00:18:10 -!- Twinge_ has quit [Read error: Connection reset by peer] 00:18:39 -!- Twinge has joined ##crawl-dev 00:42:49 -!- Siber2 has quit [*.net *.split] 00:42:50 -!- Henzell has quit [*.net *.split] 00:46:50 -!- Poor_Yurik has quit [*.net *.split] 00:46:52 -!- Sequell has quit [*.net *.split] 01:52:22 Napkin: Do you use a script to auto-kill crawl processes that use too much CPU? 02:00:29 -!- Celentes has joined ##crawl-dev 02:01:22 -!- Sequell has joined ##crawl-dev 02:43:55 -!- Henzell has joined ##crawl-dev 02:43:55 -!- Siber2 has joined ##crawl-dev 02:44:38 -!- Poor_Yurik has joined ##crawl-dev 02:54:47 -!- syllogism has joined ##crawl-dev 03:27:19 hi Poor_Yurik! 03:27:57 * KiloByte meows at Poor_Yurik. And due too. 03:28:47 hi KiloByte 03:30:54 greensnark: I managed to merge the cats patch (which consisted mostly of conflicts). 03:31:15 greensnark: now the question is, what can we do to sneak that past jpeg. 03:34:25 Should worry about dpeg first :P 03:34:31 After all, dpeg is allergic to cats 03:36:13 that idea of yours, "felid" may be more palatable to them than my "witch's cat" 03:36:19 greensnark: did you see the slime creatue bug? :P 03:36:27 No 03:36:40 !lm birdoprey rune=demonic -tv:<8:>-2 03:36:40 1. BirdoPrey, XL27 MfCr, T:135031 (milestone) requested for FooTV. 03:36:54 Can't really watch, what happened? 03:37:09 slime creatures in pan multiply when they split 03:37:45 farmers ahoy 03:38:06 How awesome 03:38:12 Someone filed a bug yet? 03:38:15 yes 03:38:20 <3 03:41:34 farming them is quite risky as titanic slimes hurt and you'll soon end up with dozens of them :P 03:41:35 -!- ortoslon has joined ##crawl-dev 03:41:45 greensnark: I left you some messages with commitIDs, I think. 03:41:47 I suppose you could tomb+vitrify and then just refrigerate 03:41:57 syllogism: That would be hot. 03:42:00 due: Maybe this evening, pretty busy today 03:42:02 Or cold. 03:42:08 greensnark: That's fine, wanted to make sure you'd gotten them. 03:42:10 !messages 03:42:10 No messages for ortoslon. 03:43:04 Henzell: fine. 03:43:34 -!- ortoslon has quit [Client Quit] 04:03:19 -!- June_ has quit [Quit: Page closed] 04:05:40 It's impossible to clear a slime invested level even in wizmode unless you use &G :P 04:09:27 sheep fires -- would that be too silly? 04:11:13 Sheep are boring. Maybe they should have a passive sleep attack? ;) 04:18:29 mon-place.cc:2777 is an ugly hack to force bands for all monster creation in Pan 04:18:43 Hooray ugly hack!! <33 04:18:55 what is it for, in the first place? 04:19:15 I do not know. 04:19:22 KiloByte: Burn it with fire 04:19:29 BURN WITH FIIIIRE. 04:20:09 Do check if it greatly reduces monster pop though :) 04:24:13 it appears to apply to any non-summoned monster created there 04:24:37 can be fun with Beogh gifts, I guess 04:26:14 KiloByte: Does it affect the initial population of Pan levels? 04:26:20 That's the only thing I'd worry about 04:26:23 Everyone else can eat cake 04:27:22 if you remove it, pan summons become wimpier 04:27:28 at least it used to affec them 04:27:47 Hostile summons? 04:27:53 I thought the check specifically excluded summons 04:29:08 maybe the check is newish 04:33:49 yes, 5 weeks old 04:34:37 Possibly done to fix the thing where Nemelex worshipper drew Foxfire and got 30000 red wasps 04:34:44 hot 04:36:22 I'll just make pandemonium_mons() set the band flag. 04:36:28 but I found some other issue 04:37:48 03kilobyte * rf106ed5442ab 10/crawl-ref/source/stairs.cc: Remove some impossible to trigger code. 04:38:25 due: by and you touched the code for hell exits in Abyss/Pan I just removed, could you check if it was supposed to be actually used? 04:39:48 I'm not sure. 04:40:14 I just added extra code where all the where_are_You things. 04:42:16 it's possible that code meant to check for entering hell from pan, or pan from hell, but instead of checking the old place it checked both -- and it's kind of hard to be in two places at once 04:42:29 heh, yeah 04:43:58 you can't do that anymore anyway 04:44:39 03kilobyte * rd6448f722925 10/crawl-ref/source/ (lev-pand.cc mon-place.cc): Don't force bands on Pan monsters other than normal spawns [1945] 04:45:58 -!- Mu_ has joined ##crawl-dev 04:50:34 what about the bug where you enter a Zig/Bazaar from Pan and return to a different level? 04:50:52 has someone who has a clue about the level id thingy looked at it? 04:56:37 * due hasn't. 05:15:23 -!