00:00:54 -!- Sequell has joined ##crawl-dev 00:01:30 -!- Zaba has quit [Ping timeout: 258 seconds] 00:04:01 -!- Zaba has joined ##crawl-dev 00:28:14 03galehar * ree301f56af9d 10/crawl-ref/source/ (itemname.cc itemprop.cc itemprop.h): Fix evokable items not training evocations. 00:28:24 03galehar * rc6d928327717 10/crawl-ref/source/skills.cc: Fix a minor bug with mastered skill (Fyren). 00:31:22 -!- dtsund has quit [Quit: dtsund] 00:41:50 -!- ainsophyao has joined ##crawl-dev 00:46:50 -!- Zaba has quit [Ping timeout: 244 seconds] 00:47:41 -!- valrus has quit [Remote host closed the connection] 00:49:20 -!- Zaba has joined ##crawl-dev 01:03:27 -!- Torokasi has quit [Ping timeout: 248 seconds] 01:11:32 Unidentified book colored purple. (https://crawl.develz.org/mantis/view.php?id=4777) by elliptic 01:38:59 -!- jeanjacques has joined ##crawl-dev 01:41:42 Glowing weapon is not displayed in blue (https://crawl.develz.org/mantis/view.php?id=4778) by Kyrris 01:43:25 -!- Pacra has joined ##crawl-dev 02:01:48 Fighting skill HP gain appears to confuse HP display (https://crawl.develz.org/mantis/view.php?id=4779) by Kyrris 02:09:51 -!- Twinge_ has quit [] 02:11:00 -!- monqy has quit [Quit: hello] 02:48:01 -!- valrus has joined ##crawl-dev 02:52:28 -!- valrus has quit [Ping timeout: 258 seconds] 02:54:08 -!- evilmike has quit [Read error: Connection reset by peer] 03:18:44 -!- Keskitalo has quit [Ping timeout: 244 seconds] 04:20:19 morning 04:21:35 I think the reduction of spell hunger when a vampire is Vampire's reduced spell hunger not shown in spell info screens (https://crawl.develz.org/mantis/view.php?id=4780) by Napkin 04:42:58 -!- ais523 has quit [Read error: Connection reset by peer] 04:45:00 -!- ais523 has joined ##crawl-dev 04:58:09 -!- MarvinPA has joined ##crawl-dev 04:59:43 -!- ais523 has quit [Read error: Operation timed out] 05:00:25 morning MarvinPA 05:00:41 hey, does bottling blood still require a separate butching instrument? 05:01:53 i think it doesn't - but the description of this ability still mentions it 05:08:38 morning 05:09:58 moin due! 05:10:30 moin due 05:12:13 -!- ais523 has joined ##crawl-dev 05:26:17 -!- ais523 has quit [Quit: Restarting X] 05:27:25 -!- ais523 has joined ##crawl-dev 05:45:41 -!- alefury has joined ##crawl-dev 05:47:17 -!- MarvinPA_ has joined ##crawl-dev 05:47:24 hi 05:47:39 4777 is a duplicate of 4759 05:49:47 -!- MarvinPA has quit [Ping timeout: 252 seconds] 06:05:18 Global Notice] Hi all, as you may be aware, we started some ircd upgrades a while back and had to halt half-way through. We've now implemented some fixes, and we would appreciate your help in testing things. Please check out http://announce.freenode.net and lend us a hand! Thank you for using freenode and have a great day! 06:05:53 -!- Keskitalo has joined ##crawl-dev 06:06:10 -!- ixtli has quit [Quit: Computer has gone to sleep.] 06:19:33 -!- Xiberia has joined ##crawl-dev 06:27:01 -!- mikee_ has joined ##crawl-dev 06:30:39 "remember_name = false" does not work (https://crawl.develz.org/mantis/view.php?id=4781) by Glome 07:01:24 -!- ais523 has quit [Remote host closed the connection] 07:21:28 -!- syllogism has joined ##crawl-dev 07:40:00 -!- MarvinPA_ has quit [Ping timeout: 240 seconds] 07:41:54 -!- a5tp_ has quit [Ping timeout: 252 seconds] 07:44:29 -!- Cryp71c has joined ##crawl-dev 07:44:40 Morning 07:47:47 too much morning kthx 07:49:45 lol 07:54:35 -!- MarvinPA has joined ##crawl-dev 07:57:04 -!- ais523 has joined ##crawl-dev 08:04:18 -!- edlothiol has joined ##crawl-dev 08:06:22 -!- valrus has joined ##crawl-dev 08:06:34 -!- petete has joined ##crawl-dev 08:09:06 -!- ais523 has quit [Remote host closed the connection] 08:12:05 -!- ais523 has joined ##crawl-dev 08:22:32 Cryp71c! Welcome back. :) 08:26:09 -!- ais523 has quit [] 08:26:22 -!- ais523 has joined ##crawl-dev 08:30:34 -!- Torokasi has joined ##crawl-dev 08:33:38 -!- MarvinPA_ has joined ##crawl-dev 08:35:02 -!- Mu_ has joined ##crawl-dev 08:35:15 -!- Brannock has joined ##crawl-dev 08:36:22 -!- MarvinPA has quit [Ping timeout: 252 seconds] 08:39:39 -!- elly has quit [Remote host closed the connection] 08:40:36 -!- elly has joined ##crawl-dev 08:47:11 Keskitalo, thanks :) my magical 4-month disappearing act 08:50:47 -!- Pacra has joined ##crawl-dev 08:56:23 -!- Pacra has quit [Ping timeout: 276 seconds] 09:00:46 -!- Keskitalo has quit [Ping timeout: 244 seconds] 09:01:57 -!- valrus has quit [Remote host closed the connection] 09:02:34 -!- ixtli has joined ##crawl-dev 09:06:10 03Keskitalo * r2f5a182ce595 10/crawl-ref/source/dat/des/branches/hells.des: Take no_rotate from geh_setup and put it manually in the geh maps. This in preparation of evilmike's new upcoming Gehenna map. 09:06:20 03Keskitalo * r78171356f7a3 10/crawl-ref/docs/changelog.txt: Two small changelog fixes. 09:06:38 -!- Keskitalo has joined ##crawl-dev 09:08:14 -!- Keskital1 has joined ##crawl-dev 09:30:54 -!- st_ has joined ##crawl-dev 09:37:24 * SamB_ thinks alefury deserves "updater" status 09:38:51 what did i do? 09:38:55 and whats an updater? 09:39:14 alefury: you said some bug is a duplicate of some other bug 09:39:23 Napkin could tell you ... 09:39:28 oh, its a mantis thing? 09:39:36 -!- SamB_ is now known as SamB 09:42:49 alefury: I think it lets you change things on Mantis that people like me can't change 09:42:58 like closing other people's bugs, etc 09:49:30 true 09:49:42 interested, alefury? 09:50:13 also thinks like adding relationships, updating issues, etc 09:50:19 *things 09:55:35 there rarely were situations where i would have liked to do something like that 09:55:42 but there were some 09:55:48 so sure, why not 09:56:09 anything i should know regarding not breaking things and common practice? 10:03:42 not really 10:04:18 just don't resolve/close issues which still need to be open - and be careful about deleting attachments 10:04:59 done 10:07:35 Napkin, heya Napkin 10:07:36 :) 10:07:45 ahoy Cryp71c :) 10:07:48 how's it going? 10:09:48 wow, shiny new buttons. ill be careful. 10:10:17 -!- ais523 has quit [Remote host closed the connection] 10:12:00 Napkin, busy :) havne't even played crawl in like 4 months :( 10:20:14 heh, same here :) 10:20:29 ping me, if you have any questions, alefury 10:20:32 gah! none of my systems have linux on them, hate developing in windows... 10:21:23 sure, will do 10:25:35 -!