--- Log opened Mon Dec 12 00:00:00 2011 00:27 ۰۰-- valrus [~valrus@c-98-232-108-145.hsd1.wa.comcast.net] has quit [Remote host closed the connection] 00:28 < CIA-54> dolorous * rc5917b83d447 /crawl-ref/source/test/monster-name.lua: Change "gnoll sergeant" name to "gnoll lieutenant" in the testsuite. 00:31 ۰۰-- rawrmage [~servnix@pdpc/supporter/student/rawrmage] has quit [Ping timeout: 244 seconds] 00:35 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has joined ##crawl-dev 00:38 ۰۰-- elliptic [~elliptic@dynamic-oit-vapornet-c-357.Princeton.EDU] has quit [Ping timeout: 252 seconds] 00:47 ۰۰-- rawrmage [~servnix@pdpc/supporter/student/rawrmage] has joined ##crawl-dev 00:52 <+SamB> !tell elliptic randbooks are unidentified because they're so obscure 00:52 < Henzell> SamB: OK, I'll let elliptic know. 00:59 ۰۰-- ainsophyao [~ainsophya@wl004j.ecc.u-tokyo.ac.jp] has quit [Remote host closed the connection] 01:03 ۰۰-- dtsund [~anon@WAREHOUSE-ONE-TWENTY-FOUR.MIT.EDU] has quit [Quit: dtsund] 01:03 < Gretell> Unstable branch on crawl.develz.org updated to: 0.10-a0-2684-gc5917b8 (32) 01:13 ۰۰-- Wensley [~chatzilla@dynamic-acs-72-23-89-126.zoominternet.net] has quit [Ping timeout: 240 seconds] 01:18 < Gretell> Windows builds of master branch on crawl.develz.org updated to: 0.10-a0-2684-gc5917b8 01:19 ۰۰-- timecircuits [~Adium@c-69-143-143-136.hsd1.md.comcast.net] has joined ##crawl-dev 01:31 < DrPraetor> Okay, Octapodes are needlessly difficult to keep alive early on. I know that's the purpose, but this is getting ridiculous. 01:51 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has quit [Ping timeout: 248 seconds] 01:59 ۰۰-- chexuma [~chexuma@68.168.163.26] has quit [Ping timeout: 252 seconds] 02:01 ۰۰-- chexuma [~chexuma@68.168.163.26] has joined ##crawl-dev 02:05 ۰۰-- MarvinPA_ [~MarvinPA@85.210.104.35] has joined ##crawl-dev 02:05 ۰۰-- mode/##crawl-dev [+v MarvinPA_] by ChanServ 02:07 ۰۰-- MarvinPA [~MarvinPA@85.210.104.35] has quit [Ping timeout: 252 seconds] 02:13 ۰۰-- Pacra [~Pacra@c-68-44-35-89.hsd1.nj.comcast.net] has quit [Quit: This computer has gone to sleep] 02:31 ۰۰-- ainsophyao [~ainsophya@wl003.ecc.u-tokyo.ac.jp] has joined ##crawl-dev 02:42 ۰۰-- ainsophyao [~ainsophya@wl003.ecc.u-tokyo.ac.jp] has quit [Remote host closed the connection] 02:45 ۰۰-- greatzebu [~abecker@node-13-251.flex.volo.net] has quit [Quit: greatzebu] 02:48 ۰۰-- evilmike [~evilmike@66.183.151.151] has quit [Read error: Connection reset by peer] 03:00 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has joined ##crawl-dev 03:55 ۰۰-- DrPraetor [~kvirc@cpe-184-57-11-68.columbus.res.rr.com] has quit [Ping timeout: 252 seconds] 04:15 ۰۰-- st_ [s@cpc10-stre5-2-0-cust69.1-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 04:26 ۰۰-- monqy [~swell@pool-71-102-226-192.snloca.dsl-w.verizon.net] has quit [Quit: hello] 04:47 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has quit [Ping timeout: 252 seconds] 05:14 ۰۰-- bhaak is now known as kerio` 05:14 ۰۰-- kerio` is now known as bhaak 05:23 ۰۰-- petete [~quassel@190.190.173.140] has joined ##crawl-dev 05:39 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has quit [Ping timeout: 240 seconds] 05:49 ۰۰-- alefury [~alefury@rock.fkp.physik.tu-darmstadt.de] has joined ##crawl-dev 06:00 < Gretell> OSX builds of master branch on crawl.develz.org updated to: 0.10-a0-2673-g2ede7d6 06:05 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has joined ##crawl-dev 06:07 ۰۰-- Pingas [~Pingas@40.181.34.95.customer.cdi.no] has joined ##crawl-dev 06:26 ۰۰-- kilobyte [~kilobyte@2a03:9300:10::5] has quit [Ping timeout: 252 seconds] 06:38 ۰۰-- kilobyte [~kilobyte@2a03:9300:10::5] has joined ##crawl-dev 06:38 ۰۰-- mode/##crawl-dev [+v kilobyte] by ChanServ 06:48 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has joined ##crawl-dev 07:23 ۰۰-- dpeg [~dpeg@dis.angband.pl] has joined ##crawl-dev 07:23 ۰۰-- mode/##crawl-dev [+o dpeg] by ChanServ 07:27 <@dpeg> !seen elliptic 07:27 < Henzell> I last saw elliptic at Mon Dec 12 05:38:41 2011 UTC (6h 48m 44s ago) quitting with message Ping timeout: 252 seconds. 07:27 <@dpeg> !seen MarvinPA_ 07:27 < Henzell> I last saw MarvinPA_ at Mon Dec 12 07:05:13 2011 UTC (5h 22m 16s ago) joining the channel. 07:28 ۰۰-- G-Flex [swimswim@ip24-250-41-26.ri.ri.cox.net] has joined ##crawl-dev 07:28 < G-Flex> so I just noticed something 07:28 < G-Flex> I have a Ds with claws 1 and slimy scales 1 07:28 < G-Flex> er 07:28 < G-Flex> slimy scales 2, rather 07:28 < G-Flex> my A screen says this: 07:28 < G-Flex> You have sharp fingernails. 07:28 < G-Flex> You are mostly covered in slimy green scales (AC +2). 07:29 < G-Flex> but in the % screen: 07:29 < G-Flex> A: claws 1, AC +2, EV -1 07:29 ۰۰-- syllogism [syllogism@88-148-181-130.bb.dnainternet.fi] has joined ##crawl-dev 07:30 < G-Flex> any ideas what's with that EV -1? 07:31 < alefury> green scales used to do that 07:32 ۰۰-- timecircuits [~Adium@c-69-143-143-136.hsd1.md.comcast.net] has quit [Quit: Leaving.] 07:32 < alefury> maybe the descriptions dont properly align 07:33 < G-Flex> so which is correct 07:34 < alefury> it shouldnt reduce ev anymore. no idea if it does. 07:34 < alefury> anyway, mantis? 07:35 < alefury> irc bug reports tend to get lost if there is no immediate reaction from a dev 07:36 < lorimer> s/if.