00:01:44 -!- eith has quit [Ping timeout: 240 seconds] 00:51:05 -!- pointless_ has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539]] 01:10:49 -!- Zaba has quit [Ping timeout: 248 seconds] 01:19:46 -!- Zaba has joined ##crawl-dev 01:23:25 -!- purge has joined ##crawl-dev 01:33:57 -!- ortoslon has quit [Ping timeout: 276 seconds] 01:37:57 -!- ortoslon has joined ##crawl-dev 02:19:06 clarity and angry should be treated as antagonistic mutations 02:47:14 -!- Spads has quit [Ping timeout: 240 seconds] 03:04:59 on tank overpoweredness: 03:05:01 01:03 < ZebTM> i always thought they should just cut wands so that melee types didnt have an easy ranged ability 03:05:14 this is actually, I think, worthy of discussion 03:05:21 what? 03:06:27 doy: force AC characters to train ranged if they don't want to melee everything 03:10:07 And what about EV characters fighting hydras? 03:10:45 EV characters have spells 03:11:22 SpBe 03:11:31 It's a stupid idea, in my opinion 03:11:37 Wands are quite well balanced as they are 03:12:01 SpBe is a pathological case, there's a reason it was outright banned for ~10 years 03:31:54 -!- ortoslon has quit [Quit: Leaving.] 03:47:09 -!- by has joined ##crawl-dev 03:47:22 hi 03:47:32 -!- Spads has joined ##crawl-dev 03:48:07 Napkin: I'd like to move the TAG_{MINOR,MAJOR}_VERSION definitions from tags.h to tag-version.h -- would that cause problems for you or your scripts? 03:50:05 yes, of course 03:50:35 so beep me once you did it and i'll adjust the update scripts - deal? 03:50:43 I can push now 03:51:12 ok :) 03:51:21 but at the moment i'm a bit caught up in work 03:51:36 second line was too late ... :) 03:51:38 03by * rf40f35fa6b8c 10/crawl-ref/source/ (enum.h tag-version.h tags.h): Move TAG_{MINOR,MAJOR}_VERSION definitions to tag-version.h. 03:51:46 ;) 03:52:00 but we can just wait for next update, right? 03:52:15 yeah, I think 03:52:39 new tag "3.6.23.1"? :-O 03:52:57 ah, of sqlite 03:53:00 nevermind 03:53:20 it should just be a matter of replacings tags.h with tag-version.h 03:53:31 assuming you're grepping or so 03:54:05 > grep "#define TAG_MAJOR_VERSION[[:space:]]*[[:digit:]]*" crawl-ref/source/tag-version.h | sed 's/.*TAG_MAJOR_VERSION[[:space:]]*\([[:digit:]]*\)/\1/' 03:54:08 21 03:54:52 > grep "TAG_MINOR_VERSION[[:space:]]*=" crawl-ref/source/tag-version.h | sed 's/.*=[[:space:]]*\([[:digit:]]*\).*/\1/' 03:54:56 0 03:54:57 that's correct, right? 03:55:00 yes 03:56:39 ok, scripts adjusted 03:56:49 thanks! sorry for keeping you from work 03:56:59 would you help me remember this change, if it's ever cherry-picked to 0.6? 03:57:17 I'll try, though I don't think it would be 03:57:26 good :) 04:10:15 -!- Xiberia has quit [Ping timeout: 265 seconds] 04:12:04 -!- syllogism has joined ##crawl-dev 04:50:29 -!- xardas-3 has joined ##crawl-dev 05:16:03 -!- Mu_ has joined ##crawl-dev 05:16:53 heya mu 05:17:27 hey 05:22:51 Submerging is weird now. 05:54:41 -!- Xiberia has joined ##crawl-dev 05:55:24 MDFi doesn't feel too hard to get started (in 0.7).. DSFi felt much harder. 05:58:46 Of course, I'm using things like wand of slowing + poison needles to fight ogres etc.. 05:59:06 armour is training fine? 05:59:52 I definitely like how you need to proceed much more slowly when upgrading to heavy armour. MD armour training feels ok, of course it's relatively very fast. :] 06:01:35 But I think on DS it seemed ok as well.. but I'm thinking (and I might be wrong) that "prevents from hitting" happens a bit too much on the low-end armours on lowish skill, and/or that they don't feel like they protected quite as much as they should. I'm not certain, I haven't played heavy armour characters that much - and the ones I've played have been dwarves. 06:02:06 -!- xardas-3 has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.8/20100214235838]] 06:02:11 I have Armour 9 and chain mail, and the "prevents" seems to pop up maybe a bit much.. 06:02:27 I should probably try an EV fighter for comparison. 06:03:17 But I can tell that both the HEAM and the NaTm felt more easy than this MDFi or especially the DSFi. 06:12:28 HaHu too. 06:14:35 "penalties for zero stats" 06:14:42 is statdearg gone now? 06:14:55 statdeath 06:18:02 Going, going, gone... 06:18:38 Thats a heck of a change! 06:21:45 -!