19:50 He does have decent ways to kill and he does have some plan to force people to sometimes fight him 16:19:51 Well, he seems okay to me at the moment, on paper 16:19:57 which is better than can be said about a lot of uniques 16:20:01 DracoOmega: yes, I know 16:20:10 I haven't actually run into him since he learned to cast his own spells, though 16:20:13 dpeg: hush, they're plotting against my already ready but not yet pushed commit to remove him. You were supposed to help this way, "git reset --hard HEAD^" is so much to type :p 16:20:30 :) 16:20:30 kilobyte: For what it's worth, I give a +1 to removing labratory rats 16:20:32 the only big problem i can see with him is his speech being wrong now, obviously that needs changing if he stays 16:20:44 but i don't see why he shouldn't at least get a chance to exist properly first 16:20:48 MarvinPA: Didn't someone change speech already or something related to that? 16:20:49 <|amethyst> also, Donald needs Forest speech 16:21:05 DracoOmega: only the desc, not speech 16:21:07 i think his description was changed but not speech 16:21:11 Ah, okay 16:21:13 mm Donald speech 16:21:17 <|amethyst> I'll mantis the donald thing 16:21:46 kilobyte: No one will notice them gone, and the code for them really is oddly long and complicated 16:23:05 03kilobyte 07* 0.13-a0-1569-gdb7fac0: Use something static for unhandled item type colours. 10(20 hours ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=db7fac090f32 16:23:05 03kilobyte 07* 0.13-a0-1570-g43957d5: Eliminate darkgrey wands and randart jewelry. 10(20 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=43957d5ad27f 16:23:06 03kilobyte 07* 0.13-a0-1571-gb263bc3: Eradicate two silliest bat species. 10(19 hours ago, 2 files, 6+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b263bc3d7250 16:23:06 03kilobyte 07* 0.13-a0-1572-gc8c84fa: Eradicate laboratory rats. 10(19 hours ago, 26 files, 13+ 268-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c8c84faf5d16 16:23:06 03kilobyte 07* 0.13-a0-1573-g75fae45: Forget about Maud being slightly weaker. 10(18 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75fae4535ca9 16:23:06 03kilobyte 07* 0.13-a0-1574-gab48cd3: Make elven walls even more eye-gouging, but less stony. 10(2 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ab48cd3120a1 16:23:08 Seeking lines for Donald in Forest by neil 16:23:25 RIP bats 16:26:29 -!- ShadeTornado has quit [Ping timeout: 255 seconds] 16:26:29 -!- ZRN has quit [Ping timeout: 255 seconds] 16:27:16 <|amethyst> btw, I noticed we often use (*fptr)(args) when calling through a function pointer... should that be mentioned in the coding conventions? 16:27:43 is there another way? 16:27:45 <|amethyst> otherwise I'm inclined to change those to fptr(args) for simplicity 16:28:56 <|amethyst> I can see the argument both ways, since the one with (*) does make it clear you're using indirection 16:29:07 <|amethyst> s/clear/more &/ 16:29:14 this isn't all that related, but is use of dynamic_cast highly or at least slightly discouraged? 16:29:41 I saw a number of existing instances so I went ahead and used it in one case 16:30:37 <|amethyst> gammafunk: it's "good" OO design to arrange things so that you don't need it; but if that makes the code longer and/or harder to understand I'd rather have the dynamic_cast 16:32:31 <|amethyst> for the most part you could replace it with a boolean virtual method in the base class returning false, and an override in the derived class returning true... but if you wouldn't be using that method anywhere else it's probably not worth it 16:32:39 |amethyst: seems reasonable. I tried to not use it in directn.cc, but I needed targetter-specific member data and the object's class was just targeted 16:32:42 *targetter 16:33:01 <|amethyst> gammafunk: what kind of targetter-specific member data? 16:33:04 yeah, that described my scenario, I think 16:33:15 might be better to move the logic inside 16:33:22 depends on the scenario of course 16:33:30 well for my patch, there's a targetter_jump derived class that had info I needed for a jump_specific function 16:33:37 and that function was not a method in targetter_jump 16:33:46 since it was related to direction_chooser 16:34:02 <|amethyst> "related to"? 16:34:22 it interacts primarily with the direction_chooser class 16:34:29 like the find_monster functions do 16:34:35 well, to be fair 16:34:37 <|amethyst> but it's specific to targetter_jump ? 16:34:45 it doesn't interact with that class, but it's called by it 16:35:00 it's specific to when direction_chooser is using targetter_jump 16:35:12 <|amethyst> then it sounds like it really should be a method in targetter 16:35:25 perhaps, but the targetters only know about targetting 16:35:31 they don't know about direction_chooser logic 16:37:18 <|amethyst> gammafunk: is this landing_site_cycle? 16:37:30 yeah, there are two actually 16:37:44 that's one, and then _find_jump_attack_position 16:37:55 the position function is what I was thinking of 16:38:29 in the current implementation, direction_chooser needs to find a default 'landing site' for display/choosing by the user 16:39:10 the landing sites are needed by targetter_jump::is_affected() 16:39:18 but as well by direction_chooser logic 16:41:26 <|amethyst> it seems like it could be restructured, but would take some thought to do so 16:41:52 <|amethyst> for now dynamic cast should be fine 16:42:02 <|amethyst> but please ASSERT the pointer afterwards 16:42:15 ok, will do; thanks for the feedback 16:43:42 <|amethyst> even better: ASSERTM(tgt, "not a jump targetter"); 16:43:53 <|amethyst> so the assert message is a little clearer 16:45:04 -!- Nightbeer has quit [Read error: Connection reset by peer] 16:45:42 yes, thanks. Wasn't quite sure what I was going to ASSERT 16:45:46 but that makes sense 16:46:43 -!