00:01:00 -!- Alexx999 has quit [Ping timeout: 258 seconds] 00:03:17 Unstable branch on crawl.develz.org updated to: 0.9-a1-1421-gbf41a29 (32) 00:18:29 Windows builds of master branch on crawl.develz.org updated to: 0.9-a1-1421-gbf41a29 00:47:15 -!- Twilight-1 has quit [Read error: Connection reset by peer] 00:50:33 -!- RichardHawk has quit [Ping timeout: 264 seconds] 00:51:02 -!- Twilight has joined ##crawl-dev 00:51:28 -!- Twilight is now known as Guest7467 00:54:06 -!- RichardHawk has joined ##crawl-dev 01:16:16 -!- ainsophyao has quit [Remote host closed the connection] 01:51:33 -!- edlothiol has joined ##crawl-dev 01:51:50 -!- syllogism has joined ##crawl-dev 02:14:39 -!- Zaba has quit [Ping timeout: 250 seconds] 02:18:44 -!- st_ has joined ##crawl-dev 02:25:33 -!- Zaba has joined ##crawl-dev 02:42:45 -!- galehar has joined ##crawl-dev 02:45:07 hi 02:53:51 -!- monqy has quit [Quit: hello] 02:55:42 can someone update CAO? 02:56:14 it's still with version 1393-g1ad32cd which has a horrible bug 02:59:19 -!- ainsophyao has joined ##crawl-dev 02:59:45 -!- Pacra has quit [Ping timeout: 255 seconds] 03:16:51 -!- edlothiol has quit [Ping timeout: 255 seconds] 03:29:14 !tell kilobyte lua-wiz/damtally.lua isn't installed by make install. Is it intentional? 03:29:14 galehar: OK, I'll let kilobyte know. 03:32:39 -!- casmith789 has quit [Quit: Leaving] 03:40:08 -!- paxed is now known as dexap 03:40:19 -!- dexap is now known as paxed 03:54:00 -!- ainsophyao has quit [Remote host closed the connection] 04:15:57 -!- ais523 has quit [Remote host closed the connection] 04:16:40 -!- hoody has joined ##crawl-dev 04:17:58 Unstable branch on crawl.akrasiac.org updated to: 0.9-a1-1421-gbf41a29 (32) 04:18:58 thanks whoever did this :) 04:28:10 -!- ainsophyao has joined ##crawl-dev 04:32:18 -!- ainsophyao has quit [Remote host closed the connection] 04:32:57 -!- ainsophyao has joined ##crawl-dev 04:36:59 -!- Mu_ has joined ##crawl-dev 04:42:27 kilobyte: I've reread the food reform, and I don't see what's wrong with it. 04:43:26 Is it about having to be very hungry to eat brown chunks? I never eat brown chunks when hungry anyway. 04:49:48 eating contaminated chunks in the early game is usually a good idea, it allows you to build up a safe amount of permafood, or even stockpile it 04:50:22 I usually do that because it allows me to avoid entering hive even on high hunger races 04:52:26 if anything i'd say the whole problem with crawls food system is the fact that you can eat chunks in the first place, but that doesnt seem to be a popular opinion so i'll just leave it there 04:53:26 of course I eat contaminated chunks. I'm just waiting at least until very hungry before doing so. 04:53:59 the food change proposal forbids eating contaminated chunks until very hungry for normal diet. I don't see this as a problem. 04:54:58 kilobyte seems to be opposed to the idea but I'm not sure if it's about contaminated chunks, herbivore or both 04:54:58 https://crawl.develz.org/mantis/view.php?id=4226 04:55:08 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:misc:eating 04:56:03 -!- hoody has quit [Remote host closed the connection] 04:56:47 the one thing i notice from that is you get less nutrition from stuff overall, which means you'll have to eat more often 04:58:02 i can't say for sure if that will make it more relevant to gameplay (i'll wait and see). It's a bit concerning though, because hunger in crawl is usually just something that gets in the way, once you learn to manage it 04:58:05 what? I don't think nutrition for normal chunks and normal diet is changed. 04:58:20 "(b)chunks base nutrition reduced by 25% - origional proposal suggested reducing the number of chunks, but i think this is a better solution because it has less of an impact on the other uses of chunks." 