00:00:50 Unstable branch on crawl.s-z.org updated to: 0.12-a0-1238-gfb8e484 (34) 00:07:32 Crash on startup, Android 4.2 (https://crawl.develz.org/mantis/view.php?id=6425) by tempest 00:07:53 -!- Rebthor has quit [Quit: so tired] 00:19:33 -!- tensorpudding has quit [Ping timeout: 248 seconds] 00:21:14 -!- Pikkle has quit [Quit: Computer has gone to sleep.] 00:22:57 -!- _dd has joined ##crawl-dev 00:36:13 -!- maha has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 00:36:58 -!- Xares_ has quit [Remote host closed the connection] 00:36:59 -!- Xares has quit [Remote host closed the connection] 00:37:09 is there any interest in better code documentation? i.e. inline documentation, using a documentation generator to generate readable HTML documentation 00:37:37 mrwooster_: the code is pretty self explanatory to me 00:38:19 -!- magistern has quit [Quit: This computer has gone to sleep] 00:38:30 i've never written anything in c++, but i manage alright 00:38:58 plus, out of date documentation and comments are dangerous 00:39:10 well, i find there are a lot of undocumented functions… some of them are very obvious, but would be great to have some documentation e.g. at the top of maps.cc explaining how the map generation works 00:39:31 yes, out of date documentation can do a lot of harm, but if its inline, it should be quite easy to keep up to date 00:39:31 wasn't there an effort in this direction a while ago 00:39:47 no idea where it went 00:39:52 not sure, haven't followed crawl dev for very long 00:40:02 -!- mcevers has quit [Ping timeout: 245 seconds] 00:40:10 i mean, better documentation would be nice, but it adds more stuff to be maintained 00:41:09 documenting the "public" classes, functions and methods would be cool, but there's a mix of _private() and private() 00:41:42 i don't think it adds much of an overhead… to be honest, I find it easier to write good code if I am documenting it as I go along, it gives you a much clearer picture of what you are doing… and maintenance shouldnt be an issue.. its quite rare that the actual purpose of a function changes 00:42:17 public functions would def be a priority, and it would be good to have a clearer public/private separation 00:42:53 mrwooster_: i know using _func() is the suggested way to indicate a private object now, but older code wasn't written that way 00:44:05 well, it depends on the coding style… and I am not in a position to tell you guys how to structure the code, but I find keeping all private functions at the bottom of a source code file, and all public functions at the top works quite well 00:44:24 moving large chunks of code around can cause issues with merges tho 00:45:16 mrwooster_: i do like when project files have a standard layout 00:46:16 -!- kekekela has quit [Quit: Page closed] 00:47:56 well, i might start documenting some of the smaller files and put some proposals on the wiki to see what the reception is like 00:48:14 is the dev wiki active at all? 00:48:37 or is the forum a better place? 00:51:36 tavern isn't for serious development it's for people to throw around their ideas and get feedback from the tavern folk so they can eventually be moved somewhere else 00:54:21 can check recent changes on devwiki to see how many recent changes there've been 00:56:48 -!- dtsund has quit [Ping timeout: 245 seconds] 00:57:13 -!- dtsund_ has joined ##crawl-dev 00:58:36 ye, looks like its quite active, but some of the pages have not been touched for a (long) while 01:00:18 -!- raskol has quit [Quit: Konversation terminated!] 01:00:55 -!- dtsund_ is now known as dtsund 01:03:41 -!- ophanim has quit [Read error: Connection reset by peer] 01:05:20 -!- Dixie has joined ##crawl-dev 01:07:54 -!- ussdefiant has quit [Ping timeout: 252 seconds] 01:10:11 that happens 01:19:22 -!- Wenzell has quit [Ping timeout: 246 seconds] 01:26:04 -!- Wenzell has joined ##crawl-dev 01:27:52 -!