00:01:15 -!- Wensley has quit [Ping timeout: 240 seconds] 00:04:31 -!- valrus_ has quit [Remote host closed the connection] 00:10:34 -!- valrus_ has joined ##crawl-dev 00:10:56 -!- valrus_ has quit [Remote host closed the connection] 00:18:03 -!- st_ has quit [Ping timeout: 252 seconds] 00:26:37 -!- CIA-1 has quit [] 00:28:11 -!- CIA-62 has joined ##crawl-dev 01:15:11 -!- rejuxst has left ##crawl-dev 01:21:37 -!- Ragdoll has joined ##crawl-dev 01:58:39 one (positive) gripe about 0.10.... the bugs I keep running into in 0.9.0 webtiles have all tested as fixed in 0.10 offline 02:24:18 -!- dtsund has quit [Quit: dtsund] 02:45:02 -!- GrimmSweeper is now known as GrimmSleep 03:00:13 -!- ais523 has joined ##crawl-dev 03:06:02 -!- evilmike has quit [Quit: something happened] 03:39:03 Colour Coded Scrolls and Chunks, alternate bluegrey dungeon tile (https://crawl.develz.org/mantis/view.php?id=5341) by eharper256 03:41:25 -!- ais523 has quit [Ping timeout: 260 seconds] 03:42:50 -!- ais523 has joined ##crawl-dev 03:55:55 -!- Pacra has quit [Ping timeout: 240 seconds] 04:04:28 -!- Adeon has quit [*.net *.split] 04:09:45 -!- Adeon has joined ##crawl-dev 04:10:33 -!- Zannick has quit [Ping timeout: 265 seconds] 04:38:50 -!- Zannick has joined ##crawl-dev 04:39:47 -!- ais523_ has joined ##crawl-dev 04:40:15 -!- ais523 has quit [Disconnected by services] 04:40:17 -!- ais523_ is now known as ais523 05:00:06 OSX builds of master branch on crawl.develz.org updated to: 0.10.0 05:03:41 -!- monqy has quit [Quit: hello] 06:04:48 -!- syllogism has joined ##crawl-dev 06:21:33 -!- MarvinPA has joined ##crawl-dev 07:38:41 -!- st_ has joined ##crawl-dev 08:12:26 !tell kilobyte Now sticky flame burns slightly fewer scrolls if you do swift actions... it is quite a small difference though. 08:12:26 elliptic: OK, I'll let kilobyte know. 08:15:07 (example: if you are carrying a single scroll and are sticky flamed for 20 aut and take 10 aut actions, the chance of the scroll surviving is 0.88^2 = 0.7744. If you take 5 aut actions, the chance is 0.94^4 ~ 0.78) 09:21:12 -!- valrus has joined ##crawl-dev 09:31:19 -!- ais523 has quit [Remote host closed the connection] 09:56:46 -!- MarvinPA has quit [Read error: Connection reset by peer] 09:57:04 Wrong Message when Felid tries to wield a weapon (https://crawl.develz.org/mantis/view.php?id=5342) by XuaXua 09:57:09 -!- MarvinPA has joined ##crawl-dev 10:13:41 -!- greatzebu has joined ##crawl-dev 10:29:31 -!- jeanjacques has quit [] 10:45:50 -!- GrimmSleep is now known as GrimmSweeper 10:48:02 -!- HangedMan has joined ##crawl-dev 10:53:10 -!- alefury has joined ##crawl-dev 11:00:10 hmm, i think i have monster spines functional but i'm failing to get any kind of sensible to-hit and damage formulae for them 11:00:58 from adapting that player spines formulae it seems like they just always hit or always miss depending on what your EV is, for a start 11:01:04 porcupines, spiny frog, tormentors? 11:01:13 which is weird because i didn't think that's how test_hit worked 11:01:22 oh, i forgot tormentors 11:01:25 spiny worms maybe 11:01:37 not sure, it seems hard to get right 11:01:49 since spiny worms and frogs in particular are pretty nasty in melee already 11:01:55 what about a fixed percentage of damage dealt? 11:02:05 heh 11:02:33 aren't spines on worms and frogs mostly glorified warts? 11:03:25 hm, would be completely different to player spines but maybe doing it differently is best in this case anyway 11:03:51 MarvinPA: note that test_hit behaves differently based on whether attacker->atype() == ACT_PLAYER 11:04:04 ie, sharp enough to graze skin, but tiny in relation to body size 11:04:18 ahh, it does? 11:04:29 that might explain it 11:04:49 IIRC they're meant mostly to deliver poison rather than do mechanical damage like hedgehogs 11:05:10 (never seen a porcupine, just European hedgehogs) 11:05:16 this is because cryp71c did a bad job of merging the test_hit stuff in UCC and my focus was on making UCC not change anything rather than trying to clean up the code 11:05:31 porcupine are bigger. About the size of a beaver. 