00:00:03 1857181/1857182. neleai the Farming Annihilator (L19 DEFE), worshipper of Nemelex Xobeh, blasted by an electric golem (bolt of lightning) on Zot:1 on 2008-02-02 06:25:53, with 252280 points after 1250728 turns and 1d+3:32:57. 00:00:27 Stable (0.11) branch on crawl.s-z.org updated to: 0.11.1-36-g35a705a 00:00:30 <|amethyst> !lg * species!=vp species!=mu turns>=1000000 s=char 00:00:30 3 games for * (species!=vp species!=mu turns>=1000000): HOBe, MDPa, DEFE 00:00:38 they would have to be designed with hundreds of thousands of turns in mind, so 00:00:49 i don't think it's a problem 00:00:56 Well, at about how many turns does this start to happen, anyawy? 00:01:12 I'm not really sure what order of magnitude we're talking about, other than 'less than 2 million' 00:01:23 "less than one million" 00:01:53 <|amethyst> it scales linearly, and becomes a problem when it takes more than 60 seconds of real time 00:02:03 <|amethyst> s/real/wall/ 00:02:18 <|amethyst> !lm giantspikedclub br.enter=vaults x=turn 00:02:19 1. [2013-01-12 17:33:00] [turn=1024193] giantspikedclub the Farming Fetichist (L20 MuCK) entered the Vaults on turn 1024193. (D:20) 00:02:20 Easy fix: remove Mu and Vp! 00:02:47 just do it like... if the player's been away for >10000 turns, act like it was only 10000 00:02:55 Would 10k be too long? 00:03:04 Probably not, I guess? 00:03:06 <|amethyst> 10k is fine I'm sure 00:03:15 well, grunt said the 2 million took a few minutes 00:03:24 Unstable branch on crawl.develz.org updated to: 0.12-a0-1655-gda12a28 (34) 00:03:26 so 10k should definitely be under a minute 00:03:37 <|amethyst> 1 million-ish 00:03:44 ah 00:03:45 It depends on what's on the level, I guess. But that is probably okay 00:03:45 <|amethyst> less because it was an older version 00:04:13 This is only a problem for online, yes? Because it triggers a stuck process kill? 00:04:20 <|amethyst> (older version of the save than the current one, which is just over 1 million turns in vaults) 00:04:28 <|amethyst> DracoOmega: well, offline the game will appear to hang 00:04:30 (Though making the game not hang for minutes at a time is a good thing, even if it doesn't cause a crash) 00:04:45 Yeah 00:04:56 <|amethyst> It's been running for 7 minutes of CPU time for me 00:05:02 <|amethyst> my computer isn't very powerful 00:05:30 -!- Zephryn has quit [Ping timeout: 264 seconds] 00:05:33 Unstable branch on crawl.s-z.org updated to: 0.12-a0-1655-gda12a28 (34) 00:07:21 Get a faster one? This is an era where you can probably dumpster dive a fast machine 00:07:56 <|amethyst> my laptop is probably faster, but it runs Windows so I don't want to develop on it 00:08:19 I hear a faint aspersion :P 00:08:23 <|amethyst> I have access to all kinds of faster machines, but this is the one with an up-to-date copy of trunk built without DGL mode 00:08:26 Fair. I installed virtual box for dev 00:08:50 <|amethyst> I don't have DGL-less crawl installed on CSZO or I'd do it there :) 00:09:00 <|amethyst> there we go 00:09:16 How much bandwidth does cszo eat? 00:11:47 <|amethyst> Blade-: try it now 00:11:53 ok 00:12:03 <|amethyst> Blade-: I didn't do anything about other levels 00:12:08 ok 00:12:26 <|amethyst> Blade-: hopefully no other visited levels outside vaults have as many fog machines :) 00:12:43 <|amethyst> Blade-: oh, crap 00:12:47 yeah 00:12:50 This is a general problem with triggerers 00:12:50 what do I do 00:12:51 <|amethyst> Blade-: let me trigger a rebuild 00:12:57 I'm surprised this has taken so long to show up 00:12:57 should I just exit out or what 00:13:04 <|amethyst> Blade-: yes 00:13:26 <|amethyst> greensnark: only 18 games that have taken longer than this one 00:13:47 <|amethyst> greensnark: and kilobyte recently fixed a bug that made X[] reset the time-off-level 00:13:53 Aha 00:14:03 IMO just make the world end after 200k turns rather than 200kk 00:14:24 this is the first game of this length in a year 00:14:37 So the triggerer thing is being very very silly with long elapsed ticks 00:14:58 elliptic: +1 00:15:03 elliptic, :( 00:15:03 Fixing it will probably break fog machines 00:15:09 Which sounds good to me :P 00:15:19 <|amethyst> elliptic: 200k might be a bit too low, particularly for new players, but 1 million is probably fine :) 00:15:32 imo put it at like 10 million 00:15:33 "Harold found the orb of zot." 00:15:40 yes I wasn't actually serious about 200k 00:15:41 actually after this game I don't care so never mind 00:15:45 <|amethyst> Blade-: you just proved that 1 million turns is too much :) 00:17:36 <|amethyst> bh: a couple hundred GB a month 00:17:45 20k turns should be enough for anyone. 00:18:05 <|amethyst> bh: 95% percentile instantaneous bandwidth is 127 Kbps in / 1.2 Mbps out 00:18:20 Ow. I'd host a server, but I only get 200gb/mo 00:18:36 could make world end after 27^4 turns 00:19:01 <|amethyst> bh: I get 10 TB/month theoretically 00:19:13 Why that number? 00:19:14 i'd have to recalculate apocalypserobin[2] 00:19:15 !lg * turn>531441 00:19:16 103. Sky the Farming Archmage (L27 SpWz), worshipper of Makhleb, escaped with the Orb and 15 runes on 2012-06-19 04:48:21, with 4012810 points after 764642 turns and 19:31:30. 00:19:26 <|amethyst> bh: that's the number on my plan 00:19:39 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-1655-gda12a28 00:19:45 No no 24**7 00:19:53 <|amethyst> bh: after that overages are insane ($0.10 / GB) but I'll never hit that unless I piss off anonymous or something 00:20:11 bh: 27 is an important number in crawl 00:20:20 Doh 00:20:46 <|amethyst> 24? 7? What kind of arbitrary numbers are those? 00:20:48 Numerologists. Back in a few. Disembarking 00:21:03 -!- bh has quit [Quit: Bye] 00:21:36 !lg * turn>531441 cv>=0.10 s=name 00:21:37 3 games for * (turn>531441 cv>=0.10): Sky, mummyrobin, neops 00:26:36 03greensnark 07* 0.12-a0-1656-ga654f9c: Fix fog machines handling large elapsed times badly. 10(2 minutes ago, 1 file, 3+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=a654f9c6bf20 00:26:47 ! 00:26:50 that was fast 00:27:02 (now you should update cao again :p ) 00:29:03 <|amethyst> greensnark: want to cherry-pick that to 0.11 or should I? 00:29:40 One moment, the fog machine is left in an inconsistent state by that fix 00:29:48 Not that I shed any tears for fog machines :P 00:30:38 <|amethyst> (I have a commit in the way, sorry about that) 00:31:40 03|amethyst 07* 0.12-a0-1657-g47f8aa0: Use logical punctuation quoting. 10(6 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=47f8aa00355a 00:31:40 03greensnark 07* 0.12-a0-1658-g1b04505: Reset fog machine if it hits the countdown limit. 10(2 minutes ago, 1 file, 4+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1b045050709a 00:33:10 Ok done 00:33:17 Nice bug 00:33:21 * greensnark gives Blade- a cookie. 00:36:30 <|amethyst> greensnark: getting back into crawl development? 00:36:37 Not really 00:36:45 Cherry-picked 2 commits into stone_soup-0.11 00:36:51 <|amethyst> just had spare time for bug fixing, eh? :) 00:36:54 Today is a one off 00:36:55 :) 00:37:08 -!- Psyknux_ has quit [Ping timeout: 248 seconds] 00:37:25 <|amethyst> two or three off at this point :P 00:38:39 <|amethyst> anyway, I'd best be going, have a programming assignment and lecture notes to write tomorrow morning 00:38:51 Ciao 00:38:52 <|amethyst> greensnark: take care 00:38:55 I should be off too :) 00:39:40 -!