- andre____ is now known as andrewhl 01:34:45 -!- Mottie has quit [Ping timeout: 248 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TERMINATED] 02:54:11 -!- bonghitz has quit [Quit: bonghitz] 02:57:57 -!- SwissStopwatch has quit [Ping timeout: 245 seconds] 03:11:19 -!- syllogism has joined ##crawl-dev 03:20:13 -!- bonghitz has quit [Quit: bonghitz] 03:23:13 -!- blabber has joined ##crawl-dev 03:31:11 -!- bonghitz has quit [Quit: bonghitz] 03:31:46 -!- rast has quit [Remote host closed the connection] 03:38:53 -!- MarvinPA has joined ##crawl-dev 03:39:00 -!- flowsnake has joined ##crawl-dev 03:42:49 -!- Zifmia has quit [Ping timeout: 260 seconds] 03:43:33 -!- dtsund has quit [Quit: dtsund] 03:47:28 -!- Jayrays has quit [Ping timeout: 250 seconds] 03:49:15 -!- DracoOmega has quit [Quit: Leaving] 04:01:42 -!- Pikkle has joined ##crawl-dev 04:02:36 -!- Zifmia_ has quit [Ping timeout: 264 seconds] 04:03:21 -!- crate has quit [Quit: Leaving] 04:12:32 -!- blabber has quit [Quit: leaving] 04:33:58 -!- bmfx has quit [Ping timeout: 252 seconds] 04:38:00 -!- SkaryMonk has joined ##crawl-dev 04:38:20 -!- Zifmia has quit [Read error: Connection reset by peer] 04:40:21 -!- Vizer has quit [Quit: bye] 04:41:18 -!- Twinge has quit [] 04:50:19 -!- animegrampa has quit [Quit: leaving] 04:50:28 -!- bmfx_ is now known as bmfx 04:54:29 -!- hurdos has quit [Quit: Leaving.] 04:58:52 i love all these extended descriptions. 05:00:04 OSX builds of master branch on crawl.develz.org updated to: 0.12-a0-1238-gfb8e484 05:02:59 -!- Griffin_ has quit [] 05:21:33 -!- Dixie has quit [Read error: Connection reset by peer] 05:32:02 -!- Ragdoll has joined ##crawl-dev 05:33:04 -!- EinKatz has quit [Quit: Leaving.] 05:33:04 -!- TacoSunday has quit [Quit: Leaving.] 05:33:40 -!- Blazinghand has quit [Ping timeout: 265 seconds] 05:37:03 -!- ZyrKx has quit [Ping timeout: 260 seconds] 05:41:15 -!- gnsh has quit [Ping timeout: 265 seconds] 05:44:30 -!- stenno has quit [Read error: Connection reset by peer] 05:45:31 -!- stenno has quit [Changing host] 05:56:24 -!- nooodl__ has joined ##crawl-dev 05:58:24 -!- Blazinghand_ has quit [Ping timeout: 264 seconds] 05:59:31 -!- axlexk has quit [Quit: Page closed] 06:01:33 -!- Twinge has joined ##crawl-dev 06:11:13 -!- monqy has quit [Quit: hello] 06:30:15 -!- Sprort has quit [Ping timeout: 276 seconds] 06:30:26 -!- Nightmare is now known as Guest2275 06:32:24 -!- sym` has quit [Ping timeout: 256 seconds] 06:35:58 -!- hurdos has quit [Ping timeout: 245 seconds] 06:45:49 -!- kek has joined ##crawl-dev 06:46:55 -!- kek is now known as hypnokek 06:47:38 -!- flowsnake has quit [Ping timeout: 245 seconds] 06:53:18 -!- Ragnor has quit [Ping timeout: 252 seconds] 07:01:05 -!- stanzill has quit [Quit: tschssi] 07:03:18 -!- Elynae has quit [Quit: Leaving] 07:06:11 -!- Jayrays has quit [Ping timeout: 256 seconds] 07:10:47 -!- hart has quit [Read error: Connection reset by peer] 07:12:58 -!- Vengefulcarrot has quit [Ping timeout: 245 seconds] 07:13:05 -!- Ragnor has quit [Ping timeout: 260 seconds] 07:23:59 -!- Pikkle has quit [Quit: Computer has gone to sleep.] 07:27:33 -!- Elynae has quit [Quit: Leaving] 07:31:11 -!- Elynae has quit [Client Quit] 07:33:53 -!- Ystah has quit [] 07:36:25 -!- jacobian has quit [Ping timeout: 255 seconds] 07:37:37 somehow, the "Legendary Smithy" shop in grated_community_mu generated with shop.type = -1. It seems to happen rarely randomly, I have no way yet to reproduce it without an hour of stress testing. 07:48:12 -!- Elynae has quit [Quit: Leaving] 08:00:36 -!- Fhqwhgads has quit [Ping timeout: 265 seconds] 08:00:51 -!- Fhqwhgads_ is now known as Fhqwhgads 08:01:21 -!- Guest2275 has quit [Read error: Connection reset by peer] 08:32:38 -!- Guest2275 has quit [Ping timeout: 245 seconds] 08:46:28 -!- Fear has quit [Quit: Leaving] 08:52:27 -!- geekosaur has quit [Quit: ZNC - http://znc.sourceforge.net] 08:56:57 -!