- dpeg_ has joined ##crawl-dev 05:18:08 Hey dpeg_. 05:20:34 Hi! 05:20:39 So little time this week :( 05:32:03 -!- Eronarn has quit [Ping timeout: 260 seconds] 05:33:15 -!- ortoslon has joined ##crawl-dev 05:50:14 -!- Ashenzari has quit [Ping timeout: 240 seconds] 05:50:59 -!- Ashenzari has joined ##crawl-dev 05:50:59 -!- The topic of ##crawl-dev is: DCSS development channel! | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Ashenzari source: http://github.com/doy/crawlbot | Long stuff to pastebin.ca please. 05:59:02 -!- Ashenzari has quit [Ping timeout: 258 seconds] 05:59:40 -!- Ashenzari has joined ##crawl-dev 05:59:40 -!- The topic of ##crawl-dev is: DCSS development channel! | Logs: http://tozt.net/crawl | People with +v have commit access. | Please keep general crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Ashenzari source: http://github.com/doy/crawlbot | Long stuff to pastebin.ca please. 06:05:45 -!- purge has joined ##crawl-dev 06:09:49 Slime creatures break effect durations (https://crawl.develz.org/mantis/view.php?id=1951) by OG17 06:09:50 'Make Ponderous' removes racial tag from target armour. (https://crawl.develz.org/mantis/view.php?id=1950) by Jinhlk 06:10:02 yes, that it does. 06:10:16 dpeg_: So little time in general! 06:13:06 Randarts can't have racial tags, can they? 06:21:40 i still think ammo shouldn't have racial attributes 06:21:52 I still don't care! 06:22:08 :D 06:28:33 I think they can have racial settings, but don't display them 06:33:24 before: flags: 0x200000f (dwarven plus something else). after "Make Ponderous": 0x200100f (still dwarven) 06:33:55 Ahhh 06:36:26 as a dwarf, I ponderosified two plates, a dwarven and a vanilla one. AC:24 in dwarven, 22 in vanilla. 06:37:06 after ponderification, the dwarven bonus is still there 06:37:22 AC:24 in dwarven ponderous, 22 in vanilla ponderous 06:37:24 okay. 06:37:28 it just doesn't show 06:37:37 Is it in the description? 06:37:39 the tag, I mean 06:38:04 no, nothing about "fitting dwarves well" or anything 06:38:10 Hm. 06:39:34 maybe randart descriptions/names are written and then it returns before it gets to the usuals. 06:39:40 same for an elven plate: when ponderified, it still weighs less 06:50:02 Summoned Js don't turn into fellow slimes under Jiyva (https://crawl.develz.org/mantis/view.php?id=1952) by OG17 06:50:19 Why is that an issue? 06:50:39 Oh, I misunderstood. 07:04:39 It is important to keep dwarven for ponderous items if we stick with the dwarven=small plan. 07:12:50 -!- Eronarn has joined ##crawl-dev 07:15:10 Summoned orcs aren't orcs for Beogh (https://crawl.develz.org/mantis/view.php?id=1953) by OG17 07:16:16 ... 07:34:42 "Hey, let's make life easier for HOPr! It's not easy enough!" 07:56:17 -!- ortoslon has quit [Ping timeout: 258 seconds] 08:34:05 fuuuuck... I've debugged a crash on win32 (a platform without a sane debugger) for over two freaking hours, and it turns out sprintf("%ld", long) doesn't work there with 32 bit longs... 08:40:09 KiloByte: :( 08:45:45 if I finished my anti-long crusade before, this problem would be gone 08:58:05 KiloByte: start an anti-win32 crusade instead! 09:05:12 well, since a majority of players use Windows, this is sadly not an option 09:06:38 :( 09:22:55 -!- Cryp71c has joined ##crawl-dev 09:25:36 -!- casmith789 has quit [Remote host closed the connection] 09:43:41 -!- casmith789 has joined ##crawl-dev 09:47:28 -!- casmith789 has quit [Remote host closed the connection] 10:08:08 solution: virtualbox installer with DCSS linux image 10:10:15 -!- ortoslon has joined ##crawl-dev 10:11:14 would that not be a rather heavy package 10:16:25 but you wouldn't need to support win32 10:17:06 dosbox would be another solution but there is no maintained dos version anymore :) 10:27:35 <3 Virtualbox 10:38:13 -!- casmith789 has joined ##crawl-dev 11:06:41 -!- ogaz has joined ##crawl-dev 11:17:05 -!- casmith789 has quit [Remote host closed the connection] 11:18:39 -!- Zaba has quit [Ping timeout: 265 seconds] 11:19:25 -!- Zaba has joined ##crawl-dev 11:35:25 -!- eith has joined ##crawl-dev 11:39:23 03kilobyte * r729f06b86803 10/crawl-ref/source/ (hiscores.cc hiscores.h): Fix a crash on win32 due to msvc libc screwing up sprintf("%ld", long). 