00:00:57 Pre-release branch on crawl.develz.org updated to: 0.11-b1-123-g87ac691 (33) 00:04:18 Stable (0.11) branch on crawl.s-z.org updated to: 0.11-b1-123-g87ac691 00:04:18 -!- crate has quit [Quit: Leaving] 00:04:54 Unstable branch on crawl.s-z.org updated to: 0.12-a0-500-gfb002e2 (34) 00:07:50 Windows builds of pre-release branch on crawl.develz.org updated to: 0.11-b1-123-g87ac691 00:09:02 <|amethyst> !tell edlothiol no offense intended on the BOM thing; it just happens to be a pet peeve of mine 00:09:03 |amethyst: OK, I'll let edlothiol know. 00:09:46 <|amethyst> !tell edlothiol or should I say "deolhtoi:l"? :) 00:09:46 |amethyst: OK, I'll let edlothiol know. 00:10:43 |amethyst: BOM is needed to let some Windows crap work, but here, the file will never leave the server (and webtiles would take lots of work to port to Windows) 00:11:24 it's the only modern operating system that has still flaky Unicode support 00:11:25 <|amethyst> on UTF-8 files? 00:11:31 <|amethyst> ick 00:11:38 <|amethyst> I know Notepad and others add it 00:11:44 yeah 00:12:05 03elliptic * r29525e4d5d2b 10/crawl-ref/source/ (newgame.cc ng-setup.cc): Give berserkers a choice of starting weapon. 00:12:42 elliptic: you there 00:12:46 yes 00:12:50 <|amethyst> I recently had to deal with something similar when scoring a programming contest (local, not the ACM regionals): some students were using an editor that adds a BOM... to edit Java 00:13:04 <|amethyst> I have no idea what compiler they were using that it works 00:13:07 speaking of 'starting choice' patches 00:13:39 I was playing Incursion the other day and it has a choice feature in the autoroll 00:13:40 <|amethyst> but openjdk at least barfs, and I believe Sun's Java does too 00:14:01 <|amethyst> err, Oracle's (it still pains me to say that) 00:14:07 perhaps it would be interesting to have 2-3 different choices when choosing Wanderer 00:14:10 in the same vein 00:14:31 Pacra: do you mean, like, magic vs melee? 00:14:55 not sure how easy current wanderer starts would be to subdivide like that 00:15:04 as in, wanderer equipment/books/spells are for the most part randomly chosen 00:15:29 so show 2-3 of some of the random things they start with 00:15:37 in each choice 00:15:55 also I don't really like having new starting choices... the only reason I added this one is that it is identical to the other starting choices we have 00:16:25 If you want that much control over your starting loadout, you shouldn't be playing Wn anyway 00:16:38 Just roll an n-sided die to choose between the existing caster classes 00:16:40 or you can startscum it a lot :) 00:17:05 I actually find it sort of fun to start 20 wanderers in a row and see what they have 00:17:34 !lg Sebi class=Wn 00:17:42 56601. Sebi the Magician (L1 DEWn), got out of the dungeon alive. on 2012-09-02, with 50 points after 1 turn and 0:00:10. 00:17:53 Sounds about right. 00:18:05 Pacra: I think it isn't that easy to display what wanderers have... since there are skills, items, memorized spells... 00:18:13 !lg sebi s=cls 00:18:14 103637 games for sebi: 56601x Wanderer, 11965x Enchanter, 10837x Thief, 9940x Artificer, 7537x Stalker, 3819x Arcane Marksman, 532x Hunter, 525x Crusader, 402x Earth Elementalist, 395x Assassin, 226x Wizard, 217x Monk, 118x Warper, 117x Transmuter, 87x Necromancer, 67x Fighter, 58x Berserker, 45x Summoner, 42x Air Elementalist, 28x Death Knight, 22x Ice Elementalist, 14x Paladin, 11x Skald, 10x Gl... 00:18:18 ??sebi[3] 00:18:19 sebi[3/3]: Responsible for 48.56% of all wanderers played online. 00:18:28 !lg Sebi start>=2012-01-01 s=cls 00:18:28 Bad timestamp value: 2012-01-01 00:18:32 !lg Sebi start>=20120101 s=cls 00:18:44 1171 games for Sebi (start>=20120101): 478x Wanderer, 213x Arcane Marksman, 173x Artificer, 161x Assassin, 121x Enchanter, 5x Stalker, 5x Air Elementalist, 5x Hunter, 4x Monk, 3x Warper, Fighter, Death Knight, Transmuter 00:18:45 <|amethyst> random caster class isn't the same as spellcasting wanderer, though 00:18:50 the real question is why he was startscumming Th, Ar, St (even after starting stats were de-randomized) 00:19:16 i've watched a few games where sebi chose to play the character, its kind of baffling 00:19:21 !lg Sebi cls=Th s=cv 00:19:22 10837 games for Sebi (cls=Th): 10699x 0.5, 120x 0.6-a, 15x 0.6, 2x 0.7-a, 0.5-a 00:19:23 there rarely seems to be anything good about the character 00:19:53 elliptic: Startscumming for D:1 loot? 00:20:02 I guess the Th were back with random stats 00:20:10 !lg sebi cls=en s=cv 00:20:14 11965 games for sebi (cls=en): 8952x 0.5, 2189x 0.3, 389x 0.6-a, 285x 0.10-a, 99x 0.9, 19x 0.8-a, 12x 0.9-a, 6x 0.11-a, 6x 0.6, 2x 0.7, 2x 0.8, 2x 0.5-a, 0.7-a, 0.12-a 00:20:35 dtsund: that's the best guess, except that those few who can watch his games (he is hugeterm) say that there doesn't seem to be anything special in the ones he keeps 00:20:53 !lg sebi cv>0.6 s=cls 00:20:54 52211 games for sebi (cv>0.6): 36752x Wanderer, 8055x Artificer, 4374x Stalker, 1425x Arcane Marksman, 427x Enchanter, 334x Crusader, 304x Assassin, 191x Hunter, 99x Transmuter, 86x Warper, 79x Monk, 15x Necromancer, 12x Fighter, 11x Earth Elementalist, 11x Skald, 9x Air Elementalist, 3x Death Knight, 3x Gladiator, 3x Wizard, 3x Healer, 2x Berserker, 2x Summoner, 2x Ice Elementalist, 2x Thief, 2x ... 00:21:15 0.5 still had scumming for stats, so thieves sound right 00:21:17 yeah 00:21:33 !lg sebi cv>=0.6 00:21:34 73103. Sebi the Magician (L1 DEWn), got out of the dungeon alive. on 2012-09-02, with 50 points after 1 turn and 0:00:10. 00:21:40 !lg sebi !wn cv>=0.6 00:21:41 17733. Sebi the Sneak (L7 DEAs), killed by triggering a spear trap in D:10 on 2012-09-02, with 783 points after 3243 turns and 0:31:59. 00:21:47 that leaves 17k games to account for 00:22:01 Some of the c-splat blacklist entries are weirdly specific... 00:22:36 Sebi dying on D:10? Something is amiss... 00:23:10 while people are around, does anyone have any ideas for a mutation to replace claws on beastly appendage? 00:23:13 that reminds me, it seems !lg * splat stopped working 00:23:15 !lg * splat 00:23:20 13867. 4thArraOfDagon the Sorcerer (L27 DsCj), worshipper of Sif Muna, blasted by a hellion (burst of hellfire) in Zig:18 on 2012-08-08, with 626460 points after 37922 turns and 8:37:48. 00:23:36 !lg . splat 00:23:37 11. ShyGuy the Pyromancer (L27 KoCK), worshipper of Xom, killed by triggering a bolt trap in Geh:2 on 2012-08-02, with 628580 points after 161531 turns and 28:36:30. 00:23:37 since beastly appendage was never supposed to include claws (they are near-useless with a weapon) 00:23:44 evilmike: greensnark disabled it 00:23:55 oh 00:24:10 because he agreed the criteria used were ridiculously out of date 00:24:30 ??beastly_appendage 00:24:31 beastly appendage[1/1]: Turns one of your body parts into the "monstrous" equivalent (horns, tentacles, etc). Is not powerful enough to meld armour. Level 1 pure Transmutations. Book of Changes. 