- Sorbius has quit [Ping timeout: 246 seconds] 00:45:42 <|amethyst> Blade-: okay, your save is up the stairs and the fix is in on CAO 00:46:07 so I won't run into the bug again, then? 00:46:16 <|amethyst> you shouldn't 00:46:17 Cool. Thanks. 00:46:28 <|amethyst> would you mind testing it? 00:46:41 sure 00:46:42 <|amethyst> I've gtg and wanted to make sure it works first 00:47:21 um 00:47:23 <|amethyst> hrm 00:47:23 it deleted my save 00:47:26 <|amethyst> let's see 00:47:30 <|amethyst> I still have it 00:49:14 <|amethyst> Blade-: could you go back to the DGL screen for a sec while I copy your save in 00:49:31 ok 00:51:08 <|amethyst> Blade-: try now 00:51:19 it works! 00:51:37 <|amethyst> cool 00:52:36 <|amethyst> later, and try not to farm too many more crashes :) 00:52:49 ok. Thanks for the help. 00:55:22 -!- bh has joined ##crawl-dev 00:56:25 -!- WalkerBoh has quit [Remote host closed the connection] 00:59:36 -!- MarvinPA has quit [Ping timeout: 264 seconds] 01:02:10 I don't get the fight HangedMan suggested I look at 01:02:41 HangedMan said (3h 39m 53s ago): !fight 1 fungus col:disjunction v 60 fungus col:disjunction delay:120 -- an enormous amount of nothing happens 01:04:47 disjunction-coloured fungi, cute 01:06:10 -!- Lightli has quit [Quit: Going to sleep/be with Saber, night] 01:08:21 -!- Arkaniad has quit [Quit: I've killed the senator.] 01:10:46 -!- _dd has joined ##crawl-dev 01:14:24 monqy: I just rebuilt. It wasn't working for me in tiles 01:24:59 -!- Pepe[netbook] has quit [Ping timeout: 252 seconds] 01:26:06 -!- shirish has joined ##crawl-dev 01:31:20 -!- ajikeshi has quit [Quit: Verlassend] 01:31:43 -!- Zifmia has quit [Ping timeout: 260 seconds] 01:37:42 -!- Zephryn has quit [Ping timeout: 252 seconds] 01:38:17 -!- archl_ has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130107224849]] 01:44:59 -!- bh has quit [] 01:50:18 -!- Zephryn has quit [Quit: Colloquy for iPad - http://colloquy.mobi] 01:50:58 -!- Zeor has quit [Quit: [titanic sinking sfx]] 01:52:20 -!- shirish has quit [Ping timeout: 248 seconds] 01:52:35 -!- andrewhl has quit [Remote host closed the connection] 01:56:12 -!- andrewhl has quit [Remote host closed the connection] 01:57:51 -!- afd__ has quit [Read error: Operation timed out] 01:59:29 -!- Blade- has quit [Quit: Leaving] 02:02:58 -!- Dixbert has quit [Ping timeout: 246 seconds] 02:03:39 -!- shirish has joined ##crawl-dev 02:03:59 -!- Dixbert has joined ##crawl-dev 02:23:59 -!- SkaryMonk1 has joined ##crawl-dev 02:24:13 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:26:12 -!- dtsund has quit [Quit: dtsund] 02:32:34 ontoclasm: you removed the last tiles_reason by mutilating Margery's tile 02:37:25 -!- magistern has quit [Quit: This computer has gone to sleep] 02:41:23 -!- ontoclasm has quit [Quit: Leaving.] 02:43:27 -!- DracoOmega has quit [Quit: Leaving] 02:56:50 -!- edlothiol has joined ##crawl-dev 03:03:29 -!- shirish has quit [Ping timeout: 255 seconds] 03:13:20 -!- simmarine has quit [Ping timeout: 252 seconds] 03:13:28 -!- Fear has quit [Ping timeout: 272 seconds] 03:14:44 -!- Fear_ has quit [Ping timeout: 255 seconds] 03:20:12 -!- alefury has joined ##crawl-dev 03:20:46 -!- absolutego has joined ##crawl-dev 03:21:09 -!- Zephryn has quit [Quit: Colloquy for iPad - http://colloquy.mobi] 03:23:44 -!- Fear__ has quit [Ping timeout: 255 seconds] 03:25:42 -!- Fear_ has quit [Quit: Leaving] 03:44:29 -!- ark____ has joined ##crawl-dev 03:48:14 -!- caleba has quit [Quit: caleba] 03:50:45 -!- shirish has joined ##crawl-dev 03:55:08 -!- shirish has quit [Ping timeout: 252 seconds] 03:58:26 -!- remyroy has quit [Read error: Connection reset by peer] 03:59:44 -!- maahes has quit [Quit: Leaving] 04:01:03 -!- wasd22_ has quit [Ping timeout: 260 seconds] 04:08:59 -!- Heteroy has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130104151925]] 04:11:11 -!- monqy has quit [Quit: hello] 04:22:20 -!- ussdefiant has quit [Ping timeout: 252 seconds] 04:29:01 03elliptic 07* 0.12-a0-1659-gf602f34: Remove references to humans always having 0 apts. 10(2 minutes ago, 1 file, 3+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f602f34eb0ed 04:29:44 -!- kunwon1 has quit [Remote host closed the connection] 04:31:01 -!- kunwon1 has joined ##crawl-dev 04:33:28 -!- DainDwarf has quit [Changing host] 04:38:19 -!- absolutego has quit [Quit: leaving] 04:41:38 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 04:42:39 -!- SkaryMonk1 has joined ##crawl-dev 04:48:30 -!- Sprort has quit [Ping timeout: 276 seconds] 04:55:14 -!- Fear has quit [Quit: Leaving] 05:02:36 -!- substitute has quit [Ping timeout: 264 seconds] 05:08:37 -!- archl has quit [Ping timeout: 240 seconds] 05:11:46 -!- dagonfive has quit [Read error: Connection reset by peer] 05:16:43 -!- Fusha_ has quit [Ping timeout: 245 seconds] 05:18:02 -!- Fear has quit [Ping timeout: 255 seconds] 05:21:43 -!- ColdPie has quit [Read error: Operation timed out] 05:22:02 -!- clinew has quit [Read error: Operation timed out] 05:23:22 -!- ColdPie has joined ##crawl-dev 05:30:16 -!- ZRN has quit [Ping timeout: 272 seconds] 05:31:00 -!- MaxFrost has quit [Ping timeout: 248 seconds] 05:32:29 -!- SurpriseTRex has quit [Quit: SurpriseTRex] 05:35:39 -!- hart_ has quit [Read error: Connection reset by peer] 05:36:35 -!- Wehk_ has joined ##crawl-dev 05:39:37 -!- Wehk has quit [Ping timeout: 246 seconds] 05:52:27 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 05:53:26 -!- SkaryMonk1 has joined ##crawl-dev 05:57:45 -!- MaxFrosty has quit [Ping timeout: 276 seconds] 05:58:46 -!- Nightmare is now known as Guest25560 06:08:31 wtf 06:08:32 Killed by triggering a bolt trap (39 damage) 06:08:57 wtf... 06:09:17 wtff! 06:19:12 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 06:20:09 -!- SkaryMonk1 has joined ##crawl-dev 06:20:44 in D9, btw 06:21:36 -!- purge_ has quit [Quit: .] 06:21:47 trap damage no longer depends on depth 06:22:17 trap spawning depths were adjusted, but at the lower end of the new ranges traps hurt a lot more now 06:23:54 was that a critical hit of the trap? in any case too much damage 06:25:37 -!- Guest25560 has quit [Read error: Connection reset by peer] 06:26:28 -!- archl has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130107224849]] 06:31:55 -!- Ragdoll has quit [Quit: Page closed] 06:34:00 -!- Fusha has quit [Quit: Page closed] 06:43:04 there are no critical hits :/ 06:43:10 high damage roll, low ac roll :( 06:43:26 bolt is probably 1d40 06:43:40 or something around that 06:46:54 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 06:54:05 -!- syllogism has joined ##crawl-dev 06:55:29 -!- tensorpudding has quit [Ping timeout: 248 seconds] 07:12:06 -!- Stelpa has quit [Quit: Butts] 07:19:26 mhh, 40 max damage for bolt traps 07:19:38 very very unlucky roll :( 07:20:18 and they start showing up at D:8 07:20:48 -!- johnthebear has quit [Quit: Computer has gone to sleep.] 07:22:15 should be moved deeper 07:22:34 starting from D:28 and Zot:6 07:26:18 -!- Sobieck has quit [Ping timeout: 245 seconds] 07:28:27 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 07:31:10 -!- SkaryMonk1 has joined ##crawl-dev 07:31:49 so do it 07:32:58 I'm waiting till Zot trap lovers will got inactive just so I can get rid of them in one go :p 07:33:17 -!