00:03:38 Unstable branch on crawl.develz.org updated to: 0.12-a0-1757-gcbcea53 (34) 00:05:21 Unstable branch on crawl.s-z.org updated to: 0.12-a0-1779-g5601ff7 (34) 00:09:37 -!- Rebthor has quit [Quit: ChatZilla 0.9.89 [Firefox 17.0.1/20121128204232]] 00:10:31 -!- kunwon1 has quit [Ping timeout: 260 seconds] 00:11:03 kilobyte: the bad_forms crash from the other day is here: http://sprunge.us/YXNJ 00:11:18 seems to actually be a problem with wispform, not wand of poly 00:12:06 -!- ZenArcade has quit [Quit: ChatZilla 0.9.89 [Firefox 15.0/20120830123745]] 00:12:49 -!- ZChris13 has quit [Quit: ChatZilla 0.9.89 [Firefox 20.0a2/20130119042019]] 00:16:16 !tell HangedMan Minivaults that are completely surrounded by floor, or that have @ in them, do not need mini_float 00:16:16 Zaba: OK, I'll let HangedMan know. 00:18:34 -!- Lightli has quit [Quit: http://oi45.tinypic.com/zxsbpx.jpg] 00:20:04 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-1757-gcbcea53 00:20:56 -!- animegrampa has quit [Ping timeout: 240 seconds] 00:23:04 -!- kunwon1 has joined ##crawl-dev 00:29:31 03elliptic 07* 0.12-a0-1780-g5ee08d1: Weight Vehumet spell gifts based on your elemental skills. 10(2 minutes ago, 3 files, 33+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=5ee08d1f5a54 00:29:52 -!- Lightli has joined ##crawl-dev 00:32:02 -!- kunwon1 has quit [Remote host closed the connection] 00:33:29 -!- kunwon1 has joined ##crawl-dev 00:37:48 -!- valrus has quit [Quit: Computer has gone to sleep.] 00:39:39 -!- Morphy has quit [Ping timeout: 245 seconds] 00:39:45 arrrg. I'm beating my head against the wall with these layouts. what can cause VETO: Failed to ensure interlevel connectivity (when all subvaults are transparent and the level has plenty of stairs). and why is crawl placing monsters in my walls?? 00:39:45 mumra: You have 1 message. Use !messages to read it. 00:39:51 !messages 00:39:51 (1/1) HangedMan said (9h 19m 57s ago): newnewvaults looks beautiful 00:41:09 !tell HangedMan awesome, thanks! now if I can just get them to actually pass validation ... 00:41:10 mumra: OK, I'll let HangedMan know. 00:45:44 -!- ussdefiant_ has joined ##crawl-dev 00:46:42 mumra, perhaps you're placing too many stairs? :P 00:47:02 -!- ussdefiant has quit [Ping timeout: 255 seconds] 00:47:09 -!- ussdefiant__ has joined ##crawl-dev 00:47:12 -!- ussdefiant__ is now known as ussdefiant 00:48:33 -!- shirish has quit [Ping timeout: 248 seconds] 00:50:11 -!- ussdefiant_ has quit [Ping timeout: 246 seconds] 00:53:14 Zaba: if there are too many, shouldn't the dungeon fix that? e.g. turn them into hatches / mimics / whatever, I thought I remembered that happening 00:53:30 (although yeah I am already writing the code to limit stairs and see if that's it) 00:54:24 yes, it should 00:54:58 it should even tell you when it ends up changing the stairs within vaults, because it tries to not do that at first 00:56:10 but who knows, maybe something is broken there 01:00:04 -!- st_ has joined ##crawl-dev 01:00:52 -!- ophanim has quit [Ping timeout: 248 seconds] 01:02:09 -!- lobf has quit [Quit: lobf] 01:03:00 it must be. at the moment i've prevented the veto from working, so i could at least see the layouts and try to figure out what's wrong. the only possible anomaly is too many stairs, everything else is connected perfectly 01:05:15 -!- Misder has quit [Quit: Page closed] 01:05:17 well, it could be a problem in _fixup_stone_stairs 01:05:46 do you have a 'Warning: failed to preserve vault stairs' in the message log? 01:14:26 -!- _dd has joined ##crawl-dev 01:14:31 no, although it's a non-debug build right now 01:14:34 -!- bonghitz has quit [Quit: bonghitz] 01:15:38 note: ensuring there are exactly six stairs has fixed the veto. but there's another problem - some layouts are getting thrown out without ANY veto message. i have no idea why, again the geometry is fine. 01:15:40 -!- Lightli has quit [Quit: http://oi45.tinypic.com/zxsbpx.jpg] 01:17:03 doing a debug build now (there is just masses of spam particularly on the vaults layout because of all the subvaults used - i was seeing the veto message by changing dprf to printf!) 01:18:08 the thing is i don't know what i could have changed - everything was working fine up to a certain point then suddenly nothing 01:18:57 -!- shirish has joined ##crawl-dev 01:19:32 it also doesn't help that it's very hard to see Lua errors sometimes you have to get a layout to succeed and *then* it will tell you any Lua errors that happened during previous attempts. If nothing successfully passes then you will never see the Lua failures. Which makes debugging somewhat tricky!# 01:20:26 you shouldn't be really doing any of that with a non-debug build 01:20:47 I generally have to set my layouts to CHANCE:50% so if Lua throws then hopefully a standard dungeon layout will work instead and I can finally see the error. Really frustrating. I'm wondering if there is an Lua error at some point of the process getting swallowed silently fr some reason 01:21:27 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:22:48 Zaba: The problem is, particularly with even some of the newvaults vaults in place (which make HEAVY use of subvaults themselves) the debug spam goes on forever during the layout build, and I'm missing important messages anyway. I was easier to printf the veto message on a non-debug build to actually quickly see what was failing 01:22:48 -!- Dunwich has quit [Quit: Page closed] 01:23:06 use escape to skip it 01:23:11 then you can read it with ^P 01:23:26 oh, does escape skip all of it? i was pressing enter :P 01:25:54 Napkin: hi, standard fare re:git.d.o 01:27:55 Zaba: I'm seeing no errors, just all the normal placement messages 01:27:55 geez, how annoying 01:28:23 Zaba: Is it normal that the game would generate a couple of layouts and only use one? 01:28:41 mumra, if they get vetoed, yes 01:29:32 Zaba: This one isn't getting vetoed, but I think I just figured out the problem 01:31:20 Napkin: not sure about gitorious, but most hosters support some kind of webhook url, might be easier to listen to that and fetch/update whenever a commit hits the repo 01:31:45 -!- lobf has quit [Ping timeout: 248 seconds] 01:31:55 considering what kind of problem i'm seeing, i don't think that would help 01:32:22 git hooks on gitorious would be the real solution 01:32:34 pushing to another repository when a new commit comes in 01:32:42 rofl 01:32:47 -!- Dixbert_ has joined ##crawl-dev 01:32:52 that's what i meant, yes 01:33:41 Zaba: I had omitted TAGS from a new layout. But it had CHANCE:100%. So the dungeon builder was overwriting the original layout with that one every time and causing all kinds of trouble. How did I not see that? 01:35:14 -!- Dixbert has quit [Ping timeout: 252 seconds] 01:35:53 mumra, ah 01:37:42 well, yeah, that'd explain all the problems 01:40:14 not sure why exactly _fixup_stone_stairs would fail to cope with that, but if it works when your layout is placed normally, it's not a problem 01:40:48 -!- Poncheis has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 01:43:16 i think the problem was vaults / monsters / items getting overwritten with walls 01:45:32 well this is great, it basically means that newnewvaults is fully working now and pretty much ready for testing 01:47:14 Ooo 01:52:06 ...it looks like at some point 01:52:15 brands stopped displaying o items on the floor 01:52:33 i thought it was something weird with rods but even an axe of flaming doesn't show it 01:55:23 03ontoclasm 07* 0.12-a0-1781-gbcbe302: Display disjunction properly in WebTiles 10(69 seconds ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=bcbe302bf393 02:00:59 -!- SkaryMonk has joined ##crawl-dev 02:01:43 -!- tophat has quit [Ping timeout: 245 seconds] 02:01:44 -!- mumra has quit [Ping timeout: 244 seconds] 02:03:21 -!- absolutego has joined ##crawl-dev 02:04:19 -!- andrewhl has quit [Remote host closed the connection] 02:08:58 -!- animegrampa has quit [Ping timeout: 244 seconds] 02:09:15 -!- Zeor has quit [Quit: zeor mangled by horblgk] 02:12:05 -!- Zifmia has quit [Quit: AndroidIrc Disconnecting] 02:33:56 -!- lobf has quit [Read error: Connection reset by peer] 02:34:06 -!- lobf_ is now known as lobf 02:44:40 -!