00:25:07 Entirely new mut, or existing one that it doesn't currently apply? 00:26:04 03|amethyst * r35e960d1ca08 10/crawl-ref/source/directn.cc: Fix suppressed monster description (#6228). 00:26:24 I think there were reasons to use claws over the other existing ones... something about wanting to have at least one option for each race 00:26:35 also being a different slot is good 00:26:38 so possibly a new one 00:26:56 currently the appendages are horns, talons, claws, and tentacle spike (octopodes only) 00:27:02 Hooves? 00:27:27 elliptic: it doesn't look like there was much thinking involved 00:27:50 kilobyte: that's also possible, yes 00:28:17 dtsund: hooves is same slot as talons, so not ideal 00:28:43 hm, is there anything that can't mutate horns/talons? 00:29:29 <|amethyst> elliptic: Tengu? 00:29:39 <|amethyst> or can you have horns + beak? 00:29:48 yeah, I was failing to remember whether horns+beak is allowed 00:29:53 I guess it probably isn't 00:29:58 also, octopodes are not supposed to get horns 00:30:16 kilobyte: right, that's what the tentacle spike is for 00:30:22 Actually, beak + horns is allowed. 00:30:26 Beak just conflicts with fangs. 00:31:03 <|amethyst> and helmets for some reason 00:31:07 dtsund: beak conflicts with horns, or at least did when I added tentacle spikes 00:31:34 well then _handle_conflicting_mutations is a liar 00:31:40 horns and beak both use UNAT_HEADBUTT 00:32:10 so it probably would be for the best if they conflicted 00:32:44 <|amethyst> dtsund: there's also physiology_mutation_conflict 00:33:01 Would tough skin be a valid Beastly thing? 00:33:04 not that UNAT_HEADBUTT handling both of them isn't sort of silly 00:33:15 <|amethyst> oh 00:33:18 Or would that encourage castscumming for attack or defense? 00:33:25 <|amethyst> but MUT_BEAK is commented out from _body_facets 00:33:37 dtsund: yeah, not great I think 00:33:44 dtsund: its strictly an offensive spell, i dont think adding a defensive buff to it is a good idea 00:34:09 -!- ophanim has quit [Read error: Connection reset by peer] 00:34:13 there should be a second hand-slot mut 00:34:15 <|amethyst> spiny! 00:34:23 partially because of demonspawn 00:34:24 <|amethyst> it's offensive, kind of 00:34:32 are spines really an appendage, though? 00:34:45 it looks like horns+beak is currently possible 00:34:51 Could rename the spell to "Beastliness" 00:35:42 is there a realism/code reason why horns+beak shouldn't be possible? separating them into two UNAT_*** wouldn't be a big deal 00:36:17 nothing I can think of, just the UNAT_HEADBUTT issue 00:37:28 -!- ussdefiant_ has joined ##crawl-dev 00:40:10 in that case maybe just removing claws from appendage, letting tengu get horns instead, and fixing UNAT_HEADBUTT is best 00:51:31 -!- bonghitz has quit [Quit: bonghitz] 01:04:01 -!- Vizer has quit [Ping timeout: 240 seconds] 01:10:33 -!- dtsund has quit [Ping timeout: 245 seconds] 01:11:39 -!- dtsund has joined ##crawl-dev 01:25:36 -!- Gilihad has quit [Quit: Page closed] 01:34:06 03ontoclasm * r91549db2fa91 10/crawl-ref/source/dat/des/portals/volcano.des: Assign lasher statues a tile 01:44:05 -!- Turgon has quit [Quit: Page closed] 01:50:18 -!- nooodl has joined ##crawl-dev 01:51:32 -!- ussdefiant_ has quit [Ping timeout: 255 seconds] 01:55:07 -!- Taco_Princess has quit [Read error: Connection reset by peer] 02:10:46 -!- TheUnlifeAquatic has quit [Quit: Leaving.] 02:11:38 -!- RollieTG has quit [Read error: Connection reset by peer] 02:17:05 -!- Silurio has quit [Ping timeout: 245 seconds] 02:17:21 -!- Taco_Princess has quit [Read error: Connection reset by peer] 02:20:50 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 02:22:28 -!- Vizer_ has quit [Quit: nipaa~] 02:26:45 -!- syllogism has joined ##crawl-dev 02:32:09 -!- Taco_Princess has quit [Read error: Connection reset by peer] 02:35:52 -!- RollieTG has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 02:38:12 -!- freefall has quit [Remote host closed the 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[Quit: Leaving] 07:35:32 -!- Turgor has quit [Ping timeout: 248 seconds] 07:42:12 -!- Elynae has quit [Quit: Leaving] 07:45:11 -!- HellTiger has quit [Ping timeout: 246 seconds] 07:45:57 -!- ajikeshi_ has quit [Ping timeout: 252 seconds] 07:48:34 -!- Elynae has quit [Client Quit] 07:48:58 03dolorous * raf4cc0dedcdb 10/crawl-ref/source/mutation.cc: Consolidate some octopode mutation restriction logic. 08:01:46 -!- VideoGames has quit [Quit: Page closed] 08:15:50 -!- Silurio has quit [Ping timeout: 245 seconds] 08:19:57 -!- Insomniak` has quit [Quit: I like to rock] 08:33:40 -!- syllogism- has joined ##crawl-dev 08:34:12 -!- syllogism has quit [Ping timeout: 248 seconds] 08:42:14 -!- elliptic has quit [Quit: Leaving] 08:45:30 -!- elliptic has joined ##crawl-dev 08:48:53 -!- Turgon has quit [Client Quit] 08:56:37 -!- erisdiscordia has quit [Ping timeout: 240 seconds] 08:57:37 -!- Deathmic has quit [Ping timeout: 246 seconds] 08:58:58 -!- jeanjacques has joined ##crawl-dev 08:59:24 -!- Insomniak has quit [Quit: leaving] 09:03:43 -!- Jatoskep has joined ##crawl-dev 09:07:55 -!- BlackSheep_ has joined ##crawl-dev 09:10:38 03edlothiol * rd306dd81f3a2 10/crawl-ref/source/tileview.cc: Fix halo tiles overwriting umbra, contrary to their gameplay effects (#6227). 09:12:08 03edlothiol 07stone_soup-0.11 * r8d45ccff880e 10/crawl-ref/source/tileview.cc: Fix halo tiles overwriting umbra, contrary to their gameplay effects (#6227). 09:15:30 -!- phobos_ has quit [Quit: Page closed] 09:19:09 -!- One-Eyed has quit [Quit: Page closed] 09:25:21 -!- hangedman has joined ##crawl-dev 09:40:30 -!- Elynae has quit [Quit: Leaving] 09:43:11 -!- st_ has joined ##crawl-dev 09:43:50 -!- BlackSheep_ has quit [Quit: Leaving] 09:46:12 -!- Nomi has quit [Ping timeout: 248 seconds] 09:49:22 -!- Pacra has quit [Quit: This computer has gone to sleep] 09:57:56 -!- ussdefiant_ has joined ##crawl-dev 10:03:04 -!- G-Flex has quit [Read error: Connection reset by peer] 10:07:45 -!- simmarine has joined ##crawl-dev 10:10:28 Moth of suppression vaults (https://crawl.develz.org/mantis/view.php?id=6230) by nicolae 10:10:28 Vorpalise scroll can leak information (https://crawl.develz.org/mantis/view.php?id=6229) by absolutego 10:13:37 -!- Flun has quit [Quit: Page closed] 10:17:16 -!- OneEyedJack has quit [Client Quit] 10:18:05 -!- OneEyedJack has quit [Client Quit] 10:27:14 -!- kek has joined ##crawl-dev 10:27:47 -!- rkd2 has quit [Read error: Connection reset by peer] 10:29:37 -!- OneEyedJack has quit [Quit: Page closed] 10:39:41 -!- Turgor has quit [Ping timeout: 240 seconds] 10:39:59 -!- MarvinPA has joined ##crawl-dev 10:40:50 -!