00:00:23 that is the plural form that I asked someone to invent for me (might have been sorear?), it doesn't have an actual english plural 00:00:51 Hm, catoblepas is the singular... 00:01:06 Just make it "3 catoblepas", etc. 00:01:06 yes, it's apparently a rather bizarre word 00:01:17 It's derived from a Greek verb, interestingly enough. 00:01:19 due: it's already "3 catoblepae" :P 00:01:31 That's stupid :p 00:01:38 Catoblepae would make sense if the singular were catoblepa. 00:01:41 sort of! :D but I don't mind 00:02:01 The Latin first declension -a -> -ae shift makes sense for Latin-derived words (or "Latin-y" derived words). 00:02:18 If you want a realistic sounding plural, go for cateblepoi. 00:02:28 actually I have seen them referred to as "catoblepata" in singular 00:02:43 Which is Greek. 00:02:53 :) 00:02:54 -!- Pacra has quit [Ping timeout: 255 seconds] 00:03:20 I am not an expert on languages! :P you seem to know what you're talking about, make any change that you feel is necessary :) 00:03:39 Or catoblepai. 00:03:51 As a-stem nouns in -as -> -ai. 00:04:15 catoblepasses 00:06:36 well, that too 00:08:16 Hm, if it gets considered as a third-declension Greek noun (katableps), it would be katablepsi. 00:10:52 Unstable branch on crawl.akrasiac.org updated to: 0.10-a0-8-ga96b0a3 (32) 00:16:39 -!- Wensley has quit [Remote host closed the connection] 00:17:21 -!- Wensley has joined ##crawl-dev 00:30:24 roger, thanks kilobyte 00:31:45 -!- zespri has joined ##crawl-dev 00:47:18 -!- Twilight-1 has quit [Read error: Connection reset by peer] 00:47:42 -!- Twilight-1 has joined ##crawl-dev 01:05:30 -!- ainsophyao has joined ##crawl-dev 01:08:07 -!- hoody has quit [Remote host closed the connection] 01:14:10 -!- hoody_ has joined ##crawl-dev 01:18:02 Pre-release branch on crawl.develz.org updated to: 0.9-b1-3-gc7d659f (32) 01:30:22 -!- RichardHawk has quit [Ping timeout: 246 seconds] 01:31:36 Windows builds of pre-release branch on crawl.develz.org updated to: 0.9-b1-3-gc7d659f 01:31:49 -!- evilmike has quit [Read error: Connection reset by peer] 01:32:17 -!- evilmike has joined ##crawl-dev 01:38:09 -!- RichardHawk has joined ##crawl-dev 02:13:14 -!- monqy has quit [Quit: hello] 02:13:25 -!- Zaba has quit [Ping timeout: 276 seconds] 02:14:25 -!- st_ has joined ##crawl-dev 02:18:37 -!- Zaba has joined ##crawl-dev 02:19:59 -!- ais523 has quit [Remote host closed the connection] 02:20:59 -!- galehar has joined ##crawl-dev 02:23:21 kilobyte: does the removed upgrade warning means players playing trunk will always be forced to upgrade their save to the latest version? 02:23:21 galehar: You have 1 message. Use !messages to read it. 02:23:25 !messages 02:23:25 (1/1) MarvinPA said (6h 35m 14s ago): thanks for the equipment search improvements :) 02:28:46 -!- hoody_ has quit [Remote host closed the connection] 02:36:09 -!- ainsophyao has quit [Remote host closed the connection] 02:58:54 how about printing a message when you reach minimum attack delay and have an option to automatically disable the weapon skill? 03:06:11 galehar: I don't like it, feels like something we'd add only because we don't feel like fixing weaponskill. 03:07:02 I hope to remove the option one day, but for now I think it's better to have it. 03:07:26 Yeah, as a stopgap measure it's fine. 03:38:39 -!- edlothiol has joined ##crawl-dev 04:01:58 -!