*$// 07:41 <@dpeg> alefury: (a) there are always bug purging periods, (b) _some_ bug reports stick around forever, that does not mean submitting BRs is a waste 07:41 <@dpeg> saying that means to stop all potential for progress 07:42 < G-Flex> I think you misinterpreted what he said 07:43 < alefury> i think so too 07:44 < alefury> i was saying he should report it on mantis, because bugs only reported on irc tend to get forgotten 07:44 < alefury> especially with no logging 07:45 <+|amethyst> were slimy green the only ones to have EV penalty removed recently? 07:45 < alefury> yes 07:45 < alefury> i think so 07:46 < alefury> i think the only other ones that have an ev penalty are thick black ones, and they get huge ac in return 07:46 < CIA-54> MarvinPA * r09250dda1bc2 /crawl-ref/source/output.cc: Fix % screen display for green scales 07:46 <@dpeg> ah, sorry alefury 07:47 <+|amethyst> MarvinPA beat me to it :) 07:47 <@dpeg> apology later than bugfix :O 07:47 <+MarvinPA_> :) 07:47 ۰۰-- MarvinPA_ is now known as MarvinPA 07:47 < alefury> dpeg: np 07:47 <+|amethyst> alefury: icy blue and molten have EV penalties 07:48 <+|amethyst> alefury: rough black have a dex penalty, not ev 07:48 < alefury> ahhh, too many scales 07:48 < alefury> btw, is the blink mutation blink ability supposed to cost hp? 07:48 < alefury> it seems kind of interesting, but 12 hp is so much 07:49 <+MarvinPA> it's a percentage of maxhp, i believe 07:50 < alefury> ah. i was like "ohhh, blink mutation, that's cool" *checks a screen* "Awwwwww. :(" 07:50 <+MarvinPA> 5%, yeah 07:50 < alefury> might be more useful for non-DD 08:02 ۰۰-- Ragdoll [~Ragdoll@53518A17.cm-6-2c.dynamic.ziggo.nl] has joined ##crawl-dev 08:04 < alefury> how about a Ds mutation that chaos-brands your unarmed attacks? 08:04 < alefury> or possibly a more useful brand? 08:04 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has quit [Ping timeout: 248 seconds] 08:05 < alefury> elec branded unarmed might be cool for an elec facet. maybe too strong, though. 08:06 < Ragdoll> chaos brand is the bst brand 08:06 ۰۰-- timecircuits [~Adium@c-69-143-143-136.hsd1.md.comcast.net] has joined ##crawl-dev 08:06 < alefury> well, it tends to screw you every once in a while, with nothing really positive about it 08:07 < Ragdoll> maybe a more controlled chaos? 08:07 < Ragdoll> as odd as that sounds 08:07 < alefury> that would be spoilery, unless its very controlled 08:08 < alefury> "your unarmed attacks randomly do fire, ice or pain damage" 08:08 < alefury> s/pain/draining 08:08 < alefury> doesnt really fit well into a facet, though 08:08 < Ragdoll> maybe randomly pick every usable weapon brand at random, and chance to inflict ailments that are not berserk/haste 08:09 < Ragdoll> but that would be too overpowered 08:09 < alefury> unarmed is already quite strong, so maybe adding a brand to it isnt a good idea at all 08:09 < alefury> it would be nicely demon-themed, though 08:09 < alefury> and could encourage switching to unarmed 08:15 < alefury> tier 3 facet: ability to cast static discharge (3 MP, breath), rElec, unarmed attacks become elec branded 08:15 < alefury> any good? 08:16 < alefury> oh, also, food cost for static discharge of course 08:16 <+|amethyst> is that tier 3 really? 08:16 <+|amethyst> I mean, compared to hellfire and passive freeze 08:16 < alefury> if anything its too powerful imo, if you actually make use of it 08:16 < G-Flex> elec branded unarmed might be cool for an elec facet. maybe too strong, though. 08:17 < G-Flex> this sounds annoying if only because it pigeonholes you into UC 08:17 < alefury> thats the point 08:17 <+|amethyst> also, rewards spoilers 08:17 < alefury> all the ds facets do. maybe swapping the unarmed brand and static discharge might be good 08:17 <+|amethyst> new players won't know that when they get the static discharge ability, they should switch from their weapon skill to UC 08:17 < alefury> but elec brand is super powerful early on 08:18 < G-Flex> all the Ds facets do what 08:18 < alefury> reward spoilers 08:18 < G-Flex> oh 08:18 <+MarvinPA> maybe an elec-branded aux of some sort would be better 08:18 < alefury> this one is a pretty strong offender, though 08:18 <+MarvinPA> not as strong as full elec of course 08:18 <+|amethyst> passive shock :) 08:18 < alefury> MarvinPA: then people dont have to adjust their playstyle 08:18 < alefury> only fight in melee a bit more i suppose 08:18 <+MarvinPA> make it require a free hand! 08:19 <+|amethyst> I think that if people do have to adjust their playstyle, the first mutation in the facet should encourage that adjustment 08:19 <+MarvinPA> so you can go one-hander and no shield and get it, or something 08:19 < alefury> then it would actually have to be as strong as elec for anyone to use it 08:19 < alefury> |amethyst: youre 100% right, yes 08:19 < G-Flex> adjusting playstyle is fine, but I don't like things that require the player to make extremely *specific* adjustments 08:19 <+MarvinPA> not like it'd be hard to make it strong enough to be worth giving up a shield for 08:19 < G-Flex> to get any use out of it 08:19 < G-Flex> like having to choose a particular weapon skill 08:20 < alefury> MarvinPA: i like that a lot. only problem is getting the point across in a single line. 08:20 <+MarvinPA> mm, yeah 08:21 < alefury> "You sometimes shock enemies in melee with a free hand" 08:21 < alefury> :/ 08:21 < Eronarn> this doesn't sound particularly interesting/fun 08:21 < Eronarn> remember, we used to have draining touch as a DS mut 08:21 < alefury> draining sucks, though, and elec is good 08:21 < G-Flex> an elec facet itself sounds like it