- Dixbert_ has joined ##crawl-dev 07:33:51 (just kidding, if I made a precedent like this, I'd risk coming back after a break to see squarelos) 07:34:39 mechanical traps lack anything interesting 07:35:41 all they do is rewarding stepping only where you have already been if you're low on hp 07:35:50 -!- raistware has quit [Quit: Leaving.] 07:36:52 -!- Dixbert has quit [Ping timeout: 248 seconds] 07:44:13 -!- Sobieck has quit [Client Quit] 07:47:42 -!- popbob has quit [Quit: Leaving] 07:48:46 -!- Blazinghand has quit [Ping timeout: 244 seconds] 07:55:59 kilobyte: monster traps are much more interesting 07:56:13 step on a pressure plate, a hidden grate opens and a monster is there 08:17:42 -!- Celsitud1 has quit [Remote host closed the connection] 08:18:04 -!- mivue has quit [Quit: mivue] 08:19:11 -!- Vizerr has quit [Ping timeout: 245 seconds] 08:20:01 -!- bastira has quit [Quit: Page closed] 08:22:12 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 08:23:34 -!- CrazyArbalest has quit [Client Quit] 08:24:58 -!- SkaryMonk1 has joined ##crawl-dev 08:26:34 -!- substitute has quit [Ping timeout: 246 seconds] 08:28:30 -!- vogonpoet has quit [Quit: Page closed] 08:33:30 generally the traps that give the player some way to react are okay 08:34:03 shafts, alarm traps, and to some extent even cloud traps and some zot trap effects 08:34:06 -!- Kellhus has quit [Quit: Page closed] 08:34:34 something like a summon trap, or even a poison trap, would be much better than the direct damage ones we currently have 08:37:44 Napkin: cdo webtiles is down 08:37:57 finally some resources left for the crawl apache! 08:37:59 ;> 08:38:41 restarted 08:41:08 -!- ToastyP_ is now known as ToastyP 08:42:48 :) 08:45:21 -!- Mottie has quit [Ping timeout: 248 seconds] 08:45:37 <|amethyst> !tell bh CSZO uses razorservers.com - Their network is occasionally flaky, there's no SLA, and they have a reputation for mediocre support, but they're cheap (CSZO costs me $100/month including the computer) 08:45:37 |amethyst: OK, I'll let bh know. 08:46:07 -!- Arkaniad has quit [Ping timeout: 240 seconds] 08:50:41 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 08:51:03 -!- ketsa has quit [Quit: WeeChat 0.3.2] 08:55:28 -!- Engwar has quit [Ping timeout: 245 seconds] 09:06:57 lol@razorserver.com: http://www.getacloud.net/company/terms-of-service/ 09:12:23 <|amethyst> Napkin: huh? 09:12:31 well, 404 09:12:48 <|amethyst> http://www.razorservers.com/company/terms-of-service/ works 09:12:56 but that's what they link to, when there is the checkbox to agree to the terms of serivce 09:13:01 *service 09:13:05 <|amethyst> hm, strange 09:14:08 <|amethyst> I have no experience with their getacloud-branded stuff 09:14:16 yeah, you and me found that ;) 09:14:36 yes, seems quite new 09:15:00 <|amethyst> !tell bh In particular it's customized from one of http://www.razorservers.com/solutions/dedicated-servers/pricing/ 09:15:01 |amethyst: OK, I'll let bh know. 09:15:18 <|amethyst> looks like they're out of stock on the cheaper machines 09:21:21 well, i just ordered the cheapest cloud server for $5 a month 09:21:27 -!- magistern has quit [Quit: Leaving] 09:23:16 let's see how that turns out 09:24:33 -!- LoremIpsum_ is now known as LoremIpsum 09:38:32 -!- tkappleton has quit [Ping timeout: 272 seconds] 09:44:34 well, they already failed on their 10 minutes offer ;) 09:54:20 -!- Stelpa has quit [Changing host] 09:55:53 -!- Villadelfia has quit [Read error: Connection reset by peer] 10:00:15 -!- Mottie has joined ##crawl-dev 10:01:03 -!- Villadelfia has joined ##crawl-dev 10:02:06 -!- nooodl has joined ##crawl-dev 10:03:16 -!- MarvinPA has joined ##crawl-dev 10:05:11 -!- MarvinPA_ has joined ##crawl-dev 10:08:38 -!- MarvinPA has quit [Ping timeout: 255 seconds] 10:08:38 -!- MarvinPA_ is now known as MarvinPA 10:16:13 -!- codile has quit [Quit: WeeChat 0.3.9.2] 10:20:31 -!- Zifmia_ has quit [Read error: Connection reset by peer] 10:22:17 -!- kek has joined ##crawl-dev 10:22:20 -!- Pepe[netbook] has quit [Ping timeout: 252 seconds] 10:31:31 -!- mamga has quit [Quit: Page closed] 10:32:37 So I had a slightly off-kilter idea for a Snake rune vault overnight. 10:33:09 -!- _D_ has quit [Quit: leaving] 10:33:11 I just finished assembling the basic idea... 10:33:30 http://pastebin.com/pLh6wqTh 10:36:30 ...where's HangedMan when you need a good vault critique <_< 10:36:49 -!- rossi has quit [Quit: WeeChat 0.3.9.2] 10:39:40 -!- Mandevil has quit [Quit: leaving] 10:40:29 -!- ussdefiant has joined ##crawl-dev 10:44:18 Grunt: i suck at reading maps, but is there a danger of the monsters killing themselves with steam? 10:44:30 ColdPie, despite the name, there actually isn't any steam present. <_< 10:44:39 i figured water + lava snake 10:44:59 Well, steam doesn't do very much damage to monsters of that magnitude anyway. 10:45:31 -!- simmarine has joined ##crawl-dev 10:45:36 i guess you've probably tested it, just struck me as a particularly hilarious/unexpected outcome 10:45:46 I have tested it, of course. 10:45:58 Lava snakes are pretty rare; you're lucky if you get one or two. 10:46:55 -!- codile has quit [Quit: WeeChat 0.3.9.2] 10:48:36 I guess statistically you would expect to get, uh, two and a half. 10:49:11 places where crawl needs lava snakes: 10:49:31 * Grunt revels in the expected silence. 10:53:08 -!- Nightmare is now known as Guest23922 10:53:39 -!- Zephryn has quit [Quit: Colloquy for iPad - http://colloquy.mobi] 10:54:51 well i'm not the biggest fan of the existing lava ending as you might have guessed, so perhaps something else based on salamanders and lava snakes should share the weights there 10:57:44 Well, there are two reasons I don't like the current salamander ending. 10:58:04 1) there are far too many enemies (compared to the other endings), and 2) it's extremely poorly laid out. 10:58:04 try playing a healer there, you will get insane 11:01:22 the main problem is that there are salamanders 11:01:50 -!- Blade- has quit [Ping timeout: 255 seconds] 11:01:59 -!- Blade_ is now known as Blade- 11:02:02 could agree with that, yes 11:03:12 i find the layout of the salamander ending mostly okay 11:03:16 -!- thanatomnesia has quit [Ping timeout: 248 seconds] 11:03:23 the salamanders, less okay 11:03:26 I think the layout is good 11:03:44 try playing a healer there, you will get insane 11:03:44 the part at the start with the nagas behind lava is sort of annoying, but that's it 11:04:03 enemies behind lava is mostly not great, but greater nagas and naga mages have poison arrow, so its not safe after all 11:04:08 just a bit safer i guess 11:04:23 also the way the the room before the final lava lake has a really easy choke point 11:04:37 ChrisOelmueller: playing a healer does not mean you *have* to pacify everything 11:05:01 alefury: i won't take comments on this case until you played it at least once 11:05:17 try playing a healing in corridors 11:05:19 i dont play healers i find them really annoying to play 11:05:28 in general 11:05:46 then maybe you shouldn't be giving healer advice first place :) 11:05:56 it wasnt advice :P 11:06:09 i noticed, yes 11:07:07 i really like the zigzag snake end btw 11:07:40 the one that looks kind of like an aesculap staff or whatever its called 11:09:11 minmay_snake_end_coiled 11:09:41 The Staff of Aesculapius draws the life from the greater naga! 11:09:43 ...wait, what? 11:10:06 also snake_hunt obviously 11:10:35 snake_hunt is probably one of, if not the, best Snake endings. 11:10:43 That's just my opinion, of course. 