04:58:54 oh, haven't seen that 04:59:12 thats the part that really sticks out to me, I think it could get rather annoying. Stuff like that would be easy to tweak though 05:00:21 might be worth noting, one of the reasons centaurs arent very popular to play is because it's not fun being prompted to eat so often :P 05:01:36 Yeah, Ryak's implementation seems a bit different than the original design 05:03:35 in the original proposal (polished by dpeg), centaur lose hunger 1 and get herbivore 1 instead 05:04:27 that's a pretty good idea, makes sense with them being horses too 05:06:45 -!- hoody has joined ##crawl-dev 05:13:06 -!- hoody has quit [Remote host closed the connection] 05:18:47 -!- hoody has joined ##crawl-dev 05:36:25 -!- ainsophyao has quit [Remote host closed the connection] 05:42:47 it would be nice to reduce the amount of time you spend hunting for food 05:42:47 kilobyte: You have 3 messages. Use !messages to read them. 05:44:41 the problem with requiring Starving at herbi 2 is that you need to micromanage hunger level -- possibly by counting turns, and rest instead of exploring so you can eat before possibly meeting an enemy 05:45:48 very hungry at herbi 1 / contaminated has a smaller effect but still goes into that direction 05:48:40 by the way, there is little point hiding exact hunger since it just requires counting turns 05:48:41 -!- ainsophyao has joined ##crawl-dev 05:48:42 -!- ainsophyao has quit [Remote host closed the connection] 05:48:42 -!- Ashenzari has quit [Ping timeout: 276 seconds] 05:49:24 -!- Ashenzari has joined ##crawl-dev 05:49:25 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 05:51:12 kilobyte: if you don't want to hide hunger, you can turn it into a meter like hp/mp 05:51:18 Wensley: You have 1 message. Use !messages to read it. 05:51:30 -!- ainsophyao has joined ##crawl-dev 05:51:36 you wouldn't even necessarily need to show a number, as the meter would tell people when they are on a hunger threshold 05:52:55 actually, it would be good to make the hunger level matter less 05:52:58 -!- ainsophyao has quit [Remote host closed the connection] 05:54:21 -!- galehar_ has joined ##crawl-dev 05:54:23 an exact meter is nice to know only if there's a small region between not being able to eat chunks and suffering negative consequences 05:55:16 hunger level already matters for very little, aside from starving penalties and berserk requirements 05:55:30 which actually might be the only things that it matters for? 05:55:43 and if there's no penalty for being starving, I think that would be a design flaw 05:56:28 Wensley: the food change proposal would make all levels matter more 05:56:55 yeah, but if you have to artificially wait so you can eat that chunk before continuing to explore means tedious micromanaging 05:57:21 kilobyte: maybe we can randomise a bit the nutrition to discourage micro-management 05:57:24 especially the boundary between near starving and starving 05:58:53 galehar_: perhaps, but it's already randomized (sickness), and you can't get rid of the risk of suddenly becoming starving if you're near starving 06:00:06 requiring near starving is a bit extreme, but we're talking herbi 2 there. It's supposed to make chunks almost useless. 06:01:19 sickness and less nutrition might be enough, I wonder if there are other penalties too -- something without the boundary flaw 06:01:30 -!- evilmike has quit [Quit: :(){ :|:& };:] 06:02:41 also, if both the requirements are changed as in this proposal and centaurs get herbi 1, CeBe go back to the hungry->rest land 06:03:19 yeah, making herbi 2 have the same restriction as 1 (very hungry) with higher penalty to nutrition and higher chance of sickness sounds good too. 06:03:22 (and everyone in Orc or Elf) 06:04:13 huh. why? 06:04:33 it's the restriction of very hungry what causes problems -- there's no buffer between being able to eat and getting disabled 06:05:18 what do you gain by resting when hungry? why not explore and fight? 06:05:29 if you're hungry and have a chunk (like you usually do), you shouldn't go forward as you will be unable to berserk during combat 06:05:54 -!