00:00:52 Unstable branch on crawl.develz.org updated to: 0.11-a0-2045-g25d5fc9 (33) 00:07:49 Windows builds of master branch on crawl.develz.org updated to: 0.11-a0-2045-g25d5fc9 00:12:11 -!- Zaba has quit [Ping timeout: 246 seconds] 00:13:44 -!- Zaba has joined ##crawl-dev 00:16:34 -!- varmin has quit [Read error: Operation timed out] 00:17:51 -!- Sequell has quit [Ping timeout: 244 seconds] 00:18:00 -!- Thann has quit [Remote host closed the connection] 00:18:47 -!- varmin has joined ##crawl-dev 00:22:14 -!- Sequell has joined ##crawl-dev 00:49:39 -!- gnsh has quit [] 01:27:18 -!- gnsh has joined ##crawl-dev 01:48:01 -!- mikee_ has joined ##crawl-dev 02:10:11 -!- SkaryMonk has quit [Read error: Connection reset by peer] 02:10:48 -!- SkaryMonk has joined ##crawl-dev 02:10:59 -!- Dixbert has joined ##crawl-dev 02:18:28 beuhler the Demonologist (L16 MuSu) (Vault:2) 02:22:14 -!- Mottie has quit [Ping timeout: 245 seconds] 02:22:16 -!- blabber has joined ##crawl-dev 02:28:44 -!- Textmode has quit [Quit: Ex-Chat] 02:39:59 -!- ToBeFree has joined ##crawl-dev 03:26:14 -!- Ragdoll has joined ##crawl-dev 03:27:54 -!- ainsophyao has joined ##crawl-dev 03:30:40 -!- barbs has joined ##crawl-dev 03:33:35 -!- ark____ has joined ##crawl-dev 03:34:29 -!- ark____ has quit [Client Quit] 03:39:30 -!- Thann has joined ##crawl-dev 03:49:02 danharaj the Blocker (L19 HaSk) ASSERT(menv[idx].mid == mc->first) in 'dbg-scan.cc' at line 459 failed on turn 55243. (Abyss) 03:49:46 -!- syraine has joined ##crawl-dev 03:51:34 -!- Thann has quit [Quit: Leaving] 03:51:55 -!- Thann has joined ##crawl-dev 03:52:40 -!- Thann has quit [Client Quit] 03:54:41 danharaj the Blocker (L19 HaSk) ASSERT(menv[idx].mid == mc->first) in 'dbg-scan.cc' at line 459 failed on turn 55933. (Abyss) 03:54:48 -!- danharaj has joined ##crawl-dev 03:55:30 I have a game on cao that is crashing in the abyss. I think it has to do with portals. Is there anything I can do to help pin it down? 03:55:50 Danharaj, as soon as you crash it copies the assert 03:55:58 syraine: thanks. Good to know. 03:55:59 danharaj the Blocker (L19 HaSk) ASSERT(menv[idx].mid == mc->first) in 'dbg-scan.cc' at line 459 failed on turn 55933. 03:56:23 thanks :) 03:58:05 -!- varmin has quit [Read error: Operation timed out] 03:58:51 Hmm so it has to do with monsters. Both times I crashed Mara had casted an illusion of me. That's the only unusual thing I can think of about the crashes. 03:59:16 -!- varmin has joined ##crawl-dev 04:00:02 -!- Sequell has quit [Ping timeout: 246 seconds] 04:04:36 -!- Sequell has joined ##crawl-dev 04:11:50 -!- alefury has joined ##crawl-dev 04:21:43 -!- ens has quit [Ping timeout: 250 seconds] 04:32:53 -!- _wh1te has quit [Ping timeout: 260 seconds] 04:34:01 -!- G-Flex has quit [Quit: Time for us to bug out.] 04:35:50 -!- edlothiol has joined ##crawl-dev 04:44:16 -!- st_ has joined ##crawl-dev 04:59:57 -!- dtsund has quit [Ping timeout: 244 seconds] 05:00:06 OSX builds of master branch on crawl.develz.org updated to: 0.11-a0-2045-g25d5fc9 05:06:39 -!- ens has joined ##crawl-dev 05:07:04 kilobyte, galehar: this might be of interest to you. i'm currently looking at this new nethack translation project: http://bilious.alt.org/rgrn/?126025 It's from the guy who made the spanish translation. i'm not sure if the solution to embed a ruby interpreter is the right way to go ... 