00:12:39 "There is a rocky tunnel leading out of here here." (https://crawl.develz.org/mantis/view.php?id=2632) by Twilight 00:25:23 -!- MarvinPA has quit [Ping timeout: 265 seconds] 00:25:31 03dolorous * re920b30c875d 10/crawl-ref/source/beam.cc: Add spacing fix. 00:27:05 -!- MarvinPA has joined ##crawl-dev 00:46:56 Moin! 00:46:58 due? 00:48:43 you mean the error during make clean? 00:48:51 *warning 01:07:57 "Summon Demon" spell description points to the wrong place (https://crawl.develz.org/mantis/view.php?id=2633) by MarvintheParanoidAndroid 01:08:11 So.. was the Orb of Zot first mentioned in Wizard's Castle (1980)? 01:17:59 Improvements to spell and card descriptions (https://crawl.develz.org/mantis/view.php?id=2634) by MarvintheParanoidAndroid 01:24:24 -!- MarvinPA_ has joined ##crawl-dev 01:27:48 -!- MarvinPA has quit [Ping timeout: 240 seconds] 01:27:50 -!- MarvinPA_ is now known as MarvinPA 01:41:43 -!- Twinge has quit [Read error: Connection reset by peer] 01:42:13 -!- Twinge has joined ##crawl-dev 01:43:07 The royal jelly regenerates health (https://crawl.develz.org/mantis/view.php?id=2636) by MarvintheParanoidAndroid 01:43:07 Being killed by a wandering mushroom which then dies gives incorrect death message (https://crawl.develz.org/mantis/view.php?id=2635) by MarvintheParanoidAndroid 01:47:38 -!- Zaba has quit [Ping timeout: 276 seconds] 01:48:43 -!- ixtli has quit [Ping timeout: 240 seconds] 01:50:12 Napkin: from reading about the creation of Wizard's Castle it looks like the name "Zot" might have been taken from an earlier game called HOBBIT 01:55:01 03doy * r42b539a8d309 10/crawl-ref/source/mon-util.cc: Revert "Simplify." 01:55:22 -!- lorimer has joined ##crawl-dev 01:57:03 -!- MarvinPA has quit [Remote host closed the connection] 02:00:40 -!- ixtli has joined ##crawl-dev 02:09:22 -!- bhaak has joined ##crawl-dev 02:10:44 -!- MakMorn has quit [Ping timeout: 265 seconds] 02:19:42 -!- Textmode has quit [Ping timeout: 265 seconds] 02:20:53 -!- Textmode has joined ##crawl-dev 02:22:23 -!- MakMorn has joined ##crawl-dev 02:23:18 -!- Zaba has joined ##crawl-dev 02:23:35 -!- casmith_789 has joined ##crawl-dev 02:25:25 -!- casmith789 has quit [Ping timeout: 252 seconds] 02:27:08 -!- enne has quit [Ping timeout: 276 seconds] 02:27:25 -!- enne has joined ##crawl-dev 02:28:38 -!- gamefreak264 has quit [Ping timeout: 265 seconds] 02:28:44 -!- gamefreak264 has joined ##crawl-dev 02:55:25 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 02:55:36 d'oh! 02:59:00 -!- galehar has joined ##crawl-dev 03:08:26 -!- syllogism has joined ##crawl-dev 03:09:33 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:09:59 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:14:04 -!- casmith_789 is now known as casmith789 03:29:29 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:29:35 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:29:39 -!- bmh has joined ##crawl-dev 03:29:46 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:30:09 I'm trying to get out of the lab by slowly saving always when I manage to move a bit 03:30:22 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:30:39 are you getting further? 03:30:48 Sounds hellish. 03:30:49 I've managed to move 4 squares forward 03:30:59 AdeonTwo (L14 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Lab) 03:31:26 yes! minotaur stepped on a teleportation trap 03:33:29 victory 03:33:38 Take his loot and run! 03:34:12 once I stepped on that trap myself but because I knew it would crash I didn't save :-3 03:37:44 (I suspect that having Irc on my phone will be a bad thing) 03:37:58 Is there a crawl android port? 03:41:58 Wensley :D 03:47:05 -!