- geekosaur has quit [Client Quit] 09:00:18 -!- alefury has joined ##crawl-dev 09:02:32 -!- Elynae has quit [Quit: Leaving] 09:04:54 -!- jbenedetto has quit [Ping timeout: 264 seconds] 09:22:40 -!- st_ has joined ##crawl-dev 09:29:33 -!- hoody has quit [Remote host closed the connection] 09:30:48 -!- blackpenguin has quit [Ping timeout: 264 seconds] 09:32:48 -!- hoody has quit [Read error: Connection reset by peer] 09:36:14 -!- hypnokek has quit [Quit: gonna suicide, brb] 09:55:51 -!- kek has joined ##crawl-dev 10:04:09 -!- wheals has quit [Read error: Connection reset by peer] 10:07:51 -!- blabber has joined ##crawl-dev 10:18:32 -!- ussdefiant has joined ##crawl-dev 10:24:58 what exactly does the "remove curse" scroll do now? 10:25:52 does it contain "detect curse"? 10:25:57 no 10:26:05 it uncurses all pieces of worn cursed equipment 10:26:17 except if you're with ash 10:26:37 but after reading it, the one dagger i found suddenly shows up as cursed +0,-2 10:26:54 you're saying i identified it when picking up and didn't realize? 10:27:32 weapon identification also was changed, perhaps you're seeing the effects of that 10:28:24 oh, yes, it got identified when i picked it up 10:28:38 there is no way to detect cursed items anymore, right? 10:28:51 (apart from identify scrolls) 10:29:28 in a limited way you can observe monsters switch weapons to know something is not cursed 10:29:34 and ash also detects curses for you 10:29:41 but yeah it's ?id besides that 10:29:57 ok, what i thought 10:30:17 i would have prefered to make one scroll out of detect and remove 10:30:41 it probably got removed to reduce amount of scrolls, huh? 10:32:18 it was pretty tedious to collect "enough" stuff before reading detect curse would make sense 10:32:18 it got removed because it was a waste of everyones time 10:32:24 and it was basically useless after d:early 10:33:33 hmm 10:33:55 and including detect in remove would have been too powerful a scroll? 10:36:47 -!- DainDwarf has quit [Quit: Dain's default quit message] 10:39:10 -!- ussdefiant has quit [Ping timeout: 252 seconds] 10:39:43 on the other hand - carrying around a lot of glowing/runed stuff and not daring to try it, because RNG's distribution of remove curse or identify scrolls is having fun of you, is quite bothering, believe me 10:50:19 So, why is it identify on pick-up, not identify on sight? 10:51:50 same reason as for books 10:59:19 -!- hoody has quit [Remote host closed the connection] 11:02:23 Napkin: remove curse was made more common at the same time 11:04:12 ChrisOelmueller: And that is? 11:07:56 you'd lose a lot of interesting fights, ghallberg 11:08:24 elliott: let's see.. didn't enjoy that pleasure yet ;) 11:11:15 Napkin: How is that? 11:11:56 -!- ontoclasm has joined ##crawl-dev 11:13:34 ghallberg: the idea is that if you see some loot you don't know whether you want it or not 11:13:41 and hence have to kill the dudes to find out 11:13:56 -!- EinKatz has quit [Quit: Leaving.] 11:13:56 -!- TacoSunday has quit [Quit: Leaving.] 11:14:13 I don't think I've ever started a fight over som random weapon lying on the ground. 11:14:53 on sight would also include identifying monster weapons 11:25:17 -!- dtsund has joined ##crawl-dev 11:27:12 -!- simmarine has joined ##crawl-dev 11:28:48 -!- kek has quit [Quit: switching] 11:28:54 -!- clouded_ has joined ##crawl-dev 11:30:42 -!- st_ has quit [Ping timeout: 265 seconds] 11:30:54 -!- kek has joined ##crawl-dev 11:33:17 -!- Xiberia has quit [Read error: Connection reset by peer] 11:33:45 -!- ZyrKx has quit [Ping timeout: 265 seconds] 11:34:49 -!