00:43:59 Afternoon. 00:48:05 Morning! 00:49:32 :D 00:50:19 doy: sorear: There is nothing specifically 10.5 + related that I've seen in Tiles. 00:50:42 In fact, compiling deps is More Difficult without 10.4SDK installed. 00:52:32 aww, I saw the highlight and I thought for a moment my push had finally gone through 00:53:23 Heh sorry xD 00:53:40 Is github not suited for our project hosting needs? 00:53:54 I have had only fun with it in the past month or so. 00:54:19 you're talking to a roomful of people who have been using github since forever 00:54:32 the github we know has worse uptime than sourceforge 00:54:37 dunno if it's improved 00:56:46 really. huh. 00:56:58 I mean, I haven't been using it for that long but it seemed more stable than that. 00:57:00 * ixtli shrugs 00:57:21 I mean, I get some lag sometimes when pushing, which means its githubs fault. 00:57:28 But, it's never that bad. 00:57:39 yeah, if we're interested in uptime, github really isn't the solution either 00:57:50 it's probably a little better than sf 00:58:01 but that's still a bit of a stretch from "good" 00:59:39 Heh. 01:00:50 meanwhile, crawl.develz.org runs a public git-server and gitweb, but Does Not Want to deal with account management problems 01:00:54 so taunting 01:01:56 It's sad that github isn't up to the challenge. I really like their web application. 01:02:03 And I usually /hate/ web applications. 01:05:56 yeah, it's pretty nice when it works 01:06:08 and i wouldn't be against setting up a mirror there 01:10:41 Twisted Resurrection spell should automatically use all corpses in LOS (https://crawl.develz.org/mantis/view.php?id=1304) by turnerjer 01:26:57 -!- agolden has joined ##crawl-dev 01:31:11 what do people think of adding something like an "Engineer" or "Programmer" profession. They could be something like a conjuror, but start out with a potion of "coffee" and get bonuses related to killing insect-type monsters (bugs). 01:32:17 I think a potion of coffee would normally behave like speed, but could maybe cure confusion or have some other special effect. 01:33:12 I think you're looking for #nethack 01:35:20 agolden: unfortunately there's a high edict preventing us from using any real-world or pop culture phenomenon younger than 300 years 01:36:08 "unfortunately" 01:36:17 so, come back in 2143 01:37:02 Wikipedia doesn't say exactly what day Lovelace's Note G was written, so I'll give you the benefit of the doubt - Jan 01 2143 01:37:06 2310: New race, LG (Lady Gaga) 01:37:56 pizza? 01:38:32 oh well 01:38:45 I should try slash'em, they'll take anything 01:39:04 Xiberia: predates the Edict 01:41:51 also, pizza is old, if not its popcultural importance... 01:47:13 Textmode: Indeed. 01:47:39 Pizza's been around for a LONG time. 01:48:47 is there a crawl equivalent of nethack's "dip" command? That was another thing I was looking for. I wanted to apply a potion of poison to a dagger. 01:49:28 no. 01:51:08 surely it's been considered 01:52:27 -!- ortoslon has quit [Read error: Connection reset by peer] 01:53:02 and rejected out of hand 01:58:01 sorear: http://www.csse.monash.edu.au/~jwb/edict.html :3 02:07:33 agolden: slash'em's devteam also is not very active ATM, but there was once a nethack variant called NetHack: The Next Generation which had a Geek role and a lot additional content inspired by douglas adams' works: http://nethack.wikia.com/wiki/NetHack:_The_Next_Generation 02:19:16 Keskitalo: Thanks for closing the new drac tpic, it was getting oyut of hand again. 02:24:30 -!- purge has joined ##crawl-dev 02:47:58 -!- syllogism has joined ##crawl-dev 03:03:48 -!