- Nilsyn has quit [Ping timeout: 245 seconds] 10:52:06 -!- Turgor has quit [Ping timeout: 244 seconds] 11:05:29 -!- ussdefiant_ has quit [Ping timeout: 260 seconds] 11:12:13 -!- Turgor has quit [Ping timeout: 272 seconds] 11:17:05 -!- frogbotherer has joined ##crawl-dev 11:17:11 -!- blabber has joined ##crawl-dev 11:26:01 -!- remyroy has quit [Ping timeout: 260 seconds] 11:31:10 -!- indspenceable has joined ##crawl-dev 11:31:13 -!- Nightbeer has quit [Ping timeout: 272 seconds] 11:32:50 -!- Sequell has quit [Quit: Sequell] 11:33:19 -!- Sequell has joined ##crawl-dev 11:34:45 a lot of newvaults's larger subvault rooms with allow_dup probably should get luniq (if there are or will be enough subvaults), multiples of the same vault in a branch for layout generation is one thing but two incarnations of the same vault side-by-side is jarring and repetitive 11:39:16 -!- simmarine has quit [Read error: Connection reset by peer] 11:39:20 -!- Sequell has quit [Remote host closed the connection] 11:39:30 -!- Sequell has joined ##crawl-dev 11:40:58 -!- simmarine has joined ##crawl-dev 11:45:00 -!- Yermak has quit [Ping timeout: 245 seconds] 11:47:09 -!- PepeRC2 has quit [Remote host closed the connection] 11:47:17 what's the point in deep dwarf monsters getting cursed negatively enchanted stuff a good part of the time? 11:47:42 or rather, they would get that if the code didn't fail to set force_item 11:48:20 -!- Kalir has quit [Changing host] 11:49:44 I doubt there's a point :P 11:50:08 -!- Sethu has quit [Quit: Page closed] 11:50:10 removing that sounds good to me 11:54:29 -!- G-Flex has joined ##crawl-dev 11:54:34 due to a tile issue, I want to give DD {,scion,dk} a chance for shields, are there any balance issues there? 11:55:42 hurting dddks is already a pain 11:55:43 Denzi made a set of new tiles that include fitting shields, I asked for in-inventory tiles as well, but then, it turns out no deep dwarf ever gets generated with a shield 11:56:07 -!- Stelpa has quit [Ping timeout: 240 seconds] 11:56:38 hangedman: blocked damage doesn't count for Injury Mirror 11:56:41 -!- CIA-102 has quit [Ping timeout: 244 seconds] 11:58:17 so instead of always hurting yourself if the mirror goes up and attack instead you occasionally do nothing 11:58:30 pleasant 11:58:57 if only dddk were even remotely interesting or not pointless 11:59:52 kilobyte: oh god please, no different tiles for the same standard item 12:00:03 its great for artefacts imo, but not for regular stuff 12:00:11 -!- hoody has quit [Remote host closed the connection] 12:00:59 -!- Frosteey has quit [Ping timeout: 272 seconds] 12:05:24 -!- hoody has quit [Ping timeout: 272 seconds] 12:07:25 hmm, then I'll push a version without giving them shields yet, so ontoclasm and the rest can discuss 12:07:57 -!- nooodl has quit [Ping timeout: 272 seconds] 12:08:27 -!- Senri has quit [Read error: Connection reset by peer] 12:10:15 03kilobyte * r1688b385e8cb 10/crawl-ref/ (8 files in 2 dirs): Allow redefining an item's tile in vaults. 12:10:15 03kilobyte * rbfd10be456e8 10/crawl-ref/source/dat/database/miscname.txt: Fix "anchovies" and "mmm" ever coming in one sentence. 12:10:16 03kilobyte * rc974fe123532 10/crawl-ref/source/acquire.cc: Extend a comment about disabling shield acquirement. 12:10:16 03kilobyte * r249f4dff1f59 10/crawl-ref/source/rltiles/ (8 files in 3 dirs): Denzi's deep dwarf shield tiles (both inventory and worn). 12:10:17 03kilobyte * r1ef2bfe01606 10/crawl-ref/source/mon-gear.cc: Don't give DD monsters cursed negatively enchanted gear. 12:12:07 -!- bh has joined ##crawl-dev 12:12:23 morning 12:16:32 -!- Elynae has quit [Quit: Leaving] 12:19:34 -!- Bluemillion has quit [Quit: Page closed] 12:20:14 <|amethyst> The anchovy wars of 2012 12:20:32 <|amethyst> morning :) 12:20:58 |amethyst: I'm reweighting my 'monster spawns in the abyss' messages to be biased rather than uniform to extend the discovery time :) 12:22:15 <|amethyst> maybe you should be using the database for those 12:22:53 <|amethyst> miscname.txt for example 12:22:53 probably -- what's a good starting point? 12:22:56 great 12:24:07 -!- Dixie has joined ##crawl-dev 12:24:16 <|amethyst> then you can use getMiscString("abyss_spawn_message") or such 12:25:03 great -- the syntax is pretty straight forward 12:25:45 <|amethyst> hm.. probably you could include the monster name too 12:26:26 I don't like using the database for game mechanics (like one of demigod proposals), but it's wonderful for messages 12:26:34 especially because of translations 12:28:20 <|amethyst> bh: maybe for example try getMiscString("abyss_spawn_message " + monname) then getMiscString("abyss_spawn_message") if that fails 12:28:49 <|amethyst> maybe at some point we should generalise the mon-speak prefix logic to work for things other than speech 12:28:55 |amethyst: I'll get on it once I make sure the abyss is properly roiling 12:30:10 kilobyte: is there a sensible way to ask the dungeon generator to make a dungeon without blowing away the current dungeon and changing the floor you're on? 12:30:24 -!- DainHome has quit [Quit: Dain's default quit message] 12:33:49 bh: not really, although asking for a layout vault might work 12:36:10 -!- Senri has quit [Ping timeout: 255 seconds] 12:38:48 |amethyst: could you review a commit? It's sufficiently fiddly that I'd like a second pair of eyes on it 12:39:05 <|amethyst> bh: sure, in a few minutes 12:39:14 <|amethyst> bh: top commit in your branch? 12:39:25 let me dig it up 12:40:46 -!- indspenceable has quit [Quit: Leaving.] 12:41:23 |amethyst: ed75a26ed838ca4be50b49277b4863ac18fa30e5 12:45:32 -!- Crayth has quit [Quit: Page closed] 12:50:24 -!- wasd22 has quit [Read error: Connection reset by peer] 12:51:48 -!- scummos^ has quit [Ping timeout: 248 seconds] 12:53:18 -!- BlastHardcheese has quit [Ping timeout: 276 seconds] 12:56:15 |amethyst: already found a bug: abyss_terrain_queue.top().changepoint() < abyssal_state.depth 12:56:44 -!- dtsund has joined ##crawl-dev 12:56:50 <|amethyst> bh: what's the problem? 12:57:37 |amethyst: I'm returning an unsigned depth changepoint of -1 for invariant terrain 12:57:43 <|amethyst> oh 12:57:51 <|amethyst> use MAX_INT instead :) 12:57:52 -1U + integer offset = small integer changepoint 12:57:59 <|amethyst> oh 12:58:05 <|amethyst> I see 12:58:09 <|amethyst> wait 12:58:16 <|amethyst> where's the offset coming from? 12:58:24 the offset is abyss.depth 12:58:35 -!- nooodl has joined ##crawl-dev 12:59:20 instead of returning MAX_INT (-1U), I can just set the changepoint to be depth + some_large_but_not_too_large value. We don't care if the terrain eventually gets updated, as long as it doesn't get updated every turn 12:59:57 <|amethyst> depth is measured in ticks? 