00:02:15 03SamB * r8b8bae24c541 10/crawl-ref/source/dat/descript/skills.txt: Remove dangling clause which dolorous's last "spacing" fix touched. 00:03:23 Unstable branch on crawl.develz.org updated to: 0.10-a0-2320-g4c44ea9 (32) 00:05:47 -!- ainsophyao has joined ##crawl-dev 00:11:13 RMsl gives +1000 EV against traps, DMsl gives outright immunity 00:11:43 would just *2/*3 EV be enough? 00:14:41 kilobyte: too deterministic 00:14:47 did you see my suggestion earlier? 00:15:22 doh, scrolled too fast 00:16:11 I was looking mostly at the regular beam dodging 00:16:27 hmm, perhaps it might be better to use the beam formula outright 00:17:33 that would make a lot of sense also, yes 00:18:33 I have no idea how well the current formula works even without rMsl 00:18:55 Windows builds of master branch on crawl.develz.org updated to: 0.10-a0-2321-g8b8bae2 00:26:57 <|amethyst> other than a small bit of randomness from dex, it's currently completely deterministic 00:27:28 <|amethyst> err 00:27:35 <|amethyst> well, the trap's to-hit is not 00:28:14 <|amethyst> but the player's side of the calculation is completely deterministic 00:41:45 -!- mumra has joined ##crawl-dev 00:41:45 -!- mumra has quit [Client Quit] 00:50:42 -!- Wensley has joined ##crawl-dev 00:58:06 -!- Wensley has quit [Ping timeout: 240 seconds] 01:06:06 kilobyte: currently it seems that evolution mutations don't give any special message when they appear... this makes them pretty easy to miss 01:25:18 -!- ainsophyao has quit [Remote host closed the connection] 01:25:51 -!- Brannock has quit [Ping timeout: 252 seconds] 01:51:48 -!- ainsophyao has joined ##crawl-dev 01:56:43 -!- evilmike has quit [Read error: Connection reset by peer] 02:00:25 http://www.youtube.com/watch?v=FjQr3lRACPI 02:13:09 moin 02:19:50 -!- syllogism- has joined ##crawl-dev 02:35:12 -!- the_glow has joined ##crawl-dev 02:41:21 -!- jeanjacques has joined ##crawl-dev 02:47:57 elliptic: maybe they ought to force more, too? 03:04:56 -!- blabber has joined ##crawl-dev 03:21:20 -!- Ragdoll has joined ##crawl-dev 03:33:07 trap code is... silly 03:33:11 // Note that we don't call shield_block_succeeded() 03:33:11 // because that can exercise Shields skill. 03:33:26 ... then it does exercise the skill a few lines above 03:33:42 how logical 03:34:51 of course, monsters don't get to shield-block traps 03:35:06 or a chance to avoid traps other than shafts and blade 03:35:53 -!- HangedMan has quit [Ping timeout: 265 seconds] 03:37:46 -!- monqy has quit [Quit: hello] 03:44:13 -!- dtsund has quit [Quit: dtsund] 03:49:39 -!- alefury has joined ##crawl-dev 03:54:54 -!- blabber_ has joined ##crawl-dev 03:58:16 -!- blabber has quit [Ping timeout: 244 seconds] 04:03:39 -!- Xiberia has quit [Read error: Connection reset by peer] 04:12:16 -!- Zaba has quit [Remote host closed the connection] 04:13:30 -!- Zaba has joined ##crawl-dev 04:54:58 -!- blabber_ has quit [Quit: leaving] 05:03:28 -!- edlothiol has joined ##crawl-dev 05:43:07 -!- blabber has joined ##crawl-dev 05:55:40 -!- varsovie has left ##crawl-dev 06:25:23 xomscumming (L13 VpCK) ASSERT(attk_type < static_cast(sizeof(attack_types) / sizeof(const char *))) in 'melee_attack.cc' at line 3880 failed. (Volcano) 06:25:26 oh thats just excellent 06:27:29 xomscumming (L13 VpCK) ASSERT(attk_type < static_cast(sizeof(attack_types) / sizeof(const char *))) in 'melee_attack.cc' at line 3880 failed. (Volcano) 06:27:29 @??firespitter statue 06:27:29 firespitter statue (158) | Speed: 10 | HD: 8 | Health: 70 | AC/EV: 12/1 | Damage: 20 | Flags: 11non-living, !sil, 07vault | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 602 | Sp: throw flame (3d7), sticky flame range (3d4), b.magma (3d16), fireball (3d16). 