- Pingas has joined ##crawl-dev 10:28:17 zup the Ruffian (L9 TrHe) ERROR in 'mon-movetarget.cc' at line 108: ZotDef: monster it failed to pathfind to (39,17) (the Orb) (D:1) 10:29:59 alefury, btw, what would be awesome is the closing of fixed or now-unreproducable bugs, as an aside :) I'm looking through mantis and I'm seeing some of the old bugs that - surely have been fixed - still open. 10:30:20 Not telling you to do it, just...if you have time during your regular updates. 10:31:35 i dont really have any regular updates 10:32:01 alefury, I mean, as you go through and perform updates in mantis 10:32:16 (updates to bug reports and whatnot) 10:32:37 i did look at some old bugs recently and got kilobyte to close them, but it was terribly boring, so i stopped. might close a bunch i guess, but theres just so many bugs. 10:33:09 alefury, yeah, I know its terribly boring, I'll try to do some myself as well and maybe a few other devs or updaters will pitch in. 10:33:22 But as it is, having all these open BRs is only slowing down the addressing of real bugs. 10:33:40 alefury: should be less of a drag now that you can just close them yourself 10:33:48 but, yeah, maybe not much 10:34:26 yeah. some are pretty ambivalent though. theres also old feature requests and other such things. 10:38:03 alefury, assign any super old FRs to me, I'll mention them and close as necessary, but having them assigned will speed things up 10:38:11 alefury, you can also assign anything demon-spawn related to me. 10:38:30 (I tend to do it myself, but I miss BRs that are about DS from time to time) 10:38:37 and I'm only just returning, so there may be a backlog of them. 10:38:53 okay. don't think theres much of that, DS are working pretty great by now. 10:39:55 good :) glad to hear that...I haven't been here for 4 months :P IDK what anyone else has done w/ them, though..if antyhing 10:39:56 ??demonspawn 10:39:57 demonspawn[1/2]: A race that is pretty average, but gets 5 semi-random good mutations. Has a 1/10 chance of being {monstrous}. Demonspawn mutations are irrevocable and unalterable, and drawn from a special list. 10:40:01 ??demonspawn[2] 10:40:02 ds mutation rules[1/4]: Assuming you aren't monstrous, you get five facets, each consisting of three mutations (which usually just stack together). You will get one scales-type facet, one body-slot facet, two tier 2 facets, and one tier 3 facet. You will never get both an ice facet and a fire facet. 10:40:05 i think there were some changes in the last few months, like removing the breath mutations, which were guaranteed. i dont remember seeing bug reports though. maybe some balance issues with things like getting passive freeze early. 10:40:21 yeah, I remember breaths being removed 10:40:24 cryp71c: just a few tweaks with mutation sets 10:40:48 elliptic, anything major? any new muts? 10:41:15 powered by pain is newish I think 10:42:36 elliptic, mana for damage to player? 10:42:40 I think I remember that 10:42:47 yeah 10:43:18 i've been meaning to do some other new muts for them but haven't gotten around to it yet 10:43:22 -!- MarvinPA_ is now known as MarvinPA 10:43:40 MarvinPA, yeah, I had drafted some ideas on body slot facets but never implemented them because of the combat rewrite. 10:44:00 MarvinPA, IMO, non-combat (utility, especially passive) body slot facets would be a great improvement. 10:44:20 yeah, that could be cool 10:44:40 I think antennae were really well received because they provide passive bonuses for all walks of DS-play (not that all mutations should be like that, but at present, antennae is one of the few like that, so we should bolster the number of muts following this paradigm) 10:45:37 And I don't think that the concept is limited to slots we are limiting at present (helm, gloves, boots), but could also (if done properly) include body-armor (MAYBE) or cloak. 10:46:53 I'm so afraid to get all my stuff set back up for developing, I think trying to merge the last 4 months of changes into my branch is going to suck. 10:47:10 kilobyte, I never heard from you, did you want to do that, or are you equally busy with stuff? 10:47:13 !seen kilobyte 10:47:13 I last saw kilobyte at Wed Oct 19 23:13:40 2011 UTC (16h 33m 32s ago) saying SamB: well, you can then checkout it as a branch, or look at diffs, or... on ##crawl-dev. 10:49:45 -!- valrus has joined ##crawl-dev 10:54:05 -!- valrus has quit [Ping timeout: 260 seconds] 10:54:30 -!- ais523 has joined ##crawl-dev 11:01:40 -!- Torokasi has quit [Ping timeout: 244 seconds] 11:07:06 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20110701115916]] 11:14:47 -!- mikee_ has quit [Quit: HydraIRC -> http://www.hydrairc.com <- s0 d4Mn l33t |t'z 5c4rY!] 11:18:17 -!- jeanjacques has quit [] 11:24:35 -!- Pacra has joined ##crawl-dev 11:32:00 -!- dtsund has joined ##crawl-dev 11:32:29 -!- edlothiol has quit [Read error: Operation timed out] 11:40:51 Napkin, know if this is still occurring: https://crawl.develz.org/mantis/view.php?id=3040? 11:43:04 well, it's as jpeg said 11:43:32 new exclusions will automatically have the correct LOS, but existing ones won't be changed 11:43:53 but honestly, i haven't played demonspawn since before the fix 11:43:59 -!- jle_ has quit [Ping timeout: 248 seconds] 11:44:08 Napkin, is that acceptable behavior? Its so old I wasn't sure if I can go ahead and close or not 11:44:55 be my guest 11:45:12 seems like everybody is ok with that behaviour 11:47:04 -!- blabber has joined ##crawl-dev 11:53:32 -!- dtsund has quit [Quit: dtsund] 11:54:19 Napkin, I'm going through closing a bunch of old bug reports on stuff that has been changed (either directly or inadvertently), you mind (or you think anyone else would mind) ? 11:54:27 s/inadvertently/indirectly 11:54:43 I don't like how draconians feel basically like humans now 11:54:58 in terms of equip 11:55:11 on the contrary, Cryp71c 11:55:22 Everyone would appreciate it very much :) 11:58:07 03evilmike * r67448c984ad0 10/crawl-ref/source/mon-behv.cc: Randomize triggering fleeing at low HP. 11:58:07 03galehar * racee67d9302f 10/crawl-ref/source/ (mon-behv.cc mon-behv.h monster.cc): Trigger the fleeing check when monster takes damage from any source. 11:58:07 03galehar * r76385f8d0509 10/crawl-ref/source/wiz-fsim.cc: Fix a crash in defense simulation. 