11:10:59 i havent seen yours yet :/ 11:11:20 Grunt: it is intended to not have no_pool_fixup in your thing, right? 11:11:25 ChrisOelmueller: Correct. 11:11:33 I considered both, and decided not having it would work slightly better. 11:11:52 i still get lava snakes without a melee route unless you're carrying a polearm sometimes 11:12:03 which is probably very annoying for those players 11:13:31 What I was considering doing is having some of the border w tiles be randomly swapped for either W or l. 11:13:47 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20120715100958]] 11:13:54 ...that way it will always be possible to melee the lava creatures. 11:14:41 that should work, yes 11:14:57 -!- Yllodra has quit [] 11:17:35 -!- codile has quit [Quit: WeeChat 0.3.9.2] 11:18:10 can we just drop the idea of shoehorning salamanders into snake ends 11:18:53 -!- y2s82 has quit [Remote host closed the connection] 11:20:04 -!- ZRN has quit [] 11:23:11 -!- blabber has joined ##crawl-dev 11:23:41 -!- Poncheis has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130104151925]] 11:24:56 -!- Kellhus has quit [Quit: Page closed] 11:29:08 -!- ontoclasm has joined ##crawl-dev 11:30:12 -!- MaxFrost has quit [Ping timeout: 276 seconds] 11:34:05 -!- Dixbert_ is now known as Dixbert 11:34:24 -!- ussdefiant has quit [Ping timeout: 264 seconds] 11:43:06 -!- soundlst has quit [Ping timeout: 240 seconds] 11:53:56 -!- Blade- has quit [Ping timeout: 248 seconds] 11:54:36 -!- DainDwarf has quit [Ping timeout: 276 seconds] 11:55:40 -!- alefury has joined ##crawl-dev 11:57:45 -!- Ragdoll has joined ##crawl-dev 11:58:16 -!- Zermako has quit [Quit: HydraIRC -> http://www.hydrairc.com <- *I* use it, so it must be good!] 12:01:49 -!- dieseltime has quit [Remote host closed the connection] 12:02:14 -!- dieseltime has quit [Remote host closed the connection] 12:07:11 -!- hyperbolic has joined ##crawl-dev 12:13:23 -!- dgfs has quit [Ping timeout: 245 seconds] 12:29:13 -!- xom has quit [Ping timeout: 245 seconds] 12:37:08 -!- hyperbolic has quit [Quit: Quit] 12:38:53 -!- dtsund has joined ##crawl-dev 12:47:19 -!- codile has quit [Ping timeout: 260 seconds] 12:53:45 -!- bmfx has quit [Ping timeout: 276 seconds] 12:57:00 -!- Blade- has quit [Ping timeout: 276 seconds] 12:57:42 -!- Elkan has quit [Ping timeout: 264 seconds] 13:09:11 Many vault walls were erased by the level generator. (https://crawl.develz.org/mantis/view.php?id=6531) by elliptic 13:16:22 -!- Kalir has quit [Changing host] 13:18:54 -!- monqy has joined ##crawl-dev 13:20:07 -!- Poncheis has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130104151925]] 13:20:40 -!- codile has quit [Quit: WeeChat 0.3.9.2] 13:22:32 -!- andrewhl has quit [Remote host closed the connection] 13:23:47 -!- shirish has joined ##crawl-dev 13:25:56 -!- caleba has quit [Quit: caleba] 13:30:13 -!- Villadelfia has quit [Read error: Operation timed out] 13:32:25 -!- stillcen has quit [Client Quit] 13:33:12 -!- codile has quit [Quit: WeeChat 0.3.9.2] 13:34:26 -!- Villadelfia has joined ##crawl-dev 13:48:02 -!- Vizer_ has joined ##crawl-dev 13:48:42 -!- Vizer has quit [Ping timeout: 264 seconds] 13:49:17 -!- caleba has quit [Quit: caleba] 13:50:07 -!- _D_ has quit [Remote host closed the connection] 13:55:28 -!- pit has quit [Ping timeout: 245 seconds] 13:55:33 -!- bakaflockaflame has quit [Ping timeout: 245 seconds] 14:06:08 -!- _D_ has quit [Quit: leaving] 14:13:03 -!- codile has quit [Quit: WeeChat 0.3.9.2] 14:25:10 -!- syllogism has quit [] 14:26:43 -!- Lightli has quit [Ping timeout: 245 seconds] 14:30:01 -!- blabber has quit [Quit: leaving] 14:34:18 -!- blabber has joined ##crawl-dev 14:36:52 -!- codile has quit [Ping timeout: 248 seconds] 14:42:27 -!- Stelpa has quit [Quit: Butts] 14:46:18 -!- Elkan has quit [Ping timeout: 256 seconds] 14:48:43 -!- mason- has quit [Read error: Connection reset by peer] 14:50:22 -!- tensorpudding has quit [Quit: ZNC - http://znc.sourceforge.net] 14:50:27 -!- HellTiger has quit [Read error: Connection reset by peer] 14:52:56 -!- codile has quit [Quit: WeeChat 0.3.9.2] 14:53:56 -!- monqy has quit [Quit: hello] 14:56:35 -!- tensorpudding has quit [Ping timeout: 248 seconds] 14:56:36 -!- tensorpuddin is now known as tensorpudding 15:07:52 -!- tkappleton has quit [Ping timeout: 272 seconds] 15:13:51 -!- DracoOmega has joined ##crawl-dev 15:14:26 -!- partyhat has quit [Client Quit] 15:14:35 -!- absolutego has quit [Quit: leaving] 15:20:46 -!- casmith789 has quit [Read error: Connection reset by peer] 15:25:23 -!- Dixbert has quit [Ping timeout: 252 seconds] 15:26:14 -!- Mottie has quit [Ping timeout: 272 seconds] 15:26:23 -!- Dixbert has joined ##crawl-dev 15:27:18 -!- codile has quit [Quit: WeeChat 0.3.9.2] 15:28:21 Aim: a silver statue (fire blocked by a granite statue) 15:28:21 Your line of fire to the silver statue is blocked by a rock wall. Continue anyway? 15:28:30 o_O? 15:30:07 -!- DainDwarf has quit [Changing host] 15:30:34 'List Aptitudes' (% key) at character select does not work in web tiles (https://crawl.develz.org/mantis/view.php?id=6532) by battaile 15:37:16 -!- Jayrays has quit [] 15:37:58 -!- Morphy has quit [Ping timeout: 245 seconds] 15:39:32 -!- blabber has quit [Quit: leaving] 15:39:52 -!- rossi has quit [Quit: WeeChat 0.3.9.2] 15:41:23 -!- tensorpudding has quit [Ping timeout: 248 seconds] 15:41:24 -!- tensorpuddin is now known as tensorpudding 15:41:27 -!- Blade- has quit [Quit: Leaving] 15:44:18 -!- dtsund has left ##crawl-dev 15:44:26 -!- GuraKKa has quit [Read error: Connection reset by peer] 15:46:47 -!- dtsund has joined ##crawl-dev 15:46:50 -!- _dd has quit [Ping timeout: 252 seconds] 15:52:09 -!- sgiratch has quit [Ping timeout: 276 seconds] 15:56:44 -!- Krakhan has quit [Changing host] 15:58:51 -!- ToastyP has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130104151925]] 16:00:28 -!- mamga has quit [Ping timeout: 245 seconds] 16:04:07 -!- heteroy has joined ##crawl-dev 16:04:54 -!- Ijyb has quit [Quit: well, cya] 16:06:16 -!- Elkan has quit [Quit: Quitte] 16:16:59 -!- Ragdoll has quit [Read error: Connection reset by peer] 16:19:54 -!- Pthing has quit [Remote host closed the connection] 16:24:38 -!- johnthebear has quit [Quit: Computer has gone to sleep.] 16:25:00 -!- st_ has quit [Ping timeout: 276 seconds] 16:36:26 Character moves if you examine some level map and close crawl window (https://crawl.develz.org/mantis/view.php?id=6533) by ZoFy 16:41:15 is there some reason why default freezing cloud targeting is centered on some weird square totally unrelated to visible monsters 16:42:31 <|amethyst> maybe related to: 16:42:35 <|amethyst> %git ad162e16 16:42:35 03doy * 0.12-a0-558-gad162e1: more useful explosion/cloud targetting 10(4 months ago, 3 files, 107+ 19-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ad162e164298 16:43:12 <|amethyst> (it's supposed to target a square that will hit a just-out-of-range monster, but only if there isn't a monster to directly target) 16:43:24 <|amethyst> I want to say there was a subsequent commit or two that dealt with that 16:43:40 <|amethyst> %git HEAD^{/target+ing} 16:43:53 03|amethyst * 0.12-a0-1394-g8b2b976: Avoid a targetting crash (Zannick). 10(4 weeks ago, 1 file, 4+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8b2b9760c287 16:44:05 <|amethyst> %git HEAD^{/target+ing}^^{/target+ing} 16:44:05 03galehar * 0.12-a0-1391-g0f7d767: Improve LRD default targetting (#6315). 