00:00:00 -!- ussdefiant has joined ##crawl-dev 00:01:18 Unstable branch on crawl.develz.org updated to: 0.12-a0-2028-g804e35b (34) 00:01:33 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2028-g804e35b (34) 00:05:16 -!- ophanim has quit [Read error: Connection reset by peer] 00:09:18 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-2028-g804e35b 00:13:00 03dolorous 07* 0.12-a0-2029-g9be7b00: Add formatting fix. 10(61 seconds ago, 1 file, 4+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9be7b008658d 00:16:48 -!- pelotr0n has quit [Ping timeout: 245 seconds] 00:18:28 -!- Goncyn_ is now known as Goncyn 00:29:03 -!- WalkerBoh has quit [Remote host closed the connection] 01:02:11 -!- Dixbert has quit [Ping timeout: 244 seconds] 01:03:23 -!- Dixbert has joined ##crawl-dev 01:10:51 -!- MarvinPA has joined ##crawl-dev 01:16:25 -!- dymes has quit [Read error: Connection reset by peer] 01:17:36 -!- joosa has quit [Ping timeout: 264 seconds] 01:17:42 -!- Patashu has joined ##crawl-dev 01:18:12 -!- dymes has quit [Read error: Connection reset by peer] 01:20:32 -!- Patashu has quit [Client Quit] 01:20:46 -!- Patashu has joined ##crawl-dev 01:20:53 -!- Patashu has quit [Client Quit] 01:33:33 -!- Chapayev has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 01:36:41 -!- caleba has quit [Quit: caleba] 01:36:59 -!- joosa has joined ##crawl-dev 01:42:58 -!- motorbit has quit [Quit: Page closed] 01:43:32 -!- mikee_ has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 01:47:06 -!- yaiba has quit [Remote host closed the connection] 01:47:48 -!- bonghitz has quit [Remote host closed the connection] 01:49:46 -!- rossi has quit [Quit: WeeChat 0.4.0] 01:50:27 -!- stubblyhead has quit [Ping timeout: 245 seconds] 01:57:55 -!- lobf has quit [Remote host closed the connection] 02:01:54 -!- _dd has joined ##crawl-dev 02:09:13 -!- monqy has joined ##crawl-dev 02:10:52 -!- kekekela has quit [Ping timeout: 245 seconds] 02:20:18 -!- shummie has quit [Quit: Page closed] 02:20:27 -!- mreisz has quit [Ping timeout: 245 seconds] 02:25:27 -!- descol has quit [Ping timeout: 245 seconds] 02:29:53 -!- joosa has quit [Ping timeout: 248 seconds] 02:33:48 -!- Elkan has quit [Read error: No route to host] 02:36:25 -!- syraine has quit [Quit: Page closed] 02:40:24 -!- joosa has joined ##crawl-dev 02:43:55 -!- dymes has quit [Read error: Connection reset by peer] 02:47:07 -!- ponies_ has quit [Read error: Connection reset by peer] 02:49:40 -!- GuraKKa has quit [Read error: Connection reset by peer] 02:51:13 -!- dymes has quit [Read error: Connection reset by peer] 02:51:42 -!- morphy has quit [Ping timeout: 245 seconds] 02:52:37 -!- minqmay has quit [Quit: Leaving] 02:54:34 no message for Fulminant Prism explosions just out of LOS (https://crawl.develz.org/mantis/view.php?id=6596) by KiloByte 02:55:24 hangedman_: i like that :o 02:59:22 -!- ontoclasm has quit [Quit: Leaving.] 03:01:02 -!- bl0kem|2 is now known as dymes 03:01:36 -!- gvdm has quit [Read error: Connection reset by peer] 03:01:52 kilobyte: Ball lightning and giant spores have the same issue, by the way 03:02:02 I'm not saying you're wrong in that there should be a message, though 03:03:07 But I suspect it may be non-trivial to do this, given the way explosions are processed 03:04:28 at least hellfire can be heard from what it seems, the other end of a level 03:04:49 Well HEARD, I suppose 03:04:57 I thought you were meaning if you see part of the blast, but not the point of origin 03:05:40 part of the blast means it's no farther than 10 away 03:07:55 Yes, I suspect a sound would be much simpler. I was thinking about a message about SEEING it, if any part of the explosion AoE comes into your LoS. Which raises a few processing issues, I think. 03:08:24 Since you need to give the message if any affected square is affected, but only once no matter how MANY affected squares there are, and not if you actually see the thing explode directly, etc. 03:20:20 -!- dymes has quit [Ping timeout: 256 seconds] 03:21:02 -!- ogaz has quit [Ping timeout: 255 seconds] 03:34:55 -!- dtsund has quit [Quit: dtsund] 03:41:35 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 03:41:44 -!- alefury has joined ##crawl-dev 03:46:04 -!- gvdm has quit [Read error: Connection reset by peer] 03:46:48 -!- Vizer has quit [Quit: bye] 03:49:49 -!- monqy has quit [Quit: hello] 03:51:21 -!- ussdefiant has quit [Ping timeout: 252 seconds] 03:55:27 Grunt: monster Fulminant Prism would be a _hard_ task. The AI needed to plant the prism reasonably is extremely tricky. 03:55:41 and in most cases, the player can just walk away 03:56:03 (it's somehow silly intelligent monsters don't) 03:57:19 on the other hand, Battlesphere (by its current bad name :p) should be easy. I mean, DracoOmega is right that it took some serious coding to get the logic right, but it works the same for players and monsters 03:57:49 however, there's a hard part: how to explain why melee can affect the sphere but beams can't 03:58:22 I mean, it's an issue for player spheres too, except it's a lot more visible when you're on the receiving side 03:58:22 -!- Kellhus has quit [Ping timeout: 245 seconds] 03:59:09 a melee attack with a spear: the spear is inserted into the opponent, then goes away. Thrown spear: the spear is inserted into the opponent, then goes away. Spot the difference :p 04:00:21 Perhaps it could be sufficient to allow ONLY the caster's own spells to pass through. The major reason for this current behavior is it getting in your way would be really obnoxious 04:01:03 yeah 04:02:26 I think there may be several other complications with a monster version, though (not that they are insurmountable) 04:02:49 Including tracking multiple active familiars with different owners, and some follower behavior that I don't think works the same for monster-monster as it does for monster-player 04:03:30 multiple active familiars are a matter of a single field 04:03:51 Yes, an owner prop should be sufficient there 04:18:03 -!- SkaryMonk has joined ##crawl-dev 04:25:30 03kilobyte 07* 0.12-a0-2030-g7883a93: Fix some holy/healing spells being silent for no reason. 10(5 hours ago, 2 files, 3+ 5-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7883a932e5df 04:25:30 03kilobyte 07* 0.12-a0-2031-g67bb1eb: s/SPELL_FRAGMENTATION/SPELL_LRD/ 10(5 hours ago, 10 files, 18+ 18-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=67bb1ebab88b 04:25:30 03kilobyte 07* 0.12-a0-2032-g404f108: Clean up / amend some comments. 