- gnsh has joined ##crawl-dev 04:07:55 galehar: no, it's CDO who does the transfer warning, with many Crawls installed in parallel 04:09:12 the upgrade warning is meant to be shown only when upgrading from a stable release -- ie, 0.8 -> 0.9, or 0.9 -> pre-0.10-trunk 04:10:26 in trunk you already typically can't go back, as every minor tag bump has a (properly marked) one way compat break, and every added monster/spell/etc an unmarked break 04:13:17 I think it would be better to remove the prompt on CDO and force upgrade. What's the point of playing trunk if you're not playing the latest version? 04:15:22 -!- evilmike_ has joined ##crawl-dev 04:18:01 -!- evilmike has quit [Ping timeout: 246 seconds] 04:19:59 right, people usually want to exploit a fixed bug or avoid a nerf 04:20:29 * ghallberg is installing Baldur's Gate... 04:20:42 Let's see if this stuff still rocks :) 04:23:42 -!- Telekinesis has joined ##crawl-dev 04:24:50 -!- jeanjacques has joined ##crawl-dev 04:29:18 -!- Telekinesis has quit [Quit: http://irc2go.com/] 05:06:26 -!- CIA-51 has quit [Read error: Operation timed out] 05:09:05 -!- CIA-34 has joined ##crawl-dev 05:24:06 -!- Mu_ has joined ##crawl-dev 05:40:53 -!- syllogism has joined ##crawl-dev 05:42:56 -!- evilmike_ has quit [Quit: :(){ :|:& };:] 06:11:35 -!- ainsophyao has joined ##crawl-dev 06:46:03 -!- DivineHammer has joined ##crawl-dev 06:51:38 -!- DivineHammer has quit [Read error: Connection reset by peer] 06:51:58 -!- DivineHammer has joined ##crawl-dev 06:58:17 -!- DivineHammer has quit [Quit: DivineHammer] 06:58:38 -!- DivineHammer has joined ##crawl-dev 07:03:18 -!- DivineHammer has quit [Client Quit] 07:03:37 -!- DivineHammer has joined ##crawl-dev 07:05:39 -!- edlothiol has quit [Quit: edlothiol] 07:23:46 -!- edlothiol has joined ##crawl-dev 07:24:20 -!- ainsophyao has quit [Remote host closed the connection] 07:27:26 -!- ainsophyao has joined ##crawl-dev 07:33:42 -!- bmh has joined ##crawl-dev 07:33:49 !lg bh 07:33:49 944. bh the Grappler (L10 TrMo), worshipper of Okawaru, mangled by Grum (a -2,-1 spear of reaching) on Orc:1 on 2011-07-21, with 5004 points after 7696 turns and 0:23:26. 07:33:50 bmh: You have 2 messages. Use !messages to read them. 07:33:54 !messages 07:33:55 (1/2) kilobyte said (11h 26s ago): hrm, so I should disable the Abyss back for now, right? 07:33:59 !messages 07:33:59 (1/1) Wensley said (7h 35m 7s ago): I'd love to hear your full impressions of catoblepae. 07:34:30 hm.. I just got killed by grum while he was afraid. 07:42:29 hey, poking someone you're afraid of with a spear is a wise decision :p 07:43:03 more seriously, monsters do currently use reaching weapons while fleeing 07:43:27 kilobyte: sad face. That behavior did not match my expectation. 07:45:12 kilobyte: did you see our chatter about pit traps? net trap meets swinging blade. 07:48:20 just remember to follow the tradition of smearing the spikes with excrement! 07:48:54 good point, some chance to cause sickness 07:50:24 -!- bmh has quit [Quit: Page closed] 07:56:38 wrt weapon skills when they reach the minimun delay, how about giving a bonus + to hit and/or damage (using the str weight) for the extra skill? 07:57:02 so if you have have 20 short blades using a dagger, you get +9 +1 07:57:19 but that would be too good... 08:03:34 -!- ainsophyao has quit [Remote host closed the connection] 08:05:33 maybe half that amount would be ok, to keep 1 delay = 1 bonus 08:06:04 Your average damage and to hit do already go up, though. 