11:39:24 03kilobyte * r61b67ee8d631 10/crawl-ref/source/makefile: Unbreak SAVEDIR=~/.crawl 11:39:25 03kilobyte * rfbc115dca268 10/crawl-ref/source/wiz-item.cc: Fix ugly memory-trampling little-endian only pointer misuse. 11:39:26 03kilobyte * r24dcc36c9a61 10/crawl-ref/source/ (files.cc initfile.cc): Allow SAVEDIR=~/crawl on Windows. Unbreak paths starting with C: or such. 11:47:33 -!- TGWi has joined ##crawl-dev 11:48:41 if I wanted to make a wiki page on pricing errors, where should that be located? 11:49:17 TGWi: choose any place that seems somewhat reasonable, I can relocate later, if needed. 11:49:59 dcss:feedback:pricing? 11:50:41 yes 11:51:05 thanks 12:27:36 how hard would it be to make the altars in sprint 1 distinct? 12:31:02 by: distinct? 12:31:14 no triple sif muna among the 11 altars 12:31:22 doesn't C do that for you? 12:31:30 TGWi: have you played sprint? 12:31:32 by: yes, that sounds like a bug. 12:31:37 I have 12:31:41 sprint 1, and I know what you're talking about 12:31:53 ok, because that map uses 'C' 12:32:02 isn't there a character that places altars sequentially? I guess it isn't C 12:32:25 B, I think 12:33:06 but that wouldn't be good here, either 12:33:49 by: what distribution do you want? 12:34:37 I'd say 11 random distinct altars; not sure about temple god restriction 12:35:30 that could be done either with lua lists or with SHUFFLEs 12:37:01 shuffles would require ~15 letters, right? don't think sprint 1 has that many left over 12:38:01 does anyone know why oklobs won't target creatures whose ac is higher than 21-23 or so 12:41:30 even if you order them to 12:42:14 by: you can do it with NSUBSTs... 12:42:22 syllogism: no, might be a bug? 12:42:52 NSUBST: _ = 1:A / *:_ ; KFEAT: _ = altar of Zin ; repeat 12:44:01 do you get more letters available if you make the parts with the altars into subvaults? 12:44:19 yes 12:44:41 THat's another option, but it is a lot of work to SUBVAULTify a map after the fact. 12:44:52 -!- Twinge has quit [Ping timeout: 276 seconds] 12:45:05 dpeg_: that would result in an even distribution of all listed gods? 12:45:16 by: yes 12:47:54 should it be A = altar of Zin ? 12:48:05 (trying to understand NSUBST) 12:49:00 by: NSUBST: _ = 1:A / *:_ takes all _ symbols in the map and turns exactly one into an A (this assumes that A is not used elsewhere). 12:49:24 All the rest stay _ symbols, so you can keep going with the two NSUBST / KFEAT lines 12:49:51 and what becomes of the As? 12:50:14 just a moment 12:51:08 KFEAT: A = altar_zin it seems to be 12:51:26 but then this would guarantee a Zin altar 12:51:37 ah, I see where you are coming from 12:51:45 put four or five dummy altars behind some permarock somewhere 12:51:52 ugh 12:51:56 :\ 12:52:05 I'd just make a subvault 12:52:15 s/just // 12:52:23 by: then it's best to use _ on the map, and at the very end of the map (when letters are free again) do an NSUBST, which turns those many _ into one A, one B etc. 12:52:48 ah, the letters can be reused? sounds good 12:52:52 and then a SHUFFLE: ABCDE...Z (more letters than altars here) and the assign altars. 12:53:00 Do you see what I mean? 12:53:04 think so 13:04:26 syllogism: tracer calculations subtract the expected AC reduction 13:04:57 but it doesn't take into account the extra damage from acid 13:06:08 I guess if you go Fedhas with really high Inv, you want those oklobs to shoot. 13:06:56 Flame Tongue too weak (https://crawl.develz.org/mantis/view.php?id=1954) by larasium 13:08:14 syllogism: the extra acid damage is a multiplier on the raw damage 13:08:23 for monsters? 13:08:24 which goes into mons_adjust_flavoured as 0 13:08:35 that's how I read the code 13:08:38 @?? oklob plant 13:08:38 oklob plant (09P) | Speed: 10 | HD: 10 | Health: 38-71 | AC/EV: 10/0 | Flags: 03plant, !sil | Res: 06magic(40), 03poison, 08acid+++ | XP: 558 | Sp: acid splash (3d7+7d5). 13:09:09 @?? oklob plant hd:30 13:09:10 oklob plant (09P) | Speed: 10 | HD: 30 | Health: 133-193 | AC/EV: 10/0 | Flags: 03plant, !sil | Res: 06magic(40), 03poison, 08acid+++ | XP: 6602 | Sp: acid splash (3d7+7d5). 13:09:32 I don't know how @?? works 13:12:36 me neither 13:13:00 by: awesome (and so true) reply to the flame tongue :) 13:13:03 +1 13:13:25 not sure it's so awesome... but I do remember the discussions 13:14:19 I remember doing some KoFE temple reaching experiments 13:15:42 i'd rather have flame tongue than sandblast 13:15:52 sandblast is great 13:16:43 at least if you aren't MUEE or something 13:16:53 by: awesome = cutting short a discussion before it explodes into something senseless (ie. without any changes to the spell). 