- ainsophyao has joined ##crawl-dev 06:05:57 resting lets you eat that chunk and then you can explore and fight safely 06:06:56 ?hunger 06:07:02 ??hunger 06:07:02 hunger[1/2]: Obviously, you can't go on without food for too long. In most cases, eating fixes this. Dead: 0. Starving: 1-1000. Near starving: 1001-1533. Very hungry: 1534-2066. Hungry: 2067-2600. Satiated (blank): 2601-7000. Full: 7001-9000. Very full: 9001-11000. Engorged: 11001-12000. Perhaps you wanted to know about {spell hunger}? 06:08:34 but if the chunk gives a reduced nutrition, maybe you can't even go from very hungry to satiated. Or maybe you'll be satiated for a very short time. 06:09:03 still better than being in the lower parts of hungry 06:09:23 ??chunk 06:09:24 chunk[1/1]: Weighs 10 aum and gives 1000 nutrition. Comes in clean, {contaminated}, poisonous, rotting, {hydrochloric acid} or mutagenic varieties, depending on the corpse they came from. 06:10:51 the proposal is to give only 2/3 nutrition for those chunk. so 666. would make you go from 2066 to 2732. 06:11:41 let's make it 1/2. That way, you just can't rely on -1 chunk for berserk. 06:12:06 scoring was changed so that inventory/gold don't contribute any more, right? 06:12:12 right 06:12:52 wait, wasn't it just inventory? gold too? 06:14:23 it's mostly about initiating berserk: having that chunk and resting before fight means you don't risk being unable to start it 06:15:14 but if you can't go from very hungry to satiated, then resting doesn't help. 06:15:50 oh, gold still matters. Let's remove that? 06:16:35 galehar_: eh, why? You are still in the upper regions of hungry, so you know you won't go down immediately. 06:16:40 I think so. No reason to encourage hoarding it. 06:18:01 oh the berserk restriction is very hungry now? 06:20:09 yeah, precisely for this reason 06:22:18 -!- ainsophyao has quit [Remote host closed the connection] 06:24:10 -!- ainsophyao has joined ##crawl-dev 06:26:58 ok. I'll think about it then. But even as is, I think it's still a huge improvement. The problem is quite restricted (Be + herbi 1 or orc/elf). 06:27:51 or any contaminated chunks, which tend to be around half of what you eat 06:31:25 well maybe the new system would work better with the old Be restriction 06:32:44 so herbi 1 berserkers can't berserk at all most of the game? 06:33:40 well, there's plenty of permafood 06:34:32 and who starts with herbi 1 in the new system? only centaur, right?* 06:35:17 SpBe will be kinda... bad? 06:35:32 Or did I miss sth there? 06:35:50 I doubt anything would change for SpBe 06:35:59 they don't eat chunks anyway 06:36:08 there are not affected by the food change 06:36:10 True... 06:36:42 -!- mumra has joined ##crawl-dev 06:37:01 or maybe they do. They get more nutrition from their food I think. 06:37:50 They can't eat any meat so I guess you're right. 06:44:05 -!- edlothiol has joined ##crawl-dev 06:48:36 -!- galehar_ has quit [Remote host closed the connection] 06:50:53 -!- ainsophyao has quit [Remote host closed the connection] 07:05:10 -!- hoody has quit [Remote host closed the connection] 07:10:16 -!- blabber has joined ##crawl-dev 07:17:07 spl-cast.cc:1058 the error message will never be printed because it will assert before. Redundant safety checks. Which one is preferred? I'm thinking ASSERT is better, remove error message. Opinions? 07:20:19 should work, assertions at least get logged 07:21:18 there are no spells with that flag the player could possibly cast, too 07:24:48 -!- edlothiol has quit [Ping timeout: 255 seconds] 07:31:50 -!- mumra has quit [Ping timeout: 252 seconds] 07:43:48 -!- hoody has joined ##crawl-dev 08:08:02 -!- edlothiol has joined ##crawl-dev 08:25:45 -!- ainsophyao has joined ##crawl-dev 08:27:32 -!- ainsophyao has quit [Remote host closed the connection] 08:44:05 -!- casmith789 has joined ##crawl-dev 08:44:28 03kilobyte * r484fdcec9333 10/crawl-ref/source/dat/des/variable/mini_features.des: Extend the tornado obelisk vault for the new radius. 