08:06:12 But it's not guaranteed, it's random. 08:06:55 well, this would be random too, like an enchanted weapon 08:08:42 Your to hit and damage get +1d(skill + 1) already, so there is a bonus for raising the skill after minimum delay. 08:08:57 It's just not really worth the XP. 08:09:09 At least relatively. 08:10:26 i thought the skill was a multiplier of base damage 08:10:37 but maybe henzell is wrong 08:14:27 Eh, I probably misread the source. 08:16:50 The bot is right about damage. 08:17:06 damn we really need a CAO maintainer: https://crawl.develz.org/tavern/viewtopic.php?f=5&t=2185&view=unread#p24899 08:18:15 galehar: I think the bug is your fault, you used item_type_known but maybe meant !item_type_unknown 08:18:33 item_type_known for a robe is false. 08:18:42 For other stuff like that. 08:19:20 it happens locally too, yeah 08:20:08 At l_items.cc:290 08:20:32 Or without an s. 08:21:23 also, i've been playing with tornado a bit 08:21:37 i have no idea why the damage was doubled, it's back to being totally absurd 08:22:05 (by "a bit" i mean "cleared 5 zigs with no difficulty") 08:26:39 galehar: thoughts on reducing the damage to 9 or 10 d(whatever) instead of 12 as it is now? that might be a middle ground worth actually testing 08:30:24 -!- RichardHawk has quit [Ping timeout: 276 seconds] 08:30:32 -!- RichardHawk has joined ##crawl-dev 08:32:09 Fyren: oh good point. Will fix. 08:34:08 MarvinPA: I haven't tried it yet, but if you're zig testing show overpowerdness, please do reduce damage. 9d does sound like a good middle ground indeed. 08:34:30 galehar: I'm not sure if that will even fix it for artefact armors? 08:34:55 i've had a few other people mention it's back to being as bad is it was in 0.8 too, yeah 08:35:46 Let's not waste time in endless discussions. If testing shows it's OP, reduce damage and keep testing. 08:35:51 If a spell is powerful, it should be as powerful as other related spells that take as much effort to use. 08:36:46 Syraine: right, shatter is the point of comparison here 08:38:04 So, in that case, if you keep the damage of Tornado, then make it more difficult to get. 08:38:28 right, but we don't want to do that 08:38:32 What I mean by get is, in a combat situation, is it more preferrable to cast than another spell with the same force? 08:38:33 there's already two storms 08:39:03 Okay, then the best idea is to bring it down to the same level as the other Level 9 spells, of course. 08:39:24 Or make it more niche in some way - give it a drawback to differentiate it from its kin. 08:39:32 Ice and Fire Storm are, bar secondary effects, identical. 08:39:45 it's had a bunch of drawbacks added like the warmup and cooldown, those are meant to be the distinguishing factors 08:39:56 so right now it's just a matter of getting the damage to an appropriate level 08:40:20 Could you make it disable abilities whilst buffed with Tornado? 08:41:04 Syraine: we don't want to change the design of the spell again. We're happy with how it works now and we're just trying to balance the damage for 0.9 release. 08:41:17 Okay, then. Like you said, there's no difficulty. 