13:17:04 ok :) 13:17:19 !lg . end>=2009-09-20 end<=2009-09-24 char!=kefe s=char 13:17:20 10 games for by (end>=2009-09-20 end<=2009-09-24 char!=kefe): 6x KoFE, 4x OgCj 13:17:24 too many bad memories of trying to kill hobgoblins that had picked up armour 13:17:28 !lg . end>=2009-09-20 end<=2009-09-24 char!=kefe s=ktyp 13:17:29 10 games for by (end>=2009-09-20 end<=2009-09-24 char!=kefe): 8x leaving, 2x mon 13:17:36 I would like to Sprint around, but have to write this review :( 13:17:49 Mu_: with stones? 13:18:36 you barely even have to use flame tongue anyway 13:18:43 Mu_: sandblast is better because at least you can use stones to make it better 13:18:49 dpeg_: One time, I got an early ring of magical power on a SEEE and sandblasted ijyb with stones 15 times in a row on a SEEE and got him all the way down to moderately wounded 13:19:12 ogaz: do you think 15 magic darts would have killed him? 13:19:16 Probably, eh? 13:19:17 did he have some armor 13:19:24 I think he had leather 13:19:40 ??sandblast 13:19:40 sandblast[1/1]: Wield stones to do more damage and increase range from 1-2 to 2-4 with this spell. Sandblast with stones maxes out at 2d20 damage, which is really good for a level 1 spell, although damage reduction from enemy AC is applied twice instead of once. You can use large rocks, but damage won't increase beyond regular stones. 13:19:42 syllogism: I expect other monsters to not to use ranged attacks against high-ac monsters due to those tracer calculations 13:19:42 could have had a weapon of protection too 13:19:59 by: seems unnecessary 13:20:14 seems buggy, at least 13:20:59 @?? statue 13:20:59 statue (158) | Speed: 10 | HD: 8 | Health: 70 | AC/EV: 12/1 | Damage: 20 | Flags: 11non-living | Res: 13magic(immune), 05fire, 02cold, 10elec++, 03poison | XP: 561. 13:21:13 @?? statue ac:50 13:21:14 unknown monster: "statue ac:50" 13:21:16 :( 13:21:49 @?? goblin spells:magic_dart 13:21:50 goblin (15g) | Speed: 10 | HD: 1 | Health: 2-6 | AC/EV: 0/12 | Damage: 4 | Flags: !sil | Res: 06magic(1) | Chunks: 07contaminated | XP: 1 | Sp: magic dart (3d4). 13:22:46 @?? plant 13:22:47 plant (03P) | Speed: 0 | HD: 10 | Health: 38-71 | AC/EV: 10/0 | Flags: 03plant | Res: 13magic(immune), 03poison | XP: 0. 13:22:51 @?? fungus 13:22:51 fungus (15f) | Speed: 0 | HD: 8 | Health: 29-59 | AC/EV: 1/0 | Flags: 03plant | Res: 13magic(immune), 03poison | XP: 0. 13:23:06 statue ; crystal plate mail 13:23:28 ??fight club 13:23:28 fight club[1/1]: Crawl patch is in svn trunk as of r8059, termcast code: git clone http://crawl.akrasiac.org/henzell/src/c-splat.git 13:23:37 ??fight 13:23:37 fight[1/7]: the best(/spammiest) invention since ever. telnet termcast.org (FightClub channel) to watch. "!fight cancel" to end a fight that's stalled, or repeat the same command line with "cancel" at the end, e.g. !fight butterfly v butterfly cancel. 13:23:39 @?? bush 13:23:40 bush (07P) | Speed: 0 | HD: 20 | Health: 88-133 | AC/EV: 30/0 | Flags: 03plant | Res: 13magic(immune), 03poison | Vul: 04fire | XP: 0. 13:23:42 ??fight[2] 13:23:42 fight[2/7]: Examples: "!fight 20-headed hydra v 10 kobold ; scimitar ego:flaming", "!fight 99 orc v the royal jelly", "!fight electrical eel v 10 rat". Note the syntax for some monsters -- make sure you aren't pluralizing, and spell monster names correctly. 13:23:59 is it possible to team up different monsters? 13:24:38 !fight orc, goblin v hobgoblin 13:24:43 thanks 13:25:22 !fight goblin spells:magic_dart v fungus, plant, statue, statue ; crystal plate mail arena:river 13:26:00 bah 13:26:03 !fight cancel 13:26:16 !fight goblin spells:magic_dart v fungus 13:26:40 !fight cancel 13:26:54 * by gives up 13:27:26 !fight statue hp:400 spells:magic_dart v statue spells:bolt_of_fire arena:small 13:27:36 sup guys 13:27:45 !fight cancel 13:27:57 !fight statue hp:400 spells:magic_dart v statue spells:bolt_of_fire ; crystal plate mail arena:small 13:28:02 happy monday 13:28:23 it did use dart during the first fight, but not during second 13:28:33 @?? statue 13:28:34 statue (158) | Speed: 10 | HD: 8 | Health: 70 | AC/EV: 12/1 | Damage: 20 | Flags: 11non-living | Res: 13magic(immune), 05fire, 02cold, 10elec++, 03poison | XP: 561. 