- dtsund has quit [Quit: dtsund] 02:48:02 i give in, i'll let someone competent handle it 02:48:05 -!- lobf has quit [Read error: Connection reset by peer] 02:50:52 The brand icons not showing up? 02:51:01 -!- Alumjha has quit [Quit: Page closed] 02:51:12 yeah 02:51:33 they worked fine until some time recently 02:52:25 -!- lobf has quit [Client Quit] 02:52:26 and there are approximately a billion functions between the item and the screen 02:52:44 and the actual info on what item it is is lost one step before it would be useful 02:52:51 so i'm stumped 02:54:56 Maybe bisect and find out when it broke? 02:55:07 don't know how to do that xD 02:55:51 Because yes, there are a ton of layers between the game data and rendering anything, and this makes it hard to tell what's going on sometimes 02:56:11 It really should be refactored a whole lot, but no one wants to do this 02:56:27 It seems like a lot of it is historical cruft (even more than Crawl's usual) 02:56:43 But that would be a great lot of work 02:57:36 ontoclasm: Well, I've only bisected something once or twice, but I think you just give it a commit at some point in the past when you know things are working fine, and then mostly answers its questions after that 02:57:50 "Does it still work here? y/n" "How about here? y/b" 02:57:52 n* 02:58:15 well, maybe i'll try at some point 02:58:25 i know the exact function that's broken 02:58:31 i just don't know how to fix it 02:59:06 It may have been collatoral damage of some other change 02:59:22 Without anyone noticing at the time 03:00:30 -!- crate has quit [Quit: Leaving] 03:00:39 yeah 03:02:03 isn't there a git command totell you when a line was last changed? 03:02:06 -!- simmarine has quit [Quit: Leaving] 03:02:47 I... think so? But that I do not know 03:02:58 ontoclasm: what is that function? 03:03:32 and yes there is, i recommend `git log --follow -p` filename 03:03:43 the problem is between _tile_place_item in tileview.cc and pack_foreground in tiledgnbuf.cc 03:04:24 at some point tileidx_known_brand needs to get called, and the result layered on top 03:04:55 but place_item only returns one tile, and pack_foreground only recieves that tile, and thus can't call known_brand 03:12:13 -!- shirish has quit [Ping timeout: 245 seconds] 03:13:42 -!- casmith789 has quit [Ping timeout: 256 seconds] 03:18:49 -!- _D_ has quit [Client Quit] 03:22:39 -!- alefury has joined ##crawl-dev 03:23:05 -!- MarvinPA has quit [Ping timeout: 256 seconds] 03:23:33 -!- monqy has quit [Ping timeout: 248 seconds] 03:24:52 -!- shirish has joined ##crawl-dev 03:34:57 -!- bza has quit [Read error: Connection reset by peer] 03:37:59 -!- hurdos has quit [Read error: Connection reset by peer] 03:43:47 -!- purge_ has quit [Quit: .] 03:56:29 -!- wasd22 has quit [Read error: Connection reset by peer] 04:07:24 -!- ontoclasm has quit [Quit: Leaving.] 04:09:16 Unstable branch on crawl.s-z.org updated to: 0.12-a0-1781-gbcbe302 (34) 04:10:26 -!- monqy has joined ##crawl-dev 04:17:14 !tell Grunt probably shapeshifters shouldn't be able to turn into chaos butterflies, since the rain clouds can create deep water 04:17:14 elliptic: OK, I'll let Grunt know. 04:17:55 !tell Grunt oh, and it is supposed to be abyssal only anyway I see 04:17:56 elliptic: OK, I'll let Grunt know. 04:20:26 Yay for new Vehumet! :) 04:20:38 What do you guys think of allowing the player to cast the gifted spell? 04:21:01 -!- rast has quit [Read error: Connection reset by peer] 04:21:50 to be able to try it out before choosing to memorize it 04:23:55 -!- monqy has quit [Ping timeout: 256 seconds] 04:27:57 -!- ussdefiant has quit [Ping timeout: 244 seconds] 04:30:43 -!- rast has quit [Ping timeout: 256 seconds] 04:31:51 I don't really like it but it could work 04:32:06 it sounds like an extra layer of complication for not much gain 04:33:31 Yeah, I'm not sure what the gain here is really 04:33:55 -!- Vizer has quit [Quit: bye] 04:34:17 I mean, you can't trial spells with any other method of learning them, and there isn't much need to after you've used them on previous playthroughs, either 04:36:55 it would also mean that if you could time things well, that there wouldn't be any reason to go and memorize the spell until shortly before you would be gifted a new one in its place 04:37:15 which seems a bit weird 04:37:27 unless we just want to cast the spell once? 04:37:39 What would the point of THAT be, I wonder? 04:37:45 it would be sort of cool if vehumet gave you a free cast of the spell when it is first offered 04:37:59 like, without using a turn or MP 04:38:07 Oh, that might be, yes 04:38:21 but that would only work if vehumet only chose to offer them when you were in combat 04:38:31 Isn't that currently true? 04:38:40 Well, combat might have just ended, of course 04:38:44 well, you might have just killed the only monster, yes 04:38:47 But you can only get them upon killing stuff, right? 04:38:51 yes 04:39:16 or allies killing stuff unless that was removed (which it possibly should have been?) 04:40:00 if the familiar goes in, it should stay imo 04:40:23 Better make sure to 'accidentally' make the freebie uncancellable. 04:40:25 "Allow me to demonstrate the power of ice storm to you, mortal. Now aim that the things which surround you in melee. Go on, trust me." 04:40:35 ChrisOelmueller: Well, the familiar's shots counted as yours 04:40:42 In terms of who they were attributed to 04:40:46 nevermind then 04:40:56 (hackish code is hackish?) 04:41:05 That was deliberate 04:41:16 So that you didn't get summon-style xp reduction for things you had to be there and shoot at yourself 04:41:40 It was meant to be an augment to your firepower and not an independent creature 04:42:16 CBL already worked like that, I believe 04:43:34 It does, yes 04:43:52 The familiar did it the same way that did 04:48:16 -!- edlothiol has joined ##crawl-dev 04:53:41 -!- Dark_Oppressor has quit [Quit: Leaving] 04:54:20 -!- Blade- has quit [Quit: Page closed] 04:58:30 -!- GuraKKa has quit [Read error: Connection reset by peer] 04:58:56 -!- DracoOmega has quit [Quit: Leaving] 05:01:04 !tell Grunt so what's the point of Lamia? and do we really need yet more conjurations based uniques? 05:01:04 st_: OK, I'll let Grunt know. 05:01:15 -!- kwel01 has quit [Quit: Page closed] 05:01:52 !tell ontoclasm I don't think brand icons were ever shown for floor items 05:01:53 edlothiol: OK, I'll let ontoclasm know. 05:06:22 -!- syraine has quit [Quit: Page closed] 05:06:43 -!- mumra has joined ##crawl-dev 05:17:33 -!- shirish has quit [Ping timeout: 244 seconds] 05:19:45 -!- Dixbert_ has quit [Read error: Connection reset by peer] 05:29:28 elliptic: ah; fixed already, which explains why I couldn't reproduce it :p 05:31:50 -!- mreisz_ has quit [Quit: Page closed] 05:32:24 -!- shirish has joined ##crawl-dev 05:33:20 -!- scummos has quit [Ping timeout: 246 seconds] 05:34:26 edlothiol: why not, btw? it seems like it would be useful, and you can get the information via x 05:36:16 unknown monster: "jorgrun" 05:36:16 %??jorgrun 05:36:20 :( 05:37:37 alefury: updating 05:42:48 Monster database of master branch on crawl.develz.org updated to: 0.12-a0-1781-gbcbe302 05:45:01 should it work now? because it doesnt 05:45:16 @??jorgrun 05:45:16 Jorgrun (13q) | Spd: 10 | HD: 15 | HP: 120 | AC/EV: 2/20 | Dam: 10 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(120) | Chunks: 07contam | XP: 1797 | Sp: iron shot (3d28), petrify, stoneskin, rapid deconstruction, shatter, blink | Sz: Medium | Int: high. 05:45:21 @??lamia 05:45:21 Lamia (06N) | Spd: 8 (act: 80%) | HD: 18 | HP: 77-122 | AC/EV: 6/10 | Dam: 40, 1203(constrict) | 10weapons, 10items, 10doors, 04eats corpses, spellcaster, see invisible | Res: 13magic(immune), 03poison | Chunks: 09poison | XP: 2356 | Sp: destruction orb (8d16), mesmerise, haste, toxic radiance, teleport self | Sz: Large | Int: high. 05:45:28 oh, was using %?? 05:45:37 btw, the @? database should be current stable, right? 05:45:39 @?--version 05:45:40 Monster stats Crawl version: 0.10.1-54-ga41a5f4 05:45:46 its not 05:45:47 -!- bonghitz has quit [Quit: bonghitz] 05:45:49 unknown monster: "is Cheibriados, @?? is Gretell." 05:45:49 %?? is Cheibriados, @?? is Gretell. 