00:03:17 Unstable branch on crawl.develz.org updated to: 0.9-a1-1393-g1ad32cd (32) 00:18:49 Windows builds of master branch on crawl.develz.org updated to: 0.9-a1-1393-g1ad32cd 00:35:24 -!- AlexxV has joined ##crawl-dev 00:37:11 -!- Alexx999 has quit [Ping timeout: 250 seconds] 00:45:15 -!- AlexxV has quit [] 00:47:29 -!- Guest39454 has quit [Read error: Connection reset by peer] 00:50:20 -!- Twilight has joined ##crawl-dev 00:50:46 -!- Twilight is now known as Guest76667 01:14:00 -!- Pacra has quit [Ping timeout: 255 seconds] 01:24:15 Unstable branch on crawl.akrasiac.org updated to: 0.9-a1-1393-g1ad32cd (32) 01:42:16 3 small entry vaults (https://crawl.develz.org/mantis/view.php?id=4273) by Denvon 02:00:56 -!- monqy has quit [Quit: hello] 02:15:03 -!- Zaba has quit [Ping timeout: 276 seconds] 02:17:50 -!- Zaba has joined ##crawl-dev 02:19:51 -!- moocowpong1 has quit [Quit: moocowpong1] 02:35:16 -!- hoody has quit [Remote host closed the connection] 02:41:17 -!- gnsh has joined ##crawl-dev 02:41:21 -!- hoody has joined ##crawl-dev 02:54:00 -!- ixtli has quit [Ping timeout: 252 seconds] 03:01:07 -!- galehar has joined ##crawl-dev 03:01:14 -!- ixtli has joined ##crawl-dev 03:06:59 -!- hoody has quit [Remote host closed the connection] 03:08:38 -!- casmith789 has joined ##crawl-dev 03:09:32 -!- ainsophyao has joined ##crawl-dev 03:12:11 -!- hoody has joined ##crawl-dev 03:30:23 -!- Elynae has joined ##crawl-dev 03:30:34 Napkin: my game crashed, could you please cancel it? 03:32:58 is it frozen? 03:33:05 there's several games at 100% CPU 03:33:16 yes 03:33:32 well, it froze and I exited, but couldn't restore it because I didn't get a termination option as usual 03:33:39 third time this happened in a couple weeks 03:34:20 I don't have rights to k 03:34:27 *kill process on cdo 03:34:29 sorry 03:34:59 I'll just wait for napkin 03:35:05 * ghallberg is openening 10s of bug report tabs in Opera. 03:35:12 Need something to do on the bus home :D 03:35:47 Elynae: there were some infinite loop bugs a while ago when I initially changed the skill training. Those were fixed, but I made some changes yesterday that could have this symptom 03:36:08 galehar: there was a weird occurence with my skills before 03:36:27 i could have sworn that fighting, armour and invocations were around the 20-24 zone 03:36:32 but suddenly they all maxed out 03:36:49 hmm, that's bad 03:37:04 maybe I just didn't notice that they gained, but I think that's rather improbable 03:37:19 because not only that, but there was a gap between fighting and armour IIRC 03:38:07 maybe it's still in my message history, when my game is restored I'll check up on it 03:38:07 anything particular? Sage, manual, experience card? 03:38:12 nothing 03:38:37 i had read a couple manual before, but didn't study them, and they were slings, fire magic and spellcasting anyway 03:40:52 -!- Elynae has quit [Quit: I'll teach my children to say "sudo" instead of "please"] 03:43:19 -!- Elynae has joined ##crawl-dev 03:47:08 galehar: i'm going now, will just !tell napkin to ask if he could please cancel my game I guess 03:47:14 -!- evilmike has quit [Quit: Leaving] 03:47:25 !tell Napkin My game on CDO froze, could you please cancel it? Thanks 03:47:26 Elynae: OK, I'll let Napkin know. 03:47:28 -!- Elynae has left ##crawl-dev 03:54:15 03galehar * re2e960b0d1d7 10/crawl-ref/source/skills.cc: Fix free XP and inifinite loop at max skill_cost_level (oops). 03:55:05 Unstable branch on crawl.develz.org updated to: 0.9-a1-1394-ge2e960b (32) 03:58:33 !tell napkin I've fixed the infinite loop bug, but there's still 3 games at 100% CPU. 03:58:33 galehar: OK, I'll let napkin know. 04:00:30 Windows builds of master branch on crawl.develz.org updated to: 0.9-a1-1394-ge2e960b 04:10:27 -!- edlothiol has joined ##crawl-dev 04:11:36 -!- syllogism has joined ##crawl-dev 04:27:36 Elynae (L27 HOGl) (Zot:1) 04:27:37 apocalypserobin (L3 VpMo) (Temple) 04:27:38 KHekkus (L1 KoBe) (D:1) 04:28:46 done 04:28:46 Napkin: You have 12 messages. Use !messages to read them. 04:39:58 luckily there are more than 3 cpus on CDO ;) 04:42:52 Elynae (L27 HOGl) (Zot:1) 04:42:56 actually, I thinks Elynae has the next 100% loop, galehar 04:43:07 oh, but only for a short time 04:43:32 and s/he tries again 04:43:43 -!- Elynae has joined ##crawl-dev 04:43:50 i see it, Elynae ;) 04:44:01 :( 04:44:13 the first try closed itself though 04:44:16 Elynae (L27 HOGl) (Zot:1) 04:44:21 and again 04:44:31 i am closing it myself 04:44:44 oh nice, froze again 04:45:06 is the cause of the problem known? 04:45:14 Elynae (L27 HOGl) (Zot:1) 04:45:29 how are you closing it? by leaving the game or using dgl to kill it? 04:45:44 once the game freezes, I can only alt+f4 out really 04:45:45 -!- bmh has joined ##crawl-dev 04:45:45 -!- bmh has quit [Changing host] 04:45:45 -!- bmh has joined ##crawl-dev 04:45:55 save+quit won't work 04:46:00 Is it right that abandoning TSO for Zin sets your penance? 04:46:19 yes, but no wrath occurs till you worship an evil god 04:46:21 to * or **, yes 04:46:30 Elynae: ah-ha! 04:46:57 oh, "penance".. sorry 04:47:00 I'm hacking the dungeon overview screen to be more informative 04:47:14 If you go Zin -> TSO -> Makhleb -> Zin, will TSO keep wrathing? 04:47:42 good news: no crashes for the last 5 minutes ;) 04:52:55 -!- hoody has quit [Remote host closed the connection] 05:01:11 Napkin: where are the save files? 05:01:28 in-use, I think 05:01:31 Elynae? 