- DrPraetor has quit [Ping timeout: 248 seconds] 06:24:08 kilobyte's branch isn't merged yet, is it? 06:25:04 don't think so 06:25:07 by: not yet 06:25:21 by: I'm fixing build failures right now 06:25:26 ok, great 06:25:42 we fail on freaking half of Debian's architectures, and that's only counting primary ones 06:26:18 all because of trying to enumerate known CPUs and kernels instead of doing feature checks 06:27:35 and since these are regressions compared to 0.5, trying to say "but few people use these!" will simply result in Crawl being not included in the next Debian release -- they believe in a stick approach to portability 06:31:22 Ouchie. 06:32:42 even funnier, we don't even use the results of these tests 06:34:14 there's not a single reference to TARGET_*_ENDIAN, and TARGET_CPU_BITS is just outputted in ./crawl --version 06:35:35 that big table is wrong too, it says ARM is little endian, and in another place it defines TARGET_LIDDLE_ENDIAN 06:35:42 the endian wars have been fought ... and we lost :( 06:37:22 Crawl is 100% endianness-agnostic. 06:38:28 that's not 100% true 06:39:08 texture loading checks endianness 06:39:20 it handles both cases 06:39:23 but it still checks 06:40:50 SDL does that, not Crawl. It doesn't use Crawl's detection. 06:40:59 I see. 06:41:34 and guess what, it uses autoconfage for that 06:41:50 hmm 06:42:13 there's sadly no way to detect endianness using the preprocessor only, you need an actual compile test 06:50:07 if crawl doesn't use the endianness checks it makes, can't they be removed? 06:51:15 -!- ortoslon has joined ##crawl-dev 06:53:10 Zaba: of course, the obvious patch is done, I'm just testing a related failure before pushing 06:53:17 okay 06:53:57 it dies if the CPU is unknown (hppa, s390) or the OS (kfreebsd-*) 07:04:27 -!- Amonchakad has joined ##crawl-dev 07:07:19 -!- Amonchakad has left ##crawl-dev 07:07:27 -!- Amonchakad has joined ##crawl-dev 07:20:46 Swamp:5 is sometimes failing test/unique.lua for the lernaean hydra 07:21:17 the game appears to place the lernaean hydra even though it's already in you.uniques 07:24:28 so it places two? someone on SA said he saw two at once 07:26:31 not sure this could lead to two in a level 07:31:32 I don't see how 07:33:04 That would mean any vault with unique in it could place that unique twice... 07:33:37 that, or some more obscure bug 07:36:11 trog/okawaru might as well gift javelins along with darts 07:37:04 syllogism: That's somethin that does need to be looked into 07:37:09 Currently, havelins will never be gifted 07:39:15 yeah, I can't think of a character who has any use for darts past the start of Lair 07:39:37 -!- MarvinPA has quit [Ping timeout: 264 seconds] 07:39:55 darts of dispersal are okay I guess, and if your throwing skill is high branded darts do decent damage 07:40:12 you disable the skill and pray you won't get it to 8, in which case they would drown out all other gifts 07:40:21 but I'd rather get gifted needles and javelins of returning :P 07:40:33 or large rocks 07:51:35 the lernaean hydra is placed again through the code around dungeon.cc:5240 07:51:45 ("already generated somewhere else") 07:52:01 I guess that's fine since it can't be generated anywhere else in normal game? 07:53:03 Nope, can't be 07:53:57 except through bugs, maybe :) 07:54:41 well, yeah. :) 08:11:58 goodnight, don't let the lernaean hydra bite! 08:34:35 only after playing a FE, with its flame tongue, I realised how annoying the 'z' making a pause when there's nothing in range can be 08:41:23 -!- Mu_ has quit [Read error: Connection reset by peer] 08:41:25 -!- Mu_ has joined ##crawl-dev 08:44:59 Zaba: yes, it's quite obnoxious; I cut it to 50 from 500 in trunk, but now it's too short to be of any use 08:46:04 I wonder, how much of an interface imporvement it really is, over letting the user cancel the spell if they have no target, and letting them cast them despite everything without a separate key 08:46:22 -!- Mu_ has quit [Ping timeout: 276 seconds] 08:46:25 -!- Mu_ has joined ##crawl-dev 08:47:26 I used to waste time on "Really target yourself?" but now I waste turns instead.. 08:47:47 granted, casting spells repeatedly without looking for whether there is a target is bad 08:47:55 03by * r54745e5ea460 10/crawl-ref/source/mon-place.cc: _define_zombie: Move mons_sec2 definition closer to its use. 08:47:56 03by * r13411a6b9efa 10/crawl-ref/source/mon-place.cc: Make _define_zombie work on monsters* instead of mid. 08:47:57 03by * rdcd69f2ac3ce 10/crawl-ref/source/ (8 files): Move to a single define_monster(monsters*) variant. 08:47:59 03by * ra4a009868201 10/crawl-ref/source/mon-place.cc: A bit of _define_zombie clean-up. 08:48:01 03by * r59209a2c43d0 10/crawl-ref/source/mon-place.cc: Further _define_zombie clean-up. 08:48:03 03by * r5011c052c0d2 10/crawl-ref/source/ (mon-place.cc mon-place.h spells3.cc): Merge monster choice code for defining zombies. 