- edlothiol has quit [Ping timeout: 264 seconds] 16:47:23 is Mennas Pan worthy? 16:47:24 -!- kekekela has quit [Quit: Page closed] 16:47:46 there's a comment asking to enable him there, but I have doubts he'd be interesting enough 16:48:45 He could be scary from time to time, since the silence won't affect any of the other monsters 16:48:57 If he happened to show up with the right crew 16:49:13 Though it's kind of odd for demon support to the main determiner of him being really scary, thematically >.> 16:49:19 yeah 16:49:24 "mennas band" 16:49:38 Like, Mennas plus a couple fiends/hellions could be very nasty 16:49:41 :P 16:49:57 You notice Mennas, You notice a Silver Star, You notice a Silver Star, You notice a Silver Star 16:50:08 Okay, that would also be very scary 16:55:10 -!- bonghitz has quit [Ping timeout: 276 seconds] 16:55:42 -!- C7ty has quit [] 17:00:22 -!- ystael has quit [Ping timeout: 276 seconds] 17:01:06 mennas in pan cooperating with demons would be strange IMO 17:01:53 elliptic: I like this sort of twist... with appropriate (Mennas Pan-specific) speech it would work. 17:01:56 Well, I have seen him several times in Tomb cooperating with the undead (and even Boris once!). But this is also strange 17:02:09 The idea is that you (the player) is even worse than the demons :) 17:02:21 holies-demon cold war 17:02:32 A concept not too far-fetched, given a short look at human history. 17:02:55 -!- Pepe has quit [Ping timeout: 264 seconds] 17:03:22 the real demon lords don't spawn at all, the player is just a proxy combatant fighting with little bastions 17:03:42 even explains the temple 17:03:44 The player is actually a delusional madman who thinks all this is happening. 17:03:56 While in reality the player is the one demon. 17:04:55 I don't think Crawl really lends itself to this sort of analysis somehow 17:05:06 -!- fenris is now known as Guest97485 17:05:18 on the other hand it's pretty funny so why not 17:05:35 Practically the entire reason a lot of things happen on the internet. 17:05:38 lots of crawl things are supposed to be open to interpretation! 17:05:38 Right there. 17:06:19 -!- lainiw has quit [Ping timeout: 241 seconds] 17:06:48 -!- nooodl has quit [Ping timeout: 245 seconds] 17:06:57 So Yiuf has spoken the truth all the time? 17:07:16 Perhaps Yiuf is the only sane person in the dungeon 17:07:16 according to ck, well beyond that 17:07:36 Death of the Author, as applied to Dungeon Crawl: Stone Soup 17:08:30 -!- LexAckson has quit [Ping timeout: 264 seconds] 17:08:37 clearly there are factions of interpretation based on which versions of the devteam were best 17:10:12 tenofswords: how do you assume that devteams can be ordered linearly? 17:10:32 by time, duh 17:10:53 "best" 17:11:33 Whenever claims to order anything slightly complex by quality, rest assure that they lie and follow their own agenda. Shun them! 17:11:54 -!- Guest97485 has quit [Quit: Page closed] 17:12:10 oh 17:12:26 I said _factions_, after all 17:12:42 there is a "someone" missing above :) 17:13:10 yes obviously I am the most biased of anybody 17:15:26 I wonder if any of those crawl videos on youtube have stupid arguments in the comments like that 17:15:47 03|amethyst 07* 0.13-a0-1575-gd56ea20: More completely remove priests. 10(20 minutes ago, 2 files, 0+ 43-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d56ea2009174 17:15:47 03|amethyst 07* 0.13-a0-1576-g5f25d29: Assert if we randomly choose a removed job. 10(19 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5f25d29f6a41 17:15:47 03|amethyst 07* 0.13-a0-1577-g2bae144: Sync manual from the wiki. 10(5 minutes ago, 1 file, 5+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2bae144ca5dc 17:15:59 -!- eith has quit [Ping timeout: 255 seconds] 17:16:02 Since maybe it's kind of like the crawl version of "90s music is the best decade!!!!!!" 17:17:40 for the most part, crawl gets clearly better 17:18:02 that probably does a lot to stifle such arguments 17:18:08 dragged kicking and screaming 17:18:39 I mean I would also say there probably isn't enough of a youtube fanbase for such arguments to happen 17:19:02 alefury: for the most part :) 17:19:07 as opposed to, say, Falco 17:19:13 :) 17:19:52 -!- SaintWacko has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:20:30 i usually like all the new things that actually end up in a release, but some people disagree, and sometimes it takes me a while to get to like things 17:21:08 alefury: It is certainly possible for something to get clearly better at most parts, but to worse so much at a particular point, such that it will be completely useless in the end :) 17:21:10 All the crawl videos I've ever seen on youtube are people mumbling their narration with a the capture resolution set so you can hardly make out what's happening in the game 17:21:25 *with the capture resolution 17:21:51 also they probably are not playing in a very interesting or informative way to begin with, but that's just all of those videos on youtube anyway 17:22:00 By the way, whoever came up with the new style of becoming a Beoghite has my full admiration (I didn't figure out where the idea originated). 17:22:30 yeah, it sounds great, and priest is finally gone! :D 17:22:41 thats probably the best thing about it :) 17:22:42 I saw some doomRL videos that were actually helpful, and I could see what was happening onscreen as well 17:23:04 well when I say "all" I don't literally mean "all", heh 17:23:07 * SwissStopwatch very vague 17:23:47 i liked the illustrated yasd post psiye did on the tavern 17:24:06 link? 17:24:10 -!- OCTOTROG_ has quit [Remote host closed the connection] 17:24:33 https://crawl.develz.org/tavern/viewtopic.php?f=12&t=7699 17:24:38 re abyss ... is there anything fundamentally wrong with tying spawns in some way to player XL as well as depth? 