08:44:28 03kilobyte * r0935c485a804 10/crawl-ref/source/tilemcache.cc: Show pan lord wings only if they can fly. 08:44:36 03kilobyte * r3758c0c06445 10/crawl-ref/source/ (6 files): Rename CE_HCL to CE_ROT since it has nothing to do with acid. 09:01:08 Used shafts do not get removed from Find detection (https://crawl.develz.org/mantis/view.php?id=4284) by XuaXua 09:22:41 what if chunk's nutrition decay with time? You wouldn't get anything by waiting. 09:22:53 -!- blabber has quit [Quit: leaving] 09:23:47 -!- Mu_ has quit [Read error: Connection reset by peer] 09:33:27 -!- Pacra has joined ##crawl-dev 09:38:43 -!- hoody has quit [Remote host closed the connection] 09:45:52 -!- hoody has joined ##crawl-dev 09:54:23 why does ash_id call seen_item()? 09:54:40 seems like it could mess you up with on-sight id 09:54:53 and it's redundant with _got_item 09:55:26 -!- mumra has joined ##crawl-dev 09:55:50 -!- Fyren has joined ##crawl-dev 09:59:05 it's there so items are re-seen once they get identified 09:59:31 on-sight id is newer than this code so problems are possible 10:01:11 example: you find a toothpick of reaping, your weapon slot is not cursed. Thus, seen_item records that you have seen a toothpick, but "toothpick of reaping" will be recorded only after you get to id it (ie, called from ash_id). 10:01:31 -!- Alexx999 has joined ##crawl-dev 10:02:50 what if the toothpick was in a portal vault and you couldn't get it? 10:11:44 currently it is used only for acquirement and (probably redundant) Ash identification 10:12:18 identification of curses, that is 10:20:48 -!- ainsophyao has joined ##crawl-dev 10:22:12 -!- hoody has quit [Remote host closed the connection] 10:38:32 -!- Textmode has joined ##crawl-dev 10:39:29 -!- monqy has joined ##crawl-dev 10:52:09 03MarvinPA * rfc5af4270d4f 10/crawl-ref/source/mon-util.cc: Remove an out-of-date reference to the ring of charms 10:56:06 I think religion.cc:3527 should be == and not != 10:56:12 http://gitorious.org/crawl/crawl/blobs/master/crawl-ref/source/religion.cc#line3524 11:03:38 -!- jeanjacques has joined ##crawl-dev 11:04:30 Fyren good point :P 11:04:52 -!- galehar has quit [Quit: will fix later] 11:16:54 no prompt when entering petrifying cloud by swapping places (https://crawl.develz.org/mantis/view.php?id=4285) by mikee 11:18:09 -!- Garhauk has quit [Quit: ChatZilla 0.9.87 [Firefox 5.0/20110615151330]] 11:21:55 Jellies unleashed in entrance vault (https://crawl.develz.org/mantis/view.php?id=4286) by jwj442 11:27:56 -!- bmh has joined ##crawl-dev 11:28:09 hi 11:41:00 -!- hoody has joined ##crawl-dev 11:49:18 -!- Mu_ has joined ##crawl-dev 11:49:46 -!- upsy has joined ##crawl-dev 11:55:15 -!- bmh has quit [Ping timeout: 255 seconds] 12:22:42 -!- bmh has joined ##crawl-dev 12:22:48 -!- bmh has quit [Changing host] 12:22:48 -!- bmh has joined ##crawl-dev 12:22:53 Can we make bleeding monsters bleed less? 12:33:47 They bled a little less than I expected, actually, on my first Felid game. 12:34:07 I'm playing a TrMo and just blanketing the dungeon with blood trails 12:34:56 ??experienced 12:34:56 experienced[1/1]: Describes an experience level 7-10 player ghost. 12:45:43 -!- MarvinPA has quit [Ping timeout: 252 seconds] 12:47:15 -!- Guest7467 has quit [Read error: Connection reset by peer] 12:50:55 -!- Twilight has joined ##crawl-dev 12:51:21 -!- Twilight is now known as Guest27035 12:52:17 shouldn't cats be forbidden from learning sure blade? 12:55:32 probably. 12:57:17 santiago: if it's easy to patch I'll do it right now 12:57:32 thanks 13:00:17 odd. There's an entire section for spells Felids can't use and sure blade isn't amongst them 13:02:26 -!- AlexxV has joined ##crawl-dev 13:02:48 I should probably compile before I submit this patch :) 13:03:00 -!