10(4 weeks ago, 3 files, 14+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=0f7d767c6318 16:44:10 <|amethyst> %git HEAD^{/target+ing}^^{/target+ing}^^{/target+ing} 16:44:10 03elliptic * 0.12-a0-1336-g4c7a003: Fix the automatic explosion/cloud targetting treating AFF_YES and AFF_MAYBE the same. 10(5 weeks ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=4c7a0032d76a 16:44:13 <|amethyst> %git HEAD^{/target+ing}^^{/target+ing}^^{/target+ing}^^{/target+ing} 16:44:13 03DracoOmega * 0.12-a0-1322-gbc34d49: Have monsters lose clairvoyance on the player's location if you reenter a level via new stairs. 10(5 weeks ago, 4 files, 34+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=bc34d49d837c 16:44:15 <|amethyst> hm 16:44:26 <|amethyst> *shrug* 16:44:48 the explosion/cloud targetting doesn't handle allies or plants correctly 16:44:52 it is sort of bad 16:46:34 -!- scummos has quit [Remote host closed the connection] 16:46:46 (it is happy to aim so that it will just hit plants, and it tries to avoid hitting allies at all costs, even when they are fire vortices and you are casting fire storm...) 16:48:06 -!- Dixbert_ has joined ##crawl-dev 16:49:53 -!- vogonpoet has quit [Quit: Page closed] 16:50:32 it's also happy to hit just one enemy even if you can hit them all 16:51:03 -!- Dixbert has quit [Ping timeout: 260 seconds] 16:54:52 -!- Namey has quit [Quit: Leaving] 16:55:27 -!- Datul has quit [Quit: Page closed] 16:56:39 Appears that "dead" areas are being generated that previously would've been secret door accessible (https://crawl.develz.org/mantis/view.php?id=6534) by battaile 16:57:21 1learn add badmantis 16:57:44 <|amethyst> why badmantis? 16:57:53 Did you look at the map? 16:57:56 <|amethyst> yes 16:58:09 It's a bog-standard layout_basic, and the extra stairs haven't been mapped. 16:58:40 <|amethyst> I assumed that > in the hidden area was a hatch 16:58:55 <|amethyst> thee are three explored >s 16:59:12 <|amethyst> s/thee/there/ 16:59:14 -!- mamga has quit [Quit: Page closed] 17:00:01 -!- andrewhl has quit [Remote host closed the connection] 17:00:12 <|amethyst> that would be something to clarify with the submitter, though 17:00:48 ...badlywrittenmantis, possibly? 17:00:54 * Grunt lamely attempts to save face :b 17:01:10 -!- edlothiol has quit [Ping timeout: 256 seconds] 17:01:47 whats wrong with the report? 17:02:42 hes complaining about a disconnected area 17:03:09 i dont know if these always used to happen, and it might not be a "bug" 17:03:17 <|amethyst> Grunt was thinking the > inside the disconnected area was a stone stair 17:03:33 ah 17:03:38 -!- dptr1988 is now known as Guest17889 17:03:38 -!- Guest17889 has quit [Killed (morgan.freenode.net (Nickname regained by services))] 17:03:38 -!- dptr1988_ is now known as dptr1988 17:03:47 -!- Mottie has joined ##crawl-dev 17:04:22 so many dungeon builder bugs lately :( 17:04:45 also, holy shit, 6533 17:04:47 I'm wondering if there's anything significant that's changed since I last touched the builders. 17:05:04 some changes regarding subvaults 17:05:13 to fix the multiple silver runes 17:05:25 <|amethyst> Grunt: some of these issues have been showing up ever since then 17:05:45 <|amethyst> I don't know about this one in particular, but D has seemed a lot less connected 17:06:29 there was that problem where some layouts were overwriting parts of some vaults, dont know if that has been fixed 17:06:38 <|amethyst> oh, right, the empty Snake:5 thing 17:06:45 <|amethyst> that's still a bug I think 17:07:09 I know I saw another bug related to that recently. 17:07:32 elliptic posted one he thought was related, but clarified in a comment 17:07:35 -!- Poncheis has quit [Client Quit] 17:08:17 6531 17:10:45 |amethyst: i get the websocket closed message for cszo webtiles, but not for cdo webtiles. using chrome. 17:11:45 cao also works for me 17:12:31 -!- Guest23922 has quit [Quit: Verlassend] 17:14:01 <|amethyst> strange... both http and https? 17:14:07 6533 means _something_ does you.save()->commit() when it's not allowed to 17:14:11 <|amethyst> I get that problem with CSN but not CSZO, CAO, or CDO 17:14:45 like, for example, closing the window on Windows console (but the report is from tiles) 17:16:04 |amethyst: https works 17:16:16 most other cases were supposed to be fixed by 72b27 17:18:12 <|amethyst> alefury: hm... not seeing anything obvious in the logs 17:18:56 anything i can do to help? 17:19:17 <|amethyst> alefury: can you try connecting again with http? 17:19:30 <|amethyst> I'm watching the log now 17:19:34 not working 17:19:44 <|amethyst> oh, nothing in the log at all 17:19:49 <|amethyst> let me check the web server log 17:21:35 <|amethyst> hm 17:21:43 <|amethyst> you're at tu-darmstadt? 17:22:04 yes 17:22:17 using a http proxy 17:22:18 <|amethyst> I see socket opened, then Started watching kekekela 17:22:24 thats https 17:22:45 should be gone now 17:23:12 well, disconnected i mean 17:23:27 hm, ill try if it works without the proxy 17:23:44 <|amethyst> yeah, I have no idea how webtiles interacts with proxies 17:23:49 it doesnt 17:24:06 or well, wait 17:24:19 it does 17:24:21 <|amethyst> in particular, the stuff for autodetection of compression support might be problematic 17:24:59 <|amethyst> alefury: bring it up with edlothiol at some point, he probably knows what's actually going on 17:25:16 okay 17:25:37 cao is also http though 17:26:09 <|amethyst> I don't remember which I updated most recently 17:27:12 -!- Roarke has quit [Client Quit] 17:27:30 -!- _jdpage is now known as jdpage 17:28:01 -!- jdpage is now known as Guest35116 17:28:41 the proxy is 130.83.244.131, also at tu-darmstadt (just in case thats useful) 17:29:33 <|amethyst> looks like cszo webtiles was last restarted nov 13, cao oct 9 17:29:38 -!- Sobieck has quit [Ping timeout: 245 seconds] 17:29:46 <|amethyst> I don't have the versions at had 17:29:57 <|amethyst> s/had/hand/ 17:30:13 -!- Guest35116 is now known as fakejdpage 17:30:19 well, i can bring it up when edlothiol is around 17:30:30 its not exactly a major issue 17:30:45 <|amethyst> you might file a bug on mantis as well 17:30:51 oh right, should do that 17:31:14 <|amethyst> mention those dates I gave you 17:31:24 <|amethyst> it *might* be something introduced between Oct 9 and Nov 13 17:37:13 -!- dtsund has quit [Ping timeout: 245 seconds] 17:40:02 -!- ark__ has joined ##crawl-dev 17:40:29 -!- ark____ has quit [Quit: Leaving] 17:42:06 CSZO webtiles not working with proxy (https://crawl.develz.org/mantis/view.php?id=6535) by Galefury 17:43:04 -!- us17 has quit [Quit: ZNC - http://znc.in] 17:44:56 -!- nooodl has quit [Ping timeout: 272 seconds] 17:50:38 |amethyst: actually there are also problems on cao 17:51:09 when watching people i only see the stats area and the message log 17:57:43 -!- Morphy has quit [Quit: Page closed] 17:58:12 -!- Pacra has quit [Ping timeout: 248 seconds] 17:58:27 -!- caleba has quit [Quit: caleba] 17:58:33 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:01:34 -!- HangedMan has joined ##crawl-dev 18:02:56 -!- substitute has quit [Ping timeout: 256 seconds] 18:27:33 -!- bh has joined ##crawl-dev 18:31:54 !messages 18:31:55 (1/2) |amethyst said (9h 46m 17s ago): CSZO uses razorservers.com - Their network is occasionally flaky, there's no SLA, and they have a reputation for mediocre support, but they're cheap (CSZO costs me $100/month including the computer) 18:32:06 !messages 18:32:07 (1/1) |amethyst said (9h 17m 5s ago): In particular it's customized from one of http://www.razorservers.com/solutions/dedicated-servers/pricing/ 18:32:36 -!