00:00:17 -!- Gnash has quit [] 00:07:04 -!- Zannick has quit [Read error: Operation timed out] 00:07:09 -!- Zannick has joined ##crawl-dev 00:10:53 -!- Elvashi has quit [Ping timeout: 255 seconds] 00:21:17 -!- Zaba has quit [Ping timeout: 265 seconds] 00:23:20 -!- upsy has quit [Quit: Leaving] 00:27:20 -!- Zaba has joined ##crawl-dev 00:27:45 -!- Elvashi has joined ##crawl-dev 00:31:30 -!- elliptic has quit [Ping timeout: 240 seconds] 01:14:13 -!- Elvashi is now known as Textmode 01:38:57 -!- Kurper has quit [Remote host closed the connection] 02:01:20 -!- ZChris13 has quit [] 02:47:06 -!- Siber2 has joined ##crawl-dev 02:47:19 -!- evilmike has quit [] 02:49:36 -!- Siber has quit [Ping timeout: 246 seconds] 02:51:05 -!- Siber has joined ##crawl-dev 02:51:22 -!- Siber2 has quit [Ping timeout: 246 seconds] 03:09:41 moin 03:32:22 -!- monqy has quit [Quit: hello] 03:51:34 -!- valrus has quit [Remote host closed the connection] 04:07:06 -!- edlothiol has joined ##crawl-dev 04:20:04 -!- Mu_ has joined ##crawl-dev 04:25:03 moin Mu_ 04:34:01 hail 04:44:34 -!- syllogism has joined ##crawl-dev 04:55:16 sigh 04:55:26 i typed "make" instead of "make HURRY=1 WIZARD=1" again 04:55:55 Hmm, haven't tried HURRY meself. 04:56:26 it just turns off optimization i think 04:57:41 but my point was, rebuilding *everything* if you don't use exactly the same command line every time is quite infuriating 04:57:57 Aye, got that. 05:05:53 RjY, it is, indeed 05:06:01 luckily, I always do make -j2 debug :P 05:16:23 -!- elliptic has joined ##crawl-dev 05:46:04 -!- Ashenzari has quit [Ping timeout: 255 seconds] 05:46:43 -!- Ashenzari has joined ##crawl-dev 05:46:43 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 05:53:44 -!- elliptic has quit [Quit: Leaving] 06:03:33 -!- Ashenzari has quit [Ping timeout: 255 seconds] 06:04:16 -!- Ashenzari has joined ##crawl-dev 06:04:16 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 06:08:22 -!- MarvinPA has joined ##crawl-dev 06:08:29 kilobyte, indeed.. 06:08:38 I'm generally too lazy for that sort of thing, I guess :P 06:09:32 really, it's probably something make should do by default 06:12:14 enne: alive? 06:34:00 -!- OG17 has quit [Quit: OG17] 06:39:46 -!- OG17 has joined ##crawl-dev 06:47:28 -!- Zaba has quit [Ping timeout: 265 seconds] 06:52:09 goddamn broken unicode support in trunk: even mon_glyph felid : x1f408 doesn't work :p 06:52:43 (although I doubt many -- if any -- of you have a font with these characters) 06:53:16 -!- Zaba has joined ##crawl-dev 06:57:43 using unicode characters added in 6.0 is a bit risky :-) 06:59:08 too bad most characters in fonts I know get handled by libvte in a character cell display really bad 06:59:55 it'd be nice to find some fixed width font with Unicode 6.0 stuff, or if that fails, whip out fontforge and beat one into submission 07:01:52 a lot of the 6.0 stuff is really special case so it's not likely that it will be added to general fonts 07:02:40 you mean, such vital letters as "cat", "ghost" or "ogre"? 07:03:20 dont forget dragon! 07:03:29 hell yeah! 07:03:51 and the all-time classic 1F4A9 07:04:22 💩 🐈 👻 👹 07:05:10 the idea of stuffing every single character into a single font isn't that good -- you either do one thing well or a lot poorly 07:06:21 but unless you use something extremely weak like win32 console or putty, the terminal is supposed to find a font that has the glyph 07:06:59 of course, you can't be sure that the fonts look good together 07:07:09 but that's how it is :) 07:08:45 -!