- Alexx999 has quit [Ping timeout: 258 seconds] 13:03:23 bmh: Compiling is for pussies :) 13:03:43 ghallberg: ugh. I was way off my game today. I just kept breaking the build at work. 13:04:13 Awww, that sucks :( 13:04:26 I harcly wrote a singel line of code... 13:04:35 should potions of porridge show up on the food screen? 13:04:51 And that was probably a good thing since I vna't evenwrite correct english... 13:04:56 bmh: Probably not? 13:05:55 ghallberg: the only difference between porridge and food is that porridge can be destroyed by cold and food by spores. No? 13:06:30 Yeah, but it's probably non-trivial to make it work :) 13:06:52 Feels like a "Would be nice, but more work than it's worth" 13:07:49 ghallberg: I got sick of waiting for the build and submitted the patch :) 13:08:01 Good thinking :) 13:08:13 "It's so small, it can't break anything" 13:08:18 (famous last words) 13:08:51 unless I wrote the wrong enum it will work 13:09:10 Yeah 13:09:53 just let whoever will commit your patch compile and test it 13:10:06 because, you know, if they have the time to apply it, then they probably have time to do all that, too :P 13:10:31 Zaba: I'll let you know when my build is done 13:11:43 -!- santiago has quit [Remote host closed the connection] 13:12:07 ??troll hide 13:12:08 troll hide[1/1]: The skin of a troll, even more repugnantly smelly than most hides. Putting it on you just makes you smell like a troll. If only it were magical... (then it would be {troll leather armour}). 13:12:22 I'm guessing that troll leather does nothing on a troll 13:12:31 Felids can memorize Sure Blade. (https://crawl.develz.org/mantis/view.php?id=4287) by brendan 13:12:43 I probably should have given that issue a better name 13:12:58 It's what it says on the can :P 13:13:44 what's the name of the fear monster? 13:13:51 Zaba: It built. 13:14:33 ok 13:19:55 Okawaru is a jerk: an uncursed dwarven executioner's axe of flaming (weapon) {god gift} 13:20:04 UC: 12, Fighting 9 13:22:34 -!- Pacra has quit [Ping timeout: 255 seconds] 13:34:24 AlexxV: (that is Alexx999 right?) No, didn't build with Visual Studio, kept getting errors even after referencing locations of libraries like zlib and SDL. Going away for about a month so I don't really have much time to look at it now anyway! 13:36:44 -!- Pacra has joined ##crawl-dev 13:59:32 -!- AlexxV has quit [] 14:00:19 -!- Alexx999 has joined ##crawl-dev 14:02:36 -!- Pacra has quit [Ping timeout: 255 seconds] 14:04:06 -!- ainsophyao has quit [Remote host closed the connection] 14:06:53 -!- MarvinPA has joined ##crawl-dev 14:19:38 -!- jeanjacques has quit [Read error: Connection reset by peer] 14:24:11 -!- ainsophyao has joined ##crawl-dev 14:24:24 -!- ZChris13 has joined ##crawl-dev 14:24:55 -!- petete has joined ##crawl-dev 14:25:31 -!- st__ has joined ##crawl-dev 14:27:26 -!- st_ has quit [Ping timeout: 240 seconds] 14:29:08 Wensley: The plant stops moving altogether! 14:29:49 Wensley: I kill them by walking around them and attacking every other turn 14:32:11 -!- Wensley has quit [Ping timeout: 240 seconds] 14:36:09 03galehar * rf32d5c71cad3 10/crawl-ref/source/traps.cc: Known shaft are always safe, don't prompt. 14:36:10 03galehar * r6bcdd3ed37f8 10/crawl-ref/source/spl-cast.cc: Remove a redundant safety check. 14:36:11 03galehar * rd1a6b44afdae 10/crawl-ref/source/ (6 files): Simplify the monster movement code. 14:36:11 03galehar * r15903b95090a 10/crawl-ref/source/ (shout.cc spl-cast.cc): Don't make noise when spell casting is cancelled (#3087). 14:36:11 03galehar * rf9dced3e91c9 10/crawl-ref/source/ (stairs.cc traps.cc): Clear shaft from the stash tracker after jumping in it (#4284). 14:36:11 03brendan * r9343556beebd 10/crawl-ref/source/spl-book.cc: Felid's can't use sureblade. 14:36:13 03galehar * r1476789a8082 10/crawl-ref/source/religion.cc: Fix inverted logic in god_hates_your_god. 14:39:20 -!- ais523 has joined ##crawl-dev 14:40:25 the crossbow of Fufrarch (weapon) {elec, +Lev rF++ rC++} 14:40:32 I thought there were plans to get rid of randarts like that? 14:41:52 -!