00:00:05 I believe cloud overlays were merged? 00:00:09 They were, yes. 00:00:27 * Grunt must go now :( 00:05:41 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1081-ga14c9fc (34) 00:08:43 -!- CKyle has quit [Quit: CKyle] 00:10:02 would it be confusing to have a hierarchy of clouds so that you couldn't hide from very dangerous clouds in benign clouds? 00:10:51 why shouldn't you be able to do that? 00:11:28 seems like if a fire cloud met a smoke cloud, the fire cloud would win 00:11:49 I don't think that it should work any way other than how it works. 00:12:15 found another dude who had the same problems, his patch compiles 00:16:41 -!- Vbitz has quit [Quit: Computer has gone to sleep.] 00:16:55 -!- johlstei_ has quit [Ping timeout: 252 seconds] 00:19:26 Ctrl and Shift don't work by q335r49 00:19:26 Torment immune ball pythons by Grandiloquent Gentleman 00:20:37 -!- johlstei has quit [Ping timeout: 256 seconds] 00:21:43 !tell mumra I begrudgingly endorse protobufs. We could use it to better structure save files. 00:21:44 bh: OK, I'll let mumra know. 00:21:48 -!- dtsund has quit [Ping timeout: 245 seconds] 00:22:12 -!- capablanca has joined ##crawl-dev 00:22:40 !tell kilobyte I'm thinking of replacing `tags`with protobuf. http://code.google.com/p/protobuf/ 00:22:40 bh: OK, I'll let kilobyte know. 00:22:43 -!- Krag has quit [Quit: Nettalk6 - www.ntalk.de] 00:23:27 -!- whig has quit [Ping timeout: 256 seconds] 00:23:51 -!- mikee_ has quit [Disconnected by services] 00:23:54 -!- capablanca is now known as mikee_ 00:24:22 -!- dupo has quit [] 00:24:29 -!- bh has quit [Quit: East Coast -> West Coast] 00:31:42 -!- BonSequitur has quit [Read error: Connection reset by peer] 00:37:03 -!- rwbarton has quit [Ping timeout: 256 seconds] 00:37:39 -!- dtsund has joined ##crawl-dev 00:38:30 -!- johlstei has quit [Ping timeout: 264 seconds] 00:44:48 -!- johlstei_ has quit [Read error: Operation timed out] 00:49:44 -!- Blazinghand has quit [Ping timeout: 264 seconds] 00:50:43 -!- johlstei has quit [Read error: Operation timed out] 00:51:36 -!- guest592 has quit [Quit: Page closed] 00:56:18 -!- jday_ has quit [Quit: Leaving] 00:58:42 * johnstein is compiling crawl for the first time.... 00:59:30 -!- johlstei_ has quit [Ping timeout: 264 seconds] 00:59:41 -!- Notorion has quit [] 00:59:49 03|amethyst 07* 0.13-a0-1082-gee67b05: Don't draw tentacle segments as tentacle ends. 10(83 seconds ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ee67b05e8469 01:00:41 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1082-gee67b05 (34) 01:04:07 -!- kunwon1 has quit [Read error: Connection reset by peer] 01:05:34 -!- kunwon1 has joined ##crawl-dev 01:05:36 -!- gammafunk has joined ##crawl-dev 01:05:59 -!- johlstei has quit [Ping timeout: 256 seconds] 01:07:12 johnstein: normal crawl? or the forest branch? 01:08:11 I don't know 01:08:33 heh. been there 01:08:33 the main repo at: http://gitorious.org/crawl#more 01:08:46 then finally figured out how to compile it under windows 01:09:01 you would need to have gone slightly out of your way for a branch; so yeah. just the normal trunk 01:09:03 (yea, easy I know) 01:09:16 i wouldn't exactly say easy 01:09:46 I'd like to figure out how to host a customized tiles server to play with people on a site I read a lot 01:09:52 it took me a ridiculously long time to get my dev environment half way set up on windows 01:09:59 -!- Bloax has joined ##crawl-dev 01:10:16 cool 01:10:30 yea. I've poked around with a lot of dev stuff the past few year so I have no clue what state my windows machine is when it comes to installing stuff 01:10:35 I had gcc installed 01:10:45 but couldn't get powershell to 'make' the source 01:10:50 so I had to get msysgit 01:10:57 worked easy enough 01:11:01 <|amethyst> johnstein: webtiles doesn't work in Windows 01:11:22 -!- TheKraken has quit [Quit: TheKraken] 01:11:22 yea. I did 'make TILES=y 01:11:29 and it gave me the typical graphical install 01:11:40 <|amethyst> that won't work as a server 01:11:48 but I have a VPS running ubuntu 01:12:02 I was going to screw around with it on windows just for fun. then do it all again on the VPS 01:12:07 <|amethyst> ah, okay 01:12:24 mumra seems to have been scheming to do something webtilesy which somehow involves C#? 01:12:25 <|amethyst> it should be a lot easier to get your build environment working on Ubuntu :) 01:12:29 I got a tiles server up with centos in VPS before testing on my web server johnstein 01:12:32 wasn't too bad 01:12:41 awesome gamma! that's encouraging 01:12:52 any general tips? 01:13:03 well, the make targets were weird 01:13:06 <|amethyst> read INSTALL.txt 01:13:09 (or maybe there's some documentation) 01:13:12 ok 01:13:19 -!- johlstei_ has quit [Ping timeout: 276 seconds] 01:13:19 I still have that file up 01:13:20 <|amethyst> for webtiles it'd be something like make WEBTILES=y 01:13:29 had to do some manual copying of things, and yeah the install doc gives you most of what you need 01:13:39 SamB: what what what ? 01:13:39 mumra: You have 2 messages. Use !messages to read them. 01:13:40 <|amethyst> and then you edit the config in webserver/config.py and run it with webserver/server.py 01:13:40 ok 01:13:43 !messages 01:13:44 (1/2) minqmay said (1d 10h 13m 41s ago): https://crawl.develz.org/mantis/view.php?id=3447 jesus fucking christ 01:13:45 !messages 01:13:46 (1/1) bh said (52m 1s ago): I begrudgingly endorse protobufs. We could use it to better structure save files. 01:14:07 mumra: wasn't there a .cs in there somewhere? 01:14:11 was that not from you ? 01:14:29 SamB: i used an empty C# project to put all the .des and .lua files into a project 01:14:39 oookay ... 01:14:40 hm. I don't see anything for 'webtiles' in install.txt 01:14:45 the .cs possibly got left in by accident 01:14:46 -!- Beneather has quit [Quit: Beneather] 01:14:50 heh 01:15:07 john stein, it's the README in source/webserver 01:15:14 ty 01:15:21 <|amethyst> johnstein: for webtiles-specific stuff see webserver/README 01:16:11 -!- johlstei has quit [Ping timeout: 256 seconds] 01:16:48 -!- ontoclasm has quit [Quit: Leaving.] 01:17:39 SamB: MSVC project files are weird, there's no such thing as a language-agnostic project file that you can just put text docs into, so i had to use _something_ (that wasn't going to try and build an .exe file also), the C# class library ended up being that ... 01:18:11 but having all the text content on hand in the editor is very handy when doing global searches/replaces and so on 01:18:31 -!- Cerepol has quit [Ping timeout: 264 seconds] 01:19:02 anyone here pretty familiar with the melee_attack class and willing to give me advice for how to use it for this new attack implementation I'm working on? 01:19:23 i did some stuff recently to add that whaling move 01:19:43 what exactly do you mean by "new attack implementation" though? 01:20:02 it's a jump attack; translocation + (multi hitting) attack 01:20:04 I have the targeted written 01:20:13 it uses melee for the attack 01:20:24 is this for player or monster or both? 01:20:27 but it's not real easy to use fight_melee in fight.cc 01:20:44 it basically multi hits enemies along a ray 01:20:51 and then does bonus damage to main target 01:21:04 anyways the targetter and changes to directn.cc are done 01:21:12 but I need to make the melee portion of the jump attack work 01:21:23 oh right 01:21:29 but melee_attack is not a polymorphic class 01:21:31 how does the player get this ability? 01:21:43 I've added a jump ego 01:21:48 and there's a mutation 01:21:49 no, only the one implementation of melee_attack is used 01:22:17 yeah, and I don't want the jump attack 01:22:20 to cleave or anything 01:22:24 or to do stab bonus 01:22:28 hmm 01:23:22 is it best to just make a new derived class from attack? 01:23:23 you're best off doing stuff outside melee_attack; for each target along the line get a melee_attack instance and run the combat yourself 01:23:42 either add parameters to melee_attack to disable the bits you don't want 01:23:47 or subclass it yes 01:24:03 ok, I'll see which would avoid duplicating too much code 01:24:11 suspect just adding the parameters would be best 01:24:21 scorpion teleport :) 01:24:25 you can already disable cleaving with a parameter i think 01:24:33 yeah, think so 01:24:35 (wasn't it already implemented in fact?) 01:25:05 i vaguely remember something about that 01:25:07 <|amethyst> that parameter isn't just to disable cleaving 01:25:17 <|amethyst> but it does some of what you want 01:26:09 <|amethyst> it probably does too much, however 01:26:39 -!- qoala has quit [Read error: Operation timed out] 01:27:25 gammafunk: have you seen how cleaving works? that part of melee_attack basically creates an instance of itself for each target 01:27:51 this is somewhat similar to what you're doing anyway 01:28:06 hrm, when player initiates I already have an instantiated "jump" targeted with bits like landing position and additional targets, so I wonder if it's worse to just pass hit function or just pass the bits of interest 01:28:38 I see cleave targeting hit function is created inside melee_attack 01:28:56 well, normally you create a melee_attack instance for each attacker/defender pair 01:29:10 then let the instance do its work, the destroy it 01:29:26 yeah, maybe a function like fight_melee, but called fight_jump 01:29:30 that just does that 01:29:58 maybe to negate stabbing bonuses, the attack could just make a lot of noise to wake everything up 01:30:09 <|amethyst> mumra: paralysis 01:30:12 then you'd still get some bonus against confused things 01:30:41 my thought there mumra was to make the primary jump attack bonus less than stabbing, but still significant, and to use exhaustion somehow to limit number of jumps 01:30:50 tbh wanted to post in dev wiki and get feedback though 01:31:09 and the additional targets are like cleave; 75% damage 01:31:23 you should still get *some* bonus against easier-to-hit targets, even if it's smaller than the normal stabbing bonus 01:32:12 hrm, I guess stabbing bonus code could be aware of jumping, and modify the bonus (down) 01:32:38 but again I'm kindling learning the code base with this project and suspect people might suggest a very different direction 01:33:23 the main problem is it's an activated ability and generally there's a tendency to avoid such things for melee combat 01:33:41 -!- johlstei has quit [Ping timeout: 248 seconds] 01:33:46 yeah, that's my worry. slows down combat I guess 01:33:53 it also seems like it could be used for running away 01:34:00 but since it's something you'd use occasionally rather than all the time it's not as bad as e.g. reaching 01:34:25 really it's more like a breath weapon in concept 01:34:30 yeah, it could be samba, which is why it should use e.g. exhaustion 01:34:40 at low 'jump levels' you can only use once 01:34:57 maybe up to 3 times with high jump level (based on evoc, or XL if a mutation) 01:35:19 the "running away" thing is probably an issue, it sounds like a cheap controlled teleport that doesn't need any magic skill 01:35:33 yeah, but range is very limited 01:35:52 only two tiles away at base level, up to 3, maybe 4 01:36:23 -!- dtsund has quit [Ping timeout: 245 seconds] 01:36:32 4 tiles can still make the difference between life and death, if you position yourself with this escape in mind 01:36:34 there's also thing where you can't jump over huge enemies not in deep water, but that's a small newf 01:36:44 -!- dtsundere has joined ##crawl-dev 01:36:47 now whether this is "interesting" or "broken" i'm not actually sure and others would have to comment :P 01:37:14 -!- dtsundere is now known as dtsund 01:37:40 but it does sound like a cool concept 01:38:16 thanks, yeah other players seem to like the idea, but of course the balance issue and the ease of use issues you mention are the thing 01:38:33 translocation + attack is the basic concept I guess, but maybe it's too hard to keep it balanced 01:38:47 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:39:07 has there ever been a hydra player character? 01:39:17 I didn't see one on the wiki 01:39:31 isn't that worse than two-headed ogres? 01:40:37 -!- johlstei_ has quit [Ping timeout: 248 seconds] 01:40:42 haha, confuse yourself so you hit yourself accidentally with a sword to grow more heads 01:41:38 heh 01:41:52 I was thinking that your max number of heads increased as you leveled up 01:41:58 semi-randomly sorta like Ds 01:42:07 at XL:27 you are the lernean hydra 01:42:20 maybe. or maybe max of 12 dunno 01:42:35 but yea, you'll have to find ways to get your head chopped off and not die 01:42:50 you can wear ammys and hats 01:42:51 there is that hydra rogue like out there 01:43:20 you'd have to justify some reason that the player hydra doesn't follow the normal logic for growing new heads 01:43:22 also: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:wont_do 01:43:34 specifically "Two-header player species. In particular, no to two-headed playable ogres, double no to wearing two amulets at once and triple no to simultaneous religions." 