- bmh has quit [Quit: Bye] 03:47:18 Napkin: I found a copy of Wizard's Castle online and an emulator in which to run it, and the emulator itself can only be run from within DOSbox (it is an old game indeed). In the end you'll have to ask Linley Henzell where he got the name "Zot" 03:47:54 oh, so you got the original version running, Wensley? 03:48:02 I just checked the dos-port this morning 03:48:40 I've been reading this blog lately: http://crpgaddict.blogspot.com/2010/07/backtracking-wizards-castle-1980.html 03:55:20 heh... there's another ancient game named Wizard's Castle that's clost to a roguelike 03:55:25 s/clost/close/ 03:56:17 ;) 03:56:42 no Orb of Zot there, though 03:56:54 Haven't gotten it running yet but I'm definitely interested in trying it out, I'm too engrossed tonight in doing pan/hells/tomb for the first time ever in pursuit of my first all-rune win 03:57:08 hehe, good luck 03:59:22 (would it be vile to emulate snark here? :p) 04:23:59 restore casting noise for target spells (https://crawl.develz.org/mantis/view.php?id=2637) by galehar 04:27:42 -!- Mu_ has joined ##crawl-dev 04:29:09 03chriscampbell89 * r7b8c232f3001 10/crawl-ref/source/dat/descript/spells.txt: Spell description fixes/improvements 04:29:10 03chriscampbell89 * r3b6840349b6a 10/crawl-ref/source/dat/descript/cards.txt: Card description fixes 05:09:02 03kilobyte * r37b2b5d08124 10/crawl-ref/source/SDLMain.m: Purge tabs from the Cocoa stuff. 05:09:05 03kilobyte * rbac19199ff1f 10/crawl-ref/source/util/checkwhite: Add my script for checking whitespace violations. 05:09:07 03kilobyte * rc714e49c6e98 10/crawl-ref/source/util/dump_savegame: Remove a broken since forever tool. 05:09:14 Necro miscast flavor doesn't fit lichform (https://crawl.develz.org/mantis/view.php?id=2638) by OG17 05:23:28 -!- Wensley has quit [Ping timeout: 245 seconds] 05:52:25 -!- Wensley has joined ##crawl-dev 05:53:01 Napkin: hi 05:54:29 hey due 06:02:59 silly dokuwiki replaces <= with ⇐ instead of ≤ 06:03:21 silly charset? 06:03:23 There's a difference? 06:03:32 "<= with <= instead of <=": all are alike. 06:03:51 -!- valrus has joined ##crawl-dev 06:04:10 ⇐ as a double arrow 06:04:20 ≤ as less or equal 06:04:35 <= as the two ASCII characters that usually mean the latter 06:06:10 I'll use ≤ and ≥ on the page I'm editing, but people without a compose key could have trouble working around that 06:11:29 -!- jarpiain has quit [Ping timeout: 255 seconds] 06:14:49 -!- jarpiain has joined ##crawl-dev 06:19:38 Mislead misleads wizmode monster detection (https://crawl.develz.org/mantis/view.php?id=2639) by OG17 06:22:50 -!- jarpiain has quit [Ping timeout: 264 seconds] 06:23:07 -!- jarpiain has joined ##crawl-dev 06:24:13 -!- Textmode has quit [Quit: Over the ages, man has been certain of a great many things. some of these things were even true.] 06:25:51 -!- monky has quit [Quit: what] 06:51:40 -!- valrus has quit [Remote host closed the connection] 06:57:18 -!- gamefreak264 has quit [Ping timeout: 240 seconds] 07:15:16 -!- monky has joined ##crawl-dev 08:11:07 -!- Wensley has quit [Ping timeout: 240 seconds] 08:15:49 -!- Cryp71c has joined ##crawl-dev 08:31:59 -!- upsy has joined ##crawl-dev 09:03:07 03dolorous * r4bb58ec76d2b 10/crawl-ref/source/dat/descript/ability.txt: Remove more unused ability descriptions. 09:18:41 -!- casmith789 is now known as casmith_789 09:18:48 -!- casmith_789 is now known as casmith789 09:32:45 -!