00:39:45 -!- evilmike has quit [Read error: Connection reset by peer] 00:51:49 -!- cosh has joined ##crawl-dev 01:07:31 !tell cryp71c Currently you get no message when you try to hit an invisible monster and miss. 01:07:31 elliptic: OK, I'll let cryp71c know. 01:08:53 -!- monqy has quit [Quit: hello] 01:13:28 Makr (L27 DsWz) ASSERT(feat_is_solid(feat)) in 'beam.cc' at line 1114 failed. (Dis:4) 01:47:33 -!- magistern has quit [Quit: Leaving] 02:48:55 -!- jeanjacques has joined ##crawl-dev 03:15:44 -!- Cryp71c has quit [Read error: Connection reset by peer] 03:35:11 JulesVerne (L16 VpHu) ASSERT(attk_type < static_cast(sizeof(attack_types) / sizeof(const char *))) in 'melee_attack.cc' at line 3885 failed. (Vault:1) 03:36:20 !lm . crash -log 03:36:21 9. JulesVerne, XL16 VpHu, T:31442 (milestone): http://crawl.develz.org/morgues/trunk/JulesVerne/crash-JulesVerne-20111124-093507.txt 03:36:42 jeanjacques, i think that bug is in mantis already 03:36:47 its great 03:36:51 exact xp points 03:37:49 need to know that i spend 14761 skill points in bows and 7791 in dodging 03:38:06 oh good, skill point knowledge 03:58:59 -!- alefury has joined ##crawl-dev 04:05:21 -!- varsovie has left ##crawl-dev 04:07:12 -!- ainsophyao has quit [Remote host closed the connection] 04:50:00 -!- ais523 has joined ##crawl-dev 04:53:56 -!- MarvinPA has joined ##crawl-dev 05:04:55 -!- ainsophyao has joined ##crawl-dev 05:05:16 -!- edlothiol has joined ##crawl-dev 05:30:37 -!- ais523 has quit [Read error: Operation timed out] 05:32:10 -!- ais523 has joined ##crawl-dev 05:38:47 -!- Wop has quit [Ping timeout: 240 seconds] 05:45:15 -!- cosh has quit [Ping timeout: 244 seconds] 05:52:39 -!- Wop has joined ##crawl-dev 06:27:59 -!- Pingas has joined ##crawl-dev 06:33:04 -!- syllogism- has joined ##crawl-dev 06:35:48 Fix name_replace in map files to work as documented. (https://crawl.develz.org/mantis/view.php?id=4936) by mursu 06:48:04 -!- cosh has joined ##crawl-dev 06:56:36 -!- Ragdoll_ has joined ##crawl-dev 06:56:49 -!- Ragdoll_ is now known as ragdoll 07:17:23 -!- MarvinPA has quit [Read error: Connection reset by peer] 07:28:29 -!- dpeg has joined ##crawl-dev 07:36:10 s 07:36:10 dpeg: You have 1 message. Use !messages to read it. 07:36:12 oops 07:36:15 !messages 07:36:16 (1/1) minqmay said (11h 54m 52s ago): e - a scroll of immolation (unknown) 14 gold, f - a scroll of curse armour (unknown) 28 gold. same shop, i thought you liked immolation :( 07:36:32 I do, I do 07:36:57 -!- ragdoll has quit [Quit: Ik ga weg] 07:39:28 -!- Pacra has quit [Read error: Connection reset by peer] 08:03:23 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Now with extra fish!] 08:05:23 -!- ais523 has quit [Remote host closed the connection] 08:15:46 -!- Ragdoll has joined ##crawl-dev 08:20:13 Surr (L6 MfEE) ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 546 failed. (D:4) 08:41:13 -!- cosh has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Chicks dig it] 08:52:02 -!- ais523 has joined ##crawl-dev 09:03:00 03kilobyte * r9d625d91ee00 10/crawl-ref/source/main.cc: Save the game immediately on entering wizmode, to prevent cheating. 09:03:10 03kilobyte * raa03b8b6811f 10/crawl-ref/source/wiz-you.cc: Fix a wizmode crash on "&r yak" or "&r hill dwarf". 09:03:11 03kilobyte * re8a3cdd213ea 10/crawl-ref/source/dungeon.cc: Don't place live fish in hells. 09:03:11 03kilobyte * rf517545dcb4b 10/crawl-ref/source/tags.cc: Fix save corruption with TAG_MAJOR_VERSION != 32. 09:08:10 omg, what an annoying repeating question: Really walk into a travel-excluded area? 09:08:19 and i have to press capital Y 09:08:26 please change that.. somehow 09:09:18 does it trigger if you're in the travel-excluded area already? 09:10:59 -!- ais523 is now known as ais523\unfoog 09:19:49 napkin: where were you when this was bothering you? 09:20:51 an archer status vault 09:22:24 like this: http://pastebin.com/BCCJNPnY 09:22:45 i removed the exclusions, but that only lasted until i saw one of them again 09:24:07 hm, I don't use autoexclusions so I don't have a good feeling for how they play with this prompt 09:24:58 the prompt is definitely useful in some situations for avoiding accidentally getting your gear wrecked by oklobs and such 09:25:05 but it can be annoying too 09:25:22 -!