could be fun 08:22 < Eronarn> elec facet that gives your sixfirhy speed 08:22 < Ragdoll> replace static discharge with chain lightning 08:22 < alefury> well, thought process behind what i wrote: static discharge encourages melee. rElec encourages actually using static discharge whenever you are in melee, especially with multiple enemies. free extra melee damage = big ass cherry on top. 08:22 < Eronarn> replace Ragdoll's idea with a good one 08:23 < Eronarn> alefury: what about, instead, a chance to cast static discharge when you are hit 08:23 <+MarvinPA> unarmed elec aux could arc to adjacent enemies when you hit them 08:23 < G-Flex> so similar to passive freeze 08:23 < alefury> i think there are too many of those already 08:23 < alefury> spiny mut too 08:23 < G-Flex> Eronarn: how would that interact with having allies, though 08:23 <+MarvinPA> similar concept but triggers when you hit stuff instead of the opposite which there's already quite a lot of, yeah 08:23 < Eronarn> G-Flex: poorly, presumably 08:24 < alefury> so basically sometimes static discharge on attack? 08:24 * G-Flex has bad memories of Ds of oka 08:24 < Eronarn> ps someone code the chaos facet i have up on the wiki 08:24 ۰۰-- ais523 [~ais523@unaffiliated/ais523] has quit [Remote host closed the connection] 08:25 < alefury> im this close to actually getting the crawl source and starting to code a bit 08:25 < alefury> theres some other stuff i want to do, but Ds facets seem pretty easy and fun 08:25 < Eronarn> we really need chaos spawn that breathe chaos breath 08:25 <+MarvinPA> roughly the same as SD except with power depending on mutlevel, or maybe just one guaranteed arc or whatever 08:25 < G-Flex> spiny is probably my least favorite Ds mutation 08:25 < Eronarn> then possibly also a chaos dragon 08:25 <+MarvinPA> anyways, off to get some lunch, bbiab 08:26 < G-Flex> is mapping still a tier 2 mutation? 08:26 < G-Flex> or was that removed? 08:26 < alefury> mapping is gone 08:26 < G-Flex> good 08:26 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has joined ##crawl-dev 08:27 < alefury> hm, one way to reduce spoileryness of Ds: more facets, and more facets that share the first or first two mutations 08:28 < alefury> also makes them less scummable 08:29 ۰۰-- Cryp71c [~Cryp71c@adsl-065-013-247-238.sip.bna.bellsouth.net] has joined ##crawl-dev 08:29 ۰۰-- mode/##crawl-dev [+v Cryp71c] by ChanServ 08:29 <+Cryp71c> Morning 08:29 < Henzell> Cryp71c: You have 3 messages. Use !messages to read them. 08:29 <+Cryp71c> !messages 08:30 <+Cryp71c> !messages 08:30 < Henzell> (1/3) kilobyte said (4d 22h 4m 13s ago): is there any reason to call melee_attack::apply_damage_brand() for a dead person for brands other than elec and vamp? The rest is irrelevant, gives wrong messages or is otherwise problematic. 08:30 < Henzell> (1/2) |amethyst said (4d 21h 19m 42s ago): Has UCC fixed #4376 (Vorpal brands showing anomlously low damage on death)? 08:30 <+Cryp71c> !messages 08:30 < Henzell> (1/1) |amethyst said (3d 13h 13m 5s ago): A new UCC crash, this one probably related to krakens and tentacles: http://crawl.develz.org/morgues/trunk/magistern/crash-magistern-20111209-001357.txt 08:30 <+|amethyst> The kraken one might not be UCC related after all 08:30 < alefury> Cryp71c: also 0 damage attacks dont wake up enemies 08:30 <+|amethyst> minmay had a similar crash that didn't involve melee at all 08:31 < alefury> and staff of foo damage does not wake up enemies 08:31 < alefury> hilarity ensues 08:31 < alefury> also theres a crash report on mantis (melee against obelisk) that may be already fixed 08:32 <+Cryp71c> |amethyst, k, re 4376, it probably will still be applicable, brand damage is still calculated the same as it was previously (separate from the attack-damage). 08:32 <+Cryp71c> alefury, I'll look on mantis for the crash. 08:33 <+|amethyst> Cryp71c: I think you answered that one already, but thanks 08:34 <+Cryp71c> yeah I think so too :) 08:34 <+Cryp71c> but I couldn't be sure. 08:36 < alefury> Cryp71c: its 5024 08:36 <+Cryp71c> thanks 08:36 < alefury> note the version 08:38 <+Cryp71c> ? its 0.10 dev version..? 08:38 <+Cryp71c> What's so special about it? 08:38 < alefury> advanced view has the hash, i think its from before you fixed those melee crashes with the noise message 08:39 <+|amethyst> 0.10-a0-2379-g54508d0 which is two weeks old 08:39 <+Cryp71c> Ah, yeah the description does sound very familiar, I'll compile from trunk and test locally, thank. 08:39 <+Cryp71c> thanks* 08:41 ۰۰-- edlothiol [~edlothiol@81-64-155-196.rev.numericable.fr] has joined ##crawl-dev 08:41 ۰۰-- mode/##crawl-dev [+v edlothiol] by ChanServ 08:43 <+|amethyst> diamond obelisk is a statue, so this was probably the AT_WEAP_ONLY bug 08:51 ۰۰-- timecircuits [~Adium@c-69-143-143-136.hsd1.md.comcast.net] has quit [Read error: Connection reset by peer] 09:05 ۰۰-- timecircuits [~Adium@c-69-143-143-136.hsd1.md.comcast.net] has joined ##crawl-dev 09:15 ۰۰-- timecircuits [~Adium@c-69-143-143-136.hsd1.md.comcast.net] has quit [Quit: Leaving.] 