- agolden has quit [Quit: agolden] 03:05:46 bhaak: hey... 03:07:21 sorear: arr... 03:22:46 -!- Spads has joined ##crawl-dev 03:44:10 -!- agolden has joined ##crawl-dev 04:05:45 -!- agolden has quit [Quit: agolden] 04:08:36 -!- by has joined ##crawl-dev 04:16:35 does anyone know a program that has similar macro functionality to crawl? 04:17:13 it'd be nice to rip out macro.cc and replace it by something new 04:22:33 I'd say angband, but... 04:22:45 well angband macros aren't buggy as such, just horribly designed 04:23:07 I was mostly looking for something well-designed :) 04:23:22 not necessarily for copying, but for looking at 04:23:43 angband macro implementation is decent 04:24:07 I find macros awkward, in general 04:24:10 there are 3 levels of key translation in angband and they interact idiotically 04:24:46 if I use macros, I do it by letting the program record my actions (like in vim) 04:27:41 -!- Mu_ has joined ##crawl-dev 04:53:05 For tutorial, we need to get the player appear on specific upstairs on D:2 when they take the corresponding downstairs on D:1. Any ideas? 04:53:56 doesn't {,} etc map to each other? 04:54:45 yes 04:59:22 So I thought, but it didn't seem to work. Need to double-check. 05:01:26 Doesn't seem to be working.. 05:01:42 if not, that would seem to be a bug 05:02:29 a) the symbols should map to DNGN_STONE_STAIRS_{UP,DOWN}_{I,II,III} 05:02:49 b) DNGN_STAIRS_UP_I should connect to DNGN_STAIRS_DOWN_I, etc 05:14:29 Well, with a different test map, it seems to be working correctly, so something's wrong with our map.. 05:34:51 -!- hotsun has joined ##crawl-dev 05:40:41 Oookayyy... http://crawl.pastebin.com/amdtVKu2 05:41:24 When you take the first downstairs you encounter ')', it consistently arrives at '}' on the next floor. 05:47:36 Running in the debug mode, it says that the D:2 '{' is stone_stairs_up_ii, no stone_stairs_up_i 05:47:42 it arrives at '{' you mean 05:47:42 yes :) 05:47:42 and what does it say for ')'? 05:47:42 stone_stairs_down_i 05:47:42 so the problem seems to be with the stair travelling, and not with the dungeon feature translation, right? 05:47:42 This one works correctly: http://crawl.pastebin.com/rQM9g60W 05:47:42 what is the '(' on D:2 described as? 05:47:42 No, '}' on D:1 in the tutorial map is stone_stairs_down_i, '(' on the D:2 is stone_stairs_down_ii so it looks like they are not mapped consistently for some reason. 05:47:42 It does go from stone_stairs_down_i to stone_stairs_up_i. 05:47:42 ok 05:47:42 Wait, I got it wrong.. 05:47:45 '}' on D:1 in the tutorial map is stone_stairs_down_i, '(' on the D:2 is stone_stairs_up_i, so it looks like they are not mapped consistently for some reason. 05:48:23 And it goes from down_i to up_i, so the travelling is ok but feature translation isn't. (As far as I can tell.) :) 05:49:24 -!- hotsun has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 05:55:48 Keskitalo: is there an easy way to get your maps loaded? 05:55:49 Oh, replace entry.des with them :) 05:55:49 (Forgot the crucial info of course) 06:07:47 Keskitalo: _fixup_interlevel_connectivity is switching the stairs around 06:09:04 give it a branch flag "islanded" to avoid that 06:20:55 Keskitalo: that doesn't work yet, however; one second 06:23:31 Keskitalo: can you update cdo 06:23:46 03by * r5fe92d1b550f 10/crawl-ref/source/l_dgn.cc: Allow setting all branch flags from Lua/.des. 06:23:48 now just add "BFLAGS: islanded" to the D:1 map 06:25:48 -!- MarvinPA has joined ##crawl-dev 06:27:27 ASSERT(false) in 'mon-place.cc' at line 1243 failed 06:30:00 syllogism: where are you getting this? 06:30:28 casmith789's crash, there's a crash dump 06:32:34 weird; the check is a) against re-generating uniques and b) placing merged slime creatures 06:32:45 I could see a) triggering when mara clones himself 06:32:51 but it doesn't in wizard mode here 06:33:09 it did assert when he moved into his LOS 06:33:55 -!