11:58:22 st_: yeah, i liked the idea of giving them back body armour and boosting their armour apt 11:58:48 also let them upgrade hides to armours for free! 11:58:53 not sure allowing boots/gloves really actually makes for any interesting choices 12:00:16 especially now they also had decent dex they've changed from psuedo-large to standard-medium 12:01:41 their dex was increased? 12:01:55 having ridiculously low dex was one of the things differentiating them, yeah :P 12:01:57 a while ago 12:01:59 -!- Torokasi has joined ##crawl-dev 12:02:07 only by about 2 or so I think 12:02:20 Everyone would appreciate it very much, Cryp71c :) 12:02:30 there didn't seem to be any particular reason for it, and it seemed particularly weird since they gain dex as they level up just like anyone else 12:03:04 i guess it could be made into an actual feature of the race and give them just str/int gains on level up 12:03:08 Napkin, hehe, I saw earlier, thanks :) 12:03:11 I don't really like the idea of giving them a good armour apt and trying to make them use dragon armour 12:03:22 since really, a draconian wearing dragon armour doesn't make much sense to me 12:03:42 MarvinPA, as a side effect, I still think we should have a large race, IDK if that would fit into draconian or not, I tossed it around wrt "Monstrous" when I was developing it. 12:03:48 s/effect/note 12:04:12 Something to consider, perhaps 12:04:13 mm, draconian doesn't seem to know what size it is :P 12:04:17 i guess medium at the moment 12:04:20 -!- monqy has joined ##crawl-dev 12:05:14 elliptic: well it would be unique, and it wouldn't be trying to force them to it just making it actually worth doing 12:05:33 which with -4 armour it kinda wasn't 12:05:34 also, tiamat! 12:05:35 what about removing the boots/gloves from dracs and giving them racial GDR? 12:06:10 and decreasing their dex again (they can just get str/int at levelups, too) 12:06:39 elliptic, sounds reasonable, something more flavorful than just GDR, though, perhaps some GDR and some across-the-board resistances? 12:07:00 they get a resistance from their color usually 12:07:15 if they get str/int levelups then it seems like a waste to not let them utilise it for heavy armour casting :( 12:09:52 -!- Torokasi has quit [Ping timeout: 244 seconds] 12:11:37 marvinpa: well, what about the idea of removing boots/gloves and giving them back the body armour slot for *any* armour 12:11:43 so they could use plate mail or whatever 12:11:57 hmm 12:12:29 that could work, i guess the problem is they supposedly have wings and tails and stuff so that might be awkward to explain 12:12:55 although maybe they're human-sized so they can manage it, unlike ogres and trolls 12:13:48 no more awkward to explain than saying that they are decent at using heavy armour and that wearing scales on top of scales isn't really awkward 12:14:32 Can one of you guys that have the source handy change "You feel time thicken" to "You feel time thicken for a moment." on slouch-use ? Its a small change and this old bug report has some merrit: https://crawl.develz.org/mantis/view.php?id=219 12:14:45 I don't have anything setup here or else I'd do it myself. 12:15:36 elliptic: mm, when you put it like that i guess it does seem sort of weird :P 12:16:00 and sure, i can change that message 12:16:21 yay for closing ancient bug reports :P 12:17:33 MarvinPA, I'm going from oldest to newest :P 12:17:38 :D 12:17:50 MarvinPA, gimme a commit hash when u have a moment and I'll stuff that in this closing msg. 12:19:07 !seen sorear 12:19:07 I last saw sorear at Fri Aug 26 04:23:13 2011 UTC (7w 6d 12h 55m 54s ago) parting ##crawl with message chanpart. 12:19:10 :( 12:29:30 I'd be cool with unrestricting body armour for dracs 12:32:07 03MarvinPA * r686fcaddb728 10/crawl-ref/source/godabil.cc: Adjust the Slouch message (Cryptic) 12:34:29 -!- Torokasi has joined ##crawl-dev 12:38:31 -!- jeanjacques has joined ##crawl-dev 12:39:08 -!- RichardHawk has quit [Quit: Recalculating TATARI at "the crossing crossing"] 12:40:48 Napkin, do you have control over the CDO mantis? 12:40:57 I can't remember who manages what servers anymore 12:44:58 that change would also put dracs in a nice group with naga and centaur of medium-large races with weird bodies 12:46:08 MarvinPA, if you're interested in helping me close more bugs, Putting "It is highly reflective" in the description of the wizlab strange device would close this bug: https://crawl.develz.org/mantis/view.php?id=2137 12:47:04 :( we have 1000 open bug reports with "new" status alone 12:47:57 -!- Torokasi has quit [Ping timeout: 255 seconds] 12:52:48 -!- ZChris13 has joined ##crawl-dev 12:55:24 !seen rob 12:55:24 I last saw rob at Sat Jun 25 13:16:32 2011 UTC (16w 5d 4h 38m 52s ago) quitting with message Client Quit. 12:58:13 -!- SamB has quit [Ping timeout: 240 seconds] 13:04:45 yes i do, Cryp71c 13:04:58 something wrong? 13:05:15 -!- ZChris13 has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0.1/20110928134238]] 13:05:51 Napkin, when you assign a BR to someone, it doesn't change the status to "assigned" probably not a bug, but given the fact that we don't keep every little detail about BRs up to date (including their statuses), it would be really nice to auto-change the status. 13:06:00 Not sure if that's something in the realm of possibility or not. 13:06:37 it is, but it was decided not to do so 13:06:43 but we can change that decision again 13:06:49 what would it help with? 13:07:29 to assign and change status quicker at once? 13:07:58 Napkin, yes...its not so much to make it easier as to ensure that the status is kept up to date automatically 13:08:13 There are 1000 bug reports that are new, TONS are assigned (whether or not they're actually active is a separate issue) 13:08:38 I see 13:08:50 changed 13:08:53 Thanks 13:09:50 !tell dpeg I'm in a bug-report fixing frenzy, I had Napkin change Mantis so that when you assign an issue to someone, the "Status" is automatically changed to "Assigned" in order to keep the list of "new" bugs to a minimum without forcing (we can't force people anyways) people to be more thorough in their use of Mantis. 13:09:51 Maximum message length is 300 characters. Eschew verbosity, Gladys! 13:09:59 !tell dpeg I'm in a bug-report fixing frenzy, I had Napkin change Mantis so that when you assign an issue to someone, the "Status" is automatically changed to "Assigned" 13:09:59 Cryp71c: OK, I'll let dpeg know. 13:10:01 !tell dpeg in order to keep the list of "new" bugs to a minimum without forcing (we can't force people anyways) people to be more thorough in their use of Mantis. 