00:02:00 -!- ussdefiant has quit [Ping timeout: 272 seconds] 00:07:58 -!- MarvinPA has quit [] 00:21:24 -!- jeanjacques has joined ##crawl-dev 00:25:31 -!- ussdefiant has joined ##crawl-dev 00:32:23 -!- ussdefiant has quit [Ping timeout: 255 seconds] 00:55:23 -!- ussdefiant has joined ##crawl-dev 01:18:26 -!- st_ has quit [Ping timeout: 252 seconds] 01:27:02 subtractor snake (10S) | Speed: 18 | HD: 18 | Health: 77-123 | AC/EV: 6/16 | Damage: 2514(subtractor) | Flags: cold-blooded | Res: 06magic(72) | XP: 3037. 01:27:02 %??subtractor snake 01:43:06 03evilmike * r40c8fe3c180d 10/crawl-ref/source/dat/des/variable/mini_monsters.des: Remove dwarf mountain bat the bat zombie. 01:43:16 03evilmike * r71a52b446b47 10/crawl-ref/source/dactions.cc: Fix human corpses of freed slaves. 01:45:33 -!- monqy has quit [Quit: hello] 02:05:28 64970 | D:14 | Upgraded the game from 0.10-b1-15-g06c459c to 0.10-b1-18-g4e766d1 02:06:07 that update did somehow break the footv compatibility of that particular 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joined ##crawl-dev 12:21:56 -!- MarvinPA has quit [Ping timeout: 240 seconds] 12:21:56 -!- MarvinPA_ is now known as MarvinPA 12:34:17 -!- ais523 has joined ##crawl-dev 12:36:22 -!- ais523 has quit [Remote host closed the connection] 12:36:42 -!- ais523 has joined ##crawl-dev 12:46:20 03dolorous * r798cc7ae83a4 10/crawl-ref/docs/changelog.txt: Clean up the changelog a bit. 12:49:47 -!- MarvinPA has quit [Read error: Connection reset by peer] 12:51:51 -!- kunwon1 has quit [Ping timeout: 252 seconds] 12:54:49 -!- kunwon1 has joined ##crawl-dev 12:55:34 -!- MarvinPA has joined ##crawl-dev 13:07:14 -!- ainsophyao has quit [Remote host closed the connection] 13:24:08 -!- ussdefiant has quit [Ping timeout: 255 seconds] 13:24:50 -!- blabber has quit [Quit: leaving] 13:37:15 -!- MarvinPA_ has joined ##crawl-dev 13:40:16 -!- MarvinPA has quit [Ping timeout: 272 seconds] 13:40:16 -!- MarvinPA_ is now known as MarvinPA 13:44:32 -!- G-Flex has quit [Quit: Time for us to bug out.] 13:46:44 -!- 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-!- ussdefiant has quit [Ping timeout: 248 seconds] 17:21:57 -!- MarvinPA has quit [Ping timeout: 248 seconds] 17:21:58 -!- MarvinPA_ is now known as MarvinPA 17:26:15 -!- dtsund has joined ##crawl-dev 17:46:34 -!- ussdefiant has joined ##crawl-dev 17:47:17 FR: once identified, books stay identified 17:48:00 isn't identifying a book as easy as reading it? 17:48:28 right 17:49:00 once I find one book of the sky, why are future generated copies of the book of the sky unidentified until read 17:49:08 different editions 17:49:21 then I want edition numbers on each one 17:49:21 ;P 17:49:39 I want a god that appraises books and compensates me for them 17:49:58 i want a scrollbook with a foreword thanking all the people who found the errors in the first edition 17:49:59 "oh that's a first edition book of burglary, I'll give you three scrolls of acquirement for that" 17:50:01 :P 17:52:17 "There was a misspelling in one of the words used to invoke "Poison Resistance", and as such anyone who pronounced it as written poisoned themselves instead. Sorry for the inconvenience!" 17:52:37 that sounds like a fun mechanic 17:53:08 "you see here a tattered ochre spellbook. the spells contained within seem particularly unreliable" 17:53:42 "one of the words is crossed out. do you memorize the spell as printed or with the correction?" 