- Xiberia has joined ##crawl-dev 11:35:08 if you see dudes, you want to kill them, duh 11:35:16 XP won't get itself 11:36:31 kilobyte: I kind of think like that yeah. 11:36:48 ChrisOelmueller: I'm talking about white-text weapons ere. 11:36:58 I'm not gonna kill a monster because it's wielding a mace. 11:37:17 it's more about the running away part 11:37:22 the reason not to pre-identify enemy weapons is that it reduces risk significantly 11:37:30 you know whether that glowing dagger is just +3 or disto 11:37:35 (or -7 cursed) 11:37:39 but if you never run from anything i won't need to explain further 11:37:46 Myeah, I can see that. 11:38:07 Maybe when you step on it, or when it hits the ground. 11:38:23 What I'm saying is, it feels clunky to have to pick up and drop the stuff. 11:38:31 yeah 11:38:50 currently iding weapons via the Throwing skill requires you to pick the stuff up 11:39:03 well it should just happen when you step on it 11:39:04 same for books 11:39:11 i understand the only reason this isn't done is because nobody has bothered? 11:39:23 yeah 11:39:25 iding via throwing is a thing that should not be a thing 11:39:27 simple as that 11:39:35 elliott: That's kind of what I was fishing for, if there's a reason for it :) 11:39:59 If it's just "no one cared anough" then I might do it, or I can just forget about it. 11:40:01 for books, there's also Trog, but that oh-so-high 1 extra piety for burning books unread is pointless 11:40:07 i agree with ChrisOelmueller too though 11:40:21 the throwing skill id thing confuses people a ton and i don't see a big gameplay benefit to counteract it 11:40:22 Is throw-id still posisble? 11:41:13 ChrisOelmueller: I disagree, it's rather iding via skill requirement that should not be a thing, since you can hit something a bunch of times and compare hit/miss ratio even with 0 skill 11:42:07 which wastes turns, piety, nutrition, 11:42:13 -!- dtsund has quit [Ping timeout: 245 seconds] 11:42:18 ghallberg: no, you id the thing as soon as you get it in hands, assuming your Throwing skill is >= a random value 11:43:16 elliott: you don't need to run to plants/etc, that next jackal will helpfully provide you with a test dummy 11:43:24 -!- Dixie has joined ##crawl-dev 11:43:39 (ok, for a couple blows, but the jackal next to it will allow continuing the test) 11:46:14 -!- elliptic has quit [Quit: Leaving] 11:46:25 what is the throwing skill id thing? 11:46:55 -!- simmarine has quit [Quit: Leaving] 11:47:03 -!- SPoV has quit [Quit: Page closed] 11:47:28 are you just talking about the equivalent to regular weapon id but for javelins etc w/ throwing skill? 11:47:55 MarvinPA: before, you had a random chance that an item you throw will identify, based on skill. Nowadays, you id the thing as soon as you pick it up. 11:48:02 -!- elliptic has joined ##crawl-dev 11:48:16 (should not require actually picking, obviously) 11:48:52 aha right, i was just confused for a moment thinking this was something else even newer than that :P 11:48:55 I'm with MarvinPA, I don't understand :D 11:49:12 I don't know where throwing came in. 11:50:58 ghallberg: 0.10: you have 5 Throwing skill, find a glowing spear. You can then throw it ten times or so, and it will id. In 0.11, you don't need to do the throwing but you need some actual skill investment to identify everything. 11:51:16 kilobyte: Does this only work with throwing 11:51:25 I know that's how skill-id works :) 11:51:27 in 0.10, 0.1 skill was enough if you had enough patience 11:52:14 ghallberg: throwables id if you can possibly throw them, wieldables if you wield them 11:52:15 IMO now that missiles don't have enchantment, there isn't any need for throwing skill to ever identify anything 11:52:28 ??? 11:52:41 most throwable items are still enchanteable... 11:52:50 not most throwable items that people *use* 11:52:59 and javelins mulch and weight a ton 11:53:03 * elliott seconds elliptic 11:53:11 kilobyte: I see. 11:53:22 kilobyte: javelins no longer have enchantment, do they? 11:53:47 So, the throwing-stuff no one uses could maybe get a buff (or hte axe) 11:53:57 javelins, large rocks, needles... these are what people use throwing skill for 11:54:05 and they do not need to be IDed 11:54:13 the other stuff is just confusing 11:54:21 IMO throwing of weapons could be removed (i.e. made awkward), it's weird that you can throw a specific subset of hand weapons 11:54:26 I use darts to trigger spores... 