05:11:00 -!- ark____ has joined ##crawl-dev 05:17:10 argl, relying on locale stuff for building the damn stuff 05:19:07 I know damn well that a Turing-complete language is needed, yeah (Ruby suckiness aside) 05:19:41 system locale handling is not nice indeed, though. Might be enough in that case, perhaps. 05:19:52 I was about to say "why not lua" but I seem to recall there was a conversation about it. 05:20:49 it generates lots of stuff with ruby and i just noticed that it's really picky and breaks if the locale isn't set up the way it wants it :/ 05:23:06 kilobyte: as far as i've seen so far, i'm not sure if he is aware of problems of translations into languages like german or polish as he's using gettext and lots of ruby code to workaround the problems with using gettext in the first place (by parsing the gettext returned translated message for special formating strings) 05:23:36 owies 05:25:29 because of that you also absolutely need to have a locale installed for the language you wanna play it in. i wonder how he wants to do that on windows 05:26:45 -!- ens has quit [Ping timeout: 252 seconds] 05:32:40 -!- ens has joined ##crawl-dev 05:37:50 -!- magistern has joined ##crawl-dev 05:43:42 -!- syllogism has joined ##crawl-dev 05:45:26 -!- _wh1te has joined ##crawl-dev 05:58:09 -!- Thann has joined ##crawl-dev 06:15:09 -!- MarvinPA has quit [Read error: Connection reset by peer] 06:16:36 -!- MarvinPA has joined ##crawl-dev 06:18:24 picking up stack-able items only tells you how many you now have (https://crawl.develz.org/mantis/view.php?id=5705) by Thann 06:18:50 -!- Thann has quit [Quit: Leaving] 06:20:14 due: could you take a look at https://crawl.develz.org/mantis/view.php?id=5702 ? Any dictionary I check says that the verb "die" can be applied to machines/etc as well. 06:20:39 there's a couple of guys arguing otherwise, though 06:22:27 hm 06:22:29 machines, yes 06:22:35 but in the sense of something already unliving 06:22:45 i would agree that something that is already dead can't really, properly die again 06:22:57 "You die... again..." would be my preference, though. 06:23:22 and what about a religion, a project, a river, etc? 06:23:33 ideas can die 06:23:35 so can projects 06:23:38 Pinksniperdx (L11 DrTm) ASSERT(m) in 'mon-util.cc' at line 1629 failed. (Lair:4) 06:23:40 rivers could be construed as living things, so yes 06:24:23 die is a punchy word 06:24:35 that mummy can eternal lie so it's not dead, and with 200000000 turns even death may die 06:24:38 or something :p 06:38:35 -!- ainsophyao has quit [Remote host closed the connection] 06:39:17 -!- monqy has quit [Quit: hello] 06:45:56 -!- Wensley has quit [Ping timeout: 246 seconds] 07:08:13 -!- ussdefiant_ has joined ##crawl-dev 07:19:30 03thann * r729052fdf1f1 10/crawl-ref/source/ (command.cc describe.cc): added adjust feature to inventory item description 07:19:38 03MarvinPA * r605d7ec3a770 10/crawl-ref/source/describe.cc: Reword item adjustment prompt 07:19:39 03thann * re469ce01d24f 10/crawl-ref/source/describe.cc: fixed a small bug 07:22:49 -!