- eith has joined ##crawl-dev 09:35:19 03dolorous * radf8a56638d6 10/crawl-ref/source/dat/des/variable/altar.des: Tweak wording. 09:36:35 03kilobyte * rbf5801d24664 10/crawl-ref/source/mon-data.h: Comment which dummies can spawn (and thus are not really dummies) and which don't. 09:36:40 03kilobyte * rd2cc57c974fd 10/crawl-ref/source/ (10 files): Turn "final effects" into a generic system. Fix water elec not working for monsters. 09:36:41 03kilobyte * rab63cefa5be7 10/crawl-ref/source/ (enum.h externs.h fineff.cc fineff.h mon-act.cc monster.cc): Use final effects to make monster Mirror Damage safe against crashes. 09:36:43 03kilobyte * r412fe9abe8bc 10/crawl-ref/source/fineff.cc: Don't spam for multiple Mirror Damage backlashes -- for example, weapon brands. 09:36:46 03kilobyte * r3c3af76cc7ae 10/crawl-ref/source/ (mon-cast.cc monster.cc): Make blue_anna's monster enchantments expire. 09:36:47 03kilobyte * r0034ac96fe73 10/crawl-ref/source/mon-cast.cc: Fix the message on casting Mirror Damage not being shown. 09:51:38 03dolorous * r952703f42e4e 10/crawl-ref/source/mon-data.h: Add M_NO_POLY_TO to vapire bats, since they're non-spawning dummies. 09:52:40 -!- casmith789 has quit [Remote host closed the connection] 09:52:59 -!- casmith789 has joined ##crawl-dev 09:57:09 so if I want to make an FR to give the serpent unique colours I'm supposed to put it somewhere on the wiki? 09:58:25 serpent of hell* 10:00:11 -!- valrus has joined ##crawl-dev 10:00:17 -!- valrus has quit [Read error: Connection reset by peer] 10:05:35 03dolorous * rf7e51f5ccd7c 10/crawl-ref/source/mon-data.h: Add M_NO_POLY_TO to MONS_STATUE, just in case. 10:20:53 Autotravel in Hell (https://crawl.develz.org/mantis/view.php?id=2640) by st 10:34:44 03dolorous * r1e4c6c8ff594 10/crawl-ref/source/traps.cc: Remove one last instance of racial missiles. 10:46:01 -!- galehar has quit [Quit: Page closed] 10:47:39 -!- st_ has quit [] 10:49:10 03dolorous * r14e952c988dd 10/crawl-ref/source/dat/des/branches/dwarf.des: Typo fix. 11:07:23 03kilobyte * r814b9ad73495 10/crawl-ref/source/ (fineff.cc ouch.cc): Reduce spam when getting hit by multiple attacks while praying to Yred. 11:18:41 03dolorous * r0aa7bdb986ea 10/crawl-ref/source/wiz-mon.cc: Improve comment. 11:39:36 03dolorous * r5e697d35a579 10/crawl-ref/source/mon-cast.cc: Remove unneeded blank line. 11:41:53 03kilobyte * rf9a7970b35ca 10/crawl-ref/source/monster.cc: Remove "scream" from monster banishment message, it's inappropriate in many cases. 12:08:08 -!- st_ has joined ##crawl-dev 12:10:03 78291 (L27 TrTm) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Pan) 12:12:57 -!- Wensley has joined ##crawl-dev 12:21:41 -!- Wensley has quit [Quit: ChatZilla 0.9.86-rdmsoft [XULRunner 1.9.0.17/2009122204]] 12:33:58 Some ideas for how the felid species should act http://www.youtube.com/watch?v=Qw3rxSzjM_g 12:34:46 confuse the enemy with crazy antics 12:56:58 -!- EroN1 has joined ##crawl-dev 12:59:34 -!- eith has quit [Ping timeout: 252 seconds] 13:01:48 -!- EroN1 has quit [Ping timeout: 265 seconds] 13:18:17 Omniguy (L24 KeBe) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Vault:6) 13:26:48 -!- elliptic has joined ##crawl-dev 14:11:08 -!- valrus has joined ##crawl-dev 14:24:27 -!- Mickael has joined ##crawl-dev 14:24:41 hi 14:25:38 is crawl had been translated in french ? and if not, are you interested in french translation ? 14:26:10 crawl is not really structured well at all to support translations at the moment 14:26:23 there's been vague talk about it 14:26:46 but it's going to require a significant amount of code changes 14:28:27 all english messages of the game are in source/dat/database ? is it possible to replace them in chossen translation ? 