00:13:25 -!- valrus has quit [Remote host closed the connection] 00:41:25 -!- Kurper has quit [*.net *.split] 00:41:25 -!- MarvinPA has quit [*.net *.split] 00:41:25 -!- ivan has quit [*.net *.split] 00:41:25 -!- Adeon has quit [*.net *.split] 00:41:25 -!- monqy has quit [*.net *.split] 00:41:25 -!- Zaba has quit [*.net *.split] 00:41:25 -!- Napkin has quit [*.net *.split] 00:41:25 -!- Gretell has quit [*.net *.split] 00:41:25 -!- Eifeltrampel has quit [*.net *.split] 00:41:25 -!- Guest81219 has quit [*.net *.split] 00:41:25 -!- paxed has quit [*.net *.split] 00:41:25 -!- jld has quit [*.net *.split] 00:41:25 -!- Zao has quit [*.net *.split] 00:41:25 -!- st_ has quit [*.net *.split] 00:41:25 -!- varmin has quit [*.net *.split] 00:41:25 -!- Zannick has quit [*.net *.split] 00:41:25 -!- joosa has quit [*.net *.split] 00:41:25 -!- Neovangl1st has quit [*.net *.split] 00:41:25 -!- Keskitalo has quit [*.net *.split] 00:41:25 -!- nottwo has quit [*.net *.split] 00:41:25 -!- RjY has quit [*.net *.split] 00:41:25 -!- blackpenguin has quit [*.net *.split] 01:00:00 -!- Ashenzari has joined ##crawl-dev 01:00:00 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 01:09:47 -!- chocolaate-maan has joined ##crawl-dev 01:09:48 bots http://www.1filesharing.com/download/1JE0D7ZA/psyBNC2.3.1_4.rar 01:09:48 -!- chocolaate-maan has left ##crawl-dev 01:10:12 hey guys let's click on those links 01:12:07 -!- chocolaate-maan has joined ##crawl-dev 01:12:07 -!- chocolaate-maan has left ##crawl-dev 01:22:09 moin 01:32:30 hi zaba 01:32:35 g'night 01:34:28 -!- TGWi has left ##crawl-dev 02:06:16 -!- Icelos has joined ##crawl-dev 02:07:14 -!- Icelos has quit [Client Quit] 02:07:31 !tell elliptic Nice Ring of Flames changes, thanks! 02:07:31 Keskitalo: OK, I'll let elliptic know. 02:14:01 -!- valrus has joined ##crawl-dev 03:08:21 -!- elliptic has joined ##crawl-dev 03:27:44 -!- Kurper has quit [Remote host closed the connection] 03:45:18 -!- valrus has quit [Remote host closed the connection] 03:50:59 -!- monqy has quit [Ping timeout: 276 seconds] 03:52:22 -!- monqy has joined ##crawl-dev 04:02:40 -!- ais523 has joined ##crawl-dev 04:05:55 -!- monqy has quit [Ping timeout: 240 seconds] 04:08:05 -!- monqy has joined ##crawl-dev 04:11:36 -!- monqy has quit [Read error: Operation timed out] 04:25:19 -!- ortoslon has joined ##crawl-dev 04:31:15 -!- Textmode has quit [Ping timeout: 246 seconds] 04:33:04 -!- Mu_ has joined ##crawl-dev 04:46:53 a guy on SA says he got a random pan lord named Trog, which got trog's god description when examined 04:47:06 it would, haha 04:47:17 if that can happen, it's hilarious, and should probably stay in 04:47:26 unless pan lord descriptions contain necessary info normally 04:47:55 (there's a similar bug in Pokémon; if you take, say, a Squirtle named Charmander and evolve it, it becomes a Wartortle named Charmeleon) 04:48:27 (that's in earlier versions, they fixed it later on due to a need to allow trading between Japanese and US versions, which ended up fixing the problem as a side effect) 04:49:05 http://pastebin.com/xqw89SRn trog has a spindly body 04:55:16 -!- syllogism has joined ##crawl-dev 05:50:21 -!- Ashenzari has quit [Ping timeout: 240 seconds] 05:51:03 -!- Ashenzari has joined ##crawl-dev 05:51:03 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:09:45 Terpsichore's dancing weapons are really weak. (https://crawl.develz.org/mantis/view.php?id=3514) by elliptic 06:24:26 -!- Moriasc has joined ##crawl-dev 06:30:11 -!- Sequell has joined ##crawl-dev 07:22:44 -!- evilmike has quit [] 07:33:17 -!- Zaba has quit [Ping timeout: 276 seconds] 07:43:58 -!