- varsovie has joined ##crawl-dev 09:26:01 what do you mean, you don't use autoexclusions? 09:26:12 Could I have turned them off temporarily? 09:26:29 what i didn't like, was that even after i removed the autoexclusions, they came back 09:26:38 !rc 09:26:40 http://crawl.akrasiac.org/rcfiles/crawl-git/elliptic.rc 09:27:22 there should be some lines in your rcfile that say auto_exclude = ... 09:27:38 if you remove them, you don't get autoexclusions 09:27:38 -!- dtsund has joined ##crawl-dev 09:27:45 and you put .* there? 09:28:00 but that's not even good temporary fix 09:28:31 no, putting auto_exclude = .* would autoexclude everything I think :) 09:29:11 oh, right 09:29:17 O_o I didn know we could bind spells this way. 09:29:18 I mean comment out the lines... but it is true that that isn't a temporary fix, if you do like autoexclusions most of the time 09:29:31 i do 09:29:51 and yeah, spell_slot is a very interesting option 09:32:38 btw I goursed Crawl : http://www.megaupload.com/?d=NOZS4FJ5 09:34:24 -!- st_ has joined ##crawl-dev 09:35:28 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20110929064733]] 09:36:23 pfui @ megaupload ;) 09:37:08 -_- Megavideo on encoding... 09:37:23 upload it to CDO instead? 09:37:44 you can't even wget from megaupload... 09:38:55 -!- Vandal has quit [Ping timeout: 248 seconds] 09:39:52 Can I upload on CDO? 09:40:13 ftp crawl-upload@ipxserver.dyndns.org 09:45:19 -!- ghallberg has quit [Ping timeout: 276 seconds] 09:46:12 -!- Vandal has joined ##crawl-dev 09:46:22 thank you, blurry vision: Slain by a very large slime creature (63 damage) 09:46:38 stupid mutations! 09:49:18 -!- Vandal has quit [Read error: Operation timed out] 09:50:16 -!- Vandal has joined ##crawl-dev 09:54:28 need a password to access cdo. :/ 09:54:50 -!- Vandal has quit [Ping timeout: 252 seconds] 09:57:11 -!- Vandal has joined ##crawl-dev 10:01:25 -!- Vandal has quit [Ping timeout: 244 seconds] 10:06:35 Looks like hint(s) mode isn't available on cdo.. I would've checked if it was "hint mode" or "hints" mode %) 10:07:25 hints mode it seems like 10:07:51 -!- ncampion has quit [Quit: Linkinus - http://linkinus.com] 10:11:47 -!- Vandal has joined ##crawl-dev 10:16:31 -!- Vandal has quit [Ping timeout: 276 seconds] 10:17:21 -!- Vandal has joined ##crawl-dev 10:18:54 Napkin: Iǜe set an FTP server on my home computer for you. 173.178.217.103 10:21:40 -!- Vandal has quit [Ping timeout: 244 seconds] 10:22:07 And megavideo set, but less quality and can't be wget. http://www.megavideo.com/?v=GY7W3JHK 10:23:59 -!- ainsophyao has quit [Remote host closed the connection] 10:36:50 -!- Vandal has joined ##crawl-dev 10:38:55 -!- Vandal has quit [Read error: Connection reset by peer] 10:39:59 -!- Wop has quit [Ping timeout: 240 seconds] 10:44:09 [ERROR: no desc for item name 'the amulet of resist mutation'] 10:44:24 on a randart amulet description 10:45:21 -!- Vandal has joined ##crawl-dev 10:45:49 actually it has that message for every randart and their respective base type 10:46:41 -!- blabber has joined ##crawl-dev 10:47:37 -!- Wop has joined ##crawl-dev 10:49:43 -!- Vandal has quit [Ping timeout: 258 seconds] 10:51:27 -!- Vandal has joined ##crawl-dev 10:55:21 -!- MarvinPA has joined ##crawl-dev 10:59:07 -!- monqy has joined ##crawl-dev 11:01:30 varsovie: didn't you get the login data via irc notice? 11:03:14 -!- MarvinPA_ has joined ##crawl-dev 11:04:03 lol 11:04:23 varsovie: passive mode didn't work, trying again with port tells me too many connections from ip 11:04:57 i sent CDO's password again, this time via private message 11:05:19 got it 11:05:38 thank you :) 11:05:51 -!- MarvinPA has quit [Ping timeout: 248 seconds] 11:09:32 Crash in line_reader::killword, wrapcprintf missing argument (https://crawl.develz.org/mantis/view.php?id=4937) by duaneg 11:12:37 -!