00:00:16 -!- WalkerBoh has quit [Ping timeout: 276 seconds] 00:01:22 -!- Ashenden has quit [Quit: Leaving] 00:03:31 Unstable branch on crawl.develz.org updated to: 0.12-a0-2121-g64d5e96 (34) 00:03:57 -!- ruwin has quit [] 00:04:23 -!- Walker_Z has quit [Ping timeout: 255 seconds] 00:20:12 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-2121-g64d5e96 00:20:18 -!- bonghitz has quit [Remote host closed the connection] 00:20:29 -!- iasov has quit [Ping timeout: 255 seconds] 00:24:22 -!- BananaHamma has quit [Quit: Page closed] 00:27:59 -!- iasov has quit [Ping timeout: 260 seconds] 00:33:59 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:35:58 killing nonexistent slime creature (https://crawl.develz.org/mantis/view.php?id=6617) by rchandra 00:37:19 -!- Arkaniad has quit [Ping timeout: 260 seconds] 00:40:30 -!- ogaz has joined ##crawl-dev 00:41:17 -!- kekekela has quit [Ping timeout: 245 seconds] 00:45:14 -!- ussdefiant has quit [Ping timeout: 255 seconds] 00:45:35 -!- ussdefiant has joined ##crawl-dev 00:46:04 -!- Elyv has joined ##crawl-dev 00:50:19 -!- ogaz has quit [Ping timeout: 276 seconds] 00:51:24 -!- Elyv has quit [Ping timeout: 240 seconds] 01:12:03 -!- Crazylemon64 has quit [Ping timeout: 276 seconds] 01:12:25 -!- Crazylemon65 has quit [Ping timeout: 246 seconds] 01:14:24 -!- inspector071 has quit [Ping timeout: 240 seconds] 01:21:29 -!- _dd has joined ##crawl-dev 01:26:27 New WebTiles text prompts doesn't show text typed in early (https://crawl.develz.org/mantis/view.php?id=6618) by Medar 01:29:54 -!- remyroy has quit [Read error: Connection reset by peer] 01:34:37 -!- thetao has quit [Quit: Page closed] 01:37:06 -!- rossi has quit [Ping timeout: 252 seconds] 01:49:35 -!- minqmay has quit [Ping timeout: 255 seconds] 01:51:42 "clear_messages = true" option no longer works in WebTiles (https://crawl.develz.org/mantis/view.php?id=6619) by Medar 01:54:15 ontoclasm: You know, more importantly than the blind icon, why don't monsters have a haste status icon? 01:59:24 -!- alefury has joined ##crawl-dev 02:02:23 -!- monqy has quit [Quit: hello] 02:06:45 -!- gluup_ has quit [Ping timeout: 248 seconds] 02:13:22 good question 02:14:49 I mean, in isolation is actually seems like one of the more important things to be aware of 02:15:06 And I know that many times I have failed to notice when the gnoll or ogre chasing me is hasted, at least for a little bit 02:27:11 -!- Ark is now known as Guest86416 02:33:01 -!- Elyv has joined ##crawl-dev 02:33:33 !tell galehar Thanks for :nowrap! 02:33:34 Keskitalo: OK, I'll let galehar know. 02:34:00 DracoOmega: I',m having lots of fun with a Conjurer, thanks! the Vaults monster stuff also sounded good. 02:34:57 -!- Pthing has quit [Read error: Connection reset by peer] 02:38:45 Keskitalo: Thanks :) 02:41:00 -!- MarvinPA has quit [Ping timeout: 264 seconds] 02:41:26 -!- AlcariTheMad has quit [Ping timeout: 255 seconds] 02:47:03 -!- Elyv is now known as ogaz 02:47:05 ontoclasm: please dont make blood have a bunch of colors 02:48:22 i guess it could be okay if theyre not too bright 02:49:18 it was just a thought 02:49:24 they'd be dark colors of course 02:49:47 might be okay i guess 02:49:51 but most stuff bleeds red anyway 02:49:55 the thought was for there to be green and purple and that's it 02:50:03 and yeah, %90 of it would still be red 02:50:14 the green goop on some corpses doesnt really make sense 02:50:31 yeah, according to a comment it's based on whether vampires can drain them? 02:50:37 which is sort of a weird heuristic 02:50:51 i have no idea what its based on, but real insects dont have green goop inside them 02:50:57 at least none of the ones i have killed 02:51:05 same for spiders 02:51:46 Well, the ones you have killed probably also aren't large enough to eat you, or able to spin orbs of energy at you 02:51:48 So who knows? 02:52:03 sure... 02:52:26 make hippogrives bleed butterflies 02:52:31 because who knows, they might -.- 02:54:08 I think monstrous insects having green blood is a little more plausible than something bleeding butterflies 02:54:24 But really, I have little vested interest in the blood color thing anyway 02:55:27 -!- gowby has quit [Ping timeout: 245 seconds] 02:55:37 well, insects dont even really have blood anyway i think 02:55:46 just very squishy innards 02:56:04 They have something similar to blood, if not technically exactly the same 02:56:11 so it could really be any color, because it doesnt have to transport oxygen 02:56:42 not very far anyway 02:57:24 -!- the_glow has quit [Ping timeout: 248 seconds] 02:57:31 Hemolymph, or haemolymph, is a fluid in the circulatory system of some arthropods (including spiders, crustaceans such as crabs and shrimp, and even some insects such as stoneflies) and is analogous to the fluids and cells making up both blood and interstitial fluid (including water, proteins, fats, sugars, hormones, etc.) in vertebrates such as birds and mammals. It contains hemocyanin, a copper- 02:57:31 based protein that turns blue in color when oxygenated, instead of the iron-based hemoglobin in red blood cells found in vertebrates, thus giving hemolymph a blue-green color rather than the red color of vertebrate blood. 02:57:35 Zoology fact of the day 02:58:04 oh, i didnt know spiders had that 02:58:28 definitely didnt know any insects do 03:03:34 -!- ogaz has quit [Ping timeout: 276 seconds] 03:08:50 well, if nobody but me thinks it'd be cool i won't bother 03:10:52 I think it would be fine in tiles, but worry about it being messier in console 03:11:01 (Though I don't play console, so it's hard for me to offer an opinion) 03:17:57 -!- omnomnOMINOUS has quit [Ping timeout: 245 seconds] 03:19:49 -!- simmarine has quit [Ping timeout: 276 seconds] 03:26:36 -!- Crazylemon66 has quit [Ping timeout: 276 seconds] 03:28:35 -!- dtsund has quit [Quit: dtsund] 03:28:54 fine if done well, sure. but not worth doing in my opinion. 03:29:32 Certainly I'd much rather haste status icons, if I had to choose! :P 03:30:40 well, i'll do those first and then think about the other 03:30:57 adding status icons makes me nervous because they're enums 03:31:13 and i'm always worried that i'm causing some huge problem somewhere else by adding them 03:31:28 Generally adding things to the end is safe 03:31:44 Well, the second-to-end (since a lot use a LAST_OF_THIS_ENUM member) 03:31:47 not enums 03:31:55 bit-whatevers i mean 03:31:57 Oh 03:32:53 i guess if i screw it up i'll know because everything will go crazy 03:33:04 if there are bits left in the bit-whatevers everything is fine 03:33:16 if not it gets hard to add more stuff 03:33:38 you know how they work, right? 03:33:44 yeah 03:34:34 what i don't know is enough about the data objects they are to know how far i can go 03:35:31 if youre talking about what i think you are talking about, they are just numbers that are being abused 03:35:50 Haha. 