08:48:04 03by * r54664fffc749 10/crawl-ref/source/l_debug.cc: Fix debug.check_uniques() error message. 08:48:06 03by * r4ffd37040f8c 10/crawl-ref/source/mon-place.cc: Prevent duplicate uniques from being placed in _place_monster_aux. 08:48:07 03by * r3118ab8fa481 10/crawl-ref/source/test/uniquegen.lua: New test: random monster placement doesn't generate uniques. 08:48:10 03by * rc49fd5c0bfc2 10/crawl-ref/source/test/unique.lua: Fix Swamp:5 Lernaean hydra test failure. 08:49:05 the feature may be good for players that make each move separately with a pause in between 08:49:35 yes. 08:49:39 I think I should use ` more. 08:50:00 yes, maybe; 'za.' is also good for macroing 08:50:07 that is, it would be without the delay 08:50:20 also, perhaps crawl should ignore input that it receives during the delay? 08:50:29 or hm. 08:50:33 maybe 08:50:36 that would probably turn out more annoying that it seems. 08:50:52 it would indeed prevent accidentally wasting turns, but in a quite harsh way 08:51:50 if (!cast_a_spell(!force)) 08:51:50 flush_input_buffer(FLUSH_ON_FAILURE); 08:52:02 sounds like it does that, actually 09:00:33 by, perhaps that's not in 0.6? 09:03:04 seems to be in 0.6 09:03:21 (the code; no idea if it does what it appears to be supposed to do) 09:06:22 it certainly doesn't ignore the keystrokes 09:14:23 omg.. dispersal brand is such a damn mean thing! 09:15:32 mean or awesome? 09:15:36 both 09:15:55 dispersal darts have saved my ass a few times 09:17:46 player used dispersal is weird in that it's a ranged weapon that is most useful at melee range 09:25:13 -!- Xiberia has quit [Ping timeout: 264 seconds] 09:30:38 03by * re33120e046f9 10/crawl-ref/source/beam.cc: Remove polymorph cloud effect. 09:30:39 03by * rb44f9f770fce 10/crawl-ref/source/mon-place.cc: _place_monster_aux: move tilenum code to better place. 09:31:16 it appears LOS isn't updated when the player draws Tomb 09:31:29 ie. you see through the walls 09:31:30 nice 09:31:52 i know it used to be 09:32:42 LOS is only recomputed when required in 0.7, and not all terrain changing code notifies correctly 09:33:53 -!- Amonchakad has quit [Quit: Page closed] 09:35:52 is it still impossible to mollify nemelex? appears to be 09:36:55 oh it's on purpose? odd 09:37:45 03by * r6e830d511741 10/crawl-ref/source/spells3.cc: entomb(): spacing. 09:37:48 03by * rbe4d557cc16c 10/crawl-ref/source/spells3.cc: entomb(): invalidate LOS. 09:37:59 "Fighters come with armour and shield, as well as a weapon of their choi 09:38:00 " 09:38:03 whats up with the broken text? 09:38:12 work in progress 09:38:16 ahh 09:39:26 _Your cursed runed orcish dagger glows shimmering green for a moment. 09:39:29 what does that mean? 09:39:51 random uselessness maybe? 09:39:59 hmm, ok, confusing message :) 09:40:04 too close to EWI 09:40:15 I think that's the point :P 09:40:24 if it's still cursed it can't really be much else 09:40:32 it can be a buggy EW I :) 09:42:52 03by * rfa83090c0ad0 10/crawl-ref/source/effects.cc: Invalidate LOS when labyrinth changes. 09:50:38 03by * r7966235f8237 10/crawl-ref/source/mon-util.cc: Make mons_class_can_be_zombified handle invalid arguments more gracefully. 09:50:41 I wish the lantern didn't make everything gray; not seeing your LOS is particularily unnecessary 09:51:08 are you at LOS radius 2? 09:51:17 yes, diagonal radius 1 09:51:21 nice 09:52:31 -!- eith has joined ##crawl-dev 09:53:25 heh yeah, that's kinda dumb 09:53:35 you pretty much would never want to use the lantern anymore 09:54:58 -!- sorear has quit [Read error: Connection reset by peer] 09:55:21 with nightstalker 3 and antennae and the lantern, I suppose you can reliably get down to 2 stealth checks 09:55:35 -!- sorear has joined ##crawl-dev 09:55:39 lantern sets your stealth to 0, does it not 09:55:47 yes 09:55:58 well 09:56:02 i guess that's what the antennae are for 09:56:03 but you could unwield at diagonal distance 2? 09:56:42 the los isn't nearly as helpful for stealth as it initially appears considering on most levels you never have to get past more than a few checks 09:56:50 yes 09:57:08 antennaea + passwall is probably better 09:57:14 demonspawn size and bad aptitude more than make up for the small advantage 09:57:53 probably, stealth aptitudes should be improved for most races 10:02:24 wow, I see my cheibriados FR went nuts 10:05:23 -!