17:54:22 "there is mention of a proof written along the sides of the page" 17:54:42 i would personally like books to stay identified after you read them... seems like there's more reason to have it that way than to not have it that way 17:54:47 "sadly, it seems the margin is a bit too small to contain it" 17:55:23 i've said before, the logical explanation for identifying spellbooks is simply that the wizards mass produce them in weird colour coded ways, so you can identify them based on the binding 17:55:37 why do they do it like this?? the same reason why potion makers never label their potions. they are just idiots 17:57:15 hmm 17:57:18 how far are we from 0.10? 17:57:25 i still have htis insane idea of descriptions for every spellbook 17:57:28 forking happened last week, I think 17:57:30 fr request: textbooks 17:57:30 it's branched, I think we're just in bugfixing mode now 17:57:37 how about text additions 17:57:40 oh wait, we have manuals already, nevermind 17:57:42 I have many things I could submit 17:57:49 from the text improvement project 17:58:05 spellbook id stuff seems like an easy enough thing to put on the todo list for 0.11 though 17:58:06 due: have you seen the text improvement project? they might have had the same idea 17:58:18 Wensley: I had this idea two years ago :) 17:58:28 and no, I haven't seen it 17:58:30 link? 17:58:47 https://crawl.develz.org/tavern/viewtopic.php?f=19&t=2100 17:58:47 due: You mean like how Chemistry has its own description? 17:59:04 I thought the spellbooks recently did all get their own descriptions... 17:59:08 dtsund: I'm pretty sure it has that because I refused to commit the patch unless it had its own description. 17:59:15 I am totally behind on the times 17:59:20 It may have already happened, in which case, :DDD 18:00:01 spellbook descriptions are still just stuff like "a dog-eared hardcover book" 18:00:18 :( 18:00:59 due: they do indeed appear to have a section for spellbooks in their spreadsheet 18:01:13 actually, I believe that they largely copied the spellbook descriptions from dtsund? 18:02:50 I 'unno. I thought the text improvement taskforce independently did it. 18:03:18 perhaps they used your descriptions as a basis 18:03:59 Ah, no, I just looked at items.txt. 18:04:08 Still a lot of "A book of magic spells" there. 18:04:28 A book of magic spells :((( 18:04:58 -!- Pacra has quit [Quit: This computer has gone to sleep] 18:05:06 You are, of course, welcome to gank my descriptions. :) 18:06:54 A few of them are for books that (AFAIK) aren't in Stone Soup, though. 18:08:59 dtsund: I was talking about the spreadsheet here (at the very bottom): https://docs.google.com/spreadsheet/ccc?key=0Ai-JmSuI6NuTdGJnampVdWFvUGdGeVV4ZFQxa2FpZlE&hl=en_GB#gid=3 18:09:01 Are these descriptions for when you examine the book? I thought crawl light did away with identification 18:09:01 so I figured a book of minor magic would just be described as "a book of minor magic" 18:09:37 evilmike: No, it's like how the book of Annihilations is "While browsing, you note blood etc. etc." 18:09:38 a small paperback with some minor spells 18:09:49 ah 18:10:00 -!- Pacra has joined ##crawl-dev 18:11:10 Yeah, those descriptions are a lot longer than mine. 18:11:27 https://github.com/dtsund/crawl-light/blob/cl-trunk/crawl-ref/source/dat/descript/items.txt 18:13:41 -!- ixtli has joined ##crawl-dev 18:14:53 I like the effort put into that spreadsheet, although I'd edit a lot of the descriptions. eg, the book of burglary's description might lead players to think you will randomly lose items 18:16:23 I'm surprised nothing has been done with this. Was this one of the things dpeg was in charge of? 18:16:31 Kinda. 