11:05:37 That probably doesn't help you imagine it. 11:05:44 All things considered =S 11:06:11 lemme power up the big machine and read up 11:06:15 fr branded spines 11:06:27 anyway yeah, could just be porcupines that get them for a start 11:06:38 just a matter of figuring out how to do it sensibly :P 11:06:55 spiny frogs? 11:07:10 @??spiny frog 11:07:10 spiny frog (08F) | Speed: 12 (swim: 60%) | HD: 7 | Health: 24-52 | AC/EV: 6/9 | Damage: 2604(medium poison) | Flags: amphibious, cold-blooded | Res: 06magic(28), 03poison, 12drown | Chunks: 09poisonous | XP: 408. 11:07:16 @??black mamba 11:07:16 black mamba (02S) | Speed: 18 | HD: 7 | Health: 24-52 | AC/EV: 4/15 | Damage: 2004(medium poison) | Flags: cold-blooded | Res: 06magic(28), 03poison | Chunks: 09poisonous | XP: 456. 11:10:28 -!- ais523 has joined ##crawl-dev 11:13:29 -!- Xiberia has joined ##crawl-dev 11:14:25 oh hm actually 11:15:17 i guess this means i need to check whether the attacker is act_player or not while doing the monster spines :/ 11:15:48 that makes this even more special-casey, heh 11:17:06 if that's the case, wouldn't it be better to clean up those parts first? 11:18:53 cleaning up test_hit shouldn't actually be that hard I think 11:19:08 that'd be nicer, yeah 11:21:40 I think I different demon besides tormentors should have spines if anything 11:21:52 no need to give an already notable demon another thing 11:22:15 just pointing out their flavour, not their actual effects 11:22:39 could give it to hairy devils or something 11:23:41 yeah, might be good for one of the boring 4s 11:24:06 -!- rejuxst has joined ##crawl-dev 11:25:23 an icy one would work, covered in sharp icicles rather than spines 11:25:46 @??blue devil 11:25:46 blue devil (024) | Speed: 10 | HD: 7 | Health: 24-52 | AC/EV: 14/10 | Damage: 21 | Flags: 05demonic, fly | Res: 06magic(46), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 224. 11:25:55 @??ice devil 11:25:55 ice devil (163) | Speed: 10 | HD: 11 | Health: 41-80 | AC/EV: 12/10 | Damage: 1612(cold:11-32) | Flags: 05demonic | Res: 06magic(88), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 788. 11:27:58 thing is unless they also become tanks or spawn somewhere else (D) it's irrelevant anyway 11:28:17 -!- ais523 has left ##crawl-dev 11:28:26 -!- ais523 has joined ##crawl-dev 11:28:26 ice caves! 11:29:14 -!- valrus has quit [Remote host closed the connection] 11:40:28 elliptic: for sticky flame, I fail to see what would be wrong 11:40:43 kilobyte: I gave an example 11:41:44 dec_napalm_player() calls expose_player_to_element() with div_rand_round(delay * 12, 10), and then expose_player_to_element() rolls x_chance_in_y(x, 100) for each item 11:41:57 (example: if you are carrying a single scroll and are sticky flamed for 20 aut and take 10 aut actions, the chance of the scroll surviving is 0.88^2 = 0.7744. If you take 5 aut actions, the chance is 0.94^4 ~ 0.78) 11:43:30 ah, right... it's a*p rather than 1-(1-p)^a 11:43:54 yeah... pretty good approximation, of course 11:44:35 if a*p is much smaller than 1, only 11:47:05 x_chance_in_y(n, 100) should be n Bernoulli trials, 1/100 chance each 11:48:16 yeah, changing that is the simplest thing to do I think 11:53:05 MarvinPA: I cleaned up test_hit a bit, just checking now that it compiles and then I'll push 11:54:58 -!- rejuxst has left ##crawl-dev 11:55:15 kilobyte: oh, i thought it was just a probability of n in 100? 11:56:06 i need to change the constriction escape formula suggestion i put on the wiki if thats not the case 11:56:06 alefury: what he means is that x_chance_in_y(n, 100) should be replaced with n 1/100 trials in this piece of code 11:56:15 ah, okay 11:57:16 elliptic: cool, thanks 11:57:17 MarvinPA: okay, pushed 11:57:54 elliptic: also, if the last period has less than 10 aut, you don't lose items 12:06:57 -!