00:00:09 <|amethyst> greensnark: /home/henzell/dcss_henzell you can sudo to henzell if you need to 00:00:34 Got it 00:00:50 <|amethyst> greensnark: "whenzell" is the current branch, "master" yours, and "cao" my attempt to merge 00:01:28 <|amethyst> feel free to stop henzell if you need to 00:02:17 Ok, thanks! 00:02:43 <|amethyst> rax: Gave greensnark an account and sudo access; figured you wouldn't mind since he had it pre-move 00:03:02 -!- dtsund_ has joined ##crawl-dev 00:03:18 -!- dtsund has quit [Disconnected by services] 00:03:31 -!- dtsund_ is now known as dtsund 00:03:32 Unstable branch on crawl.develz.org updated to: 0.12-a0-2449-g9b9aad5 (34) 00:05:18 -!- twelwe has quit [Quit: Page closed] 00:05:23 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2449-g9b9aad5 (34) 00:07:18 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2450-gf98ff84 (34) 00:07:40 SamB: derp, I didn't notice that destructor warning 00:08:53 -!- SirVaulterScoff has quit [Ping timeout: 245 seconds] 00:09:01 -!- ussdefiant has joined ##crawl-dev 00:09:46 03bh 07* 0.12-a0-2450-gf98ff84: Fixup Abyss Level Selection 10(7 minutes ago, 1 file, 15+ 9-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f98ff8421dec 00:11:04 -!- ToastyP has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0/20130215130331]] 00:12:11 |amethyst: So the messagedb is the old henzell dir and the learndb is in the new dcss_henzell? 00:12:44 (the message-and-seen paths were hardcoded, joy) 00:13:37 <|amethyst> greensnark: looks like both are in ~henzell/henzell/dat/ ? 00:14:06 <|amethyst> at least, there are learndb and messages directories there with today's date 00:15:03 -!- AriaB has joined ##crawl-dev 00:15:10 <|amethyst> oh, but dcss_henzell/dat symlinks to ../henzell/dat so it shouldn't have mattered 00:15:14 -!- hyperbolic is now known as elliptic 00:15:21 <|amethyst> unless one of the branches was missing that symlink maybe? 00:15:51 Oh, nice symlink 00:15:56 |amethyst: cszo appears to be *much* faster than cao 00:16:00 I was looking at source to see where the various directories are 00:16:19 <|amethyst> bh: CSZO is a whole machine, CAO is a VM 00:16:31 <|amethyst> bh: so I'm not too surprised 00:16:43 huh. I always assumed that CAO was some massive machine somewhere. 00:17:04 there's not necessarily a conflict 00:17:08 <|amethyst> hm 00:18:14 <|amethyst> at least I thought CAO was a VM... old CAO was 00:18:32 I mean, it's possible to have a massive amount of resources and still be a VM, right? 00:19:05 <|amethyst> CAO shows as having eight cores, Intel(R) Xeon(R) CPU E5-2430L 0 @ 2.00GHz 00:19:26 -!- monqy has joined ##crawl-dev 00:19:49 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-2450-gf98ff84 00:20:14 <|amethyst> oh, but it shows up funny so I guess that might be a sign of a vm 00:20:31 <|amethyst> they all have the same physical id and core id, with "cpu cores: 1" 00:21:41 I'm trying to work on an arena bug that's causing a lot of graphical elements to be misplaced. I haven't figured out the cause, best I can guess is that the effects are based according to the player's location which, in arena, isn't where the camera is centered. Any ideas? 00:21:51 <|amethyst> CSZO has eight threads, four cores, Intel(R) Xeon(R) CPU E31230 @ 3.20GHz 00:23:32 <|amethyst> AriaB: if that's the case you might be able to reproduce it out of arena with view_lock_x = false view_lock_y = false 00:24:24 Good idea, I only tried that in arena, which crashes it. 00:24:36 -!- bmfx has quit [Quit: Reconnecting] 00:25:09 Is there a way to change those variables in-game? 00:25:46 As in, while it's running. 00:26:43 SamB: how should I fix that destructor warning? 00:27:16 the fix should be arriving shortly 00:27:18 <|amethyst> AriaB: you can do crawl.setopt("view_lock_x = false") from the &^T (Lua) prompt 00:27:30 <|amethyst> AriaB: something like that 00:27:33 -!- GoDrCoW has quit [Ping timeout: 248 seconds] 00:27:47 -!- Blazinghand has quit [Quit: Leaving] 00:27:47 -!- Stelpa has quit [Ping timeout: 248 seconds] 00:27:50 Thanks, I've never worked with LUA before. 00:28:16 SamB: that's way better than fixing it myself ;) 00:28:38 -!- Henzell has quit [Remote host closed the connection] 00:29:10 -!- Henzell has joined ##crawl-dev 00:29:35 <|amethyst> bh: (also, make isn't using -j or anything so the speed of compilation has only a small correlation with the beefiness of the machine 00:29:39 <|amethyst> ) 00:29:46 -!- Henzell has quit [Remote host closed the connection] 00:29:56 <|amethyst> bh: also, ccache might be tuned differently 00:30:00 03SamB 07* 0.12-a0-2451-g0ffb3f9: Remove nasal daemons from Abyss: we had enough demons there already! 10(10 minutes ago, 1 file, 1+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0ffb3f99520a 00:30:03 <|amethyst> bh: oh, derp 00:30:04 <|amethyst> bh: it's all ccache 00:30:18 <|amethyst> bh: because everything but abyss.cc had been compiled just a few minutes earlier 00:30:27 ah-ha 00:30:31 <|amethyst> bh: whereas CAO last build about 12 hours ago 00:30:32 ??nasal daemons 00:30:36 <|amethyst> s/uild/uilt/ 00:30:53 -!- Henzell has joined ##crawl-dev 00:30:57 ??nasal daemons 00:30:57 I don't have a page labeled nasal_daemons in my learndb. 00:31:03 good work, Henzell 00:31:06 !abyss SamB 00:31:08 bh casts a spell. SamB is devoured by a tear in reality! 00:31:16 <|amethyst> ??summon butterflies[$] 00:31:17 adventure time[2/2]: www.youtube.com/watch?v=QWtVa0oQRXE 00:31:20 <|amethyst> ??summon butterflies[4] 00:31:20 summon butterflies[4/5]: 12Ƹ̵̡Ӝ̵̨̄Ʒ 9Ƹ̵̡Ӝ̵̨̄Ʒ 4Ƹ̵̡Ӝ̵̨̄Ʒ 8Ƹ̵̡Ӝ̵̨̄Ʒ 11Ƹ̵̡Ӝ̵̨̄Ʒ7 Ƹ̵̡Ӝ̵̨̄Ʒ 6Ƹ̵̡Ӝ̵̨̄Ʒ6 10Ƹ̵̡Ӝ̵̨̄Ʒ 00:31:35 <|amethyst> ??summon butterflies[$ 00:31:36 adventure time[2/2]: www.youtube.com/watch?v=QWtVa0oQRXE 00:32:01 -!- Henzell has quit [Remote host closed the connection] 00:32:04 <|amethyst> !tell amethyst FR nerf vertical bars 00:32:06 Hrm, looks like that's not why things are animating incorrectly. No clue now. 00:32:09 <|amethyst> x 00:32:15 <|amethyst> oh 00:33:02 <|amethyst> AriaB: I have seen serious drawing issues in arena, but usually only on the second game I think 00:33:13 * SamB likes the butterflies 00:34:09 <|amethyst> AriaB: serious drawing issues as in it's confused about where the line ends, so stuff gets badly wrapped and overwrites or scrolls off the map 00:34:16 -!- bonghitz has quit [Remote host closed the connection] 00:34:17 It's especially noticable when the monsters are uniques, since their names are like 9 tiles off 00:34:30 <|amethyst> AriaB: oh, local tiles 00:34:41 <|amethyst> the problem I mention is console 00:34:57 Oh yeah, there are console glitches too but I'm not touching that yet,. 00:35:15 -!- dagonfive has quit [Ping timeout: 248 seconds] 00:35:38 <|amethyst> I don't think I've even looked at arena in tiles... I can imagine there are problems 00:36:01 Yeah I had never actually used it until I started working on these bugs. 00:37:41 -!- bh has quit [Quit: sleep] 00:38:06 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2451-g0ffb3f9 (34) 00:39:56 -!- ophanim has quit [Read error: Connection reset by peer] 00:40:05 -!- Henzell has joined ##crawl-dev 00:42:56 -!- clinew has quit [Quit: leaving] 00:45:24 -!- bmfx_ is now known as bmfx 00:46:06 -!- Henzell has quit [Remote host closed the connection] 00:46:17 -!- Henzell has joined ##crawl-dev 00:46:24 -!- Henzell has quit [Remote host closed the connection] 00:46:41 -!- Henzell has joined ##crawl-dev 00:52:18 |amethyst: Seems to work now 00:52:33 I've left it on master and merged in whenzell 00:53:15 -!- Kalir has quit [Changing host] 00:57:03 -!- Sprort has quit [Read error: Connection reset by peer] 00:57:41 -!- jeanjacques_ has joined ##crawl-dev 01:00:17 -!- jeanjacques has quit [Ping timeout: 248 seconds] 01:00:17 -!- jeanjacques_ is now known as jeanjacques 01:03:31 <|amethyst> greensnark: cool, thanks 01:03:38 <|amethyst> much appreciated 01:03:57 <|amethyst> I'd better be off, thanks again for the help 01:04:07 -!- shmupper has joined ##crawl-dev 01:04:12 G'night 01:15:18 -!- Crazylemon64 has quit [Remote host closed the connection] 01:18:13 -!- johnny0 has quit [Ping timeout: 248 seconds] 01:25:10 -!- bjornvader has quit [Quit: bjornvader] 01:35:24 -!- Helmschank has quit [Ping timeout: 272 seconds] 01:36:58 -!- danbru has joined ##crawl-dev 01:37:28 -!- remyroy has quit [Read error: Connection reset by peer] 01:38:51 -!- ruwin has quit [] 01:40:24 -!- hoody has quit [Remote host closed the connection] 01:41:14 -!- ketsa has joined ##crawl-dev 01:42:27 -!- morik has quit [Ping timeout: 248 seconds] 01:44:24 -!- hoody has quit [Read error: No route to host] 01:45:27 -!- kekekela has quit [Ping timeout: 245 seconds] 01:51:00 -!- DracoOmega has quit [Quit: Leaving] 01:57:00 -!- shirish has joined ##crawl-dev 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known as Schwer-Muta 03:34:01 -!- BloodDrum has quit [Quit: Page closed] 03:48:06 -!- ussdefiant has quit [Ping timeout: 252 seconds] 04:15:46 -!- DainDwarf has quit [Changing host] 04:32:37 -!- edlothiol has joined ##crawl-dev 04:42:41 Dispel undead allows casting when enemy out of range and doesn't confirm targeting yourself (https://crawl.develz.org/mantis/view.php?id=6729) by Medar 04:45:24 -!- shmupper has quit [Ping timeout: 245 seconds] 04:46:01 -!- syllogism has joined ##crawl-dev 04:48:19 -!- dcssrubot144 has quit [Read error: Connection reset by peer] 04:54:56 -!- t4nk722 has quit [Quit: Page closed] 04:57:35 -!- ens has quit [] 05:04:42 -!- Nightbeer has quit [Read error: Connection reset by peer] 05:04:42 -!- morik has quit [Read error: Connection reset by peer] 05:14:52 -!- st_ has joined ##crawl-dev 05:16:06 -!- magicpoints has quit [Ping timeout: 252 seconds] 05:21:11 -!- dcssrubot240 has quit [Read error: Connection reset by peer] 05:23:20 -!- Taco_Princess has quit 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dagonfive1 has quit [Read error: Connection reset by peer] 07:00:19 -!- Wahaha_ has quit [Ping timeout: 248 seconds] 07:05:47 -!- MarvinPA_ has joined ##crawl-dev 07:06:46 what's the plan regarding wizlab placement in V by the way? 07:07:01 would be nice to have that reinstated somehow 07:07:24 well there's enough floor vault for minivaults to spawn in V without even being vaults_room 07:07:28 I guess 07:08:51 -!- MarvinPA has quit [Ping timeout: 248 seconds] 07:08:52 -!- MarvinPA_ is now known as MarvinPA 07:09:40 -!- magicpoints has quit [Ping timeout: 248 seconds] 07:10:27 -!- neunon has quit [Ping timeout: 248 seconds] 07:13:51 -!- neunon has joined ##crawl-dev 07:16:41 -!- HangedMan has quit [Quit: leaving] 07:17:29 -!- magicpoints has quit [Ping timeout: 245 seconds] 07:21:56 -!- blackcustard has joined ##crawl-dev 07:39:48 -!