13:28:34 ok 13:28:45 !fight cancel 13:28:48 -!- Enne has quit [Quit: Enne] 13:28:59 @?? statue spells:bolt_of_fire 13:28:59 statue (158) | Speed: 10 | HD: 8 | Health: 70 | AC/EV: 12/1 | Damage: 20 | Flags: 11non-living, !sil | Res: 13magic(immune), 05fire, 02cold, 10elec++, 03poison | XP: 561 | Sp: b.fire (3d16). 13:29:31 really it shouldn't compare average damage to average AC for tracing purposes, but changing that might break easily break things 13:37:05 unique altars in sprint 1 (https://crawl.develz.org/mantis/view.php?id=1955) by rob 13:38:47 -!- TGWi has left ##crawl-dev 13:44:59 by: I can do this, if you want. But it will take some time (think September) :/ 13:45:17 maybe someone else will take it up earlier 13:45:19 but thanks 13:45:34 no problem 13:45:49 happy to help, even if in the future, and belated before the start :) 13:47:41 Aliza (L1 MuAs) ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 526 failed. (D:1) 14:05:13 -!- Enne has joined ##crawl-dev 14:11:08 -!- ogaz has quit [Ping timeout: 260 seconds] 14:11:31 Jude's sprint teleportation commit needs to be cherry picked to 0.7 14:13:12 -!- ogaz has joined ##crawl-dev 14:17:07 tell greensnark 14:21:25 off 14:21:31 no food all day, gotta change that 14:25:44 -!- dpeg_ has quit [Quit: slurp] 15:09:22 -!- ogaz has quit [Remote host closed the connection] 15:12:18 -!- ortoslon has quit [Quit: bye] 15:15:53 -!- eyhung has joined ##crawl-dev 15:17:42 -!- Enne has quit [Quit: Enne] 15:34:58 -!- purge has quit [Ping timeout: 276 seconds] 15:40:29 -!- ogaz has joined ##crawl-dev 15:42:20 -!- eyhung has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939]] 15:49:45 !tell Enne Great blog post! Fun, informative, and filled with pretty pictures. <3 15:49:46 Keskitalo: OK, I'll let Enne know. 15:57:52 -!- Celentes has left ##crawl-dev 16:00:38 -!- MarvinPA has joined ##crawl-dev 16:03:16 -!- blabber has joined ##crawl-dev 16:04:07 -!- blabber has quit [Client Quit] 16:06:37 -!- ogaz has quit [Ping timeout: 264 seconds] 16:10:29 !tell Enne Fully agreed! :) 16:10:29 Napkin: OK, I'll let Enne know. 16:14:02 why is restart_after_game = true default for Tiles but not Console build? 16:23:58 because it doesn't take as long to restart it 16:24:32 but you are more likely to restart than not so it makes sense to keep it as default 16:24:57 -!- ogaz has joined ##crawl-dev 16:24:57 and you already have your keys on the keyboard, while tiles will typically be set up to require a mouse and navigating a menu to run it 16:25:08 s/keys /hands / 16:27:06 looks like the option isn't in 0.7 at all 16:31:15 -!- MarvinPA has quit [Ping timeout: 252 seconds] 16:31:17 !tell greensnark can you cherry pick your restart_after_game commit and Jude's sprint teleporation tweak (4d0158c7) to 0.7 16:31:17 syllogism: OK, I'll let greensnark know. 17:01:30 -!- Cryp71c has quit [Quit: Leaving] 17:04:36 -!- Enne has joined ##crawl-dev 17:04:57 -!- MarvinPA has joined ##crawl-dev 17:06:07 -!- KiloByte has quit [Ping timeout: 245 seconds] 17:06:49 -!- dpeg has quit [Ping timeout: 276 seconds] 17:15:02 -!- dpeg has joined ##crawl-dev 17:16:03 -!- KiloByte has joined ##crawl-dev 17:19:53 -!- Celentes has joined ##crawl-dev 18:37:02 Morn. 18:39:10 Hey, due. :) 18:39:10 Enne: You have 2 messages. Use !messages to read them. 18:39:20 duey 18:40:04 Yesss? 18:40:55 how's your sprint map coming 18:41:09 badly :) 18:41:22 haha aw 18:42:01 As in, I have done nothing to it 18:42:58 Mu_: I've been trying to come up with some anti-berserker/BiA monsters but it's hard :( 18:43:40 :( 18:44:07 I had a crawl dream. 18:44:16 Instead of abjue, it converted BiA to hostiles. 18:44:39 is mass confusion a monster spell 18:44:43 no 18:45:31 i'll make a new lair piece tomorrow 18:51:42 wandering mushroom spells:blink_away;invisiblity;haste;confuse 18:53:19 do they use spells in sigh of the player? 18:53:25 yes 18:55:14 oh monster wandering mushrooms die on their own after attacking enough times 18:57:14 I suppose mephitic cloud is the closest thing to mass confusion 18:57:33 my berserk ogre killed me earlier thanks to those swamp drakes in sprint 2 18:58:51 in my opinion all the hell branches should have a demon lord 19:00:07 i thought that would be over the top 19:00:15 well you already have antaeus 19:01:20 could you kill antaeus 19:01:42 it was trivial as a spellcaster 19:02:15 maybe 1 hell lord and 1 pan lord per subvault :p 19:02:30 random pan lords would be fun yes 19:02:37 gloorx and ereshkigal comin atcha 19:03:15 or that 19:03:56 you should put cerebov somewhere 19:04:55 i almost put him in the hive vault but figured nellie was funnier 19:04:56 -!