13:00:24 It will be an arbitrary scale. Ticks will be one component 13:00:44 <|amethyst> because I was going to say, the game ends at 2 billion ticks 13:00:53 -!- rossi has quit [Quit: WeeChat 0.3.8] 13:00:54 -!- Kalir has quit [Quit: leaving] 13:01:04 -!- MPR has quit [] 13:01:18 <|amethyst> (2 billion exactly, not 2**31) 13:01:23 Abyss depth is set randomly so that it's possible to see different parts of the abyss in different games 13:05:28 -!- OneEyedJack has quit [Quit: Page closed] 13:06:20 -!- Daekdroom has quit [Quit: Saindo] 13:08:22 03MarvinPA * r618c8d0d9782 10/crawl-ref/source/ (13 files in 4 dirs): Remove staves of enchantment 13:08:23 03MarvinPA * r3f7b75491786 10/crawl-ref/source/ (player.cc player.h spl-cast.cc): Remove a reference to holy spell enhancers 13:08:23 03MarvinPA * ra94a8c090da1 10/crawl-ref/source/ (5 files in 2 dirs): Seperate hex and charm enhancers, make the spear of Botono a hex enhancer 13:09:35 Is there a make invocation to produce Windows builds from within Linux? 13:10:33 <|amethyst> maybe something with CROSSHOST? 13:11:34 -!- Turgor has quit [Ping timeout: 244 seconds] 13:17:44 -!- Elynae has quit [Quit: Leaving] 13:18:02 -!- dg_ has joined ##crawl-dev 13:18:45 -!- hangedman has quit [Ping timeout: 245 seconds] 13:19:30 -!- dg_ has quit [Client Quit] 13:19:46 -!- BlackSheep_ has joined ##crawl-dev 13:22:52 -!- BlastHardcheese has joined ##crawl-dev 13:23:25 dtsund: make CROSSHOST=i686-w64-mingw32 13:23:48 -!- Pepe has quit [Ping timeout: 248 seconds] 13:24:16 "make CROSSHOST=i686-w64-mingw32 package-windows" for the installer (apt-get install nsis), or package-windows-zips 13:25:44 Many thanks. 13:26:09 if you're on stable Debian or Ubuntu, CROSSHOST=i586-mingw32msvc 13:26:34 Stable Mint, so probably that. 13:26:53 of course, you need some mingw packages 13:27:59 don't get confused by "mingw-w64" in the name, that set has both win32 and win64, the name was just carefully chosen to produce as much confusion as possible 13:28:54 -!- indspenceable has joined ##crawl-dev 13:34:23 It will be a Good Thing if I can put together Windows binaries without needing to actually reboot to Windows. 13:34:44 <|amethyst> you can even test them if you make a vm 13:35:08 Crawl runs under Wine. 13:35:15 <|amethyst> ah 13:35:35 <|amethyst> well, that doesn't tell you whether it works properly in e.g. Windows 8 13:35:49 <|amethyst> (I believe it still doesn't? Or was that fixed?) 13:35:55 Yes, well, I can't test that anyway. 13:37:02 I have a Windows 8 install on the bare metal (and multiple VMs), if you want me to test it 13:37:22 never booted up since two days after installing, of course :p 13:38:45 -!- HangedMan has joined ##crawl-dev 13:39:10 |amethyst: fixed! I brought it down from evaluating ~5k features per turn to <100 13:39:15 -!- Sky__ has quit [Quit: Page closed] 13:39:19 <|amethyst> bh: awesome 13:39:50 this reminds me to do a round of testing of 0.11 on win2k and other rare shit 13:40:00 I almost want to say "If people want to inflict Windows 8 on themselves, that's their business." 13:40:09 because usually someone comes after the release and points out it doesn't work 13:40:26 people on Windows 8 have PuTTY, right? 13:40:38 yes 13:40:43 putty works on windows 8 13:40:50 -!- Lulero has quit [Ping timeout: 245 seconds] 13:44:06 in other news: clang builds don't work on armhf, but that's not our fault as C++ hello world doesn't work either 13:44:36 -!- Taco_Princess has quit [Read error: Connection reset by peer] 13:45:36 kilobyte (and others): should I preserve the 'abyss walls vanish in smoke' feature or not? 13:45:40 -!- Elynae has quit [Quit: Leaving] 13:46:15 there must not be a message, but otherwise, I don't care 13:48:54 Targeting Bug (https://crawl.develz.org/mantis/view.php?id=6231) by snow 13:52:55 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 13:53:36 -!- Taco_Princess has quit [Ping timeout: 255 seconds] 13:56:26 -!- Taco_Princess has quit [Read error: Connection reset by peer] 13:58:49 -!- elliptic has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 14:01:34 -!- ToastyP has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 14:01:44 -!- elliptic has joined ##crawl-dev 14:02:25 -!- indspenceable has quit [Quit: Leaving.] 14:02:58 What are the units of spread_rate? 14:04:24 -!- Taco_Princess has quit [Read error: Connection reset by peer] 14:06:25 -!- BlackSheep_ has quit [Quit: Leaving] 14:07:17 -!- kek has quit [Quit: Leaving] 14:19:34 -!- y2s82 has quit [Remote host closed the connection] 14:21:03 -!- Taco_Princess has quit [Ping timeout: 255 seconds] 14:24:37 -!- Turgor has quit [Ping timeout: 268 seconds] 14:28:07 -!- Taco_Princess has quit [Ping timeout: 240 seconds] 14:31:05 -!- Taco_Princess has quit [Read error: Connection reset by peer] 14:39:16 It looks like when you look up god descriptions with ? /, if the description is more than a page, there's no way to view all of it. 14:39:34 Hitting anything just exits the description 14:39:55 (this was on .11 pre-release, CDO) 14:40:25 -!- farkougg has quit [Ping timeout: 245 seconds] 14:40:50 -!- Lightli has quit [Ping timeout: 245 seconds] 14:41:15 -!- Kellhus has quit [Ping timeout: 245 seconds] 14:41:40 -!- Pickles_ has quit [Ping timeout: 245 seconds] 14:42:52 "The 'pcre' directory exists, but the Makefile is missing!" <--- I know I've worked around this before, but I honestly can't remember how. 14:44:33 so, i made zombie/simulacra/spectral tiles for the new drake tiles 14:44:47 but i can't figure out how to differentiate drakes from dragons 14:44:51 since they're all MONS_DRAGON 14:45:11 Check the glyph? 14:45:44 the function doesn't have access to that i think 14:45:51 Where is it? 14:45:53 and anyhow steam dragons and mottled dragons are D's 14:45:59 and still need it 14:46:03 Ah. 14:46:53 <|amethyst> solution: replace steam dragon and mottled dragon tiles :) 14:46:58 hah 14:47:42 Only the true dragons are SIZE_HUGE 14:47:54 yeah 14:48:00 Why are they called dragons instead of drakes? 14:48:01 Can you use that? 14:48:04 @??steam dragon 14:48:05 steam dragon (02D) | Spd: 10 | HD: 4 | HP: 21-39 | AC/EV: 5/10 | Dam: 12, 6 | fly, !sil | Res: 06magic(16), steam | XP: 183 | Sp: steam ball (3d10) | Sz: Big | Int: animal. 14:48:08 @??pearl dragon 14:48:08 pearl dragon (08D) | Spd: 12 | HD: 18 | HP: 94-140 | AC/EV: 10/15 | Dam: 3508(holy), 2008(holy) | 08holy, sense invisible, fly, !sil | Res: 06magic(168), 12drown, 04rot, 13neg+++, 08holy | XP: 5336 | Sp: holy breath (3d36) | Sz: Giant | Int: animal. 14:48:16 They're legit dragons 14:48:20 dtsund: maybe 14:48:21 that species of dragon is just smaller 14:48:28 ??drake 14:48:29 I don't have a page labeled drake in my learndb. 14:48:33 ??firedrake 14:48:33 fire drake[1/1]: One of the most dangerous creatures in Lair. Has fiery breath, deals a lot of damage, and retreats when wounded. 