05:46:07 i know, im just used to chei monster being more current 05:46:09 rather @? is something that shouldn't be a thing 05:46:12 beh, it ignores spaces at the beginning of a line 05:46:22 and never was current stable to begin with 05:46:42 well, it might have been. even a broken clock is right twice a day and all that 05:47:18 and having monster data of current stable would be nice for people who play that 05:47:41 -!- rossi has quit [Ping timeout: 245 seconds] 05:47:41 also, its what the web interface uses 05:47:43 bat (15b) | Spd: 30 | HD: 1 | HP: 2-5 | AC/EV: 1/14 | Dam: 1 | sense invisible, fly | Res: 06magic(1) | XP: 1 | Sz: tiny | Int: animal. 05:47:43 %0.11? bat 05:47:47 so it probably should be 0.10 05:47:51 ??uncool[2 05:47:51 uncool[2/5]: Stable versions. 05:48:16 s/should/shouldnt 05:48:17 the cdo webinterface is not using @? or is it 05:48:17 (??uncool is untrustworthy, though, because of ??uncool[2]) 05:48:19 er, [1] 05:48:25 im not sure, but it doesnt know about lamia 05:48:26 http://crawl.develz.org/info/inline.php?q=-version 05:48:37 it does know about hell sentinels 05:48:45 the webinterface is ANCIENT, at least with respect to tiles 05:49:03 wow, -version monster has the best tile ever 05:49:11 learn add ancient 0.12-a0-1587-g7a77bec 05:49:21 a naked deep elf with a hole in its belly or something 05:49:38 ChrisOelmueller: with respect to tiles 05:49:42 ah, looks like it stores tiles separately, and that hasn't been updated in years 05:50:06 cf http://crawl.develz.org/info/inline.php?q=orb%20guardian 05:50:30 it seems like new tiles get added, but old ones dont get updated 05:51:33 also, crawl is the best edutainment game ever, i just looked up what punctiliousness means 05:52:59 -!- dagonfive has quit [Read error: Connection reset by peer] 05:53:37 alefury: because of the tiles code 05:53:39 -!- Zifmia has quit [] 05:55:18 I can think of a reason to keep old tiles in case of a deletion/rename, but none to not overwrite changed ones 05:56:41 https://crawl.develz.org/wordpress/bots claims it uses trunk yet doesn't appear to use what "make install-trunk" on cdo does 05:56:58 -!- MaxFrost has quit [Ping timeout: 252 seconds] 05:58:10 edlothiol: :( 06:04:42 -!- shirish has quit [Read error: Operation timed out] 06:06:03 -!- syllogism has joined ##crawl-dev 06:21:02 -!- shirish has joined ##crawl-dev 06:26:28 -!- iasov has quit [Quit: ZNC - http://znc.in] 06:43:41 -!- scummos has quit [Ping timeout: 246 seconds] 06:45:58 -!- SurpriseTRex_ has quit [Ping timeout: 245 seconds] 06:52:08 -!- Unflexed has quit [Ping timeout: 245 seconds] 06:52:10 uhm apparently per-level unique annotations aren't clared if you slimify them? 07:06:26 that is correct 07:06:49 by which i mean true as opposed to not something that should be fixed 07:08:28 -!- dpeg has joined ##crawl-dev 07:09:40 -!- mumra has quit [Ping timeout: 244 seconds] 07:10:33 -!- Zermako has quit [Ping timeout: 245 seconds] 07:10:34 -!- [1]Zermako is now known as Zermako 07:13:40 -!- ark___ has joined ##crawl-dev 07:51:40 -!- DainDwarf has quit [Changing host] 08:02:07 -!- Ragdoll has joined ##crawl-dev 08:07:58 -!- MDvedh has quit [Ping timeout: 245 seconds] 08:09:35 -!- Arwald has quit [Quit: Page closed] 08:15:28 -!- Porost has quit [Ping timeout: 260 seconds] 08:17:01 -!- absolutego has quit [Quit: leaving] 08:20:06 -!- Nightbeer has quit [Quit: Verlassend] 08:23:49 !tell ontoclasm looks like you accidentally pushed the memorise ability tile 08:23:49 elliott: OK, I'll let ontoclasm know. 08:24:26 -!- Lightli has joined ##crawl-dev 08:33:32 !tell Grunt why are chaos butterflies abyss-only? is there a problem with giving them with corruption? 08:33:32 elliott: OK, I'll let Grunt know. 08:33:43 -!- kek has joined ##crawl-dev 08:37:13 -!- Taros has quit [Quit: Page closed] 08:39:03 -!- rossi has quit [Ping timeout: 244 seconds] 08:39:35 -!- bhaak has quit [Ping timeout: 260 seconds] 08:42:03 -!- blackcustard has joined ##crawl-dev 08:45:08 elliott: twisters can be used to clear any branch end you want 08:45:47 or the corruption crowd, for that matter 08:45:54 oh, I missed the twister part 08:45:59 !tell Grunt ok, twisters, never mind :) 08:45:59 elliott: OK, I'll let Grunt know. 08:47:27 -!- jeanjacques has joined ##crawl-dev 08:55:32 -!- SkaryMonk has quit [Quit: Leaving.] 08:57:08 -!- Lightli has quit [Ping timeout: 245 seconds] 08:57:08 -!- evgen has quit [Ping timeout: 245 seconds] 09:07:29 -!- BoredOne has quit [Quit: Page closed] 09:10:28 -!- MDvedh has quit [Ping timeout: 245 seconds] 09:17:50 -!- Wehk_ has quit [Ping timeout: 252 seconds] 09:19:46 -!- Blazinghand has quit [Ping timeout: 252 seconds] 09:23:59 -!- Wehk has joined ##crawl-dev 09:25:42 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 09:26:08 -!- mamga_ has quit [Quit: Page closed] 09:35:06 elliptic: thanks for the heads up abot shapeshifters... 09:35:11 s/abot/about/ 09:35:15 (apparently I'm not awake yet) 09:39:58 03Grunt 07* 0.12-a0-1782-g8a9bbc2: Tag chaos butterflies with M_NO_POLY_TO. 10(4 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8a9bbc2ab52c 09:48:34 -!- nooodl has joined ##crawl-dev 10:01:04 -!- fooobarr1 has joined ##crawl-dev 10:09:44 -!- bhaak has joined ##crawl-dev 10:12:09 -!- casmith789 has quit [Read error: Connection reset by peer] 10:19:59 -!- valrus has quit [Ping timeout: 252 seconds] 10:27:22 -!- Koolguydude has quit [Read error: Connection reset by peer] 10:39:44 -!- mamga_ has quit [Quit: Page closed] 10:47:48 -!- MarvinPA has joined ##crawl-dev 10:49:48 -!- bmfx has quit [Read error: Connection reset by peer] 10:50:33 -!- nooodl has quit [Ping timeout: 245 seconds] 10:53:36 -!- simmarine has joined ##crawl-dev 10:56:40 -!- MaxFrost has quit [Ping timeout: 260 seconds] 10:58:45 -!- bhaak has quit [Ping timeout: 252 seconds] 11:02:33 -!- Kellhus has quit [Ping timeout: 245 seconds] 11:06:07 -!- y2s82 has quit [Remote host closed the connection] 11:06:34 -!- bhaak has joined ##crawl-dev 11:09:22 -!- ussdefiant has joined ##crawl-dev 11:11:52 -!- scummos has quit [Read error: Operation timed out] 11:12:02 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 11:13:18 -!- mamga has quit [Quit: Page closed] 11:14:29 -!- mamga_ has quit [Quit: Page closed] 11:15:55 Armor Penalty not decreasing. (https://crawl.develz.org/mantis/view.php?id=6554) by chamiso 11:23:15 -!- collapse_ has quit [Quit: Page closed] 11:24:09 -!- johnthebear has quit [Quit: Computer has gone to sleep.] 11:24:54 -!- Dixbert has joined ##crawl-dev 11:26:02 03elliptic 07* 0.12-a0-1783-g454a7e7: Increase the elemental weighting for Vehumet gifts. 10(6 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=454a7e7d04ed 11:26:02 03elliptic 07* 0.12-a0-1784-g8f3acb8: Increase the size of the Vehumet gift timeout. 10(4 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8f3acb8778a8 11:26:41 -!- ontoclasm has joined ##crawl-dev 11:34:25 -!- Fhqwhgads has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 11:37:25 -!- BlackSheep_ has joined ##crawl-dev 11:37:26 -!- Anag has quit [Ping timeout: 264 seconds] 11:42:34 -!- ussdefiant has quit [Ping timeout: 256 seconds] 11:44:20 -!- DainDwarf has quit [Quit: Dain's default quit message] 11:46:15 03ontoclasm 07* 0.12-a0-1785-geb12015: Unflip s_u 10(73 seconds ago, 1 file, 0+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=eb12015796b9 11:49:05 -!- dtsund has joined ##crawl-dev 11:50:56 -!- BlackSheep_ has quit [Quit: Leaving] 11:51:55 -!- keszocze has quit [Ping timeout: 240 seconds] 11:57:18 -!- scummos has quit [Remote host closed the connection] 11:57:52 -!- Koolguydude has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 11:59:36 -!- Anag has quit [*.net *.split] 11:59:37 -!- Xjs|moonshine has quit [*.net *.split] 11:59:37 -!- kilobyte has quit [*.net *.split] 12:02:57 -!- LordSloth has quit [Ping timeout: 245 seconds] 12:03:48 -!- AManNamedSusan has quit [Ping timeout: 245 seconds] 12:08:56 -!- Kalir has quit [Changing host] 12:08:56 -!- voker57 has quit [Read error: Connection reset by peer] 12:12:04 -!- voker57 has quit [Changing host] 12:14:20 -!- scummos has quit [Remote host closed the connection] 12:15:10 -!- kilobyte has joined ##crawl-dev 12:23:49 -!- Lightli has quit [Quit: naptime] 12:30:30 -!- Arkaniad has quit [Read error: Operation timed out] 12:31:23 -!- dtsund has quit [Ping timeout: 245 seconds] 12:31:36 -!