09:27 ۰۰-- elliptic [~elliptic@dynamic-oit-vapornet-c-523.Princeton.EDU] has joined ##crawl-dev 09:27 ۰۰-- mode/##crawl-dev [+v elliptic] by ChanServ 09:38 ۰۰-- valrus [~valrus@c-98-232-108-145.hsd1.wa.comcast.net] has joined ##crawl-dev 10:05 ۰۰-- valrus [~valrus@c-98-232-108-145.hsd1.wa.comcast.net] has quit [Remote host closed the connection] 10:31 ۰۰-- DrPraetor [~kvirc@cpe-184-57-11-68.columbus.res.rr.com] has joined ##crawl-dev 10:52 < Henzell> Unstable branch on crawl.akrasiac.org updated to: 0.10-a0-2685-g09250dd (32) 10:54 ۰۰-- dtsund [anon@WAREHOUSE-FIVE-EIGHTY-ONE.MIT.EDU] has joined ##crawl-dev 10:55 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has quit [Ping timeout: 252 seconds] 10:59 ۰۰-- jeanjacques [~jejacques@port-92-200-61-216.dynamic.qsc.de] has quit [] 11:06 < CIA-54> dolorous * re1b4e1f38f2e /crawl-ref/source/item_use.cc: Update comments on throwable object stats. 11:09 ۰۰-- moxian [~moxian@89.249.164.198] has joined ##crawl-dev 11:14 <@dpeg> What do you think of reducing jelly speed from 9 to 8? 11:27 ۰۰-- ainsophyao [~ainsophya@h175-177-004-046.catv02.itscom.jp] has joined ##crawl-dev 11:27 < alefury> i presume the goal is making them easier to kite, as per the tavern post? 11:28 < alefury> depends on whether you actually want to encourage kiting 11:28 < alefury> reducing other stats or increasing depth and making them speed 11 might be better 11:28 <+MarvinPA> i'm not convinced that they're a problem, but i generally don't bother wasting time kiting them to kill them 11:28 <+MarvinPA> if i don't have an easy way of killing them then i just leave them alone 11:29 < alefury> could just give them less hp and fast regen 11:30 <+MarvinPA> seems like "you don't have to kill everything" is a valuable lesson to teach early on, anyway 11:31 ۰۰-- DrPraetor [~kvirc@cpe-184-57-11-68.columbus.res.rr.com] has quit [Read error: Connection timed out] 11:31 <+MarvinPA> and it seems like jellies could maybe help accomplish that as-is, dunno 11:31 ۰۰-- DrPraetor [~kvirc@cpe-184-57-11-68.columbus.res.rr.com] has joined ##crawl-dev 11:32 <+elliptic> I think jellies are fine as-is 11:32 <+elliptic> speed 9 means that sometimes they are actually dangerous 11:32 <+elliptic> you don't always have room to kite them at speed 9 11:35 <@dpeg> alefury: yes 11:35 <@dpeg> ok! 11:36 <+MarvinPA> speaking of constriction (in ##crawl), has anyone else had a chance to look at the branch yet? 11:36 <@dpeg> another one: is anyone able to review the constriction patch? 11:36 <+MarvinPA> haha 11:36 <@dpeg> :) 11:36 <@dpeg> MarvinPA: did you? 11:36 <+MarvinPA> i've got it checked out locally and have played with it a little 11:36 <@dpeg> does it work? 11:37 <+MarvinPA> seems to function nicely, yeah 11:37 <@dpeg> assuming that there are np bugs, the one bit that needs testing is Snake 11:37 <+MarvinPA> i suggested a few tweaks, but the base implementation seems to be there and working 11:38 <@dpeg> MarvinPA: what do you suggest? 11:38 ۰۰-- greatzebu [~greatzebu@sarcasm.cs.ILLINOIS.edu] has joined ##crawl-dev 11:38 <+MarvinPA> mainly for things like how teleportation is handled 11:38 <+MarvinPA> i think the implementation in the branch blocks it entirely if the constrictor is bigger than you, and otherwise the constrictor teleports with you 11:39 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has joined ##crawl-dev 11:39 <+MarvinPA> which could be fine, just a matter of making it very clear when teleport is blocked and when it's not 11:39 <@dpeg> MarvinPA: yes, that was what galehar proposed 11:39 <@dpeg> !seen kilobyte 11:39 < Henzell> I last saw kilobyte at Mon Dec 12 11:38:29 2011 UTC (5h 1m 22s ago) joining the channel. 11:41 <@dpeg> MarvinPA: perhaps a -TELE flag if constricted by a bigger opponent? 11:41 <+MarvinPA> that might be simplest, yeah 11:42 <@dpeg> MarvinPA: is there a Constrict flag or similar already? 11:42 <+MarvinPA> it shows up as a status light, yeah 11:43 <@dpeg> good, so -TELE should sit next to it and get the same colour 11:46 < alefury> im not sure allowing tele at all when constricted still makes sense 11:46 < alefury> smaller enemies can never constrict you 11:46 < alefury> might just be simpler and much more clear to always block tele when constricted 11:48 <@dpeg> also a huge nerf (to players) 11:48 < alefury> well, of course, but maybe more interesting 11:48 <+MarvinPA> bringing stuff with you when you teleport is such a cool effect though :P 11:48 < alefury> tele is currently "get out of jail, no matter what" 11:49 < alefury> tactically blocking it is nice imo 11:49 <+elliptic> alefury: not really 11:49 < alefury> taking the enemy with you is super cool, and also a strong restriction on teleport 11:49 <+elliptic> it takes multiple turns and without cTele it might not help (or make things worse) 11:49 < alefury> yes, of course, but it always works 11:49 <+elliptic> no 11:49 <+elliptic> sometimes it doesn't move you at all :P 11:50 < alefury> yes, and enemy teleporters can cancel it... 11:50 <+elliptic> anyway I'm not objecting to constriction blocking it, just to the sentiment that it is a guaranteed escape currently 11:50 <+MarvinPA> anyway, i'd like someone else have a look over the branch to check there's no major problems that i missed before merging if possible :P 11:51 <@dpeg> elliptic: could you? 11:51 <+MarvinPA> and then it'd be a lot easier to address teleport issues and so on once it can actually be playtested 11:51 <@dpeg> (I still have problems checking out branches, and I won't discover the truth right now.) 11:51 <@dpeg> MarvinPA: yes 11:51 <@dpeg> I have no idea how hard Snake:5 is now for the various playing styles... that's the biggest question, in my opinion. 