08:41:18 =o 08:43:18 is cdo running the 0.9 branch now? 08:43:43 ah, seems so 08:48:38 Just wanted to point this out, but if there's an invalid piece of armour on the ground, crawl throws an error message related to the stash 08:54:11 03MarvinPA * r5c255dbf8cb7 10/crawl-ref/source/spl-tornado.cc: Reduce Tornado damage 08:55:38 Lua error while attempting to autoexplore (https://crawl.develz.org/mantis/view.php?id=4305) by LunarHarp 09:01:12 Viola. 09:10:13 -!- hoody has joined ##crawl-dev 09:22:11 Syraine: yeah, I know. My bad. I've fixed it, will push later. 09:25:45 -!- Twilight-1 has quit [Read error: Connection reset by peer] 09:31:20 -!- Twilight-1 has joined ##crawl-dev 09:32:21 -!- Garhauk has quit [Quit: ChatZilla 0.9.87 [Firefox 5.0/20110615151330]] 10:06:31 -!- DivineHammer has quit [Quit: DivineHammer] 10:06:49 -!- DivineHammer has joined ##crawl-dev 10:26:41 kilobyte: what's the point of b69cef0? What's wrong with the sacrifice message giving accurate feedback about the piety gain? 10:47:59 -!- galehar has quit [Quit: Page closed] 10:56:13 03MarvinPA * r51ac54186e34 10/crawl-ref/source/evoke.cc: Allow cancelling Manual prompts with esc 10:56:13 03MarvinPA 07stone_soup-0.9 * r0a71d0de8c98 10/crawl-ref/source/player.cc: Make player_res_electricity return more accurate values (fixes incorrect colouring on % screen) 10:56:24 03MarvinPA 07stone_soup-0.9 * r4083d3bd46b8 10/crawl-ref/source/spl-tornado.cc: Reduce Tornado damage 10:58:33 -!- hoody has quit [Remote host closed the connection] 11:20:29 -!- Pacra has joined ##crawl-dev 11:31:01 -!- RichardHawk has quit [Ping timeout: 260 seconds] 11:32:31 -!- Eifeltrampel has quit [Quit: leaving] 11:32:45 -!- Eifeltrampel has joined ##crawl-dev 11:36:29 Wand works, but doesn't id. (https://crawl.develz.org/mantis/view.php?id=4306) by nubinia 11:42:19 -!- hoody has joined ##crawl-dev 11:43:32 -!- upsy has joined ##crawl-dev 11:51:18 is it possible to close a bug report I opened on mantis? 11:51:39 -!- Pacra has quit [Ping timeout: 255 seconds] 11:51:54 not as a regular reporter i don't think 11:52:27 you can add a note and someone will probably notice and do it 11:52:42 i just did that, thanks! 11:52:43 aha, i see it :) 11:52:48 -!- RichardHawk has joined ##crawl-dev 11:58:52 -!- petete has quit [Remote host closed the connection] 12:02:30 the tutorial needs to be adjusted for webtiles 12:02:41 or mouse-over support needs to be implemented ;) 12:06:52 hm, yes, this is currently rather confusing 12:08:25 I'm gonna add "please close" notes to all the 0.6 bug reports one day :P 12:08:30 And 0.7 etc. 12:17:27 -!- petete has joined ##crawl-dev 12:21:38 -!- DivineHammer has left ##crawl-dev 12:22:27 actually, the tutorial is quite good in mentioning keyshortcut and mouse gesture, just very few times only the mouse gesture is mentioned 12:47:23 -!- Twilight-1 has quit [Read error: Connection reset by peer] 12:48:01 -!- Twilight-1 has joined ##crawl-dev 12:49:46 -!- Pacra has joined ##crawl-dev 12:58:34 -!- elderman has joined ##crawl-dev 13:12:08 03MarvinPA * rb06da32ccb7b 10/crawl-ref/source/dat/database/insult.txt: Add LexAckson's felid insults 13:12:18 03MarvinPA * r6056fee300d2 10/crawl-ref/source/shout.cc: Don't let muted monsters shout 13:12:19 03MarvinPA * r882acbe58edd 10/crawl-ref/source/dat/des/entry/small.des: Remove uniques from an entry vault 13:13:33 -!- monqy has joined ##crawl-dev 13:26:08 -!- Pacra has quit [Ping timeout: 255 seconds] 13:41:29 -!- st__ has joined ##crawl-dev 13:43:10 -!- Pacra has joined ##crawl-dev 13:45:10 -!- st_ has quit [Ping timeout: 264 seconds] 13:58:51 -!