- blabber has joined ##crawl-dev 12:32:59 -!- Porost has quit [Client Quit] 12:34:20 -!- absolutego has joined ##crawl-dev 12:36:47 03elliptic 07* 0.12-a0-1786-gaafe17c: Remove the summoning half of Vehumet wrath. 10(3 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=aafe17c9b5c4 12:45:48 -!- codile has quit [Read error: Operation timed out] 12:52:20 -!- scummos has quit [Ping timeout: 252 seconds] 12:58:59 -!- nooodl has joined ##crawl-dev 13:17:24 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20120715100958]] 13:17:31 elliptic, are Veh gifts still supposed to time out? 13:17:36 no 13:17:39 'kay. 13:17:49 ...because they're not. :b 13:19:00 y'all should fix #6554 imho 13:19:08 aw elliptic spoiled the fun already 13:19:28 1learn add badmantis 13:19:40 yeah that'd be the next task 13:20:19 !learn add badmantis 0006504: Armor Penalty not decreasing. 13:20:20 badmantis[8/8]: 0006504: Armor Penalty not decreasing. 13:20:23 er 13:20:28 !learn edit badmantis[8] s/504/554/ 13:20:29 badmantis[8/8]: 0006554: Armor Penalty not decreasing. 13:21:29 -!- Duke- has quit [Quit: Lost terminal] 13:22:18 Vehumet gifting uncastable spells (https://crawl.develz.org/mantis/view.php?id=6555) by araganzar 13:24:35 it looks like on notes.cc line 379, the final "." should be removed for consistency with all the other notes there 13:24:40 minor nitpick :) 13:24:45 oh, hmm, some others have . too 13:24:49 like NOTE_FEAT_MIMIC 13:24:55 and NOTE_XP_LEVEL_CHANGE 13:29:09 -!- Sky__ has quit [Quit: Page closed] 13:32:24 03elliptic 07* 0.12-a0-1787-g7e29a42: Make Vehumet wrath cause destructive spells to explode in your face sometime. 10(4 minutes ago, 1 file, 15+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7e29a42beb3c 13:36:58 -!- SchwaWarrior has quit [Quit: Page closed] 13:38:48 -!- bryangamedude has quit [Ping timeout: 245 seconds] 13:39:59 -!- dtsund has joined ##crawl-dev 13:42:32 Vehumet offering same spell for 5k turns (https://crawl.develz.org/mantis/view.php?id=6556) by araganzar 13:43:42 elliptic: looks like you accidentally made veh gifts not time out!! 13:43:53 1learn add badmantis 13:43:53 :D 13:49:58 -!- alefury has joined ##crawl-dev 13:52:43 honestly there is a slight problem with the last vehumet spell sticking around forever if you don't want it 13:52:51 and I'm not sure what the best solution is 13:54:18 i don't really think it's so bad 13:54:22 there should be a message for when it's the last gift though 13:54:26 so people don't wait for a next one 13:54:45 btw was that game partially on the old shorter timeouts? last gift by lair:7 seems a little early 13:55:05 it was probably completely on them, since afaik the servers haven't updated with the timeout changes 13:55:19 I guess maybe I should update them 13:55:22 right 13:55:27 !lm araganzar x=src 13:55:29 that would also alleviate their other issue 13:55:30 6438. [2013-01-21 19:33:09] [src=cszo] araganzar the Tainter (L15 MfVM) entered a Bailey on turn 34704. (D:15) 13:55:35 re: getting gifted spells too early 13:55:49 %dump araganzar 13:55:50 http://dobrazupa.org/morgue/araganzar/araganzar.txt 13:56:04 I think just giving a message when veh offers you the last spell would be a good enough fix for now 13:56:24 gifts could get some really long timeout if having it there indefinitely really is a problem 13:59:04 -!- bonghitz has quit [Quit: bonghitz] 14:01:12 -!- shirish has quit [Remote host closed the connection] 14:01:40 it does sort of look from the chat there that araganzar thought that you can't memorize 100% fail spells gifted by veh 14:01:45 which is a reasonable thing to think 14:03:04 elliptic: remember I was only 99% joking about the 99% thing 14:03:12 elliptic: btw I don't think it's necessarily just 100% 14:03:25 like, if you didn't hear about the earlier spell memorisation change, you wouldn't try to memorise a high fail rate spell anyway 14:03:31 but how will you train for shatternado 14:03:39 so it's a more general problem of people not realising they can memorise spells they can't feasibly cast now 14:03:44 (without a lot of patience) 14:03:53 not sure there's anything you can do about that other than tell them and put it in the changelog 14:04:09 elliott: nah, you had a 10% chance of memorizing a 99% fail spell for a version or two 14:04:12 so it was quite doable 14:04:36 sure but how often would people actually bother doing that if they didn't know that 14:04:48 since generally you don't have all that much reason to learn such a high fail rate spell anyway 14:05:53 -!- collapse_ has quit [Quit: Page closed] 14:07:07 -!- Poncheis has quit [Read error: Connection reset by peer] 14:08:24 -!- blabber_ has joined ##crawl-dev 14:08:50 except for training spell schools 14:08:55 -!- HellTiger has quit [Ping timeout: 240 seconds] 14:11:45 -!- blabber has quit [Ping timeout: 248 seconds] 14:14:56 -!- shirish has joined ##crawl-dev 14:17:04 elliptic: "The problem was at XL14 I could not reasonably be expected to be prepared to learn Ice Storm, a spell I would love to have." 14:17:15 elliptic: this does seem more like a statement that expects probability of memorisation to be based on fail rate 14:17:20 rather than about the magic number of 100% itself 14:18:00 does it? if he thinks there is only a 1% chance of success, he could still learn it with enough tries 14:18:24 elliptic: "reasonably" 14:18:33 29518 | Lair:6 | Offered knowledge of Ice Storm by Vehumet. 14:18:33 29519 | Lair:6 | araganzar: MAN veh keeps offering me spells there is no way I can mem or cast 14:18:36 of course you can interpret that as: unreasonable to expect enough skill to get below 100% failure rate 14:18:55 ChrisOelmueller: yes that is what made me think he didn't think he could mem it 14:19:01 but it sounds more to me like "even if I theoretically could memorise it there's no /reasonable/ way I could, because it'd be improbable" 14:19:04 elliott: yes that is how I interpret it 14:19:14 (the first way) 14:19:18 I guess it is pointless guessing 14:19:22 yes 14:24:38 -!- ark____ has joined ##crawl-dev 14:25:30 -!- keszocze has quit [Read error: Operation timed out] 14:25:39 mystery solved 14:25:49 -!- Lasse- has quit [Read error: Connection reset by peer] 14:26:55 dpeg (L12 MiGl) ASSERT(!at_branch_bottom()) in 'stairs.cc' at line 533 failed. (Abyss (Sprint)) 14:27:00 huh 14:27:15 -!- ark___ has quit [Ping timeout: 260 seconds] 14:27:25 dpeg: sprint abyss has issues; kilobyte was talking about disabling it 14:27:33 I support that 14:28:29 microabyss 14:29:07 make sprint abyss be abysssprint 14:29:08 elliptic: ah, okay 14:29:16 (st_ has to write abysssprint for this to work) 14:29:48 IMO someone should turn the golubria wizlab into abysssprint 14:30:14 the orb is in the tentacle cage in the center 14:31:02 -!- Mottikins__ has joined ##crawl-dev 14:31:31 sprint where you have to ritually exclude teleporters sounds awful :P 14:32:24 -!- syllogism has quit [] 14:33:13 -!- ark___ has joined ##crawl-dev 14:33:22 -!- LordSloth has quit [Ping timeout: 245 seconds] 14:33:30 could make the teleporter destinations change each time you go through them 14:33:44 i think it would work better as a sprint map, yes 14:34:06 or 'chaos sprint' so hangedman could roll his mnolegsprint into it 14:34:20 i'm not sure if he still has plans for that 14:34:45 !tell hangedman do you want to turn your golubria wizlab into a sprint map? at least two people in ##crawl-dev think this is a good idea! 14:34:45 elliptic: OK, I'll let hangedman know. 14:34:49 I think sprint has been exausted right now, unless we get some new options 14:35:01 I have sprint map plans 14:35:02 -!- ark____ has quit [Ping timeout: 244 seconds] 14:35:02 -!- Sombrero_Mott has quit [Ping timeout: 255 seconds] 14:35:07 though I am awful at design 14:35:18 (they mainly involve procedurally generating things so I don't have to) 14:37:39 st_: I wouldn't think so... there could also be smaller things. 14:38:07 -!- scummos has quit [Remote host closed the connection] 14:38:28 -!- shirish has quit [Ping timeout: 248 seconds] 14:44:34 -!- monqy has joined ##crawl-dev 14:44:48 -!- Namey has quit [Quit: Leaving] 14:45:09 -!- ark___ has quit [Ping timeout: 248 seconds] 14:46:49 -!- ark___ has joined ##crawl-dev 14:47:24 overworld sprint 14:48:29 -!