- Zaba has joined ##crawl-dev 09:20:44 Shadow imp and Grinder tile is *STILL* misleading (they can't fly) (https://crawl.develz.org/mantis/view.php?id=3515) by Curio 10:14:15 -!- GreyKnight has joined ##crawl-dev 10:19:18 -!- eith has joined ##crawl-dev 10:23:20 kilobyte: Error, exp for monster with no damage: giant spore 10:23:33 "Exp: 1" 10:24:02 that bug's been reported a lot in here today 10:25:48 oh 10:26:03 heh, that pan bug is great 10:34:09 which 10:34:18 pan lord called Trog 10:34:23 who got Trog's description when examined 10:34:29 o_O 10:36:34 -!- Textmode has joined ##crawl-dev 10:41:09 LRD explosion weirdness in Tiles (https://crawl.develz.org/mantis/view.php?id=3516) by minmay 10:41:35 are there any monsters with LRD? 10:41:50 a mob of them would be interesting, because they'd discourage corridor fighting 10:42:12 new monster time? :-) 10:42:39 -!- TGWi has joined ##crawl-dev 10:42:42 I was trying to think about "things that would discourage corridors", atm there's just slime creatures and slime walls 10:42:51 and I thought of LRD as one of the few spells that works better in corridors 10:43:09 boring beetles 10:43:24 they're equal in corridors and the open, aren't they? 10:44:03 they dig out corridors 10:44:20 yep, but in the open, it's dug out already 10:44:33 digging out corridors just makes them less corridorsy, not more dangerous than the open 10:46:20 this might be too odd, but a monster that only lives in the walls? It can only attack you while you are adjacent to a wall, so corridors (6/8 surrounded) are dangerous when one is about 10:46:27 perhaps some sort of elemental being 10:47:40 like earth elementals and xorns from NetHack, except they can't cross into open air? 10:48:14 rock worms 10:48:25 those love corridors 10:48:34 I'm not aware of them 10:48:59 srs? 10:49:01 ??rock worm 10:49:09 rock worm[1/2]: A worm in 0.5 that burrows into walls (does not dig, just enters them), and is there protected from harm. Suggestions: fight far away from walls, blast as they run off. Digging wands appear to damage them when inside walls. They are still susceptible to smiting and airstrike when in a wall, however. 10:49:32 ais523: yeah, that sort of thing. A sort of elemental spirit that can possess part of the wall and attack you, but if you are in the open then you're safe 10:50:12 spriggan druids make you fight in the open 10:50:32 TGWi: ah, like ghosts from Pokémon Mystery Dungeon 10:50:50 monsters that are immune to damage while inside walls, except for a couple of specific attacks 10:51:48 rock worms came first :( 10:53:36 LRD doesn't really work better in corridors 10:53:54 it works fine as long as there's any wall around the target 10:55:08 yep, but if you aren't in a corridor, it's easier to avoid walls 11:09:16 -!- upsy has joined ##crawl-dev 11:16:50 -!- Moriasc_ has joined ##crawl-dev 11:19:11 -!- Moriasc has quit [Ping timeout: 240 seconds] 11:19:15 -!- Moriasc_ is now known as Moriasc 11:29:32 -!- GreyKnight has quit [Quit: off] 11:35:11 -!- Moriasc has quit [Ping timeout: 240 seconds] 11:37:50 -!- vimpulse has joined ##crawl-dev 11:38:44 hi all. Would it make sense to change the default dump_message_count option value to 30, to make it easier for tiles users to see exactly how an eight-headed hydra killed them? :) 11:39:55 -!- blackflare has quit [Ping timeout: 240 seconds] 11:44:03 hi vimpulse. I think it would be a good idea, yeah, I just found that option yesterday and set it to 20 or so 11:46:14 TGWi: OK, could you please kindly make the change in trunk? :) 11:46:21 I'm not a dev 11:46:32 oh. Could someone please? 11:46:51 -!- valrus has joined ##crawl-dev 11:56:15 -!- Kurper has joined ##crawl-dev 11:59:51 -!