17:24:42 The Beogh orc priest recruitment thing is thematically wonderful 17:25:03 so early abyssals aren't going to meet any of the _really_ nasty stuff 17:25:09 at least not on Abyss:1 17:25:52 one problem with that could be that you don't really want to make it a place where an AK/Lugonu worshipper could go hang out too much for "safe" experience 17:26:07 -!- mnoqy has joined ##crawl-dev 17:26:12 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:26:17 it should still be incredibly dangerous of cours 17:26:18 SwissStopwatch: rules for Lugonites could always be different (easy to explain) 17:26:40 sure, but in this case it would basically have to be made -worse- for them, which sounds weird 17:26:42 but right now it's guaranteed lethal up to like XL:10 if you don't find an exit immediately 17:26:53 mumra: it would be good to know how dangerous early banishment *really* is. And by "good to know" I mean "asking elliptic". 17:26:57 it won't be safe under any circumstances 17:27:05 mumra: the biggest problem is that xl is pretty much the worst measure for anything ever 17:27:11 (in crawl) 17:27:15 xp apts... 17:27:17 -!- Tollymain has quit [Ping timeout: 256 seconds] 17:27:36 SwissStopwatch: not at all: Lugonu wants you to corrupt the dungeon, not to potter about in the Abyss. 17:27:51 the best proposal imo was to use the location of banishment to adjust the difficulty 17:27:59 yes, but Lugonu also helps you get the abyssal rune so you're clearly encouraged to spend -some- time in there 17:28:02 or the spellpower of the banishing monster 17:28:06 alefury: elapsed time might be better 17:28:29 yes, any of those could work too 17:28:34 alefury: interesting idea (about source of banishment) 17:28:42 or location, either is good 17:28:45 i am thinking we can give the mon-pick table e.g. 27 levels instead of 5 17:28:54 how would that work for the classes that start there 17:29:03 for Zot traps and distortion unwields you'd have to use something else maybe 17:29:05 and then adjust which level we pick monsters from based on whatever factors 17:29:32 this has been discussed many times btw, the problems with location and monster spellpower were mostly that you could game this to more easily get the abyssal rune. no longer a problem if the easier difficulty only affects A:1 17:29:44 alefury: right 17:29:45 (or only A:1 and A:2) 17:30:27 also, early banishments should lead to more Lugonites -- does this actually happen? 17:30:33 Naruni: starting abyss was always a bit different, i dont think this would be a problem 17:30:46 I wonder how clear it is that you can join Lugonu to get out of the abyss 17:30:49 by "easier difficulty" i am not talking about D:1 levels of difficulty, it would still be challenging at any point of the game 17:30:49 I've certainly done it 17:30:50 dpeg: Sometimes, but often not since your own god's wrath is often as likely to kill you as the Abyss is 17:30:58 i think it's fine for abyss starts to assume the easiest difficulty 17:31:05 dpeg: I see many people yell 'convert to lucy!' when they find an altar in the abyss….and no one ever does 17:31:08 But I don't remember that your attention is drawn to that option -too- much 17:31:17 I wouldn't say NO one 17:31:18 DracoOmega: yes, god wrath needs change... got to reply to c-r-d on that one 17:31:21 Sometimes it is a sensible idea 17:31:28 But it also doesn't happen the majority of times 17:31:35 (Or very often) 17:31:50 I think at a lot enough XL you should just take your chances with the abandonment 17:32:04 Well, you'd probably need to be pretty low, yes 17:32:08 since if you can get Lugonu piety reasonably quickly you have good tools to deal with the consequences 17:32:08 !lm * place=abyss type=god.worship s=xl 17:32:09 939 milestones for * (place=abyss type=god.worship): 81x 27, 66x 10, 63x 15, 59x 14, 55x 9, 54x 16, 49x 8, 48x 12, 48x 3, 42x 11, 39x 13, 35x 7, 32x 5, 30x 6, 28x 4, 28x 2, 26x 20, 24x 17, 19x 1, 17x 22, 16x 19, 16x 23, 14x 18, 13x 21, 13x 24, 12x 25, 12x 26 17:32:27 The thing is, when people say 'early banishment', some people mean xl 14, and some people mean like xl 3 or 4, and those are clearly very different situations 17:32:27 not much of a correlation... 17:32:45 I suspect a lot of people may just not know/realize that Lugonu to get out is an option 17:33:21 Could always be a message for the first altar encountered in a game, in the Abyss 17:33:27 yes 17:33:44 "Pledge yourself to me, mortal, and I shall lead you from this place." 17:33:45 etc. 17:33:48 I like Lugonu a lot and hate the abyss a lot so it's an option I'm very happy to have 17:34:00 DracoOmega: I love it 17:34:06 yeah that sounds good 17:34:06 -!- DrPraetor|2 has quit [Read error: Connection reset by peer] 17:34:20 gammafunk: Found a bug with jumping 17:34:24 -!- y2s82 has quit [Remote host closed the connection] 17:34:33 The mutation jump causes you to get a free recharge after the jump 17:34:44 As in "recharge a wand of heal wounds" recharge 17:34:59 SwissStopwatch, maybe some welcome to the abyss flavor text: lugonu says 'all you have to do is pray and i will spare you' 17:35:01 Lightli: Meaning you recharge a wand or something? 17:35:06 yup 17:35:13 weird 17:35:31 Lightli: Well the patch is far from making it in atm, but I'll take a look, thanks 17:36:24 Yeah, it probably won't get in until the dev team is finished arguing over what to do with the new races 17:36:59 -!- MarvinPA_ has joined ##crawl-dev 17:37:27 No dev is much in love with the current version, so even after that it'll probably be very different than the initial patch 17:37:36 it probably wont get in until the jump ability is pretty much completely different from its current version 17:38:02 gammafunk: probably missing a break; 17:38:18 MarvinPA_: Yeah, that would do it 17:38:30 -!- MarvinPA has quit [Ping timeout: 264 seconds] 17:38:30 -!- MarvinPA_ is now known as MarvinPA 17:38:41 -!