18:16:39 It's been on my plate for ages. 18:16:53 i.e., I have regularly said "one day I will get around to writing new descriptions for every item that has a bland description in the game",. etc. 18:17:04 heh 18:17:49 well, the stuff in this document looks pretty usable. Really just needs editing and trimming, which is still a lot of work, but most of it seems to be done 18:18:44 I'm going to tag 0.9.2, so the fixes are not lost 18:19:18 evilmike: for short descs, they should match the tiles 18:19:26 agreed 18:19:49 -!- alefury has quit [Read error: Connection reset by peer] 18:20:34 I haven't read the whole thing, but overall it looks like most of these descriptions aren't too visual. There are some mistakes though ("a lump of cheese", when it should be a "wedge of cheese") 18:20:59 oh, actually that one is in crawl currently :P 18:21:08 evilmike: I've been working on it, actually. I've all but finished the tab for monster descriptions and quotes 18:21:27 any by working on it I mean just sticking the text in the right files 18:21:44 and occasionally rejecting a quote or two for not meeting standards 18:22:33 Why are sultanas described as "humble raisins"? 18:22:48 a sultana is just a type of grape 18:23:26 you mean on the spreadsheet? 18:23:29 yeah 18:23:33 at least here, it's a big raisin 18:23:33 what color is the cell? 18:23:59 WordNet says it's a grape commonly used for raisins and wine 18:24:06 green means "this is already in the game and is good", blue means "this has been edited and we think it is ready to go in the game, with dev approval" 18:24:11 in crawl, the tile is a bunch of small green grapes 18:24:11 can't check more, cat covers my mouse and half of keyboard 18:24:19 described as "a humble raisin" in crawl currently, ugh :P 18:24:46 angry raisins <3 18:24:56 @??grape of wrath 18:24:56 unknown monster: "grape of wrath" 18:25:34 new mesmerise monster type? :P 18:25:59 :po 18:26:08 !killsby mara 18:26:09 69 games for * (ckiller=mara): 2x mafalda, 2x Ragdoll, 2x Sticking, 2x simonj, 2x 78291, GameKnut, xw, ChuckNorris, Snuis, Elbereth, autorobin, meownced, Fangorn, sanka, WereDictionary, Daemmerung, Pyrusette, snoopy, snow, Uamenti, noom, Euph0ria, soul, heteroy, Medar, mpa, Miritol, nobbworld, Shockwave, aleksiL, hyperbowl, tehpwn, firemonkey, Joehai, sergeim, Kaffee, Sorchado, Maurog, sstrickl, W... 18:26:14 !killsby grinder 18:26:15 8061 games for * (ckiller=grinder): 64x nogglebeak, 50x pigah, 47x Elynae, 47x phyphor, 43x davejl, 38x newuser, 36x Darmok, 35x Wop, 35x Guido, 35x BirdoPrey, 34x aTarkinC, 34x KiloByte, 31x Lawman0, 30x Xenene, 30x laan, 28x Mandor, 28x undersol, 27x Stormfox, 27x Danakh, 26x Footloop, 26x onwiheg, 25x Arvid, 24x Duckman, 24x banei, 24x Neil, 23x Sky, 22x gnarr, 22x Disco, 22x corax, 21x Rule42,... 18:26:19 ... fuck yeah 18:26:31 Another small thing I think is worth changing: the quotes file does a lot of "_The Works of Jeremy Bentham_" type stuff. If there's no good way to underline a title, I think it's best to just omit the underscores 18:26:33 it looks cheap 18:26:43 I agree 18:26:46 they should just be removed 18:26:51 Alternately, we could just bold the titles 18:26:58 But bye-bye underlines = good 18:28:07 evilmike: almost all terminals allow underlining 18:28:23 bolding is an option, too 18:30:01 -!- ixtli_ has joined ##crawl-dev 18:30:08 -!- ixtli has quit [Ping timeout: 244 seconds] 18:31:37 -!