- sorear has quit [Read error: Connection reset by peer] 10:06:20 -!- sorear has joined ##crawl-dev 10:11:34 why isn't ancient champion on gretell? :o 10:11:41 it's a vault specific custom monster 10:12:02 not very difficult, I think 10:12:34 I'm not going to try unless I know what spells it has 10:12:34 03kilobyte * ra3293de6a2de 10/crawl-ref/source/ (AppHdr.h dbg-asrt.cc platform.h): Gut away broken endianness/word length detection. 10:12:35 only real uniques show up 10:12:41 dont think it has any 10:12:56 it puzzled people who killed Crazy Yiuf 1.0, too 10:12:58 henzell says it does 10:13:08 pfft do you need spoilers for everything :P 10:13:36 yes 10:13:36 bolt of draining and throw frost, it looks like 10:13:49 oh wait, there are various sets 10:13:58 I could probably stab it but I'm not sure it'd go down in 1 hit 10:14:12 what's your stabbing 10:14:21 12 10:14:43 -!- Cryp71c has joined ##crawl-dev 10:15:01 by the way, your stabby dagger should have a brand as that gets applied 10:15:47 yeah I'm barely stabbing anyway, or not relying on it much 10:15:54 so if your holy wrath dagger stabs for 300, the brand could do 300 or more in addition 10:16:01 !vault ancient_champions 10:16:01 Couldn't find ancient_champions in the Crawl source tree 10:16:04 !vault ancient_champion 10:16:04 Couldn't find ancient_champion in the Crawl source tree 10:16:17 hmmm, has nobody updated henzell's copy of the source yet? 10:16:31 !vault ancient_champions_mu 10:16:31 Couldn't find ancient_champions_mu in the Crawl source tree 10:17:51 03kilobyte * r47601dff0d3c 10/crawl-ref/source/ (mon-act.cc mon-cast.cc): Update LOS when Khufu plays with Tomb of Doroklohe. 10:19:23 03by * r835f148a2c39 10/crawl-ref/source/player.cc: Let merfolk movement speed be affected in water. 10:20:26 !seen neunon 10:20:27 I last saw neunon at Mon Apr 5 15:09:20 2010 UTC (1d 11m 7s ago) saying ixtli: I just got up to get ready for class this morning, but I can take a look at around 4:30PM GMT on ##crawl-dev. 10:34:38 -!- by has quit [Quit: Lost terminal] 10:35:32 !vault lemuel_castle 10:35:32 Couldn't find lemuel_castle in the Crawl source tree 10:35:56 might be because the des files are in a slightly different place 10:36:28 yeah, that's possible 10:41:36 -!- |eith| has joined ##crawl-dev 10:41:57 -!- eith has quit [*.net *.split] 10:41:57 -!- syllogism has quit [*.net *.split] 10:41:58 -!- Madtrixr has quit [*.net *.split] 10:41:58 -!- CIA-43 has quit [*.net *.split] 10:42:29 -!- Madtrixr has joined ##crawl-dev 10:42:36 -!- |eith| is now known as eith 10:42:48 -!- 94SAACA6S has joined ##crawl-dev 10:42:48 -!- syllogism has joined ##crawl-dev 10:42:48 -!- CIA-43 has joined ##crawl-dev 10:44:40 -!- 94SAACA6S has quit [Ping timeout: 270 seconds] 11:15:30 -!- TGWi has joined ##crawl-dev 11:36:53 -!- TGWi has left ##crawl-dev 11:47:58 -!- Xiberia has joined ##crawl-dev 11:56:23 is passwall not giving a free turn when you emerge an intentional change? 11:56:31 Change DG to Dg (https://crawl.develz.org/mantis/view.php?id=1289) by TGW 12:18:03 oh, i have a 100% cpu crawl process 12:21:50 yeah, greensnark was in the middle of tracking those down 12:21:53 and then he disappeared 12:25:39 _choose_species() -> random2() 12:28:07 I don't think LOS is behaving quite right in the labyrinth, I'm seeing through stone walls. 12:28:13 hahaha "Funny, though, that on Nethack servers (NAO, etc.) I don't think the problem ever showed up." <- talking about startscumming 12:28:49 Ah, by just fixed it earlier today. 12:41:45 -!- Spads has quit [Ping timeout: 264 seconds] 12:44:01 it'd be nice if somethingawful people actually reported their bugs 12:47:21 Yeah. 12:50:14 i'm collecting the bug reports now, but without extra information, not sure how useful some of them will be 13:13:22 -!- Xiberia has quit [Ping timeout: 268 seconds] 13:22:02 New tag: no_trap_gen (https://crawl.develz.org/mantis/view.php?id=1290) by evktalo 13:32:45 k, back. 13:38:12 Gah fighting with summons is unbearable. RUn out of message room every turn. 13:39:50 -!- TGWi has joined ##crawl-dev 13:40:04 do spore kills from reproduction yield full exp? 13:41:03 Watching this shoals game, its a shame that aquamancers can't knock you into deep water, or sirens pull you in, but instadeath sucks 13:41:22 I wonder how imba it would make the game to have deep water inflict drowning damage instead of instadeath 13:41:52 then sirens and aquamancers would be more interesting :D 13:48:41 purge: Not a bad idea! 13:49:28 lava could do a crapload of damage per turn but is reduced by fire damage 13:49:29 Cryp71c: Ally spam muting is handy. (I don't have them at the moment though..) 