06:27:30 its related to this at any rate 06:27:46 when i melee myself all seems to go fine, but when a summon does it , i get that. 06:36:03 -!- st_ has joined ##crawl-dev 07:27:18 -!- blabber has quit [Ping timeout: 240 seconds] 07:33:17 there is a statue related crash on mantis 07:33:20 might be related 07:40:35 -!- mikee_ has joined ##crawl-dev 07:43:34 -!- Cryp71c has joined ##crawl-dev 07:53:43 -!- blabber has joined ##crawl-dev 08:05:49 -!- Chousuke_ has joined ##crawl-dev 08:09:12 -!- Twinge has joined ##crawl-dev 08:09:52 -!- Chousuke has quit [Ping timeout: 248 seconds] 08:13:00 -!- MarvinPA has joined ##crawl-dev 08:13:25 -!- Chousuke_ has quit [Ping timeout: 240 seconds] 08:15:03 -!- Chousuke has joined ##crawl-dev 08:19:43 !messages 08:19:43 (1/1) Cryp71c said (10h 35m 20s ago): confused monsters flagged as helpless 08:22:21 03Cryp71c * rcdccc8e9a69a 10/crawl-ref/source/melee_attack.cc: Fix defender-invisible combat messages 08:22:29 03Cryp71c * r4bceffe11451 10/crawl-ref/source/melee_attack.cc: Fix staff-effect messages 08:22:29 03Cryp71c * r25780d98ef26 10/crawl-ref/source/melee_attack.cc: Fix "It attacks It" messages 08:30:22 03edlothiol * r752ad51d181c 10/crawl-ref/source/webserver/static/scripts/contrib/jquery.js: Upgrade to jQuery 1.7. 08:30:22 03edlothiol * r3d0554fd6e0f 10/crawl-ref/source/ (7 files in 2 dirs): Implement a "glyph mode" for Webtiles. 08:30:22 03edlothiol * r087bc8877199 10/crawl-ref/source/webserver/ (3 files in 3 dirs): Webtiles: Darken background in dialogs. 08:30:33 03edlothiol * rd216adaf6d61 10/crawl-ref/source/webserver/ (7 files in 4 dirs): Add a settings dialog for Webtiles so the glyph mode can actually be activated. 08:30:33 03edlothiol * r6978e669c2f7 10/crawl-ref/source/webserver/game_data/static/ (game.js settings.js): Save the glyph mode setting in a cookie. 08:30:33 03edlothiol * rf85f6b222657 10/crawl-ref/source/webserver/game_data/static/monster_list.js: Don't show plants and other NO_EXP monsters in the Webtiles monster list. 08:40:16 -!- Karagy has joined ##crawl-dev 08:48:35 New game chrashes sometimes after selecting race/class (about to start) if there is already a saved game. (https://crawl.develz.org/mantis/view.php?id=4952) by Kagemusha 08:52:05 -!- Chousuke_ has joined ##crawl-dev 08:55:45 -!- Chousuke has quit [Ping timeout: 276 seconds] 09:04:21 03edlothiol * r01229b51eb49 10/crawl-ref/source/webserver/game_data/static/settings.js: Webtiles: Don't leave the focus on controls in the settings dialog when closing it. 09:04:27 -!- Chousuke has joined ##crawl-dev 09:04:31 03edlothiol * r8ddb8e484008 10/crawl-ref/source/webserver/static/scripts/client.js: Webtiles: Update idle timers regularly. 09:05:28 -!- Chousuke_ has quit [Read error: Operation timed out] 09:44:57 -!- alefury has quit [Ping timeout: 244 seconds] 09:56:16 -!- Pingas has joined ##crawl-dev 09:57:59 -!- ainsophyao has quit [Remote host closed the connection] 10:02:23 -!- Brannock has joined ##crawl-dev 10:14:02 Artefacts list where you found them twice in dumps. (https://crawl.develz.org/mantis/view.php?id=4953) by elliptic 10:15:57 kilobyte: did you do that ? 10:16:33 -!- ais523 has joined ##crawl-dev 10:16:57 edlothiol: how does the glyph mode deal with the font metrics problem ? 10:17:24 SamB: which font metrics problem? 