11:54:39 the other stuff could just not be effectively throwable and then everything would be a lot simpler, yeah 11:54:54 elliott: +0 at 0 skill, +3 at 9 skill 11:54:55 ghallberg: darts too of course 11:55:02 kilobyte: that has nothing to do with identification though 11:55:42 Is there any reason to keep throwing daggers/maces/etc? 11:55:48 s/maces/clubs 11:56:13 no issues with ammo, actually meaningful returning 11:56:23 I don't think so (which is what I/MarvinPA said) 11:56:26 re ghallberg 11:56:35 (i.e. made awkward) 11:56:47 ghallberg: you can awkwardly throw any item 11:56:48 you'll find what, a single stack? of javelins of returning during the whole game unless you get Shoals 11:56:55 elliott: Oh, right... 11:57:41 kilobyte: That could be changed though. 11:57:59 If a more reasonable progression is created in the actual thrwoing-weapons. 11:58:21 Instead of having to copmlicate everything with overlapping categories. 11:59:14 let's go with the throwing rewrite first, if Cryptic will have some time 11:59:31 balancing stuff that's supposed to be thrown away is a waste of time 11:59:52 Absolutely, I didn't know the rewrite was coming. 11:59:58 s/the/a 12:00:31 -!- hurdos has quit [Quit: Leaving.] 12:01:54 I wouldn't hold my breath though :( 12:01:56 "throwing axe" could easily be its own weapon type and behave like other missiles (stacks, no enchantment) 12:03:58 another thing: there should be a way to get a warning if things you throw (or perhaps even shoot) will fly past the target and fall into water 12:04:08 that sounds better than the status quo but calling it an axe might be a little misleading 12:04:16 (is there some existing name for an axe specifically designed for throwing that could be used?) 12:04:27 because a moment of inattention means all your ammunition goes *blubb* 12:04:34 no more so than calling a hand axe of returning an axe, but yeah 12:12:15 -!- blabber has quit [Quit: leaving] 12:12:48 elliott: And throwing knife 12:13:41 elliott: Existing as in in game? 12:14:45 ghallberg: thankfully there are no knives you can throw in Crawl right now 12:14:47 well 12:14:50 I guess there are exactly two 12:15:10 (knife of Inaccuracy & Spriggan's Knife) 12:15:19 (but they are actually daggers) 12:15:30 ghallberg: but by existing I meant generally, not in Crawl 12:15:37 so that Crawl could use said name for a throwing axe item 12:19:03 elliott: But you can throw daggers right? 12:23:13 yeah 12:23:28 I guess it would make more sense to reflavour those as throwing knives if you want such an item 12:25:22 what's the point of knife of Accuracy, again? 12:27:42 it's good with slimify! 12:28:04 and confusion/invis stabbing i guess 12:28:22 but yeah the real answer is "not much" 12:29:24 mikee likes it 12:29:27 elliott: If there's a reason to keep them at all. 12:30:05 MarvinPA: why would you use it for confusion/invis stabbing over any other dagger? Especially of speed. 12:30:45 in fact, a +0 dagger is better for stabbing, as stabs care about +dam but not +acc 12:32:11 (yeah, failing the stab roll means you're likely to hit the normal way) 12:33:30 oh yeah, i was thinking it made a difference for awake stuff for some reason 12:33:48 can you stab stuff that is itself invis 12:33:50 like an unseen horror 12:33:52 does acc count then 12:34:41 -!- DainDwarf has quit [Changing host] 12:40:49 -!- TacoSunday has quit [Quit: Leaving.] 12:40:49 -!- EinKatz has quit [Quit: Leaving.] 12:48:23 -!- Kalir has quit [Changing host] 12:48:24 -!- simmarine has joined ##crawl-dev 12:50:44 -!- Ystah has quit [] 12:51:46 -!- mrwooster_ has joined ##crawl-dev 12:53:33 -!- rast has quit [Remote host closed the connection] 12:56:40 -!