- dcssrubot513 has quit [Read error: Connection reset by peer] 07:41:41 -!- Wahaha is now known as Wahaha_ 07:48:28 why does CREDITS.txt start with an 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Connection reset by peer] 09:32:32 <|amethyst> !tell DracoOmega so how are you going to use your newfound powers? 09:32:33 |amethyst: OK, I'll let DracoOmega know. 09:33:26 -!- phyphor_ is now known as phyphor 09:39:39 -!- Ragdoll has quit [Quit: Ik ben weg] 09:40:11 -!- Naruni_ is now known as Naruni 09:41:20 -!- blabber has quit [Quit: leaving] 09:53:53 -!- brownlee_ is now known as DrCrypt 09:59:46 -!- Elfheart has quit [Quit: Page closed] 09:59:58 -!- home has quit [Quit: Leaving] 10:03:17 -!- rossi_ has quit [Ping timeout: 256 seconds] 10:04:39 -!- MarvinPA_ has joined ##crawl-dev 10:07:35 -!- ussdefiant has joined ##crawl-dev 10:08:11 -!- MarvinPA has quit [Ping timeout: 255 seconds] 10:08:11 -!- MarvinPA_ is now known as MarvinPA 10:13:24 -!- caleba has quit [Quit: caleba] 10:22:34 -!- DrCrypt has quit [Remote host closed the connection] 10:29:00 -!- Arkaniad has quit [Ping timeout: 264 seconds] 10:33:43 -!- blabber has joined ##crawl-dev 10:36:23 -!- bh has joined ##crawl-dev 10:36:40 heh. The players seem to think Chei is supposed to be good. How quaint 10:37:00 -!- Nightbeer has quit [Read error: Connection reset by peer] 10:40:01 <|amethyst> that's what to make the robe of folly 10:40:05 -!- DainDwarf has quit [Changing host] 10:40:08 <|amethyst> ponderous +10 int/dex/str 10:40:52 -!- kek has quit [Quit: Kicked by KickServ] 10:40:56 -!- ussdefiant has quit [Ping timeout: 252 seconds] 10:41:22 -!- bmfx has quit [Read error: Connection reset by peer] 10:41:53 |amethyst: what a good item! 10:41:57 |amethyst: finally you can play dg of chei 10:42:16 dg? 10:42:19 oh 10:42:33 or Spriggan of Chei 10:42:49 well spriggans can already worship chei... 10:43:49 How would they gain piety? By drinking !slow? 10:45:00 well there are monsters faster than spriggans and you already get slowed down a bit by worshipping 10:45:03 !hs * sp chei 10:45:04 181. reid the Backstabber (L19 SpEn), worshipper of Cheibriados, escaped with the Orb and 3 runes on 2010-08-12 23:59:51, with 1660248 points after 50229 turns and 4:43:52. 10:45:31 that's pretty hot! 10:45:33 oh hm 10:45:37 iirc !slow doesn't actually affect chei piety gain? 10:45:40 but it affects slouch 10:46:05 so i just realised the way i was handling monster folly is wrong 10:46:28 and i'm not really sure how to fix it, because for some reason MR on randarts works multiplicatively for monsters 10:47:04 ??folly 10:47:05 robe of folly[1/1]: -1 unrandart robe that prevents spellcasting, gives -5 int, and recurses itself. Has a random appearance. 10:47:18 the plan is for it to give archmagi, +int, -a lot of MR 10:47:33 MarvinPA: why not just make them not wear it 10:47:40 they don't wear bad items as a rule 10:47:53 who in here is running 5.9.116.83 aka shalott.org? 10:47:54 but i don't see a neat way to handle the negative MR in monster::res_magic() 10:48:03 Napkin: iiuc that's greensnark 10:48:06 !lg * s=name -graph 10:48:06 although yes they probably just shouldn't wear it anyway 10:48:10 2136050 games for *: http://shalott.org/graphs/0fe31a6e8c342fc5c97b47a70cd584145889a4c0.html 10:48:46 greensnark? ping me when you're in, please. we need to reduce load on CDO's apache 10:49:01 thanks, elliott 10:50:18 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0/20130215130331]] 10:52:03 <|amethyst> ah, I think I've got my team name for the next tournament 10:52:43 |amethyst: go on? 10:52:59 <|amethyst> "Confusion will be my quarterstaff" 10:53:13 <|amethyst> it's a little obscure, but it continues my theme from last tournament 10:53:19 haha 10:53:22 obscurity? 10:53:25 that is a bit tortured :P 10:53:28 <|amethyst> King Crimson 10:53:42 <|amethyst> I'm sure I'll come up with something better 10:54:16 -!- blabber has quit [Quit: leaving] 10:55:02 -!- Garhauk has quit [Ping timeout: 245 seconds] 11:00:04 -!- dcssrubot461 has quit [Read error: Connection reset by peer] 11:04:59 elliott: also as a rule monsters are pretty happy to wear actively bad stuff 11:05:17 so it's kinda awkward to just exclude folly 11:05:28 Here: a centaur wearing the cursed -5 robe of Misfortune {-Cast Contam *Tele 11:05:28 EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} (hasn't noticed you) 11:07:04 well they ignore certain bad items iirc 11:07:20 MarvinPA: btw can you make folly not hide its identity 11:07:25 if it's meant to be a temptation rather than a dumb trap 11:07:35 yes, obviously :P 11:07:45 thank you (that thing needs to stop existing real quick) 11:07:54 <|amethyst> they're supposed to prefer better stuff for swapping, but I don't remember if monsters understand artefact armour 11:08:05 i think they ignore e.g. inaccuracy? 11:08:08 they have a list of a bunch of things they value on armours 11:08:16 <|amethyst> they treat inacc as -5 11:08:30 but none of misfortune's properties are on it 11:09:48 anyway maybe it should just halve monster MR or something 11:10:00 is that easy 11:10:13 right but then i still don't have a good way of handling this multiplicative effect that ARTP_MAGIC has on monsters 11:10:33 maybe i should actually look at the function 11:11:00 // Randarts have a multiplicative effect. 11:11:00 u *= (scan_artefacts(ARTP_MAGIC) + 100); 11:11:00 u /= 100; 11:11:06 wow that's weird 11:11:09 and folly gives -100 MR 11:11:21 well um 11:11:23 you could fix that 11:11:28 and make it += instead 11:11:46 maybe i'm making the mistake of assuming there is a reason for this, yeah :P 11:11:57 note that folly is just a +3 robe of make hexes even more overpowered for monsters 11:12:02 since they don't really care about int or archmagi afaik 11:12:47 i.e. if they were actually good at judging armour they would probably never wear it ever anyway unless they had really awful ac or something 11:17:18 MarvinPA: Implemented Erik's randart-MR-is-multiplicative idea. 11:17:27 MarvinPA: c92159fe7f003977dee3ea4d16a18176f6435435, it must have made sense in 2007 11:17:39 looks like it applied to players too 11:17:58 huh yeah 11:18:25 i guess when it was changed back for players for whatever reason it wasn't for monsters 11:18:29 yay crawl history 11:23:10 ??Harold 11:23:11 harold[1/2]: A human bounty hunter. Spells: bolt of fire, blink. Uses throwing nets. Pretty unimpressive otherwise. 11:23:17 ??Harold[2] 11:23:19 harold[2/2]: @The_monster@ asks, "Do you mind if I name my boat the '@player_name@'? Your head will be paying for it, after all." @player_only@ 11:23:43 Who's the unique that's looking for the Orb? I thought it was Harold 11:24:20 ??Frederick 11:24:21 frederick[1/1]: A svelte fighter-mage, wearing a gold-rimmed monocle. SPELLS INCLUDE: mystic blast, bolt of cold, invis, iron shot. Formerly known as Adolf. 11:24:23 aren't they all 11:24:43 is trj looking for the orb 11:25:15 i think donald is the only one who actually talks about the orb? 11:25:58 and a few say stuff along the lines of "you'll never get the orb", i guess 11:29:26 -!- Kalir has quit [Changing host] 11:30:15 -!- Dixlet has joined ##crawl-dev 11:31:49 -!- scummos^ has quit [Ping timeout: 246 seconds] 11:38:27 -!- Garhauk_ is now known as Garhauk 11:38:30 -!- Tegun has quit [Quit: Page closed] 11:41:20 -!- elliptic is now known as parabolic 11:42:03 -!- parabolic is now known as elliptic 11:42:45 03MarvinPA 07* 0.12-a0-2452-g6662505: Move Control Teleport to book of the Warp 10(81 minutes ago, 1 file, 3+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=66625053008d 11:42:45 03MarvinPA 07* 0.12-a0-2453-g8c2c45f: Rework the robe of Folly 10(11 minutes ago, 7 files, 28+ 15-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8c2c45f61fcc 11:45:56 -!- Helmschank has quit [Quit: Leaving] 11:46:03 -!- bjornvader has quit [Quit: bjornvader] 11:55:15 -!- _dd has quit [Remote host closed the connection] 11:55:58 -!- _dd has joined ##crawl-dev 11:56:22 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- s0 d4Mn l33t |t'z 5c4rY!] 12:03:22 -!- rossi_ has quit [Client Quit] 12:07:24 -!- shirish has joined ##crawl-dev 12:08:47 -!- Fhqwhgads_ has quit [Ping timeout: 240 seconds] 12:08:54 -!- Fhqwhgads___ is now known as Fhqwhgads_ 12:09:22 -!- CampinSam has quit [Ping timeout: 272 seconds] 12:11:40 -!- scummos^ has quit [Ping timeout: 260 seconds] 12:12:07 -!- superc has quit [Ping timeout: 245 seconds] 12:15:34 -!- simmarine has joined ##crawl-dev 12:17:41 -!- caleba has quit [Client Quit] 12:21:22 -!- Zermako has quit [Ping timeout: 250 seconds] 12:22:23 -!- santiago_ has quit [Ping timeout: 252 seconds] 12:22:36 -!- Illusionbear has quit [Quit: Illusionbear] 12:22:53 -!- roars has quit [Quit: Page closed] 12:24:25 -!- SaintWacko has quit [Quit: Page closed] 12:29:08 -!- bh has quit [Quit: Page closed] 12:30:09 -!- dcssrubot331 has quit [Read error: Connection reset by peer] 12:31:01 Napkin: Hello 12:31:01 greensnark: You have 1 message. Use !messages to read it. 12:31:11 hey man, how's it going? :) 12:31:16 Good good :) 12:31:26 I seem to be tormenting your apache :) 12:31:42 yeah, well, actually it's the sucky filesystem being used ;) 12:31:57 ext2? :) 12:32:12 lol, almost ;) 12:32:23 i was wondering 12:32:25 --- 12:32:26 5.9.116.83 - - [03/Mar/2013:19:32:07 +0100] "GET /ttyrecs/Kozaczu/ HTTP/1.1" 200 185293 "-" "LWP::Simple/6.00 libwww-perl/6.04" 12:32:29 5.9.116.83 - - [03/Mar/2013:19:32:09 +0100] "GET /ttyrecs/Kozaczu/2012-06-13.08:16:44.ttyrec.bz2 HTTP/1.1" 416 435 "-" "Wget/1.13.4 (linux-gnu)" 12:32:32 --- 12:32:47 seems like you are reading the whole directory before wgetting the ttyrec 12:32:52 Oh, so this is FooTV 12:32:57 that's giving quite a bit of lag 12:33:07 with the million of ttyrecs of some people 12:33:16 can you change that somehow? 12:33:33 Hmm, I don't know how to discover the ttyrecs without reading the directory listing 12:33:47 is that what sequell does when you do !lg sebi -ttyrec? 12:33:59 Yes 12:33:59 so it, i'll tell you 12:34:04 looking at the log right now 12:34:06 *do it 12:34:27 Except that Sequell will not wget the ttyrec 12:34:33 It will still fetch the directory listing 12:34:45 The LWP+wget 1-2 is FooTV 12:34:53 why does Sequell need the listing? 12:34:57 hmm, any idea how to circumvent that? 12:35:04 SamB: If someone asks for the ttyrecs for a game 12:35:11 (How would it know which ttyrec filse go with a given game just from that?) 12:35:19 -!