'Abused' 03:35:53 well yeah, but like... i can't just keep adding bigger numbers 03:36:13 Well, what's the bit size of the underlying representation? Or is that what you don't know? 03:36:26 that's what i don't know 03:36:33 DracoOmega: lets just say in math this kind of thing is not necessary :P 03:36:42 hah 03:36:44 exactly 03:36:46 if its an int, you cant know how long it is 03:36:58 if it has a number in the type declaration, thats probably the number of bits 03:37:00 You CAN specify, though 03:37:11 And I sort of hope they did if they're trying to pack lots of bitfields into it 03:37:12 -!- syllogism has joined ##crawl-dev 03:37:19 But who knows? 03:37:19 im sure they did, yes 03:41:13 ontoclasm: when in doubt just ask kilobyte, galehar or |amethyst. there are a few other people who really know how to code and know the crawl code, but they are around less 03:41:34 they can also fix things quickly if you break them :P 03:41:44 hah 03:41:48 Well, I imagine if you somehow overflowed the underlying int or whatever, stuff would go very wrong very quickly 03:41:51 best to test your changes before committing though 03:41:58 And it would be hard to miss 03:41:58 yeah, i do 03:42:39 oh, i forgot grund 03:42:40 grunt 03:45:45 -!- zardo has quit [Quit: Page closed] 03:55:38 -!- edlothiol has joined ##crawl-dev 03:57:29 -!- magicpoints has quit [Ping timeout: 255 seconds] 04:00:22 okay, sleep time 04:00:27 -!- ontoclasm has quit [Quit: Leaving.] 04:02:58 03ontoclasm 07* 0.12-a0-2122-gead9bbd: Haste status icon. 10(3 minutes ago, 7 files, 15+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ead9bbd0dedf 04:05:28 -!- Villadelfia has quit [Remote host closed the connection] 04:05:29 -!- magicpoints has quit [Ping timeout: 255 seconds] 04:06:57 Hmmm... that commit doesn't look quite right 04:07:36 fg_flags.flags.PAIN_MIRROR = [0, 0x100]; 04:07:36 + fg_flags.flags.PAIN_MIRROR = [0, 0x200]; 04:07:46 I sort of think that second one was supposed to be HASTE? 04:07:54 Well, HASTED, rather 04:08:31 (And he probably didn't mean to remove the version tags around MONS_ARACHNOID) 04:10:32 -!- ark__ has joined ##crawl-dev 04:11:17 -!- tophat_ has quit [Ping timeout: 245 seconds] 04:11:47 (Paging someone with commit rights! :P) 04:21:25 -!- mumra has joined ##crawl-dev 04:21:25 -!- Nakatomy has quit [Quit: Verlassend] 04:35:01 -!- ussdefiant has quit [Ping timeout: 248 seconds] 04:36:30 -!- Guest86416 has quit [Ping timeout: 276 seconds] 04:38:20 03edlothiol 07* 0.12-a0-2123-g00d1c3b: Re-add the #if TAG_MAJOR_VERSION == 34 around MONS_ARACHNOID (DracoOmega). 10(7 minutes ago, 1 file, 2+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=00d1c3b05183 04:38:20 03edlothiol 07* 0.12-a0-2124-gadbe6da: Fix the haste icon in Webtiles. 10(4 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=adbe6da16197 04:39:00 edlothiol: Thanks :) 04:39:42 thanks for noticing ;) 04:47:12 -!- residualshade has quit [Quit: Page closed] 04:53:10 -!- bonghitz has quit [Remote host closed the connection] 04:56:47 -!- Namey has quit [Quit: Leaving] 05:03:46 -!- mumra has quit [Read error: Operation timed out] 05:05:29 -!- Vizer_ has joined ##crawl-dev 05:06:03 -!- Vizer has quit [Ping timeout: 276 seconds] 05:15:09 -!- Sprort has quit [Ping timeout: 276 seconds] 05:16:35 -!- shirish has quit [Ping timeout: 244 seconds] 05:19:57 -!- mumra has joined ##crawl-dev 05:21:24 -!- scummos has quit [Ping timeout: 248 seconds] 05:24:12 -!- hangedman has quit [Ping timeout: 245 seconds] 05:29:03 -!- shirish has joined ##crawl-dev 05:34:35 -!- mumra has quit [Remote host closed the connection] 05:37:06 -!- rossi has quit [Ping timeout: 245 seconds] 05:50:47 -!- dagonfive has quit [Read error: Connection reset by peer] 05:51:05 -!- Villadelfia has joined ##crawl-dev 05:51:06 -!- Villadelfia has quit [Changing host] 05:51:06 -!- Villadelfia has joined ##crawl-dev 05:51:35 -!- Villadelfia has quit [Remote host closed the connection] 05:53:09 -!- Villadelfia has joined ##crawl-dev 05:55:03 -!- Villadelfia has quit [Remote host closed the connection] 05:56:29 -!- Villadelfia has joined ##crawl-dev 05:58:02 -!- Villadelfia has quit [Remote host closed the connection] 06:00:53 -!- Villadelfia has joined ##crawl-dev 06:00:53 -!- Villadelfia has quit [Changing host] 06:00:53 -!- Villadelfia has joined ##crawl-dev 06:04:01 -!- Villadelfia has quit [Remote host closed the connection] 06:06:43 -!- Villadelfia has joined ##crawl-dev 06:08:08 -!- Villadelfia has quit [Remote host closed the connection] 06:08:15 -!- bonghitz has quit [Ping timeout: 252 seconds] 06:10:41 -!- Villadelfia has joined ##crawl-dev 06:10:59 -!- Villadelfia has quit [Remote host closed the connection] 06:19:40 -!- blabber has joined ##crawl-dev 06:21:50 -!- magistern has quit [Quit: This computer has gone to sleep] 06:24:05 -!- magistern has quit [Client Quit] 06:28:40 -!- zero_one has quit [Quit: WeeChat 0.3.8] 06:33:38 -!- friendlybee has quit [Read error: Connection reset by peer] 06:34:33 -!- madreisz has quit [Quit: Page closed] 06:36:05 -!- santiago has quit [Ping timeout: 248 seconds] 06:43:56 -!- Villadelfia has joined ##crawl-dev 06:48:12 -!- Zaba has quit [Ping timeout: 264 seconds] 06:50:49 -!- Ragdoll has joined ##crawl-dev 06:51:00 -!- Vizer_ has quit [Quit: bye] 06:53:40 -!- Zaba has joined ##crawl-dev 06:53:54 -!- Crazylemon64 has quit [Ping timeout: 252 seconds] 06:57:32 -!- gnsh has quit [Remote host closed the connection] 07:16:42 -!- Crazylemon64 has quit [Ping timeout: 245 seconds] 07:24:58 -!- elliptic has joined ##crawl-dev 07:25:35 -!- Zifmia has quit [Read error: Connection reset by peer] 07:25:59 -!- Zifmia has quit [Read error: Connection reset by peer] 07:32:36 -!- Blazinghand has quit [Ping timeout: 256 seconds] 07:41:18 -!- Kellhus has quit [Quit: Page closed] 07:47:35 -!- keksz has joined ##crawl-dev 08:00:02 -!- Guest86416 has quit [Ping timeout: 252 seconds] 08:09:04 -!- MarvinPA has joined ##crawl-dev 08:12:12 -!- nooodl has joined ##crawl-dev 08:15:00 -!- hart has quit [Read error: Connection reset by peer] 08:16:58 -!- Roarke has quit [Quit: Page closed] 08:21:51 -!- _D_ has quit [Quit: leaving] 08:22:45 -!- keksz has quit [Ping timeout: 248 seconds] 08:25:23 -!- Nightmare is now known as Guest99530 08:26:35 -!- keksz has joined ##crawl-dev 08:29:59 -!- rossi has quit [Quit: WeeChat 0.4.0] 08:30:49 -!- Jambato has quit [Quit: leaving] 08:40:53 -!- mamga has quit [Quit: Page closed] 08:42:57 -!- ogaz has joined ##crawl-dev 08:51:05 -!- blackcustard has joined ##crawl-dev 08:51:11 -!- elliptic has quit [Ping timeout: 252 seconds] 08:51:26 -!- elliptic has joined ##crawl-dev 09:08:10 -!- Zifmia has quit [Quit: AndroidIrc Disconnecting] 09:08:39 -!- shirish has quit [Read error: Connection reset by peer] 09:11:22 -!- keksz has quit [Quit: sushi time!] 09:18:05 <|amethyst> since there are vaults with porcupines in D now, what about adding them to the monster list? 09:18:23 <|amethyst> to mon-pick I mean 09:18:49 it would be nice if their spines actually did anything first :P 09:19:25 the real question is why they are being used in vaults, yes 09:19:46 (how about just flat tripling spiny damage or something) 09:20:11 <|amethyst> elliott: are hell sentinels too weak in melee? 