10(4 hours ago, 2 files, 14+ 14-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=404f1080b5b5 04:25:30 03kilobyte 07* 0.12-a0-2033-g4ad0992: Rename zap enums to those of their spells. 10(16 minutes ago, 12 files, 126+ 108-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=4ad0992adeee 04:25:30 03kilobyte 07* 0.12-a0-2034-g5a61ffe: Drop a few unused zap enums. 10(4 minutes ago, 1 file, 0+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=5a61ffe30dc8 04:26:12 -!- dongle_ has quit [Quit: Page closed] 04:27:35 -!- PsyMar has quit [Remote host closed the connection] 04:34:48 -!- zardo has quit [Client Quit] 04:37:57 -!- Kellhus has quit [Ping timeout: 245 seconds] 04:44:36 -!- nooodl has joined ##crawl-dev 04:45:50 -!- Blade- has quit [Quit: Page closed] 04:55:50 03kilobyte 07* 0.12-a0-2035-gaccfb7c: Axe several unused zaps. 10(27 minutes ago, 2 files, 0+ 53-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=accfb7ca6225 04:55:50 03kilobyte 07* 0.12-a0-2036-g33ac232: Axe "Sacrifice", a never-has-been spell. 10(5 minutes ago, 3 files, 4+ 19-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=33ac232af5c0 05:02:06 -!- edlothiol has joined ##crawl-dev 05:02:24 -!- bonghitz has quit [Remote host closed the connection] 05:03:22 -!- Kellhus has quit [Ping timeout: 245 seconds] 05:20:55 -!- mivue has quit [Client Quit] 05:34:36 !tell bh do you have any commits atop the bad_forms branch? (ie, can I amend commit messages or nuke reverted commits, or should I refrain from pointless massaging)? 05:34:36 kilobyte: OK, I'll let bh know. 05:39:08 |amethyst: how about replacing the option of playing the inception branch on s-z.org with the linear delay branch? 05:40:12 |amethyst: i mean linear speed 05:40:26 -!- rossi has quit [Ping timeout: 245 seconds] 05:41:11 alefury: someone analyzed it, and proven it sucks halfling ass 05:41:21 oh? 05:41:51 it certainly has some conceptual disadvantages compared to the current system, but also many advantages 05:41:59 -!- mreisz has quit [Quit: Page closed] 05:42:04 basically, there's no reason to ever use any weapon other than one with biggest damage anymore (if you can find it) 05:42:15 also the fact that it would require all weapon stats to be replaced is... bad 05:43:00 before, ones with small delay were easy to master 05:43:07 thats not quite true, having long delay means you are less flexible and theres more overkill, also accuracy is a thing that could maybe matter more 05:43:25 its a huge shuffling around of which stat matters for what, though 05:44:01 im not sure doing that, and making everyone relearn assessing weapon quality is worth removing a few magic numbers 05:44:08 but it might be 05:44:27 delays don't differ by enough to matter 05:44:44 basically, if delay is > 10 you might get hit twice 05:44:51 this might be a problem 05:45:22 how come? 05:45:29 because you might be dead 05:45:39 (assuming you get enough in return, unlike scythes) 05:45:44 while with a faster weapon you could react after the first hit 05:45:52 you deal damage first 05:45:59 yes. lets say you miss. 05:46:10 or lets say there are two enemies. 05:46:20 or the enemy survives your hit 05:46:22 etc. 05:46:32 so you missed once instead of twice 05:46:54 at 10 delay, you get to choose what you want to do next twice as often than at 20 delay 05:47:00 -!- rkd has quit [Ping timeout: 264 seconds] 05:47:17 if at any point you want to stop attacking, a faster weapon will let you do it sooner 05:47:24 have you looked at effective delays in that branch? 05:47:37 im sure its quite terrible with current weapon stats 05:47:48 differences are way smaller than currently, and currently they don't matter 05:50:38 however, there is a way to get rid of magic numbers: let's have some curve that roughly approximates current state without the sudden stop at mindelay 05:51:40 like, something quadratic (with a small weight of the quadratic term), with faster weapons having a bigger bump while slow ones are mostly linear 05:51:43 -!- SkaryMonk has left ##crawl-dev 05:51:43 -!- SkaryMonk has quit [Remote host closed the connection] 05:54:54 you mean you want to just make fast weapons keep improving at roughly the current rate past the current mindelay? 06:00:14 somewhat more, but far less than on galehar's branch 06:01:04 I mean, the main point is to remove magic numbers and the point where further investment suddenly becomes not worth so much 06:01:21 it'd be fluid 06:02:33 -!- Vizer has joined ##crawl-dev 06:03:07 -!- mumra has joined ##crawl-dev 06:04:22 -!- gvdm has quit [Read error: Connection reset by peer] 06:05:03 -!- Vizerr has quit [Ping timeout: 256 seconds] 06:05:28 -!- hangedman_ has quit [Ping timeout: 245 seconds] 06:11:06 well, the magic numbers are actually good for something 06:11:38 fast weapons are better than slow ones at low skill, but slow weapons benefit much more from higher skill 06:12:31 -!- nooodl has quit [Ping timeout: 245 seconds] 06:12:58 that this is done with a magic number is not good, it would be better if its smooth 06:13:27 but this difference between weapons should probably stay in some form or another 06:15:32 -!- syllogism has joined ##crawl-dev 06:18:28 -!- santiago has quit [Ping timeout: 245 seconds] 06:23:04 -!- dagonfive has quit [Read error: Connection reset by peer] 06:33:53 -!- mumra has quit [Ping timeout: 245 seconds] 06:38:53 -!- santiago has quit [Ping timeout: 245 seconds] 06:42:05 -!- bmfx has quit [Ping timeout: 255 seconds] 06:42:06 -!- st_ has joined ##crawl-dev 06:42:18 -!- mumra has joined ##crawl-dev 06:46:59 -!- Poncheis has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 06:48:08 -!- rkd has quit [Ping timeout: 276 seconds] 06:50:11 partyhat (L27 MuCK) ASSERT(actual) in 'spl-damage.cc' at line 715 failed. (D:16) 06:51:07 partyhat (L27 MuCK) ASSERT(actual) in 'spl-damage.cc' at line 715 failed. (D:16) 06:56:23 -!- santiago has quit [Ping timeout: 245 seconds] 07:08:04 !lm * crash -log 07:08:05 4356. partyhat, XL27 MuCK, T:152699 (milestone): http://crawl.develz.org/morgues/trunk/partyhat/crash-partyhat-20130203-125106.txt 07:09:45 -!- Sabaki has quit [Ping timeout: 276 seconds] 07:15:23 partyhat (L27 MuCK) (Abyss:2) 07:22:17 Abyss crash (auto-exploring) (https://crawl.develz.org/mantis/view.php?id=6597) by absolutego 07:22:46 -!