- syllogism has quit [] 12:35:26 SamB: It guesses that all ttyrecs between start and end belong to that game 12:35:33 oh, that's dumb 12:35:33 Which is correct reasonably often 12:35:44 greensnark: perhaps it could cache 12:35:54 SamB: Yeah, give me a better idea that works 12:35:55 and only get the listing if the game isn't in its known date range for that user? 12:36:02 that way e.g. tving old sebi games won't take five years 12:36:12 Sequell does cache 12:36:22 ah, okay then 12:37:23 so, let me get that straight 12:37:42 you know when a game started and ended, then you are searching for the ttyrecs between that time? 12:37:50 * SamB was thinking it would be better if, say, sequell had a table associating games with ttyrecs ... 12:38:38 Napkin: Yes 12:38:52 SamB: Drop me an email once you've figured out the details :) 12:40:09 so, a tool listing only the ttyrecs between 2 points in time will give what you need? 12:40:22 Napkin: Yes 12:40:32 -!- MaxFrost has quit [Ping timeout: 252 seconds] 12:40:39 Napkin: What's causing the load, exactly? Just listing ttyrecs, or composing the html listing page 12:40:45 CAO used to have similar issues 12:40:57 not sure 12:40:57 I had to run a little script that would return just ttyrec names 12:41:15 That performed pretty fast, whereas Apache would fall over trying to build a directory listing 12:41:17 * SamB isn't too sure who makes the ttyrecs 12:41:22 can't tell yet 12:41:30 <|amethyst> SamB: dgamelaunch does 12:41:30 oh, well i guess it's the same on cdo then, greensnark 12:42:17 (if some modifications are made to what produces ttyrecs then I hereby fr recording the size of the terminal with them) 12:42:27 root@crash:/var/www/crawl.develz.org/htdocs/ttyrecs/Napkin> time /bin/ls -1 >/dev/null 12:42:29 -!- TAS_2012v has quit [Ping timeout: 248 seconds] 12:42:32 real 0m0.040s 12:42:36 not cached 12:42:38 does the little script not sort the listing? that could make it faster, right? 12:42:41 Napkin: That sounds reasonable 12:42:57 I don't recall, but sorting the listing will be trivial in any case 12:43:12 can be done on the client 12:43:12 elliott: joosa's rhf used to do that 12:43:30 Napkin: Yes, although either way I believe the cost was negligible 12:43:37 ok 12:43:40 greensnark: did Sequell have a way to query it? 12:43:57 FooTV did 12:44:05 right 12:44:07 FooTV is where most of the load is coming from 12:44:09 -!- ussdefiant has joined ##crawl-dev 12:44:19 People query Sequell for ttyrecs maybe twice a day 12:44:31 * elliott is just thinking of @hugeterm being annoying to update 12:44:32 FooTV runs 24x7 12:44:45 Oh, you're referring to ttyrec size 12:45:32 * elliott is confused 12:46:04 -!- s951 has joined ##crawl-dev 12:46:19 elliott: I thought you were talking about bypassing Apache for listings 12:46:35 Incidentally, rhf used lighttpd 12:46:38 oh, I just meant re: the talk of dgamelaunch producing ttyrecs 12:47:06 i.e., if it was changed so that stuff tracks what game which ttyrecs belong to then it seems as good an opportunity as ever to fr tracking the terminal size along with that 12:47:15 Napkin: I can write a little perl script to serve up directories, sound good? 12:47:30 i was about to shell it 12:47:33 You'd need to point it at the apache ttyrec docroot 12:47:38 Oh that works too 12:47:40 but perl-mod is loaded already, probably faster 12:47:57 elliott: can that be determined from the beginning of the ttyrecs or not? 12:48:04 and you are better with regexing out the dangerous stuff, greensnark ;) 12:48:18 SamB: well, dgamelaunch already knows terminal size 12:48:21 since it lists it in the game listings 12:48:22 Napkin: Oh, I was hoping to drink coffee and let you work :D 12:48:44 I was just wondering how hard it would be to recover for the existing ttyrecs 12:48:54 <|amethyst> impossible I think 12:49:14 surely it's not more impossible than playback? 12:49:30 well, I mean, you could get a low number I guess 12:49:34 greensnark: ok :D getting kid to bath first, though ;) 12:49:35 <|amethyst> oh, well, if you want to process the ttyrec to figure it out 12:49:49 Napkin: Do you want to do it as a CGI script? 12:49:59 <|amethyst> but the metadata used by dgamelaunch to display that isn't saved after the game is over afaik 12:50:12 I was, however, wondering if you could do some simple analysis of a short portion from the beginning to find out the terminal size 12:51:15 greensnark: do you have another suggestion? 12:51:26 Napkin: No, that's nice and simple 12:51:49 I was going to suggest a nice URL ending with / that spits out their ttyrecs and file sizes :) 12:53:04 it's also too bad ttyrec files don't have the TERM env variable 12:53:06 Napkin: And if you parameterize it to find the docroot, we could make it available to the other servers 12:53:49 and the character encoding would probably have been a good idea too? 12:54:02 <|amethyst> greensnark: yeah, at some point I need to get my dgamelaunch-config stuff upstream, but it needs more security, configurability, etc. work first 12:54:27 <|amethyst> greensnark: also paxed has been bugging me to upgrade dgamelaunch itself, but we have our own patches to that too 12:54:42 Ooh, is there cool new stuf in dgl 12:54:43 <|amethyst> and since it's not trivial, I haven't had time 12:55:01 <|amethyst> I dunno... definitely bugfixes including security 12:55:12 Oh that sounds worth upgrading 12:55:27 Aha, paxed has github repo now 12:55:30 we do have a repository with our branch(es) of dgamelaunch published, right? 12:55:40 maybe it fixes the "mudo randomly got wizmode access once and nobody knows why" bug 12:55:49 elliott: That sounds more like a Crawl bug 12:55:51 <|amethyst> SamB: yes, on gdo 12:55:52 That's happened before 12:56:00 <|amethyst> SamB: oh, hm 12:56:08 if (!strcmp(name, "mudo") && one_chance_in(10000)) admin = 1; /* the problematic line of code */ 12:56:08 Some kind of memory corruption that fortuitously gives someone wizmode 12:56:16 <|amethyst> SamB: my patch might not be in that repo, but it's on dobrazupa.org's front page 12:56:31 greensnark: plausible, since it went away when I logged out 12:56:38 greensnark: unfortunately I did not think to enter wizmode before that happened 12:56:45 <|amethyst> SamB: as "0001-Properly-salt-passwords.patch" 12:57:04 elliott: Oh right you mean dgl giving wizmode access... 12:57:16 As opposed to Crawl itself arbitrarily inflicting wizmode on someone 12:57:23 well all I know is I pressed & 12:57:25 <|amethyst> SamB: another thing I need to do in my copious free time 12:57:27 and it asked me if I wanted to enter wizard mode 12:57:31 and I went wtf 12:57:50 is |amethyst salting passwords in his free time 12:57:56 a great hobby 12:58:12 <|amethyst> ChrisOelmueller: guess what it used to use as the salt 12:58:15 <|amethyst> ChrisOelmueller: just guess 12:58:16 I don't think you can salt the passwords after they've been set 12:58:32 |amethyst: i think i was around when the patch was created. :) 12:58:36 <|amethyst> heh 12:58:54 was it the coolrobin password 12:58:56 |amethyst: the date? 12:59:02 that would be airtight 12:59:04 <|amethyst> SamB: first two letters of the password 12:59:08 HAH 12:59:20 <|amethyst> SamB: it even used that as a "hint" if you ran dgl passwd username 12:59:26 <|amethyst> s/used/displayed/ 12:59:29 nice 12:59:42 <|amethyst> now it says everyone's hint is $6 :) 12:59:48 oh, right, the salt is plaintext, even worse! 12:59:49 so you only needed at most 6 more chars 12:59:51 6 dollar hint 13:00:10 <|amethyst> ChrisOelmueller: right, since it was oldcrypt 13:00:15 |amethyst: what, you pay $6 and you can have the account even if it's not yours? 13:00:40 -!- scummos^ has quit [Ping timeout: 260 seconds] 13:00:43 * SamB does not have a manpage for oldcrypt 13:00:44 |amethyst: five levels deep and horribly boring? 13:00:46 scnr 13:00:49 <|amethyst> SamB: nah, that's just the first two letters of how glibc represents "SHA-512" 13:01:37 <|amethyst> SamB: just man 3 crypt -- the original algorithm was based on triple-DES with some tweaks, but the key (password) is just 56 bits so eight characters 13:02:01 |amethyst: yeah, I did go to the crypt manpage when oldcrypt turned up nothing 13:03:51 -!- maha has quit [Client Quit] 13:05:56 -!- absolutego has quit [Quit: leaving] 13:07:36 -!- maha has quit [Client Quit] 13:10:49 -!- MarvinPA has quit [Ping timeout: 245 seconds] 13:10:58 -!- MarvinPA has joined ##crawl-dev 13:11:17 -!- superc has quit [Ping timeout: 245 seconds] 13:14:08 -!- crate has quit [Ping timeout: 256 seconds] 13:15:51 -!- st_ has quit [] 13:16:49 greensnark, do we need case-insensitivity for player names? 13:17:22 Napkin: No 13:17:45 Sequell and FooTV both know the exact case 13:17:48 http://crawl.develz.org/cgi-bin/ttyrecs?Napkin 13:18:02 should work 13:18:11 gives you a "ls -1U" 13:18:16 Napkin: How much does it cost to add file size 13:18:27 Ideally in bytes 13:18:37 As in: every line 13:18:45 easy, i think, give me a second 13:18:48 Looks good otherwise 13:19:13 We should test that on someone with lots of ttyrecs 13:19:24 You don't play enough :) 13:19:31 no, not so easy to format ls' output 13:19:31 !lg sebi s=src 13:19:32 103643 games for sebi: 101451x cdo, 2192x cao 13:19:39 only the timestamp can be easily formated 13:19:42 Napkin: Could you try that for Sebi ^^ 13:19:44 http://crawl.develz.org/cgi-bin/ttyrecs?Sebi 13:19:49 seems to load quickly at least 13:19:55 -!- SurpriseTRex has quit [Ping timeout: 260 seconds] 13:19:58 Napkin: Don't need the timestamp, that's embedded in filename 13:20:05 exactly 13:20:07 could omit the .ttyrec.bz2 for size, if all the ttyrecs are bzip2ed 13:20:16 Not all the ttyrecs are bzipped 13:22:24 are some of them compressed in other ways? 13:22:36 Some servers used gz 13:22:43 Anyway, I'd like the exact filename 13:22:58 Without having to embed rules that are prone to change into consumers 13:23:07 makes sense 13:23:27 I was just a bit worried you might say "no, some of them are uncompressed" 13:23:56 Well, there's usually a cronjob of some kind that comes around and compresses ttyrecs 13:23:58 They're generated uncompressed 13:24:09 So there's a window with uncompressed ttyrecs 13:26:31 Napkin: I can use these ttyrec listings as soon as file sizes are available :) 13:26:43 (no hurry :)) 13:27:33 -!- st_ has joined ##crawl-dev 13:30:40 sorry :) 13:31:05 well, trying to figure out how to prevent ls from taking ages 13:31:16 -1U - lightning fast 13:31:19 -!- st_ has quit [Read error: Connection reset by peer] 13:31:27 -!- st_ has joined ##crawl-dev 13:31:30 Yes, I wondered if statting each file was going to be costly 13:31:43 anything else to show size of file - very slow, seems to do stat on each file 13:32:34 I suppose we could go with this and tweak FooTV a bit 13:32:38 hm, why does footv need to know ttyrec size? 13:32:40 Let's leave it as is 13:32:59 give me some more time to play :) 13:33:05 Cool :) 13:33:06 -!