09:20:11 it isn't as simple as that, unless you want hell sentinels to slaughter people 09:20:13 no 09:20:43 the spiny formula is quite bad, but it isn't easy to make something like that scale well... player spines scale strangely as well 09:20:45 well hell sentinels do sort of already slaughter people 09:20:50 but it wasn't an entirely serious suggestion 09:21:01 isn't there only like one hell sentinel spines death anyway 09:21:08 porcupine spines are bad, but the monster also doesn't do anything else 09:21:11 porcupine (02r) | Spd: 12 | HD: 2 | HP: 6-18 | AC/EV: 2/12 08(spiny) | Dam: 7 | Res: 06magic(8) | XP: 32 | Sz: tiny | Int: animal. 09:21:11 %??porcupine 09:21:20 quokka (16r) | Spd: 10 | HD: 1 | HP: 3-8 | AC/EV: 2/13 | Dam: 5 | Res: 06magic(1) | XP: 1 | Sz: little | Int: animal. 09:21:20 <|amethyst> %??quokka 09:21:21 HD 2, Dam: 7... 09:21:27 I actually find porcupines quite scary on their own terms the first time you see them 09:21:32 just because speed 12 09:21:39 but the second time onwards is harmless :P 09:22:04 okay revised proposal: triple spine damage unless the monster is a hell sentinel! 09:22:40 well, the spines also almost always miss currently 09:22:42 <|amethyst> elliott: including for demonspawn? 09:23:33 |amethyst: I said "the monster", so clearly if you play a spiny demonspawn you get a runtime type error 09:23:53 with demonspawn spines, they are actually quite strong at level 3... but at level 1 or even 2, they don't do much 09:24:10 I hear monqy's original monster spines implementation did good damage 09:24:11 it is some issue with the evasion check iirc 09:24:18 perhaps it has a better formula that could be stolen 09:24:27 <|amethyst> "fortunately" monster and player spines are calculated completely differently 09:24:55 <|amethyst> For monsters: "level" is (1 + hd/4), to-hit is 10 + 4*level, and damage is (level)d4 09:25:24 <|amethyst> err, random2(10 + 4*level) that is 09:25:29 is it really 1.5d4 for porcupines 09:25:42 okay I'm glad that's not true 09:26:59 random2(18) accuracy sounds bad for attacking the player but I might be wrong 09:27:06 <|amethyst> damage would be 1d4 or 2d4 randomly, yes (the division is div_rand_round) 09:27:14 1.5d4 damage definitely sounds bad :P 09:29:05 -!- st_ has joined ##crawl-dev 09:29:13 <|amethyst> elliott: I think its melee would be random2(22) if I'm not misreading or missing something 09:29:17 <|amethyst> doh 09:29:18 <|amethyst> elliptic: ^ 09:29:47 <|amethyst> 18 + 15*hd/10 + 1 09:29:53 doesn't accuracy use a different scale for melee and ranged? 09:30:12 like, get compared against player evasion using a different function 09:31:05 <|amethyst> spines use melee to-hit 09:31:06 -!- prominence has quit [Quit: Page closed] 09:31:11 oh 09:31:12 right 09:31:18 <|amethyst> I mean, melee ev and the same testhit call 09:31:31 <|amethyst> oh wait 09:31:45 oh, porcupine is actually random2(16) according to the above 09:32:06 <|amethyst> huh? 09:32:16 <|amethyst> (sorry, different call, same function) 09:32:27 because level is 1.5, not 2 09:33:07 <|amethyst> random2(14) or random2(18), yeah 09:34:31 <|amethyst> so it's not an order of magnitude difference or anything 09:35:18 Hell Sentinel (071) | Spd: 10 | HD: 19 | HP: 121-164 | AC/EV: 25/3 08(spiny) | Dam: 40, 25 | 05demonic, 10doors, see invisible, !sil | Res: 06magic(304), 05hellfire, 12cold+++, 11elec+++, 09poison+++, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4645 | Sp: hellfire (3d20), melee, iron shot (3d33) | Sz: Large | Int: high. 09:35:18 <|amethyst> %??hell sentinel 09:36:16 |amethyst: well, low HD monsters are known for having poor melee accuracy 09:36:34 <|amethyst> for hell sentinel: 47 melee to-hit plus any bonus for weapons etc, 30 or 34 spines to-hit 09:36:50 so having the accuracy of an HD -2 monster isn't very good for porcupines :P 09:37:33 <|amethyst> Is there any reason not to just use melee to-hit 09:37:46 I actually think hell sentinel spine damage is quite reasonable at the moment if your evasion is less than about 25-30 09:37:49 <|amethyst> I mean, if a monster has the fighter flag then probably it's better at positioning its spines, right? 09:38:08 it drops off a lot after that because of how the formula works 09:38:10 <|amethyst> I guess the lighting boni/mali don't make sense for spines 09:38:21 <|amethyst> hm 09:38:25 |amethyst: using the same base formula is probably an improvement at least 09:39:02 -!- chaingun has quit [Ping timeout: 255 seconds] 09:39:25 would anyone really be scared of hell sentinels if they did not have spells 09:39:28 -!- thirsty has quit [Client Quit] 09:39:53 no 09:40:00 why is that relevant to anything though 09:40:33 well hell sentinel spines don't really seem like the most relevant thing in the universe to me :P 09:40:59 I've taken 50ish damage from them over the course of a fight meleeing a sentinel down 09:41:02 with some characters 09:41:10 that is pretty relevant IMO 09:41:32 03elliptic 07* 0.12-a0-2125-g17e404e: Rename arcane familiar to battlesphere. 10(19 minutes ago, 29 files, 126+ 126-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=17e404e6b80b 09:41:34 probably not the most relevant thing in the universe though, I'd have to agree 09:41:41 unlike ^ 09:41:45 <|amethyst> ♥ 09:41:52 sure, they have good melee 09:42:04 -!- shirish has joined ##crawl-dev 09:42:14 but my general terrifiedness about hell sentinels wouldn't change significantly for most changes to their spines, I think 09:42:20 also, best change 09:44:08 -!- Poncheis has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 09:54:03 -!- lobf has quit [Quit: lobf] 09:55:40 -!- Zaba has quit [Ping timeout: 276 seconds] 10:00:00 -!- mumra has joined ##crawl-dev 10:01:13 -!- Zaba has joined ##crawl-dev 10:02:43 |amethyst: btw, can you show the fighter flag in monster stats? or whatever its called? the one that makes monsters hit you more easily 10:03:08 <|amethyst> oh, yeah... I meant to do that earlier 10:03:15 elliptic: haha, finally! 10:03:42 that flag is weird 10:04:14 <|amethyst> where should it be? 10:04:19 Executioner (151) | Spd: 20 | HD: 12 | HP: 50-86 | AC/EV: 10/15 | Dam: 30, 10, 10 | 05demonic, 10doors, evil, see invisible, !sil | Res: 06magic(144), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2377 | Sp: pain (d14), haste | Sz: Large | Int: high. 10:04:19 <|amethyst> %??executioner 10:04:37 <|amethyst> under flags? what colour? 10:05:05 I'd put it in the demonic, doors, evil, etc list 10:05:16 how about 9fighter 10:06:14 do s/fighter/battlemage/ for monsters with that flag who are also spellcasters 10:06:27 elliptic++ 10:06:38 and then give battlesphere it, and the spellcaster flag 10:06:42 deep elf master archer (15e) | Spd: 10 (msl: 60%) | HD: 15 | HP: 65-84 | AC/EV: 0/15 | Dam: 25, 5 | 10weapons, 10items, 10doors | Res: 06magic(100) | Chunks: 07contam | XP: 1511 | Sz: Medium | Int: high. 10:06:42 <|amethyst> %??deep elf master archer 10:06:50 <|amethyst> I guess 'archer' flag too 10:07:03 what is the equivalent of battlemage for an archer 10:08:12 -!