- Chozo has quit [Read error: Connection reset by peer] 13:01:22 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 13:08:12 -!- edlothiol has joined ##crawl-dev 13:09:05 -!- voker57 has quit [Read error: Connection reset by peer] 13:10:08 -!- voker57 has quit [Changing host] 13:10:18 -!- Twibatorson has quit [Ping timeout: 264 seconds] 13:11:13 -!- blabber has joined ##crawl-dev 13:14:27 -!- ikeadelic has quit [Quit: leaving] 13:19:32 -!- Stelpa has quit [Changing host] 13:20:42 -!- kek has quit [Quit: switching] 13:23:51 -!- _D_ has quit [Quit: leaving] 13:29:03 -!- Elynae has quit [Quit: Leaving] 13:33:59 -!- Wensley_ has joined ##crawl-dev 13:36:22 -!- kek has joined ##crawl-dev 13:38:08 -!- Chozo has quit [Max SendQ exceeded] 13:47:57 -!- scummos has quit [Remote host closed the connection] 13:50:40 -!- EinKatz has quit [Quit: Leaving.] 13:50:40 -!- TacoSunday has quit [Quit: Leaving.] 13:58:34 -!- bh has quit [Quit: Page closed] 14:03:18 -!- blabber_ has joined ##crawl-dev 14:06:13 -!- blabber has quit [Ping timeout: 244 seconds] 14:10:41 -!- Elynae has quit [Quit: Leaving] 14:17:14 -!- axlexk has quit [Client Quit] 14:18:58 -!- DainDwarf has quit [Quit: Dain's default quit message] 14:21:32 -!- Mu_ has joined ##crawl-dev 14:23:08 -!- Vizer0 has quit [Read error: Connection reset by peer] 14:32:08 -!- syllogism has quit [] 14:32:20 -!- BurningBeard has quit [Ping timeout: 260 seconds] 14:35:33 -!- Poncheis has quit [Ping timeout: 245 seconds] 14:37:45 -!- hoody has quit [Remote host closed the connection] 14:38:45 -!- Elynae has quit [Quit: Leaving] 14:41:52 -!- yahhmm has quit [Quit: Leaving] 14:42:42 -!- jacobian has quit [Ping timeout: 264 seconds] 14:54:06 -!- Daekdroom has quit [Quit: Saindo] 14:55:53 -!- Datul has quit [Ping timeout: 245 seconds] 15:04:21 -!- Pthing has quit [Read error: Connection reset by peer] 15:05:44 -!- Elynae has quit [Quit: Leaving] 15:06:31 -!- HellTiger has quit [Read error: Connection reset by peer] 15:07:38 -!- Wensley_ has quit [Ping timeout: 245 seconds] 15:22:51 -!- Chozo has quit [Read error: Connection reset by peer] 15:23:04 -!- HangedMan has joined ##crawl-dev 15:26:00 -!- scummos has quit [Ping timeout: 260 seconds] 15:29:43 -!- Poncheis has quit [Ping timeout: 245 seconds] 15:29:56 -!- Poncheis_ is now known as Poncheis 15:30:57 -!- Mandevil has quit [Quit: Ukončuji] 15:39:29 -!- TacoSunday has quit [Quit: Leaving.] 15:40:54 -!- Fhqwhgads has quit [Remote host closed the connection] 15:42:32 -!- Namey has quit [Quit: Leaving] 15:54:49 -!- BlastHardcheese has joined ##crawl-dev 16:00:03 -!- defeeca has quit [Ping timeout: 245 seconds] 16:12:45 were (L14 DrWz) ERROR: range check error (-1 / 80) (Orc:3) 16:12:52 -!- were has quit [Quit: Page closed] 16:19:19 !lm were type=crash -log 16:19:20 1. were, XL14 DrWz, T:46592 (milestone): http://dobrazupa.org/morgue/were/crash-were-20121202-221244.txt 16:19:44 -!- elliptic has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 16:20:52 cleaving ball lightnings 16:21:51 -!- elliptic has joined ##crawl-dev 16:22:24 -!- Sprort has quit [Ping timeout: 276 seconds] 16:22:53 -!- Elynae has quit [Quit: Leaving] 16:23:33 Monsters "sensed" with antennae do not clear from monster list (https://crawl.develz.org/mantis/view.php?id=6426) by battaile 16:25:55 -!- Daekdroom has quit [Remote host closed the connection] 16:27:55 -!- Ragdoll has quit [Quit: Ik ben weg] 16:39:09 -!- Stelpa has quit [Read error: Connection reset by peer] 16:39:50 -!- Stelpa has quit [Changing host] 16:42:19 -!- monqy has joined ##crawl-dev 16:43:37 -!- Stelpa has quit [Client Quit] 16:44:13 -!- Stelpa has quit [Changing host] 16:45:56 -!- blabber_ has quit [Quit: leaving] 16:46:12 -!- Kromgart has quit [Quit: Leaving] 16:47:08 -!- Datul has quit [Ping timeout: 245 seconds] 16:47:33 -!- mcevers has quit [Ping timeout: 245 seconds] 16:53:53 -!