11:52 <+elliptic> I might be able to take a look sometime in the next few days, yeah 11:52 < alefury> easy if you go there just before zot, hard otherwise, very hard without rP 11:52 < alefury> also depends on what ending you get 11:52 < alefury> the fire one is a bit harder imo 11:54 < alefury> generally it can be postponed until you can handle zot, so unless a rune lock is introduced snake difficulty doesnt matter much. maybe toning down all nagas a little to compensate for constriction might be good, though. Nagas arent just on snake:5 after all 11:55 < blueDave> howdy 11:55 < alefury> probably best to just wait and see how hard it gets 11:55 < blueDave> atting -tele when constricted by something larger would be pretty easy 11:55 < blueDave> adding 11:56 <@dpeg> blueDave: probably easiest on the interface 11:56 < blueDave> that's what I mean 11:56 < blueDave> wouldn't want it to be an actual attribute, right? 11:57 < blueDave> one thing is broken, you escape an anaconda and it constricts again the same turn, trying to think of a way to keep that from happening 11:57 < alefury> escape = escape + movement in the direction you pressed? 11:57 < blueDave> yes 11:58 < alefury> so its only an issue with fast enemies? 11:58 < blueDave> but the snake is faster and catches up 11:58 < blueDave> right 11:58 < alefury> well, that at least makes sense 11:58 < alefury> it sounds annoying, but consistent 11:58 < blueDave> just varies from the wiki proposal 11:58 < alefury> not really 11:58 < blueDave> suppose if you escape from a naga it might work out ok 11:59 < alefury> anyway, bye for now 11:59 < blueDave> how many HP is normal for the player at the time they first encounter anacondas? 12:00 < alefury> there is one in jungle book 12:00 < blueDave> right now it has a constrict for max 30, bite for max 30, which is going to be pretty substantial 12:00 < alefury> thats usually the first one i see? 12:00 < alefury> other than that i think theyre in snake and rarely in mid dungeon? 12:01 < alefury> so generally later than lair:8 12:01 < alefury> hp varies wildly between characters 12:01 < alefury> really bye now :) 12:01 ۰۰-- alefury [~alefury@rock.fkp.physik.tu-darmstadt.de] has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20110929064733]] 12:11 ۰۰-- blabber [~tobi@p3EE3C94D.dip.t-dialin.net] has joined ##crawl-dev 12:23 <@dpeg> blueDave: the individual constricting monsters (especially early-ish snakes) will be revisited anyway 12:27 <@dpeg> gotta go, thanks for the patch, hope it'll go in soon enoug 12:27 <@dpeg> h 12:27 ۰۰-- dpeg [~dpeg@dis.angband.pl] has quit [Quit: zzz] 12:30 ۰۰-- alefury [~galefury@B4115.karlshof.wh.tu-darmstadt.de] has joined ##crawl-dev 12:49 < alefury> the uc description seems outdated and misleading 12:50 < alefury> shields description doesnt mention that it reduces shield penalties 12:50 < alefury> bored now, no more descriptions 12:59 ۰۰-- st_ [s@cpc10-stre5-2-0-cust69.1-1.cable.virginmedia.com] has joined ##crawl-dev 13:00 * SamB wonders why the scoring of wizmode games is a compile-time option, rather than being a setting 13:02 * SamB thinks it wouldn't take much codespace to make it a setting, could save a good bit of recompiling, considering the main point of it being off is to avoid flooding one's local highscore list with wizmode games ... 13:07 < alefury> why even allow switching it on? 13:07 <+SamB> alefury: testing, duh 13:08 <+SamB> of the scoring code 13:08 <+SamB> and related things 13:08 < alefury> ah, right 13:08 <+SamB> so you can set up a situation and make sure it is recorded appropriately in the score files and stuff 13:10 <+SamB> heck, it might make sense to just have a wizmode command to toggle it 13:10 <+SamB> dunno 13:11 < alefury> well, wizmode is on in the downloadable packages 13:11 < alefury> and those are what most crawl players play 13:12 < alefury> slightly nudging people towards not cheating is good 13:12 < alefury> for that reason i like that its not an option, and i especially like that its not a wizmode command 13:14 <+SamB> you do know that wizmode entries are tagged as such in the list? 13:14 <+SamB> the main issue with having the option set to "on" is that it could result in the highscore list being filled with wizmode scores 13:15 < alefury> cheat ==> doesnt count 13:15 < alefury> much stronger message than just marking stuff 13:15 <+SamB> we could just change the marking to (cheater) instead of (WIZ), maybe? 13:16 < alefury> :) 13:16 ۰۰-- monqy [~swell@pool-71-102-226-192.snloca.dsl-w.verizon.net] has joined ##crawl-dev 13:16 < alefury> i think most cheaters savescum instead of wizmoding anyway, simply because its much easier to find out about than wizmode 13:16 <+SamB> is it really ? 13:16 < alefury> (i also used to do this, to see more of crawl) 13:17 < alefury> game deletes your saves when you die ==> back up your saves 13:17 * SamB thinks he was using wizmode before he learned that you could have more than one save for a given gametype 13:17 < alefury> anyone with a shred of computer skills can come up with that 13:17 <+SamB> oh, yeah 13:17 <+SamB> I could figure *that* out, I guess 13:18 < alefury> also, its kind of reactive, while wizmode is proactive 13:18 < alefury> if you just back up your saves, you might still get through without actually using the backups 13:18 < alefury> if you enable wizmode, it doesnt count, even if you never use it 13:19 <+SamB> That's why I only turn on when I intend to use it more-or-less immediately 13:19 <+SamB> generally when I'm trying to, you know, *test* something 13:20 < alefury> anyway, if this would make compiling noticeably faster, i think this stuff is a secondary concern 13:20 < alefury> or save recompiling 13:20 <+SamB> it wouldn't make compiling faster so much as avoid the need to recompile when you want to turn the option on/off 13:20 < alefury> do you actually test scoring a lot? 13:21 < alefury> it still produces morgues with a score, right? 