- shirish has quit [Remote host closed the connection] 10:08:19 arcanearcher 10:08:38 marksmage 10:08:40 (iirc AM was called this at one point, or people wanted to call it that, or something) 10:08:53 deep elf high priest (09e) | Spd: 10 | HD: 11 | HP: 40-60 | AC/EV: 3/13 | Dam: 14 | 10weapons, 10items, 10doors, evil, see invisible | Res: 06magic(88) | Vul: 08holy | Chunks: 07contam | XP: 1046 | Sp: demon, hellfire burst (3d15), minor healing, smiting (7-17), twisted resurrection | Sz: Medium | Int: high. 10:08:53 <|amethyst> %??deep elf high priest 10:09:01 <|amethyst> priest flag too? 10:09:08 ??badwiki gham guide 10:09:09 badwiki gham guide[1/1]: THE ULTYMATE RESISTANCES OF THE GHOUL COMBINED WITH POWYRFUL CLAW ATTACKS + RANGED SUPERIORITY FROM OF THE ARKANE MARKSPERSON MAKES THE GHAM THE POWER CLASS OF 0.8, 0.10, AND 0.11. GO FOR SPLINT MAIL FOR MAXIMUM PROTECTION + FLEXIBILITY // - THIS GUIDE BY SLAUGHTRO POWER CRAWLMASTER X 10:09:16 clearly "arkanemarksperson" 10:09:37 how about "accurate"? Or really just "fighter"? Calling the flag different things depending on the monster would just make this stuff even more confusing than it already is 10:09:49 ...What'd I miss? o_O 10:09:49 Grunt: You have 1 message. Use !messages to read it. 10:09:52 "archer" and "priest" are different flags AIUI 10:09:56 well "priest" definitely is 10:10:09 fighter definitely has to be called battlemage where appropriate though 10:10:17 BATTLEMAGE 10:10:32 oh wait, there actually is an archer flag? 10:10:33 -!- Ark is now known as Guest68965 10:10:33 ??archer 10:10:34 I don't have a page labeled archer in my learndb. 10:10:36 ??fighter 10:10:36 <|amethyst> alefury: archer and fighter work rather differently 10:10:37 fighter[1/2]: Growing up, this fellow spent all his time on the training field, not in the magic library. Generally starts with: light weapon, scale mail, shield, bonus hp and str. 10:10:55 booooots!!!! >:( 10:10:59 ??fighter[2 10:10:59 fighter[2/2]: Optional conduct: you must play while working out in Real Life. GreyKnight's findings: concentration becomes hard, switching hands is hard (do not drop dumbbell on laptop; it won't help) 10:11:04 not helping 10:11:54 <|amethyst> alefury: yeah, it adds up to their melee damage to AT_SHOOT to-hit and damage 10:12:18 <|amethyst> random2avg(attk.damage, 2); 10:12:35 so essentially they do double damage? 10:13:31 I didn't know that it did that 10:13:43 <|amethyst> s/melee damage/AT_SHOOT base damage 10:13:53 <|amethyst> alefury: I think the base attack normally doesn't affect it at all 10:13:59 the more noticeable thing is that M_ARCHER makes monsters use ranged weapons when in melee range 10:14:08 this is why DEMA and javelineers behave like that 10:14:10 <|amethyst> alefury: so it's more like +2d(12.5) extra damage for a DEMA 10:14:15 <|amethyst> yeah 10:14:16 (they are the only two monsters with this flag) 10:14:38 also, iirc M_FIGHTER actually improves ranged accuracy too 10:14:39 |amethyst: so it uses HD for base damage? or why else do orc warlords do more ranged damage than orcs? 10:15:33 <|amethyst> // give monster "skill" bonuses based on HD 10:15:36 <|amethyst> so yes :) 10:15:46 give guardian mummies the archer flag 10:15:51 ugh, ranged combat 10:15:55 let them use their darts of frost in melee range 10:17:20 |amethyst: anyway I'm not sure adding the M_ARCHER flag to Chei is that great an idea when only two monsters have it... people will just be confused about why centaur warriors and such aren't an "archer" 10:18:07 * elliott sort of thinks chei should give all the info it can 10:18:17 cherrypicking is what x-v is for 10:18:56 it could at least be called "master archer" or something 10:19:02 I guess that would be fine 10:20:12 1learn add battlemage MASTERARCHER 10:22:47 <|amethyst> elliptic: hm 10:24:07 Executioner (151) | Spd: 20 | HD: 12 | HP: 50-86 | AC/EV: 10/15 | Dam: 30, 10, 10 | 05demonic, 10doors, 09fighter, evil, see invisible, !sil | Res: 06magic(144), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2377 | Sp: pain (d14), haste | Sz: Large | Int: high. 10:24:07 <|amethyst> %??executioner 10:24:13 deep elf priest (03e) | Spd: 10 | HD: 5 | HP: 15-30 | AC/EV: 0/13 | Dam: 9 | 10weapons, 10items, 10doors, 09priest, evil | Res: 06magic(40) | Vul: 08holy | Chunks: 07contam | XP: 136 | Sp: pain (d10), cantrip, minor healing, smiting (7-17), twisted resurrection | Sz: Medium | Int: high. 10:24:13 <|amethyst> %??deep elf priest 10:24:23 merfolk javelineer (16m) | Spd: 10 (swim: 60%) | HD: 13 | HP: 69-88 | AC/EV: 0/14 | Dam: 16, 17 | 10weapons, 10items, 10doors, 09archer, amphibious | Res: 06magic(69), 12drown | Chunks: 07contam | XP: 1208 | Sz: Medium | Int: normal. 10:24:23 <|amethyst> %??merfolk javelineer 10:25:02 <|amethyst> "master archer" seems wrong for javelineer, but then so does "archer" 10:25:16 orb spider (06s) | Spd: 12 (spell: 200%) | HD: 5 | HP: 22-43 | AC/EV: 3/10 | Dam: 504(medium poison) | web sense, !sil | Res: 06magic(26) | Vul: 09poison | Chunks: 09poison+07contam | XP: 208 | Sp: destruction orb (8d7), cantrip | Sz: small | Int: insect. 10:25:16 %??orb spider 10:25:19 <|amethyst> "ranger" 10:25:24 I see maintain range isn't listed either 10:25:31 hm, is batty? 10:25:34 bat (15b) | Spd: 30 | HD: 1 | HP: 2-5 | AC/EV: 1/14 | Dam: 1 | sense invisible, fly | Res: 06magic(1) | XP: 1 | Sz: tiny | Int: animal. 10:25:34 %??bat 10:25:44 i don't like the color on those flags 10:26:05 <|amethyst> maybe I should just add an option to dump the snippet from mon-data.h 10:26:36 Executioner (151) | Spd: 20 | HD: 12 | HP: 50-84 | AC/EV: 10/15 | Dam: 30, 10, 10 | 05demonic, 10doors, 09fighter, evil, see invisible, !sil | Res: 06magic(144), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2377 | Sp: pain (d14), haste | Sz: Large | Int: high. 10:26:36 <|amethyst> %0.11?executioner 10:26:39 they don't seem like they need colours really 10:26:54 |amethyst: unfortunately nobody can read mon-data.h 10:28:28 merfolk javelineer (16m) | Spd: 10 (swim: 60%) | HD: 13 | HP: 69-88 | AC/EV: 0/14 | Dam: 16, 17 | 10weapons, 10items, 10doors, master archer, amphibious | Res: 06magic(69), 12drown | Chunks: 07contam | XP: 1208 | Sz: Medium | Int: normal. 10:28:28 <|amethyst> %??merfolk javelineer 10:30:02 !learn add fighter Also a monster flag that increases the accuracy of attacks. 10:30:03 fighter[3/3]: Also a monster flag that increases the accuracy of attacks. 10:30:11 someone who knows more, please improve that 10:33:50 -!- bmfx has quit [Ping timeout: 246 seconds] 10:35:27 <|amethyst> !learn edit fighter[3] s/$/ Monsters with this flag add their HD to melee to-hit (25*hd/10 versus 15*hd/10 for most monsters). They also get 20% extra damage and to-hit to ranged attacks. 10:35:27 Syntax is: !learn edit TERM[NUM] s/REGEX/REPLACE/opts 10:35:36 <|amethyst> !learn edit fighter[3] s@$@ Monsters with this flag add their HD to melee to-hit (25*hd/10 versus 15*hd/10 for most monsters). They also get 20% extra damage and to-hit to ranged attacks.