- MarvinPA_ is now known as MarvinPA 11:15:50 Turgor (L27 DsSu) ERROR in 'mon-movetarget.cc' at line 109: ZotDef: monster it failed to pathfind to (0,0) (the Orb) (D:1 (ZotDef)) 11:20:53 -!- gustaf_arg has joined ##crawl-dev 11:28:20 -!- MarvinPA_ has joined ##crawl-dev 11:31:56 -!- MarvinPA has quit [Ping timeout: 244 seconds] 11:34:49 guys, why are the options annotate_item_{class,dropped} not on by default? 11:36:21 or is searching for "long blade" not something commonly used? 11:36:47 Napkin: Isn't that done in some other way? 11:36:59 I can usually search for maces and get all M&F I think? 11:37:01 options say that this is what it does 11:37:03 Laso short for sbs 11:41:59 i thought that was handled by stash.lua 11:42:02 which is included by default 11:42:10 -!- MarvinPA_ is now known as MarvinPA 11:42:24 well, i could paste what the options_guide says 11:42:37 and it sounded like a great idea to have the options on 11:42:48 now.. just wondering why that's not on by default 11:43:36 looks like the options guide is just wrong 11:43:41 and those options don't exist 11:46:15 oh.. at least they are still accepted in the config 11:48:10 oh i see they're just a lua thing 11:48:31 so they're true unless you explicitly disable them 11:49:34 ah, ok - so just the default value is shown wrong 11:49:40 roger :) 11:49:45 * SamB wonders why Chrome doesn't seem to have any way to adjust how long history is retained ... 11:49:53 -!- gustaf_arg is now known as ghallberg 11:49:55 thanks for checking, MarvinPA 11:50:14 SamB, you're still wondering why chrome doesn't have $any_setting? :P 11:50:37 well, I wanted to turn it down to reclaim some disk space, see ? 11:50:56 that's why too complex to put into an option, SamB 11:53:49 third game in a row that the first altar is of Ashenzari... is that a secret hint? 12:00:37 I understand they don't want to be the next Mozilla -- they do have an insanely high number of settings -- but this seems a bit much ... 12:04:37 very cool @ hungry kobold! 12:04:46 03dolorous * rabb673258d42 10/crawl-ref/source/ (describe.cc describe.h itemname.cc): Add formatting fixes. 12:05:57 can't move anymore because of "It hits it but does no damage." spam 12:09:05 to be precise: travel works, auto-explore and resting is permanently getting interrupted 12:10:31 hmm... it did interrupt auto-explore, but doesn't do so anymore 12:10:35 O_o 12:11:27 -!- casmith789 has quit [Ping timeout: 248 seconds] 12:13:31 yeah, the it hits it bug is really annoying 12:30:46 oh, auto-annotations for levels when you meet a uniques 12:30:51 great! 12:48:54 -!- Pacra has joined ##crawl-dev 13:08:06 -!- Pacra has quit [Quit: This computer has gone to sleep] 13:30:20 03dolorous * rea5361ed6609 10/crawl-ref/source/cio.cc: Apply duaneg's patch in Mantis 4937 to fix potential crash/memory corruption. 13:34:01 -!- Ragdoll_ has joined ##crawl-dev 13:37:36 -!- Ragdoll has quit [Ping timeout: 260 seconds] 13:40:40 how much and which armour do i need to curse to be bount in armour? 13:40:46 *bound 13:41:04 is it still 2 jewellery? 13:41:40 -!- edlothiol has quit [Read error: Operation timed out] 13:44:32 -!- Twinge has joined ##crawl-dev 13:47:23 d9 and 1 branded whip and 1 quarterstuff of chaos... 14:00:28 -!- Ragdoll has joined ##crawl-dev 14:02:27 Napkin: The effect scales a little, I think if you have two jewellery slots cursed you get some effect but better with all three. 14:03:03 ah, ok 14:03:11 do you know any number about armour, too? 14:03:16 -!- Ragdoll_ has quit [Ping timeout: 260 seconds] 14:03:28 -!- alefury has joined ##crawl-dev 14:04:39 You need three armour slots cursed to start getting the benefit. 14:04:53 I don't know how it works for races with fewer slots. 14:05:03 but it doesn't matter which, right? 14:05:10 that's good info already, thanks :) 14:05:28 No, doesn't matter which. 14:05:38 in general you need over half your slots in a category to be cursed 14:05:58 and then you get a larger bonus if all your slots in the category are cursed, for armour and jewellery 14:06:18 bonus means skill boost, right? 