- Cryp71c has joined ##crawl-dev 19:05:17 o wait you did hear that it was secret map info 19:05:20 didn't 19:05:59 you should put khufu in tomb 19:05:59 syllogism would two & seriously not be too much :3 19:06:02 did I hear what? 19:06:03 or is he somewhere already 19:06:08 i forgot 19:06:24 Mu_: it probably would be a bit much :P 19:06:30 khufu has a chance to show up in tartarus i think 19:06:45 ye 19:06:55 you get either khufu, ereshkigal or murray 19:06:55 while skillwise you are good to go by that point, your hp max is bound to be quite low 19:07:01 ok 19:07:35 @?? mnoleg 19:07:35 Mnoleg (09&) | Speed: 13 | HD: 17 | Health: 250 | AC/EV: 10/25 | Damage: 35, 23 | Flags: 05demonic, see invisible, !sil | Res: 13magic(immune), 05fire, 10elec++, 03poison | XP: 11754 | Sp: greater demon, smiting (7-17), invisibility, horrible things, teleport self. 19:08:02 worst lord 19:08:40 mnoleg sucks 19:09:33 even after we doubled his HP and gave him SHT? 19:10:30 getting rid of SHT would probably make him harder, assuming it would make him use greater demon summon more 19:10:49 give him summon eyeballs 19:13:11 good idea, put dissolution somewhere :P 19:13:21 i didn't want him to chew up the map 19:13:33 oh right 19:15:06 Mu_: have you tried fighting those statues? :P 19:15:11 yes 19:15:53 @?? rupert 19:15:54 Rupert (04@) | Speed: 10 | HD: 16 | Health: 123 | AC/EV: 0/10 | Damage: 21 | Flags: spellcaster, see invisible | Res: 06magic(106) | Chunks: 07contaminated | XP: 2993 | Sp: paralyse, confuse, berserker rage. 19:16:00 @?? wayne 19:16:01 Wayne (08@) | Speed: 7 | HD: 17 | Health: 140 | AC/EV: 1/10 | Damage: 42 | Flags: see invisible | Res: 06magic(113) | Chunks: 07contaminated | XP: 1742 | Sp: might, haste. 19:16:09 rely on moving to the centre of the room, killing each statue quickly and then blinking away until summons despawn :3 19:16:35 how do you kill them quickly? They summon 4 more every turn :P 19:17:11 well if you're in the middle each statue is within striking range anyway :p 19:17:26 you should put golden eyes somewhere 19:19:48 i think you're the only tester at this point :3 19:19:58 so thanks for all the feedback :p 19:21:06 !lg * sprint map=~menkaure 19:21:06 1020. PoopBridge the Brawler (L9 TrBe), worshipper of Trog, succumbed to a soldier ant's poison on Sprint (Sprint II: "The Violet Keep of Menkaure" : the violet keep of menkaure) on 2010-07-12, with 3354 points after 340 turns and 0:05:16. 19:21:10 !lg * sprint map=~menkaure ktyp=winning 19:21:10 15. casmith789 the Champion of Chaos (L13 MfCK), worshipper of Makhleb, escaped with the Orb on 2010-07-12, with 283460 points after 2174 turns and 0:18:14. 19:21:23 !lg * sprint map!~menkaure ktyp=winning 19:21:23 60. rob the Impaler (L13 MuAs), worshipper of Trog, escaped with the Orb on 2010-07-12, with 285866 points after 6335 turns and 0:45:37. 19:21:28 !lg * sprint map!~menkaure 19:21:29 28711. Zao the Miscreant (L4 SpAs), blasted by Sigmund (wand of flame) on Sprint (Sprint I: "Red Sonja" : dungeon sprint 1) on 2010-07-12, with 143 points after 110 turns and 0:01:23. 19:22:04 though I suppose 20k of those died before sigmund :P 19:22:26 is sprint 2 easier than 1? 19:22:51 !lg * sprint map=~menkaure 1 19:22:52 yes, though sprint 1 is much easier than it was before the noise changes 19:22:53 No games for * (map=~menkaure). 19:23:11 huh? 19:23:29 !lg * map=menkaure sprint 1 19:23:29 No games for * (map=menkaure). 19:23:33 !lg * map=~menkaure sprint 1 19:23:34 No games for * (map=~menkaure). 19:23:39 !lg * sprint 1 19:23:39 1. Eidolos the Magician (L1 OMWz), slain by a gnoll (a flail of protection) on D:1 on 2006-12-02, with 20 points after 15 turns and 0:00:04. 19:23:46 wait what, that's not sprint 19:23:55 !lg * map=~menkaure sprint 19:23:55 1020. PoopBridge the Brawler (L9 TrBe), worshipper of Trog, succumbed to a soldier ant's poison on Sprint (Sprint II: "The Violet Keep of Menkaure" : the violet keep of menkaure) on 2010-07-12, with 3354 points after 340 turns and 0:05:16. 19:23:59 !lg * 1 map=~menkaure sprint 19:24:00 No games for * (map=~menkaure). 