10:18:27 03dolorous * r4fbb0885dfb7 10/crawl-ref/source/melee_attack.cc: Add spacing fix. 10:19:21 the one where different fonts have different metrics, and sometimes a unicode character doesn't have a glyph in the font requested, so it'll get replaced by one from a font with different metrics, messing up the grid ... 10:20:36 oh, ok... well it doesn't really (it measures the width of one character and assumes they all have the same one) 10:20:41 SamB: we don't in GL tiles -- they support only U+0020..U+00ff. Not sure about webtiles, but I _think_ it works (would have to check). 10:20:48 though that would not mess up the grid 10:20:54 for real terminals, it depends 10:20:55 edlothiol: oh, it does its own grid ? 10:21:06 everything based on libvte does a horrible job 10:21:22 yes, it basically replaces the tile rendering by the drawing of a glyph 10:21:31 if a glyph spills over, it leaves marks that won't be cleared 10:21:34 kilobyte: at least on real terminals the grid is preserved 10:21:48 though sometimes glyphs either get clipped or spill over 10:21:59 we can check some alignment tests 10:22:19 I'm sure webtiles doesn't have the "uncleared marks" issue 10:22:27 it actually does 10:22:34 oh it does? 10:22:40 oh, canvas, right 10:22:45 assuming I understand correctly what you mean by that ;) 10:23:04 please cherry-pick c4124e3d for an old of mine 10:23:28 * SamB forgot about canvas, was thinking it just used positioned DOM nodes for a moment there 10:23:45 dinner (and mom+dad) in a few minutes, got to go 10:23:52 before it gets burned 10:24:30 SamB: that would be much too slow 10:24:50 hmm, probably 10:25:01 more to the point it would waste a lot of RAM ... 10:25:17 I tried it once ;) the problem is scrolling, since it'll have to change all nodes 10:27:17 ah, yeah 10:27:24 much easier to just blit 10:27:28 exactly 10:27:36 like a real terminal would, on one level or another 10:28:38 So, I suppose it's not actually possible to check the bounds for all relevant glyphs at startup ? 10:28:55 ... since dlua could assign new ones later on, right? 10:29:33 yeah, I think it'd be hard to get the set of all relevant glyphs 10:30:03 I could a) simply restrict the drawn glyphs to the grid cell or b) measure the glyph before drawing it 10:31:24 (a) sounds like a better idea, along with (c) try to use a font that can be expected to have excellent coverage of the normally-used glyphs 10:32:24 (I say "can be expected" because there are typically older versions of such fonts with less good coverage...) 10:35:34 well, we could provide a font for webtiles... I currently don't do that because I like the font being configurable by the client 10:35:49 I wish I could figure out a way to tell Emacs to tell aspell to use a Crawl-specific personal dictionary for anything in the tree without having to write an absolute path anywhere ... 10:36:22 edlothiol: yeah 10:53:10 -!- alefury has joined ##crawl-dev 11:08:30 -!- Cryp71c has quit [Ping timeout: 240 seconds] 11:17:57 -!- alefury has quit [Ping timeout: 244 seconds] 11:22:23 totalg33k (L16 SpEn) ASSERT(!src_pos.origin()) in 'mon-behv.cc' at line 919 failed. (Shoals:3) 11:25:34 -!- ais523 is now known as ais523\unfoog 11:25:42 -!- alefury has joined ##crawl-dev 11:42:56 -!- ainsophyao has joined ##crawl-dev 11:44:05 -!- jeanjacques has quit [Ping timeout: 252 seconds] 11:46:30 -!- ainsophyao has quit [Remote host closed the connection] 11:49:22 -!- jeanjacques has joined ##crawl-dev 11:49:31 Missing desc for some randart books (https://crawl.develz.org/mantis/view.php?id=4954) by elliptic 12:00:08 -!- monqy has joined ##crawl-dev 12:04:27 -!