- hhkb has joined ##crawl-dev 17:39:06 MavinPA_: In fact, just found the missing break 17:39:26 I can understand why 17:39:27 i think it could be interesting as blink close + regular powered attack + exhaustion, possibly with slow movement after the jump 17:40:05 also, possibly untargeted, especially without the slow movement as a drawback 17:40:15 I'd really like it; being able to close into melee with centaurs and the like faster sounds good 17:40:31 yeah, id definitely train a bit of evo for that as a melee dude 17:41:02 alefury: How can a jump be untargeted? 17:41:02 I'm thinking of some ideas of how to simplify it to appease the mighty galehar but retain some secondary attack ability 17:41:08 of course you can also usually just do annoying corner trickery, but it might be worth it just for convenience 17:41:10 Lightli: random monster 17:41:21 why do you want a secondary attack ability? 17:41:23 -!- dtsund has quit [Ping timeout: 245 seconds] 17:41:29 yeah, you could just choose the ray path for the landing site 17:41:48 -!- Bloax has quit [Quit: Error: Bloax not found] 17:41:55 i meant it puts you next to a random monster in los and attacks you, no targeting at all 17:41:57 alefury: It makes it 'sexier'. Just moving player, apply damage bonus, slow player is a sub-par berserk imo 17:42:00 -!- scummos has quit [Ping timeout: 240 seconds] 17:42:08 no damage bonus imo 17:42:27 so moving player, slow player? That sounds really weak 17:42:29 that just invites kiting and using it for every single monster 17:42:39 alefury, is it already decided that it would be evocation? 17:42:42 -!- bonghitz has quit [Remote host closed the connection] 17:42:45 alefury: I'm thinking now just choose the landing site by the ray path, but do 'splash' damage either around the player or the target 17:42:50 uh, nothing is decided, and i dont decide anything anyway 17:43:05 and not secondary attacks along the jump path 17:43:05 The less the player has to fiddle with, the better 17:43:22 gammafunk: have you ever tried jumping? 17:43:32 alefury: What do you mean? 17:43:32 hint: it doesnt do splash damage 17:43:42 its really hard to attack while jumping 17:43:42 i would think it would be a 'fighting' skill since if it's being called jump its a physical action kinda like shield bash or something 17:43:54 alefury: Have you ever tried casting bolt of fire? 17:43:57 Jump skill? 17:43:58 It's hard IRL 17:44:01 :D 17:44:04 not for me :P 17:44:08 or maybe a mix of fighting and dodging since technically spellcasters could 'jump' away too 17:44:17 It might easier to choose a target square which must be adjacent to an enemy and then splash (if we keep damage component)? The current scheme of choose target, cycle through landing squares is unnecessary complexity imo 17:44:26 Naruni: what do you mean? there are no fighting abilities? 17:44:27 If it's an evokable ability, it should use evocations 17:44:34 Otherwise it is confusing 17:44:48 alefury, that all is meant in the context of it being an evocation 17:45:07 ah, sounds weird :/ 17:45:09 qoala: How about if you can choose only between three squares (max). The ray path gives you a landing site, and you can cycle only between that and the two squares adjacent to the site of the ray path? 17:45:18 DracoOmega, it could be listed as a combat ability, no need to categorize it under evocations or invocations 17:45:21 -!- ldf has quit [Read error: Connection reset by peer] 17:45:42 Invocations makes no sense for a non-god based ability 17:45:44 Well, ALL things that involve using items like that are evocations 17:46:02 gammafunk: im pretty sure no version of the ability that requires targeting *twice* is going to make it into crawl... 17:46:08 If the boots are what's letting you do the jumping, then it seeems like what you are doing is using the boots 17:46:11 because thats just ridiculous 17:46:13 yeah i'm not convinced that some kind of spammable controlled blink attack is a particularly good idea in the first place 17:46:22 but targeting twice sounds really awkward 17:46:23 gammafunk: not sure. It'd be better if it could only end facing into the target rather than jumping past, but yeah a single targetting square would be preferable 17:46:45 DracoOmega, ah my fault i did not know this was about equipment ability i thought this was just a species or background ability 17:46:50 MarvinPA: If you can only jump once, and exhaustion is then set? 17:46:50 i apologize 17:47:29 also, you should ideally only be able to move *towards* an enemy, to prevent easy escape abuse 17:47:43 splash damage could be centered on the player or on the target, and the primary attack wouldn't get 300% damage, but maybe a bit more than normal 17:47:55 Naruni: there are no background abilities. in the patch, felids get it as a mutation, that wouldnt use evocations of course. basing it on fighting or uc might work 17:48:07 I don't think it needs to do bonus damage to be appealing to use, to be honest 17:48:07 or it could just work 17:48:11 because cats can jump :P 17:48:12 Since you are already covering ground really quickly 17:48:24 I believe most mutations with activation failure chances are just XL based? 17:48:54 DracoOmega: Ok, then just some kind of splash damage? Would that be too much? Just moving a couple squares to get an attack is a little too simple to me 17:49:24 qoala, you try to jump away! Your boots of Leeroy Jenkins pull you through the air towards the Executioner! The Executioner hits you! You die... 17:49:59 If you're mesmerized, you're forced to jump to the monster... 17:50:03 since when are executioners dangerous 17:50:06 Well, it's just a matter of cancelling the evocation if you don't want to go anywhere. 17:50:13 when you have very few defenses 17:50:14 doing corner crap with centaurs is kind of hard because they are fast, and its annoying with yaktaurs. being able to easily get close to them would definitely be convenient, and possibly useful. 