- Twilight13 has quit [Ping timeout: 260 seconds] 07:29:51 command tiles (https://crawl.develz.org/mantis/view.php?id=3394) by Denzi 07:43:43 kilobyte, does xterm do that finding of font that has the glyph thing? 07:48:06 xterm has no real font handling (it relies on old-style X fonts), so no 07:54:19 -!- upsy has joined ##crawl-dev 08:05:40 Unstable branch on CDO updated to: 0.8.0-a0-5068-g721e0cf (32) 08:13:38 -!- edlothiol has quit [Ping timeout: 240 seconds] 08:15:45 yay broken update (due to scrolls of paper) 08:17:59 03j-p-e-g * r85929572ce3f 10/crawl-ref/source/dat/des/ (6 files in 3 dirs): Remove scrolls of paper from vault definitions. 08:18:01 03j-p-e-g * r39ea8112c8a3 10/crawl-ref/source/command.cc: Extend and rearrange tutorial/hints mode command help. 08:19:45 -!- dazzle has joined ##crawl-dev 08:21:08 Can't start a new game in CDO 08:21:09 /crawl-svn-721e0cf/dat/des/builder/shops.des:88: Bad item name: 'scroll of paper' 08:21:13 Hit Enter to continue... 08:22:43 Unstable branch on CDO updated to: 0.8.0-a0-5070-g39ea811 (32) 08:36:11 -!- Adeon has quit [Read error: Connection reset by peer] 08:40:52 -!- AdeonTwo has joined ##crawl-dev 08:41:53 -!- elliptic has joined ##crawl-dev 08:43:08 inside viewmap.cc/show_map, lpos is the current game coordinates of the cursor? 08:43:49 so what i was thinking was, if i globalise _wizard_go_to_level and call it on lpos it should leave me on that level 08:44:07 then i can make wizard mode teleport work across levels, which would be convenient 08:44:52 but wizard_go_to_level doesn't move me to lpos's level 08:45:21 so i don't know 08:56:38 -!- Adeon has joined ##crawl-dev 08:59:46 -!- AdeonTwo has quit [Quit: syökää sieniä] 09:07:10 -!- elliptic has quit [Ping timeout: 260 seconds] 09:08:24 -!- MarvinPA has quit [Quit: Page closed] 09:18:12 -!- eith has joined ##crawl-dev 09:39:45 -!- bmh has joined ##crawl-dev 09:39:52 hi 09:44:03 -!- valrus has joined ##crawl-dev 09:51:57 -!- bmh has left ##crawl-dev 10:10:13 03j-p-e-g * rba0d01ef0221 10/crawl-ref/source/ (8 files in 3 dirs): Add co's prayer tile and Denzi's other command tiles, partly modified. 10:10:15 03j-p-e-g * r37a0ec4a9994 10/crawl-ref/source/ (4 files in 3 dirs): Add Denzi's tiles for the Summon Dragon/Hydra spells. 10:10:37 Those were some damn good tiles. 10:21:25 -!- TGWi has quit [Read error: Connection reset by peer] 10:36:43 FR: Monster spell that blinks/teleports *other* monsters next to you. 10:38:03 -!- Gnash has joined ##crawl-dev 10:39:02 -!- TGWi has joined ##crawl-dev 10:55:26 -!- pointless_ has joined ##crawl-dev 14:55:38 -!- Ashenzari has joined ##crawl-dev 14:55:38 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 14:55:47 !tell kilobyte !lg tgw won 14:55:56 oh right haha 14:56:31 !lg tgw won 14:56:32 3. TGW the Conqueror (L27 KoAs), worshipper of Okawaru, escaped with the Orb and 4 runes on 2011-02-06, with 1496323 points after 162828 turns and 11:19:34. 14:56:41 Nice. 14:56:58 you should check out the log 14:57:06 I had a +9 blowgun and 22 throwing that I never used 14:57:13 and 4 +7 para needles and like 20 +5 curare 14:59:36 doy just showed up in ##crawl 14:59:41 and then disappeared again 14:59:45 :( 15:01:46 due: when gretell reads vault monsters she doesn't seem to care about multiple spellbooks 15:03:07 -!- syllogism has quit [] 15:06:05 -!