- alefury has quit [Ping timeout: 244 seconds] 12:11:43 -!- Wensley has joined ##crawl-dev 12:12:14 -!- alefury has joined ##crawl-dev 12:18:55 -!- alefury has quit [Ping timeout: 244 seconds] 12:26:50 -!- alefury has joined ##crawl-dev 12:36:01 -!- HangedMan has joined ##crawl-dev 12:39:57 -!- BlastHardcheese has quit [Read error: Connection reset by peer] 12:49:49 Text for glowing/runed weapons is sometimes not colored properly (https://crawl.develz.org/mantis/view.php?id=4955) by elliptic 12:54:54 -!- Pacra has quit [Ping timeout: 240 seconds] 12:54:54 -!- Adeon is now known as NotAdeon 12:57:01 hmm, excl_radius, from dat/dlua/lm_fog.lua, doesn't seem to actually work 12:57:41 -!- MarvinPA has quit [] 12:58:28 -!- BlastHardcheese has joined ##crawl-dev 13:04:43 -!- NotAdeon is now known as Adeon 13:04:53 Seven food.des vaults! (https://crawl.develz.org/mantis/view.php?id=4956) by Claws 13:46:32 -!- lorimer has quit [Remote host closed the connection] 13:57:20 -!- lorimer has joined ##crawl-dev 13:59:17 -!- edlothiol has quit [Quit: leaving] 13:59:56 seriously? a lousy wizard casts a single spell at me and now i cover ground slowly? 14:01:37 that is an awful vault 14:01:58 it has a wizard who is special-cased to have polymorph other spell 14:02:15 with no real warning of this 14:19:08 well... 14:33:42 -!- dtsund has joined ##crawl-dev 14:55:27 Possible double Zin piety/kills from a single 'pillar-of-salt'ed creature? (https://crawl.develz.org/mantis/view.php?id=4957) by Twilight 15:11:11 -!- Cryp71c has joined ##crawl-dev 15:11:22 Afternoon 15:15:33 Graphics glitch (https://crawl.develz.org/mantis/view.php?id=4958) by krekling 15:19:47 -!- evilmike has joined ##crawl-dev 15:27:18 -!- varsovie has joined ##crawl-dev 15:28:53 -!- Zaba has quit [Ping timeout: 244 seconds] 15:39:12 03evilmike * r0b72d37b2840 10/crawl-ref/source/dat/des/variable/mini_monsters.des: Name the wizard (with custom spells) in the laboratory_2 minivault. 15:39:50 -!- Zaba has joined ##crawl-dev 15:44:15 oh, book of necromancy was nerfed, huh? :-/ 15:45:58 Napkin, whenever its convenient, if you could update CDO I would be appreciative, should fix a few aggrivating bugs. 15:46:14 sure thing 15:47:35 Unstable branch on crawl.develz.org updated to: 0.10-a0-2334-g0b72d37 (32) 15:48:19 there you go :) 15:48:23 thanks! 15:48:35 np 15:50:43 Error in description of the ring of Vitality (https://crawl.develz.org/mantis/view.php?id=4959) by hayenne 15:53:05 ??Jiyva 15:53:06 jiyva[1/4]: Jiyva's altar appears in the center of Slime:6 and in jelly vaults. Jiyva will give you mutations, jelly and slime allies, and the ability to pare down your bad mutations. Piety is gained by letting jellies eat all that useless loot lying around the dungeon. 15:53:17 ??Jiyva[2] 15:53:17 jiyva[2/4]: *: request jelly invocation; **: gain nutrition on slurps; ***: prayer effect that paralyses slimes in LOS for 5 piety per slime, mutation gifts; ****: {slimify}, mp on slurps; *****: cure bad mutation invocation, hp on slurps; ******: possible friendly temporary slime if hit for > 25% maxhp, slime:6 walls removed 15:57:42 Cryp71c: staff damage messages are messed up in a different way now... if you fail to do damage with the physical part of the attack (very likely) then you don't get any message about the extra damage 15:57:50 example: 15:58:18 You hit the orc knight but do no damage. 15:58:18 You kill the orc knight! 15:58:24 or 15:58:38 _You hit the orc knight but do no damage. 15:58:38 You hit the orc knight but do no damage. 