05:01:54 I mean onced save&exit, where do I find them? 05:02:23 yes? 05:02:38 /srv/dgamelaunch/crawl--/saves/ 05:02:50 Elynae: can you save&exit so I can grab your save file and check what's up with it? 05:02:56 galehar: done 05:03:08 nothing was wrong in the last 10-15 minutes, though 05:03:08 do a backup of the save, Elynae 05:03:15 and post the link here, please 05:03:58 how do I access it? I've only ever used dumps and stuff 05:04:02 oh, okay 05:04:11 - http://crawl.develz.org/saves/dumps/Elynae-e2e960b-110717-1004.tar.bz2 05:04:13 go to the trunk menu, a)dvanced, B)ackup 05:04:17 thanks 05:04:21 there you go, galehar 05:04:35 thanks 05:06:56 you saw the crash file, galehar? 05:07:27 I've got the save, but there's no core dump 05:08:10 this is the crash from before http://crawl.develz.org/morgues/trunk/Elynae/crash-Elynae-20110717-092734.txt 05:08:34 this is the crash from after your fix: http://crawl.develz.org/morgues/trunk/Elynae/crash-Elynae-20110717-094251.txt 05:08:48 and if there is no core dump, something seems to have changed in crawl 05:09:20 cores are supposed to be in /var/lib/dgamelaunch/cores, right? 05:09:37 they are 05:10:03 last one is from yesterday 05:10:25 then crawl crashed in a way that it didn't create a core dump 05:10:44 Crash caused by signal #15: Terminated 05:11:03 yeah, i see that 05:13:28 -!- mumra has quit [Read error: Connection reset by peer] 05:13:36 Highlight Player's God in Dungeon Overview (https://crawl.develz.org/mantis/view.php?id=4274) by brendan 05:14:38 -!- mumra has joined ##crawl-dev 05:16:13 Elynae: did you enable spellcasting and evocations after the second crash? Maybe the bug left you with no skills trainable (all at L27 or disabled) 05:16:48 galehar: I enabled spellcasting and evocations after the crash; IIRC it automatically turned on throwing when I maxed out axes, invocations, fighting and armour 05:16:57 but I'm not sure there 05:17:47 that's what it's supposed to do. it enables the first skill. 05:18:37 So, I'm not sure what caused the second crash, but it's possible it was caused by an invalid state of your save file. Which seems to have resolved itself. 05:19:01 right, thanks for your help, you two 05:22:06 -!- Elynae has quit [Quit: I'll teach my children to say "sudo" instead of "please"] 05:22:13 galehar? 05:22:20 yep? 05:22:24 http://crawl.develz.org/morgues/trunk/scummos/crash-scummos-20110716-094402.txt 05:22:33 that's what created the last coredump 05:22:33 -!- bmh has quit [Quit: bmh] 05:22:47 signal 8 05:23:34 on upgrading an old save 05:25:30 Napkin: is the old save still available? 05:25:31 no 05:25:31 it's not copied - it's moved 05:25:35 -!- bmh has joined ##crawl-dev 05:25:36 -!- bmh has quit [Changing host] 05:25:36 -!- bmh has joined ##crawl-dev 05:27:49 if you look at this man page, galehar, you can see that the default action for signal 15 is just "term", not "core": http://linux.about.com/od/commands/l/blcmdl7_signal.htm 05:28:28 Is there any compelling reason for the assertion on god_hates_your_god to check that you aren't asking if a god hates itself? 05:28:28 I don't remember ever changing or being able to change this behaviour 05:28:53 so, I believe crawl itself has to define to create a core when it gets certain signals 05:30:32 bmh: yes 05:31:16 due: what is the reason? 05:34:01 -!- upsy has joined ##crawl-dev 05:36:06 bmh: so people don't call the function in an isntance where it has undefined behaviour? 05:36:27 due: Why not just define it to return false? 05:36:48 bmh: because it shouldn't be called with itself as the two parameters? 05:37:35 due: Because it has undefined behavior. So we could just define the behavior and remove the assert 05:38:36 bmh: sounds reasonable. If it makes the code simpler, the function can return false in this case. 05:39:39 having an assert catches an instance of incorrect use of the function; having it return false means that nobody notices that the function is being called with the same parameter twice because there is no error. 05:40:05 03brendan * r7564aecb9bf2 10/crawl-ref/source/dgn-overview.cc: Highlight the player's god on the overview screen. Indicate friendly gods 05:40:16 03galehar * r1a4b00c654dd 10/crawl-ref/source/ (skills.cc tags.cc): Fix a crash when upgrading a save file with all skills disabled. 05:42:14 due: but it's not necessarily an incorrect use. If you iterate over all the gods and asking if it hates your god (which I assume is what bmh is doing), then having it return false for your god seems fine. 05:42:16 due: I'm looking through the usages and they mostly seem to be prefixed with guards along the lines of: (you.religion != GOD_ELY && god_hates_your_god(ELY)) 05:43:02 hm 05:43:41 * due shrug. 05:43:48 galehar: exactly. The assertion violated the principle of least surprise and blew up on me when it hit your god while looping over all the gods 05:43:51 it's no biggy; i just have a tendency to get bitten by stupid "oh we'll just return false here in case of x" assumptions. 05:43:59 guys, there's a new file called "tiles_help.txt" in crawl-ref/ instead of crawl-ref/docs/ 05:43:59 that file will probably not be packaged 05:44:03 just so you know 05:44:03 due: if(god == you.religion && god == GOD_XOM) return true; ;-) 05:45:55 well, if all calls to god_hates_your_god have a you.religion check, then making it return false instead of asserting is a simplification. 05:45:58 galehar: I'll patch it and the relevant usages. 05:45:58 not sure where source/command.cc looks, but it referenced "tiles_help.txt", while docs/FAQ.html references it as docs/tiles_help.txt 05:50:07 !tell kilobyte could you please have a look on why SIGTERM doesn't create a core dump when required? thank you. 05:50:08 Napkin: OK, I'll let kilobyte know. 05:57:14 Napkin this file isn't new. I guess it could be moved to docs 05:57:15 I really like the entry vaults Devon uploaded. They're simple, but they make me happy! 05:57:16 well, it's new that it is there, galehar 05:57:16 git blame says it's in crawl-ref/docs/tiles_help.txt 05:57:16 http://git.develz.org/?p=crawl.git;a=history;f=crawl-ref/tiles_help.txt;h=f1b00153426c0a8cefc6d81cf0dc582ac48938f8;hb=HEAD 05:57:16 -!