01:43:41 ah ok 01:43:49 I figured it probably had been talked about 01:44:14 it will probably just be a dumb project to putz around with 01:44:18 get to know the code 01:44:25 I guess if you argue that you'll have more than two heads, that won't go over well 01:44:31 -!- johlstei has quit [Ping timeout: 256 seconds] 01:44:51 what is the backstory on the multi-head hate? 01:45:06 just something that was found to not work well with the crawl philosophy? 01:45:45 -!- edlothiol has joined ##crawl-dev 01:45:48 * johnstein is compiling WEBTILES on the VPS 01:45:49 woo 01:46:00 almost two in the morning ... going to sleep. will fight for stack traces more later 01:46:06 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 01:50:58 -!- Silurio1 has quit [Ping timeout: 252 seconds] 01:50:58 -!- Silurio has quit [Ping timeout: 252 seconds] 01:51:36 johnstein: i actually have no idea about the history behind that one, it seems more directed at two-headed than multiple heads per se, but still it would raise all kinds of problems and questions 01:51:38 -!- crate_ is now known as crate 01:51:53 "why can't i wear multiple hats?" etc 01:53:37 "Why can't I worship two gods" 01:54:51 -!- WalkerBoh has quit [Remote host closed the connection] 01:55:39 -!- ophanim has quit [Read error: Connection reset by peer] 01:55:49 I was thinking you could wear a hat and amulet for each head. and if you get a head chopped off in battle, it's a random head and whatever amulet and hat you were wearing falls to the ground 01:56:05 then two heads grow back (assuming you aren't at max number of heads) 01:56:17 but no amulet/hat 01:58:31 johnstein the Grappler (L9 HyFi), slain by Erica 01:58:57 makes it very easy to scum for more heads 01:59:27 and, there are going to be huge implementation difficulties in allowing multiple hat slots 01:59:39 probably moreso than multiple amulets 01:59:53 that's kinda funny 01:59:54 either are difficult because so many places in the code will assume that you can only wear one of either 02:00:50 octopodes at least weren't quite as bad, since you already had multiple ring slots, but even increasing that limit was non-trivial 02:01:09 and that still uses a bunch of special casing 02:01:10 -!- Kalma has quit [Quit: *_*] 02:01:17 if player.species == OCTOPODE or whatnot 02:01:20 yeah it's not pretty 02:01:48 -!- ussdefiant has quit [Read error: Connection reset by peer] 02:01:54 -!- johlstei has quit [Ping timeout: 264 seconds] 02:01:58 -!- Stendarr has quit [Ping timeout: 246 seconds] 02:01:58 maybe someone could write a fork or a completely new roguelike where every slot is actually a list of slots 02:02:29 -!- ussdefiant has joined ##crawl-dev 02:02:33 i think that's called "Dwarf Fortress" 02:04:07 hah 02:04:18 ah, I see what you mean re: one hat slot 02:04:37 that makes sense 02:04:57 obviously, it was Op that inspired this idea 02:05:12 and the fact that I killed that bastard Lernaean Hydra in the tourney 02:05:22 that was a scary moment 02:09:06 -!- johlstei_ has quit [Ping timeout: 264 seconds] 02:22:30 -!- johlstei has quit [Ping timeout: 240 seconds] 02:23:00 !lg johnstein won t 02:23:00 -!- hart_ is now known as h4rt 02:23:00 No games for johnstein (won t). 02:23:21 !lg johnstein t 02:23:22 24. johnstein the Skirmisher (L4 DsMo), slain by a centaur on D:4 on 2013-05-26 09:56:20, with 264 points after 3245 turns and 0:14:21. 02:23:37 -!- bonghitz has quit [Remote host closed the connection] 02:23:40 !nick johnstein 02:23:40 No nick mapping for johnstein. 02:24:17 !hs johnstein t 02:24:18 24. johnstein the Axe Maniac (L20 MiBe), worshipper of Trog, mangled by johnstein's illusion (woven by Mara) on Crypt:4 on 2013-05-18 07:28:10, with 285883 points after 64427 turns and 12:01:13. 02:24:40 !hs . t 02:24:41 141. SamB the Executioner (L16 HOPr), worshipper of Beogh, succumbed to Aizul's poison arrow on D:17 on 2013-05-24 23:51:23, with 102314 points after 40400 turns and 5:21:23. 02:24:59 -!- Melum has quit [Quit: Was eaten by a grue.] 02:25:14 !lg johnstein t s=xl 02:25:15 24 games for johnstein (t): 6x 4, 4x 5, 3x 1, 3x 6, 2x 3, 2x 7, 15, 20, 2, 17 02:25:29 !lg johnstein t s=xl o=-xl 02:25:30 24 games for johnstein (t): 3x 1, 2, 2x 3, 6x 4, 4x 5, 3x 6, 2x 7, 15, 17, 20 02:25:42 !lg johnstein t s=xl o=xl 02:25:43 24 games for johnstein (t): 20, 17, 15, 2x 7, 3x 6, 4x 5, 6x 4, 2x 3, 2, 3x 1 02:25:53 -!- SkaryMonk has joined ##crawl-dev 02:25:54 !lg . t s=xl o=xl 02:25:55 141 games for SamB (t): 16, 2x 12, 2x 10, 4x 9, 6x 8, 4x 7, 5x 6, 11x 5, 23x 4, 17x 3, 24x 2, 42x 1 02:26:17 !lg mumra t s=xl o=xl 02:26:18 169 games for mumra (t): 27, 16, 15, 2x 13, 12, 3x 11, 4x 10, 7x 9, 5x 8, 6x 7, 7x 6, 15x 5, 20x 4, 21x 3, 28x 2, 47x 1 02:28:13 wasn't able to pull off a win :/ 02:28:43 yeah, us either 02:28:52 !hs kilobyte t 02:28:53 179. KiloByte the Reanimator (L14 DgNe), slain by a swamp dragon on Swamp:3 on 2013-05-26 20:04:31, with 76061 points after 31214 turns and 3:25:24. 02:29:04 !hs dpeg t 02:29:05 63. dpeg the Stickfighter (L16 DsMo), worshipper of Makhleb, slain by a death yak on Lair:5 on 2013-05-13 16:46:33, with 108731 points after 41863 turns and 3:13:13. 02:29:15 !hs neil t 02:29:16 373. neil the Prestidigitator (L14 SpMo), worshipper of Nemelex Xobeh, blasted by an electric eel (bolt of electricity) on D:11 on 2013-05-22 03:26:36, with 52263 points after 15146 turns and 1:03:28. 02:29:24 !hs bh t 02:29:25 28. bh the Wrestler (L15 MiMo), slain by a dire elephant on Lair:8 (due_jungle_book) on 2013-05-19 05:04:34, with 103008 points after 31011 turns and 2:17:06. 02:30:04 johnstein: that is why we were informally known as "bad-dev" 02:30:06 -!- johlstei_ has quit [Ping timeout: 264 seconds] 02:30:37 or possibly it's vice-versa 02:31:28 !hs * !won 02:31:31 2318909. xomscumming the Farming Slayer (L27 MuCK), worshipper of Lugonu, blasted by Maurice (wand of fire) on D:23 on 2011-09-05 16:50:25, with 27000000 points after 478185 turns and 1d+16:21:24. 02:31:40 heh 02:31:42 !hs * won min=score 02:31:43 12648. syllogism the Farming Englaciator (L1 HEIE), worshipper of Nemelex Xobeh, escaped with the Orb on 2010-01-28 14:34:12, with 250008 points after 209486 turns and 21:26:39. 02:32:03 we had almost 30 people from my gaming site play this tournament 02:32:25 since I was one of the few who had won before (right after last tourney) I joined the 'competitive' team. 02:32:34 came in 10th overall (for us) 02:32:52 as I suspected, showing that none of our high-scoring games were wins is not actual proof that we didn't win 02:33:12 what gaming site? 02:33:24 mefightclub 02:33:32 spin-off gaming centric site from metafilter 02:33:35 http://dobrazupa.org/tournament/0.12/clans/slitherrr.html 02:33:43 all our teams prepend with MeFi 02:34:11 !lg * MeFi 02:34:12 No keyword 'MeFi' 02:34:26 looks like a combo but I guess it isn't 02:34:54 we are "clever" like that I guess 02:35:17 (it's short for MEtaFIlter) 02:36:19 Could not initialize your rc and morgue! 02:36:21 This probably means there is something wrong with the server configuration. 02:36:36 yeah john stein, I had to muck with the rc init script 02:36:39 to get it to work 02:36:53 -!- lessens has quit [Quit: Page closed] 02:37:07 -!- johlstei has quit [Ping timeout: 264 seconds] 02:37:29 it was just a simple issue with some relative path iirc 02:37:48 yea. I've been staring at it for a while now 02:37:56 haven't zeroed in on the issue yet 02:43:54 -!- johlstei_ has quit [Ping timeout: 264 seconds] 02:45:11 -!- _dd has joined ##crawl-dev 02:45:16 -!- crate has quit [Quit: Leaving] 02:49:23 -!- korzok has quit [Quit: Page closed] 02:50:31 -!- johlstei has quit [Ping timeout: 241 seconds] 02:55:58 hmm. I can log in to the lobby, edit my rc file, but when I try to play anything I just get a "loading..." screen 02:55:58 -!- humeral has quit [Ping timeout: 245 seconds] 02:56:23 did you have problems with utf environment variable? 02:56:33 -!- johlstei_ has quit [Read error: Operation timed out] 02:56:34 there's a log where you can see the output from the crawl binary 02:57:03 or was that just to stdout, I forget 02:57:27 but I think there's a log; I wasn't setting LC_ALL in my case 02:57:36 -!- Implojin has quit [Quit: Page closed] 02:57:44 in the shell from where I started the python web server I mean 02:58:06 ugh. I had to monkey around with that for another thing on the VPS so there's a good chance I goobered somethign up 02:58:22 -!- rchandra has quit [Read error: Connection reset by peer] 03:02:45 -!- Pepe has quit [Ping timeout: 248 seconds] 03:04:46 yeah if you get a message 'Webtiles require an UTF-8 locale' when you run the bin/crawl binary from your shell, that's the problem 03:04:53 -!- johlstei has quit [Ping timeout: 248 seconds] 03:05:26 I don't get that 03:05:47 as soon as I access the page I get 7 errors saying: 2013-05-28 04:04:14,199 ERROR: Could not open static file 'title_denzi_dragon.png' 03:05:52 and 6 other pngs 03:05:59 but those pngs exist in /dat/tiles/ 03:06:17 and later on I get: 2013-05-28 04:04:14,355 WARN: 404 GET /static/title_denzi_dragon.png (24.18.68.37) 0.54ms 03:06:20 (+ 6) 03:06:26 but I'm able to log in 03:06:30 yeah, that's the content issue I think 03:06:37 those files aren't copied correctly in the build 03:06:42 had to copy them to the right dir 03:06:51 ah ok 03:06:55 there's a static folder 03:07:08 those splash screens should be in it 03:07:19 might be other files to 03:09:23 yea. it was obvious when you said the build didn't copy them correctly 03:09:27 it's only a theory but maybe that's intentional, since those files don't change very often, you don't need them included in every single build 03:09:29 so now I see the splash 03:09:35 loading 03:09:37 ... 03:09:39 ... 03:09:46 ok, there are also files 03:09:51 in webserver/game_data/static 03:09:53 or rather should be 03:10:01 like 6, icons.png, guy.png 03:10:05 er gui.png 03:10:27 ah yes 03:10:28 those are the main tilesheets i think 03:10:39 and I'm seeing a bunch of 404 GET messages in the log 03:10:42 with those filenames 03:10:51 * johnstein is starting to get it 03:11:33 I should delete the kiku splash screen, since that one scares me 03:12:16 -!- johlstei_ has quit [Ping timeout: 276 seconds] 03:12:36 is this an issue? 2013-05-28 04:08:28,712 INFO: 304 GET /static/scripts/contrib/require.js (24.18.68.37) 2.49ms 03:12:41 I see a lot of 304 messages 03:12:49 and I don't see those folders under /static/ 03:12:50 yeah, it's probably all those files 03:13:03 need to be copied I mean 03:13:45 I think they're in static folder at same level as web server, but need to be in webserver/game_data/static 03:13:50 also, the error message says "/gamedata/exxxx.../ 03:14:07 but the folder under webserver = /game_data/ with an underscore 03:18:58 -!- johlstei has quit [Ping timeout: 252 seconds] 03:21:47 -!- SkaryMonk1 has joined ##crawl-dev 03:22:34 -!- BlackrayJack has quit [Ping timeout: 245 seconds] 03:23:07 -!- SkaryMonk has quit [Ping timeout: 256 seconds] 03:23:56 2013-05-28 04:23:17,038 INFO: #0 P2 ERR: Unknown option: -webtiles-socket 03:24:28 that is: 03:24:39 yeah, doesn't look like gamedata in log is the issue 03:24:41 2013-05-28 04:23:09,645 INFO: #0 Socket opened from ip 24.xx.xx.xx (fd15, compression: on). 03:24:43 2013-05-28 04:23:11,054 INFO: #0 User johnstein logged in. 03:24:45 2013-05-28 04:23:13,084 INFO: #0 P1 Starting dcss-web-trunk. 03:24:47 2013-05-28 04:23:13,086 INFO: #0 P1 Crawl FDs: fd19, fd17. 03:24:48 2013-05-28 04:23:13,091 INFO: #0 P1 ERR: Unknown option: -webtiles-socket 03:24:50 2013-05-28 04:23:13,095 INFO: #0 P1 Crawl terminated. 03:24:59 hmm 03:25:06 I'm seeing the splash screen now though 03:25:06 huh, what was your make statement for the build? 03:25:11 and it's not stuck on loading 03:25:21 make -WEBTILES=y 03:25:41 -!- johlstei_ has quit [Ping timeout: 248 seconds] 03:25:43 oh, maybe you need USE_DGAMELAUNCH=y as well? 03:25:47 oh 03:25:47 nm 03:25:51 the hyphen 03:25:55 oh shit yea 03:25:57 I think it's just make WEBTILES=y 03:26:01 I bet I used the hyphen 03:26:23 can I just > make WEBTILES=y 03:26:25 again? 03:26:31 or do I have to demake or something? 03:26:36 * johnstein is linux newb 03:26:48 I think it should rebuild if you change the arg 03:26:51 but you can make clean 03:26:52 to be sure 03:27:14 make clean and then run the make WEBTILES=y I mean 03:27:20 yea 03:27:25 rebuilding now 03:27:32 I should be doing 'work' work 03:27:36 going to be a late night 03:29:10 -!- simmarine_ has quit [Ping timeout: 276 seconds] 03:29:11 -!- evilmike has quit [] 03:32:26 YEAAAA 03:32:46 that was it 03:32:47 doh 03:32:54 ty for the help gammafunk 03:32:55 -!- johlstei has quit [Ping timeout: 264 seconds] 03:33:05 np 03:34:57 -!- Vizerr has quit [Ping timeout: 256 seconds] 03:35:48 now I just need to get my own set of bots to announce milestones ;p 03:37:03 -!- gammafunk has left ##crawl-dev 03:40:18 -!- johlstei_ has quit [Ping timeout: 264 seconds] 03:41:26 -!