15:58:38 _You block the orc knight's attack. 15:58:38 You hit the orc knight but do no damage. 15:58:38 _The orc completely misses you. 15:58:39 You hit the orc knight but do no damage. 15:58:40 _You block the orc knight's attack. You block the orc's attack. 15:58:42 You hit the orc knight. The orc knight convulses in agony! 15:59:11 the staff of death was doing damage for all those attacks, but the message only showed up for the last one 16:00:06 -!- Cryp71c has quit [Ping timeout: 240 seconds] 16:02:56 -!- MarvinPA has joined ##crawl-dev 16:03:14 it shouldnt do evo staff damage when it doesnt do regular damage, right? 16:04:59 no, it should 16:05:09 -!- MarvinPA has quit [Client Quit] 16:05:22 or at least it always has, and is currently balanced to do so (the physical damage is tiny) 16:07:36 -!- MarvinPA has joined ##crawl-dev 16:09:17 -!- Wensley has quit [Read error: Connection reset by peer] 16:11:21 -!- Wensley has joined ##crawl-dev 16:15:41 -!- HangedMan has quit [Ping timeout: 265 seconds] 16:35:56 'the pair of boots' description error (https://crawl.develz.org/mantis/view.php?id=4960) by DemusSpark 16:37:57 -!- Xiberia has joined ##crawl-dev 16:43:53 !tell cryp71c Cryp71c: staff damage messages are messed up in a different way now... if you fail to do damage with the physical part of the attack (very likely) then you don't get any message about the extra damage (which you get for any hit). 16:43:53 elliptic: OK, I'll let cryp71c know. 16:47:30 erm, a jelly can eat doors.. again? 16:50:20 they always could 16:52:04 Yeah, I was gonna say that. 16:52:11 shit! 16:52:17 ;) 16:55:28 om nom nom 16:55:40 (part of this balanced breakfast) 16:57:14 -!- Ragdoll has quit [Quit: Ik ga weg] 17:04:38 -!- bmh has joined ##crawl-dev 17:05:35 has anyone here worked on the auto-explore code? 17:07:53 It's my understanding that currently we do greedy exploration and alternative strategies might give us lower turn counts 17:08:04 greensnark, several aeons ago 17:08:49 he tried several smarter algorithms but all he tried failed to get better results than the simple greedy one 17:09:24 doh! kilobyte: maybe I could hack your map generator branch into an auto-explore testing branch 17:09:33 someone did some stuff a while ago 17:09:44 that "prefer corners" option 17:09:47 alefury: brilliantly informative answer ;) 17:09:58 I remember reading that 17:11:32 !tell greensnark Which approaches did you try for auto-explore? 17:11:32 bmh: OK, I'll let greensnark know. 17:11:34 some ryan riegel did it according to the commit log 17:14:08 explore_wall_bias 17:14:16 very weird option description 17:14:40 "At higher values, autoexplore will more heavily favour visiting squares that are next to walls" 17:14:58 and no mentioning what's high or low and compared to what 17:15:44 -!- ainsophyao has joined ##crawl-dev 17:16:20 I'm curious to know if greensnark tried a hilbert curve heuristic 17:16:43 the [g]nomes proposed race has a problem with autoexplore: they should visit every swimmable wall (ie, all walls but permarock that have contact with air), but entering/leaving a wall has an additional cost so they should prefer moving floor->floor or wall->wall 17:17:19 ??gnome 17:17:20 gnome[1/1]: Woohoo, earth aptitude of 60, but spellcasting of 156. Least played and won race as of 0.4.5. They were cut and replaced by Deep Dwarves. 17:17:34 kilobyte: where can I find details? The Tavern? 