13:49:38 er fire resist 13:49:46 Keskitalo, Ally spam muting? 13:52:06 and also, how about if the level gen places a randart/unrandart weapon on a level plus a unique, it automatically gives it to the unique so there it feels like there is a reward for beating them 13:52:46 (besides exp) 13:53:21 that would be nice, but having Terrance wield a +4 +7 hammer {speed, AC+5 EV+3} would be rediculous. 13:53:29 (or whatevr) 13:53:37 ??summoner 13:53:38 summoner[1/2]: Tired of message spam in 0.4? Add this line to your options: "message_colour = mute:Your.*(bites|misses|hits|stings)" and update as needed. 13:53:58 Works for 0.6 too. :) 13:54:16 Also: message_colour = mute:(stings|misses|hits).*your 13:55:35 purge: That's a though worth considering too! 13:56:07 "You have reached level 5! Your demonic ancestry asserts itself..." but nothing happens 13:58:21 syllogism, A screen? 13:58:25 anything there? 13:58:30 i did check yes 13:58:40 I already had spines 2 and talons 1 before that and nothing changed 13:58:47 slow metabolism game after it 13:58:49 camne 13:58:50 came 13:59:24 check your A screen for me? 13:59:32 or snag me a link to your dump 14:00:02 I dont know where trunk morgues are 14:00:03 I'll make them FR 14:00:35 -!- TGWi has left ##crawl-dev 14:00:35 ??dump 14:00:36 dump[1/2]: To see a midgame dump that you made on the CDO server, visit http://crawl.develz.org/morgues///.txt. "Game" is one of "ancient," "hex," "stable," or "trunk." For CAO see !dump. 14:00:42 oops 14:00:47 clicked the wrong link 14:02:06 the dump isnt very helpful http://crawl.develz.org/morgues/trunk/syllogism/syllogism.txt 14:02:18 syllogism, I know what it is though :) 14:02:40 Well, I think. 14:02:41 1 min. 14:02:58 gotta compile and test locally, I think. 14:05:36 spines 3 early on is funny 14:12:20 Give level generated randarts/fixedarts to uniques (https://crawl.develz.org/mantis/view.php?id=1292) by purge 14:12:20 Removing deep water and lava instadeath (https://crawl.develz.org/mantis/view.php?id=1291) by purge 14:12:48 mmmmm my D:16 has a huge block of unexplored space 14:12:52 * Cryp71c wonders what's there 14:13:39 Bees. 14:14:03 well now Ihave cTele 14:14:05 We're gonna go see 14:15:46 bad stuff... 14:15:47 lol 14:16:00 Zot traps and Ogre mages, orc knights and yaktaur captains 14:20:13 heh, apparently dashnine ran into an orc warlord band on turn 30? 14:20:40 is that supposed to be able to happen? 14:20:46 Sounds like OOD to me 14:21:02 there's an entry vault with a sectioned off area containing an orc band 14:22:23 Roxanne does nothing (https://crawl.develz.org/mantis/view.php?id=1293) by Cryptic 14:22:42 that was fixed, i think 14:22:57 or maybe just talked about 14:24:32 i believe dpeg edited it 14:25:56 Cryp71c: got that mutation message again but no mutation 14:26:22 syllogism, yeah, you'll get it 1 more time, it was scales that you were supposed to get, but didn't because of a shortsight bug in my code. 14:26:56 i mean in another game :P 14:32:38 -!- by has joined ##crawl-dev 14:35:38 -!- purge has quit [Ping timeout: 260 seconds] 14:39:01 I assume the new short timespan target for 0.7 precludes the EXP pool change ideas until 0.8 14:39:42 sounds right 14:40:52 for certain values of new 14:41:44 -!- ais523 has joined ##crawl-dev 14:42:22 -!- ortoslon has quit [Quit: Leaving.] 14:46:22 !lm cryptic uniq=roxanne -tv 14:46:23 1. Cryptic, XL19 DSBe, T:65669 (milestone) requested for FooTV. 14:46:51 !lm cryptic char=dsas uniq=roxanne -tv 14:46:53 No milestones for cryptic (char=dsas uniq=roxanne). 14:55:02 -!- purge has joined ##crawl-dev 14:56:23 by, I'm at her right now, still havn't killed her. 14:56:35 can dance around, if you'd like, but my summon might kill her. 14:57:03 show me 14:57:41 I think her doing nothing for 5 turns is not that unlikely 14:59:09 ah, yeah. She JUST iron shot me. 14:59:47 1 action in 11 turns 15:00:06 that's really wierd, in the past she does stuff every turn / every other turn at the most. 15:00:13 sh tried to blink the blue death, and cast a spell at it, too 15:00:59 there may well be a bug involved 15:02:43 -!- xardas-3 has joined ##crawl-dev 15:02:49 yeah, added the info to the BR 15:02:58 yeah, roxanne used to spam stuff pretty frequently in previous versions 15:03:21 Bang(MiBe) - crash after trying to remove item from shopping list(and losing awesome "Ipott" ring due to rolback ;-( ) - http://pastebin.com/QDSWzDVU 15:04:06 yeah, she did in .6, I ran into her in Shoals a couple of times and had to avoid her entirely. 