- Dixbert has joined ##crawl-dev 16:54:55 LuckyNed the Acrobat (L27 HaBe) (D:20) 16:57:14 -!- edlothiol has quit [Ping timeout: 240 seconds] 16:57:55 -!- Dixie has quit [Ping timeout: 260 seconds] 17:00:01 Map too large - height 64 (max 46) 17:00:15 well there goes my attempts to make a wall that cuts floors in half 17:01:32 just to see if the concept works, is there a way to define a space in map definition as a city floor the same way "-: spotty_map { boxy = false, iterations = 400 + crawl.random2(300) }" did for a hive floor? 17:04:20 subvault it? 17:05:16 as in call the layout_city vault somehow? 17:05:54 -!- scummos has quit [Read error: Connection reset by peer] 17:07:02 there are already vaults that place areas that get filled with levelbuilder stuff aren't there 17:07:43 the only one I knew of that said spotty_map thing 17:07:47 was said 17:08:05 -!- dtsund has joined ##crawl-dev 17:12:42 -!- Rofaner has quit [Ping timeout: 264 seconds] 17:14:14 -!- Spavven has quit [Read error: Connection reset by peer] 17:16:40 well you can call whatever functions the city layout vault in layout calls 17:17:51 -!- andrewhl has quit [Remote host closed the connection] 17:20:09 god that is hard to understand 17:20:55 treasure_areas in layout_city are so weird 17:20:58 copy+paste the entirety of layout_city into a subvault. job well done. 17:21:10 but code reptition 17:21:31 also subvaults are crazy dumb in downloaded builds 17:26:29 you could just call make_box with coordinates within some random range 17:26:32 that's kinda like city right 17:26:34 ~ 17:27:56 instead I will be bitter that the dis vaults covering like 3/4s of a floor in orient: north are fine due to them not reaching over the arbitrary standard vault size limitations in the dimension corresponding to the orientation 17:28:10 -!- mamga has quit [Quit: Page closed] 17:33:02 oh cool who did that to dis 17:33:43 st_ 17:34:13 it is a good buff to dis:7 but hells:1-6 always needs more so I've been trying to hells vaults 17:40:58 -!- scummos has quit [Ping timeout: 245 seconds] 17:47:56 -!- Nightbeer has quit [Read error: Connection reset by peer] 17:51:22 HangedMan: what's the height issue? 17:52:16 cannot make a vault with orient: west that passes over 53 glyphs wide 17:52:27 or orient north and 53 glyphs tall 17:53:01 does is refuse if you use encompass? 17:53:27 encompass then apparently requires shenanigans to build the rest of the level 17:53:43 and I am not good enough to deal with those shenanigans 17:55:30 and making an outright encompass vault for a hells floor when I'm just trying to change up a regular floor seems silly even if I just use hyper-generic boxes since dis 17:55:51 should just make a different wall that doesn't mind being limited in size or something I guess 18:07:31 -!- st_ has joined ##crawl-dev 18:07:38 -!- Poncheis has quit [Ping timeout: 245 seconds] 18:09:42 -!- clouded_ has quit [Ping timeout: 264 seconds] 18:16:48 -!- ZakOwAn has quit [Ping timeout: 245 seconds] 18:20:32 -!- kek has quit [Quit: gonna suicide, brb] 18:20:33 -!- nooodl__ has quit [Ping timeout: 245 seconds] 18:20:58 -!- johnthebear has quit [Remote host closed the connection] 18:25:37 -!- Zhukov has quit [] 18:41:37 -!- kek has joined ##crawl-dev 18:43:02 -!- alefury has quit [] 18:45:25 -!- Krag has quit [Quit: Nettalk6 - www.ntalk.de] 18:53:22 -!- bonghitz has quit [Quit: bonghitz] 18:55:41 -!- Daekdroom has quit [Quit: Saindo] 18:56:17 -!- rkd has quit [] 18:57:40 -!- Stelpa has quit [Remote host closed the connection] 19:01:35 -!- scummos has quit [Ping timeout: 260 seconds] 19:01:46 -!- WalkerBoh has quit [Quit: Page closed] 19:04:26 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:05:59 -!- Zifmia has quit [Remote host closed the connection] 19:07:53 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:10:23 -!- Chozo has quit [Remote host closed the connection] 19:22:05 -!