14:30:36 no, english messages of the game are scattered in various print statements all over the source 14:31:01 it's just monster/item/feature/spell descriptions and monster speech that are under dat/database 14:31:49 ok 14:32:25 I will wait so a dev decision into translations. 14:34:05 might want to talk with kilobyte if you're interested 14:34:15 i think he's been vaguely coordinating these things 14:35:09 -!- valrus has quit [Remote host closed the connection] 14:37:36 -!- valrus has joined ##crawl-dev 14:45:09 -!- Mickael has quit [Quit: Page closed] 15:07:30 -!- mickael has joined ##crawl-dev 15:07:38 hi again 15:08:29 Would you be interested in the work of a collaborator in the artistic field (animations, character designs, etc. ..)? 15:12:58 tile contributions are always welcome 15:13:10 perhaps animations eventually 15:13:31 there's a wiki page listing tiles that need upgrade 15:13:52 may not be up to date 15:20:08 do you have a database or something like that in which are recorded all the game's graphics? 15:23:13 dat/itles 15:23:19 rltiles/* 15:23:30 mickael: all the tiles are right on the disk as specific files -- very few parts are built on the fly, and even then, from existing tiles 15:27:06 mickael: for translations, there are three parts: descriptions (trivially translateable, it's just a matter of doing the actual translation), monster/item names (a list of words that need to have every single case relevant for the language) and in-game messages (would need coding a mechanism) 15:28:01 (and fourth, proper support for national characters, but I'm already doing that as part of proper Unicode handling that is needed for monster glyphs) 15:29:06 that "mechanism" I'm talking about is something that would pick an appropiate part from the list of monsters 15:32:49 in Polish, for example, an "orc" in the 6 of 7 cases is: "ork|orka|orkowi|orka|orkiem|orkiem", and needs a grammatically male verb 15:37:53 I note for the translation of the difficulty to internationalize the whole game maybe it should go with small steps and see the returns (user manual, recurring phrases etc. ... ). Do you have a sort of editor that would allow me to see my graphics in the game, and be able to add amendments? (Colors that blend, small shadows, characters that move / animations) 15:41:08 all shadows are drawn manually straight on the tiles, only rims and colour-shifted variants are done later 15:41:30 "animations" are just a series of tiles 15:44:56 like torch on the wall ? 15:45:52 right, tiles may be drawn atop of another with transparency 15:49:22 If I understand correctly, if I want to add animation torch on a wall, I just use the same wall and add a new sticker on top with a transparent layer which is designed torch 15:52:37 that's the end result, yes... but on the disk, that layer is a separate file so it can be added atop another wall 15:53:05 ok 15:54:13 so if i add some new wall's animations, they must be in wich format ? gif or png ? wich resolution ? 16:00:18 -!- Cryp71c has quit [Quit: Leaving] 16:03:24 all 32x32, we can convert any format, but gif and jpg are lossy and thus inadequate 16:04:15 (Crawl directly reads only .png, but in some cases having a .psd or .xcf may make further edits easier) 16:05:44 ok 16:08:05 what about Character Animation ? I work on an existing character, I transform it by adding layers and I will send you the file. xcf? 16:14:38 if you have done so, it's best to submit them to mantis (http://crawl.develz.org/mantis) as a graphics upload 16:16:03 I don't deal with tiles myself (ok, usually...), and so don't people who are currently awake on this channel 16:16:50 but once filed there, Johanna, Enne or Eino will pick them up 16:38:24 -!