- Ragdoll has quit [Read error: Connection reset by peer] 14:49:01 which isn't possible right now 14:49:39 and doing small or themed things is too annoying when character's start at XL1 with nothing yet advance so quickly 14:50:10 -!- codile_ has quit [Quit: WeeChat 0.4.0] 14:50:22 being able to alter the skill and piety multipliers on a per-map basis would be good IMO 14:50:30 and with people being able to start with gods and stuff it's like impossible to balance it 14:52:04 having restricted options for races/classes has also been discussed I think? 14:53:20 mummysprint 14:53:25 filled with lots of confusion and curing potions 14:54:11 by "smaller" I meant restricted scope, like only targeting one build, or a subset of gods etc. 14:54:45 -!- scummos has quit [Remote host closed the connection] 14:55:52 well that's my point 14:56:23 we need to have that options, because where can it go past sprint v/vi/vii as is? 14:57:51 restricted gods is easy :) 14:57:59 st_: sprintsprint 14:58:02 like sprint 3 14:58:05 but instead of crawl branches 14:58:05 When random gods come around, that'll open up a completely new field 14:58:07 existing sprints 14:58:30 should have corridor sprint which is just a 5x70 map 14:58:53 labsprint 14:59:19 sprint 3 except it's crawltsprint 14:59:32 haha yes 14:59:37 that would be magnificent 15:01:28 -!- Letchik has quit [Quit: Leaving.] 15:01:44 -!- rkd has quit [] 15:03:41 hexsprint 15:05:09 -!- blabber_ has quit [Quit: leaving] 15:05:23 -!- shirish has joined ##crawl-dev 15:08:12 elliptic: looks like they knew you can memorise 100% failveh spells 15:08:14 *fail veh 15:08:23 03Grunt 07* 0.12-a0-1788-g7fdd66a: Change Jorgrun's 2/3 staff of crushing to a quarterstaff of crushing. 10(5 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=7fdd66aeb6eb 15:08:32 elliott: yes I stopped worrying about that 15:08:47 have cao/cszo been updated for the new timing? 15:08:50 Grunt: twothirdstaff sounds pretty strong 15:08:55 fr 15:09:05 Yeah, it proved to be too strong for him. <_< 15:09:07 elliott: no but I guess I can 15:09:28 fr twostaff 15:10:18 Unstable branch on crawl.s-z.org updated to: 0.12-a0-1788-g7fdd66a (34) 15:12:21 -!- shirish has quit [Remote host closed the connection] 15:16:23 unknown monster: "jirgrun" 15:16:23 %??jirgrun 15:16:26 unknown monster: "jorgrun" 15:16:26 %??jorgrun 15:16:37 wtf neil, where's the damn monster info 15:16:59 @??jorgrun 15:17:00 err sorry, i thought this was ##crawl 15:17:01 Jorgrun (13q) | Spd: 10 | HD: 15 | HP: 120 | AC/EV: 2/20 | Dam: 10 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(120) | Chunks: 07contam | XP: 1797 | Sp: iron shot (3d28), petrify, stoneskin, rapid deconstruction, shatter, blink | Sz: Medium | Int: high. 15:17:11 ah, ddee unique? 15:17:16 Yes. 15:17:28 this is another demonspawn scorcher 15:17:45 imo giving monsters more than one guaranteed to hit spell is Bad with a capital B 15:18:31 most of the rogues_gallery monsters are ok, but the ds scorcher is scarier than an orb of fire 15:18:45 nikola : !res = jorgrun : !fly 15:18:54 st_: yeah, good point 15:19:09 i guess halving shatter damage would be good 15:19:09 -!- shirish has joined ##crawl-dev 15:19:12 but uh 15:19:15 20 ev? really 15:19:17 are you kidding 15:19:58 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 02cold, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 11437 | Sp: b.fire (3d40), polymorph other, fireball (3d43) | Sz: little | Int: normal. 15:19:58 %??orb of fire 15:21:03 -!- Koolguydude has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 15:22:39 -!- inspector071 has quit [Quit: inspector071] 15:23:14 so we have 4 uniques at the same depth who all use iron shot 15:24:28 is jorgrun absdepth 18-20+? 15:24:33 because resists are for suckers? 15:25:14 DEPTH: D:17-27, Elf:2-, Dwarf, Swamp:2-, Snake:2-, Shoals:2-, Spider:2-, Vaults, Crypt, Blade, Tomb 15:25:41 well, that makes jorgnor more reasonable 15:25:45 -!- Zifmia has quit [] 15:25:48 and at least 2 who use p.arrow which is the same thing 15:26:05 -!- Vandal has joined ##crawl-dev 15:27:10 fr: call him jorgnjor and give him borgnjor's 15:27:37 hes a great grandnephew or something 15:28:29 b.magma is shorter range, and partially irresistable 15:34:53 -!- ark___ has quit [Ping timeout: 255 seconds] 15:35:00 -!- bonghitz has quit [Quit: bonghitz] 15:37:08 Sky (L2 HOWz) ERROR in 'bitary.h' at line 62: bit vector range error: 128 / 15 (D:1) 15:37:11 Sky (L2 HOWz) ERROR in 'bitary.h' at line 62: bit vector range error: 224 / 15 (D:1) 15:37:16 Sky (L2 HOWz) ERROR in 'bitary.h' at line 62: bit vector range error: 80 / 15 (D:1) 15:37:26 Sky (L2 HOWz) ERROR in 'bitary.h' at line 62: bit vector range error: 144 / 15 (D:1) 15:37:37 Sky (L2 HOWz) ERROR in 'bitary.h' at line 62: bit vector range error: 64 / 15 (D:1) 15:37:48 o_O 15:37:51 !lm sky crash -log 15:37:54 13. Sky, XL2 HOWz, T:368 (milestone): http://dobrazupa.org/morgue/Sky/crash-Sky-20130121-213736.txt 15:39:17 03Grunt 07* 0.12-a0-1789-g245b210: Jorgrun: remove Iron Shot, add Leda's Liquefaction. 10(6 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=245b21061f1c 15:41:39 -!- helsbecter has joined ##crawl-dev 15:44:17 -!- kek has quit [Quit: Kicked by KickServ] 15:46:13 -!- Adder has quit [Ping timeout: 252 seconds] 15:47:28 -!- caleba has quit [Quit: caleba] 15:47:46 <|amethyst> hrm 15:47:51 <|amethyst> if (mons->type == MONS_SPATIAL_MAELSTROM 15:47:51 <|amethyst> && (!player_in_branch(BRANCH_ABYSS) 15:47:51 <|amethyst> || !player_in_branch(BRANCH_ZIGGURAT))) 15:48:09 <|amethyst> isn't the second branch of the && always true? 15:48:22 You're right. 15:49:44 <|amethyst> || to && sounds correct 15:49:53 What's the context? 15:50:15 mon-act.cc:1663 15:50:19 Yeah, && sounds correct. 15:50:20 <|amethyst> handle_monster_move(), maelstrom self-banishment 15:50:27 do spatial maelstroms not spawn in zigs? 15:50:46 Sky (L2 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 128 / 15 (D:1) 15:50:52 -!- ToastyP has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130104151925]] 15:53:53 |amethyst: i triggered a similar error myself recently 15:54:00 i can show you how i did it 15:54:04 -!- tophat_ has joined ##crawl-dev 15:54:36 <|amethyst> 15 here is NUM_OBJECT_CLASSES 15:54:39 Sky (L3 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 48 / 15 (D:2) 15:54:50 is that what the consts stands for? 15:54:56 <|amethyst> so the question is how 128, 224, 80, 144, 64, etc would be used as object classes 15:54:59 |amethyst: are those stored as bitmasks 15:55:10 single bytes 15:55:17 <|amethyst> "those"? 15:55:33 -!- shirish has quit [Ping timeout: 245 seconds] 15:55:34 i can be more specific in a second 15:55:45 that looks like what I thought to have fixed in 15:55:51 %git b13b9dbd7c0 15:55:51 03edlothiol * 0.12-a0-1684-gb13b9db: Fix a crash with detected items in tiles. 10(4 days ago, 1 file, 2+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=b13b9dbd7c00 15:56:13 oh, you mentioned that in ##crwal 15:56:14 the members of the autopickups FixedBitVector 15:56:27 <|amethyst> edlothiol: detected objects would be 102 though 15:56:32 the instance is autopickups in initfile.cc 15:56:54 |amethyst: i tried adding 15:56:59 <|amethyst> faze: oh, yes, FixedBitVector is implemented as a bitmask 15:57:05 looks like git.develz.org is not-updating again :/ 15:57:19 ah ok 15:57:29 <|amethyst> but one shouldn't use those values as indices into the array 15:57:41 <|amethyst> hrm 15:57:52 right 15:58:31 i assume bit_vector::set is implemented correclt? 16:01:02 |amethyst: so i was trying to find a way to autopickup runes by default, and the 'autopickups' instance wasn't happy that i tried adding another value to it 16:01:06 Sky (L3 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 80 / 15 (D:2) 16:01:09 i was doing it all wrong anyway 16:01:19 ugh, rune autopickup 16:01:44 i was just curious about the how more than getting it pushed 16:01:47 i wouldn't use it 16:02:13 i think it would be kinda crappy for a player to nab their first rune unawares by autoexploring 16:02:23 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 16:02:43 i probably fistpumped irl when i got my first rune and picked it up 16:03:19 <|amethyst> edlothiol: looks like your fix didn't catch it because the item is being changed, or at least invalidated, between your check and the return at the end of the function 16:03:34 <|amethyst> but I'm not sure how clua would be changing the object 16:03:42 <|amethyst> particularly since it is just calling process_keys 16:04:18 -!