00:02:54 Unstable branch on crawl.develz.org updated to: 0.9-a1-363-g8bbd354 (32) 00:09:39 -!- UbAh has joined ##crawl-dev 00:09:43 hey all 00:10:03 I am looking for a RL history buff 00:10:35 try poking sorear 00:10:58 greensnark can help with early history of DCSS< as can a lot of other people... 00:11:20 lookign for older 00:11:23 think moria 00:11:38 trying to help an online friend with his blog 00:11:49 I've got a copy of Desktops and Dungeons, but its section on roguelikes is woeful 00:11:58 the nethack wikia has some good history sections 00:12:09 but again, sorear is kind of an RL archaeologist 00:13:07 I have been thinking of picking that up, any good? 00:13:27 i havne't read it yet 00:13:34 i got it for like $20 in hardcover though 00:13:48 dont know if you have seen CRPG addict's blog, but we are discussing it here http://crpgaddict.blogspot.com/2011/06/game-listings.html?showComment=1307164062387#c6659961448833927907 00:14:35 The section on roguelikes is honestly pitiful 00:14:38 he is going cronologically through all the dos released CRPG's and RL games so eventually he will get to crawl 00:14:40 pittiful? 00:15:03 ha my spelling relies on spellcheck 00:15:08 so dont ask me 00:15:41 is Zork on the list? :) 00:15:51 or does that not count as a CRPG? 00:16:16 ok I am gonna go look for a moria chanell, I just came here first as I have hung around and know people in this room better than any other RL 00:16:38 elly develops for angband 00:16:51 ##crawl-offtopic might be a better idea for help though 00:17:08 he did beyond zork as it has exp and other rpg elements 00:17:52 Windows builds of master branch on crawl.develz.org updated to: 0.9-a1-363-g8bbd354 00:17:57 hehe I was looking to also get a dev or two to stop by and talk about crawl and its changes 00:18:18 they'll have trouble with 1991 neverwinter nights :) 00:19:51 thx for the help due, stop by his blog if you want, he writes well and is entertaining for a fan of the genre 00:20:38 though rogue when he started almost broke him as he never saw a roguelike before and was not prepared for the difference in difficulty vs regular crpg 00:22:14 hahaha yes. i can imagine. 01:56:09 moin 02:00:26 -!- elliptic has quit [Ping timeout: 248 seconds] 02:52:02 -!- Taco_Princess has joined ##crawl-dev 02:52:34 Is there some kind of documentation on macros? Can't find anything with Henzell under ??macro(s). 02:52:48 -!- ZorbaBeta is now known as ZorbaTHut 02:52:49 Specifically, I wanted to know how to work CTRL F into a macro 02:54:22 m 02:54:30 macros_guide.txt 02:55:09 http://git.develz.org/?p=crawl.git;a=blob_plain;f=crawl-ref/docs/macros_guide.txt;hb=HEAD 02:55:48 !learn add macro http://git.develz.org/?p=crawl.git;a=blob_plain;f=crawl-ref/docs/macros_guide.txt;hb=HEAD 02:55:49 macro[1/1]: http://git.develz.org/?p=crawl.git;a=blob_plain;f=crawl-ref/docs/macros_guide.txt;hb=HEAD 02:57:30 -!- ophanim has quit [Read error: Connection reset by peer] 02:58:26 hmm, somehow never noticed that keymap option, so I had a macro z -> Z 02:59:06 Hmm... maybe I overlooked it but I don't think this answers my question 03:09:03 Taco_Princess, use "Raw Macro" 03:10:30 or "Macro raw" 03:10:49 what crawl are you running? console, sdl-tiles or webtiles? 03:11:18 I was actually asking for another player; console. 03:12:24 he's playing a HOPr and his constant CTRL Fing for corpses is kind of irritating me, I asked him to make a macro to look for them 03:12:58 oh.. not you can make that work 03:13:01 Napkin: Thanks, by the way 03:13:06 i'll try 03:13:13 the raw macro thing seems to work 03:13:34 he said it doesn't press enter at the end, but it's still a timesaver 03:13:36 you can also just type the \{N} code if you know it 03:13:46 oh, it does work: \{6}corpses\{13} 03:13:51 yeah 03:13:54 using ordinary "macro" 03:14:13 i typed the code, as upsy suggested 03:14:33 Does his press enter? 