17:18:01 mountain gnomes 17:19:30 they have a branch on git i think 17:19:33 also a wiki page maybe 17:19:44 or an old mantis item? 17:20:41 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:species:nome&s[]=gnome 17:20:48 rock swimming sounds an awful lot like passwall 17:21:13 well, except without the most important part of passwall :P 17:22:09 That it costs MP and has a huge delay? 17:22:25 free turn 17:22:27 that you get a free action when emerging 17:24:30 Is there any way to force a vault to be placed on the perimeter of the level? 17:25:04 orient: somethingorother? 17:25:16 i don't know vault stuff but i think that's what orient does, at least 17:26:07 oh right, orient does all sorts of other things 17:26:29 bmh: ORIENT: north/east/south/west/northeast/etc 17:26:30 but orient: north should put a vault on the top of the map 17:26:51 bmh: I did a quick and dirty merging of over a year of changes... probably a lot is broken but at least in superficial tests they work 17:26:53 evilmike: thanks. One 'kobold miners trapped in Slime' vault coming up 17:26:56 usually vaults use northeast/southwest/etc rather than north/south/etc 17:27:14 would that kind of vault play nice with the slime layout? 17:27:15 however, about every single vault that expects walls to, you know, block players, gets broken 17:27:56 vaults in slime seem to have issues in terms of making the level layout look really odd, yeah 17:28:29 MarvinPA: north without no_rotate no_mirror really means just flushing to any border 17:28:41 ah yeah, good point 17:28:49 unless it's wider than 70 columns 17:28:52 or with width >70, north or south 17:28:57 yeah 17:29:14 generally much better to use north/south though, because east/west just makes the vault take up more lines 17:30:20 evilmike: unless you want the vault to sit with the shorter border 17:31:10 true 17:31:38 that reminds me... why is it that a vault can only be 69 lines, and not 70? You can make a vault 70-wide and then rotate it and it will work fine 17:31:44 but if it is 70 tall, it won't work 17:31:55 evilmike: Any suggestions for using an eldritch tentacle in such a way that the player can't just kite the thing? 17:32:24 bmh: can't think of anything at the moment... problem is it's a melee enemy that is tethered to one spot 17:32:39 give it fire storm 17:32:48 hm... stick it in a room small enough that it can hit anywhere in the room? 17:32:53 evilmike: should work if the entire border is unwalkable 17:35:05 elliptic: could you suggest a good message for Evolution to happen AFTER the mutation? 17:35:47 elliptic: doing that would allow disabling the more() (as it would sit in the default config instead of being hard-coded) 17:38:33 ??pick 17:38:34 I don't have a page labeled pick in my learndb. 18:00:23 -!- jeanjacques has quit [] 18:05:04 kilobyte: wait, I never got prompted for a more... 18:05:35 for a message, hm... after the mutation is a bit harder, why can't it be before? 18:06:04 my current unpushed tree has that... 18:06:15 oh, okay 18:06:23 the problem is, you can't have a force_more on a message before it 18:06:46 or strictly speaking, you can, but at this point you don't know what you're going to get in the very next line 18:07:26 which will then continue doing whatever you were doing before giving control back (unless you add a runrest_stop too) 18:07:49 ah, I see 18:09:45 -!- ais523\unfoog has quit [Remote host closed the connection] 18:12:50 are there caster kobolds apart from demonlogists? 18:13:02 sonja blinks 18:13:10 non-unique 18:13:30 No. 18:16:03 -!- medgno has joined ##crawl-dev 18:19:00 -!