- us17 has quit [Quit: ZNC - http://znc.in] 18:32:40 !tell |amethyst They have *cheap* transfer, wow. 18:32:40 I don't grok. Syntax is !tell PERSON MESSAGE. 18:32:49 !tell amethyst They have *cheap* transfer! 18:32:49 bh: OK, I'll let amethyst know. 18:34:00 fixing abyss.des was not on my todo listtttttt 18:34:25 shouldn't be too much if I don't die first 18:34:58 Hi HangedMan. 18:35:03 hi grunt 18:35:09 HangedMan: <3! :) 18:35:11 I was putting together a Snake rune vault earlier and I wanted your opinion on it. 18:35:17 as I saw 18:36:48 -!- magicpoints has quit [Ping timeout: 264 seconds] 18:37:23 I've never been too fond of lava right beside water in most scenarios short of the abyss, and liquids plus glass seems a little gimmicky for a lair rune vault in a branch that has stayed pretty satisfactorily simple for so long 18:37:46 -!- us17 has quit [Client Quit] 18:38:36 -!- scummos has quit [Ping timeout: 264 seconds] 18:39:41 I also don't like the salamanders/lava snakes kept in statue positions when anybody being reasonable won't actually fight said lava monsters with the nagas themselves 18:42:53 -!- us17 has quit [Client Quit] 18:49:32 bh: sorry about not having lorcs done, but i have very limited time now :/ 18:51:33 Eronarn: no skin off my back 18:51:40 -!- zenzei has quit [Ping timeout: 256 seconds] 18:51:42 -!- zenzei_ is now known as zenzei 18:56:32 -!- kek has quit [Quit: Kicked by KickServ] 18:59:20 -!- Ragnor has quit [Disconnected by services] 18:59:48 -!- Lightli has joined ##crawl-dev 19:00:43 -!- alefury has quit [] 19:01:10 -!- Xiberia_ has joined ##crawl-dev 19:02:59 -!- SkaryMonk1 has joined ##crawl-dev 19:03:31 -!- substitute has quit [Ping timeout: 248 seconds] 19:04:19 -!- blackcustard has quit [*.net *.split] 19:04:19 -!- Krakhan has quit [*.net *.split] 19:04:19 -!- SwissStopwatch has quit [*.net *.split] 19:04:19 -!- marcmagus has quit [*.net *.split] 19:04:19 -!- Adder has quit [*.net *.split] 19:04:19 -!- neunon has quit [*.net *.split] 19:04:19 -!- ZombieChicken has quit [*.net *.split] 19:04:19 -!- Xiberia has quit [*.net *.split] 19:04:19 -!- Xiberia_ is now known as Xiberia 19:04:20 -!- SkaryMonk has quit [Ping timeout: 248 seconds] 19:05:36 -!- blackcustard has quit [Ping timeout: 244 seconds] 19:07:01 -!- neunon has joined ##crawl-dev 19:07:32 -!- Pacra has joined ##crawl-dev 19:12:26 Well, I'd sort of hoped to have the reaver spells done to alongside these, but I suppose now that I've more or less got the conjurer spells tidied enough to submit, I should do that and give people a chance to have a look at them 19:12:41 hooray 19:13:01 I mean, one of the reaver spells is already 'done', but the others are not 19:13:54 -!- forgottenwizard is now known as ZombieChicken 19:14:40 And given that some of this stuff ended up taking way more time than I expected it to, there's a chance those will as well >.> 19:16:41 do you have anything patchy that i could test 19:17:11 I am typing up a description to accompany the patch as we speak 19:17:18 (Posting it on mantis) 19:19:50 Reavers are coming back? 19:20:11 -!- yxhuvud has quit [Ping timeout: 256 seconds] 19:22:19 DracoOmega: i will check it out, let me know when you're done 19:22:20 So I hope! 19:22:59 cj could be much better, reaver sounds cool with the right book 19:23:05 I'm interested. Now if only I knew how to apply patches 19:23:24 Yeah, I like some of the reaver spell ideas I have. Just need to implement the rest of them and see how well they work 19:23:38 The energy blade spell mentioned earlier is slated for that book, I think. It feels like a better fit 19:23:52 Lightli: git apply 19:24:15 wait, did you post it to mantis? 19:24:31 oh not yet 19:25:06 faze: I don't even know how to build things, is there a walkthrough for this? 19:25:15 faze: Almost done 19:25:36 Lightli: yes, in the documentation somewhere 19:25:56 buildling crawl is easy, just make sure you have the dependencies and type 19:26:02 make 19:26:06 in the source directory 19:26:24 this is after cloning and initializing all the submodules 19:26:35 ...this suddenly got way too complex 19:26:41 Lightli: are you using windows? 19:26:46 yes 19:26:54 ok, then i probably won't be much help 19:27:04 but there is documentation for building crawl on windows 19:27:23 And the patch is posted 19:27:27 cool 19:27:55 once you have everything setup, you can clone, initialize submodules and make crawl in 3 lines 19:28:00 git clone repo_url 19:28:08 Conjurer book revamp (https://crawl.develz.org/mantis/view.php?id=6536) by DracoOmega 19:28:20 cd crawl && git submodule update --init 19:28:33 cd crawl-ref/source && make 19:28:34 " NOTE: Do NOT get any of the versions that do not have 'netinstall' in the 19:28:34 filename. The 'netinstall' is the only one used by the Crawl team." 19:28:40 is it just me or is that a really badly worded note 19:28:49 it is poorly worded 19:29:06 -!- Blade- has quit [Quit: Leaving] 19:29:24 ...I can't figure this out period 19:29:44 (also, IMB in a starting spellbook = yes) 19:29:47 imo don't ask then if you don't want to learn 19:30:17 DracoOmega: is that color spray?! 19:30:22 Sort of! 19:30:23 -!- purge_ has joined ##crawl-dev 19:30:26 haha awesome 19:30:26 -!- mamga has quit [Quit: Page closed] 19:30:34 low level d&d spells are cool 19:30:40 MarvinPA: why did you make the lurking horror faster? 19:30:48 i love 'grease' or whichever spell you can make people fall down with 19:30:53 too much lurking, not enough horror? 19:31:05 Zannick: I hate you with the full substance of my being 19:31:06 training conj, hexes and charms all at once seems unlikely 19:31:16 but i didn't test anything yet obviously 19:31:16 the arcane familiar sounds awesome 19:31:22 (<3) 19:31:38 i forget who but people were saying it wasn't coming anywhere near catching them even without really paying much attention to running away from it 19:31:52 Does the familiar work with LCS? 19:31:56 DracoOmega: i'll test this out later and see how OP it is 19:31:58 bh: :) 19:32:00 ah. That's reasonable 19:32:03 MarvinPA: will you make jellies speed 8 or 10 now too 19:32:04 ChrisOelmueller: Well, fire elementalist have fire, conjurations, and hexes in them and who trains hexes? 19:32:20 -!- yxhuvud has quit [Ping timeout: 252 seconds] 19:32:26 might actually be better to tweak when the wandering mushroom behaviour turns off instead/as well, that'd be more effort though :P 19:32:29 You wouldn't really need much charms investment to use the familiar 19:32:34 DracoOmega: all those spells sound cool 19:32:38 faze: Thanks :) 19:32:54 Lightli: Also no. Level 6 and below only (though that was mostly to stop it mirroring ice storm) 19:33:11 iron shotsssssss 19:33:14 DracoOmega: Mordenkein's Faithful Watchdog...? 19:33:38 DracoOmega: Just make it so it can't mirror level 9 spells 19:33:41 DracoOmega: i think there will be fewer complains about putting IMB in a starting book with the hex/charm skill sinks 19:33:46 I want double LCS 19:34:57 DracoOmega: i really like the idea behind fulminant prism 19:35:15 more hex spells like that would be cool 19:35:24 kind of like playing an assassin in diablo 2 19:35:39 my idea for orb of distraction was pretty close to that 19:35:45 -!