- eith has joined ##crawl-dev 16:40:44 ok thx 16:41:31 -!- mickael has quit [Quit: Page closed] 17:04:13 -!- gamefreak264 has joined ##crawl-dev 17:11:38 -!- gamefreak264 has quit [Ping timeout: 255 seconds] 17:11:43 -!- gamefreak264 has joined ##crawl-dev 17:33:23 AdeonTwo (L27 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Dis:7) 17:33:45 people are having such fun with that assert 17:35:56 -!- DaneiTWO has quit [Quit: Holy shit, this is going to be awesome.] 17:36:46 AdeonTwo (L27 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Dis:7) 17:36:52 AdeonTwo (L27 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Dis:7) 17:36:55 argh 17:37:06 AdeonTwo (L27 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Dis:7) 17:37:11 stuck again :-/ 17:37:15 i thought that was fixed 17:37:23 apparently not 17:37:51 I got over the last time by saving repeatedly after I got a move without crash 17:38:00 this time I'm in dis and nowhere near out :-< 17:41:13 doy: i didn't see a commit message regarding it 17:41:26 AdeonTwo (L27 MuMo) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Dis:7) 17:41:56 Adeon: what version is it? 17:42:21 umm, how do I tell 17:42:27 ?V 17:42:39 This is Dungeon Crawl Stone Soup 0.8.0-a0-1440-g11e774d 17:42:52 yeah, i guess due's fix didn't work then 17:43:05 oh, there was a patch committed to note rods as non-throwable 17:43:25 i wonder if it needs to happen for staves too 17:43:50 the issue was because it added OBJ_STAVES as a weapon type 17:43:56 but then didn't handle it entirely 18:01:52 -!- gamefreak264 has quit [Ping timeout: 252 seconds] 18:04:10 Omniguy (L24 KeBe) ASSERT(slot == MSLOT_MISSILE) in 'monster.cc' at line 1498 failed. (Vault:6) 18:46:02 -!- eith has quit [Ping timeout: 276 seconds] 19:03:40 Legendary Trowel Portals are bugged in the Vestibule of Hell (https://crawl.develz.org/mantis/view.php?id=2641) by heteroy 19:14:50 -!- MarvinPA has joined ##crawl-dev 19:15:06 wha 19:15:06 MarvinPA: You have 1 message. Use !messages to read it. 19:15:10 oh my 19:15:15 !messages 19:15:15 (1/1) casmith789 said (7h 23m 50s ago): why haven't you won a SEAs 19:15:21 :( :( 19:15:30 !hs . seas 19:15:30 1. MarvinPA the Spry (L18 SEAs), worshipper of Kikubaaqudgha, mangled by a sphinx on Vault:3 on 2010-08-19, with 161099 points after 59550 turns and 4:07:41. 19:15:47 !tell casmith789 because i suck 19:15:47 MarvinPA: OK, I'll let casmith789 know. 19:16:07 oh sorry, wrong channel 19:16:38 -!- syllogism has quit [] 19:17:19 !lg char=seas max=sc 19:17:19 4. doy the Elven Blade (L27 SEAs), worshipper of Okawaru, escaped with the Orb and 3 runes on 2010-08-24, with 1355301 points after 108683 turns and 7:38:38. 19:19:44 -!- Textmode has joined ##crawl-dev 19:28:55 -!- valrus has quit [Remote host closed the connection] 19:31:58 03kilobyte * r997e938cba99 10/crawl-ref/source/rltiles/ (11 files in 2 dirs): Add the missing floor tiles referenced by dwarf.des 19:41:00 note that all tile builds we have for download on CDO were broken, this commit fixes them 19:41:22 but not rebuilding since there's this assert fest going on 19:41:39 (3 am, wimpying out, sorry for not helping) 20:04:03 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 21:11:50 Gooooooodmorning. 