- ainsophyao has joined ##crawl-dev 07:24:43 -!- ussdefiant_ has quit [Remote host closed the connection] 07:47:27 -!- syraine has quit [Read error: Connection reset by peer] 07:48:00 -!- syraine has joined ##crawl-dev 07:52:45 -!- PatashuXantheres is now known as Patashu 07:56:26 -!- edlothiol has quit [Quit: leaving] 07:57:08 -!- edlothiol has joined ##crawl-dev 07:59:25 -!- edlothiol has quit [Client Quit] 07:59:31 -!- edlothiol has joined ##crawl-dev 08:01:33 -!- syraine has quit [Read error: Connection reset by peer] 08:01:36 -!- syraine_ has joined ##crawl-dev 08:01:38 -!- syraine_ is now known as syraine 08:11:50 -!- barbs has left ##crawl-dev 08:17:06 -!- ainsophyao has quit [Remote host closed the connection] 08:29:24 -!- Patashu has quit [Quit: MSN: Patashu@hotmail.com , Gmail: Patashu0@gmail.com , AIM: Patashu0 , YIM: patashu2 , Skype: patashu0 .] 08:37:35 -!- syraine has quit [Read error: Connection reset by peer] 08:37:49 -!- syraine has joined ##crawl-dev 08:44:37 -!- syraine has quit [Ping timeout: 245 seconds] 08:54:27 -!- Grunt has joined ##crawl-dev 09:00:53 would be this desc for Undeadhunter be acceptable: http://sprunge.us/aVSG ? 09:02:07 it does break the rule of Crawl's history not being the game world's history 09:03:24 pretty boring description anyways 09:06:13 is that all new or is the top half old or what 09:06:38 "Legends" need not be true 09:06:40 kilobyte: what rule? 09:06:49 i dont get it 09:07:02 alefury: like the thing with donald not referencing brown snakes or elf being longer 09:07:33 ah 09:07:56 so there was a disruption brand at some point? 09:08:33 elf being longer is purely metagame, brown snakes may be Donald not knowing taxonomy 09:09:25 alefury: yeah, was removed due to overlap with holy wrath 09:13:24 commit 7351857a 09:14:18 -!- MarvinPA_ has joined ##crawl-dev 09:17:11 -!- MarvinPA has quit [Ping timeout: 256 seconds] 09:17:12 -!- MarvinPA_ is now known as MarvinPA 09:25:33 -!- ens_ has joined ##crawl-dev 09:27:54 -!- ens has quit [Ping timeout: 252 seconds] 09:27:56 Unstable branch on crawl.akrasiac.org updated to: 0.11-a0-2048-g605d7ec (33) 09:55:10 -!- magistern has quit [Quit: This computer has gone to sleep] 09:58:20 -!- Pacra has quit [Ping timeout: 252 seconds] 10:00:22 -!- Pacra has joined ##crawl-dev 10:20:09 -!- ainsophyao has joined ##crawl-dev 10:37:52 -!- blabber has quit [Quit: leaving] 10:45:41 -!- magistern has joined ##crawl-dev 10:55:12 -!- ussdefiant_ has joined ##crawl-dev 11:04:42 -!- blabber has joined ##crawl-dev 11:05:17 kilobyte: "doesn't need to be explained" haha 11:18:39 -!- Mottie has joined ##crawl-dev 11:25:53 does anyone know much about crawl's message generation system? (the tokens, database, etc.) 11:26:04 my game is going to have something similar and i'm wondering how to structure the data 11:34:38 -!- Fa has quit [Ping timeout: 240 seconds] 11:34:55 -!- Fa has joined ##crawl-dev 11:47:17 -!- ens_ has quit [Ping timeout: 246 seconds] 12:22:25 -!- Nomi has joined ##crawl-dev 12:22:29 -!- ussdefiant_ has quit [Ping timeout: 248 seconds] 12:26:07 Zorgdub the Earth Mage (L15 SEEE) ERROR in 'traps.cc' at line 1709: placeholder trap type 100 used (Lair:1) 12:26:28 Zorgdub the Earth Mage (L15 SEEE) ERROR in 'traps.cc' at line 1709: placeholder trap type 100 used (Lair:1) 12:28:54 -!