- monqy has joined ##crawl-dev 19:36:14 One interesting side-effect of the way they work is that you can't spam a bunch in one spot 19:36:16 i was thinking something similarly time-bomb-ish but that also attracts low hd/mr monsters to it 19:36:20 As the first one will break the others before they charge 19:39:15 ooh what is this shiny thing, must push red button 19:39:59 What are the balance implications of adding high level multi-school spells? 19:40:13 I don't imagine a L9 Hex/Conj spell would get much use 19:40:35 -!- yxhuvud2 has quit [Ping timeout: 252 seconds] 19:40:36 -!- pelotron has quit [Ping timeout: 255 seconds] 19:40:55 Well, I'd say that would depend on what it did 19:40:55 -!- absolutego has quit [Quit: leaving] 19:41:22 fr: brain storm 19:41:44 Lightli: Turns most monsters in LOS neutral and then makes them explode? 19:41:47 You drain the intelligence from the surrounding environment! 19:42:08 Grunt: that sounds super powered. 19:42:11 please implement brain storm 19:42:38 Eronarn: How would it work? Draw three cards then put two on top of the deck? 19:43:12 effects depend on the enemy's intelligence 19:43:25 plant int enemies are immune, high int get paralyzed for a while 19:43:35 ontoclasm: It should also deal damage 19:43:37 -!- Liams123 has quit [Quit: Page closed] 19:43:41 sure 19:43:54 It has "storm" in the name, after all (also even mindless enemies should still take a bit of damage) 19:44:37 I'd code it, but I can't code 19:45:01 existing storms are instant + aftereffect; what if it were just a duration? like each round something's head explodes 19:45:11 bh: But that's only a Level 1 spell 19:45:44 Eronarn: psychic maelstrom 19:45:55 you could use the same rules as alistair's, more or less 19:45:59 except not checking rpois 19:46:22 for x aut, enemies in LOS get randomlyconfused, paralyzed, berserked, or enslaved 19:46:31 Or more of those 19:46:38 higher int enemies get affected more often and with nastier things 19:46:52 ontoclasm: it really needs to make heads explode 19:46:53 i'd use it 19:46:56 not just status effects 19:47:03 Also throw in regular damage so it's not completely useless against mindless enemies 19:47:05 mm 19:47:06 Eronarn: ... 19:47:32 Lightli: regular damage when things have their heads explode 19:47:53 kill zombies by exploding their necromancer masters near them 19:47:53 sounds like something you'd use to cleanse Elf 19:47:56 That could be the flavortext for how they die 19:48:01 ethnically clense 19:48:07 or cleanse 19:48:13 "The orc's brain explodes from sheer shock!" 19:48:17 deep elf soldier (05e) | Spd: 10 | HD: 3 | HP: 9-18 | AC/EV: 0/12 | Dam: 6 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(24) | Chunks: 07contam | XP: 33 | Sp: magic dart (3d4), slow, haste, blink / throw flame (3d5), confuse, invisibility, magic dart (3d4) / throw frost (3d5), cantrip, haste, throw flame (3d5), magic dart (3d4), invisibility | Sz: Medium | Int: high. 19:48:17 %??deep elf soldier 19:48:24 03MarvinPA 07* 0.12-a0-1660-g423b5a2: Clarify INSTALL.txt msysgit links 10(4 minutes ago, 1 file, 3+ 6-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=423b5a2ed2a4 19:48:47 anything that fries elf brains is good in my book 19:49:11 Let's drop the subject before this becomes an actual spell 19:49:33 Lightli: I'm already done implementing it 19:50:01 oh god 19:50:22 If this becomes an actual spell, I am going to laugh. And then make a DE capable of casting it 19:50:40 Have people actually been using disjunction? 19:50:42 ??disjunction 19:50:42 disjunction[1/2]: Level 8 translocation spell in 0.12; for a few turns, blinks stuff that's near you to be less near you 19:50:47 yes 19:50:47 ??disjunction[2] 19:50:47 disjunction[2/2]: bh has been asking around for people's experience with this spell so tell him or something 19:50:55 ha. 19:51:01 very good for waltzing 19:51:04 ontoclasm: There'll be more tiles for you to do if those spells get in, by the way :P 19:51:16 Apparently' it's broken, but I haven't trained translocations in a while 19:51:52 I would have tested it out on my last DEFE, but it died when I tried teleing onto a island and ended up dying when I landed on an island surrounded by lindworms 19:52:13 oops. 19:52:49 bh: Of course, I think Fire Storm is the best spell in the game, so pretend my opinion doesn't matter 19:53:02 I prefer Tornado 19:54:25 Fire > Air though. Air has sucky Electric spells, Tornado, and Airstrike. And some charms that you probably won't even need Air Magic for. Fire has Fireball, Bolt of Fire, Sticky Flame, and Fire Storm. 19:55:51 -!- Zermako has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 19:56:02 cough, freezing cloud 19:56:07 lightning bolt 19:56:21 lightning bolt hasn't been good in a while 19:56:31 lightning bolt is great 19:56:32 Hey, I like lightning bolt. 19:56:34 And freezing cloud. 19:56:36 -!- yxhuvud has quit [Ping timeout: 252 seconds] 19:58:11 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 19:58:13 -!- pelotr0n is now known as pelotron 19:58:14 haven't been able to tolerate ae in forever 19:58:19 HangedMan: Freezing Cloud I guess counts, although then I'd mention Poisonous Cloud 19:58:53 ae is pretty awful 19:59:33 %whereis sgrunt 19:59:33 SGrunt the Aerator (L16 TeAE), a worshipper of Vehumet, is currently on D:14 after 44950 turns. 19:59:34 -!- SkaryMonk has joined ##crawl-dev 19:59:40 (please note that my comments may be slightly biased <_<) 20:00:09 DracoOmega: what would you need? 20:00:16 Eronarn: Give me Poison Magic any day. Or Ice Magic, or Earth Magic, or Fire Magic... 20:00:29 Lightli: good luck clearing Tomb with Poison 20:00:30 DracoOmega: what's the spray targetter aiming for? 20:00:43 bh: Poison Arrow can do it, if VERY slowly 20:04:56 and infinite hitpoints 20:05:52 -!- valrus has quit [Quit: Computer has gone to sleep.] 20:06:49 -!- HangedMan has quit [Quit: leaving] 20:08:00 -!- yxhuvud2 has quit [Ping timeout: 264 seconds] 20:08:55 this one time i cleared tomb with fire storm and almost died because i was taking so much damage from necro miscasts 20:09:26 -!- Dixbert_ is now known as Dixbert 20:11:35 DracoOmega: :%s/\s\+$// 20:11:37 :P 20:12:07 ChrisOelmueller: What do you mean 'what is it aiming for?' 20:12:13 (Sorry, was away a bit) 20:12:53 faze: Also, does that regex mean anything at all? 20:13:22 DracoOmega: i'm going to play a conjurer and use the spray spell and imagine i'm using a shotgun filled with glitter, is this ok (y/n) 20:13:25 yes, it means 'remove trailing whitespace' 20:13:29 in vim 20:13:37 Ah, okay 20:13:44 ontoclasm: You have my permission! 20:14:14 yes 20:14:25 DracoOmega: new spells sound cool, I'll try playing with them sometime later this week 20:14:26 p.s. i am building crawl with new cj 20:14:59 elliptic: Thanks :) 20:15:28 DracoOmega: ok, it works and i'll termcast a test run later. 20:15:35 HECj seems like it'd work well? 20:15:51 Don't see why not 20:16:35 -!- yxhuvud has quit [Ping timeout: 248 seconds] 20:16:42 i'll try a HOCj too 20:17:13 the only downside: i have to replicate denzi's spell icon style again 20:17:18 (this is very difficult) 20:17:33 -!- bh has quit [Ping timeout: 245 seconds] 20:17:33 where do i put an rc 20:17:48 ontoclasm: Well, the spells will need other tiles that are not icons, too! :P 20:17:54 yeah 20:18:03 -!