@ 10:35:36 fighter[3/3]: Also a monster flag that increases the accuracy of attacks. Monsters with this flag add their HD to melee to-hit (25*hd/10 versus 15*hd/10 for most monsters). They also get 20% extra damage and to-hit to ranged attacks. 10:35:53 <|amethyst> ??archer 10:35:54 I don't have a page labeled archer in my learndb. 10:35:57 <|amethyst> ??master archer 10:35:57 I don't have a page labeled master_archer in my learndb. 10:36:10 <|amethyst> !learn add master_archer see {archer} 10:36:10 master archer[1/1]: see {archer} 10:36:16 ??archer 10:36:16 I don't have a page labeled archer in my learndb. 10:36:22 <|amethyst> writing it 10:36:35 oh I missed you querying it 10:40:06 <|amethyst> !learn add archer Monsters with this flag (only {deep elf master archer}s and {merfolk javelineer}s) shoot point-blank, shoot more often, and add on average half their attack's base damage to their ranged to-hit and damage. 10:40:06 archer[1/1]: Monsters with this flag (only {deep elf master archer}s and {merfolk javelineer}s) shoot point-blank, shoot more often, and add on average half their attack's base damage to their ranged to-hit and damage. 10:40:32 Executioner (151) | Spd: 20 | HD: 12 | HP: 50-84 | AC/EV: 10/15 | Dam: 30, 10, 10 | 05demonic, 10doors, fighter, evil, see invisible, !sil | Res: 06magic(144), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2377 | Sp: pain (d14), haste | Sz: Large | Int: high. 10:40:32 <|amethyst> %? executioner 10:40:42 <|amethyst> still need to rebuild 0.10 and 0.9 monster 10:40:57 !learn edit fighter[3] s/ / / 10:40:57 fighter[3/3]: Also a monster flag that increases the accuracy of attacks. Monsters with this flag add their HD to melee to-hit (25*hd/10 versus 15*hd/10 for most monsters). They also get 20% extra damage and to-hit to ranged attacks. 10:43:17 <|amethyst> sorry... I have an easier time changing my spelling between Crawl and work than I do changing my spacing 10:44:16 -!- ark__ has quit [Quit: Leaving] 10:46:17 ettin (07C) | Spd: 10 | HD: 12 | HP: 48-87 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors | Res: 06magic(48), 12drown | Chunks: 07contam | XP: 1447 | Sz: Giant | Int: normal. 10:46:17 <|amethyst> %??ettin 10:46:30 <|amethyst> I guess two-weapon is kind of important too 10:47:06 two-headed hill giant (07C) | Spd: 10 | HD: 12 | HP: 48-87 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors | Res: 06magic(48), 12drown | Chunks: 07contam | XP: 1447 | Sz: Giant | Int: normal. 10:47:06 %??ettin name:two-headed_hill_giant n_rpl 10:50:36 two-headed hill giant (07C) | Spd: 10 | HD: 12 | HP: 48-87 | AC/EV: 9/4 | Dam: 45, 45 | 10items, 10doors, two-weapon | Res: 06magic(48), 12drown | Chunks: 07contam | XP: 1447 | Sz: Giant | Int: normal. 10:50:36 <|amethyst> %??ettin name:two-headed_hill_giant n_rpl 10:53:59 two-headed ogre (04O) | Speed: 10 | HD: 6 | Health: 20-46 | AC/EV: 1/4 | Damage: 17, 13 | Flags: two-weapon | Res: 06magic(32) | Chunks: 07contaminated | XP: 281. 10:53:59 <|amethyst> %0.9? two-headed ogre 10:54:18 thank god, 0.9 info updated with all the flags 10:54:18 <|amethyst> (maybe I should add the item-use and eats flags to the 0.9 monster, but meh) 10:54:33 should have %0.7?, for the people on Debian stable 10:54:46 <|amethyst> tried, couldn't get 0.8 or earlier to work 10:55:10 %linley'sdungeoncrawl1.1?Fiend 10:55:24 <|amethyst> waiting for monster-0.10 to finish compiling 10:59:40 <|amethyst> hm, my binaries are vastly different sizes and I didn't think I was changing my compiler flags 10:59:46 <|amethyst> -rwxr-xr-x 1 szorg szorg 80901310 Feb 9 10:50 monster-trunk 10:59:46 <|amethyst> -rwxr-xr-x 1 szorg szorg 11859671 Feb 9 10:51 monster-stable 10:59:46 <|amethyst> -rwxr-xr-x 1 szorg szorg 126116311 Feb 9 10:53 monster-0.9 10:59:46 <|amethyst> -rwxr-xr-x 1 szorg szorg 11731789 Feb 9 10:58 monster-0.10 11:00:05 deep elf master archer (15e) | Spd: 10 (msl: 60%) | HD: 15 | HP: 66-85 | AC/EV: 0/15 | Dam: 25, 5 | 10weapons, 10items, 10doors, master archer | Res: 06magic(100) | Chunks: 07contam | XP: 1511 | Sz: Medium | Int: high. 11:00:05 <|amethyst> %0.10? deep elf master archer 11:00:53 trunk, 8x as bloated as 0.10 11:00:56 er 0.11 11:01:07 is szorg like snorg 11:01:10 <|amethyst> more like 7x 11:01:15 the N fell over 11:01:33 <|amethyst> it's the nick snorg uses when he's away 11:05:04 -!- keksz has joined ##crawl-dev 11:13:22 -!- Lightli has quit [Ping timeout: 245 seconds] 11:21:47 -!- shirish has joined ##crawl-dev 11:30:57 -!- MaxFrost has quit [Read error: No route to host] 11:31:10 -!- the_glow has quit [Ping timeout: 256 seconds] 11:37:27 -!- Xiberia has quit [Read error: Connection reset by peer] 11:37:58 -!- Xiberia has joined ##crawl-dev 11:39:54 -!- shirish has quit [Ping timeout: 252 seconds] 11:53:54 -!- rwbarton has quit [Read error: Connection reset by peer] 11:57:53 -!- bonghitz has quit [Remote host closed the connection] 12:00:27 -!- Guest68965 has quit [Ping timeout: 276 seconds] 12:05:34 -!- dtsund has joined ##crawl-dev 12:06:38 -!- scummos has quit [Ping timeout: 255 seconds] 12:09:36 -!- Goncyn has quit [Ping timeout: 252 seconds] 12:11:26 -!- simmarine has joined ##crawl-dev 12:14:33 -!- shirish has joined ##crawl-dev 12:23:22 -!- anidude has quit [Ping timeout: 256 seconds] 12:28:27 -!- Yermak has quit [Quit: Page closed] 12:31:11 Cactus (L3 DrAE) (D:2) 12:33:14 03Grunt 07* 0.12-a0-2126-g2e8dc68: Get Battlesphere castable by monsters. 10(5 minutes ago, 8 files, 126+ 61-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=2e8dc685014c 12:41:54 -!- ussdefiant has joined ##crawl-dev 12:42:06 Grunt: All in all, the conversion actually looks more straightforward than I expected, I think 12:42:25 Even if a bunch of things are necessarily more verbose now, of course 12:46:13 -!- Arkaniad has quit [Read error: Connection reset by peer] 12:47:07 <|amethyst> !tell Grunt Any thoughts about updating/cleaning the stuff at #4893 (your and moxian's interruptible wait) and putting it in? Can be simplified now that searching is no more 12:47:07 |amethyst: OK, I'll let Grunt know. 12:48:12 -!- ussdefiant has quit [Ping timeout: 276 seconds] 12:48:45 note that the only change moxian made is obsolete :P 12:52:19 -!- G-Flex has quit [Ping timeout: 260 seconds] 12:56:04 -!- edlothiol has quit [Remote host closed the connection] 12:56:10 -!- keksz has quit [Quit: Kicked by KickServ] 12:59:04 -!- Arkaniad has quit [Quit: I've killed the senator.] 