- ussdefiant_ has joined ##crawl-dev 12:36:28 -!- Zaba has quit [Read error: Operation timed out] 12:38:29 -!- Zaba has joined ##crawl-dev 12:38:31 -!- Zaba has quit [Changing host] 12:38:32 -!- Zaba has joined ##crawl-dev 13:01:27 -!- magistern has quit [Quit: This computer has gone to sleep] 13:19:37 -!- monqy has joined ##crawl-dev 13:44:32 -!- Fa has quit [Ping timeout: 246 seconds] 13:47:41 -!- ussdefiant_ has quit [Ping timeout: 246 seconds] 13:48:09 -!- dtsund has joined ##crawl-dev 13:58:08 -!- Fa has joined ##crawl-dev 13:59:20 -!- ussdefiant_ has joined ##crawl-dev 14:05:03 -!- ainsophyao has quit [Remote host closed the connection] 14:06:39 -!- ens has joined ##crawl-dev 14:17:11 danharaj the Blocker (L19 HaSk) ASSERT(menv[idx].mid == mc->first) in 'dbg-scan.cc' at line 459 failed on turn 55278. (Abyss) 14:35:19 -!- danharaj has left ##crawl-dev 15:00:35 -!- Cryp71c has joined ##crawl-dev 15:05:30 -!- Dixbert has quit [Read error: Connection reset by peer] 15:06:07 -!- Dixbert has joined ##crawl-dev 15:10:24 -!- ussdefiant__ has joined ##crawl-dev 15:12:13 -!- ussdefiant_ has quit [Ping timeout: 260 seconds] 15:15:45 -!- Pingas_ has quit [Read error: Connection reset by peer] 15:50:15 -!- syllogism has quit [] 16:01:24 Elynae (L25 DDHu) ASSERT(!env.orb_pos.origin()) in 'areas.cc' at line 175 failed. (D:5) 16:05:14 -!- ussdefiant__ has quit [Ping timeout: 246 seconds] 16:08:17 -!- ussdefiant_ has joined ##crawl-dev 16:17:08 -!- ussdefiant_ has quit [Ping timeout: 246 seconds] 16:35:54 -!- Cryp71c has quit [Ping timeout: 244 seconds] 16:39:36 -!- Cryp71c has joined ##crawl-dev 17:02:02 -!- Ragdoll has quit [Quit: Ragdoll] 17:05:48 03kilobyte * rced1873ddfaa 10/crawl-ref/source/ (files.cc monster.cc): Revert "Fix ghosts not getting mids", do it another way. 17:05:48 03kilobyte * r2648416421a0 10/crawl-ref/source/ghost.cc: Remove a redundant check for pghosts in the Temple. 17:05:48 03kilobyte * r67f2053e600e 10/crawl-ref/source/spl-summoning.cc: Let Simulacrum work on jerkies, sausages and meat rations. 17:05:48 03kilobyte * r75ea63b01c01 10/crawl-ref/source/misc.cc: Autoinscribe weapons you id on sight via skills. 17:05:56 03kilobyte * r09a78e422f8c 10/crawl-ref/source/dat/descript/unrand.txt: A story for Undeadhunter, to describe its brand. 17:05:56 03kilobyte * r7f6f37719fd1 10/crawl-ref/INSTALL.txt: Mention in INSTALL.txt that NO_LUA_BINDINGS is pointless. 17:05:56 03kilobyte * r85a01e295aa6 10/crawl-ref/source/dat/descript/pl/items.txt: Apply MarvinPA's desc fixes to .pl 17:05:56 03kilobyte * r445fdd091166 10/crawl-ref/source/zotdef.cc: Remove an invalid comment. 17:09:40 -!- blabber has quit [Quit: gn8] 17:13:58 Monster database of master branch on crawl.develz.org updated to: 0.11-a0-2056-g85a01e2 17:18:51 kilobyte: how about removing the autothrow option and have autofight_nomove (shift-tab) throw stuff when monster isn't adjactent? 