13:10:01 Cryp71c: OK, I'll let dpeg know. 13:10:30 could you do me a favor and instead create an issue against the mantis? 13:10:40 as a request 13:10:56 i'll close it - every dev will receive notification email about it then 13:11:02 and it'll be documented 13:11:33 Sure 13:11:44 awesome 13:11:48 configuration change 13:11:51 :) 13:14:33 ? 13:14:55 Napkin, https://crawl.develz.org/mantis/view.php?id=4782 13:17:47 -!- SamB has joined ##crawl-dev 13:17:59 perfect text, but the idea was to file it against project "Mantis" (top-right drop-down) 13:18:03 i'll move it 13:18:32 Assigning issues in Mantis (https://crawl.develz.org/mantis/view.php?id=4782) by Cryptic 13:19:35 thanks :) 13:20:17 Ah, yeah I looked through the list and couldn't find mantis, forgot about needing to change the project 13:23:04 np 13:23:17 Whew! We're below 1000 "new" issues 13:23:23 "Viewing Issues (1 - 50 / 999)" 13:23:34 hehe, good job :D 13:26:30 Cryp71c: Huge proprs for tackling the old reports! 13:26:58 -!- Keskital1 has left ##crawl-dev 13:31:26 Keskitalo, thanks, I'll keep chipping away at em, I would guess at least half of them are either "won't do" or whatnots, I'd mass-close them but I'd miss some "still reasonable" ones too 13:34:10 yeah, it's a pain :) 13:35:28 I've run across several that should've already been closed (eg a dev had reached some degree of finality on the subject, but never closed it -_-) 13:35:59 Are you a dev? If so, for future reference, please assign stuff to you if you're doing it, and close stuff that's done :) 13:37:02 Yeah, will do. I also moved 1103 to wiki. 13:39:20 Keskitalo, work with tiles or know who the resident tile expert is nowadays? 13:43:18 I guess galehar. 13:44:26 !seen galehar 13:44:26 I last saw galehar at Wed Oct 19 22:59:58 2011 UTC (19h 44m 27s ago) quitting with message Quit: zz. 13:44:31 Allright, closed all my resolved items. 13:44:56 !tell galehar I'm told you're the resident tile expert, if we could use this, please assign it to yourself (or the appropriate person); if not..close it please: https://crawl.develz.org/mantis/view.php?id=1251 13:44:56 Cryp71c: OK, I'll let galehar know. 13:45:44 !tell galehar I went ahead and assigned it to you, if you're not dealing with tiles, feel free to unassign and close it, its rather old so I don't think we *NEED* them 13:45:44 Cryp71c: OK, I'll let galehar know. 13:48:06 Napkin, I always have felt like a table or entry of "expertise" among the developers might be useful, no? 13:48:24 Keskitalo, what do you dabble the most in? 13:48:58 -!- ainsophyao has quit [Remote host closed the connection] 13:49:15 there's sort of something along those lines on the dev team wiki page i think 13:49:41 yeah, people should go work on filling that out better :P 13:49:48 well, very vaguely at least. a few people have "current projects" and such 13:49:51 https://crawl.develz.org/wiki/doku.php?id=dcss:help:devteam 13:54:20 -!- evilmike has joined ##crawl-dev 13:55:18 Cryp71c: Well, I plan to work on the tutorial for 0.10, so if there's tutorial-related issues, you can assign them to me. 13:57:43 Keskitalo I may just do that :P 13:59:24 MarvinPA, thanks, wasn't aware of that 13:59:29 ??devteam 13:59:30 devteam[1/7]: The Stone Soup Team: Name / SF / IRC: Adam Borowski / castamir / kilobyte, Charles Otto / caotto / pointless, David Lawrense Ramsey / dolorous / -, David Ploog / dploog / dpeg, Enne Walker / ennewalker / Enne 13:59:54 MarvinPA, should that link be devteam, instead of this big list split up between 7 entries? 14:00:03 that's probably a good idea, yeah 14:00:04 Eronarn, Napkin, Keskitalo ^ 14:00:08 i imagine the entry is way out of date 14:00:13 learndb entry, that is 14:01:03 -!- jle_ has joined ##crawl-dev 14:03:28 Keskitalo, what's your mantis username? 14:03:50 !learn add devteam https://crawl.develz.org/wiki/doku.php?id=dcss:help:devteam 14:03:50 devteam[8/8]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:devteam 14:04:14 !learn add devteam_old The Stone Soup Team: Name / SF / IRC: Adam Borowski / castamir / kilobyte, Charles Otto / caotto / pointless, David Lawrense Ramsey / dolorous / -, David Ploog / dploog / dpeg, Enne Walker / ennewalker / Enne 14:04:14 devteam old[1/1]: The Stone Soup Team: Name / SF / IRC: Adam Borowski / castamir / kilobyte, Charles Otto / caotto / pointless, David Lawrense Ramsey / dolorous / -, David Ploog / dploog / dpeg, Enne Walker / ennewalker / Enne 14:04:16 ??devteam[2] 14:04:17 devteam[2/8]: Eino Keskitalo / evktalo / Keskitalo, Haran Pilpel / haranp / haranp, Johanna Ploog / j-p-e-g / -, Jude Brown / bookofjude / due, Steven Noonan / mozillagodzilla / neunon, Nat Lanza / nlanza / -, Paul Du Bois / pauldubois / -, Peter Berger / peterb12 / - 14:04:24 erwait. 14:04:29 !learn 14:04:29 I don't get what you mean.. 14:04:31 !learn move 14:04:32 Syntax: !learn commands/learn/move.pl SRC[x] DST[y] or SRC[x] DST or SRC DST 14:04:33 you can do !learn mv entry[1] entry[2] to move stuff 14:04:35 yeah 14:04:40 probably just deleting them is fine though 14:04:44 and leaving the wiki link 14:04:47 !learn del devteam[8] 14:04:47 Deleted devteam[8/8]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:devteam 14:04:51 !learn del devteam_old 14:04:51 Deleted devteam old[1/1]: The Stone Soup Team: Name / SF / IRC: Adam Borowski / castamir / kilobyte, Charles Otto / caotto / pointless, David Lawrense Ramsey / dolorous / -, David Ploog / dploog / dpeg, Enne Walker / ennewalker / Enne 14:04:58 !learn mv devteam devteam_old 14:04:58 devteam -> devteam old[1/7]: The Stone Soup Team: Name / SF / IRC: Adam Borowski / castamir / kilobyte, Charles Otto / caotto / pointless, David Lawrense Ramsey / dolorous / -, David Ploog / dploog / dpeg, Enne Walker / ennewalker / Enne 14:05:02 ??devteam 14:05:02 I don't have a page labeled devteam in my learndb. 14:05:10 !learn add devteam https://crawl.develz.org/wiki/doku.php?id=dcss:help:devteam 14:05:10 devteam[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:devteam 14:05:12 There 14:05:43 !learn add devteam (old devteam entries are at devteam_old) 14:05:43 devteam[2/2]: (old devteam entries are at devteam_old) 14:06:01 ??keskitalo 14:06:01 eino[1/2]: Crawler with a rather long history, made many vaults and maintains trunk binaries. Also known as evktalo and Keskitalo. Web site at http://crawl.develz.org/trunk 14:06:12 Muwahahaha 14:12:54 Slightly outdated. :P 14:13:09 Keskitalo, I assigned you like 8 things 14:13:15 not too much, most of it is probably > 1 year old 14:13:32 ouch! ok, I'll look through, thanks :) 14:18:08 Cryp71c: What status should I set a bug to when I can't reproduce it, and there's no reason to think it ever actually existed? 