- hoody has joined ##crawl-dev 05:57:16 oh right 05:57:16 -!- Ashenzari has quit [Ping timeout: 264 seconds] 05:58:06 -!- Ashenzari has joined ##crawl-dev 05:58:06 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 05:59:09 on the bright side, crawl itself is searching for the file at dat/, dat/tiles/, docs/, settings/ and in the main folder 05:59:40 so i suggest to just move it back to docs/ 06:00:48 yeah, good idea 06:06:13 bmh: can you give me your branch url again? 06:06:13 03galehar * reee7d52ee07d 10/crawl-ref/ (docs/tiles_help.txt tiles_help.txt): Revert "Move tiles_help.txt into the main directory." 06:06:13 galehar: github.com/bhickey/crawl I haven't pushed yet 06:06:13 -!- Ashenzari has quit [Ping timeout: 250 seconds] 06:06:51 -!- Ashenzari has joined ##crawl-dev 06:06:52 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:23:03 -!- Ashenzari has quit [Ping timeout: 252 seconds] 06:24:16 -!- Ashenzari has joined ##crawl-dev 06:24:23 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:27:27 galehar: I've pushed to my github repo on 'master' 06:28:00 -!- ais523 has joined ##crawl-dev 06:32:59 -!- casmith_789 has joined ##crawl-dev 06:32:59 -!- casmith789 has quit [Ping timeout: 255 seconds] 06:32:59 -!- Mu_ has joined ##crawl-dev 06:42:49 -!- Ashenzari has quit [Ping timeout: 240 seconds] 06:43:29 -!- Ashenzari has joined ##crawl-dev 06:43:29 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:46:03 -!- casmith_789 is now known as casmith789 07:10:58 -!- ainsophyao has quit [Remote host closed the connection] 07:24:31 -!- edlothiol has quit [Ping timeout: 250 seconds] 07:27:50 -!- bmh has quit [Quit: bmh] 07:40:10 03galehar * rf9a8ff5df5ae 10/crawl-ref/source/ (dgn-overview.cc religion.cc): Formatting fix. 07:40:12 03brendan * r4d7bf57569f3 10/crawl-ref/source/ (6 files): Added 'god_likes_your_god'. Gods do not hate themselves 07:47:25 -!- edlothiol has joined ##crawl-dev 07:50:06 03dolorous * r07ae32353599 10/crawl-ref/source/religion.cc: Comment fix. 08:00:55 -!- MarvinPA_ has joined ##crawl-dev 08:02:46 Can anyone help with building Crawl in MinGW? 08:02:55 shoot 08:04:28 -!- ortoslon has joined ##crawl-dev 08:04:57 -!- MarvinPA has quit [Ping timeout: 264 seconds] 08:06:21 -!- Alexx999 has joined ##crawl-dev 08:10:26 I'm getting "No Git, and ../util/release_ver doesn't exist." 08:10:54 do you have the git command? 08:11:08 do you got the source with git pull? 08:11:59 the makefile use git to figure out which version you have. If it fails, it looks for a file util/release_ver 08:12:08 -!- edlothiol has quit [Quit: edlothiol] 08:12:24 so a very simple fix is "echo 0.9 > util/release_ver" 08:12:56 Ok ... I've just realised I probably need msysgit anyway 08:13:08 oh yeah, better use msysgit 08:13:18 pick the netinstall 08:16:54 -!- ortoslon has quit [Read error: Connection reset by peer] 08:25:50 -!- golgepapaz has joined ##crawl-dev 08:43:13 SurpriseTRex (L7 DrTm) ASSERT(you.skills[sk] || you.wizard) in 'skills.cc' at line 451 failed. (D:4) 08:43:28 !lm * crash -log 08:43:28 1283. Elynae, XL27 HOGl, T:149798 (milestone): http://crawl.develz.org/morgues/trunk/Elynae/crash-Elynae-20110717-094512.txt 08:47:37 !lm SurpriseTRex crash -log 08:47:38 1. SurpriseTRex, XL7 DrTm, T:4740 (milestone): http://crawl.develz.org/morgues/trunk/SurpriseTRex/crash-SurpriseTRex-20110717-134310.txt 09:00:39 -!- moocowpong1 has joined ##crawl-dev 09:01:05 -!- petete has joined ##crawl-dev 09:10:47 that's always sort of confused me about msysgit, why is netinstall the only version that works? 09:10:47 Wensley: You have 1 message. Use !messages to read it. 09:14:59 it seems to come with all the prerequisities, or at least download them automatically; when i set it up manually there was one thing after another missing 09:19:18 I wonder if the msysgit developers are aware of this 09:22:56 actually i coudlnt get the netinstall to work 09:23:04 but the regular version builds fine 09:23:20 well by "manual setup" i meant installing MinGW and then using mingw-get to get msys 09:23:38 then i realised in the INSTALL.txt it says only msysgit is supported 09:23:53 Invalid glyph override: 0 <- which ones might that be? 09:24:21 Ryak: my netinstall didn't work until i disabled firewall / ran setup as Administrator (don't know which of those fixed it) 09:24:37 netinstall kept giving me dll errors 09:24:41 galehar? 09:24:55 hmm, no it just failed to pull git for me 09:25:13 maybe try latest version? 09:25:38 it was the latest version, i'm pretty sure. i did it yesterday 09:25:43 Napkin: yeah? 09:26:00 i'm getting those errors when starting a tiles game: Invalid glyph override: 0 09:26:04 strange - maybe just a corrupt download 09:26:20 is it complaining about the fact, that i have cset_unicode settings? 09:26:51 Napkin: no idea. This is kilobyte's territory :P 09:26:56 :D 09:27:07 I thought i was safe doing an implementable but appearently kilobyte hates the idea :/ 09:27:33 !tell kilobyte I'm getting "Invalid glyph override: 0" errors - is that because i run tiles at the moment and have some cset_unicode settings for ascii? 09:27:33 Napkin: OK, I'll let kilobyte know. 09:27:37 thanks, galehar :) 09:27:43 Ryak: which one? 09:27:54 4226 food reform 09:28:55 right. There was some disagreement about the design. dpeg thinks it's good, kilobyte thinks needing to be very hungry or near starving to eat chunks isn't good 09:29:31 it does seem like it could be a bit problematic 09:29:40 I told dpeg that we should sort this out before putting an implementable 09:29:56 if chunks have reduced nutrition and you can only eat them at very hungry, you'd practically never hit satiated 09:30:24 but I think that's just this detail. The rest is good I guess (haven't really looked closely at it) 09:30:26 if chunks are at -2 then you either have herbivore 1 or 2 though 09:30:47 is it really bad that eating chunks is hard at herbivore 2? 