15:04:14 Iron shot x2 blink x2, etc. etc. 15:05:29 xardas-3: please report this on the tracker? 15:07:55 I don't think it's worth making a new account for one bug 15:08:06 whatever 15:12:09 @?? roxanne 15:12:09 Roxanne (028) | Speed: 10 | HD: 14 | Health: 180 | AC/EV: 20/0 | Flags: 11non-living, spellcaster | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++ | XP: 2672 | Sp: crystal spear, iron shot, blink other close, b.magma, mystic blast, stone arrow. 15:16:02 there's a 50+hd in 200 chance of casting 15:16:58 -!- Zao has joined ##crawl-dev 15:18:37 that applies to all spellcasters? 15:19:45 syllogism: yes, I think so 15:28:44 the hd part in that formula is negligible 15:29:27 I guess once in 4 turns to once in 3 turns does make a slight difference 15:29:30 by, so what else does Roxanne do if RNG doesn't have her cast? 15:29:38 wait 15:29:49 maybe she searches for traps 15:29:52 lol 15:29:58 In case she ups and moves. 15:30:15 doesn't want to step in a trap 15:31:03 we could just give stationary monsters a double chance to cast 15:31:17 though that might apply to oklobs, too 15:31:35 or is that a "special ability"? 15:32:55 -!- Zaba has quit [Ping timeout: 240 seconds] 15:34:35 -!- Twinge has quit [Ping timeout: 268 seconds] 15:35:45 -!- xardas-3 has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.8/20100214235838]] 15:36:58 -!- Zaba has joined ##crawl-dev 15:40:03 -!- by has quit [Quit: leaving] 15:41:29 i wonder if we might want to tone down nemelex deck generation 15:41:57 i haven't played him recently, but there seems to be a pretty strong consensus on somethingawful about how powerful he is 15:47:51 Background/species description bugs (https://crawl.develz.org/mantis/view.php?id=1295) by nicolae 15:47:51 "ASSERT(smc) in 'mon-util.cc' at line 992 failed" when going down stairs (https://crawl.develz.org/mantis/view.php?id=1294) by LoginError 15:47:56 it's mostly about decks of summoning, they're much stronger than, say, Makhleb's summons, and you can use them in any tougher fight and yet stash around half of decks you get 15:48:43 the Experience card is a major thing too, you typically get more than 5 free levels before you hit 27 15:49:20 yeah 15:53:21 incidentally, kiting oklobs is really boring 15:53:51 I'm specifically thinking of the ones at the end of one of the Hive vaults, where there are no other dangerous monsters to interrupt your kiting, and you don't have to worry about food trouble 15:54:51 so you just move to the edge of range, spam a ranged attack at them, if they hit you before they die you move out of range and heal up, repeat until you get lucky 15:55:08 you can do this unarmoured if you're worried about equipment loss, just so long as they can't one-hit you 15:58:45 ... 15:58:46 bahhahha 15:58:52 Summons are so rediculous atm. 16:00:11 I have a blue death which summoned a Vampire, a Neqoxec, and a sorceror (somehow), and now I have a screen full of summons. 16:01:11 well, that's what typically liches do 16:01:54 yeah 16:12:59 Shift-direction does not work with weapons of reaching, should target two squares away for symmetry with spellcasting (https://crawl.develz.org/mantis/view.php?id=1296) by ais523 16:14:52 -!- Zaba has quit [Ping timeout: 276 seconds] 16:22:47 -!- Zaba has joined ##crawl-dev 16:27:32 -!- syllogism has quit [] 16:28:21 -!- Zaba has quit [Ping timeout: 276 seconds] 16:38:33 -!- Zaba has joined ##crawl-dev 16:41:14 -!- stabwound has quit [] 16:45:38 -!- stabwound has joined ##crawl-dev 17:13:19 Your demonic ancestry asserts itself... But no mutation? (https://crawl.develz.org/mantis/view.php?id=1297) by rkd 17:17:34 03dolorous * r1ed6713afbca 10/crawl-ref/source/dat/descript/species.txt: Fix typo. 17:23:07 -!- Cryp71c has quit [Quit: heading home, keep playing DS!] 17:30:16 -!- eith has quit [Ping timeout: 258 seconds] 17:33:46 -!- eith has joined ##crawl-dev 17:38:19 -!- Textmode has joined ##crawl-dev 17:39:19 morning all 17:59:52 03dolorous * r1ecf38337b80 10/crawl-ref/source/mutation.cc: Comment fix. 18:00:04 03burnhamrobertp * r063adf4cf80e 10/crawl-ref/source/mutation.cc: Fix_ds_not_getting_scales 18:02:42 Morning. 18:03:34 Mention the fact creatures are small (eg Kobolds) (https://crawl.develz.org/mantis/view.php?id=1298) by casmith789 18:15:14 03dolorous * r91b123a28825 10/crawl-ref/source/fight.cc: Simplify auxiliary damage calculation for some unarmed attacks. 