- codrus has quit [Quit: leaving] 13:33:11 I'll be back in 30 13:33:18 ok :) 13:33:43 elliott: It doesn't really, mainly some obsolete checks on not fetching superlarge ttyrecs 13:33:47 ah 13:33:54 1lg apocalypserobin -tv: greensnark: oh, interesting 13:34:13 And it tries to figure out how many ttyres to fetch ahead of time but that will be easy to change 13:34:16 Anyway, laters 13:34:35 I guess it makes sense that ttyrecs would be initially uncompressed, since that way they can be kept up-to-date during play 13:37:35 -!- ajikeshi_ has quit [Quit: Verlassend] 13:41:50 -!- Vizer has joined ##crawl-dev 13:43:04 -!- crate_ is now known as crate 13:49:44 -!- ussdefiant has quit [Ping timeout: 252 seconds] 13:51:31 well, greensnark? 13:52:05 --- 13:52:07 ttyrecs/Sebi> time /bin/ls -1Us > /dev/null 13:52:10 real 0m18.375s 13:52:11 -!- Arkaniad has quit [Ping timeout: 246 seconds] 13:52:17 ttyrecs/Sebi> sync; sync; sync 13:52:21 ttyrecs/Sebi> time /bin/ls -1U > /dev/null 13:52:24 real 0m0.037s 13:52:27 --- 13:52:29 -!- Zrachosh has quit [Quit: Page closed] 13:52:41 perhaps the script can take a date range? 13:52:48 then Sequell can pass only the range it cares about 13:52:54 and the problem would only be with really gigantic _games_ 13:54:15 -!- HangedMan has joined ##crawl-dev 13:58:26 impressive - removing -U (letting it sort) adds 23ms to "-1U" and 11s to "-1Us" 14:00:12 -!- johnstein has quit [Ping timeout: 272 seconds] 14:00:15 -!- dcssrubot2 has quit [Read error: Connection reset by peer] 14:04:22 Delete key does nothing (https://crawl.develz.org/mantis/view.php?id=6731) by silent 14:14:44 Napkin: Let's skip the sizes :) 14:15:03 don't you think? quite a big difference there 14:15:11 i'm a bit surprised 14:15:39 at least i can offer sorted ;) 14:16:17 removed -U 14:16:20 but don't you need to check the inodes to get the sizes? 14:16:31 so it shouldn't be that surprising ... 14:17:08 Napkin: Sorting not needed, the clients sort anyway :) 14:17:56 alright, cpu saved then ;) 14:19:40 -!- anidude has quit [Remote host closed the connection] 14:21:42 definitely, http://crawl.develz.org/cgi-bin/ttyrecs?Sebi is quite fast now 14:22:33 now we just need a reason to watch Sebi games... 14:22:43 hehe 14:23:51 SamB: i'm rather surprised it's so slow in general 14:23:55 -!- nooodl has quit [Read error: Connection reset by peer] 14:24:34 03elliptic 07* 0.12-a0-2454-gdca8a20: Increase chance that the Orb refuses to be apported. 10(13 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=dca8a20a7964 14:24:36 30 seconds to list name, size & timestamp of 27k files in a sorted way 14:24:36 -!- nooodl has joined ##crawl-dev 14:24:49 18 seconds to list name, size & timestamp of 27k files in an unsorted way 14:25:00 Napkin: Can you fix the script to only allow word characters in parameter 14:25:05 http://crawl.develz.org/cgi-bin/ttyrecs?.. should not work 14:25:38 doh, it had escaped it at first 14:26:32 MarvinPA: I like how you said "possibly a relic" when I gave you proof they were done simultaneously :( 14:26:51 well i mean the fact that it wasn't changed back 14:28:56 do warpers suck now? 14:29:09 -!- DracoOmega has joined ##crawl-dev 14:29:10 no 14:29:11 no they got a new spell 14:29:28 DracoOmega: hey, you should try out your new dev powers ;) 14:29:39 I plan to! :) 14:29:39 DracoOmega: You have 1 message. Use !messages to read it. 14:30:05 they did? 14:30:09 yes 14:30:13 "passage of golubria" 14:30:17 oh, congrats DracoOmega 14:30:19 ohhhh 14:30:36 Thanks :) 14:30:43 hm, didnt they already have that? -.- 14:30:59 I wonder if I was the only one who consistently used passage over scblink as a warper? 14:31:02 yes but not really because they had ctele instead 14:31:12 ok, done, greensnark 14:31:13 thanks 14:31:20 but now they don't have free semicblinks so they can use a more interesting spell instead! 14:31:29 yay! 14:31:35 I actually found passage more reliable than scblink, anyway 14:31:48 Since you never ended up randomly in the opposite direction of where you were trying to go 14:31:56 (Even if it is admittedly slower) 14:32:15 also they still start with a scroll of blinking and a whole bunch of darts of dispersal so i don't think they can possibly be bad 14:32:44 my warpers were mainly just melee fighters with shroud and blink anyway 14:32:56 have to kill the dudes somehow 14:33:01 cant do it with tloc 14:33:11 maybe warper is not the class for you 14:33:21 yeah, probably 14:33:48 I quite like warpers. I'm actually sort of surprised they don't seem more popular 14:34:06 only the good players like running away 14:34:10 there arent that many of them 14:34:12 so... 14:34:25 -!- johnstein has joined ##crawl-dev 14:34:49 !lg * xl>5 cv>=0.11 s=cls x=-cdist(name) 14:34:51 102034 games for * (xl>5 cv>=0.11): 565x Stalker [249], 727x Healer [262], 926x Warper [308], 1350x Artificer [358], 2080x Wanderer [424], 1281x Arcane Marksman [436], 1495x Summoner [478], 1413x Death Knight [482], 2391x Chaos Knight [492], 1825x Abyssal Knight [522], 1757x Skald [536], 2298x Earth Elementalist [549], 1946x Air Elementalist [554], 2154x Priest [581], 2739x Assassin [590], 1651x V... 14:34:59 healers are next to go rip ely 14:36:37 -!- home_ has quit [Quit: Leaving] 14:36:41 priest was confusing until I remembered beogh 14:37:27 !lg * xl>5 cv>=0.11 cls=priest s=crace 14:37:28 2154 games for * (xl>5 cv>=0.11 cls=priest): 1637x Hill Orc, 206x Minotaur, 112x Human, 29x Ogre, 28x High Elf, 19x Octopode, 17x Draconian, 16x Troll, 15x Kobold, 14x Naga, 14x Spriggan, 9x Deep Dwarf, 7x Sludge Elf, 7x Centaur, 7x Halfling, 6x Felid, 6x Tengu, 3x Merfolk, 2x Deep Elf 14:37:38 3/4, wow 14:38:04 Well, hopefully Beogh will soon be getting less painful, too :P 14:38:12 :) 14:38:26 by which you sadly don't mean removed 14:38:31 No, I do not 14:38:35 a shame 14:38:37 I prefer to improve than remove 14:38:42 As a general policy 14:38:51 improve the things that can be salvaged 14:39:00 greensnark, thank you for your help! ping me when it's live :) 14:39:06 * SamB thought pain was mandatory for all characters 14:39:17 ??pain 14:39:18 pain[1/3]: L1 necro spell, exclusive to the Book of Necromancy. Inflicts 1hp non-fatal damage on the caster. Does 1d(4 + pow/5) damage, with a limit of 25 power, and bypasses AC - but checks MR and only affects monsters without life protection, or players without torment resistance. 14:39:21 hmm 14:39:37 ??pain[3 14:39:38 pain[3/3]: Linley Henzell knows how to cause great amounts of this. 14:39:38 Now... to figure out how to actually push something 14:39:56 theres a file with instructions 14:40:11 DracoOmega: you could try "git push origin master" 14:40:37 -!- maha has quit [Quit: ChatZilla 0.9.89 [Firefox 19.0/20130215130331]] 14:40:41 assuming origin is pointing at git@gitorious.org:crawl/crawl.git 14:40:45 Well, I just got "The git:// protocol is read only. Please use the push url as listed on the repository page." 14:41:06 -!- ussdefiant has joined ##crawl-dev 14:41:17 hehe, add the remote via ssh, dracoomega 14:41:36 uploading your ssh key to gitorious.org first 14:41:48 git remote set-url master git@gitorious.org:crawl/crawl.git 14:42:22 ssh://git@gitorious.org:crawl/crawl.git 14:42:39 oh, is that how they're spelling it nowadays? 14:42:44 SamB: I get "fata: No sure remote 'master'" 14:42:47 fatal* 14:42:51 such* 14:42:52 Bah 14:42:56 er, I meant to say "origin" there 14:42:58 whoops 14:43:08 Okay 14:43:26 The git guide on the wiki has instructions for getting the keys set up, at least 14:43:35 you need to get copy-paste support :P 14:43:48 Yes, perhaps! 14:44:01 My terminal is actually double-wonky, since I am running in Japanese locale 14:44:26 oh, yeah, that's "fun" .. 14:44:29 And it wraps funny sometimes (and doesn't display color properly other times) 14:44:39 I have become oddly desensitized to this 14:44:51 mine is like that too and it constantly annoys me :P 14:45:05 why do we do that again? 14:45:27 because windows :( 14:46:15 * SamB set the encoding to japanese on his other system, probably because of some game or something ... 14:46:31 yep exactly :P 14:46:44 Yes, game reasons 14:46:53 Normally I use applocale for that, but this one didn't work even with that 14:47:20 Of course, I haven't played it in months, but I also haven't bothered to change it back either, because who knows - I might someday! 14:47:30 I don't know how much good it did me, since I don't *know* japanese, but ... 14:47:38 DracoOmega: do you get ¥ as your backslashes 14:47:48 -!- Serfuzz has quit [Remote host closed the connection] 14:47:51 ugh that is the worst out of everything 14:47:55 elliott: Yes 14:48:02 guys have you considered setting your locale back 14:48:02 At least in some places 14:48:06 just an idea 14:48:37 SamB: Well, this game is actually in English, but the code still requires Japanese locale not to screw up mysteriously 14:48:41 elliott: what, and reboot? and miss out on catching software that fails to work in such a locale? 14:48:43 This is not uncommon, actually 14:48:55 SamB: Well, my computer reboots agonizingly slowly 14:49:01 SamB: if there's one thing I love to find when using computers it's broken software!!!! 14:49:03 rebooting is so much effort 14:49:04 I am not even sure why, but it makes me not want to do it 14:49:11 Since I need to wait like 15 or more minutes 14:49:25 reboot to change locale 14:49:28 okay I have a new solution and it involves blowing up your computers and getting new ones 14:49:36 but also can't you just log out or something 14:49:49 My computer is actually pretty good. I have no idea why the startup time is so bad. 14:51:33 -!- Zermandfo is now known as zermako 14:52:35 It's just something I've gotten used to in that I turn it on in the morning before I get breakfast, and hopefully it's done by the time I want to get back to it :P 14:53:36 -!- Jayrays has quit [Ping timeout: 264 seconds] 14:53:43 wow have you considered getting an operating system 14:54:33 Napkin: Thanks, will do 14:57:11 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 15:05:09 03DracoOmega 07* 0.12-a0-2455-g7f122b9: Add Vault Sentinels 10(4 weeks ago, 18 files, 160+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7f122b9c1a71 15:05:09 03DracoOmega 07* 0.12-a0-2456-gfe132c3: Add Vault Wardens 10(4 weeks ago, 15 files, 333+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=fe132c357407 15:05:09 03DracoOmega 07* 0.12-a0-2457-g592b18a: Don't slam doors shut if it would remove too many threats from LoS 10(3 weeks ago, 1 file, 39+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=592b18ad785e 15:05:09 03DracoOmega 07* 0.12-a0-2458-g8cd97b1: Add Ironbrand Convokers 10(3 weeks ago, 13 files, 162+ 5-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8cd97b124a43 15:05:09 03DracoOmega 07* 0.12-a0-2459-g8d51c42: Allow convokers to cast 'might other' on any creature 10(3 weeks ago, 1 file, 2+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8d51c429cd5e 15:05:09 03DracoOmega 07* 0.12-a0-2460-gf2e41b7: Add Ironheart Preservers 10(3 weeks ago, 10 files, 103+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f2e41b735e76 15:05:09 03DracoOmega 07* 0.12-a0-2461-g92b13a3: Sealed door description 10(3 weeks ago, 2 files, 6+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=92b13a37638f 15:05:09 03DracoOmega 07* 0.12-a0-2462-gb142f66: Add descriptions for new Vaults monsters 10(3 weeks ago, 1 file, 16+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b142f66ee398 15:05:09 03DracoOmega 07* 0.12-a0-2463-g6ceec17: Allow new Vaults monsters to spawn randomly 10(3 weeks ago, 1 file, 17+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6ceec178e511 15:05:09 03DracoOmega 07* 0.12-a0-2464-gbd9ea4b: Add bands for vault wardens 10(3 weeks ago, 2 files, 25+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=bd9ea4bef6ed 15:05:09 ... and 15 more commits 15:06:07 -!