- Ashenzari has joined ##crawl-dev 15:06:06 -!- The topic of ##crawl-dev is: Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 15:08:16 TGWi: hrm, nerf time then :p 15:10:23 it seemed more high end EV was the problem 15:10:48 he was literally invulnerable apart from one time a curse toe tormented 15:11:00 also the other times that I almost died 15:11:59 I love that my wins are an indication that something is overpowered though 15:13:45 the other times were you taking on three orb guardians, unhasted, with a dagger - and taking on an ice fiend summoning ancient lich, unhasted with a dagger 15:13:50 50 ev does tend to be pretty nuts, although only a few races can easily get that high 15:14:17 phase shift 15:14:26 so really it was 42 ev 15:15:20 I've never had that kind of ev except on spriggans/kobolds/halflings, unless you count +EV gear (which is mostly gone in 0.8) 15:15:28 also I had a +6 EV ring 15:15:32 so it was really 36 EV 15:15:49 and I had like 27 dex 15:17:27 with +ev on randarts you could get spriggans into the 70-80 ev range 15:17:46 it's almost as though spriggans are overpowered 15:18:15 well you haven't won one so 15:19:27 good point 15:20:22 :P 15:20:51 does this mean as is overpowered 15:26:29 Mu_: hmmmm 15:26:40 @??ancient champion 15:26:41 ancient champion (08z) | Speed: 10 | HD: 10 | Health: 54-75 | AC/EV: 15/10 | Damage: 25 | Flags: 07undead, evil, spellcaster, 07vault | Res: 06magic(93), 02cold, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1008 | Sp: b.venom (3d15), haste, haunt. 15:26:51 That's odd, might need to recompile her against the latest trunk? 15:27:16 not sure, thought it would be enough that the .des changed 15:30:44 TGWi is overpowered 15:30:45 nerf 15:31:44 Gretell might not have been updated thuogh 15:31:52 Or the des-recompiler might not have been run. 15:31:59 kk 15:32:13 did you fix the portals from vaults have no speech thing? :P 15:35:53 no :) 15:36:16 * Mu_ massages due. 15:39:29 :D 15:43:28 -!- timecircuits has joined ##crawl-dev 15:43:36 -!- rax_ has joined ##crawl-dev 15:44:08 -!- timecircuits has quit [Client Quit] 15:44:13 -!- timecircuits has joined ##crawl-dev 15:53:33 Crosstraining is in green. The skill 15:53:33 responsible for the bonus is marked with '*'. 15:53:39 ...polearms crosstrains with throwing? what? 15:57:31 03j-p-e-g * r42ae128358fa 10/crawl-ref/source/hints.cc: Fix skill screen commands overlapping with tutorial description. 15:57:35 03j-p-e-g * r75744deb7daf 10/crawl-ref/source/ (4 files in 2 dirs): Mention the command panel in the tutorial. 15:57:39 03j-p-e-g * r86f1db48d366 10/crawl-ref/source/dat/des/tutorial/ (5 files): Spacing fixes in the tutorial message definitions. 16:07:18 -!- valrus has quit [Remote host closed the connection] 16:11:31 -!- elliptic has joined ##crawl-dev 16:14:07 anyone able to ressurect henzell 16:14:20 rax_ is... possibly? 16:14:40 working. on. it. 16:14:45 <3! 16:14:51 oh sorry 16:14:52 I cannot make fsck faster 16:15:01 Ohhh, it is having to fsck? 16:15:07 for like the fourth time 16:15:08 That is :( 16:15:48 I find fsck to be tiring patience wise. You end up sitting there staring at the screen willing it to go faster -- and it resorts to going slower and slower until you go craaazy. 16:16:12 Anyway, no stress. I a) didn't realise Henzell was down until just now and b) didn't realise anyone was aware of it and working on it. Didn't mean to pressure, sorry! 