13:02:53 i can't seem to download a save from mantis (ironically it's my own save from cdo XD) 13:03:11 <|amethyst> blackcustard: a save backup link? 13:03:17 yes 13:03:23 <|amethyst> that's intentional 13:03:29 i thought it got it; but 7zip refused to open it 13:03:36 <|amethyst> otherwise people could use local wizmode to scout out their saves 13:03:53 ah. admin only then? 13:03:54 <|amethyst> it's password-protected and requires a dev Mantis/wiki account 13:04:02 <|amethyst> yeah 13:04:05 gotcha 13:04:31 <|amethyst> on cszo and cao it requires an "admin" dgamelaunch account 13:05:49 i was hoping to load up one of the saves from 6235 (!bad item on weapon adjust) in debug mode and see if i could figure anything out ... cause you just know there's a bad handle (of some species) in there somewhere 13:06:24 if you could download saves you could magic map levels 13:06:27 discover your true draconian colour 13:06:28 etc. 13:06:36 yeah; obviously exploitable 13:06:45 <|amethyst> elliott: not the latter 13:07:32 <|amethyst> elliott: unless you can also clone the rng state 13:08:29 oh, I meant ds mutations I think 13:08:36 Trident description obsolete (https://crawl.develz.org/mantis/view.php?id=6620) by rchandra 13:08:36 there's something decided at char creation time anyway 13:11:24 elliott: ds mutations, yeah 13:16:35 -!- caleba has quit [Quit: caleba] 13:24:30 -!- evilmike has joined ##crawl-dev 13:25:01 -!- Pepe has quit [Ping timeout: 245 seconds] 13:27:40 -!- monqy has joined ##crawl-dev 13:28:20 -!- remyroy has quit [Ping timeout: 248 seconds] 13:28:48 03|amethyst 07* 0.12-a0-2127-gb6146b9: Remove obsolete handedness info from trident description (#6620). 10(3 minutes ago, 1 file, 2+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b6146b952f5f 13:33:08 -!- Double_Golbat has quit [Remote host closed the connection] 13:33:52 03dolorous 07* 0.12-a0-2128-gf2985a7: Constify. 10(3 minutes ago, 2 files, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f2985a70f6dd 13:33:52 03dolorous 07* 0.12-a0-2129-gbd46608: Add formatting fixes. 10(41 seconds ago, 1 file, 6+ 5-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=bd4660808143 13:35:40 -!- rossi has quit [Read error: Operation timed out] 13:41:52 -!- voker57 has quit [Read error: Connection reset by peer] 13:48:20 -!- Liams123 has quit [Quit: Page closed] 13:55:56 -!- GON_again has quit [Quit: Leaving.] 14:00:02 -!- Guest68965 has quit [Ping timeout: 245 seconds] 14:00:26 -!- magistern has quit [Quit: This computer has gone to sleep] 14:01:23 -!- ogaz has quit [Ping timeout: 260 seconds] 14:12:04 -!- MaxFrost has quit [Ping timeout: 256 seconds] 14:14:16 -!- SGNB00000000AA_ is now known as SGNB00000000AA 14:15:01 -!- SGNB00000000AA has quit [Changing host] 14:15:01 -!- gomer has quit [Ping timeout: 255 seconds] 14:15:01 -!- Arkaniad has quit [Quit: I've killed the senator.] 14:18:47 -!- stubblyhead has quit [Ping timeout: 245 seconds] 14:19:07 -!- AlcariTheMad has quit [Ping timeout: 260 seconds] 14:19:37 -!- nation has quit [Ping timeout: 245 seconds] 14:22:20 where is item_def's definition? 14:22:47 omg i just found it 14:22:54 i swear i looked for like 10 minutes 14:23:11 i have no idea how i missed it 14:23:22 -!- stubblyhead_ has quit [Ping timeout: 245 seconds] 14:30:28 -!- ogaz has joined ##crawl-dev 14:31:05 -!- inspector071 has quit [Ping timeout: 252 seconds] 14:43:01 -!- mumra has quit [Ping timeout: 248 seconds] 14:47:07 -!- Blazinghand has quit [Ping timeout: 260 seconds] 14:49:05 -!- eb has quit [Ping timeout: 255 seconds] 14:52:13 -!- mumra has joined ##crawl-dev 15:01:27 -!- mumra has quit [Ping timeout: 244 seconds] 15:11:42 -!- madreisz has quit [Ping timeout: 245 seconds] 15:13:03 -!- HangedMan has joined ##crawl-dev 15:16:47 -!- hurdos has quit [Read error: Connection reset by peer] 15:20:27 -!- Sombrero_Mott has joined ##crawl-dev 15:20:37 -!- Sombrero_Mott is now known as FaMott 15:25:02 phantom image (https://crawl.develz.org/mantis/view.php?id=6621) by simon1tan 15:34:16 -!- Nabski has quit [Quit: Page closed] 15:37:24 -!- Villadelfia has quit [Ping timeout: 264 seconds] 15:38:24 -!- Villadelfia has joined ##crawl-dev 15:40:01 -!- rossi has quit [Ping timeout: 245 seconds] 15:41:38 -!- Aryth has quit [Ping timeout: 256 seconds] 15:42:08 -!- bonghitz has quit [Remote host closed the connection] 15:46:14 -!- ZRN has quit [] 15:50:27 -!- lessens has quit [Ping timeout: 245 seconds] 15:52:07 -!- morphy has quit [Ping timeout: 245 seconds] 15:58:58 -!- DracoOmega has quit [Quit: Leaving] 16:06:23 -!- eb has quit [Ping timeout: 255 seconds] 16:06:49 rubber ducking a bit here: if the one of the item_defs in you.inv were corrupted that would break the inventory menu too, not just adjusting right? 16:12:55 -!- ark__ has joined ##crawl-dev 16:15:53 -!- WalkerBoh has quit [Remote host closed the connection] 16:17:06 -!- rast has joined ##crawl-dev 16:20:42 -!- Luxivar has quit [Remote host closed the connection] 16:20:53 -!- bonghitz has quit [Ping timeout: 255 seconds] 16:24:55 -!- edlothiol has joined ##crawl-dev 16:26:48 -!- anidude has quit [Read error: Connection reset by peer] 16:27:05 -!- Leafsnail has quit [Ping timeout: 255 seconds] 16:28:42 -!- correct has quit [Quit: Page closed] 16:29:53 -!- ogaz has quit [Ping timeout: 255 seconds] 16:35:59 -!- nickajeg has quit [Client Quit] 16:37:55 -!- Ragdoll has quit [Read error: Connection reset by peer] 16:39:49 anybody good with lua wanna tell me how to use https://crawl.develz.org/wiki/doku.php?id=dcss:help:maps:lua:modules:dgn:branches br_depth to get a check if at bottom of branch check 16:42:05 -!- caleba has quit [Quit: caleba] 16:45:27 -!- ogaz has joined ##crawl-dev 16:46:55 <|amethyst> HangedMan: maybe something like if you.depth() == dgn.br_depth(you.branch()) 16:48:21 |amethyst: works, thanks 16:49:07 alright, short of using this patch to make abyssal stairs and abyss exits weigh differently in abyss exit vaults by abyss depth I think I'm done all I can do by editing vaults 16:50:55 -!- ZChris13 has joined ##crawl-dev 16:51:36 -!- dtsund has quit [Quit: dtsund] 16:55:27 -!- ArchSkuD has quit [Ping timeout: 245 seconds] 16:57:10 no progress on 6235. i was thinking for a bit that maybe some code was munging the slot member of an item in inventory; but none of the assignments to the slot members of any item_def struct appear harmful 17:03:45 -!- dtsund has joined ##crawl-dev 17:05:04 -!- codrus has quit [Quit: Lost terminal] 17:05:45 -!- absolutego has quit [Quit: leaving] 17:12:20 so i found a "staircase" to the hall of blades 17:12:25 which i knew was fake because id already been there from another level 17:12:36 but when i shot at it the arrow just went past 17:12:42 not a bug 17:12:47 mimics aren't revealed by ranged attacks 17:12:55 why not? 17:13:10 would you really enjoy throwing things at every single feature 17:13:11 because otherwise you would shoot at everything to tell if it's a mimic or not 17:13:28 ahok 17:13:43 -!- _dd has quit [Ping timeout: 244 seconds] 17:15:28 i feel like its a little unfrotunate that the game doesnt reward me for noticing that a mimic is obviously a mimic 17:15:38 it does 17:15:45 you can not walk next to it 17:16:22 Abyss.des clean-up (https://crawl.develz.org/mantis/view.php?id=6622) by Claws 17:16:22 or you can walk next to it while at full health, buffed, whatever (if you are concerned about it for some reason) 17:16:29 what 17:16:33 since when is chei that fast 17:17:01 got buffed 17:17:14 it does seem kind of silly that the game doesn't autoidentify mimics when you know they're a mimic 17:17:29 like the aforementioned branch entry mimics 17:17:35 -!