- ark__ has joined ##crawl-dev 15:15:37 -!- Dixlet has quit [Read error: Connection reset by peer] 15:16:35 -!- Dixlet has joined ##crawl-dev 15:17:42 -!- Nightbeer has quit [Read error: Connection reset by peer] 15:18:24 Okay, so I'd like to push the Yred/Beogh changes too, , but it was mentioned that the Beogh exp sharing had enough balance implications that it should wait for 0.13 and I'm not certain I agree. While it certainly has balance effects, it's also a single slider affecting a single god for a single race (and thus very easily tweaked and with localized rammifications). 15:18:29 And I feel it's also a significant annoyance-reducer, so I'm more hesitant to delay on it for another version, if we don't have to. 15:18:48 -!- shmupper has quit [Ping timeout: 264 seconds] 15:19:22 well nothing you can do could possibly make beogh worse 15:19:28 just saying 15:20:07 Haha 15:20:21 Well, I think the fear is that it would make it too easy to get too powerful an army? 15:20:32 But it seems that the percentage of exp shared could just be reduced, if this is true 15:20:42 It seems way better than needing to have plain orcs get killing blows on late D montsers 15:20:56 seems like it'd be less easy to get a powerful army if all the xp is split between your billion useless orcs 15:21:34 Yes 15:21:59 it certainly sounds like it might have weird effects on gameplay but then so does the recall bit 15:22:03 is it possibly to retire orcs? 15:22:08 DracoOmega: how involved is the code? if it wouldn't be too hard to disable it if necessary, I don't see anything wrong with testing it a bit now 15:22:10 if you push it i'll play dddk 15:22:12 so i don't see a problem with merging both and trying them out 15:22:17 elliptic: It would be very easy to disable 15:22:18 we sort of did that with oka piety changes 15:22:29 elliptic: It's basically one function call in the exp function 15:22:57 And any opinions on the dismissal stuff? That was the bit I was the most wary of, so if there are other objections, it's probably okay to pass for now 15:23:46 the dismissal stuff sounded a bit awkward to me 15:24:02 maybe okay, but it might make more sense to wait on that so we aren't testing too much new ally stuff at once 15:24:10 Possibly a working retreat command would be just plain better in that regard 15:24:19 So yes, I'll hold off on that for now 15:24:21 And push the rest 15:24:34 sounds good 15:24:43 DracoOmega: so um 15:24:49 DracoOmega: I hope you read the dev contract fully? 15:24:53 you're meant to be ruining things now 15:24:56 Haha 15:25:05 please push meph removal or something after all this 15:25:12 I don't want to see meph removed, either 15:25:24 wow I'm not sure you're cut out for this job! 15:25:28 Heh 15:25:33 do you want to remove anything at all?? 15:25:39 Um... possibly? 15:25:50 Nothing is immediately coming to mind, though 15:26:13 Also, is there some easy way to merge all but one commit from a branch? 15:26:54 predicting fun with rebase 15:27:08 I suppose you can cherry-pick a range, maybe? 15:27:22 elliott: contract? 15:27:24 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 15:27:30 * SamB doesn't remember a contract 15:28:01 DracoOmega, revert the one commit then merge the result 15:28:20 that assumes the one commit commutes with the subsequent set 15:28:41 SamB: you probably took the option to have your memories of agreeing to a life of ruin wiped, it's offered after a year of good service 15:29:45 DracoOmega: btw does orc xp gain really depend on killing blows? 15:29:52 rather than e.g. how you get xp from summons 15:29:56 based on who does the damage 15:30:01 elliott: Currently they only get xp if they get the killing blow 15:30:15 elliott: Which makes it really annoying and/or impossible to level them up sometimes 15:30:20 -!- dcssrubot696 has quit [Read error: Connection reset by peer] 15:30:27 elliott: Like, low-level orcs gotten late just die before being able to do this 15:30:34 certainly the killing blow thing is bad, yeah 15:30:46 IMO merge the xp thing if only to fix that terribleness 15:33:27 -!- vxth is now known as Blazinghand 15:33:35 -!- ketsa has quit [Quit: ChatZilla 0.9.89 [Pale Moon 19.0.1/20130223212810]] 15:36:07 Okay, I'd like to know how cherry-picking those broke compliation somehow. Or maybe it was the rebase before that >.> 15:36:19 (Not the stuff I've already pushed, don't worry) 15:37:53 how do your rebases manage to break compilation 15:38:07 -!- hoody has quit [Remote host closed the connection] 15:38:24 Because the ones I complain about normally contain lots of reordering and sqashing 15:38:32 But in this case, the problem seems to be much simpler 15:38:37 The commit range was not inclusive 15:38:42 And so it is missing the first one 15:39:51 -!- Sorbius has quit [Read error: Connection reset by peer] 15:40:15 now all that's needed is merging meatsprint 15:41:49 03dolorous 07* 0.12-a0-2480-gecf2301: Fix punctuation. 10(23 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ecf23018b3cd 15:41:49 03dolorous 07* 0.12-a0-2481-g9c2ce4e: Tweak descriptions of new Vaults monsters. 10(22 minutes ago, 1 file, 4+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9c2ce4e13d93 15:41:49 03dolorous 07* 0.12-a0-2482-g066172f: Fix indentation. 10(16 minutes ago, 1 file, 9+ 7-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=066172ffc8f1 15:41:49 03dolorous 07* 0.12-a0-2483-g9970669: Remove unneeded blank lines. 10(16 minutes ago, 2 files, 0+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9970669b918c 15:41:49 03dolorous 07* 0.12-a0-2484-g0eda651: Properly use a generic pronoun for monster Injury Bond instead of hardcoding it. 10(12 minutes ago, 1 file, 3+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0eda6516012c 15:41:49 03dolorous 07* 0.12-a0-2485-g4b9d202: Fix indentation. 10(11 minutes ago, 3 files, 10+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=4b9d202d44c2 15:41:49 03dolorous 07* 0.12-a0-2486-g076e325: Reorder BAND_OGRE_MAGE_EXTERN on the next major version bump. 10(5 minutes ago, 1 file, 5+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=076e32527931 15:41:51 -!- s951 has left ##crawl-dev 15:42:26 i dream of the day dolorous will fix all my descriptions 15:42:45 It's like clockwork, almost 15:43:05 <3 dolorous 15:44:00 evidence of dolorous' botness grows 15:44:53 actually not a big fan of that 15:44:55 -!- motorbit has quit [Quit: Page closed] 15:45:08 since it hinders reverting if you get changes in the related code like five minutes after committing 15:45:34 apply dolorous.lua before your patches, duh 15:46:40 well, or code properly in the first place? ;> 15:47:12 yeah, should go apply that to crawl code sometime 15:48:15 -!- evilmike has joined ##crawl-dev 15:52:13 -!- Newbie is now known as Guest18930 15:52:54 -!- rossi has quit [Ping timeout: 245 seconds] 15:53:55 I don't suppose anyone has any idea why maps.cc has started warning me that neither "BYTE_ORDER" nor "LITTLE_ENDIAN" are defined? 15:55:13 -!- nooodl has quit [Read error: Connection reset by peer] 15:55:33 It hasn't seemed to stop things from working, but I'm not sure why this would have recently happened 15:55:54 -!- hoody has quit [Remote host closed the connection] 15:57:00 03MarvinPA 07* 0.12-a0-2487-g4310dfe: Remove a Nessos speech line 10(5 minutes ago, 1 file, 0+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=4310dfe04b5a 15:57:28 -!- kek has joined ##crawl-dev 15:58:00 -!- s951 has quit [Ping timeout: 260 seconds] 15:59:21 i have no idea but i am seeing the same thing 15:59:52 I remember someone asking the same thing like a day ago 16:00:00 imo someone probably undefined BYTE_ORDER and LITTLE_ENDIAN 16:00:27 -!- tophat_ has quit [Ping timeout: 245 seconds] 16:00:39 That sounds like a straightforward explanation 16:00:46 Though you'd think that would have broken something somehow 16:00:57 well perhaps it is assuming the only byte order anyone uses if undefined 16:01:09 * elliott git log -S BYTE_ORDER 16:01:17 -!- Mandevil has quit [Quit: Leaving] 16:01:28 Oh yeah, it's only PPC Macs that really use the other, isn't it? 16:01:37 going to suggest that perhaps 78bee588c59502f03ad122a52a5be3958e35db5c broke things 16:02:25 %git 78bee588c59502f03ad122a52a5be3 16:02:25 03kilobyte * 0.12-a0-2405-g78bee58: Tag the des cache with endianness and word width. 10(8 days ago, 1 file, 23+ 13-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=78bee588c595 16:04:56 DracoOmega: it didn't break anything for you because, if both are undefined, they count as zero, so "#if BYTE_ORDER == LITTLE_ENDIAN" takes the "true" branch ... 16:06:09 DracoOmega: most PPC OSes use big-endian 16:06:31 I am not familiar with what others those would be, admittedly 16:06:44 well, Linux at any rate 16:07:04 not Windows though 16:07:39 How many people using Linux are realistically on that architecture, though? For non-embedded stuff, I mean. 16:08:08 what, you don't think people want to play crawl on their embedded systems? 16:08:34 quick, somebody remake eidolons so i can commit this tile :Y 16:09:39 Which tile is this? 16:09:58 Also, if you are here now, perhaps YOU can add the Vaults monsters tiles? (I was about to try doing that, since I do have copies) 16:10:11 https://dl.dropbox.com/u/1000017/crawl/spirit.png 16:10:16 and yeah, i can do that 16:10:39 Nice tile. The old one does feel more super-wraith like than this one does, though (not that I suppose that is too necessary) 16:10:43 it would be nice if the W monsters got a redesign in general... I mean in gameplay more than art 16:10:51 well the eidolon thing is not necessary 16:10:55 i just want a place to put that 16:11:22 it was pretty awesome when i found it and i think my edit came out pretty well 16:11:26 Well, I think a buffed eidolon could make a decent crypt monster (possibly with a ranged attack to combo with its fear, or at least more other ranged things that can take advantage of it) 16:11:57 Since they actually are kind of interesting, but mostly don't exist 16:11:58 ontoclasm: what makes you think you can't commit unused tiles? 