03:14:44 the keycodes might be different for him 03:14:58 the \{13} is the code for enter, yes, Taco_Princess 03:15:05 I think this person is making a US style keyboard if that makes a difference 03:15:13 \{13} is enter, but you don't get that if you do the raw macro option because enter is confirm 03:15:15 and \{6} is ctrl+f 03:15:19 Why is he searching for corpses in the first place? 03:15:20 thanks 03:15:25 ghallberg: Scroll up 03:15:37 keyboard layout does not make a difference, Taco_Princess 03:16:13 -!- jld has quit [Remote host closed the connection] 03:16:19 -!- monqy has quit [Quit: hello] 03:16:20 -!- jld has joined ##crawl-dev 03:16:23 -!- OG17 has quit [Read error: Connection reset by peer] 03:16:31 normally i would just press ctrl-X anyway for that purpose 03:17:13 since if they are far away they probably rotted by that time 03:23:28 -!- casmith789 has quit [Read error: Connection reset by peer] 03:38:30 -!- evilmike has quit [] 04:39:07 -!- syllogism has joined ##crawl-dev 04:55:25 napkin 04:55:34 UbAh: 04:55:49 you the same napkin who posts occasionally on CRPG addict? 04:56:09 i posted there a few month ago, yeah 04:56:23 haha I knew I recognised the name but forgot where 04:56:28 :) 04:56:34 I am trying to help him with cronology of roguelikes 04:56:48 http://crpgaddict.blogspot.com/2011/06/game-listings.html?showComment=1307164062387#c6659961448833927907 04:57:00 I think he has moria up to late for one 04:57:17 you old enough/remember when that 1st came out for dos? 04:57:31 nope :) 04:57:56 well when he gets to crawl I expect you to weigh in :-p 04:58:09 you know the 1st dos release of crawl? 04:58:35 nope :) 04:58:50 i played it in dos, but surely don't know the first release :) 04:59:30 google is failing me 05:00:02 of course even if I find an earlier release date then the mission is to find an executable from that version 05:00:02 awesome blog, though 05:00:08 love reading it once in a while 05:00:15 yea I dig the way he writes 05:00:22 it is ... astonishingly awesome 05:00:30 one of the few instances i've seen someone properly pluralise coup-de-grace. 05:00:39 hehe, due :D 05:00:41 its been my goto when I get bored at work 05:01:14 I think he writes for a living in some form or another 05:01:23 he should rather play the latest non-alpha of dungeon crawl, i think 05:01:36 granted I have been published but that was for slang and dirty words in sign language 05:01:44 not quite high liturature 05:02:24 well from my suggestion he wants to play the different versions that change enough to change the game greatly 05:02:38 hell last 2 major releases are very different games IMO 05:18:23 -!- MarvinPA_ has joined ##crawl-dev 05:20:43 -!- MarvinPA has quit [Ping timeout: 250 seconds] 05:38:25 -!- Twilight13 has quit [Read error: Connection reset by peer] 05:39:27 -!- Twilight has joined ##crawl-dev 05:40:03 -!- Twilight is now known as Guest71242 05:53:41 -!- Ashenzari has quit [Ping timeout: 246 seconds] 05:54:23 -!- Ashenzari has joined ##crawl-dev 05:54:23 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:11:03 -!- Ashenzari has quit [Ping timeout: 258 seconds] 06:12:00 -!- Ashenzari has joined ##crawl-dev 06:12:00 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:21:29 -!- Ashenzari has quit [Ping timeout: 276 seconds] 06:22:19 -!- Ashenzari has joined ##crawl-dev 06:22:19 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:31:05 -!- Ashenzari has quit [Ping timeout: 240 seconds] 06:31:50 -!- Ashenzari has joined ##crawl-dev 06:32:01 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:33:01 -!- cesium has quit [Remote host closed the connection] 06:42:44 -!- Ashenzari has quit [Ping timeout: 250 seconds] 06:43:27 -!- Ashenzari has joined ##crawl-dev 06:43:28 -!