- stabwound- has joined ##crawl-dev 06:33:57 -!- stabwound has quit [Disconnected by services] 06:35:58 Moving/Attacking in sight of Mara causes the game to exit (https://crawl.develz.org/mantis/view.php?id=1305) by casmith789 06:40:52 aha, for some reason MONS_PLAYER_GHOST is treated as a unique 06:41:14 -!- purge has quit [Ping timeout: 240 seconds] 06:43:40 by: Thanks! 06:45:41 -!- Henzell has quit [Ping timeout: 258 seconds] 06:46:16 why does mara's player cloning create MONS_PLAYER_GHOST instead of MONS_PLAYER_ILLUSION? 06:47:54 03by * rd18a1119ec18 10/crawl-ref/source/mon-data.h: Make MONS_PLAYER_GHOST not M_UNIQUE. 06:48:13 -!- Henzell has joined ##crawl-dev 06:52:13 will ghost kills still be reported 07:00:58 03Keskitalo * re74eb353d42e 10/crawl-ref/docs/develop/levels/syntax.txt: Document BFLAGS islanded and has_org. 07:01:07 has_org indeed. 07:02:33 -!- Henzell has quit [Ping timeout: 258 seconds] 07:04:10 -!- Henzell has joined ##crawl-dev 07:04:42 for some reason henzell isn't handling type=uniq queries very well 07:09:36 the electrocution brand hits flying enemies when it arcs through water, is that intentional 07:30:08 Probably not intentional.. 07:39:53 Hrmh, trying to debug the console version with gdb.. I'd need to open crawl in a new window so I can read the debugger output.. tiles version does that automatically. 07:40:25 "gdb crawl &" would work in unix (this is on msysgit), but it errors.. 07:40:47 (as it probably doesn't know how to open a new windows command line prompt. 07:41:06 What the hell, I'll build tiles. 07:41:22 -!- ortoslon has joined ##crawl-dev 07:46:09 Keskitalo: I tend to attach to running crawl processes (gdb -p pid or attach pid) 07:47:04 Hi. 07:49:51 hi due 07:50:14 do you happen to know why mara's player illusion is created using MONS_PLAYER_GHOST instead of MONS_PLAYER_ILLUSION? 07:51:32 Er, it shouldn't :o 07:51:41 greensnark rewrote that code because I was too lazy to do it 08:05:11 * Keskitalo waves due 08:05:34 due: Check Denzi's new tiles, see if they could be used for some wizlabs! 08:11:08 The marble ones? 08:12:36 I haven't looked at them myself. :) 08:16:45 Zonguldrok's shrine is kind of cool 08:16:48 * Zaba hides 08:17:41 the problem is that I didn't quite know what threat level wizlabs should have 08:18:02 so it ended up with a bunch of human zombies, a few skeletal warriors and a bleeding ancient lich.. sort of radical 08:21:30 Disable Demonic Guardian missing description (https://crawl.develz.org/mantis/view.php?id=1306) by Cab 08:26:51 I like it :0 08:26:58 Goodnight :) 08:37:16 -!- by has quit [Ping timeout: 246 seconds] 08:38:29 -!- by has joined ##crawl-dev 08:46:53 Mu_: Were the flying enemies always killed by the arc? 08:49:07 Nope. 08:50:57 I think the explosion damages the monsters before it checks if it can hit it. 09:04:52 I'm thinking setting the beam.damage might be redundant while using beam.damage_funcs. The flying monsters would be getting hit with beam.damage, and creatures in the water would be getting hit with both. 09:12:18 Looking at the commit message, it's only supposed to hit creatures in water. 09:14:03 -!- Cryp71c has joined ##crawl-dev 09:20:17 Nope, checking beam.damage to zero didn't help.. 09:50:13 Where are ability descriptions stored? One of the database files? 09:51:10 -!- TGWi has joined ##crawl-dev 09:52:52 -!