14:48:46 Danei: What's the difference between a drake and a dragon...? 14:48:48 more like retreats 2 squares and then turns around and blasts you again 14:48:51 mottled and steam show up much earlier then the other dragons and are much weaker 14:49:10 well, in many fantasy universes, drakes are smaller, less powerful, and less intelligent dragon relatives 14:49:25 -!- Taco_Princess has quit [Ping timeout: 255 seconds] 14:49:27 I don't know if there's an legitimate real-life difference between them, definitionally, though 14:49:28 which is exactly the situation we have :) 14:50:06 They could just make steam dragons and mottled dragons into drakes, but that might complicate the fact that they leave hides whereas other drakes don't 14:50:26 -!- domi is now known as domi_ 14:51:03 i also figured out why krakens aren't displaying correctly 14:51:24 their line is outside the big switch statement for some reason 14:51:25 -!- nooodl has quit [Read error: Connection reset by peer] 14:51:30 It seems like most dragons in Crawl are less intelligent than the stereotypical DnD-like dragon though 14:51:51 -!- nooodl has joined ##crawl-dev 14:52:05 @??ice dragon 14:52:05 ice dragon (16D) | Spd: 10 | HD: 12 | HP: 74-110 | AC/EV: 10/8 | Dam: 17, 17, 1707(trample) | cold-blooded, fly, !sil | Res: 06magic(48), 02cold++, 03poison, 12drown | Vul: 04fire | XP: 1229 | Sp: cold blast (3d24) | Sz: Huge | Int: animal. 14:52:10 @??xtahua 14:52:10 Xtahua (05D) | Spd: 10 | HD: 19 | HP: 133 | AC/EV: 15/7 | Dam: 35, 17, 2007(trample) | 10doors, see invisible, fly, !sil | Res: 06magic(177), 05fire++, 03poison, 12drown | Vul: 12cold | Chunks: 07contam | XP: 5449 | Sp: flame blast (3d38) | Sz: Huge | Int: normal. 14:52:16 xtahua is like a dragon genius 14:52:29 Serpent of Hell (05D) | Spd: 14 | HD: 20 | HP: 102-141 | AC/EV: 12/9 | Dam: 35, 15, 1507(trample) | 05demonic, 10doors, sense invisible, fly, !sil | Res: 06magic(346), 05hellfire, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 10834 | Sp: hellfire (3d20), fire breath (3d40) | Sz: Huge | Int: high. 14:52:29 %??the serpent of hell 14:52:32 Wow 14:52:43 SoH, I never knew you were so smart <3 14:52:44 needs that intelligence to breathe hellfire 14:52:49 unknown monster: "Xuaxua" 14:52:49 %??Xuaxua 14:53:08 I guess being a demon and a dragon 14:53:21 is probably a better situation than being just a regular dragon 14:53:54 -!- Codrus has quit [Ping timeout: 244 seconds] 14:53:58 Wait, is SoH just a fixed type now? 14:54:51 it adjusts to the other hells but by default it's assumed to be the gehenna one 14:55:08 soh_flavour is dead though :( 14:55:17 :< 14:55:50 All the hell lords should get several appropriately-flavored SoHs as guards 14:56:27 -!- Taco_Princess has quit [Ping timeout: 244 seconds] 14:57:40 -!- nooodl has quit [Ping timeout: 272 seconds] 14:58:16 if i have a monster_info can i just do mon.size 14:58:24 and get SIZE_BIG etc 15:00:31 mon.body_size() 15:01:02 While we're on the subject of monsters: Who wants to make some abyssal creatures? 15:01:50 -!- Elynae has quit [Quit: Leaving] 15:02:20 <|amethyst> If you need names, there's a kitten here who can walk on my keyboar 15:02:21 <|amethyst> d 15:02:30 I will write suitably abyssal descriptions for monsters, if needed 15:02:49 -!- ZRN has quit [] 15:03:34 |amethyst: do Dvorak kitten names work better than Qwerty kitten names? 15:04:11 ugggh this code 15:04:16 makes my head hurt 15:04:18 03dolorous * r4182588ca385 10/crawl-ref/source/traps.cc: Typo fix. 15:04:19 03dolorous 07stone_soup-0.11 * r1d312c148b05 10/crawl-ref/source/traps.cc: Typo fix. 15:04:40 How about a G of some unused G color that drains dex 15:04:43 -!- dtsund has quit [Ping timeout: 245 seconds] 15:04:43 ontoclasm: welcome to crawl. Leave things looking nicer than how you found them :) 15:04:45 cherry pick grunt's implementation of bend space from a while back, make a faster spatial vortex that casts bend space and summon spatial vortexes 15:05:14 wandering mushroom ai with blink close and invisibility 15:05:16 There's a cool Labyrinth Worm suggestion on the wiki 15:05:21 I want a * that sends banishes you into the abyss. 15:05:28 HangedMan: that's evil. 15:05:31 A worm that creates rock wall behind it as it moves 15:05:39 I try 15:05:51 <|amethyst> Danei: and eats tiered demons 15:05:55 bh: chaos spore? 15:06:02 I don't know about eating tiered demons 15:06:04 But I like the wall idea 15:06:05 <|amethyst> starting with the 1s 15:06:13 Zannick: something like that. A handy way to get from A:1 to A:27! 15:06:22 what 15:06:28 the worst part is i have no idea how this is working as intended 15:06:29 a:27 what are you crazy 15:06:31 Is abyss getting levels? 15:06:44 it explicitly returns the wrong things 15:06:56 yeah... The rune only shows up at A:3 or deeper 15:07:03 <|amethyst> Danei: see branch 'inception' 15:07:13 oh, i guess that's better than only at a:27 15:07:16 phew 15:07:30 -!- Taco_Princess has quit [Read error: Connection reset by peer] 15:07:52 I really like the idea of getting abyssed deeper into the abyss 15:07:57 ontoclasm: which code do you mean? 15:08:41 Danei: currently if you're at A:x and something tries to banish you, you resist with probability (x - 1)/27 15:08:50 Nice 15:08:57 there might be a better way 15:09:06 the code that picks tiles for zombified things 15:09:42 I made a feature request about abyss levels a long time ago, so I'm going to take credit for this 15:10:22 are deeper abyss levels harder? 15:10:35 They will be 15:10:39 Or just another layer of abyssedness 15:10:39 I see 15:11:09 ontoclasm: yeah, that could really use some simplification, although I don't see where it returns the wrong things 15:11:53 well, no, it works somehow 15:11:57 i just don't understand how 15:12:29 it calls zombie_to_simulacrum(z_tile) at the end 15:12:38 but only like half of the cases actually set z_tile 15:12:42 Is there a maximum number of clouds on the map? 15:12:51 the others just return TILEP_MONS_ZOMBIE_HOUND etc 15:13:32 the ones that return immediately are all if (_is_zombie(z_type)) 15:13:50 ah 15:14:02 so they're not reached for simulacra or spectrals 15:14:27 I think we still have more specialized zombie tiles than simulacra or spectrals 15:15:08 if we had the same tiles for every one of these classes, this could be simplified a lot 15:15:33 well, maybe i'll do that .-. 15:15:48 there are just a bunch of strangely-specific zombies 15:15:48 -!- Elynae has quit [Quit: Leaving] 15:15:59 like there's a wingd quadruped one, and then also a griffon 15:16:27 yeah 15:17:59 -!- Textmode has joined ##crawl-dev 15:20:43 the code can be simplified anyway 15:23:25 -!- Turgon has quit [Client Quit] 15:30:38 -!- Elynae has quit [Quit: Leaving] 15:30:44 -!- Taco_Princess has quit [Ping timeout: 248 seconds] 15:31:54 -!