- wheals has quit [Client Quit] 07:26:08 -!- wheals has quit [Client Quit] 07:33:47 -!- Goncyn has quit [Ping timeout: 245 seconds] 07:36:58 -!- rkd has quit [Client Quit] 07:42:47 -!- nooodl has joined ##crawl-dev 07:43:14 -!- nooodl_ has joined ##crawl-dev 07:44:37 -!- Vizer has quit [Read error: Connection reset by peer] 07:45:06 -!- Vizer has joined ##crawl-dev 07:47:13 -!- nooodl has quit [Ping timeout: 245 seconds] 07:52:38 -!- mumra has quit [Ping timeout: 245 seconds] 07:57:22 -!- nooodl_ has quit [Quit: Leaving] 08:00:04 -!- gvdm has quit 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-!- dieseltime has quit [Ping timeout: 256 seconds] 09:33:38 -!- Chris|FOSDEM is now known as ChrisOelmueller 09:39:03 -!- Vizer_ has quit [Read error: Connection reset by peer] 09:39:29 -!- Vizer_ has joined ##crawl-dev 09:39:52 -!- rossi has quit [Ping timeout: 244 seconds] 09:43:01 -!- blabber has joined ##crawl-dev 09:49:10 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 09:52:05 -!- nicolae- has joined ##crawl-dev 09:52:05 hello! is there any way to have a statue or something generate a halo, or is that hardcoded just for angels and holy beings 09:53:54 I believe it is hard-coded. 09:54:00 darn 09:57:43 kilobyte, I came across #6596 the other day when doing some experimental tinkering with CBL - it's not just prisms, it is also giant spores and ball lightnings. 09:58:10 As I recall I fixed it while working on that, so I can just add the fix in... 10:12:21 -!- odjn has quit [] 10:13:14 -!- bonghitz has quit [Remote host closed the connection] 10:18:59 03Grunt 07* 0.12-a0-2037-g9b8d06b: Feedback for audible prism, spore, and ball lightning explosions (#6596). 10(10 minutes ago, 1 file, 11+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9b8d06b6df94 10:18:59 03Grunt 07* 0.12-a0-2038-gffd41d1: Make Fulminant Prism's crackle audible from out of LOS. 10(5 minutes ago, 1 file, 10+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ffd41d1b0483 10:24:04 03Grunt 07* 0.12-a0-2039-g40c6173: Less hacky way to generate noise messages for spore, etc. explosions. 10(5 minutes ago, 1 file, 8+ 14-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=40c6173f5947 10:30:39 -!- codile has quit [Ping timeout: 252 seconds] 10:31:13 -!- ontoclasm has joined ##crawl-dev 10:32:17 nicolae-: that comes from holiness, which you can't set for a vault monster 10:32:23 (same as, say, resists or attacks) 10:32:40 i was wondering if there might be, say, perm_ench:halo or something, but that is not the case 10:34:51 -!- eb has quit [Ping timeout: 256 seconds] 10:35:21 would require passing additional parameters, in this case, the halo's radius 10:35:34 ah, true 10:35:36 -!- gvdm has quit [Ping timeout: 264 seconds] 10:37:56 -!- ussdefiant has joined ##crawl-dev 10:46:29 -!- OCTOTROG has quit [Remote host closed the connection] 10:57:02 -!- Poncheis has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 11:04:04 -!- alefury has quit [] 11:12:09 -!- nooodl_ has joined ##crawl-dev 11:14:49 -!- nicolae- has left ##crawl-dev 11:15:08 -!- nooodl has quit [Ping timeout: 245 seconds] 11:16:17 -!- blabber has quit [Quit: leaving] 11:17:04 Grunt: thanks for committing my silly vaults :) 11:23:00 -!- GuraKKa has quit [Read error: Connection reset by peer] 11:23:13 -!- ussdefiant has quit [Ping timeout: 244 seconds] 11:23:45 -!- aspy has quit [Quit: Page closed] 11:30:58 -!- Blazinghand has quit [Ping timeout: 256 seconds] 11:31:23 -!- Serfuzz has quit [Remote host closed the connection] 11:34:12 -!- Kellhus has quit [Ping timeout: 245 seconds] 11:35:02 -!- GuraKKa has quit [Read error: Connection reset by peer] 11:39:50 03dolorous 07* 0.12-a0-2040-ga00ccc0: Comment fix. 10(17 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=a00ccc041971 11:39:50 03dolorous 07* 0.12-a0-2041-gc8f3bc8: Use monster::pronoun() instead of mons_pronoun() in abyssal creation messages. 10(16 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=c8f3bc892524 11:39:50 03dolorous 07* 0.12-a0-2042-g0871c32: Move monster gender detection into its own function. 10(7 minutes ago, 2 files, 69+ 62-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0871c320fc55 11:47:54 -!- bonghitz has quit [Remote host closed the connection] 11:51:34 -!- Sabaki has quit [Read error: Connection reset by peer] 11:51:49 -!- Twinge_ has joined ##crawl-dev 11:53:46 -!- Twinge has quit [Ping timeout: 245 seconds] 11:54:12 -!- ebarrett has quit [Ping timeout: 245 seconds] 11:54:37 -!- crate has quit [Ping timeout: 245 seconds] 11:57:12 -!- oberstein has quit [Ping timeout: 264 seconds] 11:58:37 -!- oberstein is now known as Guest55669 11:59:01 -!- Guest55669 has joined ##crawl-dev 11:59:26 -!- Kalir has quit [Changing host] 12:03:50 -!- ajikeshi_ has quit [Ping timeout: 255 seconds] 12:04:20 -!- ark__ has quit [Quit: Leaving] 12:06:48 -!- Nightbeer has quit [Ping timeout: 245 seconds] 12:17:41 -!- odiv has quit [Ping timeout: 246 seconds] 12:17:42 i patched 6548 (no warning for attacking helpless with portal projectile), though i think it's kind of kludgy. any feedback before i post this diff to the tracker? 12:17:51 opps: http://pastebin.ca/2310409 12:17:56 forgot the link 12:21:25 -!- mumra has quit [Remote host closed the connection] 12:22:14 -!- mumra has joined ##crawl-dev 12:33:46 -!- codile has quit [Ping timeout: 245 seconds] 12:33:53 -!- scummos has quit [Ping timeout: 245 seconds] 12:37:57 -!- descol has quit [Ping timeout: 245 seconds] 12:42:13 -!- shirish has quit [Ping timeout: 245 seconds] 12:46:15 -!- dtsund has joined ##crawl-dev 12:49:30 -!- codile has quit [Ping timeout: 244 seconds] 12:54:33 -!- shirish has joined ##crawl-dev 12:55:37 03dolorous 07* 0.12-a0-2043-g42dd21b: Properly make mons_class_gender() static. 10(2 minutes ago, 2 files, 2+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=42dd21b769eb 12:56:03 -!- eb has quit [] 13:00:43 -!- Blazinghand has quit [Ping timeout: 246 seconds] 13:05:44 03dolorous 07* 0.12-a0-2044-gaac178a: Fix pronoun inconsistencies in the hints. 10(4 minutes ago, 1 file, 6+ 9-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=aac178a9f0ab 13:05:44 03dolorous 07* 0.12-a0-2045-g5ea51d2: Fix indentation. 10(86 seconds ago, 1 file, 12+ 12-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=5ea51d2766ae 13:06:23 -!- shirish has quit [Ping timeout: 245 seconds] 13:14:53 -!