- TGWi has left ##crawl-dev 10:03:07 Cryp71c: dat/descript/ability.txt 10:17:03 killing Dispater produces error message (https://crawl.develz.org/mantis/view.php?id=1307) by casmith789 10:18:22 -!- st_ has quit [] 10:18:43 -!- Textmode has quit [Ping timeout: 260 seconds] 10:21:52 -!- DrPraetorious has quit [Ping timeout: 240 seconds] 10:22:17 -!- Textmode has joined ##crawl-dev 10:26:03 -!- st_ has joined ##crawl-dev 10:26:28 -!- eith has joined ##crawl-dev 10:27:50 -!- Textmode has quit [Ping timeout: 246 seconds] 10:43:16 -!- Textmode has joined ##crawl-dev 10:47:28 Looks like the current hitting flying creatures has been there from the start (1cd5f59) 10:48:34 !tell Alweth Electric current from weapons of electrocution in water hit flying creatures. Looks like this has been the case from the start (1cd5f59 when your patch was applied). I played around with the debugger and it seems that the damage is dealt before it checks if it can hit the monster. 10:48:35 Keskitalo: OK, I'll let Alweth know. 11:06:40 -!- agolden has joined ##crawl-dev 11:08:27 Aizul casts a spell at you. 11:08:27 The naga falls asleep! 11:10:31 -!- stabwound- is now known as stabwound 11:17:10 -!- ortoslon has quit [Read error: Connection reset by peer] 11:19:37 -!- TGWi has joined ##crawl-dev 11:25:36 -!- MarvinPA-2 has joined ##crawl-dev 11:26:31 -!- MarvinPA has quit [Ping timeout: 265 seconds] 11:30:07 -!- murphy_slaw has joined ##crawl-dev 11:31:15 -!- murphy_slaw has quit [Client Quit] 11:37:21 -!- MarvinPA-3 has joined ##crawl-dev 11:39:41 -!- MarvinPA-2 has quit [Ping timeout: 245 seconds] 11:42:36 -!- MarvinPA-3 has quit [Ping timeout: 245 seconds] 11:42:46 -!- MarvinPA has joined ##crawl-dev 11:42:47 -!- DrPraetor has joined ##crawl-dev 11:43:24 https://crawl.develz.org/mantis/view.php?id=473 11:43:31 I think this got missed the first time around 11:43:40 it seems like it would help yellow draconian a lot 11:43:54 Ooh <3 11:44:16 that and adding a bwpn timer would fix it I think 11:44:46 That'll affect Fedhas worshippers as well, and quite possibly Beogh followers too. 11:44:52 beogh? 11:45:07 "nooo my orc warlord's beautiful beautiful gear!" 11:45:11 oh 11:45:29 Jiyva's I guess possibly? 11:47:39 -!- ortoslon has joined ##crawl-dev 11:49:53 -!- by has quit [Quit: Lost terminal] 11:52:08 -!- ortoslon has quit [Read error: Connection reset by peer] 11:52:56 -!- MarvinPA-2 has joined ##crawl-dev 11:54:16 -!- MarvinPA has quit [Ping timeout: 245 seconds] 11:59:41 -!- MarvinPA-2 has quit [Ping timeout: 245 seconds] 12:06:47 -!- DrPraetorious has joined ##crawl-dev 12:06:52 -!- DrPraetorious has quit [Client Quit] 12:06:53 -!- agolden has quit [Quit: agolden] 12:10:11 -!- DrPraetor has quit [Ping timeout: 240 seconds] 12:19:25 -!- TGWi has left ##crawl-dev 12:33:08 -!- doomgaze_ has joined ##crawl-dev 12:34:16 -!- Spads has quit [Ping timeout: 276 seconds] 12:34:25 -!- doomgaze has quit [Read error: Connection reset by peer] 12:36:21 -!- ortoslon has joined ##crawl-dev 12:47:40 -!- mr0t has joined ##crawl-dev 12:49:40 -!- MarvinPA has joined ##crawl-dev 13:04:04 -!- purge has joined ##crawl-dev 13:05:09 -!- Xiberia has quit [] 13:17:13 -!- TGWi1 has joined ##crawl-dev 13:19:48 -!- TGWi1 has left ##crawl-dev 13:30:55 -!- by has joined ##crawl-dev 13:39:32 -!- ais523 has joined ##crawl-dev 14:07:35 man so many crash reports :O 14:13:10 Can something be done vampire undead servants? (https://crawl.develz.org/mantis/view.php?id=1308) by purge 14:14:52 lol spectral Harold even sees invis so he takes care of unseen horrors for me :D 14:15:01 woops wrong channel 14:20:15 -!- TGWi has joined ##crawl-dev 14:44:18 -!