- The topic of ##crawl-dev is: DCSS Development | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:43:40 -!- Taco_Princess has quit [Ping timeout: 246 seconds] 06:56:38 -!- Taco_Princess has joined ##crawl-dev 07:07:51 -!- Taco_Princess has quit [Ping timeout: 252 seconds] 07:21:23 unrands lost in the Abyss no longer come back (https://crawl.develz.org/mantis/view.php?id=4098) by KiloByte 07:21:48 -!- Taco_Princess has joined ##crawl-dev 07:26:55 -!- Taco_Princess has quit [Ping timeout: 252 seconds] 07:32:16 03kilobyte * ra5431a62d8fe 10/crawl-ref/source/ (dgn-actions.cc enum.h mon-death.cc): Free Pikel's slaves off level when he dies, gets raptured, crusaded, etc. 07:32:17 03kilobyte * r210d9a162db1 10/crawl-ref/source/acquire.cc: Strengthen Trog's affinity to the antimagic brand. 07:32:18 03kilobyte * r3905aef836a1 10/crawl-ref/source/ (14 files): mv dgn-actions.cc dactions.cc, it has nothing to do with the dungeon builder. 07:32:19 03kilobyte * rab95531c3457 10/crawl-ref/source/ (7 files): Purge some comments about "new" stuff. 07:32:19 03kilobyte * rff9ea9a67ef0 10/crawl-ref/source/ (actor.cc art-data.txt art-func.h artefact.h fight.cc): Boost Undeadhunter to the old disruption brand levels. 07:32:19 03kilobyte * r2feae6c9841f 10/crawl-ref/source/ (libutil.cc libutil.h sqldbm.cc syscalls.cc syscalls.h): Put usleep() emulation into syscalls.cc 07:32:19 03kilobyte * r42b103e70411 10/crawl-ref/source/ (8 files): Move some monster spell code around. 07:32:26 03kilobyte * r374d070de36d 10/crawl-ref/source/ (art-data.txt art-func.h monster.cc): Let more unrands be wielded by monsters, fix some cases of using the player's skills. 07:32:27 03kilobyte * r662a84ac0369 10/crawl-ref/source/ (70 files): Gut and parcel out most of stuff.cc 07:41:01 -!- Taco_Princess has joined ##crawl-dev 07:55:46 -!- Taco_Princess has quit [Ping timeout: 246 seconds] 08:10:44 -!- Taco_Princess has joined ##crawl-dev 08:28:20 -!- bmh has joined ##crawl-dev 08:28:20 -!- bmh has quit [Changing host] 08:28:20 -!- bmh has joined ##crawl-dev 08:28:35 good afternoon 08:35:09 hi bmh 08:35:46 Zaba: can you suggest any easy-medium difficulty bugs to fix? I'll be doing a lot of flying next weekend 08:50:14 -!- elliptic has joined ##crawl-dev 09:07:52 -!- Taco_Princess has quit [Ping timeout: 246 seconds] 09:15:16 -!- bmh has quit [Quit: bmh] 09:21:01 -!- Taco_Princess has joined ##crawl-dev 09:43:25 -!- Taco_Princess has quit [Ping timeout: 260 seconds] 09:58:52 -!- Taco_Princess has joined ##crawl-dev 10:14:55 -!- neunon has joined ##crawl-dev 10:14:56 -!- neunon has quit [Changing host] 10:14:56 -!- neunon has joined ##crawl-dev 10:32:55 -!- Taco_Princess has quit [Ping timeout: 246 seconds] 10:32:56 -!- ophanim has joined ##crawl-dev 10:46:54 -!- Taco_Princess has joined ##crawl-dev 10:52:10 -!- Taco_Princess has quit [Ping timeout: 246 seconds] 11:33:53 -!- UbAh has quit [Remote host closed the connection] 12:15:13 -!- ais523 has joined ##crawl-dev 12:19:40 -!- monqy has joined ##crawl-dev 12:26:44 -!- Textmode has joined ##crawl-dev 12:40:12 03dolorous * r3526dc24d454 10/crawl-ref/source/mon-util.cc: Fix body shape for gargoyles; they're no longer on the 'g' glyph. 12:49:49 -!- blabber has joined ##crawl-dev 12:56:08 -!- ophanim has quit [Read error: Connection reset by peer] 12:56:57 -!- ophanim has joined ##crawl-dev 13:09:29 -!- Zaba has quit [Ping timeout: 276 seconds] 13:09:52 -!- blabber has quit [Quit: leaving] 13:11:52 -!- Zaba has joined ##crawl-dev 13:31:45 -!- evilmike has joined ##crawl-dev 13:40:26 -!