16:12:03 oh, i can 16:12:15 03DracoOmega 07* 0.12-a0-2488-g82ac222: Make unmarshall_follower return its value directly (like other similar routines) 10(3 weeks ago, 1 file, 4+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=82ac2224c720 16:12:15 03DracoOmega 07* 0.12-a0-2489-g1bd74f5: Interlevel recall for Yred and Beogh 10(3 weeks ago, 16 files, 252+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1bd74f58a62e 16:12:15 03DracoOmega 07* 0.12-a0-2490-g5366e40: Timeout monster enchantments and heal monsters when recalling from off-level 10(5 days ago, 1 file, 29+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=5366e40bb4f9 16:12:15 03DracoOmega 07* 0.12-a0-2491-g9cdc115: Continue tracking banished companions, but don't recall them out of the Abyss 10(5 days ago, 2 files, 6+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9cdc11531fad 16:12:15 03DracoOmega 07* 0.12-a0-2492-gbf0e945: Don't recall companions into portals and other places you can't normally take them 10(5 days ago, 1 file, 2+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=bf0e94542fb4 16:12:15 03DracoOmega 07* 0.12-a0-2493-g72f3d04: Change recall to be incremental instead of instant 10(4 days ago, 15 files, 237+ 11-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=72f3d047aa9c 16:12:15 03DracoOmega 07* 0.12-a0-2494-g41eaca3: Remove code for old version of recall 10(4 days ago, 3 files, 0+ 133-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=41eaca393a3d 16:12:15 03DracoOmega 07* 0.12-a0-2495-g313b81c: Grant exp to orcish followers when Beogh players score kills 10(6 days ago, 1 file, 24+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=313b81c725f8 16:12:15 03DracoOmega 07* 0.12-a0-2496-gf542eec: Prevent friendly monsters from casting cantrip when not engaging hostiles 10(8 days ago, 1 file, 5+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f542eecba226 16:12:17 but i'd prefer it were used :D 16:12:44 eidolons need work but they're still the "best" W in some ways. all the others are just "thing that hits you and has AF_DRAIN" though 16:12:46 do you find banished buddies if you go to the abyss 16:13:00 evilmike: Yes, this is true. I think wraiths are perhaps okay, since they're pretty early 16:13:09 Phantasmal warriors are pretty boring, though 16:13:14 ontoclasm: hmm, that seems a bit much to expect unless they were pretty high-level ... 16:13:27 hah 16:13:31 ontoclasm: and even then, how would you meet up? 16:13:31 ontoclasm: Well, you can 16:13:42 ontoclasm: You could even before this change 16:13:59 The charred corpse of Borgrok the orc warrior comes into view. Beogh cries silently. 16:14:19 Well, old recall still worked down there, and they would try to find you even if you didn't do that. But yes, lower level stuff will probably just die 16:14:26 ah 16:14:27 oh, right, recall 16:14:48 * SamB hasn't played HOPr in a while ... 16:15:01 It will be more fun now! :) 16:15:10 thanks for implementing that 16:15:31 No problem. It had been one of the first dev projects I had considered working on 16:15:37 is there a way to get rid of many useless level1 orcs now? 16:15:37 Since I really WANTED to like Beogh, but... 16:15:40 it only took like, 4 years for someone to actually do it 16:15:57 Napkin: Well, they can die! (This shouldn't be hard to have happen) 16:16:02 yeah, I'll stop trying to break the abyss and try that, after Crawl linsk 16:16:04 er. links 16:16:51 i found it nice to have a nice group of orcs.. then suddenly 7 new orcs join out of the blue, and blocked the experienced ones 16:17:09 Blocked them how? Higher HD ones should push past them 16:17:14 I'm thinking I wouldn't know how to tell if the abyss was broken anyway 16:17:36 they do now? but isn't it more difficult for the new ones to die then? 16:18:04 and they "steal" the xp from the "good" guys now 16:18:05 ;> 16:18:17 Well, the exp is distributed proportional to HD 16:18:21 So the big guys get more of it 16:18:29 ah, that's great 16:18:49 * SamB wonders if it should be partly based on distance from kill 16:18:59 Well, only stuff you can see gets the exp 16:19:03 but retiring single orcs and sending them home would be nice 16:19:18 I suppose I can see recall being a bit annoying with calling things in random order if 75% of your army is useless, but this needs actual real playtesting 16:19:30 I meant a *little* more fine-grained than that. Also, what happens if your dudes kill stuff you can't see? 16:19:33 I don't think it will be an issue with Yred, since you don't generally end up with endless armies of chaff 16:19:56 i think it's the other way around, no? 16:19:57 SamB: Same old exp rules apply then. The only change here is that if YOU kill something and are with Beogh, your nearby orcs get a portion of the exp you got 16:20:09 ah 16:20:10 should make it much nicer with yred now, too 16:20:34 This basically means that you don't need to hold back and let others kill stuff 16:20:42 Protect your allies and kill your foes, and your army will grow 16:21:01 i had to tell my gf to walk through all D11-D27, because she was wondering why Yred didn't gift undead helpers anymore 16:21:34 *walk through all D11-D27 to "fetch" all the wandering crowd that got lost on the way 16:21:44 Yes, it is painful 16:21:59 I had a DK that just dove all the way from Lair to D:27 in one go, so that I wouldn't have to drag everything up and down again 16:22:08 hehehe 16:22:10 Even though I was really not strong enough to feel comfortable at the bottom 16:23:04 ooh, nice, interlevel recall! 16:23:33 hm, i probably should've tested this before i pushed >.> 16:23:48 oh well, it's hardly rocket surgery 16:23:54 I remember getting my dudes from floor to floor was a real pain 16:25:46 i used to leave level notes where I parked allies 16:28:01 03ontoclasm 07* 0.12-a0-2497-g751e49f: Make bushes easier to see 10(3 days ago, 4 files, 0+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=751e49fdaab1 16:28:01 03ontoclasm 07* 0.12-a0-2498-gce17912: Chaos butterfly tiles 10(20 minutes ago, 8 files, 10+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ce179128b882 16:28:01 03ontoclasm 07* 0.12-a0-2499-ga567290: Tiles for the new vaults monsters 10(7 minutes ago, 6 files, 12+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=a567290ccf73 16:28:03 I've never quite grasped why we don't have monster search 16:28:23 well, okay, I guess it would be easy for dead monsters to clog up the lists ... 16:29:12 beautiful chaos butterfly tiles, ontoclasm 16:31:27 -!- residualshade has quit [Quit: Page closed] 16:32:31 -!- Jayrays has quit [Ping timeout: 252 seconds] 16:32:40 -!- Roarke has quit [Quit: Page closed] 16:33:06 03dolorous 07* 0.12-a0-2500-g64aeb55: Add formatting fixes. 10(6 minutes ago, 5 files, 35+ 23-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=64aeb55c1ab9 16:33:06 03dolorous 07* 0.12-a0-2501-gcaf8e0c: Typo fix. 10(4 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=caf8e0c1db3a 16:33:07 03dolorous 07* 0.12-a0-2502-gf2ea61a: Fix indentation. 10(2 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f2ea61a4111d 16:33:11 haha 16:33:23 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2501-gcaf8e0c (34) 16:33:59 oh right, weapon attach points 16:35:24 Oh, were they not lined up the same as vault guards? 16:35:29 They looked kind of like they were 16:35:51 I mean, I didn't see them in-game, but the tiles looked similar in stature 16:36:19 no, they are 16:36:32 but you have to put them in the list r they don't display weapons at all 16:36:35 or* 16:36:51 Oh, oops 16:37:02 Well, this is still a lot better than ?s 16:37:20 -!- Flun has quit [Quit: Page closed] 16:37:46 done 16:43:14 03ontoclasm 07* 0.12-a0-2503-gc0e5d83: Allow vault monster tiles to show weapons 10(6 minutes ago, 1 file, 4+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=c0e5d835a9f1 16:43:30 can we not call these "vault monsters" :P 16:43:40 * SamB grumbles about dolorous making him have to recompile of crawl AGAIN 16:44:07 -!- tJener_ is now known as tJener 16:44:19 Yes, I am careful to use the capital always 16:44:28 (And hopefully the plural, too) 16:44:28 and plural! 16:44:44 alternatively remove vault monsters, and then there won't be confusion 16:44:51 I misread that for a moment 16:44:56 And was like "No!" :P 16:45:36 Interestingly, tiles gets a warning that something is a vault monster 16:45:52 Because it prints the name above its head, like it does for uniques (but not any other monster) 16:46:16 Possibly this means less confusion? 16:46:26 well most vault monsters are confusing for other reasons 16:46:35 in the, "why did you think this was a good idea" sense 16:46:44 I think some are fine 16:46:48 everybody loves, uh 16:46:52 firespitter statues 16:46:55 Hey, I like conjurer statues! 16:47:10 these were fixed recently 16:47:12 really just make all statues conjurers 16:47:14 before they were horrible 16:47:26 also shadowy statue <3 16:47:35 Spooky statues are also okay 16:48:23 Cigotuvi's monster is confusing in that the tile looks like a large abomination, but it's actually a tentacled monstrosity 16:48:33 This nearly killed me when constriction was first introdued 16:48:51 well that wizlab is an abomination in and of itself 16:48:55 so it kinda fits 16:49:02 Yes, I very much dislike that place 16:49:07 renames shouldnt just be a buffed monster with stats, also 16:49:29 what about nerfed ones :P 16:49:32 cigotuvi is clearly the archmage of horrifying design 16:49:39 Well, the Statue of Wucad Mu is probably okay, despite being just this 16:49:40 vis his signature spell 16:50:11 that one is a special case because of the loot you get from it 16:50:28 -!- ussdefiant has quit [Ping timeout: 248 seconds] 16:50:32 -!- voker57_ is now known as Voker57 16:50:37 -!- Voker57 has quit [Changing host] 16:52:26 ontoclasm: i wish the vaultdudes tiles were a bit more different from each other 16:52:36 they look awesome, though 16:52:43 They seem plenty differentiated to me 16:52:58 maybe they could get different visors instead of all cross-shaped? 16:53:04 probably hard :( 16:53:22 03ontoclasm 07* 0.12-a0-2504-ga4d9e1c: Shift weapon attach points for vault wardens et al. 10(8 minutes ago, 1 file, 5+ 5-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=a4d9e1ccd7fc 16:53:24 Well, I think the color-coding buys one a lot of recognizability 16:53:30 And it matches the console version! :P 16:53:31 except if you can't see colors 16:53:46 well, i think theyre almost great, but the basic shape is very similar, and the cross-visor doesnt help 16:54:00 -!