- Amonchakad has joined ##crawl-dev 18:39:11 03kilobyte 07stone_soup-0.9 * r3d4ada885d3e 10/crawl-ref/source/makefile: Unbreak Windows builds, with hacks to support ancient compilers. 18:39:21 03kilobyte 07stone_soup-0.9 * r33895e9a0446 10/crawl-ref/docs/changelog.txt: Changelog for 0.9.2 18:41:43 Stable branch on crawl.develz.org updated to: 0.9.1-6-ge8d583c (32) 18:41:58 kilobyte: is there a way to underline text in the source that is acceptable for tiles as well 18:43:10 as the sometimes-semi-liaison to the text improvementers, I should probably give them a verdict one way or the other 18:52:28 -!- ainsophyao has joined ##crawl-dev 18:56:04 -!- MarvinPA has quit [Read error: Connection reset by peer] 18:56:24 -!- MarvinPA has joined ##crawl-dev 19:10:48 -!- Amonchakad has quit [Quit: Page closed] 19:13:31 -!- G-Flex has joined ##crawl-dev 19:24:19 03evilmike * r07b02e0526f2 10/crawl-ref/source/ (describe.cc mutation.cc): Mention the '!' command on description screens in local tiles builds. 19:31:10 -!- HangedMan has joined ##crawl-dev 19:35:55 Wensley: obviously, we should implement markup for it 19:36:17 implement a markdown engine, gotcha 19:36:26 no, no 19:36:28 _this_ is clearly inferior to **this** 19:36:55 I meant like (assuming that's not taken) 19:38:25 not sure how that's going to help out, we'd still need to process that separately for all builds :P 19:39:12 convert it into in a theoretical webtiles that supports css markup for text, and \e[92902\]em\e2399[]] for shell underlining 19:40:27 in light of that, I think that _fake underlines_ are a wholly acceptable compromise 19:54:20 03evilmike 07stone_soup-0.10 * r824b64eacc42 10/crawl-ref/source/dat/des/branches/zot.des: Fix lemuel_draconian_sentries. 19:54:20 03evilmike 07stone_soup-0.10 * rf6566f0763dc 10/crawl-ref/source/dat/des/branches/abyss.des: Fix evilmike_abyss_rune_tentacle_tunnel. 19:54:20 03elliptic 07stone_soup-0.10 * r7c509362648c 10/crawl-ref/source/dat/lua/autofight.lua: Merge hit_closest() and hit_adjacent(). 19:54:21 03elliptic 07stone_soup-0.10 * rb197166bf4b1 10/crawl-ref/settings/init.txt: Add commented-out autofight_stop to init.txt. 19:54:21 03kilobyte 07stone_soup-0.10 * ra9c27f8216bd 10/crawl-ref/source/dat/descript/ability.txt: Mention that Mark 4/Stack 5 don't work on marked decks. 19:54:21 03kilobyte 07stone_soup-0.10 * r62f9c61dbd74 10/crawl-ref/source/contrib/sqlite: Disable sqlite locking on Mac OS X (GreatZebu). 19:54:21 03evilmike 07stone_soup-0.10 * rd00e624bd201 10/crawl-ref/source/dat/des/portals/wizlab.des: Fix floor descriptions in wizard labs. 19:54:22 03evilmike 07stone_soup-0.10 * r15a9515201c1 10/crawl-ref/source/dat/des/branches/pan.des: Change how the silver wall and golden statue features are described in evilmike_holy_pan. 19:54:22 03evilmike 07stone_soup-0.10 * ra8f45bd7bb83 10/crawl-ref/source/dat/des/serial/undead.des: Changes to dk's "Undead" serial vault. 19:54:23 03evilmike 07stone_soup-0.10 * ree7f42ef6b7d 10/crawl-ref/source/dat/des/ (branches/lair.des entry/twisted.des variable/tomb_raider.des): Various changes to vault-defined feature descriptions. 19:54:35 03evilmike 07stone_soup-0.10 * rfca813841140 10/crawl-ref/source/dat/des/portals/wizlab.des: Fix descriptions in wizlab_zonguldrok. 19:54:35 03evilmike 07stone_soup-0.10 * r6d3fae105ad3 10/crawl-ref/source/dat/des/branches/elf.des: Fix minmay_elf_arrival_summoners. 19:54:35 03dolorous 07stone_soup-0.10 * rb1ace0ac47c4 10/crawl-ref/source/religion.cc: Fix wording. 