- dtsund has quit [Ping timeout: 245 seconds] 16:05:37 huh 16:05:47 <|amethyst> http://dobrazupa.org/rcfiles/crawl-git/Sky.rc 16:05:56 <|amethyst> walk_over_corpses() is the relevant function 16:06:31 -!- dtsund has joined ##crawl-dev 16:08:47 -!- shirish has joined ##crawl-dev 16:08:56 how can that do anything? shouldn't send_key just add the key to the macro buffer? 16:09:24 maybe the culprit is floor_items or is_edible_corpse 16:12:33 Sky (L3 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 16 / 15 (D:2) 16:12:47 <|amethyst> it actually does process_command() but it also broke with send_keys 16:12:50 <|amethyst> hm 16:17:14 Sky (L3 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 64 / 15 (D:2) 16:19:06 Sky (L3 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 240 / 15 (D:2) 16:19:18 -!- dtsund has quit [Ping timeout: 245 seconds] 16:22:44 just looking at things now 16:23:26 it looks like the weird thing that is happening in sky's rcfile is that he is calling process_keys inside the autopickup stuff 16:23:51 <|amethyst> elliptic: I think he said it did the same thing with send_keys 16:24:13 <|amethyst> process_keys I could understand, because once the turn is over, item_infos might be invalid 16:25:16 well, I don't remember the details of exactly why that would matter... but the thing is that the intended purpose of add_autopickup_func is just to return a boolean saying whether to pick up the item 16:25:25 <|amethyst> yeah 16:25:39 <|amethyst> but if it's possible, people will try it :) 16:25:44 and it sort of doesn't surprise me that crawl code can break horribly if you do stuff inside 16:25:46 right 16:26:11 has anyone tried to reproduce this themselves yet? 16:27:01 not i said the fly 16:27:30 if not then I will try 16:28:16 -!- scummos has quit [Remote host closed the connection] 16:29:39 f - a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0) 16:29:50 is what I got with my first attempt 16:29:51 <|amethyst> hm 16:29:58 { 16:29:58 local function crash(it,name) 16:29:58 crawl.process_keys("g") 16:29:58 return true 16:29:58 end 16:29:59 add_autopickup_func(crash) 16:30:00 } 16:30:03 this is my rcfile 16:30:16 <|amethyst> that sounds similar, but a class of 100 makes sense at least 16:30:42 <|amethyst> since that's OBJ_UNASSIGNED 16:30:57 now let's see if it happens with send_keys 16:30:59 -!- kunwon1 has quit [Quit: Specialization is for Insects] 16:31:45 -!- hayenne has quit [Quit: There is no dark side of the moon really. As a matter of fact it's all dark. The only thing that makes it look light is the sun.] 16:32:02 wow the appearance of bad items hasn't changed since 4.1? 16:32:07 using crawl.sendkeys it is working as expected 16:32:22 -!- caleba has quit [Client Quit] 16:32:27 namely "g" gets processed after the autopickup finishes 16:32:28 -!- mikee_ has joined ##crawl-dev 16:32:30 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 160 / 15 (D:4) 16:32:35 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 192 / 15 (D:4) 16:32:47 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 192 / 15 (D:4) 16:32:48 it sounds like the key stuff should add to a queue which then gets processed when input is expected 16:32:50 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 96 / 15 (D:4) 16:32:52 but I guess that's what sendkeys already does?? 16:33:10 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 32 / 15 (D:4) 16:33:15 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 160 / 15 (D:4) 16:33:15 elliott: yes, this is how sendkeys works 16:33:27 it sounds like process_keys is just kind of bad then? 16:33:33 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 208 / 15 (D:4) 16:33:36 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 100 / 15 (D:4) 16:33:37 whereas process_keys actually parses the string and processes the first command 16:33:41 <|amethyst> process_keys checks if the turn is over 16:34:00 <|amethyst> perhaps some other check could eb added 16:34:06 <|amethyst> s/eb/be/ 16:34:17 it sounds sort of like crawl.process_keys should just be passed to ready() and otherwise unavailable or something, but I don't know 16:34:32 well I guess you could smuggle it into a global or something dumb then 16:34:40 there are probably other clua functions that could cause issues 16:34:54 Sky (L6 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 192 / 15 (D:4) 16:34:54 right I was thinking more generally this stuff being global seems problematic 16:34:58 when you have callbacks in restricted situations 16:35:12 <|amethyst> you could have another VM 16:35:23 <|amethyst> but then you can't pass information between them easily 16:36:02 I guess you.turn_is_over must be false inside the autopickup stuff 16:36:16 <|amethyst> yeah, or process_keys would bail 16:36:50 <|amethyst> it makes sense that it would be false 16:37:00 <|amethyst> because you're checking whether something should be autopicked 16:37:05 yeah 16:37:07 <|amethyst> which implies you're ready to pick things up 16:38:11 -!- blabber has joined ##crawl-dev 16:38:46 I guess the functions that call lua like this could toggle some flag at start and end 16:38:49 <|amethyst> btw, ignoring the bug for a moment, Sky's problem could be solved by allowing the player to stop at items but not actually pick them up 16:38:56 -!- edlothiol has quit [Ping timeout: 256 seconds] 16:38:59 <|amethyst> like greedy_explore_sacrificeable without a blood god 16:39:20 Sky (L1 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 144 / 15 (D:1) 16:39:32 and then process_command could check that flag 16:39:43 or process_keys could or whatever 16:39:45 Sky (L1 TrBe) ERROR in 'bitary.h' at line 62: bit vector range error: 160 / 15 (D:1) 16:41:08 <|amethyst> actually, sky says it didn't *crash* with send_keys, just spammed infinite messages about "nothing here to butcher" 16:41:18 -!- scummos has quit [Remote host closed the connection] 16:41:32 yes, that makes sense 16:41:41 because his lua doesn't make any sense :P 16:44:45 -!- Krakhan has quit [Changing host] 16:46:29 <|amethyst> elliptic: I think the "prevent actions" flag sounds eminently reasonable 16:47:04 -!- scummos has quit [Remote host closed the connection] 16:47:23 <|amethyst> or, maybe even better, an "allow actions" flag 16:48:00 <|amethyst> is there anywhere we legitimately need reentrant lua? 16:50:02 Graphical tiles bug with ash after relogging in (https://crawl.develz.org/mantis/view.php?id=6557) by zkyp 16:50:03 <|amethyst> I'm still confused, though, how sky got object classes like 48 and 128 16:53:05 -!- Nightbeer has quit [Quit: Verlassend] 16:54:42 -!- elliptic has quit [Quit: Leaving] 16:58:21 -!- elliptic has joined ##crawl-dev 16:58:23 -!- blabber has quit [Quit: leaving] 17:02:54 -!- dtsund has joined ##crawl-dev 17:08:11 -!- kunwon1 has joined ##crawl-dev 17:09:33 -!- absolutego has quit [Quit: leaving] 17:10:33 -!- LordSloth has quit [Ping timeout: 244 seconds] 17:12:17 -!- Fhqwhgads has quit [Read error: Connection reset by peer] 17:12:34 -!- Vandal has quit [Read error: Connection reset by peer] 17:12:52 -!- Vandal has joined ##crawl-dev 17:16:52 -!- shirish has quit [Ping timeout: 248 seconds] 17:20:37 03|amethyst 07* 0.12-a0-1790-gaa8cda4: Refactor a confusing boolean expression. 10(14 minutes ago, 1 file, 3+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=aa8cda4569d2 17:20:37 03|amethyst 07* 0.12-a0-1791-gdbf8008: Don't self-banish maelstroms in abyss or zig. 10(6 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=dbf8008bfe67 17:23:03 -!- Elkan has quit [Ping timeout: 245 seconds] 17:36:54 -!- dtsund has quit [Quit: dtsund] 17:43:04 -!- dpeg has quit [Quit: Lost terminal] 17:45:08 -!- nooodl has quit [Ping timeout: 245 seconds] 17:50:58 Rapid ranged autofight causes movement towards monsters (https://crawl.develz.org/mantis/view.php?id=6559) by minmay 17:50:58 Unexplored stairs not showing gold asterisk indicator (https://crawl.develz.org/mantis/view.php?id=6558) by battaile 17:51:18 -!