09:30:56 or they're contaminated chunks, which are really common 09:31:05 Ryak: well, maybe not! :) 09:31:08 contaminated is -1 so youd still need herbivore 1 09:31:19 to get -2 09:31:21 i dunno, i definitely like the change preventing you from eating all the way up to engorged with lower levels of the carnivore mut 09:31:47 maybe i can give myself herbivore 2 at the start and play a game and see if its super annoying 09:32:22 maybe i misunderstood it a bit then 09:32:29 If it makes chunks hard to use or almost useless, that may not be a bad thing for a level 2 mutation 09:32:45 i thought the proposal was that you wouldn't be able to eat contaminated chunks until very hungry, with no levels of herbivore or carnivore 09:32:57 yeah thats true 09:33:11 contaminated makes it -1 which requires very hungry 09:33:28 anyway, it won't be pushed to trunk anytime soon, no new feature for now. 09:33:28 Ryak: the proposal says that brown chunks are -2 by default 09:34:05 the patch definitely looks like a good implementation of the proposal at first glance, i just think the proposal still definitely has some problems that need to be figured out unfortunately :P 09:34:26 its a little confusingly written. it says if clean chunks are -1 then dirty ones are -2 09:35:23 i didnt have any trouble getting to satiated from very hungry with contaminated chunks without herbivore though *shrug* 09:35:27 right, you set normal chunks to 0 then i guess 09:35:37 yeah 09:35:46 huh, really? i guess 750 nutrition is just enough to get you satiated 09:36:49 hungry is only 533 wide 09:37:14 yeah 09:38:13 i definitely like that you get nutrition even if you get sick/poisoned/whatever. That was super annoying before if you got sick several times in a row and got 0 nutrition 09:38:20 Ryak: did you also make centaurs no longer have fast-hungering, and give them herb 1? 09:38:28 i didnt touch the races 09:40:50 a lil nitpick why did you use maigc numbers in determine_maximum satiation? 09:41:31 are those have different than the enums? 09:41:32 FR: give the (Hit _) text the ice-brand color 09:41:36 iirc they werent defined anywhere that i could find 09:42:55 hey Wensley? 09:42:55 you are right they are not defined that way, my bad... 09:42:58 do you have a minute? 09:46:56 !ring Wensley 09:47:53 Ryak: you can define them 09:48:07 yeah i kind of wish i just did so 09:52:17 one may forget the update other occurrences and I've nasty memories about that... 09:55:03 Napkin: oh hey, was eating breakfst :) what's up? 09:55:11 ah, hey man :) 09:55:14 query? 09:59:48 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 10:06:31 -!- upsy has quit [Quit: Leaving] 10:14:30 -!- Mu_ has joined ##crawl-dev 10:14:35 -!- galehar has quit [Read error: No route to host] 10:15:42 -!- MarvinPA_ is now known as MarvinPA 10:20:25 -!- Pacra has joined ##crawl-dev 10:27:30 -!- upsy has joined ##crawl-dev 10:42:16 03dolorous * r5467138f98e9 10/crawl-ref/source/religion.cc: Simplify some god gifting code (mostly Trog/Okawaru's weapons/armour/missiles). 10:49:54 Redundant options on Instructions menu (https://crawl.develz.org/mantis/view.php?id=4275) by Regnix 10:50:53 -!- golgepapaz has quit [Quit: ChatZilla 0.9.87 [Firefox 5.0/20110615151330]] 10:51:18 -!- Elynae has joined ##crawl-dev 10:55:56 -!- monqy has joined ##crawl-dev 11:04:56 -!- Elynae has quit [Quit: I'll teach my children to say "sudo" instead of "please"] 11:11:44 -!- MarvinPA_ has joined ##crawl-dev 11:12:15 Ok! I finally got Crawl to build ... does anyone know why wizard mode won't activate? 11:12:36 did you compile with make wizard? 11:12:51 ah no 11:15:24 -!- MarvinPA has quit [Ping timeout: 276 seconds] 11:16:07 03dolorous * r21fc5ef9beaf 10/crawl-ref/source/ (effects.cc output.cc religion.cc xom.cc): Clean up gift timeout handling a bit. 11:16:17 03dolorous * r6f9a650a6f60 10/crawl-ref/source/effects.cc: Constify. 11:26:06 03dolorous * rd16bca8d5c4d 10/crawl-ref/source/xom.cc: Add spacing fixes. 11:26:07 -!- edlothiol has joined ##crawl-dev 11:34:07 03dolorous * re18a838cf508 10/crawl-ref/source/religion.cc: Fix compilation. 11:44:54 -!- Wensley has quit [Ping timeout: 255 seconds] 11:54:10 mumra: did you build it with visual studio or something more conventional like MinGW? 11:58:21 -!- Twinge has quit [Ping timeout: 264 seconds] 12:09:26 -!- AlexxV has joined ##crawl-dev 12:11:45 -!- Alexx999 has quit [Ping timeout: 276 seconds] 12:13:04 -!- moocowpong1 has quit [Quit: moocowpong1] 12:16:39 -!- Twinge has joined ##crawl-dev 12:17:21 -!- bmh has joined ##crawl-dev 12:17:21 -!- bmh has quit [Changing host] 12:17:21 -!- bmh has joined ##crawl-dev 12:17:31 hi 12:24:06 03dolorous * r5a0939703ab3 10/crawl-ref/source/ (beam.cc delay.cc fight.cc): Simplify. 12:24:07 03dolorous * r43693aafe858 10/crawl-ref/source/ (itemprop.cc mon-stuff.cc ouch.cc): Add formatting fixes. 12:24:07 03dolorous * r59b45dc206ae 10/crawl-ref/source/food.cc: Tweak blood-drinking message: "poisoned blood" -> "poisonous blood". 12:24:22 evening 12:26:30 !tell galehar I've been thinking about auto-exploration. Given that we have prior knowledge about the map, we can probably get a lot of mileage out of a heuristic versus some wild partial-knowledge TSP solver. 12:26:30 bmh: OK, I'll let galehar know. 12:33:02 -!- Alexx999 has joined ##crawl-dev 12:34:04 -!- AlexxV has quit [Ping timeout: 240 seconds] 12:37:57 when was the last time trunk was released to CDO? 12:38:18 earlier today, I think 12:41:56 -!