17:22:33 galehar: to the contrary, guess why I added functions to query whether the monster has a ranged attack, is stabbable, etc 17:23:30 against an awake monster without a ranged attack, a turn spent walking towards it is a wasted turn 17:23:57 on the other hand, the race with best throwing apt also happens to be shoehorned into short blades (ie, stabbing) 17:24:54 so optimal thing is to approach if you can stab the monster (and have skills to do so), but stay put and pelt it with dart/etc if it noticed you 17:25:09 so use shift-tab to fire at it and tab to charge it? Seems simple. 17:25:25 eh, but then you won't stab anything! 17:25:57 you tab to stab? :) 17:27:31 it works exactly as well as arrow keys 17:28:12 yeah, I don't get your point 17:29:32 if you even consider throwing, you almost always don't have conjurations, but have good melee 17:30:11 !apt throwing 17:30:12 Throw: Ce: 3!, DD: -1, DE: 1, Dg: -1, Dr: -1, Dr[black]: -1, Dr[green]: -1, Dr[grey]: 0, Dr[mottled]: -1, Dr[pale]: -1, Dr[purple]: -1, Dr[red]: -1, Dr[white]: -1, Dr[yellow]: -1, Ds: -1, Fe: -99*, Gh: -1, Ha: 3!, HE: 1, HO: 0, Hu: 0, Ko: 3!, Mf: 0, Mi: 0, Mu: -2, Na: -1, Og: 1, Op: 0, SE: 2, Sp: 1, Te: 1, Tr: -1, Vp: -2 17:30:16 !apt short blades 17:30:22 Short: Ce: -1, DD: -1, DE: 0, Dg: -1, Dr: 0, Dr[black]: 0, Dr[green]: 0, Dr[grey]: 0, Dr[mottled]: 0, Dr[pale]: 0, Dr[purple]: 0, Dr[red]: 0, Dr[white]: 0, Dr[yellow]: 0, Ds: -1, Fe: -99*, Gh: -1, Ha: 3!, HE: 2, HO: 0, Hu: 0, Ko: 3!, Mf: 2, Mi: 1, Mu: -2, Na: 0, Og: -4, Op: 0, SE: -1, Sp: 1, Te: 1, Tr: -2, Vp: 1 17:31:02 note Ha and Ko -- both have awesome throwing apt, and suck with anything else than short blades 17:32:29 also note that autothrow is not enabled by default, so it doesn't hurt those who don't want it 17:33:04 ok, let's keep autothrow, I understand it has its uses 17:33:31 kilobyte: re simulacrum: mpr("You need to wield a piece of raw flesh for this spell to be effective!"); 17:33:45 my point is if you don't have autothrow one, you can still use shift-tab to throw 17:33:59 s/one/on/ 17:34:03 there is one problem, though: I didn't put these changes in because they hurt elliptic's concept of autofight being dumb but predictable 17:34:46 if you shift-tab and there is no one nearby, you usually want to use that turn to refresh spells, quaff, etc 17:35:28 well it wouldn't throw at walls, just at monsters... 17:35:29 I mean, I personally shift-tab only when standing in a corridor fighting a queued horde 17:36:25 you can add an autofight_smart option and put your concept of autofight in it. There's room for experimentation 17:37:39 according to elliptic, it'd be more smart-ass than smart, but then, there's a number of optimizations that can't hurt if you don't demand strict predictability 17:37:44 -!- Wensley has joined ##crawl-dev 17:37:46 yeah, definitely. the main problem with unpredictable autofight is that dumb but predictable is better than mediocre and unpredictable, but worse than great and unpredictable 17:38:37 for example, current autofight always prefers to hit pointless monsters who are scratched over the critically dangerous but healthy one nearby 17:39:13 where would you set the threshold? 