17:50:17 (poor things) 17:50:18 s/anywhere/& it offers/ 17:50:19 gammafunk: There are a lot of times that could still be really good, though 17:50:26 to be honest, I don't know why Execs are still 1 17:50:42 Also, should Chei disapprove of hasty jumping? 17:50:44 I'd rather face an exec than a hellion with most characters 17:50:56 gammafunk: It is good if this ISN'T something you want to use every (or even most) fights, which you would if it was just flat-out better than a normal attack 17:50:58 qoala: It's my opinion that it should be the case 17:51:14 when victory dancing went away and mda was buffed there's not much of an excuse for characters in extended to not have good enough defenses to last most executioners 17:51:20 !lg * god=makhleb xl>=5 s=ckiller 17:51:21 31278 games for * (god=makhleb xl>=5): 2265x an orc warrior, 1620x an ogre, 1566x an orc priest, 1123x an orc wizard, 1120x a centaur, 1090x a player ghost, 956x winning, 709x a hydra, 580x an orc, 573x a hill giant, 529x a gnoll, 495x a killer bee, 465x a troll, 426x quitting, 374x pois, 340x a yak, 315x a smoke demon, 294x Prince Ribbit, 277x a spiny frog, 256x acid, 247x an unseen horror, 241x ... 17:51:24 DracoOmega: But there's a cool down. You can only use it once a fight 17:51:33 :( 17:51:40 qoala: amazing work on randgods! Btw, jpeg is back, too :) 17:51:52 good lesser servant appearance rates though, with those smoke demons 17:51:58 dpeg: thanks! 17:52:07 gammafunk: Yes, but even so, would you want to use ONE extra-power attack in every fight that mattered, if it was nearly free 17:52:31 s/would/wouldn't 17:53:11 yes 17:53:13 DracoOmega: Yeah, I think you would want to use jump e.g. at the start or end of most fights. 17:53:39 DracoOmega: One jump is what you get, then conventional melee 17:54:15 right, and you have to target the jump twice, too. imagine playing with this for a moment 17:54:35 300% damage is pretty good btw 17:54:41 Well, I think at the moment I personally think that it is better if you DON'T feel a strong reason to use all the time, but only for times where the mobility boost matters a lot (which is still pretty often, mind you) 17:55:03 alefury: I can reduce the number of possible landing sites to 3 max, or even make it just choose one if having any sort of double-targetting is that frowned upon 17:55:06 the thing with a hat of jumping and a mutations of jumping seems forced 17:55:17 spriggans and felids don't get boots of running either 17:55:29 felids are boring though 17:55:35 kilobyte: The hat is definitely a kludge. I wanted felids to have a shot 17:55:51 gammafunk: I think it should automatically pick one on its own, and do so in a predictable way 17:55:53 If it were only doing splash damage, rather than direct-target damage, you can skip the first target. Then have a special targetter than requires adjacent to a hostile. 17:55:59 gammafunk: Possibly just 'directly opposite the target' 17:56:19 The blue devil swoop attack already does something similar to this 17:56:27 DracoOmega: I'll mourn the loss of my double-targetting code, but that's a reasonable solution and easy to implement 17:56:46 And then possibly if there is no room immediately opposite, then just 'adjacent' 17:57:04 kilobyte: Spriggans don't need running anyways 17:57:45 Is the secondary targeting, which I like since it's more interesting, ok in either the 'targets along ray path' or 'splash damage' forms? 17:58:13 -!- BlinkFrog has quit [Ping timeout: 250 seconds] 17:58:16 I don't think you should have to pick two seperate targets, no 17:58:44 -!- Staplefun has quit [Ping timeout: 256 seconds] 17:58:55 DracoOmega: You mean that it will make players fool with positioning too much? 17:59:10 DracoOmega: I think he means the non-primary-target damage 17:59:28 gammafunk: Yes. It is much much better if this is streamlined. 17:59:29 -!- purge_ has joined ##crawl-dev 17:59:49 Then the decision can be as simple as 'who do I want to get close to right now?', mostly 18:00:10 Which is still an interesting decision in a lot of cases! 18:00:12 Ok, so trying to use it for AOE type play is not the best 18:00:24 I think so, yes 18:00:36 Is this a known issue or should I upload? http://i.imgur.com/1hkoRXv.png 18:00:40 the primary goal of the ability should be "I would like to close with this opponent without taking 10 arrows to the face", not damage 18:01:05 So is there a consensus of no additional damage whatsoever? 18:01:15 -!- heteroy has joined ##crawl-dev 18:01:16 or maybe a mild increase of 125% or so? 18:01:22 -!- CKyle has quit [Quit: CKyle] 18:01:41 it could be fine, I'm not sure. It should be relatively mild. 18:02:00 Well, my stance is that if there is ANY damage-based incentive then you want to use it constantly 18:02:08 you would also want to kite with it 18:02:22 Which I think wouldn't play nearly as well as if you didn't 18:02:22 Haha, even worse.... 18:02:29 my wanderer started with a shield and quarterstaff, both wielded. 18:02:39 Well, if it sets exhaustion? 18:02:43 Like, really, if you think that just the mobility benefit is not strong enough, I think you are underestimating how many times that is great 18:02:49 You mean wait for exhaustion to run out, then try again? 