- Turgor has quit [Ping timeout: 264 seconds] 15:32:48 -!- Pacra has joined ##crawl-dev 15:32:58 -!- nooodl has joined ##crawl-dev 15:34:14 -!- Pacra has quit [Client Quit] 15:34:25 -!- nooodl has quit [Read error: Connection reset by peer] 15:34:34 -!- BlackSheep_ has joined ##crawl-dev 15:34:48 -!- nooodl has joined ##crawl-dev 15:41:04 okay, figured it out 15:41:09 i fixed the kraken bug too 15:41:14 yay 15:41:22 i would note, however 15:41:29 that spectral krakens levitate 15:41:33 which is odd 15:42:05 -!- bh has quit [Ping timeout: 245 seconds] 15:42:09 s/odd/awesome 15:42:30 they're still waterbound 15:42:35 I think they don't have tentacles, though :( (or do they?) 15:42:36 hm 15:42:38 just drawing silly 15:42:45 they do 15:42:58 (sadly said tentacles don't look spectral-esque) 15:43:13 indeed 15:43:15 yes 15:43:54 -!- Nightbeer has quit [Ping timeout: 272 seconds] 15:47:04 -!- nooodl has quit [Ping timeout: 272 seconds] 15:48:14 -!- Taco_Princess has quit [Read error: Connection reset by peer] 15:48:42 03ontoclasm * rc987d652f45b 10/crawl-ref/source/ (5 files in 5 dirs): Undead drakes and krakens 15:51:55 -!- Pacra has joined ##crawl-dev 15:57:08 -!- blabber has quit [Quit: leaving] 16:00:28 -!- hoody has quit [Remote host closed the connection] 16:02:44 03edlothiol * r3fab5e454996 10/crawl-ref/source/tilepick.cc: Refactor zombie tile picking code. 16:03:05 i hope i didn't make you do that >.< 16:04:28 -!- Codrus|2 has quit [Ping timeout: 250 seconds] 16:05:00 -!- Zaba has quit [Ping timeout: 240 seconds] 16:08:06 ontoclasm: the code really needed a cleanup (your changes were fine, apart from a bit of indentation) 16:10:48 -!- Rocky has quit [Quit: Page closed] 16:11:57 -!- Zaba has joined ##crawl-dev 16:12:31 -!- Turgor has quit [Ping timeout: 245 seconds] 16:12:55 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 16:22:58 -!- BlackSheep_ has quit [Quit: Leaving] 16:28:52 -!- Taco_Princess has quit [Ping timeout: 272 seconds] 16:30:25 -!- Nightbeer has quit [Read error: Connection reset by peer] 16:30:25 -!- flowsnake has quit [Read error: Connection reset by peer] 16:30:25 03galehar * rd66b1aea3f26 10/crawl-ref/source/ (8 files): Cleave effect for Axes. 16:30:26 -!- Dixie has quit [Read error: Connection reset by peer] 16:30:26 -!- BlastHardcheese has quit [Ping timeout: 276 seconds] 16:30:38 -!- Dixie has joined ##crawl-dev 16:31:18 galehar: you are awesome 16:31:59 -!- rkd2 has quit [] 16:32:13 -!- Aryth1 has quit [Client Quit] 16:32:33 \o/ 16:32:34 galehar: You have 1 message. Use !messages to read it. 16:32:39 !messages 16:32:39 (1/1) ontoclasm said (1d 4h 36m 27s ago): Sure, i can do that. 16:32:55 i don't even know what i was agreeing to 16:32:57 oh 16:33:27 issue numbers in commit messages 16:33:27 got it 16:33:27 yes :) 16:33:27 -!- Aryth has quit [Ping timeout: 272 seconds] 16:33:27 -!- HellTiger has quit [Ping timeout: 272 seconds] 16:33:35 it's not really important, just nice 16:33:57 -!- Staplegun has quit [Ping timeout: 272 seconds] 16:34:07 -!- Turgor has quit [Ping timeout: 268 seconds] 16:34:33 especially with tiles commits. Allows one to quickly check what has been added even without access to the sources 16:34:54 yeah 16:35:03 i'll try to remember 16:35:57 -!- BlackSheep_ has joined ##crawl-dev 16:38:02 -!- Taco_Princess has quit [Read error: Connection reset by peer] 16:38:59 * galehar sleeps 16:42:27 Hey, axes 16:43:25 galehar: still here? it uh, doesn't compile :P 16:44:26 -!- Taco_Princess has quit [Read error: Connection reset by peer] 16:44:44 hm, i think it's just that cleave_setup isn't actually defined? 16:45:33 -!- Roarke has quit [Quit: Page closed] 16:45:58 yeah, looks like there's a "void melee_attack::cleave_setup()" missing in melee_attack.cc:4812 16:46:37 just compiling to be sure and then i can push that, yeah 16:46:40 -!- flyingpants has quit [Ping timeout: 245 seconds] 16:47:15 (also yay cleaving :P) 16:48:33 works for me with that :) 16:50:08 03MarvinPA * r110cdd19bf80 10/crawl-ref/source/melee_attack.cc: Fix compilation 16:52:45 -!- Pepito has quit [Remote host closed the connection] 16:54:16 -!- Taco_Princess has quit [Ping timeout: 245 seconds] 16:57:03 -!- CannibalFerox has quit [Client Quit] 16:57:42 -!- bonghitz has quit [Quit: bonghitz] 16:59:56 -!- Turgor has quit [Ping timeout: 244 seconds] 17:00:17 -!- BlackSheep_ has quit [Quit: Leaving] 17:00:37 -!- BlackSheep_ has joined ##crawl-dev 17:01:41 -!- Elynae is now known as Quelynae 17:03:40 -!- Quelynae is now known as Elynae 17:08:31 -!- Taco_Princess has quit [Ping timeout: 255 seconds] 17:10:00 -!- Vizer has quit [Ping timeout: 240 seconds] 17:12:22 -!- Taco_Princess has quit [Read error: Connection reset by peer] 17:13:53 -!- Turgor has quit [Ping timeout: 244 seconds] 17:14:30 -!- indspenceable has joined ##crawl-dev 17:17:04 -!- Taco_Princess has quit [Ping timeout: 255 seconds] 17:24:41 -!- kwel01 has quit [Quit: Page closed] 17:26:24 -!- Sethu has quit [Quit: Page closed] 17:27:35 -!- Taco_Princess has quit [Read error: Connection reset by peer] 17:28:58 -!- DainHome has quit [Changing host] 17:31:38 -!- syllogism- has quit [] 17:32:30 -!- ZChris13 has joined ##crawl-dev 17:36:12 -!- nooodl has joined ##crawl-dev 17:37:05 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 17:37:20 -!- Textmode has quit [Ping timeout: 255 seconds] 17:37:35 -!- Fhqwhgads has quit [Read error: Connection reset by peer] 17:38:29 -!- DainHome has quit [Quit: Dain's default quit message] 17:38:32 -!- MarvinPA_ has joined ##crawl-dev 17:39:45 -!- Taco_Princess has quit [Read error: Connection reset by peer] 17:41:23 -!- Namey has quit [Quit: Leaving] 17:41:42 -!- MarvinPA has quit [Ping timeout: 272 seconds] 17:41:43 -!- MarvinPA_ is now known as MarvinPA 17:43:22 -!- Kalir has quit [Changing host] 17:44:49 -!- Elynae has quit [Quit: Leaving] 17:44:55 -!- frogbotherer has quit [Remote host closed the connection] 17:50:45 -!- Pacra has quit [Quit: This computer has gone to sleep] 17:51:53 -!- Textmode has joined ##crawl-dev 17:53:18 -!- Taco_Princess has quit [Read error: Connection reset by peer] 17:54:11 -!- indspenceable has quit [Quit: Leaving.] 17:55:08 -!- absolutego has quit [Quit: leaving] 17:55:23 -!- bh has joined ##crawl-dev 17:56:20 -!- Dixbert has joined ##crawl-dev 17:56:40 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 17:58:19 -!- scummos has quit [Ping timeout: 264 seconds] 17:58:54 hm -- any thoughts on large scale abyss features? Like endless rivers? 17:59:42 -!- Dixie has quit [Ping timeout: 246 seconds] 18:00:31 -!- Taco_Princess has quit [Read error: Connection reset by peer] 18:00:56 really big cloud generators across areas of frozen/charred/whatever floor, like brogue's brimstone? 