- blabber has joined ##crawl-dev 12:09:48 when worshiping tso, when you are asked if you really want to attack an unaware enemy, declining seems to cost a turn 12:16:58 alefury: I can't reproduce 12:17:16 it happened with confused dracs twice 12:17:31 i declined and got a bunch of messages of dracs doing stuff after the prompt 12:18:36 I've tried confusion, sleep, wandering, etc 12:18:58 hm, okay, weird 12:19:13 was it with a specific spell? 12:19:23 im wielding a bardiche, if that matters, and it was from autofight, so probably always evoked 12:20:32 okay, yeah, it is a problem with reaching 12:22:58 btw, jerky abyss is a huge improvement 12:23:12 -!- valrus has joined ##crawl-dev 12:26:38 accursed behaviour made me have to do more edits and cut off at least one of my ideas 12:33:28 -!- kemeno_ has quit [Read error: Operation timed out] 12:34:26 Cancelling a reaching attack costs a turn. (https://crawl.develz.org/mantis/view.php?id=5343) by elliptic 12:34:41 (it looks rather nontrivial to fix :() 12:38:45 ew. sorry :( 12:38:48 ;) 12:39:31 Wrong message applied on abort of Scroll of Recharge/Identify/Enchant Armour (https://crawl.develz.org/mantis/view.php?id=5344) by XuaXua 12:40:12 it might not actually be that bad for someone more comfortable with action cancellation stuff, I really meant "nontrivial for me" there :) 12:40:28 and one aborts one of said scrolls without trying it on anything at all because 12:41:44 because you already identified the other two i guess 12:42:01 peh 12:42:38 although even in that case {tried on item} still seems fine rather than adding a new inscription, really 12:42:46 that's only really a thing if you find no wands or are a felidpode 12:44:41 yeah, that its one of the item targetable scrolls is important information and shouldnt be left out 12:53:50 -!- valrus has quit [Remote host closed the connection] 12:56:59 -!- GreatOrbOfEyes has joined ##crawl-dev 12:57:31 -!- HangedMan has quit [Ping timeout: 245 seconds] 13:01:28 -!- st_ has quit [Read error: Connection reset by peer] 13:01:51 -!- st_ has joined ##crawl-dev 13:05:29 Error calling monster-trunk: 13:05:29 %??tentacled monstrosity 13:06:24 -!- GreatOrbOfEyes is now known as HangedMan 13:21:00 -!- dtsund has joined ##crawl-dev 13:32:18 -!- monqy has joined ##crawl-dev 13:47:46 -!- MarvinPA_ has joined ##crawl-dev 13:50:13 -!- MarvinPA has quit [Ping timeout: 248 seconds] 13:50:14 -!- MarvinPA_ is now known as MarvinPA 13:56:02 -!- elliptic has quit [Quit: Leaving] 13:58:13 -!- elliptic has joined ##crawl-dev 14:23:25 -!- Pacra has joined ##crawl-dev 14:25:00 -!- Ragdoll_ has joined ##crawl-dev 14:28:23 -!- Ragdoll has quit [Ping timeout: 255 seconds] 14:34:48 -!- Twinge has joined ##crawl-dev 14:40:14 -!- Ragdoll has joined ##crawl-dev 14:42:25 -!- syllogism has quit [] 14:43:04 -!- Ragdoll_ has quit [Ping timeout: 245 seconds] 14:56:05 -!- HangedMan has quit [Ping timeout: 240 seconds] 15:26:54 -!- ussdefiant has quit [Ping timeout: 255 seconds] 15:32:29 -!- evilmike has joined ##crawl-dev 15:34:18 -!- ussdefiant has joined ##crawl-dev 15:40:55 -!- Ragdoll has quit [Read error: Connection reset by peer] 15:44:58 -!- ussdefiant has quit [Read error: Connection reset by peer] 16:42:35 -!- Felyza has quit [Ping timeout: 240 seconds] 16:48:11 -!- cosmonaut_ has joined ##crawl-dev 16:54:35 hey is it normal that i can't see skill menu tile on 0.11 trunk? 16:56:17 -!- alefury has quit [Ping timeout: 245 seconds] 16:57:13 -!- alefury has joined ##crawl-dev 17:03:12 -!- HangedMan has joined ##crawl-dev 17:04:27 -!- Wensley has joined ##crawl-dev 17:07:49 !tell rax sorry to bug you, but could you reset my password on CAO? 17:07:50 greatzebu: OK, I'll let rax know. 17:20:18 -!