- Vizer has quit [Quit: bye] 03:42:17 -!- johlstei has quit [Read error: Connection reset by peer] 03:42:18 -!- floatboth has quit [Quit: floatboth] 03:46:28 -!- kaiza has quit [Ping timeout: 252 seconds] 03:52:21 -!- Brawndo_ has quit [Ping timeout: 250 seconds] 03:53:37 -!- johlstei has quit [Ping timeout: 252 seconds] 04:00:33 -!- johlstei_ has quit [Ping timeout: 240 seconds] 04:01:26 -!- rast has joined ##crawl-dev 04:04:58 -!- mnoqy has quit [Quit: hello] 04:07:51 -!- johlstei has quit [Ping timeout: 256 seconds] 04:14:55 -!- johlstei_ has quit [Ping timeout: 264 seconds] 04:17:34 -!- ussdefiant has quit [Ping timeout: 245 seconds] 04:18:37 -!- Blazinghand has quit [Ping timeout: 256 seconds] 04:22:03 -!- johlstei has quit [Ping timeout: 256 seconds] 04:24:21 -!- johnny0 has quit [Ping timeout: 248 seconds] 04:25:52 -!- bhaak has quit [Read error: Operation timed out] 04:28:19 -!- sacje has quit [Quit: sacje] 04:28:39 -!- qoala has quit [Remote host closed the connection] 04:28:49 -!- johlstei_ has quit [Ping timeout: 252 seconds] 04:29:11 -!- Villadelfia has quit [Read error: Connection reset by peer] 04:30:11 -!- bhaak has joined ##crawl-dev 04:34:55 -!- Villadelfia has joined ##crawl-dev 04:35:39 -!- johlstei has quit [Ping timeout: 256 seconds] 04:43:01 -!- johlstei_ has quit [Ping timeout: 256 seconds] 04:44:50 -!- Nikolaos has quit [Quit: Wrong button bad with computers] 04:44:51 -!- jeanjacques has joined ##crawl-dev 04:49:43 -!- johlstei has quit [Ping timeout: 252 seconds] 04:50:00 -!- dtsund has left ##crawl-dev 04:51:35 "Nobody is going to add a tile for a monster which might disappear within a couple days" 04:51:36 l0l 04:52:33 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Like it? Visit #hydrairc on EFNet] 04:56:32 -!- kait has quit [Read error: Connection reset by peer] 04:56:37 -!- johlstei_ has quit [Ping timeout: 256 seconds] 05:04:07 -!- johlstei has quit [Ping timeout: 264 seconds] 05:10:47 -!- johlstei_ has quit [Ping timeout: 256 seconds] 05:12:27 -!- magicpoints has quit [Ping timeout: 256 seconds] 05:14:11 -!- johlstei__ has quit [Ping timeout: 256 seconds] 05:17:59 -!- bonghitz has quit [Remote host closed the connection] 05:21:35 -!- bmfx has quit [Read error: Connection reset by peer] 05:21:48 people say the funniest things 05:22:03 -!- SkaryMonk has joined ##crawl-dev 05:23:13 -!- SkaryMonk1 has quit [Ping timeout: 256 seconds] 05:34:07 -!- rast has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 05:39:35 -!- st_ has joined ##crawl-dev 05:45:21 -!- mizu_no_oto has quit [Ping timeout: 256 seconds] 05:45:55 -!- johlstei has quit [Ping timeout: 256 seconds] 05:48:07 -!- johlstei_ has quit [Read error: Connection reset by peer] 05:48:13 -!- _D_ has quit [Quit: leaving] 05:57:13 -!- MaxFrost has quit [Ping timeout: 256 seconds] 05:59:34 -!- johlstei has quit [Ping timeout: 252 seconds] 05:59:53 lessens (L15 HOMo) ASSERT(mindex <= MAX_MONSTERS) in 'mon-util.cc' at line 404 failed. (D:16) 06:02:13 oh dear 06:02:17 -!- Sepik121 has quit [Client Quit] 06:02:20 that looks like my fault 06:02:55 happened on kirke death 06:04:41 ah _player_ was in hog form 06:07:07 -!- johlstei_ has quit [Ping timeout: 276 seconds] 06:09:27 hm. where do I find the server logs to point a henzell bot to? 06:09:43 I've found 'webtiles.log' but I doubt this is the right one. 06:11:14 -!- GuraKKa has quit [Read error: Connection reset by peer] 06:13:07 -!- Dixlet has quit [Ping timeout: 256 seconds] 06:13:43 -!- johlstei has quit [Ping timeout: 264 seconds] 06:16:21 -!- johlstei_ has quit [Ping timeout: 248 seconds] 06:19:17 -!- h4rt has quit [Read error: Connection reset by peer] 06:20:55 404 line not found 06:22:50 -!- syllogism has joined ##crawl-dev 06:23:48 johnstein: i'm not sure but neil posted something in this thread recently: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=7987 06:23:52 s/neil/|amethyst 06:24:11 which just so happens to specifically mention bots and logs 06:25:13 -!- syllogism has quit [Read error: Connection reset by peer] 06:25:29 -!- syllogism has joined ##crawl-dev 06:25:50 ty 06:26:05 looks like I need to compile with certain flags enabled 06:26:33 -!- Villadelfia has quit [Read error: Operation timed out] 06:27:37 -!- syllogism has quit [Read error: Connection reset by peer] 06:27:53 -!- syllogism has joined ##crawl-dev 06:28:29 -!- syllogism has quit [Remote host closed the connection] 06:28:43 -!- syllogism has joined ##crawl-dev 06:29:13 -!- syllogism- has joined ##crawl-dev 06:32:55 -!- syllogism has quit [Ping timeout: 256 seconds] 06:38:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 06:46:18 -!- dpeg has joined ##crawl-dev 06:47:07 hi dpeg 06:47:33 neil said: If you compile with -DDGL_MILESTONES you already get some of this information in an easy-to-parse (colon-separated) form. 06:47:55 how do I do that? > make -DDGL_MILESTONES doesn't work 06:49:24 well, DGL_MILESTONES is the symbol that needs to get defined 06:49:24 -!- bh has joined ##crawl-dev 06:49:28 all hail protobuf? 06:49:29 is -D normally a make option? 06:49:39 hail protobuf! 06:49:48 ruler of the continuum 06:50:00 Hi! 06:50:01 -D exists so that you can write text adventure games in make 06:50:06 hmm. 06:52:51 (http://www.ioccc.org/1994/westley.hint) 06:53:04 mumra: what do you think of describing the crawl save game as a protobuf? 06:53:28 it sounds like it'd work really well 06:54:09 especially as it already handles the concept of migrating from one version to another 06:56:26 it's a shame there's no js implementation or we could use it to make webtiles packets smaller 06:56:42 mumra: did you see my tavern post? 06:56:46 yes 06:57:31 how much traffic does webtiles devour? 06:58:01 -!- johlstei has quit [Read error: Connection reset by peer] 06:58:25 well, enough that it's a significant saving to compress the json packets over websockets 06:59:19 altho ... i don't know for sure if protobuf formats turn out any significantly smaller than json 06:59:45 you do realise of course that the .proto syntax you see isn't how the data actually ends up being stored? 06:59:48 they do. If you do it right you don't write out the tag ids in a lot of cases 07:00:05 https://developers.google.com/protocol-buffers/docs/encoding 07:00:40 ah cool, i hadn't seen 07:00:41 that 07:00:50 i'd assumed something like that was going on under the hood to 07:00:56 s/to/tho 07:02:56 it would certainly simplify save compat a lot -- a .proto definition to model the data, and then then saving/loading you can just read stuff out in any order 07:03:14 much less ways to break things 07:04:19 right. Our save file format is defined by tags.cc 07:05:01 -!- johlstei has quit [Read error: Connection reset by peer] 07:11:19 // FIXME: Kill this abomination - it will break! 07:12:24 haha 07:13:23 veslo the Bludgeoner (L15 OgDK) ASSERT(mons_skeleton(monnum)) in 'spl-summoning.cc' at line 1536 failed on turn 22894. (D:13) 07:13:53 oh, i remember what i was diong 07:14:01 i was trying to fix that kirke assert 07:14:08 but i have absolutely no idea how it happened 07:14:29 http://dobrazupa.org/morgue/lessens/crash-lessens-20130528-105952.txt 07:14:38 ASSERT(mindex <= MAX_MONSTERS) in 'mon-util.cc' at line 404 failed. 07:15:34 but this was at some when kirke's hogs reverted 07:15:46 at some point around when 07:16:54 -!- johlstei has quit [Ping timeout: 264 seconds] 07:17:43 -!- Zaba has quit [Ping timeout: 256 seconds] 07:17:47 ohh, here's how ou do it.. make WEBTILES=y EXTERNAL_DEFINES="-DDGL_MILESTONES -DDGL_WHEREIS -DDGL_EXTENDED_LOGFILES" 07:21:36 -!- bh has quit [Quit: Page closed] 07:21:41 -!- SkaryMonk has quit [Ping timeout: 256 seconds] 07:21:43 -!- SkaryMonk1 has joined ##crawl-dev 07:23:26 -!- Zaba has joined ##crawl-dev 07:23:30 -!- whig has quit [Ping timeout: 264 seconds] 07:28:40 03mumra 07* 0.13-a0-1083-g93abd51: Move player hog form untransformation into a fineff (Kirke) 10(42 minutes ago, 3 files, 27+ 8-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=93abd5126442 07:28:40 03mumra 07* 0.13-a0-1084-g57925cd: Set mid before calling define_monster 10(4 minutes ago, 1 file, 4+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=57925cd2bbdf 07:30:29 -!- johlstei_ has quit [Ping timeout: 248 seconds] 07:31:17 -!- floatboth has quit [Ping timeout: 256 seconds] 07:37:33 -!- johlstei has quit [Ping timeout: 256 seconds] 07:39:58 -!- johlstei_ has quit [Read error: Connection reset by peer] 07:47:13 -!- Krag has joined ##crawl-dev 07:48:05 -!- Bloaxor has joined ##crawl-dev 07:50:25 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:51:13 -!- johlstei has quit [Read error: Operation timed out] 07:51:43 -!- Bloax has quit [Ping timeout: 256 seconds] 07:54:50 -!- whig has joined ##crawl-dev 07:56:58 -!- dagonfive has quit [Read error: Connection reset by peer] 07:58:55 -!- johlstei_ has quit [Ping timeout: 276 seconds] 08:00:39 -!- Villadelfia 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floatboth has quit [Read error: Connection reset by peer] 08:52:56 -!- Bloaxor has quit [Quit: Error: Bloax not found] 08:54:32 -!- johlstei_ has quit [Ping timeout: 264 seconds] 09:01:25 -!- johlstei has quit [Ping timeout: 256 seconds] 09:06:31 -!- ilyak has quit [Ping timeout: 256 seconds] 09:08:19 -!- johlstei_ has quit [Ping timeout: 264 seconds] 09:10:09 johnstein: make WEBTILES=y USE_DGAMELAUNCH=y, as is mentioned in the readme 09:10:43 -!- Palyth_ has quit [Quit: Page closed] 09:14:44 -!- MarvinPA_ has joined ##crawl-dev 09:15:03 -!- johlstei has quit [Ping timeout: 240 seconds] 09:16:13 -!- _D_ has quit [Quit: leaving] 09:17:20 -!- Nikolaos has quit [Disconnected by services] 09:17:20 -!- bakafloc1aflame has quit [Read error: Connection reset by peer] 09:17:23 -!- sefesrf is now known as Nikolaos 09:17:40 -!- ilyak has quit [Ping timeout: 249 seconds] 09:18:00 -!- jle has quit [Ping timeout: 249 seconds] 09:18:00 -!- C7ty1 has quit [Ping timeout: 249 seconds] 09:18:00 -!- 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-!- ground4_ is now known as ground4 10:01:05 -!- Vizer has joined ##crawl-dev 10:02:56 -!- radinms has quit [] 10:03:15 -!- nooodl has joined ##crawl-dev 10:04:36 -!- johlstei has quit [Ping timeout: 256 seconds] 10:09:47 -!- orleans has quit [Ping timeout: 250 seconds] 10:10:16 -!- caleba has quit [Quit: caleba] 10:11:11 -!- johlstei_ has quit [Ping timeout: 252 seconds] 10:13:45 -!- johlstei has quit [Read error: Connection reset by peer] 10:15:58 -!- floatboth has quit [Quit: floatboth] 10:21:22 -!- BonSequitur has quit [Ping timeout: 252 seconds] 10:22:07 -!- elliptic has quit [Quit: Leaving] 10:24:51 -!- DangerDiesel has quit [Client Quit] 10:25:13 -!- johlstei has quit [Ping timeout: 252 seconds] 10:25:57 -!- Blade- has joined ##crawl-dev 10:28:24 -!- ilyak has quit [Read error: Operation timed out] 10:29:22 -!- SkaryMonk has quit [Read error: Connection reset by peer] 10:31:01 -!- LexAckson_ has joined ##crawl-dev 10:33:31 -!- LexAckson_ has quit [Read error: Connection reset by peer] 10:33:47 -!- LexAckson has quit [Ping timeout: 256 seconds] 10:34:30 -!- LexAckson has joined ##crawl-dev 10:39:11 -!- johlstei_ has quit [Ping timeout: 260 seconds] 10:40:35 03mumra 07* 0.13-a0-1085-g9120702: Make all layouts use an inclusive branch list rather than exclusive 10(3 minutes ago, 2 files, 23+ 16-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9120702f9ced 10:42:32 -!- johlstei has quit [Ping timeout: 252 seconds] 10:49:45 -!- TheKraken has quit [Quit: TheKraken] 10:55:36 -!- smeea has quit [Read error: Connection reset by peer] 10:55:49 -!- blabber has joined ##crawl-dev 10:56:55 -!- Kalir has quit [Changing host] 11:00:51 -!- Bloax has joined ##crawl-dev 11:01:11 -!- mizu_no_oto has quit [Client Quit] 11:01:49 -!- alefury has quit [Quit: ChatZilla 0.9.90 [Iceweasel 21.0/20130515140136]] 11:08:14 -!- LoremIpsum has quit [Remote host closed the connection] 11:08:42 -!- ontoclasm has quit [Quit: Leaving.] 11:20:43 -!- jday_ has joined ##crawl-dev 11:20:45 -!- Sealer has quit [Ping timeout: 256 seconds] 11:21:06 -!- johlstei has quit [Ping timeout: 256 seconds] 11:21:55 -!- Danei has quit [Ping timeout: 256 seconds] 11:22:58 -!- gammafunk has joined ##crawl-dev 11:24:57 -!- Sealer has quit [Remote host closed the connection] 11:26:34 -!- ZRN has quit [] 11:28:11 -!- johlstei_ has quit [Ping timeout: 252 seconds] 11:31:24 -!- wh1te has left ##crawl-dev 11:31:36 -!- Dixlet has joined ##crawl-dev 11:32:50 -!- Sealer has quit [Remote host closed the connection] 11:35:14 -!- floatboth has quit [Quit: floatboth] 11:35:20 -!- johlstei has quit [Ping timeout: 252 seconds] 11:36:57 -!- CKyle has joined ##crawl-dev 11:36:59 -!- MarvinPA_ has joined ##crawl-dev 11:38:26 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:39:27 -!- MarvinPA has quit [Ping timeout: 240 seconds] 11:39:27 -!- MarvinPA_ is now known as MarvinPA 11:42:04 -!- johlstei_ has quit [Ping timeout: 256 seconds] 11:42:14 -!- Naruni has quit [Read error: Connection reset by peer] 11:44:08 -!