- ZChris13_ has joined ##crawl-dev 14:42:13 'like that'? 14:42:34 Eronarn: stuff that you drag around just for the resistances 14:43:11 bmh: if that had reasonable pluses it'd be a fine weapon for a ranged user 14:43:29 Eronarn: sure, but I'm just going to lug it into Zot (if I make it that far) for the resistances 14:44:08 bmh: unless you plan on making equipment non-swappable, that's how equipment works... 14:44:10 well if you do that you're not wielding a weapon 14:44:19 or a magic staff 14:44:26 MarvinPA: troll monk. I'll just carry it around and swap to claws when I hit melee 14:44:27 -!- ZChris13 has quit [Ping timeout: 255 seconds] 14:44:27 both of which are pretty useful things to be wielding 14:44:29 -!- ZChris13_ is now known as ZChris13 14:45:05 eh, fair enough? i don't see that being particularly helpful then, if you don't have the resistances when you're actually fighting things 14:45:19 protects me against ranged attacks 14:45:30 so do corners :P 14:45:30 swapping weapons for wield effects is the same as swapping armor for wear effects, conceptually; it's just a slot that takes less time to switch 14:46:11 unless you plan to get rid of swapping armor/rings/amulets, it would be pretty hard to bar randart weapons you would want to swap to 14:46:31 and even some non-randart things - staves, lantern of shadows 14:46:46 all fair points 14:48:51 !tell Wensley catoblepas are essentially not a threat. 14:48:51 bmh: OK, I'll let Wensley know. 14:50:25 @??catoblepas 14:50:25 catoblepas (06Y) | Speed: 8 | HD: 14 | Health: 58-102 | AC/EV: 10/2 | Damage: 36 | Flags: !sil | Res: 06magic(93) | Chunks: 07contaminated | XP: 898 | Sp: petrifying cloud. 14:50:33 give 'em reach + knockback :( 14:51:23 j 14:51:42 Eronarn: the bigger problem is that once you're petrified they can't do much damage 14:52:17 well if there's multiple enemies around they can, presumably? 14:52:28 MarvinPA: nothing in Lair hits particularly hard 14:52:34 bmh: I got petrified in the middle of an elephant pack... They sisn't get me to half health... 14:52:43 bmh: they'd do more damage if they got two attacks for reach + knockback :) 14:52:54 I was a Deep Dwarf though, dunno if it stacks. 14:53:03 Minimap not reactivated properly after Abyss (https://crawl.develz.org/mantis/view.php?id=4288) by Someone-else 15:05:17 -!- Pacra has joined ##crawl-dev 15:05:46 ??polyphemus 15:06:46 polyphemus[1/2]: A cyclops. Throws large rocks. Comes with death yaks and the like. About as strong as your average Death Yak and slower to boot. 15:08:08 Display not updating after using a hatch (https://crawl.develz.org/mantis/view.php?id=4289) by Someone-else 15:11:14 Why would my Crawl build be 124mb big? 15:11:38 (just for the exe file) 15:13:51 can we add an option to acquirement to see known items? 15:21:15 mmm yes please 15:21:26 hitting \ and getting a useless staff is the worst 15:22:08 Acquirement should also be able to obtain ammo 15:30:49 -!- MarvinPA has quit [Read error: Connection reset by peer] 15:31:16 -!- MarvinPA has joined ##crawl-dev 15:43:51 -!- Pacra has quit [Ping timeout: 255 seconds] 15:45:19 ??kirke 15:45:20 kirke[1/3]: A unique who can make you pink and rooting for truffles. Comes with a pack of hogs and can summon (very) ugly things. 15:50:12 -!- Twilight-1 has joined ##crawl-dev 15:51:12 -!- st__ has quit [Ping timeout: 276 seconds] 15:51:41 -!- Guest27035 has quit [Ping timeout: 240 seconds] 15:52:45 -!- st_ has joined ##crawl-dev 15:54:55 -!- ZChris13 has quit [Quit: ChatZilla 0.9.87 [Firefox 5.0/20110615151330]] 15:55:30 -!- MarvinPA_ has joined ##crawl-dev 15:59:39 -!- MarvinPA has quit [Ping timeout: 276 seconds] 16:06:32 -!- bmh has quit [Quit: bmh] 16:57:53 -!- ainsophyao has quit [Remote host closed the connection] 17:03:32 -!- st_ has quit [Ping timeout: 252 seconds] 17:23:58 -!- Textmode has quit [Quit: Ex-Chat] 17:24:09 -!