- Wensley_ has joined ##crawl-dev 17:30:29 -!- Wensley has quit [Quit: ChatZilla 0.9.88-rdmsoft [XULRunner 1.9.0.17/2009122204]] 17:56:35 -!- alefury has quit [Quit: ChatZilla 0.9.88 [Firefox 10.0.2/20120215223356]] 17:58:16 -!- ais523 has quit [Remote host closed the connection] 17:59:58 -!- greatzebu has quit [Quit: greatzebu] 18:36:55 -!- Pacra has quit [Ping timeout: 240 seconds] 18:40:02 -!- Felyza has joined ##crawl-dev 18:40:50 -!- ussdefiant has joined ##crawl-dev 18:46:47 -!- Pacra has joined ##crawl-dev 18:49:26 -!- medgno has joined ##crawl-dev 18:50:40 -!- greatzebu has joined ##crawl-dev 18:50:54 -!- Pacra has quit [Read error: Connection reset by peer] 19:01:38 Vaults vault lua error (https://crawl.develz.org/mantis/view.php?id=5345) by eeviac 19:06:21 -!- ctair has joined ##crawl-dev 19:07:28 -!- ctair has quit [Client Quit] 19:35:28 -!- HangedMan has quit [Ping timeout: 245 seconds] 19:42:11 so, what are the known problems with tiles for monsters showing improperly in 0.10 19:42:36 someone playing local 0.10 tiles just had a hydra not get drawn 19:42:40 with tragic consequences 19:42:52 he was not able to see the hydra until he died 19:42:59 at which point it became visible, or something 19:43:26 he did nothing to cause the hydra to be invisible 19:43:42 and the odds of it happening naturally are, I think, slim 19:43:53 especially since tiles has known problems showing tiles for things 19:44:02 tiles or webtiles? 19:44:07 local 19:44:10 hm 19:44:12 would have to be local, since it's 0.10 19:44:13 I'm not sure how much code they share 19:44:23 shows how much behind I am :D 19:44:25 I haven't heard of this bug before, can't find it on the tracker. Seems hard to reproduce too 19:44:32 yeah 19:44:48 still, it would be useful to have it on there. Maybe someone else can reproduce it, or has encountered it 19:45:05 so, try to get that person to post the bug 20:03:50 -!- elderman has joined ##crawl-dev 20:04:33 -!- Pacra has joined ##crawl-dev 20:05:35 Hello, encountered a warning when building crawl just now 20:06:30 melee_attack.cc: In member function ‘int melee_attack::test_hit(int, int, bool)’: 20:06:33 oh, is it the one about somethingsomething test_hit? 20:06:35 yeah 20:06:38 melee_attack.cc:4871:11: warning: unused variable ‘roll’ 20:07:04 Just thought I'd make sure it wasn't something unknown 20:07:35 yup, thanks 20:07:40 no prob 20:07:43 i fixed it locally, will push in a bit 20:08:17 oh, that's my fault 20:08:40 Oh, what is this thing where more than 20(? I think) orc followers will cause many of them to become weird icons? Tiles 20:09:06 It happens in the arena as well 20:09:33 i fixed it in my spines commit, will push that and then hopefully someone can improve the formalae :P 20:10:03 and it's just porcupines that are spiny for the moment 20:28:28 Skills help text in Hints mode is confusing and/or wrong (https://crawl.develz.org/mantis/view.php?id=5346) by samh 20:31:43 -!- st_ has quit [Ping timeout: 240 seconds] 20:33:06 -!- jooosa has joined ##crawl-dev 20:35:06 -!- joosa has quit [Ping timeout: 265 seconds] 20:35:06 -!- jooosa is now known as joosa 20:48:52 Two-key help combinations don't work but are mentioned in text (https://crawl.develz.org/mantis/view.php?id=5347) by samh 21:10:44 -!- GrimmSweeper is now known as GrimmSleep 21:24:45 -!- medgno has quit [Quit: Quitting] 21:29:49 -!- HangedMan has joined ##crawl-dev 21:36:37 -!- jeanjacques has joined ##crawl-dev 22:28:43 -!- greatzebu has quit [Quit: greatzebu] 22:34:11 -!- HangedMan has quit [Ping timeout: 245 seconds] 23:11:24 -!- theog has joined ##crawl-dev 23:13:35 -!- theog has quit [Client Quit] 23:28:54 -!- ussdefiant has quit [Quit: ChatZilla 0.9.88 [Firefox 10.0.2/20120215223356]] 23:50:56 -!- blabber has quit [Remote host closed the connection] 23:54:28 -!- blabber has joined ##crawl-dev