- moocowpong1 has joined ##crawl-dev 12:42:41 -!- Pacra has quit [Ping timeout: 240 seconds] 12:47:16 -!- Guest76667 has quit [Read error: Connection reset by peer] 12:49:22 -!- Guest76667 has joined ##crawl-dev 12:58:00 -!- hoody has quit [Remote host closed the connection] 12:58:07 -!- moocowpong1 has quit [Quit: moocowpong1] 13:04:43 Stable branch on tiles.crawl.develz.org updated to: 0.8.1-249-g5cfb859 (32) 13:19:00 -!- hoody has joined ##crawl-dev 13:34:02 -!- Elynae has joined ##crawl-dev 13:52:07 03dolorous * r9ddaae06082d 10/crawl-ref/source/godwrath.cc: Use HALF_MAX_PIETY properly in Xom wrath. 13:52:18 03dolorous * ree17baf2d628 10/crawl-ref/source/mutation.cc: Preemptively make Xom count tentacles as an amusing mutation. 13:54:06 -!- mumra has quit [Ping timeout: 260 seconds] 13:54:27 -!- Elynae has quit [Quit: I'll teach my children to say "sudo" instead of "please"] 13:58:46 -!- MarvinPA has joined ##crawl-dev 13:59:16 *** WebTiles are back! *** 14:02:06 -!- MarvinPA_ has quit [Ping timeout: 240 seconds] 14:16:00 Vampire Stalker with poor spell success (https://crawl.develz.org/mantis/view.php?id=4276) by gervas 14:16:03 apocalypserobin (L3 VpMo) (Temple) 14:16:38 !tell galehar "Gretell> apocalypserobin (L3 VpMo) (Temple)" killed with SIGSEGV - so a core dump should be in place. another 100% cpu game 14:16:39 Napkin: OK, I'll let galehar know. 14:20:01 -!- blabber has joined ##crawl-dev 14:20:53 -!- Pacra has joined ##crawl-dev 14:20:54 I don't think apocalypserobin's 100% cpu usage has to do with the skill training changes 14:21:10 it's just someone trying to reach the 200 000 000 turn limit 14:21:22 by waiting 14:23:01 add a limit, and people will try to hit it 14:28:18 well, i'm ok with that - if they do it at home 14:30:02 since bots/etc. seem to be becoming a problem, what about just setting a sane limit on turns per second and booting anyone who breaks that average 14:32:16 because normal people don't hold down 5 every now and again 14:32:37 to heal past "You hear a distant zot." x99 14:32:43 casmith789: it would necessarily be averaged, of course 14:33:16 well a bot user could wait and then set the bot going 14:33:20 I don't get the difference 14:49:47 "You really shouldn't be using a fast item like this." Randart ring with +Rage as a property, does not have the god-hates-your-item color. Does Chei only disapprove if I evoke zerk? It's very ambiguous. 14:50:14 03dolorous * r0327e23683b9 10/crawl-ref/source/ (25 files): Rescale Xom's stimulation value range from 0-255 to 0-200. 14:51:49 RichardHawk: probably the item should appear normal, but the ability should appear red and give a warning when you try to use it 14:52:07 i would suggest filing it 14:52:17 Aha. 14:55:10 bots are a problem just because they're resource hogs? 14:55:20 Why don't we just throttle them? 14:56:22 well, there are two seperate problems with bots: 1) they use up a lot of resources 2) they use resources doing stupid things 14:56:35 1) is a technical problem, 2) is a social one 14:56:58 if people think that bots simply shouldn't be running on the server, even if they're limited to the resources used by a non-bot, then may as well just flat out ban them 14:57:17 I think that bots are people too :) 14:57:43 bmh: 'i think that people are bots, too' 14:59:08 Eronarn: In general I find bots to interesting. If they're sucking up resources, throttling should put an end to that 14:59:50 i have no problem with them in principle, personally, but i know some people do 15:00:19 Eronarn: racists :'( 15:00:48 civil rights are too anachronistic for crawl 15:01:15 Chei's stance to +Rage randarts is ambiguous (https://crawl.develz.org/mantis/view.php?id=4277) by Tonfa 15:01:34 -!- galehar has joined ##crawl-dev 15:02:16 hey galehar, I see you figured out how to pull from my branch 15:02:59 yeah, I did :P 15:03:00 galehar: You have 2 messages. Use !messages to read them. 15:03:02 wasn't hard 15:03:06 !messages 15:03:07 (1/2) bmh said (2h 36m 37s ago): I've been thinking about auto-exploration. Given that we have prior knowledge about the map, we can probably get a lot of mileage out of a heuristic versus some wild partial-knowledge TSP solver. 15:03:15 !messages 15:03:16 (1/1) Napkin said (46m 37s ago): "Gretell> apocalypserobin (L3 VpMo) (Temple)" killed with SIGSEGV - so a core dump should be in place. another 100% cpu game 15:03:37 actually, galehar 15:03:48 i heard rumors someone was sitting on the rest-key 15:03:55 :P 15:04:00 to break some max turns limit *sigh* 15:04:27 if you implement a limit, people will try to break it 15:04:28 and it consumed 100% CPU? 15:04:38 it always does, yeah 15:04:40 Isn't max turns an unsigned 64 bit value? 15:04:44 apt-get install cpulimit 15:05:10 it may be worth to try this 15:05:36 -!- Pacra has quit [Ping timeout: 255 seconds] 15:05:36 bmh: no, it's just an int 15:05:56 but it still takes a long time to max it 15:06:49 we could switch to an uint64_t to discourage such stupid behavior 15:07:10 bmh: if you want to have a try at implementing a TSP solver for auto-explore, go ahead. Sounds hard, but it would be awesome if it works. 15:07:22 bmh: no need to bother 15:07:43 -!- hoody has quit [Remote host closed the connection] 15:07:56 I realized that the first step of writing a TSP solver is finding a solution to some set cover problem 15:08:11 it's intractable problems layered on top of eachother 15:10:06 -!- hoody has joined ##crawl-dev 15:13:15 it's definitely not easy to do, but not impossible either. 15:14:06 rreigs as used the weighting feature of autoexplore to make it explore cells close to walls first. Clever (haven't had the time to test it) 15:14:32 something similar may be used for implementing a TSP solver. 