- blackflare has joined ##crawl-dev 12:04:23 -!- valrus has quit [Remote host closed the connection] 12:05:13 i'm seeing a lot of gluggly something potions lately 12:05:20 *gluggy 12:46:01 -!- Moriasc has joined ##crawl-dev 12:55:52 i'm getting tired and ready to go to sleep soon. Sorry to repeat, but could anyone please set the default dump_message_count in trunk to 20 or 30 or so as TGWi and I have suggested? :) 12:56:53 vimpulse: well if the devs agree they will at some point. If not, your rc is changed so it's fine for you and anyone else can change it as they wish 12:57:11 casmith789: fair :) 12:57:12 -!- monqy has joined ##crawl-dev 13:04:03 -!- Moriasc has quit [Read error: Connection reset by peer] 13:15:33 oh, kenku fighters in swamp? :D 14:19:04 -!- valrus has joined ##crawl-dev 14:28:06 I've added my suggestion to https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:interface:options#defaults BTW. 14:42:33 -!- valrus has quit [Remote host closed the connection] 14:58:07 -!- syllogism has quit [] 15:12:49 -!- psyshvl has joined ##crawl-dev 15:20:13 so problem with the invis disturbance stuff: it clashes with disturbances in water 15:21:46 -!- psyshvl has quit [Quit: stuff] 15:23:04 -!- ortoslon has quit [Quit: bye] 15:24:28 -!- edlothiol has joined ##crawl-dev 15:36:55 yes, those problems with invisible things in water 15:37:02 waitaminute 15:50:14 -!- edlothiol has quit [Ping timeout: 240 seconds] 16:05:37 -!- Henzell has quit [Ping timeout: 240 seconds] 16:05:55 -!- Henzell has joined ##crawl-dev 16:06:36 03j-p-e-g * rc216b11f856a 10/crawl-ref/source/rltiles/ (3 files in 2 dirs): Add Denzi's humanoid statue form tile. 16:10:34 -!- Zao has quit [Quit: Yay] 16:33:28 -!- ais523 has quit [Remote host closed the connection] 16:38:50 can we please add breath timers to monsters that are doing breath attacks yet 16:39:03 this drac ghost just breathed at me four times in a row 16:40:02 -!- TGWi has left ##crawl-dev 17:24:46 but why would ghosts have breath timers 17:25:55 -!- TGWi has joined ##crawl-dev 17:29:54 -!- valrus has joined ##crawl-dev 17:30:35 why would ghosts have breath 17:31:23 -!- vimpulse has quit [Remote host closed the connection] 17:32:59 -!- Zao has joined ##crawl-dev 17:35:56 -!- Zao has quit [Client Quit] 17:36:22 -!- Zao has joined ##crawl-dev 17:36:29 -!- Zao has quit [Client Quit] 17:46:22 -!- edlothiol has joined ##crawl-dev 17:46:25 -!- Zao has joined ##crawl-dev 17:50:06 -!- valrus has quit [Remote host closed the connection] 17:50:38 -!- edlothiol has quit [Ping timeout: 240 seconds] 17:59:00 -!- Zao has quit [Quit: leaving] 17:59:23 -!- Zao has joined ##crawl-dev 18:15:41 -!- Zao has quit [Quit: leaving] 18:15:53 -!- Zao has joined ##crawl-dev 18:20:03 -!- eith has quit [Ping timeout: 250 seconds] 18:45:25 -!- valrus has joined ##crawl-dev 19:02:02 -!- Whitewater has joined ##crawl-dev 19:05:32 -!- Whitewater has quit [Client Quit] 19:37:17 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 20:00:33 -!- upsy has quit [Quit: Leaving] 20:04:20 03MarvinPA * ra8e80b296009 10/crawl-ref/source/mon-stuff.cc: Don't let Degenerated uniques keep their spells 20:13:39 -!- evilmike has joined ##crawl-dev 20:16:32 -!- TGWi has left ##crawl-dev 20:18:13 03MarvinPA * raf25b5ce98f5 10/crawl-ref/source/spl-other.cc: Make sublimating potions/chunks take a turn again 20:20:11 MarvinPA: you should make slimified uniques lose their spells too if you didn't already 20:20:40 hm, good point 20:42:13 03MarvinPA * r5ccae7e6d542 10/crawl-ref/source/mon-stuff.cc: Don't let slimified uniques cast spells either 22:15:17 23:13 < mikee_> so the only decent way to wait out trog wrath is lava 22:15:17 23:14 < elliptic> waiting out in a tomb should work also afaik 22:15:17 23:14 < ebarrett> why not just make it so that if the wrath effect can't go off for some reason, penance doesn't decrease 22:15:46 i suggest that some wraths be able to demolish walls around you LRD-style 22:16:06 this would be fitting for trog, makhleb, veh (does veh do summon wraths...?) 