- hoody has quit [Remote host closed the connection] 14:15:32 -!- hoody has joined ##crawl-dev 14:22:57 -!- hoody has quit [Ping timeout: 258 seconds] 14:56:19 -!- bmh has joined ##crawl-dev 14:56:23 -!- bmh has quit [Changing host] 14:56:23 -!- bmh has joined ##crawl-dev 14:56:43 does anyone else develop on OSX? I just updated to Lion with Xcode 4.1 and am running into library path issues 15:03:32 bmh: I don't use OSX, but... did you do a clean build after upgrading? 15:04:31 edlothiol: just did. Same problem. I don't recall if I rebooted after installing XCode4.1 15:04:40 once brew is in a good state, I'll restart. 15:06:19 ok, then nevermind. it's just that I have had library path issues after upgrading the compiler too, because the include file paths are stored in the .d files 15:06:23 -!- bmh has quit [Quit: bmh] 15:13:31 hmm... at the end of the tutorial, when you go up the stairs, it asks "Are you sure you want to leave the dungeon? This will make you lose the game!". the second part may be confusing 15:14:43 -!- ainsophyao has joined ##crawl-dev 15:15:12 Change the last sentence to : "Leaving the dungeon without the Orb will make you lose the game." 15:18:10 -!- ainsophyao has quit [Remote host closed the connection] 15:18:40 -!- jeanjacques has quit [Read error: Connection reset by peer] 15:25:02 -!- galehar has joined ##crawl-dev 15:26:15 03galehar * r17dfbce6f42f 10/crawl-ref/source/ (25 files): Don't miscast when the spell can still be aborted (#4281). 15:26:21 03galehar * rbe4f82525abf 10/crawl-ref/source/l_item.cc: Fix lua bugs with unidentied armour. 15:26:21 03galehar * r8179e72df5d8 10/crawl-ref/source/ (evoke.cc skill_menu.cc skills.cc skills.h): Skill studied from manual are known and can be selected for training. 15:26:45 -!- Pacra has quit [Ping timeout: 255 seconds] 15:35:18 -!- hoody has joined ##crawl-dev 15:42:01 17dfbce6f is a huge commit. I wouldn't be surprised if it introduced a couple of new bugs, but it probably fix more than it makes. 15:42:25 and more importantly, they are now much easier to fix. 15:42:30 looks awesome, yeah 15:42:41 there's probably a bunch of really old stuff in mantis that fixes :) 15:42:49 indeed 15:43:39 -!- blabber has joined ##crawl-dev 15:44:07 03MarvinPA * r5926e4fc06ac 10/crawl-ref/source/spl-selfench.cc: Reword the shroud of Golubria recast messages 15:52:04 -!- Pacra has joined ##crawl-dev 16:04:52 -!- Garhauk has joined ##crawl-dev 16:07:34 -!- bmh has joined ##crawl-dev 16:07:54 Figured out the problem, SDK_VER = 10.7, not 10.6 16:11:03 bmh: you're an apple guy? 16:11:08 galehar: unfortunately. 16:11:34 good. We're looking for a maintainer for the mac port :P 16:12:08 galehar: what does it entail and will it earn me commit access? :) 16:13:05 building the thing and uploading binaries from time to time 16:13:18 fixing the bugs 16:13:21 I've never built one of those silly pkg things 16:13:54 and no, this won't earn you commit access. But your other contributions may :P 16:14:20 would be good to finish the abyss btw. Do you need help squishing the last bugs? 16:14:33 I'll think about it. I'm going to be away throughout September, moving back to the US in October and switching employers 16:14:50 I'll need to check their IP policies to make sure this wouldn't need a problem 16:15:07 I would love help stomping bugs. 16:15:15 you do game development as a job? 16:15:28 nope 16:15:44 and I'll be in California, so even if they did have some strange clause, it wouldn't be lawful 16:16:01 US work laws are insane 16:16:06 anyway 16:16:50 I'm finishing something and I'll look into the abyss. 