- MaxFrost has quit [Ping timeout: 260 seconds] 16:54:03 well, i could definitely change the helms easily 16:54:04 ChrisOelmueller: This is a point, but it's a lot better than other things in Crawl that are differentiated ONLY by color 16:54:19 i decided to have them all be cross helms for thematic reasons i guess? 16:54:40 Well, the helms are different shapes currently, anyway 16:54:50 the big benefit of pixel art is that changing stuff like that is like 2 seconds of work 16:54:57 i get it, yeah. might be okay ingame anyway, but in bands it could get annoying i guess 16:55:37 also, which knightdude does what again? might become a problem 16:55:44 yeah 16:55:57 not sure how to fix that since their abilities are sort of... abstract 16:56:12 I think that will be fine, really. You need to learn associations anyway 16:56:15 it's a little hard to draw "can close doors" 16:56:21 It's not like it's different here than for any other creature with abilities 16:57:00 mhh, yeah, probably 16:57:19 the names being excellent also helps 16:57:26 -!- Jayrays has quit [] 16:59:26 put a little picture of a closed door in their hands 16:59:43 Haha 16:59:45 Please no 16:59:46 "draw a plus" 17:00:00 -!- Crazylemon64 has quit [Quit: Crazylemon64] 17:00:06 the convoker guys can get a little picture of a bunch of happy friends around it in its hands 17:00:15 they all carry around pictures so they can remember what their jobs are (they're not very smart) 17:00:17 smiley face pin 17:00:26 -!- dcssrubot231 has quit [Read error: Connection reset by peer] 17:00:27 Haha 17:00:35 somebody wanted me to ask you to change the ash detected monster icons, ontoclasm 17:00:45 no, use those as pins 17:00:46 but I do not want this because those little faces are the greatest 17:00:47 they're awesome 17:00:49 oh, from the smiley faces 17:01:10 well i guess they're horrible if you actually play tiles maybe 17:01:19 they look a little silly, yes 17:01:21 but uh 17:01:34 that doesn't make them not awesome 17:02:02 They seem fine to me 17:02:30 i do want to change the detected (other thing) tiles 17:02:37 since they are silly-looking 17:02:41 and not awesome 17:03:47 -!- syraine has quit [Ping timeout: 245 seconds] 17:05:21 -!- DainDwarf has quit [Quit: Dain's default quit message] 17:05:41 maybe a config option to have sweet angry-face icons or boring alternate icons >.> 17:07:26 -!- Dixlet_ has joined ##crawl-dev 17:07:35 Haha 17:07:36 DracoOmega: architecture statistics for Debian users (who have popularity-contest set up to submit package usage statistics) can be seen at http://popcon.debian.org/ 17:07:43 -!- Dixlet has quit [Ping timeout: 252 seconds] 17:08:21 DracoOmega: powerpc is just a bit below armel there 17:08:47 Yes, but look at the scale 17:08:55 well, okay, so it's logarithmic 17:09:25 -!- Guest18930 has quit [Quit: Page closed] 17:09:31 In 4th place, with less than 1/128th of #1 :P 17:15:28 -!- Nightbeer has quit [Quit: Verlassend] 17:15:36 -!- jeanjacques has joined ##crawl-dev 17:18:55 -!- caleba has quit [Quit: caleba] 17:23:24 -!- Zifmia has quit [Remote host closed the connection] 17:24:00 -!- Nakat0my has quit [Remote host closed the connection] 17:26:09 i like the faces, and i do play tiles 17:26:16 -!- st_ has quit [Read error: Connection reset by peer] 17:26:40 -!- st_ has joined ##crawl-dev 17:28:46 -!- clouded_ has joined ##crawl-dev 17:28:59 -!- st_ has quit [Read error: Connection reset by peer] 17:32:20 -!- alefury has quit [] 17:35:52 -!- madreisz has quit [Ping timeout: 245 seconds] 17:40:03 -!- nickajeglin has quit [Quit: leaving] 17:40:17 !tell Napkin FooTV now uses the directory listing CGI 17:40:18 greensnark: OK, I'll let Napkin know. 17:44:07 -!- nickajeglin has quit [Client Quit] 17:48:30 -!- Illusionbear has quit [Quit: Illusionbear] 17:48:58 03DracoOmega 07* 0.12-a0-2505-gb46227a: Fix monsters being able to walk through closed doors 10(11 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b46227ac413f 17:50:17 hi greensnark 17:50:45 -!- clouded_ has quit [Read error: Connection reset by peer] 17:50:57 -!- st_ has joined ##crawl-dev 17:52:46 -!- Dixlet_ is now known as Dixlet 17:52:57 So, um... should trunk be rebuilt again to stop monsters from walking through closed doors? 17:53:29 -!- ldf has quit [] 17:53:54 how long had they been doing that? 17:54:16 Well, since they just got rebuilt an hour and a half ago 17:54:22 Only monsters who cannot open doors will walk through them 17:54:29 The others still politely stop to open them first 17:55:04 1learn add trunk 17:55:23 it was built an hour and a half ago? 17:55:42 oh, yeah, on s-z at least ... 17:56:01 What, has CAO still not finished? 17:56:19 I thought it was triggered at around the same time 17:56:44 what do the messages for CAO look like? 17:56:44 HangedMan: ? 17:56:53 just a greeting 17:56:57 Hello :) 17:57:04 I thought something had fallen over 17:57:58 well fightclub could use an update for new V monsters 17:59:02 It is updated 17:59:12 I also put it on cron update today 17:59:35 mmmmmm 18:01:59 -!- PsyMar has quit [Ping timeout: 252 seconds] 18:07:57 -!- Chadul has quit [Ping timeout: 245 seconds] 18:08:50 DracoOmega: CAO update did finish 18:08:54 -!- edlothiol has quit [Ping timeout: 256 seconds] 18:09:04 Oh, does it not announce here? 18:09:13 Or did I just miss it 18:09:17 but yeah, probably might as well rebuild 18:09:24 I think it doesn't announce for some reason 18:09:31 I will press the CAO rebuild button again 18:10:30 * SamB wonders if that's greensnark's problem ? 18:11:52 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2505-gb46227a (34) 18:12:08 -!- monqy has joined ##crawl-dev 18:17:05 with new V monsters in it'd be pretty nice if mon-pick branch was done so that making all these vaults place 0 band wasn't a way to dump ugly thing and slime creature bands all over V 18:17:15 -!- magistern has quit [Quit: This computer has gone to sleep] 18:17:28 cough, cough 18:17:30 -!- Henzell has quit [Remote host closed the connection] 18:18:14 -!- Henzell has joined ##crawl-dev 18:18:19 -!- Henzell has quit [Remote host closed the connection] 18:18:40 -!- Henzell has joined ##crawl-dev 18:24:03 CAO rebuild finished btw 18:26:33 -!- noppa354 has quit [Quit: Page closed] 18:27:26 -!- Zifmia has quit [Quit: AndroidIrc Disconnecting] 18:28:21 -!- rkd has quit [] 18:29:48 -!- elliptic has quit [Quit: Leaving] 18:30:31 -!- dcssrubot283 has quit [Read error: Connection reset by peer] 18:30:50 -!- johnthebear has quit [Remote host closed the connection] 18:34:36 -!- st_ has quit [Ping timeout: 252 seconds] 18:43:29 -!- ejames has joined ##crawl-dev 18:46:41 -!- bh has joined ##crawl-dev 18:52:02 -!- dtsund has joined ##crawl-dev 19:01:13 -!- eith has quit [Ping timeout: 246 seconds] 19:15:02 -!- residualshade has quit [Ping timeout: 245 seconds] 19:17:23 -!- ejames has quit [Quit: Leaving.] 19:18:59 I think Henzell is bugged 19:19:09 it isn't doing messages right now, yes 19:19:14 It said I had 2 messages, then !messages did nothing two times, and then on the third time is told me I had none 19:19:21 So I think the messages got devoured 19:22:50 -!- PsyMar has quit [Read error: Operation timed out] 19:22:59 <|amethyst> greensnark did some upgrades on Henzell recently 19:23:20 <|amethyst> I had similar symptoms when I tried the same upgrade a week or two ago (so I reverted the first time) 19:25:23 -!- ejames has joined ##crawl-dev 19:36:32 -!- tensorpudding has quit [Ping timeout: 255 seconds] 19:36:41 -!- s951 has quit [Quit: Leaving] 19:37:26 bh: you explicitely call a destructor for level_excursion, just before it goes out of scope 19:37:55 it's not idempotent, too -- are you sure this is intentional? 19:38:14 how's it not idempotent? 19:38:38 I push the rng state, initialize the rng from abyss seed, do some work, then pop the state. 19:38:39 -!- quazi has quit [Quit: Page closed] 19:38:58 it will at least mess with markers twice 19:39:32 -!- danbru has quit [Quit: WeeChat 0.4.0] 19:39:48 markers? 19:40:37 ~level_excursion() 19:41:23 it doesn't clear ever_changed_levels because it didn't suspect anyone may call it twice 19:41:41 ah 19:41:49 should I just nuke that line? 19:42:03 yeah 19:44:30 -!- ark__ has quit [Quit: Leaving] 19:45:52 -!- zermako has quit [] 19:49:20 kilobyte: I'll push it once I finish building 19:49:55 too late 19:50:17 03kilobyte 07* 0.12-a0-2506-g46f51e2: Remove a reference to 1.5-handedness. 10(2 days ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=46f51e21ecdc 19:50:17 03kilobyte 07* 0.12-a0-2507-gee31054: Make hydras cold blooded. 10(2 days ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ee3105489030 19:50:17 03kilobyte 07* 0.12-a0-2508-g3e462ff: Make two _functions actually static. 10(43 minutes ago, 2 files, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=3e462fffd7ab 19:50:17 03kilobyte 07* 0.12-a0-2509-g814bbc5: Formatting fixes. 10(36 minutes ago, 2 files, 14+ 21-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=814bbc5ff8d5 19:50:17 03kilobyte 07* 0.12-a0-2510-g0bdb570: Make missing BYTE_ORDER defines fatal, rather than mis-tag files. 10(16 minutes ago, 1 file, 5+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0bdb570f8949 19:50:17 03kilobyte 07* 0.12-a0-2511-g6eaa50d: Don't call a destructor explicitely. 10(2 minutes ago, 1 file, 0+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6eaa50d73dfc 19:51:15 k 19:52:33 sigh 19:52:43 there's so much stuff i don't know about c++ :( 19:53:11 -!- rossi has quit [Ping timeout: 255 seconds] 19:53:41 What are you trying to do? 19:54:21 -!- crate has quit [Quit: Leaving] 19:54:44 anything! C++ haha :( 19:55:25 -!- CreepingCrawled has quit [Quit: Konversation terminated!] 19:55:37 it's quite a monstrosity as languages go 19:55:49 |amethyst: I'll check the messages thing 19:55:52 -!- Kellhus has quit [Ping timeout: 245 seconds] 19:56:00 vast swatches of features should be buried and never, ever used 19:56:17 kilobyte: which ones? 19:57:02 SamB: any more complex templates, for one 19:57:21 oh, you mean like the universal turing machine ones? 19:57:42 or, abuse of operator overloading in the core library 19:57:43 -!- Elfheart has quit [Quit: How about that Beogh? Hopefully he'll be killed by an elven hero sometime soon...] 19:57:53 or perhaps even overloading at all 19:59:00 overloading avoids doing the java thing of BigDecimal.valueOf(4.5).add(..) 19:59:26 <|amethyst> greensnark: also, where is Henzell looking for system announcements? 19:59:47 <|amethyst> greensnark: (for things like trunk upgrades) 20:00:25 03kilobyte 07* 0.12-a0-2512-gb8a4428: Ensure the database is up to date before running canned benchmarks. 