- edlothiol has joined ##crawl-dev 18:19:51 kilobyte: how about something like "Your genes continue along their random walk." 18:21:35 ellipitic: ouch. 18:24:04 -!- blabber has quit [Quit: gn8] 18:26:52 -!- ainsophyao has quit [Remote host closed the connection] 18:35:18 -!- Wensley has quit [Ping timeout: 240 seconds] 18:37:38 -!- Pacra has joined ##crawl-dev 18:46:14 ??tengu 18:46:18 tengu[1/2]: Formerly Kenku, renamed to Tengu in 0.10. 18:46:19 ??kenku 18:46:20 kenku[1/4]: Basically humanoid with bird-like heads and clawed feet, the Kenku can wear all types of armour except helmets and boots. Gets temporary flight (with refractory period) at XL5, perm flight at XL15. While flying from any source, has +20% evasion (caps at +9 ev); additional -1 to move cost if < 70% encumberance. 18:46:56 -!- ainsophyao has joined ##crawl-dev 19:04:36 -!- ainsophyao has quit [Remote host closed the connection] 19:09:03 03edlothiol * r5309e51a55d2 10/crawl-ref/source/webserver/game_data/static/cell_renderer.js: Clip glyphs to their grid cells in Webtiles glyph mode. 19:10:19 -!- ainsophyao has joined ##crawl-dev 19:12:30 -!- syllogism- has quit [] 19:16:49 -!- ainsophyao has quit [Remote host closed the connection] 19:17:25 -!- bmh has quit [Ping timeout: 265 seconds] 19:30:16 -!- alefury has quit [Remote host closed the connection] 19:53:29 -!- bmh has joined ##crawl-dev 19:56:17 [ERROR: no desc for item name 'the ankus'] -- oops 19:56:23 * SamB wishes stash search covered stationary plants 19:56:45 er. stationary monsters. 19:57:14 though, perhaps not in the usual manner ;-) 19:57:15 03elliptic * rf7a0cd2fa1aa 10/crawl-ref/source/ (attack.cc attack.h melee_attack.cc): Remove unused hand_half_bonus variable. 19:57:15 03elliptic * re95734dd0892 10/crawl-ref/source/melee_attack.cc: Fix melee auxes. 19:57:16 03elliptic * re16992fe3cd2 10/crawl-ref/source/melee_attack.cc: Remove check for auxes hitting submerged monsters, since they can't anyway. 19:57:17 03elliptic * r4cde183eca71 10/crawl-ref/source/ (10 files): Clean up aux code a bit. 20:08:30 -!- st_ has quit [Ping timeout: 276 seconds] 20:37:09 -!- phyphor has quit [Ping timeout: 245 seconds] 20:41:18 -!- phyphor has joined ##crawl-dev 20:47:34 03kilobyte * r169710b262c5 10/crawl-ref/source/ (actor.h beam.cc monster.cc monster.h player.cc player.h): Unify the code for RMsl and DMsl somewhat; reduce unnecessary hit tests. 20:47:35 03kilobyte * ra13f713f1c55 10/crawl-ref/source/item_use.cc: Make launcher to-hit penalty when netted slightly less negligible. 20:47:39 03kilobyte * r8c68072f6160 10/crawl-ref/source/traps.cc: Greatly nerf RMsl and DMsl against traps. 20:47:40 03kilobyte * r09e14d76f016 10/crawl-ref/source/ (exercise.cc exercise.h traps.cc): Unify missile traps for players vs monsters. 20:47:42 03kilobyte * r1e6ecf0c62c9 10/crawl-ref/source/effects.cc: Use a more() when Evolution gives you a mutation. 20:47:43 03kilobyte * rae566cd63edf 10/crawl-ref/source/ (18 files in 3 dirs): roctavian's edits to Snake floor tiles. 20:49:22 -!- HangedEye has joined ##crawl-dev 20:52:50 kilobyte: what do you think of making it possible to eat while nauseous at near starving for half nutrition also? 20:53:36 currently it often makes sense to rest until starving because risking reaching starving in the middle of a fight is really bad 20:56:59 -!- HangedEye has quit [Ping timeout: 265 seconds] 20:59:29 could be a good idea for the reasons you mentioned earlier 21:08:20 -!- edlothiol has quit [Ping timeout: 260 seconds] 21:13:05 03kilobyte * rbe7416c3d415 10/crawl-ref/source/mon-stuff.cc: Fix Zin rewarding kills of chaotic unclean monsters twice. 