16:18:02 reasons paper books are awesome, partial list: you can read them while fsck is running 16:29:27 -!- Henzell has joined ##crawl-dev 16:39:08 -!- MarvinPA has joined ##crawl-dev 16:47:34 i wish vehu gifted books life kiku does :( 16:48:35 ??vehumet reasons[2] 16:48:36 vehumet reasons[2/2]: You like waiting for 84k turns before getting your first gift. 16:51:08 -!- Sequell has quit [Remote host closed the connection] 17:21:06 03MarvinPA * r8cc1883ff39f 10/crawl-ref/source/ (spl-util.cc spl-util.h): Make apply_area_visible not affect scryed squares by default 17:21:08 03MarvinPA * r074c1ee96921 10/crawl-ref/source/ (5 files): Make LOS-affecting spells work through transparent walls 17:21:11 03MarvinPA * r32e01f4de43e 10/crawl-ref/source/ (cloud.cc mutation-data.h): Give freezing cloud immunity to Icemail instead of Passive Freeze 18:02:13 fixed: http://crawl.proboards.com/ 18:04:20 that theme makes me cry 18:05:22 Alex replied today and took down that old forum and links to us now :) 18:08:25 i think we might want to look into chain-trampling 18:08:36 because being able to cast spammals to be immune to a trampler is kind of silly 18:10:26 chain trampling as in trampling forward several squares in a single turn, regardless of speed? 18:16:28 monqy: as in stuff getting trampled and bumping into other stuff that gets trampled 18:16:55 everything moves only one square, but more than two things might move 18:16:56 also: 18:16:57 You open a gate to Pandemonium! A demon appears! A demon appears! A demon appears! x4 18:17:03 holy shit this really really really needs to go 18:17:13 Ice form can't run in freezing clouds (https://crawl.develz.org/mantis/view.php?id=3395) by minmay 18:36:02 -!- pointless_ has quit [Ping timeout: 240 seconds] 18:45:58 rax_: Thank you for your hard work! <# 19:05:10 it's kind of weird that forest fires just die out 19:08:47 Why? 19:14:16 because they end up not taking out a significant amount of forest 19:18:58 03MarvinPA * r253266c3343c 10/crawl-ref/source/ (godwrath.cc spl-miscast.cc): Rework Divination miscast effects 19:18:59 03MarvinPA * r27636dba4c19 10/crawl-ref/source/art-func.h: Improve Staff of Wucad Mu 19:20:10 :o! Wucad Mu! <3 19:21:59 it's still probably pretty risky to use, but maybe a little less suicidal now :P 19:23:31 you mean, is it better than the Robe of Misfortune now? 19:23:57 heh, hopefully 19:27:33 -!- stephen_f has joined ##crawl-dev 19:29:04 -!- stephen_f has quit [Client Quit] 19:29:31 -!- rax_ is now known as rax 19:31:21 evoking it is not really sane, but for any casters, it's just a regular +22,+13 quarterstaff now. 19:32:00 the mp from channeling is pretty significant 19:32:24 but i think if you have the evoc skill for it, cboe is probably a much better reward for less risk 19:35:00 actually, any confusion from it is blocked by clarity, so with it and sustab, it might be useable 19:35:08 maybe wucad mu is better than cboe with clarity, since there's no risk of paralysis or mp drain 19:35:09 yeah 19:35:28 it has mp drain, just not to 0 19:35:30 (well there is risk of mp drain but less than cboe) 19:45:17 -!- eith has joined ##crawl-dev 19:47:42 21 Vault:8 quadrants (https://crawl.develz.org/mantis/view.php?id=3396) by minmay 19:47:57 damn 19:48:51 welp 19:48:53 woohoo 19:50:56 grid2 is exactly like a vault I've seen in 4.1 19:52:48 maybe minmay is just pulling his vaults from 4.1 19:53:10 or maybe brent ross is a time traveler 19:55:04 -!