18:31:39 -!- TGWi has joined ##crawl-dev 18:31:52 -!- thelinuxlich has joined ##crawl-dev 18:32:46 hi 18:32:52 can I set my own crawl server? 18:33:47 i don't know, can you? 18:33:49 If you'd like. It's a bit painful and fernickity. 18:33:51 (not sure what you're asking) 18:34:01 There's DGL and joosa's alternative. 18:34:25 what is DGL? 18:35:38 dgamelaunch 18:35:51 it's the server software that cao and cdo use 18:35:55 it's what's used by CAO, CDO, NAO and many other servers for allowing the public to play roguelikes 18:36:25 cool 18:37:12 it's ported to crawl or it's a generic thing? 18:37:28 It's a generic thing. 18:37:32 but I was unable to get it working :) 18:38:00 can I have your spot on the devteam if I get it working? 18:38:13 No? 18:38:25 is there some guide? 18:39:58 where can I get this stuff? 18:47:23 there are a few guides 18:47:28 they are very experienced 18:47:48 their names are 'paxed', 'rax', 'lorimer', 'Napkin', 'dtype', and 'bhaak' 18:48:09 Huhwha? 18:48:15 ok 18:48:21 rax, you are the Oracle man 18:48:35 The Oracle's a woman. :) 18:48:42 rax: he asked for dgamelaunch guides. 18:48:44 rax, enlighten me with your wisdom 18:49:09 When you look into dgamelaunch, dgamelaunch looks back into you. 18:49:25 right 18:49:34 Is this a public or private crawl server? How many users are you expecting? 18:50:07 public server, 1~30 users 18:52:09 DGL's probably the way to go. ftp://ftp.alt.org/pub/dgamelaunch/ is a good starting point. The basic basics is that you'll be running crawl in a chroot, and dgl will hander user management, recording games, and allowing users to watch games and edit config files. 18:52:58 -!- TGWi has left ##crawl-dev 18:53:36 I'm not sure if version 1.5.0 has the crawl terminal handling fixes in it; I'm not running 1.5.0 because I'm terminally lame. 18:53:50 I think CDO's rnuning 1.5.0? 18:53:55 Napkin is running it, yes. 18:53:59 It's totally better. 18:54:04 and where my crawl executable enters in this soup? 18:54:44 The crawl executable will be in /path/to/chroot/usr/games/ and dgl will call it when a user selects "play crawl" from the dgl menu. 18:55:17 On CAO I use a shell script called crawl-caller that calls the crawl executable, so I can throw some extra options in there and do upgrades without anyone noticing, but that's optional. 18:55:26 You can also do that abstraction layer in /etc/dgamelaunch.conf 18:55:41 sounds pretty straightforward 18:56:23 It's not terribly hard, just finicky. :) 18:56:40 also: resource intensive 18:56:46 so make sure you've got that covered 18:56:58 doy, really really? 18:57:11 crawl processes are ~30-40mb on average 18:57:16 Aside from that 0.5 memory leak, which hasn't shown itself in 0.6 yet, it's not that resource intensive. 18:57:24 Is 0.6 bigger? 18:57:33 rax: shouldn't be 18:57:36 40mb/player? 18:57:50 Yes. 18:57:51 40mb/simultaneous player 18:58:11 if you have 4000 accounts but only 2 simultaneous users, you don't need 160gb ram 18:58:38 iirc rax was running a 1gb slice all the way up to the first tournament 18:58:50 Players should be able to pick their Draconian variant at creation (https://crawl.develz.org/mantis/view.php?id=1299) by signoise 18:58:51 All the way to the second, actually. 18:59:02 Now CAO's a 2GB RAM VM. 18:59:06 Tournament had an unexpected number of simultaneous users. :) 18:59:09 wow 18:59:20 Holy crap the chroot has 136G in it. 19:00:06 if you record games, you will generate a great deal of data 19:00:12 1TB/yr or so uncompressed 19:00:30 I may actually need to grow the partition within the next couple of months. 19:00:34 if you don't record games, storage requirements are much more modest 19:00:47 rax: how's bandwidth usage? 19:01:12 doy: My colo provider has stopped keeping track, so I don't know. He's not complaining. Crawl is fairly bandwidth intensive; I'd be loath to run CAO on a linode. 19:01:23 Someone started working on graphs and then got bored. 19:01:31 ah 19:02:27 I wonder if CAO's storage needs will keep up with hard disk size over time. 19:02:45 rax: actually... we DO have bandwidth info 19:03:04 We do? 19:03:08 for every byte of ttyrecs created in the last year, a byte of data has been sent over the network in the last year 19:03:15 *uncompressed 19:03:16 I'll try it 19:03:32 + TCP/IP overhead 19:03:37 multiply by 1.5 or so to model spectators 19:03:52 In character dump, large abominations in vanquished creatures section show up as "large large abominations" (https://crawl.develz.org/mantis/view.php?id=1300) by Fangorn 19:04:01 ivan: crawl frames are >>MTU, the overhead should be neglible 19:04:07 What's wrong with large large abominations? 