- petete has quit [Remote host closed the connection] 13:53:52 Items under plants confuse search function (https://crawl.develz.org/mantis/view.php?id=4099) by b0rsuk 13:55:03 i've made a number of zot entry vaults now, but unfortunately I'm having trouble compiling crawl (stuck using windows at the monent, cygwin is not cooperating) so I might to submit them without the a patch needed to get them working 13:55:28 I think it only requires changing 2 lines in dungeon.cc, but I could be missing something, and I have no way of knowing 14:03:56 evilmike: msysgit is easier to use than cygwin 14:04:24 I'll give that a try, thanks 14:35:27 -!- blabber has joined ##crawl-dev 14:44:28 -!- blabber has quit [Quit: leaving] 15:22:17 50% resist to torment in statue form? that's... weird 15:31:00 is there a way to get it to place vaults tagged as zot_entry as primary vaults? 15:31:33 I've gotten things working for the most part (only one portal on d:27) but it has troulbe placing the vaults, usually failing 15:31:58 (it still places a portal though, just without a vault) 15:33:53 I tried adding PLACE: D:27 to see what happened, but that doesn't work very well (it sometimes places more than one vault that way... seems to pick one for zot_entry, and one for PLACE: D:27) 15:38:57 hmm, one thing that does get them to reliably show up is if I get rid of the ORIENT line (most of them have ORIENT: float), but some of the vaults are pretty big, and I don't know if I'm supposed to do that for bigger vaults? 16:10:52 -!- MarvinPA_ is now known as MarvinPA 16:44:05 -!- elly has quit [Ping timeout: 250 seconds] 16:58:08 -!- elly has joined ##crawl-dev 16:59:14 update: I managed to get it working the way I want, but it's via an ugly hack involving a dummy vault. It works for now though, and it's about the best I can do with my current knowledge 17:38:07 -!- Guest71242 has quit [Read error: Connection reset by peer] 17:38:31 -!- Guest71242 has joined ##crawl-dev 17:50:29 -!- degroves has joined ##crawl-dev 18:09:52 -!- degroves has quit [Quit: Leaving.] 18:47:52 -!- upsy has quit [Quit: Leaving] 19:31:39 first time pandemonium 19:31:58 !log Napkin 19:31:58 962. Napkin, XL27 KeNe, T:149406: http://crawl.develz.org/morgues/0.8/Napkin/morgue-Napkin-20110605-002519.txt 19:32:18 no exit in 7 levels is... kinda stupid :( 19:33:36 no exit, no abyss 19:34:37 heh, pandemonium isn't known for its exits. People usually banish themselves to get out of there 19:35:19 people have been talking about making exits more common for a long time now though 19:35:28 i want to do that, yeah 19:35:43 but being banished should also return you to the same level 19:35:46 don't get me wrong.. it was very exciting to play there 19:35:49 which is harder to do :( 19:36:20 -!- syllogism has quit [] 19:36:40 marvinpa: I'd say something like no escape via abyss, no abyss portals, exit to D on 1/5 of all levels 19:36:55 that sounds about right 19:37:02 I don't actually know what current numbers are though 19:37:08 1/11? 19:37:11 or maybe that's zigs 19:38:06 i was looking for rMut.. and first 2 mutations i got in pan was frail.. twice 19:38:08 my idea was that the exits would be in the vaults, 1/3 rune, 1/3 exit, 1/3 nothing 19:38:11 made it kinda hard 19:38:23 oh yeah, i liked that idea too 19:38:58 though, personally I like pan making you stay there for a while 19:39:03 btw, level with pan lords.. are they supposed to have runes always? 19:39:24 no, there's a 1/9 chance of random pan lords having a rune 19:39:30 ah, ok 19:39:39 i think i killed like.. 5 and got 3 runes 19:40:19 also, the level design was beautiful 19:40:19 there's also a few harder vaults with guaranteed demonic runes 19:40:39 got 2 demonic and 1 magic 19:40:45 napkin: fyi, Lom Lobon isn't random :) 19:40:57 if i knew how to make vaults i'd make some more of those, more pan variety would be fun 19:40:58 he had a cool level 19:41:00 he always has the magical rune, and his level only appears once 19:41:27 lom has some cool vaults, yeah 19:41:44 i think he has three possible ones now? 19:41:48 yes 19:41:58 water with titans 19:42:10 <3 19:42:42 isn't having