- Flex has quit [Ping timeout: 252 seconds] 11:48:41 -!- Nikolaos has quit [] 11:49:40 -!- johlstei has quit [Ping timeout: 276 seconds] 11:56:15 -!- johlstei_ has quit [Ping timeout: 252 seconds] 11:56:54 -!- sbanwart_ has quit [Quit: Konversation terminated!] 12:03:02 -!- johlstei has quit [Ping timeout: 256 seconds] 12:10:28 -!- johlstei_ has quit [Ping timeout: 276 seconds] 12:12:25 -!- bmfx has quit [Read error: Connection reset by peer] 12:16:09 -!- bonghitz has quit [Remote host closed the connection] 12:16:49 -!- johlstei has quit [Ping timeout: 248 seconds] 12:17:44 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-1085-g9120702 (34) 12:18:35 -!- GuraKKa has quit [Read error: Connection reset by peer] 12:19:35 -!- johlstei_ has quit [Read error: Connection reset by peer] 12:31:16 -!- johlstei has quit [Ping timeout: 276 seconds] 12:31:58 -!- caracal has quit [Remote host closed the connection] 12:33:34 -!- johlstei_ has quit [Read error: Connection reset by peer] 12:38:52 -!- clinew is now known as frostsnow 12:42:29 -!- Eronarn has quit [Ping timeout: 240 seconds] 12:42:35 Lyfon (L13 OgNe) ASSERT(mons_skeleton(monnum)) in 'spl-summoning.cc' at line 1536 failed. (Orc:1) 12:43:20 Lyfon (L13 OgNe) ASSERT(mons_skeleton(monnum)) in 'spl-summoning.cc' at line 1536 failed. (Orc:1) 12:44:55 -!- johlstei has quit [Ping timeout: 246 seconds] 12:45:52 <|amethyst> !lm lyfon crash -log 12:45:52 4. Lyfon, XL13 OgNe, T:29696 (milestone): http://dobrazupa.org/morgue/Lyfon/crash-Lyfon-20130528-174320.txt 12:46:33 <|amethyst> Gastronok 12:48:01 -!- johlstei_ has quit [Ping timeout: 252 seconds] 12:48:49 -!- Aryth has quit [Ping timeout: 248 seconds] 12:49:16 <|amethyst> I can't reproduce: "There is nothing here that can be animated!" 12:49:39 <|amethyst> s/reproduce/& it/ 12:50:18 anyone have thoughts on this for a new list of orb run spawns? http://pastebin.com/7zeJaTui 12:50:57 it always sort of annoyed me how a few arbitrary (and pretty boring) monsters are specially common 12:51:02 -!- Jevouse has joined ##crawl-dev 12:51:21 <|amethyst> oh, animate dead 12:51:48 orb guardian is a pretty impactful change to that list, I suspect 12:52:09 -!- rossi has quit [Quit: WeeChat 0.4.1] 12:52:44 are zigs supposed to show up on D4?! 12:52:51 yes 12:52:52 Jevouse: yes 12:53:24 SwissStopwatch: yeah, then again random greater demon is probably a lot nicer than always hell sentinel 12:53:31 because that includes 2s 12:53:40 <|amethyst> !tell kilobyte nozombie skeletonless Gastronok crashes animate dead: http://dobrazupa.org/morgue/Lyfon/crash-Lyfon-20130528-174320.txt 12:53:41 |amethyst: OK, I'll let kilobyte know. 12:54:14 <|amethyst> !tell kilobyte removing Z_NOZOMBIE makes sense, but still it probably shouldn't crash? 12:54:15 |amethyst: OK, I'll let kilobyte know. 12:54:32 -!- johlstei has quit [Read error: Connection reset by peer] 12:54:44 well I mean orb guardian is much less dangerous than a lot of orbrun spawns, it's just that some characters can't outrun it 12:54:46 MarvinPA: looks good. 15% OoF will cause open mouths and flurries of swearing :) 12:54:58 sorry, s/OoF/guardian 12:55:09 * dpeg should sleep 12:55:11 <|amethyst> orb spiders, orb nagas, orb sigmund 12:55:19 heh, now 15% oof would be quite something :P 12:55:23 which I think is a distinction that just it and some panlords would have 12:55:35 so I'm curious as to how it would end up playing for said characters 12:57:45 removing the specific weights for red devil/abom/hell hound sounds good though 12:57:59 especially hell hound since it manages to be not dangerous at all but incredibly irritating 12:58:07 the guardians should come with some friends 13:00:23 does "friends" mean multiple orb guardians in this context 13:01:30 yes 13:03:20 I'm not sure how well suited the few characters who can't just haste and run away are to 4 orb guardians suddenly appearing 13:03:53 (but I'm sure it would be fun to watch) 13:04:11 SwissStopwatch: Usually the few characters who can't run away are prepared in other ways. 13:04:14 not sure that is worse than the fairly common & + 1 + L being spawned next to you 13:04:14 But otherwise, yeah. 13:04:32 the panlord band is probably worse, yeah 13:04:49 I don't really want the orbrun to be harder or anything, I don't like it as is 13:04:58 well it's pretty bad as-is 13:05:13 Mine was hell, but that one was apparently a special case of bad. 13:05:20 Because they're usually pretty tame. 13:06:13 -!- johlstei has quit [Ping timeout: 260 seconds] 13:07:05 maybe to make things more consistent, levels should be pre-populated with some stuff as you ascend 13:07:07 and reduce the amount of random spawns 13:07:45 and maybe weighted towards things spawning near upstairs 13:08:14 some orb runs i see the player sees literally nothing 13:10:57 -!- mizu_no_oto has quit [Client Quit] 13:12:57 03MarvinPA 07* 0.13-a0-1086-gfedbb51: Update default explore_stoppers 10(13 minutes ago, 1 file, 3+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=fedbb51ff2f3 13:12:57 03MarvinPA 07* 0.13-a0-1087-g6af60c9: Add missing demons to Pan spawn list, remove some undead/nonliving things 10(51 minutes ago, 1 file, 6+ 19-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6af60c9dab0a 13:12:57 03MarvinPA 07* 0.13-a0-1088-gf3c84e0: Adjust orb run spawns 10(5 minutes ago, 1 file, 5+ 7-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f3c84e061e42 13:12:59 -!- ussdefiant has joined ##crawl-dev 13:12:59 -!- johlstei_ has quit [Read error: Operation timed out] 13:13:25 -!- dtsund has joined ##crawl-dev 13:14:45 -!- simmarine has joined ##crawl-dev 13:15:43 -!- scummos has quit [Quit: Konversation terminated!] 13:17:09 -!- DracoOmega has joined ##crawl-dev 13:20:12 -!- johlstei has quit [Ping timeout: 260 seconds] 13:23:08 -!- johlstei_ has quit [Ping timeout: 252 seconds] 13:26:19 yeah, there's the "basically nothing" case and the "24/7 1s and &s" case 13:26:33 the first one being much more likely 13:27:50 mumra: weren't you going to remove this abyss layout, btw? 13:27:57 the one that's totally full of water/lava that is 13:28:56 MarvinPA: well i was going to fix it, but i did say i should probably remove it in the mean time 13:29:05 then got distracted by the tournament 13:29:06 aha ok 13:33:17 hmm, there are a lot of trees in this abyss too 13:33:25 it's the same layout 13:33:41 ahh 13:34:53 A banished forest or something? :P 13:35:07 needs special tree tiles :) 13:35:07 -!- ackack has quit [Quit: Leaving] 13:37:52 fyi, the downloads page only offers 0.12.0 Tiles for Mac. The Mac console link doesn't work at all. 13:39:21 weird 13:39:35 -!- mrdali has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 13:39:36 i got hit by a curare needle and my ring of RPos didn't autoident 13:39:46 -!- st_ has quit [Read error: Connection reset by peer] 13:40:20 -!- st_ has joined ##crawl-dev 13:40:55 -!- ussdefiant has quit [Ping timeout: 246 seconds] 13:41:25 -!- Wehk has joined ##crawl-dev 13:41:32 -!- Wehk has quit [Read error: Connection reset by peer] 13:46:25 -!- simmarine has quit [Ping timeout: 248 seconds] 13:48:20 Corrosion message is incorrect by XuaXua 13:58:21 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 14:00:39 -!- johlstei has quit [Read error: Operation timed out] 14:06:04 Jevouse: presumably you got poisoned tho? 14:06:15 mumra: i did not 14:06:34 Mumra: then i drank a pot of poison and it identified 14:07:08 maybe you blocked or dodged the needle? 14:07:47 -!- blabber has quit [Quit: leaving] 14:08:47 -!- johlstei_ has quit [Ping timeout: 252 seconds] 14:08:52 Mumra: it said it hit me 14:09:11 did it say you resisted? 14:09:16 nope 14:09:28 so it hit you but just didn't do any damage for whatever reason 14:09:45 AC or somesuch 14:10:02 shouldn't it say "but does no damage" then? 14:10:10 or something like that 14:10:27 I don't think it needs to do damage to poison you, you know 14:10:27 Since it doesn't do damage 14:10:27 i was wearing leather armour though 14:10:33 (Or it does damage, but that's impact from the poison itself, and seperate) 14:10:42 hmm 14:10:54 can it just miss a roll then? 14:10:57 Jevouse: do you have a message log because we are totally speculating here 14:11:26 -!- johlstei has quit [Read error: Connection reset by peer] 14:11:33 i'll just put it in the tracker then 14:12:06 do you have a message log or a save backup or something 14:12:26 it depends whether it can be reproduced easily 14:12:46 do we have turrets we can use for this 14:12:48 well i should imagine so 14:12:52 since i'm still in it 14:13:06 where's the log stored? 14:13:08 so Ctrl-P 14:13:46 or just Ctrl-S and back it up, if not on webtiles 14:14:46 (webtiles doesn't have the "back up save file for bug-reporting purposes" feature yet for some reason) 14:15:11 !tell kilobyte Since the zombifiable change of yours, ugly thing zombies are showing up with great frequency in lots of places (since ugly things themselves are common), but they make really boring zombies, even as zombies go 14:15:12 DracoOmega: OK, I'll let kilobyte know. 14:15:27 !tell kilobyte Maybe stuff from mutagenic corpses and such shouldn't spawn randomly, just like ghoul skeletons won't? 14:15:28 DracoOmega: OK, I'll let kilobyte know. 14:15:35 the .cs file right? 14:16:45 er, yeah 14:23:05 -!- johlstei has quit [Ping timeout: 252 seconds] 14:23:40 Ring of RPos did not autoidentify by jevouse 14:23:40 k i put it in the tracker 14:25:03 as u can see, i was hit by the needle while wearing the ring and....nothing 14:25:54 :S. debugging a library. gdb thinks a function isn't defined and won't set a breakpoint on it, while inside the function. guess it isn't finding symbols correctly 14:26:29 it knows the line numbers at least 14:28:24 -!- Flex has quit [] 14:29:42 -!- johlstei_ has quit [Ping timeout: 252 seconds] 14:30:31 odd 14:31:01 is it an inlined function? 14:31:40 it's not marked for inlining, nor is it in a header file, and it's quite long ... but it could be i guess 14:31:52 how would i find out? check the dissassembly? 14:31:58 probably shouldn't be, then 14:32:05 -!- xxx is now known as Guest14731 14:32:11 unless you explicitly inline it or are using crazy optimization flags 14:32:36 -!- Arkaniad has quit [Quit: I've killed the senator.] 14:32:58 i'm pretty sure everything is being built without any -o flags, and with plenty of -g flags 14:32:58 -!- evilmike has joined ##crawl-dev 14:33:57 O* 14:35:49 -!- Guest81510 is now known as magicpoints 14:36:54 -!- kaiza has quit [Read error: Operation timed out] 14:37:11 -!- johlstei has quit [Ping timeout: 260 seconds] 14:37:29 -!- lordfrikk has quit [Read error: Connection reset by peer] 14:40:56 -!- mgq has quit [Ping timeout: 252 seconds] 14:42:57 pubby (L8 MuCK) ASSERT(item.defined()) in 'itemprop.cc' at line 2081 failed. (D:7) 14:43:13 -!- mgq has joined ##crawl-dev 14:43:39 <|amethyst> !lm pubby crash -log 14:43:40 2. pubby, XL8 MuCK, T:9197 (milestone): http://dobrazupa.org/morgue/pubby/crash-pubby-20130528-194256.txt 14:43:59 -!- johlstei_ has quit [Ping timeout: 252 seconds] 14:44:10 <|amethyst> hm, related to my food changes 14:44:45 -!- Sealer has quit [Ping timeout: 256 seconds] 14:45:10 <|amethyst> oh 14:45:12 <|amethyst> food acq 14:45:45 <|amethyst> from xom 14:45:58 that chaos brand addition is genius 14:46:23 -!- johlstei has quit [Read error: Connection reset by peer] 14:48:04 -!- alefury has joined ##crawl-dev 14:49:17 -!- syllogism- has quit [] 14:54:14 -!- SkaryMonk has joined ##crawl-dev 14:54:16 -!- bonghitz has quit [Remote host closed the connection] 14:57:45 -!- johlstei has quit [Ping timeout: 252 seconds] 15:02:04 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 15:02:48 <|amethyst> MarvinPA: do you think extra blue devils (with swoop) would be interesting on orbrun, or do they die too quickly to be relevant? 15:04:02 03|amethyst 07* 0.13-a0-1089-g3136d86: Allow food_is_meaty etc to work with dummy objects. 10(11 minutes ago, 1 file, 0+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=3136d866ef60 15:04:14 -!- Kalir has quit [Changing host] 15:04:22 -!- floatboth has quit [Quit: floatboth] 15:04:54 -!- johlstei_ has quit [Ping timeout: 252 seconds] 15:06:15 what would people think of letting demigods having god powers when they level in exchange for reducing their stats based on a template of their divine ancestor? 15:06:56 -!- bh has joined ##crawl-dev 15:07:00 Hi 15:07:04 why do demigods need god powers again 15:07:15 <|amethyst> Jevouse: sounds like it would reduce the uniqueness of Dg; and there are other plans for them anyway 15:07:21 -!- johlstei has quit [Read error: Connection reset by peer] 15:07:44 I mean I'm legitimately confused by people who claim that they need them to not be underpowered or something 15:08:07 Dg of Chei: all your stats go to max. 15:08:07 demigod with worse stats and god powers exists already 15:08:10 its called human 15:08:20 <|amethyst> Jevouse: for the plans, see https://crawl.develz.org/mantis/view.php?id=3046 15:09:21 ooh sweet 15:09:23 human gets a lot more over Dg too, of course (but then Dg gets better HP...) 15:09:53 well i was thinking u wouldn't need to copy existing god powers 15:10:56 Amethyst: any thoughts on protobuf save files? 