- TGWi has left ##crawl-dev 14:48:20 Change Gods' Book gifting/remove Sif Muna (https://crawl.develz.org/mantis/view.php?id=1309) by wesleyshaver 14:48:20 -!- Spads has joined ##crawl-dev 15:00:32 heh 15:01:32 nuuu dnt remove my sif :'( ;'( 15:04:42 How popular is Sif? 15:06:11 I'd like a stealth god 15:08:12 -!- jmpc has joined ##crawl-dev 15:09:25 -!- jmpc has left ##crawl-dev 15:12:07 -!- ortoslon has quit [Read error: Connection reset by peer] 15:15:53 my channel ;( 15:46:22 i think targeting a draconian overhaul for 0.8 would be good 15:46:49 the stuff on the wiki page is pretty much all good except for most of b0rsuk's stuff 15:49:31 -!- syllogism has quit [] 15:49:41 -!- MarvinPA has quit [Ping timeout: 245 seconds] 15:58:49 b0rsuk: "Draconian sucks. Here is how you fix." (not a real quote) 15:58:55 my impression :D 15:59:47 i think the proposals at the top are a lot better than the ones that he suggests 16:06:34 be cool if the tail attacks tripped enemies 16:09:33 doy: 'wait, is my stuff on the wiki' 16:09:40 (draconian stuff, rather) 16:11:29 Eronarn: "shrug" 16:11:37 it's a combination of a bunch of stuff from sf 16:11:44 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:species:draconian 16:12:54 oh, no, none of my stuff is there 16:13:01 mine was the one that changed them to match the in-game dragons 16:17:28 i like draconians and dragons being distinct 16:21:41 -!- by has quit [Read error: Operation timed out] 16:29:44 -!- Zaba has quit [Ping timeout: 246 seconds] 16:30:02 -!- ais523_ has joined ##crawl-dev 16:30:06 -!- ais523 has quit [Ping timeout: 245 seconds] 16:30:47 -!- ais523_ is now known as ais523 16:36:39 -!- Zaba has joined ##crawl-dev 17:04:22 -!- Cryp71c has quit [Quit: Leaving] 17:05:57 -!- purge has quit [Quit: .] 17:19:04 Tiles antialiasing glitch in Shoals (https://crawl.develz.org/mantis/view.php?id=1310) by garron 17:28:25 -!- ais523 has quit [Remote host closed the connection] 17:29:06 Crash in tiles windowed mode without specifying resolution (https://crawl.develz.org/mantis/view.php?id=1311) by garron 17:36:53 -!- Textmode has quit [Quit: Over the ages, man has been certain of a great many things. some of these things were even true.] 17:56:02 -!- purge has joined ##crawl-dev 18:12:10 03dolorous * r1f691759be04 10/crawl-ref/source/religion.cc: Remove vampires from Yred's list of undead servants. 18:12:21 03dolorous * r53953e6c490a 10/crawl-ref/source/mutation.cc: Restore player LOS properly when losing the nightstalker mutation. 18:12:37 03neunon 07stone_soup-0.6 * r4776f820440e 10/crawl-ref/source/Crawl.xcodeproj/project.pbxproj: Xcode: fix crawl-cmd build 18:12:38 03neunon 07stone_soup-0.6 * re5d6ae4e410a 10/crawl-ref/source/contrib/sdl: SDL: fix Xcode build 18:12:40 03neunon 07stone_soup-0.6 * re482bf3a6930 10/crawl-ref/source/contrib/sdl: SDL: remove unnecessary Xcode build step 18:12:43 03neunon 07stone_soup-0.6 * r2130ec1edf10 10/crawl-ref/source/contrib/freetype: Freetype: fix font hinting quality 18:12:44 03neunon 07stone_soup-0.6 * reb50e9ddb5c9 10/crawl-ref/source/Crawl.xcodeproj/project.pbxproj: Xcode: simplify art-data.h and dc-unrand.txt generation 18:12:46 03neunon 07stone_soup-0.6 * r2660354a3555 10/crawl-ref/source/Crawl.xcodeproj/project.pbxproj: Xcode: fix generation of build.h and compflag.h 18:16:54 03neunon * r93425a350e68 10/crawl-ref/source/Crawl.xcodeproj/project.pbxproj: Xcode: fix crawl-cmd build 18:16:58 03neunon * re2ed7da50691 10/crawl-ref/source/contrib/sdl: SDL: fix Xcode build 18:16:59 03neunon * rf68fb2008edc 10/crawl-ref/source/contrib/freetype: Freetype: fix font hinting quality 18:17:01 03neunon * r5a9ef363bf40 10/crawl-ref/source/Crawl.xcodeproj/project.pbxproj: Xcode: simplify art-data.h and dc-unrand.txt generation 18:17:02 03neunon * rae22883299b0 10/crawl-ref/source/Crawl.xcodeproj/project.pbxproj: Xcode: fix generation of build.h and compflag.h 18:39:02 -!