19:24:08 !lg * map=~menkaure sprint -1020 19:24:08 No games for * (map=~menkaure). 19:24:20 !lg * sprint map=~menkaure -1020 19:24:20 No games for * (map=~menkaure). 19:24:23 !lg * map=~menkaure 1 sprint 19:24:23 No games for * (map=~menkaure). 19:25:06 !lm * sprint 19:25:06 30026. [2010-07-12] Zao the Sneak (L1 SpAs) killed Ijyb on turn 41. (Sprint) 19:25:09 !lm * sprint 1 19:25:09 1. [2007-04-06] akhripin the Ruffian (L4 ) killed Terence on turn 2033. (D:3) 19:25:17 right 19:26:59 greensnark, are you around? 19:27:13 is sprint 3 easier or harder than them atm 19:28:57 probably harder 19:29:11 ok cool 19:29:37 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:31:21 -!- syllogism has quit [] 19:33:25 03kilobyte * r776de372235f 10/crawl-ref/source/itemname.cc: Mark bad rings of evasion as bad. 19:58:59 -!- Siber2 is now known as Siber 20:16:38 -!- Moriasc has joined ##crawl-dev 20:35:26 -!- purge has joined ##crawl-dev 21:07:07 -!- Moriasc has quit [Ping timeout: 240 seconds] 21:43:02 I've begun doing different things to address pre-release feedback about the dungeon tiles. 21:43:13 Oh? 21:43:28 Enne, same pic I showed you before. 21:43:35 Oh, ok. :) 21:43:43 I want to get feedback from more people who had a prob with distinguishing the walls from the floors 21:43:45 here is the pic 21:43:46 http://www.flickr.com/photos/45406045@N07/4788989526/sizes/l/ 21:52:06 -!- jld has quit [Ping timeout: 240 seconds] 21:52:10 -!- Celentes has quit [Quit: Celentes] 21:52:52 Poor_Yurik: Been playing with the new tiles, such an improvement! Its just now that some monsters don't seem to fit(wrong palette, too bright, etc.) the early ones that stood out to me were giant rat and cockroach 21:55:27 Poor_Yurik: I like the above pic, but maybe its a little too much IMO. Its hard to tell without playing with it 21:56:00 With that amount of "shadowing" on the floor tiles, they almost look like wall tiles 21:57:39 -!- jld has joined ##crawl-dev 21:59:58 Is there a heavy armor feedback place on the wiki that is still read? Because playing with trunk heavy armor still feels too weak 22:00:22 especially considering your giving up magic 22:00:38 until you can late game victory dance to really high skill levels 22:10:45 purge, what do you mean about the shadowing on the floor tiles? 22:11:08 also glad you like the new tiles, I really want to get them right for release 22:11:26 i love the new tiles 22:11:45 -!- eith has quit [Ping timeout: 240 seconds] 22:12:02 I think for a lot of people they look fine, but then there are so many different monitor and video configurations out there. I'd rather brighten them up a bit to be safe. 22:12:16 Brightening the wall tiles might be enough? 22:12:57 I think maybe that is the case. 22:13:18 I've got trouble seeing much on my proper monitor. I fear the results that my laptop will produce. 22:13:36 Zao, did you look at the screensht I posted her a few mins ago? 22:14:40 Looks quite fine on half-brightness, that. 22:15:31 it looks good for you? 22:18:32 -!- EroN1 has joined ##crawl-dev 22:18:41 Zao 22:18:42 ? 22:19:07 At first glance, yes. 22:19:28 I haven't built any trunk with new tiles on this machine, and it's booted in the wrong OS to test live. 22:19:32 ok, but you had brightness issues with how I had them before, right? 22:19:37 ah ok 22:20:56 zao 22:21:02 here is how they looked originally http://www.flickr.com/photos/45406045@N07/4777994232/sizes/l/ 22:24:22 -!- EroN1 has quit [Quit: Bye] 22:49:17 -!- MarvinPA has quit [Ping timeout: 252 seconds] 22:56:35 -!- MarvinPA has joined ##crawl-dev 22:58:27 Poor_Yurik: I meant that the definition lines in the floor tiles were too much 22:58:30 too dark 22:58:34 making them look like shadows 22:58:59 Zao: What OS are you on where running tiles is impossible!? 22:59:29 Wow, what a change from playing constant fighters to playing a spriggan assassin.. frickin' ez mode 23:01:01 -!- MarvinPA has quit [Ping timeout: 252 seconds] 23:01:13 sorear: Windows on an Intel GMA chip. 23:01:42 sorear: For some reason, the tiles build doesn't paint anything in the window when run. 23:01:51 03enne.walker * r29109cd6f3ce 10/crawl-ref/source/rltiles/dc-mon/griffon.png: Resize griffon tile to be 32x32. 23:01:52 03enne.walker * r1446076d445c 10/crawl-ref/source/tilepick.cc: Let snails and centipedes use zombie tiles. 