18:03:06 yeah, even if it sets exhaustion, a damage incentive means "use as often as possible" 18:03:09 yes, especially if you are faster than the opponent 18:03:35 Yeah, I see that it's still valuable. Just less 'sexy'. Dragoons are supposed to be the life of the party 18:03:41 There are a whole bunch of situations where just being able to immediately get into melee of something is super good 18:04:01 Thanks all for the feedback; I appreciate it 18:04:15 Finding a new pair of boots, should probably not be "life of the party" game changing 18:04:19 (and the downside of not necessarily being in safe territory with your jump is more than balancing enough) 18:04:28 Centaurs, yaktaurs, smiters, a lone guy far away from dangerous stuff, etc. 18:04:49 orb spiders, spriggan assassains, 18:04:58 particularly if you can jump past the popcorn to the priest 18:05:21 qoala: When you set out to add a new gameplay mechanic for your first project, it's natural to "think big", which can lead to dissapointment 18:05:36 s|gameplay mechanic|anything| 18:06:04 I suppose so. I'm inherently very reserved about things. That's probably just me, though. 18:06:26 It'll all sink in when my 100K patch gets reduced to 15K or something. But at least it has a chance of going in :) 18:06:27 qoala: not just you, rest assured. 18:06:53 -!- Kellhus has quit [Quit: Page closed] 18:07:23 ldf (L27 HuDK) ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) (Zot:1) 18:08:33 have we still not updated all the servers with the noise-in-bounds stuff? 18:08:48 -!- dtsund has joined ##crawl-dev 18:09:27 CDO often lags behind, I think (seems to, anyway) 18:10:32 well, if you rebuild A but not B, B will lag 18:11:09 Well, I think that a lot of people have rebuild access for CAO/CSZO but not CDO 18:11:27 Autoexploring and got an assert by purge 18:11:41 But I think I may also have thought that it updated automatically less often, too. I might be wrong there. 18:12:41 CSZO and CAO have that nice button any dev can press 18:13:15 on CDO there's only 1.5 active people with access 18:13:53 Unstable branch on crawl.develz.org updated to: 0.13-a0-1577-g2bae144 (34) 18:14:01 -!- Daekdroom has quit [Quit: Saindo] 18:16:41 Some of the fixes were also cherry-picked to 0.12 if that requires a separate action. 18:17:48 I don't think stable versions get automatically updated, ever 18:18:07 They do on CSZO, anyway 18:18:10 Stable branch on crawl.develz.org updated to: 0.12.2-6-g2b2ad49 (34) 18:21:42 -!- g4spr0m has quit [Quit: Teleportation successful!] 18:21:46 -!- mnoqy has quit [Quit: hello] 18:23:20 -!- DracoOmega has quit [Quit: Leaving] 18:23:25 -!- dpeg has quit [Quit: sleep] 18:23:28 -!- b0ttlep0ppin has quit [Quit: Page closed] 18:25:48 -!- ldf has quit [Quit: ldf] 18:26:48 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 18:28:46 -!- scummos has quit [Ping timeout: 256 seconds] 18:29:25 -!- MaxFrost has quit [Ping timeout: 276 seconds] 18:33:37 -!- Silurio has quit [Ping timeout: 246 seconds] 18:34:44 -!- Pacra has quit [Quit: Pacra] 18:35:17 -!- alefury has quit [] 18:36:03 -!- Writ has quit [Read error: Operation timed out] 18:36:22 -!- st_ has joined ##crawl-dev 18:38:05 -!- Morphy has quit [Ping timeout: 250 seconds] 18:38:08 -!- Ruffell has joined ##crawl-dev 18:40:33 -!- Ruffell has quit [Remote host closed the connection] 18:43:01 -!- Ruffell has joined ##crawl-dev 18:49:10 -!- Guest41718 has quit [Ping timeout: 256 seconds] 18:51:48 Stable (0.12) branch on rl.heh.fi updated to: 0.12.2-6-g2b2ad49 18:52:16 ??rhf 18:52:16 rhf[1/1]: Used to be a Finnish server. Now dead. ssh rl@rl.heh.fi. 18:52:23 dud huh 18:52:26 er. 18:52:27 dead huh 18:52:29 Ruffell <3 18:52:54 ??ruffell 18:52:55 I don't have a page labeled ruffell in my learndb. 18:53:20 ??rebuild 18:53:21 rebuild[1/1]: http://crawl.akrasiac.org/rebuild/ http://dobrazupa.org/rebuild/ Bug kilobyte or Napkin for CDO. Use your powers wisely. 18:53:27 -!- CKyle has joined ##crawl-dev 18:53:52 -!- tensorpudding has quit [Read error: Connection reset by peer] 18:53:53 -!- Noom_afk has quit [Ping timeout: 245 seconds] 18:55:02 -!- Silurio1 has quit [Read error: Connection reset by peer] 18:55:27 I suggested the name Ruffell for rhf's bot the other day >_> 18:55:44 is rhf still around? 18:55:50 ??hehtell 18:55:50 I don't have a page labeled hehtell in my learndb. 18:55:57 ?? hehfiel 18:55:58 hehfiel[1/1]: Bot for the finnish server rl.heh.fi. Except not anymore because RHF was removed! 18:56:04 ah 18:56:12 That was the old name 18:56:16 apparently it's coming back 18:56:19 Zannick: I'm just setting it up again 18:56:26 cool 18:56:30 Rehehfiel 18:59:22 -!- Mattias has quit [Ping timeout: 256 seconds] 19:00:28 -!- Poncheis has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 19:02:17 -!- Mattias has joined ##crawl-dev 19:02:56 -!- heteroy has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 19:03:23 -!- notlainiw has quit [Ping timeout: 252 seconds] 19:06:45 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 19:06:51 Unstable branch on rl.heh.fi updated to: 0.13-a0-1577-g2bae144 (34) 19:09:00 fiddell 19:13:21 -!- pelotron has quit [Ping timeout: 248 seconds] 19:13:49 we need a cuban server 19:16:40 -!- Kalir has quit [Changing host] 19:17:53 I still think we should have a bot named Lemuell. 19:17:54 <_< 19:22:06 -!- Nakatomy has quit [Remote host closed the connection] 19:23:00 we should have a bot named Xom 19:23:04 who finds things hilarious 19:24:18 -!- dtsund has quit [Ping timeout: 245 seconds] 19:25:44 -!- johnny0_ is now known as johnny0 19:26:48 |amethyst: Donald could also use some dialogue for new Vaults (so that we can re-enable him there) and maybe a few tidbits for new Crypt, for that matter. 19:30:37 donald is sorely missing abyss speech where he's angry at the player for banishing him 19:30:47 -!- brocolee has quit [Quit: Page closed] 19:31:05 he needs to remember that you banished him 19:31:06 -!- m1nced has quit [Quit: Page closed] 19:31:12 as opposed to banished by something else 19:31:28 well, that anybody threw him in 19:31:43 let me guess... he hates that? 19:32:18 Gargoyles trample resistance doesn't block trample breaths by BrocoLee 19:32:54 At some point I want to add in, "I'm dying. I hate that." 19:32:55 <_< 19:33:18 trample breath is an interesting way to describe wind drakes 19:33:41 why do gargoyles have trample resistance 19:33:46 also, add forest wyrms 19:33:58 also also, kilobyte did you get a chance to try exponential decay lorcs yet 19:37:36 A Xom bot, I love it 19:38:23 Eronarn: not yet 19:38:33 trample breath sounds like an imp epithet 19:38:46 Hahahahaha. 