- bonghitz has quit [Ping timeout: 255 seconds] 17:17:36 you don't know which entry is a mimic usually 17:18:01 sure you do, you go down the first blade entrance you see to spawn uniques 17:18:03 well sometimes you do and i agree that it's sort of dumb 17:18:11 but yeah you can just exclude it or whatever 17:18:13 -!- nicolae- has joined ##crawl-dev 17:20:52 -!- ogaz has quit [Ping timeout: 248 seconds] 17:27:52 -!- syllogism has quit [] 17:28:13 -!- Kellhus has quit [Quit: Page closed] 17:28:25 -!- zero_one has quit [Quit: WeeChat 0.3.8] 17:28:34 -!- rossi has quit [Ping timeout: 246 seconds] 17:33:09 -!- Guest99530 has quit [Ping timeout: 248 seconds] 17:35:35 -!- Kalir has quit [Changing host] 17:35:54 -!- Luxivar has quit [Disconnected by services] 17:39:56 -!- dtsund has quit [Quit: dtsund] 17:41:37 -!- inspector071 has quit [Ping timeout: 244 seconds] 17:49:26 -!- hurdos has quit [Quit: Leaving.] 17:50:07 -!- neynt_jz has quit [Client Quit] 17:51:24 -!- ZRN has quit [Client Quit] 17:55:33 -!- Liams123 has quit [Quit: Page closed] 17:55:40 ??bad item 17:55:41 bad item[1/1]: You see here a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0). 17:55:57 this is what happens when you 0700&% mimic 17:56:06 and then go back onto the stack after 600 mimics are made 17:56:30 -!- neynt has quit [Quit: Leaving] 17:57:48 -!- Luxivar has quit [Remote host closed the connection] 18:04:51 -!- Arkaniad has quit [Read error: Operation timed out] 18:05:16 what does 0700&% 18:05:18 mean 18:05:29 oh, nvm 18:05:40 i hadn't realized you can do the "repeat command" thing with wizardmode commands 18:06:08 sadly this doesn't let you actually use mimics as what they're mimicking, runing my 17-rune plans 18:06:56 (FYI: those are the default values for a item_def after its constructor or its clear member has executed. class 100 is OBJ_UNASSIGNED) 18:07:09 hehehe 18:10:17 -!- rast has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.2/20130201065344]] 18:18:45 -!- Nakatomy has quit [Quit: Verlassend] 18:19:35 -!- zero_one has quit [Quit: WeeChat 0.3.8] 18:21:18 -!- edlothiol has quit [Ping timeout: 256 seconds] 18:25:32 -!- bh has joined ##crawl-dev 18:25:37 hi 18:25:37 bh: You have 2 messages. Use !messages to read them. 18:25:39 !messages 18:25:40 (1/2) Grunt said (1w 1d 7h 23m 35s ago): There was some speculation about depth-weighting monsters in Abyss so that Abyss:1 isn't as absurdly lethal as it seems to be these days. At least one person complained that this was contrary to design principles; your thoughts? 18:25:50 !messages 18:25:50 (1/1) kilobyte said (6d 12h 51m 14s ago): do you have any commits atop the bad_forms branch? (ie, can I amend commit messages or nuke reverted commits, or should I refrain from pointless massaging)? 18:26:18 !tell kilobyte You probably already rejiggered bad_forms, but I have no objection to you doing whatever you'd like 18:26:18 bh: OK, I'll let kilobyte know. 18:26:20 !seen grunt 18:26:20 I last saw Grunt at Sat Feb 9 22:30:47 2013 UTC (1h 55m 33s ago) saying ...Saint Roka parked near the only available entrance to Orc:4 >:( on ##crawl. 18:26:54 !tell Grunt I have no objection to Abyss:1 having a different monster mix than Abyss:5. Abyss:1 should however be no easier than old Abyss 18:26:54 bh: OK, I'll let Grunt know. 18:27:07 !tell Grunt I'm staying away from monster weighting because I don't get mon-pick 18:27:07 bh: OK, I'll let Grunt know. 18:29:46 that message was kind of a lie 18:29:54 because the only person bringing it up was Grunt 18:30:46 well, I certainly agree that abyss:1 should be around the same difficulty as old abyss 18:30:56 I can't tell from my limited experience how far off it is currently 18:31:27 Abyss:5 should be pure murder 18:32:46 wall to wall zymes, wretched stars, tormentors, etc 18:33:13 that sounds more like Abyss:27 which will never exist 18:36:07 abyss:5 really doesn't need to be that murderous IMO... it should be noticeably harder than abyss:1, but we don't need anything more than the difference being noticeable 18:38:48 -!- Pthing has quit [Read error: Connection reset by peer] 18:39:40 ^ what he said 18:41:12 -!- DainDwarf has quit [Quit: Dain's default quit message] 18:43:55 -!- ark__ has quit [Quit: Leaving] 18:44:14 it places lots of vaults! 18:44:30 by the way can somebody apply my abyss vault fixes patch 18:46:24 -!- dtsund has joined ##crawl-dev 18:49:35 HangedMan: is a patch on mantis? 18:49:59 yes 18:50:44 unless someone is faster than me, I'll apply it now 18:50:54 hooray 18:51:10 -!- santiago has quit [Read error: Operation timed out] 18:52:07 oh gosh. If I can remember my public key passphrase for gitorious... 18:52:54 grumble. 18:54:46 there we go :) 18:55:19 -!- _D_ has quit [Quit: leaving] 18:57:31 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:58:29 -!- shirish has quit [Ping timeout: 248 seconds] 18:59:06 HangedMan: I'm getting a whitespace error on the second to last line of abyss.des. 18:59:16 I think it's a false positive: no newline at eof 19:02:13 -!- EMACS_BEARDO is now known as CEREBOV 19:02:52 -!- Elkan has quit [Quit: Quitte] 19:03:27 dol will fix it if it's real. 19:03:40 hah 19:03:47 is he a real person or a bot? 19:04:07 bot 19:04:45 well, whitespace errors can usually be fixed just by ./util/checkwhite or whatever 19:05:07 elliptic: checkwhite says one thing, commit hook complains about another 19:05:17 really? weird 19:07:15 HangedMan: this should be in very shortly. Unfortunately I hadn't built crawl lately so I'm just getting to testing 19:07:22 goody 19:09:06 -!- wheals has quit [Quit: Leaving] 19:10:56 -!- shirish has joined ##crawl-dev 19:12:05 intel has a new cpu instruction that provides random numbers, can I patch it into crawl? :) 19:14:56 -!- HangedMan has quit [Ping timeout: 255 seconds] 19:15:23 -!- shirish has quit [Ping timeout: 255 seconds] 19:15:32 -!- blabber has quit [Quit: leaving] 19:16:23 -!- dtsund has quit [Ping timeout: 245 seconds] 19:16:23 -!- wwf has quit [Ping timeout: 255 seconds] 19:21:00 -!- HangedMan has joined ##crawl-dev 19:26:04 HangedMan: done 19:26:20 wonderful, another vault patch actually done 19:26:24 -!- dtsund has joined ##crawl-dev 19:27:07 !learn edit hangedman_patches[1] s| abyss.des clean-up \+ lua functioning\;|| 19:27:07 hangedman patches[1/1]: RUNED DOOR REVIEW; replace TAGS: abyss with DEPTH: Abyss (does the minivault abyss dummy still work?; weak minivault depth shrinking; remove bad mini_float uses; visible floor/source for all cloud machines; shrink roulette; traps review; tiles-colours consistency review 19:27:34 -!- shirish has joined ##crawl-dev 19:27:57 03HangedMan 07* 0.12-a0-2130-g6ed070b: Abyss.des clean-up 10(2 hours ago, 1 file, 150+ 124-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6ed070bb458f 19:28:32 maybe should do the cloud machines next 19:29:34 visible floor source? 