15:11:23 -!- yalue has quit [Read error: Connection reset by peer] 15:13:07 <|amethyst> why? 15:13:49 <|amethyst> to tag everything with type? 15:14:21 -!- johlstei has quit [Read error: Connection reset by peer] 15:14:23 They aren't fragile to serialization order. It would be harder to break compatibility 15:14:45 -!- simmarine has joined ##crawl-dev 15:14:57 <|amethyst> what do you mean by "aren't fragile to serialization order"? 15:14:57 For sake of argument, we don't seem to have that hard a time preserving compatibility at the moment 15:15:16 Since we haven't broken it in years, despite adding and changing tons of stuff 15:15:29 Code that isn't crawl could read them 15:15:51 <|amethyst> DracoOmega: we've broken it at least twice since I've joined (1.5 years ago), though one of those was partially undone later 15:16:47 <|amethyst> bh: code that isn't crawl could read our current saves too 15:16:49 Yep, everything would get tagged. Apart from enums, you'd have to break it on purpose 15:16:51 I thought it wasn't since 0.8 or something, aside from that brief mistake? 15:17:05 <|amethyst> bh: what happens when you add a new field to something? 15:17:50 New code isn't obliged to read it. You can provide a default, or mark it optional 15:18:17 you do realize that switching to protocol buffers would be yet another compat break ? 15:18:30 <|amethyst> a massive compat break 15:18:39 <|amethyst> more so than just a major bump 15:18:42 <|amethyst> but 15:19:07 -!- ystael has quit [Read error: Operation timed out] 15:19:12 No - we'd provide an upgrade path 15:20:06 <|amethyst> DracoOmega: 15:20:16 <|amethyst> %git ccafe4a1 15:20:20 03kilobyte * 0.11-a0-1473-gccafe4a: Bump TAG_MAJOR_VERSION to 33. 10(1 year, 1 month ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ccafe4a1a0df 15:20:26 <|amethyst> DracoOmega: portal_branches broke compat 15:21:02 Oh, maybe kilobyte just said that it had only been bumped once SINCE 0.8 or something. I forget 15:21:06 <|amethyst> DracoOmega: (the 100 there was from branch testing) 15:21:30 <|amethyst> yeah, twice since, and once was kind of undone 15:22:30 so we can still read version 33 saves? 15:22:40 /again 15:23:14 -!- rkd has quit [] 15:23:31 I'm confident that this could be done safely. I think it's worth doing and will be easier to maintain going forward. But I'd like to persuade the rest of you of that before doing something huge 15:23:54 enums still seem the bulk of the burden, really 15:24:03 <|amethyst> SamB: only from a particular minor tag 15:24:21 |amethyst: hmm? 15:24:35 <|amethyst> SamB: see files.cc: if (major == 33 && minor == TAG_MINOR_0_11) 15:24:45 Enums are fine if you're ok with append only 15:25:23 <|amethyst> SamB: because the thing that broke compat was really undoing stuff that wasn't in 0.11, so the format for 0.11 was mostly the same as the format after the break 15:25:36 Boarding a plane. Be back in a day 15:25:44 -!- johlstei has quit [Ping timeout: 260 seconds] 15:26:06 -!- _D_ has quit [Quit: leaving] 15:26:33 -!- Namey has quit [Quit: Leaving] 15:29:39 -!- kaiza has quit [Ping timeout: 252 seconds] 15:30:23 -!- bh has quit [Ping timeout: 260 seconds] 15:31:30 <|amethyst> it seems like you'd have to essentially mark everything as optional; and then you have to decide what to do if it's missing 15:31:34 -!- Guest14731 has quit [Quit: Page closed] 15:32:36 <|amethyst> I don't think a default value would work for most things that we use minor tags for 15:32:37 -!- johlstei_ has quit [Ping timeout: 248 seconds] 15:35:54 -!- sym has quit [Read error: Connection reset by peer] 15:36:12 -!- SkaryMonk has quit [Remote host closed the connection] 15:39:39 -!- johlstei has quit [Ping timeout: 245 seconds] 15:40:58 -!- Aryth1 has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 15:41:24 -!- Arivia has quit [Quit: rivs is afk (probably sleeping)] 15:41:33 -!- odiv has left ##crawl-dev 15:46:44 -!- johlstei_ has quit [Ping timeout: 245 seconds] 15:51:22 -!- SkaryMonk has joined ##crawl-dev 15:53:25 pubby (L3 MuCK) ASSERT(item.defined()) in 'itemprop.cc' at line 2081 failed. (D:2) 15:53:50 -!- johlstei has quit [Ping timeout: 252 seconds] 15:55:46 lol 15:55:49 poor pubby again 15:55:54 Unstable branch on crawl.s-z.org updated to: 0.13-a0-1089-g3136d86 (34) 15:56:21 and just when the fix went in 15:56:39 <|amethyst> Jevouse: that's why I just pushed it :) 15:56:50 <|amethyst> just rebuilt I mean 15:57:11 yea unlucky timing 15:57:44 <|amethyst> No, I mean, I did the rebuild because pubby crashed again 15:57:55 ah 15:59:11 -!- Bloax has quit [Quit: Error: Bloax not found] 16:00:08 -!- Pacra has quit [Quit: Pacra] 16:00:59 -!- johlstei_ has quit [Ping timeout: 252 seconds] 16:01:05 -!- nooodl_ has joined ##crawl-dev 16:01:50 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 16:02:22 -!- pythonsnake has quit [Ping timeout: 252 seconds] 16:04:26 -!- nooodl has quit [Ping timeout: 256 seconds] 16:05:46 -!- Blazinghand has quit [Ping timeout: 276 seconds] 16:07:43 -!- johlstei has quit [Ping timeout: 256 seconds] 16:11:55 -!- Silurio has quit [Ping timeout: 264 seconds] 16:14:44 -!- johlstei_ has quit [Ping timeout: 252 seconds] 16:14:59 -!- st_ has quit [Read error: Connection reset by peer] 16:15:12 -!- BonSequitur has quit [Ping timeout: 256 seconds] 16:15:23 -!- st_ has joined ##crawl-dev 16:17:16 -!- johlstei has quit [Read error: Connection reset by peer] 16:20:01 -!- smeea has quit [Ping timeout: 248 seconds] 16:20:45 -!- phosphorescence has quit [Read error: Connection reset by peer] 16:24:08 -!- tenofswords has joined ##crawl-dev 16:25:12 have recieved complaints over lowering weights for layout_basic earlier on, mumra 16:25:38 chaos brand improved behaviour when worshipping xom? 16:25:55 -!- Cerepol has quit [Quit: Leaving] 16:26:12 did open layouts get made more common on early levels? 16:26:37 that sounds kind of bad 16:26:51 in that said layout_basic was the most corridory of layouts and it got lowered weight from 90 to 50, essentially yes 16:26:59 i just wonder why else someone would make such a specific complaint 16:27:14 -!- Krakhan has quit [Changing host] 16:27:23 the layout_loops ones can have just as many corridors imo 16:27:27 well this was more of me trying to find what would cause early open layout complaints 16:27:33 oh right, loops 16:27:45 speaking of those, I wouldn't mind getting rid of the loops variant that has 4 quadrants 16:28:01 i like the other 2, but that one bugs me 16:28:12 _corners manages to not be nearly as unique and random as _misc and _cross, yeah 16:28:30 -!- johlstei has quit [Ping timeout: 252 seconds] 16:31:10 -!- Froggeryz has quit [] 16:31:15 -!- johlstei_ has quit [Read error: Connection reset by peer] 16:32:12 -!- LexAckson has quit [Ping timeout: 256 seconds] 16:35:59 uuuuuuuuh 16:36:20 i'm wearing two sources of poison resist and just got poisoned 16:36:23 how 16:36:23 what 16:36:37 they don't stack 16:37:06 well isn't one level sufficient to prevent minor poison 16:37:11 <|amethyst> 90% 16:37:11 rpois just means resistant, not immune 16:37:20 you can make yourself immune with certain tmut spells 16:37:26 ugh 16:37:27 i see 16:37:51 -!- Pacra has joined ##crawl-dev 16:37:52 <|amethyst> also, strong poison (e.g. from redbacks) is only reduced to normal poison by rP 16:38:20 <|amethyst> (redbacks and sea snakes) 16:40:36 -!- Silurio1 has quit [Ping timeout: 252 seconds] 16:41:44 -!- dtsund has left ##crawl-dev 16:42:27 -!- dtsund has joined ##crawl-dev 16:42:30 -!- ahahahah has quit [Quit: Page closed] 16:42:47 -!- johlstei has quit [Ping timeout: 252 seconds] 16:43:47 Blessed is the game whose developers can shake new nerfs at their players, any instant. 16:49:08 -!- mnoqy has joined ##crawl-dev 16:49:43 -!- johlstei_ has quit [Ping timeout: 264 seconds] 16:50:04 03MarvinPA 07* 0.13-a0-1090-gb239dd5: Make water from rain clouds temporary 10(6 minutes ago, 1 file, 2+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b239dd5b6278 16:50:49 -!- mnoqy has quit [Client Quit] 16:53:08 -!- mnoqy has joined ##crawl-dev 16:53:43 -!- g4spr0m has quit [Quit: Leaving] 16:56:06 -!- Silurio has quit [Quit: Saliendo] 16:56:32 -!- johlstei has quit [Ping timeout: 252 seconds] 16:57:00 -!- C7ty has quit [] 16:57:05 -!- edlothiol has quit [Ping timeout: 252 seconds] 16:57:08 -!- Pacra has quit [Quit: Pacra] 16:59:19 -!- johlstei_ has quit [Read error: Connection reset by peer] 17:03:11 -!- Surr_ has quit [Read error: Operation timed out] 17:09:09 -!- Daekdroom has quit [Quit: Saindo] 17:10:45 -!- johlstei has quit [Ping timeout: 248 seconds] 17:11:18 !rng @class 17:11:19 The RNG chooses: @class. 17:11:28 -!- CKyle has quit [Quit: CKyle] 17:14:25 -!- ackack has quit [Ping timeout: 246 seconds] 17:14:42 -!- sbanwart has quit [Ping timeout: 252 seconds] 17:15:46 -!- jeanjacques has quit [Quit: quit] 17:16:44 -!- santiago_ has quit [Quit: No Ping reply in 180 seconds.] 17:17:02 -!- santiago has joined ##crawl-dev 17:18:36 -!- nicolae- has joined ##crawl-dev 17:20:28 -!- caleba has quit [Quit: caleba] 17:20:36 -!- scummos has quit [Read error: Connection reset by peer] 17:21:19 -!- santiago has quit [Remote host closed the connection] 17:22:28 -!- santiago has joined ##crawl-dev 17:24:35 -!- johlstei_ has quit [Ping timeout: 252 seconds] 17:24:46 thanks edlothiol. I did a search in the README and Install files in the /crawl-ref/ folder and didn't see "USE_DGAMELAUNCH" in them. So I'm probably just not looking at the correct files. 17:28:44 -!- Jevouse has quit [] 17:29:23 -!- johlstei has quit [Read error: Operation timed out] 17:35:09 -!- kekekela has quit [Quit: Page closed] 17:37:07 -!- dpeg has quit [Quit: leaving] 17:38:18 -!- johlstei_ has quit [Ping timeout: 240 seconds] 17:41:24 -!- MarvinPA_ has joined ##crawl-dev 17:44:19 -!- ketsa has quit [Quit: ChatZilla 0.9.90 [Pale Moon 20.1/20130518142809]] 17:44:21 -!- johlstei has quit [Read error: Operation timed out] 17:44:57 -!- MarvinPA has quit [Ping timeout: 252 seconds] 17:44:58 -!- MarvinPA_ is now known as MarvinPA 17:51:20 -!- johlstei_ has quit [Read error: Operation timed out] 17:52:21 -!- nooodl_ has quit [Ping timeout: 248 seconds] 17:55:31 -!- dtsund has quit [Remote host closed the connection] 17:55:34 -!- rossi has quit [Quit: WeeChat 0.4.1] 17:57:12 -!- myrmidette has quit [Ping timeout: 256 seconds] 17:57:46 -!- pelotron_ is now known as pelotron 17:58:59 -!- Arivia has quit [Quit: rivs is afk (probably sleeping)] 17:59:10 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:59:48 -!- johlstei has quit [Ping timeout: 252 seconds] 17:59:56 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 18:04:59 -!- Nomi has quit [Quit: Page closed] 18:05:48 -!- Mu_ has joined ##crawl-dev 18:06:19 -!- johlstei_ has quit [Ping timeout: 240 seconds] 18:07:18 -!- _dd has quit [Ping timeout: 264 seconds] 18:09:22 -!- MarvinPA_ has joined ##crawl-dev 18:10:54 Minor non-reachable areas in Lair by culcube 18:12:05 -!- yogidabear has quit [Ping timeout: 250 seconds] 18:12:34 -!- MarvinPA has quit [Ping timeout: 245 seconds] 18:12:34 -!- MarvinPA_ is now known as MarvinPA 18:12:44 * phyphor is also culcube ,fwiw 18:12:53 (I can't remember my mantis details under phyphor :( ) 18:13:49 -!- johlstei has quit [Ping timeout: 276 seconds] 18:14:30 -!- xnavy has quit [Read error: Connection reset by peer] 18:14:44 -!- Nerem has quit [Read error: Connection reset by peer] 18:17:19 -!- DracoOmega_ has joined ##crawl-dev 18:17:55 -!- DracoOmega has quit [Ping timeout: 260 seconds] 18:20:29 -!- johlstei_ has quit [Ping timeout: 245 seconds] 18:21:00 03DracoOmega 07* 0.13-a0-1091-g598d7e1: Give phial of floods a floor color 10(9 minutes ago, 1 file, 4+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=598d7e183fc6 18:21:00 03DracoOmega 07* 0.13-a0-1092-gcc4591b: Prevent casting haunt on friendlies 10(9 minutes ago, 1 file, 5+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=cc4591b9380e 18:22:55 -!- darkflagrance has quit [Ping timeout: 250 seconds] 18:24:53 -!- nicolae- has left ##crawl-dev 18:25:56 -!- dtsund has joined ##crawl-dev 18:26:10 -!- Sealer has quit [Ping timeout: 276 seconds] 18:27:12 -!- Justinthyme has quit [Quit: Page closed] 18:27:31 -!- johlstei has quit [Ping timeout: 264 seconds] 18:30:05 -!- johlstei_ has quit [Read error: Connection reset by peer] 18:34:40 -!- DracoOmega_ is now known as DracoOmega 18:36:24 -!- Kalir has quit [Quit: BRB, DEAD] 18:36:29 -!- Pacra has joined ##crawl-dev 18:36:51 -!- Pacra has quit [Remote host closed the connection] 18:37:02 -!- yogidabear has quit [Quit: Page closed] 18:38:32 -!- Arivia has quit [Quit: rivs is afk (probably sleeping)] 18:38:43 -!- mizu_no_oto has quit [Client Quit] 18:40:01 -!- Demiskeleton has quit [Quit: Page closed] 18:41:46 -!