21:11:53 !lm * type=crash 21:11:53 163. [2010-09-24] Omniguy the Severer (L24 KeBe) ASSERT(slot == MSLOT MISSILE) in 'monster.cc' at line 1498 failed on turn 98060. (Vault:6) 21:11:58 !lm * type=crash x=cv 21:11:58 163. [2010-09-24] [cv=0.8-a] Omniguy the Severer (L24 KeBe) ASSERT(slot == MSLOT MISSILE) in 'monster.cc' at line 1498 failed on turn 98060. (Vault:6) 21:12:05 Oh damn, we don't report build? 21:13:10 ??lm 21:13:10 milestone[1/4]: Milestone fields: v, cv, name, race, cls, char, xl, sk, sklev, title, place, br, lvl, ltyp, hp, mhp, mmhp, str, int, dex, god, dur, turn, nrune, urune, time, type, noun, milestone, game_id. game_id points at the game owning the milestone, to see the corresponding game use !lg * id=<1245>. game_id may be null. 21:13:22 !lm * type=crash x=v 21:13:22 163. [2010-09-24] [v=0.8.0-a0] Omniguy the Severer (L24 KeBe) ASSERT(slot == MSLOT MISSILE) in 'monster.cc' at line 1498 failed on turn 98060. (Vault:6) 21:13:39 !lm * crash -log 21:13:39 163. Omniguy, XL24 KeBe, T:98060 (milestone): http://crawl.develz.org/morgues/trunk/Omniguy/crash-Omniguy-20100924-230410.txt 21:13:51 0.8.0-a0-1440-g11e774d 21:14:26 greensnark: Is there any issue with me adding a sha field? 21:14:52 Or hash, I guess. 21:15:07 Sounds fine 21:15:23 Excellent 21:15:26 I needto work on fear mongers a bit. 21:24:42 due: those are with your fix 21:24:50 doy: :| 21:25:05 doy: It was a five minute fix, obviously I didn't catch it all. 21:25:07 i'm guessing it might be an issue with staves possibly? 21:25:23 that line looked like it passed through OBJ_STAVES, not just rods 21:26:33 I'll have another look 21:38:58 -!- Iainuki has quit [Read error: Connection reset by peer] 21:40:32 -!- Iainuki has joined ##crawl-dev 21:44:00 -!- upsy has quit [Quit: Leaving] 21:51:16 !lm * crash 21:51:16 163. [2010-09-24] Omniguy the Severer (L24 KeBe) ASSERT(slot == MSLOT MISSILE) in 'monster.cc' at line 1498 failed on turn 98060. (Vault:6) 21:53:14 The problem is that it's thinking staves are throwable 21:55:24 Okay, gonna build squarelos. 22:12:11 Okay ,I ca nat least replicate the crash. 22:14:47 Hmmm. 22:14:51 Monsters are trying to pick up staves. 22:14:58 (gdb) print item.name(DESC_CAP_THE, false, true, true, true, 0x0) 22:15:00 $6 = {static npos = 4294967295, _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xa53b0bc "The staff of air"}} 22:20:48 03due * r4afb6ce73b3d 10/crawl-ref/source/monster.cc: Actually fix ASSERT(slot == MSLOT_MISSILE) error. 22:20:52 doy: you were right ,staves. 22:21:35 03due 07squarelos * r0c685a688eff 10/crawl-ref/source/ (43 files in 10 dirs): Merge branch 'master' into squarelos 22:27:04 Unstable branch (squarelos)on CDO updated to: 0.8.0-a0-1472-g0c685a6 (30.2) 22:41:08 -!- valrus has joined ##crawl-dev 23:12:19 -!- gamefreak264 has joined ##crawl-dev 23:12:19 -!- Ashenzari has quit [Ping timeout: 240 seconds] 23:12:55 -!- Ashenzari has joined ##crawl-dev 23:12:55 -!- The topic of ##crawl-dev is: DCSS development channel! | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Ashenzari source: http://github.com/doy/crawlbot | Long stuff to pastebin.ca please. 23:13:27 03dolorous * rbbaef880f526 10/crawl-ref/source/describe.cc: Add spelling fix. 23:13:30 03dolorous * r2bf36d4c6a95 10/crawl-ref/source/describe.cc: Tweak descriptions for the paralysis/slowing brands. 23:19:33 -!- valrus has quit [Remote host closed the connection] 23:28:06 -!- gamefreak264 has quit [Ping timeout: 272 seconds] 23:40:19 -!- MarvinPA has quit [Ping timeout: 252 seconds] 23:46:54 -!- MarvinPA has joined ##crawl-dev 23:56:40 -!- MarvinPA has quit [Ping timeout: 240 seconds]