13:21 <+SamB> I guess I'll look into it next time I feel like testing scoring 13:21 <+SamB> well, I was thinking more about the computer-readable score files used by Henzell et al... 13:22 <+SamB> and no, I don't try this that often 13:23 <+SamB> and I guess if I were going to, like as not I'd take the lazy route and just use GDB to turn off wizmode ... 13:25 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has quit [Ping timeout: 248 seconds] 13:54 ۰۰-- DrPraetor [~kvirc@cpe-184-57-11-68.columbus.res.rr.com] has quit [Ping timeout: 244 seconds] 14:06 <+edlothiol> !tell kilobyte could you take a look at the tiles-monster-info branch? I think it can be merged, but I'd be more comfortable if someone else looked over it, at least regarding the saving/loading changes 14:06 < Henzell> edlothiol: OK, I'll let kilobyte know. 14:09 < alefury> !rng go_grab_curare dont 14:09 < Henzell> The RNG chooses: go_grab_curare. 14:09 < alefury> bah 14:10 < alefury> oh, sorry, wrong channel 14:11 ۰۰-- ainsophyao [~ainsophya@h175-177-004-046.catv02.itscom.jp] has quit [Remote host closed the connection] 14:23 < blueDave> re: wizmode scoring -- what if it were an environment variable -- thus easy to flip but not necessary to document in the init? 14:24 ۰۰-- agolden [~agolden@69.170.160.74] has joined ##crawl-dev 14:25 <+SamB> blueDave: could work 14:34 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has joined ##crawl-dev 14:40 ۰۰-- moxian [~moxian@89.249.164.198] has left ##crawl-dev [] 15:02 ۰۰-- agolden [~agolden@69.170.160.74] has quit [Quit: agolden] 15:02 ۰۰-- Pingas [~Pingas@40.181.34.95.customer.cdi.no] has quit [Ping timeout: 268 seconds] 15:12 ۰۰-- Pingas [~Pingas@40.181.34.95.customer.cdi.no] has joined ##crawl-dev 15:40 ۰۰-- syllogism [syllogism@88-148-181-130.bb.dnainternet.fi] has quit [] 16:10 ۰۰-- petete [~quassel@190.190.173.140] has quit [Remote host closed the connection] 16:10 ۰۰-- blabber [~tobi@p3EE3C94D.dip.t-dialin.net] has quit [Quit: leaving] 16:34 ۰۰-- Fangorn_ [~anonymous@fl-71-55-185-4.dhcp.embarqhsd.net] has quit [Ping timeout: 252 seconds] 16:35 ۰۰-- Cryp71c [~Cryp71c@adsl-065-013-247-238.sip.bna.bellsouth.net] has quit [Quit: Leaving] 16:54 ۰۰-- Fangorn_ [~anonymous@fl-71-55-185-4.dhcp.embarqhsd.net] has joined ##crawl-dev 16:54 ۰۰-- moxian [~moxian@89.249.164.198] has joined ##crawl-dev 17:12 ۰۰-- agolden [~agolden@69.170.160.74] has joined ##crawl-dev 17:15 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has quit [Ping timeout: 240 seconds] 17:16 ۰۰-- moxian [~moxian@89.249.164.198] has quit [Remote host closed the connection] 17:27 ۰۰-- Ragdoll [~Ragdoll@53518A17.cm-6-2c.dynamic.ziggo.nl] has quit [Quit: Up, up and away!] 17:45 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has quit [Ping timeout: 240 seconds] 17:54 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has joined ##crawl-dev 18:45 ۰۰-- ainsophyao [~ainsophya@h175-177-004-046.catv02.itscom.jp] has joined ##crawl-dev 18:45 ۰۰-- ainsophyao [~ainsophya@h175-177-004-046.catv02.itscom.jp] has quit [Remote host closed the connection] 18:49 ۰۰-- greatzebu [~greatzebu@sarcasm.cs.ILLINOIS.edu] has quit [Quit: greatzebu] 18:53 ۰۰-- MarvinPA [~MarvinPA@85.210.104.35] has quit [Read error: Connection reset by peer] 18:53 ۰۰-- MarvinPA [~MarvinPA@85.210.104.35] has joined ##crawl-dev 18:53 ۰۰-- mode/##crawl-dev [+v MarvinPA] by ChanServ 18:58 <+kilobyte> alefury: having DS with sixfirhy speed wouldn't be that interesting (even a single level of MUT_FAST would be one of best facets), having sixfirhy jerkiness could be game-changing 18:58 < Henzell> kilobyte: You have 2 messages. Use !messages to read them. 18:59 <+kilobyte> perhaps even enough to balance being fast, as being unable to respond for a couple of turns can be deadly 19:01 <+kilobyte> hmm, actually... an interesting downside over a not interesting by itself boost, that's interesting in the end :p 19:03 ۰۰-- Pingas [~Pingas@40.181.34.95.customer.cdi.no] has quit [Read error: Connection reset by peer] 19:05 ۰۰-- RichardHawk-HOHO [~RichardHa@a91-156-239-33.elisa-laajakaista.fi] has joined ##crawl-dev 19:18 ۰۰-- Wensley [~chatzilla@dynamic-acs-72-23-89-126.zoominternet.net] has joined ##crawl-dev 19:27 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has quit [Ping timeout: 255 seconds] 19:30 ۰۰-- ussdefiant [~chatzilla@S010678cd8e7ca058.ed.shawcable.net] has joined ##crawl-dev 19:49 < alefury> i didnt suggest sixfirhy speed 19:55 <+kilobyte> doh, I've misread it while speed-reading the scrollback 19:55 <+kilobyte> the comment stands, though 20:11 ۰۰-- Wensley [~chatzilla@dynamic-acs-72-23-89-126.zoominternet.net] has quit [Quit: ChatZilla 0.9.87-rdmsoft [XULRunner 1.9.0.17/2009122204]] 20:16 ۰۰-- Wensley [~Wensley@dynamic-acs-72-23-89-126.zoominternet.net] has joined ##crawl-dev 20:41 ۰۰-- jeanjacques [~jejacques@port-92-200-61-216.dynamic.qsc.de] has joined ##crawl-dev 20:45 ۰۰-- dtsund [anon@WAREHOUSE-FIVE-EIGHTY-ONE.MIT.EDU] has quit [Quit: dtsund] 20:54 ۰۰-- Wensley [~Wensley@dynamic-acs-72-23-89-126.zoominternet.net] has quit [Quit: Leaving] 20:54 ۰۰-- Wensley [~Wensley@dynamic-acs-72-23-89-126.zoominternet.net] has joined ##crawl-dev 20:56 ۰۰-- dtsund [~detasund@WAREHOUSE-FOUR-NINETY-NINE.MIT.EDU] has joined ##crawl-dev 20:57 ۰۰-- Wensley [~Wensley@dynamic-acs-72-23-89-126.zoominternet.net] has quit [Client Quit] 20:57 ۰۰-- Wensley [~Wensley@dynamic-acs-72-23-89-126.zoominternet.net] has joined ##crawl-dev 20:57 ۰۰-- moxian [~moxian@89.249.164.198] has joined ##crawl-dev 20:59 ۰۰-- HangedMan [63e6725f@gateway/web/freenode/ip.99.230.114.95] has joined ##crawl-dev 21:00 ۰۰-- alefury [~galefury@B4115.karlshof.wh.tu-darmstadt.de] has quit [Remote host closed the connection] 21:09 < CIA-54> dolorous * r8f5fe7067238 /crawl-ref/source/dat/des/variable/float.des: Remove more doubled articles in some portal vault descriptions. 