21:13:05 03kilobyte * r6449275f5b6b 10/crawl-ref/source/ (food.cc status.cc): Relax the nausea restriction to Near Starving. 21:16:05 -!- phyphor has quit [Ping timeout: 252 seconds] 21:20:04 -!- phyphor has joined ##crawl-dev 21:33:11 kilobyte: he *should* like it extra well, though! 21:34:30 03dolorous * r20cc63c267e8 10/crawl-ref/source/mon-stuff.cc: Fix TSO's rewarding kills of unholy evil monsters twice. 21:41:35 kilobyte: did you make it only print out one reward message, or make it so they only get one piety boost? 21:41:38 for the zin thing 21:42:20 i had wanted to do something with a different message if they were both unclean and chaotic, but i couldn't figure out how 21:50:52 !tell greensnark Sequell seems to have stopped updating its database at around 20111027012900S. 21:50:53 elliptic: OK, I'll let greensnark know. 21:51:33 -!- Cryp71c has joined ##crawl-dev 21:56:00 -!- HangedMan has joined ##crawl-dev 21:56:38 elliptic, thanks for your unarmed fixes. 21:56:38 Cryp71c: You have 2 messages. Use !messages to read them. 21:56:42 !messages 21:56:42 (1/2) Cryp71c said (6h 30m 55s ago): mark four and peek at two descriptions do not mention the necessary discarding of cards. 21:56:44 !messages 21:56:44 (1/1) elliptic said (5h 12m 51s ago): Cryp71c: staff damage messages are messed up in a different way now... if you fail to do damage with the physical part of the attack (very likely) then you don't get any message about the extra damage (which you get for any hit). 21:58:07 What 21:58:07 greensnark: You have 4 messages. Use !messages to read them. 21:58:10 !lg * 21:58:18 1369867. Yermak the Covert (L5 SpAs), worshipper of Okawaru, mangled by an ogre (a +0,+0 giant spiked club) on D:4 on 2011-11-27, with 385 points after 4327 turns and 0:13:22. 21:58:39 !lg * x=rend 21:58:39 1369867. [rend=2011-11-27 [20111027035324S]] Yermak the Covert (L5 SpAs), worshipper of Okawaru, mangled by an ogre (a +0,+0 giant spiked club) on D:4 on 2011-11-27, with 385 points after 4327 turns and 0:13:22. 21:59:19 greensnark: sorry to bug you if it just fixed itself anyway 21:59:42 Might be one of the sources is taking a long time to timeout 21:59:52 Don't know if I removed the rhf feeds since rhf is gone 22:01:07 -!- Sequell has quit [Remote host closed the connection] 22:02:04 -!- Sequell has joined ##crawl-dev 22:21:22 -!- MarvinPA has quit [Read error: Connection reset by peer] 22:21:45 -!- MarvinPA has joined ##crawl-dev 22:27:49 !tell Cryp71c staff damage messages are messed up in a different way now... if you fail to do damage with the physical part of the attack (very likely) then you don't get any message about the extra damage (which you get for any hit). 22:27:49 Cryp71c: OK, I'll let Cryp71c know. 22:27:56 !tell Cryp71c mark four and peek at two descriptions do not mention the necessary discarding of cards. 22:27:57 Cryp71c: You have 1 message. Use !messages to read it. 22:27:57 Cryp71c: OK, I'll let Cryp71c know. 22:32:06 -!- Cryp71c has quit [Ping timeout: 240 seconds] 22:35:38 -!- MarvinPA has quit [Read error: Connection reset by peer] 22:36:01 -!- MarvinPA has joined ##crawl-dev 23:08:41 03evilmike * r395605ada9c7 10/crawl-ref/source/dat/des/builder/food.des: Seven food vaults (HangedMan). 23:18:19 03evilmike * r7a637f25b7a2 10/crawl-ref/source/dat/des/builder/food.des: Replace trident with spear in hangedman_fish_farm. 23:19:05 -!- HangedMan has quit [Ping timeout: 265 seconds] 23:19:10 -!- medgno has quit [Quit: Quitting] 23:58:38 -!- MarvinPA_ has joined ##crawl-dev