- johlstei has quit [Ping timeout: 276 seconds] 18:44:20 -!- johlstei_ has quit [Ping timeout: 240 seconds] 18:50:45 -!- nicolae- has joined ##crawl-dev 18:52:01 i was messing around with the elemental evokables in trunk. should the fan of gales be able to blow plants away. also, would it make sense/balance if a scroll of recharging could un-inert them. 18:52:35 Wait, it can blow plants? 18:52:44 I thought it checked for stationary things 18:52:51 i tried it in lair and it says some plants blew away 18:53:14 Haha 18:53:17 Nice bug 18:53:29 Probably you can blow statues away, too then 18:53:34 hm, let me see 18:53:47 also is there a way to un-inert an elementable in wizmode 18:54:05 just debugging ray a cerebov 18:54:18 "The ice status is blown away by the wind!" 18:54:24 ... 18:54:25 status? 18:54:33 Okay, pretend I typed that correctly 18:54:45 And I think the only way to unintert it is to directly change its plus2 to 0 18:55:00 ah 18:55:08 -!- Nakatomy has quit [Quit: Verlassend] 18:55:33 that appears to work 18:55:50 yeah it also blows away ice statues 18:56:21 03kilobyte 07* 0.13-a0-1093-g756ea54: Fix zombies of uniques losing their description. 10(2 days ago, 1 file, 5+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=756ea542346b 18:56:21 03kilobyte 07* 0.13-a0-1094-g70aea8b: Refactor the menu of acquirement type selection. 10(69 minutes ago, 1 file, 52+ 27-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=70aea8ba4e89 18:57:00 using it near a kraken also has buggy messages 18:57:17 "The tentacle segment, the tentacles, and its are blown away by the wind." 18:57:23 And its? 18:57:26 -!- inpho has quit [Quit: inpho] 18:57:30 yep 18:57:33 <|amethyst> probably submerged segments 18:57:38 Yeah 18:58:03 -!- johlstei has quit [Read error: Connection reset by peer] 18:58:21 on the upside it doesn't appear to be blowing the kraken out of the water 18:58:21 why would food acquirement be blocked in non-eating forms? 18:58:30 Yes, that seems very dubious to me 18:58:39 MarvinPA: I did not change it, that's status quo 18:58:39 kilobyte: You have 10 messages. Use !messages to read them. 18:58:40 Unless you yourself are a food eating form (ie: a mummy) 18:58:48 try combining it with malign gateway 18:58:50 that sounds like a bug then 18:58:51 non-food* 18:58:52 MarvinPA: including infinite loops until yesterday 18:59:18 <|amethyst> MarvinPA: that food is considered useless in lichform? 18:59:31 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 18:59:41 evilmike: good call 18:59:51 well the bug there is that temporary uselessness is weird or something i think 19:00:10 <|amethyst> kilobyte: btw, the acquire ispec code should probably use the same selections 19:00:24 d, shouldn't drop food or potions of curemut in lichform but it does 19:00:37 kind of makes sense for lich form, as folks tend to stay in lich form permanently once they can cast it reliably 19:00:47 Bad people, maybe 19:00:48 no they don't 19:00:58 There are all kinds of reasons to be out of lich form 19:01:11 shadow fiends, borgnjor 19:01:17 all potion 19:01:18 Potions? 19:01:18 s 19:01:25 03DracoOmega 07* 0.13-a0-1095-g73e5771: Don't let the fan of gales blow away stationary creatures 10(4 minutes ago, 1 file, 1+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=73e577158e87 19:01:30 Or even eating (esp. royal jelly) 19:01:41 Which maybe you might even theoretically want to acquire 19:01:50 using gales on an eldritch tentacle says it blows away the tentacle and the tentacle segments but it doesn't appear that either move 19:02:02 nicolae-: Well, that should hopefully be a non-issue now 19:02:11 Since tentacles do internally count as stationary 19:02:46 i just tried again and got "Tentacle connect failed! What the heck! severed status 0" 19:02:56 "Pathed to 53 12 from 53 12 mid 0 count 4" 19:03:14 though perhaps i should pull the commit and try again 19:03:36 -!- scummos^ has quit [Read error: Operation timed out] 19:04:12 -!- mizu_no_oto has quit [Client Quit] 19:05:06 DracoOmega: what with blowing away krakens or starsomething? 19:06:16 i just tried it on a tentacled starspawn and the tentacles got all weird 19:06:29 03kilobyte 07* 0.13-a0-1096-g3c41f23: Don't hardcode the spaces in acquirement menu. 10(3 minutes ago, 1 file, 10+ 7-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=3c41f2301a94 19:07:04 also now air elementals keep forming 19:07:40 "An air elemental forms itself from the air! x2" and then "An air elemental forms itself from the air!" but in red 19:09:12 hm, i get a bunch of warnings while compiling now: 19:09:12 acquire.cc:1630: warning: missing braces around initializer for 'acquirement(obj 19:09:12 ect_class_type, int, bool, int*, bool)::' 19:09:14 -!- johlstei has quit [Ping timeout: 245 seconds] 19:09:41 nicolae-: Well, it is supposed to make air elementals. I am not sure why that text is in red, though? 19:10:11 I suppose it might still cause errors if you manage to blow the kraken or starspawn itself away though... that might be more complicated to fix 19:10:23 well the thing is that it says that even on turns when i didn't use the fan 19:10:31 even though it appears that it's not actually making new elementals 19:10:36 Well, air elementals submerge and reappear on their own all the time 19:10:39 air elementals do that, they're weird 19:10:44 -!- ackack has quit [Ping timeout: 252 seconds] 19:11:21 there's no water around, is the thing 19:11:40 So? 19:11:43 They merge into the air 19:11:46 how do they submerge if there's no water 19:11:48 ah 19:11:54 that doesn't appear to actually do much 19:12:00 or maybe it does 19:12:13 -!- dtsund has quit [Ping timeout: 245 seconds] 19:12:42 In any case, I need to take off for a while now 19:12:52 okay 19:12:54 See ya 19:12:57 -!- DracoOmega has quit [Quit: Leaving] 19:16:43 -!- johlstei_ has quit [Ping timeout: 260 seconds] 19:19:01 -!- johlstei has quit [Read error: Connection reset by peer] 19:19:21 -!- Dixlet_ has joined ##crawl-dev 19:20:39 * Grunt appears! 19:22:12 -!- Dixlet has quit [Ping timeout: 256 seconds] 19:27:28 -!- rebthor has quit [Quit: Leaving.] 19:29:16 -!- kaiza has quit [Read error: Operation timed out] 19:30:43 -!- johlstei has quit [Ping timeout: 260 seconds] 19:30:49 -!- pelotron has quit [Ping timeout: 252 seconds] 19:30:56 ??earth miscast 19:30:57 earth miscast[1/1]: 1: harmless 2: 10-22 AC-blockable dmg 3: 3d15 explosion 19:30:59 ERROR: Couldn't avoid lethal miscast: too much recursion. 19:31:45 Xom rolled an Earth severity 3 miscast at very low hp. 19:32:23 !tell dracoomega Should stone of tremors be able to work on granite statues or stone walls? 19:32:24 nicolae-: OK, I'll let dracoomega know. 19:33:55 from precedents with other items I'd guess yes former no latter 19:34:29 -!- tureba has quit [Ping timeout: 261 seconds] 19:37:43 -!- johlstei_ has quit [Ping timeout: 260 seconds] 19:38:08 -!- ldf has quit [Quit: ldf] 19:38:58 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:39:59 -!- johlstei has quit [Read error: Connection reset by peer] 19:42:13 -!- fungee has quit [Ping timeout: 248 seconds] 19:46:04 evilmike, i wonder if you for any thoughts on my current implementation of your proposal? outside of those in the topic, i mean. 19:46:54 03kilobyte 07* 0.13-a0-1097-g628437f: A formatting fix. 10(18 hours ago, 1 file, 3+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=628437f369db 19:46:54 03kilobyte 07* 0.13-a0-1098-g195741a: Cut pointless braces. 10(18 hours ago, 5 files, 2+ 9-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=195741a2a3f9 19:46:54 03kilobyte 07* 0.13-a0-1099-g09c7b78: Make a function static. 10(18 hours ago, 2 files, 5+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=09c7b78476f7 19:46:54 03kilobyte 07* 0.13-a0-1100-g4363d6c: A quote for Sticky Flame. 10(10 hours ago, 1 file, 7+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=4363d6c99a9a 19:46:54 03kilobyte 07* 0.13-a0-1101-g7c6458a: Don't let Xom kill the player with an Earth 3 miscasts if he doesn't want to. 10(6 minutes ago, 1 file, 3+ 5-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7c6458af1cf0 19:46:54 03kilobyte 07* 0.13-a0-1102-g1ef5305: Shut up an initializer warning on old gcc. 10(2 minutes ago, 1 file, 10+ 10-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1ef5305b68a6 19:48:03 -!- alefury has quit [] 19:48:45 -!- Zermako has quit [] 19:49:58 -!- rast has joined ##crawl-dev 19:52:39 mumra: is there a way to SUBST a vault glyph to space? 19:52:50 kilobyte: not yet 19:53:25 i wonder if there's some way such a thing could be implemented 19:53:36 like KFEAT: g = outside 19:53:37 or something 19:54:09 <|amethyst> minmay_lair_end_enchanted_forest is waiting for such a thing 19:54:52 you could already do it with some lua but there's nothing as simple as a subst 19:55:23 how would you do it with lua? 19:55:36 loop through mapgrd 19:55:49 ah 19:55:52 check the value, replace with ' ' 19:56:31 it'd be easy to add a directive though, just need to decide a syntax 19:56:44 KFEAT: x = nothing 19:56:46 or maybe 19:56:49 DELETE: x 19:56:54 ERASE: x 19:57:11 well it's not strictly speaking a feature, but i like ERASE or something along those lines 19:57:15 -!- tureba_ has quit [Quit: leaving] 19:57:57 -!- SurpriseTRex has quit [Remote host closed the connection] 19:58:02 -!- johlstei has quit [Ping timeout: 240 seconds] 19:59:40 -!- rebthor has quit [Quit: Leaving.] 20:03:04 also if nothing were a valid input for KFEAT: i'd probably miss a bunch of bugs where i type KFEAT: x = w / nothing instead of KFEAT: x = w / . 20:03:10 though that's more of a problem with me 20:03:40 <|amethyst> I thought "nothing" was supposed to be literal there 20:03:49 -!- rast has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 20:04:04 atm "nothing" in a KFEAT: directive crashes for me 20:04:12 unless it's been changed recently 20:04:25 it's not like KMONS or KITEM 20:04:49 <|amethyst> right, that' the (a) proposed syntax 20:05:04 -!- johlstei_ has quit [Ping timeout: 245 seconds] 20:05:10 ah 20:05:18 <|amethyst> what would happen if you specified KFEAT: _ = nothing KITEM: _ = any weapon ? 20:05:55 I thought it was called "the floor" 20:06:11 yeah, what i meant was that i frequently accidentally use "nothing" in a KFEAT instead of . and if nothing were changed to be a valid thing for KFEAT then it'd be slightly harder to find those bugs, i thnk 20:06:20 <|amethyst> oh 20:06:51 SamB: what we're talking about is a way to replace parts of the vault map with a space so as to change what squares are part of the vault 20:06:54 <|amethyst> SamB: this would be a hole in a map 20:07:23 please tack minmay_lair_hidden_items on the list that needs to be changed then 20:07:35 X symbols there can trap a player 20:07:52 "magenta" 20:07:55 i always put no_rtele_into when i have situations like that 20:08:14 you know, good old magic pink ;-) 20:08:27 <|amethyst> kilobyte: I don't think enchanted_forest would trap the player... rather, it was always vetoed 20:08:32 nicolae-: or Passwall 20:08:45 <|amethyst> kilobyte: but, yeah, that one seems like it could be problematic 20:08:55 -!- kaiza has quit [Ping timeout: 264 seconds] 20:09:00 <|amethyst> s/always/very often 20:09:07 if you can passwall in, can't you at least passwall back out? 20:09:51 nicolae-: cases where you can't are pretty contrived, but possible 20:10:01 <|amethyst> kilobyte: seems like just letting the outer wall be ruined there would be enough 20:10:07 -!- SteampunkDuck has quit [Ping timeout: 264 seconds] 20:10:20 i'm curious: how would you contrive such a thing? 20:10:44 testing unknown items and getting a -CAST one for example, or something that increases failure chance 20:11:10 ah, okay, i thought you might have been talking about some kind of layout that could be passwalled one way but not another 20:11:12 also, a fallback branch stair can generate there 20:12:02 -!- johlstei has quit [Ping timeout: 240 seconds] 20:16:25 -!- Eronarn has joined ##crawl-dev 20:19:26 -!- johlstei_ has quit [Ping timeout: 256 seconds] 20:20:30 nicolae-: i think you misunderstood 20:20:38 nicolae-: i meant literally typing the word nothing 20:20:43 i knew what you meant 20:20:49 ok 20:20:59 "unknown" 20:21:11 "void" 20:21:19 void i like 20:22:46 it's more succinct, sure, but i'm not sure -- void tends to mean something very specific in code, i don't really like reusing it for vault syntax 20:23:04 i'd rather have ERASE: [glyph] 20:23:05 "null" :P 20:23:13 yeah, i like ERASE: too 20:23:29 would it evaluate at the time it's read or after all SUBSTs and SHUFFLEs are done 20:23:34 flexibility is the prominent goal anyway so 20:23:35 it clarifies some implementation details too 20:23:51 like ' ' isn't a feature, so being able to specify it through KFEAT is backward 20:24:00 fair enough 20:24:09 the alternative would be quoting i.e. SUBST: a = ' ' 20:24:24 but that creates somewhat ambiguous situations 20:24:30 that'd probably mess up a bunch of existing vaults that use ' 20:24:32 too 20:24:33 also ' is a good glyph for stuff anyway 20:24:38 (I use it too much) 20:24:39 -1 to quoting, yeah 20:24:40 exactly 20:24:46 that's what i meant by ambiguity 20:26:55 -!