14:06:24 yeah 14:06:36 for piety gain, just the "over half" part matters 14:06:40 how does that work for jewellery? spellcasting? 14:06:51 ??ash skill boost 14:06:51 ash skill boost[1/2]: The formula for the skill boost is min(s, p*f - s/4), where s is your unboosted skill level, p is your piety level in *, and f is 1, 1.25, or 1.5 depending on which skill is being boosted as well as the curse status of your equipment. 14:06:53 ??ash skill boost[2] 14:06:53 ash skill boost[2/2]: 1: staves+evocations (evoc staff), shield, dodging+stealth (evp < 2 armour), dodging+armour (evp 2 or 3 armour), all magic+evoc (jewellery). 1.25: weapon, spellcasting (non-evoc staff), evoc (rod), armour (evp > 3 armour). Weapon bonus increased if 2h (or 1.5h with no shield), armour and jewellery bonuses increased if fully bounded. 14:07:19 jewellery boosts all magic schools and evocations, I guess 14:07:27 not spellcasting itself though iirc 14:08:04 uug 14:08:07 *uuuh 14:08:11 aha aha 14:09:17 Kal (L21 NaIE) ERROR in 'mon-movetarget.cc' at line 109: ZotDef: monster it failed to pathfind to (0,0) (the Orb) (D:1 (ZotDef)) 14:09:18 now about making species selection screen more newbie friendly? 14:10:10 Kal (L21 NaIE) ERROR in 'mon-movetarget.cc' at line 109: ZotDef: monster it failed to pathfind to (0,0) (the Orb) (D:1 (ZotDef)) 14:10:12 I think it's been suggested only certain good character combinations are shown by default. 14:10:19 How can it be friendlier? 14:10:45 -!- Pingas has quit [Ping timeout: 260 seconds] 14:10:46 well, a newbie will start out with a melee char.. move the good choices for that to the beginning 14:11:20 So just reorder the existing menu? 14:11:40 well, showing only some is probably a good idea too 14:11:51 but in the mean-time - why not sort them a bit easier 14:12:32 but complicated stuff to the back (vampire, felid, octo, mummy, draconian, naga, spriggan, centauer, etc) 14:12:49 MD used to be 'a' i think 14:12:51 *with more complicated species in the back 14:12:55 maybe make Mi 'a'? 14:13:28 there is some brainstorming about categorizing races, but its mostly not so good 14:13:56 human, hillorc, minotauer, merfolk, kobold, troll, maybe demonspawn 14:13:58 -!- Pingas has joined ##crawl-dev 14:14:04 categorizing by how complicated it is might be nice 14:14:32 categories: simple, interesting, gimmicky :) 14:14:33 a start like that might make it easier 14:15:37 ds is really not so easy 14:15:42 dpeg: ping @ sorting of species selection, check 21:10 14:16:30 sorting by complicatedness and/or easyness sounds good, yeah 14:16:30 true, but the gimmicks are passive and he can be melee/mix 14:16:43 how are they sorted currently, just arbitrarily? 14:17:01 i think by when they were invented? 14:17:23 at least the ones added by dcss 14:17:43 DD is early but the other three races added in dcss are at the end, yeah 14:18:00 yeah, dd was sorted to the other dwarves 14:18:38 dcss only added 4 races? boo! 14:19:23 well, also s/kenku/tengu/, and some of the races have changed quite a lot 14:19:33 :) 14:19:50 mhh, i just expected that number to be higher 14:20:21 I'm not completely sure about that, to be honest... I'm a relative newcomer to crawl :) 14:20:57 !lg * cv=0.1 s=crace 14:20:57 17864 games for * (cv=0.1): 3347x Deep Elf, 1886x Demonspawn, 1451x Human, 1374x Ghoul, 1042x Sludge Elf, 960x Demigod, 689x Spriggan, 672x Minotaur, 586x Mummy, 575x Draconian, 572x High Elf, 543x Mountain Dwarf, 529x Troll, 425x Grey Elf, 396x Hill Dwarf, 391x Ogre-Mage, 322x Kenku, 305x Hill Orc, 297x Kobold, 259x Merfolk, 254x Elf, 226x Halfling, 217x Naga, 195x Gnome, 181x Ogre, 170x Centaur 14:21:17 I don't know whether any of those were added in 0.1 14:23:33 its nice that the !lg data goes that far back 14:43:02 * SamB finds himself setting DISPLAY on Windows just to get git-mergetool not to ignore graphical tools which don't actually need it there... 14:48:23 -!- elliptic has quit [Ping timeout: 240 seconds] 14:51:55 -!- elliptic has joined ##crawl-dev 15:02:47 -!