23:01:54 03enne.walker * reeaf47ff14ad 10/crawl-ref/source/tilesdl.cc: [1937] Fix mouseover alt text issues. 23:01:56 03enne.walker * r936d6ee7965b 10/crawl-ref/source/tilepick.cc: [1936] Fix secret doors using the wrong tile. 23:01:58 03enne.walker * r1c7a90e05eb1 10/crawl-ref/source/rltiles/ (3 files in 3 dirs): Separate out banner tile from wall tile. 23:02:02 03enne.walker * r5951c36886f5 10/crawl-ref/source/rltiles/dc-dngn/ (32 files in 3 dirs): Change file mode of all tiles to 644. 23:02:05 sorear: I can start games and navigate the main menu, but nothing is ever drawn. 23:02:09 03enne.walker * r2d5f92b78de0 10/crawl-ref/source/rltiles/dc-dngn/wall/ (7 files): Use brighter wall tiles for main dungeon. 23:02:28 I suspect happy assumptions about supported modes or capabilities, but I haven't been able to find the cause yet. 23:03:24 Which GMA chip? 23:03:42 Enne: What graphics primitives are used by the entire normal game but not the main menu?? 23:03:50 Texturing. 23:04:02 Er, no. Fonts are textured. 23:04:10 Enne: 3150, I believe. 23:04:30 The kind that claims to do somewhere between SM2 and SM3, but doesn't do hardware vertex processing. 23:04:52 Crawl doesn't use shaders. Fixed function pipeline, single texturing. 23:05:04 sorear: Nothing ever draws, I might clarify. 23:05:21 Can you send me a PIX capture? 23:05:38 Of an OpenGL application? That could be hard :) 23:06:00 Oh, right. The only time I did that was when I used an OpenGL.dll that passed through to DX. :P 23:06:22 Silly lack of decent OpenGL tools. 23:07:36 It's capable of running the SlimDX minitri9 example if I set it up to use software VP, so some kind of acceleration is there. 23:09:13 I have no accelleration whatsoever and I can run tiles 23:09:39 Zao: Does the title screen show up? 23:10:09 No. For the lifetime of the application, it never even manages to clear or show anything. 23:10:59 What did you mean by navigating the menu and starting games, then? 23:11:00 Yet you can see the main menu? 23:11:16 In windowed mode, that is. In fullscreen it's all black. 23:11:30 Enne: I put breakpoints in the source and keyboard navigation and presses register as they should. 23:11:41 Ah, ok. 23:11:47 So, you're probably not getting any texturing, then. 23:11:51 sorear: I never see anything. 23:12:07 Enne: I'm a bit confused to why it wouldn't even manage to clear and present though. 23:12:25 It seems more likely that it's just all black. 23:13:18 This isn't just a "GMA sucks" thing... you don't need accelleration for Crawl to render 23:14:42 Yeah, I mean, my Macbook has a GMA X3100 card. I've also run Crawl on an i865, which is a pre-GMA model Intel integrated card. 23:22:44 * sorear , when he needs to debug tiles, does it on a 100% software 3D stack 23:29:53 A simple SDL test program repros the no-painting. That's good, I guess. 23:31:43 @?? snake 23:31:44 snake (09S) | Speed: 13 (swim: 60%) | HD: 2 | Health: 6-16 | AC/EV: 1/15 | Damage: 508(poison) | Flags: amphibious, cold-blooded | Res: 06magic(8) | XP: 13. 23:32:41 someone on mantis claims to have cast flame tounge "10 times" at a snake and done "no damage" 23:32:58 Successfully? 23:33:13 we need to get them to clarify what level they were and what their stats/skills were 23:33:25 because I don't beleive them 23:33:32 that's a 1 in 1000 chance at best 23:54:38 03enne.walker 07stone_soup-0.7 * r49d681b29416 10/crawl-ref/source/rltiles/dc-mon/griffon.png: Resize griffon tile to be 32x32. 23:54:41 03enne.walker 07stone_soup-0.7 * rec3f373cd198 10/crawl-ref/source/tilepick.cc: Let snails and centipedes use zombie tiles. 23:54:42 03enne.walker 07stone_soup-0.7 * r0df33de24ada 10/crawl-ref/source/tilesdl.cc: [1937] Fix mouseover alt text issues. 23:54:42 03enne.walker 07stone_soup-0.7 * rd3307ee69aa0 10/crawl-ref/source/tilepick.cc: [1936] Fix secret doors using the wrong tile. 23:54:45 03enne.walker 07stone_soup-0.7 * r3baf13c2c818 10/crawl-ref/source/rltiles/ (3 files in 3 dirs): Separate out banner tile from wall tile. 23:54:46 03enne.walker 07stone_soup-0.7 * ra4404a7be565 10/crawl-ref/source/rltiles/dc-dngn/wall/ (7 files): Use brighter wall tiles for main dungeon. 23:54:49 03enne.walker 07stone_soup-0.7 * rcba4e0f0f0ed 10/crawl-ref/source/rltiles/dc-dngn/ (32 files in 3 dirs): Change file mode of all tiles to 644. 23:59:08 -!- Enne has quit [Quit: zzz] 23:59:23 -!- Zao_ has joined ##crawl-dev