14:18:55 you set it to resolved, but resolution field _not_ to "done", SamB 14:19:10 look for an appropriate one 14:19:19 i think there is "can't reproduce" even maybe 14:19:32 oh, true 14:22:28 see, mantis is not as bad as you thought ;) 14:22:57 Sure it is, at least this version is ... 14:23:11 I mostly just thought it was too hard to figure out how to use it 14:23:32 even with the online manual 14:24:21 -!- ainsophyao has joined ##crawl-dev 14:24:34 SamB, it has tons of stuff, but even the basics are pretty easy to pickup, imo :P 14:24:39 SamB, let me know if you need anything else. 14:25:02 are parent/child like blocker/blockee? 14:25:19 (or maybe the other way round?) 14:26:02 -!- dtsund has joined ##crawl-dev 14:26:18 if you like, yes, SamB 14:26:22 but it's not enforced 14:26:44 also, note that I never claimed that mantis was worse than any other tracker in this respect 14:27:14 Napkin, is this sitll applicable: https://crawl.develz.org/mantis/view.php?id=309 14:27:21 relax, i was just kidding :) 14:27:50 I am relaxed 14:27:54 i think so, yes, Cryp71c 14:28:39 Cryp71c: oh, btw, if you run into anything about zot defence, please make sure it's tagged 14:28:54 but i can't really tell, since i have had those options in there since 0.6 - and i don't know if the default behaviour has changed 14:29:08 Cryp71c: also wizard mode, I guess 14:29:33 I seem to tweak that a lot for some reason 14:29:51 SamB, gah, taggs are so arbitrary, but I'll try 14:29:59 Cryp71c: there are tags for those 14:30:11 I mean the concept of tags in general 14:30:16 oh, well, yeah 14:30:43 they are arbitrary ways to group things 14:31:44 if mantis would allow us to define some tags and make them easily selectable when reporting - that would be cool 14:31:53 That would be cool 14:31:54 but right now, everybody can create a new tag 14:32:05 That's less cool, yes 14:32:09 which mostly leads in mess... 14:32:38 it looks like they mostly don't do it? or do you have a way to clean up after them? 14:33:42 Napkin, this is absurd! some of these issues may still very well be "active" but they're so old its hard to tell without testing each and every one of them -_- 14:34:24 we should organize a cleaning party :) 14:34:42 Napkin, if every dev did 25, the list would drop by like 200 instantlyt :P 14:34:49 and that's just counting the active devs. 14:35:20 hmmm - "Access level required to create new tags" 14:35:41 omg, my bug got closed!!!!111 14:35:49 rumors! 14:36:00 bhaak, was probably me, link? 14:36:16 yeah: https://crawl.develz.org/mantis/view.php?id=933 14:36:25 kilobyte: was there already a bug like this? https://crawl.develz.org/mantis/view.php?id=4752 14:36:47 Napkin: set to updater at worst 14:36:56 I mean, don't set any higher 14:36:59 ok, i changed a lot about the tags 14:37:23 only >= updater can create, edit, detach 14:37:26 ... but I still can't set them on the "report issues" form :-( 14:37:42 hmm, why can't you let reporters attach them ? 14:37:57 they can 14:38:03 oh. what does "edit" mean? 14:38:06 bhaak, ah, yeah. Have you experienced anything like that bug as of late? 14:38:13 attach and deattach if the attached them themselves 14:38:38 why the heck can it do that for tags but not files ? 14:38:54 it probably can't, SamB ;) 14:39:02 just saying what the comments tell us 14:40:56 0004756: treasure trove portal doesn't accept what should be valid (requests +3 dragon armor, won't accept +5 dragon armor artefact) 14:40:58 isn't that fixed ? 14:41:07 Cryp71c: it wasn't a bug per se, it was that sometimes autoexplore stopped and you don't know why because you don't see the monster right away. although it seems that something improved in the time since i filed the bug (or my eyes and brain got better in finding them) 14:41:34 bhaak, I think I've seen that, but in all cases, the text log describes a monster in some shape. 14:41:50 In any case, I'm in a bug-closing frenzy, so its not getting re-opened unelss you can prove it still exists :P 14:41:55 And even then....new BR 14:42:35 we could upgrade to mantis 1.2.8 14:42:45 but.. omg, that would be soooooo much work 14:42:48 those developers, never listening to players! ;-) 14:43:19 bhaak: don't you get a message about the monster even if you can't see it ? 14:43:24 bhaak, :) indeed...we often / always hear you, we don't always listen. 14:43:29 SamB, yeah, you do 14:43:59 e.g. bats tend to move out of view right after causing you to stop 14:44:09 don't they ? 14:44:29 anyone good in php and would like to migrate our mantis from 1.1.8 to 1.2.8? 14:44:49 @??dragon 14:44:49 dragon (03D) | Speed: 10 | HD: 12 | Health: 73-110 | AC/EV: 10/8 | Damage: 20, 13, 13 | Flags: fly, !sil | Res: 06magic(64), 05fire++, 03poison, 12drown | Vul: 12cold | XP: 1357 | Sp: flame blast (3d24). 14:44:53 -!- MarvinPA_ has joined ##crawl-dev 14:44:56 Napkin: don't forget backups 14:45:13 Napkin, I'm a PHP dev by profession....lol 14:45:26 Never upgraded or worked w/ Mantis, not sure that's something I'd want to undertake lightly. 14:45:27 Cryp71c: ouch 14:45:48 SamB, eh, I'm fresh out of college (a couple years, or so) and its good, easy work..hehe 14:45:55 that was more of a rhetorical quesiton ;) 14:46:05 Napkin: I think we should probably at least try to determine if it's worth the effort before bothering 14:46:08 Plus I get enough "good" coding time in w/ C++ and Java between Minecraft and Crawl that I'm satisfied 14:46:12 Napkin, lol, it didn't sound rhetorical! 14:46:26 like, find out what featurs are added in the new version 14:46:41 i didn't expect anyone to even say s/he knows php! 14:46:43 :D 14:47:08 it would have a link to git - that's already worth it, SamB ;) 14:47:22 problem is, we have loooots of local changes 14:47:44 and additionally need to make sure, that phpbb3 and wiki can still use mantis as auth database 14:47:48 I have about eight months of experience with php! Thought it's mostly just getting stuff from/to MySQL with ZendAMF. 