19:38:59 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 19:39:12 where are the baudlaire bits for imp lines 19:39:33 -!- Ganrao_ has quit [Ping timeout: 248 seconds] 19:40:25 -!- chewymouse has joined ##crawl-dev 19:40:33 Are you looking for source/dat/database/insult.txt, or something else? 19:40:59 my computer is broken, i can't actually play crawl on it atm :( 19:41:18 suck in vesa mode 19:41:37 -!- chewymouse has quit [Client Quit] 19:41:39 -!- LexAckson has joined ##crawl-dev 19:42:06 Eronarn: but console 19:42:28 -!- Shade_Tornado is now known as ShadeTornado 19:43:45 mumra: i could do it in the linux console but that would be awful 19:43:54 gnome-terminal is too laggy to be playable 19:45:03 Clearly use a different terminal. 19:45:24 clearly use a different linux 19:45:25 sounds strange, even on raspi it's one of few things that still work acceptably well 19:46:14 Zannick: i plan on it but i need a solid weekend of no commitments in order to get everything back to working order 19:46:17 * kilobyte tries xfce-terminal, but as both use libvte, I guess gnome-terminal should work well enough too. 19:46:17 because linux 19:46:21 -!- WalkerBoh has joined ##crawl-dev 19:46:59 kilobyte: more importantly, try lava orcs :) also any code review would be great... 19:47:16 gnome-terminal has a lot of extra baggage, and there are a number of faster vte-based alternatives ot it 19:47:57 -!- LexAckson_ has joined ##crawl-dev 19:48:04 * kilobyte ponders the concept of not having a pile of old computers in different states of disrepair that can be used as backup when the primary breaks. 19:48:41 kilobyte: Why would you want to do that? 19:49:43 so you don't get stuck when something fails? 19:49:51 so you have spare parts? 19:50:05 clearly he's questioning the pondering 19:51:15 -!- Datul has quit [Quit: Page closed] 19:51:59 i'm actually down to just one functioning desktop 19:52:01 i gave the rest away 19:52:33 -!- LexAckson has quit [Quit: Leaving] 19:52:44 i suppose i could go install on my work mbp but having dcss installed a work sounds like a horrible idea :) 19:53:31 -!- LexAckson has joined ##crawl-dev 19:54:23 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:55:10 -!- LexAckson_ has quit [Ping timeout: 246 seconds] 19:56:33 -!- ontoclasm has joined ##crawl-dev 19:57:28 -!- LexAckson has quit [Client Quit] 19:57:34 * Grunt waves ontoclasm. 19:58:17 -!- rebthor has quit [Quit: Leaving.] 19:58:18 -!- LexAckson has joined ##crawl-dev 19:58:49 -!- LexAckson has quit [Client Quit] 19:59:03 -!- LexAckson has joined ##crawl-dev 20:04:43 -!- Vandal has joined ##crawl-dev 20:04:59 -!- rkd has quit [] 20:06:06 -!- LexAckson has quit [Quit: Leaving] 20:09:49 -!- tenofswords has quit [Quit: leaving] 20:10:11 -!- LexAckson has joined ##crawl-dev 20:10:16 yo 20:10:27 sup 20:11:03 your new water tiles look great 20:11:19 They're making waves, yes. 20:11:30 *rimshot* 20:12:07 -!- mumra has quit [Ping timeout: 276 seconds] 20:13:37 :Y 20:14:41 sadly i'm still only like... 1/8 of th eway done with shoals tiles :C 20:15:10 -!- jday_ has joined ##crawl-dev 20:15:43 this was probably the hardest eighth though 20:16:24 -!- Lasse- is now known as Lassi- 20:16:29 -!- Vandal has quit [] 20:18:36 -!- Daekdroom has quit [Quit: Saindo] 20:21:04 -!- Nikolaos has quit [Ping timeout: 246 seconds] 20:21:17 ??halfling 20:21:17 halfling[1/1]: Aptitudes like a kobold (sort of). Halflings have slow metabolism 1, hungering one third slower. Has the HP of a sludge elf since 0.6. Allegedly overpowered! 20:21:42 -!- MarvinPA_ has joined ##crawl-dev 20:24:02 -!- Guest11387 has quit [Read error: Operation timed out] 20:24:09 inept feature mimic (09X) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 5/1 | Dam: 6, 003(constrict) | 11non-living | Res: 06magic(8), 12drown, 04rot+++, 13neg+++, 13torm | XP: 10 | Sz: Large | Int: normal. 20:24:09 %??inept feature mimic 20:24:09 -!- joosa has quit [Read error: Operation timed out] 20:24:16 ASSERT(m->inv[MSLOT_MISCELLANY] != NON_ITEM) in 'mon-info.cc' at line 523 failed. 20:24:16 %??inept item mimic 20:24:27 -!- Zermako has quit [] 20:24:38 Monster 'inept item mimic' can't use items. 20:24:38 %??inept item mimic ; long sword 20:24:48 <_< 20:24:53 inorite? 20:25:05 They have the same stats as feature mimics, in any case. 20:25:07 -!- MarvinPA has quit [Ping timeout: 276 seconds] 20:25:07 -!- MarvinPA_ is now known as MarvinPA 20:25:16 -!- Guest4339 is now known as myp 20:25:59 -!- joosa has joined ##crawl-dev 20:27:33 -!- jarpiain has joined ##crawl-dev 20:27:57 -!- jarpiain is now known as Guest20666 20:28:00 -!- Yermak has quit [Quit: Page closed] 20:29:31 -!- mumra has joined ##crawl-dev 20:29:31 -!- mumra has quit [Client Quit] 20:29:46 -!- mumra has joined ##crawl-dev 20:38:10 -!- CKyle has quit [Quit: CKyle] 20:40:54 -!- Kalir has quit [Read error: Connection reset by peer] 20:42:09 -!- Kalir has quit [Changing host] 20:47:37 -!- Dixlet has joined ##crawl-dev 20:51:20 -!- Wolfram__ has quit [Quit: Page closed] 20:51:34 -!- ground4 has quit [Ping timeout: 256 seconds] 20:55:47 -!- eb has quit [] 20:59:24 -!- CheerUpCharlie has quit [Quit: Leaving] 20:59:29 -!- Pacra has joined ##crawl-dev 21:00:58 bh, I've had a few gargoyle thoughts, some of which probably aren't unique to me, and several of which probably aren't original in the slightest. 21:01:25 bh isn't here, but he's in ##crawl? 21:02:43 -!- bonghitz has quit [Remote host closed the connection] 21:06:19 -!- Locke is now known as Locke37 21:09:27 -!- CKyle has joined ##crawl-dev 21:17:40 -!