- ais523 has joined ##crawl-dev 19:55:22 hmm, Alistair's Intoxication /still/ doesn't say what it actually does, just who it effects 19:55:45 should I report that on the bug tracker, or the wiki? I never used it due to not knowing what it did and the game being unable to spoil me without actually having to memorise it 19:58:12 ais523: tracker, it's a bug imo 19:58:37 I'm just recompiling to test, the description was IIRC changed recently 19:59:29 i think i changed it to mention confusion 19:59:48 yep, that's why I'm checking 19:59:54 This spell works by converting a small portion of brain matter into alcohol, confusing all intelligent humanoids within the caster's view (although poison-resistant creatures will suffer no negative effects). It is strongly focused on the caster, however, and so poison resistance will not protect them. It is frequently used as an icebreaker at wizard parties. 20:00:37 aha, that's different from the patch I've read 20:00:43 looks like it was fixed between me noticing and me reporting it 20:00:55 ah yeah, the old patch on the mantis report i don't think fixed it properly 20:01:13 seems I got the NetHack devteam experience for once :) 20:01:15 so i reworded it a bit more 20:01:31 (their answer is almost always "we fixed that but didn't tell anyone", sometimes with a code snippet) 20:01:51 heh 20:02:20 sometimes they still don't tell anyone but the reporter, people who habitually send bug reports have taken to sending them to each other recently because of that 20:04:03 Hm. 20:04:07 That is more clear but it is clumsy. 20:05:49 I suppose that's another Crawl spell I should have recognised via NetHack knowledge, like the scroll of remove curse (it's the same message) 20:08:03 Let's see... 20:09:22 "This spell converts a small amount of brain fluid to alcohol, resulting in instant intoxication to those intelligent creatures susceptible. Of course, as the effect is concentrated upon the caster, you can be guaranteed an instant hangover. It's a great ice breaker at parties!" 20:09:31 Then you just nee dto slot... 20:09:58 due: that still doesn't mention confusion 20:09:59 "Interestingly, creatures resistant to poison are likewise resistant to alcohol. Whe knew?" 20:10:12 ais523: True. 20:10:13 and "intoxication" isn't linked with "confusion" at all for me in Crawl, I had no idea what it referred to 20:10:25 ais523: But I'm using msysgit bash and going back to edit things is a pain in the arse with irssi. 20:10:37 pain in the irssi! 20:12:15 Eh. 20:12:31 Using rPois to balance it is stupid, really. Because it's so difficult to flavour. 20:13:49 it's kind of hilarious that it doesn't check MR 20:14:08 whereas making someone glow does 20:14:14 if it checked MR, how would it be differentiated from mass confusion? 20:14:19 doesn't check hd either right 20:16:26 -!- eith has quit [Ping timeout: 276 seconds] 20:17:43 sorear: this is a consequence of all-or-nothing MR checks sucking 20:29:14 -!- ais523 has quit [Remote host closed the connection] 20:39:26 -!- Textmode has quit [Read error: Operation timed out] 20:42:57 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 21:33:57 _Wiglaf says, "Orcs, orcs, elves an' a glaikit Merfolk." 21:34:01 what the fuck does this even mean 21:36:08 @The_monster@ says, "This cannae be beer, 'tis yak urine! I want ma dwarven ale!" 21:36:19 i like that he's polite enough to call it urine 21:36:23 wiglaf speech is the best 21:36:24 never change it 21:36:34 especially the unintelligible parts 21:36:50 * due wrote it. 21:37:45 I probably misspelt glaikit. 