- Wensley has joined ##crawl-dev 17:28:52 Shedu can spawn in walls (https://crawl.develz.org/mantis/view.php?id=4290) by MarvinPA 17:31:20 gah 17:33:11 gcraw 17:33:14 whoops 17:33:37 -!- galehar has joined ##crawl-dev 17:35:00 -!- edlothiol has quit [Ping timeout: 255 seconds] 17:47:44 -!- Pacra has joined ##crawl-dev 17:47:46 -!- upsy has quit [Quit: Leaving] 17:57:19 mumra: binaries build in debug mode are huge. They have all the symbols and no optimization. 18:02:14 -!- moocowpong1 has joined ##crawl-dev 18:08:10 -!- galehar has quit [Ping timeout: 240 seconds] 18:09:41 -!- galehar has joined ##crawl-dev 18:11:24 -!- evilmike has joined ##crawl-dev 18:17:26 -!- galehar has quit [Ping timeout: 260 seconds] 18:33:27 -!- Alexx999 has quit [Ping timeout: 246 seconds] 18:36:17 -!- oddsox has joined ##crawl-dev 18:37:43 -!- Zannick has quit [*.net *.split] 18:37:44 -!- Sequell has quit [*.net *.split] 18:40:23 -!- MarvinPA_ is now known as MarvinPA 18:43:00 -!- Zannick has joined ##crawl-dev 18:43:00 -!- Sequell has joined ##crawl-dev 18:49:05 Wensley: so, should calcifying dust be transparent after all? 18:49:48 kilobyte: actually, I love you change 18:50:02 I was afraid it would make catoblepae too powerful or mess up their AI, but it works really really well 18:50:14 s/you change/your change 18:52:25 so I'm more than happy with them being left as they are :) 18:53:48 Wensley: i found one trivial to kill with poison thanks to the dust, slow move, and stopping moving to breathe 18:54:40 yes, poison is their biggest weakness. I was almost tempted to give them rPois, but I think that might be over-buffing them 18:56:04 but I suppose we'll see after the tournament. I'm content with where they're at right now... I've got people saying they're too hard and people saying they're too easy, which seems about right 18:56:28 (although if anything, maybe they *are* too easy...) 19:01:13 reach + knockback! :) 19:04:22 Fungus petrification messages are funny (https://crawl.develz.org/mantis/view.php?id=4291) by rriegs 19:23:00 -!- Pacra has quit [Ping timeout: 255 seconds] 19:31:53 -!- Pacra has joined ##crawl-dev 19:36:11 -!- syllogism has quit [] 19:45:36 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:46:16 -!- casmith789 has quit [Quit: Leaving] 19:46:33 -!- ais523 has quit [Remote host closed the connection] 19:47:18 -!- Pacra has quit [Ping timeout: 255 seconds] 19:52:53 -!- evilmike has quit [Ping timeout: 252 seconds] 19:53:47 -!- MarvinPA_ has joined ##crawl-dev 19:56:25 -!- MarvinPA has quit [Ping timeout: 260 seconds] 20:16:28 -!- evilmike has joined ##crawl-dev 20:27:18 -!- Pacra has joined ##crawl-dev 20:42:18 -!- ZChris13 has joined ##crawl-dev 20:49:24 -!- hoody has quit [Remote host closed the connection] 20:55:08 -!- petete has quit [Remote host closed the connection] 20:55:54 -!- ZChris13 has quit [Quit: ChatZilla 0.9.87 [Firefox 5.0/20110615151330]] 20:58:47 -!- hoody has joined ##crawl-dev 21:14:40 -!- Twinge has quit [Read error: Connection reset by peer] 21:15:31 -!- Twinge has joined ##crawl-dev 21:40:12 WebTiles: Minimap does not work properly in Labyrinths (https://crawl.develz.org/mantis/view.php?id=4292) by Squonk 21:56:02 whoa whoa whoa, minimap in webtiles?! 22:01:11 yep 22:03:24 that's pretty nice 22:03:30 now we just need recording in webtiles :) 22:03:41 which, thinking about it, sounds like a hell of a task 22:06:50 we also need spectating between tiles and ascii 22:07:24 which seems to me to require a unified display format of some kind... 22:08:31 I think that might require the oft-requested client/server architecture update 22:09:00 at least spectating exists in some form, all those webtiles games are lost forever! 22:09:35 yeah, it's pretty sad 22:33:16 webtiles also needs a monster list feature still 22:35:03 evilmike: agreed 22:35:27 I think that's one reason people find it harder to tell tiles apart than ascii chars 23:06:26 -!- ainsophyao has joined ##crawl-dev 23:37:52 -!- Garhauk has joined ##crawl-dev