21:17 ۰۰-- evilmike [~evilmike@66.183.151.151] has joined ##crawl-dev 21:17 ۰۰-- mode/##crawl-dev [+v evilmike] by ChanServ 21:18 < Wensley> what version of libncurses do I need to build crawl? 21:18 < Wensley> I'm guessing either 5 or w5 21:19 <+elliptic> iirc you need w 21:19 <+kilobyte> -w, exact version shouldn't matter 21:20 < Wensley> thanks 21:22 < Zannick> and probably -dev 21:23 < Zannick> libncursesw5-dev is what i have installed 21:35 ۰۰-- jeanjacques [~jejacques@port-92-200-61-216.dynamic.qsc.de] has quit [Ping timeout: 252 seconds] 21:51 ۰۰-- mikee_ [~test@209-6-146-94.c3-0.bkl-ubr1.sbo-bkl.ma.cable.rcn.com] has joined ##crawl-dev 21:56 ۰۰-- jeanjacques [~jejacques@port-92-200-53-136.dynamic.qsc.de] has joined ##crawl-dev 22:04 <+kilobyte> edlothiol: mon_info.{two_weapons,no_regen) is static info, there's no need to save them (they're functions of type and base_type) 22:05 <+kilobyte> edlothiol: that use of mon_info.mon() in directn.cc is a bug and a potential info leak 22:06 <+kilobyte> edlothiol: for using grid-based pos() in mon_info: the concept is that everything in mon_info is known to the player, already censored; that's why it used clumsy player-based coordinates 22:07 <+kilobyte> not sure if there's a need to be strict there 22:07 <+kilobyte> heavily breaks encapsulation and clarity, for sure -- but you may be right that it's too much hassle to convert coordinates every time 22:17 ۰۰-- capablanca [~test@209-6-146-94.c3-0.bkl-ubr1.sbo-bkl.ma.cable.rcn.com] has joined ##crawl-dev 22:18 ۰۰-- [1]capablanca [~test@209-6-146-94.c3-0.bkl-ubr1.sbo-bkl.ma.cable.rcn.com] has joined ##crawl-dev 22:19 ۰۰-- mikee_ [~test@209-6-146-94.c3-0.bkl-ubr1.sbo-bkl.ma.cable.rcn.com] has quit [Disconnected by services] 22:19 ۰۰-- [1]capablanca is now known as mikee_ 22:21 ۰۰-- capablanca [~test@209-6-146-94.c3-0.bkl-ubr1.sbo-bkl.ma.cable.rcn.com] has quit [Ping timeout: 240 seconds] 22:30 < Wensley> how does one push to their gitorious repository 22:30 < Wensley> git push is just telling me that I should consult the repository page for the correct url, which is unhelpful 22:31 < Wensley> unless this protocol error is actually an auth error 22:34 <+kilobyte> what protocol are you trying to push over? 22:34 <+kilobyte> usually it's only ssh 22:34 < CIA-54> kilobyte * raa25b4c9a230 /crawl-ref/source/beam.cc: Don't let Control Undead, Cause Fear and Mass Confusion work through glass. 22:35 <+SamB> Wensley: yeah, who knows whether/how you can push via https! 22:36 < CIA-54> SamB * r6a792d9388d2 /crawl-ref/ (settings/runrest_messages.txt source/food.cc): Better handling of nausea ending when player has corpses, but mightn't be hungry 22:36 <+kilobyte> technically, there's http PUT 22:36 < CIA-54> SamB * r3c03a4ff414d /crawl-ref/source/ (player-equip.cc player.cc): Different message for =tele when player already had teleportitis. 22:36 <+SamB> I'm pretty sure *git* supports HTTPS push 22:36 <+SamB> but I'm not sure if gitorious does, or how to make it work in any case 22:37 <+kilobyte> webdav or regular http with some extension? 22:37 <+SamB> I'm not sure 22:37 <+kilobyte> PUT is so rarely implemented outside of webdav so I'd count it as "extension" 22:38 <+SamB> it could be neither! 22:38 <+SamB> (it could actually be something a CGI can do) 22:39 * SamB checks the source 22:39 <+SamB> okay, judging by the defines at the top of the file, it looks like it's probably DAV 22:40 <+SamB> and also it looks like DAV many other important methods besides PUT 22:41 <+SamB> kilobyte: oh, it looks like they ALSO have a way to do it using some sort of RPC 22:43 <+SamB> ... or maybe the RPC is an abstracting push uses to talk to http-backend.c ? 22:43 <+SamB> no, no, looks like http-backend is actually server side ... 22:45 <+SamB> ... for a POST/GET-based interface. (It might be what they call REST, even.) 22:45 <+kilobyte> yeah, DAV is pretty much a filesystem rather than single-shot resource retrieval (like GET/HEAD/POST) 22:45 <+kilobyte> git can do POST? interesting 22:46 * SamB hunts for the client side for this one 22:48 < Wensley> thanks, weird that I never noticed that you couldn't push over git:// before 22:49 < Wensley> git remote -v lists both a fetch and push remote for origin, is there a way to set them individually? 22:49 <+SamB> see git-config(1) 22:50 <+kilobyte> not sure why would you want to do that, though 22:50 ۰۰-- DrPraetor|2 [~kvirc@cpe-184-57-11-68.columbus.res.rr.com] has joined ##crawl-dev 22:50 <+kilobyte> if you can push over ssh, you can fetch over ssh as well 22:50 < Wensley> yeah, I guess I could do that :P 22:51 <+SamB> hmm, it looks like the REST-ish API is for the *smart* protocol 22:51 <+SamB> and DAV is used as a fallback 22:51 ۰۰-- DrPraetor|2 is now known as DrPraetor 22:51 <+SamB> the control logic seems to be in remote-curl.c 22:51 < DrPraetor> Okay, who votes I should go ahead and play tipsy, and see if I can throw away another perfectly good midgame OpEE? 22:51 < DrPraetor> Mischan. 