18:01:41 HangedMan: yeah! And say, an infinite corridor surrounded by chaos. I think these features would liven things up. I'm not sure how they would play nicely with vaults 18:02:03 -!- Simul has quit [Read error: Connection reset by peer] 18:02:15 -!- blabber has joined ##crawl-dev 18:02:23 -!- indspenceable has joined ##crawl-dev 18:03:07 hmm, fair point 18:04:20 -!- Textmode has quit [Ping timeout: 255 seconds] 18:04:24 -!- Wensley has joined ##crawl-dev 18:07:15 -!- Taco_Princess has quit [Read error: Connection reset by peer] 18:07:25 bh: absolutely agree with features like those. 18:07:40 Could there be a "no-vault zone" around them? 18:10:57 dpeg: I'll think about it. Would you mind starting a wiki subsection on the abyss for 'Motifs'? 18:11:02 I should be back in a few hours 18:11:12 ok, will do 18:14:47 -!- Kalir has quit [Ping timeout: 252 seconds] 18:15:23 -!- indspenceable has quit [Quit: Leaving.] 18:17:55 -!- Textmode has joined ##crawl-dev 18:19:01 -!- Taco_Princess has quit [Ping timeout: 260 seconds] 18:21:15 -!- Textmode has quit [Max SendQ exceeded] 18:23:44 -!- BlackSheep_ has quit [Quit: Leaving] 18:26:09 -!- Taco_Princess has quit [Ping timeout: 252 seconds] 18:26:16 -!- Maxxillo has quit [Quit: Page closed] 18:33:34 -!- MPR has quit [Changing host] 18:35:40 -!- Zaba has quit [Ping timeout: 240 seconds] 18:40:21 -!- Zaba has joined ##crawl-dev 18:40:23 -!- Daekdroom has quit [Quit: Saindo] 18:42:02 -!- hoody has quit [Remote host closed the connection] 18:44:06 -!- rchandra has quit [Quit: Leaving.] 18:45:02 -!- Nightbeer has quit [Ping timeout: 272 seconds] 18:53:27 -!- clinew_ is now known as clinew 18:54:45 -!- dtsund has joined ##crawl-dev 19:02:13 -!- Zrachosh has quit [Quit: Page closed] 19:04:09 -!- Taco_Princess has quit [Read error: Connection reset by peer] 19:05:06 -!- blabber has quit [Quit: leaving] 19:07:56 -!- vidiny has quit [Quit: In the time it takes for a woman to get ready, the weather is almost guaranteed to change.] 19:10:36 and by a 'few hours' I meant "I'm going to get lost on my way to the park" 19:11:40 -!- SillyPubbie has quit [Ping timeout: 245 seconds] 19:11:45 getting lost is cool 19:12:42 getting lost in places soudns like a good idea for getting inspirations for the abyss 19:13:30 TREES. TREES EVERYWHERE. AND THEY ALL LOOK EXACTLY THE SAME 19:14:14 fr put spriggans in the abyss 19:14:18 more like: Mansions everywhere, where the fuck is the park? 19:15:03 -!- MarvinPA has quit [Read error: Connection reset by peer] 19:15:20 -!- MarvinPA has joined ##crawl-dev 19:19:07 -!- evilmike has joined ##crawl-dev 19:23:54 -!- ChanServ has quit [*.net *.split] 19:24:16 -!- erisdiscordia has quit [Quit: Lost terminal] 19:25:34 -!- Sgun has quit [Ping timeout: 272 seconds] 19:25:42 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:dungeon:branch:abyss#motifs 19:25:48 quickly cobbled together 19:27:46 bh: you mentioned the possibility of abyss vaults not playing well with the changes you're doing. you shouldn't worry about that. The vaults can be edited, made not to spawn in certain regions of the abyss, or just removed. it's no big deal 19:29:01 -!- Sky__ has quit [Quit: Page closed] 19:29:26 thanks dpeg. evilmike: sounds good 19:29:43 once this is all done (not like it will ever be done done), I want to make a huge map of the abyss. 19:31:31 evilmike: a bit of feedback on a vault? 19:32:02 ok, if it's huge you'll have to wait a bit though 19:32:26 http://pastie.org/pastes/4729405/text 19:33:39 HangedMan: why do you hate the player? :) 19:34:00 -!- Sequell has quit [Ping timeout: 240 seconds] 19:34:06 bh: HangedMan aspires to devhood, and that is a necessary mindset 19:34:20 to be fair, it's zot 19:34:52 HangedMan: fair. 19:36:26 I think new^2abyss is getting close to being better than newabyss in every way. 19:37:10 HangedMan: can't see anything wrong by looking at it, I'll have something more to say whenever I get a chance to look at it ingame 19:37:21 mmmmm 19:39:05 -!- Sequell has joined ##crawl-dev 19:41:30 Unstable branch on crawl.s-z.org updated to: 0.12-a0-521-g110cdd1 (34) 19:41:59 are there any caveats to placing clouds? I can't seem to get them to appear 19:42:29 -!- Taco_Princess has quit [Ping timeout: 255 seconds] 19:42:32 mmmm, cleave testing starts 19:43:03 good luck :) How has axe damage/speed been adjusted? 19:43:31 -1 dam on broad axe/battleaxe/exec axe for now, more if necessary 19:44:10 -!- Lightli has quit [Ping timeout: 245 seconds] 19:44:35 -!- Pthing has quit [Read error: Connection reset by peer] 19:45:15 ??cleave 19:45:16 I don't have a page labeled cleave in my learndb. 19:46:48 nerf everything 19:46:58 -!- blabber has joined ##crawl-dev 19:47:01 cleave is *awesome* -- I just my XL1 orc just one shotted a kobold and a goblin simultaneously 19:47:17 slowly, everything on my weapon moves page will be added... 19:51:08 -!- Lulero has quit [Quit: Page closed] 19:55:21 bh: you have no idea how long lexackson obsessed over cleave, he went through about four complete re-codes and played it obsessively to get it to feel right 19:55:35 it was also what finally got him to drop windows for linux 19:55:43 Wensley: that makes me very happy! Think we'll get brogue-style spears next? 19:55:44 coding in msysgit was just too painful 19:56:16 -!- Taco_Princess has quit [Ping timeout: 245 seconds] 19:56:26 bh: he has a branch for a lot of weaponstyles, but I think cleave was the one that the devs expressed the most interest in 19:56:40 but I don't think his spears are based on brogue spears 19:56:54 nor has he ever read Eronarn's wiki page, I am sure. he basically hates the devwiki 19:57:12 impaling over reaching hurts all the monster use 19:58:40 Wensley: i never really finished mine :( 19:58:57 much like everything i start 19:59:12 Eronarn: good news for romney's campaign, then 19:59:29 zing. 19:59:42 -!- VideoGames has quit [Client Quit] 20:00:00 instead of rushing a production deployment tonight i decided to go out drinking B) 20:00:10 did they let you into the club? 20:00:13 -!- rossi has quit [Quit: WeeChat 0.3.8] 20:00:21 suddenly this is ##crawl-offtopic 20:00:32 that's actually why i haven't left, i don't know whether i will be able to get in 20:00:37 waiting for them to open so i can call and ask their ID policy 20:01:16 -!- Taco_Princess has quit [Read error: Connection reset by peer] 20:02:02 Eronarn: have you considered going to better places to go drinking? 20:02:34 bh: better places? 20:02:43 places that don't check ID... 20:02:57 bh: my living room is a pretty good place 20:03:17 however i don't want to bring my coworkers here 20:03:59 -!- dpeg has quit [Quit: leaving] 20:05:37 -!- HellTiger_ has quit [Read error: Connection reset by peer] 20:07:57 -!- indspenceable has joined ##crawl-dev 20:09:12 -!- wheals has quit [Read error: Connection reset by peer] 20:10:35 -!