- Blazinghand_ is now known as Blazinghand 13:19:11 -!- gffa has quit [Quit: leaving] 13:20:49 -!- Pthing has quit [Remote host closed the connection] 13:20:56 03kilobyte 07* 0.12-a0-2046-g1a7d06a: Formatting fixes. 10(16 minutes ago, 6 files, 22+ 18-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1a7d06adf844 13:20:56 03kilobyte 07* 0.12-a0-2047-g8a68dfe: A minor optimization and a crash fix. 10(5 minutes ago, 1 file, 5+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8a68dfeb2c5c 13:22:14 -!- shirish has joined ##crawl-dev 13:26:47 -!- MarvinPA has quit [Ping timeout: 252 seconds] 13:27:15 -!- Vizer has joined ##crawl-dev 13:27:37 -!- Vizer_ has quit [Read error: Connection reset by peer] 13:36:15 -!- Goncyn_ is now known as Goncyn 13:38:06 -!- oxeimon has quit [Quit: Leaving.] 13:40:57 -!- rossi has quit [Ping timeout: 252 seconds] 13:42:23 -!- Roy__ has quit [] 13:45:21 -!- MarvinPA has joined ##crawl-dev 13:50:28 potential Dis layout: http://pasteboard.co/2OFd2LXG.png 13:51:20 -!- ark__ has joined ##crawl-dev 13:51:59 i can never see the images on that site 13:53:25 -!- bmfx has quit [Quit: leaving] 13:54:54 try http://pasteboard.co/images/2OFd2LXG.png/download 13:56:28 i did but it doesn't work either; this site is just bad 13:57:45 sounds like an issue on your end 13:59:24 well, it could be, but i'm using plain ff19, and have never had problems with other image paste sites 13:59:43 -!- bonghitz has quit [Remote host closed the connection] 14:00:37 -!- syllogism- has quit [] 14:00:48 -!- ogaz has quit [Ping timeout: 264 seconds] 14:04:12 -!- Jolly has quit [Ping timeout: 245 seconds] 14:04:27 -!- rast has joined ##crawl-dev 14:04:35 -!- DracoOmega has joined ##crawl-dev 14:05:39 kilobyte: I'm curious. Was 8a68dfeb actually fixing a known crash, or just a precautionary measure? Because I don't think that code should ever actually be reachable at present 14:07:50 Since aim_arcane_familiar() is always called before it, and ends DUR_ARCANE_FAMILIAR if the familiar cannot be found, and then trigger_arcane_familiar() is only called if DUR_ARCANE_FAMILIAR is active... which it couldn't be if the familiar didn't exist 14:08:20 -!- bonghitz has quit [Remote host closed the connection] 14:11:29 precautionary 14:11:49 Okay 14:12:22 I did a _brief_ search if there's a check before calling it, but brief enough to miss that aiming thing 14:12:36 can make this an assert instead 14:12:42 Might make sense 14:12:55 Since I think if it ever happened, something really weird would be afoot 14:13:44 (The best I can think of if that the effect of the triggering spell itself removed the familiar in an unclean way, like triggering an abyss teleport or something. And how is a conjuration supposed to do that?) 14:15:53 can happen if we ever add a conjuration with chaos effects 14:16:47 Chaos can do this? 14:17:10 blinking, shafting, etc 14:17:23 Well, normal level exits end the effect cleanly 14:17:28 The Abyss was kind weird 14:17:41 In either case, the check obviously doesn't hurt. I was just curious if there was some actual problem presently which I had overlooked 14:17:52 Since I could not visualize how it would happen 14:18:05 oh, Deal Four can pull the Xom card, although any conjurations I see there are untargetted 14:18:37 is there a "dump map" option? 14:18:44 does xom otr still prompt you iff you have allies it'd hurt 14:19:00 kilobyte: Well, conjurations from rods and misc items don't trigger the familiar anyway 14:19:17 Nothing that isn't an honestly cast spell of yours 14:19:21 the normal dump (#) only shows a small portion of the map 14:19:29 elliott: I removed some cases, but I won't bet my head I got them all 14:20:10 "Xom makes you cast a spell", not sure if that triggers the familiar 14:20:26 -!- Blazinghand has quit [Ping timeout: 244 seconds] 14:20:36 If allow_fail is false, it doesn't happen 14:20:55 I mean, Xom could be weird, but this usually covers most alternate ways to end up casting spells 14:21:54 (This is actually the only parameter of the player spellcasting routine that even hints at the source of the spell, incidentally) 14:22:09 * kilobyte feels like adding IOOD Burst there, just for shits and giggles (and nice explosions). 14:22:32 -!- Kellhus has quit [Quit: Page closed] 14:23:55 (Random idea: a monster that, when killed, releases an IOOD burst.) 14:24:53 hrm, looks like IOOD interacts badly with familiars 14:25:01 Howso? 14:25:05 it goes away without a message 14:25:18 Oh, do you mean if it somehow hits it? 14:25:32 in fact, I get "Your arcane familiar fires!" as the only message 14:25:43 no monster it could actually fire on, too 14:25:56 Well, it fires even if you aim at empty space 14:26:09 (Since who knows, there might be something invisible you're guessing at, there) 14:26:53 -!- Nightbeer has quit [Read error: Connection reset by peer] 14:26:56 But what do you mean 'goes away without a message', though? 14:27:00 from debug messages, I see the IOOD exploding, firing a beam at the familiar that has AUTOMATIC_HIT yet misses 14:27:20 IOOD messaging is done on beam hit, which doesn't happen here 14:27:33 Oh, the IOOD goes away without a message, not the familiar? 14:27:40 yeah 14:27:47 What happens if you fire an IOOD at a bush? 14:28:12 The orb of destruction hits the bush! You blow up the bush! 14:28:39 Oh, that actually works right? 14:28:46 Grunt: eh? I got nothing at all. 14:28:59 ...I swear I have done that before and seen that message. 14:29:01 Or were you just making that up? :P 14:29:01 * Grunt goes to look... 14:29:44 o_O 14:29:45 For that matter, what about plants with Fedhas, I wonder? 14:30:39 -!- Blazinghand has quit [Ping timeout: 256 seconds] 14:30:55 Exactly the same effect as with familiars. 14:31:31 Basically, the orb code doesn't understand that beams won't hit those things 14:31:40 I didn't know it used a beam internally for its collision damage 14:31:55 -!- ark__ has quit [Quit: Leaving] 14:31:58 So it destructs, and fires a beam on the understanding that it HAS to hit 14:32:01 "Fedhas protects your plant from harm." 14:32:29 Any collision message, though? 