22:54 <+SamB> funny how the *dumb* HTTP protocol seems to take so much more code ;-) 22:54 <+kilobyte> no need to work around 22:57 <+|amethyst> I'm cleaning up the forms-and-mutations handling and looking over the mutations again. Should speed and slowness be suppressed in forms? 22:58 <+MarvinPA> they are currently, aren't they? 22:58 <+|amethyst> only when innate 22:58 <+MarvinPA> ahh 22:58 <+MarvinPA> well 22:58 <+SamB> doesn't that make a certain amount of sense ? 22:59 <+MarvinPA> seems good to be consistent there, probably 22:59 <+SamB> bah 22:59 <+SamB> tis a hobgoblin ;-P 22:59 <+SamB> doesn't taste that great 22:59 <+MarvinPA> also, <3 for cleaning that up, it's been weirdly handled for ages 23:00 <+kilobyte> wait, slowness doesn't apply when transformed? 23:00 < CIA-54> dolorous * r33f746567c45 /crawl-ref/source/ (mon-act.cc mon-stuff.cc): Clean up the killer bee larva upgrading-through-eating routine. 23:00 <+|amethyst> it does right now, unless it's innate (nagas) 23:00 <+|amethyst> err 23:01 <+|amethyst> sorry 23:01 < Eronarn> it's a pretty tricky question as to which is better, imo 23:01 <+|amethyst> fast doesn't apply if shapechanged and fast is innate 23:01 <+|amethyst> slow doesn't apply if shapechanged 23:01 <+|amethyst> "shapechanged" here includes statue 23:03 <+kilobyte> there should be some feedback about this 23:03 ۰۰-- HangedMan [63e6725f@gateway/web/freenode/ip.99.230.114.95] has quit [Ping timeout: 258 seconds] 23:04 <+|amethyst> I'll leave fast/slow as it is for now 23:04 <+kilobyte> like, my current DrTm has MUT_SLOW, Dragon Form and now almost Necromutation... but if dragon sheds slowness but lich doesn't, there's little reason to push there 23:05 <+kilobyte> if folks like me (not exactly unspoiled...) don't know such things, there's some serious documentation issue 23:07 <+|amethyst> My plan is, for the mutations with the new flag (form_based), display some annotation in the mutations screen about forms 23:08 <+SamB> you mean besides "people don't read the documentation"? 23:08 <+|amethyst> but there are still complexities... some mutations work in statue form and some don't 23:09 <+|amethyst> and claws doesn't work in blade form 23:09 <+|amethyst> (and a few other weird ones) 23:09 <+SamB> should probably, like, grey them out or something when disabled ? 23:09 <+|amethyst> yeah, that's my plan 23:09 <+|amethyst> would also affect vampires 23:10 <+|amethyst> player_mutation_level will (depending on a flag) check both vampire hunger and forms 23:10 <+kilobyte> ghrmdamn, sixxs is down 23:11 <+kilobyte> SamB: good point about documentation 23:11 <+kilobyte> but whether it's read or not, such data should be there 23:11 <+SamB> I mean, people read it sometimes when they *know* they're clueless about something *and* it's easy to find 23:11 <+SamB> yeah, not saying it shouldn't be 23:11 <+kilobyte> true... 23:12 <+SamB> darn, I had a thought then lost it 23:12 <+SamB> I don't know what it was! 23:13 <+kilobyte> I wonder, perhaps this code could be moved to player_mutation_level() 23:14 <+kilobyte> right now it does nothing but check for vampires 23:14 <+|amethyst> I'm doing that 23:15 <+|amethyst> At least for the stuff I've touched 23:15 <+|amethyst> probably all the other special cases should be there too 23:18 < CIA-54> dolorous * rd2e83ec0376b /crawl-ref/source/mon-cast.cc: Add comment: What to do about monster Death's Door for enslaved souls? 23:20 <+SamB> ??dolorous 23:20 < Henzell> I don't have a page labeled dolorous in my learndb. 23:21 <+SamB> !learn add dolorous despite never being on IRC, has an uncanny tendancy to react to things people say in ##crawl-dev 23:21 < Henzell> dolorous[1/1]: despite never being on IRC, has an uncanny tendancy to react to things people say in ##crawl-dev 23:23 <+evilmike> this channel does have public logs 23:23 < Henzell> evilmike: You have 2 messages. Use !messages to read them. 23:23 <+evilmike> oh no 23:23 <+evilmike> !messages 23:23 <+evilmike> !messages 23:23 < Henzell> (1/2) minqmay said (6h 38m 57s ago): drpraetor has apparently had unavoidable deaths as a TrBe 23:23 < Henzell> (1/1) minqmay said (6h 38m 27s ago): and yes, that is deaths, plural 23:23 < Wensley> MarvinPA: is there some protocol for doing merge requests on gitorious, for I have just filed one 23:24 < DrPraetor> Ah... I think only one was truely *unavoidable*. 23:25 < DrPraetor> And even then, if I *had* somehow identified my potions before going downstairs into Sigmund+Ogre, and thus had *known* that I had no healing potions, I might have lived if I'd attempted to fight through the confusion instead of drinking potions and hoping for a healing. 23:29 ۰۰-- Pacra [~Pacra@c-68-44-35-89.hsd1.nj.comcast.net] has joined ##crawl-dev 23:30 ۰۰-- ainsophyao [~ainsophya@h175-177-004-046.catv02.itscom.jp] has joined ##crawl-dev 23:38 < st_> evilmike: what's the thing you're working on? 23:38 <+evilmike> rewrote the iron grate trap 23:39 <+SamB> evilmike: I know 23:39 <+SamB> I just thought it sounded more badass that way ;-P 23:56 < CIA-54> evilmike * r1243efd587a5 /crawl-ref/source/dat/des/traps/grate.des: Rewrite grate traps; add several new ones. --- Log closed Tue Dec 13 00:00:01 2011