00:11:14 Jeremie the Middleweight Champion (L27 DrTm) ASSERT(y >= 1 && y <= sz.y) in 'libutil.cc' at line 942 failed on turn 127673. (Coc:7) 00:27:54 -!- neunon has joined ##crawl-dev 00:28:04 -!- neunon has quit [Changing host] 00:28:04 -!- neunon has joined ##crawl-dev 00:34:00 -!- Wensley has quit [Ping timeout: 260 seconds] 01:00:55 -!- Guest7116 is now known as jarpiain 01:19:39 -!- st_ has quit [Ping timeout: 256 seconds] 01:23:43 -!- Dixbert has joined ##crawl-dev 01:55:43 -!- SamB__ has quit [Ping timeout: 250 seconds] 01:55:43 -!- SamB_XP_ has quit [Ping timeout: 250 seconds] 01:59:28 -!- SamB has joined ##crawl-dev 02:00:12 -!- SamB_XP has joined ##crawl-dev 02:02:04 -!- dtsund has quit [Quit: dtsund] 02:07:48 -!- MarvinPA_ has joined ##crawl-dev 02:11:28 -!- MarvinPA has quit [Ping timeout: 272 seconds] 02:11:28 -!- MarvinPA_ is now known as MarvinPA 02:11:46 -!- mikee_ has quit [Ping timeout: 246 seconds] 02:33:39 I'm curious how weapon acquirement is these days, where in the source would that be? 02:35:33 hrm, I think I found it 02:35:44 interesting, looks like acquirement doesn't like to give unarmed characters shields 02:38:46 a 02:40:10 yeah I'm seeing it here 02:40:11 http://gitorious.org/crawl/crawl/blobs/master/crawl-ref/source/acquire.cc 02:40:20 I don't get the bit starting at like 535 though 02:40:28 "// For non-Trog/Okawaru acquirements, give a boost to high-end items." 02:40:35 the only weapon it seems to explicitly give a boost to is quickblades 02:45:02 -!- rast has quit [Ping timeout: 272 seconds] 02:45:33 looking at itemprop.cc it looks like demon tridents (for example) actually have very low acquirement weight 03:13:50 -!- Twinge_ has joined ##crawl-dev 03:14:49 -!- phyphor_ has joined ##crawl-dev 03:15:13 -!- absolutego_ has joined ##crawl-dev 03:18:41 G-Flex: 1. high-end items get rarity penalty of 1/2 rather than 1/5. 2. they are biased to by a factor of damage^3/delay 03:19:49 and quickblades get a fudge since unlike most weapons, their delay actually matters more than just "how much skill do you need to get to mindelay 7?" 03:20:31 -!- ivan``_ has joined ##crawl-dev 03:20:56 -!- ivan`` has quit [Ping timeout: 246 seconds] 03:20:56 -!- Twinge has quit [Ping timeout: 246 seconds] 03:20:56 -!- phyphor has quit [Ping timeout: 246 seconds] 03:22:29 kilobyte: I must have missed some things, since I didn't see that first point of yours at all 03:22:34 -!- ivan``_ is now known as ivan`` 03:22:47 Xenene the Warrior (L15 OgCK) ASSERT(you.wizard && !you.did_escape_death()) in 'xom.cc' at line 3740 failed on turn 64613. (IceCv) 03:23:33 (honestly I was just trying to figure out how likely I am to get a demon trident with only polearms skill and no shield skill :P) 03:43:52 AK problems: 1. "Welcome back to the Dungeon!" on getting there for the first time, 2. the next lines being: 03:43:55 A rat, a hobgoblin and 12 gnolls come into view. 03:43:57 The gnoll shouts! x10 03:44:00 The hobgoblin shouts! The gnoll shouts! The gnoll shouts! 03:45:00 why not make it special cased to put you on the entrance to the dungeon? 03:46:31 that entry vault has no business having an escape hatch UP 03:46:38 hahahaha 03:47:37 technically, you can take it, but IMO escaping the dungeon is a form of death 03:47:38 -!- Twinge_ has quit [Ping timeout: 240 seconds] 03:47:55 (not in the theme sense, but as the game is concerned) 03:48:25 -!- monqy has quit [Quit: hello] 03:50:06 what's the difference between an escape hatch up and stairs up 03:50:09 re: d:1 03:52:24 Patashu: in trunk, they masquerade as regular level stairs. On portal_branches, there's no stone stairs or escape hatches up on D:1 anymore, but a dungeon exit. 03:56:36 Putting tutorial texts to database might be a good idea btw, they're a prime candidate for an early translation target. 