15:14:36 good luck with that 15:14:39 have to go though 15:14:45 -!- galehar has quit [Quit: 'later] 15:14:48 there's a difference between perfect TSP solution, and good-enough solution 15:14:51 the second is a lot faster 15:15:58 Anyone care to implement ACO-TSP? I hear it's one of the most effective versions :P 15:16:35 ghallberg: can you link me to a paper? 15:17:01 the problem is that autoexplore isn't just a TSP problem 15:17:04 it's TSP with unknown information 15:17:05 bmh: Don't really think it's worth it in this case :) 15:17:10 And I was moslty joking. 15:17:10 as you have to explore an area to know how to go into it 15:18:27 bmh: http://www.scholarpedia.org/article/Ant_colony_optimization 15:18:41 The first example should give you a feel for it I think 15:18:50 ghallberg: oh. that one 15:19:01 Ya 15:26:35 actually, we can probably solve the problem exactly for crawl. 15:26:37 -!- Pacra has joined ##crawl-dev 15:27:04 The maximum degree of the nodes in the graph is very low 15:32:05 ghallberg: a bigger problem I've heard with auto-explore is that "It always gets my killed past D:7" 15:32:24 Hmm yeah 15:32:49 Especially in open levels it almost always wants to go straight into the middle 15:33:46 I don't think I've ever died to autoexplore 15:34:41 it's hard to say when autoexplore kills you - it's definitely put me in risky situations, but does it actually kill me if i then decide not to flee? 15:34:47 I hate it when I come down the stairs and die 15:35:24 I lost a character yesterday on orc:2. I came down, got hit by two warriors and then got smited 15:36:09 Eronarn: the problem is when it puts you into situations that you *can't* flee from 15:36:24 bmh: that's really, really, really rare though 15:36:44 and usually only happens if, say, there's some vault you would have spotted that has teletraps 15:40:30 -!- casmith789 has quit [Read error: Connection reset by peer] 15:45:32 -!- casmith789 has joined ##crawl-dev 15:51:15 -!- moocowpong1 has joined ##crawl-dev 16:01:01 -!- blabber has quit [Quit: leaving] 16:09:47 -!- MarvinPA_ has joined ##crawl-dev 16:10:46 -!- MarvinPA has quit [Ping timeout: 240 seconds] 16:14:48 -!- MarvinPA has joined ##crawl-dev 16:15:16 -!- MarvinPA_ has quit [Ping timeout: 260 seconds] 16:18:57 -!- Pacra has quit [Ping timeout: 255 seconds] 16:30:18 -!- Ryak has quit [Quit: A fine is a tax for doing wrong. A tax is a fine for doing well] 16:36:46 Pan lord tiles can have wings for flightless lords or no wings for flying (https://crawl.develz.org/mantis/view.php?id=4278) by KiloByte 16:37:12 -!- MarvinPA_ has joined ##crawl-dev 16:37:54 it seems the skill training progress display on the m screen has disappeared in the stone_soup-0.8 branch. is that intentional? 16:38:25 -!- MarvinPA has quit [Ping timeout: 260 seconds] 16:45:28 it does reappear after pressing * 16:46:49 The latest update of WebTiles seems to have broken the resizing as only the top 3/4 or so of the game is shown. (https://crawl.develz.org/mantis/view.php?id=4279) by Infinimo 16:49:39 -!- Guest76667 has quit [Ping timeout: 252 seconds] 16:50:32 -!- Twilight has joined ##crawl-dev 16:50:58 -!- Twilight is now known as Guest24746 16:51:51 tiles use information not in mon_info (https://crawl.develz.org/mantis/view.php?id=4280) by KiloByte 16:52:20 -!- Pacra has joined ##crawl-dev 17:01:23 -!- MarvinPA has joined ##crawl-dev 17:02:58 -!- MarvinPA_ has quit [Ping timeout: 264 seconds] 17:07:14 scummos (L8 TrBe) ERROR in 'mon-movetarget.cc' at line 104: ZotDef: monster it failed to pathfind to (39,17) (the Orb) (D:1 (ZotDef)) 17:10:39 !lm scummos type=crash -log 17:10:39 kilobyte: You have 2 messages. Use !messages to read them. 17:10:39 No milestones for scummos (type=crash). 17:10:46 !lm zotdef scummos type=crash -log 17:10:46 Malformed argument: scummos 17:10:54 !lm scummos zotdef type=crash -log 17:10:55 1. scummos, XL8 TrBe, T:1273 (milestone): http://crawl.develz.org/morgues/trunk/scummos/crash-scummos-20110717-220710.txt 17:14:09 03kilobyte * r6a5693d7b5e9 10/crawl-ref/source/ (tag-version.h tags.cc): Drop tile monster cache whenever new monster/player tiles are added. 17:14:14 03kilobyte * rb2aa0997fd6d 10/crawl-ref/source/religion.cc: Mention Trog's new dislike for training magic on his description screen. 17:17:46 kilobyte: I've explicitly fixed AK entombment in the abyss by carving out 4 squares of floor when spawning 17:24:54 bmh: a hack, but one that works, nice 17:25:44 -!- evilmike has joined ##crawl-dev 17:30:27 -!- Guest24746 has quit [Ping timeout: 276 seconds] 17:30:46 -!- galehar has joined ##crawl-dev 17:39:30 -!- edlothiol has quit [Ping timeout: 255 seconds] 17:40:23 -!- Twilight-1 has joined ##crawl-dev 17:41:04 kilobyte: we need a release manager for 0.9. Not many of us are available and you already did 0.8. So I asked MarvinPA. He's willing to do it but lacks the knowledge. Can you teach him? 17:42:35 galehar: there are two issues: 1. managing the branch, and 2. release matters 17:42:43 the former is easy, the latter not really 17:42:53 especially SourceForge is a bitch to handle 17:43:09 you need to know how to prepare all builds on all platforms, too 17:43:09 are we still tied to sourceforge? 17:43:16 (please say no) 17:43:19 yes, for downloads of everything but trunk 17:43:20 galehar: like a dead weight :( 17:44:51 There's a documentation for release. Is it not up to date? 17:45:47 due: Why can we just send SF out to pasture? 17:46:12 c-r-c, c-r-d, binaries hosting and Presence. 17:49:25 kilobyte: does that mean you'd rather handle the release yourself? (which I can understand perfectly) 17:49:49 or any other volunteer? due, you know how to release? 