19:54:35 03dolorous 07stone_soup-0.10 * r0b9e38606f54 10/crawl-ref/source/dat/des/portals/wizlab.des: Fix typo. 19:54:35 03evilmike 07stone_soup-0.10 * r190a67e33ffc 10/crawl-ref/docs/changelog.txt: Update changelog. 19:54:35 03evilmike 07stone_soup-0.10 * re4044487f71f 10/crawl-ref/source/dactions.cc: Fix human corpses of freed slaves. 19:54:36 03evilmike 07stone_soup-0.10 * r4f6dc4669f76 10/crawl-ref/source/dat/des/variable/mini_monsters.des: Remove dwarf mountain bat the bat zombie. 19:54:50 03kilobyte 07stone_soup-0.10 * rc7b041772686 10/crawl-ref/docs/crawl_manual.reST: Sync manual from the wiki. 19:54:51 03kilobyte 07stone_soup-0.10 * r1eee5b70d74d 10/crawl-ref/source/util/unrest.pl: Fix the display of the webtiles URL in unrested manual. 19:54:51 03dolorous 07stone_soup-0.10 * r9a0121962596 10/crawl-ref/docs/changelog.txt: Clean up the changelog a bit. 19:54:51 03kilobyte 07stone_soup-0.10 * re4a17985f39d 10/crawl-ref/source/mon-pick.cc: Subtract subtractor snake generation for 0.10 19:54:51 03kilobyte 07stone_soup-0.10 * rf5c4927f8ffe 10/crawl-ref/source/ (dungeon.cc terrain.cc): Disable stair and portal mimics for 0.10 19:55:24 I thought CIA throttled huge commit dumps. 19:56:04 -!- medgno has joined ##crawl-dev 19:56:11 apparently it doesn't 19:58:43 * due thorttles CIA 19:58:59 I think it only throttles new branches 21:02:41 -!- neunon has quit [Remote host closed the connection] 21:13:37 -!- dtsund has quit [Ping timeout: 240 seconds] 21:14:26 -!- mikee_ has joined ##crawl-dev 21:46:21 -!- HangedMan has quit [Ping timeout: 264 seconds] 21:46:50 -!- capablanca has joined ##crawl-dev 21:47:17 -!- heteroy has quit [Quit: ChatZilla 0.9.87 [Firefox 3.6.25/20111212142243]] 21:47:41 -!- Textmode has quit [Ping timeout: 252 seconds] 21:49:34 -!- mikee_ has quit [Ping timeout: 244 seconds] 21:49:34 -!- capablanca is now known as mikee_ 21:50:23 -!- dtsund has joined ##crawl-dev 21:50:27 -!- ussdefiant has quit [Ping timeout: 252 seconds] 21:52:38 -!- Wensley has quit [Ping timeout: 240 seconds] 21:57:49 -!- elliptic has joined ##crawl-dev 22:07:55 -!- ivan`` has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 22:07:55 -!- djinni has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 22:16:47 -!- ussdefiant has joined ##crawl-dev 22:17:34 -!- djinni has joined ##crawl-dev 22:17:35 -!- ivan`` has joined ##crawl-dev 22:24:19 03evilmike * r2832b6cf8c65 10/crawl-ref/source/describe.cc: Do not capitalize inventory letters in the description screen. 22:25:46 -!- medgno has quit [Quit: Quitting] 22:33:26 evilmike: That sounds kind of familiar ... 22:35:00 SamB: yeah I know what you mean, this seems like something that's cropped up before. Although in this case it was from a commit just a month ago 22:36:07 maybe we should have some, uh, regression tests or something ... 22:36:43 this does make it so if you examine an item on the ground, it's in lower case, but that's not as much of a problem as the inventory letter thing 22:37:44 I hope you left a comment so nobody goes and flips it back? 22:37:57 yeah 22:43:41 * SamB wonders why there is a corneria in FF *and* a corneria in the lylat system 22:47:09 -!- ixtli has joined ##crawl-dev 22:48:22 -!- ixtli_ has quit [Ping timeout: 276 seconds] 22:50:18 Cornerias are OP 22:50:51 ...wait, sorry, that's a DoomRL joke, not a Crawl one per se. 23:31:15 -!- djinni has quit [Ping timeout: 252 seconds] 23:31:16 -!- ivan`` has quit [Ping timeout: 252 seconds] 23:32:38 -!- jeanjacques has joined ##crawl-dev