- elliptic has quit [Ping timeout: 240 seconds] 15:06:49 hillorc still can tolerate rotten clean chunks... right? 15:07:24 and the nausea 5 times in a row is just lucky me... right? 15:10:54 Looks like 1/5 for saprovore 1 eating rotten meat. 15:11:17 ?? saprovore 15:11:17 saprovore[1/1]: Reduces chance of sickness from bad meat. Level 0 (most races) has a 1/3 chance of becoming sick from eating contaminated (brown text) meat, and can't eat rotten meat. Level 1 has a 1/15 chance from contam meat and a 1/5 chance from rotten meat. Level 2 has a 1/45 chance from contam meat and a 1/15 chance from rotten meat. Level 3 is a ghoul. 15:14:08 -!- jeanjacques has quit [] 15:14:53 -!- elliptic has joined ##crawl-dev 15:21:34 -!- alefury_ has joined ##crawl-dev 15:22:54 possibly its time to put up a blog post about ucc? 15:23:20 cryptic wrote some stuff and put it on pastebin 15:23:31 and telling people to watch for bugs and report them might be helpful 15:25:31 not sure how interesting UCC is for the average player 15:26:05 in any case worth a blog post! 15:26:13 since it is not actually supposed to change gameplay at all 15:26:32 telling people to be especially on the lookout for bugs would be good though probably 15:29:11 dev blog, not news blog 15:30:15 03dolorous * rd9042ca29b75 10/crawl-ref/source/melee_attack.cc: Add spacing fixes. 15:31:04 -!- alefury_ has quit [Quit: Leaving] 15:33:41 if i may complain a bit? 15:33:54 hillorc deathknight 15:34:09 why are abilities gives such weird letters? 15:34:39 first it's a,f for animate dead, but a,b and a,c for the next abilities 15:34:52 then animate dead gets removed and suddenly it's a,h 15:35:15 confusing and i don't see the point 15:36:06 *animate dead is animate legends (even though the name in skill screen remains the same) 15:37:09 that sounds like a bug 15:37:26 pretty sure animate dead is supposed to start on a and then get replaced with animate remains (but stay on a) 15:37:50 that's what i expected too 15:37:50 oh, animate remains is the one you start with 15:37:54 so other way round but yeah 15:38:09 erm, yes 15:38:28 the point is the letter 15:38:59 i'm not used to yred or crawl anymore.. hence so many newbie complains/requests ;) 15:39:12 and don't know what ability comes first 15:39:36 i think it used to work like that, so possibly something broke it recently 15:40:16 also, would be cool if the ability would be called the same on the skill and the god-info screen 15:40:40 1. animate remains -> animate remains 15:40:47 2. animate legends -> animate dead 15:41:32 animate legends? 15:41:43 oh, legions of the dead 15:41:45 Legions? 15:41:52 oh, sorry, yes 15:42:04 i guess that's supposed to let you know that it works on multiple corpses 15:43:11 yeah 15:43:15 it's just a bit confusing 15:43:43 in-game message "you can now" and god-info say "animate legions" and skill screen calls it "animate dead" 15:44:29 -!- Zaba has quit [Ping timeout: 244 seconds] 15:48:58 -!- Zaba has joined ##crawl-dev 16:00:25 -!- dtsund has quit [Ping timeout: 260 seconds] 16:09:42 legions of undead? 16:10:12 -!- ais523\unfoog has quit [Remote host closed the connection] 16:21:14 -!- dtsund has joined ##crawl-dev 16:25:50 -!- blabber has quit [Quit: gn8] 16:32:53 I like the fractal skill display/use very much 16:33:01 much better than 0.9 16:33:41 -!- edlothiol has joined ##crawl-dev 16:34:04 Napkin: Yes, probably the best thing in 0.10 16:35:04 i haven't played 0.9 too much, so i can't really tell what came when 16:35:22 but colored names in monsterlist is cool too 16:35:39 animate dead raises more than just the first corpse of a pile 16:35:47 many cool features 16:36:03 Yeah, but those are pretty minor. 16:36:24 Fractional skills is a big rule change, but it really makes the game more fun. 16:36:31 As opposed to more convenient 16:38:05 agreed 16:38:39 Which is why I rate it higher than the other stuff. 16:38:54 MarvinPA: You can now animate legions of the dead. ^: You can animate legions of the dead. a: h - Animate Dead 16:39:04 Anyway, loads of cool stuff going on now. 16:39:40 For a long time I was certain animate dead only did one corpse. 