17:49:59 I can do this, I think... especially the builds and file uploads 17:50:20 * galehar won't even have internet connection when release time will come. 17:50:55 ok 17:50:56 galehar: going somewhere fun? 17:51:02 ocean 17:51:10 Atlantic? 17:51:15 yep 17:51:26 I will be on the DebConf for a week soon, but it's definitely not a place with no internet connection, or a place where you spend little time at a computer :p 17:51:40 galehar: oh, what will you do? 17:51:46 kilobyte: if a strange man in a beard finds you, I sent him :) 17:51:59 just holidays with wife and kids at the sea 17:52:08 bmh: you mean, there will be many people WITHOUT beards? :p 17:52:24 zing 17:52:41 kilobyte: have a nice time at debconf :P 17:53:18 of course, I do have one, the tales about this kind of people are not without a basis in reality :p 17:53:43 I don't always have a beard! 17:53:44 I started growing my first beard a few weeks ago 17:53:48 * due off to PyCon next month. 17:53:54 so I guess it would be good to create the 0.9 branch soon. MarvinPA will handle it while your away. 17:54:16 * galehar shaves at least once a week. 17:54:16 I didn't create it because no one wanted new features at the moment 17:54:28 oh right 17:54:39 and Tornado is in kind of a terrible state 17:54:44 speaking of new features, we should really make catoblepas clouds non-LOS-blocking 17:54:56 they're super easy to poison that way 17:55:29 well, about tornado there's still the _rdam function to fix before we can seriously talk balance 17:55:37 did you hear my analysis of damage spells do in various scenarios? 17:55:54 what? no 17:55:58 -!- ainsophyao has joined ##crawl-dev 17:56:10 _rdam has a very miniscule effect 17:56:23 you've done some test with your lua script? Where are the results? 17:56:36 I tried a few formulas -- the problem is, "fraction of radius" is something ill defined 17:56:52 in fact, one of possible definitions exactly matches current state :p 17:57:21 good. That's what I thought when I changed the formula :P 17:57:33 is it affected by turn length? 17:57:48 not the best one, but my math skills are bad for something that makes more sense 17:58:00 still, differences are around 1-2% 17:58:05 I tried to figure this out last week and then got hopelessly confused 17:58:28 kilobyte: then it's good enough 18:00:01 kilobyte: I remember your analysis from before the AC fix and lua stuff. Did you do some more tests since? 18:01:21 for the teleport bug: would this work? If you tloc outside of the max radius, the spell ends instantly, but you keep levitating for 20 aut. If not, duration is decreased by 10 aut for every square moved after the first (walking or teleporting next to you is ok). 18:02:10 the "keep levitating" part is a stretch and it'd be nice to get rid of it, but only after there'll be no insta-deaths due to blink/teleport into water 18:02:45 galehar: yeah, but there's an issue of the AC effect slider 18:04:01 the levitation effect from tornado is considered "expiring". If you try to control blink over deep water, you'll get prompted. And random blink/teleport won't put you there. 18:04:30 -!- bmh has quit [Quit: bmh] 18:04:36 the duration decrease seems good 18:04:51 what's the AC effect slider? 18:06:28 the new formula might work -- it does a small bit more damage reduction than what you coded before, on the average. The effect is roughly halfway between damage loss for Firestorm (9% avg on a set of monsters) and high-level UC felid melee (28% avg on the same set). 18:07:20 by "slider", I mean something we need to adjust 18:08:30 I initially devised that Bernoulli 1/81 chance for typical bolt of magma damages, but it seems it's mostly sane 18:10:43 you put 22% reduction for 20AC in the commit message 18:11:08 yeah, but monsters rarely have that much 18:11:50 even Pan lords get 5..24 18:12:24 -!- syllogism has quit [] 18:12:32 @??greater mummy 18:12:33 greater mummy (16M) | Speed: 10 | HD: 15 | Health: 185-210 | AC/EV: 10/6 | Damage: 35 | Flags: 07undead, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 9026 | Sp: demon, smiting (7-17), torment symbol, summon undead. 18:12:36 @??ancient lich 18:12:36 ancient lich (16L) | Speed: 10 | HD: 27 | Health: 83-131 | AC/EV: 20/10 | Damage: 2013(drain) | Flags: 07undead, evil, spellcaster, see invisible | Res: 06magic(504), 05fire, 02cold++, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 10740 | Sp: b.cold (3d37), paralyse, greater demon, animate dead, iron shot (3d44), teleport self / b.draining (3d30), animate dead, .. 18:12:40 @??executioner 18:12:41 Executioner (151) | Speed: 20 | HD: 12 | Health: 49-86 | AC/EV: 10/15 | Damage: 30, 10, 10 | Flags: 05demonic, evil, see invisible, !sil | Res: 06magic(144), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2373 | Sp: pain (d14), haste. 18:13:09 -!- upsy has quit [Quit: Leaving] 18:14:18 ok. sounds reasonable. You're saying AC offer a bit less protection with this formula than with the AC/3 per 10 aut? 18:14:26 the value I committed gives Tornado around 15.5% damage reduction on the test sample 18:14:35 a bit more 18:14:46 er, less 18:14:52 er, more :p 18:15:07 more protection, less damage 18:16:55 the old formula had more damage for full rdam, less for fractional 18:17:37 with 98 power, the total is increased a small bit, with 150, decreased by quite a bit more 18:17:42 but nothing drastic 18:18:24 Did you compare the damage with Shatter? it's a single school L9 which deals unresistible damage and which many good players consider well balanced. Comparing with it sounds like a good idea. 18:18:48 yes, let's go there 18:19:07 there are many scenarios which give wildly different results 18:20:37 analyzing actual fights (I looked mostly at Cerebov and Lom Lobon), it appears that it's hard to fight everyone in the open so growing radius makes things a lot harder 18:21:09 but, in the end, I assumed people will try to drag out the bad guys into open 18:21:30 so, the scenario my numbers are from is: 18:21:40 -!