16:19:08 my current employer is great on IP. When I started working I disclosed by projects, they had a 90 day period to negotiated to buy. That period lapsed, so they have no claim to my work 16:24:39 -!- blabber has quit [Quit: leaving] 16:34:11 -!- Syraine has quit [Quit: ChatZilla 0.9.87 [Firefox 4.0.1/20110413222027]] 16:38:04 there's a funny bug in the skill menu. If you enter it with all your skills maxed, you can't get out, because L27 skills are disabled. Unless in wizmode. So it should be pretty rare :P 16:38:25 uhhh 16:38:43 as soon as i read that i checked my current game, and now i'm stuck :P 16:38:45 galehar: that shouldn't be too hard to fix, 'eh? 16:38:52 all my known skills are maxed 16:39:01 the rest i have no levels in so i can't enable 16:39:06 MarvinPA: really? 16:39:11 yeah, see my game on cdo :P 16:39:17 awesome 16:39:22 will fix asap 16:39:32 haha, i bet i wouldn't have even checked my skill screen if you hadn't mentioned that :P 16:40:00 galehar: mind if I fix it? 16:40:12 bmh: sure, go ahead 16:40:47 btw, it means XP have been stacking up in the pool, since you have no trainable skill. When you gain a new one, it will instantly raise up a bunch of levels 16:40:50 oh, looks like that actually locked up my game entirely :( 16:41:39 Sorry, can't kill process on CDO 16:41:51 ok, found the relevant bits 16:42:30 no worries, i'll message napkin once it's fixed 16:42:54 i was wondering what would happen if i eventually maxed all my skills, now i know at least :P 16:43:06 hehe 16:43:58 MarvinPA (L27 DEAE) (Pan) 16:44:30 kill -SEGV 16:44:39 thanks :) 16:44:44 :) 16:44:48 Why SEGV? 16:44:51 i guess i should leave the game be until the fix is up on cdo 16:45:19 or i'll accidentally hit m again :P 16:45:21 yeah, shouldn't be too long 16:46:12 It would be fun if player notes and in-game messages from observers were pasted to ##crawl by a bot. That might give nice hints of which games to watch. 16:46:25 ok, done 16:47:33 I'm pretty certain it will work, but I should probably build first 16:47:41 CDO seems laggy? 16:47:57 ion: probably for debugging 16:47:59 bmh: can you push it to your branch so I can have a look at it? 16:48:11 03dolorous * rb0dfd268d472 10/crawl-ref/source/abl-show.cc: Reword the Yred injury mirror message, a la the Shroud of Golubria one. 16:48:16 galehar: done 16:49:00 bmh: did you pushed it to the abyss branch? 16:50:42 no, master. refresh? 16:50:49 no, it's ok, I've got it 16:52:59 bmh: it's almost that. You forgot to add a check for skill_known at line 717 16:53:12 ah, will fix. 16:53:29 also, we put opening brackets on a new line 16:53:54 not in this file 16:54:07 and the wizard check is not necessary anymore 16:55:15 bmh: what? I've wrote this entire file myself and I put opening brackets on a new line. It's in the coding convention. 16:55:30 galehar: do for loops follow a different style from conditionals? 16:55:57 regarding brackets, no 16:57:09 is 'continue' discouraged? 16:57:15 -!- bmh has quit [Changing host] 16:57:15 -!- bmh has joined ##crawl-dev 16:57:18 no it's fine 16:59:16 galehar: pushed a new version 17:00:40 perfect, thanks 17:03:52 please, less 100% cpu processes? ;) 17:03:56 g'night o/ 17:04:07 03galehar * r8ed807ec5d2e 10/crawl-ref/source/view.cc: Use post increment to avoid mingw crash (#4210). 