- magistern has quit [Quit: This computer has gone to sleep] 21:19:13 -!- rwbarton has quit [Ping timeout: 248 seconds] 21:21:58 -!- jeffrom has quit [Ping timeout: 246 seconds] 21:24:55 -!- sbanwart has quit [Ping timeout: 276 seconds] 21:26:51 -!- N78291 has quit [Quit: null] 21:29:48 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:30:57 -!- fungee has quit [Ping timeout: 248 seconds] 21:40:51 -!- LexAckson has quit [Read error: Connection reset by peer] 21:45:21 -!- Agraya1 has quit [Read error: Connection reset by peer] 21:54:49 -!- gofftc_ has joined ##crawl-dev 21:55:41 -!- kekekela has quit [Ping timeout: 250 seconds] 21:56:19 -!- gofftc has quit [Ping timeout: 264 seconds] 21:56:28 -!- gofftc_ is now known as gofftc 21:59:28 -!- tcjsavannah has quit [Quit: Page closed] 22:01:23 -!- SakuyaIzayoi has quit [Ping timeout: 245 seconds] 22:02:48 -!- nickajeglin has quit [Client Quit] 22:13:20 -!- N78291 has quit [Quit: null] 22:15:26 -!- MaxFrost has quit [Ping timeout: 256 seconds] 22:17:54 Difficult decisions... what should I name the directory containing game milestones and scores? 22:18:48 * SamB pokes |amethyst 22:19:21 Ok, well, I'll just link them directly as is 22:19:51 <|amethyst> I call it "meta" on CSZO, for no good reason 22:19:51 |amethyst: You have 2 messages. Use !messages to read them. 22:19:53 i.e./ /crawl-git/saves/* 22:19:58 and others 22:20:16 <|amethyst> well, you don't want to make the whole directories available 22:20:18 Ah, I don't want to link the bones, perhaps 22:20:25 Indeed 22:20:31 <|amethyst> and crawl-0.12 etc put saves in the same dir 22:20:36 or the save files! 22:20:39 you can cheat off those 22:20:40 yes 22:20:58 <|amethyst> http://dobrazupa.org/meta/ 22:21:06 Silliness of the moment: http://sprunge.us/PaMV 22:21:19 |amethyst: Ok, I'll use this layout 22:21:21 -!- minqmay has quit [Quit: Leaving] 22:21:25 <|amethyst> each of the files in the subdirectories there is a symlink to the corresponding thing in the corresponding crawl-master/crawl-$ver/ directory 22:21:33 Yeah, figured 22:21:43 <|amethyst> note that the files won't exist until someone's played that mode and version 22:22:01 <|amethyst> you can touch them if you'd like 22:22:10 <|amethyst> or it's probably okay to leave them dangling 22:22:51 should be ok 22:24:44 |amethyst: if sequell falls over, fix it ;-) 22:25:22 if the webserver falls over, I guess that's joosa will need to apply some clue ... 22:25:52 -!- rebthor has quit [Quit: Leaving.] 22:26:16 The files seem to be there even when anyone hasn't played yet 22:26:32 https://crawl.develz.org/tavern/viewtopic.php?p=112318#p112318 -- remind me not to ask tavern for suggestions in the future <______< 22:26:52 !tell grunt don't ask tavern for suggestions in the future 22:26:53 Zannick: OK, I'll let grunt know. 22:27:00 Good suggestions :P 22:27:10 * geekosaur checks MR, successfully resists Tavern link 22:27:56 -!- blackcustard has quit [Read error: Connection reset by peer] 22:28:10 although it might actually require an amulet of stasis, being that it's something liek a cross between an ocs and a hydra :p 22:28:33 An inane presence invades your mind! You are confused. 22:29:24 Donald says, "Have you found a way out of here yet? Me neither." 22:30:18 Well, there they are now http://rl.heh.fi/ 22:30:27 I'll add the old logs 22:31:12 -!- ussdefiant has joined ##crawl-dev 22:32:19 <|amethyst> joosa: what's the ssh user? 22:33:13 rl 22:33:23 if you want, I'll rename it :) 22:33:33 <|amethyst> oh, no, that' fine 22:33:36 <|amethyst> that's 22:38:26 -!- kait has quit [Ping timeout: 252 seconds] 22:40:50 -!- ackack has quit [Read error: Operation timed out] 22:43:26 Hm, I guess the only thing stopping from going public is the very poor disk performance on the server 22:43:59 I had planned to build a new array but I just didn't get around to it yet 22:44:43 <|amethyst> I wonder how much a journal on SSD would help 22:44:53 <|amethyst> disk I/O seems to be the biggest limiter on CSZO too 22:46:05 Hm, that's worth testing 22:48:46 -!- ShadeTornado has quit [Quit: Leaving] 22:49:01 -!- Vizer has quit [Read error: Connection reset by peer] 22:49:23 -!- Vizer has joined ##crawl-dev 22:50:28 -!- rchandra has joined ##crawl-dev 22:53:38 -!- CryptoCactus has quit [Client Quit] 22:54:31 -!- ProzacElf has quit [Quit: Leaving] 22:59:10 -!- mizu_no_oto has quit [Client Quit] 22:59:37 -!- CKyle has quit [Quit: CKyle] 23:00:33 -!- RandomEntity has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130512194440]] 23:03:17 -!- Lightli has quit [Ping timeout: 250 seconds] 23:03:48 -!- Melum has quit [Read error: Connection reset by peer] 23:04:00 -!- ystael has quit [Read error: Connection reset by peer] 23:04:11 -!- Dixlet has quit [Read error: Connection reset by peer] 23:04:32 -!- Dixlet has joined ##crawl-dev 23:04:48 -!- Pacra has quit [Read error: Connection reset by peer] 23:05:23 -!- heteroy has quit [Read error: Connection reset by peer] 23:06:24 -!- MaxFrost has quit [Read error: Operation timed out] 23:06:30 -!- bonghitz has quit [Remote host closed the connection] 23:08:35 -!- rchandra has quit [Read error: Connection reset by peer] 23:09:24 -!- rchandra has joined ##crawl-dev 23:10:00 -!- Pacra has joined ##crawl-dev 23:10:10 -!- Locke37 has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/] 23:10:41 -!- Cerepol has quit [Ping timeout: 248 seconds] 23:10:52 -!- GuraKKa has quit [Quit: Leaving.] 23:10:56 -!- flun has quit [Quit: Page closed] 23:13:04 Stable (0.12) branch on crawl.lantea.net updated to: 0.12.2-6-g2b2ad49 23:14:33 -!- JuicyJ has quit [Ping timeout: 250 seconds] 23:29:04 -!- CKyle has joined ##crawl-dev 23:31:15 -!- dtsund has joined ##crawl-dev 23:43:32 Unstable branch on crawl.lantea.net updated to: 0.13-a0-1577-g2bae144 (34) 23:49:58 -!- dtsund has left ##crawl-dev 23:53:40 -!- dtsund has joined ##crawl-dev