- atrodo has quit [Ping timeout: 246 seconds] 20:16:41 -!- Frosteey has quit [Ping timeout: 245 seconds] 20:20:01 -!- alefury has quit [] 20:24:20 -!- Taco_Princess has quit [Ping timeout: 252 seconds] 20:24:54 -!- lorenz371 has quit [Remote host closed the connection] 20:30:46 -!- Pepe has quit [Ping timeout: 244 seconds] 20:32:34 -!- Oddtwang has quit [Read error: Connection reset by peer] 20:34:29 -!- Textmode has joined ##crawl-dev 20:34:41 -!- Nightbeer has quit [Read error: Connection reset by peer] 20:39:51 -!- raskol_iii is now known as raskol 20:44:09 -!- bracc has quit [Ping timeout: 255 seconds] 20:46:26 -!- nooodl has quit [Quit: Leaving] 20:52:00 -!- ajikeshi__ has quit [Ping timeout: 240 seconds] 20:55:21 erm I thought cleaving was simply going to skip allies 20:55:34 I am trying to attack a monster while adjacent to my brothers in arms ogre and it is saying Really attack near your ogre? 20:56:00 not being able to attack things with allies adjacent would be very annoying, wasn't it agreed it would simply silently bypass allies? 20:56:08 not even ctrl+dir lets me attack 20:56:16 oh wait it's elec brand never mind 20:56:19 I'm an idiot :p 20:57:14 elec brand in water collateral damage warning, not cleave collateral warning 20:57:20 yeah 20:58:13 -!- wheals has quit [Quit: Leaving] 21:00:28 can someone implement auto-run-away? It would be a nice complement to auto-fight 21:01:12 -!- minqmay has quit [Quit: Leaving] 21:03:38 -!- Kellhus has quit [Quit: Page closed] 21:08:48 -!- Poncheis has quit [Ping timeout: 272 seconds] 21:12:43 cleaving a hydra should totally do something special 21:12:51 -!- moxian has quit [Ping timeout: 268 seconds] 21:13:12 <|amethyst> ??autorobin 21:13:13 autorobin[1/6]: A robin for playing crawl by holding down the letter 'd'. Now with automatic Lair -> Orc -> Vaults branch order! 21:13:14 <|amethyst> ??autorobin[2] 21:13:14 autorobin[2/6]: FLEEEEING 21:13:19 <|amethyst> maybe check that out 21:13:23 mmm 21:16:18 vehumet not gifting because i have no applicable schools (https://crawl.develz.org/mantis/view.php?id=6232) by Jk 21:18:08 Is that a bug? 21:18:24 sounds like someone who just doesn't have enough piety yet 21:19:52 Poncheis (L12 MiWn) (Lair:7) 21:21:07 -!- jeanjacques has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Organize your IRC] 21:24:32 -!- BlackSheep_ has joined ##crawl-dev 21:25:31 -!- roque has quit [Quit: leaving] 21:25:43 -!- werewolf has quit [Quit: werewolf] 21:28:29 elliott (L13 HOBe) ASSERT(smc) in 'mon-util.cc' at line 432 failed. (Lair:6) 21:28:32 help 21:29:03 first cleave crash 21:29:05 push buttons 21:30:33 -!- indspenceable1 has joined ##crawl-dev 21:30:56 -!- indspenceable has quit [Read error: Connection reset by peer] 21:31:36 -!- Poncheis has quit [Ping timeout: 272 seconds] 21:31:37 -!- Poncheis_ is now known as Poncheis 21:31:39 -!- blabber_ has joined ##crawl-dev 21:34:35 -!- blabber has quit [Ping timeout: 246 seconds] 21:37:13 -!- edlothiol has quit [Ping timeout: 246 seconds] 21:42:13 -!- remyroy1 has quit [Read error: Connection reset by peer] 21:42:42 -!- Poncheis has quit [Ping timeout: 264 seconds] 21:53:22 can someone find a free implementation of perlin noise? I simply don't grok the behavior of the perlin code kilo has in the layout branch 21:54:51 bh: just for you: http://pypi.python.org/pypi/noise/ 21:55:03 (muwahahaha) 21:55:12 Wensley: I hate you :-P 21:58:08 bh: my attempt to find a perlin noise library in APL are so far fruitless 21:58:12 in fact, any library in APL 21:58:14 or J 22:00:12 -!- HangedMan has quit [Read error: Connection reset by peer] 22:02:33 -!- Wensley has quit [Quit: Leaving] 22:02:34 http://www.koders.com/cpp/fid82EEE4A233CD5673A174EAF9EC7296533CFF56CD.aspx -- this should do 22:04:35 -!- Silurio has quit [Ping timeout: 245 seconds] 22:05:20 -!- Flun has quit [Quit: Page closed] 22:07:03 -!- MarvinPA_ has joined ##crawl-dev 22:10:29 -!- MarvinPA has quit [Ping timeout: 260 seconds] 22:10:29 -!- MarvinPA_ is now known as MarvinPA 22:12:08 -!- Poncheis has quit [Ping timeout: 272 seconds] 22:12:17 -!- Poncheis_ is now known as Poncheis 22:13:56 -!- BlackSheep_ is now known as BlackSheep 22:19:32 -!- sacredchao has quit [Changing host] 22:20:49 -!- Codrus has quit [Ping timeout: 244 seconds] 22:23:33 -!- stenno has quit [Ping timeout: 260 seconds] 22:28:06 -!- Rewans has quit [] 22:29:12 -!- indspenceable1 has quit [Quit: Leaving.] 22:31:58 -!- Fhqwhgads has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 22:38:04 -!- BlastHardcheese has joined ##crawl-dev 22:39:54 -!- Codrus has quit [Ping timeout: 244 seconds] 22:42:59 -!- flyingpants_ is now known as flyingpants 22:44:41 -!- indspenceable has joined ##crawl-dev 22:46:23 -!- dtsund has quit [Ping timeout: 245 seconds] 22:47:24 -!- ussdefiant_ has joined ##crawl-dev 22:49:11 the webtiles lobby is glitching out for me. 79291 keeps jumping from the top of the list to the bottom 22:49:36 same here 22:49:39 -!- flowsnake has quit [Quit: ChatZilla 0.9.88-rdmsoft [XULRunner 1.9.0.17/2009122204]] 22:53:52 how come attempting to wield a worn item costs you time? you get an error saying youre wearing the item, but why does your character then wield nothing? 22:57:19 <|amethyst> because unwield checks are performed before wield checks 22:57:38 ah 22:57:41 <|amethyst> it's a bug, but minor enough and ingrained enough that no one's bothered 22:57:49 -!- Turgor has quit [] 22:57:49 im bothered every time i do it :P 22:58:19 <|amethyst> s/bothered/bothered to fix it/ 22:58:36 ill make elliott do it 22:59:04 -!- PowerWord has quit [Quit: IceChat - Keeping PC's cool since 2000] 23:00:42 -!- Daekdroom has quit [Quit: Saindo] 23:01:32 -!- RollieTG has quit [Read error: Connection reset by peer] 23:02:28 -!- indspenceable has quit [Quit: Leaving.] 23:06:34 -!- N78291 has quit [Quit: null] 23:10:11 -!- DracoOmega has joined ##crawl-dev 23:14:12 -!- dtsund has joined ##crawl-dev 23:18:32 -!- BlackSheep has quit [Quit: Leaving] 23:20:53 Vizer (L16 MuBe) ASSERT(smc) in 'mon-util.cc' at line 432 failed. (D:20) 23:24:59 -!- Poncheis has quit [Ping timeout: 272 seconds] 23:25:08 -!- Poncheis_ is now known as Poncheis 23:32:26 -!- RollieTG has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 23:32:29 ack -- my request still stands: it would please me greatly if someone could find a simple perlin (or improved perlin) implementation with a simple interface 23:33:08 -!- Salivanth has quit [Quit: Page closed] 23:40:54 -!- simmarine has quit [Ping timeout: 244 seconds] 23:42:31 -!- TheUnlifeAquatic has quit [Quit: Leaving.] 23:43:20 -!- G-Flex has quit [Read error: Connection reset by peer] 23:44:09 -!- G-Flex has joined ##crawl-dev 23:47:30 -!- Poncheis has quit [Ping timeout: 264 seconds] 23:50:25 -!- raskol has quit [Quit: auf wiedersehen]