- TGWi has joined ##crawl-dev 18:42:27 hey, my push STILL hasn't gone through 18:42:45 sf is so slow, i now need to cancel my push and pull --rebase 18:43:27 03sorear * rfb0d8da3be4f 10/crawl-ref/source/ (files.cc initfile.cc newgame.cc ouch.cc tag-version.h): Rename *.sav to *.chr 18:44:20 sorear: is that going to break people with games in progress? 18:44:43 yes, which is why I pushed it to master and bumped TAG_MAJOR_VERSION 18:44:52 ah 18:45:10 it would be a lot worse if somebody hadn't added ./crawl -major-version 18:45:34 if I had done this earlier, Crawl would not notice the game at all, nevermind the fact that it's the wrong version 18:45:47 but no, the external system which versions saves will kick in... 18:45:49 hmm 18:46:05 !tell Napkin Do any of your scripts rely on .sav files existing? 18:46:05 sorear: OK, I'll let Napkin know. 18:46:13 * sorear just remembered that CDO doesn't use zip/tar 18:46:29 cao probably doesn't either 18:48:11 cao doesn't upgrade master 18:48:23 I don't think cao manipulates saves at all 18:48:39 oh, i guess that's true 18:50:50 this FR can be resolved -- https://crawl.develz.org/mantis/view.php?id=1308 18:51:01 dolorous fixed heh 18:55:25 so I pasted this in here earlier but only Keskitalo was around 18:55:25 https://crawl.develz.org/mantis/view.php?id=473 18:55:58 there wasn't any comment and as far as I can tell it never made it into trunk, so I figured I'd bring it up in here 18:58:13 03dolorous * rec27ae3d8c2d 10/crawl-ref/source/enum.h: Since TAG_MAJOR_VERSION has changed, remove now-obsolete references to 18:59:50 03kilobyte 07stone_soup-0.6 * r05c1c913213b 10/crawl-ref/source/ (AppHdr.h dbg-asrt.cc platform.h): Gut away broken endianness/word length detection. 18:59:52 03kilobyte 07stone_soup-0.6 * r2d70eeec0f54 10/crawl-ref/source/ (Crawl.xcodeproj/project.pbxproj contrib/freetype contrib/sdl): Merge branch 'stone_soup-0.6' of [sf] 19:00:28 kilobyte: pull --rebase! 19:02:26 doy: as mentioned in the commit message, the commit hash is referenced in a patch Guus Sliepen used 19:02:50 so it was an intentional merge 19:13:01 awww, no more yred vampires 19:13:15 Evening. 19:13:29 * sorear remembers the old days when vampires were the reason people loved yred 19:15:52 * Eronarn remembers killing quicksilver dragons in V:8 with a vampire 19:16:46 vampires = full power of unnerfed spammals, without even losing turns to cast them 19:20:33 03dolorous * r6cf77e8c27c6 10/crawl-ref/source/ (player-act.cc player.cc): Simplify. 19:20:35 03dolorous * r00718b022ed3 10/crawl-ref/source/player-act.cc: Add punctuation fix. 19:24:42 kilobyte: i miss the days when people didn't think spammals was broken!! 19:25:31 03dolorous * r55af7ae98988 10/crawl-ref/source/delay.cc: Make the message for swiftness or its equivalent consistent. 19:25:41 did anyone see n7's patch for NPC corrosion? 19:27:41 -!- TGWi has left ##crawl-dev 19:41:49 -!- purge has quit [Ping timeout: 252 seconds] 19:45:33 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 19:46:56 -!- purge has joined ##crawl-dev 20:02:40 -!- Fangorn has joined ##crawl-dev 20:08:20 the new mac 0.6.0.1 build works fine on Mac OS X 10.5.8 20:11:27 sweet 20:14:49 -!- zenna has quit [Ping timeout: 248 seconds] 20:15:09 -!- Keskitalo has quit [Ping timeout: 268 seconds] 20:15:21 -!- Keskitalo has joined ##crawl-dev 20:16:20 -!- zenna has joined ##crawl-dev 20:19:49 -!- agolden has joined ##crawl-dev 20:39:48 -!