14:32:34 familiars are easy to work around, bushes not really 14:32:35 But at least that one sounds like it makes a little more sense 14:33:02 What do you think is the desired behavior, anyway? That it actually be able to hit the bush, or that it be able to pass through it? 14:33:18 I was actually just thinking of refactoring some of those beam checks today, so I might be able to poke at this at the same time 14:33:42 (Originally so that imb and fireball targetting wouldn't be misleading with a familiar out) 14:35:21 only one monster can be at a given position, which caused problems with submerged stuff. IOOD will swap with them, and if the swap fails (like, there's a 1x1 pool), it cheats a bit by borrowing some energy from future. 14:36:19 Well, it can't really swap with bushes 14:36:23 -!- mumra has quit [Ping timeout: 245 seconds] 14:36:26 I suppose it could be an issue if there were a bunch of bushes in a row 14:36:38 So that it couldn't plausibly skip over them all at once 14:36:56 (I don't actually think I see a problem with it just plain hitting bushes, incidentally) 14:37:23 the explanation for beams ignoring bushes is silly, too 14:37:50 IIRC dpeg wanted monsters shooting bows past them 14:38:01 Well, some vaults do actually rely on this behavior, currently 14:38:02 which is used in one or two rare vaults with centaurs 14:38:11 yeah 14:38:15 Also oklobs! 14:38:16 those vaults are more than a little annoying 14:38:25 And an archer statue? 14:39:04 silly if you take into account code that makes bushes vulnerable to fire -- as fire beams go through them without affecting 14:39:17 We could add IOOD to the list of effects that don't go through bushes. That strikes me as really ugly, though. 14:39:35 Grunt: why? An arrow is a small thing, a big orb not really. 14:39:38 Well, frankly I think IOOD should probably not ignore most of these things that it currently ignores 14:40:04 orb of destruction (16*) | Spd: 30 | HD: 5 | HP: 1000 | AC/EV: 0/10 | 11non-living, lev | Res: 13magic(immune), 05hellfire, 12cold+++, 11elec+++, 09poison+++, 08acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm++ | XP: 0 | Sz: little | Int: plant. 14:40:04 %??orb of destruction 14:40:08 it's big? 14:40:09 DracoOmega: it does ignore something? 14:40:12 I don't like the idea of maintaining lists of exceptions, mainly. 14:40:32 -!- monqy has joined ##crawl-dev 14:40:57 elliott: as big as an adult spriggan 14:41:02 kilobyte: Well, I suppose it's fine that you can't damage plants with it with Fedhas, I guess. And maybe it could just pass THROUGH familiars? Though it hitting them also seems okay to me, I think 14:41:55 Grunt: Also, this code already has a list of partial exceptions, so.... :P 14:42:46 kilobyte: well, sizes are ranges 14:42:51 not everything with a size has to be exactly the same 14:42:54 - size 14:43:37 Well, they seem a lot larger than an arrow in the sense that you can't occupy a space with them at the same time :P 14:43:51 Yes, I realize this uses a really funky scale, but still 14:44:07 well you can occupy the same space as an arrow because it's on the floor 14:44:09 kind of like a dragon corpse 14:44:15 -!- Sky_ has quit [Quit: Page closed] 14:44:28 Well, arrows can also fly through spaces without hitting things, and do so all the time 14:44:32 elliott: kind of like a stack of 20 dragon corpses 14:44:33 Oods never do this 14:44:43 Even if they were not aiming for that target 14:45:18 IOODs miss if they miss, not when they fail some roll 14:45:30 -!- codile_ has quit [Quit: WeeChat 0.4.0] 14:45:31 I mean, orbs flying over bushes would be okay with me in a theoretical sense, I suppose, but there seems no easy solution to enable them flying over crowds of bushes, given how monsters are handled internally 14:45:38 fail the "stay in a straight line" roll 14:46:17 -!- morphy has quit [Ping timeout: 245 seconds] 14:46:31 there is no such roll -- there's no randomness in IOOD flight 14:46:47 03kilobyte 07* 0.12-a0-2048-g86d069c: Allow IOODs to go past arcane familiars (like all other beams). 10(3 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=86d069cb5ce5 14:46:58 in fact, if the orb is not homing, it goes in a perfectly straight line 14:47:29 That does not actually seem to be the case, entirely, since it can still hit walls when aimed down a straight corridor 14:47:46 So it does wobble somewhat 14:49:27 DracoOmega: no, it's because your aim when launching it is not perfect 14:49:59 ie, the line is straight, but may be pointing not where you wanted it 14:50:07 That does sound like randomness to me 14:50:18 If it is randomly straight and randomly not 14:50:56 it is always a perfectly straight line, just the direction of that line may be not aligned with the corridor 14:52:31 Yes 14:52:42 The randomness may only happen BEFORE it takes flight, but this is still randomness 14:52:54 right 14:53:27 (Also, I did not actually know this) 14:53:49 and then aliasing artefacts make the flight look random 14:53:53 -!- the_glow has quit [Quit: Leaving.] 14:54:17 Well, there's only so much you can do with small angles along a coarse grid 14:58:03 -!- ZRN has quit [Ping timeout: 240 seconds] 15:03:46 -!- fooobarr1 has quit [Quit: Lost terminal] 15:08:04 -!- bmfx has quit [Quit: leaving] 15:09:51 -!- THat has quit [Quit: Page closed] 15:12:04 03dolorous 07* 0.12-a0-2049-g8a5fe3f: Fix Mantis 6155: Adjust the "witch" description to make it gender-neutral. 10(17 minutes ago, 1 file, 5+ 7-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8a5fe3f8e52f 15:14:03 "burn it" doesn't sound that good 15:16:34 -!- mumra has joined ##crawl-dev 15:17:52 -!- mumra has quit [Remote host closed the connection] 15:20:09 -!- HangedMan has joined ##crawl-dev 15:23:33 -!- johlstei has quit [Ping timeout: 248 seconds] 15:23:33 -!- Namey has quit [Quit: Leaving] 15:27:15 03Grunt 07* 0.12-a0-2050-gace9f7c: Don't use MP and time on Malign Gateway cast in too-small space (#6572). 10(8 minutes ago, 1 file, 6+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ace9f7caeac2 15:27:15 03kilobyte 07* 0.12-a0-2051-ge545c28: A duckless quote for a witch. 10(5 minutes ago, 1 file, 5+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=e545c285899b 15:28:38 -!- alefury has joined ##crawl-dev 15:30:02 -!- iasov has quit [Ping timeout: 245 seconds] 15:30:14 Grunt: I think there's a slight problem with that 15:30:33 Grunt: I don't believe it's deterministic whether a valid location will be found on a single casting attempt 15:30:46 -!