17:04:18 03brendan * rb5c10bd4b48a 10/crawl-ref/source/skill_menu.cc: Allow players to exit the menu when known skills are maximally trained 17:07:09 -!- bhaak has quit [Ping timeout: 276 seconds] 17:12:08 03galehar 07stone_soup-0.9 * rde1fd8ae9b51 10/crawl-ref/source/view.cc: Use post increment to avoid mingw crash (#4210). 17:12:09 03galehar 07stone_soup-0.9 * r473d0391f028 10/crawl-ref/source/ (25 files): Don't miscast when the spell can still be aborted (#4281). 17:12:09 03brendan 07stone_soup-0.9 * re190fa62f6cc 10/crawl-ref/source/skill_menu.cc: Allow players to exit the menu when known skills are maximally trained 17:12:19 03galehar 07stone_soup-0.9 * re7609af3569a 10/crawl-ref/source/ (evoke.cc skill_menu.cc skills.cc skills.h): Skill studied from manual are known and can be selected for training. 17:13:47 MarvinPA: thanks for sorting through mantis issues! 17:15:36 <3 putting opening brackets on a new line 17:16:07 that's what our style guide says 17:16:16 and I am so happy that it does :) 17:16:26 bmh: catoblepae are trivial, eh? 17:16:34 or catoblepai or whatever :P 17:16:45 Wensley: They were when I encountered them 17:16:53 any opinions? 17:17:05 Make them breathe less often and hit harder? 17:17:13 any onions? 17:17:32 yes, I believe we have a few 17:17:52 Pre-release branch on crawl.develz.org updated to: 0.9-b1-9-ge190fa6 (32) 17:18:03 ??onion 17:18:03 onion[1/1]: Linley Henzell knows how to dice these. 17:20:39 MarvinPA: if you've got some manuals for unknown skills, this should be fun 17:20:54 not yet unfortunately, i shall look forward to finding one though :) 17:24:36 so, how is the 9d tornado? 17:28:10 hard to tell, this character probably skews things a bit by having really high power 17:28:21 definitely not weak, though :P 17:28:47 MarvinPA: how did you get so powerful? 17:29:11 tornado + zigs 17:29:25 it was doing way too much damage until that cdo update just now :P 17:29:28 how many have you run? 17:29:30 I suspect the spell power has a big impact on tornado. It affects duration, damage and max radius. 17:29:46 !lm . deae type=zig.exit 17:29:47 8. [2011-07-21] MarvinPA the Farming Dungeon Master (L27 DEAE) left a Ziggurat at level 27 on turn 229222. (Zig:27) 17:29:49 8! 17:30:02 How the hell did you get that title? 17:30:12 haha, it's easy with the new skill system 17:30:18 just turned everything off once it hit 26 17:30:32 -!- moocowpong1 has joined ##crawl-dev 17:30:32 then when i had all my useful skills really high, maxed out traps and doors :D 17:30:55 galehar: we need a decent way of detecting OSX Lion / SDK 10.7 in the makefile, I don't have any experience here 17:32:21 me neither 17:32:46 -DOSX_LION? 17:36:19 bmh: If this is for crawl builds, can't you just set -isysroot to like 10.5 or something for compatibility? 17:36:38 pass? 17:37:47 I'm looking at how we do builds for a project I'm in, it appears we use -isysroot when compiling and -mmacosx-version-min when linking. 17:37:54 For our Mac builds. 17:38:56 bed time for me 17:38:58 -!- bmh has quit [Quit: bmh] 17:41:04 Our build VM is 10.6... and he's gone. 17:42:43 are we currently in alpha? 17:44:17 -!- hoody has quit [Remote host closed the connection] 17:58:29 -!- upsy has quit [Quit: Leaving] 18:03:15 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 18:16:36 -!