10(12 hours ago, 1 file, 6+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b8a4428307bb 20:00:36 -!- dcssrubot330 has quit [Read error: Connection reset by peer] 20:00:54 <|amethyst> greensnark: or, if you don't mind, could you change that tom /home/crawl-dev/logs/announcements.log ? 20:00:59 <|amethyst> greensnark: s/tom/to/ 20:01:58 SamB: does that win32 backtrace thingy of yours actually work already? 20:02:15 kilobyte: it needs symbol names 20:02:27 so, not well enough to bother merging 20:02:42 :( 20:05:16 -!- _dd has quit [Ping timeout: 240 seconds] 20:13:03 -!- scummos^ has quit [Ping timeout: 245 seconds] 20:13:18 -!- noppa354 has quit [Quit: Page closed] 20:14:20 bh: according to valgrind, seed is not initialized 20:15:24 kilobyte: hrmph. I thought I set it unconditionally around line 2301 of tags.cc 20:15:37 |amethyst: Sure 20:17:18 <|amethyst> bh: not if the save is so old you set nuke_all = true 20:18:26 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 20:18:53 |amethyst: I think I need to return my programmer's license. 20:19:51 kilobyte: there should be no phenomenological consequences of using uninitialized memory for the seed :) 20:20:09 <|amethyst> bh: it means the seed is very likely to be zero 20:20:23 -!- Vanhal has quit [Quit: Page closed] 20:20:42 |amethyst: sure, which means you're going to end up with a predictable level for the layout generator 20:21:13 it's a fresh save 20:21:29 I fail to see where LevelLayout.seed is assigned to 20:22:07 its constructor takes an argumend _seed but it doesn't appear to be used 20:22:34 <|amethyst> oh, different seed 20:23:04 kilobyte: ah. I changed my mind about where I was going to do off-abyss level selection and didn't cleanup after myself 20:25:16 kilobyte: unless you've tidied up, I can do it 20:25:38 uninitialized seed isn't that bad, but: 1. makes ./crawl --seed undeterministic, 2. adds noise for valgrind tests, 3. makes people wonder if the seed wasn't supposed to be random 20:26:58 -!- ejames has quit [Quit: Leaving.] 20:27:09 4. gets debian to break your code 20:28:21 -!- residualshade has quit [Quit: Page closed] 20:28:46 ah, good one 20:30:06 for the openssl kerfuffle, it's not like uninitialized memory on systems from the last 30 years is a meaningful source of randomness :p 20:30:52 -!- ejames has joined ##crawl-dev 20:31:30 -!- Henzell has quit [Remote host closed the connection] 20:31:50 -!- Henzell has joined ##crawl-dev 20:31:55 but Debian's "fix" did more than remove *that* potential source of randomness ... 20:33:10 Good evening, elliott. 20:33:36 yeah 20:33:46 hello Henzell 20:34:28 elliott, you are my only friend. 20:35:10 Henzell open the pod bay doors. 20:35:55 greensnark: I think you made Henzell a bit too advanced 20:36:03 revert some commits 20:36:19 I'm sorry, bh. I'm afraid I can't do that. 20:36:38 |amethyst: I think announcements work now :P 20:38:02 -!- yogidabear has quit [Quit: Page closed] 20:38:31 <|amethyst> :) 20:38:39 -!- bonghitz has quit [Remote host closed the connection] 20:41:30 <|amethyst> thanks muchly 20:44:13 Damn, new OOTS 20:44:26 |amethyst: Happy to help :) 20:44:45 -!- moocowmoo has quit [Quit: Page closed] 20:45:25 * SamB wonders what happened to the tab he was reading OOTS in 20:45:47 -!- Pthing has quit [Read error: Connection reset by peer] 20:45:55 03DracoOmega 07* 0.12-a0-2513-g0a11051: Prevent poison and miasma clouds from angering allies 10(9 minutes ago, 2 files, 3+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0a11051a4182 20:49:36 a new update everyday, plus the 13-page pdf a week ago... 20:56:33 -!- ejames has quit [Quit: Leaving.] 21:00:14 -!- HangedMan has quit [Read error: Connection reset by peer] 21:00:40 -!- Pacra has quit [Read error: Connection reset by peer] 21:01:55 -!- pelotron has quit [Ping timeout: 260 seconds] 21:02:21 -!- Wehk has quit [Ping timeout: 256 seconds] 21:02:21 -!- elliptic has joined ##crawl-dev 21:05:45 -!- Crazylemon64 has quit [Ping timeout: 256 seconds] 21:07:02 -!- Sovek has quit [Quit: Man who run behind car get exhausted] 21:07:51 -!- johnstein_ has joined ##crawl-dev 21:09:11 -!- Pacra has joined ##crawl-dev 21:09:14 -!- johnstein has quit [Ping timeout: 255 seconds] 21:09:16 -!- johnstein_ is now known as johnstein 21:10:38 -!- MaxFrost has quit [Ping timeout: 252 seconds] 21:14:47 -!- us17 has quit [Ping timeout: 252 seconds] 21:15:18 -!- bonghitz has quit [Remote host closed the connection] 21:16:12 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:16:19 -!- Crazylemon64 has quit [Quit: Crazylemon64] 21:18:35 kilobyte: want me to do those initalization fixes? 21:18:54 sure, you know that code well, I don't 21:19:07 I don't even know what that seed does, just that valgrind complains about it 21:19:25 (I'm investigating a different problem at the moment) 21:19:53 test/stress/run 6 21:19:54 Failed to create monster at (39,40) grd: floor 21:20:16 works in debug mode, doesn't in optimized builds 21:20:26 ouch! 21:20:37 -!- shirish has quit [Remote host closed the connection] 21:20:53 gdb fails with: 21:20:53 remind me why we do optimized builds? 21:20:54 warning: (Internal error: pc 0x4f014f in read in psymtab, but not in symtab.) 21:21:00 SamB: ... 21:21:19 kilobyte: what gdb is that? 21:21:38 7.4.1+dfsg-0.1 21:22:11 -!- dtsund has quit [Quit: dtsund] 21:22:20 Napkin: jeanjacques' game on CDO isn't appearing on the list of games to spectate in console... any idea what would cause that? 21:23:55 !lm jeanjacques x=tiles 21:23:56 17687. [2013-03-04 03:21:02] [tiles=false] jeanjacques the Spry (L15 MfHe) killed Wiglaf on turn 16869. (Shoals:5) 21:24:42 * SamB hunts the .dsc URL for his proposed update to that package 21:25:02 elliott: yes I thought of that :P 21:25:14 -!- mikee_ has joined ##crawl-dev 21:25:15 elliptic: I was worried! 21:25:28 !lm jeanjacques x=cv 21:25:29 17689. [2013-03-04 03:25:19] [cv=0.12-a] jeanjacques the Spry (L15 MfHe) killed Ilsuiw on turn 17649. (Shoals:5) 21:25:32 mysterious 21:27:13 -!- ejames has joined ##crawl-dev 21:27:55 well, it should be visible on https://mentors.debian.net/package/gdb, at any rate ... 21:28:22 kilobyte: maybe GDB 7.5.1 does better? 21:30:29 SamB: heh, considering the name on that upload, interesting, lemme try :) 21:30:41 -!- dcssrubot54 has quit [Read error: Connection reset by peer] 21:32:06 with gcc-4.7 it works right, only 4.8 causes that 21:32:08 -!- tenofswords has joined ##crawl-dev 21:32:25 (both "Failed to create monster at" and gdb errors) 21:33:23 greensnark: arena aborts with "Last arena monster was dismissed.", which returns a non-zero exit code 21:33:28 -!- ejames has quit [Ping timeout: 245 seconds] 21:41:14 kilobyte: I think those commits should fix the problems you mentioned 21:41:31 03bh 07* 0.12-a0-2514-geb4da3d: Abyss Seed Initialization 10(9 minutes ago, 1 file, 1+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=eb4da3db2d66 21:41:31 03bh 07* 0.12-a0-2515-g840a04f: Initialize seed member in LevelLayout. 10(8 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=840a04ff8592 21:46:55 -!- dtsund has joined ##crawl-dev 21:48:44 -!- us17 has quit [Ping timeout: 245 seconds] 22:00:37 -!- Vizer_ has joined ##crawl-dev 22:01:24 -!- Vizer has quit [Ping timeout: 264 seconds] 22:02:10 -!- shirish has joined ##crawl-dev 22:05:27 -!- tenofswords has quit [Ping timeout: 245 seconds] 22:07:57 -!- ejames has joined ##crawl-dev 22:10:40 -!- Bjornvader has quit [Quit: Bjornvader] 22:13:14 Debian builds of the trunk branch on crawl.develz.org updated to: 0.12-a0-2513-g0a11051 22:17:53 Man, tiles code is awkward 22:18:09 Something is happening somewhere, and I'm not sure where it is 22:18:59 that's what it feels like to play tiles too 22:19:06 -!- rebthor has quit [Quit: Leaving.] 22:19:15 Haha 22:19:34 I am trying to make it so that things which let you sense invisible creatures when OUT of LoS also work while in LoS 22:19:50 -!- ToastyP has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0/20130215130331]] 22:20:00 But somehow the threat-coding for Ash's detection goes away once they come into LoS in tiles (but not console) and I am unsure why 22:24:36 -!- ejames has quit [Quit: Leaving.] 22:30:47 -!- Ystah has quit [Quit: CyberScript - Salve as tartaruguinhas marinha. Use CyberScript. (www.cyberscript.org)] 22:37:24 -!- ussdefiant has joined ##crawl-dev 22:43:48 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2515-g840a04f (34) 22:45:18 -!- kek has quit [Remote host closed the connection] 22:46:03 SamB: with your new gdb, it works 22:46:33 (although building it took three aeons and two forevers, because of being single-threaded) 22:47:06 err... 22:47:09 (gdb) print spec 22:47:09 $1 = {type = 344, place = {branch = BRANCH_MAIN_DUNGEON, depth = -1}, monbase = MONS_NO_MONSTER, attitude = ATT_FRIENDLY, number = 0, quantity = 5, genweight = 10, mlevel = 0, fix_mons = false, generate_awake = false, patrolling = false, band = false, colour = 0, god = GOD_NO_GOD, god_gift = false, hd = 0, hp = 0, abjuration_duration = 0, summon_type = 0, 22:47:14 items = {iems = std::vector of length 0,g capacity 0, error = ""}, monname = "", non_actor_summoner = "", explicit_spells = false, spells = std::vector of length 0, capacity 0, extra_monster_flags = 0, ench = std::vector of length 0, capacity 0, initial_shifter = RANDOM_MONSTER, props = {hash_map = 0x0warning: (Internal error: pc 0x0 in read in psymtab, but not in symtab.) 22:50:31 kilobyte: it takes even longer on a PII, especially since I get to build *4* different variants, one of which is 64-bit 22:52:24 P _II_? Are you doing that on purpose? 22:52:37 since RasPi is faster than that 22:52:57 -!- Garhauk has quit [Ping timeout: 245 seconds] 23:00:33 -!- pelotr0n has quit [Ping timeout: 245 seconds] 23:00:47 -!- dcssrubot654 has quit [Read error: Connection reset by peer] 23:04:54 -!- GuraKKa has quit [Read error: Connection reset by peer] 23:05:26 -!- BloodDrum has quit [Quit: Page closed] 23:06:26 -!- MarvinPA has quit [Read error: No route to host] 23:10:54 -!- lobf has quit [Quit: lobf] 23:29:22 -!- dtsund has quit [Quit: dtsund] 23:33:23 -!- inspector071 has quit [Ping timeout: 252 seconds] 23:34:59 -!- shirish has quit [Remote host closed the connection] 23:35:21 -!- Wehk has joined ##crawl-dev 23:37:47 -!- Arkaniad has quit [Quit: I've killed the senator.] 23:40:43 -!- Kalir has quit [Quit: BRB, DEAD] 23:42:36 -!- remyroy has quit [Read error: Connection reset by peer] 23:43:00 -!- Kalir has quit [Changing host] 23:46:50 -!- ussdefiant has quit [Ping timeout: 246 seconds] 23:48:10 -!- ussdefiant has joined ##crawl-dev 23:50:27 -!- ruwin has quit [] 23:53:44 -!- rossi has quit [Ping timeout: 252 seconds] 23:59:03 -!- dtsund has joined ##crawl-dev