- ldf has quit [Quit: Page closed] 15:31:12 So if it doesn't cost mp/time, sometimes it will randomly give a fail message, but you can keep recasting until it works 15:31:27 clearly make it deterministic 15:31:29 (Note that I think it shouldn't fail in confined space, and should just try harder to find a valid spot, so that you don't NEED to do this) 15:31:30 Yes 15:31:35 I do think that would be best 15:31:38 -!- ktgrey has quit [Ping timeout: 252 seconds] 15:40:22 -!- MakMorn has quit [Remote host closed the connection] 15:40:28 greensnark: the straightforward paths made to the shoal huts makes me really wish that the vault-to-level connectors were smarter 15:40:37 Yes 15:40:58 I thought I activated the spotty vault connector, but it doesn't seem to have worked 15:41:12 Let me check it 15:41:29 Either that or the spotty connector is insufficiently spotty 15:43:12 -!- MakMorn has joined ##crawl-dev 15:43:22 also if the serial vault gets a dump notation I guess the shoal huts themselves e.g. the two alternative huts need no_dump tags as well 15:44:47 -!- blabber has joined ##crawl-dev 15:45:03 -!- ZRN has quit [] 15:45:34 dump notation? 15:45:37 Well, fixing these targeters was so much simpler than I'd thought it would be 15:45:42 So much so that I fear I have overlooked something 15:45:44 But it seems to work 15:48:05 should I bother making crash messages support non-Unicode locales on non-Windows? 15:48:51 kilobyte: No :P 15:48:54 Windows is the only system that still has no unicode support within standard C API... 15:49:08 Who the hell still uses non unicode locales on sane OSes 15:49:11 cool, safer this way 15:49:25 Do the Japanese still use SJIS and such? 15:49:40 I heard some rumours about a group of crazy russian running BSD in KOI8-R :p 15:49:50 !! 15:49:51 no idea, I hope they're sane 15:50:20 Into each life some mojibake must fall 15:50:29 :p 15:50:44 -!- casmith789 has quit [Ping timeout: 248 seconds] 15:51:17 suggestion: traps and doors skill should give a chance of noticing curses on items 15:51:24 say 2*skill percent 15:51:40 -!- Mandevil has quit [Quit: Leaving] 15:51:41 what's traps and doors skill 15:51:49 heh i know 15:51:50 it makes it sound like there are still secret doors 15:52:22 oh, those are gone from next version? 15:52:38 -!- MakMorn has quit [Ping timeout: 245 seconds] 15:52:39 yes 15:52:48 and the skill is called... traps? 15:52:52 yes 15:54:16 03Grunt 07* 0.12-a0-2052-g9811db1: Make validity of casting Malign Gateway in an area deterministic. 10(9 minutes ago, 1 file, 11+ 21-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9811db10b4cc 15:54:18 even better 15:54:19 I kind of hope that new magical traps are made for the interm-process of making mechanical traps not randomly spawn 15:54:21 prism traps or mass shadow creatures traps or _something_ 15:54:41 I see ontoclasm takes after HangedMan in vault design 15:54:43 Grunt: Yay, thank you 15:54:53 DracoOmega: thanks for pointing that out :) 15:56:14 st_: will corrupt all newcomer vault designers because it's better than average random newcomer junk 15:56:21 disabler_islandddddddddddd 15:57:19 -!- keksz has quit [Quit: Kicked by KickServ] 16:00:46 Now hopefully the beam refactoring in this patch doesn't unintentionally break something. I am always wary when poking things this entrenched, though I believe it LOOKS right 16:01:22 So a second set of eyes is appreciated to make sure I haven't overlooked something silly 16:03:53 greensnark: also I think it'd be good to remove the KFEAT: [d/|] = shallow_water in the new shoalhuts because tvs are reminding me that the tide will obscure the item most of the time 16:04:24 Various targetter and warning prompt fixes (https://crawl.develz.org/mantis/view.php?id=6598) by DracoOmega 16:05:28 -!- blabber has quit [Quit: leaving] 16:05:39 -!- MakMorn has joined ##crawl-dev 16:06:55 Ok 16:07:06 Spotty connector works pretty well 16:07:18 hrm 16:07:20 My mistake was in not telling it it could make paths through water 16:07:25 ah 16:07:37 So it was falling back to the old right angle join-the-dots-lol 16:08:30 old and reliably ugly 16:10:15 -!- aspy has quit [Quit: Page closed] 16:10:34 HangedMan, silly idea of the moment: http://pastebin.com/rqDwAZat 16:11:52 teleport closetssssssssss 16:12:13 also while it's thematic long swords are hardly going to be very tempting by swamp 16:12:50 would rather have just being a certain radius near the sword count 16:13:00 (and a better sword) 16:15:32 -!- SwissStopwatch has quit [Quit: no you would want a higher acidity wine for whataburger (maybe a Brouilly or a Fleurie????)] 16:16:01 -!- DainDwarf has quit [Quit: Dain's default quit message] 16:17:08 From the murky drain, a hand reaches up... --oops-- 16:17:14 kilobyte, :) 16:17:57 * kilobyte needs more than 60 seconds to regain composure after reading this, every time, especially the --more-- prompt :p 16:18:25 it somehow doesn't stop being amusing 16:19:17 -!- Blazinghand_ is now known as Blazinghand 16:19:33 Swamp/Shoals vaults and some other small changes (https://crawl.develz.org/mantis/view.php?id=6599) by st 16:20:41 http://pastebin.com/7UPspbxd 16:22:06 finally, constantly saying that swamp and shoals need mroe vaults pays off 16:23:23 are all of these swamp vaults purposefully using plain trees and not mangroves? 16:24:36 * kilobyte sees no problems there. 16:24:43 depends on the vault in question, of course 16:24:54 solid ground vs deep in water 16:25:49 in such a context I guess that makes sense 16:25:50 -!- gvdm has quit [Ping timeout: 255 seconds] 16:26:05 -!- timbw has quit [Quit: Page closed] 16:26:50 you'd need quite a few vaults, though -- because if there's only one, it will pop up all the time 16:27:33 and you need to base them on something else beyond strange women lying in ponds and distributing swords 16:27:45 :D 16:27:59 well I was thinking of the mantis patch 16:28:28 HangedMan: not intentionally, I assumed they would just be mangroves in swamp 16:28:36 ah 16:28:44 but I'm fine either way 16:28:55 * HangedMan shrugs 16:30:52 -!- Aryth has quit [Ping timeout: 245 seconds] 16:38:22 -!- Rebthor has quit [Ping timeout: 244 seconds] 16:40:08 -!- SurpriseTRex has quit [Ping timeout: 245 seconds] 16:46:43 -!- Nakatomy has quit [Ping timeout: 260 seconds] 16:49:43 -!- Roarke has quit [Quit: Page closed] 16:51:23 -!- gluop has quit [Ping timeout: 245 seconds] 16:57:38 -!- dtsund has quit [Ping timeout: 245 seconds] 16:58:06 -!- evilmike has joined ##crawl-dev 17:02:26 -!