- st__ has quit [] 18:28:40 -!- hoody has joined ##crawl-dev 18:28:59 what's the accepted method of making a patch if I have only one commit? 18:29:26 (since having more than one commit complicates things in ways I'm not quite clear on) 18:31:03 git format-patch -1 18:31:10 then upload it on mantis 18:31:31 or do you have a remote branch I can access? 18:34:11 galehar: I do have a remote branch, which is simpler for you? I'm just making a small patch in response to a mantis request about catoblepae 18:34:41 just makes their breath a tad less spammy and fixes up the coloration of calcifying dust messages 18:35:27 push it to the remote branch and give me the url. Will be more convenient in the future 18:38:58 -!- RichardHawk has quit [Read error: Connection reset by peer] 18:39:18 galehar: https://github.com/Wensleydale/DCSS-branches/tree/catoblepas2 18:39:33 note the catoblepas2 branch, the catoblepas branch is old old old 18:39:47 -!- RichardHawk has joined ##crawl-dev 18:40:15 ok 18:41:36 -!- Pacra has quit [Ping timeout: 255 seconds] 18:44:30 -!- syllogism has quit [] 18:55:44 -!- murphy_slaw__ has joined ##crawl-dev 18:56:01 -!- hoody has quit [Remote host closed the connection] 18:56:46 -!- zespri has quit [] 19:03:00 -!- Pacra has joined ##crawl-dev 19:08:08 03bstriegs * ra22dd4b795a2 10/crawl-ref/ (settings/messages.txt source/mon-spll.h): less breath spam, more sensible coloration of calcifying dust warning messages 19:08:10 03bstriegs 07stone_soup-0.9 * r503be7220a0f 10/crawl-ref/ (settings/messages.txt source/mon-spll.h): less breath spam, more sensible coloration of calcifying dust warning messages 19:12:34 -!- galehar has quit [Remote host closed the connection] 19:12:45 -!- bhaak has joined ##crawl-dev 19:13:13 -!- hoody has joined ##crawl-dev 19:16:42 -!- Pacra has quit [Ping timeout: 255 seconds] 19:32:27 -!- edlothiol has quit [Ping timeout: 255 seconds] 19:36:24 -!- Pacra has joined ##crawl-dev 19:38:19 -!- hoody has quit [Remote host closed the connection] 19:42:31 !tell galehar thanks for applying that patch! :) 19:42:31 Wensley: OK, I'll let galehar know. 20:02:46 -!- hoody_ has joined ##crawl-dev 20:54:52 -!- moocowpong1 has quit [Quit: moocowpong1] 20:58:22 -!- Twilight-1 has quit [Ping timeout: 264 seconds] 21:03:04 -!- Twilight has joined ##crawl-dev 21:03:30 -!- Twilight is now known as Guest88302 21:07:04 -!- Twilight13 has joined ##crawl-dev 21:09:21 -!- Guest88302 has quit [Ping timeout: 250 seconds] 21:39:48 -!- Pacra has quit [Ping timeout: 255 seconds] 21:42:18 -!- Pacra has joined ##crawl-dev 22:05:53 -!- evilmike has joined ##crawl-dev 22:11:50 -!- elderman has quit [Quit: Leaving] 22:27:52 -!- ainsophyao has joined ##crawl-dev 22:28:13 -!- ainsophyao has quit [Remote host closed the connection] 22:34:47 -!- ainsophyao has joined ##crawl-dev 22:45:46 !tell napkin player status source available here: https://github.com/Wensleydale/CDO-webstatus ...this works on my end, but I redid how it handles globals and I think the iframes mess with that, so it wasn't working on CDO for me 22:45:46 Wensley: OK, I'll let napkin know. 22:47:06 !tell napkin so right now the live player-status page is using the old working code, if you could install the new code from github on your end and see if that solves the globals problem that would be great :) 22:47:06 Wensley: OK, I'll let napkin know.