14:48:10 (while wiki actually uses the same cookie - which i haven't managed with phpbb3 yet) 14:48:11 anyway, best postpone it until a lull 14:48:16 perhaps artificial 14:48:22 eino! 14:48:41 I can see a crawl php force growing! 14:48:46 -!- MarvinPA has quit [Ping timeout: 252 seconds] 14:49:08 let's rewrite crawl in php 14:49:11 Keskitalo, you have git access, don't you? 14:49:12 um, no 14:49:14 Eronarn, lol, definitely. 14:49:18 PHPWebTiles 14:49:25 the nice part is: mantisbt has moved to github! 14:49:30 why the heck would you do a thing like that 14:49:31 from svn/cvs/whatever shit :D 14:50:55 Cryp71c, i'm playing minecraft while we speak ;) what do you write for it? 14:52:14 unexpected: resolved bugs are not closed 14:53:02 on purpose, bhaak 14:53:13 only closed bugs become read-only 14:53:29 if that's what you mean? 14:53:57 Cryp71c: 14:54:17 Cryp71c: Commit access you mean? Yeah. 14:55:14 Napkin: who can reopen bugs then? the original reporter apparently, and special users only? 14:55:26 >= updaters and the reporter 14:55:32 Keskitalo, can you find the description of the wizlab strange statue and add to it "It is highly reflective" as mentioned on my BR (so I can close it) https://crawl.develz.org/mantis/view.php?id=2137 14:55:35 -!- dtsund has quit [Ping timeout: 260 seconds] 14:56:00 Keskitalo, I literally have no way to get to the source atm and I'm about to leave work, trying to get as many closed before I call it a day. 14:56:38 lol, go home, Cryp71c 14:56:41 no need to hurry :) 14:58:04 Napkin, no! must....do......it 14:58:12 hehehe 14:58:31 Napkin, to answer your original question, I just started on an inventory management mod that integrates lots of otherwise "standard" RPG features that minecraft lacks. 14:58:46 Called "magicInventory" I think it shows up on google now 14:59:17 cool, will have a look at it 14:59:47 I'm looking forward to 1.9 :) There *supposedly* will be like 2.5k potion combinations 14:59:53 i've been playing more terraria than minecraft lately, but still - better management would be cool 15:00:01 yeah, i read - crazy shit 15:00:12 Napkin, it integrates some stuff from terraria, and builds on it..quick stack, quick unstack, etc. 15:00:33 I played through terraria, also an awesome game...but it has very little replayability. 15:00:57 i'm not sure yet 15:01:06 ... why do trolls only show up as "Gourmand : + " on the % screen? 15:01:10 rpg aspect is stronger in terraria for now 15:02:21 Trolls are now way better off than gourmand amulet wearers... shouldn't that be reflected on the % screen? 15:03:21 they had gourmand++ for a while, maybe that was accidentally reverted when the food changes were reworked 15:05:45 Cryp71c: Added the "highly reflective" bit. 15:06:11 03Keskitalo * r9b6c8f7f4df5 10/crawl-ref/source/dat/des/portals/wizlab.des: Adjust strange machine description (Cryptic, #2137). 15:06:15 I'm off to sleep, cheers all! 15:06:16 -!- Keskitalo has quit [Quit: leaving] 15:07:19 samb: I thought the gourmand nerf was reverted? 15:07:28 elliptic: was it? 15:07:58 well, I know kilobyte thought that gourmand didn't need a nerf (I agree incidentally) 15:08:10 nerf nerfed 15:11:07 and a human with gourmand on can eat up to engorged 15:11:37 a troll will also get some carnivore boost to nutrition from chunks, I assume, but that's not really gourmand 15:12:11 sure 15:19:37 -!- MarvinPA_ is now known as MarvinPA 15:20:46 k, leaving work, see you guys 15:21:11 Do what you can to lighten my mantis-madness! Close some BRs and whatnot! 15:22:19 -!- Cryp71c has quit [Quit: Leaving] 15:35:35 -!- jeanjacques has quit [] 15:42:40 -!- syllogism- has joined ##crawl-dev 15:44:17 -!- syllogism has quit [Ping timeout: 244 seconds] 15:55:05 -!- blabber has quit [Quit: leaving] 16:01:02 -!- ainsophyao has quit [Remote host closed the connection] 16:06:08 03SamB * rb175aec2263b 10/crawl-ref/source/dgn-overview.cc: Make clear_overview() clear the automatic unique annotations (#4654). 16:08:09 -!- ainsophyao has joined ##crawl-dev 16:13:50 -!- ais523 has left ##crawl-dev 16:20:16 -!- edlothiol has joined ##crawl-dev 16:25:49 -!- ainsophyao has quit [Remote host closed the connection] 16:59:10 -!- jle_ has quit [Read error: Operation timed out] 17:09:59 -!- elliptic has quit [Ping timeout: 258 seconds] 17:14:07 -!- elly has quit [Ping timeout: 248 seconds] 17:26:30 -!- MarvinPA has quit [Read error: Connection reset by peer] 17:26:53 -!- MarvinPA has joined ##crawl-dev 17:29:43 -!- Pacra has quit [Quit: This computer has gone to sleep] 17:45:44 -!- MarvinPA_ has joined ##crawl-dev 17:48:29 -!- MarvinPA has quit [Ping timeout: 260 seconds] 18:17:47 -!- elliptic has joined ##crawl-dev 18:23:13 -!- syllogism- has quit [] 18:38:16 -!- dtsund has joined ##crawl-dev 18:49:10 -!- dpeg has joined ##crawl-dev 18:49:20 Thanks for the Mantis item killing spree! 18:49:20 dpeg: You have 2 messages. Use !messages to read them. 18:50:18 An escape hatch led to a room full of killer bees (https://crawl.develz.org/mantis/view.php?id=4783) by smock 18:50:30 why is this a bug? 18:50:50 he was playing as "Murphy". he should know better. 18:51:12 :) 18:51:48 "It was my understanding that this was undesirable" 18:51:56 Undesirable for the *player*, to be sure. 18:56:06 hatch/shaft into a bee room seems good. Maybe shafts should avoid areas with no_tele_into or no_rtele_into though (do they currently?) 18:56:34 uh, Murphy's law doesn't apply only to people named Murphy, you know ... 18:56:52 Maybe if the floor generates a bee/undead room, at least one hatch should connect to it. 18:57:40 evilmike: no idea if they do. Good point. 18:57:53 SamB: i meant he should know that murphy's law still applies 18:59:40 Can bee/undead vaults that you can't get into from the same level, but can hatch into and then somehow get out of be made? 18:59:40 -!- ixtli has quit [Quit: Computer has gone to sleep.] 19:00:24 * SamB considers deleting the issue entirely 19:00:52 no, just close wontfix 19:01:05 or the mantis equivalent 19:01:11 I meant so it would stop giving you guys ideas 19:01:22 too late! :D 19:01:23 haha 19:01:33 Although, I still think bee/undead room are pretty uninteresting whether or not the player can take them. 19:01:51 what about an undead bee room? 19:01:56 you could do something similar with teleporters... it's possible to make a "fixed" teleport 19:02:13 so you could say, have a vault on a level, and a teleport that takes you to it. sorta shaft-like... also a bit of a bad idea :P 19:02:47 a vault you can't escape from without going downstairs 19:04:13 i thought that in the past stairs/hatches didn't put you inside bee rooms 19:04:32 There's an old bug about stairs being in a bee room. 19:04:40 so possibly it was changed unintentionally 19:04:40 But it's just about stairs, not hatches taking you there. 