16:40:00 Napkin: It matches the spell in name, and isn't long and unwieldy on the a-screen 16:40:19 there is no need for that, though 16:40:34 Maybe. 16:40:43 Enimate legion of the dead? 16:40:45 A* 16:40:51 and the way it currently is i find confusing 16:41:07 Just call it Legion of the dead on a-screen? 16:47:56 not sure.. animate legions of the dead 16:49:14 -!- st_ has quit [] 16:50:49 i don't play yred much.. so every time i get *** and legions of the dead i switch to the ability screen and think.. oh? there is still the same "animate [something]" - didn't i just get a new ability? where did it go? 16:51:52 back to god-info screen, back to ability screen, press ! to read details, press "animate [something]" letter - ahh, it replaced the first "animate [something]"! 16:52:03 but maybe that's just me 16:56:54 -!- evilmike has joined ##crawl-dev 16:57:05 -!- Ragdoll has quit [Quit: Ik ga weg] 17:13:13 -!- syllogism- has quit [*.net *.split] 17:13:13 -!- rax has quit [*.net *.split] 17:13:14 -!- greensnark has quit [*.net *.split] 17:13:14 -!- Napkin has quit [*.net *.split] 17:13:14 -!- jarpiain has quit [*.net *.split] 17:13:14 -!- Eifeltrampel has quit [*.net *.split] 17:13:14 -!- joosa has quit [*.net *.split] 17:13:14 -!- monqy has quit [*.net *.split] 17:13:14 -!- kilobyte has quit [*.net *.split] 17:13:14 -!- elliptic has quit [*.net *.split] 17:13:14 -!- Vandal has quit [*.net *.split] 17:13:14 -!- Wop has quit [*.net *.split] 17:13:14 -!- varsovie has quit [*.net *.split] 17:13:14 -!- the_glow1 has quit [*.net *.split] 17:13:14 -!- lorimer has quit [*.net *.split] 17:13:14 -!- Sequell has quit [*.net *.split] 17:13:14 -!- MakMorn has quit [*.net *.split] 17:13:14 -!- varmin has quit [*.net *.split] 17:13:14 -!- dpeg has quit [*.net *.split] 17:13:27 -!- SamB has quit [*.net *.split] 17:13:27 -!- CIA-41 has quit [*.net *.split] 17:13:27 -!- due has quit [*.net *.split] 17:13:27 -!- evilmike has quit [*.net *.split] 17:13:27 -!- alefury has quit [*.net *.split] 17:13:27 -!- Xiberia has quit [*.net *.split] 17:13:27 -!- paxed has quit [*.net *.split] 17:13:27 -!- Keskitalo has quit [*.net *.split] 17:13:27 -!- ussdefiant has quit [*.net *.split] 17:13:27 -!- Gretell has quit [*.net *.split] 17:13:27 -!- phyphor has quit [*.net *.split] 17:13:27 -!- krel has quit [*.net *.split] 17:13:27 -!- Arian- has quit [*.net *.split] 17:13:27 -!- Henzell has quit [*.net *.split] 17:13:27 -!- cbus has quit [*.net *.split] 17:14:38 -!- evilmike has joined ##crawl-dev 17:14:38 -!- elliptic has joined ##crawl-dev 17:14:38 -!- alefury has joined ##crawl-dev 17:14:38 -!- monqy has joined ##crawl-dev 17:14:38 -!- Vandal has joined ##crawl-dev 17:14:38 -!- Wop has joined ##crawl-dev 17:14:38 -!- varsovie has joined ##crawl-dev 17:14:38 -!- dpeg has joined ##crawl-dev 17:14:38 -!- the_glow1 has joined ##crawl-dev 17:14:38 -!- Xiberia has joined ##crawl-dev 17:14:38 -!- SamB has joined ##crawl-dev 17:14:38 -!- joosa has joined ##crawl-dev 17:14:38 -!- paxed has joined ##crawl-dev 17:14:38 -!- lorimer has joined ##crawl-dev 17:14:38 -!- CIA-41 has joined ##crawl-dev 17:14:38 -!- kilobyte has joined ##crawl-dev 17:14:38 -!- ussdefiant has joined ##crawl-dev 17:14:38 -!- due has joined ##crawl-dev 17:14:38 -!- Sequell has joined ##crawl-dev 17:14:38 -!- varmin has joined ##crawl-dev 17:14:38 -!- MakMorn has joined ##crawl-dev 17:14:38 -!- Keskitalo has joined ##crawl-dev 17:14:38 -!- Gretell has joined ##crawl-dev 17:14:38 -!- phyphor has joined ##crawl-dev 17:14:40 03dolorous * r326f0ad78315 10/crawl-ref/source/mon-gear.cc: Fix indentation. 17:14:40 03dolorous * rf1c970f9ed1c 10/crawl-ref/source/mon-gear.cc: Simplify. 17:14:40 03dolorous * r767e955b8f18 10/crawl-ref/source/ (player.cc religion.cc skills.cc wiz-you.cc): Fix player symbol updates for Beogh worship and best skill title changes. 17:14:40 03dolorous * rb139a3eb2cb8 10/crawl-ref/source/skills.cc: Fix more indentation. 17:15:11 -!- krel has joined ##crawl-dev 17:15:11 -!- Arian- has joined ##crawl-dev 17:15:11 -!