- ryak has quit [Ping timeout: 245 seconds] 20:18:06 i'm sketching the familiar 20:18:09 Yay :) 20:18:11 ah, i see 20:18:25 any ideas for it? 20:18:39 e.g. what glyph is it, like a magenta * 20:18:45 or something? 20:19:18 I think it's ETC_MAGIC? Which admittedly I am not even sure what that looks like. It probably needs a different glyph/color 20:19:39 It WAS a magenta * when originally started long ago, but I since took that over myself with wretched stars :P 20:19:51 etc_magic is ltblue/blue/magenta/ltmagenta 20:20:08 i.e. the color of the trail behind an iood 20:20:21 Ah 20:20:27 both the familiar and the prism are etc_magic * it seems 20:20:33 Oh =/ 20:20:35 Oops? 20:20:54 Probably they should not fool people into thinking they are orbs of destruction, at the very least 20:21:05 But choosing glyphs and colors really isn't my area for as little as I play in console 20:21:13 well, ioods aren't that color 20:21:17 and the trail isn't that glyph 20:21:19 * has plenty of room though, so no problem there really 20:21:40 probably they shouldn't be ETC_anything 20:21:45 the familiar could just be blue or something 20:22:02 or at least the familiar shouldn't... the prism being ETC sounds sort of nice 20:22:06 etc_magic for the prism sounds fine, yeah 20:22:25 i don't believe anything is a lightmagenta * 20:22:30 so you could use that 20:24:34 -!- morik has quit [Read error: Connection reset by peer] 20:29:21 fr: move orbs to 0 20:30:08 -!- ark__ has quit [Quit: Leaving] 20:30:21 -!- ponies_ has quit [Read error: Connection reset by peer] 20:33:56 -!- yxhuvud has quit [Ping timeout: 248 seconds] 20:41:27 Ok, got that program installed 20:41:37 Now how do I get to the crawl directory 20:42:41 -!- ToastyP has quit [Ping timeout: 255 seconds] 20:46:44 -!- yxhuvud2 has quit [Ping timeout: 248 seconds] 20:47:27 ? 20:49:56 -!- Stelpa has quit [Changing host] 20:50:01 -!- Stelpa has quit [Remote host closed the connection] 20:51:06 Help I can't even change the folder I'm in 20:51:18 DF had a better interface than this 20:51:19 -!- Stelpa has quit [Changing host] 20:58:04 -!- rkd has quit [] 20:58:38 DracoOmega: https://dl.dropbox.com/u/1000017/crawl/prism.png 20:58:49 -!- dptr1988 has quit [Quit: leaving] 20:59:10 -!- minqmay has quit [Quit: Leaving] 20:59:16 A bit different than I'd expected, but neat :) 20:59:43 i'm ambivalent about it 21:00:03 I'd sort of imagined something that looked like it was sort of bursting from the energy welling inside it 21:00:16 hm 21:00:37 Because the idea is that it is powerfully unstable 21:00:42 Given that hitting it tends to make it explode 21:00:49 And even leaving it alone ALSO makes it explode soon enough 21:01:25 -!- DainDwarf has quit [Quit: Dain's default quit message] 21:04:14 Ok, patch applied 21:04:23 Now how do I actually build this thing so I can test those new spells out 21:06:31 docs/develop/git/quickstart.txt should cover it i think 21:07:26 if you have the patch applied it should just be getting the submodules and then make (or make debug or make wizard or whatever) 21:09:12 03greensnark 07* 0.12-a0-1661-g1b46011: Always log killermap if not empty. 10(2 minutes ago, 1 file, 1+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1b460118bb47 21:14:53 -!- ToastyP is now known as Guest89007 21:15:05 -!- Guest89007 is now known as ToastyP_ 21:19:35 -!- Vizer_ is now known as Vizer 21:20:41 help 21:21:51 -!- Kellhus has quit [Quit: Page closed] 21:22:07 -!- mamga has quit [Ping timeout: 245 seconds] 21:25:15 -!- werewolf has quit [Client Quit] 21:26:30 Lightli: ? 21:32:27 -!- MaxFrost has quit [Ping timeout: 276 seconds] 21:32:41 -!- dtsund has joined ##crawl-dev 21:33:40 -!- Sequell has quit [Remote host closed the connection] 21:39:08 -!- Guest62734 is now known as SwissStopwatch 21:39:19 -!- hurdos has quit [Ping timeout: 246 seconds] 21:39:48 -!- Lawman0 has quit [Ping timeout: 264 seconds] 21:42:58 -!- Sequell has joined ##crawl-dev 21:43:40 -!- mivue has quit [Ping timeout: 252 seconds] 21:43:54 -!- ophanim has quit [Ping timeout: 264 seconds] 21:47:59 -!- mamga has quit [Quit: Page closed] 21:52:47 -!- Fusha has quit [] 21:52:47 DracoOmega: https://dl.dropbox.com/u/1000017/crawl/prism.png 21:52:52 maybe :/ 21:53:14 I like the energy bit, but it's hard to see the 'prism' part now 21:53:31 You think you could superimpose some sort of glass-like latice over that? 21:53:49 Something simple is fine. Just something that looks solid 21:54:12 maybe 21:55:28 -!- asddsa has quit [Ping timeout: 245 seconds] 22:06:50 -!- pelotron has quit [Ping timeout: 255 seconds] 22:16:49 DracoOmega: reload it 22:17:48 -!- ussdefiant has joined ##crawl-dev 22:20:16 Ooo... I think that looks pretty good 22:20:44 i haven't tested it against a real background but it is at least visible against various colors 22:22:23 I just tested it against a few floor tiles. I think maybe it could use a bit of a darker outline somehow? Parts of it seem to vanish a bit against light backgrounds 22:23:22 (I don't mean to to keep being picky, and I really do appreciate this) 22:24:11 -!- ophanim1 is now known as ophanim 22:24:36 no problem, it's easy to mess with things 22:25:26 Maybe if the energy was swelling a little further out from the prism body it might also help with contrast against light? 22:28:16 -!- ToastyP_ has quit [Quit: ChatZilla 0.9.89 [Firefox 18.0/20130104151925]] 22:28:30 okay, try that 22:28:43 this thing has like 40 layers in it now xD 22:28:46 Haha 22:29:39 Definitely better, yes 22:32:28 -!- GuraKKa has quit [Read error: Connection reset by peer] 22:35:22 -!- caleba has quit [Quit: caleba] 22:37:28 -!- Fear has quit [Quit: Leaving] 22:40:58 -!- Krakhan|2 is now known as Krakhan 22:40:59 -!- Krakhan has quit [Changing host] 22:41:21 -!- Fhqwhgads has quit [Remote host closed the connection] 22:45:24 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 22:46:39 -!- bh has joined ##crawl-dev 22:47:16 -!- ussdefiant has quit [Ping timeout: 248 seconds] 22:54:19 -!- bonghitz has quit [Quit: bonghitz] 22:59:15 -!- Blazinghand has quit [Ping timeout: 260 seconds] 23:00:24 -!- ussdefiant has joined ##crawl-dev 23:02:09 -!- Vizer_ has joined ##crawl-dev 23:02:28 -!- Vizer has quit [Ping timeout: 248 seconds] 23:02:55 -!- Rebthor has quit [Ping timeout: 260 seconds] 23:10:57 -!- shrot has quit [Quit: shrot] 23:13:43 -!- dtsund has quit [Ping timeout: 260 seconds] 23:15:38 -!- dtsund has joined ##crawl-dev 23:19:03 -!- ussdefiant has quit [Ping timeout: 276 seconds] 23:23:23 -!- kekekela has quit [Ping timeout: 245 seconds] 23:29:58 -!- ussdefiant has joined ##crawl-dev 23:32:30 MarvinPA: actually, noting that you must use msysgit's netinstall is pretty important 23:32:51 -!- ophanim has quit [Read error: Connection reset by peer] 23:33:18 the full installer is broken, and bug reports about that get closed 23:34:03 (or at least it was the last time I looked) 23:35:39 Mesmerise did not break when teleported out of mermaid LOS (https://crawl.develz.org/mantis/view.php?id=6537) by Wahaha 23:44:09 -!- Kalir has quit [Changing host] 23:47:45 kilobyte: the new link should only list the correct installer as i see it 23:48:20 and last time i had to install msysgit, the full installer worked for me 23:48:29 i do remember times where it was flaky though 23:53:39 -!- WalkerBoh has quit [Remote host closed the connection] 23:56:07 -!- ryak has quit [Quit: Pull the pin and count to what?]