- domi has quit [Quit: さようなら] 17:05:44 It looks like st_cyclops is intended to occasionally place a frost giant, but thanks to the last bit of SUBST: it never seems to do that? 17:08:18 -!- Elkan has quit [Quit: Quitte] 17:10:39 -!- Nightbeer has quit [Read error: Connection reset by peer] 17:13:26 -!- crate_ is now known as crate 17:19:54 the 2 glyph can be a stone giant or frost giant, the 3 is there for shuffle purposes 17:20:14 oh but, I think you're right 17:20:32 So you meant "stone giant / frost giant" instead of "stone giant, frost giant". 17:20:45 that would work 17:21:05 I wasn't thinking that the 3 in the 2 subst would be converted by the subsequent one 17:21:17 -!- descol has quit [Ping timeout: 245 seconds] 17:21:18 -!- kekekela has quit [Ping timeout: 245 seconds] 17:21:30 things like that can be hard to notice! 17:22:08 -!- Alumjha has quit [Ping timeout: 245 seconds] 17:22:32 -!- Kellhis has quit [Ping timeout: 245 seconds] 17:22:40 I guess the weights in the 2 subst would need to be adjusted too, for that matter. 17:22:58 -!- mreisz has quit [Ping timeout: 245 seconds] 17:23:23 -!- shummie has quit [Ping timeout: 245 seconds] 17:24:27 -!- mikee_ has joined ##crawl-dev 17:35:01 -!- ontoclasm has quit [Quit: Leaving.] 17:37:05 -!- rossi has quit [Read error: Operation timed out] 17:38:25 in .11, if i set an exclusion in the middle of solid rock 17:38:30 the exclusion isnt visible 17:38:38 and i cant find it to usnet it 17:39:35 its in trunk too 17:39:50 ctrl-e on the X map will clear it 17:40:25 TY 17:50:31 03galehar 07* 0.12-a0-2053-ge7b8e4d: Fix bat form unarmed delay display being randomised. 10(15 minutes ago, 3 files, 14+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=e7b8e4d77caa 17:50:31 03galehar 07[melee_linear_speed] * 0.12-a0-2061-g48a14b4: Merge branch 'master' into melee_linear_speed 10(9 minutes ago, files, + -) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=48a14b4b3946 17:50:31 03galehar 07[melee_linear_speed] * 0.12-a0-2062-gac0c0c4: Fix unarmed delay display being randomized. 10(33 minutes ago, 3 files, 25+ 18-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ac0c0c43b90b 17:55:09 -!- kekekela_ is now known as kekekela 17:56:42 -!- Luterac has quit [Ping timeout: 245 seconds] 18:02:07 -!- legoman727 has quit [Ping timeout: 245 seconds] 18:03:47 -!- Kellhus has quit [Ping timeout: 245 seconds] 18:05:14 -!- rast has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 18:08:11 -!- eb has quit [] 18:09:38 -!- morphy has quit [Ping timeout: 245 seconds] 18:10:28 -!- madreisz has quit [Ping timeout: 245 seconds] 18:10:28 -!- kekekela has quit [Ping timeout: 245 seconds] 18:10:28 -!- Garhauk has quit [Ping timeout: 245 seconds] 18:10:46 03dolorous 07* 0.12-a0-2054-g84913f9: Remove unneeded brackets. 10(31 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=84913f9fef6f 18:10:46 03dolorous 07* 0.12-a0-2055-g0c53540: Add formatting fixes. 10(6 minutes ago, 1 file, 10+ 10-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0c53540300e0 18:10:46 03dolorous 07* 0.12-a0-2056-gcca36e9: Convert some band placement code to use random_choose_weighted(). 10(4 minutes ago, 1 file, 49+ 51-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=cca36e9a9576 18:10:46 03dolorous 07* 0.12-a0-2057-g65cdbc9: Sort deep dwarf band entries by weight. 10(3 minutes ago, 1 file, 3+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=65cdbc97635b 18:12:14 -!- inspector071 has quit [Ping timeout: 252 seconds] 18:14:18 -!- scummos has quit [Ping timeout: 245 seconds] 18:15:51 03galehar 07[melee_linear_speed] * 0.12-a0-2054-g3fe2463: Add average attack speed to fsim reports. 10(3 minutes ago, 2 files, 6+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=3fe2463a6fe3 18:15:51 03galehar 07[melee_linear_speed] * 0.12-a0-2064-gca4f2f8: Merge branch 'master' into melee_linear_speed 10(68 seconds ago, files, + -) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ca4f2f89bd8e 18:20:56 03galehar 07* 0.12-a0-2058-g00566df: Add average attack speed to fsim reports. 10(8 minutes ago, 2 files, 6+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=00566dfdc743 18:21:56 -!- Pepe[netbook] has quit [Ping timeout: 256 seconds] 18:24:10 -!- Insomniak` has quit [Ping timeout: 256 seconds] 18:27:04 galehar: just curious if you had thoughts on the criticism that the linear speed patch greatly reduces weapon differentiation 18:27:24 -!- vidiny has quit [] 18:27:56 -!- Aryth1 has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:29:23 DracoOmega: how about "Spellsphere" as a name for IAF? <_< 18:29:52 Still inferior to Battlesphere :P 18:29:55 (But honestly, I don't know) 18:30:03 seriously nothing can top battlesphere 18:30:05 why even try 18:30:18 +1 to battlesphere 18:31:03 so, let's turn this around: who does _not_ want "battlesphere"? 18:31:11 iskenderun's battlesphere for president 2013 18:31:48 iskenderun's battlesphere for 0.12 release title 18:31:58 battlesphere all the way 18:32:50 remember battlemage 18:33:08 BATTLEMAGE 18:33:17 let's make battlesphere the next ``cultural phenomenon'' 18:34:46 I wonder if elliptic had any idea what he was unleashing? :P 18:35:15 he unleashed only genius 18:36:27 -!- mineral has quit [Quit: So long~] 18:38:53 -!- nooodl_ has quit [Ping timeout: 245 seconds] 18:46:55 -!- alefury has quit [] 18:49:25 -!- gomer has quit [Ping timeout: 248 seconds] 18:59:00 -!- HellTiger has quit [Read error: Connection reset by peer] 18:59:06 -!- madreisz has quit [Quit: Page closed] 19:01:11 -!- Kellhus has quit [Quit: Page closed] 19:01:23 -!- gluop has quit [Ping timeout: 248 seconds] 19:02:27 -!- scummos has quit [Ping timeout: 248 seconds] 19:05:08 -!- ponies_ has quit [Ping timeout: 255 seconds] 19:10:59 -!- ponies__ has quit [Ping timeout: 255 seconds] 19:14:35 -!- ponies_ has quit [Ping timeout: 255 seconds] 19:16:30 03st_ 07* 0.12-a0-2059-gb5b88cd: Add a few vaults for Swamp/Shoals and clean up some newnewvaults stuff. 10(3 hours ago, 8 files, 316+ 1862-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b5b88cd88377 19:16:30 03Grunt 07* 0.12-a0-2060-g1b3b8f7: A handful of additional vaults. 