- Henzell has joined ##crawl-dev 17:15:11 -!- cbus has joined ##crawl-dev 17:15:31 -!- syllogism- has joined ##crawl-dev 17:15:31 -!- rax has joined ##crawl-dev 17:15:31 -!- greensnark has joined ##crawl-dev 17:15:31 -!- Napkin has joined ##crawl-dev 17:15:31 -!- jarpiain has joined ##crawl-dev 17:15:31 -!- Eifeltrampel has joined ##crawl-dev 17:20:05 -!- MarvinPA has quit [Read error: Connection reset by peer] 17:20:29 -!- MarvinPA has joined ##crawl-dev 17:34:50 SamB: The slot weirdness for Yred Napkin described above is caused by your ZD ability change that shifts the keys. 17:35:36 113f1aaa 17:36:13 The change in _get_talent with the abil/ability variables meant it passes a different value because of the _fixup_ability call. 17:36:55 Which is meant to keep Yred's two abilities on the same key; before it passes the non-fixed value that's like YRED_ANIMATE_REMAINS_OR_DEAD, now it passes the more specific value so it doesn't amtch. 17:36:55 are you sure that's my fault ? 17:36:59 Yes. 17:37:02 someone took out some placeholder thing ... 17:37:15 ... you're sure that wasn't important ? 17:38:48 The change is in your commit. 17:39:06 You hoisted abil up and changed the call to _find_ability_slot to use abil instead of ability. 17:40:08 The entry in you.ability_slot_table wants the non-fixed up value. 17:40:14 I don't know if you had other reasons for doing it. 17:43:35 probably not ... 17:43:59 ... there should probably be a comment describing this requirement somewhere nearby? 17:52:16 03evilmike * r3d17a763a4aa 10/crawl-ref/source/dat/des/variable/mini_features.des: Beef jerky vault. 17:53:27 -!- the_glow1 has quit [Read error: Connection reset by peer] 17:54:38 Fyren: oh, I needed access to ability_def to check whether the the ability in question was a zotdef ability or not... 17:56:24 -!- alefury has quit [Ping timeout: 244 seconds] 17:58:06 -!- alefury has joined ##crawl-dev 18:00:16 03evilmike * r25c617838a61 10/crawl-ref/source/dat/des/variable/mini_features.des: Fix a typo. 18:07:28 -!- syllogism- has quit [] 18:30:23 -!- Pingas has quit [Quit: Leaving] 18:36:27 -!- |Blade has joined ##crawl-dev 18:49:10 so for some reason I get a crash with the following two lines of lua 18:49:30 m = monster.get_monster_at(x, y) 18:49:42 if m:is(70) then 18:49:48 ... 18:50:10 ERROR in 'bitary.h' at line 58: bit array range error: 70 / 69 18:51:24 Elrohim the Ninja (L27 SpEn) (Lair:7) 18:54:35 -!- st_ has joined ##crawl-dev 19:05:09 -!- |Blade has quit [Ping timeout: 265 seconds] 19:18:39 -!- alefury has quit [Quit: ChatZilla 0.9.87-2011111804 [Firefox 8.0/20111104165243]] 19:19:35 -!- ainsophyao has joined ##crawl-dev 19:27:10 elliptic: Did you write "if m:is(70)" or where did it come from? 19:27:26 yes 19:27:40 It's probably telling you monster_info_flags only goes up to 69. 19:27:52 Did you add one? 19:28:10 it looks like it goes up to 70 though 19:28:20 I didn't touch it 19:28:43 Are you trying to check for... uh, death's door? 19:28:48 yes 19:28:55 oh, I miscounted 19:28:57 silly that 19:29:12 it still shouldn't crash though, that's abusable :P 19:29:44 (I forgot to exclude the #if #endif stuff while counting lines) 19:30:01 Heh. 19:33:13 If you compile a debug version you can ask gdb what enum values are, dunno if there's an easier way for something that doesn't involve counting. 19:35:04 -!- Wensley has joined ##crawl-dev 19:36:22 it would be nice if crawl lua could use the enums directly 19:36:51 like, m:is(MB_DEATHS_DOOR) 19:37:04 I have no idea whether setting that up is reasonable though 19:37:09 Can crash on demand with a bit array range error (https://crawl.develz.org/mantis/view.php?id=4938) by elliptic 19:39:57 I guess someone could write a script to parse enums and spit out a Lua file as part of the build process. 20:04:28 that would actually be very helpful for webtiles, too 20:08:06 -!