- johlstei has quit [Ping timeout: 264 seconds] 20:26:57 the thing with words like null/void -- i don't like them in the context of a map editor, this stuff is meant to be accessible to people who don't know anything about coding, and those words only have meaning if you're familiar with them... 20:27:30 well, they do have meaning outside of coding, "null and void", etc. 20:27:31 -!- WalkerBoh has joined ##crawl-dev 20:27:34 yeah 20:27:54 <|amethyst> so programmers and lawyers 20:27:55 but it's not quite the same meaning 20:28:22 and here it's not the same meaning either 20:28:26 ' ' != null 20:28:28 well, if we specify what it does in the syntax.txt file, that should probably help clear it up 20:28:38 <|amethyst> ERASE: would also clarify that items, monsters, properties, and masks are erased too 20:28:45 but, in the end, ERASE is better i think 20:28:54 <|amethyst> which presumably is what you would happen, since they're no longer in the vault 20:29:06 <|amethyst> s/would/would want to/ 20:29:18 (clearly should debate it to be CLEAR: instead) 20:29:33 <|amethyst> EXTERNALISE: 20:29:43 <|amethyst> DEMAP: 20:29:57 IGNORE: 20:30:02 BLANK: 20:30:13 CLEAR works 20:30:24 WHITEOUT: 20:30:35 i like BLANK too, and CLEAR 20:30:37 lot of options here 20:30:45 <|amethyst> tenofswords: surely you mean WITEOUTTM: 20:31:00 witout 20:31:39 clearly allow these all to be valid pieces of syntax 20:32:03 haha 20:32:12 just need a piece of syntax that redefines syntax 20:32:24 DEFINE: SHUFFLE = MANGLE 20:32:40 agreed 20:32:43 implicitly defined by NAME: hangedman 20:34:02 -!- h4rt has quit [Read error: Connection reset by peer] 20:34:20 <|amethyst> instead of recognising them as tokens, turn every declaration into lua code by lowercasing and putting the quoted argument in parentheses 20:35:00 <|amethyst> would greatly simplify levcomp.ypp :P 20:38:33 -!- SteampunkDuck has quit [Quit: Lost terminal] 20:39:19 <|amethyst> (and any increased complexity would be in lua so it doesn't count) 20:40:43 -!- johlstei_ has quit [Ping timeout: 260 seconds] 20:41:09 -!- Implojin has quit [Ping timeout: 250 seconds] 20:41:25 -!- Alexor has quit [Ping timeout: 248 seconds] 20:42:30 03Grunt 07[forest_redux] * 0.13-a0-1109-g8e67a19: More variety for Forest monster spell sets. 10(21 minutes ago, 10 files, 205+ 68-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8e67a1927623 20:42:30 03Grunt 07[forest_redux] * 0.13-a0-1110-ge4acb67: Adjust spriggan assassin needle type probabilities. 10(13 minutes ago, 1 file, 24+ 7-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=e4acb671220f 20:42:30 03Grunt 07[forest_redux] * 0.13-a0-1111-g0b4d0b4: Merge remote-tracking branch 'origin/master' into forest_redux 10(10 minutes ago, 37 files, 231+ 162-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0b4d0b4f2080 20:44:06 if I compile the web server with wizard mode enabled, will wizmode actually work in webtiles? 20:44:47 sojobo's chain lightning sounds pretty bad when he comes with a band of tengu 20:45:59 -!- CKyle has joined ##crawl-dev 20:47:49 -!- johlstei has quit [Ping timeout: 248 seconds] 20:48:00 the second spellset for conjurers and reavers seem rather close to each other 20:48:02 I'm still not really sure if it's a good idea, but it works better than it first sounds, assuming he really hates his subordinates - 1) blink tengu to surround player; 2) toss chain lightning, which bounces around the ball of tengu and player and hits everything several times. 20:48:31 i don't know the unique in question but maybe he should have Heal Other so he can heal his tengu band after he uses them to zap you 20:48:41 gammafunk: I'd tell you, but I've so little RAM I have trouble getting webtiles to start 20:48:50 obviously he should use ghostly fireball and 20:48:51 wait 20:48:55 Samb: I'll try it out and report back 20:49:07 however I can't think why not 20:49:51 still lots of lightning bolt, tengu hate being stuck in a forest 20:49:55 hmm, possibly webtiles wouldn't know who to allow the priviledge? 20:50:36 -!- mikee_ has joined ##crawl-dev 20:50:49 I think it'd just run under same privilege as binary usually does; don't think wizmode does any kind of privilege escalation or anything 20:50:57 emergency blink for all of these sets without any chance at variety, boo 20:52:41 gammafunk: well, when I start a terminal-based game on crawl.s-z.org or so, DGL knows I'm an "admin" and so passes a flag to Crawl to tell it to let me use wizmode 20:53:24 -!- ontoclasm has joined ##crawl-dev 20:54:00 Smb: ok, might need to look into that, thanks 20:54:08 -!- johlstei_ has quit [Ping timeout: 252 seconds] 20:59:29 <|amethyst> SamB: also in webtiles for git 21:00:00 <|amethyst> (doesn't work in 0.12 etc for silly technical reasons that I could easily work around but haven't) 21:00:18 why do fauns and satyrs use bows instead of slings 21:00:21 <|amethyst> gammafunk: just just need to pass -wizard if the player should be allowed to use wizmode 21:00:42 why don't they use both 21:00:45 |amethyst: how does he make that happen for webtiles? 21:01:15 <|amethyst> CSZO uses a wrapper script for crawl-git 21:01:22 -!- johlstei has quit [Ping timeout: 256 seconds] 21:01:43 <|amethyst> dgl but not webtiles is using a wrapper script for 0.12 21:01:53 <|amethyst> which is the silly technical reason I mentioned 21:02:35 <|amethyst> and as for why webtiles is not... because the wrapper script needs the stable version (0.12, 0.11, etc) as a parameter, and AFAIK webtiles doesn't have a way to insert an extra parameter 21:03:17 <|amethyst> oh 21:03:18 <|amethyst> it does 21:03:59 <|amethyst> but only at the end, and the wrapper script wants it earlier 21:04:36 <|amethyst> gammafunk: if you just want to let everyone use wizmode, options = ["-wizard"] inside your game definition in config.py 21:04:52 |amethyst: thanks, I'll try that 21:05:02 -!- Flex has quit [] 21:05:27 |amethyst: IMO make a better script 21:07:08 <|amethyst> SamB: the easiest way would be to use symlinks and have the script look at $0 21:07:40 -!- nicolae- has left ##crawl-dev 21:07:55 why does it need to know the version anyway 21:08:15 -!- johlstei_ has quit [Ping timeout: 260 seconds] 21:08:25 <|amethyst> SamB: so it knows which executable to run 21:08:52 <|amethyst> (the directories etc are set by webtiles or dgl anyway) 21:09:39 -!- kaiza has quit [Ping timeout: 245 seconds] 21:15:04 -!- johlstei has quit [Ping timeout: 240 seconds] 21:15:31 * Grunt possibly cuts down ontoclasm's work slightly <_< 21:15:35 s/work/workload/ 21:18:09 03kilobyte 07[djinn] * 0.13-a0-1128-g42993c7: Merge branch 'master' into djinn 10(25 hours ago, files, + -) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=42993c7a02bf 21:18:09 03Grunt 07[forest_redux] * 0.13-a0-1112-g326aa91: A tile for Sojobo. 10(5 minutes ago, 4 files, 6+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=326aa919df4c 21:18:09 New branch created: lava_djinn (78 commits) 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1445-g981d31e: Initial implementation of lava orcs. 10(8 months ago, 17 files, 115+ 9-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=981d31ef5a04 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1446-g6e67f44: Lava orc Beoghishness 10(8 months ago, 5 files, 8+ 6-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6e67f443d338 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1447-g4dec0a9: Lava orc temperature tracking and temperature effects 10(8 months ago, 12 files, 479+ 19-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=4dec0a926376 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1448-g83058c8: Passive heat, based on existing passive freeze, and restricted to lava orcs for now. 10(2 years, 2 months ago, 2 files, 36+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=83058c8b4f0a 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1449-g09b2f21: Prevent lava orcs from using scrolls or books when they are too hot. 10(8 months ago, 4 files, 26+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=09b2f21588c9 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1450-g61389cf: Lava orcs have innate Stoneskin (and cannot cast it otherwise). 10(5 months ago, 7 files, 120+ 12-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=61389cfacadf 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1451-gedbafac: Heavily rework the lava orc temperature mechanic. 10(1 year, 5 months ago, 3 files, 88+ 62-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=edbafac67ba2 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1452-g7f40cb1: Lava orcs can swim in lava unless it is flagged as dangerous to them. 10(2 years, 2 months ago, 6 files, 46+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7f40cb1dbc08 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1453-g8e5b3ad: Lava orcs have slow movement when cold and fast movement when hot. 10(5 months ago, 1 file, 6+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8e5b3ad9df55 21:18:18 03Eronarn 07[lava_djinn] * 0.12-a0-1454-gfc37d1d: Give lava orcs a heat halo that causes fire damage to nearby enemies. 10(5 months ago, 10 files, 124+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=fc37d1d73062 21:18:18 ... and 68 more commits 21:18:18 03kilobyte 07[lava_orcs] * 0.13-a0-1129-gaff44e3: Merge branch 'master' into lava_orcs 10(17 minutes ago, files, + -) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=aff44e3dcf63 21:18:20 needs a crown 21:18:20 -!- MarvinPA_ has joined ##crawl-dev 21:18:20 or rather long white hair and a fan 21:20:00 Grunt: metabolic englaciation doesn't sound very Pan-like ; maybe it could be reflavoured as something more foresty, like he plays his pipes and everything in LOS starts thinking it's a tree and starts trying to take root, causing slowness... 21:20:17 "entangling roots" 21:20:44 -!- MarvinPA has quit [Ping timeout: 240 seconds] 21:20:45 -!- MarvinPA_ is now known as MarvinPA 21:21:23 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 21:22:00 i could also envisage pan's pipes having an effect like mass enslavement 21:22:11 -!- johlstei_ has quit [Ping timeout: 252 seconds] 21:22:33 That idea had occurred to me, but I'm not really sure how it would work in practice. 21:23:08 clearly he can come with anything because he's lured stuff in with them pipes 21:23:53 he doesn't even need the pipes, pan's parties are legendary; it's just where all the cool kids hang out 21:24:25 -!- kekekela has quit [Quit: Page closed] 21:24:41 and of course we are all so uncool we've never even heard of pan until now 21:25:03 Clearly discopan is Pan's idea. 21:25:04 <_< 21:25:36 discopan's labryinth 21:25:41 we can't give him too much credit. that would be pandemonium 21:26:36 note to self get ontoclasm to make discopan tiles instead of boring static things 21:29:11 -!- roanoke has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 21:29:21 -!- johlstei has quit [Ping timeout: 252 seconds] 21:32:19 -!- sbanwart has quit [Ping timeout: 264 seconds] 21:33:29 i looked at that at one point but couldn't figure out how to code it 21:33:46 -!- st_ has quit [Read error: Connection reset by peer] 21:33:59 what if the walls were chaos spawn 21:34:01 -!- st_ has joined ##crawl-dev 21:34:18 you mean, getting the tiles to cycle like console does? 21:34:43 yes 21:34:50 mumra: gogogogogogogogo 21:35:24 i also have another request which may or may not be crazy 21:36:37 -!- johlstei_ has quit [Ping timeout: 276 seconds] 21:37:06 the problem with crazy requests is that i might claim it can't be done then find myself coding it 5 minutes later 21:37:38 -!- ackack has quit [Ping timeout: 256 seconds] 21:37:48 problem? 21:38:45 clearly a problem 21:38:58 like this CLEAR: directive i'm about to push 21:39:28 !!!!!! 21:39:30 i want the shoals waves to act in tiles like kraken tentacles 21:39:50 -!- BrightCl1ud is now known as BrightCloud 21:40:20 i.e. have a bunch of directional tiles and draw them based on what other tiles near them should be part of the wave 21:40:29 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:40:42 i thought they did work kind of like that 21:40:56 shoals waves don't show up at all in tiles 21:41:49 oh right, i thought you just meant the normal waterline 21:42:02 -!- johlstei has quit [Read error: Operation timed out] 21:43:10 no, i mean the band from ETC_WAVES 21:44:47 i basically didn't realise this existed 21:44:58 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:45:22 would it be reasonable to do them like spiderwebs? they're a bit simpler than tentacles 21:46:05 -!- flun has quit [Quit: Page closed] 21:46:07 that's up to you; i'll make the tiles to match whatever you code 21:46:17 have you got photoshop? 