- Pthing has quit [Read error: Connection reset by peer] 17:55:17 -!- Morphy has quit [Quit: Page closed] 18:03:23 -!- Kellhus has quit [Ping timeout: 245 seconds] 18:09:11 -!- mumra has joined ##crawl-dev 18:12:13 -!- yaiba has quit [Remote host closed the connection] 18:12:15 -!- Sobieck has quit [Quit: Page closed] 18:13:45 -!- eb has quit [Ping timeout: 256 seconds] 18:14:13 -!- ZenArcade has joined ##crawl-dev 18:15:59 -!- Vandal has quit [Ping timeout: 255 seconds] 18:16:00 -!- Ganrao_ has joined ##crawl-dev 18:17:25 -!- Elkan has quit [Quit: Quitte] 18:17:50 -!- Morphy has quit [Quit: Page closed] 18:17:58 -!- HellTiger_ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:21:21 -!- purge_ has joined ##crawl-dev 18:25:57 -!- _dd has quit [Ping timeout: 248 seconds] 18:33:23 -!- Blade- has quit [Ping timeout: 245 seconds] 18:34:39 -!- maahes has quit [Quit: Leaving] 18:44:35 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:45:25 -!- ZenArcade is now known as zenarcade 18:46:38 -!- kekekela has quit [Quit: Page closed] 18:48:01 -!- zenarcade is now known as ZenArcade 18:54:37 -!- DracoOmega has joined ##crawl-dev 18:56:37 -!- shirish has joined ##crawl-dev 19:01:40 -!- HangedMan has joined ##crawl-dev 19:03:40 -!- alefury has quit [] 19:04:43 -!- shirish has quit [Ping timeout: 245 seconds] 19:04:56 -!- sky__ has quit [Quit: Page closed] 19:05:09 -!- Vizer has joined ##crawl-dev 19:05:28 -!- scummos has quit [Ping timeout: 256 seconds] 19:07:09 -!- ZenArcade has quit [Read error: Connection reset by peer] 19:07:11 -!- pelotron has quit [Read error: Connection reset by peer] 19:07:39 -!- ZenArcade has joined ##crawl-dev 19:08:30 -!- nicolae- has joined ##crawl-dev 19:08:59 roulettesprint discussion: I had plans for a "mnolegsprint" where the level was seperated into multiple rings you can only enter by picking up runes, and each ring would randomly set up in each rooom some mean random challenge mix (ex: last ring would pair margery and an orb of fire) 19:09:51 with the sprint structure idea being that you could fight mnoleg for the orb from near the very start but it'd obviously be hard to do so, and less runes showed more skill 19:10:55 obviously not as terrain-variable as teleporter stuff but it could last longer and have more variability, though I kind of put it aside to work on the gauntlet portal vault instead 19:11:23 which is itself buried under a hundred little vault projects and a couple of vault patches but 19:12:00 (also whenever I can be bothered to get around to it I was going to make the roulette only have eight chambers instead of twelve, but it's a pain to work on that map) 19:12:11 blather blather blather 19:12:13 -!- SurpriseTRex_ has quit [Ping timeout: 245 seconds] 19:14:03 how's the gauntlet portal vault coming 19:14:57 it's waiting on dieselrobin to end because faze said he'd start doing some lua for the portal after 19:15:34 I don't really like the current structure of using clouds as a timer and it would be really testable when rising permarock lua is used in a more space-conserving map 19:15:50 -!- ebarrett has quit [Ping timeout: 246 seconds] 19:16:03 also subvault work is pushed aside because gotta make abyss vaults decor vaults screw around with layout_dis blah blah blah blah 19:16:11 how's trying to do something with demon pit 19:16:22 *gestures vaguely at an empty text file* 19:16:49 obviously just fill it up with random doomrl maps until you come up with something 19:17:00 or help me make subvaults!!! 19:17:03 evilmike said he tried but couldn't make the 4's and 5's interesting so i dunno whether to just not bother, go ahead anyway, or try to think of some additional bit of theme to spice it up 19:17:08 subvaults for what? 19:17:10 gauntlet 19:17:19 i could do that too, i guess 19:18:10 well, there's always more vault stuff to do 19:18:17 i've been thinking about two other portal ideas, one was a suggestion by Eronarn about having a menagerie of all-magical animals, like drakes, dragons, stuff from lair branches, etc. though i want to make sure it would be distinct from lair itself 19:18:59 abyss-unique gimmick vaults because inception needed something to help with depth so now abyss has a lot of vaults, newnewvaults vaults whenever mumra submits that to mantis, hells vaults, shoals vaults, swamp vaults,,,, 19:19:19 newnewvaults vaults is a wonderful turn of phrase 19:19:38 -!- DracoOmega_ has joined ##crawl-dev 19:19:49 i have a couple vaults vaults that i'm sitting on, i made them and then just didn't get around to submitting them and then st_ had his post about vaults so i'm just gonna wait and see how that all turns out 19:20:29 one idea i had for the demon pit was to make it like a mini hell with much milder versions of hell effects but that might still be too much for a portal intended for prelair 19:21:02 -!- valrus has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 19:21:24 hells themselves are hardly the strongest things to model new vault things off of 19:21:52 would've had newnewvaults finished today if i didn't come down with a horrific throat infection :( 19:22:32 well, by "finished" i mean playable but probably with bugs 19:22:42 -!- DracoOmega has quit [Ping timeout: 256 seconds] 19:22:50 pffft, i heard dracoomega coded all the new abyssals while he could only move one eyelid, he blunk every line of code... 19:22:55 O.o 19:22:59 -!- DracoOmega_ is now known as DracoOmega 19:23:05 lol 19:24:28 well, i might as well give the demon pits a shot, the worst that can happen is i just have to redo 'em into regular vaults 19:24:40 HangedMan: what are your plans with layout_dis? i'm thinking that the newnewvaults layout is pretty good at interesting and highly randomised city layouts and could also be used in dis (it doesn't strictly need subvaults, can just make empty rooms) 19:26:10 -!- Yorick is now known as Guest2739 19:26:15 mumra: there's a box-packing based layout on mantis right now 19:26:38 it's.... very weird with placing vaults in it, I was going to eventually write up something for rwbarton 19:27:19 well it needs writing to handle that properly 19:28:03 HangedMan: Actually I saw that, didn't look at it in detail tho 19:28:24 elliott: please tell me how to make a 17x49 floating vault not look bad with a floor border and not create teleport closets in this layout_dis thing 19:28:31 thing 19:28:35 thing 19:28:38 yes 19:28:58 like make the box-packing actually work around vaults instead of just inserting ontop of the original grid 19:29:03 yes 19:29:04 how hard could that be 19:29:19 yes 19:41:23 HangedMan: you would have to decide in Lua which vaults you're going to place so you know where you've placed them, then box-pack around that (this is basically one of the things that newnewvaults can do) 19:43:36 hey elliott want to just absorb layout_dis into newnewvaults 19:44:00 no 19:47:06 -!- Ryak has quit [Ping timeout: 244 seconds] 19:48:17 -!- Zermako has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Nine out of ten l33t h4x0rz prefer it] 19:48:27 haha 19:49:01 i need a better name for the layout than newnewvaults, it's gradually becoming the "delve" of city layouts 19:49:21 -!- Arkaniad has quit [Ping timeout: 248 seconds] 19:50:04 well it's newnewabyss too 19:50:13 newnewcrawl 19:50:19 Crawl 0.12: Newnew 19:50:20 doubleplusnewvaults 19:50:46 (e.g. it's already producing stuff looking similar to that box-packed layout but without necessarily filling the entire map, you get small clusters of city rooms packed together with open space around) 19:51:22 inception 19:51:22 as silly as the reference is it is slightly better then newnewabyss 19:51:22 so what movie do we name newnewvaults after 19:52:05 what is the theme of newnewvaults 19:52:30 not being newvaults i think 19:53:18 hm 19:53:23 ocean's eleven had a vault in it. 19:53:25 ocean's 0.12 19:53:47 -!- HangedMan has quit [Read error: Connection reset by peer] 19:55:15 -!- HangedMan has joined ##crawl-dev 19:59:18 -!- st_ has quit [] 19:59:46 -!- elliptic has quit [Read error: Connection reset by peer] 19:59:59 -!- elliptic has joined ##crawl-dev 20:01:41 -!