- Vin_ has quit [Client Quit] 19:34:12 coolrobin (L25 TeCK) ASSERT(hiscore != 1e38) in 'spl-tornado.cc' at line 189 failed. (D:26) 19:34:48 come to a conclusion on what to do with tornado already 19:42:13 -!- DainDwarf has quit [Changing host] 19:52:21 -!- zero_one has quit [Ping timeout: 276 seconds] 20:00:23 I'll just revert Grunt's change then. 20:00:45 no crashes or naga breakage, at least 20:02:15 03kilobyte 07* 0.12-a0-1239-g837be7a: Revert "Prevent Tornado from moving monsters through solid features." 10(14 minutes ago, 1 file, 6+ 6-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=837be7a97a2b 20:03:33 why is git.develz.org not showing any commits since 20:03:45 %git 9b240be035 20:03:45 03kilobyte * 0.12-a0-1236-g9b240be: Assert-crash if there's no Pan portal on D:24. 10(2 days ago, 1 file, 17+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9b240be035ea 20:03:58 -!- takeover has quit [Quit: Page closed] 20:06:02 -!- voker57 has quit [Read error: Connection reset by peer] 20:06:08 -!- Sequell has quit [Remote host closed the connection] 20:06:29 I suspect the lack of disk space is the culprit somehow 20:06:37 -!- Sequell has joined ##crawl-dev 20:20:14 -!- _dd has quit [Ping timeout: 250 seconds] 20:23:57 -!- DainDwarf has quit [Quit: Dain's default quit message] 20:29:24 -!- Sprort has quit [Ping timeout: 276 seconds] 20:33:16 -!- crate has quit [Quit: Leaving] 20:50:35 coolrobin (L27 TeCK) ASSERT(hiscore != 1e38) in 'spl-tornado.cc' at line 189 failed. (Zig:16) 20:50:53 not fast enough 20:56:12 -!- DracoOmega has joined ##crawl-dev 21:00:23 -!- HangedMan has quit [Read error: Connection reset by peer] 21:05:59 -!- kek has quit [Quit: gonna suicide, brb] 21:11:05 -!- Morokiane1 has quit [Ping timeout: 256 seconds] 21:13:30 -!- Poncheis has quit [Ping timeout: 245 seconds] 21:13:43 -!- Poncheis_ is now known as Poncheis 21:20:40 -!- Poncheis has quit [Ping timeout: 260 seconds] 21:21:49 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 21:22:29 -!- MarvinPA has quit [Ping timeout: 255 seconds] 21:34:18 -!- raskol_ has quit [Ping timeout: 245 seconds] 21:34:20 -!- Fungus has quit [Quit: Page closed] 21:35:03 -!- mcevers has quit [Quit: Page closed] 21:48:09 -!- G-Flex has quit [Ping timeout: 256 seconds] 21:50:39 -!- Sprort has quit [Ping timeout: 276 seconds] 21:57:30 -!- bonghitz has quit [Quit: bonghitz] 22:09:26 -!- Xelf has quit [Ping timeout: 260 seconds] 22:12:25 Debian builds of the trunk branch on crawl.develz.org updated to: 0.12-a0-1239-g837be7a 22:18:06 -!- G-Flex has quit [Ping timeout: 264 seconds] 22:22:24 -!- ToastyP has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 22:34:40 -!- ussdefiant has joined ##crawl-dev 22:49:57 -!- magistern has quit [Quit: This computer has gone to sleep] 22:50:46 -!- minqmay has quit [Quit: Leaving] 22:53:28 -!- Dixbert has quit [Read error: Connection reset by peer] 22:54:07 -!- Dixie has joined ##crawl-dev 23:14:43 -!- dtsund has quit [Ping timeout: 245 seconds] 23:21:03 -!- saltylicorice has quit [Quit: HydraIRC -> http://www.hydrairc.com <- It'll be on slashdot one day...] 23:22:46 -!- elliott has quit [Quit: Reconnecting] 23:22:56 -!- elliott has joined ##crawl-dev 23:23:40 -!- elliott_ has joined ##crawl-dev 23:24:50 -!- DAtul has quit [Quit: Page closed] 23:28:48 -!- zero_one has quit [Ping timeout: 276 seconds] 23:39:18 -!- hoody has quit [Remote host closed the connection] 23:44:29 -!- hoody has quit [Ping timeout: 260 seconds] 23:48:08 -!- mrwooster_ has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 23:48:21 -!- mrwooster_ has joined ##crawl-dev 23:51:13 -!- eb has quit [] 23:51:59 -!- elliott_ has quit [Read error: Connection reset by peer] 23:52:46 -!- elliott_ has joined ##crawl-dev 23:54:38 -!- Kellhus has quit [Ping timeout: 245 seconds] 23:56:03 -!- elliott_ has quit [Client Quit] 23:57:45 -!- Xelf is now known as G-Flex 23:59:59 -!- ophanim has quit [Quit: Leaving.]