19:29:51 water, lava, recoloured/tiled floor, statue, whatever is appropiate 19:30:44 ah. I still need to write some more abyss level generators. Like one that loads real levels and makes abyss maps out of them 19:32:11 mumra said he would try an abyss town like layouts with vaults overwriting other vaults 19:32:15 -!- HangedMan has quit [Quit: leaving] 19:34:52 -!- CreepingCrawled has quit [Quit: Konversation terminated!] 19:38:23 -!- eb has quit [] 19:38:27 my day long heroic debugging efforts have paid off! i understand ticket 6235 (!bad item on weapon adjust)! 19:39:23 i'm pretty sure something is buggering the inventory array so that the position of items in the array does not match their internal slot and link members ... now i just need to figure out what 19:39:55 (i have a stripped down model build in python in which i can replicate the bug) 19:39:59 built* 19:42:15 -!- Jayrays has quit [Ping timeout: 276 seconds] 19:42:29 -!- HangedMan has joined ##crawl-dev 19:43:23 do abyss changes effect tiles within a vault? 19:50:23 -!- GreatOrbOfEyes has joined ##crawl-dev 19:53:15 -!- HangedMan has quit [Ping timeout: 260 seconds] 19:56:16 -!- rossi has quit [Ping timeout: 246 seconds] 19:56:35 -!- eggonlegs has quit [Changing host] 19:57:02 -!- scummos has quit [Remote host closed the connection] 19:58:08 nicolae-: no 19:58:23 well, you can use empty space kind of 19:59:29 mumra implied lots of stuff about adding or removing map masks from maps to make it possible to mroe randomly make bits of abyss vaults shift alongside making vaults smaller/larger more controllably but I think getting him to do hypervaults already half-broke him 20:00:32 -!- Nightbeer has quit [Read error: Connection reset by peer] 20:00:50 -!- gomer has quit [Ping timeout: 255 seconds] 20:03:00 if he's only half broken that means he's still got one vaults thing left in him before he snaps completely 20:03:59 -!- namad7 has quit [Ping timeout: 246 seconds] 20:04:23 -!- eggonlegs has quit [Ping timeout: 252 seconds] 20:06:06 -!- eggonlegs has quit [Changing host] 20:08:39 -!- wwf has quit [Quit: Ex-Chat] 20:08:52 -!- Zermako has quit [] 20:09:32 -!- GreatOrbOfEyes is now known as HangedMan 20:09:37 -!- santiago has quit [Remote host closed the connection] 20:09:57 -!- scummos has quit [Ping timeout: 248 seconds] 20:13:47 -!- Kalir has quit [Ping timeout: 245 seconds] 20:14:12 -!- neynt has quit [Quit: Leaving] 20:14:56 -!- Kalir has quit [Changing host] 20:15:02 -!- madreisz has quit [Ping timeout: 245 seconds] 20:15:03 -!- rossi has quit [Quit: WeeChat 0.4.0] 20:25:56 -!- pelotron has quit [Ping timeout: 248 seconds] 20:27:44 -!- alefury has quit [] 20:47:20 -!- Luxivar has quit [Remote host closed the connection] 20:50:47 -!- Crazylemon64 has quit [Ping timeout: 255 seconds] 21:00:17 -!- bh has quit [Quit: Page closed] 21:08:51 -!- GreatOrbOfEyes has joined ##crawl-dev 21:10:15 -!- HangedMan has quit [Ping timeout: 252 seconds] 21:13:48 -!- ArchSkuD has quit [Quit: Page closed] 21:16:24 -!- bonghitz has quit [Remote host closed the connection] 21:17:32 -!- Roarke has quit [Ping timeout: 245 seconds] 21:19:04 -!- Arkaniad has quit [Ping timeout: 252 seconds] 21:19:38 * Grunt gestures at GreatOrbOfEyes. GreatOrbOfEyes suddenly stops moving! 21:20:08 that seems pretty rude 21:20:21 No ruder than the average GreatOrbOfEyes is to the average player :b 21:21:10 good point 21:21:14 -!- magistern has quit [Quit: This computer has gone to sleep] 21:21:46 -!- Kellhus has quit [Quit: Page closed] 21:21:47 always so impolite, those players, never biting back 21:22:21 There aren't many player races that bite. 21:22:25 !send GreatOrbOfEyes a vampire 21:22:25 Sending a vampire to GreatOrbOfEyes. 21:22:27 i think i just recreated 6235 w00t w00t! 21:22:44 how would the player know the orb of eyes wanted to be bitten anyway. they can't talk. they're just eyes. 21:23:35 theyre more like beholders imo 21:24:21 true, and they must have mouths or else they couldn't bite 21:24:22 very sharp eyelids 21:24:29 hahaha 21:32:04 -!- ToastyP has quit [Ping timeout: 244 seconds] 21:38:55 -!- vimpulse has quit [Remote host closed the connection] 21:43:45 -!- Koolguydude has quit [Quit: ChatZilla 0.9.90 [Firefox 18.0.2/20130201065344]] 21:44:40 -!- GreatOrbOfEyes is now known as HangedMan 21:48:20 -!- CEREBOV has quit [Read error: Connection reset by peer] 21:48:29 -!- Twinge has quit [] 21:48:53 -!- caleba has quit [Quit: caleba] 21:49:05 -!- remyroy has quit [Read error: Connection reset by peer] 21:50:23 -!- nicolae- has left ##crawl-dev 21:51:53 -!- ToastyP is now known as Guest24410 21:52:36 -!- eggonlegs has quit [Ping timeout: 252 seconds] 21:52:52 -!- Twinge has joined ##crawl-dev 21:52:54 -!- Guest24410 is now known as ToastyP_ 21:54:24 -!- eggonlegs has quit [Changing host] 21:59:04 -!- ontoclasm has joined ##crawl-dev 22:08:30 -!- lobf has quit [Quit: lobf] 22:10:53 -!- sfsdf has quit [Client Quit] 22:16:59 -!- dtsund has quit [Quit: dtsund] 22:18:31 ahh, thanks for fixing my mistake on the haste icon 22:18:46 3am_coding_unreasons 22:23:09 That's what you get for hasty coding. 22:23:14 * Grunt flees in terror. 22:23:35 ba dum tissh 22:24:11 -!- Naruni has quit [Remote host closed the connection] 22:24:25 -!- pelotr0n is now known as pelotron 22:27:22 -!- ogaz has joined ##crawl-dev 22:33:56 -!- nooodl has quit [Ping timeout: 255 seconds] 22:38:32 -!- Poncheis has quit [Read error: Connection reset by peer] 22:42:49 -!- home_ has quit [Changing host] 22:42:57 -!- home_ is now known as home 22:47:00 -!- MaxFrost has quit [Ping timeout: 264 seconds] 22:47:02 -!- st_ has quit [Read error: Connection reset by peer] 22:47:15 -!- st_ has joined ##crawl-dev 22:51:30 w00t, i think i have a patch for 6235! 22:52:55 -!- rwbarton has quit [Quit: leaving] 22:57:46 -!- ToastyP_ has quit [Quit: ChatZilla 0.9.90 [Firefox 18.0.2/20130201065344]] 23:00:13 -!- HangedMan has quit [Read error: Connection reset by peer] 23:05:28 -!- morphy has quit [Ping timeout: 245 seconds] 23:10:35 -!- home has quit [Ping timeout: 248 seconds] 23:10:35 -!- dtsund has joined ##crawl-dev 23:10:50 -!- MattyDub has quit [Quit: Page closed] 23:13:47 -!- bonghitz has quit [Remote host closed the connection] 23:16:04 -!- hangedman has joined ##crawl-dev 23:19:17 -!- rchandra has quit [Read error: Connection reset by peer] 23:20:32 -!- SwissStopwatch has quit [Read error: Connection reset by peer] 23:23:17 -!- BananaHamma has quit [Quit: Page closed] 23:36:27 -!- ussdefiant has joined ##crawl-dev 23:37:40 -!- eggonlegs has quit [Quit: leaving] 23:43:00 -!- Kalir has quit [Ping timeout: 256 seconds] 23:44:15 -!- GiantOwl is now known as Kalir 23:44:16 -!- Kalir has quit [Changing host] 23:45:18 -!- Kalir has quit [Read error: Connection reset by peer] 23:45:21 -!- pelotron has quit [Ping timeout: 252 seconds] 23:45:35 -!- Kalir has quit [Changing host] 23:47:08 -!- punpun has quit [Quit: Page closed] 23:58:58 -!- DracoOmega has joined ##crawl-dev