- ainsophyao has quit [Remote host closed the connection] 20:10:07 swig would be awesome for Lua bindings 20:10:37 (and also for any other language bindings) 20:11:38 yes 20:11:45 but it is unliekly to happen I'm thinking 20:12:01 elliptic: we're currently doing something like that for tag enums 20:17:16 Whoever made rain a miscast effect of lightning bolt is awesome 20:18:25 -!- dpeg has quit [Read error: Operation timed out] 20:18:37 -!- kilobyte has quit [Ping timeout: 240 seconds] 20:19:52 -!- HangedMan has joined ##crawl-dev 20:19:55 -!- kilobyte has joined ##crawl-dev 20:20:18 greensnark: agree! 20:20:25 "You start resting. It hits it but does no damage." 20:20:35 These bulletins from the front are gripping 20:20:39 But a little uninformative 20:21:08 -!- dpeg has joined ##crawl-dev 20:21:20 @??soldier ant 20:21:20 soldier ant (16a) | Speed: 10 | HD: 6 | Health: 21-45 | AC/EV: 8/10 | Damage: 1408(nasty poison) | Res: 06magic(24) | Vul: 09poison | Chunks: 09poisonous | XP: 156. 20:21:35 Don't soldier ants bite? 20:21:42 This zombie keeps hitting on me :P 20:21:43 Er, hitting me 20:21:50 dpeg! 20:22:02 greensnark: trunk is in a slightly messy state at the moment, having just had a huge rewrite of fight.cc merged in 20:22:09 Aha, that explains much 20:22:14 hence "It hits it..." and probably various other messaging errors :P 20:22:33 I seem to be missing my tengu claw attacks too 20:22:39 It's all punch-punch-kick 20:22:56 Possibly the unarmed attack descriptions have changed? 20:23:19 ah yeah, i think that's a similar thing, you still get the talon attacks but they're incorrectly described as kicks possibly 20:23:19 One thing that hasn't changed is how cheesy mephitic cloud is :P 20:23:29 * greensnark is abusing it merrily. 20:23:32 Oh, also curare 20:23:35 heh 20:23:39 Curare is still absurd 20:23:47 both have had a fair few nerfs but are probably still really good, yeah 20:24:44 i've not actually even tried meph in ages, i don't think 20:27:51 Nausea is an interesting effect 20:35:04 I like nausea more than sickness. Duration might be too long though (I don't mind it too much, but there are some legitimate complaints) 20:36:19 It still allows eating while starving, which is fine by me :) 20:36:54 heh yeah. A very early proposal for it had it disallow eating while starving, pretty nasty 20:37:10 it's still pretty annoying in orc 20:39:51 Porcupines still don't have passive quill damage? :( 20:40:15 the ucc makes that possible soon! 20:50:12 -!- mikee_ has joined ##crawl-dev 20:54:50 I think maybe nausea should actually allow eating while near starving also (still only 1/2 nutrition) 20:55:44 starving is such an awful status to get mid-battle that you don't really want to explore around while near starving, so you end up resting it off a decent amout then 20:56:28 or casting spells at a wall 20:57:06 elliptic: I agree with that idea. Usually you don't want/need to wait off nausea, but at near starving there is often a reason to 20:57:23 so, allowing eating (with some penalty) at that point seems like a good thing 21:10:38 03evilmike * r11361937779e 10/crawl-ref/source/dat/des/variable/encompass.des: Rename forest_0.8 (the spriggan forest level). 21:10:48 03dolorous * rf829e94de2d6 10/crawl-ref/source/abl-show.cc: Finally fix Mantis 4765. 21:10:48 03dolorous * r57cdb97b8c4b 10/crawl-ref/source/abl-show.cc: Add formatting fix. 21:22:51 -!- edlothiol has quit [Ping timeout: 258 seconds] 21:44:26 03evilmike * r003c9afb3ac6 10/crawl-ref/source/dat/des/variable/mini_monsters.des: Oklob vault. 22:01:25 -!- st_ has quit [Ping timeout: 240 seconds] 22:02:43 Oh, hello dolorous. 22:03:59 -!- HangedMan has quit [Ping timeout: 265 seconds] 22:22:21 03dolorous * r6a152b105570 10/crawl-ref/source/monster.cc: Remove no-longer-valid comment. 22:39:30 -!- MarvinPA_ has joined ##crawl-dev 22:42:38 -!- MarvinPA has quit [Ping timeout: 244 seconds] 22:50:21 03dolorous * rb151db13f85d 10/crawl-ref/source/mon-ench.cc: Make shapeshifters unable to change form when paralyzed or petrify(ing|ied). 23:09:46 -!- Pacra has joined ##crawl-dev 23:26:20 -!- Pacra has quit [Quit: Leaving] 23:38:11 -!- MarvinPA_ has quit [Read error: Connection reset by peer] 23:38:38 -!- Pacra has joined ##crawl-dev