19:05:13 -!- MarvinPA_ has quit [Read error: Connection reset by peer] 19:05:37 -!- MarvinPA_ has joined ##crawl-dev 19:05:51 MarvinPA_: Zaba would know 19:06:19 I am not sure we really need the kobold/orc/bee rooms these days. 19:07:16 It looks like shafts/hatches are just random destinations. 19:07:46 special rooms are kind of cool... vaults can achieve a similar thing but special rooms have the advantage of being a random size 19:08:54 evilmike: can do that with vaults, too 19:09:25 but then it seems like it would be exactly the same as a special room? 19:11:14 yes :) 19:11:16 * SamB kinda likes those rooms 19:11:32 at the veryleast, we should be able to emulate them completely with lua+des 19:11:38 they already are :P 19:11:52 dat/des/builder/rooms.des 19:12:06 maybe parts are hard coded, but it looks like it's all there... 19:12:33 maybe the builder is hardcoded to use 'em? 19:13:32 -!- dpeg has quit [Quit: Lost terminal] 19:20:35 -!- Torokasi has joined ##crawl-dev 19:20:37 looks to me like that part is handled in layout.des 19:20:51 -!- Pacra has joined ##crawl-dev 19:20:55 although, there are some layouts that aren't in there 19:24:35 Zannick: vault full of undead bees, filled with the corpses of kobolds 19:29:35 -!- Pacra has quit [Quit: This computer has gone to sleep] 19:38:53 -!- Cryp71c has joined ##crawl-dev 19:38:57 Evening 19:38:58 Wensley: :D 19:39:43 -!- Pacra has joined ##crawl-dev 19:40:02 Cryp71c: hi! 19:40:24 Wensley, are you a dev? pardon my memory, I'm just returning from a long haitus. 19:40:30 Zannick, ^ for you too 19:40:49 Cryp71c: not, a dev, no :) but SamB is! 19:40:57 Yeah I was chatting w/ Sam earlier :) 19:41:05 Cryp71c: sadly no :P 19:41:20 people with voice are committers 19:41:29 in general 19:41:44 Cryp71c: I have a friend who's been itching to know whether or not he should go ahead with some fight.cc changes, waiting to see what came of your branch :) 19:42:13 Zannick, there are several (effectively) devs in training or patch-makers who don't have voice, always safer to ask. 19:42:33 Wensley: are you one of those ? 19:42:36 Wensley, I'm getting back on it. What kind of changes? If they're small, I'm planning on merging trunk into my branch and making the appropriate changes. 19:42:55 SamB: am I one of those existential operators? 19:43:36 Cryp71c: he has some vague grand plans for weapon abilities, he doesn't want to reveal them to me 19:43:52 to dpeg's chagrin :P 19:43:57 i've made patches but i don't consider myself a dev-in-training :P 19:51:25 Wensley, afk for abit...yeah...all that should DEFINITELY wait until I finish my fight rewrite. 19:51:33 -!- Pacra has quit [Quit: This computer has gone to sleep] 19:51:39 If he wants to do any of that, he should contact me, checkout my branch and do it there. 19:51:51 afk 19:55:31 -!- Cryp71c_ has joined ##crawl-dev 19:55:36 !seen Napkin 19:55:37 I last saw Napkin at Thu Oct 20 20:01:10 2011 UTC (4h 54m 27s ago) saying rpg aspect is stronger in terraria for now on ##crawl-dev. 19:56:33 !tell Napkin no idea if you were serious about installing the new version of mantis, would be easy to just stick it in a new directory as a fresh install, but instead of having it create a new set of tables, use the existing ones 19:56:34 Cryp71c_: OK, I'll let Napkin know. 19:57:09 !tell Napkin Then you can do a side-by-side comparison of the two installations so that we can identify all the local changes we've made to old mantis and make them on new mantis. 19:57:09 Cryp71c_: OK, I'll let Napkin know. 19:57:18 Wensk, did you say anything while I was switching systems? 19:57:34 -!- Cryp71c has quit [Disconnected by services] 19:57:38 -!- Cryp71c_ is now known as Cryp71c 19:57:48 There we are. 19:57:49 -!- Cryp71c_ has joined ##crawl-dev 19:57:57 Damn you desktop auto-rejoin! 19:59:23 Wensley, Zannick, well in either case, what I was getting at earlier is that if you end up making any updates or whatnot to mantis issues (or if you have your own mantis issues which are still active) please make sure their status accurate reflects their condition. If they're old and no longer being seriously discussed, ask someone to close them (or close them yourself if you're an updater). I'm cleaning up mantis...its a mess 19:59:38 k, going to install Crunchbang on my netbook. 19:59:41 -!- Cryp71c has quit [Client Quit] 20:01:01 Cryp71c_: you don't think that upgrading mantiss will involve any schema changes ? 20:01:51 !tell Cryp71c_ mantis cleanup = godliness 20:01:51 Wensley: OK, I'll let Cryp71c_ know. 20:15:28 -!- valrus has joined ##crawl-dev 20:23:39 -!- Pacra has joined ##crawl-dev 20:29:30 https://crawl.develz.org/mantis/view.php?id=4534 20:29:37 _the hungry kobold corpse x2 20:29:41 -!- HangedMan has joined ##crawl-dev 20:29:58 This seems to need a bit of work ... 20:30:05 SamB, its not a huge version bump, and either the schema will remain largely the same, or else there will be update scripts 20:30:05 Cryp71c_: You have 1 message. Use !messages to read it. 20:30:49 Cryp71c_: yeah, but side-by-side installs wouldn't work too well if there were non-trivial schema changes to existing tables... 20:30:55 In the latter case, we can still duplicate the database scheme, its content, run the update scripts, install the new version, then, when we're sure the software is good, drop the temp tables, run the update scripts on the real databases, and change the connection info so new mantis installation connects to old mantis tables. 20:31:12 true 20:31:13 SamB, ^ 20:31:16 !messages 20:31:16 (1/1) Wensley said (29m 25s ago): mantis cleanup = godliness 20:31:25 SamB: corpse names are really weird when it comes to renamed vault monters 20:31:37 something should be done 20:32:03 there's a flag you can give to the monster which would cause it to be "a hungry kobold corpse" 20:32:09 evilmike, corpse naming (just like pronoun usage and combat messages) are atrocious, compile a list of "stuff that looks rediculous" so I can test it in the combat rewrite. 