- ixtli has quit [Ping timeout: 252 seconds] 18:22:23 a Zig with only 3 squares of wall inside the radius, with a bunch of Pan lords plus two rounds worth of summons 18:22:41 they are all to one side of you, nearest ones touching when you start casting 18:25:43 damage: Shatter: ~700 in one turn. Tornado: ~700 in _ten_. Firestorm: depends a lot on whether you get diameter 5 or 7, the latter does ~1000 damage instantly, ~3700 with clouds 18:25:54 like, a big firestorm: 18:25:56 Turns: 1, time: 1.0, damage: 1033, dpt: 1033.0, dpm: 114.8, per-mons avg: 41.3 18:25:59 Turns: 10, time: 10.0, damage: 2668, dpt: 266.8, dpm: 296.4, per-mons avg: 106.7 18:26:02 Turns: 22, time: 22.0, damage: 3896, dpt: 177.1, dpm: 432.9, per-mons avg: 162.3 18:26:25 Refrigeration does 600ish for the sample in question 18:27:08 small firestorm gets total damage ~2400 18:28:21 Tornado: ~700 in _ten_. 10? because you're counting the cooldown? 18:28:33 also, what spell power is that? 18:28:58 -!- ixtli has joined ##crawl-dev 18:29:09 98 18:29:58 I think it should scale well with power. Since it give more damage and duration and radius. 18:30:05 *max radius 18:32:19 with insane stats (72 int, 27 in all skills), I get ~120 from Tornado, ~173 from simmered firestorm (70 instant) 18:32:52 a staff of air gives a big boost 18:33:00 you can reach 150 with one 18:33:11 lemme check the power 18:33:17 it was 166 18:34:12 anyway, I'm not against upping the damage a bit to compensate for the growing radius if needed. 18:34:22 I'll run some tests myself 18:35:49 "a bit" would need to be around *4 to make it worthwhile in some cases 18:36:08 -!- petete has quit [Read error: Connection reset by peer] 18:36:31 "in some cases"? what do you mean? In a corridor? 18:36:55 -!- petete has joined ##crawl-dev 18:37:04 a Zig with some furniture 18:37:45 remember, you're trying to make "cast and do other things" Tornado's shtick. 18:37:59 well, that's the point of the spell to be less effective when there's stuff in the way. But some furnitures doesn't divide damage by 4. 18:39:20 Shatter/Refrig/Firestorm beat it by an order of magnitude in damage per second, so to it not strictly worse, it should be better in the single cast + long wait case 18:40:04 and here, we have 700 Tornado vs 3700 Firestorm 18:40:35 and 700 shatter (since it's what we're balancing against) 18:40:48 it should deals more damage since it takes a longer time 18:41:10 yes, 700 shatter, which has the same damage and efficiency but ten times better casting time 18:41:40 so if the problem is that tornado is too low damage, that seems like a positive step to me 18:41:40 but something between +25% and +50% should be enough. 18:41:44 since before it was too high damage 18:41:59 so we know something between what it used to be and what it is now should work 18:42:04 the sample set was Pan lords plus summons: eyes, balrugs, neqoxecs... almost all flying 18:42:08 03MarvinPA * r9ba8856f8bdb 10/crawl-ref/source/dat/des/branches/zot.des: Remove an overlooked hostile statue from an orb chamber vault 18:44:36 uhm, +25%? You see, you can cast Shatter, pretend monsters didn't take the damage yet, cast other spells for 9 rounds... and you get the same result but suffer less damage as monsters did already die. That's if you make the mistake of not casting another shatter, which few people would do in a big fight. 18:50:09 galehar: hrm, just got a 100% CPU loop when training a skill with all skills at 27 18:50:43 again? I fixed that! 18:50:55 will have to fix again 18:57:30 Forcing Meph Cloud Miscasts (https://crawl.develz.org/mantis/view.php?id=4281) by snow 19:00:08 03galehar * r07b6a2dd37f9 10/crawl-ref/source/player-equip.cc: Fix quiver not being redrawn on unwield (#4272). 19:00:19 03galehar * rfc886247b7a4 10/crawl-ref/source/ (skills.cc skills.h wiz-you.cc): Properly handle losing a skill. 19:00:19 03galehar * raa65e6ce1014 10/crawl-ref/source/potion.cc: Guarantee one mutation removed with the cure mutation potion. (#4203) 19:00:19 03galehar * r10e7cd3e721e 10/crawl-ref/source/skills.cc: Fix an infinite loop when no skill can be trained. 19:12:19 -!- galehar has quit [Quit: zzz] 20:10:01 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 20:10:16 -!- hoody has quit [Remote host closed the connection] 20:16:00 -!- hoody has joined ##crawl-dev 20:25:32 -!- Textmode has quit [Quit: Ex-Chat] 20:34:32 03kilobyte * r5aaa1d73326d 10/crawl-ref/source/ (player.cc spl-damage.h spl-tornado.cc): Fix teleportation moving Tornado with you. 20:34:41 03kilobyte * r51a77a64a9bf 10/crawl-ref/source/spl-tornado.cc: Adjust Tornado damage. 20:34:42 03kilobyte * rbf41a298ebb7 10/crawl-ref/source/makefile: On installed versions, don't load unknown .des files. 21:07:03 -!- MarvinPA_ has joined ##crawl-dev 21:10:22 -!- MarvinPA__ has joined ##crawl-dev 21:10:57 -!- MarvinPA has quit [Ping timeout: 264 seconds] 21:11:40 -!- MarvinPA_ has quit [Ping timeout: 258 seconds] 21:13:14 -!- moocowpong1 has quit [Quit: moocowpong1] 21:46:21 -!- MarvinPA has joined ##crawl-dev 21:49:11 -!- MarvinPA__ has quit [Ping timeout: 240 seconds] 22:42:05 -!- Wensley has joined ##crawl-dev 22:48:44 Zombie Tiles (https://crawl.develz.org/mantis/view.php?id=4282) by Lantier 23:00:51 -!- santiago has joined ##crawl-dev 23:01:21 -!- petete has quit [Ping timeout: 264 seconds] 23:03:57 -!- hoody has quit [Remote host closed the connection] 23:07:31 -!- hoody has joined ##crawl-dev 23:28:57 Manuals are not working properly. (https://crawl.develz.org/mantis/view.php?id=4283) by Yunor 23:52:51 -!- hoody has quit [Remote host closed the connection]