a rune in 1/3 of vaults a bit high? 19:42:48 btw, i got frustrated again about liquid fire.. even though i had an amulet with conserve 19:43:05 yes, I misremembered, it used to be 1/3 when it was only a couple vaults that could have runes 19:44:41 anyways, g'night o/ 19:45:01 in general I like the pan vaults better than the hell endings 19:48:19 dis and geh feel very similar except that geh is harder, tar is pretty boring and has annoying loot vaults in weird locations, and coc has exactly one type of monster that is a threat (ice fiend) 19:48:36 pan vaults have more variety 19:49:28 mm, yeah 19:49:48 also i guess you have to prepare for all of the pan vaults 19:49:54 rather than just one at a time 19:50:03 the pain vaults are mostly straightforward too, the only one that I think is all that complex is the newer cerebov one. Hell endings tend to be a lot bigger (although I really like some of them, especially geh) 19:50:08 pan vaults* 19:51:26 I prefer vaults to be more simple/straightfoward, I feel as though it's less annoying to do them over and over that way 19:51:27 hell endings are full-level aside from dis, yes 19:51:41 I don't particularly like this when most of the level doesn't matter 19:51:51 nobody autoexplores hell endings 19:51:57 (okay, probably someone does) 19:54:17 03kilobyte * r59029f076422 10/crawl-ref/source/ (files.cc misc.cc ouch.cc tilesdl.h): Remove some useless mingw ifdefs. 19:54:20 the full tartarus endings are basically just full level vaults made up of a bunch of random buildings, those could be split up into multiple vaults pretty easily 19:55:09 by random I mean unrelated to each other 19:56:05 Place only one zot portal by default on d:27 (https://crawl.develz.org/mantis/view.php?id=4100) by evilmike 20:06:17 !lg * ikiller=Jory 20:06:17 No games for * (ikiller=Jory). 20:06:19 Hm. 20:09:52 due: buff jory? :) 20:10:05 I think it's more a lack of regularity 20:11:23 !lg * ikiller=the enchantress 20:11:23 1. Elynae the Shatterer (L18 OgWn), worshipper of Trog, slain by the Enchantress (a +4,+3 demon whip of freezing) on D:22 (forest 0.8) on 2011-06-02, with 170659 points after 52879 turns and 3:49:32. 20:11:32 he doesn't show up very often, yeah 20:11:41 I guess the enchantress only has one kill and they are similar frequency or something 20:12:01 I've never even seen jory in a real game 20:12:31 !lm * uniq=jory 20:12:31 58. [2011-06-04] minmay the Eclecticist (L21 MuNe) killed Jory on turn 102978. (D:27) 20:12:39 yeah, he's quite rare 20:12:47 i'll just tweak his vault depths a bit, i think 20:12:57 where does he show up? 20:12:59 jory could use something cool to do while silenced 20:13:10 MarvinPA: tower of silence 20:13:16 right, i mean what depths? 20:13:20 oh 20:13:23 i can't recall 20:13:27 14:20, perhaps 20:13:30 er 20:13:35 must be 20-27 then 20:13:43 i've had the vault a couple of times i think, don't recall where though 20:13:56 !lm * uniq=jory s=place 20:13:56 58 milestones for * (uniq=jory): 24x D:27, 12x D:26, 6x D:20, 4x D:25, 3x D:23, 3x D:22, 2x D:21, 2x D:19, 2x D:24 20:14:06 d:19-27 probably I guess 20:14:29 give jory a rod 20:14:31 though that's a crazy distribution 20:14:40 24 on d:27 ? 20:14:52 actually I guess a rod would weaken his melee a lot 20:15:33 yeah, and his melee isn't bad... he just doesn't have any tricks and you probably do 20:15:44 yeah, i should reconsider him a little bit 20:15:46 a wand of hasting, maybe? 21:44:22 -!- Cryp71c has joined ##crawl-dev 22:10:33 -!- Cryp71c has quit [Quit: Leaving] 22:12:53 -!- Guest71242 has quit [Ping timeout: 250 seconds] 22:15:59 -!- Guest71242 has joined ##crawl-dev 22:44:09 03MarvinPA * r83e84f5f7575 10/crawl-ref/source/mon-data.h: Don't spawn gnome or giant zombies 23:18:09 -!- petete has joined ##crawl-dev 23:21:27 -!- Textmode has quit [Ping timeout: 250 seconds]