- magicpoints has quit [Ping timeout: 246 seconds] 20:03:42 the main problem with layout_dis (as kilobyte alludes to in mantis) is that efficient box packing is far too efficient - there are like 50+ rooms in a single layout and only 3 of them contain the stairs; it'll take forever to get through each level especially with hell effects etc. 20:04:30 obviously just make each box more massive 20:04:36 -!- ZenArcade has quit [Quit: ChatZilla 0.9.89 [Firefox 15.0/20120830123745]] 20:04:53 -!- morik has quit [Ping timeout: 248 seconds] 20:05:24 -!- MaxFrost has quit [Ping timeout: 248 seconds] 20:07:28 -!- elliptic has quit [Read error: Connection reset by peer] 20:07:57 -!- elliptic has joined ##crawl-dev 20:10:52 -!- elly has quit [Quit: Lost terminal] 20:11:51 it' 20:11:57 it' 20:12:07 it's definitely a step in the right direction; chaotic city is really dull 20:12:11 monty python' flying circus 20:15:08 -!- pelotron has quit [Ping timeout: 245 seconds] 20:18:24 -!- fooobarr2 has joined ##crawl-dev 20:18:37 -!- fooobarr1 has quit [Ping timeout: 248 seconds] 20:18:37 -!- the_glow has quit [Read error: Connection reset by peer] 20:18:37 -!- GuraKKa has quit [Read error: Connection reset by peer] 20:19:11 -!- neuwiz has quit [Read error: Connection reset by peer] 20:23:23 -!- mamga has quit [Ping timeout: 245 seconds] 20:23:29 -!- sky__ has quit [Quit: Page closed] 20:28:14 -!- elliptic has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 20:29:28 -!- mumra has quit [Ping timeout: 244 seconds] 20:30:06 -!- elliptic has joined ##crawl-dev 20:32:38 -!- monqy has quit [Ping timeout: 245 seconds] 20:33:38 -!- dtsund has joined ##crawl-dev 20:34:20 -!- ctrlaltdelete has quit [Read error: Connection reset by peer] 20:44:08 -!- EmilyFlatChestId has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 20:44:22 -!- ToastyP has quit [Read error: Connection reset by peer] 20:46:06 -!- monqy has joined ##crawl-dev 20:48:26 -!- nicolae- has left ##crawl-dev 21:04:30 -!- jeanjacques has quit [Quit: HydraIRC -> http://www.hydrairc.com <-] 21:09:11 Mightysovereign (L16 MuWz) ERROR: range check error (35 / 35) (D:4) 21:10:03 -!- Blade- has quit [Ping timeout: 245 seconds] 21:18:18 -!- WalkerBoh has quit [Remote host closed the connection] 21:21:36 Is there some wizmode command that will give you the coordinates of a hilighted grid (that happens to be empty)? 21:22:16 I mean, I can get the coordinates of a monster and then count spaces from there, but that's annoying when you're doing it all the time 21:23:26 debug mode gives you that all the time 21:24:25 Oh, hmmm... I haven't used that in ages, since my initial experienced with the massive amount of irrelevant spam was sort of annoying. Though perhaps I should 21:24:48 Does that mean there isn't a way to readily get that info OUTSIDE of debug mode? 21:25:58 -!- cocofalco has quit [Client Quit] 21:27:26 -!- ZenArcade has joined ##crawl-dev 21:28:06 Blue Bars shown outside of range when targetting spells with range below 8 (?) (https://crawl.develz.org/mantis/view.php?id=6560) by schussel 21:28:11 -!- geekosaur has quit [Excess Flood] 21:28:28 no, why? If you're debugging, that's what it is for. 21:29:02 -!- caleba has quit [Quit: caleba] 21:30:39 -!- blackcustard has quit [Read error: Connection reset by peer] 21:31:18 Well, I suppose I can't argue that 21:37:47 -!- Fhqwhgads has quit [Remote host closed the connection] 21:39:17 -!- doome has quit [Quit: Page closed] 21:39:18 !apt mi 21:39:18 Mi: Fighting: 2, Short: 1, Long: 2!, Axes: 2, Maces: 2, Polearms: 2, Staves: 2!, Slings: 1, Bows: 1, Xbows: 1, Throw: 0, Armour: 2!, Dodge: 1, Stealth: -1, Stab: -1, Shields: 2!, Traps: !, UC: 1!, Splcast: -4, Conj: -3*, Hexes: -4*, Charms: -4*, Summ: -3*, Nec: -3*, Tloc: -3*, Tmut: -2, Fire: -3*, Ice: -3*, Air: -3, Earth: -2, Poison: -3*, Inv: 0, Evo: 0, Exp: -1, HP: 1, MP: -2* 21:39:27 -!- eb has quit [] 21:42:13 -!- dtsund has quit [Quit: dtsund] 21:46:22 -!- bonghitz has quit [Quit: bonghitz] 21:51:48 -!- kekekela has quit [Quit: Page closed] 21:54:26 http://paste.ubuntu.com/1557438/ looking for some feedback on these vaults 21:55:13 probably don't need to include the zin vaults already on mantis in this 21:55:25 (cough cough some dev start cleaning up the vaults waiting on mantis please cough cough) 21:55:27 yeah I just dumped my folder here of ones I did 21:56:03 I got my stupid wall of jericho vault to work except idk how to make it wait a few turns after the trigger is stepped on to go off 21:56:20 so it's kind of weird because the trap goes off first then the alarm 21:56:23 training dummies might be a little annoying 21:56:34 how so? 21:56:47 they'll interrupt autoexplore but without weapons they can't attack 21:57:06 so every time you get near there you have to manually walk away a little more 21:57:56 does bleeding eventually kill the hound or does it just leave it almost dead if you don't find it really quick 21:58:05 no it's just cosmetic 21:58:24 -!- Morphy has quit [Ping timeout: 245 seconds] 21:58:26 causes it to make a big mess but that's all 21:58:28 hard to remember if bleeding ever means anything 21:58:50 the lua / kmons on yredelemnul_forgotten_temple seems... off 21:58:51 -!- Ryak has quit [Ping timeout: 244 seconds] 21:58:54 -!- MaxFrosty has quit [Ping timeout: 245 seconds] 21:59:13 -!- crate has quit [Quit: Leaving] 21:59:16 oh 21:59:23 the end got lost 21:59:41 also you should put your names into these vault names 21:59:46 otherwise seems like a good set 22:00:06 -!- HangedMan has quit [Read error: Connection reset by peer] 22:00:30 -!- Ganrao_ has quit [Read error: Operation timed out] 22:00:58 -!- mamga has quit [Quit: Page closed] 22:06:14 -!- bhaak has quit [Read error: Operation timed out] 22:06:49 -!- Vandal has joined ##crawl-dev 22:09:38 -!- BoredOne has quit [Ping timeout: 245 seconds] 22:09:40 -!- ussdefiant has joined ##crawl-dev 22:10:24 -!- bhaak has joined ##crawl-dev 22:16:48 -!- Kellhus has quit [Quit: Page closed] 22:16:50 -!- ZombieChicken has quit [Quit: WeeChat 0.3.9.2] 22:27:50 -!- ophanim has quit [Read error: Connection reset by peer] 22:31:01 -!- Vandal has quit [Ping timeout: 252 seconds] 22:31:23 -!- simmarine has quit [Read error: Connection reset by peer] 22:31:45 -!- simmarine has joined ##crawl-dev 22:35:26 -!- dtsund has joined ##crawl-dev 22:39:43 -!- pelotr0n has quit [Ping timeout: 245 seconds] 22:40:17 -!- dtsund has quit [Ping timeout: 252 seconds] 22:42:06 -!- magistern has quit [Quit: This computer has gone to sleep] 22:42:29 -!- ponies_ has quit [Ping timeout: 255 seconds] 22:42:33 -!- Lightli has quit [Ping timeout: 245 seconds] 22:42:40 -!- ToastyP has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0.1/20130116073211]] 22:47:12 -!- caleba has joined ##crawl-dev 22:48:12 -!- Vandal has joined ##crawl-dev 22:48:19 -!- caleba has left ##crawl-dev 22:50:01 -!- remyroy has quit [Read error: Connection reset by peer] 22:50:35 -!- ponies__ has quit [Ping timeout: 255 seconds] 22:55:40 -!- WalkerBoh has quit [Remote host closed the connection] 22:59:38 -!- Alucard__ has quit [Ping timeout: 245 seconds] 23:03:14 -!- morik has quit [Read error: Connection reset by peer] 23:05:46 -!- Ganrao_ has joined ##crawl-dev 23:07:11 -!- Vandal has quit [Ping timeout: 246 seconds] 23:10:48 -!- caleba has quit [Quit: caleba] 23:10:51 -!- Ganrao_ has quit [Read error: Operation timed out] 23:14:43 -!- rchandra has quit [Read error: Connection reset by peer] 23:15:27 -!- Vandal has joined ##crawl-dev 23:19:50 -!- Vandal has quit [Ping timeout: 260 seconds] 23:21:41 -!- Vandal has joined ##crawl-dev 23:22:56 -!- Zifmia has quit [Quit: AndroidIrc Disconnecting] 23:26:14 -!- Ganrao_ has joined ##crawl-dev 23:26:15 -!- Vandal has quit [Ping timeout: 260 seconds] 23:30:32 -!- minqmay has quit [Quit: Leaving] 23:30:53 -!- Ganrao_ has quit [Ping timeout: 252 seconds] 23:30:56 -!- Soundlust has quit [Read error: Connection reset by peer] 23:32:37 -!- ontoclasm1 has joined ##crawl-dev 23:35:29 -!- ontoclasm has quit [Ping timeout: 248 seconds] 23:44:13 -!- Kalir has quit [Changing host] 23:44:17 -!- substitute has quit [Ping timeout: 246 seconds] 23:47:40 -!- caleba has quit [Quit: caleba] 23:48:28 -!- Vandal has joined ##crawl-dev 23:49:30 03Grunt 07* 0.12-a0-1792-g5f745de: Make upper bound for Rogue's Gallery D:20 instead of D:16. 10(2 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=5f745de82bdf