21:46:23 but the ETC_WAVES has diagonal connections 21:46:30 no, i do all my nonsens in the gimp 21:46:39 which is effectively the same thing now 21:46:54 minus a lot of crazy filters 21:47:06 ok, it's just my original psd for the spiderwebs had a nice grid overlay that made it easy to make all the right tiles 21:47:16 except spiderwebs don't consider diagonals 21:47:21 so it wouldn't be enough anyway 21:47:34 gimp can open psd's; dunno if it'll keep the grid overlay 21:47:45 anyhow, it's not exactly top priority 21:47:54 it'd just be kinda cool 21:49:09 -!- MaxFrost has quit [Ping timeout: 252 seconds] 21:49:53 -!- sym has quit [Ping timeout: 252 seconds] 21:50:13 -!- johlstei_ has quit [Ping timeout: 248 seconds] 21:50:59 ontoclasm: psd is on this ticket https://crawl.develz.org/mantis/view.php?id=4463 21:51:06 -!- RZX has quit [Ping timeout: 264 seconds] 21:51:20 -!- randomizr is now known as RZX 21:51:32 but what i think would be best is if you design the images and i'll code something to support them rather than the other way around 21:51:44 since i can't really envisage how it would work without seeing how the images need to link up 21:51:51 okay 21:52:12 even if you just mock up something really rough to test the premise, then refine the art later 21:52:21 yeah, that's what i was thinking 21:52:54 i'm gonna try and make a flat version of shoals just to get the colors right, then i'll go back and fill in the detail 21:53:24 you mean no heightmap? :P 21:53:40 03dolorous 07* 0.13-a0-1103-gf52a120: Put a Xom message in the proper channel. 10(5 minutes ago, 1 file, 2+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f52a1207e2d2 21:54:33 hah 21:54:33 -!- ShadeTornado has quit [Quit: Leaving] 21:57:31 -!- johlstei has quit [Ping timeout: 264 seconds] 21:58:13 -!- ackack has quit [Ping timeout: 248 seconds] 21:59:13 -!- tenofswords has quit [Quit: leaving] 21:59:25 -!- nrook has joined ##crawl-dev 22:00:11 -!- eb has quit [] 22:01:46 -!- rast has joined ##crawl-dev 22:01:54 -!- bonghitz has quit [Remote host closed the connection] 22:04:43 -!- johlstei_ has quit [Ping timeout: 264 seconds] 22:05:05 -!- whog has quit [Ping timeout: 248 seconds] 22:05:31 -!- Ionic is now known as Guest27571 22:06:06 -!- Blazinghand has quit [Ping timeout: 240 seconds] 22:06:15 -!- Kellhus has quit [Quit: Page closed] 22:06:29 -!- Nightbeer has quit [Read error: Connection reset by peer] 22:07:37 -!- nrook has quit [Quit: leaving] 22:08:15 ProjectEKO (L15 DsDK) ASSERT(feat > DNGN_UNSEEN) in 'dbg-scan.cc' at line 583 failed. (Abyss:1) 22:08:50 03dolorous 07[lava_orcs] * 0.13-a0-1130-g600ae97: Fix inconsistent wording. 10(5 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=600ae973acdb 22:08:50 03dolorous 07[lava_orcs] * 0.13-a0-1131-gef8b629: Add missing #ifdef. 10(4 minutes ago, 1 file, 2+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ef8b629dc166 22:11:08 -!- johlstei has quit [Ping timeout: 252 seconds] 22:13:18 kilobyte / |amethyst: i added the CLEAR thing if you have vaults it needs using on ;) 22:13:54 03mumra 07* 0.13-a0-1104-ge33ce55: Add a CLEAR directive for map files 10(4 minutes ago, 8 files, 2208+ 2164-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=e33ce555e375 22:15:01 -!- NAWz has quit [Client Quit] 22:18:57 03mumra 07* 0.13-a0-1105-g232dc38: Document CLEAR directive 10(2 minutes ago, 1 file, 10+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=232dc38ec9a9 22:20:27 <|amethyst> mumra: so like a subst it applies to cells that currently have the glyph? 22:20:32 yep 22:20:47 it's basically a SUBST: xyz = 22:21:01 <|amethyst> nice 22:22:48 -!- Pacra has joined ##crawl-dev 22:22:49 ...shoals looks surprisingly nice with flat color 22:23:49 -!- Arkaniad has quit [Ping timeout: 248 seconds] 22:23:57 https://dl.dropboxusercontent.com/u/1000017/crawl/worrying.png 22:23:58 -!- johlstei_ has quit [Read error: Operation timed out] 22:24:05 i am unsure what to think about this 22:25:37 What's worrying about it? 22:25:57 -!- tenofswords has joined ##crawl-dev 22:26:18 mumra: <3 22:26:26 i'm trying to figure out a way to draw beautiful realistic water, and flat color is probably going to end up looking better than what i come up with 22:27:18 you are second best dev after dracoomega for new toys 22:27:21 why must water be so damned hard to draw :C 22:27:38 ("A new plaything!") 22:27:46 -!- johlstei has quit [Read error: Connection reset by peer] 22:27:54 -!- dtsund has joined ##crawl-dev 22:28:14 draw new water elementals next for mental assoication with af_drown! 22:29:32 i mean look at this nonsense http://wallapik.com/wp-content/uploads/2013/05/dream-beach-house-wallpaper.jpg 22:30:57 well life doesn't have tiling in mind 22:32:31 working stuff should be first priority anyway 22:32:39 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:35:58 -!- DracoOmega has joined ##crawl-dev 22:36:51 -!- tenofswords has quit [Ping timeout: 250 seconds] 22:37:57 -!- johlstei has quit [Read error: Operation timed out] 22:41:19 -!- whog has quit [Ping timeout: 264 seconds] 22:41:44 -!- johlstei_ has quit [Read error: Connection reset by peer] 22:44:13 03Grunt 07[forest_redux] * 0.13-a0-1113-g13d13e1: Bandify enemy spriggans. 10(8 minutes ago, 2 files, 29+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=13d13e1d0262 22:46:25 -!- pelotr0n has quit [Read error: Operation timed out] 22:47:08 -!- ussdefiant has joined ##crawl-dev 22:49:07 <|amethyst> ontoclasm: one of those three beach houses has the rune I bet 22:49:17 03|amethyst 07* 0.13-a0-1106-gdd671a1: Restore randomisation of enchanted forest edge. 10(6 minutes ago, 1 file, 2+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=dd671a14e9cf 22:49:17 03|amethyst 07* 0.13-a0-1107-g002116a: Update levdes.vim to recognise CLEAR: 10(3 minutes ago, 1 file, 4+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=002116afa8d8 22:50:23 <|amethyst> ontoclasm: bolt of fire should ignite the thatched roof just fine, allowing easy access to the contents as well as tasty corpses of the former inhabitants 22:51:03 not pictured: ilsuiw and her band just off camera 22:51:11 Haha 22:51:52 <|amethyst> ontoclasm: she's in frame, but cast invisibility 22:52:30 <|amethyst> meaning she's about to be murdered by her javelin-carrying followers who have apparently never seen this trick before and can't figure out that she's between you and them 22:52:45 -!- caleba has quit [Quit: caleba] 22:53:04 Haha 22:53:09 <|amethyst> You spit the javelina like a peccary! 22:53:09 -!- johlstei has quit [Ping timeout: 248 seconds] 22:53:46 now i am picturing ilsuiw in a band 22:54:04 <|amethyst> Zannick: no, Margery's the one in a band 22:54:14 they can each have a band 22:54:22 Margery and the Hell Knights 22:54:40 Ilsuiw and the Javelineers 22:55:01 Ilsuiw's The Tides 22:59:24 03Grunt 07[forest_redux] * 0.13-a0-1114-g86ea8f9: Fix an error in a couple of monster definitions. 10(2 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=86ea8f9b4c8a 22:59:47 -!- johlstei_ has quit [Ping timeout: 240 seconds] 22:59:48 |amethyst: I'm enjoying monster-trunk for querying things about my works in progress, for the record :) 23:01:08 -!- N78291 has quit [Quit: null] 23:02:11 -!- blackcustard has quit [Read error: Connection reset by peer] 23:05:58 -!- nrook has joined ##crawl-dev 23:07:06 -!- atomicth1mbs is now known as atomicthumbs 23:10:03 -!- Dixlet_ has quit [Ping timeout: 260 seconds] 23:11:09 <|amethyst> Grunt: ah, good to hear someone's using the ANSI feature, other than for testing monster itself after a recompile :) 23:11:55 <|amethyst> Grunt: one of these days, in my copious free time, I'm going to try to support more output formats 23:14:20 -!- nrook has quit [Quit: leaving] 23:14:23 -!- johlstei has quit [Ping timeout: 252 seconds] 23:14:35 As follower of Beogh, attempting to smite enemies with insufficient MP moves you towards them instead by atomicthumbs 23:15:25 the heck 23:16:42 -!- johlstei_ has quit [Read error: Connection reset by peer] 23:18:43 <|amethyst> not reproducible in console, doing a tiles build 23:20:43 -!- minqmay has quit [Quit: Leaving] 23:21:30 <|amethyst> DracoOmega: I think it's only holiness 23:21:31 <|amethyst> doh 23:22:30 -!- fiyawerx has quit [Remote host closed the connection] 23:25:49 -!- santiago has quit [Ping timeout: 276 seconds] 23:28:08 -!- johlstei has quit [Ping timeout: 252 seconds] 23:28:13 -!- dtsund has quit [Quit: dtsund] 23:35:34 -!- ystael has quit [Ping timeout: 276 seconds] 23:39:28 -!- Blade- has quit [Quit: Page closed] 23:41:08 -!- Flex has quit [] 23:42:09 -!- johlstei_ has quit [Ping timeout: 245 seconds] 23:44:53 -!- caleba has quit [Quit: caleba] 23:45:12 -!- johlstei has quit [Ping timeout: 252 seconds] 23:47:38 -!- dtsund has joined ##crawl-dev 23:47:55 -!- t4nk293 has quit [Ping timeout: 250 seconds] 23:48:00 https://dl.dropboxusercontent.com/u/1000017/crawl/newwater.png 23:48:02 hm 23:48:16 {good??} 23:48:49 It looks decent (well, or it will when the shore tiles get retouched too I guess?) 23:49:08 i haven't even started messing with shore tiles 23:49:21 the deep ones actually look less good somehow 23:49:30 like the borders don't seem to blend as well for some reason 23:49:58 as when? the currently implemented ones? 23:50:23 I'm just looking at that picture 23:50:26 -!- Kalir has quit [Changing host] 23:50:33 and comparing to the shallow ones 23:50:46 oh, yeah mean 23:50:51 you* 23:50:58 <|amethyst> ontoclasm: wait a minute 23:50:59 the tiling is more obvious 23:51:05 yes that's what I mean 23:51:06 <|amethyst> ontoclasm: you mean shoals is made of water? 23:51:09 not the deep/shallow border 23:51:11 <|amethyst> ontoclasm: and not broken glass? 23:51:17 -!- st_ has quit [Ping timeout: 248 seconds] 23:51:25 how do you drown in broken glass 23:51:32 <|amethyst> SwissStopwatch: messily 23:51:39 well tiling issues i can fix 23:51:45 I guess it -would- be messy..... 23:51:51 -!- Guest27571 has quit [Quit: Page closed] 23:52:01 and of course this is with no tile variation 23:52:07 right 23:52:08 since i only made 1 23:52:19 -!- bh has joined ##crawl-dev 23:52:52 <|amethyst> ontoclasm: honestly, given the performance problems webtiles users report with varying water tiles... 23:53:07 hm 23:53:18 shoals and swamp are definitely the worst zones for that yeah 23:53:27 <|amethyst> ontoclasm: I mean, not that variants are bad, but changing them every turn seems to have problems in webtiles 23:53:27 s/zones/branches 23:53:35 why would water be worse for that than anything else? 23:53:37 <|amethyst> local tiles isn't nearly as bad 23:53:47 oh, they change every tunr 23:53:49 <|amethyst> ontoclasm: large numbers of cells that change background tile every turn 23:53:49 turn* 23:54:03 they maybe could change less or never or something 23:54:05 <|amethyst> every button press actually, even if it doesn't take a turn 23:54:25 yeah, actually water might look better if they changed in a different way 23:54:25 <|amethyst> (and with F10, more frequently than that) 23:54:47 <|amethyst> gentle waves probably would be fine 23:54:58 03|amethyst 07* 0.13-a0-1108-gaf454e1: Don't create closets around minmay_lair_hidden_items (#7099) 10(6 minutes ago, 1 file, 2+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=af454e13cef9 23:55:03 <|amethyst> it's changing every single tile every turn that appears to be the problem 23:55:38 -!- Vbitz has quit [Quit: Computer has gone to sleep.] 23:55:46 i'll defer to those who know how to code stuff :J 23:56:13 i'll see how good i can make it look with no variations 23:56:15 what's weird is i only hit that problem in firefox 23:56:25 <|amethyst> mumra: I see it in chromium 23:56:33 and actually i was thinking of making this water sort of... transparent? 23:56:36 <|amethyst> mumra: I mean, not as bad as some firefox users are reporting 23:56:40 in the sense that you would see the botto 23:56:43 bottom* 23:56:49 chrome is fine for me, in firefox everything grinds to a halt around water 23:56:52 so they would stay static 23:57:00 (i suspect there's an additional effect going on) 23:57:00 <|amethyst> ontoclasm: you shouldn't be able to see the bottom of deep water 23:57:12 <|amethyst> ontoclasm: since you can't see items on the bottom 23:57:23 well it would be just subtle swirling 23:57:29 to imply "the depths" 23:57:36 <|amethyst> ah 23:57:42 shallow water would have distinct rocks and stuff 23:57:44 <|amethyst> I thought you meant floor tiles 23:57:53 maybe changing only the tiles that change depth would improve things? 23:58:07 <|amethyst> SwissStopwatch: what about non-shoals levels? 23:58:23 <|amethyst> I can kind of see Swamp having stagnant water 23:58:32 idea: use the ETC_WAVES code i was considering earlier 23:58:41 change tiles when the "wave" passes them 23:59:02 <|amethyst> ontoclasm: that sounds like it could be interesting 23:59:26 Huh, you can code so that ETC_* influences tile appearance? 23:59:29 i forget if it animates with frames or turns but either way it far fewer tiles changing 23:59:31 Obviously leverage this to fix discopan <_< 23:59:44 i don't know! maybe you can't >.>