17:39:29 kilobyte: I think there's room for both 17:39:30 kilobyte: as I've said before, feel free to write whatever "smart" autofight you want and let it see some testing 17:39:31 its just never going to be "right" 17:39:45 alefury: I'd increase the weight for damaged monsters 17:40:13 alefury: unless they're poisoned/constricted, that is -- a near-dead constricted monster should get a big negative adjustment 17:40:51 kilobyte: but what if its dangerous? etc. 17:41:19 also, can you please s/raw// on that simulacrum failure message? 17:41:25 alefury: that's why it's a weight! That's the main beauty of dropping absolute prioritizing. 17:41:35 so, about autofight_nomove throwing at monsters, any support? 17:42:03 i dont see how it would hurt, and it could be quite useful 17:42:35 some enemies throw stuff back at you, though 17:42:50 alefury: sausages you can store are uncooked 17:43:21 kilobyte: context: what i pasted is the failure message for not wielding a piece of meat 17:43:37 jerky is dried and smoked as well 17:43:45 and since simulacrum now works on rations etc, the failure message should not say it requires raw flesh 17:44:12 doesn't the word "raw" mean "uncooked"? 17:44:21 sorry if I misunderstood it... 17:44:24 are rations uncooked? i dont know. 17:44:47 hmm no, Wikipedia defines it as uncooked 17:45:11 no idea about rations, and especially of their content 17:45:42 I probably went too far with sarcasm about the meat used for them 17:45:42 rations contain Generic Food Substance 17:45:49 nah its funny 17:46:06 who would want to simulacrum rations anyway? 17:46:18 and the people who try it will get a good laugh out of it 17:59:03 -!- alefury has quit [] 18:01:30 -!- ToBeFree has quit [Read error: Connection reset by peer] 18:07:07 -!- st_ has quit [] 18:07:36 what does the EXTERNAL_FLAGS_L option do when making crawl 18:08:45 -!- Patashu has joined ##crawl-dev 18:09:35 it's one of places you can put extra compilations options 18:09:40 quite obscure, though 18:10:04 I see that cdo uses EXTERNAL_FLAGS_L="-g" when making crawl 18:10:18 I'm trying to set up dgl so I'm looking to understand the process 18:21:47 -!- edlothiol has quit [Ping timeout: 272 seconds] 18:28:24 03kilobyte * rf7803b4e3ce2 10/crawl-ref/source/dat/descript/unrand.txt: Reword Undeadhunter's description (dpeg) 18:31:42 -!- ainsophyao has joined ##crawl-dev 18:33:28 -!- ainsophy_ has joined ##crawl-dev 18:36:13 -!- ainsophyao has quit [Ping timeout: 260 seconds] 18:37:35 -!- ainsophyao has joined ##crawl-dev 18:38:04 -!- ainsophy_ has quit [Ping timeout: 260 seconds] 18:49:19 -!- HangedMan has joined ##crawl-dev 18:50:15 there's also some light metagame history mentioned in the descriptions for the book of enchantments (the split) and book of conjurations ("editions") 18:50:48 also some weird mention of centuries in descriptions of minor magic and spatial translocations 18:51:47 -!- ainsophy_ has joined ##crawl-dev 18:53:57 -!- ainsophyao has quit [Ping timeout: 260 seconds] 19:02:35 -!- ainsophy_ has quit [Remote host closed the connection] 19:03:35 -!- _wh1te has quit [Remote host closed the connection] 19:03:52 -!- _wh1te has joined ##crawl-dev 19:17:30 -!- magistern has joined ##crawl-dev 19:45:46 -!- HangedMan is now known as Henze|| 19:46:13 -!- Henze|| is now known as HangedMan 19:48:11 -!