19:04:23 Plus web traffic, plus the other stuff hosted on CAO, plus back and forths with CDO... but that's a good ballpark estimate, certainly. 19:04:41 The xen host might know how much bandwidth it has used if I knew how to ask it. 19:04:47 lol another draconian pick color FR... its once a month or something 19:05:13 that guy sounded pretty angry on sa 19:06:00 rax: you can check the interface's counters to know the stats since reboot 19:06:26 netstat says 269M packets in 71 days, but I don't know if I can get size that way. 19:06:32 kilobyte: Do you know if you can get size? 19:06:56 rax: ifconfig, probably 19:07:01 It looks like you guys need to come up with one of those "tech support" autoreplies for the draconian color pick FRs 19:07:04 RX bytes:1102480 (1.0 Mb) TX bytes:359148 (350.7 Kb) 19:07:04 RX bytes:1102480 (1.0 Mb) TX bytes:359148 (350.7 Kb) 19:07:08 oops 19:07:19 purge: It's called "Thanks, but no thanks." and close. :) 19:07:25 rax, thanks Oracle 19:07:35 without explanation? 19:07:38 thanks crawlings 19:07:41 hehehehe 19:07:42 doesn't seem very nice 19:07:43 -!- ais523 has quit [Remote host closed the connection] 19:07:43 tc -s qdisc show 19:08:17 oh right, and TX bytes :p 19:11:28 purge: I always explain :) 19:13:03 yay, Debian's autobuilders succeeded on kfreebsd-i386 and kfreebsd-amd64 19:13:41 just put a link to a wiki page with "no, these changes will not happen" and jam it to FR's like that ;) 19:14:43 RX bytes:23848205656 (22.2 GiB) TX bytes:250064239570 (232.8 GiB) 19:14:47 In 71 days. 19:15:48 Around 6140000 seconds, with the slop. 19:16:05 so 100gb/month or so 19:16:31 40KB/s out, then, on average, over that time. 19:16:45 Tournament time is worse. :) 19:16:48 (: 19:18:11 and cao is typically 20-30 simultaneous players 19:18:20 (more during tournament time) 19:20:32 Okay, time to go out, bye folk. 19:33:47 -!- thelinuxlich has quit [Quit: Saindo] 19:37:40 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 20:44:09 -!- DrPraetor has joined ##crawl-dev 21:07:51 -!- Zao has quit [Ping timeout: 276 seconds] 21:18:23 -!- Zao has joined ##crawl-dev 21:37:55 -!- eith has quit [Quit: sleep] 21:49:42 Javelin of returning crash (https://crawl.develz.org/mantis/view.php?id=1301) by Seriyu 21:54:44 Javelin of returning description error (https://crawl.develz.org/mantis/view.php?id=1302) by Seriyu 21:59:46 ARGH 21:59:58 argh 21:59:59 ? 22:00:22 would people please stop uploading .sav files to mantis? 22:00:57 * sorear is now attempting to modify Crawl to use .chr as the extension 22:01:04 why do they have .sav files? 22:01:14 doesn't windows have .zip? 22:01:21 not if crawl crashes 22:01:33 zipping is only done on orderly saves 22:01:41 crashes leave loose save components 22:01:46 well, we should fix that 22:01:53 we have a crash handler 22:01:59 why don't we use it 22:03:05 if crawl goes into an infinite loop and our user applies kill -9, there's still an argument for a less misleading name 22:32:27 fatal: The remote end hung up unexpectedly 22:33:53 can't we stop using sf yet 22:35:01 plz 22:36:20 * sorear while sleep 5m; do git push && break; done 22:37:32 on Crawl: 20:36 < psy_wombats> I forgot my physics teacher sent me a copy... 22:38:47 A copy of? 22:40:06 that's why I added the 'on Crawl' bit 22:40:23 I thought that was the standard syntax for incontexting quotes 22:41:09 sorear: the question is, why do we care 22:43:03 physics teachers player crawl? 22:45:45 -!- purge has quit [Quit: .] 22:46:01 cue: wouldn't surprise me. 22:46:05 *due 22:47:03 I know a physiscs teacher at my high school who played Pocket Tanks. 22:47:16 Really good, almost always hit you. 22:53:17 doy: crawl distribution data points 22:53:30 I don't actually know that you in particular care 22:53:47 well, i might care if i knew what you were talking about 22:53:48 (: 22:54:09 -!- TGWi has joined ##crawl-dev 23:06:23 Do we still support 10.5.8 23:07:39 ? 23:09:22 osx? 23:09:54 if so, we support back to 10.4 for 0.6 23:10:02 0.7 will probably be 10.5 23:11:04 -!- ortoslon has joined ##crawl-dev 23:13:46 -!- TGWi has left ##crawl-dev 23:25:10 Current 0.6 release fails on execution. (https://crawl.develz.org/mantis/view.php?id=1303) by Fangorn 23:34:11 -!- Xiberia has joined ##crawl-dev 23:50:55 -!- DrPraetorious has joined ##crawl-dev 23:54:14 -!- DrPraetor has quit [Ping timeout: 260 seconds]