10(5 minutes ago, 2 files, 199+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1b3b8f750683 19:16:48 Grunt: thanks 19:16:58 st_: no problem :) 19:21:35 03DracoOmega 07* 0.12-a0-2061-g28ec47a: Make targeters aware of monsters their beams cannot hit 10(4 hours ago, 3 files, 46+ 49-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=28ec47a2991a 19:21:35 03DracoOmega 07* 0.12-a0-2062-gb5c202d: Don't warn about hitting immune friendly monsters with static discharge 10(4 hours ago, 1 file, 4+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b5c202df4e18 19:21:35 03DracoOmega 07* 0.12-a0-2063-g3ea4a8c: Don't warn on targetting sticky flame breath against things it cannot hit 10(4 hours ago, 1 file, 16+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=3ea4a8c7f64a 19:22:16 Grunt: Thanks :) 19:22:22 DracoOmega: o/ 19:22:56 The commitdiff for 28ec47a is really misleading-looking, ha 19:23:10 Due to the way stuff was extracted from it 19:23:12 Well, I figured out what it was doing quickly enough. :) 19:23:24 Yeah 19:24:11 It's not complicated, but the diff has made wonky decisions about where the changes really happened 19:24:50 -!- inspector071 has quit [Ping timeout: 252 seconds] 19:25:14 Clearly 'if (fedhas_shoot_through(*this, mon) && !is_tracer)' was edited from 'if (flavour == BEAM_DIGGING)' and not 'if (fedhas_shoot_through(*this, mon))' 19:27:22 diff(1) isn't very smart :P 19:27:56 Yes. The problem is probably that there were several snippets of identical code in the original function 19:28:07 Well, ONE of them 19:28:31 A side-effect of the misleading targetter: I actually thought that you could not fire fireballs through Fedhas plants for a while 19:28:41 Never again! 19:33:43 -!- dtsund has joined ##crawl-dev 19:36:46 03kilobyte 07* 0.12-a0-2064-gd4add25: Try to enable UTF-8 mode for stdin/stderr on new versions of Windows. 10(17 minutes ago, 1 file, 11+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=d4add257e660 19:37:57 -!- shummie has quit [Ping timeout: 245 seconds] 19:37:58 -!- mreisz has quit [Ping timeout: 245 seconds] 19:38:47 -!- kekekela has quit [Ping timeout: 245 seconds] 19:39:12 -!- Crabe has quit [Ping timeout: 245 seconds] 19:39:12 -!- motorbit has quit [Ping timeout: 245 seconds] 19:51:09 -!- ogaz has joined ##crawl-dev 19:51:55 03dolorous 07* 0.12-a0-2065-g7af4ce6: Add formatting fixes. 10(3 minutes ago, 1 file, 8+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7af4ce618f40 19:56:45 -!- bonghitz has quit [Remote host closed the connection] 20:05:01 -!- Kellhus has quit [Quit: Page closed] 20:13:53 -!- pelotron has quit [Ping timeout: 245 seconds] 20:14:12 -!- motorbit has quit [Ping timeout: 245 seconds] 20:14:12 -!- madreisz has quit [Ping timeout: 245 seconds] 20:20:19 -!- magistern has quit [Quit: This computer has gone to sleep] 20:23:08 -!- _dd has quit [Ping timeout: 244 seconds] 20:24:50 -!- remyroy has quit [Read error: Connection reset by peer] 20:29:26 -!- SurpriseTRex_ has quit [Read error: Connection reset by peer] 20:42:11 -!- Goncyn has quit [Ping timeout: 248 seconds] 20:43:57 -!- Durrrsly has quit [Client Quit] 20:47:07 -!- motorbit_ has quit [Ping timeout: 245 seconds] 20:47:08 -!- shummie_ has quit [Ping timeout: 245 seconds] 20:47:32 -!- mreisz has quit [Ping timeout: 245 seconds] 21:00:26 -!- Dixbert has quit [Read error: Connection reset by peer] 21:00:28 -!- HangedMan has quit [Read error: Connection reset by peer] 21:02:08 -!- oxeimon has quit [Quit: Leaving.] 21:02:40 03greensnark 07* 0.12-a0-2066-gea21e6f: Fix Shoals map connections. 10(5 hours ago, 7 files, 227+ 42-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ea21e6f68b80 21:15:11 -!- santiago has quit [Ping timeout: 255 seconds] 21:23:35 -!- evilmike has quit [] 21:24:19 -!- SurpriseTRex_ has quit [Ping timeout: 248 seconds] 21:24:44 -!- inspector071 has quit [Ping timeout: 252 seconds] 21:40:30 -!- gluop has quit [Read error: Connection reset by peer] 21:41:11 -!- rossi has quit [Ping timeout: 260 seconds] 21:44:09 -!- Crabe has quit [Quit: Page closed] 21:46:11 -!- gluop has quit [Ping timeout: 248 seconds] 21:48:13 -!- Zermako has quit [] 21:49:37 -!- kekekela has quit [Ping timeout: 245 seconds] 21:49:38 -!- Alucard__ has quit [Ping timeout: 245 seconds] 21:49:38 -!- mreisz_ has quit [Ping timeout: 245 seconds] 21:53:12 I can see the tile of an invizible sky beast? (https://crawl.develz.org/mantis/view.php?id=6600) by Runemage 21:53:39 -!- gluop has quit [Ping timeout: 248 seconds] 21:56:50 -!- Sequell has quit [Remote host closed the connection] 21:58:29 -!- Sequell has joined ##crawl-dev 22:03:30 -!- st_ has quit [Ping timeout: 276 seconds] 22:04:44 Debian builds of the trunk branch on crawl.develz.org updated to: 0.12-a0-2066-gea21e6f 22:04:53 -!- dtsund has quit [Quit: dtsund] 22:05:40 -!- bonghitz has quit [Remote host closed the connection] 22:06:19 -!- MaxFrost has quit [Ping timeout: 256 seconds] 22:08:06 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:10:53 -!- Nakatomy has quit [Read error: No route to host] 22:12:37 -!- Nakatomy has quit [Client Quit] 22:13:41 -!- rwbarton has quit [Ping timeout: 255 seconds] 22:13:46 -!- Pepe[netbook] has quit [Ping timeout: 245 seconds] 22:14:59 -!- wasd22 has quit [Read error: No route to host] 22:19:25 -!- ruwin has quit [] 22:19:25 -!- Sequell has quit [Remote host closed the connection] 22:19:37 -!- Sequell has joined ##crawl-dev 22:31:44 -!- Vizer_ has joined ##crawl-dev 22:32:03 -!- Vizer has quit [Ping timeout: 260 seconds] 22:32:03 -!- SurpriseTRex has quit [Ping timeout: 248 seconds] 22:37:16 -!- GuraKKa has quit [Read error: Connection reset by peer] 22:43:00 -!- ToastyP has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 22:43:59 -!- GuraKKa has quit [Read error: Connection reset by peer] 22:46:39 -!- monqy has quit [Quit: hello] 22:48:44 -!- pelotr0n has quit [Ping timeout: 264 seconds] 22:49:37 -!- hangedman has quit [Ping timeout: 245 seconds] 22:52:32 -!- DUCKTALES has quit [Ping timeout: 245 seconds] 22:52:44 -!- ussdefiant has joined ##crawl-dev 23:00:15 -!- VC is now known as Guest11455 23:03:48 -!- Rebthor has quit [Ping timeout: 244 seconds] 23:17:21 -!- dtsund has joined ##crawl-dev 23:20:04 -!- Jude has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 23:22:07 -!- Krakhan has quit [Ping timeout: 245 seconds] 23:25:00 -!- WalkerBoh has quit [Remote host closed the connection] 23:29:18 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 23:31:07 -!- monqy has joined ##crawl-dev 23:36:03 -!- Arkaniad has quit [Ping timeout: 248 seconds] 23:38:43 -!- gluop has quit [Ping timeout: 248 seconds] 23:59:23 Image of last death appears (https://crawl.develz.org/mantis/view.php?id=6601) by simon1tan