- Cryp71c has joined ##crawl-dev 20:55:43 Cryp71c: have you heard the popular opinion of Powered-By-Death? 20:56:01 sorear, no, I was absent most of today from my desk, and thus ##crawl 20:56:03 what of it? 21:04:28 mmm, be back later, !tell me 21:04:32 -!- Cryp71c has quit [Quit: Leaving] 21:15:14 Exiting the ziggurat fails (https://crawl.develz.org/mantis/view.php?id=1312) by 78291 21:17:17 -!- agolden has quit [Quit: agolden] 21:26:31 -!- Cryp71c has joined ##crawl-dev 21:26:33 ok, back. 21:28:29 Apparently powered by death turns people into spriggans 21:28:42 lol, too much rotting? 21:28:55 People on ##crawl complain about the fact that once you get the mutation, it's not possible to eat or even sacrifice corpses 21:29:27 and that the effects are "pretty weak" (elliptic) 21:29:36 disclaimer: no firsthand testing 21:29:53 sorear, of course. The rot thing seemed pretty weak when I coded it. But obviously not 21:30:40 It takes a bonus random2(duration_left_on_pbd*2/5) where duration is level * 8 + 1d8 or something like that 21:30:54 off of the rot factor of each corpse in a 3/6/9 radius 21:31:06 where 3/6/9 is the mutlevel * 3 21:45:05 -!- TGWi has joined ##crawl-dev 22:15:46 -!- TGWi has left ##crawl-dev 22:30:37 Moin 22:30:37 Napkin: You have 2 messages. Use !messages to read them. 22:30:43 Hey sorear 22:31:06 yeah - I am actually checking timestamp of a game with by checking the .sav file 22:32:05 Napkin: the .sav was renamed to .chr 22:32:39 arg? 22:32:54 not installed yet on CDO, right? 22:33:04 nope, not yet 22:35:12 ok, good :) 22:35:34 i've got early shift today - will upgrade and adjust once i get to work 22:35:47 thanks got letting me know :) 22:36:11 the "version chooser" and the savegame-backup stuff is using the .sav at the moment 22:36:41 sed -e s/.sav/.chr/g 22:39:59 or check both 22:40:02 or check .01a 22:40:04 -!- eith has quit [Ping timeout: 246 seconds] 22:41:30 checking both is cumbersome 22:41:54 checking only .01a is unreliable - with those crashes that created only the .save 22:41:57 *sav 22:42:54 if .01a doesn't exist, you must never have started the game 22:43:09 or were only on D:1 22:43:15 oh I get it 22:44:15 and "cumbersome" as in I need a reliable source to figure out what version is being chosen 22:44:35 -!- purge_ has joined ##crawl-dev 22:45:02 also, .01a has a wrong timestamp if you consider "last time played" 22:45:36 necessary for the !whereis - to show only the most currently played char in version 22:45:52 Napkin, earlier you said 'will upgrade' what are you upgrading? CDO? 22:45:59 oh.. !whereis needs to be adjusted to then 22:46:03 * Napkin takes notes * 22:46:04 -!- purge has quit [Ping timeout: 252 seconds] 22:46:17 yes, Cryp71c 22:46:23 talking about trunk on CDO 22:49:19 Napkin, I has some more patches I'm trying to sneak onto dev, I hope they make it before you upgrade 22:49:27 s/dev/trunk 22:49:41 Cryp71c: Updgrading CDO can be done daily if necessary :) 22:49:44 There's not really much rush. 22:49:56 well, they're not huge patches, I wouldn't special-bug napkin to do it 22:49:58 * Napkin points at the people with the plus in front of their names to Cryp71c * :) 22:50:18 Napkin, Davind Ramsey is my designated commiter :) 22:50:24 (dolorous) 22:50:30 Myself doy and napkin at least can update reguluarly. 22:50:35 Not sure who else can update? 22:50:50 greensnark and sorear, probably 22:50:56 sorear and greensnark could 22:51:03 oh, and Eino does, of course 22:51:54 off to work o/ 22:54:54 I probably can, but nobody ever taught me how 23:15:48 Shrapnel still makes allies hostile I guess? (https://crawl.develz.org/mantis/view.php?id=1313) by OG17