21:37:51 w:1 The death cob makes a corny joke. 21:37:53 hahaha really 21:38:24 Eronarn: http://www.urbandictionary.com/define.php?term=glaikit 21:42:39 that's horrible 21:42:46 also: feature mimics can spawn on top of features 21:42:58 also: tornado being conj now? what the heck 21:43:11 that makes me Mad 21:43:31 make it a hex because it hexes the air 21:47:54 Eronarn: someone thoguht it was too easy to cast 21:50:12 sorear: that someone may well be right, but the answer is to nerf it, not to make it a conjuration 22:14:54 -!- Zao has quit [Read error: Connection reset by peer] 22:27:44 -!- Zao has joined ##crawl-dev 22:37:19 We should just artifically harden it. 22:37:34 Why don't we have a "hard spells" flag that makes spells doubly difficult to cast -- but allows us to keep them in one school? 22:37:37 make it level 9.5 22:37:48 and um, that sounds impossible to cast 22:37:52 storms need what, 20 skill? 22:37:54 due: why artificially harden it? that's immensely non-intuitive 22:37:56 do you want people to need 40 air? 22:38:35 (the real solution here is to use a spell system where triple school doesn't mean you need 3x the amount of skills to cast it at the same success/power) 22:38:54 That is ... not a solution. 22:38:57 the real solution is to nerf tornado if it's overpowered 22:39:05 Yes, that. 22:39:13 what if it were air and worse 22:39:25 that's a solution to tornado, but it's not a solution to the general problem of multischool weirdness 22:39:32 But having powerful level 9 spells is problematic if they're easier to cast than dual-school level 7 or so spells. 22:39:34 like having to bump down their spell levels and such 23:18:53 Messages out of order when weapons of freezing slow opponents. (https://crawl.develz.org/mantis/view.php?id=3397) by smock 23:20:41 -!- Sequell has joined ##crawl-dev 23:29:12 -!- upsy has quit [Quit: Leaving] 23:38:25 Windows development builds on CDO updated to: 0.8.0-a0-5084-g27636db 23:44:55 -!- vimpulse has joined ##crawl-dev 23:46:18 -!- slyshy has joined ##crawl-dev 23:50:24 03dolorous * r9b2be129bdf6 10/crawl-ref/source/it_use3.cc: Clean up the Box of Beasts summoning routine a bit. 23:50:31 03dolorous * r3aaf0e29e71c 10/crawl-ref/source/ (spl-data.h spl-summoning.cc): Fix inconsistency with the Swarm spell. 23:51:56 why are we fixing Swarm, it's probably the least used spell in the game 23:52:31 Unstable branch on CDO updated to: 0.8.0-a0-5084-g27636db (32) 23:53:48 Inconsistencies must die. 23:56:39 hi all. I play 0.7.1. Vampiric weapons don't appear blue in my inventory list. Is this a bug? 23:57:24 Why would they appear blue in your inventory list? 23:57:51 due: dunno. The game (Tiles) seems to automatically colorize the names of all weapons with "of" in their description to blue. 23:58:15 *with the word "of" in their name 23:58:15 Are you playing Windows tiles on Linux with wine? 23:58:18 (Sorry, I had to ask. :p) 23:58:24 due: no, Windows tiles on Windows :) 23:58:43 this time, at least. 23:59:08 I would hazard that it's some sort of oversight. 23:59:20 so I guess I should file a bug? 23:59:23 No. 23:59:27 Only if you see this in trunk. 23:59:42 0.7.1 is mostly ancient history and this would appear to be a very minor cosmetic bug. 23:59:47 Well, you can file it if you want, I guess?