- Wensley has quit [Ping timeout: 246 seconds] 19:50:24 03dolorous * r5e9cbf838f89 10/crawl-ref/source/dat/descript/unrand.txt: Adjust more wording and fix capitalization in Undeadhunter's description. 19:50:33 -!- PatashuXantheres has joined ##crawl-dev 19:51:24 -!- Patashu has quit [Disconnected by services] 19:51:26 -!- PatashuXantheres is now known as Patashu 19:58:35 -!- PatashuXantheres has joined ##crawl-dev 19:59:08 -!- Patashu has quit [Ping timeout: 240 seconds] 19:59:35 -!- PatashuXantheres is now known as Patashu 20:23:50 -!- Wensley has joined ##crawl-dev 20:28:14 -!- ainsophyao has joined ##crawl-dev 20:33:46 -!- Cryp71c has quit [Ping timeout: 252 seconds] 20:33:50 -!- magistern has quit [Quit: This computer has gone to sleep] 20:47:53 does the DESTDIR option when making crawl actually do anything 20:47:57 because it seems to have no effect 20:48:11 whatever directory I give it as the destdir is still empty when compilation is done 20:52:07 -!- Cryp71c has joined ##crawl-dev 21:02:26 -!- HangedMan has quit [Quit: showstopper] 21:06:39 -!- elliptic has quit [Quit: Leaving] 21:09:54 -!- G-Flex has joined ##crawl-dev 21:35:02 -!- nicolae- has joined ##crawl-dev 21:36:29 hello! i have a question about vault syntax. if you want to define a shop in a vault with specific items, you use | to separate the items you want it to sell, and if you define a randbook with specific spells, you use | to separate the spells, but if you define a randbook with 2 or more specific spells to be sold in a custom shop, the map parser chokes on the dual meaning of | 21:36:43 is there a way around this or should i submit a bug report 21:49:24 -!- elliptic has joined ##crawl-dev 21:53:42 Existing vault syntax crashes when trying to specify spells for a randbook sold in a shop (https://crawl.develz.org/mantis/view.php?id=5706) by nicolae 21:55:19 nicolae-: not, sure... and I wrote the code :S 21:56:33 i suppose shop definitions or spellbook definitions will have to get a new delimiter 21:56:47 or maybe a special delimiter that only applies when you're defining a spellbook in a shop 21:57:47 the second way, existing vaults don't have to get rewritten 21:57:49 i dunno 22:08:27 -!- ainsophyao has quit [Remote host closed the connection] 22:22:08 -!- mikee_ has quit [Read error: Connection reset by peer] 22:26:44 -!- ark____ has quit [Quit: Leaving] 22:27:22 -!- mikee_ has joined ##crawl-dev 22:28:29 -!- ussdefiant_ has joined ##crawl-dev 22:30:20 -!- nicolae- has left ##crawl-dev 22:31:19 -!- ussdefiant has quit [Quit: ChatZilla 0.9.88.2 [Firefox 12.0/20120420145725]] 22:31:25 -!- ussdefiant_ is now known as ussdefiant 22:53:18 -!- Pingas has joined ##crawl-dev 23:17:58 -!- MarvinPA_ has joined ##crawl-dev 23:19:57 -!- dtsund has quit [Quit: dtsund] 23:21:20 -!- MarvinPA has quit [Ping timeout: 246 seconds] 23:21:20 -!- MarvinPA_ is now known as MarvinPA 23:32:20 -!- ussdefiant has quit [Ping timeout: 265 seconds] 23:34:16 -!- Cryp71c has quit [Quit: Leaving] 23:39:08 -!- ainsophyao has joined ##crawl-dev 23:45:27 Monsters place band members across walls (https://crawl.develz.org/mantis/view.php?id=5707) by infiniplex 23:48:40 -!- elliptic has quit [Quit: Leaving] 23:52:35 Pinksniperdx (L12 DrTm) ASSERT(smc) in 'mon-util.cc' at line 1067 failed. (Lair:5)