20:32:38 In order to do some stuff with unifying the code lines between actor types, I had to refactor all the pronoun stuff for combat messages and the like. 20:32:41 So...yeah. 20:32:47 haha, unfortunately nothing comes to mind at the moment... I've played crawl long enough that I kind of ignore the sillier messages 20:33:03 well, keep your eyes open at least in your current game(s) 20:33:11 sure 20:33:30 or, don't pay attention in your current games, and serve as a competant tester for my combat rewrite branch...when its done...in...monthsl :P 20:34:23 SamB: to get them to show up as "a hungry kobold corpse" I think the following should work: "kobold name:hungry n_adj n_spe" 20:34:39 without the n_spe it becomes "the", I think 20:34:40 <|amethyst> yeah, just tried that, it does work 20:35:10 Hmm, the halflings are already like that 20:36:24 <|amethyst> then again, the corpse isn't hungry... 20:36:41 -!- valrus_ has joined ##crawl-dev 20:36:50 -!- dtsund has quit [Ping timeout: 260 seconds] 20:38:23 |amethyst: it is the corpse of a hungry kobold 20:41:15 SamB, what's that for? I don't see that getting approved by the other devs 20:41:38 Cryp71c_: what for ? 20:41:39 If its just a general change with no underlying purpose 20:41:41 <|amethyst> It still sounds funny, more so than "a young halfling corpse"... maybe because "young" is kind of essential, while "hungry" is more transitory 20:42:16 It sounds odd, and is completely irrelevant 20:42:47 I just assumed they were VERY hungry 20:43:37 Cryp71c_: regarding mantis cleanup, a month or two ago there was someone who was really interested in helping out with that, but I forget their name 20:43:40 you know, extremely malnourished? 20:44:10 Cryp71c_: what don't you see getting approved? 20:44:16 ZorbaTHut: were you the one who offered to help clean up the mantis, months ago? 20:44:51 wow, the mantis tracker isn't all pink any more 20:46:05 is there a reason why all those old FR items are still open? 20:46:28 evilmike: nobody closed them yet ? 20:46:34 heh 20:46:54 did you mean the ones that were more-or-less refused, or ? 20:47:37 oh, I just meant because users can't post feature requests any more and are supposed to conduct discussion elsewhere 20:48:07 so the old ones are kind of just lingering there... maybe someone wants to keep them around though 20:57:50 -!- ixtli has joined ##crawl-dev 21:01:04 -!- mikee_ has joined ##crawl-dev 21:04:08 SamB, naming corpses regarding their hunger status 21:04:25 Cryp71c_: these aren't *actually* hungry 21:04:28 that's just flavour 21:04:33 SamB, its misleading 21:04:38 see lexackson_kobold_supper 21:05:02 evilmike, I'm closing them as I can, went through like 100 today 21:05:11 nice 21:05:25 and they already have hungry kobold corpses 21:05:35 it's just that they have "the" stuck on there for some reason 21:05:49 <|amethyst> and name_species fixes that 21:05:54 for now I think you should just add the n_spe thing to the hungry kobolds yeah 21:06:14 <|amethyst> I just made a patch to have them leave "a kobold corpse" 21:06:14 it's a pretty cool vault, people often comment on it 21:07:01 <|amethyst> (with a new flag "name_nocorpse") 21:08:12 03SamB * r7807af50942f 10/crawl-ref/source/dat/des/variable/mini_monsters.des: Fix "the hungry kobold corpse x2" (#4534) 21:14:29 -!- elly has joined ##crawl-dev 21:26:09 Insulation spell not marked as useless for black draconians (https://crawl.develz.org/mantis/view.php?id=4784) by ion_frigate 21:32:39 <|amethyst> SamB: if you're interested, my version is at https://gitorious.org/~neilmoore/crawl/neilmoore-crawl/commit/81f94f34a2ced0230215adf8b45a591ad3c09da5 21:33:32 hmm 21:33:38 <|amethyst> though name_species is much better than before, so I don't think it's a big deal... but it may be useful in the future 21:33:41 <|amethyst> or maybe not 21:34:02 <|amethyst> it might not be worth wasting a monster flag bit on 21:34:34 Those *are* already 64-bit, aren't they? 21:35:23 <|amethyst> yes 21:35:35 <|amethyst> but over half-full anyway 21:35:43 well, yes 21:35:52 that's why they're already over 64-bit! 21:36:22 <|amethyst> and uint128_t isn't going to work most places :) 21:41:14 Remove tentacled monstrosities from Slime monster generation. (https://crawl.develz.org/mantis/view.php?id=4785) by evilmike 22:01:04 -!- MarvinPA_ has quit [] 22:04:28 -!- HangedMan has quit [Ping timeout: 265 seconds] 22:07:09 -!- Cryp71c_ has quit [Quit: Leaving] 22:16:20 -!- bmh has joined ##crawl-dev 22:16:20 -!- bmh has quit [Changing host] 22:16:20 -!- bmh has joined ##crawl-dev 22:16:22 hi 22:16:39 -!- Pacra has quit [Quit: This computer has gone to sleep] 22:18:21 whoa. I just felt my first earthquake. 22:20:25 up near berkeley? 22:20:31 Palo Alto 22:20:39 -!- st_ has quit [] 22:20:44 huh 22:20:55 I didn't feel the one this morning 22:21:00 %s/morning/afternoon 22:21:02 i didn't feel either 22:21:10 i work in mountain view / live in sunnyvale 22:25:04 Anyone with commit access around? 22:25:22 I'm going on patch strike until this gets committed or rejected: https://crawl.develz.org/mantis/view.php?id=4742 22:27:15 -!- bmh has quit [Quit: sleepy time] 22:27:16 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 22:36:06 -!- Torokasi has quit [Ping timeout: 255 seconds] 22:38:04 -!- Pingas has quit [Read error: Connection reset by peer] 22:48:44 -!- ixtli_ has joined ##crawl-dev 22:49:50 -!- ixtli has quit [Ping timeout: 260 seconds] 22:49:51 -!- ixtli_ is now known as ixtli 22:54:00 -!- Wensley has quit [Ping timeout: 240 seconds] 22:57:28 -!- elliptic has quit [Ping timeout: 245 seconds] 23:08:29 -!- Pacra has joined ##crawl-dev 23:08:36 -!- ainsophyao has joined ##crawl-dev 23:19:30 -!- ixtli has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 23:26:01 -!- ixtli has joined ##crawl-dev 23:26:13 -!- Brannock has quit [Ping timeout: 245 seconds] 23:28:54 -!- Torokasi has joined ##crawl-dev 23:36:19 -!- ainsophyao has quit [Remote host closed the connection] 23:36:52 -!- mikee_ has quit [Read error: Connection reset by peer] 23:37:42 -!- mikee_ has joined ##crawl-dev 23:42:41 -!- Keskitalo has joined ##crawl-dev 23:49:35 -!- elliptic has joined ##crawl-dev 23:53:09 -!- capablanca has joined ##crawl-dev 23:54:01 -!- mikee_ has quit [Ping timeout: 252 seconds] 23:54:01 -!- capablanca is now known as mikee_ 23:59:00 -!- |amethyst has quit [Ping timeout: 258 seconds]