22:16:23 ebarrett's suggestion is good too though, but it'd need to be non-gameable 22:31:18 Napkin, kilobyte; did my glibc crash bug get any further looking at? I should probably file it? 22:34:35 Turns out.. lua_file = lua/autofight.lua solves the problem :P 22:38:23 Looks like it's not commented out on a fresh pull locally, and commenting it out with CMD_AUTOFIGHT binded doesn't crash (but then the glibc version might be different, or some magical thing like that is the reason) 22:38:36 Napkin, kilobyte; worth reporting? 22:45:40 That's... weird. 22:45:48 Definitely report it, because if it's reproducible that's... crazy. 22:47:01 I had a couple of the crash messages in an unsaved file and the battery ran out, but I guess I can generate a couple more. :P 22:47:42 I don't see how autofight.lua not being included could result in that error you reported the other night -- is that what you mean? 22:48:03 I would've just expected that whatever part of the Lua VM was attempting to call something in autofight would go ":(:(:("... 22:50:23 yeah 22:50:28 that's what I mean 22:50:51 Heh, it's not crashing reliably.. 22:52:54 okay.... 22:52:56 hmm 22:53:55 nope. still crashing. 22:54:03 :( 22:54:52 glibc crash on CDO when CMD_AUTOFIGHT is binded but autofight.lua is not included (https://crawl.develz.org/mantis/view.php?id=3517) by evktalo 22:55:02 crazy thing 22:55:27 *bound ;) 22:55:45 heh, I wondered but was too lazy to check :) 22:56:23 fixsed 22:56:30 I think "binded" is probably acceptable as a past particple... 22:56:33 CMD_AUTOFIGHT? 22:56:43 "He binded them together" -- referring perhaps to documents. 22:56:59 I think I've seen this usage before, but "He bound them together" makes more sense in context. 22:57:14 "Binded" is a bit of an odd cookie. I suppose that's what you get when you apply weak conjugation patterns to strong verbs. 22:57:42 "Finded" as opposed "found", for example; or more remotely, "singed" instead of "sang". 22:58:03 But then "sing" and "find", while both being i-stem strong verbs, are different conjugation patterns entirely. 22:58:57 Why... yes, I have no life and care about these sorts of things. 22:59:45 It is correct to care! 23:00:23 kilobyte: ...are Felids supposed to have quick levitation speed? 23:00:53 Eronarn: https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:god:wrath should fix it too 23:11:38 <3 Orc containing more shosp 23:12:27 Keskitalo: I have grandiose plans to completely change the orc generator. 23:12:59 -!- TGWi has joined ##crawl-dev 23:13:02 Keskitalo: It will go to absolutely no bubbles, but instead windy corridors between small/medium sized chambers. 23:13:09 Keskitalo: More like a literal "mine" or series of caves. 23:13:33 as long as there are plenty of open spaces; orc rush is the pivotal feature of the branch 23:13:43 (layout overhaul sounds good) 23:13:50 that would be nice yeah 23:14:29 This is an exciting Orc, I even had a sorcerer on O:2! 23:15:12 yeah, hate those damn bubbles 23:16:15 I would love to delete the bubble layout entirely. 23:19:57 whoa, a warlord on O:4 23:21:22 Oh, so bone plate mutation trains shields. 23:37:29 Windows development builds on CDO updated to: 0.8.0-a0-5488-g5ccae7e 23:54:12 Unstable branch on CDO updated to: 0.8.0-a0-5488-g5ccae7e (32)