03:56:46 I might look into that later.. 03:57:05 Still need to finish the KiSS team tutorial stuff stuff. :/ 03:57:57 Keskitalo: and nearly completely static, too! 04:05:13 kilobyte: is that the "welcome to civilization" entry vault? 04:05:26 the one that used to be infamous for orc priests 04:09:15 yeah, that one 04:11:03 -!- Twinge has joined ##crawl-dev 04:24:59 -!- syllogism has joined ##crawl-dev 04:29:58 -!- absolutego_ has quit [Quit: Lost terminal] 04:30:31 -!- absolutego has joined ##crawl-dev 04:34:30 -!- casmith789 has joined ##crawl-dev 04:47:33 -!- alefury has joined ##crawl-dev 05:00:07 OSX builds of master branch on crawl.develz.org updated to: 0.11-a0-1273-gef185ba 05:16:42 -!- Textmode has quit [Ping timeout: 255 seconds] 05:21:34 looking at unindent descs, I wonder why wand are "maybe" magical. We don't have non-magical wands, do we? 05:22:00 appart from the maybe, wands, staves and rods have identical descriptions 05:22:26 I think that desc is a sarcastic joke 05:23:55 FR: wand of nothing 05:24:22 are empty wands magical? 05:25:20 evilmike: right, that must be it :) 05:26:12 phyphor_: i'd say it's magical in the same way a drained battery is electronic 05:34:19 -!- phyphor_ is now known as phyphor 05:38:24 -!- absolutego has quit [Quit: leaving] 05:57:07 -!- Pingas has joined ##crawl-dev 06:00:47 -!- Dixbert has quit [Ping timeout: 265 seconds] 06:02:04 wand of poking 06:05:34 wand of wanding 06:09:18 -!- petete has joined ##crawl-dev 06:15:45 wand of losing turns 06:22:50 -!- Patashu has quit [Ping timeout: 256 seconds] 06:24:19 -!- ais523 has joined ##crawl-dev 06:24:34 -!- Patashu has joined ##crawl-dev 06:28:15 -!- Patashu has quit [Client Quit] 06:28:22 -!- Patashu has joined ##crawl-dev 06:47:33 wand of wishing: but you can only wish for more wands of wishing 06:51:36 phyphor: <3 06:51:36 the only allowable wishes are 'immortality' 'more wishes' 06:51:38 nothing else will be accepted by the parser 06:51:52 it would be a wand of infinite nemelex piety 06:52:19 hmm, it reminds me of the si in adom 06:52:19 actually 06:55:27 03kilobyte 07compat_break * re6e12f6d6d0f 10/crawl-ref/source/ (enum.h mon-info.cc mon-util.cc): Reserve enums for four tiers of mimics. 06:55:27 03kilobyte 07compat_break * ref1e0455adb5 10/crawl-ref/source/ (enum.h main.cc terrain.cc): Move DNGN_MALIGN_GATEWAY where it belongs: to solid features. 06:55:27 03kilobyte 07compat_break * r2c78ec576eb3 10/crawl-ref/source/ (10 files): An unfourgivable typou. 06:55:27 03kilobyte 07compat_break * ref555a7430e0 10/crawl-ref/source/ (dungeon.cc enum.h travel.cc): Rename DNGN_MOVEMENT_MIN to avoid confusion with DNGN_MINMOVE. 06:55:38 03kilobyte 07compat_break * r93dddbd562cc 10/crawl-ref/source/ (enum.h main.cc terrain.cc): Remove magic values from DNGN_ enums, sort them. 06:55:57 wand of wishing: the only thing you can wish for is "do not grant this wish", which forces you to die because the universe collapses in a paradox 07:15:53 -!- Cheibriados has quit [Ping timeout: 244 seconds] 07:17:01 -!- Cheibriados has joined ##crawl-dev 07:17:01 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 07:17:18 Patashu: an ADOM-style si would be broken in Crawl because you could use it to prevent monster inventories spawning 07:20:07 you'd need over a hundred copies of it, right? 07:21:07 making mitm a vector could avoid these problems 07:21:56 (why isn't it one?) 07:21:58 e